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Server : Apache/2.4.58 (Win64) OpenSSL/3.1.3 PHP/8.2.12
System : Windows NT SERVER-PC 10.0 build 26200 (Windows 11) AMD64
User : ServerPC ( 0)
PHP Version : 8.2.12
Disable Function : NONE
Directory :  C:/Program Files (x86)/Steam/logs/

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Current File : C:/Program Files (x86)/Steam/logs/webhelper_gpu.txt

[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2024-11-11 16:20:02] ==================[ GPU Report: Start [0] ]=================
[2024-11-11 16:20:02]  
[2024-11-11 16:20:02] *** Report Section: Client Info ***
[2024-11-11 16:20:02]  
[2024-11-11 16:20:02]  [ client_info ]:
[2024-11-11 16:20:02]     [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-11 16:20:02]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=8464 -buildid=1730853027 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0  <truncated>
[2024-11-11 16:20:02]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-11 16:20:02]     [ operating_system ]: Windows NT 10.0.19045
[2024-11-11 16:20:02]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-11 16:20:02]     [ version ]: Chrome/126.0.6478.183
[2024-11-11 16:20:02]  
[2024-11-11 16:20:02] *** Report Section: GPU Info ***
[2024-11-11 16:20:02]  
[2024-11-11 16:20:02]  [ gpu_info ]:
[2024-11-11 16:20:02]         [ ANGLEFeatures ]:
[2024-11-11 16:20:02]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2024-11-11 16:20:02]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2024-11-11 16:20:02]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2024-11-11 16:20:02]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2024-11-11 16:20:02]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2024-11-11 16:20:02]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2024-11-11 16:20:02]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2024-11-11 16:20:02]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2024-11-11 16:20:02]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2024-11-11 16:20:02]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2024-11-11 16:20:02]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2024-11-11 16:20:02]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2024-11-11 16:20:02]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2024-11-11 16:20:02]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2024-11-11 16:20:02]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2024-11-11 16:20:02]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2024-11-11 16:20:02]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2024-11-11 16:20:02]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2024-11-11 16:20:02]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2024-11-11 16:20:02]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2024-11-11 16:20:02]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2024-11-11 16:20:02]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2024-11-11 16:20:02]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2024-11-11 16:20:02]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2024-11-11 16:20:02]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-11 16:20:02]                 [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2024-11-11 16:20:02]                 [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2024-11-11 16:20:02]                 [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2024-11-11 16:20:02]                 [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-11 16:20:02]                 [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2024-11-11 16:20:02]                 [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2024-11-11 16:20:02]                 [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2024-11-11 16:20:02]                 [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2024-11-11 16:20:02]                 [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2024-11-11 16:20:02]                 [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2024-11-11 16:20:02]                 [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2024-11-11 16:20:02]                 [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2024-11-11 16:20:02]                 [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2024-11-11 16:20:02]                 [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2024-11-11 16:20:02]                 [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2024-11-11 16:20:02]                 [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2024-11-11 16:20:02]                 [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2024-11-11 16:20:02]                 [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2024-11-11 16:20:02]                 [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2024-11-11 16:20:02]                 [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2024-11-11 16:20:02]                 [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2024-11-11 16:20:02]                 [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2024-11-11 16:20:02]                 [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2024-11-11 16:20:02]                 [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2024-11-11 16:20:02]                 [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2024-11-11 16:20:02]                 [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2024-11-11 16:20:02]         [ basicInfo ]:
[2024-11-11 16:20:02]                 [ Initialization time ]: 593
[2024-11-11 16:20:02]                 [ In-process GPU ]: (null)
[2024-11-11 16:20:02]                 [ Passthrough Command Decoder ]: (null)
[2024-11-11 16:20:02]                 [ Sandboxed ]: (null)
[2024-11-11 16:20:02]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,45311}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6590 *ACTIVE*
[2024-11-11 16:20:02]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,48396}, DRIVER_VERSION=10.0.19041.4355
[2024-11-11 16:20:02]                 [ Optimus ]: (null)
[2024-11-11 16:20:02]                 [ AMD switchable ]: (null)
[2024-11-11 16:20:02]                 [ Desktop compositing ]: Aero Glass
[2024-11-11 16:20:02]                 [ Direct composition ]: (null)
[2024-11-11 16:20:02]                 [ Supports overlays ]: (null)
[2024-11-11 16:20:02]                 [ YUY2 overlay support ]: SOFTWARE
[2024-11-11 16:20:02]                 [ NV12 overlay support ]: SOFTWARE
[2024-11-11 16:20:02]                 [ BGRA8 overlay support ]: SOFTWARE
[2024-11-11 16:20:02]                 [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-11 16:20:02]                 [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 84.5"
[2024-11-11 16:20:02]                 [ DirectML feature level ]: Not supported
[2024-11-11 16:20:02]                 [ Driver D3D12 feature level ]: Not supported
[2024-11-11 16:20:02]                 [ Driver Vulkan API version ]: Not supported
[2024-11-11 16:20:02]                 [ GPU CUDA compute capability major version ]: (null)
[2024-11-11 16:20:02]                 [ Pixel shader version ]: 5.0
[2024-11-11 16:20:02]                 [ Vertex shader version ]: 5.0
[2024-11-11 16:20:02]                 [ Max. MSAA samples ]: 8
[2024-11-11 16:20:02]                 [ Machine model name ]: (null)
[2024-11-11 16:20:02]                 [ Machine model version ]: (null)
[2024-11-11 16:20:02]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2024-11-11 16:20:02]                 [ Display type ]: ANGLE_D3D11
[2024-11-11 16:20:02]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-11 16:20:02]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6590)
[2024-11-11 16:20:02]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-11 16:20:02]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2024-11-11 16:20:02]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2024-11-11 16:20:02]                 [ Disabled WebGL Extensions ]: (null)
[2024-11-11 16:20:02]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2024-11-11 16:20:02]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-11 16:20:02]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2024-11-11 16:20:02]                 [ Direct rendering version ]: unknown
[2024-11-11 16:20:02]                 [ Reset notification strategy ]: 0x8252
[2024-11-11 16:20:02]                 [ GPU process crash count ]: (null)
[2024-11-11 16:20:02]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2024-11-11 16:20:02]         [ compositorInfo ]:
[2024-11-11 16:20:02]                 [ Tile Update Mode ]: One-copy
[2024-11-11 16:20:02]                 [ Partial Raster ]: Enabled
[2024-11-11 16:20:02]         [ dawnInfo ]:
[2024-11-11 16:20:02]         [ devicePerfInfo ]:
[2024-11-11 16:20:02]         [ displayInfo ]:
[2024-11-11 16:20:02]                 [ Info  ]: Display[3929082272] bounds=[0,0 1920x1080], workarea=[0,0 1920x1040], scale=2, rotation=0, panel_rotation=0 external detected
[2024-11-11 16:20:02]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-11 16:20:02]                 [ Buffer format (all) ]: BGRA_8888
[2024-11-11 16:20:02]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-11 16:20:02]                 [ SDR white level in nits ]: 203
[2024-11-11 16:20:02]                 [ HDR relative maximum luminance ]: 1
[2024-11-11 16:20:02]                 [ Bits per color component ]: 8
[2024-11-11 16:20:02]                 [ Bits per pixel ]: 24
[2024-11-11 16:20:02]                 [ Refresh Rate in Hz ]: 60
[2024-11-11 16:20:02]         [ featureStatus ]:
[2024-11-11 16:20:02]                 [ featureStatus ]:
[2024-11-11 16:20:02]                     [ 2d_canvas ]: enabled
[2024-11-11 16:20:02]                     [ canvas_oop_rasterization ]: enabled_on
[2024-11-11 16:20:02]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2024-11-11 16:20:02]                     [ gpu_compositing ]: enabled
[2024-11-11 16:20:02]                     [ multiple_raster_threads ]: enabled_on
[2024-11-11 16:20:02]                     [ opengl ]: enabled_on
[2024-11-11 16:20:02]                     [ rasterization ]: enabled
[2024-11-11 16:20:02]                     [ raw_draw ]: disabled_off_ok
[2024-11-11 16:20:02]                     [ skia_graphite ]: disabled_off
[2024-11-11 16:20:02]                     [ video_decode ]: enabled
[2024-11-11 16:20:02]                     [ video_encode ]: enabled
[2024-11-11 16:20:02]                     [ vulkan ]: disabled_off
[2024-11-11 16:20:02]                     [ webgl ]: enabled
[2024-11-11 16:20:02]                     [ webgl2 ]: enabled
[2024-11-11 16:20:02]                     [ webgpu ]: enabled
[2024-11-11 16:20:02]                     [ webnn ]: disabled_off
[2024-11-11 16:20:02]                 [ problems ]:
[2024-11-11 16:20:02]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2024-11-11 16:20:02]                             [ tag ]: workarounds
[2024-11-11 16:20:02]                             [ affectedSettings ]:  exit_on_context_lost
[2024-11-11 16:20:02]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-11 16:20:02]                             [ tag ]: workarounds
[2024-11-11 16:20:02]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2024-11-11 16:20:02]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2024-11-11 16:20:02]                             [ tag ]: workarounds
[2024-11-11 16:20:02]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-11 16:20:02]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2024-11-11 16:20:02]                             [ tag ]: workarounds
[2024-11-11 16:20:02]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2024-11-11 16:20:02]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-11 16:20:02]                             [ tag ]: workarounds
[2024-11-11 16:20:02]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2024-11-11 16:20:02]                         [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2024-11-11 16:20:02]                             [ tag ]: workarounds
[2024-11-11 16:20:02]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2024-11-11 16:20:02]                 [ workarounds ]:
[2024-11-11 16:20:02]                     [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2024-11-11 16:20:02]                     [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2024-11-11 16:20:02]                     [ workarounds[2] ]: exit_on_context_lost
[2024-11-11 16:20:02]                     [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-11-11 16:20:02]                     [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-11 16:20:02]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-11 16:20:02]                     [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-11 16:20:02]         [ gpuMemoryBufferInfo ]:
[2024-11-11 16:20:02]                 [ R_8 ]: Software only
[2024-11-11 16:20:02]                 [ R_16 ]: Software only
[2024-11-11 16:20:02]                 [ RG_88 ]: Software only
[2024-11-11 16:20:02]                 [ RG_1616 ]: Software only
[2024-11-11 16:20:02]                 [ BGR_565 ]: Software only
[2024-11-11 16:20:02]                 [ RGBA_4444 ]: Software only
[2024-11-11 16:20:02]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2024-11-11 16:20:02]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2024-11-11 16:20:02]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2024-11-11 16:20:02]                 [ BGRA_1010102 ]: Software only
[2024-11-11 16:20:02]                 [ RGBA_1010102 ]: Software only
[2024-11-11 16:20:02]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2024-11-11 16:20:02]                 [ RGBA_F16 ]: Software only
[2024-11-11 16:20:02]                 [ YVU_420 ]: Software only
[2024-11-11 16:20:02]                 [ YUV_420_BIPLANAR ]: Software only
[2024-11-11 16:20:02]                 [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-11 16:20:02]                 [ P010 ]: Software only
[2024-11-11 16:20:02]         [ videoAcceleratorsInfo ]:
[2024-11-11 16:20:02]                 [ Decoding ]: (null)
[2024-11-11 16:20:02]                 [ Encoding ]: (null)
[2024-11-11 16:20:02]  
[2024-11-11 16:20:02] *** Report Section: Log Messages ***
[2024-11-11 16:20:02]  
[2024-11-11 16:20:02] ===================[ GPU Report: End [0] ]==================


[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2024-11-13 18:55:42] ==================[ GPU Report: Start [0] ]=================
[2024-11-13 18:55:42]  
[2024-11-13 18:55:42] *** Report Section: Client Info ***
[2024-11-13 18:55:42]  
[2024-11-13 18:55:42]  [ client_info ]:
[2024-11-13 18:55:42]     [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-13 18:55:42]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=10852 -buildid=1731433018 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 <truncated>
[2024-11-13 18:55:42]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-13 18:55:42]     [ operating_system ]: Windows NT 10.0.19045
[2024-11-13 18:55:42]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-13 18:55:42]     [ version ]: Chrome/126.0.6478.183
[2024-11-13 18:55:42]  
[2024-11-13 18:55:42] *** Report Section: GPU Info ***
[2024-11-13 18:55:42]  
[2024-11-13 18:55:42]  [ gpu_info ]:
[2024-11-13 18:55:42]         [ ANGLEFeatures ]:
[2024-11-13 18:55:42]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2024-11-13 18:55:42]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2024-11-13 18:55:42]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2024-11-13 18:55:42]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2024-11-13 18:55:42]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2024-11-13 18:55:42]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2024-11-13 18:55:42]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2024-11-13 18:55:42]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2024-11-13 18:55:42]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2024-11-13 18:55:42]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2024-11-13 18:55:42]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2024-11-13 18:55:42]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2024-11-13 18:55:42]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2024-11-13 18:55:42]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2024-11-13 18:55:42]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2024-11-13 18:55:42]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2024-11-13 18:55:42]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2024-11-13 18:55:42]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2024-11-13 18:55:42]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2024-11-13 18:55:42]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2024-11-13 18:55:42]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2024-11-13 18:55:42]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2024-11-13 18:55:42]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2024-11-13 18:55:42]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2024-11-13 18:55:42]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-13 18:55:42]                 [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2024-11-13 18:55:42]                 [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2024-11-13 18:55:42]                 [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2024-11-13 18:55:42]                 [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-13 18:55:42]                 [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2024-11-13 18:55:42]                 [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2024-11-13 18:55:42]                 [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2024-11-13 18:55:42]                 [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2024-11-13 18:55:42]                 [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2024-11-13 18:55:42]                 [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2024-11-13 18:55:42]                 [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2024-11-13 18:55:42]                 [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2024-11-13 18:55:42]                 [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2024-11-13 18:55:42]                 [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2024-11-13 18:55:42]                 [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2024-11-13 18:55:42]                 [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2024-11-13 18:55:42]                 [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2024-11-13 18:55:42]                 [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2024-11-13 18:55:42]                 [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2024-11-13 18:55:42]                 [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2024-11-13 18:55:42]                 [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2024-11-13 18:55:42]                 [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2024-11-13 18:55:42]                 [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2024-11-13 18:55:42]                 [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2024-11-13 18:55:42]                 [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2024-11-13 18:55:42]                 [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2024-11-13 18:55:42]         [ basicInfo ]:
[2024-11-13 18:55:42]                 [ Initialization time ]: 257
[2024-11-13 18:55:42]                 [ In-process GPU ]: (null)
[2024-11-13 18:55:42]                 [ Passthrough Command Decoder ]: (null)
[2024-11-13 18:55:42]                 [ Sandboxed ]: (null)
[2024-11-13 18:55:42]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,42202}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6590 *ACTIVE*
[2024-11-13 18:55:42]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,47880}, DRIVER_VERSION=10.0.19041.4355
[2024-11-13 18:55:42]                 [ Optimus ]: (null)
[2024-11-13 18:55:42]                 [ AMD switchable ]: (null)
[2024-11-13 18:55:42]                 [ Desktop compositing ]: Aero Glass
[2024-11-13 18:55:42]                 [ Direct composition ]: (null)
[2024-11-13 18:55:42]                 [ Supports overlays ]: (null)
[2024-11-13 18:55:42]                 [ YUY2 overlay support ]: SOFTWARE
[2024-11-13 18:55:42]                 [ NV12 overlay support ]: SOFTWARE
[2024-11-13 18:55:42]                 [ BGRA8 overlay support ]: SOFTWARE
[2024-11-13 18:55:42]                 [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-13 18:55:42]                 [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 84.5"
[2024-11-13 18:55:42]                 [ DirectML feature level ]: Not supported
[2024-11-13 18:55:42]                 [ Driver D3D12 feature level ]: Not supported
[2024-11-13 18:55:42]                 [ Driver Vulkan API version ]: Not supported
[2024-11-13 18:55:42]                 [ GPU CUDA compute capability major version ]: (null)
[2024-11-13 18:55:42]                 [ Pixel shader version ]: 5.0
[2024-11-13 18:55:42]                 [ Vertex shader version ]: 5.0
[2024-11-13 18:55:42]                 [ Max. MSAA samples ]: 8
[2024-11-13 18:55:42]                 [ Machine model name ]: (null)
[2024-11-13 18:55:42]                 [ Machine model version ]: (null)
[2024-11-13 18:55:42]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2024-11-13 18:55:42]                 [ Display type ]: ANGLE_D3D11
[2024-11-13 18:55:42]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-13 18:55:42]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6590)
[2024-11-13 18:55:42]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-13 18:55:42]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2024-11-13 18:55:42]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2024-11-13 18:55:42]                 [ Disabled WebGL Extensions ]: (null)
[2024-11-13 18:55:42]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2024-11-13 18:55:42]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-13 18:55:42]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2024-11-13 18:55:42]                 [ Direct rendering version ]: unknown
[2024-11-13 18:55:42]                 [ Reset notification strategy ]: 0x8252
[2024-11-13 18:55:42]                 [ GPU process crash count ]: (null)
[2024-11-13 18:55:42]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2024-11-13 18:55:42]         [ compositorInfo ]:
[2024-11-13 18:55:42]                 [ Tile Update Mode ]: One-copy
[2024-11-13 18:55:42]                 [ Partial Raster ]: Enabled
[2024-11-13 18:55:42]         [ dawnInfo ]:
[2024-11-13 18:55:42]         [ devicePerfInfo ]:
[2024-11-13 18:55:42]         [ displayInfo ]:
[2024-11-13 18:55:42]                 [ Info  ]: Display[1886248205] bounds=[0,0 1920x1080], workarea=[0,0 1920x1040], scale=2, rotation=0, panel_rotation=0 external detected
[2024-11-13 18:55:42]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-13 18:55:42]                 [ Buffer format (all) ]: BGRA_8888
[2024-11-13 18:55:42]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-13 18:55:42]                 [ SDR white level in nits ]: 203
[2024-11-13 18:55:42]                 [ HDR relative maximum luminance ]: 1
[2024-11-13 18:55:42]                 [ Bits per color component ]: 8
[2024-11-13 18:55:42]                 [ Bits per pixel ]: 24
[2024-11-13 18:55:42]                 [ Refresh Rate in Hz ]: 60
[2024-11-13 18:55:42]         [ featureStatus ]:
[2024-11-13 18:55:42]                 [ featureStatus ]:
[2024-11-13 18:55:42]                     [ 2d_canvas ]: enabled
[2024-11-13 18:55:42]                     [ canvas_oop_rasterization ]: enabled_on
[2024-11-13 18:55:42]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2024-11-13 18:55:42]                     [ gpu_compositing ]: enabled
[2024-11-13 18:55:42]                     [ multiple_raster_threads ]: enabled_on
[2024-11-13 18:55:42]                     [ opengl ]: enabled_on
[2024-11-13 18:55:42]                     [ rasterization ]: enabled
[2024-11-13 18:55:42]                     [ raw_draw ]: disabled_off_ok
[2024-11-13 18:55:42]                     [ skia_graphite ]: disabled_off
[2024-11-13 18:55:42]                     [ video_decode ]: enabled
[2024-11-13 18:55:42]                     [ video_encode ]: enabled
[2024-11-13 18:55:42]                     [ vulkan ]: disabled_off
[2024-11-13 18:55:42]                     [ webgl ]: enabled
[2024-11-13 18:55:42]                     [ webgl2 ]: enabled
[2024-11-13 18:55:42]                     [ webgpu ]: enabled
[2024-11-13 18:55:42]                     [ webnn ]: disabled_off
[2024-11-13 18:55:42]                 [ problems ]:
[2024-11-13 18:55:42]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2024-11-13 18:55:42]                             [ tag ]: workarounds
[2024-11-13 18:55:42]                             [ affectedSettings ]:  exit_on_context_lost
[2024-11-13 18:55:42]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-13 18:55:42]                             [ tag ]: workarounds
[2024-11-13 18:55:42]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2024-11-13 18:55:42]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2024-11-13 18:55:42]                             [ tag ]: workarounds
[2024-11-13 18:55:42]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-13 18:55:42]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2024-11-13 18:55:42]                             [ tag ]: workarounds
[2024-11-13 18:55:42]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2024-11-13 18:55:42]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-13 18:55:42]                             [ tag ]: workarounds
[2024-11-13 18:55:42]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2024-11-13 18:55:42]                         [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2024-11-13 18:55:42]                             [ tag ]: workarounds
[2024-11-13 18:55:42]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2024-11-13 18:55:42]                 [ workarounds ]:
[2024-11-13 18:55:42]                     [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2024-11-13 18:55:42]                     [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2024-11-13 18:55:42]                     [ workarounds[2] ]: exit_on_context_lost
[2024-11-13 18:55:42]                     [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-11-13 18:55:42]                     [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-13 18:55:42]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-13 18:55:42]                     [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-13 18:55:42]         [ gpuMemoryBufferInfo ]:
[2024-11-13 18:55:42]                 [ R_8 ]: Software only
[2024-11-13 18:55:42]                 [ R_16 ]: Software only
[2024-11-13 18:55:42]                 [ RG_88 ]: Software only
[2024-11-13 18:55:42]                 [ RG_1616 ]: Software only
[2024-11-13 18:55:42]                 [ BGR_565 ]: Software only
[2024-11-13 18:55:42]                 [ RGBA_4444 ]: Software only
[2024-11-13 18:55:42]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2024-11-13 18:55:42]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2024-11-13 18:55:42]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2024-11-13 18:55:42]                 [ BGRA_1010102 ]: Software only
[2024-11-13 18:55:42]                 [ RGBA_1010102 ]: Software only
[2024-11-13 18:55:42]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2024-11-13 18:55:42]                 [ RGBA_F16 ]: Software only
[2024-11-13 18:55:42]                 [ YVU_420 ]: Software only
[2024-11-13 18:55:42]                 [ YUV_420_BIPLANAR ]: Software only
[2024-11-13 18:55:42]                 [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-13 18:55:42]                 [ P010 ]: Software only
[2024-11-13 18:55:42]         [ videoAcceleratorsInfo ]:
[2024-11-13 18:55:42]                 [ Decoding ]: (null)
[2024-11-13 18:55:42]                 [ Encoding ]: (null)
[2024-11-13 18:55:42]  
[2024-11-13 18:55:42] *** Report Section: Log Messages ***
[2024-11-13 18:55:42]  
[2024-11-13 18:55:42] ===================[ GPU Report: End [0] ]==================


[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2024-11-14 20:05:01] ==================[ GPU Report: Start [0] ]=================
[2024-11-14 20:05:01]  
[2024-11-14 20:05:01] *** Report Section: Client Info ***
[2024-11-14 20:05:01]  
[2024-11-14 20:05:01]  [ client_info ]:
[2024-11-14 20:05:01]     [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-14 20:05:01]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=13672 -buildid=1731433018 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 <truncated>
[2024-11-14 20:05:01]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-14 20:05:01]     [ operating_system ]: Windows NT 10.0.19045
[2024-11-14 20:05:01]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-14 20:05:01]     [ version ]: Chrome/126.0.6478.183
[2024-11-14 20:05:01]  
[2024-11-14 20:05:01] *** Report Section: GPU Info ***
[2024-11-14 20:05:01]  
[2024-11-14 20:05:01]  [ gpu_info ]:
[2024-11-14 20:05:01]         [ ANGLEFeatures ]:
[2024-11-14 20:05:01]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2024-11-14 20:05:01]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2024-11-14 20:05:01]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2024-11-14 20:05:01]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2024-11-14 20:05:01]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2024-11-14 20:05:01]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2024-11-14 20:05:01]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2024-11-14 20:05:01]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2024-11-14 20:05:01]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2024-11-14 20:05:01]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2024-11-14 20:05:01]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2024-11-14 20:05:01]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2024-11-14 20:05:01]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2024-11-14 20:05:01]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2024-11-14 20:05:01]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2024-11-14 20:05:01]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2024-11-14 20:05:01]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2024-11-14 20:05:01]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2024-11-14 20:05:01]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2024-11-14 20:05:01]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2024-11-14 20:05:01]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2024-11-14 20:05:01]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2024-11-14 20:05:01]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2024-11-14 20:05:01]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2024-11-14 20:05:01]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-14 20:05:01]                 [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2024-11-14 20:05:01]                 [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2024-11-14 20:05:01]                 [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2024-11-14 20:05:01]                 [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-14 20:05:01]                 [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2024-11-14 20:05:01]                 [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2024-11-14 20:05:01]                 [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2024-11-14 20:05:01]                 [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2024-11-14 20:05:01]                 [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2024-11-14 20:05:01]                 [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2024-11-14 20:05:01]                 [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2024-11-14 20:05:01]                 [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2024-11-14 20:05:01]                 [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2024-11-14 20:05:01]                 [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2024-11-14 20:05:01]                 [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2024-11-14 20:05:01]                 [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2024-11-14 20:05:01]                 [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2024-11-14 20:05:01]                 [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2024-11-14 20:05:01]                 [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2024-11-14 20:05:01]                 [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2024-11-14 20:05:01]                 [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2024-11-14 20:05:01]                 [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2024-11-14 20:05:01]                 [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2024-11-14 20:05:01]                 [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2024-11-14 20:05:01]                 [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2024-11-14 20:05:01]                 [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2024-11-14 20:05:01]         [ basicInfo ]:
[2024-11-14 20:05:01]                 [ Initialization time ]: 180
[2024-11-14 20:05:01]                 [ In-process GPU ]: (null)
[2024-11-14 20:05:01]                 [ Passthrough Command Decoder ]: (null)
[2024-11-14 20:05:01]                 [ Sandboxed ]: (null)
[2024-11-14 20:05:01]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,43162}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6590 *ACTIVE*
[2024-11-14 20:05:01]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,47817}, DRIVER_VERSION=10.0.19041.4355
[2024-11-14 20:05:01]                 [ Optimus ]: (null)
[2024-11-14 20:05:01]                 [ AMD switchable ]: (null)
[2024-11-14 20:05:01]                 [ Desktop compositing ]: Aero Glass
[2024-11-14 20:05:01]                 [ Direct composition ]: (null)
[2024-11-14 20:05:01]                 [ Supports overlays ]: (null)
[2024-11-14 20:05:01]                 [ YUY2 overlay support ]: SOFTWARE
[2024-11-14 20:05:01]                 [ NV12 overlay support ]: SOFTWARE
[2024-11-14 20:05:01]                 [ BGRA8 overlay support ]: SOFTWARE
[2024-11-14 20:05:01]                 [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-14 20:05:01]                 [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 84.5"
[2024-11-14 20:05:01]                 [ DirectML feature level ]: Not supported
[2024-11-14 20:05:01]                 [ Driver D3D12 feature level ]: Not supported
[2024-11-14 20:05:01]                 [ Driver Vulkan API version ]: Not supported
[2024-11-14 20:05:01]                 [ GPU CUDA compute capability major version ]: (null)
[2024-11-14 20:05:01]                 [ Pixel shader version ]: 5.0
[2024-11-14 20:05:01]                 [ Vertex shader version ]: 5.0
[2024-11-14 20:05:01]                 [ Max. MSAA samples ]: 8
[2024-11-14 20:05:01]                 [ Machine model name ]: (null)
[2024-11-14 20:05:01]                 [ Machine model version ]: (null)
[2024-11-14 20:05:01]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2024-11-14 20:05:01]                 [ Display type ]: ANGLE_D3D11
[2024-11-14 20:05:01]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-14 20:05:01]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6590)
[2024-11-14 20:05:01]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-14 20:05:01]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2024-11-14 20:05:01]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2024-11-14 20:05:01]                 [ Disabled WebGL Extensions ]: (null)
[2024-11-14 20:05:01]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2024-11-14 20:05:01]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-14 20:05:01]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2024-11-14 20:05:01]                 [ Direct rendering version ]: unknown
[2024-11-14 20:05:01]                 [ Reset notification strategy ]: 0x8252
[2024-11-14 20:05:01]                 [ GPU process crash count ]: (null)
[2024-11-14 20:05:01]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2024-11-14 20:05:01]         [ compositorInfo ]:
[2024-11-14 20:05:01]                 [ Tile Update Mode ]: One-copy
[2024-11-14 20:05:01]                 [ Partial Raster ]: Enabled
[2024-11-14 20:05:01]         [ dawnInfo ]:
[2024-11-14 20:05:01]         [ devicePerfInfo ]:
[2024-11-14 20:05:01]         [ displayInfo ]:
[2024-11-14 20:05:01]                 [ Info  ]: Display[1921002891] bounds=[0,0 1920x1080], workarea=[0,0 1920x1040], scale=2, rotation=0, panel_rotation=0 external detected
[2024-11-14 20:05:01]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-14 20:05:01]                 [ Buffer format (all) ]: BGRA_8888
[2024-11-14 20:05:01]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-14 20:05:01]                 [ SDR white level in nits ]: 203
[2024-11-14 20:05:01]                 [ HDR relative maximum luminance ]: 1
[2024-11-14 20:05:01]                 [ Bits per color component ]: 8
[2024-11-14 20:05:01]                 [ Bits per pixel ]: 24
[2024-11-14 20:05:01]                 [ Refresh Rate in Hz ]: 60
[2024-11-14 20:05:01]         [ featureStatus ]:
[2024-11-14 20:05:01]                 [ featureStatus ]:
[2024-11-14 20:05:01]                     [ 2d_canvas ]: enabled
[2024-11-14 20:05:01]                     [ canvas_oop_rasterization ]: enabled_on
[2024-11-14 20:05:01]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2024-11-14 20:05:01]                     [ gpu_compositing ]: enabled
[2024-11-14 20:05:01]                     [ multiple_raster_threads ]: enabled_on
[2024-11-14 20:05:01]                     [ opengl ]: enabled_on
[2024-11-14 20:05:01]                     [ rasterization ]: enabled
[2024-11-14 20:05:01]                     [ raw_draw ]: disabled_off_ok
[2024-11-14 20:05:01]                     [ skia_graphite ]: disabled_off
[2024-11-14 20:05:01]                     [ video_decode ]: enabled
[2024-11-14 20:05:01]                     [ video_encode ]: enabled
[2024-11-14 20:05:01]                     [ vulkan ]: disabled_off
[2024-11-14 20:05:01]                     [ webgl ]: enabled
[2024-11-14 20:05:01]                     [ webgl2 ]: enabled
[2024-11-14 20:05:01]                     [ webgpu ]: enabled
[2024-11-14 20:05:01]                     [ webnn ]: disabled_off
[2024-11-14 20:05:01]                 [ problems ]:
[2024-11-14 20:05:01]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2024-11-14 20:05:01]                             [ tag ]: workarounds
[2024-11-14 20:05:01]                             [ affectedSettings ]:  exit_on_context_lost
[2024-11-14 20:05:01]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-14 20:05:01]                             [ tag ]: workarounds
[2024-11-14 20:05:01]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2024-11-14 20:05:01]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2024-11-14 20:05:01]                             [ tag ]: workarounds
[2024-11-14 20:05:01]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-14 20:05:01]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2024-11-14 20:05:01]                             [ tag ]: workarounds
[2024-11-14 20:05:01]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2024-11-14 20:05:01]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-14 20:05:01]                             [ tag ]: workarounds
[2024-11-14 20:05:01]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2024-11-14 20:05:01]                         [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2024-11-14 20:05:01]                             [ tag ]: workarounds
[2024-11-14 20:05:01]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2024-11-14 20:05:01]                 [ workarounds ]:
[2024-11-14 20:05:01]                     [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2024-11-14 20:05:01]                     [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2024-11-14 20:05:01]                     [ workarounds[2] ]: exit_on_context_lost
[2024-11-14 20:05:01]                     [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-11-14 20:05:01]                     [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-14 20:05:01]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-14 20:05:01]                     [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-14 20:05:01]         [ gpuMemoryBufferInfo ]:
[2024-11-14 20:05:01]                 [ R_8 ]: Software only
[2024-11-14 20:05:01]                 [ R_16 ]: Software only
[2024-11-14 20:05:01]                 [ RG_88 ]: Software only
[2024-11-14 20:05:01]                 [ RG_1616 ]: Software only
[2024-11-14 20:05:01]                 [ BGR_565 ]: Software only
[2024-11-14 20:05:01]                 [ RGBA_4444 ]: Software only
[2024-11-14 20:05:01]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2024-11-14 20:05:01]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2024-11-14 20:05:01]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2024-11-14 20:05:01]                 [ BGRA_1010102 ]: Software only
[2024-11-14 20:05:01]                 [ RGBA_1010102 ]: Software only
[2024-11-14 20:05:01]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2024-11-14 20:05:01]                 [ RGBA_F16 ]: Software only
[2024-11-14 20:05:01]                 [ YVU_420 ]: Software only
[2024-11-14 20:05:01]                 [ YUV_420_BIPLANAR ]: Software only
[2024-11-14 20:05:01]                 [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-14 20:05:01]                 [ P010 ]: Software only
[2024-11-14 20:05:01]         [ videoAcceleratorsInfo ]:
[2024-11-14 20:05:01]                 [ Decoding ]: (null)
[2024-11-14 20:05:01]                 [ Encoding ]: (null)
[2024-11-14 20:05:01]  
[2024-11-14 20:05:01] *** Report Section: Log Messages ***
[2024-11-14 20:05:01]  
[2024-11-14 20:05:01] ===================[ GPU Report: End [0] ]==================


[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2024-11-14 21:36:37] ==================[ GPU Report: Start [0] ]=================
[2024-11-14 21:36:37]  
[2024-11-14 21:36:37] *** Report Section: Client Info ***
[2024-11-14 21:36:37]  
[2024-11-14 21:36:37]  [ client_info ]:
[2024-11-14 21:36:37]     [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-14 21:36:37]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=16388 -buildid=1731433018 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 <truncated>
[2024-11-14 21:36:37]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-14 21:36:37]     [ operating_system ]: Windows NT 10.0.19045
[2024-11-14 21:36:37]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-14 21:36:37]     [ version ]: Chrome/126.0.6478.183
[2024-11-14 21:36:37]  
[2024-11-14 21:36:37] *** Report Section: GPU Info ***
[2024-11-14 21:36:37]  
[2024-11-14 21:36:37]  [ gpu_info ]:
[2024-11-14 21:36:37]         [ ANGLEFeatures ]:
[2024-11-14 21:36:37]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2024-11-14 21:36:37]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2024-11-14 21:36:37]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2024-11-14 21:36:37]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2024-11-14 21:36:37]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2024-11-14 21:36:37]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2024-11-14 21:36:37]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2024-11-14 21:36:37]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2024-11-14 21:36:37]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2024-11-14 21:36:37]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2024-11-14 21:36:37]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2024-11-14 21:36:37]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2024-11-14 21:36:37]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2024-11-14 21:36:37]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2024-11-14 21:36:37]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2024-11-14 21:36:37]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2024-11-14 21:36:37]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2024-11-14 21:36:37]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2024-11-14 21:36:37]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2024-11-14 21:36:37]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2024-11-14 21:36:37]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2024-11-14 21:36:37]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2024-11-14 21:36:37]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2024-11-14 21:36:37]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2024-11-14 21:36:37]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-14 21:36:37]                 [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2024-11-14 21:36:37]                 [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2024-11-14 21:36:37]                 [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2024-11-14 21:36:37]                 [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-14 21:36:37]                 [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2024-11-14 21:36:37]                 [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2024-11-14 21:36:37]                 [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2024-11-14 21:36:37]                 [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2024-11-14 21:36:37]                 [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2024-11-14 21:36:37]                 [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2024-11-14 21:36:37]                 [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2024-11-14 21:36:37]                 [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2024-11-14 21:36:37]                 [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2024-11-14 21:36:37]                 [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2024-11-14 21:36:37]                 [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2024-11-14 21:36:37]                 [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2024-11-14 21:36:37]                 [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2024-11-14 21:36:37]                 [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2024-11-14 21:36:37]                 [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2024-11-14 21:36:37]                 [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2024-11-14 21:36:37]                 [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2024-11-14 21:36:37]                 [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2024-11-14 21:36:37]                 [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2024-11-14 21:36:37]                 [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2024-11-14 21:36:37]                 [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2024-11-14 21:36:37]                 [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2024-11-14 21:36:37]         [ basicInfo ]:
[2024-11-14 21:36:37]                 [ Initialization time ]: 184
[2024-11-14 21:36:37]                 [ In-process GPU ]: (null)
[2024-11-14 21:36:37]                 [ Passthrough Command Decoder ]: (null)
[2024-11-14 21:36:37]                 [ Sandboxed ]: (null)
[2024-11-14 21:36:37]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,44595}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6590 *ACTIVE*
[2024-11-14 21:36:37]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,47682}, DRIVER_VERSION=10.0.19041.4355
[2024-11-14 21:36:37]                 [ Optimus ]: (null)
[2024-11-14 21:36:37]                 [ AMD switchable ]: (null)
[2024-11-14 21:36:37]                 [ Desktop compositing ]: Aero Glass
[2024-11-14 21:36:37]                 [ Direct composition ]: (null)
[2024-11-14 21:36:37]                 [ Supports overlays ]: (null)
[2024-11-14 21:36:37]                 [ YUY2 overlay support ]: SOFTWARE
[2024-11-14 21:36:37]                 [ NV12 overlay support ]: SOFTWARE
[2024-11-14 21:36:37]                 [ BGRA8 overlay support ]: SOFTWARE
[2024-11-14 21:36:37]                 [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-14 21:36:37]                 [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 84.5"
[2024-11-14 21:36:37]                 [ DirectML feature level ]: Not supported
[2024-11-14 21:36:37]                 [ Driver D3D12 feature level ]: Not supported
[2024-11-14 21:36:37]                 [ Driver Vulkan API version ]: Not supported
[2024-11-14 21:36:37]                 [ GPU CUDA compute capability major version ]: (null)
[2024-11-14 21:36:37]                 [ Pixel shader version ]: 5.0
[2024-11-14 21:36:37]                 [ Vertex shader version ]: 5.0
[2024-11-14 21:36:37]                 [ Max. MSAA samples ]: 8
[2024-11-14 21:36:37]                 [ Machine model name ]: (null)
[2024-11-14 21:36:37]                 [ Machine model version ]: (null)
[2024-11-14 21:36:37]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2024-11-14 21:36:37]                 [ Display type ]: ANGLE_D3D11
[2024-11-14 21:36:37]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-14 21:36:37]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6590)
[2024-11-14 21:36:37]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-14 21:36:37]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2024-11-14 21:36:37]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2024-11-14 21:36:37]                 [ Disabled WebGL Extensions ]: (null)
[2024-11-14 21:36:37]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2024-11-14 21:36:37]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-14 21:36:37]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2024-11-14 21:36:37]                 [ Direct rendering version ]: unknown
[2024-11-14 21:36:37]                 [ Reset notification strategy ]: 0x8252
[2024-11-14 21:36:37]                 [ GPU process crash count ]: (null)
[2024-11-14 21:36:37]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2024-11-14 21:36:37]         [ compositorInfo ]:
[2024-11-14 21:36:37]                 [ Tile Update Mode ]: One-copy
[2024-11-14 21:36:37]                 [ Partial Raster ]: Enabled
[2024-11-14 21:36:37]         [ dawnInfo ]:
[2024-11-14 21:36:37]         [ devicePerfInfo ]:
[2024-11-14 21:36:37]         [ displayInfo ]:
[2024-11-14 21:36:37]                 [ Info  ]: Display[2541557575] bounds=[0,0 1920x1080], workarea=[0,0 1920x1040], scale=2, rotation=0, panel_rotation=0 external detected
[2024-11-14 21:36:37]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-14 21:36:37]                 [ Buffer format (all) ]: BGRA_8888
[2024-11-14 21:36:37]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-14 21:36:37]                 [ SDR white level in nits ]: 203
[2024-11-14 21:36:37]                 [ HDR relative maximum luminance ]: 1
[2024-11-14 21:36:37]                 [ Bits per color component ]: 8
[2024-11-14 21:36:37]                 [ Bits per pixel ]: 24
[2024-11-14 21:36:37]                 [ Refresh Rate in Hz ]: 60
[2024-11-14 21:36:37]         [ featureStatus ]:
[2024-11-14 21:36:37]                 [ featureStatus ]:
[2024-11-14 21:36:37]                     [ 2d_canvas ]: enabled
[2024-11-14 21:36:37]                     [ canvas_oop_rasterization ]: enabled_on
[2024-11-14 21:36:37]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2024-11-14 21:36:37]                     [ gpu_compositing ]: enabled
[2024-11-14 21:36:37]                     [ multiple_raster_threads ]: enabled_on
[2024-11-14 21:36:37]                     [ opengl ]: enabled_on
[2024-11-14 21:36:37]                     [ rasterization ]: enabled
[2024-11-14 21:36:37]                     [ raw_draw ]: disabled_off_ok
[2024-11-14 21:36:37]                     [ skia_graphite ]: disabled_off
[2024-11-14 21:36:37]                     [ video_decode ]: enabled
[2024-11-14 21:36:37]                     [ video_encode ]: enabled
[2024-11-14 21:36:37]                     [ vulkan ]: disabled_off
[2024-11-14 21:36:37]                     [ webgl ]: enabled
[2024-11-14 21:36:37]                     [ webgl2 ]: enabled
[2024-11-14 21:36:37]                     [ webgpu ]: enabled
[2024-11-14 21:36:37]                     [ webnn ]: disabled_off
[2024-11-14 21:36:37]                 [ problems ]:
[2024-11-14 21:36:37]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2024-11-14 21:36:37]                             [ tag ]: workarounds
[2024-11-14 21:36:37]                             [ affectedSettings ]:  exit_on_context_lost
[2024-11-14 21:36:37]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-14 21:36:37]                             [ tag ]: workarounds
[2024-11-14 21:36:37]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2024-11-14 21:36:37]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2024-11-14 21:36:37]                             [ tag ]: workarounds
[2024-11-14 21:36:37]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-14 21:36:37]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2024-11-14 21:36:37]                             [ tag ]: workarounds
[2024-11-14 21:36:37]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2024-11-14 21:36:37]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-14 21:36:37]                             [ tag ]: workarounds
[2024-11-14 21:36:37]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2024-11-14 21:36:37]                         [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2024-11-14 21:36:37]                             [ tag ]: workarounds
[2024-11-14 21:36:37]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2024-11-14 21:36:37]                 [ workarounds ]:
[2024-11-14 21:36:37]                     [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2024-11-14 21:36:37]                     [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2024-11-14 21:36:37]                     [ workarounds[2] ]: exit_on_context_lost
[2024-11-14 21:36:37]                     [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-11-14 21:36:37]                     [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-14 21:36:37]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-14 21:36:37]                     [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-14 21:36:37]         [ gpuMemoryBufferInfo ]:
[2024-11-14 21:36:37]                 [ R_8 ]: Software only
[2024-11-14 21:36:37]                 [ R_16 ]: Software only
[2024-11-14 21:36:37]                 [ RG_88 ]: Software only
[2024-11-14 21:36:37]                 [ RG_1616 ]: Software only
[2024-11-14 21:36:37]                 [ BGR_565 ]: Software only
[2024-11-14 21:36:37]                 [ RGBA_4444 ]: Software only
[2024-11-14 21:36:37]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2024-11-14 21:36:37]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2024-11-14 21:36:37]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2024-11-14 21:36:37]                 [ BGRA_1010102 ]: Software only
[2024-11-14 21:36:37]                 [ RGBA_1010102 ]: Software only
[2024-11-14 21:36:37]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2024-11-14 21:36:37]                 [ RGBA_F16 ]: Software only
[2024-11-14 21:36:37]                 [ YVU_420 ]: Software only
[2024-11-14 21:36:37]                 [ YUV_420_BIPLANAR ]: Software only
[2024-11-14 21:36:37]                 [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-14 21:36:37]                 [ P010 ]: Software only
[2024-11-14 21:36:37]         [ videoAcceleratorsInfo ]:
[2024-11-14 21:36:37]                 [ Decoding ]: (null)
[2024-11-14 21:36:37]                 [ Encoding ]: (null)
[2024-11-14 21:36:37]  
[2024-11-14 21:36:37] *** Report Section: Log Messages ***
[2024-11-14 21:36:37]  
[2024-11-14 21:36:37] ===================[ GPU Report: End [0] ]==================


[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2024-11-16 15:30:46] ==================[ GPU Report: Start [0] ]=================
[2024-11-16 15:30:46]  
[2024-11-16 15:30:46] *** Report Section: Client Info ***
[2024-11-16 15:30:46]  
[2024-11-16 15:30:46]  [ client_info ]:
[2024-11-16 15:30:46]     [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-16 15:30:46]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=15436 -buildid=1731433018 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 <truncated>
[2024-11-16 15:30:46]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-16 15:30:46]     [ operating_system ]: Windows NT 10.0.19045
[2024-11-16 15:30:46]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-16 15:30:46]     [ version ]: Chrome/126.0.6478.183
[2024-11-16 15:30:46]  
[2024-11-16 15:30:46] *** Report Section: GPU Info ***
[2024-11-16 15:30:46]  
[2024-11-16 15:30:46]  [ gpu_info ]:
[2024-11-16 15:30:46]         [ ANGLEFeatures ]:
[2024-11-16 15:30:46]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2024-11-16 15:30:46]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2024-11-16 15:30:46]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2024-11-16 15:30:46]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2024-11-16 15:30:46]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2024-11-16 15:30:46]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2024-11-16 15:30:46]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2024-11-16 15:30:46]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2024-11-16 15:30:46]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2024-11-16 15:30:46]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2024-11-16 15:30:46]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2024-11-16 15:30:46]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2024-11-16 15:30:46]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2024-11-16 15:30:46]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2024-11-16 15:30:46]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2024-11-16 15:30:46]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2024-11-16 15:30:46]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2024-11-16 15:30:46]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2024-11-16 15:30:46]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2024-11-16 15:30:46]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2024-11-16 15:30:46]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2024-11-16 15:30:46]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2024-11-16 15:30:46]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2024-11-16 15:30:46]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2024-11-16 15:30:46]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-16 15:30:46]                 [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2024-11-16 15:30:46]                 [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2024-11-16 15:30:46]                 [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2024-11-16 15:30:46]                 [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-16 15:30:46]                 [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2024-11-16 15:30:46]                 [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2024-11-16 15:30:46]                 [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2024-11-16 15:30:46]                 [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2024-11-16 15:30:46]                 [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2024-11-16 15:30:46]                 [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2024-11-16 15:30:46]                 [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2024-11-16 15:30:46]                 [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2024-11-16 15:30:46]                 [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2024-11-16 15:30:46]                 [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2024-11-16 15:30:46]                 [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2024-11-16 15:30:46]                 [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2024-11-16 15:30:46]                 [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2024-11-16 15:30:46]                 [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2024-11-16 15:30:46]                 [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2024-11-16 15:30:46]                 [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2024-11-16 15:30:46]                 [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2024-11-16 15:30:46]                 [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2024-11-16 15:30:46]                 [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2024-11-16 15:30:46]                 [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2024-11-16 15:30:46]                 [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2024-11-16 15:30:46]                 [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2024-11-16 15:30:46]         [ basicInfo ]:
[2024-11-16 15:30:46]                 [ Initialization time ]: 219
[2024-11-16 15:30:46]                 [ In-process GPU ]: (null)
[2024-11-16 15:30:46]                 [ Passthrough Command Decoder ]: (null)
[2024-11-16 15:30:46]                 [ Sandboxed ]: (null)
[2024-11-16 15:30:46]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,44030}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6590 *ACTIVE*
[2024-11-16 15:30:46]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,47887}, DRIVER_VERSION=10.0.19041.4355
[2024-11-16 15:30:46]                 [ Optimus ]: (null)
[2024-11-16 15:30:46]                 [ AMD switchable ]: (null)
[2024-11-16 15:30:46]                 [ Desktop compositing ]: Aero Glass
[2024-11-16 15:30:46]                 [ Direct composition ]: (null)
[2024-11-16 15:30:46]                 [ Supports overlays ]: (null)
[2024-11-16 15:30:46]                 [ YUY2 overlay support ]: SOFTWARE
[2024-11-16 15:30:46]                 [ NV12 overlay support ]: SOFTWARE
[2024-11-16 15:30:46]                 [ BGRA8 overlay support ]: SOFTWARE
[2024-11-16 15:30:46]                 [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-16 15:30:46]                 [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 84.5"
[2024-11-16 15:30:46]                 [ DirectML feature level ]: Not supported
[2024-11-16 15:30:46]                 [ Driver D3D12 feature level ]: Not supported
[2024-11-16 15:30:46]                 [ Driver Vulkan API version ]: Not supported
[2024-11-16 15:30:46]                 [ GPU CUDA compute capability major version ]: (null)
[2024-11-16 15:30:46]                 [ Pixel shader version ]: 5.0
[2024-11-16 15:30:46]                 [ Vertex shader version ]: 5.0
[2024-11-16 15:30:46]                 [ Max. MSAA samples ]: 8
[2024-11-16 15:30:46]                 [ Machine model name ]: (null)
[2024-11-16 15:30:46]                 [ Machine model version ]: (null)
[2024-11-16 15:30:46]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2024-11-16 15:30:46]                 [ Display type ]: ANGLE_D3D11
[2024-11-16 15:30:46]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-16 15:30:46]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6590)
[2024-11-16 15:30:46]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-16 15:30:46]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2024-11-16 15:30:46]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2024-11-16 15:30:46]                 [ Disabled WebGL Extensions ]: (null)
[2024-11-16 15:30:46]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2024-11-16 15:30:46]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-16 15:30:46]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2024-11-16 15:30:46]                 [ Direct rendering version ]: unknown
[2024-11-16 15:30:46]                 [ Reset notification strategy ]: 0x8252
[2024-11-16 15:30:46]                 [ GPU process crash count ]: (null)
[2024-11-16 15:30:46]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2024-11-16 15:30:46]         [ compositorInfo ]:
[2024-11-16 15:30:46]                 [ Tile Update Mode ]: One-copy
[2024-11-16 15:30:46]                 [ Partial Raster ]: Enabled
[2024-11-16 15:30:46]         [ dawnInfo ]:
[2024-11-16 15:30:46]         [ devicePerfInfo ]:
[2024-11-16 15:30:46]         [ displayInfo ]:
[2024-11-16 15:30:46]                 [ Info  ]: Display[305234130] bounds=[0,0 1920x1080], workarea=[0,0 1920x1040], scale=2, rotation=0, panel_rotation=0 external detected
[2024-11-16 15:30:46]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-16 15:30:46]                 [ Buffer format (all) ]: BGRA_8888
[2024-11-16 15:30:46]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-16 15:30:46]                 [ SDR white level in nits ]: 203
[2024-11-16 15:30:46]                 [ HDR relative maximum luminance ]: 1
[2024-11-16 15:30:46]                 [ Bits per color component ]: 8
[2024-11-16 15:30:46]                 [ Bits per pixel ]: 24
[2024-11-16 15:30:46]                 [ Refresh Rate in Hz ]: 60
[2024-11-16 15:30:46]         [ featureStatus ]:
[2024-11-16 15:30:46]                 [ featureStatus ]:
[2024-11-16 15:30:46]                     [ 2d_canvas ]: enabled
[2024-11-16 15:30:46]                     [ canvas_oop_rasterization ]: enabled_on
[2024-11-16 15:30:46]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2024-11-16 15:30:46]                     [ gpu_compositing ]: enabled
[2024-11-16 15:30:46]                     [ multiple_raster_threads ]: enabled_on
[2024-11-16 15:30:46]                     [ opengl ]: enabled_on
[2024-11-16 15:30:46]                     [ rasterization ]: enabled
[2024-11-16 15:30:46]                     [ raw_draw ]: disabled_off_ok
[2024-11-16 15:30:46]                     [ skia_graphite ]: disabled_off
[2024-11-16 15:30:46]                     [ video_decode ]: enabled
[2024-11-16 15:30:46]                     [ video_encode ]: enabled
[2024-11-16 15:30:46]                     [ vulkan ]: disabled_off
[2024-11-16 15:30:46]                     [ webgl ]: enabled
[2024-11-16 15:30:46]                     [ webgl2 ]: enabled
[2024-11-16 15:30:46]                     [ webgpu ]: enabled
[2024-11-16 15:30:46]                     [ webnn ]: disabled_off
[2024-11-16 15:30:46]                 [ problems ]:
[2024-11-16 15:30:46]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2024-11-16 15:30:46]                             [ tag ]: workarounds
[2024-11-16 15:30:46]                             [ affectedSettings ]:  exit_on_context_lost
[2024-11-16 15:30:46]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-16 15:30:46]                             [ tag ]: workarounds
[2024-11-16 15:30:46]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2024-11-16 15:30:46]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2024-11-16 15:30:46]                             [ tag ]: workarounds
[2024-11-16 15:30:46]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-16 15:30:46]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2024-11-16 15:30:46]                             [ tag ]: workarounds
[2024-11-16 15:30:46]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2024-11-16 15:30:46]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-16 15:30:46]                             [ tag ]: workarounds
[2024-11-16 15:30:46]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2024-11-16 15:30:46]                         [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2024-11-16 15:30:46]                             [ tag ]: workarounds
[2024-11-16 15:30:46]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2024-11-16 15:30:46]                 [ workarounds ]:
[2024-11-16 15:30:46]                     [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2024-11-16 15:30:46]                     [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2024-11-16 15:30:46]                     [ workarounds[2] ]: exit_on_context_lost
[2024-11-16 15:30:46]                     [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-11-16 15:30:46]                     [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-16 15:30:46]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-16 15:30:46]                     [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-16 15:30:46]         [ gpuMemoryBufferInfo ]:
[2024-11-16 15:30:46]                 [ R_8 ]: Software only
[2024-11-16 15:30:46]                 [ R_16 ]: Software only
[2024-11-16 15:30:46]                 [ RG_88 ]: Software only
[2024-11-16 15:30:46]                 [ RG_1616 ]: Software only
[2024-11-16 15:30:46]                 [ BGR_565 ]: Software only
[2024-11-16 15:30:46]                 [ RGBA_4444 ]: Software only
[2024-11-16 15:30:46]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2024-11-16 15:30:46]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2024-11-16 15:30:46]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2024-11-16 15:30:46]                 [ BGRA_1010102 ]: Software only
[2024-11-16 15:30:46]                 [ RGBA_1010102 ]: Software only
[2024-11-16 15:30:46]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2024-11-16 15:30:46]                 [ RGBA_F16 ]: Software only
[2024-11-16 15:30:46]                 [ YVU_420 ]: Software only
[2024-11-16 15:30:46]                 [ YUV_420_BIPLANAR ]: Software only
[2024-11-16 15:30:46]                 [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-16 15:30:46]                 [ P010 ]: Software only
[2024-11-16 15:30:46]         [ videoAcceleratorsInfo ]:
[2024-11-16 15:30:46]                 [ Decoding ]: (null)
[2024-11-16 15:30:46]                 [ Encoding ]: (null)
[2024-11-16 15:30:46]  
[2024-11-16 15:30:46] *** Report Section: Log Messages ***
[2024-11-16 15:30:46]  
[2024-11-16 15:30:46] ===================[ GPU Report: End [0] ]==================


[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2024-11-16 16:25:24] ==================[ GPU Report: Start [0] ]=================
[2024-11-16 16:25:24]  
[2024-11-16 16:25:24] *** Report Section: Client Info ***
[2024-11-16 16:25:24]  
[2024-11-16 16:25:24]  [ client_info ]:
[2024-11-16 16:25:24]     [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-16 16:25:24]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=14360 -buildid=1731433018 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 <truncated>
[2024-11-16 16:25:24]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-16 16:25:24]     [ operating_system ]: Windows NT 10.0.19045
[2024-11-16 16:25:24]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-16 16:25:24]     [ version ]: Chrome/126.0.6478.183
[2024-11-16 16:25:24]  
[2024-11-16 16:25:24] *** Report Section: GPU Info ***
[2024-11-16 16:25:24]  
[2024-11-16 16:25:24]  [ gpu_info ]:
[2024-11-16 16:25:24]         [ ANGLEFeatures ]:
[2024-11-16 16:25:24]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2024-11-16 16:25:24]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2024-11-16 16:25:24]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2024-11-16 16:25:24]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2024-11-16 16:25:24]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2024-11-16 16:25:24]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2024-11-16 16:25:24]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2024-11-16 16:25:24]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2024-11-16 16:25:24]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2024-11-16 16:25:24]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2024-11-16 16:25:24]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2024-11-16 16:25:24]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2024-11-16 16:25:24]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2024-11-16 16:25:24]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2024-11-16 16:25:24]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2024-11-16 16:25:24]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2024-11-16 16:25:24]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2024-11-16 16:25:24]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2024-11-16 16:25:24]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2024-11-16 16:25:24]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2024-11-16 16:25:24]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2024-11-16 16:25:24]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2024-11-16 16:25:24]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2024-11-16 16:25:24]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2024-11-16 16:25:24]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-16 16:25:24]                 [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2024-11-16 16:25:24]                 [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2024-11-16 16:25:24]                 [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2024-11-16 16:25:24]                 [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-16 16:25:24]                 [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2024-11-16 16:25:24]                 [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2024-11-16 16:25:24]                 [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2024-11-16 16:25:24]                 [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2024-11-16 16:25:24]                 [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2024-11-16 16:25:24]                 [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2024-11-16 16:25:24]                 [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2024-11-16 16:25:24]                 [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2024-11-16 16:25:24]                 [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2024-11-16 16:25:24]                 [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2024-11-16 16:25:24]                 [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2024-11-16 16:25:24]                 [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2024-11-16 16:25:24]                 [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2024-11-16 16:25:24]                 [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2024-11-16 16:25:24]                 [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2024-11-16 16:25:24]                 [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2024-11-16 16:25:24]                 [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2024-11-16 16:25:24]                 [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2024-11-16 16:25:24]                 [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2024-11-16 16:25:24]                 [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2024-11-16 16:25:24]                 [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2024-11-16 16:25:24]                 [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2024-11-16 16:25:24]         [ basicInfo ]:
[2024-11-16 16:25:24]                 [ Initialization time ]: 184
[2024-11-16 16:25:24]                 [ In-process GPU ]: (null)
[2024-11-16 16:25:24]                 [ Passthrough Command Decoder ]: (null)
[2024-11-16 16:25:24]                 [ Sandboxed ]: (null)
[2024-11-16 16:25:24]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,43196}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6590 *ACTIVE*
[2024-11-16 16:25:24]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,47389}, DRIVER_VERSION=10.0.19041.4355
[2024-11-16 16:25:24]                 [ Optimus ]: (null)
[2024-11-16 16:25:24]                 [ AMD switchable ]: (null)
[2024-11-16 16:25:24]                 [ Desktop compositing ]: Aero Glass
[2024-11-16 16:25:24]                 [ Direct composition ]: (null)
[2024-11-16 16:25:24]                 [ Supports overlays ]: (null)
[2024-11-16 16:25:24]                 [ YUY2 overlay support ]: SOFTWARE
[2024-11-16 16:25:24]                 [ NV12 overlay support ]: SOFTWARE
[2024-11-16 16:25:24]                 [ BGRA8 overlay support ]: SOFTWARE
[2024-11-16 16:25:24]                 [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-16 16:25:24]                 [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 84.5"
[2024-11-16 16:25:24]                 [ DirectML feature level ]: Not supported
[2024-11-16 16:25:24]                 [ Driver D3D12 feature level ]: Not supported
[2024-11-16 16:25:24]                 [ Driver Vulkan API version ]: Not supported
[2024-11-16 16:25:24]                 [ GPU CUDA compute capability major version ]: (null)
[2024-11-16 16:25:24]                 [ Pixel shader version ]: 5.0
[2024-11-16 16:25:24]                 [ Vertex shader version ]: 5.0
[2024-11-16 16:25:24]                 [ Max. MSAA samples ]: 8
[2024-11-16 16:25:24]                 [ Machine model name ]: (null)
[2024-11-16 16:25:24]                 [ Machine model version ]: (null)
[2024-11-16 16:25:24]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2024-11-16 16:25:24]                 [ Display type ]: ANGLE_D3D11
[2024-11-16 16:25:24]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-16 16:25:24]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6590)
[2024-11-16 16:25:24]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-16 16:25:24]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2024-11-16 16:25:24]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2024-11-16 16:25:24]                 [ Disabled WebGL Extensions ]: (null)
[2024-11-16 16:25:24]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2024-11-16 16:25:24]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-16 16:25:24]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2024-11-16 16:25:24]                 [ Direct rendering version ]: unknown
[2024-11-16 16:25:24]                 [ Reset notification strategy ]: 0x8252
[2024-11-16 16:25:24]                 [ GPU process crash count ]: (null)
[2024-11-16 16:25:24]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2024-11-16 16:25:24]         [ compositorInfo ]:
[2024-11-16 16:25:24]                 [ Tile Update Mode ]: One-copy
[2024-11-16 16:25:24]                 [ Partial Raster ]: Enabled
[2024-11-16 16:25:24]         [ dawnInfo ]:
[2024-11-16 16:25:24]         [ devicePerfInfo ]:
[2024-11-16 16:25:24]         [ displayInfo ]:
[2024-11-16 16:25:24]                 [ Info  ]: Display[1872272734] bounds=[0,0 1920x1080], workarea=[0,0 1920x1040], scale=2, rotation=0, panel_rotation=0 external detected
[2024-11-16 16:25:24]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-16 16:25:24]                 [ Buffer format (all) ]: BGRA_8888
[2024-11-16 16:25:24]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-16 16:25:24]                 [ SDR white level in nits ]: 203
[2024-11-16 16:25:24]                 [ HDR relative maximum luminance ]: 1
[2024-11-16 16:25:24]                 [ Bits per color component ]: 8
[2024-11-16 16:25:24]                 [ Bits per pixel ]: 24
[2024-11-16 16:25:24]                 [ Refresh Rate in Hz ]: 60
[2024-11-16 16:25:24]         [ featureStatus ]:
[2024-11-16 16:25:24]                 [ featureStatus ]:
[2024-11-16 16:25:24]                     [ 2d_canvas ]: enabled
[2024-11-16 16:25:24]                     [ canvas_oop_rasterization ]: enabled_on
[2024-11-16 16:25:24]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2024-11-16 16:25:24]                     [ gpu_compositing ]: enabled
[2024-11-16 16:25:24]                     [ multiple_raster_threads ]: enabled_on
[2024-11-16 16:25:24]                     [ opengl ]: enabled_on
[2024-11-16 16:25:24]                     [ rasterization ]: enabled
[2024-11-16 16:25:24]                     [ raw_draw ]: disabled_off_ok
[2024-11-16 16:25:24]                     [ skia_graphite ]: disabled_off
[2024-11-16 16:25:24]                     [ video_decode ]: enabled
[2024-11-16 16:25:24]                     [ video_encode ]: enabled
[2024-11-16 16:25:24]                     [ vulkan ]: disabled_off
[2024-11-16 16:25:24]                     [ webgl ]: enabled
[2024-11-16 16:25:24]                     [ webgl2 ]: enabled
[2024-11-16 16:25:24]                     [ webgpu ]: enabled
[2024-11-16 16:25:24]                     [ webnn ]: disabled_off
[2024-11-16 16:25:24]                 [ problems ]:
[2024-11-16 16:25:24]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2024-11-16 16:25:24]                             [ tag ]: workarounds
[2024-11-16 16:25:24]                             [ affectedSettings ]:  exit_on_context_lost
[2024-11-16 16:25:24]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-16 16:25:24]                             [ tag ]: workarounds
[2024-11-16 16:25:24]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2024-11-16 16:25:24]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2024-11-16 16:25:24]                             [ tag ]: workarounds
[2024-11-16 16:25:24]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-16 16:25:24]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2024-11-16 16:25:24]                             [ tag ]: workarounds
[2024-11-16 16:25:24]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2024-11-16 16:25:24]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-16 16:25:24]                             [ tag ]: workarounds
[2024-11-16 16:25:24]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2024-11-16 16:25:24]                         [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2024-11-16 16:25:24]                             [ tag ]: workarounds
[2024-11-16 16:25:24]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2024-11-16 16:25:24]                 [ workarounds ]:
[2024-11-16 16:25:24]                     [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2024-11-16 16:25:24]                     [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2024-11-16 16:25:24]                     [ workarounds[2] ]: exit_on_context_lost
[2024-11-16 16:25:24]                     [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-11-16 16:25:24]                     [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-16 16:25:24]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-16 16:25:24]                     [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-16 16:25:24]         [ gpuMemoryBufferInfo ]:
[2024-11-16 16:25:24]                 [ R_8 ]: Software only
[2024-11-16 16:25:24]                 [ R_16 ]: Software only
[2024-11-16 16:25:24]                 [ RG_88 ]: Software only
[2024-11-16 16:25:24]                 [ RG_1616 ]: Software only
[2024-11-16 16:25:24]                 [ BGR_565 ]: Software only
[2024-11-16 16:25:24]                 [ RGBA_4444 ]: Software only
[2024-11-16 16:25:24]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2024-11-16 16:25:24]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2024-11-16 16:25:24]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2024-11-16 16:25:24]                 [ BGRA_1010102 ]: Software only
[2024-11-16 16:25:24]                 [ RGBA_1010102 ]: Software only
[2024-11-16 16:25:24]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2024-11-16 16:25:24]                 [ RGBA_F16 ]: Software only
[2024-11-16 16:25:24]                 [ YVU_420 ]: Software only
[2024-11-16 16:25:24]                 [ YUV_420_BIPLANAR ]: Software only
[2024-11-16 16:25:24]                 [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-16 16:25:24]                 [ P010 ]: Software only
[2024-11-16 16:25:24]         [ videoAcceleratorsInfo ]:
[2024-11-16 16:25:24]                 [ Decoding ]: (null)
[2024-11-16 16:25:24]                 [ Encoding ]: (null)
[2024-11-16 16:25:24]  
[2024-11-16 16:25:24] *** Report Section: Log Messages ***
[2024-11-16 16:25:24]  
[2024-11-16 16:25:24] ===================[ GPU Report: End [0] ]==================


[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2024-11-22 21:25:50] ==================[ GPU Report: Start [0] ]=================
[2024-11-22 21:25:50]  
[2024-11-22 21:25:50] *** Report Section: Client Info ***
[2024-11-22 21:25:50]  
[2024-11-22 21:25:50]  [ client_info ]:
[2024-11-22 21:25:50]     [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-22 21:25:50]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=13716 -buildid=1731433018 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 <truncated>
[2024-11-22 21:25:50]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-22 21:25:50]     [ operating_system ]: Windows NT 10.0.19045
[2024-11-22 21:25:50]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-22 21:25:50]     [ version ]: Chrome/126.0.6478.183
[2024-11-22 21:25:50]  
[2024-11-22 21:25:50] *** Report Section: GPU Info ***
[2024-11-22 21:25:50]  
[2024-11-22 21:25:50]  [ gpu_info ]:
[2024-11-22 21:25:50]         [ ANGLEFeatures ]:
[2024-11-22 21:25:50]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2024-11-22 21:25:50]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2024-11-22 21:25:50]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2024-11-22 21:25:50]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2024-11-22 21:25:50]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2024-11-22 21:25:50]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2024-11-22 21:25:50]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2024-11-22 21:25:50]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2024-11-22 21:25:50]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2024-11-22 21:25:50]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2024-11-22 21:25:50]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2024-11-22 21:25:50]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2024-11-22 21:25:50]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2024-11-22 21:25:50]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2024-11-22 21:25:50]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2024-11-22 21:25:50]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2024-11-22 21:25:50]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2024-11-22 21:25:50]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2024-11-22 21:25:50]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2024-11-22 21:25:50]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2024-11-22 21:25:50]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2024-11-22 21:25:50]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2024-11-22 21:25:50]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2024-11-22 21:25:50]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2024-11-22 21:25:50]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-22 21:25:50]                 [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2024-11-22 21:25:50]                 [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2024-11-22 21:25:50]                 [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2024-11-22 21:25:50]                 [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-22 21:25:50]                 [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2024-11-22 21:25:50]                 [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2024-11-22 21:25:50]                 [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2024-11-22 21:25:50]                 [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2024-11-22 21:25:50]                 [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2024-11-22 21:25:50]                 [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2024-11-22 21:25:50]                 [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2024-11-22 21:25:50]                 [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2024-11-22 21:25:50]                 [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2024-11-22 21:25:50]                 [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2024-11-22 21:25:50]                 [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2024-11-22 21:25:50]                 [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2024-11-22 21:25:50]                 [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2024-11-22 21:25:50]                 [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2024-11-22 21:25:50]                 [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2024-11-22 21:25:50]                 [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2024-11-22 21:25:50]                 [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2024-11-22 21:25:50]                 [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2024-11-22 21:25:50]                 [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2024-11-22 21:25:50]                 [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2024-11-22 21:25:50]                 [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2024-11-22 21:25:50]                 [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2024-11-22 21:25:50]         [ basicInfo ]:
[2024-11-22 21:25:50]                 [ Initialization time ]: 190
[2024-11-22 21:25:50]                 [ In-process GPU ]: (null)
[2024-11-22 21:25:50]                 [ Passthrough Command Decoder ]: (null)
[2024-11-22 21:25:50]                 [ Sandboxed ]: (null)
[2024-11-22 21:25:50]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,49062}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6590 *ACTIVE*
[2024-11-22 21:25:50]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,52171}, DRIVER_VERSION=10.0.19041.4355
[2024-11-22 21:25:50]                 [ Optimus ]: (null)
[2024-11-22 21:25:50]                 [ AMD switchable ]: (null)
[2024-11-22 21:25:50]                 [ Desktop compositing ]: Aero Glass
[2024-11-22 21:25:50]                 [ Direct composition ]: (null)
[2024-11-22 21:25:50]                 [ Supports overlays ]: (null)
[2024-11-22 21:25:50]                 [ YUY2 overlay support ]: SOFTWARE
[2024-11-22 21:25:50]                 [ NV12 overlay support ]: SOFTWARE
[2024-11-22 21:25:50]                 [ BGRA8 overlay support ]: SOFTWARE
[2024-11-22 21:25:50]                 [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-22 21:25:50]                 [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 84.5"
[2024-11-22 21:25:50]                 [ DirectML feature level ]: Not supported
[2024-11-22 21:25:50]                 [ Driver D3D12 feature level ]: Not supported
[2024-11-22 21:25:50]                 [ Driver Vulkan API version ]: Not supported
[2024-11-22 21:25:50]                 [ GPU CUDA compute capability major version ]: (null)
[2024-11-22 21:25:50]                 [ Pixel shader version ]: 5.0
[2024-11-22 21:25:50]                 [ Vertex shader version ]: 5.0
[2024-11-22 21:25:50]                 [ Max. MSAA samples ]: 8
[2024-11-22 21:25:50]                 [ Machine model name ]: (null)
[2024-11-22 21:25:50]                 [ Machine model version ]: (null)
[2024-11-22 21:25:50]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2024-11-22 21:25:50]                 [ Display type ]: ANGLE_D3D11
[2024-11-22 21:25:50]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-22 21:25:50]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6590)
[2024-11-22 21:25:50]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-22 21:25:50]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2024-11-22 21:25:50]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2024-11-22 21:25:50]                 [ Disabled WebGL Extensions ]: (null)
[2024-11-22 21:25:50]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2024-11-22 21:25:50]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-22 21:25:50]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2024-11-22 21:25:50]                 [ Direct rendering version ]: unknown
[2024-11-22 21:25:50]                 [ Reset notification strategy ]: 0x8252
[2024-11-22 21:25:50]                 [ GPU process crash count ]: (null)
[2024-11-22 21:25:50]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2024-11-22 21:25:50]         [ compositorInfo ]:
[2024-11-22 21:25:50]                 [ Tile Update Mode ]: One-copy
[2024-11-22 21:25:50]                 [ Partial Raster ]: Enabled
[2024-11-22 21:25:50]         [ dawnInfo ]:
[2024-11-22 21:25:50]         [ devicePerfInfo ]:
[2024-11-22 21:25:50]         [ displayInfo ]:
[2024-11-22 21:25:50]                 [ Info  ]: Display[1849440417] bounds=[0,0 1920x1080], workarea=[0,0 1920x1040], scale=2, rotation=0, panel_rotation=0 external detected
[2024-11-22 21:25:50]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-22 21:25:50]                 [ Buffer format (all) ]: BGRA_8888
[2024-11-22 21:25:50]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-22 21:25:50]                 [ SDR white level in nits ]: 203
[2024-11-22 21:25:50]                 [ HDR relative maximum luminance ]: 1
[2024-11-22 21:25:50]                 [ Bits per color component ]: 8
[2024-11-22 21:25:50]                 [ Bits per pixel ]: 24
[2024-11-22 21:25:50]                 [ Refresh Rate in Hz ]: 60
[2024-11-22 21:25:50]         [ featureStatus ]:
[2024-11-22 21:25:50]                 [ featureStatus ]:
[2024-11-22 21:25:50]                     [ 2d_canvas ]: enabled
[2024-11-22 21:25:50]                     [ canvas_oop_rasterization ]: enabled_on
[2024-11-22 21:25:50]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2024-11-22 21:25:50]                     [ gpu_compositing ]: enabled
[2024-11-22 21:25:50]                     [ multiple_raster_threads ]: enabled_on
[2024-11-22 21:25:50]                     [ opengl ]: enabled_on
[2024-11-22 21:25:50]                     [ rasterization ]: enabled
[2024-11-22 21:25:50]                     [ raw_draw ]: disabled_off_ok
[2024-11-22 21:25:50]                     [ skia_graphite ]: disabled_off
[2024-11-22 21:25:50]                     [ video_decode ]: enabled
[2024-11-22 21:25:50]                     [ video_encode ]: enabled
[2024-11-22 21:25:50]                     [ vulkan ]: disabled_off
[2024-11-22 21:25:50]                     [ webgl ]: enabled
[2024-11-22 21:25:50]                     [ webgl2 ]: enabled
[2024-11-22 21:25:50]                     [ webgpu ]: enabled
[2024-11-22 21:25:50]                     [ webnn ]: disabled_off
[2024-11-22 21:25:50]                 [ problems ]:
[2024-11-22 21:25:50]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2024-11-22 21:25:50]                             [ tag ]: workarounds
[2024-11-22 21:25:50]                             [ affectedSettings ]:  exit_on_context_lost
[2024-11-22 21:25:50]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-22 21:25:50]                             [ tag ]: workarounds
[2024-11-22 21:25:50]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2024-11-22 21:25:50]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2024-11-22 21:25:50]                             [ tag ]: workarounds
[2024-11-22 21:25:50]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-22 21:25:50]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2024-11-22 21:25:50]                             [ tag ]: workarounds
[2024-11-22 21:25:50]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2024-11-22 21:25:50]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-22 21:25:50]                             [ tag ]: workarounds
[2024-11-22 21:25:50]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2024-11-22 21:25:50]                         [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2024-11-22 21:25:50]                             [ tag ]: workarounds
[2024-11-22 21:25:50]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2024-11-22 21:25:50]                 [ workarounds ]:
[2024-11-22 21:25:50]                     [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2024-11-22 21:25:50]                     [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2024-11-22 21:25:50]                     [ workarounds[2] ]: exit_on_context_lost
[2024-11-22 21:25:50]                     [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-11-22 21:25:50]                     [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-22 21:25:50]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-22 21:25:50]                     [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-22 21:25:50]         [ gpuMemoryBufferInfo ]:
[2024-11-22 21:25:50]                 [ R_8 ]: Software only
[2024-11-22 21:25:50]                 [ R_16 ]: Software only
[2024-11-22 21:25:50]                 [ RG_88 ]: Software only
[2024-11-22 21:25:50]                 [ RG_1616 ]: Software only
[2024-11-22 21:25:50]                 [ BGR_565 ]: Software only
[2024-11-22 21:25:50]                 [ RGBA_4444 ]: Software only
[2024-11-22 21:25:50]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2024-11-22 21:25:50]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2024-11-22 21:25:50]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2024-11-22 21:25:50]                 [ BGRA_1010102 ]: Software only
[2024-11-22 21:25:50]                 [ RGBA_1010102 ]: Software only
[2024-11-22 21:25:50]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2024-11-22 21:25:50]                 [ RGBA_F16 ]: Software only
[2024-11-22 21:25:50]                 [ YVU_420 ]: Software only
[2024-11-22 21:25:50]                 [ YUV_420_BIPLANAR ]: Software only
[2024-11-22 21:25:50]                 [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-22 21:25:50]                 [ P010 ]: Software only
[2024-11-22 21:25:50]         [ videoAcceleratorsInfo ]:
[2024-11-22 21:25:50]                 [ Decoding ]: (null)
[2024-11-22 21:25:50]                 [ Encoding ]: (null)
[2024-11-22 21:25:50]  
[2024-11-22 21:25:50] *** Report Section: Log Messages ***
[2024-11-22 21:25:50]  
[2024-11-22 21:25:50] ===================[ GPU Report: End [0] ]==================


