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Server : Apache/2.4.58 (Win64) OpenSSL/3.1.3 PHP/8.2.12 System : Windows NT SERVER-PC 10.0 build 26200 (Windows 11) AMD64 User : ServerPC ( 0) PHP Version : 8.2.12 Disable Function : NONE Directory : C:/Program Files (x86)/Steam/steamapps/common/wallpaper_engine/assets/shaders/ |
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varying vec2 v_TexCoord;
varying vec3 v_ScreenCoord;
uniform sampler2D g_Texture0; // {"hidden":true}
void main() {
vec2 texCoord = v_ScreenCoord.xy / v_ScreenCoord.z * vec2(0.5, 0.5) + 0.5;
gl_FragColor = texSample2D(g_Texture0, texCoord);
#if CLEARALPHA == 1
gl_FragColor.a = 0;
#endif
}