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Server : Apache/2.4.58 (Win64) OpenSSL/3.1.3 PHP/8.2.12 System : Windows NT SERVER-PC 10.0 build 26200 (Windows 11) AMD64 User : ServerPC ( 0) PHP Version : 8.2.12 Disable Function : NONE Directory : C:/Program Files (x86)/Steam/logs/ |
Upload File : |
[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2024-11-11 16:20:02] ==================[ GPU Report: Start [0] ]=================
[2024-11-11 16:20:02]
[2024-11-11 16:20:02] *** Report Section: Client Info ***
[2024-11-11 16:20:02]
[2024-11-11 16:20:02] [ client_info ]:
[2024-11-11 16:20:02] [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-11 16:20:02] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=8464 -buildid=1730853027 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 <truncated>
[2024-11-11 16:20:02] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-11 16:20:02] [ operating_system ]: Windows NT 10.0.19045
[2024-11-11 16:20:02] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-11 16:20:02] [ version ]: Chrome/126.0.6478.183
[2024-11-11 16:20:02]
[2024-11-11 16:20:02] *** Report Section: GPU Info ***
[2024-11-11 16:20:02]
[2024-11-11 16:20:02] [ gpu_info ]:
[2024-11-11 16:20:02] [ ANGLEFeatures ]:
[2024-11-11 16:20:02] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2024-11-11 16:20:02] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2024-11-11 16:20:02] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2024-11-11 16:20:02] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2024-11-11 16:20:02] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2024-11-11 16:20:02] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2024-11-11 16:20:02] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2024-11-11 16:20:02] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2024-11-11 16:20:02] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2024-11-11 16:20:02] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2024-11-11 16:20:02] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2024-11-11 16:20:02] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2024-11-11 16:20:02] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2024-11-11 16:20:02] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2024-11-11 16:20:02] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2024-11-11 16:20:02] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2024-11-11 16:20:02] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2024-11-11 16:20:02] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2024-11-11 16:20:02] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2024-11-11 16:20:02] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2024-11-11 16:20:02] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2024-11-11 16:20:02] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2024-11-11 16:20:02] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2024-11-11 16:20:02] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2024-11-11 16:20:02] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-11 16:20:02] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2024-11-11 16:20:02] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2024-11-11 16:20:02] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2024-11-11 16:20:02] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-11 16:20:02] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2024-11-11 16:20:02] [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2024-11-11 16:20:02] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2024-11-11 16:20:02] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2024-11-11 16:20:02] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2024-11-11 16:20:02] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2024-11-11 16:20:02] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2024-11-11 16:20:02] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2024-11-11 16:20:02] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2024-11-11 16:20:02] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2024-11-11 16:20:02] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2024-11-11 16:20:02] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2024-11-11 16:20:02] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2024-11-11 16:20:02] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2024-11-11 16:20:02] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2024-11-11 16:20:02] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2024-11-11 16:20:02] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2024-11-11 16:20:02] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2024-11-11 16:20:02] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2024-11-11 16:20:02] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2024-11-11 16:20:02] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2024-11-11 16:20:02] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2024-11-11 16:20:02] [ basicInfo ]:
[2024-11-11 16:20:02] [ Initialization time ]: 593
[2024-11-11 16:20:02] [ In-process GPU ]: (null)
[2024-11-11 16:20:02] [ Passthrough Command Decoder ]: (null)
[2024-11-11 16:20:02] [ Sandboxed ]: (null)
[2024-11-11 16:20:02] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,45311}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6590 *ACTIVE*
[2024-11-11 16:20:02] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,48396}, DRIVER_VERSION=10.0.19041.4355
[2024-11-11 16:20:02] [ Optimus ]: (null)
[2024-11-11 16:20:02] [ AMD switchable ]: (null)
[2024-11-11 16:20:02] [ Desktop compositing ]: Aero Glass
[2024-11-11 16:20:02] [ Direct composition ]: (null)
[2024-11-11 16:20:02] [ Supports overlays ]: (null)
[2024-11-11 16:20:02] [ YUY2 overlay support ]: SOFTWARE
[2024-11-11 16:20:02] [ NV12 overlay support ]: SOFTWARE
[2024-11-11 16:20:02] [ BGRA8 overlay support ]: SOFTWARE
[2024-11-11 16:20:02] [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-11 16:20:02] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 84.5"
[2024-11-11 16:20:02] [ DirectML feature level ]: Not supported
[2024-11-11 16:20:02] [ Driver D3D12 feature level ]: Not supported
[2024-11-11 16:20:02] [ Driver Vulkan API version ]: Not supported
[2024-11-11 16:20:02] [ GPU CUDA compute capability major version ]: (null)
[2024-11-11 16:20:02] [ Pixel shader version ]: 5.0
[2024-11-11 16:20:02] [ Vertex shader version ]: 5.0
[2024-11-11 16:20:02] [ Max. MSAA samples ]: 8
[2024-11-11 16:20:02] [ Machine model name ]: (null)
[2024-11-11 16:20:02] [ Machine model version ]: (null)
[2024-11-11 16:20:02] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2024-11-11 16:20:02] [ Display type ]: ANGLE_D3D11
[2024-11-11 16:20:02] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-11 16:20:02] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6590)
[2024-11-11 16:20:02] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-11 16:20:02] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-11-11 16:20:02] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2024-11-11 16:20:02] [ Disabled WebGL Extensions ]: (null)
[2024-11-11 16:20:02] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2024-11-11 16:20:02] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-11 16:20:02] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2024-11-11 16:20:02] [ Direct rendering version ]: unknown
[2024-11-11 16:20:02] [ Reset notification strategy ]: 0x8252
[2024-11-11 16:20:02] [ GPU process crash count ]: (null)
[2024-11-11 16:20:02] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-11-11 16:20:02] [ compositorInfo ]:
[2024-11-11 16:20:02] [ Tile Update Mode ]: One-copy
[2024-11-11 16:20:02] [ Partial Raster ]: Enabled
[2024-11-11 16:20:02] [ dawnInfo ]:
[2024-11-11 16:20:02] [ devicePerfInfo ]:
[2024-11-11 16:20:02] [ displayInfo ]:
[2024-11-11 16:20:02] [ Info ]: Display[3929082272] bounds=[0,0 1920x1080], workarea=[0,0 1920x1040], scale=2, rotation=0, panel_rotation=0 external detected
[2024-11-11 16:20:02] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-11 16:20:02] [ Buffer format (all) ]: BGRA_8888
[2024-11-11 16:20:02] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-11 16:20:02] [ SDR white level in nits ]: 203
[2024-11-11 16:20:02] [ HDR relative maximum luminance ]: 1
[2024-11-11 16:20:02] [ Bits per color component ]: 8
[2024-11-11 16:20:02] [ Bits per pixel ]: 24
[2024-11-11 16:20:02] [ Refresh Rate in Hz ]: 60
[2024-11-11 16:20:02] [ featureStatus ]:
[2024-11-11 16:20:02] [ featureStatus ]:
[2024-11-11 16:20:02] [ 2d_canvas ]: enabled
[2024-11-11 16:20:02] [ canvas_oop_rasterization ]: enabled_on
[2024-11-11 16:20:02] [ direct_rendering_display_compositor ]: disabled_off_ok
[2024-11-11 16:20:02] [ gpu_compositing ]: enabled
[2024-11-11 16:20:02] [ multiple_raster_threads ]: enabled_on
[2024-11-11 16:20:02] [ opengl ]: enabled_on
[2024-11-11 16:20:02] [ rasterization ]: enabled
[2024-11-11 16:20:02] [ raw_draw ]: disabled_off_ok
[2024-11-11 16:20:02] [ skia_graphite ]: disabled_off
[2024-11-11 16:20:02] [ video_decode ]: enabled
[2024-11-11 16:20:02] [ video_encode ]: enabled
[2024-11-11 16:20:02] [ vulkan ]: disabled_off
[2024-11-11 16:20:02] [ webgl ]: enabled
[2024-11-11 16:20:02] [ webgl2 ]: enabled
[2024-11-11 16:20:02] [ webgpu ]: enabled
[2024-11-11 16:20:02] [ webnn ]: disabled_off
[2024-11-11 16:20:02] [ problems ]:
[2024-11-11 16:20:02] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2024-11-11 16:20:02] [ tag ]: workarounds
[2024-11-11 16:20:02] [ affectedSettings ]: exit_on_context_lost
[2024-11-11 16:20:02] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-11 16:20:02] [ tag ]: workarounds
[2024-11-11 16:20:02] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-11-11 16:20:02] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2024-11-11 16:20:02] [ tag ]: workarounds
[2024-11-11 16:20:02] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-11 16:20:02] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2024-11-11 16:20:02] [ tag ]: workarounds
[2024-11-11 16:20:02] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2024-11-11 16:20:02] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-11 16:20:02] [ tag ]: workarounds
[2024-11-11 16:20:02] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2024-11-11 16:20:02] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2024-11-11 16:20:02] [ tag ]: workarounds
[2024-11-11 16:20:02] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2024-11-11 16:20:02] [ workarounds ]:
[2024-11-11 16:20:02] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2024-11-11 16:20:02] [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2024-11-11 16:20:02] [ workarounds[2] ]: exit_on_context_lost
[2024-11-11 16:20:02] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-11-11 16:20:02] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-11 16:20:02] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-11 16:20:02] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-11 16:20:02] [ gpuMemoryBufferInfo ]:
[2024-11-11 16:20:02] [ R_8 ]: Software only
[2024-11-11 16:20:02] [ R_16 ]: Software only
[2024-11-11 16:20:02] [ RG_88 ]: Software only
[2024-11-11 16:20:02] [ RG_1616 ]: Software only
[2024-11-11 16:20:02] [ BGR_565 ]: Software only
[2024-11-11 16:20:02] [ RGBA_4444 ]: Software only
[2024-11-11 16:20:02] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-11-11 16:20:02] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-11-11 16:20:02] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-11-11 16:20:02] [ BGRA_1010102 ]: Software only
[2024-11-11 16:20:02] [ RGBA_1010102 ]: Software only
[2024-11-11 16:20:02] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-11-11 16:20:02] [ RGBA_F16 ]: Software only
[2024-11-11 16:20:02] [ YVU_420 ]: Software only
[2024-11-11 16:20:02] [ YUV_420_BIPLANAR ]: Software only
[2024-11-11 16:20:02] [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-11 16:20:02] [ P010 ]: Software only
[2024-11-11 16:20:02] [ videoAcceleratorsInfo ]:
[2024-11-11 16:20:02] [ Decoding ]: (null)
[2024-11-11 16:20:02] [ Encoding ]: (null)
[2024-11-11 16:20:02]
[2024-11-11 16:20:02] *** Report Section: Log Messages ***
[2024-11-11 16:20:02]
[2024-11-11 16:20:02] ===================[ GPU Report: End [0] ]==================
[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2024-11-13 18:55:42] ==================[ GPU Report: Start [0] ]=================
[2024-11-13 18:55:42]
[2024-11-13 18:55:42] *** Report Section: Client Info ***
[2024-11-13 18:55:42]
[2024-11-13 18:55:42] [ client_info ]:
[2024-11-13 18:55:42] [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-13 18:55:42] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=10852 -buildid=1731433018 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 <truncated>
[2024-11-13 18:55:42] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-13 18:55:42] [ operating_system ]: Windows NT 10.0.19045
[2024-11-13 18:55:42] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-13 18:55:42] [ version ]: Chrome/126.0.6478.183
[2024-11-13 18:55:42]
[2024-11-13 18:55:42] *** Report Section: GPU Info ***
[2024-11-13 18:55:42]
[2024-11-13 18:55:42] [ gpu_info ]:
[2024-11-13 18:55:42] [ ANGLEFeatures ]:
[2024-11-13 18:55:42] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2024-11-13 18:55:42] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2024-11-13 18:55:42] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2024-11-13 18:55:42] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2024-11-13 18:55:42] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2024-11-13 18:55:42] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2024-11-13 18:55:42] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2024-11-13 18:55:42] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2024-11-13 18:55:42] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2024-11-13 18:55:42] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2024-11-13 18:55:42] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2024-11-13 18:55:42] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2024-11-13 18:55:42] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2024-11-13 18:55:42] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2024-11-13 18:55:42] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2024-11-13 18:55:42] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2024-11-13 18:55:42] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2024-11-13 18:55:42] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2024-11-13 18:55:42] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2024-11-13 18:55:42] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2024-11-13 18:55:42] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2024-11-13 18:55:42] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2024-11-13 18:55:42] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2024-11-13 18:55:42] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2024-11-13 18:55:42] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-13 18:55:42] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2024-11-13 18:55:42] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2024-11-13 18:55:42] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2024-11-13 18:55:42] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-13 18:55:42] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2024-11-13 18:55:42] [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2024-11-13 18:55:42] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2024-11-13 18:55:42] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2024-11-13 18:55:42] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2024-11-13 18:55:42] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2024-11-13 18:55:42] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2024-11-13 18:55:42] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2024-11-13 18:55:42] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2024-11-13 18:55:42] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2024-11-13 18:55:42] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2024-11-13 18:55:42] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2024-11-13 18:55:42] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2024-11-13 18:55:42] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2024-11-13 18:55:42] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2024-11-13 18:55:42] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2024-11-13 18:55:42] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2024-11-13 18:55:42] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2024-11-13 18:55:42] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2024-11-13 18:55:42] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2024-11-13 18:55:42] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2024-11-13 18:55:42] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2024-11-13 18:55:42] [ basicInfo ]:
[2024-11-13 18:55:42] [ Initialization time ]: 257
[2024-11-13 18:55:42] [ In-process GPU ]: (null)
[2024-11-13 18:55:42] [ Passthrough Command Decoder ]: (null)
[2024-11-13 18:55:42] [ Sandboxed ]: (null)
[2024-11-13 18:55:42] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,42202}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6590 *ACTIVE*
[2024-11-13 18:55:42] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,47880}, DRIVER_VERSION=10.0.19041.4355
[2024-11-13 18:55:42] [ Optimus ]: (null)
[2024-11-13 18:55:42] [ AMD switchable ]: (null)
[2024-11-13 18:55:42] [ Desktop compositing ]: Aero Glass
[2024-11-13 18:55:42] [ Direct composition ]: (null)
[2024-11-13 18:55:42] [ Supports overlays ]: (null)
[2024-11-13 18:55:42] [ YUY2 overlay support ]: SOFTWARE
[2024-11-13 18:55:42] [ NV12 overlay support ]: SOFTWARE
[2024-11-13 18:55:42] [ BGRA8 overlay support ]: SOFTWARE
[2024-11-13 18:55:42] [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-13 18:55:42] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 84.5"
[2024-11-13 18:55:42] [ DirectML feature level ]: Not supported
[2024-11-13 18:55:42] [ Driver D3D12 feature level ]: Not supported
[2024-11-13 18:55:42] [ Driver Vulkan API version ]: Not supported
[2024-11-13 18:55:42] [ GPU CUDA compute capability major version ]: (null)
[2024-11-13 18:55:42] [ Pixel shader version ]: 5.0
[2024-11-13 18:55:42] [ Vertex shader version ]: 5.0
[2024-11-13 18:55:42] [ Max. MSAA samples ]: 8
[2024-11-13 18:55:42] [ Machine model name ]: (null)
[2024-11-13 18:55:42] [ Machine model version ]: (null)
[2024-11-13 18:55:42] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2024-11-13 18:55:42] [ Display type ]: ANGLE_D3D11
[2024-11-13 18:55:42] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-13 18:55:42] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6590)
[2024-11-13 18:55:42] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-13 18:55:42] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-11-13 18:55:42] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2024-11-13 18:55:42] [ Disabled WebGL Extensions ]: (null)
[2024-11-13 18:55:42] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2024-11-13 18:55:42] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-13 18:55:42] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2024-11-13 18:55:42] [ Direct rendering version ]: unknown
[2024-11-13 18:55:42] [ Reset notification strategy ]: 0x8252
[2024-11-13 18:55:42] [ GPU process crash count ]: (null)
[2024-11-13 18:55:42] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-11-13 18:55:42] [ compositorInfo ]:
[2024-11-13 18:55:42] [ Tile Update Mode ]: One-copy
[2024-11-13 18:55:42] [ Partial Raster ]: Enabled
[2024-11-13 18:55:42] [ dawnInfo ]:
[2024-11-13 18:55:42] [ devicePerfInfo ]:
[2024-11-13 18:55:42] [ displayInfo ]:
[2024-11-13 18:55:42] [ Info ]: Display[1886248205] bounds=[0,0 1920x1080], workarea=[0,0 1920x1040], scale=2, rotation=0, panel_rotation=0 external detected
[2024-11-13 18:55:42] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-13 18:55:42] [ Buffer format (all) ]: BGRA_8888
[2024-11-13 18:55:42] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-13 18:55:42] [ SDR white level in nits ]: 203
[2024-11-13 18:55:42] [ HDR relative maximum luminance ]: 1
[2024-11-13 18:55:42] [ Bits per color component ]: 8
[2024-11-13 18:55:42] [ Bits per pixel ]: 24
[2024-11-13 18:55:42] [ Refresh Rate in Hz ]: 60
[2024-11-13 18:55:42] [ featureStatus ]:
[2024-11-13 18:55:42] [ featureStatus ]:
[2024-11-13 18:55:42] [ 2d_canvas ]: enabled
[2024-11-13 18:55:42] [ canvas_oop_rasterization ]: enabled_on
[2024-11-13 18:55:42] [ direct_rendering_display_compositor ]: disabled_off_ok
[2024-11-13 18:55:42] [ gpu_compositing ]: enabled
[2024-11-13 18:55:42] [ multiple_raster_threads ]: enabled_on
[2024-11-13 18:55:42] [ opengl ]: enabled_on
[2024-11-13 18:55:42] [ rasterization ]: enabled
[2024-11-13 18:55:42] [ raw_draw ]: disabled_off_ok
[2024-11-13 18:55:42] [ skia_graphite ]: disabled_off
[2024-11-13 18:55:42] [ video_decode ]: enabled
[2024-11-13 18:55:42] [ video_encode ]: enabled
[2024-11-13 18:55:42] [ vulkan ]: disabled_off
[2024-11-13 18:55:42] [ webgl ]: enabled
[2024-11-13 18:55:42] [ webgl2 ]: enabled
[2024-11-13 18:55:42] [ webgpu ]: enabled
[2024-11-13 18:55:42] [ webnn ]: disabled_off
[2024-11-13 18:55:42] [ problems ]:
[2024-11-13 18:55:42] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2024-11-13 18:55:42] [ tag ]: workarounds
[2024-11-13 18:55:42] [ affectedSettings ]: exit_on_context_lost
[2024-11-13 18:55:42] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-13 18:55:42] [ tag ]: workarounds
[2024-11-13 18:55:42] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-11-13 18:55:42] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2024-11-13 18:55:42] [ tag ]: workarounds
[2024-11-13 18:55:42] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-13 18:55:42] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2024-11-13 18:55:42] [ tag ]: workarounds
[2024-11-13 18:55:42] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2024-11-13 18:55:42] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-13 18:55:42] [ tag ]: workarounds
[2024-11-13 18:55:42] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2024-11-13 18:55:42] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2024-11-13 18:55:42] [ tag ]: workarounds
[2024-11-13 18:55:42] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2024-11-13 18:55:42] [ workarounds ]:
[2024-11-13 18:55:42] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2024-11-13 18:55:42] [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2024-11-13 18:55:42] [ workarounds[2] ]: exit_on_context_lost
[2024-11-13 18:55:42] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-11-13 18:55:42] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-13 18:55:42] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-13 18:55:42] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-13 18:55:42] [ gpuMemoryBufferInfo ]:
[2024-11-13 18:55:42] [ R_8 ]: Software only
[2024-11-13 18:55:42] [ R_16 ]: Software only
[2024-11-13 18:55:42] [ RG_88 ]: Software only
[2024-11-13 18:55:42] [ RG_1616 ]: Software only
[2024-11-13 18:55:42] [ BGR_565 ]: Software only
[2024-11-13 18:55:42] [ RGBA_4444 ]: Software only
[2024-11-13 18:55:42] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-11-13 18:55:42] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-11-13 18:55:42] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-11-13 18:55:42] [ BGRA_1010102 ]: Software only
[2024-11-13 18:55:42] [ RGBA_1010102 ]: Software only
[2024-11-13 18:55:42] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-11-13 18:55:42] [ RGBA_F16 ]: Software only
[2024-11-13 18:55:42] [ YVU_420 ]: Software only
[2024-11-13 18:55:42] [ YUV_420_BIPLANAR ]: Software only
[2024-11-13 18:55:42] [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-13 18:55:42] [ P010 ]: Software only
[2024-11-13 18:55:42] [ videoAcceleratorsInfo ]:
[2024-11-13 18:55:42] [ Decoding ]: (null)
[2024-11-13 18:55:42] [ Encoding ]: (null)
[2024-11-13 18:55:42]
[2024-11-13 18:55:42] *** Report Section: Log Messages ***
[2024-11-13 18:55:42]
[2024-11-13 18:55:42] ===================[ GPU Report: End [0] ]==================
[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2024-11-14 20:05:01] ==================[ GPU Report: Start [0] ]=================
[2024-11-14 20:05:01]
[2024-11-14 20:05:01] *** Report Section: Client Info ***
[2024-11-14 20:05:01]
[2024-11-14 20:05:01] [ client_info ]:
[2024-11-14 20:05:01] [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-14 20:05:01] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=13672 -buildid=1731433018 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 <truncated>
[2024-11-14 20:05:01] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-14 20:05:01] [ operating_system ]: Windows NT 10.0.19045
[2024-11-14 20:05:01] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-14 20:05:01] [ version ]: Chrome/126.0.6478.183
[2024-11-14 20:05:01]
[2024-11-14 20:05:01] *** Report Section: GPU Info ***
[2024-11-14 20:05:01]
[2024-11-14 20:05:01] [ gpu_info ]:
[2024-11-14 20:05:01] [ ANGLEFeatures ]:
[2024-11-14 20:05:01] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2024-11-14 20:05:01] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2024-11-14 20:05:01] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2024-11-14 20:05:01] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2024-11-14 20:05:01] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2024-11-14 20:05:01] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2024-11-14 20:05:01] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2024-11-14 20:05:01] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2024-11-14 20:05:01] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2024-11-14 20:05:01] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2024-11-14 20:05:01] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2024-11-14 20:05:01] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2024-11-14 20:05:01] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2024-11-14 20:05:01] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2024-11-14 20:05:01] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2024-11-14 20:05:01] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2024-11-14 20:05:01] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2024-11-14 20:05:01] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2024-11-14 20:05:01] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2024-11-14 20:05:01] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2024-11-14 20:05:01] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2024-11-14 20:05:01] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2024-11-14 20:05:01] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2024-11-14 20:05:01] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2024-11-14 20:05:01] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-14 20:05:01] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2024-11-14 20:05:01] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2024-11-14 20:05:01] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2024-11-14 20:05:01] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-14 20:05:01] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2024-11-14 20:05:01] [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2024-11-14 20:05:01] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2024-11-14 20:05:01] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2024-11-14 20:05:01] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2024-11-14 20:05:01] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2024-11-14 20:05:01] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2024-11-14 20:05:01] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2024-11-14 20:05:01] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2024-11-14 20:05:01] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2024-11-14 20:05:01] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2024-11-14 20:05:01] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2024-11-14 20:05:01] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2024-11-14 20:05:01] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2024-11-14 20:05:01] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2024-11-14 20:05:01] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2024-11-14 20:05:01] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2024-11-14 20:05:01] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2024-11-14 20:05:01] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2024-11-14 20:05:01] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2024-11-14 20:05:01] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2024-11-14 20:05:01] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2024-11-14 20:05:01] [ basicInfo ]:
[2024-11-14 20:05:01] [ Initialization time ]: 180
[2024-11-14 20:05:01] [ In-process GPU ]: (null)
[2024-11-14 20:05:01] [ Passthrough Command Decoder ]: (null)
[2024-11-14 20:05:01] [ Sandboxed ]: (null)
[2024-11-14 20:05:01] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,43162}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6590 *ACTIVE*
[2024-11-14 20:05:01] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,47817}, DRIVER_VERSION=10.0.19041.4355
[2024-11-14 20:05:01] [ Optimus ]: (null)
[2024-11-14 20:05:01] [ AMD switchable ]: (null)
[2024-11-14 20:05:01] [ Desktop compositing ]: Aero Glass
[2024-11-14 20:05:01] [ Direct composition ]: (null)
[2024-11-14 20:05:01] [ Supports overlays ]: (null)
[2024-11-14 20:05:01] [ YUY2 overlay support ]: SOFTWARE
[2024-11-14 20:05:01] [ NV12 overlay support ]: SOFTWARE
[2024-11-14 20:05:01] [ BGRA8 overlay support ]: SOFTWARE
[2024-11-14 20:05:01] [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-14 20:05:01] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 84.5"
[2024-11-14 20:05:01] [ DirectML feature level ]: Not supported
[2024-11-14 20:05:01] [ Driver D3D12 feature level ]: Not supported
[2024-11-14 20:05:01] [ Driver Vulkan API version ]: Not supported
[2024-11-14 20:05:01] [ GPU CUDA compute capability major version ]: (null)
[2024-11-14 20:05:01] [ Pixel shader version ]: 5.0
[2024-11-14 20:05:01] [ Vertex shader version ]: 5.0
[2024-11-14 20:05:01] [ Max. MSAA samples ]: 8
[2024-11-14 20:05:01] [ Machine model name ]: (null)
[2024-11-14 20:05:01] [ Machine model version ]: (null)
[2024-11-14 20:05:01] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2024-11-14 20:05:01] [ Display type ]: ANGLE_D3D11
[2024-11-14 20:05:01] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-14 20:05:01] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6590)
[2024-11-14 20:05:01] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-14 20:05:01] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-11-14 20:05:01] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2024-11-14 20:05:01] [ Disabled WebGL Extensions ]: (null)
[2024-11-14 20:05:01] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2024-11-14 20:05:01] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-14 20:05:01] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2024-11-14 20:05:01] [ Direct rendering version ]: unknown
[2024-11-14 20:05:01] [ Reset notification strategy ]: 0x8252
[2024-11-14 20:05:01] [ GPU process crash count ]: (null)
[2024-11-14 20:05:01] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-11-14 20:05:01] [ compositorInfo ]:
[2024-11-14 20:05:01] [ Tile Update Mode ]: One-copy
[2024-11-14 20:05:01] [ Partial Raster ]: Enabled
[2024-11-14 20:05:01] [ dawnInfo ]:
[2024-11-14 20:05:01] [ devicePerfInfo ]:
[2024-11-14 20:05:01] [ displayInfo ]:
[2024-11-14 20:05:01] [ Info ]: Display[1921002891] bounds=[0,0 1920x1080], workarea=[0,0 1920x1040], scale=2, rotation=0, panel_rotation=0 external detected
[2024-11-14 20:05:01] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-14 20:05:01] [ Buffer format (all) ]: BGRA_8888
[2024-11-14 20:05:01] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-14 20:05:01] [ SDR white level in nits ]: 203
[2024-11-14 20:05:01] [ HDR relative maximum luminance ]: 1
[2024-11-14 20:05:01] [ Bits per color component ]: 8
[2024-11-14 20:05:01] [ Bits per pixel ]: 24
[2024-11-14 20:05:01] [ Refresh Rate in Hz ]: 60
[2024-11-14 20:05:01] [ featureStatus ]:
[2024-11-14 20:05:01] [ featureStatus ]:
[2024-11-14 20:05:01] [ 2d_canvas ]: enabled
[2024-11-14 20:05:01] [ canvas_oop_rasterization ]: enabled_on
[2024-11-14 20:05:01] [ direct_rendering_display_compositor ]: disabled_off_ok
[2024-11-14 20:05:01] [ gpu_compositing ]: enabled
[2024-11-14 20:05:01] [ multiple_raster_threads ]: enabled_on
[2024-11-14 20:05:01] [ opengl ]: enabled_on
[2024-11-14 20:05:01] [ rasterization ]: enabled
[2024-11-14 20:05:01] [ raw_draw ]: disabled_off_ok
[2024-11-14 20:05:01] [ skia_graphite ]: disabled_off
[2024-11-14 20:05:01] [ video_decode ]: enabled
[2024-11-14 20:05:01] [ video_encode ]: enabled
[2024-11-14 20:05:01] [ vulkan ]: disabled_off
[2024-11-14 20:05:01] [ webgl ]: enabled
[2024-11-14 20:05:01] [ webgl2 ]: enabled
[2024-11-14 20:05:01] [ webgpu ]: enabled
[2024-11-14 20:05:01] [ webnn ]: disabled_off
[2024-11-14 20:05:01] [ problems ]:
[2024-11-14 20:05:01] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2024-11-14 20:05:01] [ tag ]: workarounds
[2024-11-14 20:05:01] [ affectedSettings ]: exit_on_context_lost
[2024-11-14 20:05:01] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-14 20:05:01] [ tag ]: workarounds
[2024-11-14 20:05:01] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-11-14 20:05:01] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2024-11-14 20:05:01] [ tag ]: workarounds
[2024-11-14 20:05:01] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-14 20:05:01] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2024-11-14 20:05:01] [ tag ]: workarounds
[2024-11-14 20:05:01] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2024-11-14 20:05:01] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-14 20:05:01] [ tag ]: workarounds
[2024-11-14 20:05:01] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2024-11-14 20:05:01] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2024-11-14 20:05:01] [ tag ]: workarounds
[2024-11-14 20:05:01] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2024-11-14 20:05:01] [ workarounds ]:
[2024-11-14 20:05:01] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2024-11-14 20:05:01] [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2024-11-14 20:05:01] [ workarounds[2] ]: exit_on_context_lost
[2024-11-14 20:05:01] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-11-14 20:05:01] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-14 20:05:01] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-14 20:05:01] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-14 20:05:01] [ gpuMemoryBufferInfo ]:
[2024-11-14 20:05:01] [ R_8 ]: Software only
[2024-11-14 20:05:01] [ R_16 ]: Software only
[2024-11-14 20:05:01] [ RG_88 ]: Software only
[2024-11-14 20:05:01] [ RG_1616 ]: Software only
[2024-11-14 20:05:01] [ BGR_565 ]: Software only
[2024-11-14 20:05:01] [ RGBA_4444 ]: Software only
[2024-11-14 20:05:01] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-11-14 20:05:01] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-11-14 20:05:01] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-11-14 20:05:01] [ BGRA_1010102 ]: Software only
[2024-11-14 20:05:01] [ RGBA_1010102 ]: Software only
[2024-11-14 20:05:01] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-11-14 20:05:01] [ RGBA_F16 ]: Software only
[2024-11-14 20:05:01] [ YVU_420 ]: Software only
[2024-11-14 20:05:01] [ YUV_420_BIPLANAR ]: Software only
[2024-11-14 20:05:01] [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-14 20:05:01] [ P010 ]: Software only
[2024-11-14 20:05:01] [ videoAcceleratorsInfo ]:
[2024-11-14 20:05:01] [ Decoding ]: (null)
[2024-11-14 20:05:01] [ Encoding ]: (null)
[2024-11-14 20:05:01]
[2024-11-14 20:05:01] *** Report Section: Log Messages ***
[2024-11-14 20:05:01]
[2024-11-14 20:05:01] ===================[ GPU Report: End [0] ]==================
[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2024-11-14 21:36:37] ==================[ GPU Report: Start [0] ]=================
[2024-11-14 21:36:37]
[2024-11-14 21:36:37] *** Report Section: Client Info ***
[2024-11-14 21:36:37]
[2024-11-14 21:36:37] [ client_info ]:
[2024-11-14 21:36:37] [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-14 21:36:37] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=16388 -buildid=1731433018 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 <truncated>
[2024-11-14 21:36:37] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-14 21:36:37] [ operating_system ]: Windows NT 10.0.19045
[2024-11-14 21:36:37] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-14 21:36:37] [ version ]: Chrome/126.0.6478.183
[2024-11-14 21:36:37]
[2024-11-14 21:36:37] *** Report Section: GPU Info ***
[2024-11-14 21:36:37]
[2024-11-14 21:36:37] [ gpu_info ]:
[2024-11-14 21:36:37] [ ANGLEFeatures ]:
[2024-11-14 21:36:37] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2024-11-14 21:36:37] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2024-11-14 21:36:37] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2024-11-14 21:36:37] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2024-11-14 21:36:37] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2024-11-14 21:36:37] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2024-11-14 21:36:37] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2024-11-14 21:36:37] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2024-11-14 21:36:37] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2024-11-14 21:36:37] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2024-11-14 21:36:37] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2024-11-14 21:36:37] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2024-11-14 21:36:37] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2024-11-14 21:36:37] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2024-11-14 21:36:37] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2024-11-14 21:36:37] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2024-11-14 21:36:37] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2024-11-14 21:36:37] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2024-11-14 21:36:37] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2024-11-14 21:36:37] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2024-11-14 21:36:37] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2024-11-14 21:36:37] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2024-11-14 21:36:37] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2024-11-14 21:36:37] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2024-11-14 21:36:37] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-14 21:36:37] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2024-11-14 21:36:37] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2024-11-14 21:36:37] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2024-11-14 21:36:37] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-14 21:36:37] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2024-11-14 21:36:37] [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2024-11-14 21:36:37] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2024-11-14 21:36:37] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2024-11-14 21:36:37] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2024-11-14 21:36:37] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2024-11-14 21:36:37] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2024-11-14 21:36:37] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2024-11-14 21:36:37] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2024-11-14 21:36:37] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2024-11-14 21:36:37] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2024-11-14 21:36:37] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2024-11-14 21:36:37] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2024-11-14 21:36:37] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2024-11-14 21:36:37] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2024-11-14 21:36:37] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2024-11-14 21:36:37] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2024-11-14 21:36:37] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2024-11-14 21:36:37] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2024-11-14 21:36:37] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2024-11-14 21:36:37] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2024-11-14 21:36:37] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2024-11-14 21:36:37] [ basicInfo ]:
[2024-11-14 21:36:37] [ Initialization time ]: 184
[2024-11-14 21:36:37] [ In-process GPU ]: (null)
[2024-11-14 21:36:37] [ Passthrough Command Decoder ]: (null)
[2024-11-14 21:36:37] [ Sandboxed ]: (null)
[2024-11-14 21:36:37] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,44595}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6590 *ACTIVE*
[2024-11-14 21:36:37] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,47682}, DRIVER_VERSION=10.0.19041.4355
[2024-11-14 21:36:37] [ Optimus ]: (null)
[2024-11-14 21:36:37] [ AMD switchable ]: (null)
[2024-11-14 21:36:37] [ Desktop compositing ]: Aero Glass
[2024-11-14 21:36:37] [ Direct composition ]: (null)
[2024-11-14 21:36:37] [ Supports overlays ]: (null)
[2024-11-14 21:36:37] [ YUY2 overlay support ]: SOFTWARE
[2024-11-14 21:36:37] [ NV12 overlay support ]: SOFTWARE
[2024-11-14 21:36:37] [ BGRA8 overlay support ]: SOFTWARE
[2024-11-14 21:36:37] [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-14 21:36:37] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 84.5"
[2024-11-14 21:36:37] [ DirectML feature level ]: Not supported
[2024-11-14 21:36:37] [ Driver D3D12 feature level ]: Not supported
[2024-11-14 21:36:37] [ Driver Vulkan API version ]: Not supported
[2024-11-14 21:36:37] [ GPU CUDA compute capability major version ]: (null)
[2024-11-14 21:36:37] [ Pixel shader version ]: 5.0
[2024-11-14 21:36:37] [ Vertex shader version ]: 5.0
[2024-11-14 21:36:37] [ Max. MSAA samples ]: 8
[2024-11-14 21:36:37] [ Machine model name ]: (null)
[2024-11-14 21:36:37] [ Machine model version ]: (null)
[2024-11-14 21:36:37] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2024-11-14 21:36:37] [ Display type ]: ANGLE_D3D11
[2024-11-14 21:36:37] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-14 21:36:37] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6590)
[2024-11-14 21:36:37] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-14 21:36:37] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-11-14 21:36:37] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2024-11-14 21:36:37] [ Disabled WebGL Extensions ]: (null)
[2024-11-14 21:36:37] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2024-11-14 21:36:37] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-14 21:36:37] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2024-11-14 21:36:37] [ Direct rendering version ]: unknown
[2024-11-14 21:36:37] [ Reset notification strategy ]: 0x8252
[2024-11-14 21:36:37] [ GPU process crash count ]: (null)
[2024-11-14 21:36:37] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-11-14 21:36:37] [ compositorInfo ]:
[2024-11-14 21:36:37] [ Tile Update Mode ]: One-copy
[2024-11-14 21:36:37] [ Partial Raster ]: Enabled
[2024-11-14 21:36:37] [ dawnInfo ]:
[2024-11-14 21:36:37] [ devicePerfInfo ]:
[2024-11-14 21:36:37] [ displayInfo ]:
[2024-11-14 21:36:37] [ Info ]: Display[2541557575] bounds=[0,0 1920x1080], workarea=[0,0 1920x1040], scale=2, rotation=0, panel_rotation=0 external detected
[2024-11-14 21:36:37] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-14 21:36:37] [ Buffer format (all) ]: BGRA_8888
[2024-11-14 21:36:37] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-14 21:36:37] [ SDR white level in nits ]: 203
[2024-11-14 21:36:37] [ HDR relative maximum luminance ]: 1
[2024-11-14 21:36:37] [ Bits per color component ]: 8
[2024-11-14 21:36:37] [ Bits per pixel ]: 24
[2024-11-14 21:36:37] [ Refresh Rate in Hz ]: 60
[2024-11-14 21:36:37] [ featureStatus ]:
[2024-11-14 21:36:37] [ featureStatus ]:
[2024-11-14 21:36:37] [ 2d_canvas ]: enabled
[2024-11-14 21:36:37] [ canvas_oop_rasterization ]: enabled_on
[2024-11-14 21:36:37] [ direct_rendering_display_compositor ]: disabled_off_ok
[2024-11-14 21:36:37] [ gpu_compositing ]: enabled
[2024-11-14 21:36:37] [ multiple_raster_threads ]: enabled_on
[2024-11-14 21:36:37] [ opengl ]: enabled_on
[2024-11-14 21:36:37] [ rasterization ]: enabled
[2024-11-14 21:36:37] [ raw_draw ]: disabled_off_ok
[2024-11-14 21:36:37] [ skia_graphite ]: disabled_off
[2024-11-14 21:36:37] [ video_decode ]: enabled
[2024-11-14 21:36:37] [ video_encode ]: enabled
[2024-11-14 21:36:37] [ vulkan ]: disabled_off
[2024-11-14 21:36:37] [ webgl ]: enabled
[2024-11-14 21:36:37] [ webgl2 ]: enabled
[2024-11-14 21:36:37] [ webgpu ]: enabled
[2024-11-14 21:36:37] [ webnn ]: disabled_off
[2024-11-14 21:36:37] [ problems ]:
[2024-11-14 21:36:37] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2024-11-14 21:36:37] [ tag ]: workarounds
[2024-11-14 21:36:37] [ affectedSettings ]: exit_on_context_lost
[2024-11-14 21:36:37] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-14 21:36:37] [ tag ]: workarounds
[2024-11-14 21:36:37] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-11-14 21:36:37] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2024-11-14 21:36:37] [ tag ]: workarounds
[2024-11-14 21:36:37] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-14 21:36:37] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2024-11-14 21:36:37] [ tag ]: workarounds
[2024-11-14 21:36:37] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2024-11-14 21:36:37] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-14 21:36:37] [ tag ]: workarounds
[2024-11-14 21:36:37] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2024-11-14 21:36:37] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2024-11-14 21:36:37] [ tag ]: workarounds
[2024-11-14 21:36:37] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2024-11-14 21:36:37] [ workarounds ]:
[2024-11-14 21:36:37] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2024-11-14 21:36:37] [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2024-11-14 21:36:37] [ workarounds[2] ]: exit_on_context_lost
[2024-11-14 21:36:37] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-11-14 21:36:37] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-14 21:36:37] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-14 21:36:37] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-14 21:36:37] [ gpuMemoryBufferInfo ]:
[2024-11-14 21:36:37] [ R_8 ]: Software only
[2024-11-14 21:36:37] [ R_16 ]: Software only
[2024-11-14 21:36:37] [ RG_88 ]: Software only
[2024-11-14 21:36:37] [ RG_1616 ]: Software only
[2024-11-14 21:36:37] [ BGR_565 ]: Software only
[2024-11-14 21:36:37] [ RGBA_4444 ]: Software only
[2024-11-14 21:36:37] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-11-14 21:36:37] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-11-14 21:36:37] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-11-14 21:36:37] [ BGRA_1010102 ]: Software only
[2024-11-14 21:36:37] [ RGBA_1010102 ]: Software only
[2024-11-14 21:36:37] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-11-14 21:36:37] [ RGBA_F16 ]: Software only
[2024-11-14 21:36:37] [ YVU_420 ]: Software only
[2024-11-14 21:36:37] [ YUV_420_BIPLANAR ]: Software only
[2024-11-14 21:36:37] [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-14 21:36:37] [ P010 ]: Software only
[2024-11-14 21:36:37] [ videoAcceleratorsInfo ]:
[2024-11-14 21:36:37] [ Decoding ]: (null)
[2024-11-14 21:36:37] [ Encoding ]: (null)
[2024-11-14 21:36:37]
[2024-11-14 21:36:37] *** Report Section: Log Messages ***
[2024-11-14 21:36:37]
[2024-11-14 21:36:37] ===================[ GPU Report: End [0] ]==================
[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2024-11-16 15:30:46] ==================[ GPU Report: Start [0] ]=================
[2024-11-16 15:30:46]
[2024-11-16 15:30:46] *** Report Section: Client Info ***
[2024-11-16 15:30:46]
[2024-11-16 15:30:46] [ client_info ]:
[2024-11-16 15:30:46] [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-16 15:30:46] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=15436 -buildid=1731433018 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 <truncated>
[2024-11-16 15:30:46] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-16 15:30:46] [ operating_system ]: Windows NT 10.0.19045
[2024-11-16 15:30:46] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-16 15:30:46] [ version ]: Chrome/126.0.6478.183
[2024-11-16 15:30:46]
[2024-11-16 15:30:46] *** Report Section: GPU Info ***
[2024-11-16 15:30:46]
[2024-11-16 15:30:46] [ gpu_info ]:
[2024-11-16 15:30:46] [ ANGLEFeatures ]:
[2024-11-16 15:30:46] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2024-11-16 15:30:46] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2024-11-16 15:30:46] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2024-11-16 15:30:46] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2024-11-16 15:30:46] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2024-11-16 15:30:46] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2024-11-16 15:30:46] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2024-11-16 15:30:46] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2024-11-16 15:30:46] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2024-11-16 15:30:46] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2024-11-16 15:30:46] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2024-11-16 15:30:46] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2024-11-16 15:30:46] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2024-11-16 15:30:46] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2024-11-16 15:30:46] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2024-11-16 15:30:46] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2024-11-16 15:30:46] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2024-11-16 15:30:46] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2024-11-16 15:30:46] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2024-11-16 15:30:46] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2024-11-16 15:30:46] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2024-11-16 15:30:46] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2024-11-16 15:30:46] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2024-11-16 15:30:46] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2024-11-16 15:30:46] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-16 15:30:46] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2024-11-16 15:30:46] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2024-11-16 15:30:46] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2024-11-16 15:30:46] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-16 15:30:46] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2024-11-16 15:30:46] [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2024-11-16 15:30:46] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2024-11-16 15:30:46] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2024-11-16 15:30:46] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2024-11-16 15:30:46] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2024-11-16 15:30:46] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2024-11-16 15:30:46] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2024-11-16 15:30:46] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2024-11-16 15:30:46] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2024-11-16 15:30:46] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2024-11-16 15:30:46] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2024-11-16 15:30:46] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2024-11-16 15:30:46] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2024-11-16 15:30:46] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2024-11-16 15:30:46] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2024-11-16 15:30:46] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2024-11-16 15:30:46] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2024-11-16 15:30:46] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2024-11-16 15:30:46] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2024-11-16 15:30:46] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2024-11-16 15:30:46] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2024-11-16 15:30:46] [ basicInfo ]:
[2024-11-16 15:30:46] [ Initialization time ]: 219
[2024-11-16 15:30:46] [ In-process GPU ]: (null)
[2024-11-16 15:30:46] [ Passthrough Command Decoder ]: (null)
[2024-11-16 15:30:46] [ Sandboxed ]: (null)
[2024-11-16 15:30:46] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,44030}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6590 *ACTIVE*
[2024-11-16 15:30:46] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,47887}, DRIVER_VERSION=10.0.19041.4355
[2024-11-16 15:30:46] [ Optimus ]: (null)
[2024-11-16 15:30:46] [ AMD switchable ]: (null)
[2024-11-16 15:30:46] [ Desktop compositing ]: Aero Glass
[2024-11-16 15:30:46] [ Direct composition ]: (null)
[2024-11-16 15:30:46] [ Supports overlays ]: (null)
[2024-11-16 15:30:46] [ YUY2 overlay support ]: SOFTWARE
[2024-11-16 15:30:46] [ NV12 overlay support ]: SOFTWARE
[2024-11-16 15:30:46] [ BGRA8 overlay support ]: SOFTWARE
[2024-11-16 15:30:46] [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-16 15:30:46] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 84.5"
[2024-11-16 15:30:46] [ DirectML feature level ]: Not supported
[2024-11-16 15:30:46] [ Driver D3D12 feature level ]: Not supported
[2024-11-16 15:30:46] [ Driver Vulkan API version ]: Not supported
[2024-11-16 15:30:46] [ GPU CUDA compute capability major version ]: (null)
[2024-11-16 15:30:46] [ Pixel shader version ]: 5.0
[2024-11-16 15:30:46] [ Vertex shader version ]: 5.0
[2024-11-16 15:30:46] [ Max. MSAA samples ]: 8
[2024-11-16 15:30:46] [ Machine model name ]: (null)
[2024-11-16 15:30:46] [ Machine model version ]: (null)
[2024-11-16 15:30:46] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2024-11-16 15:30:46] [ Display type ]: ANGLE_D3D11