[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2024-11-22 21:47:29] ==================[ GPU Report: Start [0] ]=================
[2024-11-22 21:47:29]  
[2024-11-22 21:47:29] *** Report Section: Client Info ***
[2024-11-22 21:47:29]  
[2024-11-22 21:47:29]  [ client_info ]:
[2024-11-22 21:47:29]     [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-22 21:47:29]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=14852 -buildid=1731433018 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 <truncated>
[2024-11-22 21:47:29]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-22 21:47:29]     [ operating_system ]: Windows NT 10.0.19045
[2024-11-22 21:47:29]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-22 21:47:29]     [ version ]: Chrome/126.0.6478.183
[2024-11-22 21:47:29]  
[2024-11-22 21:47:29] *** Report Section: GPU Info ***
[2024-11-22 21:47:29]  
[2024-11-22 21:47:29]  [ gpu_info ]:
[2024-11-22 21:47:29]         [ ANGLEFeatures ]:
[2024-11-22 21:47:29]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2024-11-22 21:47:29]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2024-11-22 21:47:29]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2024-11-22 21:47:29]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2024-11-22 21:47:29]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2024-11-22 21:47:29]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2024-11-22 21:47:29]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2024-11-22 21:47:29]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2024-11-22 21:47:29]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2024-11-22 21:47:29]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2024-11-22 21:47:29]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2024-11-22 21:47:29]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2024-11-22 21:47:29]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2024-11-22 21:47:29]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2024-11-22 21:47:29]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2024-11-22 21:47:29]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2024-11-22 21:47:29]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2024-11-22 21:47:29]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2024-11-22 21:47:29]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2024-11-22 21:47:29]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2024-11-22 21:47:29]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2024-11-22 21:47:29]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2024-11-22 21:47:29]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2024-11-22 21:47:29]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2024-11-22 21:47:29]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-22 21:47:29]                 [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2024-11-22 21:47:29]                 [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2024-11-22 21:47:29]                 [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2024-11-22 21:47:29]                 [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-22 21:47:29]                 [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2024-11-22 21:47:29]                 [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2024-11-22 21:47:29]                 [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2024-11-22 21:47:29]                 [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2024-11-22 21:47:29]                 [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2024-11-22 21:47:29]                 [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2024-11-22 21:47:29]                 [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2024-11-22 21:47:29]                 [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2024-11-22 21:47:29]                 [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2024-11-22 21:47:29]                 [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2024-11-22 21:47:29]                 [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2024-11-22 21:47:29]                 [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2024-11-22 21:47:29]                 [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2024-11-22 21:47:29]                 [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2024-11-22 21:47:29]                 [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2024-11-22 21:47:29]                 [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2024-11-22 21:47:29]                 [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2024-11-22 21:47:29]                 [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2024-11-22 21:47:29]                 [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2024-11-22 21:47:29]                 [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2024-11-22 21:47:29]                 [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2024-11-22 21:47:29]                 [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2024-11-22 21:47:29]         [ basicInfo ]:
[2024-11-22 21:47:29]                 [ Initialization time ]: 183
[2024-11-22 21:47:29]                 [ In-process GPU ]: (null)
[2024-11-22 21:47:29]                 [ Passthrough Command Decoder ]: (null)
[2024-11-22 21:47:29]                 [ Sandboxed ]: (null)
[2024-11-22 21:47:29]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,41465}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6590 *ACTIVE*
[2024-11-22 21:47:29]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,47076}, DRIVER_VERSION=10.0.19041.4355
[2024-11-22 21:47:29]                 [ Optimus ]: (null)
[2024-11-22 21:47:29]                 [ AMD switchable ]: (null)
[2024-11-22 21:47:29]                 [ Desktop compositing ]: Aero Glass
[2024-11-22 21:47:29]                 [ Direct composition ]: (null)
[2024-11-22 21:47:29]                 [ Supports overlays ]: (null)
[2024-11-22 21:47:29]                 [ YUY2 overlay support ]: SOFTWARE
[2024-11-22 21:47:29]                 [ NV12 overlay support ]: SOFTWARE
[2024-11-22 21:47:29]                 [ BGRA8 overlay support ]: SOFTWARE
[2024-11-22 21:47:29]                 [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-22 21:47:29]                 [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 84.5"
[2024-11-22 21:47:29]                 [ DirectML feature level ]: Not supported
[2024-11-22 21:47:29]                 [ Driver D3D12 feature level ]: Not supported
[2024-11-22 21:47:29]                 [ Driver Vulkan API version ]: Not supported
[2024-11-22 21:47:29]                 [ GPU CUDA compute capability major version ]: (null)
[2024-11-22 21:47:29]                 [ Pixel shader version ]: 5.0
[2024-11-22 21:47:29]                 [ Vertex shader version ]: 5.0
[2024-11-22 21:47:29]                 [ Max. MSAA samples ]: 8
[2024-11-22 21:47:29]                 [ Machine model name ]: (null)
[2024-11-22 21:47:29]                 [ Machine model version ]: (null)
[2024-11-22 21:47:29]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2024-11-22 21:47:29]                 [ Display type ]: ANGLE_D3D11
[2024-11-22 21:47:29]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-22 21:47:29]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6590)
[2024-11-22 21:47:29]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-22 21:47:29]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2024-11-22 21:47:29]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2024-11-22 21:47:29]                 [ Disabled WebGL Extensions ]: (null)
[2024-11-22 21:47:29]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2024-11-22 21:47:29]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-22 21:47:29]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2024-11-22 21:47:29]                 [ Direct rendering version ]: unknown
[2024-11-22 21:47:29]                 [ Reset notification strategy ]: 0x8252
[2024-11-22 21:47:29]                 [ GPU process crash count ]: (null)
[2024-11-22 21:47:29]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2024-11-22 21:47:29]         [ compositorInfo ]:
[2024-11-22 21:47:29]                 [ Tile Update Mode ]: One-copy
[2024-11-22 21:47:29]                 [ Partial Raster ]: Enabled
[2024-11-22 21:47:29]         [ dawnInfo ]:
[2024-11-22 21:47:29]         [ devicePerfInfo ]:
[2024-11-22 21:47:29]         [ displayInfo ]:
[2024-11-22 21:47:29]                 [ Info  ]: Display[1556077196] bounds=[0,0 1920x1080], workarea=[0,0 1920x1040], scale=2, rotation=0, panel_rotation=0 external detected
[2024-11-22 21:47:29]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-22 21:47:29]                 [ Buffer format (all) ]: BGRA_8888
[2024-11-22 21:47:29]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-22 21:47:29]                 [ SDR white level in nits ]: 203
[2024-11-22 21:47:29]                 [ HDR relative maximum luminance ]: 1
[2024-11-22 21:47:29]                 [ Bits per color component ]: 8
[2024-11-22 21:47:29]                 [ Bits per pixel ]: 24
[2024-11-22 21:47:29]                 [ Refresh Rate in Hz ]: 60
[2024-11-22 21:47:29]         [ featureStatus ]:
[2024-11-22 21:47:29]                 [ featureStatus ]:
[2024-11-22 21:47:29]                     [ 2d_canvas ]: enabled
[2024-11-22 21:47:29]                     [ canvas_oop_rasterization ]: enabled_on
[2024-11-22 21:47:29]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2024-11-22 21:47:29]                     [ gpu_compositing ]: enabled
[2024-11-22 21:47:29]                     [ multiple_raster_threads ]: enabled_on
[2024-11-22 21:47:29]                     [ opengl ]: enabled_on
[2024-11-22 21:47:29]                     [ rasterization ]: enabled
[2024-11-22 21:47:29]                     [ raw_draw ]: disabled_off_ok
[2024-11-22 21:47:29]                     [ skia_graphite ]: disabled_off
[2024-11-22 21:47:29]                     [ video_decode ]: enabled
[2024-11-22 21:47:29]                     [ video_encode ]: enabled
[2024-11-22 21:47:29]                     [ vulkan ]: disabled_off
[2024-11-22 21:47:29]                     [ webgl ]: enabled
[2024-11-22 21:47:29]                     [ webgl2 ]: enabled
[2024-11-22 21:47:29]                     [ webgpu ]: enabled
[2024-11-22 21:47:29]                     [ webnn ]: disabled_off
[2024-11-22 21:47:29]                 [ problems ]:
[2024-11-22 21:47:29]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2024-11-22 21:47:29]                             [ tag ]: workarounds
[2024-11-22 21:47:29]                             [ affectedSettings ]:  exit_on_context_lost
[2024-11-22 21:47:29]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-22 21:47:29]                             [ tag ]: workarounds
[2024-11-22 21:47:29]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2024-11-22 21:47:29]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2024-11-22 21:47:29]                             [ tag ]: workarounds
[2024-11-22 21:47:29]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-22 21:47:29]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2024-11-22 21:47:29]                             [ tag ]: workarounds
[2024-11-22 21:47:29]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2024-11-22 21:47:29]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-22 21:47:29]                             [ tag ]: workarounds
[2024-11-22 21:47:29]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2024-11-22 21:47:29]                         [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2024-11-22 21:47:29]                             [ tag ]: workarounds
[2024-11-22 21:47:29]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2024-11-22 21:47:29]                 [ workarounds ]:
[2024-11-22 21:47:29]                     [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2024-11-22 21:47:29]                     [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2024-11-22 21:47:29]                     [ workarounds[2] ]: exit_on_context_lost
[2024-11-22 21:47:29]                     [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-11-22 21:47:29]                     [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-22 21:47:29]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-22 21:47:29]                     [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-22 21:47:29]         [ gpuMemoryBufferInfo ]:
[2024-11-22 21:47:29]                 [ R_8 ]: Software only
[2024-11-22 21:47:29]                 [ R_16 ]: Software only
[2024-11-22 21:47:29]                 [ RG_88 ]: Software only
[2024-11-22 21:47:29]                 [ RG_1616 ]: Software only
[2024-11-22 21:47:29]                 [ BGR_565 ]: Software only
[2024-11-22 21:47:29]                 [ RGBA_4444 ]: Software only
[2024-11-22 21:47:29]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2024-11-22 21:47:29]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2024-11-22 21:47:29]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2024-11-22 21:47:29]                 [ BGRA_1010102 ]: Software only
[2024-11-22 21:47:29]                 [ RGBA_1010102 ]: Software only
[2024-11-22 21:47:29]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2024-11-22 21:47:29]                 [ RGBA_F16 ]: Software only
[2024-11-22 21:47:29]                 [ YVU_420 ]: Software only
[2024-11-22 21:47:29]                 [ YUV_420_BIPLANAR ]: Software only
[2024-11-22 21:47:29]                 [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-22 21:47:29]                 [ P010 ]: Software only
[2024-11-22 21:47:29]         [ videoAcceleratorsInfo ]:
[2024-11-22 21:47:29]                 [ Decoding ]: (null)
[2024-11-22 21:47:29]                 [ Encoding ]: (null)
[2024-11-22 21:47:29]  
[2024-11-22 21:47:29] *** Report Section: Log Messages ***
[2024-11-22 21:47:29]  
[2024-11-22 21:47:29] ===================[ GPU Report: End [0] ]==================
[2024-11-26 23:00:22] GPU process started: start count: 1
[2024-11-26 23:00:24] ==================[ GPU Report: Start [1] ]=================
[2024-11-26 23:00:24]  
[2024-11-26 23:00:24] *** Report Section: Client Info ***
[2024-11-26 23:00:24]  
[2024-11-26 23:00:24]  [ client_info ]:
[2024-11-26 23:00:24]     [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-26 23:00:24]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=14852 -buildid=1731433018 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 <truncated>
[2024-11-26 23:00:24]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-26 23:00:24]     [ operating_system ]: Windows NT 10.0.19045
[2024-11-26 23:00:24]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-26 23:00:24]     [ version ]: Chrome/126.0.6478.183
[2024-11-26 23:00:24]  
[2024-11-26 23:00:24] *** Report Section: GPU Info ***
[2024-11-26 23:00:24]  
[2024-11-26 23:00:24]  [ gpu_info ]:
[2024-11-26 23:00:24]         [ ANGLEFeatures ]:
[2024-11-26 23:00:24]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2024-11-26 23:00:24]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2024-11-26 23:00:24]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2024-11-26 23:00:24]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2024-11-26 23:00:24]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2024-11-26 23:00:24]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2024-11-26 23:00:24]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2024-11-26 23:00:24]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2024-11-26 23:00:24]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2024-11-26 23:00:24]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2024-11-26 23:00:24]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2024-11-26 23:00:24]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2024-11-26 23:00:24]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2024-11-26 23:00:24]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2024-11-26 23:00:24]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2024-11-26 23:00:24]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2024-11-26 23:00:24]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2024-11-26 23:00:24]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2024-11-26 23:00:24]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2024-11-26 23:00:24]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2024-11-26 23:00:24]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2024-11-26 23:00:24]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2024-11-26 23:00:24]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2024-11-26 23:00:24]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2024-11-26 23:00:24]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-26 23:00:24]                 [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2024-11-26 23:00:24]                 [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2024-11-26 23:00:24]                 [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2024-11-26 23:00:24]                 [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-26 23:00:24]                 [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2024-11-26 23:00:24]                 [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2024-11-26 23:00:24]                 [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2024-11-26 23:00:24]                 [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2024-11-26 23:00:24]                 [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2024-11-26 23:00:24]                 [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2024-11-26 23:00:24]                 [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2024-11-26 23:00:24]                 [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2024-11-26 23:00:24]                 [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2024-11-26 23:00:24]                 [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2024-11-26 23:00:24]                 [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2024-11-26 23:00:24]                 [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2024-11-26 23:00:24]                 [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2024-11-26 23:00:24]                 [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2024-11-26 23:00:24]                 [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2024-11-26 23:00:24]                 [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2024-11-26 23:00:24]                 [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2024-11-26 23:00:24]                 [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2024-11-26 23:00:24]                 [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2024-11-26 23:00:24]                 [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2024-11-26 23:00:24]                 [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2024-11-26 23:00:24]                 [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2024-11-26 23:00:24]         [ basicInfo ]:
[2024-11-26 23:00:24]                 [ Initialization time ]: 189
[2024-11-26 23:00:24]                 [ In-process GPU ]: (null)
[2024-11-26 23:00:24]                 [ Passthrough Command Decoder ]: (null)
[2024-11-26 23:00:24]                 [ Sandboxed ]: (null)
[2024-11-26 23:00:24]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,116906188}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE*
[2024-11-26 23:00:24]                 [ GPU1 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,115870451}, DRIVER_VERSION=32.0.15.6614
[2024-11-26 23:00:24]                 [ GPU2 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,47076}, DRIVER_VERSION=10.0.19041.4355
[2024-11-26 23:00:24]                 [ Optimus ]: (null)
[2024-11-26 23:00:24]                 [ AMD switchable ]: (null)
[2024-11-26 23:00:24]                 [ Desktop compositing ]: Aero Glass
[2024-11-26 23:00:24]                 [ Direct composition ]: (null)
[2024-11-26 23:00:24]                 [ Supports overlays ]: (null)
[2024-11-26 23:00:24]                 [ YUY2 overlay support ]: SOFTWARE
[2024-11-26 23:00:24]                 [ NV12 overlay support ]: SOFTWARE
[2024-11-26 23:00:24]                 [ BGRA8 overlay support ]: SOFTWARE
[2024-11-26 23:00:24]                 [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-26 23:00:24]                 [ DirectML feature level ]: 2.0
[2024-11-26 23:00:24]                 [ Driver D3D12 feature level ]: D3D 12.1
[2024-11-26 23:00:24]                 [ Driver Vulkan API version ]: Not supported
[2024-11-26 23:00:24]                 [ GPU CUDA compute capability major version ]: (null)
[2024-11-26 23:00:24]                 [ Pixel shader version ]: 5.0
[2024-11-26 23:00:24]                 [ Vertex shader version ]: 5.0
[2024-11-26 23:00:24]                 [ Max. MSAA samples ]: 8
[2024-11-26 23:00:24]                 [ Machine model name ]: (null)
[2024-11-26 23:00:24]                 [ Machine model version ]: (null)
[2024-11-26 23:00:24]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2024-11-26 23:00:24]                 [ Display type ]: ANGLE_D3D11
[2024-11-26 23:00:24]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-26 23:00:24]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614)
[2024-11-26 23:00:24]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-26 23:00:24]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2024-11-26 23:00:24]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2024-11-26 23:00:24]                 [ Disabled WebGL Extensions ]: (null)
[2024-11-26 23:00:24]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2024-11-26 23:00:24]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-26 23:00:24]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2024-11-26 23:00:24]                 [ Direct rendering version ]: unknown
[2024-11-26 23:00:24]                 [ Reset notification strategy ]: 0x8252
[2024-11-26 23:00:24]                 [ GPU process crash count ]: (null)
[2024-11-26 23:00:24]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2024-11-26 23:00:24]         [ compositorInfo ]:
[2024-11-26 23:00:24]                 [ Tile Update Mode ]: One-copy
[2024-11-26 23:00:24]                 [ Partial Raster ]: Enabled
[2024-11-26 23:00:24]         [ dawnInfo ]:
[2024-11-26 23:00:24]         [ devicePerfInfo ]:
[2024-11-26 23:00:24]                 [ Total Physical Memory (Gb) ]: 15
[2024-11-26 23:00:24]                 [ Total Disk Space (Gb) ]: 1862
[2024-11-26 23:00:24]                 [ Hardware Concurrency ]: 12
[2024-11-26 23:00:24]                 [ System Commit Limit (Gb) ]: 18
[2024-11-26 23:00:24]                 [ D3D11 Feature Level ]: 12_1
[2024-11-26 23:00:24]                 [ Has Discrete GPU ]: yes
[2024-11-26 23:00:24]                 [ Software Rendering ]: No
[2024-11-26 23:00:24]         [ displayInfo ]:
[2024-11-26 23:00:24]                 [ Info  ]: Display[260204903] bounds=[0,0 1920x1080], workarea=[0,0 1920x1040], scale=1, rotation=0, panel_rotation=0 external detected
[2024-11-26 23:00:24]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-26 23:00:24]                 [ Buffer format (all) ]: BGRA_8888
[2024-11-26 23:00:24]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-26 23:00:24]                 [ SDR white level in nits ]: 203
[2024-11-26 23:00:24]                 [ HDR relative maximum luminance ]: 1
[2024-11-26 23:00:24]                 [ Bits per color component ]: 8
[2024-11-26 23:00:24]                 [ Bits per pixel ]: 24
[2024-11-26 23:00:24]                 [ Refresh Rate in Hz ]: 32
[2024-11-26 23:00:24]         [ featureStatus ]:
[2024-11-26 23:00:24]                 [ featureStatus ]:
[2024-11-26 23:00:24]                     [ 2d_canvas ]: enabled
[2024-11-26 23:00:24]                     [ canvas_oop_rasterization ]: enabled_on
[2024-11-26 23:00:24]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2024-11-26 23:00:24]                     [ gpu_compositing ]: enabled
[2024-11-26 23:00:24]                     [ multiple_raster_threads ]: enabled_on
[2024-11-26 23:00:24]                     [ opengl ]: enabled_on
[2024-11-26 23:00:24]                     [ rasterization ]: enabled
[2024-11-26 23:00:24]                     [ raw_draw ]: disabled_off_ok
[2024-11-26 23:00:24]                     [ skia_graphite ]: disabled_off
[2024-11-26 23:00:24]                     [ video_decode ]: enabled
[2024-11-26 23:00:24]                     [ video_encode ]: enabled
[2024-11-26 23:00:24]                     [ vulkan ]: disabled_off
[2024-11-26 23:00:24]                     [ webgl ]: enabled
[2024-11-26 23:00:24]                     [ webgl2 ]: enabled
[2024-11-26 23:00:24]                     [ webgpu ]: enabled
[2024-11-26 23:00:24]                     [ webnn ]: disabled_off
[2024-11-26 23:00:24]                 [ problems ]:
[2024-11-26 23:00:24]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2024-11-26 23:00:24]                             [ tag ]: workarounds
[2024-11-26 23:00:24]                             [ affectedSettings ]:  exit_on_context_lost
[2024-11-26 23:00:24]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-26 23:00:24]                             [ tag ]: workarounds
[2024-11-26 23:00:24]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2024-11-26 23:00:24]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2024-11-26 23:00:24]                             [ tag ]: workarounds
[2024-11-26 23:00:24]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-26 23:00:24]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2024-11-26 23:00:24]                             [ tag ]: workarounds
[2024-11-26 23:00:24]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2024-11-26 23:00:24]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-26 23:00:24]                             [ tag ]: workarounds
[2024-11-26 23:00:24]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2024-11-26 23:00:24]                         [ problems[5] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs
[2024-11-26 23:00:24]                             [ tag ]: workarounds
[2024-11-26 23:00:24]                             [ affectedSettings ]:  disable_accelerated_av1_encode
[2024-11-26 23:00:24]                         [ problems[6] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2024-11-26 23:00:24]                             [ tag ]: workarounds
[2024-11-26 23:00:24]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2024-11-26 23:00:24]                 [ workarounds ]:
[2024-11-26 23:00:24]                     [ workarounds[0] ]: disable_accelerated_av1_encode
[2024-11-26 23:00:24]                     [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding
[2024-11-26 23:00:24]                     [ workarounds[2] ]: enable_webgl_timer_query_extensions
[2024-11-26 23:00:24]                     [ workarounds[3] ]: exit_on_context_lost
[2024-11-26 23:00:24]                     [ workarounds[4] ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-11-26 23:00:24]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-26 23:00:24]                     [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-26 23:00:24]                     [ workarounds[7] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-26 23:00:24]         [ gpuMemoryBufferInfo ]:
[2024-11-26 23:00:24]                 [ R_8 ]: Software only
[2024-11-26 23:00:24]                 [ R_16 ]: Software only
[2024-11-26 23:00:24]                 [ RG_88 ]: Software only
[2024-11-26 23:00:24]                 [ RG_1616 ]: Software only
[2024-11-26 23:00:24]                 [ BGR_565 ]: Software only
[2024-11-26 23:00:24]                 [ RGBA_4444 ]: Software only
[2024-11-26 23:00:24]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2024-11-26 23:00:24]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2024-11-26 23:00:24]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2024-11-26 23:00:24]                 [ BGRA_1010102 ]: Software only
[2024-11-26 23:00:24]                 [ RGBA_1010102 ]: Software only
[2024-11-26 23:00:24]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2024-11-26 23:00:24]                 [ RGBA_F16 ]: Software only
[2024-11-26 23:00:24]                 [ YVU_420 ]: Software only
[2024-11-26 23:00:24]                 [ YUV_420_BIPLANAR ]: Software only
[2024-11-26 23:00:24]                 [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-26 23:00:24]                 [ P010 ]: Software only
[2024-11-26 23:00:24]         [ videoAcceleratorsInfo ]:
[2024-11-26 23:00:24]                 [ Decoding ]: (null)
[2024-11-26 23:00:24]                 [ Encoding ]: (null)
[2024-11-26 23:00:24]  
[2024-11-26 23:00:24] *** Report Section: Log Messages ***
[2024-11-26 23:00:24]  
[2024-11-26 23:00:24] [2]GpuProcessHost: The info collection GPU process exited normally. Everything is okay.
[2024-11-26 23:00:24] [2][1126/230022.947:ERROR:angle_platform_impl.cc(44)] : Renderer11.cpp:2284 (virtual rx::Renderer11::testDeviceLost): The D3D11 device was removed, HRESULT: 0x887A0005
[2024-11-26 23:00:24] [2]GpuProcessHost: The GPU process crashed!
[2024-11-26 23:00:24] ===================[ GPU Report: End [1] ]==================


[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2024-11-28 18:46:26] ==================[ GPU Report: Start [0] ]=================
[2024-11-28 18:46:26]  
[2024-11-28 18:46:26] *** Report Section: Client Info ***
[2024-11-28 18:46:26]  
[2024-11-28 18:46:26]  [ client_info ]:
[2024-11-28 18:46:26]     [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-28 18:46:26]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=16928 -buildid=1731433018 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 <truncated>
[2024-11-28 18:46:26]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-28 18:46:26]     [ operating_system ]: Windows NT 10.0.19045
[2024-11-28 18:46:26]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-28 18:46:26]     [ version ]: Chrome/126.0.6478.183
[2024-11-28 18:46:26]  
[2024-11-28 18:46:26] *** Report Section: GPU Info ***
[2024-11-28 18:46:26]  
[2024-11-28 18:46:26]  [ gpu_info ]:
[2024-11-28 18:46:26]         [ ANGLEFeatures ]:
[2024-11-28 18:46:26]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2024-11-28 18:46:26]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2024-11-28 18:46:26]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2024-11-28 18:46:26]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2024-11-28 18:46:26]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2024-11-28 18:46:26]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2024-11-28 18:46:26]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2024-11-28 18:46:26]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2024-11-28 18:46:26]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2024-11-28 18:46:26]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2024-11-28 18:46:26]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2024-11-28 18:46:26]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2024-11-28 18:46:26]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2024-11-28 18:46:26]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2024-11-28 18:46:26]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2024-11-28 18:46:26]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2024-11-28 18:46:26]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2024-11-28 18:46:26]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2024-11-28 18:46:26]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2024-11-28 18:46:26]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2024-11-28 18:46:26]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2024-11-28 18:46:26]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2024-11-28 18:46:26]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2024-11-28 18:46:26]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2024-11-28 18:46:26]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-28 18:46:26]                 [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2024-11-28 18:46:26]                 [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2024-11-28 18:46:26]                 [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2024-11-28 18:46:26]                 [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-28 18:46:26]                 [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2024-11-28 18:46:26]                 [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2024-11-28 18:46:26]                 [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2024-11-28 18:46:26]                 [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2024-11-28 18:46:26]                 [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2024-11-28 18:46:26]                 [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2024-11-28 18:46:26]                 [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2024-11-28 18:46:26]                 [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2024-11-28 18:46:26]                 [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2024-11-28 18:46:26]                 [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2024-11-28 18:46:26]                 [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2024-11-28 18:46:26]                 [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2024-11-28 18:46:26]                 [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2024-11-28 18:46:26]                 [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2024-11-28 18:46:26]                 [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2024-11-28 18:46:26]                 [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2024-11-28 18:46:26]                 [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2024-11-28 18:46:26]                 [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2024-11-28 18:46:26]                 [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2024-11-28 18:46:26]                 [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2024-11-28 18:46:26]                 [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2024-11-28 18:46:26]                 [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2024-11-28 18:46:26]         [ basicInfo ]:
[2024-11-28 18:46:26]                 [ Initialization time ]: 174
[2024-11-28 18:46:26]                 [ In-process GPU ]: (null)
[2024-11-28 18:46:26]                 [ Passthrough Command Decoder ]: (null)
[2024-11-28 18:46:26]                 [ Sandboxed ]: (null)
[2024-11-28 18:46:26]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,43813}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE*
[2024-11-28 18:46:26]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,47803}, DRIVER_VERSION=10.0.19041.4355
[2024-11-28 18:46:26]                 [ Optimus ]: (null)
[2024-11-28 18:46:26]                 [ AMD switchable ]: (null)
[2024-11-28 18:46:26]                 [ Desktop compositing ]: Aero Glass
[2024-11-28 18:46:26]                 [ Direct composition ]: (null)
[2024-11-28 18:46:26]                 [ Supports overlays ]: (null)
[2024-11-28 18:46:26]                 [ YUY2 overlay support ]: SOFTWARE
[2024-11-28 18:46:26]                 [ NV12 overlay support ]: SOFTWARE
[2024-11-28 18:46:26]                 [ BGRA8 overlay support ]: SOFTWARE
[2024-11-28 18:46:26]                 [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-28 18:46:26]                 [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 84.5"
[2024-11-28 18:46:26]                 [ DirectML feature level ]: Not supported
[2024-11-28 18:46:26]                 [ Driver D3D12 feature level ]: Not supported
[2024-11-28 18:46:26]                 [ Driver Vulkan API version ]: Not supported
[2024-11-28 18:46:26]                 [ GPU CUDA compute capability major version ]: (null)
[2024-11-28 18:46:26]                 [ Pixel shader version ]: 5.0
[2024-11-28 18:46:26]                 [ Vertex shader version ]: 5.0
[2024-11-28 18:46:26]                 [ Max. MSAA samples ]: 8
[2024-11-28 18:46:26]                 [ Machine model name ]: (null)
[2024-11-28 18:46:26]                 [ Machine model version ]: (null)
[2024-11-28 18:46:26]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2024-11-28 18:46:26]                 [ Display type ]: ANGLE_D3D11
[2024-11-28 18:46:26]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-28 18:46:26]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614)
[2024-11-28 18:46:26]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-28 18:46:26]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2024-11-28 18:46:26]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2024-11-28 18:46:26]                 [ Disabled WebGL Extensions ]: (null)
[2024-11-28 18:46:26]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2024-11-28 18:46:26]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-28 18:46:26]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2024-11-28 18:46:26]                 [ Direct rendering version ]: unknown
[2024-11-28 18:46:26]                 [ Reset notification strategy ]: 0x8252
[2024-11-28 18:46:26]                 [ GPU process crash count ]: (null)
[2024-11-28 18:46:26]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2024-11-28 18:46:26]         [ compositorInfo ]:
[2024-11-28 18:46:26]                 [ Tile Update Mode ]: One-copy
[2024-11-28 18:46:26]                 [ Partial Raster ]: Enabled
[2024-11-28 18:46:26]         [ dawnInfo ]:
[2024-11-28 18:46:26]         [ devicePerfInfo ]:
[2024-11-28 18:46:26]         [ displayInfo ]:
[2024-11-28 18:46:26]                 [ Info  ]: Display[1477162351] bounds=[0,0 1920x1080], workarea=[0,0 1920x1040], scale=2, rotation=0, panel_rotation=0 external detected
[2024-11-28 18:46:26]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-28 18:46:26]                 [ Buffer format (all) ]: BGRA_8888
[2024-11-28 18:46:26]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-28 18:46:26]                 [ SDR white level in nits ]: 203
[2024-11-28 18:46:26]                 [ HDR relative maximum luminance ]: 1
[2024-11-28 18:46:26]                 [ Bits per color component ]: 8
[2024-11-28 18:46:26]                 [ Bits per pixel ]: 24
[2024-11-28 18:46:26]                 [ Refresh Rate in Hz ]: 60
[2024-11-28 18:46:26]         [ featureStatus ]:
[2024-11-28 18:46:26]                 [ featureStatus ]:
[2024-11-28 18:46:26]                     [ 2d_canvas ]: enabled
[2024-11-28 18:46:26]                     [ canvas_oop_rasterization ]: enabled_on
[2024-11-28 18:46:26]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2024-11-28 18:46:26]                     [ gpu_compositing ]: enabled
[2024-11-28 18:46:26]                     [ multiple_raster_threads ]: enabled_on
[2024-11-28 18:46:26]                     [ opengl ]: enabled_on
[2024-11-28 18:46:26]                     [ rasterization ]: enabled
[2024-11-28 18:46:26]                     [ raw_draw ]: disabled_off_ok
[2024-11-28 18:46:26]                     [ skia_graphite ]: disabled_off
[2024-11-28 18:46:26]                     [ video_decode ]: enabled
[2024-11-28 18:46:26]                     [ video_encode ]: enabled
[2024-11-28 18:46:26]                     [ vulkan ]: disabled_off
[2024-11-28 18:46:26]                     [ webgl ]: enabled
[2024-11-28 18:46:26]                     [ webgl2 ]: enabled
[2024-11-28 18:46:26]                     [ webgpu ]: enabled
[2024-11-28 18:46:26]                     [ webnn ]: disabled_off
[2024-11-28 18:46:26]                 [ problems ]:
[2024-11-28 18:46:26]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2024-11-28 18:46:26]                             [ tag ]: workarounds
[2024-11-28 18:46:26]                             [ affectedSettings ]:  exit_on_context_lost
[2024-11-28 18:46:26]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-28 18:46:26]                             [ tag ]: workarounds
[2024-11-28 18:46:26]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2024-11-28 18:46:26]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2024-11-28 18:46:26]                             [ tag ]: workarounds
[2024-11-28 18:46:26]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-28 18:46:26]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2024-11-28 18:46:26]                             [ tag ]: workarounds
[2024-11-28 18:46:26]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2024-11-28 18:46:26]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-28 18:46:26]                             [ tag ]: workarounds
[2024-11-28 18:46:26]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2024-11-28 18:46:26]                         [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2024-11-28 18:46:26]                             [ tag ]: workarounds
[2024-11-28 18:46:26]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2024-11-28 18:46:26]                 [ workarounds ]:
[2024-11-28 18:46:26]                     [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2024-11-28 18:46:26]                     [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2024-11-28 18:46:26]                     [ workarounds[2] ]: exit_on_context_lost
[2024-11-28 18:46:26]                     [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-11-28 18:46:26]                     [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-28 18:46:26]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-28 18:46:26]                     [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-28 18:46:26]         [ gpuMemoryBufferInfo ]:
[2024-11-28 18:46:26]                 [ R_8 ]: Software only
[2024-11-28 18:46:26]                 [ R_16 ]: Software only
[2024-11-28 18:46:26]                 [ RG_88 ]: Software only
[2024-11-28 18:46:26]                 [ RG_1616 ]: Software only
[2024-11-28 18:46:26]                 [ BGR_565 ]: Software only
[2024-11-28 18:46:26]                 [ RGBA_4444 ]: Software only
[2024-11-28 18:46:26]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2024-11-28 18:46:26]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2024-11-28 18:46:26]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2024-11-28 18:46:26]                 [ BGRA_1010102 ]: Software only
[2024-11-28 18:46:26]                 [ RGBA_1010102 ]: Software only
[2024-11-28 18:46:26]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2024-11-28 18:46:26]                 [ RGBA_F16 ]: Software only
[2024-11-28 18:46:26]                 [ YVU_420 ]: Software only
[2024-11-28 18:46:26]                 [ YUV_420_BIPLANAR ]: Software only
[2024-11-28 18:46:26]                 [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-28 18:46:26]                 [ P010 ]: Software only
[2024-11-28 18:46:26]         [ videoAcceleratorsInfo ]:
[2024-11-28 18:46:26]                 [ Decoding ]: (null)
[2024-11-28 18:46:26]                 [ Encoding ]: (null)
[2024-11-28 18:46:26]  
[2024-11-28 18:46:26] *** Report Section: Log Messages ***
[2024-11-28 18:46:26]  
[2024-11-28 18:46:26] ===================[ GPU Report: End [0] ]==================


[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2024-11-28 19:55:27] ==================[ GPU Report: Start [0] ]=================
[2024-11-28 19:55:27]  
[2024-11-28 19:55:27] *** Report Section: Client Info ***
[2024-11-28 19:55:27]  
[2024-11-28 19:55:27]  [ client_info ]:
[2024-11-28 19:55:27]     [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-28 19:55:27]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=14688 -buildid=1731433018 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 <truncated>
[2024-11-28 19:55:27]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-28 19:55:27]     [ operating_system ]: Windows NT 10.0.19045
[2024-11-28 19:55:27]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-28 19:55:27]     [ version ]: Chrome/126.0.6478.183
[2024-11-28 19:55:27]  
[2024-11-28 19:55:27] *** Report Section: GPU Info ***
[2024-11-28 19:55:27]  
[2024-11-28 19:55:27]  [ gpu_info ]:
[2024-11-28 19:55:27]         [ ANGLEFeatures ]:
[2024-11-28 19:55:27]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2024-11-28 19:55:27]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2024-11-28 19:55:27]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2024-11-28 19:55:27]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2024-11-28 19:55:27]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2024-11-28 19:55:27]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2024-11-28 19:55:27]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2024-11-28 19:55:27]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2024-11-28 19:55:27]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2024-11-28 19:55:27]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2024-11-28 19:55:27]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2024-11-28 19:55:27]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2024-11-28 19:55:27]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2024-11-28 19:55:27]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2024-11-28 19:55:27]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2024-11-28 19:55:27]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2024-11-28 19:55:27]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2024-11-28 19:55:27]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2024-11-28 19:55:27]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2024-11-28 19:55:27]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2024-11-28 19:55:27]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2024-11-28 19:55:27]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2024-11-28 19:55:27]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2024-11-28 19:55:27]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2024-11-28 19:55:27]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-28 19:55:27]                 [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2024-11-28 19:55:27]                 [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2024-11-28 19:55:27]                 [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2024-11-28 19:55:27]                 [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-28 19:55:27]                 [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2024-11-28 19:55:27]                 [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2024-11-28 19:55:27]                 [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2024-11-28 19:55:27]                 [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2024-11-28 19:55:27]                 [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2024-11-28 19:55:27]                 [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2024-11-28 19:55:27]                 [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2024-11-28 19:55:27]                 [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2024-11-28 19:55:27]                 [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2024-11-28 19:55:27]                 [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2024-11-28 19:55:27]                 [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2024-11-28 19:55:27]                 [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2024-11-28 19:55:27]                 [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2024-11-28 19:55:27]                 [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2024-11-28 19:55:27]                 [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2024-11-28 19:55:27]                 [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2024-11-28 19:55:27]                 [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2024-11-28 19:55:27]                 [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2024-11-28 19:55:27]                 [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2024-11-28 19:55:27]                 [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2024-11-28 19:55:27]                 [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2024-11-28 19:55:27]                 [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2024-11-28 19:55:27]         [ basicInfo ]:
[2024-11-28 19:55:27]                 [ Initialization time ]: 199
[2024-11-28 19:55:27]                 [ In-process GPU ]: (null)
[2024-11-28 19:55:27]                 [ Passthrough Command Decoder ]: (null)
[2024-11-28 19:55:27]                 [ Sandboxed ]: (null)
[2024-11-28 19:55:27]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,43002}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE*
[2024-11-28 19:55:27]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,47260}, DRIVER_VERSION=10.0.19041.4355
[2024-11-28 19:55:27]                 [ Optimus ]: (null)
[2024-11-28 19:55:27]                 [ AMD switchable ]: (null)
[2024-11-28 19:55:27]                 [ Desktop compositing ]: Aero Glass
[2024-11-28 19:55:27]                 [ Direct composition ]: (null)
[2024-11-28 19:55:27]                 [ Supports overlays ]: (null)
[2024-11-28 19:55:27]                 [ YUY2 overlay support ]: SOFTWARE
[2024-11-28 19:55:27]                 [ NV12 overlay support ]: SOFTWARE
[2024-11-28 19:55:27]                 [ BGRA8 overlay support ]: SOFTWARE
[2024-11-28 19:55:27]                 [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-28 19:55:27]                 [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 84.5"
[2024-11-28 19:55:27]                 [ DirectML feature level ]: Not supported
[2024-11-28 19:55:27]                 [ Driver D3D12 feature level ]: Not supported
[2024-11-28 19:55:27]                 [ Driver Vulkan API version ]: Not supported
[2024-11-28 19:55:27]                 [ GPU CUDA compute capability major version ]: (null)
[2024-11-28 19:55:27]                 [ Pixel shader version ]: 5.0
[2024-11-28 19:55:27]                 [ Vertex shader version ]: 5.0
[2024-11-28 19:55:27]                 [ Max. MSAA samples ]: 8
[2024-11-28 19:55:27]                 [ Machine model name ]: (null)
[2024-11-28 19:55:27]                 [ Machine model version ]: (null)
[2024-11-28 19:55:27]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2024-11-28 19:55:27]                 [ Display type ]: ANGLE_D3D11
[2024-11-28 19:55:27]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-28 19:55:27]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614)
[2024-11-28 19:55:27]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-28 19:55:27]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2024-11-28 19:55:27]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2024-11-28 19:55:27]                 [ Disabled WebGL Extensions ]: (null)
[2024-11-28 19:55:27]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2024-11-28 19:55:27]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-28 19:55:27]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2024-11-28 19:55:27]                 [ Direct rendering version ]: unknown
[2024-11-28 19:55:27]                 [ Reset notification strategy ]: 0x8252
[2024-11-28 19:55:27]                 [ GPU process crash count ]: (null)
[2024-11-28 19:55:27]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2024-11-28 19:55:27]         [ compositorInfo ]:
[2024-11-28 19:55:27]                 [ Tile Update Mode ]: One-copy
[2024-11-28 19:55:27]                 [ Partial Raster ]: Enabled
[2024-11-28 19:55:27]         [ dawnInfo ]:
[2024-11-28 19:55:27]         [ devicePerfInfo ]:
[2024-11-28 19:55:27]         [ displayInfo ]:
[2024-11-28 19:55:27]                 [ Info  ]: Display[1806827236] bounds=[0,0 1920x1080], workarea=[0,0 1920x1040], scale=2, rotation=0, panel_rotation=0 external detected
[2024-11-28 19:55:27]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-28 19:55:27]                 [ Buffer format (all) ]: BGRA_8888
[2024-11-28 19:55:27]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-28 19:55:27]                 [ SDR white level in nits ]: 203
[2024-11-28 19:55:27]                 [ HDR relative maximum luminance ]: 1
[2024-11-28 19:55:27]                 [ Bits per color component ]: 8
[2024-11-28 19:55:27]                 [ Bits per pixel ]: 24
[2024-11-28 19:55:27]                 [ Refresh Rate in Hz ]: 60
[2024-11-28 19:55:27]         [ featureStatus ]:
[2024-11-28 19:55:27]                 [ featureStatus ]:
[2024-11-28 19:55:27]                     [ 2d_canvas ]: enabled
[2024-11-28 19:55:27]                     [ canvas_oop_rasterization ]: enabled_on
[2024-11-28 19:55:27]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2024-11-28 19:55:27]                     [ gpu_compositing ]: enabled
[2024-11-28 19:55:27]                     [ multiple_raster_threads ]: enabled_on
[2024-11-28 19:55:27]                     [ opengl ]: enabled_on
[2024-11-28 19:55:27]                     [ rasterization ]: enabled
[2024-11-28 19:55:27]                     [ raw_draw ]: disabled_off_ok
[2024-11-28 19:55:27]                     [ skia_graphite ]: disabled_off
[2024-11-28 19:55:27]                     [ video_decode ]: enabled
[2024-11-28 19:55:27]                     [ video_encode ]: enabled
[2024-11-28 19:55:27]                     [ vulkan ]: disabled_off
[2024-11-28 19:55:27]                     [ webgl ]: enabled
[2024-11-28 19:55:27]                     [ webgl2 ]: enabled
[2024-11-28 19:55:27]                     [ webgpu ]: enabled
[2024-11-28 19:55:27]                     [ webnn ]: disabled_off
[2024-11-28 19:55:27]                 [ problems ]:
[2024-11-28 19:55:27]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2024-11-28 19:55:27]                             [ tag ]: workarounds
[2024-11-28 19:55:27]                             [ affectedSettings ]:  exit_on_context_lost
[2024-11-28 19:55:27]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-28 19:55:27]                             [ tag ]: workarounds
[2024-11-28 19:55:27]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2024-11-28 19:55:27]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2024-11-28 19:55:27]                             [ tag ]: workarounds
[2024-11-28 19:55:27]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-28 19:55:27]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2024-11-28 19:55:27]                             [ tag ]: workarounds
[2024-11-28 19:55:27]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2024-11-28 19:55:27]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-28 19:55:27]                             [ tag ]: workarounds
[2024-11-28 19:55:27]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2024-11-28 19:55:27]                         [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2024-11-28 19:55:27]                             [ tag ]: workarounds
[2024-11-28 19:55:27]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2024-11-28 19:55:27]                 [ workarounds ]:
[2024-11-28 19:55:27]                     [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2024-11-28 19:55:27]                     [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2024-11-28 19:55:27]                     [ workarounds[2] ]: exit_on_context_lost
[2024-11-28 19:55:27]                     [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-11-28 19:55:27]                     [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-28 19:55:27]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-28 19:55:27]                     [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-28 19:55:27]         [ gpuMemoryBufferInfo ]:
[2024-11-28 19:55:27]                 [ R_8 ]: Software only
[2024-11-28 19:55:27]                 [ R_16 ]: Software only
[2024-11-28 19:55:27]                 [ RG_88 ]: Software only
[2024-11-28 19:55:27]                 [ RG_1616 ]: Software only
[2024-11-28 19:55:27]                 [ BGR_565 ]: Software only
[2024-11-28 19:55:27]                 [ RGBA_4444 ]: Software only
[2024-11-28 19:55:27]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2024-11-28 19:55:27]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2024-11-28 19:55:27]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2024-11-28 19:55:27]                 [ BGRA_1010102 ]: Software only
[2024-11-28 19:55:27]                 [ RGBA_1010102 ]: Software only
[2024-11-28 19:55:27]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2024-11-28 19:55:27]                 [ RGBA_F16 ]: Software only
[2024-11-28 19:55:27]                 [ YVU_420 ]: Software only
[2024-11-28 19:55:27]                 [ YUV_420_BIPLANAR ]: Software only
[2024-11-28 19:55:27]                 [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-28 19:55:27]                 [ P010 ]: Software only
[2024-11-28 19:55:27]         [ videoAcceleratorsInfo ]:
[2024-11-28 19:55:27]                 [ Decoding ]: (null)
[2024-11-28 19:55:27]                 [ Encoding ]: (null)
[2024-11-28 19:55:27]  
[2024-11-28 19:55:27] *** Report Section: Log Messages ***
[2024-11-28 19:55:27]  
[2024-11-28 19:55:27] ===================[ GPU Report: End [0] ]==================


[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2024-11-30 21:32:08] ==================[ GPU Report: Start [0] ]=================
[2024-11-30 21:32:08]  
[2024-11-30 21:32:08] *** Report Section: Client Info ***
[2024-11-30 21:32:08]  
[2024-11-30 21:32:08]  [ client_info ]:
[2024-11-30 21:32:08]     [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-30 21:32:08]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=18220 -buildid=1731433018 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 <truncated>
[2024-11-30 21:32:08]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-30 21:32:08]     [ operating_system ]: Windows NT 10.0.19045
[2024-11-30 21:32:08]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-30 21:32:08]     [ version ]: Chrome/126.0.6478.183
[2024-11-30 21:32:08]  
[2024-11-30 21:32:08] *** Report Section: GPU Info ***
[2024-11-30 21:32:08]  
[2024-11-30 21:32:08]  [ gpu_info ]:
[2024-11-30 21:32:08]         [ ANGLEFeatures ]:
[2024-11-30 21:32:08]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2024-11-30 21:32:08]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2024-11-30 21:32:08]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2024-11-30 21:32:08]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2024-11-30 21:32:08]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2024-11-30 21:32:08]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2024-11-30 21:32:08]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2024-11-30 21:32:08]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2024-11-30 21:32:08]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2024-11-30 21:32:08]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2024-11-30 21:32:08]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2024-11-30 21:32:08]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2024-11-30 21:32:08]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2024-11-30 21:32:08]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2024-11-30 21:32:08]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2024-11-30 21:32:08]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2024-11-30 21:32:08]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2024-11-30 21:32:08]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2024-11-30 21:32:08]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2024-11-30 21:32:08]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2024-11-30 21:32:08]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2024-11-30 21:32:08]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2024-11-30 21:32:08]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2024-11-30 21:32:08]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2024-11-30 21:32:08]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-30 21:32:08]                 [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2024-11-30 21:32:08]                 [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2024-11-30 21:32:08]                 [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2024-11-30 21:32:08]                 [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-30 21:32:08]                 [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2024-11-30 21:32:08]                 [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2024-11-30 21:32:08]                 [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2024-11-30 21:32:08]                 [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2024-11-30 21:32:08]                 [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2024-11-30 21:32:08]                 [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2024-11-30 21:32:08]                 [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2024-11-30 21:32:08]                 [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2024-11-30 21:32:08]                 [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2024-11-30 21:32:08]                 [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2024-11-30 21:32:08]                 [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2024-11-30 21:32:08]                 [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2024-11-30 21:32:08]                 [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2024-11-30 21:32:08]                 [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2024-11-30 21:32:08]                 [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2024-11-30 21:32:08]                 [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2024-11-30 21:32:08]                 [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2024-11-30 21:32:08]                 [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2024-11-30 21:32:08]                 [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2024-11-30 21:32:08]                 [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2024-11-30 21:32:08]                 [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2024-11-30 21:32:08]                 [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2024-11-30 21:32:08]         [ basicInfo ]:
[2024-11-30 21:32:08]                 [ Initialization time ]: 186
[2024-11-30 21:32:08]                 [ In-process GPU ]: (null)
[2024-11-30 21:32:08]                 [ Passthrough Command Decoder ]: (null)
[2024-11-30 21:32:08]                 [ Sandboxed ]: (null)
[2024-11-30 21:32:08]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,43002}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE*
[2024-11-30 21:32:08]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,47260}, DRIVER_VERSION=10.0.19041.4355
[2024-11-30 21:32:08]                 [ Optimus ]: (null)
[2024-11-30 21:32:08]                 [ AMD switchable ]: (null)
[2024-11-30 21:32:08]                 [ Desktop compositing ]: Aero Glass
[2024-11-30 21:32:08]                 [ Direct composition ]: (null)
[2024-11-30 21:32:08]                 [ Supports overlays ]: (null)
[2024-11-30 21:32:08]                 [ YUY2 overlay support ]: SOFTWARE
[2024-11-30 21:32:08]                 [ NV12 overlay support ]: SOFTWARE
[2024-11-30 21:32:08]                 [ BGRA8 overlay support ]: SOFTWARE
[2024-11-30 21:32:08]                 [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-30 21:32:08]                 [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 84.5"
[2024-11-30 21:32:08]                 [ DirectML feature level ]: Not supported
[2024-11-30 21:32:08]                 [ Driver D3D12 feature level ]: Not supported
[2024-11-30 21:32:08]                 [ Driver Vulkan API version ]: Not supported
[2024-11-30 21:32:08]                 [ GPU CUDA compute capability major version ]: (null)
[2024-11-30 21:32:08]                 [ Pixel shader version ]: 5.0
[2024-11-30 21:32:08]                 [ Vertex shader version ]: 5.0
[2024-11-30 21:32:08]                 [ Max. MSAA samples ]: 8
[2024-11-30 21:32:08]                 [ Machine model name ]: (null)
[2024-11-30 21:32:08]                 [ Machine model version ]: (null)
[2024-11-30 21:32:08]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2024-11-30 21:32:08]                 [ Display type ]: ANGLE_D3D11
[2024-11-30 21:32:08]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-30 21:32:08]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614)
[2024-11-30 21:32:08]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-30 21:32:08]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2024-11-30 21:32:08]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2024-11-30 21:32:08]                 [ Disabled WebGL Extensions ]: (null)
[2024-11-30 21:32:08]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2024-11-30 21:32:08]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-30 21:32:08]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2024-11-30 21:32:08]                 [ Direct rendering version ]: unknown
[2024-11-30 21:32:08]                 [ Reset notification strategy ]: 0x8252
[2024-11-30 21:32:08]                 [ GPU process crash count ]: (null)
[2024-11-30 21:32:08]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2024-11-30 21:32:08]         [ compositorInfo ]:
[2024-11-30 21:32:08]                 [ Tile Update Mode ]: One-copy
[2024-11-30 21:32:08]                 [ Partial Raster ]: Enabled
[2024-11-30 21:32:08]         [ dawnInfo ]:
[2024-11-30 21:32:08]         [ devicePerfInfo ]:
[2024-11-30 21:32:08]         [ displayInfo ]:
[2024-11-30 21:32:08]                 [ Info  ]: Display[1806827236] bounds=[0,0 1920x1080], workarea=[0,0 1920x1040], scale=2, rotation=0, panel_rotation=0 external detected
[2024-11-30 21:32:08]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-30 21:32:08]                 [ Buffer format (all) ]: BGRA_8888
[2024-11-30 21:32:08]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-30 21:32:08]                 [ SDR white level in nits ]: 203
[2024-11-30 21:32:08]                 [ HDR relative maximum luminance ]: 1
[2024-11-30 21:32:08]                 [ Bits per color component ]: 8
[2024-11-30 21:32:08]                 [ Bits per pixel ]: 24
[2024-11-30 21:32:08]                 [ Refresh Rate in Hz ]: 60
[2024-11-30 21:32:08]         [ featureStatus ]:
[2024-11-30 21:32:08]                 [ featureStatus ]:
[2024-11-30 21:32:08]                     [ 2d_canvas ]: enabled
[2024-11-30 21:32:08]                     [ canvas_oop_rasterization ]: enabled_on
[2024-11-30 21:32:08]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2024-11-30 21:32:08]                     [ gpu_compositing ]: enabled
[2024-11-30 21:32:08]                     [ multiple_raster_threads ]: enabled_on
[2024-11-30 21:32:08]                     [ opengl ]: enabled_on
[2024-11-30 21:32:08]                     [ rasterization ]: enabled
[2024-11-30 21:32:08]                     [ raw_draw ]: disabled_off_ok
[2024-11-30 21:32:08]                     [ skia_graphite ]: disabled_off
[2024-11-30 21:32:08]                     [ video_decode ]: enabled
[2024-11-30 21:32:08]                     [ video_encode ]: enabled
[2024-11-30 21:32:08]                     [ vulkan ]: disabled_off
[2024-11-30 21:32:08]                     [ webgl ]: enabled
[2024-11-30 21:32:08]                     [ webgl2 ]: enabled
[2024-11-30 21:32:08]                     [ webgpu ]: enabled
[2024-11-30 21:32:08]                     [ webnn ]: disabled_off
[2024-11-30 21:32:08]                 [ problems ]:
[2024-11-30 21:32:08]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2024-11-30 21:32:08]                             [ tag ]: workarounds
[2024-11-30 21:32:08]                             [ affectedSettings ]:  exit_on_context_lost
[2024-11-30 21:32:08]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-30 21:32:08]                             [ tag ]: workarounds
[2024-11-30 21:32:08]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2024-11-30 21:32:08]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2024-11-30 21:32:08]                             [ tag ]: workarounds
[2024-11-30 21:32:08]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-30 21:32:08]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2024-11-30 21:32:08]                             [ tag ]: workarounds
[2024-11-30 21:32:08]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2024-11-30 21:32:08]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-30 21:32:08]                             [ tag ]: workarounds
[2024-11-30 21:32:08]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2024-11-30 21:32:08]                         [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2024-11-30 21:32:08]                             [ tag ]: workarounds
[2024-11-30 21:32:08]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2024-11-30 21:32:08]                 [ workarounds ]:
[2024-11-30 21:32:08]                     [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2024-11-30 21:32:08]                     [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2024-11-30 21:32:08]                     [ workarounds[2] ]: exit_on_context_lost
[2024-11-30 21:32:08]                     [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-11-30 21:32:08]                     [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-30 21:32:08]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-30 21:32:08]                     [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-30 21:32:08]         [ gpuMemoryBufferInfo ]:
[2024-11-30 21:32:08]                 [ R_8 ]: Software only
[2024-11-30 21:32:08]                 [ R_16 ]: Software only
[2024-11-30 21:32:08]                 [ RG_88 ]: Software only
[2024-11-30 21:32:08]                 [ RG_1616 ]: Software only
[2024-11-30 21:32:08]                 [ BGR_565 ]: Software only
[2024-11-30 21:32:08]                 [ RGBA_4444 ]: Software only
[2024-11-30 21:32:08]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2024-11-30 21:32:08]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2024-11-30 21:32:08]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2024-11-30 21:32:08]                 [ BGRA_1010102 ]: Software only
[2024-11-30 21:32:08]                 [ RGBA_1010102 ]: Software only
[2024-11-30 21:32:08]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2024-11-30 21:32:08]                 [ RGBA_F16 ]: Software only
[2024-11-30 21:32:08]                 [ YVU_420 ]: Software only
[2024-11-30 21:32:08]                 [ YUV_420_BIPLANAR ]: Software only
[2024-11-30 21:32:08]                 [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-30 21:32:08]                 [ P010 ]: Software only
[2024-11-30 21:32:08]         [ videoAcceleratorsInfo ]:
[2024-11-30 21:32:08]                 [ Decoding ]: (null)
[2024-11-30 21:32:08]                 [ Encoding ]: (null)
[2024-11-30 21:32:08]  
[2024-11-30 21:32:08] *** Report Section: Log Messages ***
[2024-11-30 21:32:08]  
[2024-11-30 21:32:08] ===================[ GPU Report: End [0] ]==================


[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2024-12-11 03:30:43] ==================[ GPU Report: Start [0] ]=================
[2024-12-11 03:30:43]  
[2024-12-11 03:30:43] *** Report Section: Client Info ***
[2024-12-11 03:30:43]  
[2024-12-11 03:30:43]  [ client_info ]:
[2024-12-11 03:30:43]     [ angle_commit_id ]: 5d4df51d1d7d
[2024-12-11 03:30:43]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=268 -buildid=1733265492 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 - <truncated>
[2024-12-11 03:30:43]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-12-11 03:30:43]     [ operating_system ]: Windows NT 10.0.19045
[2024-12-11 03:30:43]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-12-11 03:30:43]     [ version ]: Chrome/126.0.6478.183
[2024-12-11 03:30:43]  
[2024-12-11 03:30:43] *** Report Section: GPU Info ***
[2024-12-11 03:30:43]  
[2024-12-11 03:30:43]  [ gpu_info ]:
[2024-12-11 03:30:43]         [ ANGLEFeatures ]:
[2024-12-11 03:30:43]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2024-12-11 03:30:43]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2024-12-11 03:30:43]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2024-12-11 03:30:43]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2024-12-11 03:30:43]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2024-12-11 03:30:43]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2024-12-11 03:30:43]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2024-12-11 03:30:43]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2024-12-11 03:30:43]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2024-12-11 03:30:43]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2024-12-11 03:30:43]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2024-12-11 03:30:43]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2024-12-11 03:30:43]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2024-12-11 03:30:43]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2024-12-11 03:30:43]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2024-12-11 03:30:43]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2024-12-11 03:30:43]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2024-12-11 03:30:43]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2024-12-11 03:30:43]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2024-12-11 03:30:43]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2024-12-11 03:30:43]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2024-12-11 03:30:43]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2024-12-11 03:30:43]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2024-12-11 03:30:43]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2024-12-11 03:30:43]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-12-11 03:30:43]                 [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2024-12-11 03:30:43]                 [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2024-12-11 03:30:43]                 [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2024-12-11 03:30:43]                 [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-12-11 03:30:43]                 [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2024-12-11 03:30:43]                 [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2024-12-11 03:30:43]                 [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2024-12-11 03:30:43]                 [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2024-12-11 03:30:43]                 [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2024-12-11 03:30:43]                 [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2024-12-11 03:30:43]                 [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2024-12-11 03:30:43]                 [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2024-12-11 03:30:43]                 [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2024-12-11 03:30:43]                 [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2024-12-11 03:30:43]                 [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2024-12-11 03:30:43]                 [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2024-12-11 03:30:43]                 [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2024-12-11 03:30:43]                 [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2024-12-11 03:30:43]                 [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2024-12-11 03:30:43]                 [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2024-12-11 03:30:43]                 [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2024-12-11 03:30:43]                 [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2024-12-11 03:30:43]                 [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2024-12-11 03:30:43]                 [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2024-12-11 03:30:43]                 [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2024-12-11 03:30:43]                 [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2024-12-11 03:30:43]         [ basicInfo ]:
[2024-12-11 03:30:43]                 [ Initialization time ]: 211
[2024-12-11 03:30:43]                 [ In-process GPU ]: (null)
[2024-12-11 03:30:43]                 [ Passthrough Command Decoder ]: (null)
[2024-12-11 03:30:43]                 [ Sandboxed ]: (null)
[2024-12-11 03:30:43]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,44261}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE*
[2024-12-11 03:30:43]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,47402}, DRIVER_VERSION=10.0.19041.4355
[2024-12-11 03:30:43]                 [ Optimus ]: (null)
[2024-12-11 03:30:43]                 [ AMD switchable ]: (null)
[2024-12-11 03:30:43]                 [ Desktop compositing ]: Aero Glass
[2024-12-11 03:30:43]                 [ Direct composition ]: (null)
[2024-12-11 03:30:43]                 [ Supports overlays ]: (null)
[2024-12-11 03:30:43]                 [ YUY2 overlay support ]: SOFTWARE
[2024-12-11 03:30:43]                 [ NV12 overlay support ]: SOFTWARE
[2024-12-11 03:30:43]                 [ BGRA8 overlay support ]: SOFTWARE
[2024-12-11 03:30:43]                 [ RGB10A2 overlay support ]: SOFTWARE
[2024-12-11 03:30:43]                 [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 84.5"
[2024-12-11 03:30:43]                 [ DirectML feature level ]: Not supported
[2024-12-11 03:30:43]                 [ Driver D3D12 feature level ]: Not supported
[2024-12-11 03:30:43]                 [ Driver Vulkan API version ]: Not supported
[2024-12-11 03:30:43]                 [ GPU CUDA compute capability major version ]: (null)
[2024-12-11 03:30:43]                 [ Pixel shader version ]: 5.0
[2024-12-11 03:30:43]                 [ Vertex shader version ]: 5.0
[2024-12-11 03:30:43]                 [ Max. MSAA samples ]: 8
[2024-12-11 03:30:43]                 [ Machine model name ]: (null)
[2024-12-11 03:30:43]                 [ Machine model version ]: (null)
[2024-12-11 03:30:43]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2024-12-11 03:30:43]                 [ Display type ]: ANGLE_D3D11
[2024-12-11 03:30:43]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-12-11 03:30:43]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614)
[2024-12-11 03:30:43]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-11 03:30:43]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2024-12-11 03:30:43]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2024-12-11 03:30:43]                 [ Disabled WebGL Extensions ]: (null)
[2024-12-11 03:30:43]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2024-12-11 03:30:43]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-11 03:30:43]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2024-12-11 03:30:43]                 [ Direct rendering version ]: unknown
[2024-12-11 03:30:43]                 [ Reset notification strategy ]: 0x8252
[2024-12-11 03:30:43]                 [ GPU process crash count ]: (null)
[2024-12-11 03:30:43]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2024-12-11 03:30:43]         [ compositorInfo ]:
[2024-12-11 03:30:43]                 [ Tile Update Mode ]: One-copy
[2024-12-11 03:30:43]                 [ Partial Raster ]: Enabled
[2024-12-11 03:30:43]         [ dawnInfo ]:
[2024-12-11 03:30:43]         [ devicePerfInfo ]:
[2024-12-11 03:30:43]         [ displayInfo ]:
[2024-12-11 03:30:43]                 [ Info  ]: Display[1487190651] bounds=[0,0 1920x1080], workarea=[0,0 1920x1040], scale=2, rotation=0, panel_rotation=0 external detected
[2024-12-11 03:30:43]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2024-12-11 03:30:43]                 [ Buffer format (all) ]: BGRA_8888
[2024-12-11 03:30:43]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-12-11 03:30:43]                 [ SDR white level in nits ]: 203
[2024-12-11 03:30:43]                 [ HDR relative maximum luminance ]: 1
[2024-12-11 03:30:43]                 [ Bits per color component ]: 8
[2024-12-11 03:30:43]                 [ Bits per pixel ]: 24
[2024-12-11 03:30:43]                 [ Refresh Rate in Hz ]: 60
[2024-12-11 03:30:43]         [ featureStatus ]:
[2024-12-11 03:30:43]                 [ featureStatus ]:
[2024-12-11 03:30:43]                     [ 2d_canvas ]: enabled
[2024-12-11 03:30:43]                     [ canvas_oop_rasterization ]: enabled_on
[2024-12-11 03:30:43]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2024-12-11 03:30:43]                     [ gpu_compositing ]: enabled
[2024-12-11 03:30:43]                     [ multiple_raster_threads ]: enabled_on
[2024-12-11 03:30:43]                     [ opengl ]: enabled_on
[2024-12-11 03:30:43]                     [ rasterization ]: enabled
[2024-12-11 03:30:43]                     [ raw_draw ]: disabled_off_ok
[2024-12-11 03:30:43]                     [ skia_graphite ]: disabled_off
[2024-12-11 03:30:43]                     [ video_decode ]: enabled
[2024-12-11 03:30:43]                     [ video_encode ]: enabled
[2024-12-11 03:30:43]                     [ vulkan ]: disabled_off
[2024-12-11 03:30:43]                     [ webgl ]: enabled
[2024-12-11 03:30:43]                     [ webgl2 ]: enabled
[2024-12-11 03:30:43]                     [ webgpu ]: enabled
[2024-12-11 03:30:43]                     [ webnn ]: disabled_off
[2024-12-11 03:30:43]                 [ problems ]:
[2024-12-11 03:30:43]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2024-12-11 03:30:43]                             [ tag ]: workarounds
[2024-12-11 03:30:43]                             [ affectedSettings ]:  exit_on_context_lost
[2024-12-11 03:30:43]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-12-11 03:30:43]                             [ tag ]: workarounds
[2024-12-11 03:30:43]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2024-12-11 03:30:43]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2024-12-11 03:30:43]                             [ tag ]: workarounds
[2024-12-11 03:30:43]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2024-12-11 03:30:43]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2024-12-11 03:30:43]                             [ tag ]: workarounds
[2024-12-11 03:30:43]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2024-12-11 03:30:43]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2024-12-11 03:30:43]                             [ tag ]: workarounds
[2024-12-11 03:30:43]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2024-12-11 03:30:43]                         [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2024-12-11 03:30:43]                             [ tag ]: workarounds
[2024-12-11 03:30:43]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2024-12-11 03:30:43]                 [ workarounds ]:
[2024-12-11 03:30:43]                     [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2024-12-11 03:30:43]                     [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2024-12-11 03:30:43]                     [ workarounds[2] ]: exit_on_context_lost
[2024-12-11 03:30:43]                     [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-12-11 03:30:43]                     [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2024-12-11 03:30:43]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-12-11 03:30:43]                     [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2024-12-11 03:30:43]         [ gpuMemoryBufferInfo ]:
[2024-12-11 03:30:43]                 [ R_8 ]: Software only
[2024-12-11 03:30:43]                 [ R_16 ]: Software only
[2024-12-11 03:30:43]                 [ RG_88 ]: Software only
[2024-12-11 03:30:43]                 [ RG_1616 ]: Software only
[2024-12-11 03:30:43]                 [ BGR_565 ]: Software only
[2024-12-11 03:30:43]                 [ RGBA_4444 ]: Software only
[2024-12-11 03:30:43]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2024-12-11 03:30:43]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2024-12-11 03:30:43]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2024-12-11 03:30:43]                 [ BGRA_1010102 ]: Software only
[2024-12-11 03:30:43]                 [ RGBA_1010102 ]: Software only
[2024-12-11 03:30:43]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2024-12-11 03:30:43]                 [ RGBA_F16 ]: Software only
[2024-12-11 03:30:43]                 [ YVU_420 ]: Software only
[2024-12-11 03:30:43]                 [ YUV_420_BIPLANAR ]: Software only
[2024-12-11 03:30:43]                 [ YUVA_420_TRIPLANAR ]: Software only
[2024-12-11 03:30:43]                 [ P010 ]: Software only
[2024-12-11 03:30:43]         [ videoAcceleratorsInfo ]:
[2024-12-11 03:30:43]                 [ Decoding ]: (null)
[2024-12-11 03:30:43]                 [ Encoding ]: (null)
[2024-12-11 03:30:43]  
[2024-12-11 03:30:43] *** Report Section: Log Messages ***
[2024-12-11 03:30:43]  
[2024-12-11 03:30:43] ===================[ GPU Report: End [0] ]==================


[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2024-12-12 16:11:43] ==================[ GPU Report: Start [0] ]=================
[2024-12-12 16:11:43]  
[2024-12-12 16:11:43] *** Report Section: Client Info ***
[2024-12-12 16:11:43]  
[2024-12-12 16:11:43]  [ client_info ]:
[2024-12-12 16:11:43]     [ angle_commit_id ]: 5d4df51d1d7d
[2024-12-12 16:11:43]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=15796 -buildid=1733265492 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 <truncated>
[2024-12-12 16:11:43]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-12-12 16:11:43]     [ operating_system ]: Windows NT 10.0.19045
[2024-12-12 16:11:43]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-12-12 16:11:43]     [ version ]: Chrome/126.0.6478.183
[2024-12-12 16:11:43]  
[2024-12-12 16:11:43] *** Report Section: GPU Info ***
[2024-12-12 16:11:43]  
[2024-12-12 16:11:43]  [ gpu_info ]:
[2024-12-12 16:11:43]         [ ANGLEFeatures ]:
[2024-12-12 16:11:43]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2024-12-12 16:11:43]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2024-12-12 16:11:43]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2024-12-12 16:11:43]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2024-12-12 16:11:43]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2024-12-12 16:11:43]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2024-12-12 16:11:43]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2024-12-12 16:11:43]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2024-12-12 16:11:43]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2024-12-12 16:11:43]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2024-12-12 16:11:43]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2024-12-12 16:11:43]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2024-12-12 16:11:43]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2024-12-12 16:11:43]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2024-12-12 16:11:43]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2024-12-12 16:11:43]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2024-12-12 16:11:43]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2024-12-12 16:11:43]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2024-12-12 16:11:43]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2024-12-12 16:11:43]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2024-12-12 16:11:43]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2024-12-12 16:11:43]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2024-12-12 16:11:43]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2024-12-12 16:11:43]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2024-12-12 16:11:43]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-12-12 16:11:43]                 [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2024-12-12 16:11:43]                 [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2024-12-12 16:11:43]                 [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2024-12-12 16:11:43]                 [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-12-12 16:11:43]                 [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2024-12-12 16:11:43]                 [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2024-12-12 16:11:43]                 [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2024-12-12 16:11:43]                 [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2024-12-12 16:11:43]                 [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2024-12-12 16:11:43]                 [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2024-12-12 16:11:43]                 [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2024-12-12 16:11:43]                 [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2024-12-12 16:11:43]                 [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2024-12-12 16:11:43]                 [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2024-12-12 16:11:43]                 [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2024-12-12 16:11:43]                 [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2024-12-12 16:11:43]                 [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2024-12-12 16:11:43]                 [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2024-12-12 16:11:43]                 [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2024-12-12 16:11:43]                 [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2024-12-12 16:11:43]                 [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2024-12-12 16:11:43]                 [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2024-12-12 16:11:43]                 [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2024-12-12 16:11:43]                 [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2024-12-12 16:11:43]                 [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2024-12-12 16:11:43]                 [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2024-12-12 16:11:43]         [ basicInfo ]:
[2024-12-12 16:11:43]                 [ Initialization time ]: 192
[2024-12-12 16:11:43]                 [ In-process GPU ]: (null)
[2024-12-12 16:11:43]                 [ Passthrough Command Decoder ]: (null)
[2024-12-12 16:11:43]                 [ Sandboxed ]: (null)
[2024-12-12 16:11:43]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,43332}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE*
[2024-12-12 16:11:43]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,47632}, DRIVER_VERSION=10.0.19041.4355
[2024-12-12 16:11:43]                 [ Optimus ]: (null)
[2024-12-12 16:11:43]                 [ AMD switchable ]: (null)
[2024-12-12 16:11:43]                 [ Desktop compositing ]: Aero Glass
[2024-12-12 16:11:43]                 [ Direct composition ]: (null)
[2024-12-12 16:11:43]                 [ Supports overlays ]: (null)
[2024-12-12 16:11:43]                 [ YUY2 overlay support ]: SOFTWARE
[2024-12-12 16:11:43]                 [ NV12 overlay support ]: SOFTWARE
[2024-12-12 16:11:43]                 [ BGRA8 overlay support ]: SOFTWARE
[2024-12-12 16:11:43]                 [ RGB10A2 overlay support ]: SOFTWARE
[2024-12-12 16:11:43]                 [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 84.5"
[2024-12-12 16:11:43]                 [ DirectML feature level ]: Not supported
[2024-12-12 16:11:43]                 [ Driver D3D12 feature level ]: Not supported
[2024-12-12 16:11:43]                 [ Driver Vulkan API version ]: Not supported
[2024-12-12 16:11:43]                 [ GPU CUDA compute capability major version ]: (null)
[2024-12-12 16:11:43]                 [ Pixel shader version ]: 5.0
[2024-12-12 16:11:43]                 [ Vertex shader version ]: 5.0
[2024-12-12 16:11:43]                 [ Max. MSAA samples ]: 8
[2024-12-12 16:11:43]                 [ Machine model name ]: (null)
[2024-12-12 16:11:43]                 [ Machine model version ]: (null)
[2024-12-12 16:11:43]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2024-12-12 16:11:43]                 [ Display type ]: ANGLE_D3D11
[2024-12-12 16:11:43]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-12-12 16:11:43]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614)
[2024-12-12 16:11:43]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-12 16:11:43]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2024-12-12 16:11:43]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2024-12-12 16:11:43]                 [ Disabled WebGL Extensions ]: (null)
[2024-12-12 16:11:43]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2024-12-12 16:11:43]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-12 16:11:43]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2024-12-12 16:11:43]                 [ Direct rendering version ]: unknown
[2024-12-12 16:11:43]                 [ Reset notification strategy ]: 0x8252
[2024-12-12 16:11:43]                 [ GPU process crash count ]: (null)
[2024-12-12 16:11:43]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2024-12-12 16:11:43]         [ compositorInfo ]:
[2024-12-12 16:11:43]                 [ Tile Update Mode ]: One-copy
[2024-12-12 16:11:43]                 [ Partial Raster ]: Enabled
[2024-12-12 16:11:43]         [ dawnInfo ]:
[2024-12-12 16:11:43]         [ devicePerfInfo ]:
[2024-12-12 16:11:43]         [ displayInfo ]:
[2024-12-12 16:11:43]                 [ Info  ]: Display[2555384446] bounds=[0,0 1920x1080], workarea=[0,0 1920x1040], scale=2, rotation=0, panel_rotation=0 external detected
[2024-12-12 16:11:43]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2024-12-12 16:11:43]                 [ Buffer format (all) ]: BGRA_8888
[2024-12-12 16:11:43]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-12-12 16:11:43]                 [ SDR white level in nits ]: 203
[2024-12-12 16:11:43]                 [ HDR relative maximum luminance ]: 1
[2024-12-12 16:11:43]                 [ Bits per color component ]: 8
[2024-12-12 16:11:43]                 [ Bits per pixel ]: 24
[2024-12-12 16:11:43]                 [ Refresh Rate in Hz ]: 60
[2024-12-12 16:11:43]         [ featureStatus ]:
[2024-12-12 16:11:43]                 [ featureStatus ]:
[2024-12-12 16:11:43]                     [ 2d_canvas ]: enabled
[2024-12-12 16:11:43]                     [ canvas_oop_rasterization ]: enabled_on
[2024-12-12 16:11:43]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2024-12-12 16:11:43]                     [ gpu_compositing ]: enabled
[2024-12-12 16:11:43]                     [ multiple_raster_threads ]: enabled_on
[2024-12-12 16:11:43]                     [ opengl ]: enabled_on
[2024-12-12 16:11:43]                     [ rasterization ]: enabled
[2024-12-12 16:11:43]                     [ raw_draw ]: disabled_off_ok
[2024-12-12 16:11:43]                     [ skia_graphite ]: disabled_off
[2024-12-12 16:11:43]                     [ video_decode ]: enabled
[2024-12-12 16:11:43]                     [ video_encode ]: enabled
[2024-12-12 16:11:43]                     [ vulkan ]: disabled_off
[2024-12-12 16:11:43]                     [ webgl ]: enabled
[2024-12-12 16:11:43]                     [ webgl2 ]: enabled
[2024-12-12 16:11:43]                     [ webgpu ]: enabled
[2024-12-12 16:11:43]                     [ webnn ]: disabled_off
[2024-12-12 16:11:43]                 [ problems ]:
[2024-12-12 16:11:43]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2024-12-12 16:11:43]                             [ tag ]: workarounds
[2024-12-12 16:11:43]                             [ affectedSettings ]:  exit_on_context_lost
[2024-12-12 16:11:43]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-12-12 16:11:43]                             [ tag ]: workarounds
[2024-12-12 16:11:43]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2024-12-12 16:11:43]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2024-12-12 16:11:43]                             [ tag ]: workarounds
[2024-12-12 16:11:43]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2024-12-12 16:11:43]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2024-12-12 16:11:43]                             [ tag ]: workarounds
[2024-12-12 16:11:43]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2024-12-12 16:11:43]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2024-12-12 16:11:43]                             [ tag ]: workarounds
[2024-12-12 16:11:43]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2024-12-12 16:11:43]                         [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2024-12-12 16:11:43]                             [ tag ]: workarounds
[2024-12-12 16:11:43]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2024-12-12 16:11:43]                 [ workarounds ]:
[2024-12-12 16:11:43]                     [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2024-12-12 16:11:43]                     [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2024-12-12 16:11:43]                     [ workarounds[2] ]: exit_on_context_lost
[2024-12-12 16:11:43]                     [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-12-12 16:11:43]                     [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2024-12-12 16:11:43]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-12-12 16:11:43]                     [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2024-12-12 16:11:43]         [ gpuMemoryBufferInfo ]:
[2024-12-12 16:11:43]                 [ R_8 ]: Software only
[2024-12-12 16:11:43]                 [ R_16 ]: Software only
[2024-12-12 16:11:43]                 [ RG_88 ]: Software only
[2024-12-12 16:11:43]                 [ RG_1616 ]: Software only
[2024-12-12 16:11:43]                 [ BGR_565 ]: Software only
[2024-12-12 16:11:43]                 [ RGBA_4444 ]: Software only
[2024-12-12 16:11:43]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2024-12-12 16:11:43]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2024-12-12 16:11:43]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2024-12-12 16:11:43]                 [ BGRA_1010102 ]: Software only
[2024-12-12 16:11:43]                 [ RGBA_1010102 ]: Software only
[2024-12-12 16:11:43]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2024-12-12 16:11:43]                 [ RGBA_F16 ]: Software only
[2024-12-12 16:11:43]                 [ YVU_420 ]: Software only
[2024-12-12 16:11:43]                 [ YUV_420_BIPLANAR ]: Software only
[2024-12-12 16:11:43]                 [ YUVA_420_TRIPLANAR ]: Software only
[2024-12-12 16:11:43]                 [ P010 ]: Software only
[2024-12-12 16:11:43]         [ videoAcceleratorsInfo ]:
[2024-12-12 16:11:43]                 [ Decoding ]: (null)
[2024-12-12 16:11:43]                 [ Encoding ]: (null)
[2024-12-12 16:11:43]  
[2024-12-12 16:11:43] *** Report Section: Log Messages ***
[2024-12-12 16:11:43]  
[2024-12-12 16:11:43] ===================[ GPU Report: End [0] ]==================


[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2024-12-12 19:54:43] ==================[ GPU Report: Start [0] ]=================
[2024-12-12 19:54:43]  
[2024-12-12 19:54:43] *** Report Section: Client Info ***
[2024-12-12 19:54:43]  
[2024-12-12 19:54:43]  [ client_info ]:
[2024-12-12 19:54:43]     [ angle_commit_id ]: 5d4df51d1d7d
[2024-12-12 19:54:43]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=17752 -buildid=1733265492 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 <truncated>
[2024-12-12 19:54:43]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-12-12 19:54:43]     [ operating_system ]: Windows NT 10.0.19045
[2024-12-12 19:54:43]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-12-12 19:54:43]     [ version ]: Chrome/126.0.6478.183
[2024-12-12 19:54:43]  
[2024-12-12 19:54:43] *** Report Section: GPU Info ***
[2024-12-12 19:54:43]  
[2024-12-12 19:54:43]  [ gpu_info ]:
[2024-12-12 19:54:43]         [ ANGLEFeatures ]:
[2024-12-12 19:54:43]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2024-12-12 19:54:43]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2024-12-12 19:54:43]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2024-12-12 19:54:43]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2024-12-12 19:54:43]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2024-12-12 19:54:43]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2024-12-12 19:54:43]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2024-12-12 19:54:43]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2024-12-12 19:54:43]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2024-12-12 19:54:43]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2024-12-12 19:54:43]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2024-12-12 19:54:43]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2024-12-12 19:54:43]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2024-12-12 19:54:43]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2024-12-12 19:54:43]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2024-12-12 19:54:43]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2024-12-12 19:54:43]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2024-12-12 19:54:43]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2024-12-12 19:54:43]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2024-12-12 19:54:43]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2024-12-12 19:54:43]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2024-12-12 19:54:43]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2024-12-12 19:54:43]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2024-12-12 19:54:43]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2024-12-12 19:54:43]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-12-12 19:54:43]                 [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2024-12-12 19:54:43]                 [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2024-12-12 19:54:43]                 [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2024-12-12 19:54:43]                 [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-12-12 19:54:43]                 [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2024-12-12 19:54:43]                 [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2024-12-12 19:54:43]                 [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2024-12-12 19:54:43]                 [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2024-12-12 19:54:43]                 [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2024-12-12 19:54:43]                 [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2024-12-12 19:54:43]                 [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2024-12-12 19:54:43]                 [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2024-12-12 19:54:43]                 [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2024-12-12 19:54:43]                 [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2024-12-12 19:54:43]                 [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2024-12-12 19:54:43]                 [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2024-12-12 19:54:43]                 [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2024-12-12 19:54:43]                 [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2024-12-12 19:54:43]                 [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2024-12-12 19:54:43]                 [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2024-12-12 19:54:43]                 [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2024-12-12 19:54:43]                 [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2024-12-12 19:54:43]                 [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2024-12-12 19:54:43]                 [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2024-12-12 19:54:43]                 [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2024-12-12 19:54:43]                 [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2024-12-12 19:54:43]         [ basicInfo ]:
[2024-12-12 19:54:43]                 [ Initialization time ]: 187
[2024-12-12 19:54:43]                 [ In-process GPU ]: (null)
[2024-12-12 19:54:43]                 [ Passthrough Command Decoder ]: (null)
[2024-12-12 19:54:43]                 [ Sandboxed ]: (null)
[2024-12-12 19:54:43]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,42847}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE*
[2024-12-12 19:54:43]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,47133}, DRIVER_VERSION=10.0.19041.4355
[2024-12-12 19:54:43]                 [ Optimus ]: (null)
[2024-12-12 19:54:43]                 [ AMD switchable ]: (null)
[2024-12-12 19:54:43]                 [ Desktop compositing ]: Aero Glass
[2024-12-12 19:54:43]                 [ Direct composition ]: (null)
[2024-12-12 19:54:43]                 [ Supports overlays ]: (null)
[2024-12-12 19:54:43]                 [ YUY2 overlay support ]: SOFTWARE
[2024-12-12 19:54:43]                 [ NV12 overlay support ]: SOFTWARE
[2024-12-12 19:54:43]                 [ BGRA8 overlay support ]: SOFTWARE
[2024-12-12 19:54:43]                 [ RGB10A2 overlay support ]: SOFTWARE
[2024-12-12 19:54:43]                 [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 84.5"
[2024-12-12 19:54:43]                 [ DirectML feature level ]: Not supported
[2024-12-12 19:54:43]                 [ Driver D3D12 feature level ]: Not supported
[2024-12-12 19:54:43]                 [ Driver Vulkan API version ]: Not supported
[2024-12-12 19:54:43]                 [ GPU CUDA compute capability major version ]: (null)
[2024-12-12 19:54:43]                 [ Pixel shader version ]: 5.0
[2024-12-12 19:54:43]                 [ Vertex shader version ]: 5.0
[2024-12-12 19:54:43]                 [ Max. MSAA samples ]: 8
[2024-12-12 19:54:43]                 [ Machine model name ]: (null)
[2024-12-12 19:54:43]                 [ Machine model version ]: (null)
[2024-12-12 19:54:43]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2024-12-12 19:54:43]                 [ Display type ]: ANGLE_D3D11
[2024-12-12 19:54:43]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-12-12 19:54:43]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614)
[2024-12-12 19:54:43]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-12 19:54:43]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2024-12-12 19:54:43]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2024-12-12 19:54:43]                 [ Disabled WebGL Extensions ]: (null)
[2024-12-12 19:54:43]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2024-12-12 19:54:43]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-12 19:54:43]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2024-12-12 19:54:43]                 [ Direct rendering version ]: unknown
[2024-12-12 19:54:43]                 [ Reset notification strategy ]: 0x8252
[2024-12-12 19:54:43]                 [ GPU process crash count ]: (null)
[2024-12-12 19:54:43]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2024-12-12 19:54:43]         [ compositorInfo ]:
[2024-12-12 19:54:43]                 [ Tile Update Mode ]: One-copy
[2024-12-12 19:54:43]                 [ Partial Raster ]: Enabled
[2024-12-12 19:54:43]         [ dawnInfo ]:
[2024-12-12 19:54:43]         [ devicePerfInfo ]:
[2024-12-12 19:54:43]         [ displayInfo ]:
[2024-12-12 19:54:43]                 [ Info  ]: Display[4210541108] bounds=[0,0 1920x1080], workarea=[0,0 1920x1040], scale=2, rotation=0, panel_rotation=0 external detected
[2024-12-12 19:54:43]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2024-12-12 19:54:43]                 [ Buffer format (all) ]: BGRA_8888
[2024-12-12 19:54:43]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-12-12 19:54:43]                 [ SDR white level in nits ]: 203
[2024-12-12 19:54:43]                 [ HDR relative maximum luminance ]: 1
[2024-12-12 19:54:43]                 [ Bits per color component ]: 8
[2024-12-12 19:54:43]                 [ Bits per pixel ]: 24
[2024-12-12 19:54:43]                 [ Refresh Rate in Hz ]: 60
[2024-12-12 19:54:43]         [ featureStatus ]:
[2024-12-12 19:54:43]                 [ featureStatus ]:
[2024-12-12 19:54:43]                     [ 2d_canvas ]: enabled
[2024-12-12 19:54:43]                     [ canvas_oop_rasterization ]: enabled_on
[2024-12-12 19:54:43]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2024-12-12 19:54:43]                     [ gpu_compositing ]: enabled
[2024-12-12 19:54:43]                     [ multiple_raster_threads ]: enabled_on
[2024-12-12 19:54:43]                     [ opengl ]: enabled_on
[2024-12-12 19:54:43]                     [ rasterization ]: enabled
[2024-12-12 19:54:43]                     [ raw_draw ]: disabled_off_ok
[2024-12-12 19:54:43]                     [ skia_graphite ]: disabled_off
[2024-12-12 19:54:43]                     [ video_decode ]: enabled
[2024-12-12 19:54:43]                     [ video_encode ]: enabled
[2024-12-12 19:54:43]                     [ vulkan ]: disabled_off
[2024-12-12 19:54:43]                     [ webgl ]: enabled
[2024-12-12 19:54:43]                     [ webgl2 ]: enabled
[2024-12-12 19:54:43]                     [ webgpu ]: enabled
[2024-12-12 19:54:43]                     [ webnn ]: disabled_off
[2024-12-12 19:54:43]                 [ problems ]:
[2024-12-12 19:54:43]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2024-12-12 19:54:43]                             [ tag ]: workarounds
[2024-12-12 19:54:43]                             [ affectedSettings ]:  exit_on_context_lost
[2024-12-12 19:54:43]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-12-12 19:54:43]                             [ tag ]: workarounds
[2024-12-12 19:54:43]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2024-12-12 19:54:43]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2024-12-12 19:54:43]                             [ tag ]: workarounds
[2024-12-12 19:54:43]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2024-12-12 19:54:43]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2024-12-12 19:54:43]                             [ tag ]: workarounds
[2024-12-12 19:54:43]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2024-12-12 19:54:43]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2024-12-12 19:54:43]                             [ tag ]: workarounds
[2024-12-12 19:54:43]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2024-12-12 19:54:43]                         [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2024-12-12 19:54:43]                             [ tag ]: workarounds
[2024-12-12 19:54:43]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2024-12-12 19:54:43]                 [ workarounds ]:
[2024-12-12 19:54:43]                     [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2024-12-12 19:54:43]                     [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2024-12-12 19:54:43]                     [ workarounds[2] ]: exit_on_context_lost
[2024-12-12 19:54:43]                     [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-12-12 19:54:43]                     [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2024-12-12 19:54:43]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-12-12 19:54:43]                     [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2024-12-12 19:54:43]         [ gpuMemoryBufferInfo ]:
[2024-12-12 19:54:43]                 [ R_8 ]: Software only
[2024-12-12 19:54:43]                 [ R_16 ]: Software only
[2024-12-12 19:54:43]                 [ RG_88 ]: Software only
[2024-12-12 19:54:43]                 [ RG_1616 ]: Software only
[2024-12-12 19:54:43]                 [ BGR_565 ]: Software only
[2024-12-12 19:54:43]                 [ RGBA_4444 ]: Software only
[2024-12-12 19:54:43]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2024-12-12 19:54:43]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2024-12-12 19:54:43]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2024-12-12 19:54:43]                 [ BGRA_1010102 ]: Software only
[2024-12-12 19:54:43]                 [ RGBA_1010102 ]: Software only
[2024-12-12 19:54:43]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2024-12-12 19:54:43]                 [ RGBA_F16 ]: Software only
[2024-12-12 19:54:43]                 [ YVU_420 ]: Software only
[2024-12-12 19:54:43]                 [ YUV_420_BIPLANAR ]: Software only
[2024-12-12 19:54:43]                 [ YUVA_420_TRIPLANAR ]: Software only
[2024-12-12 19:54:43]                 [ P010 ]: Software only
[2024-12-12 19:54:43]         [ videoAcceleratorsInfo ]:
[2024-12-12 19:54:43]                 [ Decoding ]: (null)
[2024-12-12 19:54:43]                 [ Encoding ]: (null)
[2024-12-12 19:54:43]  
[2024-12-12 19:54:43] *** Report Section: Log Messages ***
[2024-12-12 19:54:43]  
[2024-12-12 19:54:43] ===================[ GPU Report: End [0] ]==================


[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2024-12-12 20:39:08] ==================[ GPU Report: Start [0] ]=================
[2024-12-12 20:39:08]  
[2024-12-12 20:39:08] *** Report Section: Client Info ***
[2024-12-12 20:39:08]  
[2024-12-12 20:39:08]  [ client_info ]:
[2024-12-12 20:39:08]     [ angle_commit_id ]: 5d4df51d1d7d
[2024-12-12 20:39:08]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=1300 -buildid=1733265492 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0  <truncated>
[2024-12-12 20:39:08]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-12-12 20:39:08]     [ operating_system ]: Windows NT 10.0.19045
[2024-12-12 20:39:08]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-12-12 20:39:08]     [ version ]: Chrome/126.0.6478.183
[2024-12-12 20:39:08]  
[2024-12-12 20:39:08] *** Report Section: GPU Info ***
[2024-12-12 20:39:08]  
[2024-12-12 20:39:08]  [ gpu_info ]:
[2024-12-12 20:39:08]         [ ANGLEFeatures ]:
[2024-12-12 20:39:08]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2024-12-12 20:39:08]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2024-12-12 20:39:08]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2024-12-12 20:39:08]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2024-12-12 20:39:08]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2024-12-12 20:39:08]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2024-12-12 20:39:08]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2024-12-12 20:39:08]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2024-12-12 20:39:08]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2024-12-12 20:39:08]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2024-12-12 20:39:08]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2024-12-12 20:39:08]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2024-12-12 20:39:08]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2024-12-12 20:39:08]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2024-12-12 20:39:08]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2024-12-12 20:39:08]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2024-12-12 20:39:08]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2024-12-12 20:39:08]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2024-12-12 20:39:08]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2024-12-12 20:39:08]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2024-12-12 20:39:08]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2024-12-12 20:39:08]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2024-12-12 20:39:08]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2024-12-12 20:39:08]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2024-12-12 20:39:08]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-12-12 20:39:08]                 [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2024-12-12 20:39:08]                 [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2024-12-12 20:39:08]                 [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2024-12-12 20:39:08]                 [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-12-12 20:39:08]                 [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2024-12-12 20:39:08]                 [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2024-12-12 20:39:08]                 [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2024-12-12 20:39:08]                 [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2024-12-12 20:39:08]                 [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2024-12-12 20:39:08]                 [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2024-12-12 20:39:08]                 [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2024-12-12 20:39:08]                 [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2024-12-12 20:39:08]                 [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2024-12-12 20:39:08]                 [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2024-12-12 20:39:08]                 [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2024-12-12 20:39:08]                 [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2024-12-12 20:39:08]                 [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2024-12-12 20:39:08]                 [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2024-12-12 20:39:08]                 [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2024-12-12 20:39:08]                 [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2024-12-12 20:39:08]                 [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2024-12-12 20:39:08]                 [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2024-12-12 20:39:08]                 [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2024-12-12 20:39:08]                 [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2024-12-12 20:39:08]                 [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2024-12-12 20:39:08]                 [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2024-12-12 20:39:08]         [ basicInfo ]:
[2024-12-12 20:39:08]                 [ Initialization time ]: 186
[2024-12-12 20:39:08]                 [ In-process GPU ]: (null)
[2024-12-12 20:39:08]                 [ Passthrough Command Decoder ]: (null)
[2024-12-12 20:39:08]                 [ Sandboxed ]: (null)
[2024-12-12 20:39:08]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,41484}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE*
[2024-12-12 20:39:08]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,47165}, DRIVER_VERSION=10.0.19041.4355
[2024-12-12 20:39:08]                 [ Optimus ]: (null)
[2024-12-12 20:39:08]                 [ AMD switchable ]: (null)
[2024-12-12 20:39:08]                 [ Desktop compositing ]: Aero Glass
[2024-12-12 20:39:08]                 [ Direct composition ]: (null)
[2024-12-12 20:39:08]                 [ Supports overlays ]: (null)
[2024-12-12 20:39:08]                 [ YUY2 overlay support ]: SOFTWARE
[2024-12-12 20:39:08]                 [ NV12 overlay support ]: SOFTWARE
[2024-12-12 20:39:08]                 [ BGRA8 overlay support ]: SOFTWARE
[2024-12-12 20:39:08]                 [ RGB10A2 overlay support ]: SOFTWARE
[2024-12-12 20:39:08]                 [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 84.5"
[2024-12-12 20:39:08]                 [ DirectML feature level ]: Not supported
[2024-12-12 20:39:08]                 [ Driver D3D12 feature level ]: Not supported
[2024-12-12 20:39:08]                 [ Driver Vulkan API version ]: Not supported
[2024-12-12 20:39:08]                 [ GPU CUDA compute capability major version ]: (null)
[2024-12-12 20:39:08]                 [ Pixel shader version ]: 5.0
[2024-12-12 20:39:08]                 [ Vertex shader version ]: 5.0
[2024-12-12 20:39:08]                 [ Max. MSAA samples ]: 8
[2024-12-12 20:39:08]                 [ Machine model name ]: (null)
[2024-12-12 20:39:08]                 [ Machine model version ]: (null)
[2024-12-12 20:39:08]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2024-12-12 20:39:08]                 [ Display type ]: ANGLE_D3D11
[2024-12-12 20:39:08]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-12-12 20:39:08]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614)
[2024-12-12 20:39:08]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-12 20:39:08]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2024-12-12 20:39:08]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2024-12-12 20:39:08]                 [ Disabled WebGL Extensions ]: (null)
[2024-12-12 20:39:08]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2024-12-12 20:39:08]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-12 20:39:08]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2024-12-12 20:39:08]                 [ Direct rendering version ]: unknown
[2024-12-12 20:39:08]                 [ Reset notification strategy ]: 0x8252
[2024-12-12 20:39:08]                 [ GPU process crash count ]: (null)
[2024-12-12 20:39:08]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2024-12-12 20:39:08]         [ compositorInfo ]:
[2024-12-12 20:39:08]                 [ Tile Update Mode ]: One-copy
[2024-12-12 20:39:08]                 [ Partial Raster ]: Enabled
[2024-12-12 20:39:08]         [ dawnInfo ]:
[2024-12-12 20:39:08]         [ devicePerfInfo ]:
[2024-12-12 20:39:08]         [ displayInfo ]:
[2024-12-12 20:39:08]                 [ Info  ]: Display[476207206] bounds=[0,0 1920x1080], workarea=[0,0 1920x1040], scale=2, rotation=0, panel_rotation=0 external detected
[2024-12-12 20:39:08]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2024-12-12 20:39:08]                 [ Buffer format (all) ]: BGRA_8888
[2024-12-12 20:39:08]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-12-12 20:39:08]                 [ SDR white level in nits ]: 203
[2024-12-12 20:39:08]                 [ HDR relative maximum luminance ]: 1
[2024-12-12 20:39:08]                 [ Bits per color component ]: 8
[2024-12-12 20:39:08]                 [ Bits per pixel ]: 24
[2024-12-12 20:39:08]                 [ Refresh Rate in Hz ]: 60
[2024-12-12 20:39:08]         [ featureStatus ]:
[2024-12-12 20:39:08]                 [ featureStatus ]:
[2024-12-12 20:39:08]                     [ 2d_canvas ]: enabled
[2024-12-12 20:39:08]                     [ canvas_oop_rasterization ]: enabled_on
[2024-12-12 20:39:08]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2024-12-12 20:39:08]                     [ gpu_compositing ]: enabled
[2024-12-12 20:39:08]                     [ multiple_raster_threads ]: enabled_on
[2024-12-12 20:39:08]                     [ opengl ]: enabled_on
[2024-12-12 20:39:08]                     [ rasterization ]: enabled
[2024-12-12 20:39:08]                     [ raw_draw ]: disabled_off_ok
[2024-12-12 20:39:08]                     [ skia_graphite ]: disabled_off
[2024-12-12 20:39:08]                     [ video_decode ]: enabled
[2024-12-12 20:39:08]                     [ video_encode ]: enabled
[2024-12-12 20:39:08]                     [ vulkan ]: disabled_off
[2024-12-12 20:39:08]                     [ webgl ]: enabled
[2024-12-12 20:39:08]                     [ webgl2 ]: enabled
[2024-12-12 20:39:08]                     [ webgpu ]: enabled
[2024-12-12 20:39:08]                     [ webnn ]: disabled_off
[2024-12-12 20:39:08]                 [ problems ]:
[2024-12-12 20:39:08]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2024-12-12 20:39:08]                             [ tag ]: workarounds
[2024-12-12 20:39:08]                             [ affectedSettings ]:  exit_on_context_lost
[2024-12-12 20:39:08]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-12-12 20:39:08]                             [ tag ]: workarounds
[2024-12-12 20:39:08]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2024-12-12 20:39:08]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2024-12-12 20:39:08]                             [ tag ]: workarounds
[2024-12-12 20:39:08]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2024-12-12 20:39:08]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2024-12-12 20:39:08]                             [ tag ]: workarounds
[2024-12-12 20:39:08]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2024-12-12 20:39:08]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2024-12-12 20:39:08]                             [ tag ]: workarounds
[2024-12-12 20:39:08]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2024-12-12 20:39:08]                         [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2024-12-12 20:39:08]                             [ tag ]: workarounds
[2024-12-12 20:39:08]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2024-12-12 20:39:08]                 [ workarounds ]:
[2024-12-12 20:39:08]                     [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2024-12-12 20:39:08]                     [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2024-12-12 20:39:08]                     [ workarounds[2] ]: exit_on_context_lost
[2024-12-12 20:39:08]                     [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-12-12 20:39:08]                     [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2024-12-12 20:39:08]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-12-12 20:39:08]                     [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2024-12-12 20:39:08]         [ gpuMemoryBufferInfo ]:
[2024-12-12 20:39:08]                 [ R_8 ]: Software only
[2024-12-12 20:39:08]                 [ R_16 ]: Software only
[2024-12-12 20:39:08]                 [ RG_88 ]: Software only
[2024-12-12 20:39:08]                 [ RG_1616 ]: Software only
[2024-12-12 20:39:08]                 [ BGR_565 ]: Software only
[2024-12-12 20:39:08]                 [ RGBA_4444 ]: Software only
[2024-12-12 20:39:08]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2024-12-12 20:39:08]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2024-12-12 20:39:08]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2024-12-12 20:39:08]                 [ BGRA_1010102 ]: Software only
[2024-12-12 20:39:08]                 [ RGBA_1010102 ]: Software only
[2024-12-12 20:39:08]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2024-12-12 20:39:08]                 [ RGBA_F16 ]: Software only
[2024-12-12 20:39:08]                 [ YVU_420 ]: Software only
[2024-12-12 20:39:08]                 [ YUV_420_BIPLANAR ]: Software only
[2024-12-12 20:39:08]                 [ YUVA_420_TRIPLANAR ]: Software only
[2024-12-12 20:39:08]                 [ P010 ]: Software only
[2024-12-12 20:39:08]         [ videoAcceleratorsInfo ]:
[2024-12-12 20:39:08]                 [ Decoding ]: (null)
[2024-12-12 20:39:08]                 [ Encoding ]: (null)
[2024-12-12 20:39:08]  
[2024-12-12 20:39:08] *** Report Section: Log Messages ***
[2024-12-12 20:39:08]  
[2024-12-12 20:39:08] ===================[ GPU Report: End [0] ]==================


