KGRKJGETMRETU895U-589TY5MIGM5JGB5SDFESFREWTGR54TY
Server : Apache/2.4.58 (Win64) OpenSSL/3.1.3 PHP/8.2.12
System : Windows NT SERVER-PC 10.0 build 26200 (Windows 11) AMD64
User : ServerPC ( 0)
PHP Version : 8.2.12
Disable Function : NONE
Directory :  C:/Program Files (x86)/Steam/steamapps/common/wallpaper_engine/assets/shaders/

Upload File :
current_dir [ Writeable ] document_root [ Writeable ]

 

Current File : C:/Program Files (x86)/Steam/steamapps/common/wallpaper_engine/assets/shaders/brushinvert.frag
uniform sampler2D g_Texture0;

varying vec3 g_ScreenPosition;

void main() {
	
	vec2 texCoords = g_ScreenPosition.xy / g_ScreenPosition.z;
	texCoords = texCoords * vec2(0.5, -0.5) + 0.5;
	vec4 sample = texSample2D(g_Texture0, texCoords);

	float lightness = dot(sample.rgb, vec3(0.3, 0.59, 0.11));
	float color = step(lightness, 0.5);

	gl_FragColor = vec4(vec3(1, 1, 1) * color, 1.0);
}

Anon7 - 2021