[2024-11-16 15:30:46] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-16 15:30:46] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6590)
[2024-11-16 15:30:46] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-16 15:30:46] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-11-16 15:30:46] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2024-11-16 15:30:46] [ Disabled WebGL Extensions ]: (null)
[2024-11-16 15:30:46] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2024-11-16 15:30:46] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-16 15:30:46] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2024-11-16 15:30:46] [ Direct rendering version ]: unknown
[2024-11-16 15:30:46] [ Reset notification strategy ]: 0x8252
[2024-11-16 15:30:46] [ GPU process crash count ]: (null)
[2024-11-16 15:30:46] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-11-16 15:30:46] [ compositorInfo ]:
[2024-11-16 15:30:46] [ Tile Update Mode ]: One-copy
[2024-11-16 15:30:46] [ Partial Raster ]: Enabled
[2024-11-16 15:30:46] [ dawnInfo ]:
[2024-11-16 15:30:46] [ devicePerfInfo ]:
[2024-11-16 15:30:46] [ displayInfo ]:
[2024-11-16 15:30:46] [ Info ]: Display[305234130] bounds=[0,0 1920x1080], workarea=[0,0 1920x1040], scale=2, rotation=0, panel_rotation=0 external detected
[2024-11-16 15:30:46] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-16 15:30:46] [ Buffer format (all) ]: BGRA_8888
[2024-11-16 15:30:46] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-16 15:30:46] [ SDR white level in nits ]: 203
[2024-11-16 15:30:46] [ HDR relative maximum luminance ]: 1
[2024-11-16 15:30:46] [ Bits per color component ]: 8
[2024-11-16 15:30:46] [ Bits per pixel ]: 24
[2024-11-16 15:30:46] [ Refresh Rate in Hz ]: 60
[2024-11-16 15:30:46] [ featureStatus ]:
[2024-11-16 15:30:46] [ featureStatus ]:
[2024-11-16 15:30:46] [ 2d_canvas ]: enabled
[2024-11-16 15:30:46] [ canvas_oop_rasterization ]: enabled_on
[2024-11-16 15:30:46] [ direct_rendering_display_compositor ]: disabled_off_ok
[2024-11-16 15:30:46] [ gpu_compositing ]: enabled
[2024-11-16 15:30:46] [ multiple_raster_threads ]: enabled_on
[2024-11-16 15:30:46] [ opengl ]: enabled_on
[2024-11-16 15:30:46] [ rasterization ]: enabled
[2024-11-16 15:30:46] [ raw_draw ]: disabled_off_ok
[2024-11-16 15:30:46] [ skia_graphite ]: disabled_off
[2024-11-16 15:30:46] [ video_decode ]: enabled
[2024-11-16 15:30:46] [ video_encode ]: enabled
[2024-11-16 15:30:46] [ vulkan ]: disabled_off
[2024-11-16 15:30:46] [ webgl ]: enabled
[2024-11-16 15:30:46] [ webgl2 ]: enabled
[2024-11-16 15:30:46] [ webgpu ]: enabled
[2024-11-16 15:30:46] [ webnn ]: disabled_off
[2024-11-16 15:30:46] [ problems ]:
[2024-11-16 15:30:46] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2024-11-16 15:30:46] [ tag ]: workarounds
[2024-11-16 15:30:46] [ affectedSettings ]: exit_on_context_lost
[2024-11-16 15:30:46] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-16 15:30:46] [ tag ]: workarounds
[2024-11-16 15:30:46] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-11-16 15:30:46] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2024-11-16 15:30:46] [ tag ]: workarounds
[2024-11-16 15:30:46] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-16 15:30:46] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2024-11-16 15:30:46] [ tag ]: workarounds
[2024-11-16 15:30:46] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2024-11-16 15:30:46] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-16 15:30:46] [ tag ]: workarounds
[2024-11-16 15:30:46] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2024-11-16 15:30:46] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2024-11-16 15:30:46] [ tag ]: workarounds
[2024-11-16 15:30:46] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2024-11-16 15:30:46] [ workarounds ]:
[2024-11-16 15:30:46] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2024-11-16 15:30:46] [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2024-11-16 15:30:46] [ workarounds[2] ]: exit_on_context_lost
[2024-11-16 15:30:46] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-11-16 15:30:46] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-16 15:30:46] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-16 15:30:46] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-16 15:30:46] [ gpuMemoryBufferInfo ]:
[2024-11-16 15:30:46] [ R_8 ]: Software only
[2024-11-16 15:30:46] [ R_16 ]: Software only
[2024-11-16 15:30:46] [ RG_88 ]: Software only
[2024-11-16 15:30:46] [ RG_1616 ]: Software only
[2024-11-16 15:30:46] [ BGR_565 ]: Software only
[2024-11-16 15:30:46] [ RGBA_4444 ]: Software only
[2024-11-16 15:30:46] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-11-16 15:30:46] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-11-16 15:30:46] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-11-16 15:30:46] [ BGRA_1010102 ]: Software only
[2024-11-16 15:30:46] [ RGBA_1010102 ]: Software only
[2024-11-16 15:30:46] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-11-16 15:30:46] [ RGBA_F16 ]: Software only
[2024-11-16 15:30:46] [ YVU_420 ]: Software only
[2024-11-16 15:30:46] [ YUV_420_BIPLANAR ]: Software only
[2024-11-16 15:30:46] [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-16 15:30:46] [ P010 ]: Software only
[2024-11-16 15:30:46] [ videoAcceleratorsInfo ]:
[2024-11-16 15:30:46] [ Decoding ]: (null)
[2024-11-16 15:30:46] [ Encoding ]: (null)
[2024-11-16 15:30:46]
[2024-11-16 15:30:46] *** Report Section: Log Messages ***
[2024-11-16 15:30:46]
[2024-11-16 15:30:46] ===================[ GPU Report: End [0] ]==================
[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2024-11-16 16:25:24] ==================[ GPU Report: Start [0] ]=================
[2024-11-16 16:25:24]
[2024-11-16 16:25:24] *** Report Section: Client Info ***
[2024-11-16 16:25:24]
[2024-11-16 16:25:24] [ client_info ]:
[2024-11-16 16:25:24] [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-16 16:25:24] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=14360 -buildid=1731433018 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 <truncated>
[2024-11-16 16:25:24] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-16 16:25:24] [ operating_system ]: Windows NT 10.0.19045
[2024-11-16 16:25:24] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-16 16:25:24] [ version ]: Chrome/126.0.6478.183
[2024-11-16 16:25:24]
[2024-11-16 16:25:24] *** Report Section: GPU Info ***
[2024-11-16 16:25:24]
[2024-11-16 16:25:24] [ gpu_info ]:
[2024-11-16 16:25:24] [ ANGLEFeatures ]:
[2024-11-16 16:25:24] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2024-11-16 16:25:24] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2024-11-16 16:25:24] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2024-11-16 16:25:24] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2024-11-16 16:25:24] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2024-11-16 16:25:24] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2024-11-16 16:25:24] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2024-11-16 16:25:24] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2024-11-16 16:25:24] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2024-11-16 16:25:24] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2024-11-16 16:25:24] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2024-11-16 16:25:24] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2024-11-16 16:25:24] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2024-11-16 16:25:24] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2024-11-16 16:25:24] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2024-11-16 16:25:24] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2024-11-16 16:25:24] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2024-11-16 16:25:24] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2024-11-16 16:25:24] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2024-11-16 16:25:24] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2024-11-16 16:25:24] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2024-11-16 16:25:24] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2024-11-16 16:25:24] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2024-11-16 16:25:24] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2024-11-16 16:25:24] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-16 16:25:24] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2024-11-16 16:25:24] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2024-11-16 16:25:24] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2024-11-16 16:25:24] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-16 16:25:24] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2024-11-16 16:25:24] [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2024-11-16 16:25:24] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2024-11-16 16:25:24] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2024-11-16 16:25:24] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2024-11-16 16:25:24] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2024-11-16 16:25:24] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2024-11-16 16:25:24] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2024-11-16 16:25:24] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2024-11-16 16:25:24] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2024-11-16 16:25:24] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2024-11-16 16:25:24] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2024-11-16 16:25:24] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2024-11-16 16:25:24] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2024-11-16 16:25:24] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2024-11-16 16:25:24] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2024-11-16 16:25:24] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2024-11-16 16:25:24] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2024-11-16 16:25:24] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2024-11-16 16:25:24] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2024-11-16 16:25:24] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2024-11-16 16:25:24] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2024-11-16 16:25:24] [ basicInfo ]:
[2024-11-16 16:25:24] [ Initialization time ]: 184
[2024-11-16 16:25:24] [ In-process GPU ]: (null)
[2024-11-16 16:25:24] [ Passthrough Command Decoder ]: (null)
[2024-11-16 16:25:24] [ Sandboxed ]: (null)
[2024-11-16 16:25:24] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,43196}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6590 *ACTIVE*
[2024-11-16 16:25:24] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,47389}, DRIVER_VERSION=10.0.19041.4355
[2024-11-16 16:25:24] [ Optimus ]: (null)
[2024-11-16 16:25:24] [ AMD switchable ]: (null)
[2024-11-16 16:25:24] [ Desktop compositing ]: Aero Glass
[2024-11-16 16:25:24] [ Direct composition ]: (null)
[2024-11-16 16:25:24] [ Supports overlays ]: (null)
[2024-11-16 16:25:24] [ YUY2 overlay support ]: SOFTWARE
[2024-11-16 16:25:24] [ NV12 overlay support ]: SOFTWARE
[2024-11-16 16:25:24] [ BGRA8 overlay support ]: SOFTWARE
[2024-11-16 16:25:24] [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-16 16:25:24] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 84.5"
[2024-11-16 16:25:24] [ DirectML feature level ]: Not supported
[2024-11-16 16:25:24] [ Driver D3D12 feature level ]: Not supported
[2024-11-16 16:25:24] [ Driver Vulkan API version ]: Not supported
[2024-11-16 16:25:24] [ GPU CUDA compute capability major version ]: (null)
[2024-11-16 16:25:24] [ Pixel shader version ]: 5.0
[2024-11-16 16:25:24] [ Vertex shader version ]: 5.0
[2024-11-16 16:25:24] [ Max. MSAA samples ]: 8
[2024-11-16 16:25:24] [ Machine model name ]: (null)
[2024-11-16 16:25:24] [ Machine model version ]: (null)
[2024-11-16 16:25:24] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2024-11-16 16:25:24] [ Display type ]: ANGLE_D3D11
[2024-11-16 16:25:24] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-16 16:25:24] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6590)
[2024-11-16 16:25:24] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-16 16:25:24] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-11-16 16:25:24] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2024-11-16 16:25:24] [ Disabled WebGL Extensions ]: (null)
[2024-11-16 16:25:24] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2024-11-16 16:25:24] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-16 16:25:24] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2024-11-16 16:25:24] [ Direct rendering version ]: unknown
[2024-11-16 16:25:24] [ Reset notification strategy ]: 0x8252
[2024-11-16 16:25:24] [ GPU process crash count ]: (null)
[2024-11-16 16:25:24] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-11-16 16:25:24] [ compositorInfo ]:
[2024-11-16 16:25:24] [ Tile Update Mode ]: One-copy
[2024-11-16 16:25:24] [ Partial Raster ]: Enabled
[2024-11-16 16:25:24] [ dawnInfo ]:
[2024-11-16 16:25:24] [ devicePerfInfo ]:
[2024-11-16 16:25:24] [ displayInfo ]:
[2024-11-16 16:25:24] [ Info ]: Display[1872272734] bounds=[0,0 1920x1080], workarea=[0,0 1920x1040], scale=2, rotation=0, panel_rotation=0 external detected
[2024-11-16 16:25:24] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-16 16:25:24] [ Buffer format (all) ]: BGRA_8888
[2024-11-16 16:25:24] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-16 16:25:24] [ SDR white level in nits ]: 203
[2024-11-16 16:25:24] [ HDR relative maximum luminance ]: 1
[2024-11-16 16:25:24] [ Bits per color component ]: 8
[2024-11-16 16:25:24] [ Bits per pixel ]: 24
[2024-11-16 16:25:24] [ Refresh Rate in Hz ]: 60
[2024-11-16 16:25:24] [ featureStatus ]:
[2024-11-16 16:25:24] [ featureStatus ]:
[2024-11-16 16:25:24] [ 2d_canvas ]: enabled
[2024-11-16 16:25:24] [ canvas_oop_rasterization ]: enabled_on
[2024-11-16 16:25:24] [ direct_rendering_display_compositor ]: disabled_off_ok
[2024-11-16 16:25:24] [ gpu_compositing ]: enabled
[2024-11-16 16:25:24] [ multiple_raster_threads ]: enabled_on
[2024-11-16 16:25:24] [ opengl ]: enabled_on
[2024-11-16 16:25:24] [ rasterization ]: enabled
[2024-11-16 16:25:24] [ raw_draw ]: disabled_off_ok
[2024-11-16 16:25:24] [ skia_graphite ]: disabled_off
[2024-11-16 16:25:24] [ video_decode ]: enabled
[2024-11-16 16:25:24] [ video_encode ]: enabled
[2024-11-16 16:25:24] [ vulkan ]: disabled_off
[2024-11-16 16:25:24] [ webgl ]: enabled
[2024-11-16 16:25:24] [ webgl2 ]: enabled
[2024-11-16 16:25:24] [ webgpu ]: enabled
[2024-11-16 16:25:24] [ webnn ]: disabled_off
[2024-11-16 16:25:24] [ problems ]:
[2024-11-16 16:25:24] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2024-11-16 16:25:24] [ tag ]: workarounds
[2024-11-16 16:25:24] [ affectedSettings ]: exit_on_context_lost
[2024-11-16 16:25:24] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-16 16:25:24] [ tag ]: workarounds
[2024-11-16 16:25:24] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-11-16 16:25:24] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2024-11-16 16:25:24] [ tag ]: workarounds
[2024-11-16 16:25:24] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-16 16:25:24] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2024-11-16 16:25:24] [ tag ]: workarounds
[2024-11-16 16:25:24] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2024-11-16 16:25:24] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-16 16:25:24] [ tag ]: workarounds
[2024-11-16 16:25:24] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2024-11-16 16:25:24] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2024-11-16 16:25:24] [ tag ]: workarounds
[2024-11-16 16:25:24] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2024-11-16 16:25:24] [ workarounds ]:
[2024-11-16 16:25:24] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2024-11-16 16:25:24] [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2024-11-16 16:25:24] [ workarounds[2] ]: exit_on_context_lost
[2024-11-16 16:25:24] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-11-16 16:25:24] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-16 16:25:24] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-16 16:25:24] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-16 16:25:24] [ gpuMemoryBufferInfo ]:
[2024-11-16 16:25:24] [ R_8 ]: Software only
[2024-11-16 16:25:24] [ R_16 ]: Software only
[2024-11-16 16:25:24] [ RG_88 ]: Software only
[2024-11-16 16:25:24] [ RG_1616 ]: Software only
[2024-11-16 16:25:24] [ BGR_565 ]: Software only
[2024-11-16 16:25:24] [ RGBA_4444 ]: Software only
[2024-11-16 16:25:24] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-11-16 16:25:24] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-11-16 16:25:24] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-11-16 16:25:24] [ BGRA_1010102 ]: Software only
[2024-11-16 16:25:24] [ RGBA_1010102 ]: Software only
[2024-11-16 16:25:24] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-11-16 16:25:24] [ RGBA_F16 ]: Software only
[2024-11-16 16:25:24] [ YVU_420 ]: Software only
[2024-11-16 16:25:24] [ YUV_420_BIPLANAR ]: Software only
[2024-11-16 16:25:24] [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-16 16:25:24] [ P010 ]: Software only
[2024-11-16 16:25:24] [ videoAcceleratorsInfo ]:
[2024-11-16 16:25:24] [ Decoding ]: (null)
[2024-11-16 16:25:24] [ Encoding ]: (null)
[2024-11-16 16:25:24]
[2024-11-16 16:25:24] *** Report Section: Log Messages ***
[2024-11-16 16:25:24]
[2024-11-16 16:25:24] ===================[ GPU Report: End [0] ]==================
[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2024-11-22 21:25:50] ==================[ GPU Report: Start [0] ]=================
[2024-11-22 21:25:50]
[2024-11-22 21:25:50] *** Report Section: Client Info ***
[2024-11-22 21:25:50]
[2024-11-22 21:25:50] [ client_info ]:
[2024-11-22 21:25:50] [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-22 21:25:50] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=13716 -buildid=1731433018 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 <truncated>
[2024-11-22 21:25:50] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-22 21:25:50] [ operating_system ]: Windows NT 10.0.19045
[2024-11-22 21:25:50] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-22 21:25:50] [ version ]: Chrome/126.0.6478.183
[2024-11-22 21:25:50]
[2024-11-22 21:25:50] *** Report Section: GPU Info ***
[2024-11-22 21:25:50]
[2024-11-22 21:25:50] [ gpu_info ]:
[2024-11-22 21:25:50] [ ANGLEFeatures ]:
[2024-11-22 21:25:50] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2024-11-22 21:25:50] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2024-11-22 21:25:50] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2024-11-22 21:25:50] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2024-11-22 21:25:50] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2024-11-22 21:25:50] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2024-11-22 21:25:50] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2024-11-22 21:25:50] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2024-11-22 21:25:50] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2024-11-22 21:25:50] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2024-11-22 21:25:50] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2024-11-22 21:25:50] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2024-11-22 21:25:50] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2024-11-22 21:25:50] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2024-11-22 21:25:50] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2024-11-22 21:25:50] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2024-11-22 21:25:50] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2024-11-22 21:25:50] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2024-11-22 21:25:50] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2024-11-22 21:25:50] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2024-11-22 21:25:50] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2024-11-22 21:25:50] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2024-11-22 21:25:50] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2024-11-22 21:25:50] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2024-11-22 21:25:50] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-22 21:25:50] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2024-11-22 21:25:50] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2024-11-22 21:25:50] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2024-11-22 21:25:50] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-22 21:25:50] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2024-11-22 21:25:50] [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2024-11-22 21:25:50] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2024-11-22 21:25:50] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2024-11-22 21:25:50] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2024-11-22 21:25:50] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2024-11-22 21:25:50] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2024-11-22 21:25:50] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2024-11-22 21:25:50] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2024-11-22 21:25:50] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2024-11-22 21:25:50] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2024-11-22 21:25:50] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2024-11-22 21:25:50] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2024-11-22 21:25:50] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2024-11-22 21:25:50] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2024-11-22 21:25:50] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2024-11-22 21:25:50] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2024-11-22 21:25:50] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2024-11-22 21:25:50] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2024-11-22 21:25:50] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2024-11-22 21:25:50] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2024-11-22 21:25:50] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2024-11-22 21:25:50] [ basicInfo ]:
[2024-11-22 21:25:50] [ Initialization time ]: 190
[2024-11-22 21:25:50] [ In-process GPU ]: (null)
[2024-11-22 21:25:50] [ Passthrough Command Decoder ]: (null)
[2024-11-22 21:25:50] [ Sandboxed ]: (null)
[2024-11-22 21:25:50] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,49062}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6590 *ACTIVE*
[2024-11-22 21:25:50] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,52171}, DRIVER_VERSION=10.0.19041.4355
[2024-11-22 21:25:50] [ Optimus ]: (null)
[2024-11-22 21:25:50] [ AMD switchable ]: (null)
[2024-11-22 21:25:50] [ Desktop compositing ]: Aero Glass
[2024-11-22 21:25:50] [ Direct composition ]: (null)
[2024-11-22 21:25:50] [ Supports overlays ]: (null)
[2024-11-22 21:25:50] [ YUY2 overlay support ]: SOFTWARE
[2024-11-22 21:25:50] [ NV12 overlay support ]: SOFTWARE
[2024-11-22 21:25:50] [ BGRA8 overlay support ]: SOFTWARE
[2024-11-22 21:25:50] [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-22 21:25:50] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 84.5"
[2024-11-22 21:25:50] [ DirectML feature level ]: Not supported
[2024-11-22 21:25:50] [ Driver D3D12 feature level ]: Not supported
[2024-11-22 21:25:50] [ Driver Vulkan API version ]: Not supported
[2024-11-22 21:25:50] [ GPU CUDA compute capability major version ]: (null)
[2024-11-22 21:25:50] [ Pixel shader version ]: 5.0
[2024-11-22 21:25:50] [ Vertex shader version ]: 5.0
[2024-11-22 21:25:50] [ Max. MSAA samples ]: 8
[2024-11-22 21:25:50] [ Machine model name ]: (null)
[2024-11-22 21:25:50] [ Machine model version ]: (null)
[2024-11-22 21:25:50] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2024-11-22 21:25:50] [ Display type ]: ANGLE_D3D11
[2024-11-22 21:25:50] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-22 21:25:50] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6590)
[2024-11-22 21:25:50] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-22 21:25:50] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-11-22 21:25:50] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2024-11-22 21:25:50] [ Disabled WebGL Extensions ]: (null)
[2024-11-22 21:25:50] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2024-11-22 21:25:50] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-22 21:25:50] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2024-11-22 21:25:50] [ Direct rendering version ]: unknown
[2024-11-22 21:25:50] [ Reset notification strategy ]: 0x8252
[2024-11-22 21:25:50] [ GPU process crash count ]: (null)
[2024-11-22 21:25:50] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-11-22 21:25:50] [ compositorInfo ]:
[2024-11-22 21:25:50] [ Tile Update Mode ]: One-copy
[2024-11-22 21:25:50] [ Partial Raster ]: Enabled
[2024-11-22 21:25:50] [ dawnInfo ]:
[2024-11-22 21:25:50] [ devicePerfInfo ]:
[2024-11-22 21:25:50] [ displayInfo ]:
[2024-11-22 21:25:50] [ Info ]: Display[1849440417] bounds=[0,0 1920x1080], workarea=[0,0 1920x1040], scale=2, rotation=0, panel_rotation=0 external detected
[2024-11-22 21:25:50] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-22 21:25:50] [ Buffer format (all) ]: BGRA_8888
[2024-11-22 21:25:50] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-22 21:25:50] [ SDR white level in nits ]: 203
[2024-11-22 21:25:50] [ HDR relative maximum luminance ]: 1
[2024-11-22 21:25:50] [ Bits per color component ]: 8
[2024-11-22 21:25:50] [ Bits per pixel ]: 24
[2024-11-22 21:25:50] [ Refresh Rate in Hz ]: 60
[2024-11-22 21:25:50] [ featureStatus ]:
[2024-11-22 21:25:50] [ featureStatus ]:
[2024-11-22 21:25:50] [ 2d_canvas ]: enabled
[2024-11-22 21:25:50] [ canvas_oop_rasterization ]: enabled_on
[2024-11-22 21:25:50] [ direct_rendering_display_compositor ]: disabled_off_ok
[2024-11-22 21:25:50] [ gpu_compositing ]: enabled
[2024-11-22 21:25:50] [ multiple_raster_threads ]: enabled_on
[2024-11-22 21:25:50] [ opengl ]: enabled_on
[2024-11-22 21:25:50] [ rasterization ]: enabled
[2024-11-22 21:25:50] [ raw_draw ]: disabled_off_ok
[2024-11-22 21:25:50] [ skia_graphite ]: disabled_off
[2024-11-22 21:25:50] [ video_decode ]: enabled
[2024-11-22 21:25:50] [ video_encode ]: enabled
[2024-11-22 21:25:50] [ vulkan ]: disabled_off
[2024-11-22 21:25:50] [ webgl ]: enabled
[2024-11-22 21:25:50] [ webgl2 ]: enabled
[2024-11-22 21:25:50] [ webgpu ]: enabled
[2024-11-22 21:25:50] [ webnn ]: disabled_off
[2024-11-22 21:25:50] [ problems ]:
[2024-11-22 21:25:50] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2024-11-22 21:25:50] [ tag ]: workarounds
[2024-11-22 21:25:50] [ affectedSettings ]: exit_on_context_lost
[2024-11-22 21:25:50] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-22 21:25:50] [ tag ]: workarounds
[2024-11-22 21:25:50] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-11-22 21:25:50] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2024-11-22 21:25:50] [ tag ]: workarounds
[2024-11-22 21:25:50] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-22 21:25:50] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2024-11-22 21:25:50] [ tag ]: workarounds