[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2024-12-22 12:00:03] ==================[ GPU Report: Start [0] ]=================
[2024-12-22 12:00:03]  
[2024-12-22 12:00:03] *** Report Section: Client Info ***
[2024-12-22 12:00:03]  
[2024-12-22 12:00:03]  [ client_info ]:
[2024-12-22 12:00:03]     [ angle_commit_id ]: 5d4df51d1d7d
[2024-12-22 12:00:03]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=15248 -buildid=1733265492 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 <truncated>
[2024-12-22 12:00:03]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-12-22 12:00:03]     [ operating_system ]: Windows NT 10.0.19045
[2024-12-22 12:00:03]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-12-22 12:00:03]     [ version ]: Chrome/126.0.6478.183
[2024-12-22 12:00:03]  
[2024-12-22 12:00:03] *** Report Section: GPU Info ***
[2024-12-22 12:00:03]  
[2024-12-22 12:00:03]  [ gpu_info ]:
[2024-12-22 12:00:03]         [ ANGLEFeatures ]:
[2024-12-22 12:00:03]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2024-12-22 12:00:03]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2024-12-22 12:00:03]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2024-12-22 12:00:03]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2024-12-22 12:00:03]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2024-12-22 12:00:03]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2024-12-22 12:00:03]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2024-12-22 12:00:03]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2024-12-22 12:00:03]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2024-12-22 12:00:03]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2024-12-22 12:00:03]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2024-12-22 12:00:03]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2024-12-22 12:00:03]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2024-12-22 12:00:03]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2024-12-22 12:00:03]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2024-12-22 12:00:03]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2024-12-22 12:00:03]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2024-12-22 12:00:03]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2024-12-22 12:00:03]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2024-12-22 12:00:03]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2024-12-22 12:00:03]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2024-12-22 12:00:03]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2024-12-22 12:00:03]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2024-12-22 12:00:03]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2024-12-22 12:00:03]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-12-22 12:00:03]                 [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2024-12-22 12:00:03]                 [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2024-12-22 12:00:03]                 [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2024-12-22 12:00:03]                 [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-12-22 12:00:03]                 [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2024-12-22 12:00:03]                 [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2024-12-22 12:00:03]                 [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2024-12-22 12:00:03]                 [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2024-12-22 12:00:03]                 [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2024-12-22 12:00:03]                 [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2024-12-22 12:00:03]                 [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2024-12-22 12:00:03]                 [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2024-12-22 12:00:03]                 [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2024-12-22 12:00:03]                 [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2024-12-22 12:00:03]                 [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2024-12-22 12:00:03]                 [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2024-12-22 12:00:03]                 [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2024-12-22 12:00:03]                 [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2024-12-22 12:00:03]                 [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2024-12-22 12:00:03]                 [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2024-12-22 12:00:03]                 [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2024-12-22 12:00:03]                 [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2024-12-22 12:00:03]                 [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2024-12-22 12:00:03]                 [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2024-12-22 12:00:03]                 [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2024-12-22 12:00:03]                 [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2024-12-22 12:00:03]         [ basicInfo ]:
[2024-12-22 12:00:03]                 [ Initialization time ]: 168
[2024-12-22 12:00:03]                 [ In-process GPU ]: (null)
[2024-12-22 12:00:03]                 [ Passthrough Command Decoder ]: (null)
[2024-12-22 12:00:03]                 [ Sandboxed ]: (null)
[2024-12-22 12:00:03]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,44266}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE*
[2024-12-22 12:00:03]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,47418}, DRIVER_VERSION=10.0.19041.4355
[2024-12-22 12:00:03]                 [ Optimus ]: (null)
[2024-12-22 12:00:03]                 [ AMD switchable ]: (null)
[2024-12-22 12:00:03]                 [ Desktop compositing ]: Aero Glass
[2024-12-22 12:00:03]                 [ Direct composition ]: (null)
[2024-12-22 12:00:03]                 [ Supports overlays ]: (null)
[2024-12-22 12:00:03]                 [ YUY2 overlay support ]: SOFTWARE
[2024-12-22 12:00:03]                 [ NV12 overlay support ]: SOFTWARE
[2024-12-22 12:00:03]                 [ BGRA8 overlay support ]: SOFTWARE
[2024-12-22 12:00:03]                 [ RGB10A2 overlay support ]: SOFTWARE
[2024-12-22 12:00:03]                 [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 84.5"
[2024-12-22 12:00:03]                 [ DirectML feature level ]: Not supported
[2024-12-22 12:00:03]                 [ Driver D3D12 feature level ]: Not supported
[2024-12-22 12:00:03]                 [ Driver Vulkan API version ]: Not supported
[2024-12-22 12:00:03]                 [ GPU CUDA compute capability major version ]: (null)
[2024-12-22 12:00:03]                 [ Pixel shader version ]: 5.0
[2024-12-22 12:00:03]                 [ Vertex shader version ]: 5.0
[2024-12-22 12:00:03]                 [ Max. MSAA samples ]: 8
[2024-12-22 12:00:03]                 [ Machine model name ]: (null)
[2024-12-22 12:00:03]                 [ Machine model version ]: (null)
[2024-12-22 12:00:03]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2024-12-22 12:00:03]                 [ Display type ]: ANGLE_D3D11
[2024-12-22 12:00:03]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-12-22 12:00:03]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614)
[2024-12-22 12:00:03]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-22 12:00:03]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2024-12-22 12:00:03]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2024-12-22 12:00:03]                 [ Disabled WebGL Extensions ]: (null)
[2024-12-22 12:00:03]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2024-12-22 12:00:03]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-22 12:00:03]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2024-12-22 12:00:03]                 [ Direct rendering version ]: unknown
[2024-12-22 12:00:03]                 [ Reset notification strategy ]: 0x8252
[2024-12-22 12:00:03]                 [ GPU process crash count ]: (null)
[2024-12-22 12:00:03]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2024-12-22 12:00:03]         [ compositorInfo ]:
[2024-12-22 12:00:03]                 [ Tile Update Mode ]: One-copy
[2024-12-22 12:00:03]                 [ Partial Raster ]: Enabled
[2024-12-22 12:00:03]         [ dawnInfo ]:
[2024-12-22 12:00:03]         [ devicePerfInfo ]:
[2024-12-22 12:00:03]         [ displayInfo ]:
[2024-12-22 12:00:03]                 [ Info  ]: Display[3117856331] bounds=[0,0 1920x1080], workarea=[0,0 1920x1040], scale=2, rotation=0, panel_rotation=0 external detected
[2024-12-22 12:00:03]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2024-12-22 12:00:03]                 [ Buffer format (all) ]: BGRA_8888
[2024-12-22 12:00:03]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-12-22 12:00:03]                 [ SDR white level in nits ]: 203
[2024-12-22 12:00:03]                 [ HDR relative maximum luminance ]: 1
[2024-12-22 12:00:03]                 [ Bits per color component ]: 8
[2024-12-22 12:00:03]                 [ Bits per pixel ]: 24
[2024-12-22 12:00:03]                 [ Refresh Rate in Hz ]: 60
[2024-12-22 12:00:03]         [ featureStatus ]:
[2024-12-22 12:00:03]                 [ featureStatus ]:
[2024-12-22 12:00:03]                     [ 2d_canvas ]: enabled
[2024-12-22 12:00:03]                     [ canvas_oop_rasterization ]: enabled_on
[2024-12-22 12:00:03]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2024-12-22 12:00:03]                     [ gpu_compositing ]: enabled
[2024-12-22 12:00:03]                     [ multiple_raster_threads ]: enabled_on
[2024-12-22 12:00:03]                     [ opengl ]: enabled_on
[2024-12-22 12:00:03]                     [ rasterization ]: enabled
[2024-12-22 12:00:03]                     [ raw_draw ]: disabled_off_ok
[2024-12-22 12:00:03]                     [ skia_graphite ]: disabled_off
[2024-12-22 12:00:03]                     [ video_decode ]: enabled
[2024-12-22 12:00:03]                     [ video_encode ]: enabled
[2024-12-22 12:00:03]                     [ vulkan ]: disabled_off
[2024-12-22 12:00:03]                     [ webgl ]: enabled
[2024-12-22 12:00:03]                     [ webgl2 ]: enabled
[2024-12-22 12:00:03]                     [ webgpu ]: enabled
[2024-12-22 12:00:03]                     [ webnn ]: disabled_off
[2024-12-22 12:00:03]                 [ problems ]:
[2024-12-22 12:00:03]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2024-12-22 12:00:03]                             [ tag ]: workarounds
[2024-12-22 12:00:03]                             [ affectedSettings ]:  exit_on_context_lost
[2024-12-22 12:00:03]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-12-22 12:00:03]                             [ tag ]: workarounds
[2024-12-22 12:00:03]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2024-12-22 12:00:03]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2024-12-22 12:00:03]                             [ tag ]: workarounds
[2024-12-22 12:00:03]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2024-12-22 12:00:03]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2024-12-22 12:00:03]                             [ tag ]: workarounds
[2024-12-22 12:00:03]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2024-12-22 12:00:03]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2024-12-22 12:00:03]                             [ tag ]: workarounds
[2024-12-22 12:00:03]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2024-12-22 12:00:03]                         [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2024-12-22 12:00:03]                             [ tag ]: workarounds
[2024-12-22 12:00:03]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2024-12-22 12:00:03]                 [ workarounds ]:
[2024-12-22 12:00:03]                     [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2024-12-22 12:00:03]                     [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2024-12-22 12:00:03]                     [ workarounds[2] ]: exit_on_context_lost
[2024-12-22 12:00:03]                     [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-12-22 12:00:03]                     [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2024-12-22 12:00:03]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-12-22 12:00:03]                     [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2024-12-22 12:00:03]         [ gpuMemoryBufferInfo ]:
[2024-12-22 12:00:03]                 [ R_8 ]: Software only
[2024-12-22 12:00:03]                 [ R_16 ]: Software only
[2024-12-22 12:00:03]                 [ RG_88 ]: Software only
[2024-12-22 12:00:03]                 [ RG_1616 ]: Software only
[2024-12-22 12:00:03]                 [ BGR_565 ]: Software only
[2024-12-22 12:00:03]                 [ RGBA_4444 ]: Software only
[2024-12-22 12:00:03]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2024-12-22 12:00:03]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2024-12-22 12:00:03]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2024-12-22 12:00:03]                 [ BGRA_1010102 ]: Software only
[2024-12-22 12:00:03]                 [ RGBA_1010102 ]: Software only
[2024-12-22 12:00:03]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2024-12-22 12:00:03]                 [ RGBA_F16 ]: Software only
[2024-12-22 12:00:03]                 [ YVU_420 ]: Software only
[2024-12-22 12:00:03]                 [ YUV_420_BIPLANAR ]: Software only
[2024-12-22 12:00:03]                 [ YUVA_420_TRIPLANAR ]: Software only
[2024-12-22 12:00:03]                 [ P010 ]: Software only
[2024-12-22 12:00:03]         [ videoAcceleratorsInfo ]:
[2024-12-22 12:00:03]                 [ Decoding ]: (null)
[2024-12-22 12:00:03]                 [ Encoding ]: (null)
[2024-12-22 12:00:03]  
[2024-12-22 12:00:03] *** Report Section: Log Messages ***
[2024-12-22 12:00:03]  
[2024-12-22 12:00:03] ===================[ GPU Report: End [0] ]==================


[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2024-12-23 22:58:21] ==================[ GPU Report: Start [0] ]=================
[2024-12-23 22:58:21]  
[2024-12-23 22:58:21] *** Report Section: Client Info ***
[2024-12-23 22:58:21]  
[2024-12-23 22:58:21]  [ client_info ]:
[2024-12-23 22:58:21]     [ angle_commit_id ]: 5d4df51d1d7d
[2024-12-23 22:58:21]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=14848 -buildid=1733265492 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 <truncated>
[2024-12-23 22:58:21]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-12-23 22:58:21]     [ operating_system ]: Windows NT 10.0.19045
[2024-12-23 22:58:21]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-12-23 22:58:21]     [ version ]: Chrome/126.0.6478.183
[2024-12-23 22:58:21]  
[2024-12-23 22:58:21] *** Report Section: GPU Info ***
[2024-12-23 22:58:21]  
[2024-12-23 22:58:21]  [ gpu_info ]:
[2024-12-23 22:58:21]         [ ANGLEFeatures ]:
[2024-12-23 22:58:21]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2024-12-23 22:58:21]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2024-12-23 22:58:21]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2024-12-23 22:58:21]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2024-12-23 22:58:21]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2024-12-23 22:58:21]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2024-12-23 22:58:21]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2024-12-23 22:58:21]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2024-12-23 22:58:21]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2024-12-23 22:58:21]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2024-12-23 22:58:21]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2024-12-23 22:58:21]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2024-12-23 22:58:21]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2024-12-23 22:58:21]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2024-12-23 22:58:21]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2024-12-23 22:58:21]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2024-12-23 22:58:21]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2024-12-23 22:58:21]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2024-12-23 22:58:21]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2024-12-23 22:58:21]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2024-12-23 22:58:21]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2024-12-23 22:58:21]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2024-12-23 22:58:21]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2024-12-23 22:58:21]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2024-12-23 22:58:21]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-12-23 22:58:21]                 [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2024-12-23 22:58:21]                 [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2024-12-23 22:58:21]                 [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2024-12-23 22:58:21]                 [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-12-23 22:58:21]                 [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2024-12-23 22:58:21]                 [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2024-12-23 22:58:21]                 [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2024-12-23 22:58:21]                 [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2024-12-23 22:58:21]                 [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2024-12-23 22:58:21]                 [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2024-12-23 22:58:21]                 [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2024-12-23 22:58:21]                 [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2024-12-23 22:58:21]                 [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2024-12-23 22:58:21]                 [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2024-12-23 22:58:21]                 [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2024-12-23 22:58:21]                 [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2024-12-23 22:58:21]                 [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2024-12-23 22:58:21]                 [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2024-12-23 22:58:21]                 [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2024-12-23 22:58:21]                 [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2024-12-23 22:58:21]                 [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2024-12-23 22:58:21]                 [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2024-12-23 22:58:21]                 [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2024-12-23 22:58:21]                 [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2024-12-23 22:58:21]                 [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2024-12-23 22:58:21]                 [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2024-12-23 22:58:21]         [ basicInfo ]:
[2024-12-23 22:58:21]                 [ Initialization time ]: 186
[2024-12-23 22:58:21]                 [ In-process GPU ]: (null)
[2024-12-23 22:58:21]                 [ Passthrough Command Decoder ]: (null)
[2024-12-23 22:58:21]                 [ Sandboxed ]: (null)
[2024-12-23 22:58:21]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,42761}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE*
[2024-12-23 22:58:21]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,47007}, DRIVER_VERSION=10.0.19041.4355
[2024-12-23 22:58:21]                 [ Optimus ]: (null)
[2024-12-23 22:58:21]                 [ AMD switchable ]: (null)
[2024-12-23 22:58:21]                 [ Desktop compositing ]: Aero Glass
[2024-12-23 22:58:21]                 [ Direct composition ]: (null)
[2024-12-23 22:58:21]                 [ Supports overlays ]: (null)
[2024-12-23 22:58:21]                 [ YUY2 overlay support ]: SOFTWARE
[2024-12-23 22:58:21]                 [ NV12 overlay support ]: SOFTWARE
[2024-12-23 22:58:21]                 [ BGRA8 overlay support ]: SOFTWARE
[2024-12-23 22:58:21]                 [ RGB10A2 overlay support ]: SOFTWARE
[2024-12-23 22:58:21]                 [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 84.5"
[2024-12-23 22:58:21]                 [ DirectML feature level ]: Not supported
[2024-12-23 22:58:21]                 [ Driver D3D12 feature level ]: Not supported
[2024-12-23 22:58:21]                 [ Driver Vulkan API version ]: Not supported
[2024-12-23 22:58:21]                 [ GPU CUDA compute capability major version ]: (null)
[2024-12-23 22:58:21]                 [ Pixel shader version ]: 5.0
[2024-12-23 22:58:21]                 [ Vertex shader version ]: 5.0
[2024-12-23 22:58:21]                 [ Max. MSAA samples ]: 8
[2024-12-23 22:58:21]                 [ Machine model name ]: (null)
[2024-12-23 22:58:21]                 [ Machine model version ]: (null)
[2024-12-23 22:58:21]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2024-12-23 22:58:21]                 [ Display type ]: ANGLE_D3D11
[2024-12-23 22:58:21]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-12-23 22:58:21]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614)
[2024-12-23 22:58:21]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-23 22:58:21]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2024-12-23 22:58:21]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2024-12-23 22:58:21]                 [ Disabled WebGL Extensions ]: (null)
[2024-12-23 22:58:21]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2024-12-23 22:58:21]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-23 22:58:21]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2024-12-23 22:58:21]                 [ Direct rendering version ]: unknown
[2024-12-23 22:58:21]                 [ Reset notification strategy ]: 0x8252
[2024-12-23 22:58:21]                 [ GPU process crash count ]: (null)
[2024-12-23 22:58:21]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2024-12-23 22:58:21]         [ compositorInfo ]:
[2024-12-23 22:58:21]                 [ Tile Update Mode ]: One-copy
[2024-12-23 22:58:21]                 [ Partial Raster ]: Enabled
[2024-12-23 22:58:21]         [ dawnInfo ]:
[2024-12-23 22:58:21]         [ devicePerfInfo ]:
[2024-12-23 22:58:21]         [ displayInfo ]:
[2024-12-23 22:58:21]                 [ Info  ]: Display[4072232211] bounds=[0,0 1920x1080], workarea=[0,0 1920x1040], scale=2, rotation=0, panel_rotation=0 external detected
[2024-12-23 22:58:21]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2024-12-23 22:58:21]                 [ Buffer format (all) ]: BGRA_8888
[2024-12-23 22:58:21]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-12-23 22:58:21]                 [ SDR white level in nits ]: 203
[2024-12-23 22:58:21]                 [ HDR relative maximum luminance ]: 1
[2024-12-23 22:58:21]                 [ Bits per color component ]: 8
[2024-12-23 22:58:21]                 [ Bits per pixel ]: 24
[2024-12-23 22:58:21]                 [ Refresh Rate in Hz ]: 60
[2024-12-23 22:58:21]         [ featureStatus ]:
[2024-12-23 22:58:21]                 [ featureStatus ]:
[2024-12-23 22:58:21]                     [ 2d_canvas ]: enabled
[2024-12-23 22:58:21]                     [ canvas_oop_rasterization ]: enabled_on
[2024-12-23 22:58:21]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2024-12-23 22:58:21]                     [ gpu_compositing ]: enabled
[2024-12-23 22:58:21]                     [ multiple_raster_threads ]: enabled_on
[2024-12-23 22:58:21]                     [ opengl ]: enabled_on
[2024-12-23 22:58:21]                     [ rasterization ]: enabled
[2024-12-23 22:58:21]                     [ raw_draw ]: disabled_off_ok
[2024-12-23 22:58:21]                     [ skia_graphite ]: disabled_off
[2024-12-23 22:58:21]                     [ video_decode ]: enabled
[2024-12-23 22:58:21]                     [ video_encode ]: enabled
[2024-12-23 22:58:21]                     [ vulkan ]: disabled_off
[2024-12-23 22:58:21]                     [ webgl ]: enabled
[2024-12-23 22:58:21]                     [ webgl2 ]: enabled
[2024-12-23 22:58:21]                     [ webgpu ]: enabled
[2024-12-23 22:58:21]                     [ webnn ]: disabled_off
[2024-12-23 22:58:21]                 [ problems ]:
[2024-12-23 22:58:21]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2024-12-23 22:58:21]                             [ tag ]: workarounds
[2024-12-23 22:58:21]                             [ affectedSettings ]:  exit_on_context_lost
[2024-12-23 22:58:21]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-12-23 22:58:21]                             [ tag ]: workarounds
[2024-12-23 22:58:21]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2024-12-23 22:58:21]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2024-12-23 22:58:21]                             [ tag ]: workarounds
[2024-12-23 22:58:21]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2024-12-23 22:58:21]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2024-12-23 22:58:21]                             [ tag ]: workarounds
[2024-12-23 22:58:21]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2024-12-23 22:58:21]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2024-12-23 22:58:21]                             [ tag ]: workarounds
[2024-12-23 22:58:21]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2024-12-23 22:58:21]                         [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2024-12-23 22:58:21]                             [ tag ]: workarounds
[2024-12-23 22:58:21]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2024-12-23 22:58:21]                 [ workarounds ]:
[2024-12-23 22:58:21]                     [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2024-12-23 22:58:21]                     [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2024-12-23 22:58:21]                     [ workarounds[2] ]: exit_on_context_lost
[2024-12-23 22:58:21]                     [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-12-23 22:58:21]                     [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2024-12-23 22:58:21]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-12-23 22:58:21]                     [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2024-12-23 22:58:21]         [ gpuMemoryBufferInfo ]:
[2024-12-23 22:58:21]                 [ R_8 ]: Software only
[2024-12-23 22:58:21]                 [ R_16 ]: Software only
[2024-12-23 22:58:21]                 [ RG_88 ]: Software only
[2024-12-23 22:58:21]                 [ RG_1616 ]: Software only
[2024-12-23 22:58:21]                 [ BGR_565 ]: Software only
[2024-12-23 22:58:21]                 [ RGBA_4444 ]: Software only
[2024-12-23 22:58:21]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2024-12-23 22:58:21]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2024-12-23 22:58:21]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2024-12-23 22:58:21]                 [ BGRA_1010102 ]: Software only
[2024-12-23 22:58:21]                 [ RGBA_1010102 ]: Software only
[2024-12-23 22:58:21]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2024-12-23 22:58:21]                 [ RGBA_F16 ]: Software only
[2024-12-23 22:58:21]                 [ YVU_420 ]: Software only
[2024-12-23 22:58:21]                 [ YUV_420_BIPLANAR ]: Software only
[2024-12-23 22:58:21]                 [ YUVA_420_TRIPLANAR ]: Software only
[2024-12-23 22:58:21]                 [ P010 ]: Software only
[2024-12-23 22:58:21]         [ videoAcceleratorsInfo ]:
[2024-12-23 22:58:21]                 [ Decoding ]: (null)
[2024-12-23 22:58:21]                 [ Encoding ]: (null)
[2024-12-23 22:58:21]  
[2024-12-23 22:58:21] *** Report Section: Log Messages ***
[2024-12-23 22:58:21]  
[2024-12-23 22:58:21] ===================[ GPU Report: End [0] ]==================


[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2024-12-30 21:37:46] ==================[ GPU Report: Start [0] ]=================
[2024-12-30 21:37:46]  
[2024-12-30 21:37:46] *** Report Section: Client Info ***
[2024-12-30 21:37:46]  
[2024-12-30 21:37:46]  [ client_info ]:
[2024-12-30 21:37:46]     [ angle_commit_id ]: 5d4df51d1d7d
[2024-12-30 21:37:46]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=17060 -buildid=1733265492 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 <truncated>
[2024-12-30 21:37:46]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-12-30 21:37:46]     [ operating_system ]: Windows NT 10.0.19045
[2024-12-30 21:37:46]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-12-30 21:37:46]     [ version ]: Chrome/126.0.6478.183
[2024-12-30 21:37:46]  
[2024-12-30 21:37:46] *** Report Section: GPU Info ***
[2024-12-30 21:37:46]  
[2024-12-30 21:37:46]  [ gpu_info ]:
[2024-12-30 21:37:46]         [ ANGLEFeatures ]:
[2024-12-30 21:37:46]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2024-12-30 21:37:46]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2024-12-30 21:37:46]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2024-12-30 21:37:46]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2024-12-30 21:37:46]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2024-12-30 21:37:46]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2024-12-30 21:37:46]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2024-12-30 21:37:46]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2024-12-30 21:37:46]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2024-12-30 21:37:46]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2024-12-30 21:37:46]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2024-12-30 21:37:46]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2024-12-30 21:37:46]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2024-12-30 21:37:46]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2024-12-30 21:37:46]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2024-12-30 21:37:46]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2024-12-30 21:37:46]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2024-12-30 21:37:46]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2024-12-30 21:37:46]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2024-12-30 21:37:46]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2024-12-30 21:37:46]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2024-12-30 21:37:46]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2024-12-30 21:37:46]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2024-12-30 21:37:46]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2024-12-30 21:37:46]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-12-30 21:37:46]                 [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2024-12-30 21:37:46]                 [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2024-12-30 21:37:46]                 [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2024-12-30 21:37:46]                 [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-12-30 21:37:46]                 [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2024-12-30 21:37:46]                 [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2024-12-30 21:37:46]                 [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2024-12-30 21:37:46]                 [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2024-12-30 21:37:46]                 [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2024-12-30 21:37:46]                 [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2024-12-30 21:37:46]                 [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2024-12-30 21:37:46]                 [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2024-12-30 21:37:46]                 [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2024-12-30 21:37:46]                 [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2024-12-30 21:37:46]                 [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2024-12-30 21:37:46]                 [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2024-12-30 21:37:46]                 [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2024-12-30 21:37:46]                 [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2024-12-30 21:37:46]                 [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2024-12-30 21:37:46]                 [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2024-12-30 21:37:46]                 [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2024-12-30 21:37:46]                 [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2024-12-30 21:37:46]                 [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2024-12-30 21:37:46]                 [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2024-12-30 21:37:46]                 [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2024-12-30 21:37:46]                 [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2024-12-30 21:37:46]         [ basicInfo ]:
[2024-12-30 21:37:46]                 [ Initialization time ]: 174
[2024-12-30 21:37:46]                 [ In-process GPU ]: (null)
[2024-12-30 21:37:46]                 [ Passthrough Command Decoder ]: (null)
[2024-12-30 21:37:46]                 [ Sandboxed ]: (null)
[2024-12-30 21:37:46]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,45410}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE*
[2024-12-30 21:37:46]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,48562}, DRIVER_VERSION=10.0.19041.4355
[2024-12-30 21:37:46]                 [ Optimus ]: (null)
[2024-12-30 21:37:46]                 [ AMD switchable ]: (null)
[2024-12-30 21:37:46]                 [ Desktop compositing ]: Aero Glass
[2024-12-30 21:37:46]                 [ Direct composition ]: (null)
[2024-12-30 21:37:46]                 [ Supports overlays ]: (null)
[2024-12-30 21:37:46]                 [ YUY2 overlay support ]: SOFTWARE
[2024-12-30 21:37:46]                 [ NV12 overlay support ]: SOFTWARE
[2024-12-30 21:37:46]                 [ BGRA8 overlay support ]: SOFTWARE
[2024-12-30 21:37:46]                 [ RGB10A2 overlay support ]: SOFTWARE
[2024-12-30 21:37:46]                 [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 84.5"
[2024-12-30 21:37:46]                 [ DirectML feature level ]: Not supported
[2024-12-30 21:37:46]                 [ Driver D3D12 feature level ]: Not supported
[2024-12-30 21:37:46]                 [ Driver Vulkan API version ]: Not supported
[2024-12-30 21:37:46]                 [ GPU CUDA compute capability major version ]: (null)
[2024-12-30 21:37:46]                 [ Pixel shader version ]: 5.0
[2024-12-30 21:37:46]                 [ Vertex shader version ]: 5.0
[2024-12-30 21:37:46]                 [ Max. MSAA samples ]: 8
[2024-12-30 21:37:46]                 [ Machine model name ]: (null)
[2024-12-30 21:37:46]                 [ Machine model version ]: (null)
[2024-12-30 21:37:46]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2024-12-30 21:37:46]                 [ Display type ]: ANGLE_D3D11
[2024-12-30 21:37:46]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-12-30 21:37:46]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614)
[2024-12-30 21:37:46]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-30 21:37:46]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2024-12-30 21:37:46]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2024-12-30 21:37:46]                 [ Disabled WebGL Extensions ]: (null)
[2024-12-30 21:37:46]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2024-12-30 21:37:46]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-30 21:37:46]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2024-12-30 21:37:46]                 [ Direct rendering version ]: unknown
[2024-12-30 21:37:46]                 [ Reset notification strategy ]: 0x8252
[2024-12-30 21:37:46]                 [ GPU process crash count ]: (null)
[2024-12-30 21:37:46]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2024-12-30 21:37:46]         [ compositorInfo ]:
[2024-12-30 21:37:46]                 [ Tile Update Mode ]: One-copy
[2024-12-30 21:37:46]                 [ Partial Raster ]: Enabled
[2024-12-30 21:37:46]         [ dawnInfo ]:
[2024-12-30 21:37:46]         [ devicePerfInfo ]:
[2024-12-30 21:37:46]         [ displayInfo ]:
[2024-12-30 21:37:46]                 [ Info  ]: Display[1174819139] bounds=[0,0 1920x1080], workarea=[0,0 1920x1040], scale=2, rotation=0, panel_rotation=0 external detected
[2024-12-30 21:37:46]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2024-12-30 21:37:46]                 [ Buffer format (all) ]: BGRA_8888
[2024-12-30 21:37:46]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-12-30 21:37:46]                 [ SDR white level in nits ]: 203
[2024-12-30 21:37:46]                 [ HDR relative maximum luminance ]: 1
[2024-12-30 21:37:46]                 [ Bits per color component ]: 8
[2024-12-30 21:37:46]                 [ Bits per pixel ]: 24
[2024-12-30 21:37:46]                 [ Refresh Rate in Hz ]: 60
[2024-12-30 21:37:46]         [ featureStatus ]:
[2024-12-30 21:37:46]                 [ featureStatus ]:
[2024-12-30 21:37:46]                     [ 2d_canvas ]: enabled
[2024-12-30 21:37:46]                     [ canvas_oop_rasterization ]: enabled_on
[2024-12-30 21:37:46]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2024-12-30 21:37:46]                     [ gpu_compositing ]: enabled
[2024-12-30 21:37:46]                     [ multiple_raster_threads ]: enabled_on
[2024-12-30 21:37:46]                     [ opengl ]: enabled_on
[2024-12-30 21:37:46]                     [ rasterization ]: enabled
[2024-12-30 21:37:46]                     [ raw_draw ]: disabled_off_ok
[2024-12-30 21:37:46]                     [ skia_graphite ]: disabled_off
[2024-12-30 21:37:46]                     [ video_decode ]: enabled
[2024-12-30 21:37:46]                     [ video_encode ]: enabled
[2024-12-30 21:37:46]                     [ vulkan ]: disabled_off
[2024-12-30 21:37:46]                     [ webgl ]: enabled
[2024-12-30 21:37:46]                     [ webgl2 ]: enabled
[2024-12-30 21:37:46]                     [ webgpu ]: enabled
[2024-12-30 21:37:46]                     [ webnn ]: disabled_off
[2024-12-30 21:37:46]                 [ problems ]:
[2024-12-30 21:37:46]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2024-12-30 21:37:46]                             [ tag ]: workarounds
[2024-12-30 21:37:46]                             [ affectedSettings ]:  exit_on_context_lost
[2024-12-30 21:37:46]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-12-30 21:37:46]                             [ tag ]: workarounds
[2024-12-30 21:37:46]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2024-12-30 21:37:46]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2024-12-30 21:37:46]                             [ tag ]: workarounds
[2024-12-30 21:37:46]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2024-12-30 21:37:46]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2024-12-30 21:37:46]                             [ tag ]: workarounds
[2024-12-30 21:37:46]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2024-12-30 21:37:46]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2024-12-30 21:37:46]                             [ tag ]: workarounds
[2024-12-30 21:37:46]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2024-12-30 21:37:46]                         [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2024-12-30 21:37:46]                             [ tag ]: workarounds
[2024-12-30 21:37:46]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2024-12-30 21:37:46]                 [ workarounds ]:
[2024-12-30 21:37:46]                     [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2024-12-30 21:37:46]                     [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2024-12-30 21:37:46]                     [ workarounds[2] ]: exit_on_context_lost
[2024-12-30 21:37:46]                     [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-12-30 21:37:46]                     [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2024-12-30 21:37:46]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-12-30 21:37:46]                     [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2024-12-30 21:37:46]         [ gpuMemoryBufferInfo ]:
[2024-12-30 21:37:46]                 [ R_8 ]: Software only
[2024-12-30 21:37:46]                 [ R_16 ]: Software only
[2024-12-30 21:37:46]                 [ RG_88 ]: Software only
[2024-12-30 21:37:46]                 [ RG_1616 ]: Software only
[2024-12-30 21:37:46]                 [ BGR_565 ]: Software only
[2024-12-30 21:37:46]                 [ RGBA_4444 ]: Software only
[2024-12-30 21:37:46]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2024-12-30 21:37:46]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2024-12-30 21:37:46]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2024-12-30 21:37:46]                 [ BGRA_1010102 ]: Software only
[2024-12-30 21:37:46]                 [ RGBA_1010102 ]: Software only
[2024-12-30 21:37:46]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2024-12-30 21:37:46]                 [ RGBA_F16 ]: Software only
[2024-12-30 21:37:46]                 [ YVU_420 ]: Software only
[2024-12-30 21:37:46]                 [ YUV_420_BIPLANAR ]: Software only
[2024-12-30 21:37:46]                 [ YUVA_420_TRIPLANAR ]: Software only
[2024-12-30 21:37:46]                 [ P010 ]: Software only
[2024-12-30 21:37:46]         [ videoAcceleratorsInfo ]:
[2024-12-30 21:37:46]                 [ Decoding ]: (null)
[2024-12-30 21:37:46]                 [ Encoding ]: (null)
[2024-12-30 21:37:46]  
[2024-12-30 21:37:46] *** Report Section: Log Messages ***
[2024-12-30 21:37:46]  
[2024-12-30 21:37:46] ===================[ GPU Report: End [0] ]==================
[2024-12-31 11:31:00] GPU process started: start count: 1
[2024-12-31 11:31:04] ==================[ GPU Report: Start [1] ]=================
[2024-12-31 11:31:04]  
[2024-12-31 11:31:04] *** Report Section: Client Info ***
[2024-12-31 11:31:04]  
[2024-12-31 11:31:04]  [ client_info ]:
[2024-12-31 11:31:04]     [ angle_commit_id ]: 5d4df51d1d7d
[2024-12-31 11:31:04]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=17060 -buildid=1733265492 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 <truncated>
[2024-12-31 11:31:04]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-12-31 11:31:04]     [ operating_system ]: Windows NT 10.0.19045
[2024-12-31 11:31:04]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-12-31 11:31:04]     [ version ]: Chrome/126.0.6478.183
[2024-12-31 11:31:04]  
[2024-12-31 11:31:04] *** Report Section: GPU Info ***
[2024-12-31 11:31:04]  
[2024-12-31 11:31:04]  [ gpu_info ]:
[2024-12-31 11:31:04]         [ ANGLEFeatures ]:
[2024-12-31 11:31:04]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[25] ]: adjustClearColorPrecision: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[26] ]: allocateNonZeroMemory: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[27] ]: allowGenerateMipmapWithCompute: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[28] ]: allowHostImageCopyDespiteNonIdenticalLayout: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[29] ]: allowMultisampledRenderToTextureEmulation: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[30] ]: appendAliasedMemoryDecorations: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[31] ]: asyncCommandBufferReset: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[32] ]: asyncCommandQueue: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[33] ]: avoidOpSelectWithMismatchingRelaxedPrecision: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[34] ]: bottomLeftOriginPresentRegionRectangles: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[35] ]: bresenhamLineRasterization: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[36] ]: clDumpVkSpirv: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[37] ]: clampFragDepth: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[38] ]: clampPointSize: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[39] ]: combineAllShadersInPipelineLibrary: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[40] ]: compressVertexData: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[41] ]: deferFlushUntilEndRenderPass: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[42] ]: disableDepthStencilResolveThroughAttachment: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[43] ]: disableFlippingBlitWithCommand: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[44] ]: disablePipelineCacheLoadForTesting: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[45] ]: disableSeparateShaderObjects: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[46] ]: disallowMixedDepthStencilLoadOpNoneAndLoad: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[47] ]: doubleDepthBiasConstantFactor: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[48] ]: eglColorspaceAttributePassthrough: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[49] ]: emulateAdvancedBlendEquations: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[50] ]: emulateDithering: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[51] ]: emulateR32fImageAtomicExchange: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[52] ]: emulateTransformFeedback: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[53] ]: emulatedPrerotation180: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[54] ]: emulatedPrerotation270: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[55] ]: emulatedPrerotation90: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[56] ]: enableAdditionalBlendFactorsForDithering: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[57] ]: enableAsyncPipelineCacheCompression: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[58] ]: enableMergeClientAttribBuffer: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[59] ]: enableMultisampledRenderToTexture: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[60] ]: enableParallelCompileAndLink: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[61] ]: enablePipelineCacheDataCompression: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[62] ]: enablePortabilityEnumeration: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[63] ]: enablePreRotateSurfaces: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[64] ]: enablePrecisionQualifiers: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[65] ]: explicitlyCastMediumpFloatTo16Bit: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[66] ]: explicitlyEnablePerSampleShading: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[67] ]: exposeNonConformantExtensionsAndVersions: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[68] ]: forceContinuousRefreshOnSharedPresent: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[69] ]: forceD16TexFilter: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[70] ]: forceDisableFullScreenExclusive: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[71] ]: forceFallbackFormat: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[72] ]: forceFragmentShaderPrecisionHighpToMediump: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[73] ]: forceMaxUniformBufferSize16KB: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[74] ]: forceNearestFiltering: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[75] ]: forceNearestMipFiltering: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[76] ]: forceSampleUsageForAhbBackedImages: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[77] ]: forceSubmitImmutableTextureUpdates: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[78] ]: forceTextureLodOffset1: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[79] ]: forceTextureLodOffset2: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[80] ]: forceTextureLodOffset3: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[81] ]: forceTextureLodOffset4: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[82] ]: forceWaitForSubmissionToCompleteForQueryResult: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[83] ]: hasEffectivePipelineCacheSerialization: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[84] ]: limitSampleCountTo2: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[85] ]: logMemoryReportCallbacks: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[86] ]: logMemoryReportStats: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[87] ]: mapUnspecifiedColorSpaceToPassThrough: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[88] ]: mergeProgramPipelineCachesToGlobalCache: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[89] ]: mutableMipmapTextureUpload: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[90] ]: overrideSurfaceFormatRGB8ToRGBA8: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[91] ]: padBuffersToMaxVertexAttribStride: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[92] ]: perFrameWindowSizeQuery: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[93] ]: permanentlySwitchToFramebufferFetchMode: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[94] ]: persistentlyMappedBuffers: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[95] ]: preferAggregateBarrierCalls: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[96] ]: preferCPUForBufferSubData: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[97] ]: preferDeviceLocalMemoryHostVisible: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[98] ]: preferDrawClearOverVkCmdClearAttachments: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[99] ]: preferDriverUniformOverSpecConst: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[100] ]: preferHostCachedForNonStaticBufferUsage: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[101] ]: preferLinearFilterForYUV: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[102] ]: preferMSRTSSFlagByDefault: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[103] ]: preferMonolithicPipelinesOverLibraries: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[104] ]: preferSkippingInvalidateForEmulatedFormats: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[105] ]: preferSubmitAtFBOBoundary: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[106] ]: preferSubmitOnAnySamplesPassedQueryEnd: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[107] ]: provokingVertex: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[108] ]: retainSPIRVDebugInfo: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[109] ]: roundOutputAfterDithering: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[110] ]: slowAsyncCommandQueueForTesting: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[111] ]: slowDownMonolithicPipelineCreationForTesting: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[112] ]: supports16BitInputOutput: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[113] ]: supports16BitPushConstant: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[114] ]: supports16BitStorageBuffer: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[115] ]: supports16BitUniformAndStorageBuffer: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[116] ]: supports8BitPushConstant: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[117] ]: supports8BitStorageBuffer: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[118] ]: supports8BitUniformAndStorageBuffer: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[119] ]: supportsAndroidHardwareBuffer: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[120] ]: supportsAndroidNativeFenceSync: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[121] ]: supportsBindMemory2: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[122] ]: supportsBlendOperationAdvanced: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[123] ]: supportsColorWriteEnable: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[124] ]: supportsComputeTranscodeEtcToBc: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[125] ]: supportsCustomBorderColor: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[126] ]: supportsDepthClampZeroOne: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[127] ]: supportsDepthClipControl: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[128] ]: supportsDepthStencilIndependentResolveNone: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[129] ]: supportsDepthStencilResolve: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[130] ]: supportsExtendedDynamicState: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[131] ]: supportsExtendedDynamicState2: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[132] ]: supportsExternalFenceCapabilities: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[133] ]: supportsExternalFenceFd: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[134] ]: supportsExternalFormatResolve: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[135] ]: supportsExternalMemoryDmaBufAndModifiers: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[136] ]: supportsExternalMemoryFd: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[137] ]: supportsExternalMemoryFuchsia: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[138] ]: supportsExternalMemoryHost: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[139] ]: supportsExternalSemaphoreCapabilities: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[140] ]: supportsExternalSemaphoreFd: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[141] ]: supportsExternalSemaphoreFuchsia: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[142] ]: supportsFormatFeatureFlags2: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[143] ]: supportsFoveatedRendering: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[144] ]: supportsFragmentShaderPixelInterlock: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[145] ]: supportsFragmentShadingRate: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[146] ]: supportsFullScreenExclusive: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[147] ]: supportsGGPFrameToken: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[148] ]: supportsGeometryStreamsCapability: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[149] ]: supportsGetMemoryRequirements2: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[150] ]: supportsGraphicsPipelineLibrary: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[151] ]: supportsHostImageCopy: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[152] ]: supportsHostQueryReset: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[153] ]: supportsImage2dViewOf3d: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[154] ]: supportsImageCubeArray: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[155] ]: supportsImageFormatList: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[156] ]: supportsImagelessFramebuffer: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[157] ]: supportsIncrementalPresent: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[158] ]: supportsIndexTypeUint8: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[159] ]: supportsLegacyDithering: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[160] ]: supportsLockSurfaceExtension: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[161] ]: supportsLogicOpDynamicState: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[162] ]: supportsMemoryBudget: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[163] ]: supportsMixedReadWriteDepthStencilLayouts: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[164] ]: supportsMultiDrawIndirect: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[165] ]: supportsMultisampledRenderToSingleSampled: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[166] ]: supportsMultisampledRenderToSingleSampledGOOGLEX: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[167] ]: supportsMultiview: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[168] ]: supportsPipelineCreationFeedback: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[169] ]: supportsPipelineProtectedAccess: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[170] ]: supportsPipelineRobustness: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[171] ]: supportsPipelineStatisticsQuery: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[172] ]: supportsPortabilityEnumeration: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[173] ]: supportsPresentation: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[174] ]: supportsPrimitiveTopologyListRestart: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[175] ]: supportsPrimitivesGeneratedQuery: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[176] ]: supportsProtectedMemory: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[177] ]: supportsRasterizationOrderAttachmentAccess: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[178] ]: supportsRenderPassLoadStoreOpNone: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[179] ]: supportsRenderPassStoreOpNone: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[180] ]: supportsRenderpass2: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[181] ]: supportsSampler2dViewOf3d: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[182] ]: supportsSamplerMirrorClampToEdge: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[183] ]: supportsShaderFloat16: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[184] ]: supportsShaderFramebufferFetch: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[185] ]: supportsShaderFramebufferFetchNonCoherent: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[186] ]: supportsShaderNonSemanticInfo: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[187] ]: supportsShaderStencilExport: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[188] ]: supportsSharedPresentableImageExtension: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[189] ]: supportsSurfaceCapabilities2Extension: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[190] ]: supportsSurfaceMaintenance1: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[191] ]: supportsSurfaceProtectedCapabilitiesExtension: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[192] ]: supportsSurfaceProtectedSwapchains: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[193] ]: supportsSurfacelessQueryExtension: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[194] ]: supportsSwapchainMaintenance1: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[195] ]: supportsSynchronization2: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[196] ]: supportsTimelineSemaphore: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[197] ]: supportsTimestampSurfaceAttribute: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[198] ]: supportsTransformFeedbackExtension: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[199] ]: supportsVertexInputDynamicState: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[200] ]: supportsYUVSamplerConversion: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[201] ]: supportsYuvTarget: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[202] ]: swapbuffersOnFlushOrFinishWithSingleBuffer: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[203] ]: syncMonolithicPipelinesToBlobCache: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[204] ]: useCullModeDynamicState: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[205] ]: useDepthBiasEnableDynamicState: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[206] ]: useDepthCompareOpDynamicState: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[207] ]: useDepthTestEnableDynamicState: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[208] ]: useDepthWriteEnableDynamicState: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[209] ]: useFrontFaceDynamicState: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[210] ]: useMultipleDescriptorsForExternalFormats: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[211] ]: useNonZeroStencilWriteMaskStaticState: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[212] ]: usePrimitiveRestartEnableDynamicState: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[213] ]: useRasterizerDiscardEnableDynamicState: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[214] ]: useResetCommandBufferBitForSecondaryPools: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[215] ]: useStencilOpDynamicState: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[216] ]: useStencilTestEnableDynamicState: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[217] ]: useVertexInputBindingStrideDynamicState: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[218] ]: useVkEventForImageBarrier: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[219] ]: useVmaForImageSuballocation: enabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[220] ]: varyingsRequireMatchingPrecisionInSpirv: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[221] ]: waitIdleBeforeSwapchainRecreation: disabled
[2024-12-31 11:31:04]                 [ ANGLEFeatures[222] ]: warmUpPipelineCacheAtLink: enabled
[2024-12-31 11:31:04]         [ basicInfo ]:
[2024-12-31 11:31:04]                 [ Initialization time ]: 653
[2024-12-31 11:31:04]                 [ In-process GPU ]: (null)
[2024-12-31 11:31:04]                 [ Passthrough Command Decoder ]: (null)
[2024-12-31 11:31:04]                 [ Sandboxed ]: (null)
[2024-12-31 11:31:04]                 [ GPU0 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,48460}, DRIVER_VENDOR=Google, DRIVER_VERSION=10.0.19041.4355
[2024-12-31 11:31:04]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,48562}, DRIVER_VERSION=10.0.19041.4355
[2024-12-31 11:31:04]                 [ Optimus ]: (null)
[2024-12-31 11:31:04]                 [ AMD switchable ]: (null)
[2024-12-31 11:31:04]                 [ Desktop compositing ]: Aero Glass
[2024-12-31 11:31:04]                 [ Direct composition ]: (null)
[2024-12-31 11:31:04]                 [ Supports overlays ]: (null)
[2024-12-31 11:31:04]                 [ YUY2 overlay support ]: NONE
[2024-12-31 11:31:04]                 [ NV12 overlay support ]: NONE
[2024-12-31 11:31:04]                 [ BGRA8 overlay support ]: NONE
[2024-12-31 11:31:04]                 [ RGB10A2 overlay support ]: NONE
[2024-12-31 11:31:04]                 [ Diagonal Monitor Size of \\.\DISPLAY6 ]: 84.5"
[2024-12-31 11:31:04]                 [ DirectML feature level ]: 2.0
[2024-12-31 11:31:04]                 [ Driver D3D12 feature level ]: D3D 12.1
[2024-12-31 11:31:04]                 [ Driver Vulkan API version ]: Not supported
[2024-12-31 11:31:04]                 [ GPU CUDA compute capability major version ]: (null)
[2024-12-31 11:31:04]                 [ Pixel shader version ]: 1.00
[2024-12-31 11:31:04]                 [ Vertex shader version ]: 1.00
[2024-12-31 11:31:04]                 [ Max. MSAA samples ]: 4
[2024-12-31 11:31:04]                 [ Machine model name ]: (null)
[2024-12-31 11:31:04]                 [ Machine model version ]: (null)
[2024-12-31 11:31:04]                 [ GL implementation parts ]: (gl=egl-angle,angle=swiftshader)
[2024-12-31 11:31:04]                 [ Display type ]: ANGLE_SWIFTSHADER
[2024-12-31 11:31:04]                 [ GL_VENDOR ]: Google Inc. (Google)
[2024-12-31 11:31:04]                 [ GL_RENDERER ]: ANGLE (Google, Vulkan 1.3.0 (SwiftShader Device (Subzero) (0x0000C0DE)), SwiftShader driver-5.0.0)
[2024-12-31 11:31:04]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-31 11:31:04]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_compressed_texture_etc GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_image GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_memory_object_flags GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_read_only_depth_stencil_feedback_loops GL_ANGLE_relaxed_vertex_attribute_type GL_ANGLE_request_extension GL_ANGLE_rgbx_internal_format GL_ANGLE_robust_client_memory GL_ANGLE_robust_fragment_shader_output GL_ANGLE_robust_resource_initialization GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_ANGLE_vulkan_image GL_APPLE_clip_distance GL_A
[2024-12-31 11:31:04]                 [ Disabled Extensions ]: (null)
[2024-12-31 11:31:04]                 [ Disabled WebGL Extensions ]: (null)
[2024-12-31 11:31:04]                 [ Window system binding vendor ]: Google Inc. (Google)
[2024-12-31 11:31:04]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-31 11:31:04]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_surface_orientation EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_EXT_image_gl_colorspace EGL_KHR_gl_colorspace EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_fence_sync EGL_KHR_wait_sync EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_KHR_swap_buffers_with_damage EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_resource_initialization EGL_ANGLE_create_context_extensions_enabled EGL_ANDROID_blob_cache EGL_ANDROID_recordable EGL_ANGLE_create_context_backwards_compatible EGL_KHR_no_config_context EGL_IMG_context_priority EGL_KHR_create_context_no_error EGL_KHR_reusable_sync EGL_EXT_buffer_age EGL_A
[2024-12-31 11:31:04]                 [ Direct rendering version ]: unknown
[2024-12-31 11:31:04]                 [ Reset notification strategy ]: 0x8252
[2024-12-31 11:31:04]                 [ GPU process crash count ]: (null)
[2024-12-31 11:31:04]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2024-12-31 11:31:04]         [ basicInfoForHardwareGpu ]:
[2024-12-31 11:31:04]                 [ Initialization time ]: 174
[2024-12-31 11:31:04]                 [ In-process GPU ]: (null)
[2024-12-31 11:31:04]                 [ Passthrough Command Decoder ]: (null)
[2024-12-31 11:31:04]                 [ Sandboxed ]: (null)
[2024-12-31 11:31:04]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,45410}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE*
[2024-12-31 11:31:04]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,48562}, DRIVER_VERSION=10.0.19041.4355
[2024-12-31 11:31:04]                 [ Optimus ]: (null)
[2024-12-31 11:31:04]                 [ AMD switchable ]: (null)
[2024-12-31 11:31:04]                 [ Desktop compositing ]: Aero Glass
[2024-12-31 11:31:04]                 [ Direct composition ]: (null)
[2024-12-31 11:31:04]                 [ Supports overlays ]: (null)
[2024-12-31 11:31:04]                 [ YUY2 overlay support ]: SOFTWARE
[2024-12-31 11:31:04]                 [ NV12 overlay support ]: SOFTWARE
[2024-12-31 11:31:04]                 [ BGRA8 overlay support ]: SOFTWARE
[2024-12-31 11:31:04]                 [ RGB10A2 overlay support ]: SOFTWARE
[2024-12-31 11:31:04]                 [ Diagonal Monitor Size of \\.\DISPLAY6 ]: 84.5"
[2024-12-31 11:31:04]                 [ DirectML feature level ]: Not supported
[2024-12-31 11:31:04]                 [ Driver D3D12 feature level ]: Not supported
[2024-12-31 11:31:04]                 [ Driver Vulkan API version ]: Not supported
[2024-12-31 11:31:04]                 [ GPU CUDA compute capability major version ]: (null)
[2024-12-31 11:31:04]                 [ Pixel shader version ]: 5.0
[2024-12-31 11:31:04]                 [ Vertex shader version ]: 5.0
[2024-12-31 11:31:04]                 [ Max. MSAA samples ]: 8
[2024-12-31 11:31:04]                 [ Machine model name ]: (null)
[2024-12-31 11:31:04]                 [ Machine model version ]: (null)
[2024-12-31 11:31:04]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2024-12-31 11:31:04]                 [ Display type ]: ANGLE_D3D11
[2024-12-31 11:31:04]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-12-31 11:31:04]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614)
[2024-12-31 11:31:04]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-31 11:31:04]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2024-12-31 11:31:04]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2024-12-31 11:31:04]                 [ Disabled WebGL Extensions ]: (null)
[2024-12-31 11:31:04]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2024-12-31 11:31:04]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-31 11:31:04]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2024-12-31 11:31:04]                 [ Direct rendering version ]: unknown
[2024-12-31 11:31:04]                 [ Reset notification strategy ]: 0x8252
[2024-12-31 11:31:04]                 [ GPU process crash count ]: (null)
[2024-12-31 11:31:04]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2024-12-31 11:31:04]         [ compositorInfo ]:
[2024-12-31 11:31:04]                 [ Tile Update Mode ]: One-copy
[2024-12-31 11:31:04]                 [ Partial Raster ]: Enabled
[2024-12-31 11:31:04]         [ dawnInfo ]:
[2024-12-31 11:31:04]         [ devicePerfInfo ]:
[2024-12-31 11:31:04]                 [ Total Physical Memory (Gb) ]: 15
[2024-12-31 11:31:04]                 [ Total Disk Space (Gb) ]: 1862
[2024-12-31 11:31:04]                 [ Hardware Concurrency ]: 12
[2024-12-31 11:31:04]                 [ System Commit Limit (Gb) ]: 20
[2024-12-31 11:31:04]                 [ D3D11 Feature Level ]: 12_1
[2024-12-31 11:31:04]                 [ Has Discrete GPU ]: yes
[2024-12-31 11:31:04]                 [ Software Rendering ]: No
[2024-12-31 11:31:04]         [ displayInfo ]:
[2024-12-31 11:31:04]                 [ Info  ]: Display[114536886] bounds=[0,0 1920x1080], workarea=[0,0 1920x1040], scale=2, rotation=0, panel_rotation=0 external detected
[2024-12-31 11:31:04]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2024-12-31 11:31:04]                 [ Buffer format (all) ]: BGRA_8888
[2024-12-31 11:31:04]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-12-31 11:31:04]                 [ SDR white level in nits ]: 203
[2024-12-31 11:31:04]                 [ HDR relative maximum luminance ]: 1
[2024-12-31 11:31:04]                 [ Bits per color component ]: 8
[2024-12-31 11:31:04]                 [ Bits per pixel ]: 24
[2024-12-31 11:31:04]                 [ Refresh Rate in Hz ]: 60
[2024-12-31 11:31:04]         [ featureStatus ]:
[2024-12-31 11:31:04]                 [ featureStatus ]:
[2024-12-31 11:31:04]                     [ 2d_canvas ]: unavailable_software
[2024-12-31 11:31:04]                     [ canvas_oop_rasterization ]: disabled_off
[2024-12-31 11:31:04]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2024-12-31 11:31:04]                     [ gpu_compositing ]: disabled_software
[2024-12-31 11:31:04]                     [ multiple_raster_threads ]: enabled_on
[2024-12-31 11:31:04]                     [ opengl ]: disabled_off
[2024-12-31 11:31:04]                     [ rasterization ]: disabled_software
[2024-12-31 11:31:04]                     [ raw_draw ]: disabled_off_ok
[2024-12-31 11:31:04]                     [ skia_graphite ]: disabled_off
[2024-12-31 11:31:04]                     [ video_decode ]: disabled_software
[2024-12-31 11:31:04]                     [ video_encode ]: disabled_software
[2024-12-31 11:31:04]                     [ vulkan ]: disabled_off
[2024-12-31 11:31:04]                     [ webgl ]: unavailable_software
[2024-12-31 11:31:04]                     [ webgl2 ]: unavailable_software
[2024-12-31 11:31:04]                     [ webgpu ]: unavailable_software
[2024-12-31 11:31:04]                     [ webnn ]: disabled_off
[2024-12-31 11:31:04]                 [ problems ]:
[2024-12-31 11:31:04]                         [ problems[0] ]: WebGPU has been disabled via blocklist or the command line.
[2024-12-31 11:31:04]                             [ tag ]: disabledFeatures
[2024-12-31 11:31:04]                             [ affectedSettings ]:  webgpu
[2024-12-31 11:31:04]                         [ problems[1] ]: WebGL2 has been disabled via blocklist or the command line.
[2024-12-31 11:31:04]                             [ tag ]: disabledFeatures
[2024-12-31 11:31:04]                             [ affectedSettings ]:  webgl2
[2024-12-31 11:31:04]                         [ problems[2] ]: Accelerated rasterization has been disabled, either via blocklist, about:flags or the command line.
[2024-12-31 11:31:04]                             [ tag ]: disabledFeatures
[2024-12-31 11:31:04]                             [ affectedSettings ]:  rasterization
[2024-12-31 11:31:04]                         [ problems[3] ]: Accelerated video encode has been disabled, either via blocklist, about:flags or the command line.
[2024-12-31 11:31:04]                             [ tag ]: disabledFeatures
[2024-12-31 11:31:04]                             [ affectedSettings ]:  video_encode
[2024-12-31 11:31:04]                         [ problems[4] ]: Accelerated video decode has been disabled, either via blocklist, about:flags or the command line.
[2024-12-31 11:31:04]                             [ tag ]: disabledFeatures
[2024-12-31 11:31:04]                             [ affectedSettings ]:  video_decode
[2024-12-31 11:31:04]                         [ problems[5] ]: WebGL has been disabled via blocklist or the command line.
[2024-12-31 11:31:04]                             [ tag ]: disabledFeatures
[2024-12-31 11:31:04]                             [ affectedSettings ]:  webgl
[2024-12-31 11:31:04]                         [ problems[6] ]: Gpu compositing has been disabled, either via blocklist, about:flags or the command line. The browser will fall back to software compositing and hardware acceleration will be unavailable.
[2024-12-31 11:31:04]                             [ tag ]: disabledFeatures
[2024-12-31 11:31:04]                             [ affectedSettings ]:  gpu_compositing
[2024-12-31 11:31:04]                         [ problems[7] ]: Accelerated 2D canvas is unavailable: either disabled via blocklist or the command line.
[2024-12-31 11:31:04]                             [ tag ]: disabledFeatures
[2024-12-31 11:31:04]                             [ affectedSettings ]:  2d_canvas
[2024-12-31 11:31:04]                 [ workarounds ]:
[2024-12-31 11:31:04]         [ featureStatusForHardwareGpu ]:
[2024-12-31 11:31:04]                 [ featureStatus ]:
[2024-12-31 11:31:04]                     [ 2d_canvas ]: enabled
[2024-12-31 11:31:04]                     [ canvas_oop_rasterization ]: enabled_on
[2024-12-31 11:31:04]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2024-12-31 11:31:04]                     [ gpu_compositing ]: enabled
[2024-12-31 11:31:04]                     [ multiple_raster_threads ]: enabled_on
[2024-12-31 11:31:04]                     [ opengl ]: enabled_on
[2024-12-31 11:31:04]                     [ rasterization ]: enabled
[2024-12-31 11:31:04]                     [ raw_draw ]: disabled_off_ok
[2024-12-31 11:31:04]                     [ skia_graphite ]: disabled_off
[2024-12-31 11:31:04]                     [ video_decode ]: enabled
[2024-12-31 11:31:04]                     [ video_encode ]: enabled
[2024-12-31 11:31:04]                     [ vulkan ]: disabled_off
[2024-12-31 11:31:04]                     [ webgl ]: enabled
[2024-12-31 11:31:04]                     [ webgl2 ]: enabled
[2024-12-31 11:31:04]                     [ webgpu ]: enabled
[2024-12-31 11:31:04]                     [ webnn ]: disabled_off
[2024-12-31 11:31:04]                 [ problems ]:
[2024-12-31 11:31:04]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2024-12-31 11:31:04]                             [ tag ]: workarounds
[2024-12-31 11:31:04]                             [ affectedSettings ]:  exit_on_context_lost
[2024-12-31 11:31:04]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-12-31 11:31:04]                             [ tag ]: workarounds
[2024-12-31 11:31:04]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2024-12-31 11:31:04]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2024-12-31 11:31:04]                             [ tag ]: workarounds
[2024-12-31 11:31:04]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2024-12-31 11:31:04]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2024-12-31 11:31:04]                             [ tag ]: workarounds
[2024-12-31 11:31:04]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2024-12-31 11:31:04]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2024-12-31 11:31:04]                             [ tag ]: workarounds
[2024-12-31 11:31:04]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2024-12-31 11:31:04]                         [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2024-12-31 11:31:04]                             [ tag ]: workarounds
[2024-12-31 11:31:04]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2024-12-31 11:31:04]                 [ workarounds ]:
[2024-12-31 11:31:04]                     [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2024-12-31 11:31:04]                     [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2024-12-31 11:31:04]                     [ workarounds[2] ]: exit_on_context_lost
[2024-12-31 11:31:04]                     [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-12-31 11:31:04]                     [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2024-12-31 11:31:04]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-12-31 11:31:04]                     [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2024-12-31 11:31:04]         [ gpuMemoryBufferInfo ]:
[2024-12-31 11:31:04]                 [ R_8 ]: Software only
[2024-12-31 11:31:04]                 [ R_16 ]: Software only
[2024-12-31 11:31:04]                 [ RG_88 ]: Software only
[2024-12-31 11:31:04]                 [ RG_1616 ]: Software only
[2024-12-31 11:31:04]                 [ BGR_565 ]: Software only
[2024-12-31 11:31:04]                 [ RGBA_4444 ]: Software only
[2024-12-31 11:31:04]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2024-12-31 11:31:04]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2024-12-31 11:31:04]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2024-12-31 11:31:04]                 [ BGRA_1010102 ]: Software only
[2024-12-31 11:31:04]                 [ RGBA_1010102 ]: Software only
[2024-12-31 11:31:04]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2024-12-31 11:31:04]                 [ RGBA_F16 ]: Software only
[2024-12-31 11:31:04]                 [ YVU_420 ]: Software only
[2024-12-31 11:31:04]                 [ YUV_420_BIPLANAR ]: Software only
[2024-12-31 11:31:04]                 [ YUVA_420_TRIPLANAR ]: Software only
[2024-12-31 11:31:04]                 [ P010 ]: Software only
[2024-12-31 11:31:04]         [ videoAcceleratorsInfo ]:
[2024-12-31 11:31:04]                 [ Decoding ]: (null)
[2024-12-31 11:31:04]                 [ Encoding ]: (null)
[2024-12-31 11:31:04]  
[2024-12-31 11:31:04] *** Report Section: Log Messages ***
[2024-12-31 11:31:04]  
[2024-12-31 11:31:04] [2]GpuProcessHost: The info collection GPU process exited normally. Everything is okay.
[2024-12-31 11:31:04] [2][1231/113059.502:ERROR:angle_platform_impl.cc(44)] : Renderer11.cpp:2284 (virtual rx::Renderer11::testDeviceLost): The D3D11 device was removed, HRESULT: 0x887A0005
[2024-12-31 11:31:04] [2]GpuProcessHost: The GPU process crashed!
[2024-12-31 11:31:04] ===================[ GPU Report: End [1] ]==================
[2024-12-31 11:31:53] Disabling GPU acceleration: Disabled/RuntimeDetect


[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2024-12-31 15:10:24] ==================[ GPU Report: Start [0] ]=================
[2024-12-31 15:10:24]  
[2024-12-31 15:10:24] *** Report Section: Client Info ***
[2024-12-31 15:10:24]  
[2024-12-31 15:10:24]  [ client_info ]:
[2024-12-31 15:10:24]     [ angle_commit_id ]: 5d4df51d1d7d
[2024-12-31 15:10:24]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=16828 -buildid=1733265492 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 <truncated>
[2024-12-31 15:10:24]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-12-31 15:10:24]     [ operating_system ]: Windows NT 10.0.22631
[2024-12-31 15:10:24]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-12-31 15:10:24]     [ version ]: Chrome/126.0.6478.183
[2024-12-31 15:10:24]  
[2024-12-31 15:10:24] *** Report Section: GPU Info ***
[2024-12-31 15:10:24]  
[2024-12-31 15:10:24]  [ gpu_info ]:
[2024-12-31 15:10:24]         [ ANGLEFeatures ]:
[2024-12-31 15:10:24]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2024-12-31 15:10:24]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2024-12-31 15:10:24]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2024-12-31 15:10:24]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2024-12-31 15:10:24]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2024-12-31 15:10:24]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2024-12-31 15:10:24]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2024-12-31 15:10:24]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2024-12-31 15:10:24]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2024-12-31 15:10:24]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2024-12-31 15:10:24]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2024-12-31 15:10:24]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2024-12-31 15:10:24]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2024-12-31 15:10:24]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2024-12-31 15:10:24]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2024-12-31 15:10:24]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2024-12-31 15:10:24]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2024-12-31 15:10:24]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2024-12-31 15:10:24]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2024-12-31 15:10:24]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2024-12-31 15:10:24]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2024-12-31 15:10:24]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2024-12-31 15:10:24]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2024-12-31 15:10:24]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2024-12-31 15:10:24]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-12-31 15:10:24]                 [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2024-12-31 15:10:24]                 [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2024-12-31 15:10:24]                 [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2024-12-31 15:10:24]                 [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-12-31 15:10:24]                 [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2024-12-31 15:10:24]                 [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2024-12-31 15:10:24]                 [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2024-12-31 15:10:24]                 [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2024-12-31 15:10:24]                 [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2024-12-31 15:10:24]                 [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2024-12-31 15:10:24]                 [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2024-12-31 15:10:24]                 [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2024-12-31 15:10:24]                 [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2024-12-31 15:10:24]                 [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2024-12-31 15:10:24]                 [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2024-12-31 15:10:24]                 [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2024-12-31 15:10:24]                 [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2024-12-31 15:10:24]                 [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2024-12-31 15:10:24]                 [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2024-12-31 15:10:24]                 [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2024-12-31 15:10:24]                 [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2024-12-31 15:10:24]                 [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2024-12-31 15:10:24]                 [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2024-12-31 15:10:24]                 [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2024-12-31 15:10:24]                 [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2024-12-31 15:10:24]                 [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2024-12-31 15:10:24]         [ basicInfo ]:
[2024-12-31 15:10:24]                 [ Initialization time ]: 158
[2024-12-31 15:10:24]                 [ In-process GPU ]: (null)
[2024-12-31 15:10:24]                 [ Passthrough Command Decoder ]: (null)
[2024-12-31 15:10:24]                 [ Sandboxed ]: (null)
[2024-12-31 15:10:24]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,1210499}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6636 *ACTIVE*
[2024-12-31 15:10:24]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,110582}, DRIVER_VERSION=10.0.22621.4249
[2024-12-31 15:10:24]                 [ Optimus ]: (null)
[2024-12-31 15:10:24]                 [ AMD switchable ]: (null)
[2024-12-31 15:10:24]                 [ Desktop compositing ]: Aero Glass
[2024-12-31 15:10:24]                 [ Direct composition ]: (null)
[2024-12-31 15:10:24]                 [ Supports overlays ]: (null)
[2024-12-31 15:10:24]                 [ YUY2 overlay support ]: SOFTWARE
[2024-12-31 15:10:24]                 [ NV12 overlay support ]: SOFTWARE
[2024-12-31 15:10:24]                 [ BGRA8 overlay support ]: SOFTWARE
[2024-12-31 15:10:24]                 [ RGB10A2 overlay support ]: SOFTWARE
[2024-12-31 15:10:24]                 [ DirectML feature level ]: Not supported
[2024-12-31 15:10:24]                 [ Driver D3D12 feature level ]: Not supported
[2024-12-31 15:10:24]                 [ Driver Vulkan API version ]: Not supported
[2024-12-31 15:10:24]                 [ GPU CUDA compute capability major version ]: (null)
[2024-12-31 15:10:24]                 [ Pixel shader version ]: 5.0
[2024-12-31 15:10:24]                 [ Vertex shader version ]: 5.0
[2024-12-31 15:10:24]                 [ Max. MSAA samples ]: 8
[2024-12-31 15:10:24]                 [ Machine model name ]: (null)
[2024-12-31 15:10:24]                 [ Machine model version ]: (null)
[2024-12-31 15:10:24]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2024-12-31 15:10:24]                 [ Display type ]: ANGLE_D3D11
[2024-12-31 15:10:24]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-12-31 15:10:24]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6636)
[2024-12-31 15:10:24]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-31 15:10:24]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2024-12-31 15:10:24]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2024-12-31 15:10:24]                 [ Disabled WebGL Extensions ]: (null)
[2024-12-31 15:10:24]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2024-12-31 15:10:24]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-31 15:10:24]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2024-12-31 15:10:24]                 [ Direct rendering version ]: unknown
[2024-12-31 15:10:24]                 [ Reset notification strategy ]: 0x8252
[2024-12-31 15:10:24]                 [ GPU process crash count ]: (null)
[2024-12-31 15:10:24]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2024-12-31 15:10:24]         [ compositorInfo ]:
[2024-12-31 15:10:24]                 [ Tile Update Mode ]: One-copy
[2024-12-31 15:10:24]                 [ Partial Raster ]: Enabled
[2024-12-31 15:10:24]         [ dawnInfo ]:
[2024-12-31 15:10:24]         [ devicePerfInfo ]:
[2024-12-31 15:10:24]         [ displayInfo ]:
[2024-12-31 15:10:24]                 [ Info  ]: Display[4251512250] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2024-12-31 15:10:24]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2024-12-31 15:10:24]                 [ Buffer format (all) ]: BGRA_8888
[2024-12-31 15:10:24]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-12-31 15:10:24]                 [ SDR white level in nits ]: 203
[2024-12-31 15:10:24]                 [ HDR relative maximum luminance ]: 1
[2024-12-31 15:10:24]                 [ Bits per color component ]: 8
[2024-12-31 15:10:24]                 [ Bits per pixel ]: 24
[2024-12-31 15:10:24]                 [ Refresh Rate in Hz ]: 60
[2024-12-31 15:10:24]         [ featureStatus ]:
[2024-12-31 15:10:24]                 [ featureStatus ]:
[2024-12-31 15:10:24]                     [ 2d_canvas ]: enabled
[2024-12-31 15:10:24]                     [ canvas_oop_rasterization ]: enabled_on
[2024-12-31 15:10:24]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2024-12-31 15:10:24]                     [ gpu_compositing ]: enabled
[2024-12-31 15:10:24]                     [ multiple_raster_threads ]: enabled_on
[2024-12-31 15:10:24]                     [ opengl ]: enabled_on
[2024-12-31 15:10:24]                     [ rasterization ]: enabled
[2024-12-31 15:10:24]                     [ raw_draw ]: disabled_off_ok
[2024-12-31 15:10:24]                     [ skia_graphite ]: disabled_off
[2024-12-31 15:10:24]                     [ video_decode ]: enabled
[2024-12-31 15:10:24]                     [ video_encode ]: enabled
[2024-12-31 15:10:24]                     [ vulkan ]: disabled_off
[2024-12-31 15:10:24]                     [ webgl ]: enabled
[2024-12-31 15:10:24]                     [ webgl2 ]: enabled
[2024-12-31 15:10:24]                     [ webgpu ]: enabled
[2024-12-31 15:10:24]                     [ webnn ]: disabled_off
[2024-12-31 15:10:24]                 [ problems ]:
[2024-12-31 15:10:24]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2024-12-31 15:10:24]                             [ tag ]: workarounds
[2024-12-31 15:10:24]                             [ affectedSettings ]:  exit_on_context_lost
[2024-12-31 15:10:24]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-12-31 15:10:24]                             [ tag ]: workarounds
[2024-12-31 15:10:24]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2024-12-31 15:10:24]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2024-12-31 15:10:24]                             [ tag ]: workarounds
[2024-12-31 15:10:24]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2024-12-31 15:10:24]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2024-12-31 15:10:24]                             [ tag ]: workarounds
[2024-12-31 15:10:24]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2024-12-31 15:10:24]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2024-12-31 15:10:24]                             [ tag ]: workarounds
[2024-12-31 15:10:24]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2024-12-31 15:10:24]                         [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2024-12-31 15:10:24]                             [ tag ]: workarounds
[2024-12-31 15:10:24]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2024-12-31 15:10:24]                 [ workarounds ]:
[2024-12-31 15:10:24]                     [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2024-12-31 15:10:24]                     [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2024-12-31 15:10:24]                     [ workarounds[2] ]: exit_on_context_lost
[2024-12-31 15:10:24]                     [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-12-31 15:10:24]                     [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2024-12-31 15:10:24]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-12-31 15:10:24]                     [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2024-12-31 15:10:24]         [ gpuMemoryBufferInfo ]:
[2024-12-31 15:10:24]                 [ R_8 ]: Software only
[2024-12-31 15:10:24]                 [ R_16 ]: Software only
[2024-12-31 15:10:24]                 [ RG_88 ]: Software only
[2024-12-31 15:10:24]                 [ RG_1616 ]: Software only
[2024-12-31 15:10:24]                 [ BGR_565 ]: Software only
[2024-12-31 15:10:24]                 [ RGBA_4444 ]: Software only
[2024-12-31 15:10:24]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2024-12-31 15:10:24]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2024-12-31 15:10:24]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2024-12-31 15:10:24]                 [ BGRA_1010102 ]: Software only
[2024-12-31 15:10:24]                 [ RGBA_1010102 ]: Software only
[2024-12-31 15:10:24]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2024-12-31 15:10:24]                 [ RGBA_F16 ]: Software only
[2024-12-31 15:10:24]                 [ YVU_420 ]: Software only
[2024-12-31 15:10:24]                 [ YUV_420_BIPLANAR ]: Software only
[2024-12-31 15:10:24]                 [ YUVA_420_TRIPLANAR ]: Software only
[2024-12-31 15:10:24]                 [ P010 ]: Software only
[2024-12-31 15:10:24]         [ videoAcceleratorsInfo ]:
[2024-12-31 15:10:24]                 [ Decoding ]: (null)
[2024-12-31 15:10:24]                 [ Encoding ]: (null)
[2024-12-31 15:10:24]  
[2024-12-31 15:10:24] *** Report Section: Log Messages ***
[2024-12-31 15:10:24]  
[2024-12-31 15:10:24] ===================[ GPU Report: End [0] ]==================


[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2025-01-01 15:30:19] ==================[ GPU Report: Start [0] ]=================
[2025-01-01 15:30:19]  
[2025-01-01 15:30:19] *** Report Section: Client Info ***
[2025-01-01 15:30:19]  
[2025-01-01 15:30:19]  [ client_info ]:
[2025-01-01 15:30:19]     [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-01 15:30:19]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=18924 -buildid=1733265492 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 <truncated>
[2025-01-01 15:30:19]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-01 15:30:19]     [ operating_system ]: Windows NT 10.0.26100
[2025-01-01 15:30:19]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-01 15:30:19]     [ version ]: Chrome/126.0.6478.183
[2025-01-01 15:30:19]  
[2025-01-01 15:30:19] *** Report Section: GPU Info ***
[2025-01-01 15:30:19]  
[2025-01-01 15:30:19]  [ gpu_info ]:
[2025-01-01 15:30:19]         [ ANGLEFeatures ]:
[2025-01-01 15:30:19]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-01-01 15:30:19]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-01-01 15:30:19]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-01-01 15:30:19]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-01-01 15:30:19]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-01-01 15:30:19]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-01-01 15:30:19]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-01-01 15:30:19]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-01-01 15:30:19]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-01-01 15:30:19]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-01-01 15:30:19]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-01-01 15:30:19]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-01-01 15:30:19]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-01-01 15:30:19]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-01-01 15:30:19]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-01-01 15:30:19]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-01-01 15:30:19]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-01-01 15:30:19]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-01-01 15:30:19]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-01-01 15:30:19]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-01-01 15:30:19]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-01-01 15:30:19]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-01-01 15:30:19]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-01-01 15:30:19]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-01-01 15:30:19]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-01 15:30:19]                 [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-01-01 15:30:19]                 [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-01-01 15:30:19]                 [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-01-01 15:30:19]                 [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-01 15:30:19]                 [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-01-01 15:30:19]                 [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-01-01 15:30:19]                 [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-01-01 15:30:19]                 [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-01-01 15:30:19]                 [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-01-01 15:30:19]                 [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-01-01 15:30:19]                 [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-01-01 15:30:19]                 [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-01-01 15:30:19]                 [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-01-01 15:30:19]                 [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-01-01 15:30:19]                 [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-01-01 15:30:19]                 [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-01-01 15:30:19]                 [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-01-01 15:30:19]                 [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-01-01 15:30:19]                 [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-01-01 15:30:19]                 [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-01-01 15:30:19]                 [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-01-01 15:30:19]                 [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-01-01 15:30:19]                 [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-01-01 15:30:19]                 [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-01-01 15:30:19]                 [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-01-01 15:30:19]                 [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-01-01 15:30:19]         [ basicInfo ]:
[2025-01-01 15:30:19]                 [ Initialization time ]: 204
[2025-01-01 15:30:19]                 [ In-process GPU ]: (null)
[2025-01-01 15:30:19]                 [ Passthrough Command Decoder ]: (null)
[2025-01-01 15:30:19]                 [ Sandboxed ]: (null)
[2025-01-01 15:30:19]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,1337518}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6636 *ACTIVE*
[2025-01-01 15:30:19]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,140972}, DRIVER_VERSION=10.0.26100.1882
[2025-01-01 15:30:19]                 [ Optimus ]: (null)
[2025-01-01 15:30:19]                 [ AMD switchable ]: (null)
[2025-01-01 15:30:19]                 [ Desktop compositing ]: Aero Glass
[2025-01-01 15:30:19]                 [ Direct composition ]: (null)
[2025-01-01 15:30:19]                 [ Supports overlays ]: (null)
[2025-01-01 15:30:19]                 [ YUY2 overlay support ]: SOFTWARE
[2025-01-01 15:30:19]                 [ NV12 overlay support ]: SOFTWARE
[2025-01-01 15:30:19]                 [ BGRA8 overlay support ]: SOFTWARE
[2025-01-01 15:30:19]                 [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-01 15:30:19]                 [ DirectML feature level ]: Not supported
[2025-01-01 15:30:19]                 [ Driver D3D12 feature level ]: Not supported
[2025-01-01 15:30:19]                 [ Driver Vulkan API version ]: Not supported
[2025-01-01 15:30:19]                 [ GPU CUDA compute capability major version ]: (null)
[2025-01-01 15:30:19]                 [ Pixel shader version ]: 5.0
[2025-01-01 15:30:19]                 [ Vertex shader version ]: 5.0
[2025-01-01 15:30:19]                 [ Max. MSAA samples ]: 8
[2025-01-01 15:30:19]                 [ Machine model name ]: (null)
[2025-01-01 15:30:19]                 [ Machine model version ]: (null)
[2025-01-01 15:30:19]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-01-01 15:30:19]                 [ Display type ]: ANGLE_D3D11
[2025-01-01 15:30:19]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-01 15:30:19]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6636)
[2025-01-01 15:30:19]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-01 15:30:19]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2025-01-01 15:30:19]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-01-01 15:30:19]                 [ Disabled WebGL Extensions ]: (null)
[2025-01-01 15:30:19]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-01-01 15:30:19]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-01 15:30:19]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-01-01 15:30:19]                 [ Direct rendering version ]: unknown
[2025-01-01 15:30:19]                 [ Reset notification strategy ]: 0x8252
[2025-01-01 15:30:19]                 [ GPU process crash count ]: (null)
[2025-01-01 15:30:19]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2025-01-01 15:30:19]         [ compositorInfo ]:
[2025-01-01 15:30:19]                 [ Tile Update Mode ]: One-copy
[2025-01-01 15:30:19]                 [ Partial Raster ]: Enabled
[2025-01-01 15:30:19]         [ dawnInfo ]:
[2025-01-01 15:30:19]         [ devicePerfInfo ]:
[2025-01-01 15:30:19]         [ displayInfo ]:
[2025-01-01 15:30:19]                 [ Info  ]: Display[2281993454] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-01-01 15:30:19]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-01 15:30:19]                 [ Buffer format (all) ]: BGRA_8888
[2025-01-01 15:30:19]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-01 15:30:19]                 [ SDR white level in nits ]: 203
[2025-01-01 15:30:19]                 [ HDR relative maximum luminance ]: 1
[2025-01-01 15:30:19]                 [ Bits per color component ]: 8
[2025-01-01 15:30:19]                 [ Bits per pixel ]: 24
[2025-01-01 15:30:19]                 [ Refresh Rate in Hz ]: 60
[2025-01-01 15:30:19]         [ featureStatus ]:
[2025-01-01 15:30:19]                 [ featureStatus ]:
[2025-01-01 15:30:19]                     [ 2d_canvas ]: enabled
[2025-01-01 15:30:19]                     [ canvas_oop_rasterization ]: enabled_on
[2025-01-01 15:30:19]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-01-01 15:30:19]                     [ gpu_compositing ]: enabled
[2025-01-01 15:30:19]                     [ multiple_raster_threads ]: enabled_on
[2025-01-01 15:30:19]                     [ opengl ]: enabled_on
[2025-01-01 15:30:19]                     [ rasterization ]: enabled
[2025-01-01 15:30:19]                     [ raw_draw ]: disabled_off_ok
[2025-01-01 15:30:19]                     [ skia_graphite ]: disabled_off
[2025-01-01 15:30:19]                     [ video_decode ]: enabled
[2025-01-01 15:30:19]                     [ video_encode ]: enabled
[2025-01-01 15:30:19]                     [ vulkan ]: disabled_off
[2025-01-01 15:30:19]                     [ webgl ]: enabled
[2025-01-01 15:30:19]                     [ webgl2 ]: enabled
[2025-01-01 15:30:19]                     [ webgpu ]: enabled
[2025-01-01 15:30:19]                     [ webnn ]: disabled_off
[2025-01-01 15:30:19]                 [ problems ]:
[2025-01-01 15:30:19]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-01-01 15:30:19]                             [ tag ]: workarounds
[2025-01-01 15:30:19]                             [ affectedSettings ]:  exit_on_context_lost
[2025-01-01 15:30:19]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-01 15:30:19]                             [ tag ]: workarounds
[2025-01-01 15:30:19]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2025-01-01 15:30:19]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-01-01 15:30:19]                             [ tag ]: workarounds
[2025-01-01 15:30:19]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-01 15:30:19]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-01-01 15:30:19]                             [ tag ]: workarounds
[2025-01-01 15:30:19]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2025-01-01 15:30:19]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-01 15:30:19]                             [ tag ]: workarounds
[2025-01-01 15:30:19]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2025-01-01 15:30:19]                         [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-01-01 15:30:19]                             [ tag ]: workarounds
[2025-01-01 15:30:19]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2025-01-01 15:30:19]                 [ workarounds ]:
[2025-01-01 15:30:19]                     [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-01-01 15:30:19]                     [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-01-01 15:30:19]                     [ workarounds[2] ]: exit_on_context_lost
[2025-01-01 15:30:19]                     [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-01-01 15:30:19]                     [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-01 15:30:19]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-01 15:30:19]                     [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-01 15:30:19]         [ gpuMemoryBufferInfo ]:
[2025-01-01 15:30:19]                 [ R_8 ]: Software only
[2025-01-01 15:30:19]                 [ R_16 ]: Software only
[2025-01-01 15:30:19]                 [ RG_88 ]: Software only
[2025-01-01 15:30:19]                 [ RG_1616 ]: Software only
[2025-01-01 15:30:19]                 [ BGR_565 ]: Software only
[2025-01-01 15:30:19]                 [ RGBA_4444 ]: Software only
[2025-01-01 15:30:19]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2025-01-01 15:30:19]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2025-01-01 15:30:19]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2025-01-01 15:30:19]                 [ BGRA_1010102 ]: Software only
[2025-01-01 15:30:19]                 [ RGBA_1010102 ]: Software only
[2025-01-01 15:30:19]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2025-01-01 15:30:19]                 [ RGBA_F16 ]: Software only
[2025-01-01 15:30:19]                 [ YVU_420 ]: Software only
[2025-01-01 15:30:19]                 [ YUV_420_BIPLANAR ]: Software only
[2025-01-01 15:30:19]                 [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-01 15:30:19]                 [ P010 ]: Software only
[2025-01-01 15:30:19]         [ videoAcceleratorsInfo ]:
[2025-01-01 15:30:19]                 [ Decoding ]: (null)
[2025-01-01 15:30:19]                 [ Encoding ]: (null)
[2025-01-01 15:30:19]  
[2025-01-01 15:30:19] *** Report Section: Log Messages ***
[2025-01-01 15:30:19]  
[2025-01-01 15:30:19] ===================[ GPU Report: End [0] ]==================


[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2025-01-10 15:55:21] ==================[ GPU Report: Start [0] ]=================
[2025-01-10 15:55:21]  
[2025-01-10 15:55:21] *** Report Section: Client Info ***
[2025-01-10 15:55:21]  
[2025-01-10 15:55:21]  [ client_info ]:
[2025-01-10 15:55:21]     [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-10 15:55:21]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=17116 -buildid=1733265492 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 <truncated>
[2025-01-10 15:55:21]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-10 15:55:21]     [ operating_system ]: Windows NT 10.0.26100
[2025-01-10 15:55:21]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-10 15:55:21]     [ version ]: Chrome/126.0.6478.183
[2025-01-10 15:55:21]  
[2025-01-10 15:55:21] *** Report Section: GPU Info ***
[2025-01-10 15:55:21]  
[2025-01-10 15:55:21]  [ gpu_info ]:
[2025-01-10 15:55:21]         [ ANGLEFeatures ]:
[2025-01-10 15:55:21]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-01-10 15:55:21]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-01-10 15:55:21]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-01-10 15:55:21]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-01-10 15:55:21]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-01-10 15:55:21]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-01-10 15:55:21]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-01-10 15:55:21]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-01-10 15:55:21]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-01-10 15:55:21]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-01-10 15:55:21]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-01-10 15:55:21]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-01-10 15:55:21]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-01-10 15:55:21]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-01-10 15:55:21]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-01-10 15:55:21]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-01-10 15:55:21]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-01-10 15:55:21]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-01-10 15:55:21]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-01-10 15:55:21]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-01-10 15:55:21]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-01-10 15:55:21]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-01-10 15:55:21]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-01-10 15:55:21]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-01-10 15:55:21]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-10 15:55:21]                 [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-01-10 15:55:21]                 [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-01-10 15:55:21]                 [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-01-10 15:55:21]                 [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-10 15:55:21]                 [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-01-10 15:55:21]                 [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-01-10 15:55:21]                 [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-01-10 15:55:21]                 [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-01-10 15:55:21]                 [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-01-10 15:55:21]                 [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-01-10 15:55:21]                 [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-01-10 15:55:21]                 [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-01-10 15:55:21]                 [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-01-10 15:55:21]                 [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-01-10 15:55:21]                 [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-01-10 15:55:21]                 [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-01-10 15:55:21]                 [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-01-10 15:55:21]                 [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-01-10 15:55:21]                 [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-01-10 15:55:21]                 [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-01-10 15:55:21]                 [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-01-10 15:55:21]                 [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-01-10 15:55:21]                 [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-01-10 15:55:21]                 [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-01-10 15:55:21]                 [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-01-10 15:55:21]                 [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-01-10 15:55:21]         [ basicInfo ]:
[2025-01-10 15:55:21]                 [ Initialization time ]: 198
[2025-01-10 15:55:21]                 [ In-process GPU ]: (null)
[2025-01-10 15:55:21]                 [ Passthrough Command Decoder ]: (null)
[2025-01-10 15:55:21]                 [ Sandboxed ]: (null)
[2025-01-10 15:55:21]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,46061}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6636 *ACTIVE*
[2025-01-10 15:55:21]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,49229}, DRIVER_VERSION=10.0.26100.1882
[2025-01-10 15:55:21]                 [ Optimus ]: (null)
[2025-01-10 15:55:21]                 [ AMD switchable ]: (null)
[2025-01-10 15:55:21]                 [ Desktop compositing ]: Aero Glass
[2025-01-10 15:55:21]                 [ Direct composition ]: (null)
[2025-01-10 15:55:21]                 [ Supports overlays ]: (null)
[2025-01-10 15:55:21]                 [ YUY2 overlay support ]: SOFTWARE
[2025-01-10 15:55:21]                 [ NV12 overlay support ]: SOFTWARE
[2025-01-10 15:55:21]                 [ BGRA8 overlay support ]: SOFTWARE
[2025-01-10 15:55:21]                 [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-10 15:55:21]                 [ DirectML feature level ]: Not supported
[2025-01-10 15:55:21]                 [ Driver D3D12 feature level ]: Not supported
[2025-01-10 15:55:21]                 [ Driver Vulkan API version ]: Not supported
[2025-01-10 15:55:21]                 [ GPU CUDA compute capability major version ]: (null)
[2025-01-10 15:55:21]                 [ Pixel shader version ]: 5.0
[2025-01-10 15:55:21]                 [ Vertex shader version ]: 5.0
[2025-01-10 15:55:21]                 [ Max. MSAA samples ]: 8
[2025-01-10 15:55:21]                 [ Machine model name ]: (null)
[2025-01-10 15:55:21]                 [ Machine model version ]: (null)
[2025-01-10 15:55:21]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-01-10 15:55:21]                 [ Display type ]: ANGLE_D3D11
[2025-01-10 15:55:21]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-10 15:55:21]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6636)
[2025-01-10 15:55:21]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-10 15:55:21]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2025-01-10 15:55:21]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-01-10 15:55:21]                 [ Disabled WebGL Extensions ]: (null)
[2025-01-10 15:55:21]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-01-10 15:55:21]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-10 15:55:21]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-01-10 15:55:21]                 [ Direct rendering version ]: unknown
[2025-01-10 15:55:21]                 [ Reset notification strategy ]: 0x8252
[2025-01-10 15:55:21]                 [ GPU process crash count ]: (null)
[2025-01-10 15:55:21]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2025-01-10 15:55:21]         [ compositorInfo ]:
[2025-01-10 15:55:21]                 [ Tile Update Mode ]: One-copy
[2025-01-10 15:55:21]                 [ Partial Raster ]: Enabled
[2025-01-10 15:55:21]         [ dawnInfo ]:
[2025-01-10 15:55:21]         [ devicePerfInfo ]:
[2025-01-10 15:55:21]         [ displayInfo ]:
[2025-01-10 15:55:21]                 [ Info  ]: Display[3490936127] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-01-10 15:55:21]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-10 15:55:21]                 [ Buffer format (all) ]: BGRA_8888
[2025-01-10 15:55:21]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-10 15:55:21]                 [ SDR white level in nits ]: 203
[2025-01-10 15:55:21]                 [ HDR relative maximum luminance ]: 1
[2025-01-10 15:55:21]                 [ Bits per color component ]: 8
[2025-01-10 15:55:21]                 [ Bits per pixel ]: 24
[2025-01-10 15:55:21]                 [ Refresh Rate in Hz ]: 60
[2025-01-10 15:55:21]         [ featureStatus ]:
[2025-01-10 15:55:21]                 [ featureStatus ]:
[2025-01-10 15:55:21]                     [ 2d_canvas ]: enabled
[2025-01-10 15:55:21]                     [ canvas_oop_rasterization ]: enabled_on
[2025-01-10 15:55:21]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-01-10 15:55:21]                     [ gpu_compositing ]: enabled
[2025-01-10 15:55:21]                     [ multiple_raster_threads ]: enabled_on
[2025-01-10 15:55:21]                     [ opengl ]: enabled_on
[2025-01-10 15:55:21]                     [ rasterization ]: enabled
[2025-01-10 15:55:21]                     [ raw_draw ]: disabled_off_ok
[2025-01-10 15:55:21]                     [ skia_graphite ]: disabled_off
[2025-01-10 15:55:21]                     [ video_decode ]: enabled
[2025-01-10 15:55:21]                     [ video_encode ]: enabled
[2025-01-10 15:55:21]                     [ vulkan ]: disabled_off
[2025-01-10 15:55:21]                     [ webgl ]: enabled
[2025-01-10 15:55:21]                     [ webgl2 ]: enabled
[2025-01-10 15:55:21]                     [ webgpu ]: enabled
[2025-01-10 15:55:21]                     [ webnn ]: disabled_off
[2025-01-10 15:55:21]                 [ problems ]:
[2025-01-10 15:55:21]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-01-10 15:55:21]                             [ tag ]: workarounds
[2025-01-10 15:55:21]                             [ affectedSettings ]:  exit_on_context_lost
[2025-01-10 15:55:21]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-10 15:55:21]                             [ tag ]: workarounds
[2025-01-10 15:55:21]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2025-01-10 15:55:21]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-01-10 15:55:21]                             [ tag ]: workarounds
[2025-01-10 15:55:21]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-10 15:55:21]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-01-10 15:55:21]                             [ tag ]: workarounds
[2025-01-10 15:55:21]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2025-01-10 15:55:21]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-10 15:55:21]                             [ tag ]: workarounds
[2025-01-10 15:55:21]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2025-01-10 15:55:21]                         [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-01-10 15:55:21]                             [ tag ]: workarounds
[2025-01-10 15:55:21]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2025-01-10 15:55:21]                 [ workarounds ]:
[2025-01-10 15:55:21]                     [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-01-10 15:55:21]                     [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-01-10 15:55:21]                     [ workarounds[2] ]: exit_on_context_lost
[2025-01-10 15:55:21]                     [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-01-10 15:55:21]                     [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-10 15:55:21]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-10 15:55:21]                     [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-10 15:55:21]         [ gpuMemoryBufferInfo ]:
[2025-01-10 15:55:21]                 [ R_8 ]: Software only
[2025-01-10 15:55:21]                 [ R_16 ]: Software only
[2025-01-10 15:55:21]                 [ RG_88 ]: Software only
[2025-01-10 15:55:21]                 [ RG_1616 ]: Software only
[2025-01-10 15:55:21]                 [ BGR_565 ]: Software only
[2025-01-10 15:55:21]                 [ RGBA_4444 ]: Software only
[2025-01-10 15:55:21]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2025-01-10 15:55:21]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2025-01-10 15:55:21]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2025-01-10 15:55:21]                 [ BGRA_1010102 ]: Software only
[2025-01-10 15:55:21]                 [ RGBA_1010102 ]: Software only
[2025-01-10 15:55:21]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2025-01-10 15:55:21]                 [ RGBA_F16 ]: Software only
[2025-01-10 15:55:21]                 [ YVU_420 ]: Software only
[2025-01-10 15:55:21]                 [ YUV_420_BIPLANAR ]: Software only
[2025-01-10 15:55:21]                 [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-10 15:55:21]                 [ P010 ]: Software only
[2025-01-10 15:55:21]         [ videoAcceleratorsInfo ]:
[2025-01-10 15:55:21]                 [ Decoding ]: (null)
[2025-01-10 15:55:21]                 [ Encoding ]: (null)
[2025-01-10 15:55:21]  
[2025-01-10 15:55:21] *** Report Section: Log Messages ***
[2025-01-10 15:55:21]  
[2025-01-10 15:55:21] ===================[ GPU Report: End [0] ]==================


[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2025-01-11 22:30:38] ==================[ GPU Report: Start [0] ]=================
[2025-01-11 22:30:38]  
[2025-01-11 22:30:38] *** Report Section: Client Info ***
[2025-01-11 22:30:38]  
[2025-01-11 22:30:38]  [ client_info ]:
[2025-01-11 22:30:38]     [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-11 22:30:38]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=17584 -buildid=1733265492 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 <truncated>
[2025-01-11 22:30:38]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-11 22:30:38]     [ operating_system ]: Windows NT 10.0.26100
[2025-01-11 22:30:38]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-11 22:30:38]     [ version ]: Chrome/126.0.6478.183
[2025-01-11 22:30:38]  
[2025-01-11 22:30:38] *** Report Section: GPU Info ***
[2025-01-11 22:30:38]  
[2025-01-11 22:30:38]  [ gpu_info ]:
[2025-01-11 22:30:38]         [ ANGLEFeatures ]:
[2025-01-11 22:30:38]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-01-11 22:30:38]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-01-11 22:30:38]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-01-11 22:30:38]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-01-11 22:30:38]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-01-11 22:30:38]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-01-11 22:30:38]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-01-11 22:30:38]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-01-11 22:30:38]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-01-11 22:30:38]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-01-11 22:30:38]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-01-11 22:30:38]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-01-11 22:30:38]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-01-11 22:30:38]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-01-11 22:30:38]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-01-11 22:30:38]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-01-11 22:30:38]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-01-11 22:30:38]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-01-11 22:30:38]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-01-11 22:30:38]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-01-11 22:30:38]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-01-11 22:30:38]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-01-11 22:30:38]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-01-11 22:30:38]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-01-11 22:30:38]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-11 22:30:38]                 [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-01-11 22:30:38]                 [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-01-11 22:30:38]                 [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-01-11 22:30:38]                 [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-11 22:30:38]                 [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-01-11 22:30:38]                 [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-01-11 22:30:38]                 [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-01-11 22:30:38]                 [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-01-11 22:30:38]                 [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-01-11 22:30:38]                 [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-01-11 22:30:38]                 [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-01-11 22:30:38]                 [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-01-11 22:30:38]                 [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-01-11 22:30:38]                 [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-01-11 22:30:38]                 [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-01-11 22:30:38]                 [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-01-11 22:30:38]                 [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-01-11 22:30:38]                 [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-01-11 22:30:38]                 [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-01-11 22:30:38]                 [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-01-11 22:30:38]                 [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-01-11 22:30:38]                 [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-01-11 22:30:38]                 [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-01-11 22:30:38]                 [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-01-11 22:30:38]                 [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-01-11 22:30:38]                 [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-01-11 22:30:38]         [ basicInfo ]:
[2025-01-11 22:30:38]                 [ Initialization time ]: 190
[2025-01-11 22:30:38]                 [ In-process GPU ]: (null)
[2025-01-11 22:30:38]                 [ Passthrough Command Decoder ]: (null)
[2025-01-11 22:30:38]                 [ Sandboxed ]: (null)
[2025-01-11 22:30:38]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,44895}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6636 *ACTIVE*
[2025-01-11 22:30:38]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,49108}, DRIVER_VERSION=10.0.26100.1882
[2025-01-11 22:30:38]                 [ Optimus ]: (null)
[2025-01-11 22:30:38]                 [ AMD switchable ]: (null)
[2025-01-11 22:30:38]                 [ Desktop compositing ]: Aero Glass
[2025-01-11 22:30:38]                 [ Direct composition ]: (null)
[2025-01-11 22:30:38]                 [ Supports overlays ]: (null)
[2025-01-11 22:30:38]                 [ YUY2 overlay support ]: SOFTWARE
[2025-01-11 22:30:38]                 [ NV12 overlay support ]: SOFTWARE
[2025-01-11 22:30:38]                 [ BGRA8 overlay support ]: SOFTWARE
[2025-01-11 22:30:38]                 [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-11 22:30:38]                 [ DirectML feature level ]: Not supported
[2025-01-11 22:30:38]                 [ Driver D3D12 feature level ]: Not supported
[2025-01-11 22:30:38]                 [ Driver Vulkan API version ]: Not supported
[2025-01-11 22:30:38]                 [ GPU CUDA compute capability major version ]: (null)
[2025-01-11 22:30:38]                 [ Pixel shader version ]: 5.0
[2025-01-11 22:30:38]                 [ Vertex shader version ]: 5.0
[2025-01-11 22:30:38]                 [ Max. MSAA samples ]: 8
[2025-01-11 22:30:38]                 [ Machine model name ]: (null)
[2025-01-11 22:30:38]                 [ Machine model version ]: (null)
[2025-01-11 22:30:38]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-01-11 22:30:38]                 [ Display type ]: ANGLE_D3D11
[2025-01-11 22:30:38]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-11 22:30:38]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6636)
[2025-01-11 22:30:38]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-11 22:30:38]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2025-01-11 22:30:38]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-01-11 22:30:38]                 [ Disabled WebGL Extensions ]: (null)
[2025-01-11 22:30:38]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-01-11 22:30:38]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-11 22:30:38]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-01-11 22:30:38]                 [ Direct rendering version ]: unknown
[2025-01-11 22:30:38]                 [ Reset notification strategy ]: 0x8252
[2025-01-11 22:30:38]                 [ GPU process crash count ]: (null)
[2025-01-11 22:30:38]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2025-01-11 22:30:38]         [ compositorInfo ]:
[2025-01-11 22:30:38]                 [ Tile Update Mode ]: One-copy
[2025-01-11 22:30:38]                 [ Partial Raster ]: Enabled
[2025-01-11 22:30:38]         [ dawnInfo ]:
[2025-01-11 22:30:38]         [ devicePerfInfo ]:
[2025-01-11 22:30:38]         [ displayInfo ]:
[2025-01-11 22:30:38]                 [ Info  ]: Display[3066176435] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-01-11 22:30:38]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-11 22:30:38]                 [ Buffer format (all) ]: BGRA_8888
[2025-01-11 22:30:38]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-11 22:30:38]                 [ SDR white level in nits ]: 203
[2025-01-11 22:30:38]                 [ HDR relative maximum luminance ]: 1
[2025-01-11 22:30:38]                 [ Bits per color component ]: 8
[2025-01-11 22:30:38]                 [ Bits per pixel ]: 24
[2025-01-11 22:30:38]                 [ Refresh Rate in Hz ]: 60
[2025-01-11 22:30:38]         [ featureStatus ]:
[2025-01-11 22:30:38]                 [ featureStatus ]:
[2025-01-11 22:30:38]                     [ 2d_canvas ]: enabled
[2025-01-11 22:30:38]                     [ canvas_oop_rasterization ]: enabled_on
[2025-01-11 22:30:38]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-01-11 22:30:38]                     [ gpu_compositing ]: enabled
[2025-01-11 22:30:38]                     [ multiple_raster_threads ]: enabled_on
[2025-01-11 22:30:38]                     [ opengl ]: enabled_on
[2025-01-11 22:30:38]                     [ rasterization ]: enabled
[2025-01-11 22:30:38]                     [ raw_draw ]: disabled_off_ok
[2025-01-11 22:30:38]                     [ skia_graphite ]: disabled_off
[2025-01-11 22:30:38]                     [ video_decode ]: enabled
[2025-01-11 22:30:38]                     [ video_encode ]: enabled
[2025-01-11 22:30:38]                     [ vulkan ]: disabled_off
[2025-01-11 22:30:38]                     [ webgl ]: enabled
[2025-01-11 22:30:38]                     [ webgl2 ]: enabled
[2025-01-11 22:30:38]                     [ webgpu ]: enabled
[2025-01-11 22:30:38]                     [ webnn ]: disabled_off
[2025-01-11 22:30:38]                 [ problems ]:
[2025-01-11 22:30:38]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-01-11 22:30:38]                             [ tag ]: workarounds
[2025-01-11 22:30:38]                             [ affectedSettings ]:  exit_on_context_lost
[2025-01-11 22:30:38]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-11 22:30:38]                             [ tag ]: workarounds
[2025-01-11 22:30:38]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2025-01-11 22:30:38]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-01-11 22:30:38]                             [ tag ]: workarounds
[2025-01-11 22:30:38]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-11 22:30:38]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-01-11 22:30:38]                             [ tag ]: workarounds
[2025-01-11 22:30:38]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2025-01-11 22:30:38]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-11 22:30:38]                             [ tag ]: workarounds
[2025-01-11 22:30:38]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2025-01-11 22:30:38]                         [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-01-11 22:30:38]                             [ tag ]: workarounds
[2025-01-11 22:30:38]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2025-01-11 22:30:38]                 [ workarounds ]:
[2025-01-11 22:30:38]                     [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-01-11 22:30:38]                     [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-01-11 22:30:38]                     [ workarounds[2] ]: exit_on_context_lost
[2025-01-11 22:30:38]                     [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-01-11 22:30:38]                     [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-11 22:30:38]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-11 22:30:38]                     [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-11 22:30:38]         [ gpuMemoryBufferInfo ]:
[2025-01-11 22:30:38]                 [ R_8 ]: Software only
[2025-01-11 22:30:38]                 [ R_16 ]: Software only
[2025-01-11 22:30:38]                 [ RG_88 ]: Software only
[2025-01-11 22:30:38]                 [ RG_1616 ]: Software only
[2025-01-11 22:30:38]                 [ BGR_565 ]: Software only
[2025-01-11 22:30:38]                 [ RGBA_4444 ]: Software only
[2025-01-11 22:30:38]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2025-01-11 22:30:38]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2025-01-11 22:30:38]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2025-01-11 22:30:38]                 [ BGRA_1010102 ]: Software only
[2025-01-11 22:30:38]                 [ RGBA_1010102 ]: Software only
[2025-01-11 22:30:38]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2025-01-11 22:30:38]                 [ RGBA_F16 ]: Software only
[2025-01-11 22:30:38]                 [ YVU_420 ]: Software only
[2025-01-11 22:30:38]                 [ YUV_420_BIPLANAR ]: Software only
[2025-01-11 22:30:38]                 [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-11 22:30:38]                 [ P010 ]: Software only
[2025-01-11 22:30:38]         [ videoAcceleratorsInfo ]:
[2025-01-11 22:30:38]                 [ Decoding ]: (null)
[2025-01-11 22:30:38]                 [ Encoding ]: (null)
[2025-01-11 22:30:38]  
[2025-01-11 22:30:38] *** Report Section: Log Messages ***
[2025-01-11 22:30:38]  
[2025-01-11 22:30:38] ===================[ GPU Report: End [0] ]==================


[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2025-01-16 04:31:09] ==================[ GPU Report: Start [0] ]=================
[2025-01-16 04:31:09]  
[2025-01-16 04:31:09] *** Report Section: Client Info ***
[2025-01-16 04:31:09]  
[2025-01-16 04:31:09]  [ client_info ]:
[2025-01-16 04:31:09]     [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-16 04:31:09]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=18224 -buildid=1733265492 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 <truncated>
[2025-01-16 04:31:09]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-16 04:31:09]     [ operating_system ]: Windows NT 10.0.26100
[2025-01-16 04:31:09]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-16 04:31:09]     [ version ]: Chrome/126.0.6478.183
[2025-01-16 04:31:09]  
[2025-01-16 04:31:09] *** Report Section: GPU Info ***
[2025-01-16 04:31:09]  
[2025-01-16 04:31:09]  [ gpu_info ]:
[2025-01-16 04:31:09]         [ ANGLEFeatures ]:
[2025-01-16 04:31:09]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-01-16 04:31:09]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-01-16 04:31:09]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-01-16 04:31:09]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-01-16 04:31:09]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-01-16 04:31:09]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-01-16 04:31:09]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-01-16 04:31:09]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-01-16 04:31:09]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-01-16 04:31:09]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-01-16 04:31:09]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-01-16 04:31:09]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-01-16 04:31:09]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-01-16 04:31:09]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-01-16 04:31:09]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-01-16 04:31:09]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-01-16 04:31:09]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-01-16 04:31:09]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-01-16 04:31:09]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-01-16 04:31:09]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-01-16 04:31:09]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-01-16 04:31:09]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-01-16 04:31:09]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-01-16 04:31:09]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-01-16 04:31:09]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-16 04:31:09]                 [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-01-16 04:31:09]                 [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-01-16 04:31:09]                 [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-01-16 04:31:09]                 [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-16 04:31:09]                 [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-01-16 04:31:09]                 [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-01-16 04:31:09]                 [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-01-16 04:31:09]                 [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-01-16 04:31:09]                 [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-01-16 04:31:09]                 [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-01-16 04:31:09]                 [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-01-16 04:31:09]                 [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-01-16 04:31:09]                 [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-01-16 04:31:09]                 [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-01-16 04:31:09]                 [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-01-16 04:31:09]                 [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-01-16 04:31:09]                 [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-01-16 04:31:09]                 [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-01-16 04:31:09]                 [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-01-16 04:31:09]                 [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-01-16 04:31:09]                 [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-01-16 04:31:09]                 [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-01-16 04:31:09]                 [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-01-16 04:31:09]                 [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-01-16 04:31:09]                 [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-01-16 04:31:09]                 [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-01-16 04:31:09]         [ basicInfo ]:
[2025-01-16 04:31:09]                 [ Initialization time ]: 219
[2025-01-16 04:31:09]                 [ In-process GPU ]: (null)
[2025-01-16 04:31:09]                 [ Passthrough Command Decoder ]: (null)
[2025-01-16 04:31:09]                 [ Sandboxed ]: (null)
[2025-01-16 04:31:09]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,43974}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6636 *ACTIVE*
[2025-01-16 04:31:09]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,47872}, DRIVER_VERSION=10.0.26100.1882
[2025-01-16 04:31:09]                 [ Optimus ]: (null)
[2025-01-16 04:31:09]                 [ AMD switchable ]: (null)
[2025-01-16 04:31:09]                 [ Desktop compositing ]: Aero Glass
[2025-01-16 04:31:09]                 [ Direct composition ]: (null)
[2025-01-16 04:31:09]                 [ Supports overlays ]: (null)
[2025-01-16 04:31:09]                 [ YUY2 overlay support ]: SOFTWARE
[2025-01-16 04:31:09]                 [ NV12 overlay support ]: SOFTWARE
[2025-01-16 04:31:09]                 [ BGRA8 overlay support ]: SOFTWARE
[2025-01-16 04:31:09]                 [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-16 04:31:09]                 [ DirectML feature level ]: Not supported
[2025-01-16 04:31:09]                 [ Driver D3D12 feature level ]: Not supported
[2025-01-16 04:31:09]                 [ Driver Vulkan API version ]: Not supported
[2025-01-16 04:31:09]                 [ GPU CUDA compute capability major version ]: (null)
[2025-01-16 04:31:09]                 [ Pixel shader version ]: 5.0
[2025-01-16 04:31:09]                 [ Vertex shader version ]: 5.0
[2025-01-16 04:31:09]                 [ Max. MSAA samples ]: 8
[2025-01-16 04:31:09]                 [ Machine model name ]: (null)
[2025-01-16 04:31:09]                 [ Machine model version ]: (null)
[2025-01-16 04:31:09]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-01-16 04:31:09]                 [ Display type ]: ANGLE_D3D11
[2025-01-16 04:31:09]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-16 04:31:09]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6636)
[2025-01-16 04:31:09]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-16 04:31:09]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2025-01-16 04:31:09]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-01-16 04:31:09]                 [ Disabled WebGL Extensions ]: (null)
[2025-01-16 04:31:09]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-01-16 04:31:09]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-16 04:31:09]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-01-16 04:31:09]                 [ Direct rendering version ]: unknown
[2025-01-16 04:31:09]                 [ Reset notification strategy ]: 0x8252
[2025-01-16 04:31:09]                 [ GPU process crash count ]: (null)
[2025-01-16 04:31:09]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2025-01-16 04:31:09]         [ compositorInfo ]:
[2025-01-16 04:31:09]                 [ Tile Update Mode ]: One-copy
[2025-01-16 04:31:09]                 [ Partial Raster ]: Enabled
[2025-01-16 04:31:09]         [ dawnInfo ]:
[2025-01-16 04:31:09]         [ devicePerfInfo ]:
[2025-01-16 04:31:09]         [ displayInfo ]:
[2025-01-16 04:31:09]                 [ Info  ]: Display[2137310001] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-01-16 04:31:09]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-16 04:31:09]                 [ Buffer format (all) ]: BGRA_8888
[2025-01-16 04:31:09]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-16 04:31:09]                 [ SDR white level in nits ]: 203
[2025-01-16 04:31:09]                 [ HDR relative maximum luminance ]: 1
[2025-01-16 04:31:09]                 [ Bits per color component ]: 8
[2025-01-16 04:31:09]                 [ Bits per pixel ]: 24
[2025-01-16 04:31:09]                 [ Refresh Rate in Hz ]: 60
[2025-01-16 04:31:09]         [ featureStatus ]:
[2025-01-16 04:31:09]                 [ featureStatus ]:
[2025-01-16 04:31:09]                     [ 2d_canvas ]: enabled
[2025-01-16 04:31:09]                     [ canvas_oop_rasterization ]: enabled_on
[2025-01-16 04:31:09]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-01-16 04:31:09]                     [ gpu_compositing ]: enabled
[2025-01-16 04:31:09]                     [ multiple_raster_threads ]: enabled_on
[2025-01-16 04:31:09]                     [ opengl ]: enabled_on
[2025-01-16 04:31:09]                     [ rasterization ]: enabled
[2025-01-16 04:31:09]                     [ raw_draw ]: disabled_off_ok
[2025-01-16 04:31:09]                     [ skia_graphite ]: disabled_off
[2025-01-16 04:31:09]                     [ video_decode ]: enabled
[2025-01-16 04:31:09]                     [ video_encode ]: enabled
[2025-01-16 04:31:09]                     [ vulkan ]: disabled_off
[2025-01-16 04:31:09]                     [ webgl ]: enabled
[2025-01-16 04:31:09]                     [ webgl2 ]: enabled
[2025-01-16 04:31:09]                     [ webgpu ]: enabled
[2025-01-16 04:31:09]                     [ webnn ]: disabled_off
[2025-01-16 04:31:09]                 [ problems ]:
[2025-01-16 04:31:09]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-01-16 04:31:09]                             [ tag ]: workarounds
[2025-01-16 04:31:09]                             [ affectedSettings ]:  exit_on_context_lost
[2025-01-16 04:31:09]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-16 04:31:09]                             [ tag ]: workarounds
[2025-01-16 04:31:09]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2025-01-16 04:31:09]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-01-16 04:31:09]                             [ tag ]: workarounds
[2025-01-16 04:31:09]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-16 04:31:09]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-01-16 04:31:09]                             [ tag ]: workarounds
[2025-01-16 04:31:09]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2025-01-16 04:31:09]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-16 04:31:09]                             [ tag ]: workarounds
[2025-01-16 04:31:09]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2025-01-16 04:31:09]                         [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-01-16 04:31:09]                             [ tag ]: workarounds
[2025-01-16 04:31:09]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2025-01-16 04:31:09]                 [ workarounds ]:
[2025-01-16 04:31:09]                     [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-01-16 04:31:09]                     [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-01-16 04:31:09]                     [ workarounds[2] ]: exit_on_context_lost
[2025-01-16 04:31:09]                     [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-01-16 04:31:09]                     [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-16 04:31:09]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-16 04:31:09]                     [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-16 04:31:09]         [ gpuMemoryBufferInfo ]:
[2025-01-16 04:31:09]                 [ R_8 ]: Software only
[2025-01-16 04:31:09]                 [ R_16 ]: Software only
[2025-01-16 04:31:09]                 [ RG_88 ]: Software only
[2025-01-16 04:31:09]                 [ RG_1616 ]: Software only
[2025-01-16 04:31:09]                 [ BGR_565 ]: Software only
[2025-01-16 04:31:09]                 [ RGBA_4444 ]: Software only
[2025-01-16 04:31:09]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2025-01-16 04:31:09]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2025-01-16 04:31:09]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2025-01-16 04:31:09]                 [ BGRA_1010102 ]: Software only
[2025-01-16 04:31:09]                 [ RGBA_1010102 ]: Software only
[2025-01-16 04:31:09]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2025-01-16 04:31:09]                 [ RGBA_F16 ]: Software only
[2025-01-16 04:31:09]                 [ YVU_420 ]: Software only
[2025-01-16 04:31:09]                 [ YUV_420_BIPLANAR ]: Software only
[2025-01-16 04:31:09]                 [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-16 04:31:09]                 [ P010 ]: Software only
[2025-01-16 04:31:09]         [ videoAcceleratorsInfo ]:
[2025-01-16 04:31:09]                 [ Decoding ]: (null)
[2025-01-16 04:31:09]                 [ Encoding ]: (null)
[2025-01-16 04:31:09]  
[2025-01-16 04:31:09] *** Report Section: Log Messages ***
[2025-01-16 04:31:09]  
[2025-01-16 04:31:09] ===================[ GPU Report: End [0] ]==================


[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2025-01-19 16:32:30] ==================[ GPU Report: Start [0] ]=================
[2025-01-19 16:32:30]  
[2025-01-19 16:32:30] *** Report Section: Client Info ***
[2025-01-19 16:32:30]  
[2025-01-19 16:32:30]  [ client_info ]:
[2025-01-19 16:32:30]     [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-19 16:32:30]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=16200 -buildid=1733265492 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 <truncated>
[2025-01-19 16:32:30]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-19 16:32:30]     [ operating_system ]: Windows NT 10.0.26100
[2025-01-19 16:32:30]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-19 16:32:30]     [ version ]: Chrome/126.0.6478.183
[2025-01-19 16:32:30]  
[2025-01-19 16:32:30] *** Report Section: GPU Info ***
[2025-01-19 16:32:30]  
[2025-01-19 16:32:30]  [ gpu_info ]:
[2025-01-19 16:32:30]         [ ANGLEFeatures ]:
[2025-01-19 16:32:30]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-01-19 16:32:30]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-01-19 16:32:30]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-01-19 16:32:30]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-01-19 16:32:30]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-01-19 16:32:30]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-01-19 16:32:30]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-01-19 16:32:30]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-01-19 16:32:30]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-01-19 16:32:30]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-01-19 16:32:30]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-01-19 16:32:30]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-01-19 16:32:30]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-01-19 16:32:30]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-01-19 16:32:30]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-01-19 16:32:30]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-01-19 16:32:30]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-01-19 16:32:30]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-01-19 16:32:30]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-01-19 16:32:30]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-01-19 16:32:30]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-01-19 16:32:30]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-01-19 16:32:30]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-01-19 16:32:30]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-01-19 16:32:30]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-19 16:32:30]                 [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-01-19 16:32:30]                 [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-01-19 16:32:30]                 [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-01-19 16:32:30]                 [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-19 16:32:30]                 [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-01-19 16:32:30]                 [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-01-19 16:32:30]                 [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-01-19 16:32:30]                 [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-01-19 16:32:30]                 [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-01-19 16:32:30]                 [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-01-19 16:32:30]                 [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-01-19 16:32:30]                 [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-01-19 16:32:30]                 [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-01-19 16:32:30]                 [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-01-19 16:32:30]                 [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-01-19 16:32:30]                 [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-01-19 16:32:30]                 [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-01-19 16:32:30]                 [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-01-19 16:32:30]                 [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-01-19 16:32:30]                 [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-01-19 16:32:30]                 [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-01-19 16:32:30]                 [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-01-19 16:32:30]                 [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-01-19 16:32:30]                 [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-01-19 16:32:30]                 [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-01-19 16:32:30]                 [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-01-19 16:32:30]         [ basicInfo ]:
[2025-01-19 16:32:30]                 [ Initialization time ]: 187
[2025-01-19 16:32:30]                 [ In-process GPU ]: (null)
[2025-01-19 16:32:30]                 [ Passthrough Command Decoder ]: (null)
[2025-01-19 16:32:30]                 [ Sandboxed ]: (null)
[2025-01-19 16:32:30]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,45511}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6636 *ACTIVE*
[2025-01-19 16:32:30]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,48659}, DRIVER_VERSION=10.0.26100.1882
[2025-01-19 16:32:30]                 [ Optimus ]: (null)
[2025-01-19 16:32:30]                 [ AMD switchable ]: (null)
[2025-01-19 16:32:30]                 [ Desktop compositing ]: Aero Glass
[2025-01-19 16:32:30]                 [ Direct composition ]: (null)
[2025-01-19 16:32:30]                 [ Supports overlays ]: (null)
[2025-01-19 16:32:30]                 [ YUY2 overlay support ]: SOFTWARE
[2025-01-19 16:32:30]                 [ NV12 overlay support ]: SOFTWARE
[2025-01-19 16:32:30]                 [ BGRA8 overlay support ]: SOFTWARE
[2025-01-19 16:32:30]                 [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-19 16:32:30]                 [ DirectML feature level ]: Not supported
[2025-01-19 16:32:30]                 [ Driver D3D12 feature level ]: Not supported
[2025-01-19 16:32:30]                 [ Driver Vulkan API version ]: Not supported
[2025-01-19 16:32:30]                 [ GPU CUDA compute capability major version ]: (null)
[2025-01-19 16:32:30]                 [ Pixel shader version ]: 5.0
[2025-01-19 16:32:30]                 [ Vertex shader version ]: 5.0
[2025-01-19 16:32:30]                 [ Max. MSAA samples ]: 8
[2025-01-19 16:32:30]                 [ Machine model name ]: (null)
[2025-01-19 16:32:30]                 [ Machine model version ]: (null)
[2025-01-19 16:32:30]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-01-19 16:32:30]                 [ Display type ]: ANGLE_D3D11
[2025-01-19 16:32:30]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-19 16:32:30]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6636)
[2025-01-19 16:32:30]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-19 16:32:30]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2025-01-19 16:32:30]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-01-19 16:32:30]                 [ Disabled WebGL Extensions ]: (null)
[2025-01-19 16:32:30]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-01-19 16:32:30]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-19 16:32:30]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-01-19 16:32:30]                 [ Direct rendering version ]: unknown
[2025-01-19 16:32:30]                 [ Reset notification strategy ]: 0x8252
[2025-01-19 16:32:30]                 [ GPU process crash count ]: (null)
[2025-01-19 16:32:30]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2025-01-19 16:32:30]         [ compositorInfo ]:
[2025-01-19 16:32:30]                 [ Tile Update Mode ]: One-copy
[2025-01-19 16:32:30]                 [ Partial Raster ]: Enabled
[2025-01-19 16:32:30]         [ dawnInfo ]:
[2025-01-19 16:32:30]         [ devicePerfInfo ]:
[2025-01-19 16:32:30]         [ displayInfo ]:
[2025-01-19 16:32:30]                 [ Info  ]: Display[288161808] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-01-19 16:32:30]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-19 16:32:30]                 [ Buffer format (all) ]: BGRA_8888
[2025-01-19 16:32:30]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-19 16:32:30]                 [ SDR white level in nits ]: 203
[2025-01-19 16:32:30]                 [ HDR relative maximum luminance ]: 1
[2025-01-19 16:32:30]                 [ Bits per color component ]: 8
[2025-01-19 16:32:30]                 [ Bits per pixel ]: 24
[2025-01-19 16:32:30]                 [ Refresh Rate in Hz ]: 60
[2025-01-19 16:32:30]         [ featureStatus ]:
[2025-01-19 16:32:30]                 [ featureStatus ]:
[2025-01-19 16:32:30]                     [ 2d_canvas ]: enabled
[2025-01-19 16:32:30]                     [ canvas_oop_rasterization ]: enabled_on
[2025-01-19 16:32:30]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-01-19 16:32:30]                     [ gpu_compositing ]: enabled
[2025-01-19 16:32:30]                     [ multiple_raster_threads ]: enabled_on
[2025-01-19 16:32:30]                     [ opengl ]: enabled_on
[2025-01-19 16:32:30]                     [ rasterization ]: enabled
[2025-01-19 16:32:30]                     [ raw_draw ]: disabled_off_ok
[2025-01-19 16:32:30]                     [ skia_graphite ]: disabled_off
[2025-01-19 16:32:30]                     [ video_decode ]: enabled
[2025-01-19 16:32:30]                     [ video_encode ]: enabled
[2025-01-19 16:32:30]                     [ vulkan ]: disabled_off
[2025-01-19 16:32:30]                     [ webgl ]: enabled
[2025-01-19 16:32:30]                     [ webgl2 ]: enabled
[2025-01-19 16:32:30]                     [ webgpu ]: enabled
[2025-01-19 16:32:30]                     [ webnn ]: disabled_off
[2025-01-19 16:32:30]                 [ problems ]:
[2025-01-19 16:32:30]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-01-19 16:32:30]                             [ tag ]: workarounds
[2025-01-19 16:32:30]                             [ affectedSettings ]:  exit_on_context_lost
[2025-01-19 16:32:30]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-19 16:32:30]                             [ tag ]: workarounds
[2025-01-19 16:32:30]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2025-01-19 16:32:30]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-01-19 16:32:30]                             [ tag ]: workarounds
[2025-01-19 16:32:30]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-19 16:32:30]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-01-19 16:32:30]                             [ tag ]: workarounds
[2025-01-19 16:32:30]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2025-01-19 16:32:30]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-19 16:32:30]                             [ tag ]: workarounds
[2025-01-19 16:32:30]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2025-01-19 16:32:30]                         [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-01-19 16:32:30]                             [ tag ]: workarounds
[2025-01-19 16:32:30]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2025-01-19 16:32:30]                 [ workarounds ]:
[2025-01-19 16:32:30]                     [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-01-19 16:32:30]                     [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-01-19 16:32:30]                     [ workarounds[2] ]: exit_on_context_lost
[2025-01-19 16:32:30]                     [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-01-19 16:32:30]                     [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-19 16:32:30]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-19 16:32:30]                     [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-19 16:32:30]         [ gpuMemoryBufferInfo ]:
[2025-01-19 16:32:30]                 [ R_8 ]: Software only
[2025-01-19 16:32:30]                 [ R_16 ]: Software only
[2025-01-19 16:32:30]                 [ RG_88 ]: Software only
[2025-01-19 16:32:30]                 [ RG_1616 ]: Software only
[2025-01-19 16:32:30]                 [ BGR_565 ]: Software only
[2025-01-19 16:32:30]                 [ RGBA_4444 ]: Software only
[2025-01-19 16:32:30]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2025-01-19 16:32:30]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2025-01-19 16:32:30]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2025-01-19 16:32:30]                 [ BGRA_1010102 ]: Software only
[2025-01-19 16:32:30]                 [ RGBA_1010102 ]: Software only
[2025-01-19 16:32:30]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2025-01-19 16:32:30]                 [ RGBA_F16 ]: Software only
[2025-01-19 16:32:30]                 [ YVU_420 ]: Software only
[2025-01-19 16:32:30]                 [ YUV_420_BIPLANAR ]: Software only
[2025-01-19 16:32:30]                 [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-19 16:32:30]                 [ P010 ]: Software only
[2025-01-19 16:32:30]         [ videoAcceleratorsInfo ]:
[2025-01-19 16:32:30]                 [ Decoding ]: (null)
[2025-01-19 16:32:30]                 [ Encoding ]: (null)
[2025-01-19 16:32:30]  
[2025-01-19 16:32:30] *** Report Section: Log Messages ***
[2025-01-19 16:32:30]  
[2025-01-19 16:32:30] ===================[ GPU Report: End [0] ]==================


[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2025-01-19 22:21:35] ==================[ GPU Report: Start [0] ]=================
[2025-01-19 22:21:35]  
[2025-01-19 22:21:35] *** Report Section: Client Info ***
[2025-01-19 22:21:35]  
[2025-01-19 22:21:35]  [ client_info ]:
[2025-01-19 22:21:35]     [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-19 22:21:35]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=12312 -buildid=1733265492 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 <truncated>
[2025-01-19 22:21:35]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-19 22:21:35]     [ operating_system ]: Windows NT 10.0.26100
[2025-01-19 22:21:35]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-19 22:21:35]     [ version ]: Chrome/126.0.6478.183
[2025-01-19 22:21:35]  
[2025-01-19 22:21:35] *** Report Section: GPU Info ***
[2025-01-19 22:21:35]  
[2025-01-19 22:21:35]  [ gpu_info ]:
[2025-01-19 22:21:35]         [ ANGLEFeatures ]:
[2025-01-19 22:21:35]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-01-19 22:21:35]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-01-19 22:21:35]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-01-19 22:21:35]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-01-19 22:21:35]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-01-19 22:21:35]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-01-19 22:21:35]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-01-19 22:21:35]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-01-19 22:21:35]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-01-19 22:21:35]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-01-19 22:21:35]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-01-19 22:21:35]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-01-19 22:21:35]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-01-19 22:21:35]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-01-19 22:21:35]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-01-19 22:21:35]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-01-19 22:21:35]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-01-19 22:21:35]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-01-19 22:21:35]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-01-19 22:21:35]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-01-19 22:21:35]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-01-19 22:21:35]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-01-19 22:21:35]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-01-19 22:21:35]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-01-19 22:21:35]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-19 22:21:35]                 [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-01-19 22:21:35]                 [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-01-19 22:21:35]                 [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-01-19 22:21:35]                 [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-19 22:21:35]                 [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-01-19 22:21:35]                 [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-01-19 22:21:35]                 [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-01-19 22:21:35]                 [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-01-19 22:21:35]                 [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-01-19 22:21:35]                 [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-01-19 22:21:35]                 [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-01-19 22:21:35]                 [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-01-19 22:21:35]                 [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-01-19 22:21:35]                 [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-01-19 22:21:35]                 [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-01-19 22:21:35]                 [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-01-19 22:21:35]                 [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-01-19 22:21:35]                 [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-01-19 22:21:35]                 [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-01-19 22:21:35]                 [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-01-19 22:21:35]                 [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-01-19 22:21:35]                 [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-01-19 22:21:35]                 [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-01-19 22:21:35]                 [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-01-19 22:21:35]                 [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-01-19 22:21:35]                 [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-01-19 22:21:35]         [ basicInfo ]:
[2025-01-19 22:21:35]                 [ Initialization time ]: 188
[2025-01-19 22:21:35]                 [ In-process GPU ]: (null)
[2025-01-19 22:21:35]                 [ Passthrough Command Decoder ]: (null)
[2025-01-19 22:21:35]                 [ Sandboxed ]: (null)
[2025-01-19 22:21:35]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,43619}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6636 *ACTIVE*
[2025-01-19 22:21:35]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,47836}, DRIVER_VERSION=10.0.26100.1882
[2025-01-19 22:21:35]                 [ Optimus ]: (null)
[2025-01-19 22:21:35]                 [ AMD switchable ]: (null)
[2025-01-19 22:21:35]                 [ Desktop compositing ]: Aero Glass
[2025-01-19 22:21:35]                 [ Direct composition ]: (null)
[2025-01-19 22:21:35]                 [ Supports overlays ]: (null)
[2025-01-19 22:21:35]                 [ YUY2 overlay support ]: SOFTWARE
[2025-01-19 22:21:35]                 [ NV12 overlay support ]: SOFTWARE
[2025-01-19 22:21:35]                 [ BGRA8 overlay support ]: SOFTWARE
[2025-01-19 22:21:35]                 [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-19 22:21:35]                 [ DirectML feature level ]: Not supported
[2025-01-19 22:21:35]                 [ Driver D3D12 feature level ]: Not supported
[2025-01-19 22:21:35]                 [ Driver Vulkan API version ]: Not supported
[2025-01-19 22:21:35]                 [ GPU CUDA compute capability major version ]: (null)
[2025-01-19 22:21:35]                 [ Pixel shader version ]: 5.0
[2025-01-19 22:21:35]                 [ Vertex shader version ]: 5.0
[2025-01-19 22:21:35]                 [ Max. MSAA samples ]: 8
[2025-01-19 22:21:35]                 [ Machine model name ]: (null)
[2025-01-19 22:21:35]                 [ Machine model version ]: (null)
[2025-01-19 22:21:35]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-01-19 22:21:35]                 [ Display type ]: ANGLE_D3D11
[2025-01-19 22:21:35]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-19 22:21:35]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6636)
[2025-01-19 22:21:35]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-19 22:21:35]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2025-01-19 22:21:35]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-01-19 22:21:35]                 [ Disabled WebGL Extensions ]: (null)
[2025-01-19 22:21:35]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-01-19 22:21:35]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-19 22:21:35]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-01-19 22:21:35]                 [ Direct rendering version ]: unknown
[2025-01-19 22:21:35]                 [ Reset notification strategy ]: 0x8252
[2025-01-19 22:21:35]                 [ GPU process crash count ]: (null)
[2025-01-19 22:21:35]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2025-01-19 22:21:35]         [ compositorInfo ]:
[2025-01-19 22:21:35]                 [ Tile Update Mode ]: One-copy
[2025-01-19 22:21:35]                 [ Partial Raster ]: Enabled
[2025-01-19 22:21:35]         [ dawnInfo ]:
[2025-01-19 22:21:35]         [ devicePerfInfo ]:
[2025-01-19 22:21:35]         [ displayInfo ]:
[2025-01-19 22:21:35]                 [ Info  ]: Display[2167463955] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-01-19 22:21:35]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-19 22:21:35]                 [ Buffer format (all) ]: BGRA_8888
[2025-01-19 22:21:35]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-19 22:21:35]                 [ SDR white level in nits ]: 203
[2025-01-19 22:21:35]                 [ HDR relative maximum luminance ]: 1
[2025-01-19 22:21:35]                 [ Bits per color component ]: 8
[2025-01-19 22:21:35]                 [ Bits per pixel ]: 24
[2025-01-19 22:21:35]                 [ Refresh Rate in Hz ]: 60
[2025-01-19 22:21:35]         [ featureStatus ]:
[2025-01-19 22:21:35]                 [ featureStatus ]:
[2025-01-19 22:21:35]                     [ 2d_canvas ]: enabled
[2025-01-19 22:21:35]                     [ canvas_oop_rasterization ]: enabled_on
[2025-01-19 22:21:35]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-01-19 22:21:35]                     [ gpu_compositing ]: enabled
[2025-01-19 22:21:35]                     [ multiple_raster_threads ]: enabled_on
[2025-01-19 22:21:35]                     [ opengl ]: enabled_on
[2025-01-19 22:21:35]                     [ rasterization ]: enabled
[2025-01-19 22:21:35]                     [ raw_draw ]: disabled_off_ok
[2025-01-19 22:21:35]                     [ skia_graphite ]: disabled_off
[2025-01-19 22:21:35]                     [ video_decode ]: enabled
[2025-01-19 22:21:35]                     [ video_encode ]: enabled
[2025-01-19 22:21:35]                     [ vulkan ]: disabled_off
[2025-01-19 22:21:35]                     [ webgl ]: enabled
[2025-01-19 22:21:35]                     [ webgl2 ]: enabled
[2025-01-19 22:21:35]                     [ webgpu ]: enabled
[2025-01-19 22:21:35]                     [ webnn ]: disabled_off
[2025-01-19 22:21:35]                 [ problems ]:
[2025-01-19 22:21:35]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-01-19 22:21:35]                             [ tag ]: workarounds
[2025-01-19 22:21:35]                             [ affectedSettings ]:  exit_on_context_lost
[2025-01-19 22:21:35]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-19 22:21:35]                             [ tag ]: workarounds
[2025-01-19 22:21:35]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2025-01-19 22:21:35]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-01-19 22:21:35]                             [ tag ]: workarounds
[2025-01-19 22:21:35]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-19 22:21:35]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-01-19 22:21:35]                             [ tag ]: workarounds
[2025-01-19 22:21:35]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2025-01-19 22:21:35]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-19 22:21:35]                             [ tag ]: workarounds
[2025-01-19 22:21:35]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2025-01-19 22:21:35]                         [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-01-19 22:21:35]                             [ tag ]: workarounds
[2025-01-19 22:21:35]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2025-01-19 22:21:35]                 [ workarounds ]:
[2025-01-19 22:21:35]                     [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-01-19 22:21:35]                     [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-01-19 22:21:35]                     [ workarounds[2] ]: exit_on_context_lost
[2025-01-19 22:21:35]                     [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-01-19 22:21:35]                     [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-19 22:21:35]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-19 22:21:35]                     [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-19 22:21:35]         [ gpuMemoryBufferInfo ]:
[2025-01-19 22:21:35]                 [ R_8 ]: Software only
[2025-01-19 22:21:35]                 [ R_16 ]: Software only
[2025-01-19 22:21:35]                 [ RG_88 ]: Software only
[2025-01-19 22:21:35]                 [ RG_1616 ]: Software only
[2025-01-19 22:21:35]                 [ BGR_565 ]: Software only
[2025-01-19 22:21:35]                 [ RGBA_4444 ]: Software only
[2025-01-19 22:21:35]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2025-01-19 22:21:35]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2025-01-19 22:21:35]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2025-01-19 22:21:35]                 [ BGRA_1010102 ]: Software only
[2025-01-19 22:21:35]                 [ RGBA_1010102 ]: Software only
[2025-01-19 22:21:35]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2025-01-19 22:21:35]                 [ RGBA_F16 ]: Software only
[2025-01-19 22:21:35]                 [ YVU_420 ]: Software only
[2025-01-19 22:21:35]                 [ YUV_420_BIPLANAR ]: Software only
[2025-01-19 22:21:35]                 [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-19 22:21:35]                 [ P010 ]: Software only
[2025-01-19 22:21:35]         [ videoAcceleratorsInfo ]:
[2025-01-19 22:21:35]                 [ Decoding ]: (null)
[2025-01-19 22:21:35]                 [ Encoding ]: (null)
[2025-01-19 22:21:35]  
[2025-01-19 22:21:35] *** Report Section: Log Messages ***
[2025-01-19 22:21:35]  
[2025-01-19 22:21:35] ===================[ GPU Report: End [0] ]==================


[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2025-01-28 19:08:35] ==================[ GPU Report: Start [0] ]=================
[2025-01-28 19:08:35]  
[2025-01-28 19:08:35] *** Report Section: Client Info ***
[2025-01-28 19:08:35]  
[2025-01-28 19:08:35]  [ client_info ]:
[2025-01-28 19:08:35]     [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-28 19:08:35]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=7600 -buildid=1737514353 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 <truncated>
[2025-01-28 19:08:35]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-28 19:08:35]     [ operating_system ]: Windows NT 10.0.26100
[2025-01-28 19:08:35]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-28 19:08:35]     [ version ]: Chrome/126.0.6478.183
[2025-01-28 19:08:35]  
[2025-01-28 19:08:35] *** Report Section: GPU Info ***
[2025-01-28 19:08:35]  
[2025-01-28 19:08:35]  [ gpu_info ]:
[2025-01-28 19:08:35]         [ ANGLEFeatures ]:
[2025-01-28 19:08:35]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-01-28 19:08:35]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-01-28 19:08:35]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-01-28 19:08:35]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-01-28 19:08:35]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-01-28 19:08:35]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-01-28 19:08:35]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-01-28 19:08:35]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-01-28 19:08:35]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-01-28 19:08:35]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-01-28 19:08:35]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-01-28 19:08:35]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-01-28 19:08:35]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-01-28 19:08:35]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-01-28 19:08:35]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-01-28 19:08:35]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-01-28 19:08:35]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-01-28 19:08:35]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-01-28 19:08:35]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-01-28 19:08:35]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-01-28 19:08:35]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-01-28 19:08:35]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-01-28 19:08:35]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-01-28 19:08:35]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-01-28 19:08:35]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-28 19:08:35]                 [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-01-28 19:08:35]                 [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-01-28 19:08:35]                 [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-01-28 19:08:35]                 [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-28 19:08:35]                 [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-01-28 19:08:35]                 [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-01-28 19:08:35]                 [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-01-28 19:08:35]                 [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-01-28 19:08:35]                 [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-01-28 19:08:35]                 [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-01-28 19:08:35]                 [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-01-28 19:08:35]                 [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-01-28 19:08:35]                 [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-01-28 19:08:35]                 [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-01-28 19:08:35]                 [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-01-28 19:08:35]                 [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-01-28 19:08:35]                 [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-01-28 19:08:35]                 [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-01-28 19:08:35]                 [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-01-28 19:08:35]                 [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-01-28 19:08:35]                 [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-01-28 19:08:35]                 [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-01-28 19:08:35]                 [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-01-28 19:08:35]                 [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-01-28 19:08:35]                 [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-01-28 19:08:35]                 [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-01-28 19:08:35]         [ basicInfo ]:
[2025-01-28 19:08:35]                 [ Initialization time ]: 188
[2025-01-28 19:08:35]                 [ In-process GPU ]: (null)
[2025-01-28 19:08:35]                 [ Passthrough Command Decoder ]: (null)
[2025-01-28 19:08:35]                 [ Sandboxed ]: (null)
[2025-01-28 19:08:35]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,45319}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6636 *ACTIVE*
[2025-01-28 19:08:35]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,48499}, DRIVER_VERSION=10.0.26100.1882
[2025-01-28 19:08:35]                 [ Optimus ]: (null)
[2025-01-28 19:08:35]                 [ AMD switchable ]: (null)
[2025-01-28 19:08:35]                 [ Desktop compositing ]: Aero Glass
[2025-01-28 19:08:35]                 [ Direct composition ]: (null)
[2025-01-28 19:08:35]                 [ Supports overlays ]: (null)
[2025-01-28 19:08:35]                 [ YUY2 overlay support ]: SOFTWARE
[2025-01-28 19:08:35]                 [ NV12 overlay support ]: SOFTWARE
[2025-01-28 19:08:35]                 [ BGRA8 overlay support ]: SOFTWARE
[2025-01-28 19:08:35]                 [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-28 19:08:35]                 [ DirectML feature level ]: Not supported
[2025-01-28 19:08:35]                 [ Driver D3D12 feature level ]: Not supported
[2025-01-28 19:08:35]                 [ Driver Vulkan API version ]: Not supported
[2025-01-28 19:08:35]                 [ GPU CUDA compute capability major version ]: (null)
[2025-01-28 19:08:35]                 [ Pixel shader version ]: 5.0
[2025-01-28 19:08:35]                 [ Vertex shader version ]: 5.0
[2025-01-28 19:08:35]                 [ Max. MSAA samples ]: 8
[2025-01-28 19:08:35]                 [ Machine model name ]: (null)
[2025-01-28 19:08:35]                 [ Machine model version ]: (null)
[2025-01-28 19:08:35]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-01-28 19:08:35]                 [ Display type ]: ANGLE_D3D11
[2025-01-28 19:08:35]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-28 19:08:35]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6636)
[2025-01-28 19:08:35]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-28 19:08:35]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2025-01-28 19:08:35]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-01-28 19:08:35]                 [ Disabled WebGL Extensions ]: (null)
[2025-01-28 19:08:35]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-01-28 19:08:35]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-28 19:08:35]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-01-28 19:08:35]                 [ Direct rendering version ]: unknown
[2025-01-28 19:08:35]                 [ Reset notification strategy ]: 0x8252
[2025-01-28 19:08:35]                 [ GPU process crash count ]: (null)
[2025-01-28 19:08:35]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2025-01-28 19:08:35]         [ compositorInfo ]:
[2025-01-28 19:08:35]                 [ Tile Update Mode ]: One-copy
[2025-01-28 19:08:35]                 [ Partial Raster ]: Enabled
[2025-01-28 19:08:35]         [ dawnInfo ]:
[2025-01-28 19:08:35]         [ devicePerfInfo ]:
[2025-01-28 19:08:35]         [ displayInfo ]:
[2025-01-28 19:08:35]                 [ Info  ]: Display[3121562896] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-01-28 19:08:35]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-28 19:08:35]                 [ Buffer format (all) ]: BGRA_8888
[2025-01-28 19:08:35]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-28 19:08:35]                 [ SDR white level in nits ]: 203
[2025-01-28 19:08:35]                 [ HDR relative maximum luminance ]: 1
[2025-01-28 19:08:35]                 [ Bits per color component ]: 8
[2025-01-28 19:08:35]                 [ Bits per pixel ]: 24
[2025-01-28 19:08:35]                 [ Refresh Rate in Hz ]: 60
[2025-01-28 19:08:35]         [ featureStatus ]:
[2025-01-28 19:08:35]                 [ featureStatus ]:
[2025-01-28 19:08:35]                     [ 2d_canvas ]: enabled
[2025-01-28 19:08:35]                     [ canvas_oop_rasterization ]: enabled_on
[2025-01-28 19:08:35]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-01-28 19:08:35]                     [ gpu_compositing ]: enabled
[2025-01-28 19:08:35]                     [ multiple_raster_threads ]: enabled_on
[2025-01-28 19:08:35]                     [ opengl ]: enabled_on
[2025-01-28 19:08:35]                     [ rasterization ]: enabled
[2025-01-28 19:08:35]                     [ raw_draw ]: disabled_off_ok
[2025-01-28 19:08:35]                     [ skia_graphite ]: disabled_off
[2025-01-28 19:08:35]                     [ video_decode ]: enabled
[2025-01-28 19:08:35]                     [ video_encode ]: enabled
[2025-01-28 19:08:35]                     [ vulkan ]: disabled_off
[2025-01-28 19:08:35]                     [ webgl ]: enabled
[2025-01-28 19:08:35]                     [ webgl2 ]: enabled
[2025-01-28 19:08:35]                     [ webgpu ]: enabled
[2025-01-28 19:08:35]                     [ webnn ]: disabled_off
[2025-01-28 19:08:35]                 [ problems ]:
[2025-01-28 19:08:35]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-01-28 19:08:35]                             [ tag ]: workarounds
[2025-01-28 19:08:35]                             [ affectedSettings ]:  exit_on_context_lost
[2025-01-28 19:08:35]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-28 19:08:35]                             [ tag ]: workarounds
[2025-01-28 19:08:35]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2025-01-28 19:08:35]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-01-28 19:08:35]                             [ tag ]: workarounds
[2025-01-28 19:08:35]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-28 19:08:35]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-01-28 19:08:35]                             [ tag ]: workarounds
[2025-01-28 19:08:35]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2025-01-28 19:08:35]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-28 19:08:35]                             [ tag ]: workarounds
[2025-01-28 19:08:35]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2025-01-28 19:08:35]                         [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-01-28 19:08:35]                             [ tag ]: workarounds
[2025-01-28 19:08:35]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2025-01-28 19:08:35]                 [ workarounds ]:
[2025-01-28 19:08:35]                     [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-01-28 19:08:35]                     [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-01-28 19:08:35]                     [ workarounds[2] ]: exit_on_context_lost
[2025-01-28 19:08:35]                     [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-01-28 19:08:35]                     [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-28 19:08:35]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-28 19:08:35]                     [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-28 19:08:35]         [ gpuMemoryBufferInfo ]:
[2025-01-28 19:08:35]                 [ R_8 ]: Software only
[2025-01-28 19:08:35]                 [ R_16 ]: Software only
[2025-01-28 19:08:35]                 [ RG_88 ]: Software only
[2025-01-28 19:08:35]                 [ RG_1616 ]: Software only
[2025-01-28 19:08:35]                 [ BGR_565 ]: Software only
[2025-01-28 19:08:35]                 [ RGBA_4444 ]: Software only
[2025-01-28 19:08:35]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2025-01-28 19:08:35]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2025-01-28 19:08:35]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2025-01-28 19:08:35]                 [ BGRA_1010102 ]: Software only
[2025-01-28 19:08:35]                 [ RGBA_1010102 ]: Software only
[2025-01-28 19:08:35]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2025-01-28 19:08:35]                 [ RGBA_F16 ]: Software only
[2025-01-28 19:08:35]                 [ YVU_420 ]: Software only
[2025-01-28 19:08:35]                 [ YUV_420_BIPLANAR ]: Software only
[2025-01-28 19:08:35]                 [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-28 19:08:35]                 [ P010 ]: Software only
[2025-01-28 19:08:35]         [ videoAcceleratorsInfo ]:
[2025-01-28 19:08:35]                 [ Decoding ]: (null)
[2025-01-28 19:08:35]                 [ Encoding ]: (null)
[2025-01-28 19:08:35]  
[2025-01-28 19:08:35] *** Report Section: Log Messages ***
[2025-01-28 19:08:35]  
[2025-01-28 19:08:35] ===================[ GPU Report: End [0] ]==================


[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2025-01-28 23:23:03] ==================[ GPU Report: Start [0] ]=================
[2025-01-28 23:23:03]  
[2025-01-28 23:23:03] *** Report Section: Client Info ***
[2025-01-28 23:23:03]  
[2025-01-28 23:23:03]  [ client_info ]:
[2025-01-28 23:23:03]     [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-28 23:23:03]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=18392 -buildid=1738026274 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-01-28 23:23:03]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-28 23:23:03]     [ operating_system ]: Windows NT 10.0.26100
[2025-01-28 23:23:03]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-28 23:23:03]     [ version ]: Chrome/126.0.6478.183
[2025-01-28 23:23:03]  
[2025-01-28 23:23:03] *** Report Section: GPU Info ***
[2025-01-28 23:23:03]  
[2025-01-28 23:23:03]  [ gpu_info ]:
[2025-01-28 23:23:03]         [ ANGLEFeatures ]:
[2025-01-28 23:23:03]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-01-28 23:23:03]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-01-28 23:23:03]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-01-28 23:23:03]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-01-28 23:23:03]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-01-28 23:23:03]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-01-28 23:23:03]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-01-28 23:23:03]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-01-28 23:23:03]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-01-28 23:23:03]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-01-28 23:23:03]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-01-28 23:23:03]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-01-28 23:23:03]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-01-28 23:23:03]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-01-28 23:23:03]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-01-28 23:23:03]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-01-28 23:23:03]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-01-28 23:23:03]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-01-28 23:23:03]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-01-28 23:23:03]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-01-28 23:23:03]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-01-28 23:23:03]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-01-28 23:23:03]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-01-28 23:23:03]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-01-28 23:23:03]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-28 23:23:03]                 [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-01-28 23:23:03]                 [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-01-28 23:23:03]                 [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-01-28 23:23:03]                 [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-28 23:23:03]                 [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-01-28 23:23:03]                 [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-01-28 23:23:03]                 [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-01-28 23:23:03]                 [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-01-28 23:23:03]                 [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-01-28 23:23:03]                 [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-01-28 23:23:03]                 [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-01-28 23:23:03]                 [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-01-28 23:23:03]                 [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-01-28 23:23:03]                 [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-01-28 23:23:03]                 [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-01-28 23:23:03]                 [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-01-28 23:23:03]                 [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-01-28 23:23:03]                 [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-01-28 23:23:03]                 [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-01-28 23:23:03]                 [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-01-28 23:23:03]                 [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-01-28 23:23:03]                 [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-01-28 23:23:03]                 [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-01-28 23:23:03]                 [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-01-28 23:23:03]                 [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-01-28 23:23:03]                 [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-01-28 23:23:03]         [ basicInfo ]:
[2025-01-28 23:23:03]                 [ Initialization time ]: 200
[2025-01-28 23:23:03]                 [ In-process GPU ]: (null)
[2025-01-28 23:23:03]                 [ Passthrough Command Decoder ]: (null)
[2025-01-28 23:23:03]                 [ Sandboxed ]: (null)
[2025-01-28 23:23:03]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,44173}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6636 *ACTIVE*
[2025-01-28 23:23:03]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,48040}, DRIVER_VERSION=10.0.26100.1882
[2025-01-28 23:23:03]                 [ Optimus ]: (null)
[2025-01-28 23:23:03]                 [ AMD switchable ]: (null)
[2025-01-28 23:23:03]                 [ Desktop compositing ]: Aero Glass
[2025-01-28 23:23:03]                 [ Direct composition ]: (null)
[2025-01-28 23:23:03]                 [ Supports overlays ]: (null)
[2025-01-28 23:23:03]                 [ YUY2 overlay support ]: SOFTWARE
[2025-01-28 23:23:03]                 [ NV12 overlay support ]: SOFTWARE
[2025-01-28 23:23:03]                 [ BGRA8 overlay support ]: SOFTWARE
[2025-01-28 23:23:03]                 [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-28 23:23:03]                 [ DirectML feature level ]: Not supported
[2025-01-28 23:23:03]                 [ Driver D3D12 feature level ]: Not supported
[2025-01-28 23:23:03]                 [ Driver Vulkan API version ]: Not supported
[2025-01-28 23:23:03]                 [ GPU CUDA compute capability major version ]: (null)
[2025-01-28 23:23:03]                 [ Pixel shader version ]: 5.0
[2025-01-28 23:23:03]                 [ Vertex shader version ]: 5.0
[2025-01-28 23:23:03]                 [ Max. MSAA samples ]: 8
[2025-01-28 23:23:03]                 [ Machine model name ]: (null)
[2025-01-28 23:23:03]                 [ Machine model version ]: (null)
[2025-01-28 23:23:03]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-01-28 23:23:03]                 [ Display type ]: ANGLE_D3D11
[2025-01-28 23:23:03]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-28 23:23:03]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6636)
[2025-01-28 23:23:03]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-28 23:23:03]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2025-01-28 23:23:03]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-01-28 23:23:03]                 [ Disabled WebGL Extensions ]: (null)
[2025-01-28 23:23:03]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-01-28 23:23:03]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-28 23:23:03]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-01-28 23:23:03]                 [ Direct rendering version ]: unknown
[2025-01-28 23:23:03]                 [ Reset notification strategy ]: 0x8252
[2025-01-28 23:23:03]                 [ GPU process crash count ]: (null)
[2025-01-28 23:23:03]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2025-01-28 23:23:03]         [ compositorInfo ]:
[2025-01-28 23:23:03]                 [ Tile Update Mode ]: One-copy
[2025-01-28 23:23:03]                 [ Partial Raster ]: Enabled
[2025-01-28 23:23:03]         [ dawnInfo ]:
[2025-01-28 23:23:03]         [ devicePerfInfo ]:
[2025-01-28 23:23:03]         [ displayInfo ]:
[2025-01-28 23:23:03]                 [ Info  ]: Display[279673036] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-01-28 23:23:03]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-28 23:23:03]                 [ Buffer format (all) ]: BGRA_8888
[2025-01-28 23:23:03]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-28 23:23:03]                 [ SDR white level in nits ]: 203
[2025-01-28 23:23:03]                 [ HDR relative maximum luminance ]: 1
[2025-01-28 23:23:03]                 [ Bits per color component ]: 8
[2025-01-28 23:23:03]                 [ Bits per pixel ]: 24
[2025-01-28 23:23:03]                 [ Refresh Rate in Hz ]: 60
[2025-01-28 23:23:03]         [ featureStatus ]:
[2025-01-28 23:23:03]                 [ featureStatus ]:
[2025-01-28 23:23:03]                     [ 2d_canvas ]: enabled
[2025-01-28 23:23:03]                     [ canvas_oop_rasterization ]: enabled_on
[2025-01-28 23:23:03]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-01-28 23:23:03]                     [ gpu_compositing ]: enabled
[2025-01-28 23:23:03]                     [ multiple_raster_threads ]: enabled_on
[2025-01-28 23:23:03]                     [ opengl ]: enabled_on
[2025-01-28 23:23:03]                     [ rasterization ]: enabled
[2025-01-28 23:23:03]                     [ raw_draw ]: disabled_off_ok
[2025-01-28 23:23:03]                     [ skia_graphite ]: disabled_off
[2025-01-28 23:23:03]                     [ video_decode ]: enabled
[2025-01-28 23:23:03]                     [ video_encode ]: enabled
[2025-01-28 23:23:03]                     [ vulkan ]: disabled_off
[2025-01-28 23:23:03]                     [ webgl ]: enabled
[2025-01-28 23:23:03]                     [ webgl2 ]: enabled
[2025-01-28 23:23:03]                     [ webgpu ]: enabled
[2025-01-28 23:23:03]                     [ webnn ]: disabled_off
[2025-01-28 23:23:03]                 [ problems ]:
[2025-01-28 23:23:03]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-01-28 23:23:03]                             [ tag ]: workarounds
[2025-01-28 23:23:03]                             [ affectedSettings ]:  exit_on_context_lost
[2025-01-28 23:23:03]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-28 23:23:03]                             [ tag ]: workarounds
[2025-01-28 23:23:03]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2025-01-28 23:23:03]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-01-28 23:23:03]                             [ tag ]: workarounds
[2025-01-28 23:23:03]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-28 23:23:03]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-01-28 23:23:03]                             [ tag ]: workarounds
[2025-01-28 23:23:03]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2025-01-28 23:23:03]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-28 23:23:03]                             [ tag ]: workarounds
[2025-01-28 23:23:03]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2025-01-28 23:23:03]                         [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-01-28 23:23:03]                             [ tag ]: workarounds
[2025-01-28 23:23:03]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2025-01-28 23:23:03]                 [ workarounds ]:
[2025-01-28 23:23:03]                     [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-01-28 23:23:03]                     [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-01-28 23:23:03]                     [ workarounds[2] ]: exit_on_context_lost
[2025-01-28 23:23:03]                     [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-01-28 23:23:03]                     [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-28 23:23:03]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-28 23:23:03]                     [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-28 23:23:03]         [ gpuMemoryBufferInfo ]:
[2025-01-28 23:23:03]                 [ R_8 ]: Software only
[2025-01-28 23:23:03]                 [ R_16 ]: Software only
[2025-01-28 23:23:03]                 [ RG_88 ]: Software only
[2025-01-28 23:23:03]                 [ RG_1616 ]: Software only
[2025-01-28 23:23:03]                 [ BGR_565 ]: Software only
[2025-01-28 23:23:03]                 [ RGBA_4444 ]: Software only
[2025-01-28 23:23:03]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2025-01-28 23:23:03]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2025-01-28 23:23:03]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2025-01-28 23:23:03]                 [ BGRA_1010102 ]: Software only
[2025-01-28 23:23:03]                 [ RGBA_1010102 ]: Software only
[2025-01-28 23:23:03]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2025-01-28 23:23:03]                 [ RGBA_F16 ]: Software only
[2025-01-28 23:23:03]                 [ YVU_420 ]: Software only
[2025-01-28 23:23:03]                 [ YUV_420_BIPLANAR ]: Software only
[2025-01-28 23:23:03]                 [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-28 23:23:03]                 [ P010 ]: Software only
[2025-01-28 23:23:03]         [ videoAcceleratorsInfo ]:
[2025-01-28 23:23:03]                 [ Decoding ]: (null)
[2025-01-28 23:23:03]                 [ Encoding ]: (null)
[2025-01-28 23:23:03]  
[2025-01-28 23:23:03] *** Report Section: Log Messages ***
[2025-01-28 23:23:03]  
[2025-01-28 23:23:03] ===================[ GPU Report: End [0] ]==================


[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2025-02-16 05:03:38] ==================[ GPU Report: Start [0] ]=================
[2025-02-16 05:03:38]  
[2025-02-16 05:03:38] *** Report Section: Client Info ***
[2025-02-16 05:03:38]  
[2025-02-16 05:03:38]  [ client_info ]:
[2025-02-16 05:03:38]     [ angle_commit_id ]: 5d4df51d1d7d
[2025-02-16 05:03:38]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=15284 -buildid=1738026274 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-02-16 05:03:38]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-02-16 05:03:38]     [ operating_system ]: Windows NT 10.0.26100
[2025-02-16 05:03:38]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-02-16 05:03:38]     [ version ]: Chrome/126.0.6478.183
[2025-02-16 05:03:38]  
[2025-02-16 05:03:38] *** Report Section: GPU Info ***
[2025-02-16 05:03:38]  
[2025-02-16 05:03:38]  [ gpu_info ]:
[2025-02-16 05:03:38]         [ ANGLEFeatures ]:
[2025-02-16 05:03:38]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-02-16 05:03:38]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-02-16 05:03:38]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-02-16 05:03:38]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-02-16 05:03:38]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-02-16 05:03:38]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-02-16 05:03:38]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-02-16 05:03:38]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-02-16 05:03:38]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-02-16 05:03:38]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-02-16 05:03:38]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-02-16 05:03:38]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-02-16 05:03:38]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-02-16 05:03:38]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-02-16 05:03:38]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-02-16 05:03:38]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-02-16 05:03:38]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-02-16 05:03:38]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-02-16 05:03:38]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-02-16 05:03:38]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-02-16 05:03:38]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-02-16 05:03:38]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-02-16 05:03:38]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-02-16 05:03:38]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-02-16 05:03:38]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-02-16 05:03:38]                 [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-02-16 05:03:38]                 [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-02-16 05:03:38]                 [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-02-16 05:03:38]                 [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-02-16 05:03:38]                 [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-02-16 05:03:38]                 [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-02-16 05:03:38]                 [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-02-16 05:03:38]                 [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-02-16 05:03:38]                 [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-02-16 05:03:38]                 [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-02-16 05:03:38]                 [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-02-16 05:03:38]                 [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-02-16 05:03:38]                 [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-02-16 05:03:38]                 [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-02-16 05:03:38]                 [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-02-16 05:03:38]                 [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-02-16 05:03:38]                 [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-02-16 05:03:38]                 [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-02-16 05:03:38]                 [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-02-16 05:03:38]                 [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-02-16 05:03:38]                 [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-02-16 05:03:38]                 [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-02-16 05:03:38]                 [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-02-16 05:03:38]                 [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-02-16 05:03:38]                 [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-02-16 05:03:38]                 [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-02-16 05:03:38]         [ basicInfo ]:
[2025-02-16 05:03:38]                 [ Initialization time ]: 189
[2025-02-16 05:03:38]                 [ In-process GPU ]: (null)
[2025-02-16 05:03:38]                 [ Passthrough Command Decoder ]: (null)
[2025-02-16 05:03:38]                 [ Sandboxed ]: (null)
[2025-02-16 05:03:38]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,46092}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6636 *ACTIVE*
[2025-02-16 05:03:38]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,49253}, DRIVER_VERSION=10.0.26100.1882
[2025-02-16 05:03:38]                 [ Optimus ]: (null)
[2025-02-16 05:03:38]                 [ AMD switchable ]: (null)
[2025-02-16 05:03:38]                 [ Desktop compositing ]: Aero Glass
[2025-02-16 05:03:38]                 [ Direct composition ]: (null)
[2025-02-16 05:03:38]                 [ Supports overlays ]: (null)
[2025-02-16 05:03:38]                 [ YUY2 overlay support ]: SOFTWARE
[2025-02-16 05:03:38]                 [ NV12 overlay support ]: SOFTWARE
[2025-02-16 05:03:38]                 [ BGRA8 overlay support ]: SOFTWARE
[2025-02-16 05:03:38]                 [ RGB10A2 overlay support ]: SOFTWARE
[2025-02-16 05:03:38]                 [ DirectML feature level ]: Not supported
[2025-02-16 05:03:38]                 [ Driver D3D12 feature level ]: Not supported
[2025-02-16 05:03:38]                 [ Driver Vulkan API version ]: Not supported
[2025-02-16 05:03:38]                 [ GPU CUDA compute capability major version ]: (null)
[2025-02-16 05:03:38]                 [ Pixel shader version ]: 5.0
[2025-02-16 05:03:38]                 [ Vertex shader version ]: 5.0
[2025-02-16 05:03:38]                 [ Max. MSAA samples ]: 8
[2025-02-16 05:03:38]                 [ Machine model name ]: (null)
[2025-02-16 05:03:38]                 [ Machine model version ]: (null)
[2025-02-16 05:03:38]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-02-16 05:03:38]                 [ Display type ]: ANGLE_D3D11
[2025-02-16 05:03:38]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-02-16 05:03:38]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6636)
[2025-02-16 05:03:38]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-16 05:03:38]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2025-02-16 05:03:38]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-02-16 05:03:38]                 [ Disabled WebGL Extensions ]: (null)
[2025-02-16 05:03:38]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-02-16 05:03:38]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-16 05:03:38]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-02-16 05:03:38]                 [ Direct rendering version ]: unknown
[2025-02-16 05:03:38]                 [ Reset notification strategy ]: 0x8252
[2025-02-16 05:03:38]                 [ GPU process crash count ]: (null)
[2025-02-16 05:03:38]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2025-02-16 05:03:38]         [ compositorInfo ]:
[2025-02-16 05:03:38]                 [ Tile Update Mode ]: One-copy
[2025-02-16 05:03:38]                 [ Partial Raster ]: Enabled
[2025-02-16 05:03:38]         [ dawnInfo ]:
[2025-02-16 05:03:38]         [ devicePerfInfo ]:
[2025-02-16 05:03:38]         [ displayInfo ]:
[2025-02-16 05:03:38]                 [ Info  ]: Display[1929955794] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-02-16 05:03:38]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-02-16 05:03:38]                 [ Buffer format (all) ]: BGRA_8888
[2025-02-16 05:03:38]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-02-16 05:03:38]                 [ SDR white level in nits ]: 203
[2025-02-16 05:03:38]                 [ HDR relative maximum luminance ]: 1
[2025-02-16 05:03:38]                 [ Bits per color component ]: 8
[2025-02-16 05:03:38]                 [ Bits per pixel ]: 24
[2025-02-16 05:03:38]                 [ Refresh Rate in Hz ]: 60
[2025-02-16 05:03:38]         [ featureStatus ]:
[2025-02-16 05:03:38]                 [ featureStatus ]:
[2025-02-16 05:03:38]                     [ 2d_canvas ]: enabled
[2025-02-16 05:03:38]                     [ canvas_oop_rasterization ]: enabled_on
[2025-02-16 05:03:38]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-02-16 05:03:38]                     [ gpu_compositing ]: enabled
[2025-02-16 05:03:38]                     [ multiple_raster_threads ]: enabled_on
[2025-02-16 05:03:38]                     [ opengl ]: enabled_on
[2025-02-16 05:03:38]                     [ rasterization ]: enabled
[2025-02-16 05:03:38]                     [ raw_draw ]: disabled_off_ok
[2025-02-16 05:03:38]                     [ skia_graphite ]: disabled_off
[2025-02-16 05:03:38]                     [ video_decode ]: enabled
[2025-02-16 05:03:38]                     [ video_encode ]: enabled
[2025-02-16 05:03:38]                     [ vulkan ]: disabled_off
[2025-02-16 05:03:38]                     [ webgl ]: enabled
[2025-02-16 05:03:38]                     [ webgl2 ]: enabled
[2025-02-16 05:03:38]                     [ webgpu ]: enabled
[2025-02-16 05:03:38]                     [ webnn ]: disabled_off
[2025-02-16 05:03:38]                 [ problems ]:
[2025-02-16 05:03:38]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-02-16 05:03:38]                             [ tag ]: workarounds
[2025-02-16 05:03:38]                             [ affectedSettings ]:  exit_on_context_lost
[2025-02-16 05:03:38]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-02-16 05:03:38]                             [ tag ]: workarounds
[2025-02-16 05:03:38]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2025-02-16 05:03:38]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-02-16 05:03:38]                             [ tag ]: workarounds
[2025-02-16 05:03:38]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-02-16 05:03:38]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-02-16 05:03:38]                             [ tag ]: workarounds
[2025-02-16 05:03:38]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2025-02-16 05:03:38]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-02-16 05:03:38]                             [ tag ]: workarounds
[2025-02-16 05:03:38]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2025-02-16 05:03:38]                         [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-02-16 05:03:38]                             [ tag ]: workarounds
[2025-02-16 05:03:38]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2025-02-16 05:03:38]                 [ workarounds ]:
[2025-02-16 05:03:38]                     [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-02-16 05:03:38]                     [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-02-16 05:03:38]                     [ workarounds[2] ]: exit_on_context_lost
[2025-02-16 05:03:38]                     [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-02-16 05:03:38]                     [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-02-16 05:03:38]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-02-16 05:03:38]                     [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-02-16 05:03:38]         [ gpuMemoryBufferInfo ]:
[2025-02-16 05:03:38]                 [ R_8 ]: Software only
[2025-02-16 05:03:38]                 [ R_16 ]: Software only
[2025-02-16 05:03:38]                 [ RG_88 ]: Software only
[2025-02-16 05:03:38]                 [ RG_1616 ]: Software only
[2025-02-16 05:03:38]                 [ BGR_565 ]: Software only
[2025-02-16 05:03:38]                 [ RGBA_4444 ]: Software only
[2025-02-16 05:03:38]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2025-02-16 05:03:38]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2025-02-16 05:03:38]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2025-02-16 05:03:38]                 [ BGRA_1010102 ]: Software only
[2025-02-16 05:03:38]                 [ RGBA_1010102 ]: Software only
[2025-02-16 05:03:38]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2025-02-16 05:03:38]                 [ RGBA_F16 ]: Software only
[2025-02-16 05:03:38]                 [ YVU_420 ]: Software only
[2025-02-16 05:03:38]                 [ YUV_420_BIPLANAR ]: Software only
[2025-02-16 05:03:38]                 [ YUVA_420_TRIPLANAR ]: Software only
[2025-02-16 05:03:38]                 [ P010 ]: Software only
[2025-02-16 05:03:38]         [ videoAcceleratorsInfo ]:
[2025-02-16 05:03:38]                 [ Decoding ]: (null)
[2025-02-16 05:03:38]                 [ Encoding ]: (null)
[2025-02-16 05:03:38]  
[2025-02-16 05:03:38] *** Report Section: Log Messages ***
[2025-02-16 05:03:38]  
[2025-02-16 05:03:38] ===================[ GPU Report: End [0] ]==================


[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2025-02-18 06:00:42] ==================[ GPU Report: Start [0] ]=================
[2025-02-18 06:00:42]  
[2025-02-18 06:00:42] *** Report Section: Client Info ***
[2025-02-18 06:00:42]  
[2025-02-18 06:00:42]  [ client_info ]:
[2025-02-18 06:00:42]     [ angle_commit_id ]: 5d4df51d1d7d
[2025-02-18 06:00:42]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=17592 -buildid=1738026274 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-02-18 06:00:42]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-02-18 06:00:42]     [ operating_system ]: Windows NT 10.0.26100
[2025-02-18 06:00:42]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-02-18 06:00:42]     [ version ]: Chrome/126.0.6478.183
[2025-02-18 06:00:42]  
[2025-02-18 06:00:42] *** Report Section: GPU Info ***
[2025-02-18 06:00:42]  
[2025-02-18 06:00:42]  [ gpu_info ]:
[2025-02-18 06:00:42]         [ ANGLEFeatures ]:
[2025-02-18 06:00:42]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-02-18 06:00:42]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-02-18 06:00:42]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-02-18 06:00:42]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-02-18 06:00:42]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-02-18 06:00:42]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-02-18 06:00:42]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-02-18 06:00:42]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-02-18 06:00:42]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-02-18 06:00:42]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-02-18 06:00:42]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-02-18 06:00:42]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-02-18 06:00:42]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-02-18 06:00:42]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-02-18 06:00:42]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-02-18 06:00:42]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-02-18 06:00:42]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-02-18 06:00:42]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-02-18 06:00:42]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-02-18 06:00:42]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-02-18 06:00:42]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-02-18 06:00:42]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-02-18 06:00:42]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-02-18 06:00:42]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-02-18 06:00:42]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-02-18 06:00:42]                 [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-02-18 06:00:42]                 [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-02-18 06:00:42]                 [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-02-18 06:00:42]                 [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-02-18 06:00:42]                 [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-02-18 06:00:42]                 [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-02-18 06:00:42]                 [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-02-18 06:00:42]                 [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-02-18 06:00:42]                 [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-02-18 06:00:42]                 [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-02-18 06:00:42]                 [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-02-18 06:00:42]                 [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-02-18 06:00:42]                 [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-02-18 06:00:42]                 [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-02-18 06:00:42]                 [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-02-18 06:00:42]                 [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-02-18 06:00:42]                 [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-02-18 06:00:42]                 [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-02-18 06:00:42]                 [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-02-18 06:00:42]                 [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-02-18 06:00:42]                 [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-02-18 06:00:42]                 [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-02-18 06:00:42]                 [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-02-18 06:00:42]                 [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-02-18 06:00:42]                 [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-02-18 06:00:42]                 [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-02-18 06:00:42]         [ basicInfo ]:
[2025-02-18 06:00:42]                 [ Initialization time ]: 200
[2025-02-18 06:00:42]                 [ In-process GPU ]: (null)
[2025-02-18 06:00:42]                 [ Passthrough Command Decoder ]: (null)
[2025-02-18 06:00:42]                 [ Sandboxed ]: (null)
[2025-02-18 06:00:42]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,43500}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6636 *ACTIVE*
[2025-02-18 06:00:42]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,49185}, DRIVER_VERSION=10.0.26100.1882
[2025-02-18 06:00:42]                 [ Optimus ]: (null)
[2025-02-18 06:00:42]                 [ AMD switchable ]: (null)
[2025-02-18 06:00:42]                 [ Desktop compositing ]: Aero Glass
[2025-02-18 06:00:42]                 [ Direct composition ]: (null)
[2025-02-18 06:00:42]                 [ Supports overlays ]: (null)
[2025-02-18 06:00:42]                 [ YUY2 overlay support ]: SOFTWARE
[2025-02-18 06:00:42]                 [ NV12 overlay support ]: SOFTWARE
[2025-02-18 06:00:42]                 [ BGRA8 overlay support ]: SOFTWARE
[2025-02-18 06:00:42]                 [ RGB10A2 overlay support ]: SOFTWARE
[2025-02-18 06:00:42]                 [ DirectML feature level ]: Not supported
[2025-02-18 06:00:42]                 [ Driver D3D12 feature level ]: Not supported
[2025-02-18 06:00:42]                 [ Driver Vulkan API version ]: Not supported
[2025-02-18 06:00:42]                 [ GPU CUDA compute capability major version ]: (null)
[2025-02-18 06:00:42]                 [ Pixel shader version ]: 5.0
[2025-02-18 06:00:42]                 [ Vertex shader version ]: 5.0
[2025-02-18 06:00:42]                 [ Max. MSAA samples ]: 8
[2025-02-18 06:00:42]                 [ Machine model name ]: (null)
[2025-02-18 06:00:42]                 [ Machine model version ]: (null)
[2025-02-18 06:00:42]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-02-18 06:00:42]                 [ Display type ]: ANGLE_D3D11
[2025-02-18 06:00:42]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-02-18 06:00:42]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6636)
[2025-02-18 06:00:42]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-18 06:00:42]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2025-02-18 06:00:42]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-02-18 06:00:42]                 [ Disabled WebGL Extensions ]: (null)
[2025-02-18 06:00:42]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-02-18 06:00:42]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-18 06:00:42]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-02-18 06:00:42]                 [ Direct rendering version ]: unknown
[2025-02-18 06:00:42]                 [ Reset notification strategy ]: 0x8252
[2025-02-18 06:00:42]                 [ GPU process crash count ]: (null)
[2025-02-18 06:00:42]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2025-02-18 06:00:42]         [ compositorInfo ]:
[2025-02-18 06:00:42]                 [ Tile Update Mode ]: One-copy
[2025-02-18 06:00:42]                 [ Partial Raster ]: Enabled
[2025-02-18 06:00:42]         [ dawnInfo ]:
[2025-02-18 06:00:42]         [ devicePerfInfo ]:
[2025-02-18 06:00:42]         [ displayInfo ]:
[2025-02-18 06:00:42]                 [ Info  ]: Display[1035127183] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-02-18 06:00:42]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-02-18 06:00:42]                 [ Buffer format (all) ]: BGRA_8888
[2025-02-18 06:00:42]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-02-18 06:00:42]                 [ SDR white level in nits ]: 203
[2025-02-18 06:00:42]                 [ HDR relative maximum luminance ]: 1
[2025-02-18 06:00:42]                 [ Bits per color component ]: 8
[2025-02-18 06:00:42]                 [ Bits per pixel ]: 24
[2025-02-18 06:00:42]                 [ Refresh Rate in Hz ]: 60
[2025-02-18 06:00:42]         [ featureStatus ]:
[2025-02-18 06:00:42]                 [ featureStatus ]:
[2025-02-18 06:00:42]                     [ 2d_canvas ]: enabled
[2025-02-18 06:00:42]                     [ canvas_oop_rasterization ]: enabled_on
[2025-02-18 06:00:42]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-02-18 06:00:42]                     [ gpu_compositing ]: enabled
[2025-02-18 06:00:42]                     [ multiple_raster_threads ]: enabled_on
[2025-02-18 06:00:42]                     [ opengl ]: enabled_on
[2025-02-18 06:00:42]                     [ rasterization ]: enabled
[2025-02-18 06:00:42]                     [ raw_draw ]: disabled_off_ok
[2025-02-18 06:00:42]                     [ skia_graphite ]: disabled_off
[2025-02-18 06:00:42]                     [ video_decode ]: enabled
[2025-02-18 06:00:42]                     [ video_encode ]: enabled
[2025-02-18 06:00:42]                     [ vulkan ]: disabled_off
[2025-02-18 06:00:42]                     [ webgl ]: enabled
[2025-02-18 06:00:42]                     [ webgl2 ]: enabled
[2025-02-18 06:00:42]                     [ webgpu ]: enabled
[2025-02-18 06:00:42]                     [ webnn ]: disabled_off
[2025-02-18 06:00:42]                 [ problems ]:
[2025-02-18 06:00:42]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-02-18 06:00:42]                             [ tag ]: workarounds
[2025-02-18 06:00:42]                             [ affectedSettings ]:  exit_on_context_lost
[2025-02-18 06:00:42]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-02-18 06:00:42]                             [ tag ]: workarounds
[2025-02-18 06:00:42]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2025-02-18 06:00:42]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-02-18 06:00:42]                             [ tag ]: workarounds
[2025-02-18 06:00:42]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-02-18 06:00:42]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-02-18 06:00:42]                             [ tag ]: workarounds
[2025-02-18 06:00:42]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2025-02-18 06:00:42]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-02-18 06:00:42]                             [ tag ]: workarounds
[2025-02-18 06:00:42]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2025-02-18 06:00:42]                         [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-02-18 06:00:42]                             [ tag ]: workarounds
[2025-02-18 06:00:42]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2025-02-18 06:00:42]                 [ workarounds ]:
[2025-02-18 06:00:42]                     [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-02-18 06:00:42]                     [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-02-18 06:00:42]                     [ workarounds[2] ]: exit_on_context_lost
[2025-02-18 06:00:42]                     [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-02-18 06:00:42]                     [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-02-18 06:00:42]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-02-18 06:00:42]                     [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-02-18 06:00:42]         [ gpuMemoryBufferInfo ]:
[2025-02-18 06:00:42]                 [ R_8 ]: Software only
[2025-02-18 06:00:42]                 [ R_16 ]: Software only
[2025-02-18 06:00:42]                 [ RG_88 ]: Software only
[2025-02-18 06:00:42]                 [ RG_1616 ]: Software only
[2025-02-18 06:00:42]                 [ BGR_565 ]: Software only
[2025-02-18 06:00:42]                 [ RGBA_4444 ]: Software only
[2025-02-18 06:00:42]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2025-02-18 06:00:42]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2025-02-18 06:00:42]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2025-02-18 06:00:42]                 [ BGRA_1010102 ]: Software only
[2025-02-18 06:00:42]                 [ RGBA_1010102 ]: Software only
[2025-02-18 06:00:42]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2025-02-18 06:00:42]                 [ RGBA_F16 ]: Software only
[2025-02-18 06:00:42]                 [ YVU_420 ]: Software only
[2025-02-18 06:00:42]                 [ YUV_420_BIPLANAR ]: Software only
[2025-02-18 06:00:42]                 [ YUVA_420_TRIPLANAR ]: Software only
[2025-02-18 06:00:42]                 [ P010 ]: Software only
[2025-02-18 06:00:42]         [ videoAcceleratorsInfo ]:
[2025-02-18 06:00:42]                 [ Decoding ]: (null)
[2025-02-18 06:00:42]                 [ Encoding ]: (null)
[2025-02-18 06:00:42]  
[2025-02-18 06:00:42] *** Report Section: Log Messages ***
[2025-02-18 06:00:42]  
[2025-02-18 06:00:42] ===================[ GPU Report: End [0] ]==================