[2024-11-22 21:25:50] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2024-11-22 21:25:50] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-22 21:25:50] [ tag ]: workarounds
[2024-11-22 21:25:50] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2024-11-22 21:25:50] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2024-11-22 21:25:50] [ tag ]: workarounds
[2024-11-22 21:25:50] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2024-11-22 21:25:50] [ workarounds ]:
[2024-11-22 21:25:50] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2024-11-22 21:25:50] [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2024-11-22 21:25:50] [ workarounds[2] ]: exit_on_context_lost
[2024-11-22 21:25:50] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-11-22 21:25:50] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-22 21:25:50] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-22 21:25:50] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-22 21:25:50] [ gpuMemoryBufferInfo ]:
[2024-11-22 21:25:50] [ R_8 ]: Software only
[2024-11-22 21:25:50] [ R_16 ]: Software only
[2024-11-22 21:25:50] [ RG_88 ]: Software only
[2024-11-22 21:25:50] [ RG_1616 ]: Software only
[2024-11-22 21:25:50] [ BGR_565 ]: Software only
[2024-11-22 21:25:50] [ RGBA_4444 ]: Software only
[2024-11-22 21:25:50] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-11-22 21:25:50] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-11-22 21:25:50] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-11-22 21:25:50] [ BGRA_1010102 ]: Software only
[2024-11-22 21:25:50] [ RGBA_1010102 ]: Software only
[2024-11-22 21:25:50] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-11-22 21:25:50] [ RGBA_F16 ]: Software only
[2024-11-22 21:25:50] [ YVU_420 ]: Software only
[2024-11-22 21:25:50] [ YUV_420_BIPLANAR ]: Software only
[2024-11-22 21:25:50] [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-22 21:25:50] [ P010 ]: Software only
[2024-11-22 21:25:50] [ videoAcceleratorsInfo ]:
[2024-11-22 21:25:50] [ Decoding ]: (null)
[2024-11-22 21:25:50] [ Encoding ]: (null)
[2024-11-22 21:25:50]
[2024-11-22 21:25:50] *** Report Section: Log Messages ***
[2024-11-22 21:25:50]
[2024-11-22 21:25:50] ===================[ GPU Report: End [0] ]==================
[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2024-11-22 21:47:29] ==================[ GPU Report: Start [0] ]=================
[2024-11-22 21:47:29]
[2024-11-22 21:47:29] *** Report Section: Client Info ***
[2024-11-22 21:47:29]
[2024-11-22 21:47:29] [ client_info ]:
[2024-11-22 21:47:29] [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-22 21:47:29] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=14852 -buildid=1731433018 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 <truncated>
[2024-11-22 21:47:29] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-22 21:47:29] [ operating_system ]: Windows NT 10.0.19045
[2024-11-22 21:47:29] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-22 21:47:29] [ version ]: Chrome/126.0.6478.183
[2024-11-22 21:47:29]
[2024-11-22 21:47:29] *** Report Section: GPU Info ***
[2024-11-22 21:47:29]
[2024-11-22 21:47:29] [ gpu_info ]:
[2024-11-22 21:47:29] [ ANGLEFeatures ]:
[2024-11-22 21:47:29] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2024-11-22 21:47:29] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2024-11-22 21:47:29] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2024-11-22 21:47:29] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2024-11-22 21:47:29] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2024-11-22 21:47:29] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2024-11-22 21:47:29] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2024-11-22 21:47:29] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2024-11-22 21:47:29] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2024-11-22 21:47:29] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2024-11-22 21:47:29] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2024-11-22 21:47:29] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2024-11-22 21:47:29] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2024-11-22 21:47:29] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2024-11-22 21:47:29] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2024-11-22 21:47:29] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2024-11-22 21:47:29] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2024-11-22 21:47:29] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2024-11-22 21:47:29] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2024-11-22 21:47:29] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2024-11-22 21:47:29] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2024-11-22 21:47:29] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2024-11-22 21:47:29] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2024-11-22 21:47:29] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2024-11-22 21:47:29] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-22 21:47:29] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2024-11-22 21:47:29] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2024-11-22 21:47:29] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2024-11-22 21:47:29] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-22 21:47:29] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2024-11-22 21:47:29] [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2024-11-22 21:47:29] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2024-11-22 21:47:29] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2024-11-22 21:47:29] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2024-11-22 21:47:29] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2024-11-22 21:47:29] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2024-11-22 21:47:29] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2024-11-22 21:47:29] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2024-11-22 21:47:29] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2024-11-22 21:47:29] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2024-11-22 21:47:29] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2024-11-22 21:47:29] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2024-11-22 21:47:29] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2024-11-22 21:47:29] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2024-11-22 21:47:29] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2024-11-22 21:47:29] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2024-11-22 21:47:29] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2024-11-22 21:47:29] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2024-11-22 21:47:29] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2024-11-22 21:47:29] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2024-11-22 21:47:29] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2024-11-22 21:47:29] [ basicInfo ]:
[2024-11-22 21:47:29] [ Initialization time ]: 183
[2024-11-22 21:47:29] [ In-process GPU ]: (null)
[2024-11-22 21:47:29] [ Passthrough Command Decoder ]: (null)
[2024-11-22 21:47:29] [ Sandboxed ]: (null)
[2024-11-22 21:47:29] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,41465}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6590 *ACTIVE*
[2024-11-22 21:47:29] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,47076}, DRIVER_VERSION=10.0.19041.4355
[2024-11-22 21:47:29] [ Optimus ]: (null)
[2024-11-22 21:47:29] [ AMD switchable ]: (null)
[2024-11-22 21:47:29] [ Desktop compositing ]: Aero Glass
[2024-11-22 21:47:29] [ Direct composition ]: (null)
[2024-11-22 21:47:29] [ Supports overlays ]: (null)
[2024-11-22 21:47:29] [ YUY2 overlay support ]: SOFTWARE
[2024-11-22 21:47:29] [ NV12 overlay support ]: SOFTWARE
[2024-11-22 21:47:29] [ BGRA8 overlay support ]: SOFTWARE
[2024-11-22 21:47:29] [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-22 21:47:29] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 84.5"
[2024-11-22 21:47:29] [ DirectML feature level ]: Not supported
[2024-11-22 21:47:29] [ Driver D3D12 feature level ]: Not supported
[2024-11-22 21:47:29] [ Driver Vulkan API version ]: Not supported
[2024-11-22 21:47:29] [ GPU CUDA compute capability major version ]: (null)
[2024-11-22 21:47:29] [ Pixel shader version ]: 5.0
[2024-11-22 21:47:29] [ Vertex shader version ]: 5.0
[2024-11-22 21:47:29] [ Max. MSAA samples ]: 8
[2024-11-22 21:47:29] [ Machine model name ]: (null)
[2024-11-22 21:47:29] [ Machine model version ]: (null)
[2024-11-22 21:47:29] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2024-11-22 21:47:29] [ Display type ]: ANGLE_D3D11
[2024-11-22 21:47:29] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-22 21:47:29] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6590)
[2024-11-22 21:47:29] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-22 21:47:29] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-11-22 21:47:29] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2024-11-22 21:47:29] [ Disabled WebGL Extensions ]: (null)
[2024-11-22 21:47:29] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2024-11-22 21:47:29] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-22 21:47:29] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2024-11-22 21:47:29] [ Direct rendering version ]: unknown
[2024-11-22 21:47:29] [ Reset notification strategy ]: 0x8252
[2024-11-22 21:47:29] [ GPU process crash count ]: (null)
[2024-11-22 21:47:29] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-11-22 21:47:29] [ compositorInfo ]:
[2024-11-22 21:47:29] [ Tile Update Mode ]: One-copy
[2024-11-22 21:47:29] [ Partial Raster ]: Enabled
[2024-11-22 21:47:29] [ dawnInfo ]:
[2024-11-22 21:47:29] [ devicePerfInfo ]:
[2024-11-22 21:47:29] [ displayInfo ]:
[2024-11-22 21:47:29] [ Info ]: Display[1556077196] bounds=[0,0 1920x1080], workarea=[0,0 1920x1040], scale=2, rotation=0, panel_rotation=0 external detected
[2024-11-22 21:47:29] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-22 21:47:29] [ Buffer format (all) ]: BGRA_8888
[2024-11-22 21:47:29] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-22 21:47:29] [ SDR white level in nits ]: 203
[2024-11-22 21:47:29] [ HDR relative maximum luminance ]: 1
[2024-11-22 21:47:29] [ Bits per color component ]: 8
[2024-11-22 21:47:29] [ Bits per pixel ]: 24
[2024-11-22 21:47:29] [ Refresh Rate in Hz ]: 60
[2024-11-22 21:47:29] [ featureStatus ]:
[2024-11-22 21:47:29] [ featureStatus ]:
[2024-11-22 21:47:29] [ 2d_canvas ]: enabled
[2024-11-22 21:47:29] [ canvas_oop_rasterization ]: enabled_on
[2024-11-22 21:47:29] [ direct_rendering_display_compositor ]: disabled_off_ok
[2024-11-22 21:47:29] [ gpu_compositing ]: enabled
[2024-11-22 21:47:29] [ multiple_raster_threads ]: enabled_on
[2024-11-22 21:47:29] [ opengl ]: enabled_on
[2024-11-22 21:47:29] [ rasterization ]: enabled
[2024-11-22 21:47:29] [ raw_draw ]: disabled_off_ok
[2024-11-22 21:47:29] [ skia_graphite ]: disabled_off
[2024-11-22 21:47:29] [ video_decode ]: enabled
[2024-11-22 21:47:29] [ video_encode ]: enabled
[2024-11-22 21:47:29] [ vulkan ]: disabled_off
[2024-11-22 21:47:29] [ webgl ]: enabled
[2024-11-22 21:47:29] [ webgl2 ]: enabled
[2024-11-22 21:47:29] [ webgpu ]: enabled
[2024-11-22 21:47:29] [ webnn ]: disabled_off
[2024-11-22 21:47:29] [ problems ]:
[2024-11-22 21:47:29] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2024-11-22 21:47:29] [ tag ]: workarounds
[2024-11-22 21:47:29] [ affectedSettings ]: exit_on_context_lost
[2024-11-22 21:47:29] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-22 21:47:29] [ tag ]: workarounds
[2024-11-22 21:47:29] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-11-22 21:47:29] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2024-11-22 21:47:29] [ tag ]: workarounds
[2024-11-22 21:47:29] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-22 21:47:29] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2024-11-22 21:47:29] [ tag ]: workarounds
[2024-11-22 21:47:29] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2024-11-22 21:47:29] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-22 21:47:29] [ tag ]: workarounds
[2024-11-22 21:47:29] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2024-11-22 21:47:29] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2024-11-22 21:47:29] [ tag ]: workarounds
[2024-11-22 21:47:29] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2024-11-22 21:47:29] [ workarounds ]:
[2024-11-22 21:47:29] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2024-11-22 21:47:29] [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2024-11-22 21:47:29] [ workarounds[2] ]: exit_on_context_lost
[2024-11-22 21:47:29] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-11-22 21:47:29] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-22 21:47:29] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-22 21:47:29] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-22 21:47:29] [ gpuMemoryBufferInfo ]:
[2024-11-22 21:47:29] [ R_8 ]: Software only
[2024-11-22 21:47:29] [ R_16 ]: Software only
[2024-11-22 21:47:29] [ RG_88 ]: Software only
[2024-11-22 21:47:29] [ RG_1616 ]: Software only
[2024-11-22 21:47:29] [ BGR_565 ]: Software only
[2024-11-22 21:47:29] [ RGBA_4444 ]: Software only
[2024-11-22 21:47:29] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-11-22 21:47:29] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-11-22 21:47:29] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-11-22 21:47:29] [ BGRA_1010102 ]: Software only
[2024-11-22 21:47:29] [ RGBA_1010102 ]: Software only
[2024-11-22 21:47:29] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-11-22 21:47:29] [ RGBA_F16 ]: Software only
[2024-11-22 21:47:29] [ YVU_420 ]: Software only
[2024-11-22 21:47:29] [ YUV_420_BIPLANAR ]: Software only
[2024-11-22 21:47:29] [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-22 21:47:29] [ P010 ]: Software only
[2024-11-22 21:47:29] [ videoAcceleratorsInfo ]:
[2024-11-22 21:47:29] [ Decoding ]: (null)
[2024-11-22 21:47:29] [ Encoding ]: (null)
[2024-11-22 21:47:29]
[2024-11-22 21:47:29] *** Report Section: Log Messages ***
[2024-11-22 21:47:29]
[2024-11-22 21:47:29] ===================[ GPU Report: End [0] ]==================
[2024-11-26 23:00:22] GPU process started: start count: 1
[2024-11-26 23:00:24] ==================[ GPU Report: Start [1] ]=================
[2024-11-26 23:00:24]
[2024-11-26 23:00:24] *** Report Section: Client Info ***
[2024-11-26 23:00:24]
[2024-11-26 23:00:24] [ client_info ]:
[2024-11-26 23:00:24] [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-26 23:00:24] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=14852 -buildid=1731433018 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 <truncated>
[2024-11-26 23:00:24] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-26 23:00:24] [ operating_system ]: Windows NT 10.0.19045
[2024-11-26 23:00:24] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-26 23:00:24] [ version ]: Chrome/126.0.6478.183
[2024-11-26 23:00:24]
[2024-11-26 23:00:24] *** Report Section: GPU Info ***
[2024-11-26 23:00:24]
[2024-11-26 23:00:24] [ gpu_info ]:
[2024-11-26 23:00:24] [ ANGLEFeatures ]:
[2024-11-26 23:00:24] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2024-11-26 23:00:24] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2024-11-26 23:00:24] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2024-11-26 23:00:24] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2024-11-26 23:00:24] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2024-11-26 23:00:24] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2024-11-26 23:00:24] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2024-11-26 23:00:24] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2024-11-26 23:00:24] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2024-11-26 23:00:24] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2024-11-26 23:00:24] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2024-11-26 23:00:24] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2024-11-26 23:00:24] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2024-11-26 23:00:24] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2024-11-26 23:00:24] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2024-11-26 23:00:24] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2024-11-26 23:00:24] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2024-11-26 23:00:24] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2024-11-26 23:00:24] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2024-11-26 23:00:24] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2024-11-26 23:00:24] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2024-11-26 23:00:24] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2024-11-26 23:00:24] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2024-11-26 23:00:24] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2024-11-26 23:00:24] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-26 23:00:24] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2024-11-26 23:00:24] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2024-11-26 23:00:24] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2024-11-26 23:00:24] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-26 23:00:24] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2024-11-26 23:00:24] [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2024-11-26 23:00:24] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2024-11-26 23:00:24] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2024-11-26 23:00:24] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2024-11-26 23:00:24] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2024-11-26 23:00:24] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2024-11-26 23:00:24] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2024-11-26 23:00:24] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2024-11-26 23:00:24] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2024-11-26 23:00:24] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2024-11-26 23:00:24] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2024-11-26 23:00:24] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2024-11-26 23:00:24] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2024-11-26 23:00:24] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2024-11-26 23:00:24] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2024-11-26 23:00:24] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2024-11-26 23:00:24] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2024-11-26 23:00:24] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2024-11-26 23:00:24] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2024-11-26 23:00:24] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2024-11-26 23:00:24] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2024-11-26 23:00:24] [ basicInfo ]:
[2024-11-26 23:00:24] [ Initialization time ]: 189
[2024-11-26 23:00:24] [ In-process GPU ]: (null)
[2024-11-26 23:00:24] [ Passthrough Command Decoder ]: (null)
[2024-11-26 23:00:24] [ Sandboxed ]: (null)
[2024-11-26 23:00:24] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,116906188}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE*
[2024-11-26 23:00:24] [ GPU1 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,115870451}, DRIVER_VERSION=32.0.15.6614
[2024-11-26 23:00:24] [ GPU2 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,47076}, DRIVER_VERSION=10.0.19041.4355
[2024-11-26 23:00:24] [ Optimus ]: (null)
[2024-11-26 23:00:24] [ AMD switchable ]: (null)
[2024-11-26 23:00:24] [ Desktop compositing ]: Aero Glass
[2024-11-26 23:00:24] [ Direct composition ]: (null)
[2024-11-26 23:00:24] [ Supports overlays ]: (null)
[2024-11-26 23:00:24] [ YUY2 overlay support ]: SOFTWARE
[2024-11-26 23:00:24] [ NV12 overlay support ]: SOFTWARE
[2024-11-26 23:00:24] [ BGRA8 overlay support ]: SOFTWARE
[2024-11-26 23:00:24] [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-26 23:00:24] [ DirectML feature level ]: 2.0
[2024-11-26 23:00:24] [ Driver D3D12 feature level ]: D3D 12.1
[2024-11-26 23:00:24] [ Driver Vulkan API version ]: Not supported
[2024-11-26 23:00:24] [ GPU CUDA compute capability major version ]: (null)
[2024-11-26 23:00:24] [ Pixel shader version ]: 5.0
[2024-11-26 23:00:24] [ Vertex shader version ]: 5.0
[2024-11-26 23:00:24] [ Max. MSAA samples ]: 8
[2024-11-26 23:00:24] [ Machine model name ]: (null)
[2024-11-26 23:00:24] [ Machine model version ]: (null)
[2024-11-26 23:00:24] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2024-11-26 23:00:24] [ Display type ]: ANGLE_D3D11
[2024-11-26 23:00:24] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-26 23:00:24] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614)
[2024-11-26 23:00:24] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-26 23:00:24] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-11-26 23:00:24] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2024-11-26 23:00:24] [ Disabled WebGL Extensions ]: (null)
[2024-11-26 23:00:24] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2024-11-26 23:00:24] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-26 23:00:24] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2024-11-26 23:00:24] [ Direct rendering version ]: unknown
[2024-11-26 23:00:24] [ Reset notification strategy ]: 0x8252
[2024-11-26 23:00:24] [ GPU process crash count ]: (null)
[2024-11-26 23:00:24] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-11-26 23:00:24] [ compositorInfo ]:
[2024-11-26 23:00:24] [ Tile Update Mode ]: One-copy
[2024-11-26 23:00:24] [ Partial Raster ]: Enabled
[2024-11-26 23:00:24] [ dawnInfo ]:
[2024-11-26 23:00:24] [ devicePerfInfo ]:
[2024-11-26 23:00:24] [ Total Physical Memory (Gb) ]: 15
[2024-11-26 23:00:24] [ Total Disk Space (Gb) ]: 1862
[2024-11-26 23:00:24] [ Hardware Concurrency ]: 12
[2024-11-26 23:00:24] [ System Commit Limit (Gb) ]: 18
[2024-11-26 23:00:24] [ D3D11 Feature Level ]: 12_1
[2024-11-26 23:00:24] [ Has Discrete GPU ]: yes
[2024-11-26 23:00:24] [ Software Rendering ]: No
[2024-11-26 23:00:24] [ displayInfo ]:
[2024-11-26 23:00:24] [ Info ]: Display[260204903] bounds=[0,0 1920x1080], workarea=[0,0 1920x1040], scale=1, rotation=0, panel_rotation=0 external detected
[2024-11-26 23:00:24] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-26 23:00:24] [ Buffer format (all) ]: BGRA_8888
[2024-11-26 23:00:24] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-26 23:00:24] [ SDR white level in nits ]: 203
[2024-11-26 23:00:24] [ HDR relative maximum luminance ]: 1
[2024-11-26 23:00:24] [ Bits per color component ]: 8
[2024-11-26 23:00:24] [ Bits per pixel ]: 24
[2024-11-26 23:00:24] [ Refresh Rate in Hz ]: 32
[2024-11-26 23:00:24] [ featureStatus ]:
[2024-11-26 23:00:24] [ featureStatus ]:
[2024-11-26 23:00:24] [ 2d_canvas ]: enabled
[2024-11-26 23:00:24] [ canvas_oop_rasterization ]: enabled_on
[2024-11-26 23:00:24] [ direct_rendering_display_compositor ]: disabled_off_ok
[2024-11-26 23:00:24] [ gpu_compositing ]: enabled
[2024-11-26 23:00:24] [ multiple_raster_threads ]: enabled_on
[2024-11-26 23:00:24] [ opengl ]: enabled_on
[2024-11-26 23:00:24] [ rasterization ]: enabled
[2024-11-26 23:00:24] [ raw_draw ]: disabled_off_ok
[2024-11-26 23:00:24] [ skia_graphite ]: disabled_off
[2024-11-26 23:00:24] [ video_decode ]: enabled
[2024-11-26 23:00:24] [ video_encode ]: enabled
[2024-11-26 23:00:24] [ vulkan ]: disabled_off
[2024-11-26 23:00:24] [ webgl ]: enabled
[2024-11-26 23:00:24] [ webgl2 ]: enabled
[2024-11-26 23:00:24] [ webgpu ]: enabled
[2024-11-26 23:00:24] [ webnn ]: disabled_off
[2024-11-26 23:00:24] [ problems ]:
[2024-11-26 23:00:24] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2024-11-26 23:00:24] [ tag ]: workarounds
[2024-11-26 23:00:24] [ affectedSettings ]: exit_on_context_lost
[2024-11-26 23:00:24] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-26 23:00:24] [ tag ]: workarounds
[2024-11-26 23:00:24] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-11-26 23:00:24] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2024-11-26 23:00:24] [ tag ]: workarounds
[2024-11-26 23:00:24] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-26 23:00:24] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2024-11-26 23:00:24] [ tag ]: workarounds
[2024-11-26 23:00:24] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2024-11-26 23:00:24] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-26 23:00:24] [ tag ]: workarounds
[2024-11-26 23:00:24] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2024-11-26 23:00:24] [ problems[5] ]: Disable hardware MFT Av1 encoder on machines with multiple GPUs except Intel alchemist GPUs
[2024-11-26 23:00:24] [ tag ]: workarounds
[2024-11-26 23:00:24] [ affectedSettings ]: disable_accelerated_av1_encode
[2024-11-26 23:00:24] [ problems[6] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2024-11-26 23:00:24] [ tag ]: workarounds
[2024-11-26 23:00:24] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2024-11-26 23:00:24] [ workarounds ]:
[2024-11-26 23:00:24] [ workarounds[0] ]: disable_accelerated_av1_encode
[2024-11-26 23:00:24] [ workarounds[1] ]: disable_d3d11_vp9_ksvc_decoding
[2024-11-26 23:00:24] [ workarounds[2] ]: enable_webgl_timer_query_extensions
[2024-11-26 23:00:24] [ workarounds[3] ]: exit_on_context_lost
[2024-11-26 23:00:24] [ workarounds[4] ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-11-26 23:00:24] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-26 23:00:24] [ workarounds[6] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-26 23:00:24] [ workarounds[7] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-26 23:00:24] [ gpuMemoryBufferInfo ]:
[2024-11-26 23:00:24] [ R_8 ]: Software only
[2024-11-26 23:00:24] [ R_16 ]: Software only
[2024-11-26 23:00:24] [ RG_88 ]: Software only
[2024-11-26 23:00:24] [ RG_1616 ]: Software only
[2024-11-26 23:00:24] [ BGR_565 ]: Software only
[2024-11-26 23:00:24] [ RGBA_4444 ]: Software only
[2024-11-26 23:00:24] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-11-26 23:00:24] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-11-26 23:00:24] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-11-26 23:00:24] [ BGRA_1010102 ]: Software only
[2024-11-26 23:00:24] [ RGBA_1010102 ]: Software only
[2024-11-26 23:00:24] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-11-26 23:00:24] [ RGBA_F16 ]: Software only
[2024-11-26 23:00:24] [ YVU_420 ]: Software only
[2024-11-26 23:00:24] [ YUV_420_BIPLANAR ]: Software only
[2024-11-26 23:00:24] [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-26 23:00:24] [ P010 ]: Software only
[2024-11-26 23:00:24] [ videoAcceleratorsInfo ]:
[2024-11-26 23:00:24] [ Decoding ]: (null)
[2024-11-26 23:00:24] [ Encoding ]: (null)
[2024-11-26 23:00:24]
[2024-11-26 23:00:24] *** Report Section: Log Messages ***
[2024-11-26 23:00:24]
[2024-11-26 23:00:24] [2]GpuProcessHost: The info collection GPU process exited normally. Everything is okay.
[2024-11-26 23:00:24] [2][1126/230022.947:ERROR:angle_platform_impl.cc(44)] : Renderer11.cpp:2284 (virtual rx::Renderer11::testDeviceLost): The D3D11 device was removed, HRESULT: 0x887A0005
[2024-11-26 23:00:24] [2]GpuProcessHost: The GPU process crashed!
[2024-11-26 23:00:24] ===================[ GPU Report: End [1] ]==================
[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2024-11-28 18:46:26] ==================[ GPU Report: Start [0] ]=================
[2024-11-28 18:46:26]
[2024-11-28 18:46:26] *** Report Section: Client Info ***
[2024-11-28 18:46:26]
[2024-11-28 18:46:26] [ client_info ]:
[2024-11-28 18:46:26] [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-28 18:46:26] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=16928 -buildid=1731433018 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 <truncated>
[2024-11-28 18:46:26] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-28 18:46:26] [ operating_system ]: Windows NT 10.0.19045
[2024-11-28 18:46:26] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-28 18:46:26] [ version ]: Chrome/126.0.6478.183
[2024-11-28 18:46:26]
[2024-11-28 18:46:26] *** Report Section: GPU Info ***
[2024-11-28 18:46:26]
[2024-11-28 18:46:26] [ gpu_info ]:
[2024-11-28 18:46:26] [ ANGLEFeatures ]:
[2024-11-28 18:46:26] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2024-11-28 18:46:26] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2024-11-28 18:46:26] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2024-11-28 18:46:26] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2024-11-28 18:46:26] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2024-11-28 18:46:26] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2024-11-28 18:46:26] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2024-11-28 18:46:26] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2024-11-28 18:46:26] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2024-11-28 18:46:26] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2024-11-28 18:46:26] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2024-11-28 18:46:26] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2024-11-28 18:46:26] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2024-11-28 18:46:26] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2024-11-28 18:46:26] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2024-11-28 18:46:26] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2024-11-28 18:46:26] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2024-11-28 18:46:26] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2024-11-28 18:46:26] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2024-11-28 18:46:26] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2024-11-28 18:46:26] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2024-11-28 18:46:26] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2024-11-28 18:46:26] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2024-11-28 18:46:26] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2024-11-28 18:46:26] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-28 18:46:26] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2024-11-28 18:46:26] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2024-11-28 18:46:26] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2024-11-28 18:46:26] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-28 18:46:26] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2024-11-28 18:46:26] [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2024-11-28 18:46:26] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2024-11-28 18:46:26] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2024-11-28 18:46:26] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2024-11-28 18:46:26] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2024-11-28 18:46:26] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2024-11-28 18:46:26] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2024-11-28 18:46:26] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2024-11-28 18:46:26] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2024-11-28 18:46:26] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2024-11-28 18:46:26] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2024-11-28 18:46:26] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2024-11-28 18:46:26] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2024-11-28 18:46:26] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2024-11-28 18:46:26] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2024-11-28 18:46:26] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2024-11-28 18:46:26] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2024-11-28 18:46:26] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2024-11-28 18:46:26] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2024-11-28 18:46:26] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2024-11-28 18:46:26] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2024-11-28 18:46:26] [ basicInfo ]:
[2024-11-28 18:46:26] [ Initialization time ]: 174
[2024-11-28 18:46:26] [ In-process GPU ]: (null)
[2024-11-28 18:46:26] [ Passthrough Command Decoder ]: (null)
[2024-11-28 18:46:26] [ Sandboxed ]: (null)
[2024-11-28 18:46:26] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,43813}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE*
[2024-11-28 18:46:26] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,47803}, DRIVER_VERSION=10.0.19041.4355
[2024-11-28 18:46:26] [ Optimus ]: (null)
[2024-11-28 18:46:26] [ AMD switchable ]: (null)
[2024-11-28 18:46:26] [ Desktop compositing ]: Aero Glass
[2024-11-28 18:46:26] [ Direct composition ]: (null)
[2024-11-28 18:46:26] [ Supports overlays ]: (null)
[2024-11-28 18:46:26] [ YUY2 overlay support ]: SOFTWARE
[2024-11-28 18:46:26] [ NV12 overlay support ]: SOFTWARE
[2024-11-28 18:46:26] [ BGRA8 overlay support ]: SOFTWARE
[2024-11-28 18:46:26] [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-28 18:46:26] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 84.5"
[2024-11-28 18:46:26] [ DirectML feature level ]: Not supported
[2024-11-28 18:46:26] [ Driver D3D12 feature level ]: Not supported
[2024-11-28 18:46:26] [ Driver Vulkan API version ]: Not supported
[2024-11-28 18:46:26] [ GPU CUDA compute capability major version ]: (null)
[2024-11-28 18:46:26] [ Pixel shader version ]: 5.0
[2024-11-28 18:46:26] [ Vertex shader version ]: 5.0
[2024-11-28 18:46:26] [ Max. MSAA samples ]: 8
[2024-11-28 18:46:26] [ Machine model name ]: (null)
[2024-11-28 18:46:26] [ Machine model version ]: (null)
[2024-11-28 18:46:26] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2024-11-28 18:46:26] [ Display type ]: ANGLE_D3D11
[2024-11-28 18:46:26] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-28 18:46:26] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614)
[2024-11-28 18:46:26] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-28 18:46:26] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-11-28 18:46:26] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2024-11-28 18:46:26] [ Disabled WebGL Extensions ]: (null)
[2024-11-28 18:46:26] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2024-11-28 18:46:26] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-28 18:46:26] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2024-11-28 18:46:26] [ Direct rendering version ]: unknown
[2024-11-28 18:46:26] [ Reset notification strategy ]: 0x8252
[2024-11-28 18:46:26] [ GPU process crash count ]: (null)
[2024-11-28 18:46:26] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-11-28 18:46:26] [ compositorInfo ]:
[2024-11-28 18:46:26] [ Tile Update Mode ]: One-copy
[2024-11-28 18:46:26] [ Partial Raster ]: Enabled
[2024-11-28 18:46:26] [ dawnInfo ]:
[2024-11-28 18:46:26] [ devicePerfInfo ]:
[2024-11-28 18:46:26] [ displayInfo ]:
[2024-11-28 18:46:26] [ Info ]: Display[1477162351] bounds=[0,0 1920x1080], workarea=[0,0 1920x1040], scale=2, rotation=0, panel_rotation=0 external detected
[2024-11-28 18:46:26] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-28 18:46:26] [ Buffer format (all) ]: BGRA_8888
[2024-11-28 18:46:26] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-28 18:46:26] [ SDR white level in nits ]: 203
[2024-11-28 18:46:26] [ HDR relative maximum luminance ]: 1
[2024-11-28 18:46:26] [ Bits per color component ]: 8
[2024-11-28 18:46:26] [ Bits per pixel ]: 24
[2024-11-28 18:46:26] [ Refresh Rate in Hz ]: 60
[2024-11-28 18:46:26] [ featureStatus ]:
[2024-11-28 18:46:26] [ featureStatus ]:
[2024-11-28 18:46:26] [ 2d_canvas ]: enabled
[2024-11-28 18:46:26] [ canvas_oop_rasterization ]: enabled_on
[2024-11-28 18:46:26] [ direct_rendering_display_compositor ]: disabled_off_ok
[2024-11-28 18:46:26] [ gpu_compositing ]: enabled
[2024-11-28 18:46:26] [ multiple_raster_threads ]: enabled_on
[2024-11-28 18:46:26] [ opengl ]: enabled_on
[2024-11-28 18:46:26] [ rasterization ]: enabled
[2024-11-28 18:46:26] [ raw_draw ]: disabled_off_ok
[2024-11-28 18:46:26] [ skia_graphite ]: disabled_off
[2024-11-28 18:46:26] [ video_decode ]: enabled
[2024-11-28 18:46:26] [ video_encode ]: enabled
[2024-11-28 18:46:26] [ vulkan ]: disabled_off
[2024-11-28 18:46:26] [ webgl ]: enabled
[2024-11-28 18:46:26] [ webgl2 ]: enabled
[2024-11-28 18:46:26] [ webgpu ]: enabled
[2024-11-28 18:46:26] [ webnn ]: disabled_off
[2024-11-28 18:46:26] [ problems ]:
[2024-11-28 18:46:26] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2024-11-28 18:46:26] [ tag ]: workarounds
[2024-11-28 18:46:26] [ affectedSettings ]: exit_on_context_lost
[2024-11-28 18:46:26] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-28 18:46:26] [ tag ]: workarounds
[2024-11-28 18:46:26] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-11-28 18:46:26] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2024-11-28 18:46:26] [ tag ]: workarounds
[2024-11-28 18:46:26] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-28 18:46:26] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2024-11-28 18:46:26] [ tag ]: workarounds
[2024-11-28 18:46:26] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2024-11-28 18:46:26] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-28 18:46:26] [ tag ]: workarounds
[2024-11-28 18:46:26] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2024-11-28 18:46:26] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2024-11-28 18:46:26] [ tag ]: workarounds
[2024-11-28 18:46:26] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2024-11-28 18:46:26] [ workarounds ]:
[2024-11-28 18:46:26] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2024-11-28 18:46:26] [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2024-11-28 18:46:26] [ workarounds[2] ]: exit_on_context_lost
[2024-11-28 18:46:26] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-11-28 18:46:26] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-28 18:46:26] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-28 18:46:26] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-28 18:46:26] [ gpuMemoryBufferInfo ]:
[2024-11-28 18:46:26] [ R_8 ]: Software only
[2024-11-28 18:46:26] [ R_16 ]: Software only
[2024-11-28 18:46:26] [ RG_88 ]: Software only
[2024-11-28 18:46:26] [ RG_1616 ]: Software only
[2024-11-28 18:46:26] [ BGR_565 ]: Software only
[2024-11-28 18:46:26] [ RGBA_4444 ]: Software only
[2024-11-28 18:46:26] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-11-28 18:46:26] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-11-28 18:46:26] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-11-28 18:46:26] [ BGRA_1010102 ]: Software only
[2024-11-28 18:46:26] [ RGBA_1010102 ]: Software only
[2024-11-28 18:46:26] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-11-28 18:46:26] [ RGBA_F16 ]: Software only
[2024-11-28 18:46:26] [ YVU_420 ]: Software only
[2024-11-28 18:46:26] [ YUV_420_BIPLANAR ]: Software only
[2024-11-28 18:46:26] [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-28 18:46:26] [ P010 ]: Software only
[2024-11-28 18:46:26] [ videoAcceleratorsInfo ]:
[2024-11-28 18:46:26] [ Decoding ]: (null)
[2024-11-28 18:46:26] [ Encoding ]: (null)
[2024-11-28 18:46:26]
[2024-11-28 18:46:26] *** Report Section: Log Messages ***
[2024-11-28 18:46:26]
[2024-11-28 18:46:26] ===================[ GPU Report: End [0] ]==================
[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2024-11-28 19:55:27] ==================[ GPU Report: Start [0] ]=================
[2024-11-28 19:55:27]
[2024-11-28 19:55:27] *** Report Section: Client Info ***
[2024-11-28 19:55:27]
[2024-11-28 19:55:27] [ client_info ]:
[2024-11-28 19:55:27] [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-28 19:55:27] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=14688 -buildid=1731433018 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 <truncated>
[2024-11-28 19:55:27] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-28 19:55:27] [ operating_system ]: Windows NT 10.0.19045
[2024-11-28 19:55:27] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-28 19:55:27] [ version ]: Chrome/126.0.6478.183
[2024-11-28 19:55:27]
[2024-11-28 19:55:27] *** Report Section: GPU Info ***
[2024-11-28 19:55:27]
[2024-11-28 19:55:27] [ gpu_info ]:
[2024-11-28 19:55:27] [ ANGLEFeatures ]:
[2024-11-28 19:55:27] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2024-11-28 19:55:27] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2024-11-28 19:55:27] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2024-11-28 19:55:27] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2024-11-28 19:55:27] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2024-11-28 19:55:27] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2024-11-28 19:55:27] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2024-11-28 19:55:27] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2024-11-28 19:55:27] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2024-11-28 19:55:27] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2024-11-28 19:55:27] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2024-11-28 19:55:27] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2024-11-28 19:55:27] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2024-11-28 19:55:27] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2024-11-28 19:55:27] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2024-11-28 19:55:27] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2024-11-28 19:55:27] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2024-11-28 19:55:27] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2024-11-28 19:55:27] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2024-11-28 19:55:27] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2024-11-28 19:55:27] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2024-11-28 19:55:27] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2024-11-28 19:55:27] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2024-11-28 19:55:27] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2024-11-28 19:55:27] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-28 19:55:27] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2024-11-28 19:55:27] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2024-11-28 19:55:27] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2024-11-28 19:55:27] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-28 19:55:27] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2024-11-28 19:55:27] [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2024-11-28 19:55:27] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2024-11-28 19:55:27] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2024-11-28 19:55:27] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2024-11-28 19:55:27] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2024-11-28 19:55:27] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2024-11-28 19:55:27] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2024-11-28 19:55:27] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2024-11-28 19:55:27] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2024-11-28 19:55:27] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2024-11-28 19:55:27] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2024-11-28 19:55:27] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2024-11-28 19:55:27] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2024-11-28 19:55:27] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2024-11-28 19:55:27] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2024-11-28 19:55:27] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2024-11-28 19:55:27] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2024-11-28 19:55:27] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2024-11-28 19:55:27] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2024-11-28 19:55:27] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2024-11-28 19:55:27] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2024-11-28 19:55:27] [ basicInfo ]:
[2024-11-28 19:55:27] [ Initialization time ]: 199
[2024-11-28 19:55:27] [ In-process GPU ]: (null)
[2024-11-28 19:55:27] [ Passthrough Command Decoder ]: (null)
[2024-11-28 19:55:27] [ Sandboxed ]: (null)
[2024-11-28 19:55:27] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,43002}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE*
[2024-11-28 19:55:27] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,47260}, DRIVER_VERSION=10.0.19041.4355
[2024-11-28 19:55:27] [ Optimus ]: (null)
[2024-11-28 19:55:27] [ AMD switchable ]: (null)
[2024-11-28 19:55:27] [ Desktop compositing ]: Aero Glass
[2024-11-28 19:55:27] [ Direct composition ]: (null)
[2024-11-28 19:55:27] [ Supports overlays ]: (null)
[2024-11-28 19:55:27] [ YUY2 overlay support ]: SOFTWARE
[2024-11-28 19:55:27] [ NV12 overlay support ]: SOFTWARE
[2024-11-28 19:55:27] [ BGRA8 overlay support ]: SOFTWARE
[2024-11-28 19:55:27] [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-28 19:55:27] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 84.5"
[2024-11-28 19:55:27] [ DirectML feature level ]: Not supported
[2024-11-28 19:55:27] [ Driver D3D12 feature level ]: Not supported
[2024-11-28 19:55:27] [ Driver Vulkan API version ]: Not supported
[2024-11-28 19:55:27] [ GPU CUDA compute capability major version ]: (null)
[2024-11-28 19:55:27] [ Pixel shader version ]: 5.0
[2024-11-28 19:55:27] [ Vertex shader version ]: 5.0
[2024-11-28 19:55:27] [ Max. MSAA samples ]: 8
[2024-11-28 19:55:27] [ Machine model name ]: (null)
[2024-11-28 19:55:27] [ Machine model version ]: (null)
[2024-11-28 19:55:27] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2024-11-28 19:55:27] [ Display type ]: ANGLE_D3D11
[2024-11-28 19:55:27] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-28 19:55:27] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614)
[2024-11-28 19:55:27] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-28 19:55:27] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-11-28 19:55:27] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2024-11-28 19:55:27] [ Disabled WebGL Extensions ]: (null)
[2024-11-28 19:55:27] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2024-11-28 19:55:27] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-28 19:55:27] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2024-11-28 19:55:27] [ Direct rendering version ]: unknown
[2024-11-28 19:55:27] [ Reset notification strategy ]: 0x8252
[2024-11-28 19:55:27] [ GPU process crash count ]: (null)
[2024-11-28 19:55:27] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-11-28 19:55:27] [ compositorInfo ]:
[2024-11-28 19:55:27] [ Tile Update Mode ]: One-copy
[2024-11-28 19:55:27] [ Partial Raster ]: Enabled
[2024-11-28 19:55:27] [ dawnInfo ]:
[2024-11-28 19:55:27] [ devicePerfInfo ]:
[2024-11-28 19:55:27] [ displayInfo ]:
[2024-11-28 19:55:27] [ Info ]: Display[1806827236] bounds=[0,0 1920x1080], workarea=[0,0 1920x1040], scale=2, rotation=0, panel_rotation=0 external detected
[2024-11-28 19:55:27] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-28 19:55:27] [ Buffer format (all) ]: BGRA_8888
[2024-11-28 19:55:27] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-28 19:55:27] [ SDR white level in nits ]: 203
[2024-11-28 19:55:27] [ HDR relative maximum luminance ]: 1
[2024-11-28 19:55:27] [ Bits per color component ]: 8
[2024-11-28 19:55:27] [ Bits per pixel ]: 24
[2024-11-28 19:55:27] [ Refresh Rate in Hz ]: 60
[2024-11-28 19:55:27] [ featureStatus ]:
[2024-11-28 19:55:27] [ featureStatus ]:
[2024-11-28 19:55:27] [ 2d_canvas ]: enabled
[2024-11-28 19:55:27] [ canvas_oop_rasterization ]: enabled_on
[2024-11-28 19:55:27] [ direct_rendering_display_compositor ]: disabled_off_ok
[2024-11-28 19:55:27] [ gpu_compositing ]: enabled
[2024-11-28 19:55:27] [ multiple_raster_threads ]: enabled_on
[2024-11-28 19:55:27] [ opengl ]: enabled_on
[2024-11-28 19:55:27] [ rasterization ]: enabled
[2024-11-28 19:55:27] [ raw_draw ]: disabled_off_ok
[2024-11-28 19:55:27] [ skia_graphite ]: disabled_off
[2024-11-28 19:55:27] [ video_decode ]: enabled
[2024-11-28 19:55:27] [ video_encode ]: enabled
[2024-11-28 19:55:27] [ vulkan ]: disabled_off
[2024-11-28 19:55:27] [ webgl ]: enabled
[2024-11-28 19:55:27] [ webgl2 ]: enabled
[2024-11-28 19:55:27] [ webgpu ]: enabled
[2024-11-28 19:55:27] [ webnn ]: disabled_off
[2024-11-28 19:55:27] [ problems ]:
[2024-11-28 19:55:27] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2024-11-28 19:55:27] [ tag ]: workarounds
[2024-11-28 19:55:27] [ affectedSettings ]: exit_on_context_lost
[2024-11-28 19:55:27] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-28 19:55:27] [ tag ]: workarounds
[2024-11-28 19:55:27] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-11-28 19:55:27] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2024-11-28 19:55:27] [ tag ]: workarounds
[2024-11-28 19:55:27] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-28 19:55:27] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2024-11-28 19:55:27] [ tag ]: workarounds
[2024-11-28 19:55:27] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2024-11-28 19:55:27] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-28 19:55:27] [ tag ]: workarounds
[2024-11-28 19:55:27] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2024-11-28 19:55:27] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2024-11-28 19:55:27] [ tag ]: workarounds
[2024-11-28 19:55:27] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2024-11-28 19:55:27] [ workarounds ]:
[2024-11-28 19:55:27] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2024-11-28 19:55:27] [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2024-11-28 19:55:27] [ workarounds[2] ]: exit_on_context_lost
[2024-11-28 19:55:27] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-11-28 19:55:27] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-28 19:55:27] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-28 19:55:27] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-28 19:55:27] [ gpuMemoryBufferInfo ]:
[2024-11-28 19:55:27] [ R_8 ]: Software only
[2024-11-28 19:55:27] [ R_16 ]: Software only
[2024-11-28 19:55:27] [ RG_88 ]: Software only
[2024-11-28 19:55:27] [ RG_1616 ]: Software only
[2024-11-28 19:55:27] [ BGR_565 ]: Software only
[2024-11-28 19:55:27] [ RGBA_4444 ]: Software only
[2024-11-28 19:55:27] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-11-28 19:55:27] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-11-28 19:55:27] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-11-28 19:55:27] [ BGRA_1010102 ]: Software only
[2024-11-28 19:55:27] [ RGBA_1010102 ]: Software only
[2024-11-28 19:55:27] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-11-28 19:55:27] [ RGBA_F16 ]: Software only
[2024-11-28 19:55:27] [ YVU_420 ]: Software only
[2024-11-28 19:55:27] [ YUV_420_BIPLANAR ]: Software only
[2024-11-28 19:55:27] [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-28 19:55:27] [ P010 ]: Software only
[2024-11-28 19:55:27] [ videoAcceleratorsInfo ]:
[2024-11-28 19:55:27] [ Decoding ]: (null)
[2024-11-28 19:55:27] [ Encoding ]: (null)
[2024-11-28 19:55:27]
[2024-11-28 19:55:27] *** Report Section: Log Messages ***
[2024-11-28 19:55:27]
[2024-11-28 19:55:27] ===================[ GPU Report: End [0] ]==================
[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2024-11-30 21:32:08] ==================[ GPU Report: Start [0] ]=================
[2024-11-30 21:32:08]
[2024-11-30 21:32:08] *** Report Section: Client Info ***
[2024-11-30 21:32:08]
[2024-11-30 21:32:08] [ client_info ]:
[2024-11-30 21:32:08] [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-30 21:32:08] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=18220 -buildid=1731433018 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 <truncated>
[2024-11-30 21:32:08] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-30 21:32:08] [ operating_system ]: Windows NT 10.0.19045
[2024-11-30 21:32:08] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-30 21:32:08] [ version ]: Chrome/126.0.6478.183
[2024-11-30 21:32:08]
[2024-11-30 21:32:08] *** Report Section: GPU Info ***
[2024-11-30 21:32:08]
[2024-11-30 21:32:08] [ gpu_info ]:
[2024-11-30 21:32:08] [ ANGLEFeatures ]:
[2024-11-30 21:32:08] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2024-11-30 21:32:08] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2024-11-30 21:32:08] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2024-11-30 21:32:08] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2024-11-30 21:32:08] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2024-11-30 21:32:08] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2024-11-30 21:32:08] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2024-11-30 21:32:08] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2024-11-30 21:32:08] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2024-11-30 21:32:08] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2024-11-30 21:32:08] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2024-11-30 21:32:08] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2024-11-30 21:32:08] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2024-11-30 21:32:08] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2024-11-30 21:32:08] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2024-11-30 21:32:08] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2024-11-30 21:32:08] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2024-11-30 21:32:08] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2024-11-30 21:32:08] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2024-11-30 21:32:08] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2024-11-30 21:32:08] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2024-11-30 21:32:08] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2024-11-30 21:32:08] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2024-11-30 21:32:08] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2024-11-30 21:32:08] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-30 21:32:08] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2024-11-30 21:32:08] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2024-11-30 21:32:08] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2024-11-30 21:32:08] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-30 21:32:08] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2024-11-30 21:32:08] [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2024-11-30 21:32:08] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2024-11-30 21:32:08] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2024-11-30 21:32:08] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2024-11-30 21:32:08] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2024-11-30 21:32:08] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2024-11-30 21:32:08] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2024-11-30 21:32:08] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2024-11-30 21:32:08] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2024-11-30 21:32:08] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2024-11-30 21:32:08] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2024-11-30 21:32:08] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2024-11-30 21:32:08] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2024-11-30 21:32:08] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2024-11-30 21:32:08] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2024-11-30 21:32:08] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2024-11-30 21:32:08] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2024-11-30 21:32:08] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2024-11-30 21:32:08] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2024-11-30 21:32:08] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2024-11-30 21:32:08] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2024-11-30 21:32:08] [ basicInfo ]:
[2024-11-30 21:32:08] [ Initialization time ]: 186
[2024-11-30 21:32:08] [ In-process GPU ]: (null)
[2024-11-30 21:32:08] [ Passthrough Command Decoder ]: (null)
[2024-11-30 21:32:08] [ Sandboxed ]: (null)
[2024-11-30 21:32:08] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,43002}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE*
[2024-11-30 21:32:08] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,47260}, DRIVER_VERSION=10.0.19041.4355
[2024-11-30 21:32:08] [ Optimus ]: (null)
[2024-11-30 21:32:08] [ AMD switchable ]: (null)
[2024-11-30 21:32:08] [ Desktop compositing ]: Aero Glass
[2024-11-30 21:32:08] [ Direct composition ]: (null)
[2024-11-30 21:32:08] [ Supports overlays ]: (null)
[2024-11-30 21:32:08] [ YUY2 overlay support ]: SOFTWARE
[2024-11-30 21:32:08] [ NV12 overlay support ]: SOFTWARE
[2024-11-30 21:32:08] [ BGRA8 overlay support ]: SOFTWARE
[2024-11-30 21:32:08] [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-30 21:32:08] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 84.5"