[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2025-03-05 04:32:08] ==================[ GPU Report: Start [0] ]=================
[2025-03-05 04:32:08]  
[2025-03-05 04:32:08] *** Report Section: Client Info ***
[2025-03-05 04:32:08]  
[2025-03-05 04:32:08]  [ client_info ]:
[2025-03-05 04:32:08]     [ angle_commit_id ]: 5d4df51d1d7d
[2025-03-05 04:32:08]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=18140 -buildid=1738026274 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-03-05 04:32:08]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-03-05 04:32:08]     [ operating_system ]: Windows NT 10.0.26100
[2025-03-05 04:32:08]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-03-05 04:32:08]     [ version ]: Chrome/126.0.6478.183
[2025-03-05 04:32:08]  
[2025-03-05 04:32:08] *** Report Section: GPU Info ***
[2025-03-05 04:32:08]  
[2025-03-05 04:32:08]  [ gpu_info ]:
[2025-03-05 04:32:08]         [ ANGLEFeatures ]:
[2025-03-05 04:32:08]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-03-05 04:32:08]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-03-05 04:32:08]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-03-05 04:32:08]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-03-05 04:32:08]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-03-05 04:32:08]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-03-05 04:32:08]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-03-05 04:32:08]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-03-05 04:32:08]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-03-05 04:32:08]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-03-05 04:32:08]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-03-05 04:32:08]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-03-05 04:32:08]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-03-05 04:32:08]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-03-05 04:32:08]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-03-05 04:32:08]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-03-05 04:32:08]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-03-05 04:32:08]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-03-05 04:32:08]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-03-05 04:32:08]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-03-05 04:32:08]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-03-05 04:32:08]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-03-05 04:32:08]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-03-05 04:32:08]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-03-05 04:32:08]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-03-05 04:32:08]                 [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-03-05 04:32:08]                 [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-03-05 04:32:08]                 [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-03-05 04:32:08]                 [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-03-05 04:32:08]                 [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-03-05 04:32:08]                 [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-03-05 04:32:08]                 [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-03-05 04:32:08]                 [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-03-05 04:32:08]                 [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-03-05 04:32:08]                 [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-03-05 04:32:08]                 [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-03-05 04:32:08]                 [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-03-05 04:32:08]                 [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-03-05 04:32:08]                 [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-03-05 04:32:08]                 [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-03-05 04:32:08]                 [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-03-05 04:32:08]                 [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-03-05 04:32:08]                 [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-03-05 04:32:08]                 [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-03-05 04:32:08]                 [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-03-05 04:32:08]                 [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-03-05 04:32:08]                 [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-03-05 04:32:08]                 [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-03-05 04:32:08]                 [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-03-05 04:32:08]                 [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-03-05 04:32:08]                 [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-03-05 04:32:08]         [ basicInfo ]:
[2025-03-05 04:32:08]                 [ Initialization time ]: 182
[2025-03-05 04:32:08]                 [ In-process GPU ]: (null)
[2025-03-05 04:32:08]                 [ Passthrough Command Decoder ]: (null)
[2025-03-05 04:32:08]                 [ Sandboxed ]: (null)
[2025-03-05 04:32:08]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,45446}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6636 *ACTIVE*
[2025-03-05 04:32:08]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,49322}, DRIVER_VERSION=10.0.26100.3323
[2025-03-05 04:32:08]                 [ Optimus ]: (null)
[2025-03-05 04:32:08]                 [ AMD switchable ]: (null)
[2025-03-05 04:32:08]                 [ Desktop compositing ]: Aero Glass
[2025-03-05 04:32:08]                 [ Direct composition ]: (null)
[2025-03-05 04:32:08]                 [ Supports overlays ]: (null)
[2025-03-05 04:32:08]                 [ YUY2 overlay support ]: SOFTWARE
[2025-03-05 04:32:08]                 [ NV12 overlay support ]: SOFTWARE
[2025-03-05 04:32:08]                 [ BGRA8 overlay support ]: SOFTWARE
[2025-03-05 04:32:08]                 [ RGB10A2 overlay support ]: SOFTWARE
[2025-03-05 04:32:08]                 [ DirectML feature level ]: Not supported
[2025-03-05 04:32:08]                 [ Driver D3D12 feature level ]: Not supported
[2025-03-05 04:32:08]                 [ Driver Vulkan API version ]: Not supported
[2025-03-05 04:32:08]                 [ GPU CUDA compute capability major version ]: (null)
[2025-03-05 04:32:08]                 [ Pixel shader version ]: 5.0
[2025-03-05 04:32:08]                 [ Vertex shader version ]: 5.0
[2025-03-05 04:32:08]                 [ Max. MSAA samples ]: 8
[2025-03-05 04:32:08]                 [ Machine model name ]: (null)
[2025-03-05 04:32:08]                 [ Machine model version ]: (null)
[2025-03-05 04:32:08]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-03-05 04:32:08]                 [ Display type ]: ANGLE_D3D11
[2025-03-05 04:32:08]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-03-05 04:32:08]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6636)
[2025-03-05 04:32:08]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-05 04:32:08]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2025-03-05 04:32:08]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-03-05 04:32:08]                 [ Disabled WebGL Extensions ]: (null)
[2025-03-05 04:32:08]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-03-05 04:32:08]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-05 04:32:08]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-03-05 04:32:08]                 [ Direct rendering version ]: unknown
[2025-03-05 04:32:08]                 [ Reset notification strategy ]: 0x8252
[2025-03-05 04:32:08]                 [ GPU process crash count ]: (null)
[2025-03-05 04:32:08]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2025-03-05 04:32:08]         [ compositorInfo ]:
[2025-03-05 04:32:08]                 [ Tile Update Mode ]: One-copy
[2025-03-05 04:32:08]                 [ Partial Raster ]: Enabled
[2025-03-05 04:32:08]         [ dawnInfo ]:
[2025-03-05 04:32:08]         [ devicePerfInfo ]:
[2025-03-05 04:32:08]         [ displayInfo ]:
[2025-03-05 04:32:08]                 [ Info  ]: Display[2312063427] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-03-05 04:32:08]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-03-05 04:32:08]                 [ Buffer format (all) ]: BGRA_8888
[2025-03-05 04:32:08]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-03-05 04:32:08]                 [ SDR white level in nits ]: 203
[2025-03-05 04:32:08]                 [ HDR relative maximum luminance ]: 1
[2025-03-05 04:32:08]                 [ Bits per color component ]: 8
[2025-03-05 04:32:08]                 [ Bits per pixel ]: 24
[2025-03-05 04:32:08]                 [ Refresh Rate in Hz ]: 60
[2025-03-05 04:32:08]         [ featureStatus ]:
[2025-03-05 04:32:08]                 [ featureStatus ]:
[2025-03-05 04:32:08]                     [ 2d_canvas ]: enabled
[2025-03-05 04:32:08]                     [ canvas_oop_rasterization ]: enabled_on
[2025-03-05 04:32:08]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-03-05 04:32:08]                     [ gpu_compositing ]: enabled
[2025-03-05 04:32:08]                     [ multiple_raster_threads ]: enabled_on
[2025-03-05 04:32:08]                     [ opengl ]: enabled_on
[2025-03-05 04:32:08]                     [ rasterization ]: enabled
[2025-03-05 04:32:08]                     [ raw_draw ]: disabled_off_ok
[2025-03-05 04:32:08]                     [ skia_graphite ]: disabled_off
[2025-03-05 04:32:08]                     [ video_decode ]: enabled
[2025-03-05 04:32:08]                     [ video_encode ]: enabled
[2025-03-05 04:32:08]                     [ vulkan ]: disabled_off
[2025-03-05 04:32:08]                     [ webgl ]: enabled
[2025-03-05 04:32:08]                     [ webgl2 ]: enabled
[2025-03-05 04:32:08]                     [ webgpu ]: enabled
[2025-03-05 04:32:08]                     [ webnn ]: disabled_off
[2025-03-05 04:32:08]                 [ problems ]:
[2025-03-05 04:32:08]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-03-05 04:32:08]                             [ tag ]: workarounds
[2025-03-05 04:32:08]                             [ affectedSettings ]:  exit_on_context_lost
[2025-03-05 04:32:08]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-03-05 04:32:08]                             [ tag ]: workarounds
[2025-03-05 04:32:08]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2025-03-05 04:32:08]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-03-05 04:32:08]                             [ tag ]: workarounds
[2025-03-05 04:32:08]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-03-05 04:32:08]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-03-05 04:32:08]                             [ tag ]: workarounds
[2025-03-05 04:32:08]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2025-03-05 04:32:08]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-03-05 04:32:08]                             [ tag ]: workarounds
[2025-03-05 04:32:08]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2025-03-05 04:32:08]                         [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-03-05 04:32:08]                             [ tag ]: workarounds
[2025-03-05 04:32:08]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2025-03-05 04:32:08]                 [ workarounds ]:
[2025-03-05 04:32:08]                     [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-03-05 04:32:08]                     [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-03-05 04:32:08]                     [ workarounds[2] ]: exit_on_context_lost
[2025-03-05 04:32:08]                     [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-03-05 04:32:08]                     [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-03-05 04:32:08]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-03-05 04:32:08]                     [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-03-05 04:32:08]         [ gpuMemoryBufferInfo ]:
[2025-03-05 04:32:08]                 [ R_8 ]: Software only
[2025-03-05 04:32:08]                 [ R_16 ]: Software only
[2025-03-05 04:32:08]                 [ RG_88 ]: Software only
[2025-03-05 04:32:08]                 [ RG_1616 ]: Software only
[2025-03-05 04:32:08]                 [ BGR_565 ]: Software only
[2025-03-05 04:32:08]                 [ RGBA_4444 ]: Software only
[2025-03-05 04:32:08]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2025-03-05 04:32:08]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2025-03-05 04:32:08]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2025-03-05 04:32:08]                 [ BGRA_1010102 ]: Software only
[2025-03-05 04:32:08]                 [ RGBA_1010102 ]: Software only
[2025-03-05 04:32:08]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2025-03-05 04:32:08]                 [ RGBA_F16 ]: Software only
[2025-03-05 04:32:08]                 [ YVU_420 ]: Software only
[2025-03-05 04:32:08]                 [ YUV_420_BIPLANAR ]: Software only
[2025-03-05 04:32:08]                 [ YUVA_420_TRIPLANAR ]: Software only
[2025-03-05 04:32:08]                 [ P010 ]: Software only
[2025-03-05 04:32:08]         [ videoAcceleratorsInfo ]:
[2025-03-05 04:32:08]                 [ Decoding ]: (null)
[2025-03-05 04:32:08]                 [ Encoding ]: (null)
[2025-03-05 04:32:08]  
[2025-03-05 04:32:08] *** Report Section: Log Messages ***
[2025-03-05 04:32:08]  
[2025-03-05 04:32:08] ===================[ GPU Report: End [0] ]==================


[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2025-03-09 18:07:16] ==================[ GPU Report: Start [0] ]=================
[2025-03-09 18:07:16]  
[2025-03-09 18:07:16] *** Report Section: Client Info ***
[2025-03-09 18:07:16]  
[2025-03-09 18:07:16]  [ client_info ]:
[2025-03-09 18:07:16]     [ angle_commit_id ]: 5d4df51d1d7d
[2025-03-09 18:07:16]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=16528 -buildid=1738026274 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-03-09 18:07:16]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-03-09 18:07:16]     [ operating_system ]: Windows NT 10.0.26100
[2025-03-09 18:07:16]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-03-09 18:07:16]     [ version ]: Chrome/126.0.6478.183
[2025-03-09 18:07:16]  
[2025-03-09 18:07:16] *** Report Section: GPU Info ***
[2025-03-09 18:07:16]  
[2025-03-09 18:07:16]  [ gpu_info ]:
[2025-03-09 18:07:16]         [ ANGLEFeatures ]:
[2025-03-09 18:07:16]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-03-09 18:07:16]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-03-09 18:07:16]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-03-09 18:07:16]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-03-09 18:07:16]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-03-09 18:07:16]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-03-09 18:07:16]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-03-09 18:07:16]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-03-09 18:07:16]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-03-09 18:07:16]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-03-09 18:07:16]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-03-09 18:07:16]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-03-09 18:07:16]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-03-09 18:07:16]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-03-09 18:07:16]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-03-09 18:07:16]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-03-09 18:07:16]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-03-09 18:07:16]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-03-09 18:07:16]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-03-09 18:07:16]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-03-09 18:07:16]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-03-09 18:07:16]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-03-09 18:07:16]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-03-09 18:07:16]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-03-09 18:07:16]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-03-09 18:07:16]                 [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-03-09 18:07:16]                 [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-03-09 18:07:16]                 [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-03-09 18:07:16]                 [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-03-09 18:07:16]                 [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-03-09 18:07:16]                 [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-03-09 18:07:16]                 [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-03-09 18:07:16]                 [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-03-09 18:07:16]                 [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-03-09 18:07:16]                 [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-03-09 18:07:16]                 [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-03-09 18:07:16]                 [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-03-09 18:07:16]                 [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-03-09 18:07:16]                 [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-03-09 18:07:16]                 [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-03-09 18:07:16]                 [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-03-09 18:07:16]                 [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-03-09 18:07:16]                 [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-03-09 18:07:16]                 [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-03-09 18:07:16]                 [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-03-09 18:07:16]                 [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-03-09 18:07:16]                 [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-03-09 18:07:16]                 [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-03-09 18:07:16]                 [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-03-09 18:07:16]                 [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-03-09 18:07:16]                 [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-03-09 18:07:16]         [ basicInfo ]:
[2025-03-09 18:07:16]                 [ Initialization time ]: 266
[2025-03-09 18:07:16]                 [ In-process GPU ]: (null)
[2025-03-09 18:07:16]                 [ Passthrough Command Decoder ]: (null)
[2025-03-09 18:07:16]                 [ Sandboxed ]: (null)
[2025-03-09 18:07:16]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,45155}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6636 *ACTIVE*
[2025-03-09 18:07:16]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,50895}, DRIVER_VERSION=10.0.26100.3323
[2025-03-09 18:07:16]                 [ Optimus ]: (null)
[2025-03-09 18:07:16]                 [ AMD switchable ]: (null)
[2025-03-09 18:07:16]                 [ Desktop compositing ]: Aero Glass
[2025-03-09 18:07:16]                 [ Direct composition ]: (null)
[2025-03-09 18:07:16]                 [ Supports overlays ]: (null)
[2025-03-09 18:07:16]                 [ YUY2 overlay support ]: SOFTWARE
[2025-03-09 18:07:16]                 [ NV12 overlay support ]: SOFTWARE
[2025-03-09 18:07:16]                 [ BGRA8 overlay support ]: SOFTWARE
[2025-03-09 18:07:16]                 [ RGB10A2 overlay support ]: SOFTWARE
[2025-03-09 18:07:16]                 [ DirectML feature level ]: Not supported
[2025-03-09 18:07:16]                 [ Driver D3D12 feature level ]: Not supported
[2025-03-09 18:07:16]                 [ Driver Vulkan API version ]: Not supported
[2025-03-09 18:07:16]                 [ GPU CUDA compute capability major version ]: (null)
[2025-03-09 18:07:16]                 [ Pixel shader version ]: 5.0
[2025-03-09 18:07:16]                 [ Vertex shader version ]: 5.0
[2025-03-09 18:07:16]                 [ Max. MSAA samples ]: 8
[2025-03-09 18:07:16]                 [ Machine model name ]: (null)
[2025-03-09 18:07:16]                 [ Machine model version ]: (null)
[2025-03-09 18:07:16]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-03-09 18:07:16]                 [ Display type ]: ANGLE_D3D11
[2025-03-09 18:07:16]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-03-09 18:07:16]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6636)
[2025-03-09 18:07:16]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-09 18:07:16]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2025-03-09 18:07:16]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-03-09 18:07:16]                 [ Disabled WebGL Extensions ]: (null)
[2025-03-09 18:07:16]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-03-09 18:07:16]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-09 18:07:16]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-03-09 18:07:16]                 [ Direct rendering version ]: unknown
[2025-03-09 18:07:16]                 [ Reset notification strategy ]: 0x8252
[2025-03-09 18:07:16]                 [ GPU process crash count ]: (null)
[2025-03-09 18:07:16]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2025-03-09 18:07:16]         [ compositorInfo ]:
[2025-03-09 18:07:16]                 [ Tile Update Mode ]: One-copy
[2025-03-09 18:07:16]                 [ Partial Raster ]: Enabled
[2025-03-09 18:07:16]         [ dawnInfo ]:
[2025-03-09 18:07:16]         [ devicePerfInfo ]:
[2025-03-09 18:07:16]         [ displayInfo ]:
[2025-03-09 18:07:16]                 [ Info  ]: Display[2031576037] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-03-09 18:07:16]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-03-09 18:07:16]                 [ Buffer format (all) ]: BGRA_8888
[2025-03-09 18:07:16]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-03-09 18:07:16]                 [ SDR white level in nits ]: 203
[2025-03-09 18:07:16]                 [ HDR relative maximum luminance ]: 1
[2025-03-09 18:07:16]                 [ Bits per color component ]: 8
[2025-03-09 18:07:16]                 [ Bits per pixel ]: 24
[2025-03-09 18:07:16]                 [ Refresh Rate in Hz ]: 60
[2025-03-09 18:07:16]         [ featureStatus ]:
[2025-03-09 18:07:16]                 [ featureStatus ]:
[2025-03-09 18:07:16]                     [ 2d_canvas ]: enabled
[2025-03-09 18:07:16]                     [ canvas_oop_rasterization ]: enabled_on
[2025-03-09 18:07:16]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-03-09 18:07:16]                     [ gpu_compositing ]: enabled
[2025-03-09 18:07:16]                     [ multiple_raster_threads ]: enabled_on
[2025-03-09 18:07:16]                     [ opengl ]: enabled_on
[2025-03-09 18:07:16]                     [ rasterization ]: enabled
[2025-03-09 18:07:16]                     [ raw_draw ]: disabled_off_ok
[2025-03-09 18:07:16]                     [ skia_graphite ]: disabled_off
[2025-03-09 18:07:16]                     [ video_decode ]: enabled
[2025-03-09 18:07:16]                     [ video_encode ]: enabled
[2025-03-09 18:07:16]                     [ vulkan ]: disabled_off
[2025-03-09 18:07:16]                     [ webgl ]: enabled
[2025-03-09 18:07:16]                     [ webgl2 ]: enabled
[2025-03-09 18:07:16]                     [ webgpu ]: enabled
[2025-03-09 18:07:16]                     [ webnn ]: disabled_off
[2025-03-09 18:07:16]                 [ problems ]:
[2025-03-09 18:07:16]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-03-09 18:07:16]                             [ tag ]: workarounds
[2025-03-09 18:07:16]                             [ affectedSettings ]:  exit_on_context_lost
[2025-03-09 18:07:16]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-03-09 18:07:16]                             [ tag ]: workarounds
[2025-03-09 18:07:16]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2025-03-09 18:07:16]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-03-09 18:07:16]                             [ tag ]: workarounds
[2025-03-09 18:07:16]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-03-09 18:07:16]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-03-09 18:07:16]                             [ tag ]: workarounds
[2025-03-09 18:07:16]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2025-03-09 18:07:16]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-03-09 18:07:16]                             [ tag ]: workarounds
[2025-03-09 18:07:16]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2025-03-09 18:07:16]                         [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-03-09 18:07:16]                             [ tag ]: workarounds
[2025-03-09 18:07:16]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2025-03-09 18:07:16]                 [ workarounds ]:
[2025-03-09 18:07:16]                     [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-03-09 18:07:16]                     [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-03-09 18:07:16]                     [ workarounds[2] ]: exit_on_context_lost
[2025-03-09 18:07:16]                     [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-03-09 18:07:16]                     [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-03-09 18:07:16]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-03-09 18:07:16]                     [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-03-09 18:07:16]         [ gpuMemoryBufferInfo ]:
[2025-03-09 18:07:16]                 [ R_8 ]: Software only
[2025-03-09 18:07:16]                 [ R_16 ]: Software only
[2025-03-09 18:07:16]                 [ RG_88 ]: Software only
[2025-03-09 18:07:16]                 [ RG_1616 ]: Software only
[2025-03-09 18:07:16]                 [ BGR_565 ]: Software only
[2025-03-09 18:07:16]                 [ RGBA_4444 ]: Software only
[2025-03-09 18:07:16]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2025-03-09 18:07:16]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2025-03-09 18:07:16]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2025-03-09 18:07:16]                 [ BGRA_1010102 ]: Software only
[2025-03-09 18:07:16]                 [ RGBA_1010102 ]: Software only
[2025-03-09 18:07:16]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2025-03-09 18:07:16]                 [ RGBA_F16 ]: Software only
[2025-03-09 18:07:16]                 [ YVU_420 ]: Software only
[2025-03-09 18:07:16]                 [ YUV_420_BIPLANAR ]: Software only
[2025-03-09 18:07:16]                 [ YUVA_420_TRIPLANAR ]: Software only
[2025-03-09 18:07:16]                 [ P010 ]: Software only
[2025-03-09 18:07:16]         [ videoAcceleratorsInfo ]:
[2025-03-09 18:07:16]                 [ Decoding ]: (null)
[2025-03-09 18:07:16]                 [ Encoding ]: (null)
[2025-03-09 18:07:16]  
[2025-03-09 18:07:16] *** Report Section: Log Messages ***
[2025-03-09 18:07:16]  
[2025-03-09 18:07:16] ===================[ GPU Report: End [0] ]==================


[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2025-03-09 19:14:48] ==================[ GPU Report: Start [0] ]=================
[2025-03-09 19:14:48]  
[2025-03-09 19:14:48] *** Report Section: Client Info ***
[2025-03-09 19:14:48]  
[2025-03-09 19:14:48]  [ client_info ]:
[2025-03-09 19:14:48]     [ angle_commit_id ]: 5d4df51d1d7d
[2025-03-09 19:14:48]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=13768 -buildid=1738026274 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-03-09 19:14:48]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-03-09 19:14:48]     [ operating_system ]: Windows NT 10.0.26100
[2025-03-09 19:14:48]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-03-09 19:14:48]     [ version ]: Chrome/126.0.6478.183
[2025-03-09 19:14:48]  
[2025-03-09 19:14:48] *** Report Section: GPU Info ***
[2025-03-09 19:14:48]  
[2025-03-09 19:14:48]  [ gpu_info ]:
[2025-03-09 19:14:48]         [ ANGLEFeatures ]:
[2025-03-09 19:14:48]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-03-09 19:14:48]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-03-09 19:14:48]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-03-09 19:14:48]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-03-09 19:14:48]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-03-09 19:14:48]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-03-09 19:14:48]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-03-09 19:14:48]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-03-09 19:14:48]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-03-09 19:14:48]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-03-09 19:14:48]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-03-09 19:14:48]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-03-09 19:14:48]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-03-09 19:14:48]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-03-09 19:14:48]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-03-09 19:14:48]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-03-09 19:14:48]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-03-09 19:14:48]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-03-09 19:14:48]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-03-09 19:14:48]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-03-09 19:14:48]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-03-09 19:14:48]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-03-09 19:14:48]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-03-09 19:14:48]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-03-09 19:14:48]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-03-09 19:14:48]                 [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-03-09 19:14:48]                 [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-03-09 19:14:48]                 [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-03-09 19:14:48]                 [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-03-09 19:14:48]                 [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-03-09 19:14:48]                 [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-03-09 19:14:48]                 [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-03-09 19:14:48]                 [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-03-09 19:14:48]                 [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-03-09 19:14:48]                 [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-03-09 19:14:48]                 [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-03-09 19:14:48]                 [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-03-09 19:14:48]                 [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-03-09 19:14:48]                 [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-03-09 19:14:48]                 [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-03-09 19:14:48]                 [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-03-09 19:14:48]                 [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-03-09 19:14:48]                 [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-03-09 19:14:48]                 [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-03-09 19:14:48]                 [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-03-09 19:14:48]                 [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-03-09 19:14:48]                 [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-03-09 19:14:48]                 [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-03-09 19:14:48]                 [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-03-09 19:14:48]                 [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-03-09 19:14:48]                 [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-03-09 19:14:48]         [ basicInfo ]:
[2025-03-09 19:14:48]                 [ Initialization time ]: 200
[2025-03-09 19:14:48]                 [ In-process GPU ]: (null)
[2025-03-09 19:14:48]                 [ Passthrough Command Decoder ]: (null)
[2025-03-09 19:14:48]                 [ Sandboxed ]: (null)
[2025-03-09 19:14:48]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,44432}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6636 *ACTIVE*
[2025-03-09 19:14:48]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,48366}, DRIVER_VERSION=10.0.26100.3323
[2025-03-09 19:14:48]                 [ Optimus ]: (null)
[2025-03-09 19:14:48]                 [ AMD switchable ]: (null)
[2025-03-09 19:14:48]                 [ Desktop compositing ]: Aero Glass
[2025-03-09 19:14:48]                 [ Direct composition ]: (null)
[2025-03-09 19:14:48]                 [ Supports overlays ]: (null)
[2025-03-09 19:14:48]                 [ YUY2 overlay support ]: SOFTWARE
[2025-03-09 19:14:48]                 [ NV12 overlay support ]: SOFTWARE
[2025-03-09 19:14:48]                 [ BGRA8 overlay support ]: SOFTWARE
[2025-03-09 19:14:48]                 [ RGB10A2 overlay support ]: SOFTWARE
[2025-03-09 19:14:48]                 [ DirectML feature level ]: Not supported
[2025-03-09 19:14:48]                 [ Driver D3D12 feature level ]: Not supported
[2025-03-09 19:14:48]                 [ Driver Vulkan API version ]: Not supported
[2025-03-09 19:14:48]                 [ GPU CUDA compute capability major version ]: (null)
[2025-03-09 19:14:48]                 [ Pixel shader version ]: 5.0
[2025-03-09 19:14:48]                 [ Vertex shader version ]: 5.0
[2025-03-09 19:14:48]                 [ Max. MSAA samples ]: 8
[2025-03-09 19:14:48]                 [ Machine model name ]: (null)
[2025-03-09 19:14:48]                 [ Machine model version ]: (null)
[2025-03-09 19:14:48]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-03-09 19:14:48]                 [ Display type ]: ANGLE_D3D11
[2025-03-09 19:14:48]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-03-09 19:14:48]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6636)
[2025-03-09 19:14:48]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-09 19:14:48]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2025-03-09 19:14:48]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-03-09 19:14:48]                 [ Disabled WebGL Extensions ]: (null)
[2025-03-09 19:14:48]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-03-09 19:14:48]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-09 19:14:48]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-03-09 19:14:48]                 [ Direct rendering version ]: unknown
[2025-03-09 19:14:48]                 [ Reset notification strategy ]: 0x8252
[2025-03-09 19:14:48]                 [ GPU process crash count ]: (null)
[2025-03-09 19:14:48]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2025-03-09 19:14:48]         [ compositorInfo ]:
[2025-03-09 19:14:48]                 [ Tile Update Mode ]: One-copy
[2025-03-09 19:14:48]                 [ Partial Raster ]: Enabled
[2025-03-09 19:14:48]         [ dawnInfo ]:
[2025-03-09 19:14:48]         [ devicePerfInfo ]:
[2025-03-09 19:14:48]         [ displayInfo ]:
[2025-03-09 19:14:48]                 [ Info  ]: Display[1101365553] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-03-09 19:14:48]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-03-09 19:14:48]                 [ Buffer format (all) ]: BGRA_8888
[2025-03-09 19:14:48]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-03-09 19:14:48]                 [ SDR white level in nits ]: 203
[2025-03-09 19:14:48]                 [ HDR relative maximum luminance ]: 1
[2025-03-09 19:14:48]                 [ Bits per color component ]: 8
[2025-03-09 19:14:48]                 [ Bits per pixel ]: 24
[2025-03-09 19:14:48]                 [ Refresh Rate in Hz ]: 60
[2025-03-09 19:14:48]         [ featureStatus ]:
[2025-03-09 19:14:48]                 [ featureStatus ]:
[2025-03-09 19:14:48]                     [ 2d_canvas ]: enabled
[2025-03-09 19:14:48]                     [ canvas_oop_rasterization ]: enabled_on
[2025-03-09 19:14:48]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-03-09 19:14:48]                     [ gpu_compositing ]: enabled
[2025-03-09 19:14:48]                     [ multiple_raster_threads ]: enabled_on
[2025-03-09 19:14:48]                     [ opengl ]: enabled_on
[2025-03-09 19:14:48]                     [ rasterization ]: enabled
[2025-03-09 19:14:48]                     [ raw_draw ]: disabled_off_ok
[2025-03-09 19:14:48]                     [ skia_graphite ]: disabled_off
[2025-03-09 19:14:48]                     [ video_decode ]: enabled
[2025-03-09 19:14:48]                     [ video_encode ]: enabled
[2025-03-09 19:14:48]                     [ vulkan ]: disabled_off
[2025-03-09 19:14:48]                     [ webgl ]: enabled
[2025-03-09 19:14:48]                     [ webgl2 ]: enabled
[2025-03-09 19:14:48]                     [ webgpu ]: enabled
[2025-03-09 19:14:48]                     [ webnn ]: disabled_off
[2025-03-09 19:14:48]                 [ problems ]:
[2025-03-09 19:14:48]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-03-09 19:14:48]                             [ tag ]: workarounds
[2025-03-09 19:14:48]                             [ affectedSettings ]:  exit_on_context_lost
[2025-03-09 19:14:48]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-03-09 19:14:48]                             [ tag ]: workarounds
[2025-03-09 19:14:48]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2025-03-09 19:14:48]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-03-09 19:14:48]                             [ tag ]: workarounds
[2025-03-09 19:14:48]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-03-09 19:14:48]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-03-09 19:14:48]                             [ tag ]: workarounds
[2025-03-09 19:14:48]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2025-03-09 19:14:48]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-03-09 19:14:48]                             [ tag ]: workarounds
[2025-03-09 19:14:48]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2025-03-09 19:14:48]                         [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-03-09 19:14:48]                             [ tag ]: workarounds
[2025-03-09 19:14:48]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2025-03-09 19:14:48]                 [ workarounds ]:
[2025-03-09 19:14:48]                     [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-03-09 19:14:48]                     [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-03-09 19:14:48]                     [ workarounds[2] ]: exit_on_context_lost
[2025-03-09 19:14:48]                     [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-03-09 19:14:48]                     [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-03-09 19:14:48]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-03-09 19:14:48]                     [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-03-09 19:14:48]         [ gpuMemoryBufferInfo ]:
[2025-03-09 19:14:48]                 [ R_8 ]: Software only
[2025-03-09 19:14:48]                 [ R_16 ]: Software only
[2025-03-09 19:14:48]                 [ RG_88 ]: Software only
[2025-03-09 19:14:48]                 [ RG_1616 ]: Software only
[2025-03-09 19:14:48]                 [ BGR_565 ]: Software only
[2025-03-09 19:14:48]                 [ RGBA_4444 ]: Software only
[2025-03-09 19:14:48]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2025-03-09 19:14:48]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2025-03-09 19:14:48]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2025-03-09 19:14:48]                 [ BGRA_1010102 ]: Software only
[2025-03-09 19:14:48]                 [ RGBA_1010102 ]: Software only
[2025-03-09 19:14:48]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2025-03-09 19:14:48]                 [ RGBA_F16 ]: Software only
[2025-03-09 19:14:48]                 [ YVU_420 ]: Software only
[2025-03-09 19:14:48]                 [ YUV_420_BIPLANAR ]: Software only
[2025-03-09 19:14:48]                 [ YUVA_420_TRIPLANAR ]: Software only
[2025-03-09 19:14:48]                 [ P010 ]: Software only
[2025-03-09 19:14:48]         [ videoAcceleratorsInfo ]:
[2025-03-09 19:14:48]                 [ Decoding ]: (null)
[2025-03-09 19:14:48]                 [ Encoding ]: (null)
[2025-03-09 19:14:48]  
[2025-03-09 19:14:48] *** Report Section: Log Messages ***
[2025-03-09 19:14:48]  
[2025-03-09 19:14:48] ===================[ GPU Report: End [0] ]==================


[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2025-03-12 04:30:51] ==================[ GPU Report: Start [0] ]=================
[2025-03-12 04:30:51]  
[2025-03-12 04:30:51] *** Report Section: Client Info ***
[2025-03-12 04:30:51]  
[2025-03-12 04:30:51]  [ client_info ]:
[2025-03-12 04:30:51]     [ angle_commit_id ]: 5d4df51d1d7d
[2025-03-12 04:30:51]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=18236 -buildid=1741737356 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-03-12 04:30:51]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-03-12 04:30:51]     [ operating_system ]: Windows NT 10.0.26100
[2025-03-12 04:30:51]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-03-12 04:30:51]     [ version ]: Chrome/126.0.6478.183
[2025-03-12 04:30:51]  
[2025-03-12 04:30:51] *** Report Section: GPU Info ***
[2025-03-12 04:30:51]  
[2025-03-12 04:30:51]  [ gpu_info ]:
[2025-03-12 04:30:51]         [ ANGLEFeatures ]:
[2025-03-12 04:30:51]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-03-12 04:30:51]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-03-12 04:30:51]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-03-12 04:30:51]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-03-12 04:30:51]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-03-12 04:30:51]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-03-12 04:30:51]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-03-12 04:30:51]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-03-12 04:30:51]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-03-12 04:30:51]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-03-12 04:30:51]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-03-12 04:30:51]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-03-12 04:30:51]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-03-12 04:30:51]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-03-12 04:30:51]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-03-12 04:30:51]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-03-12 04:30:51]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-03-12 04:30:51]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-03-12 04:30:51]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-03-12 04:30:51]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-03-12 04:30:51]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-03-12 04:30:51]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-03-12 04:30:51]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-03-12 04:30:51]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-03-12 04:30:51]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-03-12 04:30:51]                 [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-03-12 04:30:51]                 [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-03-12 04:30:51]                 [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-03-12 04:30:51]                 [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-03-12 04:30:51]                 [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-03-12 04:30:51]                 [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-03-12 04:30:51]                 [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-03-12 04:30:51]                 [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-03-12 04:30:51]                 [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-03-12 04:30:51]                 [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-03-12 04:30:51]                 [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-03-12 04:30:51]                 [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-03-12 04:30:51]                 [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-03-12 04:30:51]                 [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-03-12 04:30:51]                 [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-03-12 04:30:51]                 [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-03-12 04:30:51]                 [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-03-12 04:30:51]                 [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-03-12 04:30:51]                 [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-03-12 04:30:51]                 [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-03-12 04:30:51]                 [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-03-12 04:30:51]                 [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-03-12 04:30:51]                 [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-03-12 04:30:51]                 [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-03-12 04:30:51]                 [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-03-12 04:30:51]                 [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-03-12 04:30:51]         [ basicInfo ]:
[2025-03-12 04:30:51]                 [ Initialization time ]: 354
[2025-03-12 04:30:51]                 [ In-process GPU ]: (null)
[2025-03-12 04:30:51]                 [ Passthrough Command Decoder ]: (null)
[2025-03-12 04:30:51]                 [ Sandboxed ]: (null)
[2025-03-12 04:30:51]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,44997}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6636 *ACTIVE*
[2025-03-12 04:30:51]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,48950}, DRIVER_VERSION=10.0.26100.3323
[2025-03-12 04:30:51]                 [ Optimus ]: (null)
[2025-03-12 04:30:51]                 [ AMD switchable ]: (null)
[2025-03-12 04:30:51]                 [ Desktop compositing ]: Aero Glass
[2025-03-12 04:30:51]                 [ Direct composition ]: (null)
[2025-03-12 04:30:51]                 [ Supports overlays ]: (null)
[2025-03-12 04:30:51]                 [ YUY2 overlay support ]: SOFTWARE
[2025-03-12 04:30:51]                 [ NV12 overlay support ]: SOFTWARE
[2025-03-12 04:30:51]                 [ BGRA8 overlay support ]: SOFTWARE
[2025-03-12 04:30:51]                 [ RGB10A2 overlay support ]: SOFTWARE
[2025-03-12 04:30:51]                 [ DirectML feature level ]: Not supported
[2025-03-12 04:30:51]                 [ Driver D3D12 feature level ]: Not supported
[2025-03-12 04:30:51]                 [ Driver Vulkan API version ]: Not supported
[2025-03-12 04:30:51]                 [ GPU CUDA compute capability major version ]: (null)
[2025-03-12 04:30:51]                 [ Pixel shader version ]: 5.0
[2025-03-12 04:30:51]                 [ Vertex shader version ]: 5.0
[2025-03-12 04:30:51]                 [ Max. MSAA samples ]: 8
[2025-03-12 04:30:51]                 [ Machine model name ]: (null)
[2025-03-12 04:30:51]                 [ Machine model version ]: (null)
[2025-03-12 04:30:51]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-03-12 04:30:51]                 [ Display type ]: ANGLE_D3D11
[2025-03-12 04:30:51]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-03-12 04:30:51]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6636)
[2025-03-12 04:30:51]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-12 04:30:51]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2025-03-12 04:30:51]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-03-12 04:30:51]                 [ Disabled WebGL Extensions ]: (null)
[2025-03-12 04:30:51]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-03-12 04:30:51]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-12 04:30:51]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-03-12 04:30:51]                 [ Direct rendering version ]: unknown
[2025-03-12 04:30:51]                 [ Reset notification strategy ]: 0x8252
[2025-03-12 04:30:51]                 [ GPU process crash count ]: (null)
[2025-03-12 04:30:51]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2025-03-12 04:30:51]         [ compositorInfo ]:
[2025-03-12 04:30:51]                 [ Tile Update Mode ]: One-copy
[2025-03-12 04:30:51]                 [ Partial Raster ]: Enabled
[2025-03-12 04:30:51]         [ dawnInfo ]:
[2025-03-12 04:30:51]         [ devicePerfInfo ]:
[2025-03-12 04:30:51]         [ displayInfo ]:
[2025-03-12 04:30:51]                 [ Info  ]: Display[3099494] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-03-12 04:30:51]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-03-12 04:30:51]                 [ Buffer format (all) ]: BGRA_8888
[2025-03-12 04:30:51]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-03-12 04:30:51]                 [ SDR white level in nits ]: 203
[2025-03-12 04:30:51]                 [ HDR relative maximum luminance ]: 1
[2025-03-12 04:30:51]                 [ Bits per color component ]: 8
[2025-03-12 04:30:51]                 [ Bits per pixel ]: 24
[2025-03-12 04:30:51]                 [ Refresh Rate in Hz ]: 60
[2025-03-12 04:30:51]         [ featureStatus ]:
[2025-03-12 04:30:51]                 [ featureStatus ]:
[2025-03-12 04:30:51]                     [ 2d_canvas ]: enabled
[2025-03-12 04:30:51]                     [ canvas_oop_rasterization ]: enabled_on
[2025-03-12 04:30:51]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-03-12 04:30:51]                     [ gpu_compositing ]: enabled
[2025-03-12 04:30:51]                     [ multiple_raster_threads ]: enabled_on
[2025-03-12 04:30:51]                     [ opengl ]: enabled_on
[2025-03-12 04:30:51]                     [ rasterization ]: enabled
[2025-03-12 04:30:51]                     [ raw_draw ]: disabled_off_ok
[2025-03-12 04:30:51]                     [ skia_graphite ]: disabled_off
[2025-03-12 04:30:51]                     [ video_decode ]: enabled
[2025-03-12 04:30:51]                     [ video_encode ]: enabled
[2025-03-12 04:30:51]                     [ vulkan ]: disabled_off
[2025-03-12 04:30:51]                     [ webgl ]: enabled
[2025-03-12 04:30:51]                     [ webgl2 ]: enabled
[2025-03-12 04:30:51]                     [ webgpu ]: enabled
[2025-03-12 04:30:51]                     [ webnn ]: disabled_off
[2025-03-12 04:30:51]                 [ problems ]:
[2025-03-12 04:30:51]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-03-12 04:30:51]                             [ tag ]: workarounds
[2025-03-12 04:30:51]                             [ affectedSettings ]:  exit_on_context_lost
[2025-03-12 04:30:51]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-03-12 04:30:51]                             [ tag ]: workarounds
[2025-03-12 04:30:51]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2025-03-12 04:30:51]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-03-12 04:30:51]                             [ tag ]: workarounds
[2025-03-12 04:30:51]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-03-12 04:30:51]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-03-12 04:30:51]                             [ tag ]: workarounds
[2025-03-12 04:30:51]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2025-03-12 04:30:51]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-03-12 04:30:51]                             [ tag ]: workarounds
[2025-03-12 04:30:51]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2025-03-12 04:30:51]                         [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-03-12 04:30:51]                             [ tag ]: workarounds
[2025-03-12 04:30:51]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2025-03-12 04:30:51]                 [ workarounds ]:
[2025-03-12 04:30:51]                     [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-03-12 04:30:51]                     [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-03-12 04:30:51]                     [ workarounds[2] ]: exit_on_context_lost
[2025-03-12 04:30:51]                     [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-03-12 04:30:51]                     [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-03-12 04:30:51]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-03-12 04:30:51]                     [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-03-12 04:30:51]         [ gpuMemoryBufferInfo ]:
[2025-03-12 04:30:51]                 [ R_8 ]: Software only
[2025-03-12 04:30:51]                 [ R_16 ]: Software only
[2025-03-12 04:30:51]                 [ RG_88 ]: Software only
[2025-03-12 04:30:51]                 [ RG_1616 ]: Software only
[2025-03-12 04:30:51]                 [ BGR_565 ]: Software only
[2025-03-12 04:30:51]                 [ RGBA_4444 ]: Software only
[2025-03-12 04:30:51]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2025-03-12 04:30:51]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2025-03-12 04:30:51]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2025-03-12 04:30:51]                 [ BGRA_1010102 ]: Software only
[2025-03-12 04:30:51]                 [ RGBA_1010102 ]: Software only
[2025-03-12 04:30:51]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2025-03-12 04:30:51]                 [ RGBA_F16 ]: Software only
[2025-03-12 04:30:51]                 [ YVU_420 ]: Software only
[2025-03-12 04:30:51]                 [ YUV_420_BIPLANAR ]: Software only
[2025-03-12 04:30:51]                 [ YUVA_420_TRIPLANAR ]: Software only
[2025-03-12 04:30:51]                 [ P010 ]: Software only
[2025-03-12 04:30:51]         [ videoAcceleratorsInfo ]:
[2025-03-12 04:30:51]                 [ Decoding ]: (null)
[2025-03-12 04:30:51]                 [ Encoding ]: (null)
[2025-03-12 04:30:51]  
[2025-03-12 04:30:51] *** Report Section: Log Messages ***
[2025-03-12 04:30:51]  
[2025-03-12 04:30:51] ===================[ GPU Report: End [0] ]==================
[2025-03-23 21:04:39] GPU process started: start count: 1
[2025-03-23 21:04:40] ==================[ GPU Report: Start [1] ]=================
[2025-03-23 21:04:40]  
[2025-03-23 21:04:40] *** Report Section: Client Info ***
[2025-03-23 21:04:40]  
[2025-03-23 21:04:40]  [ client_info ]:
[2025-03-23 21:04:40]     [ angle_commit_id ]: 5d4df51d1d7d
[2025-03-23 21:04:40]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=18236 -buildid=1741737356 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-03-23 21:04:40]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-03-23 21:04:40]     [ operating_system ]: Windows NT 10.0.26100
[2025-03-23 21:04:40]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-03-23 21:04:40]     [ version ]: Chrome/126.0.6478.183
[2025-03-23 21:04:40]  
[2025-03-23 21:04:40] *** Report Section: GPU Info ***
[2025-03-23 21:04:40]  
[2025-03-23 21:04:40]  [ gpu_info ]:
[2025-03-23 21:04:40]         [ ANGLEFeatures ]:
[2025-03-23 21:04:40]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-03-23 21:04:40]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-03-23 21:04:40]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-03-23 21:04:40]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-03-23 21:04:40]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-03-23 21:04:40]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-03-23 21:04:40]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-03-23 21:04:40]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-03-23 21:04:40]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-03-23 21:04:40]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-03-23 21:04:40]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-03-23 21:04:40]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-03-23 21:04:40]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-03-23 21:04:40]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-03-23 21:04:40]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-03-23 21:04:40]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-03-23 21:04:40]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-03-23 21:04:40]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-03-23 21:04:40]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-03-23 21:04:40]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-03-23 21:04:40]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-03-23 21:04:40]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-03-23 21:04:40]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-03-23 21:04:40]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-03-23 21:04:40]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-03-23 21:04:40]                 [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-03-23 21:04:40]                 [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-03-23 21:04:40]                 [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-03-23 21:04:40]                 [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-03-23 21:04:40]                 [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-03-23 21:04:40]                 [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-03-23 21:04:40]                 [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-03-23 21:04:40]                 [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-03-23 21:04:40]                 [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-03-23 21:04:40]                 [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-03-23 21:04:40]                 [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-03-23 21:04:40]                 [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-03-23 21:04:40]                 [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-03-23 21:04:40]                 [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-03-23 21:04:40]                 [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-03-23 21:04:40]                 [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-03-23 21:04:40]                 [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-03-23 21:04:40]                 [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-03-23 21:04:40]                 [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-03-23 21:04:40]                 [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-03-23 21:04:40]                 [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-03-23 21:04:40]                 [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-03-23 21:04:40]                 [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-03-23 21:04:40]                 [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-03-23 21:04:40]                 [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-03-23 21:04:40]                 [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-03-23 21:04:40]         [ basicInfo ]:
[2025-03-23 21:04:40]                 [ Initialization time ]: 474
[2025-03-23 21:04:40]                 [ In-process GPU ]: (null)
[2025-03-23 21:04:40]                 [ Passthrough Command Decoder ]: (null)
[2025-03-23 21:04:40]                 [ Sandboxed ]: (null)
[2025-03-23 21:04:40]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,654927002}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-03-23 21:04:40]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,48950}, DRIVER_VERSION=10.0.26100.3323
[2025-03-23 21:04:40]                 [ Optimus ]: (null)
[2025-03-23 21:04:40]                 [ AMD switchable ]: (null)
[2025-03-23 21:04:40]                 [ Desktop compositing ]: Aero Glass
[2025-03-23 21:04:40]                 [ Direct composition ]: (null)
[2025-03-23 21:04:40]                 [ Supports overlays ]: (null)
[2025-03-23 21:04:40]                 [ YUY2 overlay support ]: SOFTWARE
[2025-03-23 21:04:40]                 [ NV12 overlay support ]: SOFTWARE
[2025-03-23 21:04:40]                 [ BGRA8 overlay support ]: SOFTWARE
[2025-03-23 21:04:40]                 [ RGB10A2 overlay support ]: SOFTWARE
[2025-03-23 21:04:40]                 [ DirectML feature level ]: 5.0
[2025-03-23 21:04:40]                 [ Driver D3D12 feature level ]: D3D 12.1
[2025-03-23 21:04:40]                 [ Driver Vulkan API version ]: Not supported
[2025-03-23 21:04:40]                 [ GPU CUDA compute capability major version ]: (null)
[2025-03-23 21:04:40]                 [ Pixel shader version ]: 5.0
[2025-03-23 21:04:40]                 [ Vertex shader version ]: 5.0
[2025-03-23 21:04:40]                 [ Max. MSAA samples ]: 8
[2025-03-23 21:04:40]                 [ Machine model name ]: (null)
[2025-03-23 21:04:40]                 [ Machine model version ]: (null)
[2025-03-23 21:04:40]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-03-23 21:04:40]                 [ Display type ]: ANGLE_D3D11
[2025-03-23 21:04:40]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-03-23 21:04:40]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-03-23 21:04:40]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-23 21:04:40]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2025-03-23 21:04:40]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-03-23 21:04:40]                 [ Disabled WebGL Extensions ]: (null)
[2025-03-23 21:04:40]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-03-23 21:04:40]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-23 21:04:40]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-03-23 21:04:40]                 [ Direct rendering version ]: unknown
[2025-03-23 21:04:40]                 [ Reset notification strategy ]: 0x8252
[2025-03-23 21:04:40]                 [ GPU process crash count ]: (null)
[2025-03-23 21:04:40]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2025-03-23 21:04:40]         [ compositorInfo ]:
[2025-03-23 21:04:40]                 [ Tile Update Mode ]: One-copy
[2025-03-23 21:04:40]                 [ Partial Raster ]: Enabled
[2025-03-23 21:04:40]         [ dawnInfo ]:
[2025-03-23 21:04:40]         [ devicePerfInfo ]:
[2025-03-23 21:04:40]                 [ Total Physical Memory (Gb) ]: 15
[2025-03-23 21:04:40]                 [ Total Disk Space (Gb) ]: 1862
[2025-03-23 21:04:40]                 [ Hardware Concurrency ]: 12
[2025-03-23 21:04:40]                 [ System Commit Limit (Gb) ]: 47
[2025-03-23 21:04:40]                 [ D3D11 Feature Level ]: 12_1
[2025-03-23 21:04:40]                 [ Has Discrete GPU ]: yes
[2025-03-23 21:04:40]                 [ Software Rendering ]: No
[2025-03-23 21:04:40]         [ displayInfo ]:
[2025-03-23 21:04:40]                 [ Info  ]: Display[88837823] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-03-23 21:04:40]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-03-23 21:04:40]                 [ Buffer format (all) ]: BGRA_8888
[2025-03-23 21:04:40]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-03-23 21:04:40]                 [ SDR white level in nits ]: 203
[2025-03-23 21:04:40]                 [ HDR relative maximum luminance ]: 1
[2025-03-23 21:04:40]                 [ Bits per color component ]: 8
[2025-03-23 21:04:40]                 [ Bits per pixel ]: 24
[2025-03-23 21:04:40]                 [ Refresh Rate in Hz ]: 60
[2025-03-23 21:04:40]         [ featureStatus ]:
[2025-03-23 21:04:40]                 [ featureStatus ]:
[2025-03-23 21:04:40]                     [ 2d_canvas ]: enabled
[2025-03-23 21:04:40]                     [ canvas_oop_rasterization ]: enabled_on
[2025-03-23 21:04:40]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-03-23 21:04:40]                     [ gpu_compositing ]: enabled
[2025-03-23 21:04:40]                     [ multiple_raster_threads ]: enabled_on
[2025-03-23 21:04:40]                     [ opengl ]: enabled_on
[2025-03-23 21:04:40]                     [ rasterization ]: enabled
[2025-03-23 21:04:40]                     [ raw_draw ]: disabled_off_ok
[2025-03-23 21:04:40]                     [ skia_graphite ]: disabled_off
[2025-03-23 21:04:40]                     [ video_decode ]: enabled
[2025-03-23 21:04:40]                     [ video_encode ]: enabled
[2025-03-23 21:04:40]                     [ vulkan ]: disabled_off
[2025-03-23 21:04:40]                     [ webgl ]: enabled
[2025-03-23 21:04:40]                     [ webgl2 ]: enabled
[2025-03-23 21:04:40]                     [ webgpu ]: enabled
[2025-03-23 21:04:40]                     [ webnn ]: disabled_off
[2025-03-23 21:04:40]                 [ problems ]:
[2025-03-23 21:04:40]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-03-23 21:04:40]                             [ tag ]: workarounds
[2025-03-23 21:04:40]                             [ affectedSettings ]:  exit_on_context_lost
[2025-03-23 21:04:40]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-03-23 21:04:40]                             [ tag ]: workarounds
[2025-03-23 21:04:40]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2025-03-23 21:04:40]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-03-23 21:04:40]                             [ tag ]: workarounds
[2025-03-23 21:04:40]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-03-23 21:04:40]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-03-23 21:04:40]                             [ tag ]: workarounds
[2025-03-23 21:04:40]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2025-03-23 21:04:40]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-03-23 21:04:40]                             [ tag ]: workarounds
[2025-03-23 21:04:40]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2025-03-23 21:04:40]                         [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-03-23 21:04:40]                             [ tag ]: workarounds
[2025-03-23 21:04:40]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2025-03-23 21:04:40]                 [ workarounds ]:
[2025-03-23 21:04:40]                     [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-03-23 21:04:40]                     [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-03-23 21:04:40]                     [ workarounds[2] ]: exit_on_context_lost
[2025-03-23 21:04:40]                     [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-03-23 21:04:40]                     [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-03-23 21:04:40]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-03-23 21:04:40]                     [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-03-23 21:04:40]         [ gpuMemoryBufferInfo ]:
[2025-03-23 21:04:40]                 [ R_8 ]: Software only
[2025-03-23 21:04:40]                 [ R_16 ]: Software only
[2025-03-23 21:04:40]                 [ RG_88 ]: Software only
[2025-03-23 21:04:40]                 [ RG_1616 ]: Software only
[2025-03-23 21:04:40]                 [ BGR_565 ]: Software only
[2025-03-23 21:04:40]                 [ RGBA_4444 ]: Software only
[2025-03-23 21:04:40]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2025-03-23 21:04:40]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2025-03-23 21:04:40]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2025-03-23 21:04:40]                 [ BGRA_1010102 ]: Software only
[2025-03-23 21:04:40]                 [ RGBA_1010102 ]: Software only
[2025-03-23 21:04:40]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2025-03-23 21:04:40]                 [ RGBA_F16 ]: Software only
[2025-03-23 21:04:40]                 [ YVU_420 ]: Software only
[2025-03-23 21:04:40]                 [ YUV_420_BIPLANAR ]: Software only
[2025-03-23 21:04:40]                 [ YUVA_420_TRIPLANAR ]: Software only
[2025-03-23 21:04:40]                 [ P010 ]: Software only
[2025-03-23 21:04:40]         [ videoAcceleratorsInfo ]:
[2025-03-23 21:04:40]                 [ Decoding ]: (null)
[2025-03-23 21:04:40]                 [ Encoding ]: (null)
[2025-03-23 21:04:40]  
[2025-03-23 21:04:40] *** Report Section: Log Messages ***
[2025-03-23 21:04:40]  
[2025-03-23 21:04:40] [2]GpuProcessHost: The info collection GPU process exited normally. Everything is okay.
[2025-03-23 21:04:40] [2][0323/210434.937:ERROR:angle_platform_impl.cc(44)] : Renderer11.cpp:2284 (virtual rx::Renderer11::testDeviceLost): The D3D11 device was removed, HRESULT: 0x887A0005
[2025-03-23 21:04:40] [2]GpuProcessHost: The GPU process crashed!
[2025-03-23 21:04:40] ===================[ GPU Report: End [1] ]==================


[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2025-03-23 21:39:37] ==================[ GPU Report: Start [0] ]=================
[2025-03-23 21:39:37]  
[2025-03-23 21:39:37] *** Report Section: Client Info ***
[2025-03-23 21:39:37]  
[2025-03-23 21:39:37]  [ client_info ]:
[2025-03-23 21:39:37]     [ angle_commit_id ]: 5d4df51d1d7d
[2025-03-23 21:39:37]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=16320 -buildid=1741737356 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-03-23 21:39:37]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-03-23 21:39:37]     [ operating_system ]: Windows NT 10.0.26100
[2025-03-23 21:39:37]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-03-23 21:39:37]     [ version ]: Chrome/126.0.6478.183
[2025-03-23 21:39:37]  
[2025-03-23 21:39:37] *** Report Section: GPU Info ***
[2025-03-23 21:39:37]  
[2025-03-23 21:39:37]  [ gpu_info ]:
[2025-03-23 21:39:37]         [ ANGLEFeatures ]:
[2025-03-23 21:39:37]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-03-23 21:39:37]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-03-23 21:39:37]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-03-23 21:39:37]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-03-23 21:39:37]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-03-23 21:39:37]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-03-23 21:39:37]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-03-23 21:39:37]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-03-23 21:39:37]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-03-23 21:39:37]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-03-23 21:39:37]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-03-23 21:39:37]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-03-23 21:39:37]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-03-23 21:39:37]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-03-23 21:39:37]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-03-23 21:39:37]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-03-23 21:39:37]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-03-23 21:39:37]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-03-23 21:39:37]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-03-23 21:39:37]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-03-23 21:39:37]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-03-23 21:39:37]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-03-23 21:39:37]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-03-23 21:39:37]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-03-23 21:39:37]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-03-23 21:39:37]                 [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-03-23 21:39:37]                 [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-03-23 21:39:37]                 [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-03-23 21:39:37]                 [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-03-23 21:39:37]                 [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-03-23 21:39:37]                 [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-03-23 21:39:37]                 [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-03-23 21:39:37]                 [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-03-23 21:39:37]                 [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-03-23 21:39:37]                 [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-03-23 21:39:37]                 [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-03-23 21:39:37]                 [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-03-23 21:39:37]                 [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-03-23 21:39:37]                 [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-03-23 21:39:37]                 [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-03-23 21:39:37]                 [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-03-23 21:39:37]                 [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-03-23 21:39:37]                 [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-03-23 21:39:37]                 [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-03-23 21:39:37]                 [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-03-23 21:39:37]                 [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-03-23 21:39:37]                 [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-03-23 21:39:37]                 [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-03-23 21:39:37]                 [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-03-23 21:39:37]                 [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-03-23 21:39:37]                 [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-03-23 21:39:37]         [ basicInfo ]:
[2025-03-23 21:39:37]                 [ Initialization time ]: 544
[2025-03-23 21:39:37]                 [ In-process GPU ]: (null)
[2025-03-23 21:39:37]                 [ Passthrough Command Decoder ]: (null)
[2025-03-23 21:39:37]                 [ Sandboxed ]: (null)
[2025-03-23 21:39:37]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,42249}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-03-23 21:39:37]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,46974}, DRIVER_VERSION=10.0.26100.3323
[2025-03-23 21:39:37]                 [ Optimus ]: (null)
[2025-03-23 21:39:37]                 [ AMD switchable ]: (null)
[2025-03-23 21:39:37]                 [ Desktop compositing ]: Aero Glass
[2025-03-23 21:39:37]                 [ Direct composition ]: (null)
[2025-03-23 21:39:37]                 [ Supports overlays ]: (null)
[2025-03-23 21:39:37]                 [ YUY2 overlay support ]: SOFTWARE
[2025-03-23 21:39:37]                 [ NV12 overlay support ]: SOFTWARE
[2025-03-23 21:39:37]                 [ BGRA8 overlay support ]: SOFTWARE
[2025-03-23 21:39:37]                 [ RGB10A2 overlay support ]: SOFTWARE
[2025-03-23 21:39:37]                 [ DirectML feature level ]: Not supported
[2025-03-23 21:39:37]                 [ Driver D3D12 feature level ]: Not supported
[2025-03-23 21:39:37]                 [ Driver Vulkan API version ]: Not supported
[2025-03-23 21:39:37]                 [ GPU CUDA compute capability major version ]: (null)
[2025-03-23 21:39:37]                 [ Pixel shader version ]: 5.0
[2025-03-23 21:39:37]                 [ Vertex shader version ]: 5.0
[2025-03-23 21:39:37]                 [ Max. MSAA samples ]: 8
[2025-03-23 21:39:37]                 [ Machine model name ]: (null)
[2025-03-23 21:39:37]                 [ Machine model version ]: (null)
[2025-03-23 21:39:37]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-03-23 21:39:37]                 [ Display type ]: ANGLE_D3D11
[2025-03-23 21:39:37]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-03-23 21:39:37]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-03-23 21:39:37]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-23 21:39:37]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2025-03-23 21:39:37]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-03-23 21:39:37]                 [ Disabled WebGL Extensions ]: (null)
[2025-03-23 21:39:37]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-03-23 21:39:37]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-23 21:39:37]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-03-23 21:39:37]                 [ Direct rendering version ]: unknown
[2025-03-23 21:39:37]                 [ Reset notification strategy ]: 0x8252
[2025-03-23 21:39:37]                 [ GPU process crash count ]: (null)
[2025-03-23 21:39:37]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2025-03-23 21:39:37]         [ compositorInfo ]:
[2025-03-23 21:39:37]                 [ Tile Update Mode ]: One-copy
[2025-03-23 21:39:37]                 [ Partial Raster ]: Enabled
[2025-03-23 21:39:37]         [ dawnInfo ]:
[2025-03-23 21:39:37]         [ devicePerfInfo ]:
[2025-03-23 21:39:37]         [ displayInfo ]:
[2025-03-23 21:39:37]                 [ Info  ]: Display[3685473335] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-03-23 21:39:37]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-03-23 21:39:37]                 [ Buffer format (all) ]: BGRA_8888
[2025-03-23 21:39:37]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-03-23 21:39:37]                 [ SDR white level in nits ]: 203
[2025-03-23 21:39:37]                 [ HDR relative maximum luminance ]: 1
[2025-03-23 21:39:37]                 [ Bits per color component ]: 8
[2025-03-23 21:39:37]                 [ Bits per pixel ]: 24
[2025-03-23 21:39:37]                 [ Refresh Rate in Hz ]: 60
[2025-03-23 21:39:37]         [ featureStatus ]:
[2025-03-23 21:39:37]                 [ featureStatus ]:
[2025-03-23 21:39:37]                     [ 2d_canvas ]: enabled
[2025-03-23 21:39:37]                     [ canvas_oop_rasterization ]: enabled_on
[2025-03-23 21:39:37]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-03-23 21:39:37]                     [ gpu_compositing ]: enabled
[2025-03-23 21:39:37]                     [ multiple_raster_threads ]: enabled_on
[2025-03-23 21:39:37]                     [ opengl ]: enabled_on
[2025-03-23 21:39:37]                     [ rasterization ]: enabled
[2025-03-23 21:39:37]                     [ raw_draw ]: disabled_off_ok
[2025-03-23 21:39:37]                     [ skia_graphite ]: disabled_off
[2025-03-23 21:39:37]                     [ video_decode ]: enabled
[2025-03-23 21:39:37]                     [ video_encode ]: enabled
[2025-03-23 21:39:37]                     [ vulkan ]: disabled_off
[2025-03-23 21:39:37]                     [ webgl ]: enabled
[2025-03-23 21:39:37]                     [ webgl2 ]: enabled
[2025-03-23 21:39:37]                     [ webgpu ]: enabled
[2025-03-23 21:39:37]                     [ webnn ]: disabled_off
[2025-03-23 21:39:37]                 [ problems ]:
[2025-03-23 21:39:37]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-03-23 21:39:37]                             [ tag ]: workarounds
[2025-03-23 21:39:37]                             [ affectedSettings ]:  exit_on_context_lost
[2025-03-23 21:39:37]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-03-23 21:39:37]                             [ tag ]: workarounds
[2025-03-23 21:39:37]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2025-03-23 21:39:37]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-03-23 21:39:37]                             [ tag ]: workarounds
[2025-03-23 21:39:37]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-03-23 21:39:37]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-03-23 21:39:37]                             [ tag ]: workarounds
[2025-03-23 21:39:37]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2025-03-23 21:39:37]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-03-23 21:39:37]                             [ tag ]: workarounds
[2025-03-23 21:39:37]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2025-03-23 21:39:37]                         [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-03-23 21:39:37]                             [ tag ]: workarounds
[2025-03-23 21:39:37]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2025-03-23 21:39:37]                 [ workarounds ]:
[2025-03-23 21:39:37]                     [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-03-23 21:39:37]                     [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-03-23 21:39:37]                     [ workarounds[2] ]: exit_on_context_lost
[2025-03-23 21:39:37]                     [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-03-23 21:39:37]                     [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-03-23 21:39:37]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-03-23 21:39:37]                     [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-03-23 21:39:37]         [ gpuMemoryBufferInfo ]:
[2025-03-23 21:39:37]                 [ R_8 ]: Software only
[2025-03-23 21:39:37]                 [ R_16 ]: Software only
[2025-03-23 21:39:37]                 [ RG_88 ]: Software only
[2025-03-23 21:39:37]                 [ RG_1616 ]: Software only
[2025-03-23 21:39:37]                 [ BGR_565 ]: Software only
[2025-03-23 21:39:37]                 [ RGBA_4444 ]: Software only
[2025-03-23 21:39:37]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2025-03-23 21:39:37]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2025-03-23 21:39:37]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2025-03-23 21:39:37]                 [ BGRA_1010102 ]: Software only
[2025-03-23 21:39:37]                 [ RGBA_1010102 ]: Software only
[2025-03-23 21:39:37]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2025-03-23 21:39:37]                 [ RGBA_F16 ]: Software only
[2025-03-23 21:39:37]                 [ YVU_420 ]: Software only
[2025-03-23 21:39:37]                 [ YUV_420_BIPLANAR ]: Software only
[2025-03-23 21:39:37]                 [ YUVA_420_TRIPLANAR ]: Software only
[2025-03-23 21:39:37]                 [ P010 ]: Software only
[2025-03-23 21:39:37]         [ videoAcceleratorsInfo ]:
[2025-03-23 21:39:37]                 [ Decoding ]: (null)
[2025-03-23 21:39:37]                 [ Encoding ]: (null)
[2025-03-23 21:39:37]  
[2025-03-23 21:39:37] *** Report Section: Log Messages ***
[2025-03-23 21:39:37]  
[2025-03-23 21:39:37] ===================[ GPU Report: End [0] ]==================


[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2025-03-28 04:32:51] ==================[ GPU Report: Start [0] ]=================
[2025-03-28 04:32:51]  
[2025-03-28 04:32:51] *** Report Section: Client Info ***
[2025-03-28 04:32:51]  
[2025-03-28 04:32:51]  [ client_info ]:
[2025-03-28 04:32:51]     [ angle_commit_id ]: 5d4df51d1d7d
[2025-03-28 04:32:51]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=16732 -buildid=1741737356 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-03-28 04:32:51]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-03-28 04:32:51]     [ operating_system ]: Windows NT 10.0.26100
[2025-03-28 04:32:51]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-03-28 04:32:51]     [ version ]: Chrome/126.0.6478.183
[2025-03-28 04:32:51]  
[2025-03-28 04:32:51] *** Report Section: GPU Info ***
[2025-03-28 04:32:51]  
[2025-03-28 04:32:51]  [ gpu_info ]:
[2025-03-28 04:32:51]         [ ANGLEFeatures ]:
[2025-03-28 04:32:51]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-03-28 04:32:51]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-03-28 04:32:51]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-03-28 04:32:51]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-03-28 04:32:51]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-03-28 04:32:51]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-03-28 04:32:51]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-03-28 04:32:51]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-03-28 04:32:51]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-03-28 04:32:51]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-03-28 04:32:51]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-03-28 04:32:51]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-03-28 04:32:51]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-03-28 04:32:51]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-03-28 04:32:51]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-03-28 04:32:51]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-03-28 04:32:51]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-03-28 04:32:51]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-03-28 04:32:51]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-03-28 04:32:51]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-03-28 04:32:51]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-03-28 04:32:51]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-03-28 04:32:51]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-03-28 04:32:51]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-03-28 04:32:51]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-03-28 04:32:51]                 [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-03-28 04:32:51]                 [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-03-28 04:32:51]                 [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-03-28 04:32:51]                 [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-03-28 04:32:51]                 [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-03-28 04:32:51]                 [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-03-28 04:32:51]                 [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-03-28 04:32:51]                 [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-03-28 04:32:51]                 [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-03-28 04:32:51]                 [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-03-28 04:32:51]                 [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-03-28 04:32:51]                 [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-03-28 04:32:51]                 [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-03-28 04:32:51]                 [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-03-28 04:32:51]                 [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-03-28 04:32:51]                 [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-03-28 04:32:51]                 [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-03-28 04:32:51]                 [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-03-28 04:32:51]                 [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-03-28 04:32:51]                 [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-03-28 04:32:51]                 [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-03-28 04:32:51]                 [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-03-28 04:32:51]                 [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-03-28 04:32:51]                 [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-03-28 04:32:51]                 [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-03-28 04:32:51]                 [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-03-28 04:32:51]         [ basicInfo ]:
[2025-03-28 04:32:51]                 [ Initialization time ]: 592
[2025-03-28 04:32:51]                 [ In-process GPU ]: (null)
[2025-03-28 04:32:51]                 [ Passthrough Command Decoder ]: (null)
[2025-03-28 04:32:51]                 [ Sandboxed ]: (null)
[2025-03-28 04:32:51]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,41617}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-03-28 04:32:51]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,48110}, DRIVER_VERSION=10.0.26100.3624
[2025-03-28 04:32:51]                 [ Optimus ]: (null)
[2025-03-28 04:32:51]                 [ AMD switchable ]: (null)
[2025-03-28 04:32:51]                 [ Desktop compositing ]: Aero Glass
[2025-03-28 04:32:51]                 [ Direct composition ]: (null)
[2025-03-28 04:32:51]                 [ Supports overlays ]: (null)
[2025-03-28 04:32:51]                 [ YUY2 overlay support ]: SOFTWARE
[2025-03-28 04:32:51]                 [ NV12 overlay support ]: SOFTWARE
[2025-03-28 04:32:51]                 [ BGRA8 overlay support ]: SOFTWARE
[2025-03-28 04:32:51]                 [ RGB10A2 overlay support ]: SOFTWARE
[2025-03-28 04:32:51]                 [ DirectML feature level ]: Not supported
[2025-03-28 04:32:51]                 [ Driver D3D12 feature level ]: Not supported
[2025-03-28 04:32:51]                 [ Driver Vulkan API version ]: Not supported
[2025-03-28 04:32:51]                 [ GPU CUDA compute capability major version ]: (null)
[2025-03-28 04:32:51]                 [ Pixel shader version ]: 5.0
[2025-03-28 04:32:51]                 [ Vertex shader version ]: 5.0
[2025-03-28 04:32:51]                 [ Max. MSAA samples ]: 8
[2025-03-28 04:32:51]                 [ Machine model name ]: (null)
[2025-03-28 04:32:51]                 [ Machine model version ]: (null)
[2025-03-28 04:32:51]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-03-28 04:32:51]                 [ Display type ]: ANGLE_D3D11
[2025-03-28 04:32:51]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-03-28 04:32:51]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-03-28 04:32:51]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-28 04:32:51]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2025-03-28 04:32:51]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-03-28 04:32:51]                 [ Disabled WebGL Extensions ]: (null)
[2025-03-28 04:32:51]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-03-28 04:32:51]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-28 04:32:51]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-03-28 04:32:51]                 [ Direct rendering version ]: unknown
[2025-03-28 04:32:51]                 [ Reset notification strategy ]: 0x8252
[2025-03-28 04:32:51]                 [ GPU process crash count ]: (null)
[2025-03-28 04:32:51]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2025-03-28 04:32:51]         [ compositorInfo ]:
[2025-03-28 04:32:51]                 [ Tile Update Mode ]: One-copy
[2025-03-28 04:32:51]                 [ Partial Raster ]: Enabled
[2025-03-28 04:32:51]         [ dawnInfo ]:
[2025-03-28 04:32:51]         [ devicePerfInfo ]:
[2025-03-28 04:32:51]         [ displayInfo ]:
[2025-03-28 04:32:51]                 [ Info  ]: Display[2223934271] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-03-28 04:32:51]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-03-28 04:32:51]                 [ Buffer format (all) ]: BGRA_8888
[2025-03-28 04:32:51]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-03-28 04:32:51]                 [ SDR white level in nits ]: 203
[2025-03-28 04:32:51]                 [ HDR relative maximum luminance ]: 1
[2025-03-28 04:32:51]                 [ Bits per color component ]: 8
[2025-03-28 04:32:51]                 [ Bits per pixel ]: 24
[2025-03-28 04:32:51]                 [ Refresh Rate in Hz ]: 60
[2025-03-28 04:32:51]         [ featureStatus ]:
[2025-03-28 04:32:51]                 [ featureStatus ]:
[2025-03-28 04:32:51]                     [ 2d_canvas ]: enabled
[2025-03-28 04:32:51]                     [ canvas_oop_rasterization ]: enabled_on
[2025-03-28 04:32:51]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-03-28 04:32:51]                     [ gpu_compositing ]: enabled
[2025-03-28 04:32:51]                     [ multiple_raster_threads ]: enabled_on
[2025-03-28 04:32:51]                     [ opengl ]: enabled_on
[2025-03-28 04:32:51]                     [ rasterization ]: enabled
[2025-03-28 04:32:51]                     [ raw_draw ]: disabled_off_ok
[2025-03-28 04:32:51]                     [ skia_graphite ]: disabled_off
[2025-03-28 04:32:51]                     [ video_decode ]: enabled
[2025-03-28 04:32:51]                     [ video_encode ]: enabled
[2025-03-28 04:32:51]                     [ vulkan ]: disabled_off
[2025-03-28 04:32:51]                     [ webgl ]: enabled
[2025-03-28 04:32:51]                     [ webgl2 ]: enabled
[2025-03-28 04:32:51]                     [ webgpu ]: enabled
[2025-03-28 04:32:51]                     [ webnn ]: disabled_off
[2025-03-28 04:32:51]                 [ problems ]:
[2025-03-28 04:32:51]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-03-28 04:32:51]                             [ tag ]: workarounds
[2025-03-28 04:32:51]                             [ affectedSettings ]:  exit_on_context_lost
[2025-03-28 04:32:51]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-03-28 04:32:51]                             [ tag ]: workarounds
[2025-03-28 04:32:51]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2025-03-28 04:32:51]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-03-28 04:32:51]                             [ tag ]: workarounds
[2025-03-28 04:32:51]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-03-28 04:32:51]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-03-28 04:32:51]                             [ tag ]: workarounds
[2025-03-28 04:32:51]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2025-03-28 04:32:51]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-03-28 04:32:51]                             [ tag ]: workarounds
[2025-03-28 04:32:51]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2025-03-28 04:32:51]                         [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-03-28 04:32:51]                             [ tag ]: workarounds
[2025-03-28 04:32:51]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2025-03-28 04:32:51]                 [ workarounds ]:
[2025-03-28 04:32:51]                     [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-03-28 04:32:51]                     [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-03-28 04:32:51]                     [ workarounds[2] ]: exit_on_context_lost
[2025-03-28 04:32:51]                     [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-03-28 04:32:51]                     [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-03-28 04:32:51]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-03-28 04:32:51]                     [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-03-28 04:32:51]         [ gpuMemoryBufferInfo ]:
[2025-03-28 04:32:51]                 [ R_8 ]: Software only
[2025-03-28 04:32:51]                 [ R_16 ]: Software only
[2025-03-28 04:32:51]                 [ RG_88 ]: Software only
[2025-03-28 04:32:51]                 [ RG_1616 ]: Software only
[2025-03-28 04:32:51]                 [ BGR_565 ]: Software only
[2025-03-28 04:32:51]                 [ RGBA_4444 ]: Software only
[2025-03-28 04:32:51]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2025-03-28 04:32:51]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2025-03-28 04:32:51]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2025-03-28 04:32:51]                 [ BGRA_1010102 ]: Software only
[2025-03-28 04:32:51]                 [ RGBA_1010102 ]: Software only
[2025-03-28 04:32:51]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2025-03-28 04:32:51]                 [ RGBA_F16 ]: Software only
[2025-03-28 04:32:51]                 [ YVU_420 ]: Software only
[2025-03-28 04:32:51]                 [ YUV_420_BIPLANAR ]: Software only
[2025-03-28 04:32:51]                 [ YUVA_420_TRIPLANAR ]: Software only
[2025-03-28 04:32:51]                 [ P010 ]: Software only
[2025-03-28 04:32:51]         [ videoAcceleratorsInfo ]:
[2025-03-28 04:32:51]                 [ Decoding ]: (null)
[2025-03-28 04:32:51]                 [ Encoding ]: (null)
[2025-03-28 04:32:51]  
[2025-03-28 04:32:51] *** Report Section: Log Messages ***
[2025-03-28 04:32:51]  
[2025-03-28 04:32:51] ===================[ GPU Report: End [0] ]==================


[2025-04-09 04:30:55] Client version: no bootstrapper found
[2025-04-09 04:30:55] GPU process started: start count: 0
[2025-04-09 04:30:58] ==================[ GPU Report: Start [0] ]=================
[2025-04-09 04:30:58]  
[2025-04-09 04:30:58] *** Report Section: Client Info ***
[2025-04-09 04:30:58]  
[2025-04-09 04:30:58]  [ client_info ]:
[2025-04-09 04:30:58]     [ angle_commit_id ]: 5d4df51d1d7d
[2025-04-09 04:30:58]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=15000 -buildid=1743554648 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-04-09 04:30:58]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-04-09 04:30:58]     [ operating_system ]: Windows NT 10.0.26100
[2025-04-09 04:30:58]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-04-09 04:30:58]     [ version ]: Chrome/126.0.6478.183
[2025-04-09 04:30:58]  
[2025-04-09 04:30:58] *** Report Section: GPU Info ***
[2025-04-09 04:30:58]  
[2025-04-09 04:30:58]  [ gpu_info ]:
[2025-04-09 04:30:58]         [ ANGLEFeatures ]:
[2025-04-09 04:30:58]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-04-09 04:30:58]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-04-09 04:30:58]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-04-09 04:30:58]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-04-09 04:30:58]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-04-09 04:30:58]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-04-09 04:30:58]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-04-09 04:30:58]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-04-09 04:30:58]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-04-09 04:30:58]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-04-09 04:30:58]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-04-09 04:30:58]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-04-09 04:30:58]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-04-09 04:30:58]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-04-09 04:30:58]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-04-09 04:30:58]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-04-09 04:30:58]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-04-09 04:30:58]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-04-09 04:30:58]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-04-09 04:30:58]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-04-09 04:30:58]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-04-09 04:30:58]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-04-09 04:30:58]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-04-09 04:30:58]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-04-09 04:30:58]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-04-09 04:30:58]                 [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-04-09 04:30:58]                 [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-04-09 04:30:58]                 [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-04-09 04:30:58]                 [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-04-09 04:30:58]                 [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-04-09 04:30:58]                 [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-04-09 04:30:58]                 [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-04-09 04:30:58]                 [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-04-09 04:30:58]                 [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-04-09 04:30:58]                 [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-04-09 04:30:58]                 [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-04-09 04:30:58]                 [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-04-09 04:30:58]                 [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-04-09 04:30:58]                 [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-04-09 04:30:58]                 [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-04-09 04:30:58]                 [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-04-09 04:30:58]                 [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-04-09 04:30:58]                 [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-04-09 04:30:58]                 [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-04-09 04:30:58]                 [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-04-09 04:30:58]                 [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-04-09 04:30:58]                 [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-04-09 04:30:58]                 [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-04-09 04:30:58]                 [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-04-09 04:30:58]                 [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-04-09 04:30:58]                 [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-04-09 04:30:58]         [ basicInfo ]:
[2025-04-09 04:30:58]                 [ Initialization time ]: 194
[2025-04-09 04:30:58]                 [ In-process GPU ]: (null)
[2025-04-09 04:30:58]                 [ Passthrough Command Decoder ]: (null)
[2025-04-09 04:30:58]                 [ Sandboxed ]: (null)
[2025-04-09 04:30:58]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,41804}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-04-09 04:30:58]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,47696}, DRIVER_VERSION=10.0.26100.3624
[2025-04-09 04:30:58]                 [ Optimus ]: (null)
[2025-04-09 04:30:58]                 [ AMD switchable ]: (null)
[2025-04-09 04:30:58]                 [ Desktop compositing ]: Aero Glass
[2025-04-09 04:30:58]                 [ Direct composition ]: (null)
[2025-04-09 04:30:58]                 [ Supports overlays ]: (null)
[2025-04-09 04:30:58]                 [ YUY2 overlay support ]: SOFTWARE
[2025-04-09 04:30:58]                 [ NV12 overlay support ]: SOFTWARE
[2025-04-09 04:30:58]                 [ BGRA8 overlay support ]: SOFTWARE
[2025-04-09 04:30:58]                 [ RGB10A2 overlay support ]: SOFTWARE
[2025-04-09 04:30:58]                 [ DirectML feature level ]: Not supported
[2025-04-09 04:30:58]                 [ Driver D3D12 feature level ]: Not supported
[2025-04-09 04:30:58]                 [ Driver Vulkan API version ]: Not supported
[2025-04-09 04:30:58]                 [ GPU CUDA compute capability major version ]: (null)
[2025-04-09 04:30:58]                 [ Pixel shader version ]: 5.0
[2025-04-09 04:30:58]                 [ Vertex shader version ]: 5.0
[2025-04-09 04:30:58]                 [ Max. MSAA samples ]: 8
[2025-04-09 04:30:58]                 [ Machine model name ]: (null)
[2025-04-09 04:30:58]                 [ Machine model version ]: (null)
[2025-04-09 04:30:58]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-04-09 04:30:58]                 [ Display type ]: ANGLE_D3D11
[2025-04-09 04:30:58]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-04-09 04:30:58]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-04-09 04:30:58]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-04-09 04:30:58]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2025-04-09 04:30:58]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-04-09 04:30:58]                 [ Disabled WebGL Extensions ]: (null)
[2025-04-09 04:30:58]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-04-09 04:30:58]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-04-09 04:30:58]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-04-09 04:30:58]                 [ Direct rendering version ]: unknown
[2025-04-09 04:30:58]                 [ Reset notification strategy ]: 0x8252
[2025-04-09 04:30:58]                 [ GPU process crash count ]: (null)
[2025-04-09 04:30:58]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2025-04-09 04:30:58]         [ compositorInfo ]:
[2025-04-09 04:30:58]                 [ Tile Update Mode ]: One-copy
[2025-04-09 04:30:58]                 [ Partial Raster ]: Enabled
[2025-04-09 04:30:58]         [ dawnInfo ]:
[2025-04-09 04:30:58]         [ devicePerfInfo ]:
[2025-04-09 04:30:58]         [ displayInfo ]:
[2025-04-09 04:30:58]                 [ Info  ]: Display[3327811222] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-04-09 04:30:58]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-04-09 04:30:58]                 [ Buffer format (all) ]: BGRA_8888
[2025-04-09 04:30:58]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-04-09 04:30:58]                 [ SDR white level in nits ]: 203
[2025-04-09 04:30:58]                 [ HDR relative maximum luminance ]: 1
[2025-04-09 04:30:58]                 [ Bits per color component ]: 8
[2025-04-09 04:30:58]                 [ Bits per pixel ]: 24
[2025-04-09 04:30:58]                 [ Refresh Rate in Hz ]: 60
[2025-04-09 04:30:58]         [ featureStatus ]:
[2025-04-09 04:30:58]                 [ featureStatus ]:
[2025-04-09 04:30:58]                     [ 2d_canvas ]: enabled
[2025-04-09 04:30:58]                     [ canvas_oop_rasterization ]: enabled_on
[2025-04-09 04:30:58]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-04-09 04:30:58]                     [ gpu_compositing ]: enabled
[2025-04-09 04:30:58]                     [ multiple_raster_threads ]: enabled_on
[2025-04-09 04:30:58]                     [ opengl ]: enabled_on
[2025-04-09 04:30:58]                     [ rasterization ]: enabled
[2025-04-09 04:30:58]                     [ raw_draw ]: disabled_off_ok
[2025-04-09 04:30:58]                     [ skia_graphite ]: disabled_off
[2025-04-09 04:30:58]                     [ video_decode ]: enabled
[2025-04-09 04:30:58]                     [ video_encode ]: enabled
[2025-04-09 04:30:58]                     [ vulkan ]: disabled_off
[2025-04-09 04:30:58]                     [ webgl ]: enabled
[2025-04-09 04:30:58]                     [ webgl2 ]: enabled
[2025-04-09 04:30:58]                     [ webgpu ]: enabled
[2025-04-09 04:30:58]                     [ webnn ]: disabled_off
[2025-04-09 04:30:58]                 [ problems ]:
[2025-04-09 04:30:58]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-04-09 04:30:58]                             [ tag ]: workarounds
[2025-04-09 04:30:58]                             [ affectedSettings ]:  exit_on_context_lost
[2025-04-09 04:30:58]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-04-09 04:30:58]                             [ tag ]: workarounds
[2025-04-09 04:30:58]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2025-04-09 04:30:58]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-04-09 04:30:58]                             [ tag ]: workarounds
[2025-04-09 04:30:58]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-04-09 04:30:58]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-04-09 04:30:58]                             [ tag ]: workarounds
[2025-04-09 04:30:58]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2025-04-09 04:30:58]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-04-09 04:30:58]                             [ tag ]: workarounds
[2025-04-09 04:30:58]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2025-04-09 04:30:58]                         [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-04-09 04:30:58]                             [ tag ]: workarounds
[2025-04-09 04:30:58]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2025-04-09 04:30:58]                 [ workarounds ]:
[2025-04-09 04:30:58]                     [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-04-09 04:30:58]                     [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-04-09 04:30:58]                     [ workarounds[2] ]: exit_on_context_lost
[2025-04-09 04:30:58]                     [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-04-09 04:30:58]                     [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-04-09 04:30:58]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-04-09 04:30:58]                     [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-04-09 04:30:58]         [ gpuMemoryBufferInfo ]:
[2025-04-09 04:30:58]                 [ R_8 ]: Software only
[2025-04-09 04:30:58]                 [ R_16 ]: Software only
[2025-04-09 04:30:58]                 [ RG_88 ]: Software only
[2025-04-09 04:30:58]                 [ RG_1616 ]: Software only
[2025-04-09 04:30:58]                 [ BGR_565 ]: Software only
[2025-04-09 04:30:58]                 [ RGBA_4444 ]: Software only
[2025-04-09 04:30:58]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2025-04-09 04:30:58]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2025-04-09 04:30:58]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2025-04-09 04:30:58]                 [ BGRA_1010102 ]: Software only
[2025-04-09 04:30:58]                 [ RGBA_1010102 ]: Software only
[2025-04-09 04:30:58]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2025-04-09 04:30:58]                 [ RGBA_F16 ]: Software only
[2025-04-09 04:30:58]                 [ YVU_420 ]: Software only
[2025-04-09 04:30:58]                 [ YUV_420_BIPLANAR ]: Software only
[2025-04-09 04:30:58]                 [ YUVA_420_TRIPLANAR ]: Software only
[2025-04-09 04:30:58]                 [ P010 ]: Software only
[2025-04-09 04:30:58]         [ videoAcceleratorsInfo ]:
[2025-04-09 04:30:58]                 [ Decoding ]: (null)
[2025-04-09 04:30:58]                 [ Encoding ]: (null)
[2025-04-09 04:30:58]  
[2025-04-09 04:30:58] *** Report Section: Log Messages ***
[2025-04-09 04:30:58]  
[2025-04-09 04:30:58] ===================[ GPU Report: End [0] ]==================