[2024-11-30 21:32:08] [ DirectML feature level ]: Not supported
[2024-11-30 21:32:08] [ Driver D3D12 feature level ]: Not supported
[2024-11-30 21:32:08] [ Driver Vulkan API version ]: Not supported
[2024-11-30 21:32:08] [ GPU CUDA compute capability major version ]: (null)
[2024-11-30 21:32:08] [ Pixel shader version ]: 5.0
[2024-11-30 21:32:08] [ Vertex shader version ]: 5.0
[2024-11-30 21:32:08] [ Max. MSAA samples ]: 8
[2024-11-30 21:32:08] [ Machine model name ]: (null)
[2024-11-30 21:32:08] [ Machine model version ]: (null)
[2024-11-30 21:32:08] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2024-11-30 21:32:08] [ Display type ]: ANGLE_D3D11
[2024-11-30 21:32:08] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-30 21:32:08] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614)
[2024-11-30 21:32:08] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-30 21:32:08] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-11-30 21:32:08] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2024-11-30 21:32:08] [ Disabled WebGL Extensions ]: (null)
[2024-11-30 21:32:08] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2024-11-30 21:32:08] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-30 21:32:08] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2024-11-30 21:32:08] [ Direct rendering version ]: unknown
[2024-11-30 21:32:08] [ Reset notification strategy ]: 0x8252
[2024-11-30 21:32:08] [ GPU process crash count ]: (null)
[2024-11-30 21:32:08] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-11-30 21:32:08] [ compositorInfo ]:
[2024-11-30 21:32:08] [ Tile Update Mode ]: One-copy
[2024-11-30 21:32:08] [ Partial Raster ]: Enabled
[2024-11-30 21:32:08] [ dawnInfo ]:
[2024-11-30 21:32:08] [ devicePerfInfo ]:
[2024-11-30 21:32:08] [ displayInfo ]:
[2024-11-30 21:32:08] [ Info ]: Display[1806827236] bounds=[0,0 1920x1080], workarea=[0,0 1920x1040], scale=2, rotation=0, panel_rotation=0 external detected
[2024-11-30 21:32:08] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-30 21:32:08] [ Buffer format (all) ]: BGRA_8888
[2024-11-30 21:32:08] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-30 21:32:08] [ SDR white level in nits ]: 203
[2024-11-30 21:32:08] [ HDR relative maximum luminance ]: 1
[2024-11-30 21:32:08] [ Bits per color component ]: 8
[2024-11-30 21:32:08] [ Bits per pixel ]: 24
[2024-11-30 21:32:08] [ Refresh Rate in Hz ]: 60
[2024-11-30 21:32:08] [ featureStatus ]:
[2024-11-30 21:32:08] [ featureStatus ]:
[2024-11-30 21:32:08] [ 2d_canvas ]: enabled
[2024-11-30 21:32:08] [ canvas_oop_rasterization ]: enabled_on
[2024-11-30 21:32:08] [ direct_rendering_display_compositor ]: disabled_off_ok
[2024-11-30 21:32:08] [ gpu_compositing ]: enabled
[2024-11-30 21:32:08] [ multiple_raster_threads ]: enabled_on
[2024-11-30 21:32:08] [ opengl ]: enabled_on
[2024-11-30 21:32:08] [ rasterization ]: enabled
[2024-11-30 21:32:08] [ raw_draw ]: disabled_off_ok
[2024-11-30 21:32:08] [ skia_graphite ]: disabled_off
[2024-11-30 21:32:08] [ video_decode ]: enabled
[2024-11-30 21:32:08] [ video_encode ]: enabled
[2024-11-30 21:32:08] [ vulkan ]: disabled_off
[2024-11-30 21:32:08] [ webgl ]: enabled
[2024-11-30 21:32:08] [ webgl2 ]: enabled
[2024-11-30 21:32:08] [ webgpu ]: enabled
[2024-11-30 21:32:08] [ webnn ]: disabled_off
[2024-11-30 21:32:08] [ problems ]:
[2024-11-30 21:32:08] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2024-11-30 21:32:08] [ tag ]: workarounds
[2024-11-30 21:32:08] [ affectedSettings ]: exit_on_context_lost
[2024-11-30 21:32:08] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-30 21:32:08] [ tag ]: workarounds
[2024-11-30 21:32:08] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-11-30 21:32:08] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2024-11-30 21:32:08] [ tag ]: workarounds
[2024-11-30 21:32:08] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-30 21:32:08] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2024-11-30 21:32:08] [ tag ]: workarounds
[2024-11-30 21:32:08] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2024-11-30 21:32:08] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-30 21:32:08] [ tag ]: workarounds
[2024-11-30 21:32:08] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2024-11-30 21:32:08] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2024-11-30 21:32:08] [ tag ]: workarounds
[2024-11-30 21:32:08] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2024-11-30 21:32:08] [ workarounds ]:
[2024-11-30 21:32:08] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2024-11-30 21:32:08] [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2024-11-30 21:32:08] [ workarounds[2] ]: exit_on_context_lost
[2024-11-30 21:32:08] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-11-30 21:32:08] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-30 21:32:08] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-30 21:32:08] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-30 21:32:08] [ gpuMemoryBufferInfo ]:
[2024-11-30 21:32:08] [ R_8 ]: Software only
[2024-11-30 21:32:08] [ R_16 ]: Software only
[2024-11-30 21:32:08] [ RG_88 ]: Software only
[2024-11-30 21:32:08] [ RG_1616 ]: Software only
[2024-11-30 21:32:08] [ BGR_565 ]: Software only
[2024-11-30 21:32:08] [ RGBA_4444 ]: Software only
[2024-11-30 21:32:08] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-11-30 21:32:08] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-11-30 21:32:08] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-11-30 21:32:08] [ BGRA_1010102 ]: Software only
[2024-11-30 21:32:08] [ RGBA_1010102 ]: Software only
[2024-11-30 21:32:08] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-11-30 21:32:08] [ RGBA_F16 ]: Software only
[2024-11-30 21:32:08] [ YVU_420 ]: Software only
[2024-11-30 21:32:08] [ YUV_420_BIPLANAR ]: Software only
[2024-11-30 21:32:08] [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-30 21:32:08] [ P010 ]: Software only
[2024-11-30 21:32:08] [ videoAcceleratorsInfo ]:
[2024-11-30 21:32:08] [ Decoding ]: (null)
[2024-11-30 21:32:08] [ Encoding ]: (null)
[2024-11-30 21:32:08]
[2024-11-30 21:32:08] *** Report Section: Log Messages ***
[2024-11-30 21:32:08]
[2024-11-30 21:32:08] ===================[ GPU Report: End [0] ]==================
[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2024-12-11 03:30:43] ==================[ GPU Report: Start [0] ]=================
[2024-12-11 03:30:43]
[2024-12-11 03:30:43] *** Report Section: Client Info ***
[2024-12-11 03:30:43]
[2024-12-11 03:30:43] [ client_info ]:
[2024-12-11 03:30:43] [ angle_commit_id ]: 5d4df51d1d7d
[2024-12-11 03:30:43] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=268 -buildid=1733265492 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 - <truncated>
[2024-12-11 03:30:43] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-12-11 03:30:43] [ operating_system ]: Windows NT 10.0.19045
[2024-12-11 03:30:43] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-12-11 03:30:43] [ version ]: Chrome/126.0.6478.183
[2024-12-11 03:30:43]
[2024-12-11 03:30:43] *** Report Section: GPU Info ***
[2024-12-11 03:30:43]
[2024-12-11 03:30:43] [ gpu_info ]:
[2024-12-11 03:30:43] [ ANGLEFeatures ]:
[2024-12-11 03:30:43] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2024-12-11 03:30:43] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2024-12-11 03:30:43] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2024-12-11 03:30:43] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2024-12-11 03:30:43] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2024-12-11 03:30:43] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2024-12-11 03:30:43] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2024-12-11 03:30:43] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2024-12-11 03:30:43] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2024-12-11 03:30:43] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2024-12-11 03:30:43] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2024-12-11 03:30:43] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2024-12-11 03:30:43] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2024-12-11 03:30:43] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2024-12-11 03:30:43] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2024-12-11 03:30:43] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2024-12-11 03:30:43] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2024-12-11 03:30:43] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2024-12-11 03:30:43] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2024-12-11 03:30:43] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2024-12-11 03:30:43] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2024-12-11 03:30:43] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2024-12-11 03:30:43] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2024-12-11 03:30:43] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2024-12-11 03:30:43] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-12-11 03:30:43] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2024-12-11 03:30:43] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2024-12-11 03:30:43] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2024-12-11 03:30:43] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-12-11 03:30:43] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2024-12-11 03:30:43] [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2024-12-11 03:30:43] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2024-12-11 03:30:43] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2024-12-11 03:30:43] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2024-12-11 03:30:43] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2024-12-11 03:30:43] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2024-12-11 03:30:43] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2024-12-11 03:30:43] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2024-12-11 03:30:43] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2024-12-11 03:30:43] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2024-12-11 03:30:43] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2024-12-11 03:30:43] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2024-12-11 03:30:43] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2024-12-11 03:30:43] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2024-12-11 03:30:43] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2024-12-11 03:30:43] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2024-12-11 03:30:43] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2024-12-11 03:30:43] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2024-12-11 03:30:43] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2024-12-11 03:30:43] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2024-12-11 03:30:43] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2024-12-11 03:30:43] [ basicInfo ]:
[2024-12-11 03:30:43] [ Initialization time ]: 211
[2024-12-11 03:30:43] [ In-process GPU ]: (null)
[2024-12-11 03:30:43] [ Passthrough Command Decoder ]: (null)
[2024-12-11 03:30:43] [ Sandboxed ]: (null)
[2024-12-11 03:30:43] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,44261}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE*
[2024-12-11 03:30:43] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,47402}, DRIVER_VERSION=10.0.19041.4355
[2024-12-11 03:30:43] [ Optimus ]: (null)
[2024-12-11 03:30:43] [ AMD switchable ]: (null)
[2024-12-11 03:30:43] [ Desktop compositing ]: Aero Glass
[2024-12-11 03:30:43] [ Direct composition ]: (null)
[2024-12-11 03:30:43] [ Supports overlays ]: (null)
[2024-12-11 03:30:43] [ YUY2 overlay support ]: SOFTWARE
[2024-12-11 03:30:43] [ NV12 overlay support ]: SOFTWARE
[2024-12-11 03:30:43] [ BGRA8 overlay support ]: SOFTWARE
[2024-12-11 03:30:43] [ RGB10A2 overlay support ]: SOFTWARE
[2024-12-11 03:30:43] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 84.5"
[2024-12-11 03:30:43] [ DirectML feature level ]: Not supported
[2024-12-11 03:30:43] [ Driver D3D12 feature level ]: Not supported
[2024-12-11 03:30:43] [ Driver Vulkan API version ]: Not supported
[2024-12-11 03:30:43] [ GPU CUDA compute capability major version ]: (null)
[2024-12-11 03:30:43] [ Pixel shader version ]: 5.0
[2024-12-11 03:30:43] [ Vertex shader version ]: 5.0
[2024-12-11 03:30:43] [ Max. MSAA samples ]: 8
[2024-12-11 03:30:43] [ Machine model name ]: (null)
[2024-12-11 03:30:43] [ Machine model version ]: (null)
[2024-12-11 03:30:43] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2024-12-11 03:30:43] [ Display type ]: ANGLE_D3D11
[2024-12-11 03:30:43] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-12-11 03:30:43] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614)
[2024-12-11 03:30:43] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-11 03:30:43] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-12-11 03:30:43] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2024-12-11 03:30:43] [ Disabled WebGL Extensions ]: (null)
[2024-12-11 03:30:43] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2024-12-11 03:30:43] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-11 03:30:43] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2024-12-11 03:30:43] [ Direct rendering version ]: unknown
[2024-12-11 03:30:43] [ Reset notification strategy ]: 0x8252
[2024-12-11 03:30:43] [ GPU process crash count ]: (null)
[2024-12-11 03:30:43] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-12-11 03:30:43] [ compositorInfo ]:
[2024-12-11 03:30:43] [ Tile Update Mode ]: One-copy
[2024-12-11 03:30:43] [ Partial Raster ]: Enabled
[2024-12-11 03:30:43] [ dawnInfo ]:
[2024-12-11 03:30:43] [ devicePerfInfo ]:
[2024-12-11 03:30:43] [ displayInfo ]:
[2024-12-11 03:30:43] [ Info ]: Display[1487190651] bounds=[0,0 1920x1080], workarea=[0,0 1920x1040], scale=2, rotation=0, panel_rotation=0 external detected
[2024-12-11 03:30:43] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2024-12-11 03:30:43] [ Buffer format (all) ]: BGRA_8888
[2024-12-11 03:30:43] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-12-11 03:30:43] [ SDR white level in nits ]: 203
[2024-12-11 03:30:43] [ HDR relative maximum luminance ]: 1
[2024-12-11 03:30:43] [ Bits per color component ]: 8
[2024-12-11 03:30:43] [ Bits per pixel ]: 24
[2024-12-11 03:30:43] [ Refresh Rate in Hz ]: 60
[2024-12-11 03:30:43] [ featureStatus ]:
[2024-12-11 03:30:43] [ featureStatus ]:
[2024-12-11 03:30:43] [ 2d_canvas ]: enabled
[2024-12-11 03:30:43] [ canvas_oop_rasterization ]: enabled_on
[2024-12-11 03:30:43] [ direct_rendering_display_compositor ]: disabled_off_ok
[2024-12-11 03:30:43] [ gpu_compositing ]: enabled
[2024-12-11 03:30:43] [ multiple_raster_threads ]: enabled_on
[2024-12-11 03:30:43] [ opengl ]: enabled_on
[2024-12-11 03:30:43] [ rasterization ]: enabled
[2024-12-11 03:30:43] [ raw_draw ]: disabled_off_ok
[2024-12-11 03:30:43] [ skia_graphite ]: disabled_off
[2024-12-11 03:30:43] [ video_decode ]: enabled
[2024-12-11 03:30:43] [ video_encode ]: enabled
[2024-12-11 03:30:43] [ vulkan ]: disabled_off
[2024-12-11 03:30:43] [ webgl ]: enabled
[2024-12-11 03:30:43] [ webgl2 ]: enabled
[2024-12-11 03:30:43] [ webgpu ]: enabled
[2024-12-11 03:30:43] [ webnn ]: disabled_off
[2024-12-11 03:30:43] [ problems ]:
[2024-12-11 03:30:43] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2024-12-11 03:30:43] [ tag ]: workarounds
[2024-12-11 03:30:43] [ affectedSettings ]: exit_on_context_lost
[2024-12-11 03:30:43] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-12-11 03:30:43] [ tag ]: workarounds
[2024-12-11 03:30:43] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-12-11 03:30:43] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2024-12-11 03:30:43] [ tag ]: workarounds
[2024-12-11 03:30:43] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2024-12-11 03:30:43] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2024-12-11 03:30:43] [ tag ]: workarounds
[2024-12-11 03:30:43] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2024-12-11 03:30:43] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2024-12-11 03:30:43] [ tag ]: workarounds
[2024-12-11 03:30:43] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2024-12-11 03:30:43] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2024-12-11 03:30:43] [ tag ]: workarounds
[2024-12-11 03:30:43] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2024-12-11 03:30:43] [ workarounds ]:
[2024-12-11 03:30:43] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2024-12-11 03:30:43] [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2024-12-11 03:30:43] [ workarounds[2] ]: exit_on_context_lost
[2024-12-11 03:30:43] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-12-11 03:30:43] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2024-12-11 03:30:43] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-12-11 03:30:43] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2024-12-11 03:30:43] [ gpuMemoryBufferInfo ]:
[2024-12-11 03:30:43] [ R_8 ]: Software only
[2024-12-11 03:30:43] [ R_16 ]: Software only
[2024-12-11 03:30:43] [ RG_88 ]: Software only
[2024-12-11 03:30:43] [ RG_1616 ]: Software only
[2024-12-11 03:30:43] [ BGR_565 ]: Software only
[2024-12-11 03:30:43] [ RGBA_4444 ]: Software only
[2024-12-11 03:30:43] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-12-11 03:30:43] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-12-11 03:30:43] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-12-11 03:30:43] [ BGRA_1010102 ]: Software only
[2024-12-11 03:30:43] [ RGBA_1010102 ]: Software only
[2024-12-11 03:30:43] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-12-11 03:30:43] [ RGBA_F16 ]: Software only
[2024-12-11 03:30:43] [ YVU_420 ]: Software only
[2024-12-11 03:30:43] [ YUV_420_BIPLANAR ]: Software only
[2024-12-11 03:30:43] [ YUVA_420_TRIPLANAR ]: Software only
[2024-12-11 03:30:43] [ P010 ]: Software only
[2024-12-11 03:30:43] [ videoAcceleratorsInfo ]:
[2024-12-11 03:30:43] [ Decoding ]: (null)
[2024-12-11 03:30:43] [ Encoding ]: (null)
[2024-12-11 03:30:43]
[2024-12-11 03:30:43] *** Report Section: Log Messages ***
[2024-12-11 03:30:43]
[2024-12-11 03:30:43] ===================[ GPU Report: End [0] ]==================
[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2024-12-12 16:11:43] ==================[ GPU Report: Start [0] ]=================
[2024-12-12 16:11:43]
[2024-12-12 16:11:43] *** Report Section: Client Info ***
[2024-12-12 16:11:43]
[2024-12-12 16:11:43] [ client_info ]:
[2024-12-12 16:11:43] [ angle_commit_id ]: 5d4df51d1d7d
[2024-12-12 16:11:43] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=15796 -buildid=1733265492 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 <truncated>
[2024-12-12 16:11:43] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-12-12 16:11:43] [ operating_system ]: Windows NT 10.0.19045
[2024-12-12 16:11:43] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-12-12 16:11:43] [ version ]: Chrome/126.0.6478.183
[2024-12-12 16:11:43]
[2024-12-12 16:11:43] *** Report Section: GPU Info ***
[2024-12-12 16:11:43]
[2024-12-12 16:11:43] [ gpu_info ]:
[2024-12-12 16:11:43] [ ANGLEFeatures ]:
[2024-12-12 16:11:43] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2024-12-12 16:11:43] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2024-12-12 16:11:43] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2024-12-12 16:11:43] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2024-12-12 16:11:43] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2024-12-12 16:11:43] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2024-12-12 16:11:43] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2024-12-12 16:11:43] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2024-12-12 16:11:43] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2024-12-12 16:11:43] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2024-12-12 16:11:43] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2024-12-12 16:11:43] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2024-12-12 16:11:43] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2024-12-12 16:11:43] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2024-12-12 16:11:43] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2024-12-12 16:11:43] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2024-12-12 16:11:43] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2024-12-12 16:11:43] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2024-12-12 16:11:43] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2024-12-12 16:11:43] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2024-12-12 16:11:43] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2024-12-12 16:11:43] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2024-12-12 16:11:43] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2024-12-12 16:11:43] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2024-12-12 16:11:43] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-12-12 16:11:43] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2024-12-12 16:11:43] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2024-12-12 16:11:43] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2024-12-12 16:11:43] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-12-12 16:11:43] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2024-12-12 16:11:43] [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2024-12-12 16:11:43] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2024-12-12 16:11:43] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2024-12-12 16:11:43] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2024-12-12 16:11:43] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2024-12-12 16:11:43] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2024-12-12 16:11:43] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2024-12-12 16:11:43] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2024-12-12 16:11:43] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2024-12-12 16:11:43] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2024-12-12 16:11:43] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2024-12-12 16:11:43] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2024-12-12 16:11:43] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2024-12-12 16:11:43] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2024-12-12 16:11:43] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2024-12-12 16:11:43] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2024-12-12 16:11:43] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2024-12-12 16:11:43] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2024-12-12 16:11:43] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2024-12-12 16:11:43] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2024-12-12 16:11:43] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2024-12-12 16:11:43] [ basicInfo ]:
[2024-12-12 16:11:43] [ Initialization time ]: 192
[2024-12-12 16:11:43] [ In-process GPU ]: (null)
[2024-12-12 16:11:43] [ Passthrough Command Decoder ]: (null)
[2024-12-12 16:11:43] [ Sandboxed ]: (null)
[2024-12-12 16:11:43] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,43332}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE*
[2024-12-12 16:11:43] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,47632}, DRIVER_VERSION=10.0.19041.4355
[2024-12-12 16:11:43] [ Optimus ]: (null)
[2024-12-12 16:11:43] [ AMD switchable ]: (null)
[2024-12-12 16:11:43] [ Desktop compositing ]: Aero Glass
[2024-12-12 16:11:43] [ Direct composition ]: (null)
[2024-12-12 16:11:43] [ Supports overlays ]: (null)
[2024-12-12 16:11:43] [ YUY2 overlay support ]: SOFTWARE
[2024-12-12 16:11:43] [ NV12 overlay support ]: SOFTWARE
[2024-12-12 16:11:43] [ BGRA8 overlay support ]: SOFTWARE
[2024-12-12 16:11:43] [ RGB10A2 overlay support ]: SOFTWARE
[2024-12-12 16:11:43] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 84.5"
[2024-12-12 16:11:43] [ DirectML feature level ]: Not supported
[2024-12-12 16:11:43] [ Driver D3D12 feature level ]: Not supported
[2024-12-12 16:11:43] [ Driver Vulkan API version ]: Not supported
[2024-12-12 16:11:43] [ GPU CUDA compute capability major version ]: (null)
[2024-12-12 16:11:43] [ Pixel shader version ]: 5.0
[2024-12-12 16:11:43] [ Vertex shader version ]: 5.0
[2024-12-12 16:11:43] [ Max. MSAA samples ]: 8
[2024-12-12 16:11:43] [ Machine model name ]: (null)
[2024-12-12 16:11:43] [ Machine model version ]: (null)
[2024-12-12 16:11:43] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2024-12-12 16:11:43] [ Display type ]: ANGLE_D3D11
[2024-12-12 16:11:43] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-12-12 16:11:43] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614)
[2024-12-12 16:11:43] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-12 16:11:43] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-12-12 16:11:43] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2024-12-12 16:11:43] [ Disabled WebGL Extensions ]: (null)
[2024-12-12 16:11:43] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2024-12-12 16:11:43] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-12 16:11:43] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2024-12-12 16:11:43] [ Direct rendering version ]: unknown
[2024-12-12 16:11:43] [ Reset notification strategy ]: 0x8252
[2024-12-12 16:11:43] [ GPU process crash count ]: (null)
[2024-12-12 16:11:43] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-12-12 16:11:43] [ compositorInfo ]:
[2024-12-12 16:11:43] [ Tile Update Mode ]: One-copy
[2024-12-12 16:11:43] [ Partial Raster ]: Enabled
[2024-12-12 16:11:43] [ dawnInfo ]:
[2024-12-12 16:11:43] [ devicePerfInfo ]:
[2024-12-12 16:11:43] [ displayInfo ]:
[2024-12-12 16:11:43] [ Info ]: Display[2555384446] bounds=[0,0 1920x1080], workarea=[0,0 1920x1040], scale=2, rotation=0, panel_rotation=0 external detected
[2024-12-12 16:11:43] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2024-12-12 16:11:43] [ Buffer format (all) ]: BGRA_8888
[2024-12-12 16:11:43] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-12-12 16:11:43] [ SDR white level in nits ]: 203
[2024-12-12 16:11:43] [ HDR relative maximum luminance ]: 1
[2024-12-12 16:11:43] [ Bits per color component ]: 8
[2024-12-12 16:11:43] [ Bits per pixel ]: 24
[2024-12-12 16:11:43] [ Refresh Rate in Hz ]: 60
[2024-12-12 16:11:43] [ featureStatus ]:
[2024-12-12 16:11:43] [ featureStatus ]:
[2024-12-12 16:11:43] [ 2d_canvas ]: enabled
[2024-12-12 16:11:43] [ canvas_oop_rasterization ]: enabled_on
[2024-12-12 16:11:43] [ direct_rendering_display_compositor ]: disabled_off_ok
[2024-12-12 16:11:43] [ gpu_compositing ]: enabled
[2024-12-12 16:11:43] [ multiple_raster_threads ]: enabled_on
[2024-12-12 16:11:43] [ opengl ]: enabled_on
[2024-12-12 16:11:43] [ rasterization ]: enabled
[2024-12-12 16:11:43] [ raw_draw ]: disabled_off_ok
[2024-12-12 16:11:43] [ skia_graphite ]: disabled_off
[2024-12-12 16:11:43] [ video_decode ]: enabled
[2024-12-12 16:11:43] [ video_encode ]: enabled
[2024-12-12 16:11:43] [ vulkan ]: disabled_off
[2024-12-12 16:11:43] [ webgl ]: enabled
[2024-12-12 16:11:43] [ webgl2 ]: enabled
[2024-12-12 16:11:43] [ webgpu ]: enabled
[2024-12-12 16:11:43] [ webnn ]: disabled_off
[2024-12-12 16:11:43] [ problems ]:
[2024-12-12 16:11:43] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2024-12-12 16:11:43] [ tag ]: workarounds
[2024-12-12 16:11:43] [ affectedSettings ]: exit_on_context_lost
[2024-12-12 16:11:43] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-12-12 16:11:43] [ tag ]: workarounds
[2024-12-12 16:11:43] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-12-12 16:11:43] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2024-12-12 16:11:43] [ tag ]: workarounds
[2024-12-12 16:11:43] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2024-12-12 16:11:43] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2024-12-12 16:11:43] [ tag ]: workarounds
[2024-12-12 16:11:43] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2024-12-12 16:11:43] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2024-12-12 16:11:43] [ tag ]: workarounds
[2024-12-12 16:11:43] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2024-12-12 16:11:43] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2024-12-12 16:11:43] [ tag ]: workarounds
[2024-12-12 16:11:43] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2024-12-12 16:11:43] [ workarounds ]:
[2024-12-12 16:11:43] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2024-12-12 16:11:43] [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2024-12-12 16:11:43] [ workarounds[2] ]: exit_on_context_lost
[2024-12-12 16:11:43] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-12-12 16:11:43] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2024-12-12 16:11:43] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-12-12 16:11:43] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2024-12-12 16:11:43] [ gpuMemoryBufferInfo ]:
[2024-12-12 16:11:43] [ R_8 ]: Software only
[2024-12-12 16:11:43] [ R_16 ]: Software only
[2024-12-12 16:11:43] [ RG_88 ]: Software only
[2024-12-12 16:11:43] [ RG_1616 ]: Software only
[2024-12-12 16:11:43] [ BGR_565 ]: Software only
[2024-12-12 16:11:43] [ RGBA_4444 ]: Software only
[2024-12-12 16:11:43] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-12-12 16:11:43] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-12-12 16:11:43] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-12-12 16:11:43] [ BGRA_1010102 ]: Software only
[2024-12-12 16:11:43] [ RGBA_1010102 ]: Software only
[2024-12-12 16:11:43] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-12-12 16:11:43] [ RGBA_F16 ]: Software only
[2024-12-12 16:11:43] [ YVU_420 ]: Software only
[2024-12-12 16:11:43] [ YUV_420_BIPLANAR ]: Software only
[2024-12-12 16:11:43] [ YUVA_420_TRIPLANAR ]: Software only
[2024-12-12 16:11:43] [ P010 ]: Software only
[2024-12-12 16:11:43] [ videoAcceleratorsInfo ]:
[2024-12-12 16:11:43] [ Decoding ]: (null)
[2024-12-12 16:11:43] [ Encoding ]: (null)
[2024-12-12 16:11:43]
[2024-12-12 16:11:43] *** Report Section: Log Messages ***
[2024-12-12 16:11:43]
[2024-12-12 16:11:43] ===================[ GPU Report: End [0] ]==================
[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2024-12-12 19:54:43] ==================[ GPU Report: Start [0] ]=================
[2024-12-12 19:54:43]
[2024-12-12 19:54:43] *** Report Section: Client Info ***
[2024-12-12 19:54:43]
[2024-12-12 19:54:43] [ client_info ]:
[2024-12-12 19:54:43] [ angle_commit_id ]: 5d4df51d1d7d
[2024-12-12 19:54:43] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=17752 -buildid=1733265492 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 <truncated>
[2024-12-12 19:54:43] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-12-12 19:54:43] [ operating_system ]: Windows NT 10.0.19045
[2024-12-12 19:54:43] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-12-12 19:54:43] [ version ]: Chrome/126.0.6478.183
[2024-12-12 19:54:43]
[2024-12-12 19:54:43] *** Report Section: GPU Info ***
[2024-12-12 19:54:43]
[2024-12-12 19:54:43] [ gpu_info ]:
[2024-12-12 19:54:43] [ ANGLEFeatures ]:
[2024-12-12 19:54:43] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2024-12-12 19:54:43] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2024-12-12 19:54:43] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2024-12-12 19:54:43] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2024-12-12 19:54:43] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2024-12-12 19:54:43] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2024-12-12 19:54:43] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2024-12-12 19:54:43] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2024-12-12 19:54:43] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2024-12-12 19:54:43] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2024-12-12 19:54:43] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2024-12-12 19:54:43] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2024-12-12 19:54:43] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2024-12-12 19:54:43] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2024-12-12 19:54:43] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2024-12-12 19:54:43] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2024-12-12 19:54:43] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2024-12-12 19:54:43] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2024-12-12 19:54:43] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2024-12-12 19:54:43] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2024-12-12 19:54:43] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2024-12-12 19:54:43] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2024-12-12 19:54:43] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2024-12-12 19:54:43] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2024-12-12 19:54:43] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-12-12 19:54:43] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2024-12-12 19:54:43] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2024-12-12 19:54:43] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2024-12-12 19:54:43] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-12-12 19:54:43] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2024-12-12 19:54:43] [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2024-12-12 19:54:43] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2024-12-12 19:54:43] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2024-12-12 19:54:43] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2024-12-12 19:54:43] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2024-12-12 19:54:43] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2024-12-12 19:54:43] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2024-12-12 19:54:43] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2024-12-12 19:54:43] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2024-12-12 19:54:43] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2024-12-12 19:54:43] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2024-12-12 19:54:43] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2024-12-12 19:54:43] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2024-12-12 19:54:43] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2024-12-12 19:54:43] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2024-12-12 19:54:43] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2024-12-12 19:54:43] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2024-12-12 19:54:43] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2024-12-12 19:54:43] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2024-12-12 19:54:43] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2024-12-12 19:54:43] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2024-12-12 19:54:43] [ basicInfo ]:
[2024-12-12 19:54:43] [ Initialization time ]: 187
[2024-12-12 19:54:43] [ In-process GPU ]: (null)
[2024-12-12 19:54:43] [ Passthrough Command Decoder ]: (null)
[2024-12-12 19:54:43] [ Sandboxed ]: (null)
[2024-12-12 19:54:43] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,42847}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE*
[2024-12-12 19:54:43] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,47133}, DRIVER_VERSION=10.0.19041.4355
[2024-12-12 19:54:43] [ Optimus ]: (null)
[2024-12-12 19:54:43] [ AMD switchable ]: (null)
[2024-12-12 19:54:43] [ Desktop compositing ]: Aero Glass
[2024-12-12 19:54:43] [ Direct composition ]: (null)
[2024-12-12 19:54:43] [ Supports overlays ]: (null)
[2024-12-12 19:54:43] [ YUY2 overlay support ]: SOFTWARE
[2024-12-12 19:54:43] [ NV12 overlay support ]: SOFTWARE
[2024-12-12 19:54:43] [ BGRA8 overlay support ]: SOFTWARE
[2024-12-12 19:54:43] [ RGB10A2 overlay support ]: SOFTWARE
[2024-12-12 19:54:43] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 84.5"
[2024-12-12 19:54:43] [ DirectML feature level ]: Not supported
[2024-12-12 19:54:43] [ Driver D3D12 feature level ]: Not supported
[2024-12-12 19:54:43] [ Driver Vulkan API version ]: Not supported
[2024-12-12 19:54:43] [ GPU CUDA compute capability major version ]: (null)
[2024-12-12 19:54:43] [ Pixel shader version ]: 5.0
[2024-12-12 19:54:43] [ Vertex shader version ]: 5.0
[2024-12-12 19:54:43] [ Max. MSAA samples ]: 8
[2024-12-12 19:54:43] [ Machine model name ]: (null)
[2024-12-12 19:54:43] [ Machine model version ]: (null)
[2024-12-12 19:54:43] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2024-12-12 19:54:43] [ Display type ]: ANGLE_D3D11
[2024-12-12 19:54:43] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-12-12 19:54:43] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614)
[2024-12-12 19:54:43] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-12 19:54:43] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-12-12 19:54:43] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2024-12-12 19:54:43] [ Disabled WebGL Extensions ]: (null)
[2024-12-12 19:54:43] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2024-12-12 19:54:43] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-12 19:54:43] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2024-12-12 19:54:43] [ Direct rendering version ]: unknown
[2024-12-12 19:54:43] [ Reset notification strategy ]: 0x8252
[2024-12-12 19:54:43] [ GPU process crash count ]: (null)
[2024-12-12 19:54:43] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-12-12 19:54:43] [ compositorInfo ]:
[2024-12-12 19:54:43] [ Tile Update Mode ]: One-copy
[2024-12-12 19:54:43] [ Partial Raster ]: Enabled
[2024-12-12 19:54:43] [ dawnInfo ]:
[2024-12-12 19:54:43] [ devicePerfInfo ]:
[2024-12-12 19:54:43] [ displayInfo ]:
[2024-12-12 19:54:43] [ Info ]: Display[4210541108] bounds=[0,0 1920x1080], workarea=[0,0 1920x1040], scale=2, rotation=0, panel_rotation=0 external detected
[2024-12-12 19:54:43] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2024-12-12 19:54:43] [ Buffer format (all) ]: BGRA_8888
[2024-12-12 19:54:43] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-12-12 19:54:43] [ SDR white level in nits ]: 203
[2024-12-12 19:54:43] [ HDR relative maximum luminance ]: 1
[2024-12-12 19:54:43] [ Bits per color component ]: 8
[2024-12-12 19:54:43] [ Bits per pixel ]: 24
[2024-12-12 19:54:43] [ Refresh Rate in Hz ]: 60
[2024-12-12 19:54:43] [ featureStatus ]:
[2024-12-12 19:54:43] [ featureStatus ]:
[2024-12-12 19:54:43] [ 2d_canvas ]: enabled
[2024-12-12 19:54:43] [ canvas_oop_rasterization ]: enabled_on
[2024-12-12 19:54:43] [ direct_rendering_display_compositor ]: disabled_off_ok
[2024-12-12 19:54:43] [ gpu_compositing ]: enabled
[2024-12-12 19:54:43] [ multiple_raster_threads ]: enabled_on
[2024-12-12 19:54:43] [ opengl ]: enabled_on
[2024-12-12 19:54:43] [ rasterization ]: enabled
[2024-12-12 19:54:43] [ raw_draw ]: disabled_off_ok
[2024-12-12 19:54:43] [ skia_graphite ]: disabled_off
[2024-12-12 19:54:43] [ video_decode ]: enabled
[2024-12-12 19:54:43] [ video_encode ]: enabled
[2024-12-12 19:54:43] [ vulkan ]: disabled_off
[2024-12-12 19:54:43] [ webgl ]: enabled
[2024-12-12 19:54:43] [ webgl2 ]: enabled
[2024-12-12 19:54:43] [ webgpu ]: enabled
[2024-12-12 19:54:43] [ webnn ]: disabled_off
[2024-12-12 19:54:43] [ problems ]:
[2024-12-12 19:54:43] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2024-12-12 19:54:43] [ tag ]: workarounds
[2024-12-12 19:54:43] [ affectedSettings ]: exit_on_context_lost
[2024-12-12 19:54:43] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-12-12 19:54:43] [ tag ]: workarounds
[2024-12-12 19:54:43] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-12-12 19:54:43] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2024-12-12 19:54:43] [ tag ]: workarounds
[2024-12-12 19:54:43] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2024-12-12 19:54:43] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2024-12-12 19:54:43] [ tag ]: workarounds
[2024-12-12 19:54:43] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2024-12-12 19:54:43] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2024-12-12 19:54:43] [ tag ]: workarounds
[2024-12-12 19:54:43] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2024-12-12 19:54:43] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2024-12-12 19:54:43] [ tag ]: workarounds
[2024-12-12 19:54:43] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2024-12-12 19:54:43] [ workarounds ]:
[2024-12-12 19:54:43] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2024-12-12 19:54:43] [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2024-12-12 19:54:43] [ workarounds[2] ]: exit_on_context_lost
[2024-12-12 19:54:43] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-12-12 19:54:43] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2024-12-12 19:54:43] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-12-12 19:54:43] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2024-12-12 19:54:43] [ gpuMemoryBufferInfo ]:
[2024-12-12 19:54:43] [ R_8 ]: Software only
[2024-12-12 19:54:43] [ R_16 ]: Software only
[2024-12-12 19:54:43] [ RG_88 ]: Software only
[2024-12-12 19:54:43] [ RG_1616 ]: Software only
[2024-12-12 19:54:43] [ BGR_565 ]: Software only
[2024-12-12 19:54:43] [ RGBA_4444 ]: Software only
[2024-12-12 19:54:43] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-12-12 19:54:43] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-12-12 19:54:43] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-12-12 19:54:43] [ BGRA_1010102 ]: Software only
[2024-12-12 19:54:43] [ RGBA_1010102 ]: Software only
[2024-12-12 19:54:43] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-12-12 19:54:43] [ RGBA_F16 ]: Software only
[2024-12-12 19:54:43] [ YVU_420 ]: Software only
[2024-12-12 19:54:43] [ YUV_420_BIPLANAR ]: Software only
[2024-12-12 19:54:43] [ YUVA_420_TRIPLANAR ]: Software only
[2024-12-12 19:54:43] [ P010 ]: Software only
[2024-12-12 19:54:43] [ videoAcceleratorsInfo ]:
[2024-12-12 19:54:43] [ Decoding ]: (null)
[2024-12-12 19:54:43] [ Encoding ]: (null)
[2024-12-12 19:54:43]
[2024-12-12 19:54:43] *** Report Section: Log Messages ***
[2024-12-12 19:54:43]
[2024-12-12 19:54:43] ===================[ GPU Report: End [0] ]==================
[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2024-12-12 20:39:08] ==================[ GPU Report: Start [0] ]=================
[2024-12-12 20:39:08]
[2024-12-12 20:39:08] *** Report Section: Client Info ***
[2024-12-12 20:39:08]
[2024-12-12 20:39:08] [ client_info ]:
[2024-12-12 20:39:08] [ angle_commit_id ]: 5d4df51d1d7d
[2024-12-12 20:39:08] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=1300 -buildid=1733265492 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 <truncated>
[2024-12-12 20:39:08] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-12-12 20:39:08] [ operating_system ]: Windows NT 10.0.19045
[2024-12-12 20:39:08] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-12-12 20:39:08] [ version ]: Chrome/126.0.6478.183
[2024-12-12 20:39:08]
[2024-12-12 20:39:08] *** Report Section: GPU Info ***
[2024-12-12 20:39:08]
[2024-12-12 20:39:08] [ gpu_info ]:
[2024-12-12 20:39:08] [ ANGLEFeatures ]:
[2024-12-12 20:39:08] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2024-12-12 20:39:08] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2024-12-12 20:39:08] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2024-12-12 20:39:08] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2024-12-12 20:39:08] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2024-12-12 20:39:08] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2024-12-12 20:39:08] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2024-12-12 20:39:08] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2024-12-12 20:39:08] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2024-12-12 20:39:08] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2024-12-12 20:39:08] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2024-12-12 20:39:08] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2024-12-12 20:39:08] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2024-12-12 20:39:08] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2024-12-12 20:39:08] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2024-12-12 20:39:08] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2024-12-12 20:39:08] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2024-12-12 20:39:08] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2024-12-12 20:39:08] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2024-12-12 20:39:08] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2024-12-12 20:39:08] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2024-12-12 20:39:08] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2024-12-12 20:39:08] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2024-12-12 20:39:08] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2024-12-12 20:39:08] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-12-12 20:39:08] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2024-12-12 20:39:08] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2024-12-12 20:39:08] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2024-12-12 20:39:08] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-12-12 20:39:08] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2024-12-12 20:39:08] [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2024-12-12 20:39:08] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2024-12-12 20:39:08] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2024-12-12 20:39:08] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2024-12-12 20:39:08] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2024-12-12 20:39:08] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2024-12-12 20:39:08] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2024-12-12 20:39:08] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2024-12-12 20:39:08] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2024-12-12 20:39:08] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2024-12-12 20:39:08] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2024-12-12 20:39:08] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2024-12-12 20:39:08] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2024-12-12 20:39:08] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2024-12-12 20:39:08] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2024-12-12 20:39:08] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2024-12-12 20:39:08] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2024-12-12 20:39:08] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2024-12-12 20:39:08] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2024-12-12 20:39:08] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2024-12-12 20:39:08] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2024-12-12 20:39:08] [ basicInfo ]:
[2024-12-12 20:39:08] [ Initialization time ]: 186
[2024-12-12 20:39:08] [ In-process GPU ]: (null)
[2024-12-12 20:39:08] [ Passthrough Command Decoder ]: (null)
[2024-12-12 20:39:08] [ Sandboxed ]: (null)
[2024-12-12 20:39:08] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,41484}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE*
[2024-12-12 20:39:08] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,47165}, DRIVER_VERSION=10.0.19041.4355
[2024-12-12 20:39:08] [ Optimus ]: (null)
[2024-12-12 20:39:08] [ AMD switchable ]: (null)
[2024-12-12 20:39:08] [ Desktop compositing ]: Aero Glass
[2024-12-12 20:39:08] [ Direct composition ]: (null)
[2024-12-12 20:39:08] [ Supports overlays ]: (null)
[2024-12-12 20:39:08] [ YUY2 overlay support ]: SOFTWARE
[2024-12-12 20:39:08] [ NV12 overlay support ]: SOFTWARE
[2024-12-12 20:39:08] [ BGRA8 overlay support ]: SOFTWARE
[2024-12-12 20:39:08] [ RGB10A2 overlay support ]: SOFTWARE
[2024-12-12 20:39:08] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 84.5"
[2024-12-12 20:39:08] [ DirectML feature level ]: Not supported
[2024-12-12 20:39:08] [ Driver D3D12 feature level ]: Not supported
[2024-12-12 20:39:08] [ Driver Vulkan API version ]: Not supported
[2024-12-12 20:39:08] [ GPU CUDA compute capability major version ]: (null)
[2024-12-12 20:39:08] [ Pixel shader version ]: 5.0
[2024-12-12 20:39:08] [ Vertex shader version ]: 5.0
[2024-12-12 20:39:08] [ Max. MSAA samples ]: 8
[2024-12-12 20:39:08] [ Machine model name ]: (null)
[2024-12-12 20:39:08] [ Machine model version ]: (null)
[2024-12-12 20:39:08] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2024-12-12 20:39:08] [ Display type ]: ANGLE_D3D11
[2024-12-12 20:39:08] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-12-12 20:39:08] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614)
[2024-12-12 20:39:08] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-12 20:39:08] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-12-12 20:39:08] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2024-12-12 20:39:08] [ Disabled WebGL Extensions ]: (null)
[2024-12-12 20:39:08] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2024-12-12 20:39:08] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-12 20:39:08] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2024-12-12 20:39:08] [ Direct rendering version ]: unknown
[2024-12-12 20:39:08] [ Reset notification strategy ]: 0x8252
[2024-12-12 20:39:08] [ GPU process crash count ]: (null)
[2024-12-12 20:39:08] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-12-12 20:39:08] [ compositorInfo ]:
[2024-12-12 20:39:08] [ Tile Update Mode ]: One-copy
[2024-12-12 20:39:08] [ Partial Raster ]: Enabled
[2024-12-12 20:39:08] [ dawnInfo ]:
[2024-12-12 20:39:08] [ devicePerfInfo ]:
[2024-12-12 20:39:08] [ displayInfo ]:
[2024-12-12 20:39:08] [ Info ]: Display[476207206] bounds=[0,0 1920x1080], workarea=[0,0 1920x1040], scale=2, rotation=0, panel_rotation=0 external detected
[2024-12-12 20:39:08] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2024-12-12 20:39:08] [ Buffer format (all) ]: BGRA_8888
[2024-12-12 20:39:08] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-12-12 20:39:08] [ SDR white level in nits ]: 203
[2024-12-12 20:39:08] [ HDR relative maximum luminance ]: 1
[2024-12-12 20:39:08] [ Bits per color component ]: 8
[2024-12-12 20:39:08] [ Bits per pixel ]: 24
[2024-12-12 20:39:08] [ Refresh Rate in Hz ]: 60
[2024-12-12 20:39:08] [ featureStatus ]:
[2024-12-12 20:39:08] [ featureStatus ]:
[2024-12-12 20:39:08] [ 2d_canvas ]: enabled
[2024-12-12 20:39:08] [ canvas_oop_rasterization ]: enabled_on
[2024-12-12 20:39:08] [ direct_rendering_display_compositor ]: disabled_off_ok
[2024-12-12 20:39:08] [ gpu_compositing ]: enabled
[2024-12-12 20:39:08] [ multiple_raster_threads ]: enabled_on
[2024-12-12 20:39:08] [ opengl ]: enabled_on
[2024-12-12 20:39:08] [ rasterization ]: enabled
[2024-12-12 20:39:08] [ raw_draw ]: disabled_off_ok
[2024-12-12 20:39:08] [ skia_graphite ]: disabled_off
[2024-12-12 20:39:08] [ video_decode ]: enabled
[2024-12-12 20:39:08] [ video_encode ]: enabled
[2024-12-12 20:39:08] [ vulkan ]: disabled_off
[2024-12-12 20:39:08] [ webgl ]: enabled
[2024-12-12 20:39:08] [ webgl2 ]: enabled
[2024-12-12 20:39:08] [ webgpu ]: enabled
[2024-12-12 20:39:08] [ webnn ]: disabled_off
[2024-12-12 20:39:08] [ problems ]:
[2024-12-12 20:39:08] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2024-12-12 20:39:08] [ tag ]: workarounds
[2024-12-12 20:39:08] [ affectedSettings ]: exit_on_context_lost
[2024-12-12 20:39:08] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-12-12 20:39:08] [ tag ]: workarounds
[2024-12-12 20:39:08] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-12-12 20:39:08] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2024-12-12 20:39:08] [ tag ]: workarounds
[2024-12-12 20:39:08] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2024-12-12 20:39:08] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2024-12-12 20:39:08] [ tag ]: workarounds
[2024-12-12 20:39:08] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2024-12-12 20:39:08] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2024-12-12 20:39:08] [ tag ]: workarounds
[2024-12-12 20:39:08] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2024-12-12 20:39:08] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2024-12-12 20:39:08] [ tag ]: workarounds
[2024-12-12 20:39:08] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2024-12-12 20:39:08] [ workarounds ]:
[2024-12-12 20:39:08] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2024-12-12 20:39:08] [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2024-12-12 20:39:08] [ workarounds[2] ]: exit_on_context_lost
[2024-12-12 20:39:08] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-12-12 20:39:08] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2024-12-12 20:39:08] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-12-12 20:39:08] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2024-12-12 20:39:08] [ gpuMemoryBufferInfo ]:
[2024-12-12 20:39:08] [ R_8 ]: Software only
[2024-12-12 20:39:08] [ R_16 ]: Software only
[2024-12-12 20:39:08] [ RG_88 ]: Software only
[2024-12-12 20:39:08] [ RG_1616 ]: Software only
[2024-12-12 20:39:08] [ BGR_565 ]: Software only
[2024-12-12 20:39:08] [ RGBA_4444 ]: Software only
[2024-12-12 20:39:08] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-12-12 20:39:08] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-12-12 20:39:08] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-12-12 20:39:08] [ BGRA_1010102 ]: Software only
[2024-12-12 20:39:08] [ RGBA_1010102 ]: Software only
[2024-12-12 20:39:08] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-12-12 20:39:08] [ RGBA_F16 ]: Software only
[2024-12-12 20:39:08] [ YVU_420 ]: Software only
[2024-12-12 20:39:08] [ YUV_420_BIPLANAR ]: Software only
[2024-12-12 20:39:08] [ YUVA_420_TRIPLANAR ]: Software only
[2024-12-12 20:39:08] [ P010 ]: Software only
[2024-12-12 20:39:08] [ videoAcceleratorsInfo ]:
[2024-12-12 20:39:08] [ Decoding ]: (null)
[2024-12-12 20:39:08] [ Encoding ]: (null)
[2024-12-12 20:39:08]
[2024-12-12 20:39:08] *** Report Section: Log Messages ***
[2024-12-12 20:39:08]
[2024-12-12 20:39:08] ===================[ GPU Report: End [0] ]==================
[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2024-12-22 12:00:03] ==================[ GPU Report: Start [0] ]=================
[2024-12-22 12:00:03]
[2024-12-22 12:00:03] *** Report Section: Client Info ***
[2024-12-22 12:00:03]
[2024-12-22 12:00:03] [ client_info ]:
[2024-12-22 12:00:03] [ angle_commit_id ]: 5d4df51d1d7d
[2024-12-22 12:00:03] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=15248 -buildid=1733265492 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 <truncated>
[2024-12-22 12:00:03] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-12-22 12:00:03] [ operating_system ]: Windows NT 10.0.19045
[2024-12-22 12:00:03] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-12-22 12:00:03] [ version ]: Chrome/126.0.6478.183
[2024-12-22 12:00:03]
[2024-12-22 12:00:03] *** Report Section: GPU Info ***
[2024-12-22 12:00:03]
[2024-12-22 12:00:03] [ gpu_info ]:
[2024-12-22 12:00:03] [ ANGLEFeatures ]:
[2024-12-22 12:00:03] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2024-12-22 12:00:03] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2024-12-22 12:00:03] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2024-12-22 12:00:03] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2024-12-22 12:00:03] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2024-12-22 12:00:03] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2024-12-22 12:00:03] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2024-12-22 12:00:03] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2024-12-22 12:00:03] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2024-12-22 12:00:03] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2024-12-22 12:00:03] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2024-12-22 12:00:03] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2024-12-22 12:00:03] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2024-12-22 12:00:03] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2024-12-22 12:00:03] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2024-12-22 12:00:03] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2024-12-22 12:00:03] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2024-12-22 12:00:03] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2024-12-22 12:00:03] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2024-12-22 12:00:03] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2024-12-22 12:00:03] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2024-12-22 12:00:03] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2024-12-22 12:00:03] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2024-12-22 12:00:03] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2024-12-22 12:00:03] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-12-22 12:00:03] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2024-12-22 12:00:03] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2024-12-22 12:00:03] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2024-12-22 12:00:03] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-12-22 12:00:03] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2024-12-22 12:00:03] [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2024-12-22 12:00:03] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2024-12-22 12:00:03] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2024-12-22 12:00:03] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2024-12-22 12:00:03] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2024-12-22 12:00:03] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2024-12-22 12:00:03] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2024-12-22 12:00:03] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2024-12-22 12:00:03] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2024-12-22 12:00:03] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2024-12-22 12:00:03] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2024-12-22 12:00:03] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2024-12-22 12:00:03] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2024-12-22 12:00:03] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2024-12-22 12:00:03] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2024-12-22 12:00:03] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2024-12-22 12:00:03] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2024-12-22 12:00:03] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2024-12-22 12:00:03] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2024-12-22 12:00:03] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2024-12-22 12:00:03] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2024-12-22 12:00:03] [ basicInfo ]:
[2024-12-22 12:00:03] [ Initialization time ]: 168
[2024-12-22 12:00:03] [ In-process GPU ]: (null)
[2024-12-22 12:00:03] [ Passthrough Command Decoder ]: (null)
[2024-12-22 12:00:03] [ Sandboxed ]: (null)
[2024-12-22 12:00:03] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,44266}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE*
[2024-12-22 12:00:03] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,47418}, DRIVER_VERSION=10.0.19041.4355
[2024-12-22 12:00:03] [ Optimus ]: (null)