[2025-04-27 22:08:35] Client version: no bootstrapper found
[2025-04-27 22:08:35] GPU process started: start count: 0
[2025-04-27 22:08:38] ==================[ GPU Report: Start [0] ]=================
[2025-04-27 22:08:38]  
[2025-04-27 22:08:38] *** Report Section: Client Info ***
[2025-04-27 22:08:38]  
[2025-04-27 22:08:38]  [ client_info ]:
[2025-04-27 22:08:38]     [ angle_commit_id ]: 5d4df51d1d7d
[2025-04-27 22:08:38]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=16972 -buildid=1745269938 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-04-27 22:08:38]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-04-27 22:08:38]     [ operating_system ]: Windows NT 10.0.26100
[2025-04-27 22:08:38]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-04-27 22:08:38]     [ version ]: Chrome/126.0.6478.183
[2025-04-27 22:08:38]  
[2025-04-27 22:08:38] *** Report Section: GPU Info ***
[2025-04-27 22:08:38]  
[2025-04-27 22:08:38]  [ gpu_info ]:
[2025-04-27 22:08:38]         [ ANGLEFeatures ]:
[2025-04-27 22:08:38]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-04-27 22:08:38]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-04-27 22:08:38]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-04-27 22:08:38]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-04-27 22:08:38]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-04-27 22:08:38]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-04-27 22:08:38]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-04-27 22:08:38]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-04-27 22:08:38]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-04-27 22:08:38]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-04-27 22:08:38]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-04-27 22:08:38]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-04-27 22:08:38]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-04-27 22:08:38]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-04-27 22:08:38]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-04-27 22:08:38]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-04-27 22:08:38]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-04-27 22:08:38]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-04-27 22:08:38]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-04-27 22:08:38]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-04-27 22:08:38]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-04-27 22:08:38]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-04-27 22:08:38]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-04-27 22:08:38]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-04-27 22:08:38]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-04-27 22:08:38]                 [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-04-27 22:08:38]                 [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-04-27 22:08:38]                 [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-04-27 22:08:38]                 [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-04-27 22:08:38]                 [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-04-27 22:08:38]                 [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-04-27 22:08:38]                 [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-04-27 22:08:38]                 [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-04-27 22:08:38]                 [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-04-27 22:08:38]                 [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-04-27 22:08:38]                 [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-04-27 22:08:38]                 [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-04-27 22:08:38]                 [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-04-27 22:08:38]                 [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-04-27 22:08:38]                 [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-04-27 22:08:38]                 [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-04-27 22:08:38]                 [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-04-27 22:08:38]                 [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-04-27 22:08:38]                 [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-04-27 22:08:38]                 [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-04-27 22:08:38]                 [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-04-27 22:08:38]                 [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-04-27 22:08:38]                 [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-04-27 22:08:38]                 [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-04-27 22:08:38]                 [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-04-27 22:08:38]                 [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-04-27 22:08:38]         [ basicInfo ]:
[2025-04-27 22:08:38]                 [ Initialization time ]: 585
[2025-04-27 22:08:38]                 [ In-process GPU ]: (null)
[2025-04-27 22:08:38]                 [ Passthrough Command Decoder ]: (null)
[2025-04-27 22:08:38]                 [ Sandboxed ]: (null)
[2025-04-27 22:08:38]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,42110}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-04-27 22:08:38]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,47118}, DRIVER_VERSION=10.0.26100.3624
[2025-04-27 22:08:38]                 [ Optimus ]: (null)
[2025-04-27 22:08:38]                 [ AMD switchable ]: (null)
[2025-04-27 22:08:38]                 [ Desktop compositing ]: Aero Glass
[2025-04-27 22:08:38]                 [ Direct composition ]: (null)
[2025-04-27 22:08:38]                 [ Supports overlays ]: (null)
[2025-04-27 22:08:38]                 [ YUY2 overlay support ]: SOFTWARE
[2025-04-27 22:08:38]                 [ NV12 overlay support ]: SOFTWARE
[2025-04-27 22:08:38]                 [ BGRA8 overlay support ]: SOFTWARE
[2025-04-27 22:08:38]                 [ RGB10A2 overlay support ]: SOFTWARE
[2025-04-27 22:08:38]                 [ DirectML feature level ]: Not supported
[2025-04-27 22:08:38]                 [ Driver D3D12 feature level ]: Not supported
[2025-04-27 22:08:38]                 [ Driver Vulkan API version ]: Not supported
[2025-04-27 22:08:38]                 [ GPU CUDA compute capability major version ]: (null)
[2025-04-27 22:08:38]                 [ Pixel shader version ]: 5.0
[2025-04-27 22:08:38]                 [ Vertex shader version ]: 5.0
[2025-04-27 22:08:38]                 [ Max. MSAA samples ]: 8
[2025-04-27 22:08:38]                 [ Machine model name ]: (null)
[2025-04-27 22:08:38]                 [ Machine model version ]: (null)
[2025-04-27 22:08:38]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-04-27 22:08:38]                 [ Display type ]: ANGLE_D3D11
[2025-04-27 22:08:38]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-04-27 22:08:38]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-04-27 22:08:38]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-04-27 22:08:38]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2025-04-27 22:08:38]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-04-27 22:08:38]                 [ Disabled WebGL Extensions ]: (null)
[2025-04-27 22:08:38]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-04-27 22:08:38]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-04-27 22:08:38]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-04-27 22:08:38]                 [ Direct rendering version ]: unknown
[2025-04-27 22:08:38]                 [ Reset notification strategy ]: 0x8252
[2025-04-27 22:08:38]                 [ GPU process crash count ]: (null)
[2025-04-27 22:08:38]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2025-04-27 22:08:38]         [ compositorInfo ]:
[2025-04-27 22:08:38]                 [ Tile Update Mode ]: One-copy
[2025-04-27 22:08:38]                 [ Partial Raster ]: Enabled
[2025-04-27 22:08:38]         [ dawnInfo ]:
[2025-04-27 22:08:38]         [ devicePerfInfo ]:
[2025-04-27 22:08:38]         [ displayInfo ]:
[2025-04-27 22:08:38]                 [ Info  ]: Display[196706511] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-04-27 22:08:38]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-04-27 22:08:38]                 [ Buffer format (all) ]: BGRA_8888
[2025-04-27 22:08:38]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-04-27 22:08:38]                 [ SDR white level in nits ]: 203
[2025-04-27 22:08:38]                 [ HDR relative maximum luminance ]: 1
[2025-04-27 22:08:38]                 [ Bits per color component ]: 8
[2025-04-27 22:08:38]                 [ Bits per pixel ]: 24
[2025-04-27 22:08:38]                 [ Refresh Rate in Hz ]: 60
[2025-04-27 22:08:38]         [ featureStatus ]:
[2025-04-27 22:08:38]                 [ featureStatus ]:
[2025-04-27 22:08:38]                     [ 2d_canvas ]: enabled
[2025-04-27 22:08:38]                     [ canvas_oop_rasterization ]: enabled_on
[2025-04-27 22:08:38]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-04-27 22:08:38]                     [ gpu_compositing ]: enabled
[2025-04-27 22:08:38]                     [ multiple_raster_threads ]: enabled_on
[2025-04-27 22:08:38]                     [ opengl ]: enabled_on
[2025-04-27 22:08:38]                     [ rasterization ]: enabled
[2025-04-27 22:08:38]                     [ raw_draw ]: disabled_off_ok
[2025-04-27 22:08:38]                     [ skia_graphite ]: disabled_off
[2025-04-27 22:08:38]                     [ video_decode ]: enabled
[2025-04-27 22:08:38]                     [ video_encode ]: enabled
[2025-04-27 22:08:38]                     [ vulkan ]: disabled_off
[2025-04-27 22:08:38]                     [ webgl ]: enabled
[2025-04-27 22:08:38]                     [ webgl2 ]: enabled
[2025-04-27 22:08:38]                     [ webgpu ]: enabled
[2025-04-27 22:08:38]                     [ webnn ]: disabled_off
[2025-04-27 22:08:38]                 [ problems ]:
[2025-04-27 22:08:38]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-04-27 22:08:38]                             [ tag ]: workarounds
[2025-04-27 22:08:38]                             [ affectedSettings ]:  exit_on_context_lost
[2025-04-27 22:08:38]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-04-27 22:08:38]                             [ tag ]: workarounds
[2025-04-27 22:08:38]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2025-04-27 22:08:38]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-04-27 22:08:38]                             [ tag ]: workarounds
[2025-04-27 22:08:38]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-04-27 22:08:38]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-04-27 22:08:38]                             [ tag ]: workarounds
[2025-04-27 22:08:38]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2025-04-27 22:08:38]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-04-27 22:08:38]                             [ tag ]: workarounds
[2025-04-27 22:08:38]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2025-04-27 22:08:38]                         [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-04-27 22:08:38]                             [ tag ]: workarounds
[2025-04-27 22:08:38]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2025-04-27 22:08:38]                 [ workarounds ]:
[2025-04-27 22:08:38]                     [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-04-27 22:08:38]                     [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-04-27 22:08:38]                     [ workarounds[2] ]: exit_on_context_lost
[2025-04-27 22:08:38]                     [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-04-27 22:08:38]                     [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-04-27 22:08:38]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-04-27 22:08:38]                     [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-04-27 22:08:38]         [ gpuMemoryBufferInfo ]:
[2025-04-27 22:08:38]                 [ R_8 ]: Software only
[2025-04-27 22:08:38]                 [ R_16 ]: Software only
[2025-04-27 22:08:38]                 [ RG_88 ]: Software only
[2025-04-27 22:08:38]                 [ RG_1616 ]: Software only
[2025-04-27 22:08:38]                 [ BGR_565 ]: Software only
[2025-04-27 22:08:38]                 [ RGBA_4444 ]: Software only
[2025-04-27 22:08:38]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2025-04-27 22:08:38]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2025-04-27 22:08:38]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2025-04-27 22:08:38]                 [ BGRA_1010102 ]: Software only
[2025-04-27 22:08:38]                 [ RGBA_1010102 ]: Software only
[2025-04-27 22:08:38]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2025-04-27 22:08:38]                 [ RGBA_F16 ]: Software only
[2025-04-27 22:08:38]                 [ YVU_420 ]: Software only
[2025-04-27 22:08:38]                 [ YUV_420_BIPLANAR ]: Software only
[2025-04-27 22:08:38]                 [ YUVA_420_TRIPLANAR ]: Software only
[2025-04-27 22:08:38]                 [ P010 ]: Software only
[2025-04-27 22:08:38]         [ videoAcceleratorsInfo ]:
[2025-04-27 22:08:38]                 [ Decoding ]: (null)
[2025-04-27 22:08:38]                 [ Encoding ]: (null)
[2025-04-27 22:08:38]  
[2025-04-27 22:08:38] *** Report Section: Log Messages ***
[2025-04-27 22:08:38]  
[2025-04-27 22:08:38] ===================[ GPU Report: End [0] ]==================


[2025-04-28 22:49:21] Client version: no bootstrapper found
[2025-04-28 22:49:21] GPU process started: start count: 0
[2025-04-28 22:49:24] ==================[ GPU Report: Start [0] ]=================
[2025-04-28 22:49:24]  
[2025-04-28 22:49:24] *** Report Section: Client Info ***
[2025-04-28 22:49:24]  
[2025-04-28 22:49:24]  [ client_info ]:
[2025-04-28 22:49:24]     [ angle_commit_id ]: 5d4df51d1d7d
[2025-04-28 22:49:24]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=13840 -buildid=1745269938 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-04-28 22:49:24]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-04-28 22:49:24]     [ operating_system ]: Windows NT 10.0.26100
[2025-04-28 22:49:24]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-04-28 22:49:24]     [ version ]: Chrome/126.0.6478.183
[2025-04-28 22:49:24]  
[2025-04-28 22:49:24] *** Report Section: GPU Info ***
[2025-04-28 22:49:24]  
[2025-04-28 22:49:24]  [ gpu_info ]:
[2025-04-28 22:49:24]         [ ANGLEFeatures ]:
[2025-04-28 22:49:24]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-04-28 22:49:24]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-04-28 22:49:24]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-04-28 22:49:24]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-04-28 22:49:24]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-04-28 22:49:24]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-04-28 22:49:24]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-04-28 22:49:24]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-04-28 22:49:24]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-04-28 22:49:24]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-04-28 22:49:24]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-04-28 22:49:24]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-04-28 22:49:24]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-04-28 22:49:24]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-04-28 22:49:24]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-04-28 22:49:24]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-04-28 22:49:24]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-04-28 22:49:24]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-04-28 22:49:24]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-04-28 22:49:24]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-04-28 22:49:24]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-04-28 22:49:24]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-04-28 22:49:24]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-04-28 22:49:24]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-04-28 22:49:24]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-04-28 22:49:24]                 [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-04-28 22:49:24]                 [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-04-28 22:49:24]                 [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-04-28 22:49:24]                 [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-04-28 22:49:24]                 [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-04-28 22:49:24]                 [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-04-28 22:49:24]                 [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-04-28 22:49:24]                 [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-04-28 22:49:24]                 [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-04-28 22:49:24]                 [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-04-28 22:49:24]                 [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-04-28 22:49:24]                 [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-04-28 22:49:24]                 [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-04-28 22:49:24]                 [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-04-28 22:49:24]                 [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-04-28 22:49:24]                 [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-04-28 22:49:24]                 [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-04-28 22:49:24]                 [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-04-28 22:49:24]                 [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-04-28 22:49:24]                 [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-04-28 22:49:24]                 [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-04-28 22:49:24]                 [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-04-28 22:49:24]                 [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-04-28 22:49:24]                 [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-04-28 22:49:24]                 [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-04-28 22:49:24]                 [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-04-28 22:49:24]         [ basicInfo ]:
[2025-04-28 22:49:24]                 [ Initialization time ]: 640
[2025-04-28 22:49:24]                 [ In-process GPU ]: (null)
[2025-04-28 22:49:24]                 [ Passthrough Command Decoder ]: (null)
[2025-04-28 22:49:24]                 [ Sandboxed ]: (null)
[2025-04-28 22:49:24]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,45866}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-04-28 22:49:24]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,50518}, DRIVER_VERSION=10.0.26100.3624
[2025-04-28 22:49:24]                 [ Optimus ]: (null)
[2025-04-28 22:49:24]                 [ AMD switchable ]: (null)
[2025-04-28 22:49:24]                 [ Desktop compositing ]: Aero Glass
[2025-04-28 22:49:24]                 [ Direct composition ]: (null)
[2025-04-28 22:49:24]                 [ Supports overlays ]: (null)
[2025-04-28 22:49:24]                 [ YUY2 overlay support ]: SOFTWARE
[2025-04-28 22:49:24]                 [ NV12 overlay support ]: SOFTWARE
[2025-04-28 22:49:24]                 [ BGRA8 overlay support ]: SOFTWARE
[2025-04-28 22:49:24]                 [ RGB10A2 overlay support ]: SOFTWARE
[2025-04-28 22:49:24]                 [ DirectML feature level ]: Not supported
[2025-04-28 22:49:24]                 [ Driver D3D12 feature level ]: Not supported
[2025-04-28 22:49:24]                 [ Driver Vulkan API version ]: Not supported
[2025-04-28 22:49:24]                 [ GPU CUDA compute capability major version ]: (null)
[2025-04-28 22:49:24]                 [ Pixel shader version ]: 5.0
[2025-04-28 22:49:24]                 [ Vertex shader version ]: 5.0
[2025-04-28 22:49:24]                 [ Max. MSAA samples ]: 8
[2025-04-28 22:49:24]                 [ Machine model name ]: (null)
[2025-04-28 22:49:24]                 [ Machine model version ]: (null)
[2025-04-28 22:49:24]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-04-28 22:49:24]                 [ Display type ]: ANGLE_D3D11
[2025-04-28 22:49:24]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-04-28 22:49:24]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-04-28 22:49:24]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-04-28 22:49:24]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2025-04-28 22:49:24]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-04-28 22:49:24]                 [ Disabled WebGL Extensions ]: (null)
[2025-04-28 22:49:24]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-04-28 22:49:24]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-04-28 22:49:24]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-04-28 22:49:24]                 [ Direct rendering version ]: unknown
[2025-04-28 22:49:24]                 [ Reset notification strategy ]: 0x8252
[2025-04-28 22:49:24]                 [ GPU process crash count ]: (null)
[2025-04-28 22:49:24]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2025-04-28 22:49:24]         [ compositorInfo ]:
[2025-04-28 22:49:24]                 [ Tile Update Mode ]: One-copy
[2025-04-28 22:49:24]                 [ Partial Raster ]: Enabled
[2025-04-28 22:49:24]         [ dawnInfo ]:
[2025-04-28 22:49:24]         [ devicePerfInfo ]:
[2025-04-28 22:49:24]         [ displayInfo ]:
[2025-04-28 22:49:24]                 [ Info  ]: Display[3070301998] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-04-28 22:49:24]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-04-28 22:49:24]                 [ Buffer format (all) ]: BGRA_8888
[2025-04-28 22:49:24]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-04-28 22:49:24]                 [ SDR white level in nits ]: 203
[2025-04-28 22:49:24]                 [ HDR relative maximum luminance ]: 1
[2025-04-28 22:49:24]                 [ Bits per color component ]: 8
[2025-04-28 22:49:24]                 [ Bits per pixel ]: 24
[2025-04-28 22:49:24]                 [ Refresh Rate in Hz ]: 60
[2025-04-28 22:49:24]         [ featureStatus ]:
[2025-04-28 22:49:24]                 [ featureStatus ]:
[2025-04-28 22:49:24]                     [ 2d_canvas ]: enabled
[2025-04-28 22:49:24]                     [ canvas_oop_rasterization ]: enabled_on
[2025-04-28 22:49:24]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-04-28 22:49:24]                     [ gpu_compositing ]: enabled
[2025-04-28 22:49:24]                     [ multiple_raster_threads ]: enabled_on
[2025-04-28 22:49:24]                     [ opengl ]: enabled_on
[2025-04-28 22:49:24]                     [ rasterization ]: enabled
[2025-04-28 22:49:24]                     [ raw_draw ]: disabled_off_ok
[2025-04-28 22:49:24]                     [ skia_graphite ]: disabled_off
[2025-04-28 22:49:24]                     [ video_decode ]: enabled
[2025-04-28 22:49:24]                     [ video_encode ]: enabled
[2025-04-28 22:49:24]                     [ vulkan ]: disabled_off
[2025-04-28 22:49:24]                     [ webgl ]: enabled
[2025-04-28 22:49:24]                     [ webgl2 ]: enabled
[2025-04-28 22:49:24]                     [ webgpu ]: enabled
[2025-04-28 22:49:24]                     [ webnn ]: disabled_off
[2025-04-28 22:49:24]                 [ problems ]:
[2025-04-28 22:49:24]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-04-28 22:49:24]                             [ tag ]: workarounds
[2025-04-28 22:49:24]                             [ affectedSettings ]:  exit_on_context_lost
[2025-04-28 22:49:24]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-04-28 22:49:24]                             [ tag ]: workarounds
[2025-04-28 22:49:24]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2025-04-28 22:49:24]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-04-28 22:49:24]                             [ tag ]: workarounds
[2025-04-28 22:49:24]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-04-28 22:49:24]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-04-28 22:49:24]                             [ tag ]: workarounds
[2025-04-28 22:49:24]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2025-04-28 22:49:24]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-04-28 22:49:24]                             [ tag ]: workarounds
[2025-04-28 22:49:24]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2025-04-28 22:49:24]                         [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-04-28 22:49:24]                             [ tag ]: workarounds
[2025-04-28 22:49:24]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2025-04-28 22:49:24]                 [ workarounds ]:
[2025-04-28 22:49:24]                     [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-04-28 22:49:24]                     [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-04-28 22:49:24]                     [ workarounds[2] ]: exit_on_context_lost
[2025-04-28 22:49:24]                     [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-04-28 22:49:24]                     [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-04-28 22:49:24]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-04-28 22:49:24]                     [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-04-28 22:49:24]         [ gpuMemoryBufferInfo ]:
[2025-04-28 22:49:24]                 [ R_8 ]: Software only
[2025-04-28 22:49:24]                 [ R_16 ]: Software only
[2025-04-28 22:49:24]                 [ RG_88 ]: Software only
[2025-04-28 22:49:24]                 [ RG_1616 ]: Software only
[2025-04-28 22:49:24]                 [ BGR_565 ]: Software only
[2025-04-28 22:49:24]                 [ RGBA_4444 ]: Software only
[2025-04-28 22:49:24]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2025-04-28 22:49:24]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2025-04-28 22:49:24]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2025-04-28 22:49:24]                 [ BGRA_1010102 ]: Software only
[2025-04-28 22:49:24]                 [ RGBA_1010102 ]: Software only
[2025-04-28 22:49:24]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2025-04-28 22:49:24]                 [ RGBA_F16 ]: Software only
[2025-04-28 22:49:24]                 [ YVU_420 ]: Software only
[2025-04-28 22:49:24]                 [ YUV_420_BIPLANAR ]: Software only
[2025-04-28 22:49:24]                 [ YUVA_420_TRIPLANAR ]: Software only
[2025-04-28 22:49:24]                 [ P010 ]: Software only
[2025-04-28 22:49:24]         [ videoAcceleratorsInfo ]:
[2025-04-28 22:49:24]                 [ Decoding ]: (null)
[2025-04-28 22:49:24]                 [ Encoding ]: (null)
[2025-04-28 22:49:24]  
[2025-04-28 22:49:24] *** Report Section: Log Messages ***
[2025-04-28 22:49:24]  
[2025-04-28 22:49:24] ===================[ GPU Report: End [0] ]==================


[2025-05-14 13:58:21] Client version: no bootstrapper found
[2025-05-14 13:58:21] GPU process started: start count: 0
[2025-05-14 13:58:23] ==================[ GPU Report: Start [0] ]=================
[2025-05-14 13:58:23]  
[2025-05-14 13:58:23] *** Report Section: Client Info ***
[2025-05-14 13:58:23]  
[2025-05-14 13:58:23]  [ client_info ]:
[2025-05-14 13:58:23]     [ angle_commit_id ]: 5d4df51d1d7d
[2025-05-14 13:58:23]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=16080 -buildid=1745876290 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-05-14 13:58:23]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-05-14 13:58:23]     [ operating_system ]: Windows NT 10.0.26100
[2025-05-14 13:58:23]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-05-14 13:58:23]     [ version ]: Chrome/126.0.6478.183
[2025-05-14 13:58:23]  
[2025-05-14 13:58:23] *** Report Section: GPU Info ***
[2025-05-14 13:58:23]  
[2025-05-14 13:58:23]  [ gpu_info ]:
[2025-05-14 13:58:23]         [ ANGLEFeatures ]:
[2025-05-14 13:58:23]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-05-14 13:58:23]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-05-14 13:58:23]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-05-14 13:58:23]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-05-14 13:58:23]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-05-14 13:58:23]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-05-14 13:58:23]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-05-14 13:58:23]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-05-14 13:58:23]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-05-14 13:58:23]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-05-14 13:58:23]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-05-14 13:58:23]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-05-14 13:58:23]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-05-14 13:58:23]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-05-14 13:58:23]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-05-14 13:58:23]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-05-14 13:58:23]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-05-14 13:58:23]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-05-14 13:58:23]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-05-14 13:58:23]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-05-14 13:58:23]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-05-14 13:58:23]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-05-14 13:58:23]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-05-14 13:58:23]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-05-14 13:58:23]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-05-14 13:58:23]                 [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-05-14 13:58:23]                 [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-05-14 13:58:23]                 [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-05-14 13:58:23]                 [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-05-14 13:58:23]                 [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-05-14 13:58:23]                 [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-05-14 13:58:23]                 [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-05-14 13:58:23]                 [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-05-14 13:58:23]                 [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-05-14 13:58:23]                 [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-05-14 13:58:23]                 [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-05-14 13:58:23]                 [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-05-14 13:58:23]                 [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-05-14 13:58:23]                 [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-05-14 13:58:23]                 [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-05-14 13:58:23]                 [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-05-14 13:58:23]                 [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-05-14 13:58:23]                 [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-05-14 13:58:23]                 [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-05-14 13:58:23]                 [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-05-14 13:58:23]                 [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-05-14 13:58:23]                 [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-05-14 13:58:23]                 [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-05-14 13:58:23]                 [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-05-14 13:58:23]                 [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-05-14 13:58:23]                 [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-05-14 13:58:23]         [ basicInfo ]:
[2025-05-14 13:58:23]                 [ Initialization time ]: 243
[2025-05-14 13:58:23]                 [ In-process GPU ]: (null)
[2025-05-14 13:58:23]                 [ Passthrough Command Decoder ]: (null)
[2025-05-14 13:58:23]                 [ Sandboxed ]: (null)
[2025-05-14 13:58:23]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,41991}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-05-14 13:58:23]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,46967}, DRIVER_VERSION=10.0.26100.3624
[2025-05-14 13:58:23]                 [ Optimus ]: (null)
[2025-05-14 13:58:23]                 [ AMD switchable ]: (null)
[2025-05-14 13:58:23]                 [ Desktop compositing ]: Aero Glass
[2025-05-14 13:58:23]                 [ Direct composition ]: (null)
[2025-05-14 13:58:23]                 [ Supports overlays ]: (null)
[2025-05-14 13:58:23]                 [ YUY2 overlay support ]: SOFTWARE
[2025-05-14 13:58:23]                 [ NV12 overlay support ]: SOFTWARE
[2025-05-14 13:58:23]                 [ BGRA8 overlay support ]: SOFTWARE
[2025-05-14 13:58:23]                 [ RGB10A2 overlay support ]: SOFTWARE
[2025-05-14 13:58:23]                 [ DirectML feature level ]: Not supported
[2025-05-14 13:58:23]                 [ Driver D3D12 feature level ]: Not supported
[2025-05-14 13:58:23]                 [ Driver Vulkan API version ]: Not supported
[2025-05-14 13:58:23]                 [ GPU CUDA compute capability major version ]: (null)
[2025-05-14 13:58:23]                 [ Pixel shader version ]: 5.0
[2025-05-14 13:58:23]                 [ Vertex shader version ]: 5.0
[2025-05-14 13:58:23]                 [ Max. MSAA samples ]: 8
[2025-05-14 13:58:23]                 [ Machine model name ]: (null)
[2025-05-14 13:58:23]                 [ Machine model version ]: (null)
[2025-05-14 13:58:23]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-05-14 13:58:23]                 [ Display type ]: ANGLE_D3D11
[2025-05-14 13:58:23]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-05-14 13:58:23]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-05-14 13:58:23]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-05-14 13:58:23]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2025-05-14 13:58:23]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-05-14 13:58:23]                 [ Disabled WebGL Extensions ]: (null)
[2025-05-14 13:58:23]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-05-14 13:58:23]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-05-14 13:58:23]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-05-14 13:58:23]                 [ Direct rendering version ]: unknown
[2025-05-14 13:58:23]                 [ Reset notification strategy ]: 0x8252
[2025-05-14 13:58:23]                 [ GPU process crash count ]: (null)
[2025-05-14 13:58:23]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2025-05-14 13:58:23]         [ compositorInfo ]:
[2025-05-14 13:58:23]                 [ Tile Update Mode ]: One-copy
[2025-05-14 13:58:23]                 [ Partial Raster ]: Enabled
[2025-05-14 13:58:23]         [ dawnInfo ]:
[2025-05-14 13:58:23]         [ devicePerfInfo ]:
[2025-05-14 13:58:23]         [ displayInfo ]:
[2025-05-14 13:58:23]                 [ Info  ]: Display[3092290770] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-05-14 13:58:23]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-05-14 13:58:23]                 [ Buffer format (all) ]: BGRA_8888
[2025-05-14 13:58:23]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-05-14 13:58:23]                 [ SDR white level in nits ]: 203
[2025-05-14 13:58:23]                 [ HDR relative maximum luminance ]: 1
[2025-05-14 13:58:23]                 [ Bits per color component ]: 8
[2025-05-14 13:58:23]                 [ Bits per pixel ]: 24
[2025-05-14 13:58:23]                 [ Refresh Rate in Hz ]: 60
[2025-05-14 13:58:23]         [ featureStatus ]:
[2025-05-14 13:58:23]                 [ featureStatus ]:
[2025-05-14 13:58:23]                     [ 2d_canvas ]: enabled
[2025-05-14 13:58:23]                     [ canvas_oop_rasterization ]: enabled_on
[2025-05-14 13:58:23]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-05-14 13:58:23]                     [ gpu_compositing ]: enabled
[2025-05-14 13:58:23]                     [ multiple_raster_threads ]: enabled_on
[2025-05-14 13:58:23]                     [ opengl ]: enabled_on
[2025-05-14 13:58:23]                     [ rasterization ]: enabled
[2025-05-14 13:58:23]                     [ raw_draw ]: disabled_off_ok
[2025-05-14 13:58:23]                     [ skia_graphite ]: disabled_off
[2025-05-14 13:58:23]                     [ video_decode ]: enabled
[2025-05-14 13:58:23]                     [ video_encode ]: enabled
[2025-05-14 13:58:23]                     [ vulkan ]: disabled_off
[2025-05-14 13:58:23]                     [ webgl ]: enabled
[2025-05-14 13:58:23]                     [ webgl2 ]: enabled
[2025-05-14 13:58:23]                     [ webgpu ]: enabled
[2025-05-14 13:58:23]                     [ webnn ]: disabled_off
[2025-05-14 13:58:23]                 [ problems ]:
[2025-05-14 13:58:23]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-05-14 13:58:23]                             [ tag ]: workarounds
[2025-05-14 13:58:23]                             [ affectedSettings ]:  exit_on_context_lost
[2025-05-14 13:58:23]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-05-14 13:58:23]                             [ tag ]: workarounds
[2025-05-14 13:58:23]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2025-05-14 13:58:23]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-05-14 13:58:23]                             [ tag ]: workarounds
[2025-05-14 13:58:23]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-05-14 13:58:23]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-05-14 13:58:23]                             [ tag ]: workarounds
[2025-05-14 13:58:23]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2025-05-14 13:58:23]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-05-14 13:58:23]                             [ tag ]: workarounds
[2025-05-14 13:58:23]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2025-05-14 13:58:23]                         [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-05-14 13:58:23]                             [ tag ]: workarounds
[2025-05-14 13:58:23]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2025-05-14 13:58:23]                 [ workarounds ]:
[2025-05-14 13:58:23]                     [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-05-14 13:58:23]                     [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-05-14 13:58:23]                     [ workarounds[2] ]: exit_on_context_lost
[2025-05-14 13:58:23]                     [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-05-14 13:58:23]                     [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-05-14 13:58:23]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-05-14 13:58:23]                     [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-05-14 13:58:23]         [ gpuMemoryBufferInfo ]:
[2025-05-14 13:58:23]                 [ R_8 ]: Software only
[2025-05-14 13:58:23]                 [ R_16 ]: Software only
[2025-05-14 13:58:23]                 [ RG_88 ]: Software only
[2025-05-14 13:58:23]                 [ RG_1616 ]: Software only
[2025-05-14 13:58:23]                 [ BGR_565 ]: Software only
[2025-05-14 13:58:23]                 [ RGBA_4444 ]: Software only
[2025-05-14 13:58:23]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2025-05-14 13:58:23]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2025-05-14 13:58:23]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2025-05-14 13:58:23]                 [ BGRA_1010102 ]: Software only
[2025-05-14 13:58:23]                 [ RGBA_1010102 ]: Software only
[2025-05-14 13:58:23]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2025-05-14 13:58:23]                 [ RGBA_F16 ]: Software only
[2025-05-14 13:58:23]                 [ YVU_420 ]: Software only
[2025-05-14 13:58:23]                 [ YUV_420_BIPLANAR ]: Software only
[2025-05-14 13:58:23]                 [ YUVA_420_TRIPLANAR ]: Software only
[2025-05-14 13:58:23]                 [ P010 ]: Software only
[2025-05-14 13:58:23]         [ videoAcceleratorsInfo ]:
[2025-05-14 13:58:23]                 [ Decoding ]: (null)
[2025-05-14 13:58:23]                 [ Encoding ]: (null)
[2025-05-14 13:58:23]  
[2025-05-14 13:58:23] *** Report Section: Log Messages ***
[2025-05-14 13:58:23]  
[2025-05-14 13:58:23] ===================[ GPU Report: End [0] ]==================


[2025-05-29 21:22:56] Client version: no bootstrapper found
[2025-05-29 21:22:56] GPU process started: start count: 0
[2025-05-29 21:22:59] ==================[ GPU Report: Start [0] ]=================
[2025-05-29 21:22:59]  
[2025-05-29 21:22:59] *** Report Section: Client Info ***
[2025-05-29 21:22:59]  
[2025-05-29 21:22:59]  [ client_info ]:
[2025-05-29 21:22:59]     [ angle_commit_id ]: 5d4df51d1d7d
[2025-05-29 21:22:59]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=16300 -buildid=1747701111 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-05-29 21:22:59]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-05-29 21:22:59]     [ operating_system ]: Windows NT 10.0.26100
[2025-05-29 21:22:59]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-05-29 21:22:59]     [ version ]: Chrome/126.0.6478.183
[2025-05-29 21:22:59]  
[2025-05-29 21:22:59] *** Report Section: GPU Info ***
[2025-05-29 21:22:59]  
[2025-05-29 21:22:59]  [ gpu_info ]:
[2025-05-29 21:22:59]         [ ANGLEFeatures ]:
[2025-05-29 21:22:59]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-05-29 21:22:59]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-05-29 21:22:59]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-05-29 21:22:59]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-05-29 21:22:59]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-05-29 21:22:59]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-05-29 21:22:59]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-05-29 21:22:59]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-05-29 21:22:59]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-05-29 21:22:59]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-05-29 21:22:59]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-05-29 21:22:59]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-05-29 21:22:59]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-05-29 21:22:59]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-05-29 21:22:59]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-05-29 21:22:59]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-05-29 21:22:59]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-05-29 21:22:59]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-05-29 21:22:59]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-05-29 21:22:59]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-05-29 21:22:59]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-05-29 21:22:59]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-05-29 21:22:59]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-05-29 21:22:59]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-05-29 21:22:59]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-05-29 21:22:59]                 [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-05-29 21:22:59]                 [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-05-29 21:22:59]                 [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-05-29 21:22:59]                 [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-05-29 21:22:59]                 [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-05-29 21:22:59]                 [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-05-29 21:22:59]                 [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-05-29 21:22:59]                 [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-05-29 21:22:59]                 [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-05-29 21:22:59]                 [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-05-29 21:22:59]                 [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-05-29 21:22:59]                 [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-05-29 21:22:59]                 [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-05-29 21:22:59]                 [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-05-29 21:22:59]                 [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-05-29 21:22:59]                 [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-05-29 21:22:59]                 [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-05-29 21:22:59]                 [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-05-29 21:22:59]                 [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-05-29 21:22:59]                 [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-05-29 21:22:59]                 [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-05-29 21:22:59]                 [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-05-29 21:22:59]                 [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-05-29 21:22:59]                 [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-05-29 21:22:59]                 [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-05-29 21:22:59]                 [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-05-29 21:22:59]         [ basicInfo ]:
[2025-05-29 21:22:59]                 [ Initialization time ]: 724
[2025-05-29 21:22:59]                 [ In-process GPU ]: (null)
[2025-05-29 21:22:59]                 [ Passthrough Command Decoder ]: (null)
[2025-05-29 21:22:59]                 [ Sandboxed ]: (null)
[2025-05-29 21:22:59]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,41340}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-05-29 21:22:59]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,47191}, DRIVER_VERSION=10.0.26100.3624
[2025-05-29 21:22:59]                 [ Optimus ]: (null)
[2025-05-29 21:22:59]                 [ AMD switchable ]: (null)
[2025-05-29 21:22:59]                 [ Desktop compositing ]: Aero Glass
[2025-05-29 21:22:59]                 [ Direct composition ]: (null)
[2025-05-29 21:22:59]                 [ Supports overlays ]: (null)
[2025-05-29 21:22:59]                 [ YUY2 overlay support ]: SOFTWARE
[2025-05-29 21:22:59]                 [ NV12 overlay support ]: SOFTWARE
[2025-05-29 21:22:59]                 [ BGRA8 overlay support ]: SOFTWARE
[2025-05-29 21:22:59]                 [ RGB10A2 overlay support ]: SOFTWARE
[2025-05-29 21:22:59]                 [ DirectML feature level ]: Not supported
[2025-05-29 21:22:59]                 [ Driver D3D12 feature level ]: Not supported
[2025-05-29 21:22:59]                 [ Driver Vulkan API version ]: Not supported
[2025-05-29 21:22:59]                 [ GPU CUDA compute capability major version ]: (null)
[2025-05-29 21:22:59]                 [ Pixel shader version ]: 5.0
[2025-05-29 21:22:59]                 [ Vertex shader version ]: 5.0
[2025-05-29 21:22:59]                 [ Max. MSAA samples ]: 8
[2025-05-29 21:22:59]                 [ Machine model name ]: (null)
[2025-05-29 21:22:59]                 [ Machine model version ]: (null)
[2025-05-29 21:22:59]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-05-29 21:22:59]                 [ Display type ]: ANGLE_D3D11
[2025-05-29 21:22:59]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-05-29 21:22:59]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-05-29 21:22:59]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-05-29 21:22:59]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2025-05-29 21:22:59]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-05-29 21:22:59]                 [ Disabled WebGL Extensions ]: (null)
[2025-05-29 21:22:59]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-05-29 21:22:59]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-05-29 21:22:59]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-05-29 21:22:59]                 [ Direct rendering version ]: unknown
[2025-05-29 21:22:59]                 [ Reset notification strategy ]: 0x8252
[2025-05-29 21:22:59]                 [ GPU process crash count ]: (null)
[2025-05-29 21:22:59]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2025-05-29 21:22:59]         [ compositorInfo ]:
[2025-05-29 21:22:59]                 [ Tile Update Mode ]: One-copy
[2025-05-29 21:22:59]                 [ Partial Raster ]: Enabled
[2025-05-29 21:22:59]         [ dawnInfo ]:
[2025-05-29 21:22:59]         [ devicePerfInfo ]:
[2025-05-29 21:22:59]         [ displayInfo ]:
[2025-05-29 21:22:59]                 [ Info  ]: Display[3809617484] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-05-29 21:22:59]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-05-29 21:22:59]                 [ Buffer format (all) ]: BGRA_8888
[2025-05-29 21:22:59]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-05-29 21:22:59]                 [ SDR white level in nits ]: 203
[2025-05-29 21:22:59]                 [ HDR relative maximum luminance ]: 1
[2025-05-29 21:22:59]                 [ Bits per color component ]: 8
[2025-05-29 21:22:59]                 [ Bits per pixel ]: 24
[2025-05-29 21:22:59]                 [ Refresh Rate in Hz ]: 60
[2025-05-29 21:22:59]         [ featureStatus ]:
[2025-05-29 21:22:59]                 [ featureStatus ]:
[2025-05-29 21:22:59]                     [ 2d_canvas ]: enabled
[2025-05-29 21:22:59]                     [ canvas_oop_rasterization ]: enabled_on
[2025-05-29 21:22:59]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-05-29 21:22:59]                     [ gpu_compositing ]: enabled
[2025-05-29 21:22:59]                     [ multiple_raster_threads ]: enabled_on
[2025-05-29 21:22:59]                     [ opengl ]: enabled_on
[2025-05-29 21:22:59]                     [ rasterization ]: enabled
[2025-05-29 21:22:59]                     [ raw_draw ]: disabled_off_ok
[2025-05-29 21:22:59]                     [ skia_graphite ]: disabled_off
[2025-05-29 21:22:59]                     [ video_decode ]: enabled
[2025-05-29 21:22:59]                     [ video_encode ]: enabled
[2025-05-29 21:22:59]                     [ vulkan ]: disabled_off
[2025-05-29 21:22:59]                     [ webgl ]: enabled
[2025-05-29 21:22:59]                     [ webgl2 ]: enabled
[2025-05-29 21:22:59]                     [ webgpu ]: enabled
[2025-05-29 21:22:59]                     [ webnn ]: disabled_off
[2025-05-29 21:22:59]                 [ problems ]:
[2025-05-29 21:22:59]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-05-29 21:22:59]                             [ tag ]: workarounds
[2025-05-29 21:22:59]                             [ affectedSettings ]:  exit_on_context_lost
[2025-05-29 21:22:59]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-05-29 21:22:59]                             [ tag ]: workarounds
[2025-05-29 21:22:59]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2025-05-29 21:22:59]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-05-29 21:22:59]                             [ tag ]: workarounds
[2025-05-29 21:22:59]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-05-29 21:22:59]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-05-29 21:22:59]                             [ tag ]: workarounds
[2025-05-29 21:22:59]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2025-05-29 21:22:59]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-05-29 21:22:59]                             [ tag ]: workarounds
[2025-05-29 21:22:59]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2025-05-29 21:22:59]                         [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-05-29 21:22:59]                             [ tag ]: workarounds
[2025-05-29 21:22:59]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2025-05-29 21:22:59]                 [ workarounds ]:
[2025-05-29 21:22:59]                     [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-05-29 21:22:59]                     [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-05-29 21:22:59]                     [ workarounds[2] ]: exit_on_context_lost
[2025-05-29 21:22:59]                     [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-05-29 21:22:59]                     [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-05-29 21:22:59]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-05-29 21:22:59]                     [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-05-29 21:22:59]         [ gpuMemoryBufferInfo ]:
[2025-05-29 21:22:59]                 [ R_8 ]: Software only
[2025-05-29 21:22:59]                 [ R_16 ]: Software only
[2025-05-29 21:22:59]                 [ RG_88 ]: Software only
[2025-05-29 21:22:59]                 [ RG_1616 ]: Software only
[2025-05-29 21:22:59]                 [ BGR_565 ]: Software only
[2025-05-29 21:22:59]                 [ RGBA_4444 ]: Software only
[2025-05-29 21:22:59]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2025-05-29 21:22:59]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2025-05-29 21:22:59]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2025-05-29 21:22:59]                 [ BGRA_1010102 ]: Software only
[2025-05-29 21:22:59]                 [ RGBA_1010102 ]: Software only
[2025-05-29 21:22:59]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2025-05-29 21:22:59]                 [ RGBA_F16 ]: Software only
[2025-05-29 21:22:59]                 [ YVU_420 ]: Software only
[2025-05-29 21:22:59]                 [ YUV_420_BIPLANAR ]: Software only
[2025-05-29 21:22:59]                 [ YUVA_420_TRIPLANAR ]: Software only
[2025-05-29 21:22:59]                 [ P010 ]: Software only
[2025-05-29 21:22:59]         [ videoAcceleratorsInfo ]:
[2025-05-29 21:22:59]                 [ Decoding ]: (null)
[2025-05-29 21:22:59]                 [ Encoding ]: (null)
[2025-05-29 21:22:59]  
[2025-05-29 21:22:59] *** Report Section: Log Messages ***
[2025-05-29 21:22:59]  
[2025-05-29 21:22:59] ===================[ GPU Report: End [0] ]==================


[2025-06-12 21:42:33] Client version: no bootstrapper found
[2025-06-12 21:42:33] GPU process started: start count: 0
[2025-06-12 21:42:35] ==================[ GPU Report: Start [0] ]=================
[2025-06-12 21:42:35]  
[2025-06-12 21:42:35] *** Report Section: Client Info ***
[2025-06-12 21:42:35]  
[2025-06-12 21:42:35]  [ client_info ]:
[2025-06-12 21:42:35]     [ angle_commit_id ]: 5d4df51d1d7d
[2025-06-12 21:42:35]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=15732 -buildid=1747701111 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-06-12 21:42:35]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-06-12 21:42:35]     [ operating_system ]: Windows NT 10.0.26100
[2025-06-12 21:42:35]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-06-12 21:42:35]     [ version ]: Chrome/126.0.6478.183
[2025-06-12 21:42:35]  
[2025-06-12 21:42:35] *** Report Section: GPU Info ***
[2025-06-12 21:42:35]  
[2025-06-12 21:42:35]  [ gpu_info ]:
[2025-06-12 21:42:35]         [ ANGLEFeatures ]:
[2025-06-12 21:42:35]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-06-12 21:42:35]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-06-12 21:42:35]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-06-12 21:42:35]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-06-12 21:42:35]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-06-12 21:42:35]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-06-12 21:42:35]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-06-12 21:42:35]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-06-12 21:42:35]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-06-12 21:42:35]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-06-12 21:42:35]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-06-12 21:42:35]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-06-12 21:42:35]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-06-12 21:42:35]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-06-12 21:42:35]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-06-12 21:42:35]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-06-12 21:42:35]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-06-12 21:42:35]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-06-12 21:42:35]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-06-12 21:42:35]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-06-12 21:42:35]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-06-12 21:42:35]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-06-12 21:42:35]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-06-12 21:42:35]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-06-12 21:42:35]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-06-12 21:42:35]                 [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-06-12 21:42:35]                 [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-06-12 21:42:35]                 [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-06-12 21:42:35]                 [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-06-12 21:42:35]                 [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-06-12 21:42:35]                 [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-06-12 21:42:35]                 [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-06-12 21:42:35]                 [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-06-12 21:42:35]                 [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-06-12 21:42:35]                 [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-06-12 21:42:35]                 [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-06-12 21:42:35]                 [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-06-12 21:42:35]                 [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-06-12 21:42:35]                 [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-06-12 21:42:35]                 [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-06-12 21:42:35]                 [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-06-12 21:42:35]                 [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-06-12 21:42:35]                 [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-06-12 21:42:35]                 [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-06-12 21:42:35]                 [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-06-12 21:42:35]                 [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-06-12 21:42:35]                 [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-06-12 21:42:35]                 [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-06-12 21:42:35]                 [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-06-12 21:42:35]                 [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-06-12 21:42:35]                 [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-06-12 21:42:35]         [ basicInfo ]:
[2025-06-12 21:42:35]                 [ Initialization time ]: 272
[2025-06-12 21:42:35]                 [ In-process GPU ]: (null)
[2025-06-12 21:42:35]                 [ Passthrough Command Decoder ]: (null)
[2025-06-12 21:42:35]                 [ Sandboxed ]: (null)
[2025-06-12 21:42:35]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,41905}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-06-12 21:42:35]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,46882}, DRIVER_VERSION=10.0.26100.3624
[2025-06-12 21:42:35]                 [ Optimus ]: (null)
[2025-06-12 21:42:35]                 [ AMD switchable ]: (null)
[2025-06-12 21:42:35]                 [ Desktop compositing ]: Aero Glass
[2025-06-12 21:42:35]                 [ Direct composition ]: (null)
[2025-06-12 21:42:35]                 [ Supports overlays ]: (null)
[2025-06-12 21:42:35]                 [ YUY2 overlay support ]: SOFTWARE
[2025-06-12 21:42:35]                 [ NV12 overlay support ]: SOFTWARE
[2025-06-12 21:42:35]                 [ BGRA8 overlay support ]: SOFTWARE
[2025-06-12 21:42:35]                 [ RGB10A2 overlay support ]: SOFTWARE
[2025-06-12 21:42:35]                 [ DirectML feature level ]: Not supported
[2025-06-12 21:42:35]                 [ Driver D3D12 feature level ]: Not supported
[2025-06-12 21:42:35]                 [ Driver Vulkan API version ]: Not supported
[2025-06-12 21:42:35]                 [ GPU CUDA compute capability major version ]: (null)
[2025-06-12 21:42:35]                 [ Pixel shader version ]: 5.0
[2025-06-12 21:42:35]                 [ Vertex shader version ]: 5.0
[2025-06-12 21:42:35]                 [ Max. MSAA samples ]: 8
[2025-06-12 21:42:35]                 [ Machine model name ]: (null)
[2025-06-12 21:42:35]                 [ Machine model version ]: (null)
[2025-06-12 21:42:35]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-06-12 21:42:35]                 [ Display type ]: ANGLE_D3D11
[2025-06-12 21:42:35]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-06-12 21:42:35]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-06-12 21:42:35]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-06-12 21:42:35]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2025-06-12 21:42:35]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-06-12 21:42:35]                 [ Disabled WebGL Extensions ]: (null)
[2025-06-12 21:42:35]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-06-12 21:42:35]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-06-12 21:42:35]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-06-12 21:42:35]                 [ Direct rendering version ]: unknown
[2025-06-12 21:42:35]                 [ Reset notification strategy ]: 0x8252
[2025-06-12 21:42:35]                 [ GPU process crash count ]: (null)
[2025-06-12 21:42:35]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2025-06-12 21:42:35]         [ compositorInfo ]:
[2025-06-12 21:42:35]                 [ Tile Update Mode ]: One-copy
[2025-06-12 21:42:35]                 [ Partial Raster ]: Enabled
[2025-06-12 21:42:35]         [ dawnInfo ]:
[2025-06-12 21:42:35]         [ devicePerfInfo ]:
[2025-06-12 21:42:35]         [ displayInfo ]:
[2025-06-12 21:42:35]                 [ Info  ]: Display[1421657328] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-06-12 21:42:35]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-06-12 21:42:35]                 [ Buffer format (all) ]: BGRA_8888
[2025-06-12 21:42:35]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-06-12 21:42:35]                 [ SDR white level in nits ]: 203
[2025-06-12 21:42:35]                 [ HDR relative maximum luminance ]: 1
[2025-06-12 21:42:35]                 [ Bits per color component ]: 8
[2025-06-12 21:42:35]                 [ Bits per pixel ]: 24
[2025-06-12 21:42:35]                 [ Refresh Rate in Hz ]: 60
[2025-06-12 21:42:35]         [ featureStatus ]:
[2025-06-12 21:42:35]                 [ featureStatus ]:
[2025-06-12 21:42:35]                     [ 2d_canvas ]: enabled
[2025-06-12 21:42:35]                     [ canvas_oop_rasterization ]: enabled_on
[2025-06-12 21:42:35]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-06-12 21:42:35]                     [ gpu_compositing ]: enabled
[2025-06-12 21:42:35]                     [ multiple_raster_threads ]: enabled_on
[2025-06-12 21:42:35]                     [ opengl ]: enabled_on
[2025-06-12 21:42:35]                     [ rasterization ]: enabled
[2025-06-12 21:42:35]                     [ raw_draw ]: disabled_off_ok
[2025-06-12 21:42:35]                     [ skia_graphite ]: disabled_off
[2025-06-12 21:42:35]                     [ video_decode ]: enabled
[2025-06-12 21:42:35]                     [ video_encode ]: enabled
[2025-06-12 21:42:35]                     [ vulkan ]: disabled_off
[2025-06-12 21:42:35]                     [ webgl ]: enabled
[2025-06-12 21:42:35]                     [ webgl2 ]: enabled
[2025-06-12 21:42:35]                     [ webgpu ]: enabled
[2025-06-12 21:42:35]                     [ webnn ]: disabled_off
[2025-06-12 21:42:35]                 [ problems ]:
[2025-06-12 21:42:35]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-06-12 21:42:35]                             [ tag ]: workarounds
[2025-06-12 21:42:35]                             [ affectedSettings ]:  exit_on_context_lost
[2025-06-12 21:42:35]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-06-12 21:42:35]                             [ tag ]: workarounds
[2025-06-12 21:42:35]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2025-06-12 21:42:35]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-06-12 21:42:35]                             [ tag ]: workarounds
[2025-06-12 21:42:35]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-06-12 21:42:35]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-06-12 21:42:35]                             [ tag ]: workarounds
[2025-06-12 21:42:35]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2025-06-12 21:42:35]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-06-12 21:42:35]                             [ tag ]: workarounds
[2025-06-12 21:42:35]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2025-06-12 21:42:35]                         [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-06-12 21:42:35]                             [ tag ]: workarounds
[2025-06-12 21:42:35]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2025-06-12 21:42:35]                 [ workarounds ]:
[2025-06-12 21:42:35]                     [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-06-12 21:42:35]                     [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-06-12 21:42:35]                     [ workarounds[2] ]: exit_on_context_lost
[2025-06-12 21:42:35]                     [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-06-12 21:42:35]                     [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-06-12 21:42:35]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-06-12 21:42:35]                     [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-06-12 21:42:35]         [ gpuMemoryBufferInfo ]:
[2025-06-12 21:42:35]                 [ R_8 ]: Software only
[2025-06-12 21:42:35]                 [ R_16 ]: Software only
[2025-06-12 21:42:35]                 [ RG_88 ]: Software only
[2025-06-12 21:42:35]                 [ RG_1616 ]: Software only
[2025-06-12 21:42:35]                 [ BGR_565 ]: Software only
[2025-06-12 21:42:35]                 [ RGBA_4444 ]: Software only
[2025-06-12 21:42:35]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2025-06-12 21:42:35]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2025-06-12 21:42:35]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2025-06-12 21:42:35]                 [ BGRA_1010102 ]: Software only
[2025-06-12 21:42:35]                 [ RGBA_1010102 ]: Software only
[2025-06-12 21:42:35]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2025-06-12 21:42:35]                 [ RGBA_F16 ]: Software only
[2025-06-12 21:42:35]                 [ YVU_420 ]: Software only
[2025-06-12 21:42:35]                 [ YUV_420_BIPLANAR ]: Software only
[2025-06-12 21:42:35]                 [ YUVA_420_TRIPLANAR ]: Software only
[2025-06-12 21:42:35]                 [ P010 ]: Software only
[2025-06-12 21:42:35]         [ videoAcceleratorsInfo ]:
[2025-06-12 21:42:35]                 [ Decoding ]: (null)
[2025-06-12 21:42:35]                 [ Encoding ]: (null)
[2025-06-12 21:42:35]  
[2025-06-12 21:42:35] *** Report Section: Log Messages ***
[2025-06-12 21:42:35]  
[2025-06-12 21:42:35] ===================[ GPU Report: End [0] ]==================


[2025-06-13 22:42:48] Client version: no bootstrapper found
[2025-06-13 22:42:48] GPU process started: start count: 0
[2025-06-13 22:42:51] ==================[ GPU Report: Start [0] ]=================
[2025-06-13 22:42:51]  
[2025-06-13 22:42:51] *** Report Section: Client Info ***
[2025-06-13 22:42:51]  
[2025-06-13 22:42:51]  [ client_info ]:
[2025-06-13 22:42:51]     [ angle_commit_id ]: 5d4df51d1d7d
[2025-06-13 22:42:51]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=14160 -buildid=1747701111 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-06-13 22:42:51]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-06-13 22:42:51]     [ operating_system ]: Windows NT 10.0.26100
[2025-06-13 22:42:51]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-06-13 22:42:51]     [ version ]: Chrome/126.0.6478.183
[2025-06-13 22:42:51]  
[2025-06-13 22:42:51] *** Report Section: GPU Info ***
[2025-06-13 22:42:51]  
[2025-06-13 22:42:51]  [ gpu_info ]:
[2025-06-13 22:42:51]         [ ANGLEFeatures ]:
[2025-06-13 22:42:51]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-06-13 22:42:51]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-06-13 22:42:51]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-06-13 22:42:51]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-06-13 22:42:51]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-06-13 22:42:51]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-06-13 22:42:51]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-06-13 22:42:51]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-06-13 22:42:51]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-06-13 22:42:51]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-06-13 22:42:51]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-06-13 22:42:51]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-06-13 22:42:51]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-06-13 22:42:51]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-06-13 22:42:51]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-06-13 22:42:51]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-06-13 22:42:51]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-06-13 22:42:51]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-06-13 22:42:51]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-06-13 22:42:51]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-06-13 22:42:51]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-06-13 22:42:51]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-06-13 22:42:51]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-06-13 22:42:51]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-06-13 22:42:51]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-06-13 22:42:51]                 [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-06-13 22:42:51]                 [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-06-13 22:42:51]                 [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-06-13 22:42:51]                 [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-06-13 22:42:51]                 [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-06-13 22:42:51]                 [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-06-13 22:42:51]                 [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-06-13 22:42:51]                 [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-06-13 22:42:51]                 [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-06-13 22:42:51]                 [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-06-13 22:42:51]                 [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-06-13 22:42:51]                 [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-06-13 22:42:51]                 [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-06-13 22:42:51]                 [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-06-13 22:42:51]                 [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-06-13 22:42:51]                 [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-06-13 22:42:51]                 [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-06-13 22:42:51]                 [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-06-13 22:42:51]                 [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-06-13 22:42:51]                 [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-06-13 22:42:51]                 [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-06-13 22:42:51]                 [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-06-13 22:42:51]                 [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-06-13 22:42:51]                 [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-06-13 22:42:51]                 [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-06-13 22:42:51]                 [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-06-13 22:42:51]         [ basicInfo ]:
[2025-06-13 22:42:51]                 [ Initialization time ]: 290
[2025-06-13 22:42:51]                 [ In-process GPU ]: (null)
[2025-06-13 22:42:51]                 [ Passthrough Command Decoder ]: (null)
[2025-06-13 22:42:51]                 [ Sandboxed ]: (null)
[2025-06-13 22:42:51]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,41945}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-06-13 22:42:51]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,46583}, DRIVER_VERSION=10.0.26100.3624
[2025-06-13 22:42:51]                 [ Optimus ]: (null)
[2025-06-13 22:42:51]                 [ AMD switchable ]: (null)
[2025-06-13 22:42:51]                 [ Desktop compositing ]: Aero Glass
[2025-06-13 22:42:51]                 [ Direct composition ]: (null)
[2025-06-13 22:42:51]                 [ Supports overlays ]: (null)
[2025-06-13 22:42:51]                 [ YUY2 overlay support ]: SOFTWARE
[2025-06-13 22:42:51]                 [ NV12 overlay support ]: SOFTWARE
[2025-06-13 22:42:51]                 [ BGRA8 overlay support ]: SOFTWARE
[2025-06-13 22:42:51]                 [ RGB10A2 overlay support ]: SOFTWARE
[2025-06-13 22:42:51]                 [ DirectML feature level ]: Not supported
[2025-06-13 22:42:51]                 [ Driver D3D12 feature level ]: Not supported
[2025-06-13 22:42:51]                 [ Driver Vulkan API version ]: Not supported
[2025-06-13 22:42:51]                 [ GPU CUDA compute capability major version ]: (null)
[2025-06-13 22:42:51]                 [ Pixel shader version ]: 5.0
[2025-06-13 22:42:51]                 [ Vertex shader version ]: 5.0
[2025-06-13 22:42:51]                 [ Max. MSAA samples ]: 8
[2025-06-13 22:42:51]                 [ Machine model name ]: (null)
[2025-06-13 22:42:51]                 [ Machine model version ]: (null)
[2025-06-13 22:42:51]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-06-13 22:42:51]                 [ Display type ]: ANGLE_D3D11
[2025-06-13 22:42:51]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-06-13 22:42:51]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-06-13 22:42:51]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-06-13 22:42:51]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2025-06-13 22:42:51]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-06-13 22:42:51]                 [ Disabled WebGL Extensions ]: (null)
[2025-06-13 22:42:51]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-06-13 22:42:51]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-06-13 22:42:51]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-06-13 22:42:51]                 [ Direct rendering version ]: unknown
[2025-06-13 22:42:51]                 [ Reset notification strategy ]: 0x8252
[2025-06-13 22:42:51]                 [ GPU process crash count ]: (null)
[2025-06-13 22:42:51]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2025-06-13 22:42:51]         [ compositorInfo ]:
[2025-06-13 22:42:51]                 [ Tile Update Mode ]: One-copy
[2025-06-13 22:42:51]                 [ Partial Raster ]: Enabled
[2025-06-13 22:42:51]         [ dawnInfo ]:
[2025-06-13 22:42:51]         [ devicePerfInfo ]:
[2025-06-13 22:42:51]         [ displayInfo ]:
[2025-06-13 22:42:51]                 [ Info  ]: Display[2192855178] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-06-13 22:42:51]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-06-13 22:42:51]                 [ Buffer format (all) ]: BGRA_8888
[2025-06-13 22:42:51]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-06-13 22:42:51]                 [ SDR white level in nits ]: 203
[2025-06-13 22:42:51]                 [ HDR relative maximum luminance ]: 1
[2025-06-13 22:42:51]                 [ Bits per color component ]: 8
[2025-06-13 22:42:51]                 [ Bits per pixel ]: 24
[2025-06-13 22:42:51]                 [ Refresh Rate in Hz ]: 60
[2025-06-13 22:42:51]         [ featureStatus ]:
[2025-06-13 22:42:51]                 [ featureStatus ]:
[2025-06-13 22:42:51]                     [ 2d_canvas ]: enabled
[2025-06-13 22:42:51]                     [ canvas_oop_rasterization ]: enabled_on
[2025-06-13 22:42:51]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-06-13 22:42:51]                     [ gpu_compositing ]: enabled
[2025-06-13 22:42:51]                     [ multiple_raster_threads ]: enabled_on
[2025-06-13 22:42:51]                     [ opengl ]: enabled_on
[2025-06-13 22:42:51]                     [ rasterization ]: enabled
[2025-06-13 22:42:51]                     [ raw_draw ]: disabled_off_ok
[2025-06-13 22:42:51]                     [ skia_graphite ]: disabled_off
[2025-06-13 22:42:51]                     [ video_decode ]: enabled
[2025-06-13 22:42:51]                     [ video_encode ]: enabled
[2025-06-13 22:42:51]                     [ vulkan ]: disabled_off
[2025-06-13 22:42:51]                     [ webgl ]: enabled
[2025-06-13 22:42:51]                     [ webgl2 ]: enabled
[2025-06-13 22:42:51]                     [ webgpu ]: enabled
[2025-06-13 22:42:51]                     [ webnn ]: disabled_off
[2025-06-13 22:42:51]                 [ problems ]:
[2025-06-13 22:42:51]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-06-13 22:42:51]                             [ tag ]: workarounds
[2025-06-13 22:42:51]                             [ affectedSettings ]:  exit_on_context_lost
[2025-06-13 22:42:51]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-06-13 22:42:51]                             [ tag ]: workarounds
[2025-06-13 22:42:51]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2025-06-13 22:42:51]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-06-13 22:42:51]                             [ tag ]: workarounds
[2025-06-13 22:42:51]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-06-13 22:42:51]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-06-13 22:42:51]                             [ tag ]: workarounds
[2025-06-13 22:42:51]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2025-06-13 22:42:51]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-06-13 22:42:51]                             [ tag ]: workarounds
[2025-06-13 22:42:51]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2025-06-13 22:42:51]                         [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-06-13 22:42:51]                             [ tag ]: workarounds
[2025-06-13 22:42:51]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2025-06-13 22:42:51]                 [ workarounds ]:
[2025-06-13 22:42:51]                     [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-06-13 22:42:51]                     [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-06-13 22:42:51]                     [ workarounds[2] ]: exit_on_context_lost
[2025-06-13 22:42:51]                     [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-06-13 22:42:51]                     [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-06-13 22:42:51]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-06-13 22:42:51]                     [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-06-13 22:42:51]         [ gpuMemoryBufferInfo ]:
[2025-06-13 22:42:51]                 [ R_8 ]: Software only
[2025-06-13 22:42:51]                 [ R_16 ]: Software only
[2025-06-13 22:42:51]                 [ RG_88 ]: Software only
[2025-06-13 22:42:51]                 [ RG_1616 ]: Software only
[2025-06-13 22:42:51]                 [ BGR_565 ]: Software only
[2025-06-13 22:42:51]                 [ RGBA_4444 ]: Software only
[2025-06-13 22:42:51]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2025-06-13 22:42:51]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2025-06-13 22:42:51]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2025-06-13 22:42:51]                 [ BGRA_1010102 ]: Software only
[2025-06-13 22:42:51]                 [ RGBA_1010102 ]: Software only
[2025-06-13 22:42:51]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2025-06-13 22:42:51]                 [ RGBA_F16 ]: Software only
[2025-06-13 22:42:51]                 [ YVU_420 ]: Software only
[2025-06-13 22:42:51]                 [ YUV_420_BIPLANAR ]: Software only
[2025-06-13 22:42:51]                 [ YUVA_420_TRIPLANAR ]: Software only
[2025-06-13 22:42:51]                 [ P010 ]: Software only
[2025-06-13 22:42:51]         [ videoAcceleratorsInfo ]:
[2025-06-13 22:42:51]                 [ Decoding ]: (null)
[2025-06-13 22:42:51]                 [ Encoding ]: (null)
[2025-06-13 22:42:51]  
[2025-06-13 22:42:51] *** Report Section: Log Messages ***
[2025-06-13 22:42:51]  
[2025-06-13 22:42:51] ===================[ GPU Report: End [0] ]==================


[2025-06-14 00:59:08] Client version: no bootstrapper found
[2025-06-14 00:59:08] GPU process started: start count: 0
[2025-06-14 00:59:10] ==================[ GPU Report: Start [0] ]=================
[2025-06-14 00:59:10]  
[2025-06-14 00:59:10] *** Report Section: Client Info ***
[2025-06-14 00:59:10]  
[2025-06-14 00:59:10]  [ client_info ]:
[2025-06-14 00:59:10]     [ angle_commit_id ]: 5d4df51d1d7d
[2025-06-14 00:59:10]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=14324 -buildid=1747701111 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-06-14 00:59:10]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-06-14 00:59:10]     [ operating_system ]: Windows NT 10.0.26100
[2025-06-14 00:59:10]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-06-14 00:59:10]     [ version ]: Chrome/126.0.6478.183
[2025-06-14 00:59:10]  
[2025-06-14 00:59:10] *** Report Section: GPU Info ***
[2025-06-14 00:59:10]  
[2025-06-14 00:59:10]  [ gpu_info ]:
[2025-06-14 00:59:10]         [ ANGLEFeatures ]:
[2025-06-14 00:59:10]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-06-14 00:59:10]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-06-14 00:59:10]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-06-14 00:59:10]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-06-14 00:59:10]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-06-14 00:59:10]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-06-14 00:59:10]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-06-14 00:59:10]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-06-14 00:59:10]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-06-14 00:59:10]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-06-14 00:59:10]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-06-14 00:59:10]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-06-14 00:59:10]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-06-14 00:59:10]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-06-14 00:59:10]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-06-14 00:59:10]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-06-14 00:59:10]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-06-14 00:59:10]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-06-14 00:59:10]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-06-14 00:59:10]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-06-14 00:59:10]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-06-14 00:59:10]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-06-14 00:59:10]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-06-14 00:59:10]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-06-14 00:59:10]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-06-14 00:59:10]                 [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-06-14 00:59:10]                 [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-06-14 00:59:10]                 [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-06-14 00:59:10]                 [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-06-14 00:59:10]                 [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-06-14 00:59:10]                 [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-06-14 00:59:10]                 [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-06-14 00:59:10]                 [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-06-14 00:59:10]                 [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-06-14 00:59:10]                 [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-06-14 00:59:10]                 [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-06-14 00:59:10]                 [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-06-14 00:59:10]                 [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-06-14 00:59:10]                 [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-06-14 00:59:10]                 [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-06-14 00:59:10]                 [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-06-14 00:59:10]                 [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-06-14 00:59:10]                 [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-06-14 00:59:10]                 [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-06-14 00:59:10]                 [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-06-14 00:59:10]                 [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-06-14 00:59:10]                 [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-06-14 00:59:10]                 [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-06-14 00:59:10]                 [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-06-14 00:59:10]                 [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-06-14 00:59:10]                 [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-06-14 00:59:10]         [ basicInfo ]:
[2025-06-14 00:59:10]                 [ Initialization time ]: 185
[2025-06-14 00:59:10]                 [ In-process GPU ]: (null)
[2025-06-14 00:59:10]                 [ Passthrough Command Decoder ]: (null)
[2025-06-14 00:59:10]                 [ Sandboxed ]: (null)
[2025-06-14 00:59:10]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,41969}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-06-14 00:59:10]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,46606}, DRIVER_VERSION=10.0.26100.3624
[2025-06-14 00:59:10]                 [ Optimus ]: (null)
[2025-06-14 00:59:10]                 [ AMD switchable ]: (null)
[2025-06-14 00:59:10]                 [ Desktop compositing ]: Aero Glass
[2025-06-14 00:59:10]                 [ Direct composition ]: (null)
[2025-06-14 00:59:10]                 [ Supports overlays ]: (null)
[2025-06-14 00:59:10]                 [ YUY2 overlay support ]: SOFTWARE
[2025-06-14 00:59:10]                 [ NV12 overlay support ]: SOFTWARE
[2025-06-14 00:59:10]                 [ BGRA8 overlay support ]: SOFTWARE
[2025-06-14 00:59:10]                 [ RGB10A2 overlay support ]: SOFTWARE
[2025-06-14 00:59:10]                 [ DirectML feature level ]: Not supported
[2025-06-14 00:59:10]                 [ Driver D3D12 feature level ]: Not supported
[2025-06-14 00:59:10]                 [ Driver Vulkan API version ]: Not supported
[2025-06-14 00:59:10]                 [ GPU CUDA compute capability major version ]: (null)
[2025-06-14 00:59:10]                 [ Pixel shader version ]: 5.0
[2025-06-14 00:59:10]                 [ Vertex shader version ]: 5.0
[2025-06-14 00:59:10]                 [ Max. MSAA samples ]: 8
[2025-06-14 00:59:10]                 [ Machine model name ]: (null)
[2025-06-14 00:59:10]                 [ Machine model version ]: (null)
[2025-06-14 00:59:10]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-06-14 00:59:10]                 [ Display type ]: ANGLE_D3D11
[2025-06-14 00:59:10]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-06-14 00:59:10]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-06-14 00:59:10]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-06-14 00:59:10]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2025-06-14 00:59:10]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-06-14 00:59:10]                 [ Disabled WebGL Extensions ]: (null)
[2025-06-14 00:59:10]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-06-14 00:59:10]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-06-14 00:59:10]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-06-14 00:59:10]                 [ Direct rendering version ]: unknown
[2025-06-14 00:59:10]                 [ Reset notification strategy ]: 0x8252
[2025-06-14 00:59:10]                 [ GPU process crash count ]: (null)
[2025-06-14 00:59:10]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2025-06-14 00:59:10]         [ compositorInfo ]:
[2025-06-14 00:59:10]                 [ Tile Update Mode ]: One-copy
[2025-06-14 00:59:10]                 [ Partial Raster ]: Enabled
[2025-06-14 00:59:10]         [ dawnInfo ]:
[2025-06-14 00:59:10]         [ devicePerfInfo ]:
[2025-06-14 00:59:10]         [ displayInfo ]:
[2025-06-14 00:59:10]                 [ Info  ]: Display[2449445490] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-06-14 00:59:10]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-06-14 00:59:10]                 [ Buffer format (all) ]: BGRA_8888
[2025-06-14 00:59:10]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-06-14 00:59:10]                 [ SDR white level in nits ]: 203
[2025-06-14 00:59:10]                 [ HDR relative maximum luminance ]: 1
[2025-06-14 00:59:10]                 [ Bits per color component ]: 8
[2025-06-14 00:59:10]                 [ Bits per pixel ]: 24
[2025-06-14 00:59:10]                 [ Refresh Rate in Hz ]: 60
[2025-06-14 00:59:10]         [ featureStatus ]:
[2025-06-14 00:59:10]                 [ featureStatus ]:
[2025-06-14 00:59:10]                     [ 2d_canvas ]: enabled
[2025-06-14 00:59:10]                     [ canvas_oop_rasterization ]: enabled_on
[2025-06-14 00:59:10]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-06-14 00:59:10]                     [ gpu_compositing ]: enabled
[2025-06-14 00:59:10]                     [ multiple_raster_threads ]: enabled_on
[2025-06-14 00:59:10]                     [ opengl ]: enabled_on
[2025-06-14 00:59:10]                     [ rasterization ]: enabled
[2025-06-14 00:59:10]                     [ raw_draw ]: disabled_off_ok
[2025-06-14 00:59:10]                     [ skia_graphite ]: disabled_off
[2025-06-14 00:59:10]                     [ video_decode ]: enabled
[2025-06-14 00:59:10]                     [ video_encode ]: enabled
[2025-06-14 00:59:10]                     [ vulkan ]: disabled_off
[2025-06-14 00:59:10]                     [ webgl ]: enabled
[2025-06-14 00:59:10]                     [ webgl2 ]: enabled
[2025-06-14 00:59:10]                     [ webgpu ]: enabled
[2025-06-14 00:59:10]                     [ webnn ]: disabled_off
[2025-06-14 00:59:10]                 [ problems ]:
[2025-06-14 00:59:10]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-06-14 00:59:10]                             [ tag ]: workarounds
[2025-06-14 00:59:10]                             [ affectedSettings ]:  exit_on_context_lost
[2025-06-14 00:59:10]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-06-14 00:59:10]                             [ tag ]: workarounds
[2025-06-14 00:59:10]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2025-06-14 00:59:10]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-06-14 00:59:10]                             [ tag ]: workarounds
[2025-06-14 00:59:10]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-06-14 00:59:10]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-06-14 00:59:10]                             [ tag ]: workarounds
[2025-06-14 00:59:10]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2025-06-14 00:59:10]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-06-14 00:59:10]                             [ tag ]: workarounds
[2025-06-14 00:59:10]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2025-06-14 00:59:10]                         [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-06-14 00:59:10]                             [ tag ]: workarounds
[2025-06-14 00:59:10]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2025-06-14 00:59:10]                 [ workarounds ]:
[2025-06-14 00:59:10]                     [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-06-14 00:59:10]                     [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-06-14 00:59:10]                     [ workarounds[2] ]: exit_on_context_lost
[2025-06-14 00:59:10]                     [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-06-14 00:59:10]                     [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-06-14 00:59:10]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-06-14 00:59:10]                     [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-06-14 00:59:10]         [ gpuMemoryBufferInfo ]:
[2025-06-14 00:59:10]                 [ R_8 ]: Software only
[2025-06-14 00:59:10]                 [ R_16 ]: Software only
[2025-06-14 00:59:10]                 [ RG_88 ]: Software only
[2025-06-14 00:59:10]                 [ RG_1616 ]: Software only
[2025-06-14 00:59:10]                 [ BGR_565 ]: Software only
[2025-06-14 00:59:10]                 [ RGBA_4444 ]: Software only
[2025-06-14 00:59:10]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2025-06-14 00:59:10]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2025-06-14 00:59:10]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2025-06-14 00:59:10]                 [ BGRA_1010102 ]: Software only
[2025-06-14 00:59:10]                 [ RGBA_1010102 ]: Software only
[2025-06-14 00:59:10]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2025-06-14 00:59:10]                 [ RGBA_F16 ]: Software only
[2025-06-14 00:59:10]                 [ YVU_420 ]: Software only
[2025-06-14 00:59:10]                 [ YUV_420_BIPLANAR ]: Software only
[2025-06-14 00:59:10]                 [ YUVA_420_TRIPLANAR ]: Software only
[2025-06-14 00:59:10]                 [ P010 ]: Software only
[2025-06-14 00:59:10]         [ videoAcceleratorsInfo ]:
[2025-06-14 00:59:10]                 [ Decoding ]: (null)
[2025-06-14 00:59:10]                 [ Encoding ]: (null)
[2025-06-14 00:59:10]  
[2025-06-14 00:59:10] *** Report Section: Log Messages ***
[2025-06-14 00:59:10]  
[2025-06-14 00:59:10] ===================[ GPU Report: End [0] ]==================


[2025-06-20 17:05:40] Client version: no bootstrapper found
[2025-06-20 17:05:40] GPU process started: start count: 0
[2025-06-20 17:05:43] ==================[ GPU Report: Start [0] ]=================
[2025-06-20 17:05:43]  
[2025-06-20 17:05:43] *** Report Section: Client Info ***
[2025-06-20 17:05:43]  
[2025-06-20 17:05:43]  [ client_info ]:
[2025-06-20 17:05:43]     [ angle_commit_id ]: 5d4df51d1d7d
[2025-06-20 17:05:43]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=14176 -buildid=1747701111 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-06-20 17:05:43]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-06-20 17:05:43]     [ operating_system ]: Windows NT 10.0.26100
[2025-06-20 17:05:43]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-06-20 17:05:43]     [ version ]: Chrome/126.0.6478.183
[2025-06-20 17:05:43]  
[2025-06-20 17:05:43] *** Report Section: GPU Info ***
[2025-06-20 17:05:43]  
[2025-06-20 17:05:43]  [ gpu_info ]:
[2025-06-20 17:05:43]         [ ANGLEFeatures ]:
[2025-06-20 17:05:43]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-06-20 17:05:43]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-06-20 17:05:43]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-06-20 17:05:43]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-06-20 17:05:43]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-06-20 17:05:43]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-06-20 17:05:43]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-06-20 17:05:43]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-06-20 17:05:43]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-06-20 17:05:43]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-06-20 17:05:43]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-06-20 17:05:43]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-06-20 17:05:43]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-06-20 17:05:43]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-06-20 17:05:43]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-06-20 17:05:43]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-06-20 17:05:43]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-06-20 17:05:43]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-06-20 17:05:43]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-06-20 17:05:43]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-06-20 17:05:43]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-06-20 17:05:43]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-06-20 17:05:43]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-06-20 17:05:43]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-06-20 17:05:43]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-06-20 17:05:43]                 [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-06-20 17:05:43]                 [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-06-20 17:05:43]                 [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-06-20 17:05:43]                 [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-06-20 17:05:43]                 [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-06-20 17:05:43]                 [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-06-20 17:05:43]                 [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-06-20 17:05:43]                 [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-06-20 17:05:43]                 [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-06-20 17:05:43]                 [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-06-20 17:05:43]                 [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-06-20 17:05:43]                 [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-06-20 17:05:43]                 [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-06-20 17:05:43]                 [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-06-20 17:05:43]                 [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-06-20 17:05:43]                 [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-06-20 17:05:43]                 [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-06-20 17:05:43]                 [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-06-20 17:05:43]                 [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-06-20 17:05:43]                 [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-06-20 17:05:43]                 [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-06-20 17:05:43]                 [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-06-20 17:05:43]                 [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-06-20 17:05:43]                 [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-06-20 17:05:43]                 [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-06-20 17:05:43]                 [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-06-20 17:05:43]         [ basicInfo ]:
[2025-06-20 17:05:43]                 [ Initialization time ]: 191
[2025-06-20 17:05:43]                 [ In-process GPU ]: (null)
[2025-06-20 17:05:43]                 [ Passthrough Command Decoder ]: (null)
[2025-06-20 17:05:43]                 [ Sandboxed ]: (null)
[2025-06-20 17:05:43]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,42844}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-06-20 17:05:43]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,47494}, DRIVER_VERSION=10.0.26100.3624
[2025-06-20 17:05:43]                 [ Optimus ]: (null)
[2025-06-20 17:05:43]                 [ AMD switchable ]: (null)
[2025-06-20 17:05:43]                 [ Desktop compositing ]: Aero Glass
[2025-06-20 17:05:43]                 [ Direct composition ]: (null)
[2025-06-20 17:05:43]                 [ Supports overlays ]: (null)
[2025-06-20 17:05:43]                 [ YUY2 overlay support ]: SOFTWARE
[2025-06-20 17:05:43]                 [ NV12 overlay support ]: SOFTWARE
[2025-06-20 17:05:43]                 [ BGRA8 overlay support ]: SOFTWARE
[2025-06-20 17:05:43]                 [ RGB10A2 overlay support ]: SOFTWARE
[2025-06-20 17:05:43]                 [ DirectML feature level ]: Not supported
[2025-06-20 17:05:43]                 [ Driver D3D12 feature level ]: Not supported
[2025-06-20 17:05:43]                 [ Driver Vulkan API version ]: Not supported
[2025-06-20 17:05:43]                 [ GPU CUDA compute capability major version ]: (null)
[2025-06-20 17:05:43]                 [ Pixel shader version ]: 5.0
[2025-06-20 17:05:43]                 [ Vertex shader version ]: 5.0
[2025-06-20 17:05:43]                 [ Max. MSAA samples ]: 8
[2025-06-20 17:05:43]                 [ Machine model name ]: (null)
[2025-06-20 17:05:43]                 [ Machine model version ]: (null)
[2025-06-20 17:05:43]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-06-20 17:05:43]                 [ Display type ]: ANGLE_D3D11
[2025-06-20 17:05:43]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-06-20 17:05:43]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-06-20 17:05:43]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-06-20 17:05:43]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2025-06-20 17:05:43]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-06-20 17:05:43]                 [ Disabled WebGL Extensions ]: (null)
[2025-06-20 17:05:43]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-06-20 17:05:43]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-06-20 17:05:43]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-06-20 17:05:43]                 [ Direct rendering version ]: unknown
[2025-06-20 17:05:43]                 [ Reset notification strategy ]: 0x8252
[2025-06-20 17:05:43]                 [ GPU process crash count ]: (null)
[2025-06-20 17:05:43]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2025-06-20 17:05:43]         [ compositorInfo ]:
[2025-06-20 17:05:43]                 [ Tile Update Mode ]: One-copy
[2025-06-20 17:05:43]                 [ Partial Raster ]: Enabled
[2025-06-20 17:05:43]         [ dawnInfo ]:
[2025-06-20 17:05:43]         [ devicePerfInfo ]:
[2025-06-20 17:05:43]         [ displayInfo ]:
[2025-06-20 17:05:43]                 [ Info  ]: Display[90595456] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-06-20 17:05:43]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-06-20 17:05:43]                 [ Buffer format (all) ]: BGRA_8888
[2025-06-20 17:05:43]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-06-20 17:05:43]                 [ SDR white level in nits ]: 203
[2025-06-20 17:05:43]                 [ HDR relative maximum luminance ]: 1
[2025-06-20 17:05:43]                 [ Bits per color component ]: 8
[2025-06-20 17:05:43]                 [ Bits per pixel ]: 24
[2025-06-20 17:05:43]                 [ Refresh Rate in Hz ]: 60
[2025-06-20 17:05:43]         [ featureStatus ]:
[2025-06-20 17:05:43]                 [ featureStatus ]:
[2025-06-20 17:05:43]                     [ 2d_canvas ]: enabled
[2025-06-20 17:05:43]                     [ canvas_oop_rasterization ]: enabled_on
[2025-06-20 17:05:43]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-06-20 17:05:43]                     [ gpu_compositing ]: enabled
[2025-06-20 17:05:43]                     [ multiple_raster_threads ]: enabled_on
[2025-06-20 17:05:43]                     [ opengl ]: enabled_on
[2025-06-20 17:05:43]                     [ rasterization ]: enabled
[2025-06-20 17:05:43]                     [ raw_draw ]: disabled_off_ok
[2025-06-20 17:05:43]                     [ skia_graphite ]: disabled_off
[2025-06-20 17:05:43]                     [ video_decode ]: enabled
[2025-06-20 17:05:43]                     [ video_encode ]: enabled
[2025-06-20 17:05:43]                     [ vulkan ]: disabled_off
[2025-06-20 17:05:43]                     [ webgl ]: enabled
[2025-06-20 17:05:43]                     [ webgl2 ]: enabled
[2025-06-20 17:05:43]                     [ webgpu ]: enabled
[2025-06-20 17:05:43]                     [ webnn ]: disabled_off
[2025-06-20 17:05:43]                 [ problems ]:
[2025-06-20 17:05:43]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-06-20 17:05:43]                             [ tag ]: workarounds
[2025-06-20 17:05:43]                             [ affectedSettings ]:  exit_on_context_lost
[2025-06-20 17:05:43]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-06-20 17:05:43]                             [ tag ]: workarounds
[2025-06-20 17:05:43]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2025-06-20 17:05:43]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-06-20 17:05:43]                             [ tag ]: workarounds
[2025-06-20 17:05:43]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-06-20 17:05:43]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-06-20 17:05:43]                             [ tag ]: workarounds
[2025-06-20 17:05:43]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2025-06-20 17:05:43]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-06-20 17:05:43]                             [ tag ]: workarounds
[2025-06-20 17:05:43]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2025-06-20 17:05:43]                         [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-06-20 17:05:43]                             [ tag ]: workarounds
[2025-06-20 17:05:43]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2025-06-20 17:05:43]                 [ workarounds ]:
[2025-06-20 17:05:43]                     [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-06-20 17:05:43]                     [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-06-20 17:05:43]                     [ workarounds[2] ]: exit_on_context_lost
[2025-06-20 17:05:43]                     [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-06-20 17:05:43]                     [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-06-20 17:05:43]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-06-20 17:05:43]                     [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-06-20 17:05:43]         [ gpuMemoryBufferInfo ]:
[2025-06-20 17:05:43]                 [ R_8 ]: Software only
[2025-06-20 17:05:43]                 [ R_16 ]: Software only
[2025-06-20 17:05:43]                 [ RG_88 ]: Software only
[2025-06-20 17:05:43]                 [ RG_1616 ]: Software only
[2025-06-20 17:05:43]                 [ BGR_565 ]: Software only
[2025-06-20 17:05:43]                 [ RGBA_4444 ]: Software only
[2025-06-20 17:05:43]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2025-06-20 17:05:43]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2025-06-20 17:05:43]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2025-06-20 17:05:43]                 [ BGRA_1010102 ]: Software only
[2025-06-20 17:05:43]                 [ RGBA_1010102 ]: Software only
[2025-06-20 17:05:43]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2025-06-20 17:05:43]                 [ RGBA_F16 ]: Software only
[2025-06-20 17:05:43]                 [ YVU_420 ]: Software only
[2025-06-20 17:05:43]                 [ YUV_420_BIPLANAR ]: Software only
[2025-06-20 17:05:43]                 [ YUVA_420_TRIPLANAR ]: Software only
[2025-06-20 17:05:43]                 [ P010 ]: Software only
[2025-06-20 17:05:43]         [ videoAcceleratorsInfo ]:
[2025-06-20 17:05:43]                 [ Decoding ]: (null)
[2025-06-20 17:05:43]                 [ Encoding ]: (null)
[2025-06-20 17:05:43]  
[2025-06-20 17:05:43] *** Report Section: Log Messages ***
[2025-06-20 17:05:43]  
[2025-06-20 17:05:43] ===================[ GPU Report: End [0] ]==================


[2025-06-20 22:06:34] Client version: no bootstrapper found
[2025-06-20 22:06:34] GPU process started: start count: 0
[2025-06-20 22:06:36] ==================[ GPU Report: Start [0] ]=================
[2025-06-20 22:06:36]  
[2025-06-20 22:06:36] *** Report Section: Client Info ***
[2025-06-20 22:06:36]  
[2025-06-20 22:06:36]  [ client_info ]:
[2025-06-20 22:06:36]     [ angle_commit_id ]: 5d4df51d1d7d
[2025-06-20 22:06:36]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=14116 -buildid=1747701111 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-06-20 22:06:36]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-06-20 22:06:36]     [ operating_system ]: Windows NT 10.0.26100
[2025-06-20 22:06:36]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-06-20 22:06:36]     [ version ]: Chrome/126.0.6478.183
[2025-06-20 22:06:36]  
[2025-06-20 22:06:36] *** Report Section: GPU Info ***
[2025-06-20 22:06:36]  
[2025-06-20 22:06:36]  [ gpu_info ]:
[2025-06-20 22:06:36]         [ ANGLEFeatures ]:
[2025-06-20 22:06:36]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-06-20 22:06:36]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-06-20 22:06:36]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-06-20 22:06:36]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-06-20 22:06:36]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-06-20 22:06:36]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-06-20 22:06:36]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-06-20 22:06:36]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-06-20 22:06:36]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-06-20 22:06:36]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-06-20 22:06:36]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-06-20 22:06:36]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-06-20 22:06:36]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-06-20 22:06:36]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-06-20 22:06:36]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-06-20 22:06:36]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-06-20 22:06:36]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-06-20 22:06:36]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-06-20 22:06:36]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-06-20 22:06:36]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-06-20 22:06:36]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-06-20 22:06:36]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-06-20 22:06:36]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-06-20 22:06:36]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-06-20 22:06:36]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-06-20 22:06:36]                 [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-06-20 22:06:36]                 [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-06-20 22:06:36]                 [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-06-20 22:06:36]                 [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-06-20 22:06:36]                 [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-06-20 22:06:36]                 [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-06-20 22:06:36]                 [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-06-20 22:06:36]                 [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-06-20 22:06:36]                 [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-06-20 22:06:36]                 [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-06-20 22:06:36]                 [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-06-20 22:06:36]                 [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-06-20 22:06:36]                 [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-06-20 22:06:36]                 [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-06-20 22:06:36]                 [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-06-20 22:06:36]                 [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-06-20 22:06:36]                 [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-06-20 22:06:36]                 [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-06-20 22:06:36]                 [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-06-20 22:06:36]                 [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-06-20 22:06:36]                 [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-06-20 22:06:36]                 [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-06-20 22:06:36]                 [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-06-20 22:06:36]                 [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-06-20 22:06:36]                 [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-06-20 22:06:36]                 [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-06-20 22:06:36]         [ basicInfo ]:
[2025-06-20 22:06:36]                 [ Initialization time ]: 180
[2025-06-20 22:06:36]                 [ In-process GPU ]: (null)
[2025-06-20 22:06:36]                 [ Passthrough Command Decoder ]: (null)
[2025-06-20 22:06:36]                 [ Sandboxed ]: (null)
[2025-06-20 22:06:36]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,42351}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-06-20 22:06:36]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,46991}, DRIVER_VERSION=10.0.26100.3624
[2025-06-20 22:06:36]                 [ Optimus ]: (null)
[2025-06-20 22:06:36]                 [ AMD switchable ]: (null)
[2025-06-20 22:06:36]                 [ Desktop compositing ]: Aero Glass
[2025-06-20 22:06:36]                 [ Direct composition ]: (null)
[2025-06-20 22:06:36]                 [ Supports overlays ]: (null)
[2025-06-20 22:06:36]                 [ YUY2 overlay support ]: SOFTWARE
[2025-06-20 22:06:36]                 [ NV12 overlay support ]: SOFTWARE
[2025-06-20 22:06:36]                 [ BGRA8 overlay support ]: SOFTWARE
[2025-06-20 22:06:36]                 [ RGB10A2 overlay support ]: SOFTWARE
[2025-06-20 22:06:36]                 [ DirectML feature level ]: Not supported
[2025-06-20 22:06:36]                 [ Driver D3D12 feature level ]: Not supported
[2025-06-20 22:06:36]                 [ Driver Vulkan API version ]: Not supported
[2025-06-20 22:06:36]                 [ GPU CUDA compute capability major version ]: (null)
[2025-06-20 22:06:36]                 [ Pixel shader version ]: 5.0
[2025-06-20 22:06:36]                 [ Vertex shader version ]: 5.0
[2025-06-20 22:06:36]                 [ Max. MSAA samples ]: 8
[2025-06-20 22:06:36]                 [ Machine model name ]: (null)
[2025-06-20 22:06:36]                 [ Machine model version ]: (null)
[2025-06-20 22:06:36]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-06-20 22:06:36]                 [ Display type ]: ANGLE_D3D11
[2025-06-20 22:06:36]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-06-20 22:06:36]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-06-20 22:06:36]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-06-20 22:06:36]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2025-06-20 22:06:36]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-06-20 22:06:36]                 [ Disabled WebGL Extensions ]: (null)
[2025-06-20 22:06:36]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-06-20 22:06:36]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-06-20 22:06:36]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-06-20 22:06:36]                 [ Direct rendering version ]: unknown
[2025-06-20 22:06:36]                 [ Reset notification strategy ]: 0x8252
[2025-06-20 22:06:36]                 [ GPU process crash count ]: (null)
[2025-06-20 22:06:36]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2025-06-20 22:06:36]         [ compositorInfo ]:
[2025-06-20 22:06:36]                 [ Tile Update Mode ]: One-copy
[2025-06-20 22:06:36]                 [ Partial Raster ]: Enabled
[2025-06-20 22:06:36]         [ dawnInfo ]:
[2025-06-20 22:06:36]         [ devicePerfInfo ]:
[2025-06-20 22:06:36]         [ displayInfo ]:
[2025-06-20 22:06:36]                 [ Info  ]: Display[1391478250] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-06-20 22:06:36]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-06-20 22:06:36]                 [ Buffer format (all) ]: BGRA_8888
[2025-06-20 22:06:36]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-06-20 22:06:36]                 [ SDR white level in nits ]: 203
[2025-06-20 22:06:36]                 [ HDR relative maximum luminance ]: 1
[2025-06-20 22:06:36]                 [ Bits per color component ]: 8
[2025-06-20 22:06:36]                 [ Bits per pixel ]: 24
[2025-06-20 22:06:36]                 [ Refresh Rate in Hz ]: 60
[2025-06-20 22:06:36]         [ featureStatus ]:
[2025-06-20 22:06:36]                 [ featureStatus ]:
[2025-06-20 22:06:36]                     [ 2d_canvas ]: enabled
[2025-06-20 22:06:36]                     [ canvas_oop_rasterization ]: enabled_on
[2025-06-20 22:06:36]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-06-20 22:06:36]                     [ gpu_compositing ]: enabled
[2025-06-20 22:06:36]                     [ multiple_raster_threads ]: enabled_on
[2025-06-20 22:06:36]                     [ opengl ]: enabled_on
[2025-06-20 22:06:36]                     [ rasterization ]: enabled
[2025-06-20 22:06:36]                     [ raw_draw ]: disabled_off_ok
[2025-06-20 22:06:36]                     [ skia_graphite ]: disabled_off
[2025-06-20 22:06:36]                     [ video_decode ]: enabled
[2025-06-20 22:06:36]                     [ video_encode ]: enabled
[2025-06-20 22:06:36]                     [ vulkan ]: disabled_off
[2025-06-20 22:06:36]                     [ webgl ]: enabled
[2025-06-20 22:06:36]                     [ webgl2 ]: enabled
[2025-06-20 22:06:36]                     [ webgpu ]: enabled
[2025-06-20 22:06:36]                     [ webnn ]: disabled_off
[2025-06-20 22:06:36]                 [ problems ]:
[2025-06-20 22:06:36]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-06-20 22:06:36]                             [ tag ]: workarounds
[2025-06-20 22:06:36]                             [ affectedSettings ]:  exit_on_context_lost
[2025-06-20 22:06:36]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-06-20 22:06:36]                             [ tag ]: workarounds
[2025-06-20 22:06:36]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2025-06-20 22:06:36]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-06-20 22:06:36]                             [ tag ]: workarounds
[2025-06-20 22:06:36]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-06-20 22:06:36]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-06-20 22:06:36]                             [ tag ]: workarounds
[2025-06-20 22:06:36]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2025-06-20 22:06:36]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-06-20 22:06:36]                             [ tag ]: workarounds
[2025-06-20 22:06:36]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2025-06-20 22:06:36]                         [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-06-20 22:06:36]                             [ tag ]: workarounds
[2025-06-20 22:06:36]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2025-06-20 22:06:36]                 [ workarounds ]:
[2025-06-20 22:06:36]                     [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-06-20 22:06:36]                     [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-06-20 22:06:36]                     [ workarounds[2] ]: exit_on_context_lost
[2025-06-20 22:06:36]                     [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-06-20 22:06:36]                     [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-06-20 22:06:36]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-06-20 22:06:36]                     [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-06-20 22:06:36]         [ gpuMemoryBufferInfo ]:
[2025-06-20 22:06:36]                 [ R_8 ]: Software only
[2025-06-20 22:06:36]                 [ R_16 ]: Software only
[2025-06-20 22:06:36]                 [ RG_88 ]: Software only
[2025-06-20 22:06:36]                 [ RG_1616 ]: Software only
[2025-06-20 22:06:36]                 [ BGR_565 ]: Software only
[2025-06-20 22:06:36]                 [ RGBA_4444 ]: Software only
[2025-06-20 22:06:36]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2025-06-20 22:06:36]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2025-06-20 22:06:36]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2025-06-20 22:06:36]                 [ BGRA_1010102 ]: Software only
[2025-06-20 22:06:36]                 [ RGBA_1010102 ]: Software only
[2025-06-20 22:06:36]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2025-06-20 22:06:36]                 [ RGBA_F16 ]: Software only
[2025-06-20 22:06:36]                 [ YVU_420 ]: Software only
[2025-06-20 22:06:36]                 [ YUV_420_BIPLANAR ]: Software only
[2025-06-20 22:06:36]                 [ YUVA_420_TRIPLANAR ]: Software only
[2025-06-20 22:06:36]                 [ P010 ]: Software only
[2025-06-20 22:06:36]         [ videoAcceleratorsInfo ]:
[2025-06-20 22:06:36]                 [ Decoding ]: (null)
[2025-06-20 22:06:36]                 [ Encoding ]: (null)
[2025-06-20 22:06:36]  
[2025-06-20 22:06:36] *** Report Section: Log Messages ***
[2025-06-20 22:06:36]  
[2025-06-20 22:06:36] ===================[ GPU Report: End [0] ]==================


[2025-06-27 15:47:46] Client version: no bootstrapper found
[2025-06-27 15:47:46] GPU process started: start count: 0
[2025-06-27 15:47:48] ==================[ GPU Report: Start [0] ]=================
[2025-06-27 15:47:48]  
[2025-06-27 15:47:48] *** Report Section: Client Info ***
[2025-06-27 15:47:48]  
[2025-06-27 15:47:48]  [ client_info ]:
[2025-06-27 15:47:48]     [ angle_commit_id ]: 5d4df51d1d7d
[2025-06-27 15:47:48]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=4680 -buildid=1747701111 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 <truncated>
[2025-06-27 15:47:48]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-06-27 15:47:48]     [ operating_system ]: Windows NT 10.0.26100
[2025-06-27 15:47:48]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-06-27 15:47:48]     [ version ]: Chrome/126.0.6478.183
[2025-06-27 15:47:48]  
[2025-06-27 15:47:48] *** Report Section: GPU Info ***
[2025-06-27 15:47:48]  
[2025-06-27 15:47:48]  [ gpu_info ]:
[2025-06-27 15:47:48]         [ ANGLEFeatures ]:
[2025-06-27 15:47:48]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-06-27 15:47:48]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-06-27 15:47:48]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-06-27 15:47:48]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-06-27 15:47:48]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-06-27 15:47:48]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-06-27 15:47:48]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-06-27 15:47:48]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-06-27 15:47:48]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-06-27 15:47:48]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-06-27 15:47:48]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-06-27 15:47:48]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-06-27 15:47:48]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-06-27 15:47:48]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-06-27 15:47:48]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-06-27 15:47:48]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-06-27 15:47:48]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-06-27 15:47:48]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-06-27 15:47:48]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-06-27 15:47:48]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-06-27 15:47:48]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-06-27 15:47:48]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-06-27 15:47:48]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-06-27 15:47:48]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-06-27 15:47:48]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-06-27 15:47:48]                 [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-06-27 15:47:48]                 [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-06-27 15:47:48]                 [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-06-27 15:47:48]                 [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-06-27 15:47:48]                 [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-06-27 15:47:48]                 [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-06-27 15:47:48]                 [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-06-27 15:47:48]                 [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-06-27 15:47:48]                 [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-06-27 15:47:48]                 [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-06-27 15:47:48]                 [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-06-27 15:47:48]                 [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-06-27 15:47:48]                 [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-06-27 15:47:48]                 [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-06-27 15:47:48]                 [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-06-27 15:47:48]                 [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-06-27 15:47:48]                 [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-06-27 15:47:48]                 [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-06-27 15:47:48]                 [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-06-27 15:47:48]                 [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-06-27 15:47:48]                 [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-06-27 15:47:48]                 [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-06-27 15:47:48]                 [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-06-27 15:47:48]                 [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-06-27 15:47:48]                 [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-06-27 15:47:48]                 [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-06-27 15:47:48]         [ basicInfo ]:
[2025-06-27 15:47:48]                 [ Initialization time ]: 292
[2025-06-27 15:47:48]                 [ In-process GPU ]: (null)
[2025-06-27 15:47:48]                 [ Passthrough Command Decoder ]: (null)
[2025-06-27 15:47:48]                 [ Sandboxed ]: (null)
[2025-06-27 15:47:48]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,40685}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-06-27 15:47:48]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,47040}, DRIVER_VERSION=10.0.26100.4484
[2025-06-27 15:47:48]                 [ Optimus ]: (null)
[2025-06-27 15:47:48]                 [ AMD switchable ]: (null)
[2025-06-27 15:47:48]                 [ Desktop compositing ]: Aero Glass
[2025-06-27 15:47:48]                 [ Direct composition ]: (null)
[2025-06-27 15:47:48]                 [ Supports overlays ]: (null)
[2025-06-27 15:47:48]                 [ YUY2 overlay support ]: SOFTWARE
[2025-06-27 15:47:48]                 [ NV12 overlay support ]: SOFTWARE
[2025-06-27 15:47:48]                 [ BGRA8 overlay support ]: SOFTWARE
[2025-06-27 15:47:48]                 [ RGB10A2 overlay support ]: SOFTWARE
[2025-06-27 15:47:48]                 [ DirectML feature level ]: Not supported
[2025-06-27 15:47:48]                 [ Driver D3D12 feature level ]: Not supported
[2025-06-27 15:47:48]                 [ Driver Vulkan API version ]: Not supported
[2025-06-27 15:47:48]                 [ GPU CUDA compute capability major version ]: (null)
[2025-06-27 15:47:48]                 [ Pixel shader version ]: 5.0
[2025-06-27 15:47:48]                 [ Vertex shader version ]: 5.0
[2025-06-27 15:47:48]                 [ Max. MSAA samples ]: 8
[2025-06-27 15:47:48]                 [ Machine model name ]: (null)
[2025-06-27 15:47:48]                 [ Machine model version ]: (null)
[2025-06-27 15:47:48]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-06-27 15:47:48]                 [ Display type ]: ANGLE_D3D11
[2025-06-27 15:47:48]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-06-27 15:47:48]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-06-27 15:47:48]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-06-27 15:47:48]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2025-06-27 15:47:48]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-06-27 15:47:48]                 [ Disabled WebGL Extensions ]: (null)
[2025-06-27 15:47:48]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-06-27 15:47:48]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-06-27 15:47:48]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-06-27 15:47:48]                 [ Direct rendering version ]: unknown
[2025-06-27 15:47:48]                 [ Reset notification strategy ]: 0x8252
[2025-06-27 15:47:48]                 [ GPU process crash count ]: (null)
[2025-06-27 15:47:48]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2025-06-27 15:47:48]         [ compositorInfo ]:
[2025-06-27 15:47:48]                 [ Tile Update Mode ]: One-copy
[2025-06-27 15:47:48]                 [ Partial Raster ]: Enabled
[2025-06-27 15:47:48]         [ dawnInfo ]:
[2025-06-27 15:47:48]         [ devicePerfInfo ]:
[2025-06-27 15:47:48]         [ displayInfo ]:
[2025-06-27 15:47:48]                 [ Info  ]: Display[2133485795] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-06-27 15:47:48]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-06-27 15:47:48]                 [ Buffer format (all) ]: BGRA_8888
[2025-06-27 15:47:48]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-06-27 15:47:48]                 [ SDR white level in nits ]: 203
[2025-06-27 15:47:48]                 [ HDR relative maximum luminance ]: 1
[2025-06-27 15:47:48]                 [ Bits per color component ]: 8
[2025-06-27 15:47:48]                 [ Bits per pixel ]: 24
[2025-06-27 15:47:48]                 [ Refresh Rate in Hz ]: 60
[2025-06-27 15:47:48]         [ featureStatus ]:
[2025-06-27 15:47:48]                 [ featureStatus ]:
[2025-06-27 15:47:48]                     [ 2d_canvas ]: enabled
[2025-06-27 15:47:48]                     [ canvas_oop_rasterization ]: enabled_on
[2025-06-27 15:47:48]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-06-27 15:47:48]                     [ gpu_compositing ]: enabled
[2025-06-27 15:47:48]                     [ multiple_raster_threads ]: enabled_on
[2025-06-27 15:47:48]                     [ opengl ]: enabled_on
[2025-06-27 15:47:48]                     [ rasterization ]: enabled
[2025-06-27 15:47:48]                     [ raw_draw ]: disabled_off_ok
[2025-06-27 15:47:48]                     [ skia_graphite ]: disabled_off
[2025-06-27 15:47:48]                     [ video_decode ]: enabled
[2025-06-27 15:47:48]                     [ video_encode ]: enabled
[2025-06-27 15:47:48]                     [ vulkan ]: disabled_off
[2025-06-27 15:47:48]                     [ webgl ]: enabled
[2025-06-27 15:47:48]                     [ webgl2 ]: enabled
[2025-06-27 15:47:48]                     [ webgpu ]: enabled
[2025-06-27 15:47:48]                     [ webnn ]: disabled_off
[2025-06-27 15:47:48]                 [ problems ]:
[2025-06-27 15:47:48]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-06-27 15:47:48]                             [ tag ]: workarounds
[2025-06-27 15:47:48]                             [ affectedSettings ]:  exit_on_context_lost
[2025-06-27 15:47:48]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-06-27 15:47:48]                             [ tag ]: workarounds
[2025-06-27 15:47:48]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2025-06-27 15:47:48]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-06-27 15:47:48]                             [ tag ]: workarounds
[2025-06-27 15:47:48]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-06-27 15:47:48]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-06-27 15:47:48]                             [ tag ]: workarounds
[2025-06-27 15:47:48]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2025-06-27 15:47:48]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-06-27 15:47:48]                             [ tag ]: workarounds
[2025-06-27 15:47:48]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2025-06-27 15:47:48]                         [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-06-27 15:47:48]                             [ tag ]: workarounds
[2025-06-27 15:47:48]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2025-06-27 15:47:48]                 [ workarounds ]:
[2025-06-27 15:47:48]                     [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-06-27 15:47:48]                     [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-06-27 15:47:48]                     [ workarounds[2] ]: exit_on_context_lost
[2025-06-27 15:47:48]                     [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-06-27 15:47:48]                     [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-06-27 15:47:48]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-06-27 15:47:48]                     [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-06-27 15:47:48]         [ gpuMemoryBufferInfo ]:
[2025-06-27 15:47:48]                 [ R_8 ]: Software only
[2025-06-27 15:47:48]                 [ R_16 ]: Software only
[2025-06-27 15:47:48]                 [ RG_88 ]: Software only
[2025-06-27 15:47:48]                 [ RG_1616 ]: Software only
[2025-06-27 15:47:48]                 [ BGR_565 ]: Software only
[2025-06-27 15:47:48]                 [ RGBA_4444 ]: Software only
[2025-06-27 15:47:48]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2025-06-27 15:47:48]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2025-06-27 15:47:48]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2025-06-27 15:47:48]                 [ BGRA_1010102 ]: Software only
[2025-06-27 15:47:48]                 [ RGBA_1010102 ]: Software only
[2025-06-27 15:47:48]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2025-06-27 15:47:48]                 [ RGBA_F16 ]: Software only
[2025-06-27 15:47:48]                 [ YVU_420 ]: Software only
[2025-06-27 15:47:48]                 [ YUV_420_BIPLANAR ]: Software only
[2025-06-27 15:47:48]                 [ YUVA_420_TRIPLANAR ]: Software only
[2025-06-27 15:47:48]                 [ P010 ]: Software only
[2025-06-27 15:47:48]         [ videoAcceleratorsInfo ]:
[2025-06-27 15:47:48]                 [ Decoding ]: (null)
[2025-06-27 15:47:48]                 [ Encoding ]: (null)
[2025-06-27 15:47:48]  
[2025-06-27 15:47:48] *** Report Section: Log Messages ***
[2025-06-27 15:47:48]  
[2025-06-27 15:47:48] ===================[ GPU Report: End [0] ]==================


[2025-07-09 22:29:52] Client version: no bootstrapper found
[2025-07-09 22:29:52] GPU process started: start count: 0
[2025-07-09 22:29:55] ==================[ GPU Report: Start [0] ]=================
[2025-07-09 22:29:55]  
[2025-07-09 22:29:55] *** Report Section: Client Info ***
[2025-07-09 22:29:55]  
[2025-07-09 22:29:55]  [ client_info ]:
[2025-07-09 22:29:55]     [ angle_commit_id ]: 5d4df51d1d7d
[2025-07-09 22:29:55]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=14548 -buildid=1747701111 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-07-09 22:29:55]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-07-09 22:29:55]     [ operating_system ]: Windows NT 10.0.26100
[2025-07-09 22:29:55]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-07-09 22:29:55]     [ version ]: Chrome/126.0.6478.183
[2025-07-09 22:29:55]  
[2025-07-09 22:29:55] *** Report Section: GPU Info ***
[2025-07-09 22:29:55]  
[2025-07-09 22:29:55]  [ gpu_info ]:
[2025-07-09 22:29:55]         [ ANGLEFeatures ]:
[2025-07-09 22:29:55]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-07-09 22:29:55]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-07-09 22:29:55]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-07-09 22:29:55]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-07-09 22:29:55]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-07-09 22:29:55]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-07-09 22:29:55]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-07-09 22:29:55]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-07-09 22:29:55]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-07-09 22:29:55]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-07-09 22:29:55]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-07-09 22:29:55]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-07-09 22:29:55]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-07-09 22:29:55]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-07-09 22:29:55]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-07-09 22:29:55]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-07-09 22:29:55]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-07-09 22:29:55]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-07-09 22:29:55]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-07-09 22:29:55]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-07-09 22:29:55]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-07-09 22:29:55]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-07-09 22:29:55]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-07-09 22:29:55]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-07-09 22:29:55]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-07-09 22:29:55]                 [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-07-09 22:29:55]                 [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-07-09 22:29:55]                 [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-07-09 22:29:55]                 [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-07-09 22:29:55]                 [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-07-09 22:29:55]                 [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-07-09 22:29:55]                 [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-07-09 22:29:55]                 [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-07-09 22:29:55]                 [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-07-09 22:29:55]                 [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-07-09 22:29:55]                 [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-07-09 22:29:55]                 [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-07-09 22:29:55]                 [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-07-09 22:29:55]                 [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-07-09 22:29:55]                 [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-07-09 22:29:55]                 [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-07-09 22:29:55]                 [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-07-09 22:29:55]                 [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-07-09 22:29:55]                 [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-07-09 22:29:55]                 [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-07-09 22:29:55]                 [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-07-09 22:29:55]                 [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-07-09 22:29:55]                 [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-07-09 22:29:55]                 [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-07-09 22:29:55]                 [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-07-09 22:29:55]                 [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-07-09 22:29:55]         [ basicInfo ]:
[2025-07-09 22:29:55]                 [ Initialization time ]: 1474
[2025-07-09 22:29:55]                 [ In-process GPU ]: (null)
[2025-07-09 22:29:55]                 [ Passthrough Command Decoder ]: (null)
[2025-07-09 22:29:55]                 [ Sandboxed ]: (null)
[2025-07-09 22:29:55]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,42775}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-07-09 22:29:55]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,47638}, DRIVER_VERSION=10.0.26100.4484
[2025-07-09 22:29:55]                 [ Optimus ]: (null)
[2025-07-09 22:29:55]                 [ AMD switchable ]: (null)
[2025-07-09 22:29:55]                 [ Desktop compositing ]: Aero Glass
[2025-07-09 22:29:55]                 [ Direct composition ]: (null)
[2025-07-09 22:29:55]                 [ Supports overlays ]: (null)
[2025-07-09 22:29:55]                 [ YUY2 overlay support ]: SOFTWARE
[2025-07-09 22:29:55]                 [ NV12 overlay support ]: SOFTWARE
[2025-07-09 22:29:55]                 [ BGRA8 overlay support ]: SOFTWARE
[2025-07-09 22:29:55]                 [ RGB10A2 overlay support ]: SOFTWARE
[2025-07-09 22:29:55]                 [ DirectML feature level ]: Not supported
[2025-07-09 22:29:55]                 [ Driver D3D12 feature level ]: Not supported
[2025-07-09 22:29:55]                 [ Driver Vulkan API version ]: Not supported
[2025-07-09 22:29:55]                 [ GPU CUDA compute capability major version ]: (null)
[2025-07-09 22:29:55]                 [ Pixel shader version ]: 5.0
[2025-07-09 22:29:55]                 [ Vertex shader version ]: 5.0
[2025-07-09 22:29:55]                 [ Max. MSAA samples ]: 8
[2025-07-09 22:29:55]                 [ Machine model name ]: (null)
[2025-07-09 22:29:55]                 [ Machine model version ]: (null)
[2025-07-09 22:29:55]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-07-09 22:29:55]                 [ Display type ]: ANGLE_D3D11
[2025-07-09 22:29:55]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-07-09 22:29:55]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-07-09 22:29:55]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-07-09 22:29:55]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2025-07-09 22:29:55]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-07-09 22:29:55]                 [ Disabled WebGL Extensions ]: (null)
[2025-07-09 22:29:55]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-07-09 22:29:55]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-07-09 22:29:55]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-07-09 22:29:55]                 [ Direct rendering version ]: unknown
[2025-07-09 22:29:55]                 [ Reset notification strategy ]: 0x8252
[2025-07-09 22:29:55]                 [ GPU process crash count ]: (null)
[2025-07-09 22:29:55]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2025-07-09 22:29:55]         [ compositorInfo ]:
[2025-07-09 22:29:55]                 [ Tile Update Mode ]: One-copy
[2025-07-09 22:29:55]                 [ Partial Raster ]: Enabled
[2025-07-09 22:29:55]         [ dawnInfo ]:
[2025-07-09 22:29:55]         [ devicePerfInfo ]:
[2025-07-09 22:29:55]         [ displayInfo ]:
[2025-07-09 22:29:55]                 [ Info  ]: Display[2968280841] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-07-09 22:29:55]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-07-09 22:29:55]                 [ Buffer format (all) ]: BGRA_8888
[2025-07-09 22:29:55]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-07-09 22:29:55]                 [ SDR white level in nits ]: 203
[2025-07-09 22:29:55]                 [ HDR relative maximum luminance ]: 1
[2025-07-09 22:29:55]                 [ Bits per color component ]: 8
[2025-07-09 22:29:55]                 [ Bits per pixel ]: 24
[2025-07-09 22:29:55]                 [ Refresh Rate in Hz ]: 60
[2025-07-09 22:29:55]         [ featureStatus ]:
[2025-07-09 22:29:55]                 [ featureStatus ]:
[2025-07-09 22:29:55]                     [ 2d_canvas ]: enabled
[2025-07-09 22:29:55]                     [ canvas_oop_rasterization ]: enabled_on
[2025-07-09 22:29:55]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-07-09 22:29:55]                     [ gpu_compositing ]: enabled
[2025-07-09 22:29:55]                     [ multiple_raster_threads ]: enabled_on
[2025-07-09 22:29:55]                     [ opengl ]: enabled_on
[2025-07-09 22:29:55]                     [ rasterization ]: enabled
[2025-07-09 22:29:55]                     [ raw_draw ]: disabled_off_ok
[2025-07-09 22:29:55]                     [ skia_graphite ]: disabled_off
[2025-07-09 22:29:55]                     [ video_decode ]: enabled
[2025-07-09 22:29:55]                     [ video_encode ]: enabled
[2025-07-09 22:29:55]                     [ vulkan ]: disabled_off
[2025-07-09 22:29:55]                     [ webgl ]: enabled
[2025-07-09 22:29:55]                     [ webgl2 ]: enabled
[2025-07-09 22:29:55]                     [ webgpu ]: enabled
[2025-07-09 22:29:55]                     [ webnn ]: disabled_off
[2025-07-09 22:29:55]                 [ problems ]:
[2025-07-09 22:29:55]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-07-09 22:29:55]                             [ tag ]: workarounds
[2025-07-09 22:29:55]                             [ affectedSettings ]:  exit_on_context_lost
[2025-07-09 22:29:55]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-07-09 22:29:55]                             [ tag ]: workarounds
[2025-07-09 22:29:55]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2025-07-09 22:29:55]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-07-09 22:29:55]                             [ tag ]: workarounds
[2025-07-09 22:29:55]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-07-09 22:29:55]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-07-09 22:29:55]                             [ tag ]: workarounds
[2025-07-09 22:29:55]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2025-07-09 22:29:55]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-07-09 22:29:55]                             [ tag ]: workarounds
[2025-07-09 22:29:55]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2025-07-09 22:29:55]                         [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-07-09 22:29:55]                             [ tag ]: workarounds
[2025-07-09 22:29:55]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2025-07-09 22:29:55]                 [ workarounds ]:
[2025-07-09 22:29:55]                     [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-07-09 22:29:55]                     [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-07-09 22:29:55]                     [ workarounds[2] ]: exit_on_context_lost
[2025-07-09 22:29:55]                     [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-07-09 22:29:55]                     [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-07-09 22:29:55]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-07-09 22:29:55]                     [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-07-09 22:29:55]         [ gpuMemoryBufferInfo ]:
[2025-07-09 22:29:55]                 [ R_8 ]: Software only
[2025-07-09 22:29:55]                 [ R_16 ]: Software only
[2025-07-09 22:29:55]                 [ RG_88 ]: Software only
[2025-07-09 22:29:55]                 [ RG_1616 ]: Software only
[2025-07-09 22:29:55]                 [ BGR_565 ]: Software only
[2025-07-09 22:29:55]                 [ RGBA_4444 ]: Software only
[2025-07-09 22:29:55]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2025-07-09 22:29:55]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2025-07-09 22:29:55]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2025-07-09 22:29:55]                 [ BGRA_1010102 ]: Software only
[2025-07-09 22:29:55]                 [ RGBA_1010102 ]: Software only
[2025-07-09 22:29:55]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2025-07-09 22:29:55]                 [ RGBA_F16 ]: Software only
[2025-07-09 22:29:55]                 [ YVU_420 ]: Software only
[2025-07-09 22:29:55]                 [ YUV_420_BIPLANAR ]: Software only
[2025-07-09 22:29:55]                 [ YUVA_420_TRIPLANAR ]: Software only
[2025-07-09 22:29:55]                 [ P010 ]: Software only
[2025-07-09 22:29:55]         [ videoAcceleratorsInfo ]:
[2025-07-09 22:29:55]                 [ Decoding ]: (null)
[2025-07-09 22:29:55]                 [ Encoding ]: (null)
[2025-07-09 22:29:55]  
[2025-07-09 22:29:55] *** Report Section: Log Messages ***
[2025-07-09 22:29:55]  
[2025-07-09 22:29:55] ===================[ GPU Report: End [0] ]==================


[2025-07-30 01:34:05] Client version: no bootstrapper found
[2025-07-30 01:34:05] GPU process started: start count: 0
[2025-07-30 01:34:08] ==================[ GPU Report: Start [0] ]=================
[2025-07-30 01:34:08]  
[2025-07-30 01:34:08] *** Report Section: Client Info ***
[2025-07-30 01:34:08]  
[2025-07-30 01:34:08]  [ client_info ]:
[2025-07-30 01:34:08]     [ angle_commit_id ]: 5d4df51d1d7d
[2025-07-30 01:34:08]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=6584 -buildid=1751405894 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 <truncated>
[2025-07-30 01:34:08]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-07-30 01:34:08]     [ operating_system ]: Windows NT 10.0.26100
[2025-07-30 01:34:08]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-07-30 01:34:08]     [ version ]: Chrome/126.0.6478.183
[2025-07-30 01:34:08]  
[2025-07-30 01:34:08] *** Report Section: GPU Info ***
[2025-07-30 01:34:08]  
[2025-07-30 01:34:08]  [ gpu_info ]:
[2025-07-30 01:34:08]         [ ANGLEFeatures ]:
[2025-07-30 01:34:08]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-07-30 01:34:08]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-07-30 01:34:08]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-07-30 01:34:08]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-07-30 01:34:08]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-07-30 01:34:08]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-07-30 01:34:08]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-07-30 01:34:08]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-07-30 01:34:08]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-07-30 01:34:08]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-07-30 01:34:08]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-07-30 01:34:08]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-07-30 01:34:08]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-07-30 01:34:08]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-07-30 01:34:08]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-07-30 01:34:08]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-07-30 01:34:08]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-07-30 01:34:08]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-07-30 01:34:08]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-07-30 01:34:08]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-07-30 01:34:08]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-07-30 01:34:08]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-07-30 01:34:08]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-07-30 01:34:08]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-07-30 01:34:08]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-07-30 01:34:08]                 [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-07-30 01:34:08]                 [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-07-30 01:34:08]                 [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-07-30 01:34:08]                 [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-07-30 01:34:08]                 [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-07-30 01:34:08]                 [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-07-30 01:34:08]                 [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-07-30 01:34:08]                 [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-07-30 01:34:08]                 [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-07-30 01:34:08]                 [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-07-30 01:34:08]                 [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-07-30 01:34:08]                 [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-07-30 01:34:08]                 [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-07-30 01:34:08]                 [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-07-30 01:34:08]                 [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-07-30 01:34:08]                 [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-07-30 01:34:08]                 [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-07-30 01:34:08]                 [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-07-30 01:34:08]                 [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-07-30 01:34:08]                 [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-07-30 01:34:08]                 [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-07-30 01:34:08]                 [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-07-30 01:34:08]                 [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-07-30 01:34:08]                 [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-07-30 01:34:08]                 [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-07-30 01:34:08]                 [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-07-30 01:34:08]         [ basicInfo ]:
[2025-07-30 01:34:08]                 [ Initialization time ]: 623
[2025-07-30 01:34:08]                 [ In-process GPU ]: (null)
[2025-07-30 01:34:08]                 [ Passthrough Command Decoder ]: (null)
[2025-07-30 01:34:08]                 [ Sandboxed ]: (null)
[2025-07-30 01:34:08]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,41570}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-07-30 01:34:08]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,46547}, DRIVER_VERSION=10.0.26100.4768
[2025-07-30 01:34:08]                 [ Optimus ]: (null)
[2025-07-30 01:34:08]                 [ AMD switchable ]: (null)
[2025-07-30 01:34:08]                 [ Desktop compositing ]: Aero Glass
[2025-07-30 01:34:08]                 [ Direct composition ]: (null)
[2025-07-30 01:34:08]                 [ Supports overlays ]: (null)
[2025-07-30 01:34:08]                 [ YUY2 overlay support ]: SOFTWARE
[2025-07-30 01:34:08]                 [ NV12 overlay support ]: SOFTWARE
[2025-07-30 01:34:08]                 [ BGRA8 overlay support ]: SOFTWARE
[2025-07-30 01:34:08]                 [ RGB10A2 overlay support ]: SOFTWARE
[2025-07-30 01:34:08]                 [ DirectML feature level ]: Not supported
[2025-07-30 01:34:08]                 [ Driver D3D12 feature level ]: Not supported
[2025-07-30 01:34:08]                 [ Driver Vulkan API version ]: Not supported
[2025-07-30 01:34:08]                 [ GPU CUDA compute capability major version ]: (null)
[2025-07-30 01:34:08]                 [ Pixel shader version ]: 5.0
[2025-07-30 01:34:08]                 [ Vertex shader version ]: 5.0
[2025-07-30 01:34:08]                 [ Max. MSAA samples ]: 8
[2025-07-30 01:34:08]                 [ Machine model name ]: (null)
[2025-07-30 01:34:08]                 [ Machine model version ]: (null)
[2025-07-30 01:34:08]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-07-30 01:34:08]                 [ Display type ]: ANGLE_D3D11
[2025-07-30 01:34:08]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-07-30 01:34:08]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-07-30 01:34:08]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-07-30 01:34:08]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2025-07-30 01:34:08]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-07-30 01:34:08]                 [ Disabled WebGL Extensions ]: (null)
[2025-07-30 01:34:08]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-07-30 01:34:08]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-07-30 01:34:08]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-07-30 01:34:08]                 [ Direct rendering version ]: unknown
[2025-07-30 01:34:08]                 [ Reset notification strategy ]: 0x8252
[2025-07-30 01:34:08]                 [ GPU process crash count ]: (null)
[2025-07-30 01:34:08]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2025-07-30 01:34:08]         [ compositorInfo ]:
[2025-07-30 01:34:08]                 [ Tile Update Mode ]: One-copy
[2025-07-30 01:34:08]                 [ Partial Raster ]: Enabled
[2025-07-30 01:34:08]         [ dawnInfo ]:
[2025-07-30 01:34:08]         [ devicePerfInfo ]:
[2025-07-30 01:34:08]         [ displayInfo ]:
[2025-07-30 01:34:08]                 [ Info  ]: Display[2541228211] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-07-30 01:34:08]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-07-30 01:34:08]                 [ Buffer format (all) ]: BGRA_8888
[2025-07-30 01:34:08]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-07-30 01:34:08]                 [ SDR white level in nits ]: 203
[2025-07-30 01:34:08]                 [ HDR relative maximum luminance ]: 1
[2025-07-30 01:34:08]                 [ Bits per color component ]: 8
[2025-07-30 01:34:08]                 [ Bits per pixel ]: 24
[2025-07-30 01:34:08]                 [ Refresh Rate in Hz ]: 60
[2025-07-30 01:34:08]         [ featureStatus ]:
[2025-07-30 01:34:08]                 [ featureStatus ]:
[2025-07-30 01:34:08]                     [ 2d_canvas ]: enabled
[2025-07-30 01:34:08]                     [ canvas_oop_rasterization ]: enabled_on
[2025-07-30 01:34:08]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-07-30 01:34:08]                     [ gpu_compositing ]: enabled
[2025-07-30 01:34:08]                     [ multiple_raster_threads ]: enabled_on
[2025-07-30 01:34:08]                     [ opengl ]: enabled_on
[2025-07-30 01:34:08]                     [ rasterization ]: enabled
[2025-07-30 01:34:08]                     [ raw_draw ]: disabled_off_ok
[2025-07-30 01:34:08]                     [ skia_graphite ]: disabled_off
[2025-07-30 01:34:08]                     [ video_decode ]: enabled
[2025-07-30 01:34:08]                     [ video_encode ]: enabled
[2025-07-30 01:34:08]                     [ vulkan ]: disabled_off
[2025-07-30 01:34:08]                     [ webgl ]: enabled
[2025-07-30 01:34:08]                     [ webgl2 ]: enabled
[2025-07-30 01:34:08]                     [ webgpu ]: enabled
[2025-07-30 01:34:08]                     [ webnn ]: disabled_off
[2025-07-30 01:34:08]                 [ problems ]:
[2025-07-30 01:34:08]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-07-30 01:34:08]                             [ tag ]: workarounds
[2025-07-30 01:34:08]                             [ affectedSettings ]:  exit_on_context_lost
[2025-07-30 01:34:08]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-07-30 01:34:08]                             [ tag ]: workarounds
[2025-07-30 01:34:08]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2025-07-30 01:34:08]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-07-30 01:34:08]                             [ tag ]: workarounds
[2025-07-30 01:34:08]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-07-30 01:34:08]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-07-30 01:34:08]                             [ tag ]: workarounds
[2025-07-30 01:34:08]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2025-07-30 01:34:08]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-07-30 01:34:08]                             [ tag ]: workarounds
[2025-07-30 01:34:08]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2025-07-30 01:34:08]                         [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-07-30 01:34:08]                             [ tag ]: workarounds
[2025-07-30 01:34:08]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2025-07-30 01:34:08]                 [ workarounds ]:
[2025-07-30 01:34:08]                     [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-07-30 01:34:08]                     [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-07-30 01:34:08]                     [ workarounds[2] ]: exit_on_context_lost
[2025-07-30 01:34:08]                     [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-07-30 01:34:08]                     [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-07-30 01:34:08]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-07-30 01:34:08]                     [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-07-30 01:34:08]         [ gpuMemoryBufferInfo ]:
[2025-07-30 01:34:08]                 [ R_8 ]: Software only
[2025-07-30 01:34:08]                 [ R_16 ]: Software only
[2025-07-30 01:34:08]                 [ RG_88 ]: Software only
[2025-07-30 01:34:08]                 [ RG_1616 ]: Software only
[2025-07-30 01:34:08]                 [ BGR_565 ]: Software only
[2025-07-30 01:34:08]                 [ RGBA_4444 ]: Software only
[2025-07-30 01:34:08]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2025-07-30 01:34:08]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2025-07-30 01:34:08]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2025-07-30 01:34:08]                 [ BGRA_1010102 ]: Software only
[2025-07-30 01:34:08]                 [ RGBA_1010102 ]: Software only
[2025-07-30 01:34:08]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2025-07-30 01:34:08]                 [ RGBA_F16 ]: Software only
[2025-07-30 01:34:08]                 [ YVU_420 ]: Software only
[2025-07-30 01:34:08]                 [ YUV_420_BIPLANAR ]: Software only
[2025-07-30 01:34:08]                 [ YUVA_420_TRIPLANAR ]: Software only
[2025-07-30 01:34:08]                 [ P010 ]: Software only
[2025-07-30 01:34:08]         [ videoAcceleratorsInfo ]:
[2025-07-30 01:34:08]                 [ Decoding ]: (null)
[2025-07-30 01:34:08]                 [ Encoding ]: (null)
[2025-07-30 01:34:08]  
[2025-07-30 01:34:08] *** Report Section: Log Messages ***
[2025-07-30 01:34:08]  
[2025-07-30 01:34:08] ===================[ GPU Report: End [0] ]==================


[2025-08-13 16:18:07] Client version: no bootstrapper found
[2025-08-13 16:18:07] GPU process started: start count: 0
[2025-08-13 16:18:10] ==================[ GPU Report: Start [0] ]=================
[2025-08-13 16:18:10]  
[2025-08-13 16:18:10] *** Report Section: Client Info ***
[2025-08-13 16:18:10]  
[2025-08-13 16:18:10]  [ client_info ]:
[2025-08-13 16:18:10]     [ angle_commit_id ]: 5d4df51d1d7d
[2025-08-13 16:18:10]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=14728 -buildid=1751405894 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-08-13 16:18:10]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-08-13 16:18:10]     [ operating_system ]: Windows NT 10.0.26100
[2025-08-13 16:18:10]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-08-13 16:18:10]     [ version ]: Chrome/126.0.6478.183
[2025-08-13 16:18:10]  
[2025-08-13 16:18:10] *** Report Section: GPU Info ***
[2025-08-13 16:18:10]  
[2025-08-13 16:18:10]  [ gpu_info ]:
[2025-08-13 16:18:10]         [ ANGLEFeatures ]:
[2025-08-13 16:18:10]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-08-13 16:18:10]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-08-13 16:18:10]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-08-13 16:18:10]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-08-13 16:18:10]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-08-13 16:18:10]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-08-13 16:18:10]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-08-13 16:18:10]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-08-13 16:18:10]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-08-13 16:18:10]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-08-13 16:18:10]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-08-13 16:18:10]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-08-13 16:18:10]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-08-13 16:18:10]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-08-13 16:18:10]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-08-13 16:18:10]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-08-13 16:18:10]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-08-13 16:18:10]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-08-13 16:18:10]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-08-13 16:18:10]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-08-13 16:18:10]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-08-13 16:18:10]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-08-13 16:18:10]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-08-13 16:18:10]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-08-13 16:18:10]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-08-13 16:18:10]                 [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-08-13 16:18:10]                 [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-08-13 16:18:10]                 [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-08-13 16:18:10]                 [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-08-13 16:18:10]                 [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-08-13 16:18:10]                 [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-08-13 16:18:10]                 [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-08-13 16:18:10]                 [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-08-13 16:18:10]                 [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-08-13 16:18:10]                 [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-08-13 16:18:10]                 [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-08-13 16:18:10]                 [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-08-13 16:18:10]                 [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-08-13 16:18:10]                 [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-08-13 16:18:10]                 [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-08-13 16:18:10]                 [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-08-13 16:18:10]                 [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-08-13 16:18:10]                 [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-08-13 16:18:10]                 [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-08-13 16:18:10]                 [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-08-13 16:18:10]                 [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-08-13 16:18:10]                 [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-08-13 16:18:10]                 [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-08-13 16:18:10]                 [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-08-13 16:18:10]                 [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-08-13 16:18:10]                 [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-08-13 16:18:10]         [ basicInfo ]:
[2025-08-13 16:18:10]                 [ Initialization time ]: 301
[2025-08-13 16:18:10]                 [ In-process GPU ]: (null)
[2025-08-13 16:18:10]                 [ Passthrough Command Decoder ]: (null)
[2025-08-13 16:18:10]                 [ Sandboxed ]: (null)
[2025-08-13 16:18:10]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,42059}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-08-13 16:18:10]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,47066}, DRIVER_VERSION=10.0.26100.4768
[2025-08-13 16:18:10]                 [ Optimus ]: (null)
[2025-08-13 16:18:10]                 [ AMD switchable ]: (null)
[2025-08-13 16:18:10]                 [ Desktop compositing ]: Aero Glass
[2025-08-13 16:18:10]                 [ Direct composition ]: (null)
[2025-08-13 16:18:10]                 [ Supports overlays ]: (null)
[2025-08-13 16:18:10]                 [ YUY2 overlay support ]: SOFTWARE
[2025-08-13 16:18:10]                 [ NV12 overlay support ]: SOFTWARE
[2025-08-13 16:18:10]                 [ BGRA8 overlay support ]: SOFTWARE
[2025-08-13 16:18:10]                 [ RGB10A2 overlay support ]: SOFTWARE
[2025-08-13 16:18:10]                 [ DirectML feature level ]: Not supported
[2025-08-13 16:18:10]                 [ Driver D3D12 feature level ]: Not supported
[2025-08-13 16:18:10]                 [ Driver Vulkan API version ]: Not supported
[2025-08-13 16:18:10]                 [ GPU CUDA compute capability major version ]: (null)
[2025-08-13 16:18:10]                 [ Pixel shader version ]: 5.0
[2025-08-13 16:18:10]                 [ Vertex shader version ]: 5.0
[2025-08-13 16:18:10]                 [ Max. MSAA samples ]: 8
[2025-08-13 16:18:10]                 [ Machine model name ]: (null)
[2025-08-13 16:18:10]                 [ Machine model version ]: (null)
[2025-08-13 16:18:10]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-08-13 16:18:10]                 [ Display type ]: ANGLE_D3D11
[2025-08-13 16:18:10]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-08-13 16:18:10]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-08-13 16:18:10]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-08-13 16:18:10]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2025-08-13 16:18:10]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-08-13 16:18:10]                 [ Disabled WebGL Extensions ]: (null)
[2025-08-13 16:18:10]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-08-13 16:18:10]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-08-13 16:18:10]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-08-13 16:18:10]                 [ Direct rendering version ]: unknown
[2025-08-13 16:18:10]                 [ Reset notification strategy ]: 0x8252
[2025-08-13 16:18:10]                 [ GPU process crash count ]: (null)
[2025-08-13 16:18:10]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2025-08-13 16:18:10]         [ compositorInfo ]:
[2025-08-13 16:18:10]                 [ Tile Update Mode ]: One-copy
[2025-08-13 16:18:10]                 [ Partial Raster ]: Enabled
[2025-08-13 16:18:10]         [ dawnInfo ]:
[2025-08-13 16:18:10]         [ devicePerfInfo ]:
[2025-08-13 16:18:10]         [ displayInfo ]:
[2025-08-13 16:18:10]                 [ Info  ]: Display[3074721997] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-08-13 16:18:10]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-08-13 16:18:10]                 [ Buffer format (all) ]: BGRA_8888
[2025-08-13 16:18:10]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-08-13 16:18:10]                 [ SDR white level in nits ]: 203
[2025-08-13 16:18:10]                 [ HDR relative maximum luminance ]: 1
[2025-08-13 16:18:10]                 [ Bits per color component ]: 8
[2025-08-13 16:18:10]                 [ Bits per pixel ]: 24
[2025-08-13 16:18:10]                 [ Refresh Rate in Hz ]: 60
[2025-08-13 16:18:10]         [ featureStatus ]:
[2025-08-13 16:18:10]                 [ featureStatus ]:
[2025-08-13 16:18:10]                     [ 2d_canvas ]: enabled
[2025-08-13 16:18:10]                     [ canvas_oop_rasterization ]: enabled_on
[2025-08-13 16:18:10]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-08-13 16:18:10]                     [ gpu_compositing ]: enabled
[2025-08-13 16:18:10]                     [ multiple_raster_threads ]: enabled_on
[2025-08-13 16:18:10]                     [ opengl ]: enabled_on
[2025-08-13 16:18:10]                     [ rasterization ]: enabled
[2025-08-13 16:18:10]                     [ raw_draw ]: disabled_off_ok
[2025-08-13 16:18:10]                     [ skia_graphite ]: disabled_off
[2025-08-13 16:18:10]                     [ video_decode ]: enabled
[2025-08-13 16:18:10]                     [ video_encode ]: enabled
[2025-08-13 16:18:10]                     [ vulkan ]: disabled_off
[2025-08-13 16:18:10]                     [ webgl ]: enabled
[2025-08-13 16:18:10]                     [ webgl2 ]: enabled
[2025-08-13 16:18:10]                     [ webgpu ]: enabled
[2025-08-13 16:18:10]                     [ webnn ]: disabled_off
[2025-08-13 16:18:10]                 [ problems ]:
[2025-08-13 16:18:10]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-08-13 16:18:10]                             [ tag ]: workarounds
[2025-08-13 16:18:10]                             [ affectedSettings ]:  exit_on_context_lost
[2025-08-13 16:18:10]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-08-13 16:18:10]                             [ tag ]: workarounds
[2025-08-13 16:18:10]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2025-08-13 16:18:10]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-08-13 16:18:10]                             [ tag ]: workarounds
[2025-08-13 16:18:10]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-08-13 16:18:10]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-08-13 16:18:10]                             [ tag ]: workarounds
[2025-08-13 16:18:10]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2025-08-13 16:18:10]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-08-13 16:18:10]                             [ tag ]: workarounds
[2025-08-13 16:18:10]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2025-08-13 16:18:10]                         [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-08-13 16:18:10]                             [ tag ]: workarounds
[2025-08-13 16:18:10]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2025-08-13 16:18:10]                 [ workarounds ]:
[2025-08-13 16:18:10]                     [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-08-13 16:18:10]                     [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-08-13 16:18:10]                     [ workarounds[2] ]: exit_on_context_lost
[2025-08-13 16:18:10]                     [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-08-13 16:18:10]                     [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-08-13 16:18:10]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-08-13 16:18:10]                     [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-08-13 16:18:10]         [ gpuMemoryBufferInfo ]:
[2025-08-13 16:18:10]                 [ R_8 ]: Software only
[2025-08-13 16:18:10]                 [ R_16 ]: Software only
[2025-08-13 16:18:10]                 [ RG_88 ]: Software only
[2025-08-13 16:18:10]                 [ RG_1616 ]: Software only
[2025-08-13 16:18:10]                 [ BGR_565 ]: Software only
[2025-08-13 16:18:10]                 [ RGBA_4444 ]: Software only
[2025-08-13 16:18:10]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2025-08-13 16:18:10]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2025-08-13 16:18:10]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2025-08-13 16:18:10]                 [ BGRA_1010102 ]: Software only
[2025-08-13 16:18:10]                 [ RGBA_1010102 ]: Software only
[2025-08-13 16:18:10]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2025-08-13 16:18:10]                 [ RGBA_F16 ]: Software only
[2025-08-13 16:18:10]                 [ YVU_420 ]: Software only
[2025-08-13 16:18:10]                 [ YUV_420_BIPLANAR ]: Software only
[2025-08-13 16:18:10]                 [ YUVA_420_TRIPLANAR ]: Software only
[2025-08-13 16:18:10]                 [ P010 ]: Software only
[2025-08-13 16:18:10]         [ videoAcceleratorsInfo ]:
[2025-08-13 16:18:10]                 [ Decoding ]: (null)
[2025-08-13 16:18:10]                 [ Encoding ]: (null)
[2025-08-13 16:18:10]  
[2025-08-13 16:18:10] *** Report Section: Log Messages ***
[2025-08-13 16:18:10]  
[2025-08-13 16:18:10] ===================[ GPU Report: End [0] ]==================


[2025-08-30 11:26:34] Client version: no bootstrapper found
[2025-08-30 11:26:34] GPU process started: start count: 0
[2025-08-30 11:26:37] ==================[ GPU Report: Start [0] ]=================
[2025-08-30 11:26:37]  
[2025-08-30 11:26:37] *** Report Section: Client Info ***
[2025-08-30 11:26:37]  
[2025-08-30 11:26:37]  [ client_info ]:
[2025-08-30 11:26:37]     [ angle_commit_id ]: 5d4df51d1d7d
[2025-08-30 11:26:37]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=15944 -buildid=1751405894 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-08-30 11:26:37]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-08-30 11:26:37]     [ operating_system ]: Windows NT 10.0.26100
[2025-08-30 11:26:37]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-08-30 11:26:37]     [ version ]: Chrome/126.0.6478.183
[2025-08-30 11:26:37]  
[2025-08-30 11:26:37] *** Report Section: GPU Info ***
[2025-08-30 11:26:37]  
[2025-08-30 11:26:37]  [ gpu_info ]:
[2025-08-30 11:26:37]         [ ANGLEFeatures ]:
[2025-08-30 11:26:37]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-08-30 11:26:37]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-08-30 11:26:37]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-08-30 11:26:37]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-08-30 11:26:37]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-08-30 11:26:37]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-08-30 11:26:37]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-08-30 11:26:37]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-08-30 11:26:37]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-08-30 11:26:37]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-08-30 11:26:37]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-08-30 11:26:37]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-08-30 11:26:37]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-08-30 11:26:37]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-08-30 11:26:37]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-08-30 11:26:37]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-08-30 11:26:37]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-08-30 11:26:37]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-08-30 11:26:37]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-08-30 11:26:37]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-08-30 11:26:37]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-08-30 11:26:37]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-08-30 11:26:37]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-08-30 11:26:37]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-08-30 11:26:37]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-08-30 11:26:37]                 [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-08-30 11:26:37]                 [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-08-30 11:26:37]                 [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-08-30 11:26:37]                 [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-08-30 11:26:37]                 [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-08-30 11:26:37]                 [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-08-30 11:26:37]                 [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-08-30 11:26:37]                 [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-08-30 11:26:37]                 [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-08-30 11:26:37]                 [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-08-30 11:26:37]                 [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-08-30 11:26:37]                 [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-08-30 11:26:37]                 [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-08-30 11:26:37]                 [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-08-30 11:26:37]                 [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-08-30 11:26:37]                 [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-08-30 11:26:37]                 [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-08-30 11:26:37]                 [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-08-30 11:26:37]                 [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-08-30 11:26:37]                 [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-08-30 11:26:37]                 [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-08-30 11:26:37]                 [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-08-30 11:26:37]                 [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-08-30 11:26:37]                 [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-08-30 11:26:37]                 [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-08-30 11:26:37]                 [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-08-30 11:26:37]         [ basicInfo ]:
[2025-08-30 11:26:37]                 [ Initialization time ]: 284
[2025-08-30 11:26:37]                 [ In-process GPU ]: (null)
[2025-08-30 11:26:37]                 [ Passthrough Command Decoder ]: (null)
[2025-08-30 11:26:37]                 [ Sandboxed ]: (null)
[2025-08-30 11:26:37]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,42268}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-08-30 11:26:37]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,47256}, DRIVER_VERSION=10.0.26100.5074
[2025-08-30 11:26:37]                 [ Optimus ]: (null)
[2025-08-30 11:26:37]                 [ AMD switchable ]: (null)
[2025-08-30 11:26:37]                 [ Desktop compositing ]: Aero Glass
[2025-08-30 11:26:37]                 [ Direct composition ]: (null)
[2025-08-30 11:26:37]                 [ Supports overlays ]: (null)
[2025-08-30 11:26:37]                 [ YUY2 overlay support ]: SOFTWARE
[2025-08-30 11:26:37]                 [ NV12 overlay support ]: SOFTWARE
[2025-08-30 11:26:37]                 [ BGRA8 overlay support ]: SOFTWARE
[2025-08-30 11:26:37]                 [ RGB10A2 overlay support ]: SOFTWARE
[2025-08-30 11:26:37]                 [ DirectML feature level ]: Not supported
[2025-08-30 11:26:37]                 [ Driver D3D12 feature level ]: Not supported
[2025-08-30 11:26:37]                 [ Driver Vulkan API version ]: Not supported
[2025-08-30 11:26:37]                 [ GPU CUDA compute capability major version ]: (null)
[2025-08-30 11:26:37]                 [ Pixel shader version ]: 5.0
[2025-08-30 11:26:37]                 [ Vertex shader version ]: 5.0
[2025-08-30 11:26:37]                 [ Max. MSAA samples ]: 8
[2025-08-30 11:26:37]                 [ Machine model name ]: (null)
[2025-08-30 11:26:37]                 [ Machine model version ]: (null)
[2025-08-30 11:26:37]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-08-30 11:26:37]                 [ Display type ]: ANGLE_D3D11
[2025-08-30 11:26:37]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-08-30 11:26:37]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-08-30 11:26:37]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-08-30 11:26:37]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2025-08-30 11:26:37]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-08-30 11:26:37]                 [ Disabled WebGL Extensions ]: (null)
[2025-08-30 11:26:37]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-08-30 11:26:37]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-08-30 11:26:37]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-08-30 11:26:37]                 [ Direct rendering version ]: unknown
[2025-08-30 11:26:37]                 [ Reset notification strategy ]: 0x8252
[2025-08-30 11:26:37]                 [ GPU process crash count ]: (null)
[2025-08-30 11:26:37]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2025-08-30 11:26:37]         [ compositorInfo ]:
[2025-08-30 11:26:37]                 [ Tile Update Mode ]: One-copy
[2025-08-30 11:26:37]                 [ Partial Raster ]: Enabled
[2025-08-30 11:26:37]         [ dawnInfo ]:
[2025-08-30 11:26:37]         [ devicePerfInfo ]:
[2025-08-30 11:26:37]         [ displayInfo ]:
[2025-08-30 11:26:37]                 [ Info  ]: Display[3281280218] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-08-30 11:26:37]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-08-30 11:26:37]                 [ Buffer format (all) ]: BGRA_8888
[2025-08-30 11:26:37]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-08-30 11:26:37]                 [ SDR white level in nits ]: 203
[2025-08-30 11:26:37]                 [ HDR relative maximum luminance ]: 1
[2025-08-30 11:26:37]                 [ Bits per color component ]: 8
[2025-08-30 11:26:37]                 [ Bits per pixel ]: 24
[2025-08-30 11:26:37]                 [ Refresh Rate in Hz ]: 60
[2025-08-30 11:26:37]         [ featureStatus ]:
[2025-08-30 11:26:37]                 [ featureStatus ]:
[2025-08-30 11:26:37]                     [ 2d_canvas ]: enabled
[2025-08-30 11:26:37]                     [ canvas_oop_rasterization ]: enabled_on
[2025-08-30 11:26:37]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-08-30 11:26:37]                     [ gpu_compositing ]: enabled
[2025-08-30 11:26:37]                     [ multiple_raster_threads ]: enabled_on
[2025-08-30 11:26:37]                     [ opengl ]: enabled_on
[2025-08-30 11:26:37]                     [ rasterization ]: enabled
[2025-08-30 11:26:37]                     [ raw_draw ]: disabled_off_ok
[2025-08-30 11:26:37]                     [ skia_graphite ]: disabled_off
[2025-08-30 11:26:37]                     [ video_decode ]: enabled
[2025-08-30 11:26:37]                     [ video_encode ]: enabled
[2025-08-30 11:26:37]                     [ vulkan ]: disabled_off
[2025-08-30 11:26:37]                     [ webgl ]: enabled
[2025-08-30 11:26:37]                     [ webgl2 ]: enabled
[2025-08-30 11:26:37]                     [ webgpu ]: enabled
[2025-08-30 11:26:37]                     [ webnn ]: disabled_off
[2025-08-30 11:26:37]                 [ problems ]:
[2025-08-30 11:26:37]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-08-30 11:26:37]                             [ tag ]: workarounds
[2025-08-30 11:26:37]                             [ affectedSettings ]:  exit_on_context_lost
[2025-08-30 11:26:37]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-08-30 11:26:37]                             [ tag ]: workarounds
[2025-08-30 11:26:37]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2025-08-30 11:26:37]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-08-30 11:26:37]                             [ tag ]: workarounds
[2025-08-30 11:26:37]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-08-30 11:26:37]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-08-30 11:26:37]                             [ tag ]: workarounds
[2025-08-30 11:26:37]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2025-08-30 11:26:37]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-08-30 11:26:37]                             [ tag ]: workarounds
[2025-08-30 11:26:37]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2025-08-30 11:26:37]                         [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-08-30 11:26:37]                             [ tag ]: workarounds
[2025-08-30 11:26:37]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2025-08-30 11:26:37]                 [ workarounds ]:
[2025-08-30 11:26:37]                     [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-08-30 11:26:37]                     [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-08-30 11:26:37]                     [ workarounds[2] ]: exit_on_context_lost
[2025-08-30 11:26:37]                     [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-08-30 11:26:37]                     [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-08-30 11:26:37]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-08-30 11:26:37]                     [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-08-30 11:26:37]         [ gpuMemoryBufferInfo ]:
[2025-08-30 11:26:37]                 [ R_8 ]: Software only
[2025-08-30 11:26:37]                 [ R_16 ]: Software only
[2025-08-30 11:26:37]                 [ RG_88 ]: Software only
[2025-08-30 11:26:37]                 [ RG_1616 ]: Software only
[2025-08-30 11:26:37]                 [ BGR_565 ]: Software only
[2025-08-30 11:26:37]                 [ RGBA_4444 ]: Software only
[2025-08-30 11:26:37]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2025-08-30 11:26:37]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2025-08-30 11:26:37]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2025-08-30 11:26:37]                 [ BGRA_1010102 ]: Software only
[2025-08-30 11:26:37]                 [ RGBA_1010102 ]: Software only
[2025-08-30 11:26:37]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2025-08-30 11:26:37]                 [ RGBA_F16 ]: Software only
[2025-08-30 11:26:37]                 [ YVU_420 ]: Software only
[2025-08-30 11:26:37]                 [ YUV_420_BIPLANAR ]: Software only
[2025-08-30 11:26:37]                 [ YUVA_420_TRIPLANAR ]: Software only
[2025-08-30 11:26:37]                 [ P010 ]: Software only
[2025-08-30 11:26:37]         [ videoAcceleratorsInfo ]:
[2025-08-30 11:26:37]                 [ Decoding ]: (null)
[2025-08-30 11:26:37]                 [ Encoding ]: (null)
[2025-08-30 11:26:37]  
[2025-08-30 11:26:37] *** Report Section: Log Messages ***
[2025-08-30 11:26:37]  
[2025-08-30 11:26:37] ===================[ GPU Report: End [0] ]==================


[2025-09-01 17:44:06] Client version: no bootstrapper found
[2025-09-01 17:44:06] GPU process started: start count: 0
[2025-09-01 17:44:08] ==================[ GPU Report: Start [0] ]=================
[2025-09-01 17:44:08]  
[2025-09-01 17:44:08] *** Report Section: Client Info ***
[2025-09-01 17:44:08]  
[2025-09-01 17:44:08]  [ client_info ]:
[2025-09-01 17:44:08]     [ angle_commit_id ]: 5d4df51d1d7d
[2025-09-01 17:44:08]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=14984 -buildid=1751405894 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-09-01 17:44:08]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-09-01 17:44:08]     [ operating_system ]: Windows NT 10.0.26100
[2025-09-01 17:44:08]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-09-01 17:44:08]     [ version ]: Chrome/126.0.6478.183
[2025-09-01 17:44:08]  
[2025-09-01 17:44:08] *** Report Section: GPU Info ***
[2025-09-01 17:44:08]  
[2025-09-01 17:44:08]  [ gpu_info ]:
[2025-09-01 17:44:08]         [ ANGLEFeatures ]:
[2025-09-01 17:44:08]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-09-01 17:44:08]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-09-01 17:44:08]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-09-01 17:44:08]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-09-01 17:44:08]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-09-01 17:44:08]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-09-01 17:44:08]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-09-01 17:44:08]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-09-01 17:44:08]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-09-01 17:44:08]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-09-01 17:44:08]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-09-01 17:44:08]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-09-01 17:44:08]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-09-01 17:44:08]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-09-01 17:44:08]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-09-01 17:44:08]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-09-01 17:44:08]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-09-01 17:44:08]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-09-01 17:44:08]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-09-01 17:44:08]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-09-01 17:44:08]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-09-01 17:44:08]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-09-01 17:44:08]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-09-01 17:44:08]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-09-01 17:44:08]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-09-01 17:44:08]                 [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-09-01 17:44:08]                 [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-09-01 17:44:08]                 [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-09-01 17:44:08]                 [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-09-01 17:44:08]                 [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-09-01 17:44:08]                 [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-09-01 17:44:08]                 [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-09-01 17:44:08]                 [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-09-01 17:44:08]                 [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-09-01 17:44:08]                 [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-09-01 17:44:08]                 [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-09-01 17:44:08]                 [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-09-01 17:44:08]                 [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-09-01 17:44:08]                 [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-09-01 17:44:08]                 [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-09-01 17:44:08]                 [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-09-01 17:44:08]                 [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-09-01 17:44:08]                 [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-09-01 17:44:08]                 [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-09-01 17:44:08]                 [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-09-01 17:44:08]                 [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-09-01 17:44:08]                 [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-09-01 17:44:08]                 [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-09-01 17:44:08]                 [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-09-01 17:44:08]                 [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-09-01 17:44:08]                 [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-09-01 17:44:08]         [ basicInfo ]:
[2025-09-01 17:44:08]                 [ Initialization time ]: 190
[2025-09-01 17:44:08]                 [ In-process GPU ]: (null)
[2025-09-01 17:44:08]                 [ Passthrough Command Decoder ]: (null)
[2025-09-01 17:44:08]                 [ Sandboxed ]: (null)
[2025-09-01 17:44:08]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,43195}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-09-01 17:44:08]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,47864}, DRIVER_VERSION=10.0.26100.5074
[2025-09-01 17:44:08]                 [ Optimus ]: (null)
[2025-09-01 17:44:08]                 [ AMD switchable ]: (null)
[2025-09-01 17:44:08]                 [ Desktop compositing ]: Aero Glass
[2025-09-01 17:44:08]                 [ Direct composition ]: (null)
[2025-09-01 17:44:08]                 [ Supports overlays ]: (null)
[2025-09-01 17:44:08]                 [ YUY2 overlay support ]: SOFTWARE
[2025-09-01 17:44:08]                 [ NV12 overlay support ]: SOFTWARE
[2025-09-01 17:44:08]                 [ BGRA8 overlay support ]: SOFTWARE
[2025-09-01 17:44:08]                 [ RGB10A2 overlay support ]: SOFTWARE
[2025-09-01 17:44:08]                 [ DirectML feature level ]: Not supported
[2025-09-01 17:44:08]                 [ Driver D3D12 feature level ]: Not supported
[2025-09-01 17:44:08]                 [ Driver Vulkan API version ]: Not supported
[2025-09-01 17:44:08]                 [ GPU CUDA compute capability major version ]: (null)
[2025-09-01 17:44:08]                 [ Pixel shader version ]: 5.0
[2025-09-01 17:44:08]                 [ Vertex shader version ]: 5.0
[2025-09-01 17:44:08]                 [ Max. MSAA samples ]: 8
[2025-09-01 17:44:08]                 [ Machine model name ]: (null)
[2025-09-01 17:44:08]                 [ Machine model version ]: (null)
[2025-09-01 17:44:08]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-09-01 17:44:08]                 [ Display type ]: ANGLE_D3D11
[2025-09-01 17:44:08]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-09-01 17:44:08]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-09-01 17:44:08]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-09-01 17:44:08]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2025-09-01 17:44:08]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-09-01 17:44:08]                 [ Disabled WebGL Extensions ]: (null)
[2025-09-01 17:44:08]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-09-01 17:44:08]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-09-01 17:44:08]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-09-01 17:44:08]                 [ Direct rendering version ]: unknown
[2025-09-01 17:44:08]                 [ Reset notification strategy ]: 0x8252
[2025-09-01 17:44:08]                 [ GPU process crash count ]: (null)
[2025-09-01 17:44:08]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2025-09-01 17:44:08]         [ compositorInfo ]:
[2025-09-01 17:44:08]                 [ Tile Update Mode ]: One-copy
[2025-09-01 17:44:08]                 [ Partial Raster ]: Enabled
[2025-09-01 17:44:08]         [ dawnInfo ]:
[2025-09-01 17:44:08]         [ devicePerfInfo ]:
[2025-09-01 17:44:08]         [ displayInfo ]:
[2025-09-01 17:44:08]                 [ Info  ]: Display[1136949656] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-09-01 17:44:08]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-09-01 17:44:08]                 [ Buffer format (all) ]: BGRA_8888
[2025-09-01 17:44:08]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-09-01 17:44:08]                 [ SDR white level in nits ]: 203
[2025-09-01 17:44:08]                 [ HDR relative maximum luminance ]: 1
[2025-09-01 17:44:08]                 [ Bits per color component ]: 8
[2025-09-01 17:44:08]                 [ Bits per pixel ]: 24
[2025-09-01 17:44:08]                 [ Refresh Rate in Hz ]: 60
[2025-09-01 17:44:08]         [ featureStatus ]:
[2025-09-01 17:44:08]                 [ featureStatus ]:
[2025-09-01 17:44:08]                     [ 2d_canvas ]: enabled
[2025-09-01 17:44:08]                     [ canvas_oop_rasterization ]: enabled_on
[2025-09-01 17:44:08]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-09-01 17:44:08]                     [ gpu_compositing ]: enabled
[2025-09-01 17:44:08]                     [ multiple_raster_threads ]: enabled_on
[2025-09-01 17:44:08]                     [ opengl ]: enabled_on
[2025-09-01 17:44:08]                     [ rasterization ]: enabled
[2025-09-01 17:44:08]                     [ raw_draw ]: disabled_off_ok
[2025-09-01 17:44:08]                     [ skia_graphite ]: disabled_off
[2025-09-01 17:44:08]                     [ video_decode ]: enabled
[2025-09-01 17:44:08]                     [ video_encode ]: enabled
[2025-09-01 17:44:08]                     [ vulkan ]: disabled_off
[2025-09-01 17:44:08]                     [ webgl ]: enabled
[2025-09-01 17:44:08]                     [ webgl2 ]: enabled
[2025-09-01 17:44:08]                     [ webgpu ]: enabled
[2025-09-01 17:44:08]                     [ webnn ]: disabled_off
[2025-09-01 17:44:08]                 [ problems ]:
[2025-09-01 17:44:08]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-09-01 17:44:08]                             [ tag ]: workarounds
[2025-09-01 17:44:08]                             [ affectedSettings ]:  exit_on_context_lost
[2025-09-01 17:44:08]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-09-01 17:44:08]                             [ tag ]: workarounds
[2025-09-01 17:44:08]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2025-09-01 17:44:08]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-09-01 17:44:08]                             [ tag ]: workarounds
[2025-09-01 17:44:08]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-09-01 17:44:08]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-09-01 17:44:08]                             [ tag ]: workarounds
[2025-09-01 17:44:08]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2025-09-01 17:44:08]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-09-01 17:44:08]                             [ tag ]: workarounds
[2025-09-01 17:44:08]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2025-09-01 17:44:08]                         [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-09-01 17:44:08]                             [ tag ]: workarounds
[2025-09-01 17:44:08]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2025-09-01 17:44:08]                 [ workarounds ]:
[2025-09-01 17:44:08]                     [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-09-01 17:44:08]                     [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-09-01 17:44:08]                     [ workarounds[2] ]: exit_on_context_lost
[2025-09-01 17:44:08]                     [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-09-01 17:44:08]                     [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-09-01 17:44:08]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-09-01 17:44:08]                     [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-09-01 17:44:08]         [ gpuMemoryBufferInfo ]:
[2025-09-01 17:44:08]                 [ R_8 ]: Software only
[2025-09-01 17:44:08]                 [ R_16 ]: Software only
[2025-09-01 17:44:08]                 [ RG_88 ]: Software only
[2025-09-01 17:44:08]                 [ RG_1616 ]: Software only
[2025-09-01 17:44:08]                 [ BGR_565 ]: Software only
[2025-09-01 17:44:08]                 [ RGBA_4444 ]: Software only
[2025-09-01 17:44:08]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2025-09-01 17:44:08]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2025-09-01 17:44:08]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2025-09-01 17:44:08]                 [ BGRA_1010102 ]: Software only
[2025-09-01 17:44:08]                 [ RGBA_1010102 ]: Software only
[2025-09-01 17:44:08]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2025-09-01 17:44:08]                 [ RGBA_F16 ]: Software only
[2025-09-01 17:44:08]                 [ YVU_420 ]: Software only
[2025-09-01 17:44:08]                 [ YUV_420_BIPLANAR ]: Software only
[2025-09-01 17:44:08]                 [ YUVA_420_TRIPLANAR ]: Software only
[2025-09-01 17:44:08]                 [ P010 ]: Software only
[2025-09-01 17:44:08]         [ videoAcceleratorsInfo ]:
[2025-09-01 17:44:08]                 [ Decoding ]: (null)
[2025-09-01 17:44:08]                 [ Encoding ]: (null)
[2025-09-01 17:44:08]  
[2025-09-01 17:44:08] *** Report Section: Log Messages ***
[2025-09-01 17:44:08]  
[2025-09-01 17:44:08] ===================[ GPU Report: End [0] ]==================


[2025-09-10 13:06:03] Client version: no bootstrapper found
[2025-09-10 13:06:03] GPU process started: start count: 0
[2025-09-10 13:06:06] ==================[ GPU Report: Start [0] ]=================
[2025-09-10 13:06:06]  
[2025-09-10 13:06:06] *** Report Section: Client Info ***
[2025-09-10 13:06:06]  
[2025-09-10 13:06:06]  [ client_info ]:
[2025-09-10 13:06:06]     [ angle_commit_id ]: 5d4df51d1d7d
[2025-09-10 13:06:06]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=14732 -buildid=1751405894 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-09-10 13:06:06]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-09-10 13:06:06]     [ operating_system ]: Windows NT 10.0.26100
[2025-09-10 13:06:06]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-09-10 13:06:06]     [ version ]: Chrome/126.0.6478.183
[2025-09-10 13:06:06]  
[2025-09-10 13:06:06] *** Report Section: GPU Info ***
[2025-09-10 13:06:06]  
[2025-09-10 13:06:06]  [ gpu_info ]:
[2025-09-10 13:06:06]         [ ANGLEFeatures ]:
[2025-09-10 13:06:06]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-09-10 13:06:06]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-09-10 13:06:06]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-09-10 13:06:06]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-09-10 13:06:06]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-09-10 13:06:06]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-09-10 13:06:06]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-09-10 13:06:06]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-09-10 13:06:06]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-09-10 13:06:06]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-09-10 13:06:06]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-09-10 13:06:06]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-09-10 13:06:06]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-09-10 13:06:06]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-09-10 13:06:06]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-09-10 13:06:06]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-09-10 13:06:06]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-09-10 13:06:06]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-09-10 13:06:06]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-09-10 13:06:06]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-09-10 13:06:06]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-09-10 13:06:06]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-09-10 13:06:06]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-09-10 13:06:06]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-09-10 13:06:06]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-09-10 13:06:06]                 [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-09-10 13:06:06]                 [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-09-10 13:06:06]                 [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-09-10 13:06:06]                 [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-09-10 13:06:06]                 [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-09-10 13:06:06]                 [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-09-10 13:06:06]                 [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-09-10 13:06:06]                 [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-09-10 13:06:06]                 [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-09-10 13:06:06]                 [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-09-10 13:06:06]                 [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-09-10 13:06:06]                 [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-09-10 13:06:06]                 [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-09-10 13:06:06]                 [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-09-10 13:06:06]                 [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-09-10 13:06:06]                 [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-09-10 13:06:06]                 [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-09-10 13:06:06]                 [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-09-10 13:06:06]                 [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-09-10 13:06:06]                 [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-09-10 13:06:06]                 [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-09-10 13:06:06]                 [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-09-10 13:06:06]                 [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-09-10 13:06:06]                 [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-09-10 13:06:06]                 [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-09-10 13:06:06]                 [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-09-10 13:06:06]         [ basicInfo ]:
[2025-09-10 13:06:06]                 [ Initialization time ]: 310
[2025-09-10 13:06:06]                 [ In-process GPU ]: (null)
[2025-09-10 13:06:06]                 [ Passthrough Command Decoder ]: (null)
[2025-09-10 13:06:06]                 [ Sandboxed ]: (null)
[2025-09-10 13:06:06]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,41065}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-09-10 13:06:06]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,47407}, DRIVER_VERSION=10.0.26100.5074
[2025-09-10 13:06:06]                 [ Optimus ]: (null)
[2025-09-10 13:06:06]                 [ AMD switchable ]: (null)
[2025-09-10 13:06:06]                 [ Desktop compositing ]: Aero Glass
[2025-09-10 13:06:06]                 [ Direct composition ]: (null)
[2025-09-10 13:06:06]                 [ Supports overlays ]: (null)
[2025-09-10 13:06:06]                 [ YUY2 overlay support ]: SOFTWARE
[2025-09-10 13:06:06]                 [ NV12 overlay support ]: SOFTWARE
[2025-09-10 13:06:06]                 [ BGRA8 overlay support ]: SOFTWARE
[2025-09-10 13:06:06]                 [ RGB10A2 overlay support ]: SOFTWARE
[2025-09-10 13:06:06]                 [ DirectML feature level ]: Not supported
[2025-09-10 13:06:06]                 [ Driver D3D12 feature level ]: Not supported
[2025-09-10 13:06:06]                 [ Driver Vulkan API version ]: Not supported
[2025-09-10 13:06:06]                 [ GPU CUDA compute capability major version ]: (null)
[2025-09-10 13:06:06]                 [ Pixel shader version ]: 5.0
[2025-09-10 13:06:06]                 [ Vertex shader version ]: 5.0
[2025-09-10 13:06:06]                 [ Max. MSAA samples ]: 8
[2025-09-10 13:06:06]                 [ Machine model name ]: (null)
[2025-09-10 13:06:06]                 [ Machine model version ]: (null)
[2025-09-10 13:06:06]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-09-10 13:06:06]                 [ Display type ]: ANGLE_D3D11
[2025-09-10 13:06:06]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-09-10 13:06:06]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-09-10 13:06:06]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-09-10 13:06:06]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2025-09-10 13:06:06]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-09-10 13:06:06]                 [ Disabled WebGL Extensions ]: (null)
[2025-09-10 13:06:06]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-09-10 13:06:06]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-09-10 13:06:06]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-09-10 13:06:06]                 [ Direct rendering version ]: unknown
[2025-09-10 13:06:06]                 [ Reset notification strategy ]: 0x8252
[2025-09-10 13:06:06]                 [ GPU process crash count ]: (null)
[2025-09-10 13:06:06]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2025-09-10 13:06:06]         [ compositorInfo ]:
[2025-09-10 13:06:06]                 [ Tile Update Mode ]: One-copy
[2025-09-10 13:06:06]                 [ Partial Raster ]: Enabled
[2025-09-10 13:06:06]         [ dawnInfo ]:
[2025-09-10 13:06:06]         [ devicePerfInfo ]:
[2025-09-10 13:06:06]         [ displayInfo ]:
[2025-09-10 13:06:06]                 [ Info  ]: Display[3017848571] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-09-10 13:06:06]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-09-10 13:06:06]                 [ Buffer format (all) ]: BGRA_8888
[2025-09-10 13:06:06]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-09-10 13:06:06]                 [ SDR white level in nits ]: 203
[2025-09-10 13:06:06]                 [ HDR relative maximum luminance ]: 1
[2025-09-10 13:06:06]                 [ Bits per color component ]: 8
[2025-09-10 13:06:06]                 [ Bits per pixel ]: 24
[2025-09-10 13:06:06]                 [ Refresh Rate in Hz ]: 60
[2025-09-10 13:06:06]         [ featureStatus ]:
[2025-09-10 13:06:06]                 [ featureStatus ]:
[2025-09-10 13:06:06]                     [ 2d_canvas ]: enabled
[2025-09-10 13:06:06]                     [ canvas_oop_rasterization ]: enabled_on
[2025-09-10 13:06:06]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-09-10 13:06:06]                     [ gpu_compositing ]: enabled
[2025-09-10 13:06:06]                     [ multiple_raster_threads ]: enabled_on
[2025-09-10 13:06:06]                     [ opengl ]: enabled_on
[2025-09-10 13:06:06]                     [ rasterization ]: enabled
[2025-09-10 13:06:06]                     [ raw_draw ]: disabled_off_ok
[2025-09-10 13:06:06]                     [ skia_graphite ]: disabled_off
[2025-09-10 13:06:06]                     [ video_decode ]: enabled
[2025-09-10 13:06:06]                     [ video_encode ]: enabled
[2025-09-10 13:06:06]                     [ vulkan ]: disabled_off
[2025-09-10 13:06:06]                     [ webgl ]: enabled
[2025-09-10 13:06:06]                     [ webgl2 ]: enabled
[2025-09-10 13:06:06]                     [ webgpu ]: enabled
[2025-09-10 13:06:06]                     [ webnn ]: disabled_off
[2025-09-10 13:06:06]                 [ problems ]:
[2025-09-10 13:06:06]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-09-10 13:06:06]                             [ tag ]: workarounds
[2025-09-10 13:06:06]                             [ affectedSettings ]:  exit_on_context_lost
[2025-09-10 13:06:06]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-09-10 13:06:06]                             [ tag ]: workarounds
[2025-09-10 13:06:06]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2025-09-10 13:06:06]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-09-10 13:06:06]                             [ tag ]: workarounds
[2025-09-10 13:06:06]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-09-10 13:06:06]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-09-10 13:06:06]                             [ tag ]: workarounds
[2025-09-10 13:06:06]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2025-09-10 13:06:06]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-09-10 13:06:06]                             [ tag ]: workarounds
[2025-09-10 13:06:06]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2025-09-10 13:06:06]                         [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-09-10 13:06:06]                             [ tag ]: workarounds
[2025-09-10 13:06:06]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2025-09-10 13:06:06]                 [ workarounds ]:
[2025-09-10 13:06:06]                     [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-09-10 13:06:06]                     [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-09-10 13:06:06]                     [ workarounds[2] ]: exit_on_context_lost
[2025-09-10 13:06:06]                     [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-09-10 13:06:06]                     [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-09-10 13:06:06]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-09-10 13:06:06]                     [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-09-10 13:06:06]         [ gpuMemoryBufferInfo ]:
[2025-09-10 13:06:06]                 [ R_8 ]: Software only
[2025-09-10 13:06:06]                 [ R_16 ]: Software only
[2025-09-10 13:06:06]                 [ RG_88 ]: Software only
[2025-09-10 13:06:06]                 [ RG_1616 ]: Software only
[2025-09-10 13:06:06]                 [ BGR_565 ]: Software only
[2025-09-10 13:06:06]                 [ RGBA_4444 ]: Software only
[2025-09-10 13:06:06]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2025-09-10 13:06:06]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2025-09-10 13:06:06]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2025-09-10 13:06:06]                 [ BGRA_1010102 ]: Software only
[2025-09-10 13:06:06]                 [ RGBA_1010102 ]: Software only
[2025-09-10 13:06:06]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2025-09-10 13:06:06]                 [ RGBA_F16 ]: Software only
[2025-09-10 13:06:06]                 [ YVU_420 ]: Software only
[2025-09-10 13:06:06]                 [ YUV_420_BIPLANAR ]: Software only
[2025-09-10 13:06:06]                 [ YUVA_420_TRIPLANAR ]: Software only
[2025-09-10 13:06:06]                 [ P010 ]: Software only
[2025-09-10 13:06:06]         [ videoAcceleratorsInfo ]:
[2025-09-10 13:06:06]                 [ Decoding ]: (null)
[2025-09-10 13:06:06]                 [ Encoding ]: (null)
[2025-09-10 13:06:06]  
[2025-09-10 13:06:06] *** Report Section: Log Messages ***
[2025-09-10 13:06:06]  
[2025-09-10 13:06:06] ===================[ GPU Report: End [0] ]==================


[2025-10-01 10:17:11] Client version: no bootstrapper found
[2025-10-01 10:17:11] GPU process started: start count: 0
[2025-10-01 10:17:14] ==================[ GPU Report: Start [0] ]=================
[2025-10-01 10:17:14]  
[2025-10-01 10:17:14] *** Report Section: Client Info ***
[2025-10-01 10:17:14]  
[2025-10-01 10:17:14]  [ client_info ]:
[2025-10-01 10:17:14]     [ angle_commit_id ]: 5d4df51d1d7d
[2025-10-01 10:17:14]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=16008 -buildid=1757650573 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-10-01 10:17:14]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-10-01 10:17:14]     [ operating_system ]: Windows NT 10.0.26100
[2025-10-01 10:17:14]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-10-01 10:17:14]     [ version ]: Chrome/126.0.6478.183
[2025-10-01 10:17:14]  
[2025-10-01 10:17:14] *** Report Section: GPU Info ***
[2025-10-01 10:17:14]  
[2025-10-01 10:17:14]  [ gpu_info ]:
[2025-10-01 10:17:14]         [ ANGLEFeatures ]:
[2025-10-01 10:17:14]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-10-01 10:17:14]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-10-01 10:17:14]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-10-01 10:17:14]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-10-01 10:17:14]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-10-01 10:17:14]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-10-01 10:17:14]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-10-01 10:17:14]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-10-01 10:17:14]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-10-01 10:17:14]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-10-01 10:17:14]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-10-01 10:17:14]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-10-01 10:17:14]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-10-01 10:17:14]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-10-01 10:17:14]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-10-01 10:17:14]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-10-01 10:17:14]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-10-01 10:17:14]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-10-01 10:17:14]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-10-01 10:17:14]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-10-01 10:17:14]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-10-01 10:17:14]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-10-01 10:17:14]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-10-01 10:17:14]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-10-01 10:17:14]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-10-01 10:17:14]                 [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-10-01 10:17:14]                 [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-10-01 10:17:14]                 [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-10-01 10:17:14]                 [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-10-01 10:17:14]                 [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-10-01 10:17:14]                 [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-10-01 10:17:14]                 [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-10-01 10:17:14]                 [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-10-01 10:17:14]                 [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-10-01 10:17:14]                 [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-10-01 10:17:14]                 [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-10-01 10:17:14]                 [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-10-01 10:17:14]                 [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-10-01 10:17:14]                 [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-10-01 10:17:14]                 [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-10-01 10:17:14]                 [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-10-01 10:17:14]                 [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-10-01 10:17:14]                 [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-10-01 10:17:14]                 [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-10-01 10:17:14]                 [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-10-01 10:17:14]                 [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-10-01 10:17:14]                 [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-10-01 10:17:14]                 [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-10-01 10:17:14]                 [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-10-01 10:17:14]                 [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-10-01 10:17:14]                 [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-10-01 10:17:14]         [ basicInfo ]:
[2025-10-01 10:17:14]                 [ Initialization time ]: 570
[2025-10-01 10:17:14]                 [ In-process GPU ]: (null)
[2025-10-01 10:17:14]                 [ Passthrough Command Decoder ]: (null)
[2025-10-01 10:17:14]                 [ Sandboxed ]: (null)
[2025-10-01 10:17:14]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,40892}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-10-01 10:17:14]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,48908}, DRIVER_VERSION=10.0.26100.6725
[2025-10-01 10:17:14]                 [ Optimus ]: (null)
[2025-10-01 10:17:14]                 [ AMD switchable ]: (null)
[2025-10-01 10:17:14]                 [ Desktop compositing ]: Aero Glass
[2025-10-01 10:17:14]                 [ Direct composition ]: (null)
[2025-10-01 10:17:14]                 [ Supports overlays ]: (null)
[2025-10-01 10:17:14]                 [ YUY2 overlay support ]: SOFTWARE
[2025-10-01 10:17:14]                 [ NV12 overlay support ]: SOFTWARE
[2025-10-01 10:17:14]                 [ BGRA8 overlay support ]: SOFTWARE
[2025-10-01 10:17:14]                 [ RGB10A2 overlay support ]: SOFTWARE
[2025-10-01 10:17:14]                 [ DirectML feature level ]: Not supported
[2025-10-01 10:17:14]                 [ Driver D3D12 feature level ]: Not supported
[2025-10-01 10:17:14]                 [ Driver Vulkan API version ]: Not supported
[2025-10-01 10:17:14]                 [ GPU CUDA compute capability major version ]: (null)
[2025-10-01 10:17:14]                 [ Pixel shader version ]: 5.0
[2025-10-01 10:17:14]                 [ Vertex shader version ]: 5.0
[2025-10-01 10:17:14]                 [ Max. MSAA samples ]: 8
[2025-10-01 10:17:14]                 [ Machine model name ]: (null)
[2025-10-01 10:17:14]                 [ Machine model version ]: (null)
[2025-10-01 10:17:14]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-10-01 10:17:14]                 [ Display type ]: ANGLE_D3D11
[2025-10-01 10:17:14]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-10-01 10:17:14]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-10-01 10:17:14]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-10-01 10:17:14]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2025-10-01 10:17:14]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-10-01 10:17:14]                 [ Disabled WebGL Extensions ]: (null)
[2025-10-01 10:17:14]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-10-01 10:17:14]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-10-01 10:17:14]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-10-01 10:17:14]                 [ Direct rendering version ]: unknown
[2025-10-01 10:17:14]                 [ Reset notification strategy ]: 0x8252
[2025-10-01 10:17:14]                 [ GPU process crash count ]: (null)
[2025-10-01 10:17:14]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2025-10-01 10:17:14]         [ compositorInfo ]:
[2025-10-01 10:17:14]                 [ Tile Update Mode ]: One-copy
[2025-10-01 10:17:14]                 [ Partial Raster ]: Enabled
[2025-10-01 10:17:14]         [ dawnInfo ]:
[2025-10-01 10:17:14]         [ devicePerfInfo ]:
[2025-10-01 10:17:14]         [ displayInfo ]:
[2025-10-01 10:17:14]                 [ Info  ]: Display[1063079096] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-10-01 10:17:14]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-10-01 10:17:14]                 [ Buffer format (all) ]: BGRA_8888
[2025-10-01 10:17:14]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-10-01 10:17:14]                 [ SDR white level in nits ]: 203
[2025-10-01 10:17:14]                 [ HDR relative maximum luminance ]: 1
[2025-10-01 10:17:14]                 [ Bits per color component ]: 8
[2025-10-01 10:17:14]                 [ Bits per pixel ]: 24
[2025-10-01 10:17:14]                 [ Refresh Rate in Hz ]: 60
[2025-10-01 10:17:14]         [ featureStatus ]:
[2025-10-01 10:17:14]                 [ featureStatus ]:
[2025-10-01 10:17:14]                     [ 2d_canvas ]: enabled
[2025-10-01 10:17:14]                     [ canvas_oop_rasterization ]: enabled_on
[2025-10-01 10:17:14]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-10-01 10:17:14]                     [ gpu_compositing ]: enabled
[2025-10-01 10:17:14]                     [ multiple_raster_threads ]: enabled_on
[2025-10-01 10:17:14]                     [ opengl ]: enabled_on
[2025-10-01 10:17:14]                     [ rasterization ]: enabled
[2025-10-01 10:17:14]                     [ raw_draw ]: disabled_off_ok
[2025-10-01 10:17:14]                     [ skia_graphite ]: disabled_off
[2025-10-01 10:17:14]                     [ video_decode ]: enabled
[2025-10-01 10:17:14]                     [ video_encode ]: enabled
[2025-10-01 10:17:14]                     [ vulkan ]: disabled_off
[2025-10-01 10:17:14]                     [ webgl ]: enabled
[2025-10-01 10:17:14]                     [ webgl2 ]: enabled
[2025-10-01 10:17:14]                     [ webgpu ]: enabled
[2025-10-01 10:17:14]                     [ webnn ]: disabled_off
[2025-10-01 10:17:14]                 [ problems ]:
[2025-10-01 10:17:14]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-10-01 10:17:14]                             [ tag ]: workarounds
[2025-10-01 10:17:14]                             [ affectedSettings ]:  exit_on_context_lost
[2025-10-01 10:17:14]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-10-01 10:17:14]                             [ tag ]: workarounds
[2025-10-01 10:17:14]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2025-10-01 10:17:14]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-10-01 10:17:14]                             [ tag ]: workarounds
[2025-10-01 10:17:14]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-10-01 10:17:14]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-10-01 10:17:14]                             [ tag ]: workarounds
[2025-10-01 10:17:14]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2025-10-01 10:17:14]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-10-01 10:17:14]                             [ tag ]: workarounds
[2025-10-01 10:17:14]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2025-10-01 10:17:14]                         [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-10-01 10:17:14]                             [ tag ]: workarounds
[2025-10-01 10:17:14]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2025-10-01 10:17:14]                 [ workarounds ]:
[2025-10-01 10:17:14]                     [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-10-01 10:17:14]                     [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-10-01 10:17:14]                     [ workarounds[2] ]: exit_on_context_lost
[2025-10-01 10:17:14]                     [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-10-01 10:17:14]                     [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-10-01 10:17:14]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-10-01 10:17:14]                     [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-10-01 10:17:14]         [ gpuMemoryBufferInfo ]:
[2025-10-01 10:17:14]                 [ R_8 ]: Software only
[2025-10-01 10:17:14]                 [ R_16 ]: Software only
[2025-10-01 10:17:14]                 [ RG_88 ]: Software only
[2025-10-01 10:17:14]                 [ RG_1616 ]: Software only
[2025-10-01 10:17:14]                 [ BGR_565 ]: Software only
[2025-10-01 10:17:14]                 [ RGBA_4444 ]: Software only
[2025-10-01 10:17:14]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2025-10-01 10:17:14]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2025-10-01 10:17:14]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2025-10-01 10:17:14]                 [ BGRA_1010102 ]: Software only
[2025-10-01 10:17:14]                 [ RGBA_1010102 ]: Software only
[2025-10-01 10:17:14]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2025-10-01 10:17:14]                 [ RGBA_F16 ]: Software only
[2025-10-01 10:17:14]                 [ YVU_420 ]: Software only
[2025-10-01 10:17:14]                 [ YUV_420_BIPLANAR ]: Software only
[2025-10-01 10:17:14]                 [ YUVA_420_TRIPLANAR ]: Software only
[2025-10-01 10:17:14]                 [ P010 ]: Software only
[2025-10-01 10:17:14]         [ videoAcceleratorsInfo ]:
[2025-10-01 10:17:14]                 [ Decoding ]: (null)
[2025-10-01 10:17:14]                 [ Encoding ]: (null)
[2025-10-01 10:17:14]  
[2025-10-01 10:17:14] *** Report Section: Log Messages ***
[2025-10-01 10:17:14]  
[2025-10-01 10:17:14] ===================[ GPU Report: End [0] ]==================


[2025-10-15 14:00:02] Client version: no bootstrapper found
[2025-10-15 14:00:02] GPU process started: start count: 0
[2025-10-15 14:00:04] ==================[ GPU Report: Start [0] ]=================
[2025-10-15 14:00:04]  
[2025-10-15 14:00:04] *** Report Section: Client Info ***
[2025-10-15 14:00:04]  
[2025-10-15 14:00:04]  [ client_info ]:
[2025-10-15 14:00:04]     [ angle_commit_id ]: 5d4df51d1d7d
[2025-10-15 14:00:04]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=14096 -buildid=1757650573 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-10-15 14:00:04]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-10-15 14:00:04]     [ operating_system ]: Windows NT 10.0.26100
[2025-10-15 14:00:04]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-10-15 14:00:04]     [ version ]: Chrome/126.0.6478.183
[2025-10-15 14:00:04]  
[2025-10-15 14:00:04] *** Report Section: GPU Info ***
[2025-10-15 14:00:04]  
[2025-10-15 14:00:04]  [ gpu_info ]:
[2025-10-15 14:00:04]         [ ANGLEFeatures ]:
[2025-10-15 14:00:04]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-10-15 14:00:04]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-10-15 14:00:04]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-10-15 14:00:04]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-10-15 14:00:04]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-10-15 14:00:04]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-10-15 14:00:04]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-10-15 14:00:04]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-10-15 14:00:04]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-10-15 14:00:04]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-10-15 14:00:04]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-10-15 14:00:04]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-10-15 14:00:04]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-10-15 14:00:04]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-10-15 14:00:04]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-10-15 14:00:04]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-10-15 14:00:04]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-10-15 14:00:04]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-10-15 14:00:04]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-10-15 14:00:04]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-10-15 14:00:04]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-10-15 14:00:04]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-10-15 14:00:04]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-10-15 14:00:04]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-10-15 14:00:04]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-10-15 14:00:04]                 [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-10-15 14:00:04]                 [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-10-15 14:00:04]                 [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-10-15 14:00:04]                 [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-10-15 14:00:04]                 [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-10-15 14:00:04]                 [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-10-15 14:00:04]                 [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-10-15 14:00:04]                 [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-10-15 14:00:04]                 [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-10-15 14:00:04]                 [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-10-15 14:00:04]                 [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-10-15 14:00:04]                 [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-10-15 14:00:04]                 [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-10-15 14:00:04]                 [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-10-15 14:00:04]                 [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-10-15 14:00:04]                 [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-10-15 14:00:04]                 [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-10-15 14:00:04]                 [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-10-15 14:00:04]                 [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-10-15 14:00:04]                 [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-10-15 14:00:04]                 [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-10-15 14:00:04]                 [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-10-15 14:00:04]                 [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-10-15 14:00:04]                 [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-10-15 14:00:04]                 [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-10-15 14:00:04]                 [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-10-15 14:00:04]         [ basicInfo ]:
[2025-10-15 14:00:04]                 [ Initialization time ]: 321
[2025-10-15 14:00:04]                 [ In-process GPU ]: (null)
[2025-10-15 14:00:04]                 [ Passthrough Command Decoder ]: (null)
[2025-10-15 14:00:04]                 [ Sandboxed ]: (null)
[2025-10-15 14:00:04]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,41483}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-10-15 14:00:04]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,46463}, DRIVER_VERSION=10.0.26100.6725
[2025-10-15 14:00:04]                 [ Optimus ]: (null)
[2025-10-15 14:00:04]                 [ AMD switchable ]: (null)
[2025-10-15 14:00:04]                 [ Desktop compositing ]: Aero Glass
[2025-10-15 14:00:04]                 [ Direct composition ]: (null)
[2025-10-15 14:00:04]                 [ Supports overlays ]: (null)
[2025-10-15 14:00:04]                 [ YUY2 overlay support ]: SOFTWARE
[2025-10-15 14:00:04]                 [ NV12 overlay support ]: SOFTWARE
[2025-10-15 14:00:04]                 [ BGRA8 overlay support ]: SOFTWARE
[2025-10-15 14:00:04]                 [ RGB10A2 overlay support ]: SOFTWARE
[2025-10-15 14:00:04]                 [ DirectML feature level ]: Not supported
[2025-10-15 14:00:04]                 [ Driver D3D12 feature level ]: Not supported
[2025-10-15 14:00:04]                 [ Driver Vulkan API version ]: Not supported
[2025-10-15 14:00:04]                 [ GPU CUDA compute capability major version ]: (null)
[2025-10-15 14:00:04]                 [ Pixel shader version ]: 5.0
[2025-10-15 14:00:04]                 [ Vertex shader version ]: 5.0
[2025-10-15 14:00:04]                 [ Max. MSAA samples ]: 8
[2025-10-15 14:00:04]                 [ Machine model name ]: (null)
[2025-10-15 14:00:04]                 [ Machine model version ]: (null)
[2025-10-15 14:00:04]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-10-15 14:00:04]                 [ Display type ]: ANGLE_D3D11
[2025-10-15 14:00:04]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-10-15 14:00:04]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-10-15 14:00:04]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-10-15 14:00:04]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2025-10-15 14:00:04]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-10-15 14:00:04]                 [ Disabled WebGL Extensions ]: (null)
[2025-10-15 14:00:04]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-10-15 14:00:04]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-10-15 14:00:04]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-10-15 14:00:04]                 [ Direct rendering version ]: unknown
[2025-10-15 14:00:04]                 [ Reset notification strategy ]: 0x8252
[2025-10-15 14:00:04]                 [ GPU process crash count ]: (null)
[2025-10-15 14:00:04]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2025-10-15 14:00:04]         [ compositorInfo ]:
[2025-10-15 14:00:04]                 [ Tile Update Mode ]: One-copy
[2025-10-15 14:00:04]                 [ Partial Raster ]: Enabled
[2025-10-15 14:00:04]         [ dawnInfo ]:
[2025-10-15 14:00:04]         [ devicePerfInfo ]:
[2025-10-15 14:00:04]         [ displayInfo ]:
[2025-10-15 14:00:04]                 [ Info  ]: Display[2121628789] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-10-15 14:00:04]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-10-15 14:00:04]                 [ Buffer format (all) ]: BGRA_8888
[2025-10-15 14:00:04]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-10-15 14:00:04]                 [ SDR white level in nits ]: 203
[2025-10-15 14:00:04]                 [ HDR relative maximum luminance ]: 1
[2025-10-15 14:00:04]                 [ Bits per color component ]: 8
[2025-10-15 14:00:04]                 [ Bits per pixel ]: 24
[2025-10-15 14:00:04]                 [ Refresh Rate in Hz ]: 60
[2025-10-15 14:00:04]         [ featureStatus ]:
[2025-10-15 14:00:04]                 [ featureStatus ]:
[2025-10-15 14:00:04]                     [ 2d_canvas ]: enabled
[2025-10-15 14:00:04]                     [ canvas_oop_rasterization ]: enabled_on
[2025-10-15 14:00:04]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-10-15 14:00:04]                     [ gpu_compositing ]: enabled
[2025-10-15 14:00:04]                     [ multiple_raster_threads ]: enabled_on
[2025-10-15 14:00:04]                     [ opengl ]: enabled_on
[2025-10-15 14:00:04]                     [ rasterization ]: enabled
[2025-10-15 14:00:04]                     [ raw_draw ]: disabled_off_ok
[2025-10-15 14:00:04]                     [ skia_graphite ]: disabled_off
[2025-10-15 14:00:04]                     [ video_decode ]: enabled
[2025-10-15 14:00:04]                     [ video_encode ]: enabled
[2025-10-15 14:00:04]                     [ vulkan ]: disabled_off
[2025-10-15 14:00:04]                     [ webgl ]: enabled
[2025-10-15 14:00:04]                     [ webgl2 ]: enabled
[2025-10-15 14:00:04]                     [ webgpu ]: enabled
[2025-10-15 14:00:04]                     [ webnn ]: disabled_off
[2025-10-15 14:00:04]                 [ problems ]:
[2025-10-15 14:00:04]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-10-15 14:00:04]                             [ tag ]: workarounds
[2025-10-15 14:00:04]                             [ affectedSettings ]:  exit_on_context_lost
[2025-10-15 14:00:04]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-10-15 14:00:04]                             [ tag ]: workarounds
[2025-10-15 14:00:04]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2025-10-15 14:00:04]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-10-15 14:00:04]                             [ tag ]: workarounds
[2025-10-15 14:00:04]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-10-15 14:00:04]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-10-15 14:00:04]                             [ tag ]: workarounds
[2025-10-15 14:00:04]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2025-10-15 14:00:04]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-10-15 14:00:04]                             [ tag ]: workarounds
[2025-10-15 14:00:04]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2025-10-15 14:00:04]                         [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-10-15 14:00:04]                             [ tag ]: workarounds
[2025-10-15 14:00:04]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2025-10-15 14:00:04]                 [ workarounds ]:
[2025-10-15 14:00:04]                     [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-10-15 14:00:04]                     [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-10-15 14:00:04]                     [ workarounds[2] ]: exit_on_context_lost
[2025-10-15 14:00:04]                     [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-10-15 14:00:04]                     [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-10-15 14:00:04]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-10-15 14:00:04]                     [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-10-15 14:00:04]         [ gpuMemoryBufferInfo ]:
[2025-10-15 14:00:04]                 [ R_8 ]: Software only
[2025-10-15 14:00:04]                 [ R_16 ]: Software only
[2025-10-15 14:00:04]                 [ RG_88 ]: Software only
[2025-10-15 14:00:04]                 [ RG_1616 ]: Software only
[2025-10-15 14:00:04]                 [ BGR_565 ]: Software only
[2025-10-15 14:00:04]                 [ RGBA_4444 ]: Software only
[2025-10-15 14:00:04]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2025-10-15 14:00:04]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2025-10-15 14:00:04]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2025-10-15 14:00:04]                 [ BGRA_1010102 ]: Software only
[2025-10-15 14:00:04]                 [ RGBA_1010102 ]: Software only
[2025-10-15 14:00:04]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2025-10-15 14:00:04]                 [ RGBA_F16 ]: Software only
[2025-10-15 14:00:04]                 [ YVU_420 ]: Software only
[2025-10-15 14:00:04]                 [ YUV_420_BIPLANAR ]: Software only
[2025-10-15 14:00:04]                 [ YUVA_420_TRIPLANAR ]: Software only
[2025-10-15 14:00:04]                 [ P010 ]: Software only
[2025-10-15 14:00:04]         [ videoAcceleratorsInfo ]:
[2025-10-15 14:00:04]                 [ Decoding ]: (null)
[2025-10-15 14:00:04]                 [ Encoding ]: (null)
[2025-10-15 14:00:04]  
[2025-10-15 14:00:04] *** Report Section: Log Messages ***
[2025-10-15 14:00:04]  
[2025-10-15 14:00:04] ===================[ GPU Report: End [0] ]==================


[2025-10-17 03:31:00] Client version: no bootstrapper found
[2025-10-17 03:31:00] GPU process started: start count: 0
[2025-10-17 03:31:03] ==================[ GPU Report: Start [0] ]=================
[2025-10-17 03:31:03]  
[2025-10-17 03:31:03] *** Report Section: Client Info ***
[2025-10-17 03:31:03]  
[2025-10-17 03:31:03]  [ client_info ]:
[2025-10-17 03:31:03]     [ angle_commit_id ]: 5d4df51d1d7d
[2025-10-17 03:31:03]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=17400 -buildid=1759461205 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-10-17 03:31:03]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-10-17 03:31:03]     [ operating_system ]: Windows NT 10.0.26200
[2025-10-17 03:31:03]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-10-17 03:31:03]     [ version ]: Chrome/126.0.6478.183
[2025-10-17 03:31:03]  
[2025-10-17 03:31:03] *** Report Section: GPU Info ***
[2025-10-17 03:31:03]  
[2025-10-17 03:31:03]  [ gpu_info ]:
[2025-10-17 03:31:03]         [ ANGLEFeatures ]:
[2025-10-17 03:31:03]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-10-17 03:31:03]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-10-17 03:31:03]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-10-17 03:31:03]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-10-17 03:31:03]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-10-17 03:31:03]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-10-17 03:31:03]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-10-17 03:31:03]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-10-17 03:31:03]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-10-17 03:31:03]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-10-17 03:31:03]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-10-17 03:31:03]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-10-17 03:31:03]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-10-17 03:31:03]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-10-17 03:31:03]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-10-17 03:31:03]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-10-17 03:31:03]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-10-17 03:31:03]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-10-17 03:31:03]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-10-17 03:31:03]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-10-17 03:31:03]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-10-17 03:31:03]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-10-17 03:31:03]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-10-17 03:31:03]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-10-17 03:31:03]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-10-17 03:31:03]                 [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-10-17 03:31:03]                 [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-10-17 03:31:03]                 [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-10-17 03:31:03]                 [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-10-17 03:31:03]                 [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-10-17 03:31:03]                 [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-10-17 03:31:03]                 [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-10-17 03:31:03]                 [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-10-17 03:31:03]                 [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-10-17 03:31:03]                 [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-10-17 03:31:03]                 [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-10-17 03:31:03]                 [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-10-17 03:31:03]                 [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-10-17 03:31:03]                 [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-10-17 03:31:03]                 [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-10-17 03:31:03]                 [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-10-17 03:31:03]                 [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-10-17 03:31:03]                 [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-10-17 03:31:03]                 [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-10-17 03:31:03]                 [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-10-17 03:31:03]                 [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-10-17 03:31:03]                 [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-10-17 03:31:03]                 [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-10-17 03:31:03]                 [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-10-17 03:31:03]                 [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-10-17 03:31:03]                 [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-10-17 03:31:03]         [ basicInfo ]:
[2025-10-17 03:31:03]                 [ Initialization time ]: 717
[2025-10-17 03:31:03]                 [ In-process GPU ]: (null)
[2025-10-17 03:31:03]                 [ Passthrough Command Decoder ]: (null)
[2025-10-17 03:31:03]                 [ Sandboxed ]: (null)
[2025-10-17 03:31:03]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,42471}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-10-17 03:31:03]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,47128}, DRIVER_VERSION=10.0.26100.6725
[2025-10-17 03:31:03]                 [ Optimus ]: (null)
[2025-10-17 03:31:03]                 [ AMD switchable ]: (null)
[2025-10-17 03:31:03]                 [ Desktop compositing ]: Aero Glass
[2025-10-17 03:31:03]                 [ Direct composition ]: (null)
[2025-10-17 03:31:03]                 [ Supports overlays ]: (null)
[2025-10-17 03:31:03]                 [ YUY2 overlay support ]: SOFTWARE
[2025-10-17 03:31:03]                 [ NV12 overlay support ]: SOFTWARE
[2025-10-17 03:31:03]                 [ BGRA8 overlay support ]: SOFTWARE
[2025-10-17 03:31:03]                 [ RGB10A2 overlay support ]: SOFTWARE
[2025-10-17 03:31:03]                 [ DirectML feature level ]: Not supported
[2025-10-17 03:31:03]                 [ Driver D3D12 feature level ]: Not supported
[2025-10-17 03:31:03]                 [ Driver Vulkan API version ]: Not supported
[2025-10-17 03:31:03]                 [ GPU CUDA compute capability major version ]: (null)
[2025-10-17 03:31:03]                 [ Pixel shader version ]: 5.0
[2025-10-17 03:31:03]                 [ Vertex shader version ]: 5.0
[2025-10-17 03:31:03]                 [ Max. MSAA samples ]: 8
[2025-10-17 03:31:03]                 [ Machine model name ]: (null)
[2025-10-17 03:31:03]                 [ Machine model version ]: (null)
[2025-10-17 03:31:03]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-10-17 03:31:03]                 [ Display type ]: ANGLE_D3D11
[2025-10-17 03:31:03]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-10-17 03:31:03]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-10-17 03:31:03]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-10-17 03:31:03]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2025-10-17 03:31:03]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-10-17 03:31:03]                 [ Disabled WebGL Extensions ]: (null)
[2025-10-17 03:31:03]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-10-17 03:31:03]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-10-17 03:31:03]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-10-17 03:31:03]                 [ Direct rendering version ]: unknown
[2025-10-17 03:31:03]                 [ Reset notification strategy ]: 0x8252
[2025-10-17 03:31:03]                 [ GPU process crash count ]: (null)
[2025-10-17 03:31:03]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2025-10-17 03:31:03]         [ compositorInfo ]:
[2025-10-17 03:31:03]                 [ Tile Update Mode ]: One-copy
[2025-10-17 03:31:03]                 [ Partial Raster ]: Enabled
[2025-10-17 03:31:03]         [ dawnInfo ]:
[2025-10-17 03:31:03]         [ devicePerfInfo ]:
[2025-10-17 03:31:03]         [ displayInfo ]:
[2025-10-17 03:31:03]                 [ Info  ]: Display[1267077012] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-10-17 03:31:03]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-10-17 03:31:03]                 [ Buffer format (all) ]: BGRA_8888
[2025-10-17 03:31:03]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-10-17 03:31:03]                 [ SDR white level in nits ]: 203
[2025-10-17 03:31:03]                 [ HDR relative maximum luminance ]: 1
[2025-10-17 03:31:03]                 [ Bits per color component ]: 8
[2025-10-17 03:31:03]                 [ Bits per pixel ]: 24
[2025-10-17 03:31:03]                 [ Refresh Rate in Hz ]: 60
[2025-10-17 03:31:03]         [ featureStatus ]:
[2025-10-17 03:31:03]                 [ featureStatus ]:
[2025-10-17 03:31:03]                     [ 2d_canvas ]: enabled
[2025-10-17 03:31:03]                     [ canvas_oop_rasterization ]: enabled_on
[2025-10-17 03:31:03]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-10-17 03:31:03]                     [ gpu_compositing ]: enabled
[2025-10-17 03:31:03]                     [ multiple_raster_threads ]: enabled_on
[2025-10-17 03:31:03]                     [ opengl ]: enabled_on
[2025-10-17 03:31:03]                     [ rasterization ]: enabled
[2025-10-17 03:31:03]                     [ raw_draw ]: disabled_off_ok
[2025-10-17 03:31:03]                     [ skia_graphite ]: disabled_off
[2025-10-17 03:31:03]                     [ video_decode ]: enabled
[2025-10-17 03:31:03]                     [ video_encode ]: enabled
[2025-10-17 03:31:03]                     [ vulkan ]: disabled_off
[2025-10-17 03:31:03]                     [ webgl ]: enabled
[2025-10-17 03:31:03]                     [ webgl2 ]: enabled
[2025-10-17 03:31:03]                     [ webgpu ]: enabled
[2025-10-17 03:31:03]                     [ webnn ]: disabled_off
[2025-10-17 03:31:03]                 [ problems ]:
[2025-10-17 03:31:03]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-10-17 03:31:03]                             [ tag ]: workarounds
[2025-10-17 03:31:03]                             [ affectedSettings ]:  exit_on_context_lost
[2025-10-17 03:31:03]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-10-17 03:31:03]                             [ tag ]: workarounds
[2025-10-17 03:31:03]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2025-10-17 03:31:03]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-10-17 03:31:03]                             [ tag ]: workarounds
[2025-10-17 03:31:03]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-10-17 03:31:03]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-10-17 03:31:03]                             [ tag ]: workarounds
[2025-10-17 03:31:03]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2025-10-17 03:31:03]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-10-17 03:31:03]                             [ tag ]: workarounds
[2025-10-17 03:31:03]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2025-10-17 03:31:03]                         [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-10-17 03:31:03]                             [ tag ]: workarounds
[2025-10-17 03:31:03]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2025-10-17 03:31:03]                 [ workarounds ]:
[2025-10-17 03:31:03]                     [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-10-17 03:31:03]                     [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-10-17 03:31:03]                     [ workarounds[2] ]: exit_on_context_lost
[2025-10-17 03:31:03]                     [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-10-17 03:31:03]                     [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-10-17 03:31:03]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-10-17 03:31:03]                     [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-10-17 03:31:03]         [ gpuMemoryBufferInfo ]:
[2025-10-17 03:31:03]                 [ R_8 ]: Software only
[2025-10-17 03:31:03]                 [ R_16 ]: Software only
[2025-10-17 03:31:03]                 [ RG_88 ]: Software only
[2025-10-17 03:31:03]                 [ RG_1616 ]: Software only
[2025-10-17 03:31:03]                 [ BGR_565 ]: Software only
[2025-10-17 03:31:03]                 [ RGBA_4444 ]: Software only
[2025-10-17 03:31:03]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2025-10-17 03:31:03]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2025-10-17 03:31:03]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2025-10-17 03:31:03]                 [ BGRA_1010102 ]: Software only
[2025-10-17 03:31:03]                 [ RGBA_1010102 ]: Software only
[2025-10-17 03:31:03]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2025-10-17 03:31:03]                 [ RGBA_F16 ]: Software only
[2025-10-17 03:31:03]                 [ YVU_420 ]: Software only
[2025-10-17 03:31:03]                 [ YUV_420_BIPLANAR ]: Software only
[2025-10-17 03:31:03]                 [ YUVA_420_TRIPLANAR ]: Software only
[2025-10-17 03:31:03]                 [ P010 ]: Software only
[2025-10-17 03:31:03]         [ videoAcceleratorsInfo ]:
[2025-10-17 03:31:03]                 [ Decoding ]: (null)
[2025-10-17 03:31:03]                 [ Encoding ]: (null)
[2025-10-17 03:31:03]  
[2025-10-17 03:31:03] *** Report Section: Log Messages ***
[2025-10-17 03:31:03]  
[2025-10-17 03:31:03] ===================[ GPU Report: End [0] ]==================


[2025-10-31 19:44:13] Client version: no bootstrapper found
[2025-10-31 19:44:13] GPU process started: start count: 0
[2025-10-31 19:44:15] ==================[ GPU Report: Start [0] ]=================
[2025-10-31 19:44:15]  
[2025-10-31 19:44:15] *** Report Section: Client Info ***
[2025-10-31 19:44:15]  
[2025-10-31 19:44:15]  [ client_info ]:
[2025-10-31 19:44:15]     [ angle_commit_id ]: 5d4df51d1d7d
[2025-10-31 19:44:15]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=15372 -buildid=1759461205 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-10-31 19:44:15]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-10-31 19:44:15]     [ operating_system ]: Windows NT 10.0.26200
[2025-10-31 19:44:15]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-10-31 19:44:15]     [ version ]: Chrome/126.0.6478.183
[2025-10-31 19:44:15]  
[2025-10-31 19:44:15] *** Report Section: GPU Info ***
[2025-10-31 19:44:15]  
[2025-10-31 19:44:15]  [ gpu_info ]:
[2025-10-31 19:44:15]         [ ANGLEFeatures ]:
[2025-10-31 19:44:15]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-10-31 19:44:15]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-10-31 19:44:15]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-10-31 19:44:15]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-10-31 19:44:15]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-10-31 19:44:15]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-10-31 19:44:15]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-10-31 19:44:15]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-10-31 19:44:15]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-10-31 19:44:15]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-10-31 19:44:15]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-10-31 19:44:15]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-10-31 19:44:15]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-10-31 19:44:15]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-10-31 19:44:15]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-10-31 19:44:15]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-10-31 19:44:15]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-10-31 19:44:15]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-10-31 19:44:15]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-10-31 19:44:15]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-10-31 19:44:15]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-10-31 19:44:15]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-10-31 19:44:15]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-10-31 19:44:15]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-10-31 19:44:15]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-10-31 19:44:15]                 [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-10-31 19:44:15]                 [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-10-31 19:44:15]                 [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-10-31 19:44:15]                 [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-10-31 19:44:15]                 [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-10-31 19:44:15]                 [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-10-31 19:44:15]                 [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-10-31 19:44:15]                 [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-10-31 19:44:15]                 [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-10-31 19:44:15]                 [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-10-31 19:44:15]                 [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-10-31 19:44:15]                 [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-10-31 19:44:15]                 [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-10-31 19:44:15]                 [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-10-31 19:44:15]                 [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-10-31 19:44:15]                 [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-10-31 19:44:15]                 [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-10-31 19:44:15]                 [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-10-31 19:44:15]                 [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-10-31 19:44:15]                 [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-10-31 19:44:15]                 [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-10-31 19:44:15]                 [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-10-31 19:44:15]                 [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-10-31 19:44:15]                 [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-10-31 19:44:15]                 [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-10-31 19:44:15]                 [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-10-31 19:44:15]         [ basicInfo ]:
[2025-10-31 19:44:15]                 [ Initialization time ]: 195
[2025-10-31 19:44:15]                 [ In-process GPU ]: (null)
[2025-10-31 19:44:15]                 [ Passthrough Command Decoder ]: (null)
[2025-10-31 19:44:15]                 [ Sandboxed ]: (null)
[2025-10-31 19:44:15]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,41830}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-10-31 19:44:15]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,46808}, DRIVER_VERSION=10.0.26100.7019
[2025-10-31 19:44:15]                 [ Optimus ]: (null)
[2025-10-31 19:44:15]                 [ AMD switchable ]: (null)
[2025-10-31 19:44:15]                 [ Desktop compositing ]: Aero Glass
[2025-10-31 19:44:15]                 [ Direct composition ]: (null)
[2025-10-31 19:44:15]                 [ Supports overlays ]: (null)
[2025-10-31 19:44:15]                 [ YUY2 overlay support ]: SOFTWARE
[2025-10-31 19:44:15]                 [ NV12 overlay support ]: SOFTWARE
[2025-10-31 19:44:15]                 [ BGRA8 overlay support ]: SOFTWARE
[2025-10-31 19:44:15]                 [ RGB10A2 overlay support ]: SOFTWARE
[2025-10-31 19:44:15]                 [ DirectML feature level ]: Not supported
[2025-10-31 19:44:15]                 [ Driver D3D12 feature level ]: Not supported
[2025-10-31 19:44:15]                 [ Driver Vulkan API version ]: Not supported
[2025-10-31 19:44:15]                 [ GPU CUDA compute capability major version ]: (null)
[2025-10-31 19:44:15]                 [ Pixel shader version ]: 5.0
[2025-10-31 19:44:15]                 [ Vertex shader version ]: 5.0
[2025-10-31 19:44:15]                 [ Max. MSAA samples ]: 8
[2025-10-31 19:44:15]                 [ Machine model name ]: (null)
[2025-10-31 19:44:15]                 [ Machine model version ]: (null)
[2025-10-31 19:44:15]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-10-31 19:44:15]                 [ Display type ]: ANGLE_D3D11
[2025-10-31 19:44:15]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-10-31 19:44:15]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-10-31 19:44:15]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-10-31 19:44:15]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2025-10-31 19:44:15]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-10-31 19:44:15]                 [ Disabled WebGL Extensions ]: (null)
[2025-10-31 19:44:15]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-10-31 19:44:15]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-10-31 19:44:15]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-10-31 19:44:15]                 [ Direct rendering version ]: unknown
[2025-10-31 19:44:15]                 [ Reset notification strategy ]: 0x8252
[2025-10-31 19:44:15]                 [ GPU process crash count ]: (null)
[2025-10-31 19:44:15]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2025-10-31 19:44:15]         [ compositorInfo ]:
[2025-10-31 19:44:15]                 [ Tile Update Mode ]: One-copy
[2025-10-31 19:44:15]                 [ Partial Raster ]: Enabled
[2025-10-31 19:44:15]         [ dawnInfo ]:
[2025-10-31 19:44:15]         [ devicePerfInfo ]:
[2025-10-31 19:44:15]         [ displayInfo ]:
[2025-10-31 19:44:15]                 [ Info  ]: Display[3633342834] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-10-31 19:44:15]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-10-31 19:44:15]                 [ Buffer format (all) ]: BGRA_8888
[2025-10-31 19:44:15]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-10-31 19:44:15]                 [ SDR white level in nits ]: 203
[2025-10-31 19:44:15]                 [ HDR relative maximum luminance ]: 1
[2025-10-31 19:44:15]                 [ Bits per color component ]: 8
[2025-10-31 19:44:15]                 [ Bits per pixel ]: 24
[2025-10-31 19:44:15]                 [ Refresh Rate in Hz ]: 60
[2025-10-31 19:44:15]         [ featureStatus ]:
[2025-10-31 19:44:15]                 [ featureStatus ]:
[2025-10-31 19:44:15]                     [ 2d_canvas ]: enabled
[2025-10-31 19:44:15]                     [ canvas_oop_rasterization ]: enabled_on
[2025-10-31 19:44:15]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-10-31 19:44:15]                     [ gpu_compositing ]: enabled
[2025-10-31 19:44:15]                     [ multiple_raster_threads ]: enabled_on
[2025-10-31 19:44:15]                     [ opengl ]: enabled_on
[2025-10-31 19:44:15]                     [ rasterization ]: enabled
[2025-10-31 19:44:15]                     [ raw_draw ]: disabled_off_ok
[2025-10-31 19:44:15]                     [ skia_graphite ]: disabled_off
[2025-10-31 19:44:15]                     [ video_decode ]: enabled
[2025-10-31 19:44:15]                     [ video_encode ]: enabled
[2025-10-31 19:44:15]                     [ vulkan ]: disabled_off
[2025-10-31 19:44:15]                     [ webgl ]: enabled
[2025-10-31 19:44:15]                     [ webgl2 ]: enabled
[2025-10-31 19:44:15]                     [ webgpu ]: enabled
[2025-10-31 19:44:15]                     [ webnn ]: disabled_off
[2025-10-31 19:44:15]                 [ problems ]:
[2025-10-31 19:44:15]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-10-31 19:44:15]                             [ tag ]: workarounds
[2025-10-31 19:44:15]                             [ affectedSettings ]:  exit_on_context_lost
[2025-10-31 19:44:15]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-10-31 19:44:15]                             [ tag ]: workarounds
[2025-10-31 19:44:15]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2025-10-31 19:44:15]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-10-31 19:44:15]                             [ tag ]: workarounds
[2025-10-31 19:44:15]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-10-31 19:44:15]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-10-31 19:44:15]                             [ tag ]: workarounds
[2025-10-31 19:44:15]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2025-10-31 19:44:15]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-10-31 19:44:15]                             [ tag ]: workarounds
[2025-10-31 19:44:15]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2025-10-31 19:44:15]                         [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-10-31 19:44:15]                             [ tag ]: workarounds
[2025-10-31 19:44:15]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2025-10-31 19:44:15]                 [ workarounds ]:
[2025-10-31 19:44:15]                     [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-10-31 19:44:15]                     [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-10-31 19:44:15]                     [ workarounds[2] ]: exit_on_context_lost
[2025-10-31 19:44:15]                     [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-10-31 19:44:15]                     [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-10-31 19:44:15]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-10-31 19:44:15]                     [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-10-31 19:44:15]         [ gpuMemoryBufferInfo ]:
[2025-10-31 19:44:15]                 [ R_8 ]: Software only
[2025-10-31 19:44:15]                 [ R_16 ]: Software only
[2025-10-31 19:44:15]                 [ RG_88 ]: Software only
[2025-10-31 19:44:15]                 [ RG_1616 ]: Software only
[2025-10-31 19:44:15]                 [ BGR_565 ]: Software only
[2025-10-31 19:44:15]                 [ RGBA_4444 ]: Software only
[2025-10-31 19:44:15]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2025-10-31 19:44:15]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2025-10-31 19:44:15]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2025-10-31 19:44:15]                 [ BGRA_1010102 ]: Software only
[2025-10-31 19:44:15]                 [ RGBA_1010102 ]: Software only
[2025-10-31 19:44:15]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2025-10-31 19:44:15]                 [ RGBA_F16 ]: Software only
[2025-10-31 19:44:15]                 [ YVU_420 ]: Software only
[2025-10-31 19:44:15]                 [ YUV_420_BIPLANAR ]: Software only
[2025-10-31 19:44:15]                 [ YUVA_420_TRIPLANAR ]: Software only
[2025-10-31 19:44:15]                 [ P010 ]: Software only
[2025-10-31 19:44:15]         [ videoAcceleratorsInfo ]:
[2025-10-31 19:44:15]                 [ Decoding ]: (null)
[2025-10-31 19:44:15]                 [ Encoding ]: (null)
[2025-10-31 19:44:15]  
[2025-10-31 19:44:15] *** Report Section: Log Messages ***
[2025-10-31 19:44:15]  
[2025-10-31 19:44:15] ===================[ GPU Report: End [0] ]==================


[2025-11-02 18:21:45] Client version: no bootstrapper found
[2025-11-02 18:21:45] GPU process started: start count: 0
[2025-11-02 18:21:48] ==================[ GPU Report: Start [0] ]=================
[2025-11-02 18:21:48]  
[2025-11-02 18:21:48] *** Report Section: Client Info ***
[2025-11-02 18:21:48]  
[2025-11-02 18:21:48]  [ client_info ]:
[2025-11-02 18:21:48]     [ angle_commit_id ]: 5d4df51d1d7d
[2025-11-02 18:21:48]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=13468 -buildid=1759461205 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-11-02 18:21:48]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-11-02 18:21:48]     [ operating_system ]: Windows NT 10.0.26200
[2025-11-02 18:21:48]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-11-02 18:21:48]     [ version ]: Chrome/126.0.6478.183
[2025-11-02 18:21:48]  
[2025-11-02 18:21:48] *** Report Section: GPU Info ***
[2025-11-02 18:21:48]  
[2025-11-02 18:21:48]  [ gpu_info ]:
[2025-11-02 18:21:48]         [ ANGLEFeatures ]:
[2025-11-02 18:21:48]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-11-02 18:21:48]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-11-02 18:21:48]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-11-02 18:21:48]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-11-02 18:21:48]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-11-02 18:21:48]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-11-02 18:21:48]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-11-02 18:21:48]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-11-02 18:21:48]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-11-02 18:21:48]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-11-02 18:21:48]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-11-02 18:21:48]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-11-02 18:21:48]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-11-02 18:21:48]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-11-02 18:21:48]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-11-02 18:21:48]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-11-02 18:21:48]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-11-02 18:21:48]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-11-02 18:21:48]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-11-02 18:21:48]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-11-02 18:21:48]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-11-02 18:21:48]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-11-02 18:21:48]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-11-02 18:21:48]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-11-02 18:21:48]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-11-02 18:21:48]                 [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-11-02 18:21:48]                 [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-11-02 18:21:48]                 [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-11-02 18:21:48]                 [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-11-02 18:21:48]                 [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-11-02 18:21:48]                 [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-11-02 18:21:48]                 [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-11-02 18:21:48]                 [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-11-02 18:21:48]                 [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-11-02 18:21:48]                 [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-11-02 18:21:48]                 [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-11-02 18:21:48]                 [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-11-02 18:21:48]                 [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-11-02 18:21:48]                 [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-11-02 18:21:48]                 [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-11-02 18:21:48]                 [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-11-02 18:21:48]                 [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-11-02 18:21:48]                 [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-11-02 18:21:48]                 [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-11-02 18:21:48]                 [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-11-02 18:21:48]                 [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-11-02 18:21:48]                 [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-11-02 18:21:48]                 [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-11-02 18:21:48]                 [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-11-02 18:21:48]                 [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-11-02 18:21:48]                 [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-11-02 18:21:48]         [ basicInfo ]:
[2025-11-02 18:21:48]                 [ Initialization time ]: 275
[2025-11-02 18:21:48]                 [ In-process GPU ]: (null)
[2025-11-02 18:21:48]                 [ Passthrough Command Decoder ]: (null)
[2025-11-02 18:21:48]                 [ Sandboxed ]: (null)
[2025-11-02 18:21:48]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,44421}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-11-02 18:21:48]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,48356}, DRIVER_VERSION=10.0.26100.7019
[2025-11-02 18:21:48]                 [ Optimus ]: (null)
[2025-11-02 18:21:48]                 [ AMD switchable ]: (null)
[2025-11-02 18:21:48]                 [ Desktop compositing ]: Aero Glass
[2025-11-02 18:21:48]                 [ Direct composition ]: (null)
[2025-11-02 18:21:48]                 [ Supports overlays ]: (null)
[2025-11-02 18:21:48]                 [ YUY2 overlay support ]: SOFTWARE
[2025-11-02 18:21:48]                 [ NV12 overlay support ]: SOFTWARE
[2025-11-02 18:21:48]                 [ BGRA8 overlay support ]: SOFTWARE
[2025-11-02 18:21:48]                 [ RGB10A2 overlay support ]: SOFTWARE
[2025-11-02 18:21:48]                 [ DirectML feature level ]: Not supported
[2025-11-02 18:21:48]                 [ Driver D3D12 feature level ]: Not supported
[2025-11-02 18:21:48]                 [ Driver Vulkan API version ]: Not supported
[2025-11-02 18:21:48]                 [ GPU CUDA compute capability major version ]: (null)
[2025-11-02 18:21:48]                 [ Pixel shader version ]: 5.0
[2025-11-02 18:21:48]                 [ Vertex shader version ]: 5.0
[2025-11-02 18:21:48]                 [ Max. MSAA samples ]: 8
[2025-11-02 18:21:48]                 [ Machine model name ]: (null)
[2025-11-02 18:21:48]                 [ Machine model version ]: (null)
[2025-11-02 18:21:48]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-11-02 18:21:48]                 [ Display type ]: ANGLE_D3D11
[2025-11-02 18:21:48]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-11-02 18:21:48]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-11-02 18:21:48]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-11-02 18:21:48]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2025-11-02 18:21:48]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-11-02 18:21:48]                 [ Disabled WebGL Extensions ]: (null)
[2025-11-02 18:21:48]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-11-02 18:21:48]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-11-02 18:21:48]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-11-02 18:21:48]                 [ Direct rendering version ]: unknown
[2025-11-02 18:21:48]                 [ Reset notification strategy ]: 0x8252
[2025-11-02 18:21:48]                 [ GPU process crash count ]: (null)
[2025-11-02 18:21:48]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2025-11-02 18:21:48]         [ compositorInfo ]:
[2025-11-02 18:21:48]                 [ Tile Update Mode ]: One-copy
[2025-11-02 18:21:48]                 [ Partial Raster ]: Enabled
[2025-11-02 18:21:48]         [ dawnInfo ]:
[2025-11-02 18:21:48]         [ devicePerfInfo ]:
[2025-11-02 18:21:48]         [ displayInfo ]:
[2025-11-02 18:21:48]                 [ Info  ]: Display[1728449715] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-11-02 18:21:48]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-11-02 18:21:48]                 [ Buffer format (all) ]: BGRA_8888
[2025-11-02 18:21:48]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-11-02 18:21:48]                 [ SDR white level in nits ]: 203
[2025-11-02 18:21:48]                 [ HDR relative maximum luminance ]: 1
[2025-11-02 18:21:48]                 [ Bits per color component ]: 8
[2025-11-02 18:21:48]                 [ Bits per pixel ]: 24
[2025-11-02 18:21:48]                 [ Refresh Rate in Hz ]: 60
[2025-11-02 18:21:48]         [ featureStatus ]:
[2025-11-02 18:21:48]                 [ featureStatus ]:
[2025-11-02 18:21:48]                     [ 2d_canvas ]: enabled
[2025-11-02 18:21:48]                     [ canvas_oop_rasterization ]: enabled_on
[2025-11-02 18:21:48]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-11-02 18:21:48]                     [ gpu_compositing ]: enabled
[2025-11-02 18:21:48]                     [ multiple_raster_threads ]: enabled_on
[2025-11-02 18:21:48]                     [ opengl ]: enabled_on
[2025-11-02 18:21:48]                     [ rasterization ]: enabled
[2025-11-02 18:21:48]                     [ raw_draw ]: disabled_off_ok
[2025-11-02 18:21:48]                     [ skia_graphite ]: disabled_off
[2025-11-02 18:21:48]                     [ video_decode ]: enabled
[2025-11-02 18:21:48]                     [ video_encode ]: enabled
[2025-11-02 18:21:48]                     [ vulkan ]: disabled_off
[2025-11-02 18:21:48]                     [ webgl ]: enabled
[2025-11-02 18:21:48]                     [ webgl2 ]: enabled
[2025-11-02 18:21:48]                     [ webgpu ]: enabled
[2025-11-02 18:21:48]                     [ webnn ]: disabled_off
[2025-11-02 18:21:48]                 [ problems ]:
[2025-11-02 18:21:48]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-11-02 18:21:48]                             [ tag ]: workarounds
[2025-11-02 18:21:48]                             [ affectedSettings ]:  exit_on_context_lost
[2025-11-02 18:21:48]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-11-02 18:21:48]                             [ tag ]: workarounds
[2025-11-02 18:21:48]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2025-11-02 18:21:48]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-11-02 18:21:48]                             [ tag ]: workarounds
[2025-11-02 18:21:48]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-11-02 18:21:48]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-11-02 18:21:48]                             [ tag ]: workarounds
[2025-11-02 18:21:48]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2025-11-02 18:21:48]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-11-02 18:21:48]                             [ tag ]: workarounds
[2025-11-02 18:21:48]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2025-11-02 18:21:48]                         [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-11-02 18:21:48]                             [ tag ]: workarounds
[2025-11-02 18:21:48]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2025-11-02 18:21:48]                 [ workarounds ]:
[2025-11-02 18:21:48]                     [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-11-02 18:21:48]                     [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-11-02 18:21:48]                     [ workarounds[2] ]: exit_on_context_lost
[2025-11-02 18:21:48]                     [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-11-02 18:21:48]                     [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-11-02 18:21:48]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-11-02 18:21:48]                     [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-11-02 18:21:48]         [ gpuMemoryBufferInfo ]:
[2025-11-02 18:21:48]                 [ R_8 ]: Software only
[2025-11-02 18:21:48]                 [ R_16 ]: Software only
[2025-11-02 18:21:48]                 [ RG_88 ]: Software only
[2025-11-02 18:21:48]                 [ RG_1616 ]: Software only
[2025-11-02 18:21:48]                 [ BGR_565 ]: Software only
[2025-11-02 18:21:48]                 [ RGBA_4444 ]: Software only
[2025-11-02 18:21:48]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2025-11-02 18:21:48]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2025-11-02 18:21:48]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2025-11-02 18:21:48]                 [ BGRA_1010102 ]: Software only
[2025-11-02 18:21:48]                 [ RGBA_1010102 ]: Software only
[2025-11-02 18:21:48]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2025-11-02 18:21:48]                 [ RGBA_F16 ]: Software only
[2025-11-02 18:21:48]                 [ YVU_420 ]: Software only
[2025-11-02 18:21:48]                 [ YUV_420_BIPLANAR ]: Software only
[2025-11-02 18:21:48]                 [ YUVA_420_TRIPLANAR ]: Software only
[2025-11-02 18:21:48]                 [ P010 ]: Software only
[2025-11-02 18:21:48]         [ videoAcceleratorsInfo ]:
[2025-11-02 18:21:48]                 [ Decoding ]: (null)
[2025-11-02 18:21:48]                 [ Encoding ]: (null)
[2025-11-02 18:21:48]  
[2025-11-02 18:21:48] *** Report Section: Log Messages ***
[2025-11-02 18:21:48]  
[2025-11-02 18:21:48] ===================[ GPU Report: End [0] ]==================


[2025-11-13 19:21:59] Client version: no bootstrapper found
[2025-11-13 19:21:59] GPU process started: start count: 0
[2025-11-13 19:22:02] ==================[ GPU Report: Start [0] ]=================
[2025-11-13 19:22:02]  
[2025-11-13 19:22:02] *** Report Section: Client Info ***
[2025-11-13 19:22:02]  
[2025-11-13 19:22:02]  [ client_info ]:
[2025-11-13 19:22:02]     [ angle_commit_id ]: 5d4df51d1d7d
[2025-11-13 19:22:02]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=15216 -buildid=1759461205 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-11-13 19:22:02]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-11-13 19:22:02]     [ operating_system ]: Windows NT 10.0.26200
[2025-11-13 19:22:02]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-11-13 19:22:02]     [ version ]: Chrome/126.0.6478.183
[2025-11-13 19:22:02]  
[2025-11-13 19:22:02] *** Report Section: GPU Info ***
[2025-11-13 19:22:02]  
[2025-11-13 19:22:02]  [ gpu_info ]:
[2025-11-13 19:22:02]         [ ANGLEFeatures ]:
[2025-11-13 19:22:02]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-11-13 19:22:02]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-11-13 19:22:02]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-11-13 19:22:02]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-11-13 19:22:02]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-11-13 19:22:02]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-11-13 19:22:02]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-11-13 19:22:02]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-11-13 19:22:02]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-11-13 19:22:02]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-11-13 19:22:02]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-11-13 19:22:02]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-11-13 19:22:02]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-11-13 19:22:02]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-11-13 19:22:02]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-11-13 19:22:02]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-11-13 19:22:02]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-11-13 19:22:02]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-11-13 19:22:02]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-11-13 19:22:02]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-11-13 19:22:02]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-11-13 19:22:02]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-11-13 19:22:02]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-11-13 19:22:02]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-11-13 19:22:02]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-11-13 19:22:02]                 [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-11-13 19:22:02]                 [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-11-13 19:22:02]                 [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-11-13 19:22:02]                 [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-11-13 19:22:02]                 [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-11-13 19:22:02]                 [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-11-13 19:22:02]                 [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-11-13 19:22:02]                 [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-11-13 19:22:02]                 [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-11-13 19:22:02]                 [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-11-13 19:22:02]                 [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-11-13 19:22:02]                 [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-11-13 19:22:02]                 [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-11-13 19:22:02]                 [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-11-13 19:22:02]                 [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-11-13 19:22:02]                 [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-11-13 19:22:02]                 [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-11-13 19:22:02]                 [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-11-13 19:22:02]                 [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-11-13 19:22:02]                 [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-11-13 19:22:02]                 [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-11-13 19:22:02]                 [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-11-13 19:22:02]                 [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-11-13 19:22:02]                 [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-11-13 19:22:02]                 [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-11-13 19:22:02]                 [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-11-13 19:22:02]         [ basicInfo ]:
[2025-11-13 19:22:02]                 [ Initialization time ]: 217
[2025-11-13 19:22:02]                 [ In-process GPU ]: (null)
[2025-11-13 19:22:02]                 [ Passthrough Command Decoder ]: (null)
[2025-11-13 19:22:02]                 [ Sandboxed ]: (null)
[2025-11-13 19:22:02]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,41214}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-11-13 19:22:02]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,46189}, DRIVER_VERSION=10.0.26100.7019
[2025-11-13 19:22:02]                 [ Optimus ]: (null)
[2025-11-13 19:22:02]                 [ AMD switchable ]: (null)
[2025-11-13 19:22:02]                 [ Desktop compositing ]: Aero Glass
[2025-11-13 19:22:02]                 [ Direct composition ]: (null)
[2025-11-13 19:22:02]                 [ Supports overlays ]: (null)
[2025-11-13 19:22:02]                 [ YUY2 overlay support ]: SOFTWARE
[2025-11-13 19:22:02]                 [ NV12 overlay support ]: SOFTWARE
[2025-11-13 19:22:02]                 [ BGRA8 overlay support ]: SOFTWARE
[2025-11-13 19:22:02]                 [ RGB10A2 overlay support ]: SOFTWARE
[2025-11-13 19:22:02]                 [ DirectML feature level ]: Not supported
[2025-11-13 19:22:02]                 [ Driver D3D12 feature level ]: Not supported
[2025-11-13 19:22:02]                 [ Driver Vulkan API version ]: Not supported
[2025-11-13 19:22:02]                 [ GPU CUDA compute capability major version ]: (null)
[2025-11-13 19:22:02]                 [ Pixel shader version ]: 5.0
[2025-11-13 19:22:02]                 [ Vertex shader version ]: 5.0
[2025-11-13 19:22:02]                 [ Max. MSAA samples ]: 8
[2025-11-13 19:22:02]                 [ Machine model name ]: (null)
[2025-11-13 19:22:02]                 [ Machine model version ]: (null)
[2025-11-13 19:22:02]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-11-13 19:22:02]                 [ Display type ]: ANGLE_D3D11
[2025-11-13 19:22:02]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-11-13 19:22:02]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-11-13 19:22:02]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-11-13 19:22:02]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2025-11-13 19:22:02]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-11-13 19:22:02]                 [ Disabled WebGL Extensions ]: (null)
[2025-11-13 19:22:02]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-11-13 19:22:02]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-11-13 19:22:02]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-11-13 19:22:02]                 [ Direct rendering version ]: unknown
[2025-11-13 19:22:02]                 [ Reset notification strategy ]: 0x8252
[2025-11-13 19:22:02]                 [ GPU process crash count ]: (null)
[2025-11-13 19:22:02]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2025-11-13 19:22:02]         [ compositorInfo ]:
[2025-11-13 19:22:02]                 [ Tile Update Mode ]: One-copy
[2025-11-13 19:22:02]                 [ Partial Raster ]: Enabled
[2025-11-13 19:22:02]         [ dawnInfo ]:
[2025-11-13 19:22:02]         [ devicePerfInfo ]:
[2025-11-13 19:22:02]         [ displayInfo ]:
[2025-11-13 19:22:02]                 [ Info  ]: Display[2588618413] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-11-13 19:22:02]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-11-13 19:22:02]                 [ Buffer format (all) ]: BGRA_8888
[2025-11-13 19:22:02]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-11-13 19:22:02]                 [ SDR white level in nits ]: 203
[2025-11-13 19:22:02]                 [ HDR relative maximum luminance ]: 1
[2025-11-13 19:22:02]                 [ Bits per color component ]: 8
[2025-11-13 19:22:02]                 [ Bits per pixel ]: 24
[2025-11-13 19:22:02]                 [ Refresh Rate in Hz ]: 60
[2025-11-13 19:22:02]         [ featureStatus ]:
[2025-11-13 19:22:02]                 [ featureStatus ]:
[2025-11-13 19:22:02]                     [ 2d_canvas ]: enabled
[2025-11-13 19:22:02]                     [ canvas_oop_rasterization ]: enabled_on
[2025-11-13 19:22:02]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-11-13 19:22:02]                     [ gpu_compositing ]: enabled
[2025-11-13 19:22:02]                     [ multiple_raster_threads ]: enabled_on
[2025-11-13 19:22:02]                     [ opengl ]: enabled_on
[2025-11-13 19:22:02]                     [ rasterization ]: enabled
[2025-11-13 19:22:02]                     [ raw_draw ]: disabled_off_ok
[2025-11-13 19:22:02]                     [ skia_graphite ]: disabled_off
[2025-11-13 19:22:02]                     [ video_decode ]: enabled
[2025-11-13 19:22:02]                     [ video_encode ]: enabled
[2025-11-13 19:22:02]                     [ vulkan ]: disabled_off
[2025-11-13 19:22:02]                     [ webgl ]: enabled
[2025-11-13 19:22:02]                     [ webgl2 ]: enabled
[2025-11-13 19:22:02]                     [ webgpu ]: enabled
[2025-11-13 19:22:02]                     [ webnn ]: disabled_off
[2025-11-13 19:22:02]                 [ problems ]:
[2025-11-13 19:22:02]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-11-13 19:22:02]                             [ tag ]: workarounds
[2025-11-13 19:22:02]                             [ affectedSettings ]:  exit_on_context_lost
[2025-11-13 19:22:02]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-11-13 19:22:02]                             [ tag ]: workarounds
[2025-11-13 19:22:02]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2025-11-13 19:22:02]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-11-13 19:22:02]                             [ tag ]: workarounds
[2025-11-13 19:22:02]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-11-13 19:22:02]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-11-13 19:22:02]                             [ tag ]: workarounds
[2025-11-13 19:22:02]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2025-11-13 19:22:02]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-11-13 19:22:02]                             [ tag ]: workarounds
[2025-11-13 19:22:02]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2025-11-13 19:22:02]                         [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-11-13 19:22:02]                             [ tag ]: workarounds
[2025-11-13 19:22:02]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2025-11-13 19:22:02]                 [ workarounds ]:
[2025-11-13 19:22:02]                     [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-11-13 19:22:02]                     [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-11-13 19:22:02]                     [ workarounds[2] ]: exit_on_context_lost
[2025-11-13 19:22:02]                     [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-11-13 19:22:02]                     [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-11-13 19:22:02]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-11-13 19:22:02]                     [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-11-13 19:22:02]         [ gpuMemoryBufferInfo ]:
[2025-11-13 19:22:02]                 [ R_8 ]: Software only
[2025-11-13 19:22:02]                 [ R_16 ]: Software only
[2025-11-13 19:22:02]                 [ RG_88 ]: Software only
[2025-11-13 19:22:02]                 [ RG_1616 ]: Software only
[2025-11-13 19:22:02]                 [ BGR_565 ]: Software only
[2025-11-13 19:22:02]                 [ RGBA_4444 ]: Software only
[2025-11-13 19:22:02]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2025-11-13 19:22:02]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2025-11-13 19:22:02]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2025-11-13 19:22:02]                 [ BGRA_1010102 ]: Software only
[2025-11-13 19:22:02]                 [ RGBA_1010102 ]: Software only
[2025-11-13 19:22:02]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2025-11-13 19:22:02]                 [ RGBA_F16 ]: Software only
[2025-11-13 19:22:02]                 [ YVU_420 ]: Software only
[2025-11-13 19:22:02]                 [ YUV_420_BIPLANAR ]: Software only
[2025-11-13 19:22:02]                 [ YUVA_420_TRIPLANAR ]: Software only
[2025-11-13 19:22:02]                 [ P010 ]: Software only
[2025-11-13 19:22:02]         [ videoAcceleratorsInfo ]:
[2025-11-13 19:22:02]                 [ Decoding ]: (null)
[2025-11-13 19:22:02]                 [ Encoding ]: (null)
[2025-11-13 19:22:02]  
[2025-11-13 19:22:02] *** Report Section: Log Messages ***
[2025-11-13 19:22:02]  
[2025-11-13 19:22:02] ===================[ GPU Report: End [0] ]==================


[2025-11-14 20:14:31] Client version: no bootstrapper found
[2025-11-14 20:14:31] GPU process started: start count: 0
[2025-11-14 20:14:34] ==================[ GPU Report: Start [0] ]=================
[2025-11-14 20:14:34]  
[2025-11-14 20:14:34] *** Report Section: Client Info ***
[2025-11-14 20:14:34]  
[2025-11-14 20:14:34]  [ client_info ]:
[2025-11-14 20:14:34]     [ angle_commit_id ]: 5d4df51d1d7d
[2025-11-14 20:14:34]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=23652 -buildid=1759461205 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-11-14 20:14:34]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-11-14 20:14:34]     [ operating_system ]: Windows NT 10.0.26200
[2025-11-14 20:14:34]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-11-14 20:14:34]     [ version ]: Chrome/126.0.6478.183
[2025-11-14 20:14:34]  
[2025-11-14 20:14:34] *** Report Section: GPU Info ***
[2025-11-14 20:14:34]  
[2025-11-14 20:14:34]  [ gpu_info ]:
[2025-11-14 20:14:34]         [ ANGLEFeatures ]:
[2025-11-14 20:14:34]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-11-14 20:14:34]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-11-14 20:14:34]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-11-14 20:14:34]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-11-14 20:14:34]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-11-14 20:14:34]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-11-14 20:14:34]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-11-14 20:14:34]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-11-14 20:14:34]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-11-14 20:14:34]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-11-14 20:14:34]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-11-14 20:14:34]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-11-14 20:14:34]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-11-14 20:14:34]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-11-14 20:14:34]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-11-14 20:14:34]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-11-14 20:14:34]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-11-14 20:14:34]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-11-14 20:14:34]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-11-14 20:14:34]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-11-14 20:14:34]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-11-14 20:14:34]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-11-14 20:14:34]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-11-14 20:14:34]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-11-14 20:14:34]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-11-14 20:14:34]                 [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-11-14 20:14:34]                 [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-11-14 20:14:34]                 [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-11-14 20:14:34]                 [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-11-14 20:14:34]                 [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-11-14 20:14:34]                 [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-11-14 20:14:34]                 [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-11-14 20:14:34]                 [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-11-14 20:14:34]                 [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-11-14 20:14:34]                 [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-11-14 20:14:34]                 [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-11-14 20:14:34]                 [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-11-14 20:14:34]                 [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-11-14 20:14:34]                 [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-11-14 20:14:34]                 [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-11-14 20:14:34]                 [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-11-14 20:14:34]                 [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-11-14 20:14:34]                 [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-11-14 20:14:34]                 [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-11-14 20:14:34]                 [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-11-14 20:14:34]                 [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-11-14 20:14:34]                 [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-11-14 20:14:34]                 [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-11-14 20:14:34]                 [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-11-14 20:14:34]                 [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-11-14 20:14:34]                 [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-11-14 20:14:34]         [ basicInfo ]:
[2025-11-14 20:14:34]                 [ Initialization time ]: 190
[2025-11-14 20:14:34]                 [ In-process GPU ]: (null)
[2025-11-14 20:14:34]                 [ Passthrough Command Decoder ]: (null)
[2025-11-14 20:14:34]                 [ Sandboxed ]: (null)
[2025-11-14 20:14:34]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,41214}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-11-14 20:14:34]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,46189}, DRIVER_VERSION=10.0.26100.7019
[2025-11-14 20:14:34]                 [ Optimus ]: (null)
[2025-11-14 20:14:34]                 [ AMD switchable ]: (null)
[2025-11-14 20:14:34]                 [ Desktop compositing ]: Aero Glass
[2025-11-14 20:14:34]                 [ Direct composition ]: (null)
[2025-11-14 20:14:34]                 [ Supports overlays ]: (null)
[2025-11-14 20:14:34]                 [ YUY2 overlay support ]: SOFTWARE
[2025-11-14 20:14:34]                 [ NV12 overlay support ]: SOFTWARE
[2025-11-14 20:14:34]                 [ BGRA8 overlay support ]: SOFTWARE
[2025-11-14 20:14:34]                 [ RGB10A2 overlay support ]: SOFTWARE
[2025-11-14 20:14:34]                 [ DirectML feature level ]: Not supported
[2025-11-14 20:14:34]                 [ Driver D3D12 feature level ]: Not supported
[2025-11-14 20:14:34]                 [ Driver Vulkan API version ]: Not supported
[2025-11-14 20:14:34]                 [ GPU CUDA compute capability major version ]: (null)
[2025-11-14 20:14:34]                 [ Pixel shader version ]: 5.0
[2025-11-14 20:14:34]                 [ Vertex shader version ]: 5.0
[2025-11-14 20:14:34]                 [ Max. MSAA samples ]: 8
[2025-11-14 20:14:34]                 [ Machine model name ]: (null)
[2025-11-14 20:14:34]                 [ Machine model version ]: (null)
[2025-11-14 20:14:34]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-11-14 20:14:34]                 [ Display type ]: ANGLE_D3D11
[2025-11-14 20:14:34]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-11-14 20:14:34]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-11-14 20:14:34]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-11-14 20:14:34]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2025-11-14 20:14:34]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-11-14 20:14:34]                 [ Disabled WebGL Extensions ]: (null)
[2025-11-14 20:14:34]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-11-14 20:14:34]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-11-14 20:14:34]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-11-14 20:14:34]                 [ Direct rendering version ]: unknown
[2025-11-14 20:14:34]                 [ Reset notification strategy ]: 0x8252
[2025-11-14 20:14:34]                 [ GPU process crash count ]: (null)
[2025-11-14 20:14:34]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2025-11-14 20:14:34]         [ compositorInfo ]:
[2025-11-14 20:14:34]                 [ Tile Update Mode ]: One-copy
[2025-11-14 20:14:34]                 [ Partial Raster ]: Enabled
[2025-11-14 20:14:34]         [ dawnInfo ]:
[2025-11-14 20:14:34]         [ devicePerfInfo ]:
[2025-11-14 20:14:34]         [ displayInfo ]:
[2025-11-14 20:14:34]                 [ Info  ]: Display[2588618413] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-11-14 20:14:34]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-11-14 20:14:34]                 [ Buffer format (all) ]: BGRA_8888
[2025-11-14 20:14:34]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-11-14 20:14:34]                 [ SDR white level in nits ]: 203
[2025-11-14 20:14:34]                 [ HDR relative maximum luminance ]: 1
[2025-11-14 20:14:34]                 [ Bits per color component ]: 8
[2025-11-14 20:14:34]                 [ Bits per pixel ]: 24
[2025-11-14 20:14:34]                 [ Refresh Rate in Hz ]: 60
[2025-11-14 20:14:34]         [ featureStatus ]:
[2025-11-14 20:14:34]                 [ featureStatus ]:
[2025-11-14 20:14:34]                     [ 2d_canvas ]: enabled
[2025-11-14 20:14:34]                     [ canvas_oop_rasterization ]: enabled_on
[2025-11-14 20:14:34]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-11-14 20:14:34]                     [ gpu_compositing ]: enabled
[2025-11-14 20:14:34]                     [ multiple_raster_threads ]: enabled_on
[2025-11-14 20:14:34]                     [ opengl ]: enabled_on
[2025-11-14 20:14:34]                     [ rasterization ]: enabled
[2025-11-14 20:14:34]                     [ raw_draw ]: disabled_off_ok
[2025-11-14 20:14:34]                     [ skia_graphite ]: disabled_off
[2025-11-14 20:14:34]                     [ video_decode ]: enabled
[2025-11-14 20:14:34]                     [ video_encode ]: enabled
[2025-11-14 20:14:34]                     [ vulkan ]: disabled_off
[2025-11-14 20:14:34]                     [ webgl ]: enabled
[2025-11-14 20:14:34]                     [ webgl2 ]: enabled
[2025-11-14 20:14:34]                     [ webgpu ]: enabled
[2025-11-14 20:14:34]                     [ webnn ]: disabled_off
[2025-11-14 20:14:34]                 [ problems ]:
[2025-11-14 20:14:34]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-11-14 20:14:34]                             [ tag ]: workarounds
[2025-11-14 20:14:34]                             [ affectedSettings ]:  exit_on_context_lost
[2025-11-14 20:14:34]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-11-14 20:14:34]                             [ tag ]: workarounds
[2025-11-14 20:14:34]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2025-11-14 20:14:34]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-11-14 20:14:34]                             [ tag ]: workarounds
[2025-11-14 20:14:34]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-11-14 20:14:34]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-11-14 20:14:34]                             [ tag ]: workarounds
[2025-11-14 20:14:34]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2025-11-14 20:14:34]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-11-14 20:14:34]                             [ tag ]: workarounds
[2025-11-14 20:14:34]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2025-11-14 20:14:34]                         [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-11-14 20:14:34]                             [ tag ]: workarounds
[2025-11-14 20:14:34]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2025-11-14 20:14:34]                 [ workarounds ]:
[2025-11-14 20:14:34]                     [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-11-14 20:14:34]                     [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-11-14 20:14:34]                     [ workarounds[2] ]: exit_on_context_lost
[2025-11-14 20:14:34]                     [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-11-14 20:14:34]                     [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-11-14 20:14:34]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-11-14 20:14:34]                     [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-11-14 20:14:34]         [ gpuMemoryBufferInfo ]:
[2025-11-14 20:14:34]                 [ R_8 ]: Software only
[2025-11-14 20:14:34]                 [ R_16 ]: Software only
[2025-11-14 20:14:34]                 [ RG_88 ]: Software only
[2025-11-14 20:14:34]                 [ RG_1616 ]: Software only
[2025-11-14 20:14:34]                 [ BGR_565 ]: Software only
[2025-11-14 20:14:34]                 [ RGBA_4444 ]: Software only
[2025-11-14 20:14:34]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2025-11-14 20:14:34]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2025-11-14 20:14:34]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2025-11-14 20:14:34]                 [ BGRA_1010102 ]: Software only
[2025-11-14 20:14:34]                 [ RGBA_1010102 ]: Software only
[2025-11-14 20:14:34]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2025-11-14 20:14:34]                 [ RGBA_F16 ]: Software only
[2025-11-14 20:14:34]                 [ YVU_420 ]: Software only
[2025-11-14 20:14:34]                 [ YUV_420_BIPLANAR ]: Software only
[2025-11-14 20:14:34]                 [ YUVA_420_TRIPLANAR ]: Software only
[2025-11-14 20:14:34]                 [ P010 ]: Software only
[2025-11-14 20:14:34]         [ videoAcceleratorsInfo ]:
[2025-11-14 20:14:34]                 [ Decoding ]: (null)
[2025-11-14 20:14:34]                 [ Encoding ]: (null)
[2025-11-14 20:14:34]  
[2025-11-14 20:14:34] *** Report Section: Log Messages ***
[2025-11-14 20:14:34]  
[2025-11-14 20:14:34] ===================[ GPU Report: End [0] ]==================


[2025-11-16 18:39:59] Client version: no bootstrapper found
[2025-11-16 18:39:59] GPU process started: start count: 0
[2025-11-16 18:40:01] ==================[ GPU Report: Start [0] ]=================
[2025-11-16 18:40:01]  
[2025-11-16 18:40:01] *** Report Section: Client Info ***
[2025-11-16 18:40:01]  
[2025-11-16 18:40:01]  [ client_info ]:
[2025-11-16 18:40:01]     [ angle_commit_id ]: 5d4df51d1d7d
[2025-11-16 18:40:01]     [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=15760 -buildid=1759461205 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-11-16 18:40:01]     [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-11-16 18:40:01]     [ operating_system ]: Windows NT 10.0.26200
[2025-11-16 18:40:01]     [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-11-16 18:40:01]     [ version ]: Chrome/126.0.6478.183
[2025-11-16 18:40:01]  
[2025-11-16 18:40:01] *** Report Section: GPU Info ***
[2025-11-16 18:40:01]  
[2025-11-16 18:40:01]  [ gpu_info ]:
[2025-11-16 18:40:01]         [ ANGLEFeatures ]:
[2025-11-16 18:40:01]                 [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-11-16 18:40:01]                 [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-11-16 18:40:01]                 [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-11-16 18:40:01]                 [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-11-16 18:40:01]                 [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-11-16 18:40:01]                 [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-11-16 18:40:01]                 [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-11-16 18:40:01]                 [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-11-16 18:40:01]                 [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-11-16 18:40:01]                 [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-11-16 18:40:01]                 [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-11-16 18:40:01]                 [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-11-16 18:40:01]                 [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-11-16 18:40:01]                 [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-11-16 18:40:01]                 [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-11-16 18:40:01]                 [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-11-16 18:40:01]                 [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-11-16 18:40:01]                 [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-11-16 18:40:01]                 [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-11-16 18:40:01]                 [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-11-16 18:40:01]                 [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-11-16 18:40:01]                 [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-11-16 18:40:01]                 [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-11-16 18:40:01]                 [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-11-16 18:40:01]                 [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-11-16 18:40:01]                 [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-11-16 18:40:01]                 [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-11-16 18:40:01]                 [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-11-16 18:40:01]                 [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-11-16 18:40:01]                 [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-11-16 18:40:01]                 [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-11-16 18:40:01]                 [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-11-16 18:40:01]                 [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-11-16 18:40:01]                 [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-11-16 18:40:01]                 [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-11-16 18:40:01]                 [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-11-16 18:40:01]                 [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-11-16 18:40:01]                 [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-11-16 18:40:01]                 [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-11-16 18:40:01]                 [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-11-16 18:40:01]                 [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-11-16 18:40:01]                 [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-11-16 18:40:01]                 [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-11-16 18:40:01]                 [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-11-16 18:40:01]                 [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-11-16 18:40:01]                 [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-11-16 18:40:01]                 [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-11-16 18:40:01]                 [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-11-16 18:40:01]                 [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-11-16 18:40:01]                 [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-11-16 18:40:01]                 [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-11-16 18:40:01]         [ basicInfo ]:
[2025-11-16 18:40:01]                 [ Initialization time ]: 188
[2025-11-16 18:40:01]                 [ In-process GPU ]: (null)
[2025-11-16 18:40:01]                 [ Passthrough Command Decoder ]: (null)
[2025-11-16 18:40:01]                 [ Sandboxed ]: (null)
[2025-11-16 18:40:01]                 [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,42017}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-11-16 18:40:01]                 [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,47042}, DRIVER_VERSION=10.0.26100.7019
[2025-11-16 18:40:01]                 [ Optimus ]: (null)
[2025-11-16 18:40:01]                 [ AMD switchable ]: (null)
[2025-11-16 18:40:01]                 [ Desktop compositing ]: Aero Glass
[2025-11-16 18:40:01]                 [ Direct composition ]: (null)
[2025-11-16 18:40:01]                 [ Supports overlays ]: (null)
[2025-11-16 18:40:01]                 [ YUY2 overlay support ]: SOFTWARE
[2025-11-16 18:40:01]                 [ NV12 overlay support ]: SOFTWARE
[2025-11-16 18:40:01]                 [ BGRA8 overlay support ]: SOFTWARE
[2025-11-16 18:40:01]                 [ RGB10A2 overlay support ]: SOFTWARE
[2025-11-16 18:40:01]                 [ DirectML feature level ]: Not supported
[2025-11-16 18:40:01]                 [ Driver D3D12 feature level ]: Not supported
[2025-11-16 18:40:01]                 [ Driver Vulkan API version ]: Not supported
[2025-11-16 18:40:01]                 [ GPU CUDA compute capability major version ]: (null)
[2025-11-16 18:40:01]                 [ Pixel shader version ]: 5.0
[2025-11-16 18:40:01]                 [ Vertex shader version ]: 5.0
[2025-11-16 18:40:01]                 [ Max. MSAA samples ]: 8
[2025-11-16 18:40:01]                 [ Machine model name ]: (null)
[2025-11-16 18:40:01]                 [ Machine model version ]: (null)
[2025-11-16 18:40:01]                 [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-11-16 18:40:01]                 [ Display type ]: ANGLE_D3D11
[2025-11-16 18:40:01]                 [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-11-16 18:40:01]                 [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-11-16 18:40:01]                 [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-11-16 18:40:01]                 [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query 
[2025-11-16 18:40:01]                 [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-11-16 18:40:01]                 [ Disabled WebGL Extensions ]: (null)
[2025-11-16 18:40:01]                 [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-11-16 18:40:01]                 [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-11-16 18:40:01]                 [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-11-16 18:40:01]                 [ Direct rendering version ]: unknown
[2025-11-16 18:40:01]                 [ Reset notification strategy ]: 0x8252
[2025-11-16 18:40:01]                 [ GPU process crash count ]: (null)
[2025-11-16 18:40:01]                 [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported,  R_16: not supported,  RG_88: not supported,  RG_1616: not supported,  BGR_565: not supported,  RGBA_4444: not supported,  RGBX_8888: not supported,  RGBA_8888: not supported,  BGRX_8888: not supported,  BGRA_1010102: not supported,  RGBA_1010102: not supported,  BGRA_8888: not supported,  RGBA_F16: not supported,  YVU_420: not supported,  YUV_420_BIPLANAR: not supported,  YUVA_420_TRIPLANAR: not supported,  P010: not supported
[2025-11-16 18:40:01]         [ compositorInfo ]:
[2025-11-16 18:40:01]                 [ Tile Update Mode ]: One-copy
[2025-11-16 18:40:01]                 [ Partial Raster ]: Enabled
[2025-11-16 18:40:01]         [ dawnInfo ]:
[2025-11-16 18:40:01]         [ devicePerfInfo ]:
[2025-11-16 18:40:01]         [ displayInfo ]:
[2025-11-16 18:40:01]                 [ Info  ]: Display[3395861230] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-11-16 18:40:01]                 [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-11-16 18:40:01]                 [ Buffer format (all) ]: BGRA_8888
[2025-11-16 18:40:01]                 [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-11-16 18:40:01]                 [ SDR white level in nits ]: 203
[2025-11-16 18:40:01]                 [ HDR relative maximum luminance ]: 1
[2025-11-16 18:40:01]                 [ Bits per color component ]: 8
[2025-11-16 18:40:01]                 [ Bits per pixel ]: 24
[2025-11-16 18:40:01]                 [ Refresh Rate in Hz ]: 60
[2025-11-16 18:40:01]         [ featureStatus ]:
[2025-11-16 18:40:01]                 [ featureStatus ]:
[2025-11-16 18:40:01]                     [ 2d_canvas ]: enabled
[2025-11-16 18:40:01]                     [ canvas_oop_rasterization ]: enabled_on
[2025-11-16 18:40:01]                     [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-11-16 18:40:01]                     [ gpu_compositing ]: enabled
[2025-11-16 18:40:01]                     [ multiple_raster_threads ]: enabled_on
[2025-11-16 18:40:01]                     [ opengl ]: enabled_on
[2025-11-16 18:40:01]                     [ rasterization ]: enabled
[2025-11-16 18:40:01]                     [ raw_draw ]: disabled_off_ok
[2025-11-16 18:40:01]                     [ skia_graphite ]: disabled_off
[2025-11-16 18:40:01]                     [ video_decode ]: enabled
[2025-11-16 18:40:01]                     [ video_encode ]: enabled
[2025-11-16 18:40:01]                     [ vulkan ]: disabled_off
[2025-11-16 18:40:01]                     [ webgl ]: enabled
[2025-11-16 18:40:01]                     [ webgl2 ]: enabled
[2025-11-16 18:40:01]                     [ webgpu ]: enabled
[2025-11-16 18:40:01]                     [ webnn ]: disabled_off
[2025-11-16 18:40:01]                 [ problems ]:
[2025-11-16 18:40:01]                         [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-11-16 18:40:01]                             [ tag ]: workarounds
[2025-11-16 18:40:01]                             [ affectedSettings ]:  exit_on_context_lost
[2025-11-16 18:40:01]                         [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-11-16 18:40:01]                             [ tag ]: workarounds
[2025-11-16 18:40:01]                             [ affectedSettings ]:  unpack_overlapping_rows_separately_unpack_buffer
[2025-11-16 18:40:01]                         [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-11-16 18:40:01]                             [ tag ]: workarounds
[2025-11-16 18:40:01]                             [ affectedSettings ]:  disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-11-16 18:40:01]                         [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-11-16 18:40:01]                             [ tag ]: workarounds
[2025-11-16 18:40:01]                             [ affectedSettings ]:  enable_webgl_timer_query_extensions
[2025-11-16 18:40:01]                         [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-11-16 18:40:01]                             [ tag ]: workarounds
[2025-11-16 18:40:01]                             [ affectedSettings ]:  disable(GL_MESA_framebuffer_flip_y)
[2025-11-16 18:40:01]                         [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-11-16 18:40:01]                             [ tag ]: workarounds
[2025-11-16 18:40:01]                             [ affectedSettings ]:  disable_d3d11_vp9_ksvc_decoding
[2025-11-16 18:40:01]                 [ workarounds ]:
[2025-11-16 18:40:01]                     [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-11-16 18:40:01]                     [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-11-16 18:40:01]                     [ workarounds[2] ]: exit_on_context_lost
[2025-11-16 18:40:01]                     [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-11-16 18:40:01]                     [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-11-16 18:40:01]                     [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-11-16 18:40:01]                     [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-11-16 18:40:01]         [ gpuMemoryBufferInfo ]:
[2025-11-16 18:40:01]                 [ R_8 ]: Software only
[2025-11-16 18:40:01]                 [ R_16 ]: Software only
[2025-11-16 18:40:01]                 [ RG_88 ]: Software only
[2025-11-16 18:40:01]                 [ RG_1616 ]: Software only
[2025-11-16 18:40:01]                 [ BGR_565 ]: Software only
[2025-11-16 18:40:01]                 [ RGBA_4444 ]: Software only
[2025-11-16 18:40:01]                 [ RGBX_8888 ]:  GPU_READ, SCANOUT
[2025-11-16 18:40:01]                 [ RGBA_8888 ]:  GPU_READ, SCANOUT
[2025-11-16 18:40:01]                 [ BGRX_8888 ]:  GPU_READ, SCANOUT
[2025-11-16 18:40:01]                 [ BGRA_1010102 ]: Software only
[2025-11-16 18:40:01]                 [ RGBA_1010102 ]: Software only
[2025-11-16 18:40:01]                 [ BGRA_8888 ]:  GPU_READ, SCANOUT
[2025-11-16 18:40:01]                 [ RGBA_F16 ]: Software only
[2025-11-16 18:40:01]                 [ YVU_420 ]: Software only
[2025-11-16 18:40:01]                 [ YUV_420_BIPLANAR ]: Software only
[2025-11-16 18:40:01]                 [ YUVA_420_TRIPLANAR ]: Software only
[2025-11-16 18:40:01]                 [ P010 ]: Software only
[2025-11-16 18:40:01]         [ videoAcceleratorsInfo ]:
[2025-11-16 18:40:01]                 [ Decoding ]: (null)
[2025-11-16 18:40:01]                 [ Encoding ]: (null)
[2025-11-16 18:40:01]  
[2025-11-16 18:40:01] *** Report Section: Log Messages ***
[2025-11-16 18:40:01]  
[2025-11-16 18:40:01] ===================[ GPU Report: End [0] ]==================

Anon7 - 2021