[2024-12-22 12:00:03] [ AMD switchable ]: (null)
[2024-12-22 12:00:03] [ Desktop compositing ]: Aero Glass
[2024-12-22 12:00:03] [ Direct composition ]: (null)
[2024-12-22 12:00:03] [ Supports overlays ]: (null)
[2024-12-22 12:00:03] [ YUY2 overlay support ]: SOFTWARE
[2024-12-22 12:00:03] [ NV12 overlay support ]: SOFTWARE
[2024-12-22 12:00:03] [ BGRA8 overlay support ]: SOFTWARE
[2024-12-22 12:00:03] [ RGB10A2 overlay support ]: SOFTWARE
[2024-12-22 12:00:03] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 84.5"
[2024-12-22 12:00:03] [ DirectML feature level ]: Not supported
[2024-12-22 12:00:03] [ Driver D3D12 feature level ]: Not supported
[2024-12-22 12:00:03] [ Driver Vulkan API version ]: Not supported
[2024-12-22 12:00:03] [ GPU CUDA compute capability major version ]: (null)
[2024-12-22 12:00:03] [ Pixel shader version ]: 5.0
[2024-12-22 12:00:03] [ Vertex shader version ]: 5.0
[2024-12-22 12:00:03] [ Max. MSAA samples ]: 8
[2024-12-22 12:00:03] [ Machine model name ]: (null)
[2024-12-22 12:00:03] [ Machine model version ]: (null)
[2024-12-22 12:00:03] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2024-12-22 12:00:03] [ Display type ]: ANGLE_D3D11
[2024-12-22 12:00:03] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-12-22 12:00:03] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614)
[2024-12-22 12:00:03] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-22 12:00:03] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-12-22 12:00:03] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2024-12-22 12:00:03] [ Disabled WebGL Extensions ]: (null)
[2024-12-22 12:00:03] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2024-12-22 12:00:03] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-22 12:00:03] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2024-12-22 12:00:03] [ Direct rendering version ]: unknown
[2024-12-22 12:00:03] [ Reset notification strategy ]: 0x8252
[2024-12-22 12:00:03] [ GPU process crash count ]: (null)
[2024-12-22 12:00:03] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-12-22 12:00:03] [ compositorInfo ]:
[2024-12-22 12:00:03] [ Tile Update Mode ]: One-copy
[2024-12-22 12:00:03] [ Partial Raster ]: Enabled
[2024-12-22 12:00:03] [ dawnInfo ]:
[2024-12-22 12:00:03] [ devicePerfInfo ]:
[2024-12-22 12:00:03] [ displayInfo ]:
[2024-12-22 12:00:03] [ Info ]: Display[3117856331] bounds=[0,0 1920x1080], workarea=[0,0 1920x1040], scale=2, rotation=0, panel_rotation=0 external detected
[2024-12-22 12:00:03] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2024-12-22 12:00:03] [ Buffer format (all) ]: BGRA_8888
[2024-12-22 12:00:03] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-12-22 12:00:03] [ SDR white level in nits ]: 203
[2024-12-22 12:00:03] [ HDR relative maximum luminance ]: 1
[2024-12-22 12:00:03] [ Bits per color component ]: 8
[2024-12-22 12:00:03] [ Bits per pixel ]: 24
[2024-12-22 12:00:03] [ Refresh Rate in Hz ]: 60
[2024-12-22 12:00:03] [ featureStatus ]:
[2024-12-22 12:00:03] [ featureStatus ]:
[2024-12-22 12:00:03] [ 2d_canvas ]: enabled
[2024-12-22 12:00:03] [ canvas_oop_rasterization ]: enabled_on
[2024-12-22 12:00:03] [ direct_rendering_display_compositor ]: disabled_off_ok
[2024-12-22 12:00:03] [ gpu_compositing ]: enabled
[2024-12-22 12:00:03] [ multiple_raster_threads ]: enabled_on
[2024-12-22 12:00:03] [ opengl ]: enabled_on
[2024-12-22 12:00:03] [ rasterization ]: enabled
[2024-12-22 12:00:03] [ raw_draw ]: disabled_off_ok
[2024-12-22 12:00:03] [ skia_graphite ]: disabled_off
[2024-12-22 12:00:03] [ video_decode ]: enabled
[2024-12-22 12:00:03] [ video_encode ]: enabled
[2024-12-22 12:00:03] [ vulkan ]: disabled_off
[2024-12-22 12:00:03] [ webgl ]: enabled
[2024-12-22 12:00:03] [ webgl2 ]: enabled
[2024-12-22 12:00:03] [ webgpu ]: enabled
[2024-12-22 12:00:03] [ webnn ]: disabled_off
[2024-12-22 12:00:03] [ problems ]:
[2024-12-22 12:00:03] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2024-12-22 12:00:03] [ tag ]: workarounds
[2024-12-22 12:00:03] [ affectedSettings ]: exit_on_context_lost
[2024-12-22 12:00:03] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-12-22 12:00:03] [ tag ]: workarounds
[2024-12-22 12:00:03] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-12-22 12:00:03] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2024-12-22 12:00:03] [ tag ]: workarounds
[2024-12-22 12:00:03] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2024-12-22 12:00:03] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2024-12-22 12:00:03] [ tag ]: workarounds
[2024-12-22 12:00:03] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2024-12-22 12:00:03] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2024-12-22 12:00:03] [ tag ]: workarounds
[2024-12-22 12:00:03] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2024-12-22 12:00:03] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2024-12-22 12:00:03] [ tag ]: workarounds
[2024-12-22 12:00:03] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2024-12-22 12:00:03] [ workarounds ]:
[2024-12-22 12:00:03] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2024-12-22 12:00:03] [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2024-12-22 12:00:03] [ workarounds[2] ]: exit_on_context_lost
[2024-12-22 12:00:03] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-12-22 12:00:03] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2024-12-22 12:00:03] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-12-22 12:00:03] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2024-12-22 12:00:03] [ gpuMemoryBufferInfo ]:
[2024-12-22 12:00:03] [ R_8 ]: Software only
[2024-12-22 12:00:03] [ R_16 ]: Software only
[2024-12-22 12:00:03] [ RG_88 ]: Software only
[2024-12-22 12:00:03] [ RG_1616 ]: Software only
[2024-12-22 12:00:03] [ BGR_565 ]: Software only
[2024-12-22 12:00:03] [ RGBA_4444 ]: Software only
[2024-12-22 12:00:03] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-12-22 12:00:03] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-12-22 12:00:03] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-12-22 12:00:03] [ BGRA_1010102 ]: Software only
[2024-12-22 12:00:03] [ RGBA_1010102 ]: Software only
[2024-12-22 12:00:03] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-12-22 12:00:03] [ RGBA_F16 ]: Software only
[2024-12-22 12:00:03] [ YVU_420 ]: Software only
[2024-12-22 12:00:03] [ YUV_420_BIPLANAR ]: Software only
[2024-12-22 12:00:03] [ YUVA_420_TRIPLANAR ]: Software only
[2024-12-22 12:00:03] [ P010 ]: Software only
[2024-12-22 12:00:03] [ videoAcceleratorsInfo ]:
[2024-12-22 12:00:03] [ Decoding ]: (null)
[2024-12-22 12:00:03] [ Encoding ]: (null)
[2024-12-22 12:00:03]
[2024-12-22 12:00:03] *** Report Section: Log Messages ***
[2024-12-22 12:00:03]
[2024-12-22 12:00:03] ===================[ GPU Report: End [0] ]==================
[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2024-12-23 22:58:21] ==================[ GPU Report: Start [0] ]=================
[2024-12-23 22:58:21]
[2024-12-23 22:58:21] *** Report Section: Client Info ***
[2024-12-23 22:58:21]
[2024-12-23 22:58:21] [ client_info ]:
[2024-12-23 22:58:21] [ angle_commit_id ]: 5d4df51d1d7d
[2024-12-23 22:58:21] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=14848 -buildid=1733265492 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 <truncated>
[2024-12-23 22:58:21] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-12-23 22:58:21] [ operating_system ]: Windows NT 10.0.19045
[2024-12-23 22:58:21] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-12-23 22:58:21] [ version ]: Chrome/126.0.6478.183
[2024-12-23 22:58:21]
[2024-12-23 22:58:21] *** Report Section: GPU Info ***
[2024-12-23 22:58:21]
[2024-12-23 22:58:21] [ gpu_info ]:
[2024-12-23 22:58:21] [ ANGLEFeatures ]:
[2024-12-23 22:58:21] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2024-12-23 22:58:21] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2024-12-23 22:58:21] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2024-12-23 22:58:21] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2024-12-23 22:58:21] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2024-12-23 22:58:21] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2024-12-23 22:58:21] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2024-12-23 22:58:21] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2024-12-23 22:58:21] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2024-12-23 22:58:21] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2024-12-23 22:58:21] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2024-12-23 22:58:21] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2024-12-23 22:58:21] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2024-12-23 22:58:21] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2024-12-23 22:58:21] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2024-12-23 22:58:21] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2024-12-23 22:58:21] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2024-12-23 22:58:21] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2024-12-23 22:58:21] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2024-12-23 22:58:21] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2024-12-23 22:58:21] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2024-12-23 22:58:21] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2024-12-23 22:58:21] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2024-12-23 22:58:21] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2024-12-23 22:58:21] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-12-23 22:58:21] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2024-12-23 22:58:21] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2024-12-23 22:58:21] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2024-12-23 22:58:21] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-12-23 22:58:21] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2024-12-23 22:58:21] [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2024-12-23 22:58:21] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2024-12-23 22:58:21] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2024-12-23 22:58:21] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2024-12-23 22:58:21] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2024-12-23 22:58:21] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2024-12-23 22:58:21] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2024-12-23 22:58:21] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2024-12-23 22:58:21] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2024-12-23 22:58:21] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2024-12-23 22:58:21] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2024-12-23 22:58:21] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2024-12-23 22:58:21] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2024-12-23 22:58:21] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2024-12-23 22:58:21] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2024-12-23 22:58:21] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2024-12-23 22:58:21] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2024-12-23 22:58:21] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2024-12-23 22:58:21] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2024-12-23 22:58:21] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2024-12-23 22:58:21] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2024-12-23 22:58:21] [ basicInfo ]:
[2024-12-23 22:58:21] [ Initialization time ]: 186
[2024-12-23 22:58:21] [ In-process GPU ]: (null)
[2024-12-23 22:58:21] [ Passthrough Command Decoder ]: (null)
[2024-12-23 22:58:21] [ Sandboxed ]: (null)
[2024-12-23 22:58:21] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,42761}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE*
[2024-12-23 22:58:21] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,47007}, DRIVER_VERSION=10.0.19041.4355
[2024-12-23 22:58:21] [ Optimus ]: (null)
[2024-12-23 22:58:21] [ AMD switchable ]: (null)
[2024-12-23 22:58:21] [ Desktop compositing ]: Aero Glass
[2024-12-23 22:58:21] [ Direct composition ]: (null)
[2024-12-23 22:58:21] [ Supports overlays ]: (null)
[2024-12-23 22:58:21] [ YUY2 overlay support ]: SOFTWARE
[2024-12-23 22:58:21] [ NV12 overlay support ]: SOFTWARE
[2024-12-23 22:58:21] [ BGRA8 overlay support ]: SOFTWARE
[2024-12-23 22:58:21] [ RGB10A2 overlay support ]: SOFTWARE
[2024-12-23 22:58:21] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 84.5"
[2024-12-23 22:58:21] [ DirectML feature level ]: Not supported
[2024-12-23 22:58:21] [ Driver D3D12 feature level ]: Not supported
[2024-12-23 22:58:21] [ Driver Vulkan API version ]: Not supported
[2024-12-23 22:58:21] [ GPU CUDA compute capability major version ]: (null)
[2024-12-23 22:58:21] [ Pixel shader version ]: 5.0
[2024-12-23 22:58:21] [ Vertex shader version ]: 5.0
[2024-12-23 22:58:21] [ Max. MSAA samples ]: 8
[2024-12-23 22:58:21] [ Machine model name ]: (null)
[2024-12-23 22:58:21] [ Machine model version ]: (null)
[2024-12-23 22:58:21] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2024-12-23 22:58:21] [ Display type ]: ANGLE_D3D11
[2024-12-23 22:58:21] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-12-23 22:58:21] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614)
[2024-12-23 22:58:21] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-23 22:58:21] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-12-23 22:58:21] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2024-12-23 22:58:21] [ Disabled WebGL Extensions ]: (null)
[2024-12-23 22:58:21] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2024-12-23 22:58:21] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-23 22:58:21] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2024-12-23 22:58:21] [ Direct rendering version ]: unknown
[2024-12-23 22:58:21] [ Reset notification strategy ]: 0x8252
[2024-12-23 22:58:21] [ GPU process crash count ]: (null)
[2024-12-23 22:58:21] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-12-23 22:58:21] [ compositorInfo ]:
[2024-12-23 22:58:21] [ Tile Update Mode ]: One-copy
[2024-12-23 22:58:21] [ Partial Raster ]: Enabled
[2024-12-23 22:58:21] [ dawnInfo ]:
[2024-12-23 22:58:21] [ devicePerfInfo ]:
[2024-12-23 22:58:21] [ displayInfo ]:
[2024-12-23 22:58:21] [ Info ]: Display[4072232211] bounds=[0,0 1920x1080], workarea=[0,0 1920x1040], scale=2, rotation=0, panel_rotation=0 external detected
[2024-12-23 22:58:21] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2024-12-23 22:58:21] [ Buffer format (all) ]: BGRA_8888
[2024-12-23 22:58:21] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-12-23 22:58:21] [ SDR white level in nits ]: 203
[2024-12-23 22:58:21] [ HDR relative maximum luminance ]: 1
[2024-12-23 22:58:21] [ Bits per color component ]: 8
[2024-12-23 22:58:21] [ Bits per pixel ]: 24
[2024-12-23 22:58:21] [ Refresh Rate in Hz ]: 60
[2024-12-23 22:58:21] [ featureStatus ]:
[2024-12-23 22:58:21] [ featureStatus ]:
[2024-12-23 22:58:21] [ 2d_canvas ]: enabled
[2024-12-23 22:58:21] [ canvas_oop_rasterization ]: enabled_on
[2024-12-23 22:58:21] [ direct_rendering_display_compositor ]: disabled_off_ok
[2024-12-23 22:58:21] [ gpu_compositing ]: enabled
[2024-12-23 22:58:21] [ multiple_raster_threads ]: enabled_on
[2024-12-23 22:58:21] [ opengl ]: enabled_on
[2024-12-23 22:58:21] [ rasterization ]: enabled
[2024-12-23 22:58:21] [ raw_draw ]: disabled_off_ok
[2024-12-23 22:58:21] [ skia_graphite ]: disabled_off
[2024-12-23 22:58:21] [ video_decode ]: enabled
[2024-12-23 22:58:21] [ video_encode ]: enabled
[2024-12-23 22:58:21] [ vulkan ]: disabled_off
[2024-12-23 22:58:21] [ webgl ]: enabled
[2024-12-23 22:58:21] [ webgl2 ]: enabled
[2024-12-23 22:58:21] [ webgpu ]: enabled
[2024-12-23 22:58:21] [ webnn ]: disabled_off
[2024-12-23 22:58:21] [ problems ]:
[2024-12-23 22:58:21] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2024-12-23 22:58:21] [ tag ]: workarounds
[2024-12-23 22:58:21] [ affectedSettings ]: exit_on_context_lost
[2024-12-23 22:58:21] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-12-23 22:58:21] [ tag ]: workarounds
[2024-12-23 22:58:21] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-12-23 22:58:21] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2024-12-23 22:58:21] [ tag ]: workarounds
[2024-12-23 22:58:21] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2024-12-23 22:58:21] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2024-12-23 22:58:21] [ tag ]: workarounds
[2024-12-23 22:58:21] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2024-12-23 22:58:21] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2024-12-23 22:58:21] [ tag ]: workarounds
[2024-12-23 22:58:21] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2024-12-23 22:58:21] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2024-12-23 22:58:21] [ tag ]: workarounds
[2024-12-23 22:58:21] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2024-12-23 22:58:21] [ workarounds ]:
[2024-12-23 22:58:21] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2024-12-23 22:58:21] [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2024-12-23 22:58:21] [ workarounds[2] ]: exit_on_context_lost
[2024-12-23 22:58:21] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-12-23 22:58:21] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2024-12-23 22:58:21] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-12-23 22:58:21] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2024-12-23 22:58:21] [ gpuMemoryBufferInfo ]:
[2024-12-23 22:58:21] [ R_8 ]: Software only
[2024-12-23 22:58:21] [ R_16 ]: Software only
[2024-12-23 22:58:21] [ RG_88 ]: Software only
[2024-12-23 22:58:21] [ RG_1616 ]: Software only
[2024-12-23 22:58:21] [ BGR_565 ]: Software only
[2024-12-23 22:58:21] [ RGBA_4444 ]: Software only
[2024-12-23 22:58:21] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-12-23 22:58:21] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-12-23 22:58:21] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-12-23 22:58:21] [ BGRA_1010102 ]: Software only
[2024-12-23 22:58:21] [ RGBA_1010102 ]: Software only
[2024-12-23 22:58:21] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-12-23 22:58:21] [ RGBA_F16 ]: Software only
[2024-12-23 22:58:21] [ YVU_420 ]: Software only
[2024-12-23 22:58:21] [ YUV_420_BIPLANAR ]: Software only
[2024-12-23 22:58:21] [ YUVA_420_TRIPLANAR ]: Software only
[2024-12-23 22:58:21] [ P010 ]: Software only
[2024-12-23 22:58:21] [ videoAcceleratorsInfo ]:
[2024-12-23 22:58:21] [ Decoding ]: (null)
[2024-12-23 22:58:21] [ Encoding ]: (null)
[2024-12-23 22:58:21]
[2024-12-23 22:58:21] *** Report Section: Log Messages ***
[2024-12-23 22:58:21]
[2024-12-23 22:58:21] ===================[ GPU Report: End [0] ]==================
[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2024-12-30 21:37:46] ==================[ GPU Report: Start [0] ]=================
[2024-12-30 21:37:46]
[2024-12-30 21:37:46] *** Report Section: Client Info ***
[2024-12-30 21:37:46]
[2024-12-30 21:37:46] [ client_info ]:
[2024-12-30 21:37:46] [ angle_commit_id ]: 5d4df51d1d7d
[2024-12-30 21:37:46] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=17060 -buildid=1733265492 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 <truncated>
[2024-12-30 21:37:46] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-12-30 21:37:46] [ operating_system ]: Windows NT 10.0.19045
[2024-12-30 21:37:46] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-12-30 21:37:46] [ version ]: Chrome/126.0.6478.183
[2024-12-30 21:37:46]
[2024-12-30 21:37:46] *** Report Section: GPU Info ***
[2024-12-30 21:37:46]
[2024-12-30 21:37:46] [ gpu_info ]:
[2024-12-30 21:37:46] [ ANGLEFeatures ]:
[2024-12-30 21:37:46] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2024-12-30 21:37:46] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2024-12-30 21:37:46] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2024-12-30 21:37:46] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2024-12-30 21:37:46] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2024-12-30 21:37:46] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2024-12-30 21:37:46] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2024-12-30 21:37:46] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2024-12-30 21:37:46] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2024-12-30 21:37:46] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2024-12-30 21:37:46] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2024-12-30 21:37:46] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2024-12-30 21:37:46] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2024-12-30 21:37:46] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2024-12-30 21:37:46] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2024-12-30 21:37:46] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2024-12-30 21:37:46] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2024-12-30 21:37:46] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2024-12-30 21:37:46] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2024-12-30 21:37:46] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2024-12-30 21:37:46] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2024-12-30 21:37:46] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2024-12-30 21:37:46] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2024-12-30 21:37:46] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2024-12-30 21:37:46] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-12-30 21:37:46] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2024-12-30 21:37:46] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2024-12-30 21:37:46] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2024-12-30 21:37:46] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-12-30 21:37:46] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2024-12-30 21:37:46] [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2024-12-30 21:37:46] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2024-12-30 21:37:46] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2024-12-30 21:37:46] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2024-12-30 21:37:46] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2024-12-30 21:37:46] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2024-12-30 21:37:46] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2024-12-30 21:37:46] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2024-12-30 21:37:46] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2024-12-30 21:37:46] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2024-12-30 21:37:46] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2024-12-30 21:37:46] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2024-12-30 21:37:46] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2024-12-30 21:37:46] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2024-12-30 21:37:46] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2024-12-30 21:37:46] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2024-12-30 21:37:46] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2024-12-30 21:37:46] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2024-12-30 21:37:46] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2024-12-30 21:37:46] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2024-12-30 21:37:46] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2024-12-30 21:37:46] [ basicInfo ]:
[2024-12-30 21:37:46] [ Initialization time ]: 174
[2024-12-30 21:37:46] [ In-process GPU ]: (null)
[2024-12-30 21:37:46] [ Passthrough Command Decoder ]: (null)
[2024-12-30 21:37:46] [ Sandboxed ]: (null)
[2024-12-30 21:37:46] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,45410}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE*
[2024-12-30 21:37:46] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,48562}, DRIVER_VERSION=10.0.19041.4355
[2024-12-30 21:37:46] [ Optimus ]: (null)
[2024-12-30 21:37:46] [ AMD switchable ]: (null)
[2024-12-30 21:37:46] [ Desktop compositing ]: Aero Glass
[2024-12-30 21:37:46] [ Direct composition ]: (null)
[2024-12-30 21:37:46] [ Supports overlays ]: (null)
[2024-12-30 21:37:46] [ YUY2 overlay support ]: SOFTWARE
[2024-12-30 21:37:46] [ NV12 overlay support ]: SOFTWARE
[2024-12-30 21:37:46] [ BGRA8 overlay support ]: SOFTWARE
[2024-12-30 21:37:46] [ RGB10A2 overlay support ]: SOFTWARE
[2024-12-30 21:37:46] [ Diagonal Monitor Size of \\.\DISPLAY1 ]: 84.5"
[2024-12-30 21:37:46] [ DirectML feature level ]: Not supported
[2024-12-30 21:37:46] [ Driver D3D12 feature level ]: Not supported
[2024-12-30 21:37:46] [ Driver Vulkan API version ]: Not supported
[2024-12-30 21:37:46] [ GPU CUDA compute capability major version ]: (null)
[2024-12-30 21:37:46] [ Pixel shader version ]: 5.0
[2024-12-30 21:37:46] [ Vertex shader version ]: 5.0
[2024-12-30 21:37:46] [ Max. MSAA samples ]: 8
[2024-12-30 21:37:46] [ Machine model name ]: (null)
[2024-12-30 21:37:46] [ Machine model version ]: (null)
[2024-12-30 21:37:46] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2024-12-30 21:37:46] [ Display type ]: ANGLE_D3D11
[2024-12-30 21:37:46] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-12-30 21:37:46] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614)
[2024-12-30 21:37:46] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-30 21:37:46] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-12-30 21:37:46] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2024-12-30 21:37:46] [ Disabled WebGL Extensions ]: (null)
[2024-12-30 21:37:46] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2024-12-30 21:37:46] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-30 21:37:46] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2024-12-30 21:37:46] [ Direct rendering version ]: unknown
[2024-12-30 21:37:46] [ Reset notification strategy ]: 0x8252
[2024-12-30 21:37:46] [ GPU process crash count ]: (null)
[2024-12-30 21:37:46] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-12-30 21:37:46] [ compositorInfo ]:
[2024-12-30 21:37:46] [ Tile Update Mode ]: One-copy
[2024-12-30 21:37:46] [ Partial Raster ]: Enabled
[2024-12-30 21:37:46] [ dawnInfo ]:
[2024-12-30 21:37:46] [ devicePerfInfo ]:
[2024-12-30 21:37:46] [ displayInfo ]:
[2024-12-30 21:37:46] [ Info ]: Display[1174819139] bounds=[0,0 1920x1080], workarea=[0,0 1920x1040], scale=2, rotation=0, panel_rotation=0 external detected
[2024-12-30 21:37:46] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2024-12-30 21:37:46] [ Buffer format (all) ]: BGRA_8888
[2024-12-30 21:37:46] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-12-30 21:37:46] [ SDR white level in nits ]: 203
[2024-12-30 21:37:46] [ HDR relative maximum luminance ]: 1
[2024-12-30 21:37:46] [ Bits per color component ]: 8
[2024-12-30 21:37:46] [ Bits per pixel ]: 24
[2024-12-30 21:37:46] [ Refresh Rate in Hz ]: 60
[2024-12-30 21:37:46] [ featureStatus ]:
[2024-12-30 21:37:46] [ featureStatus ]:
[2024-12-30 21:37:46] [ 2d_canvas ]: enabled
[2024-12-30 21:37:46] [ canvas_oop_rasterization ]: enabled_on
[2024-12-30 21:37:46] [ direct_rendering_display_compositor ]: disabled_off_ok
[2024-12-30 21:37:46] [ gpu_compositing ]: enabled
[2024-12-30 21:37:46] [ multiple_raster_threads ]: enabled_on
[2024-12-30 21:37:46] [ opengl ]: enabled_on
[2024-12-30 21:37:46] [ rasterization ]: enabled
[2024-12-30 21:37:46] [ raw_draw ]: disabled_off_ok
[2024-12-30 21:37:46] [ skia_graphite ]: disabled_off
[2024-12-30 21:37:46] [ video_decode ]: enabled
[2024-12-30 21:37:46] [ video_encode ]: enabled
[2024-12-30 21:37:46] [ vulkan ]: disabled_off
[2024-12-30 21:37:46] [ webgl ]: enabled
[2024-12-30 21:37:46] [ webgl2 ]: enabled
[2024-12-30 21:37:46] [ webgpu ]: enabled
[2024-12-30 21:37:46] [ webnn ]: disabled_off
[2024-12-30 21:37:46] [ problems ]:
[2024-12-30 21:37:46] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2024-12-30 21:37:46] [ tag ]: workarounds
[2024-12-30 21:37:46] [ affectedSettings ]: exit_on_context_lost
[2024-12-30 21:37:46] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-12-30 21:37:46] [ tag ]: workarounds
[2024-12-30 21:37:46] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-12-30 21:37:46] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2024-12-30 21:37:46] [ tag ]: workarounds
[2024-12-30 21:37:46] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2024-12-30 21:37:46] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2024-12-30 21:37:46] [ tag ]: workarounds
[2024-12-30 21:37:46] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2024-12-30 21:37:46] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2024-12-30 21:37:46] [ tag ]: workarounds
[2024-12-30 21:37:46] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2024-12-30 21:37:46] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2024-12-30 21:37:46] [ tag ]: workarounds
[2024-12-30 21:37:46] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2024-12-30 21:37:46] [ workarounds ]:
[2024-12-30 21:37:46] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2024-12-30 21:37:46] [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2024-12-30 21:37:46] [ workarounds[2] ]: exit_on_context_lost
[2024-12-30 21:37:46] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-12-30 21:37:46] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2024-12-30 21:37:46] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-12-30 21:37:46] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2024-12-30 21:37:46] [ gpuMemoryBufferInfo ]:
[2024-12-30 21:37:46] [ R_8 ]: Software only
[2024-12-30 21:37:46] [ R_16 ]: Software only
[2024-12-30 21:37:46] [ RG_88 ]: Software only
[2024-12-30 21:37:46] [ RG_1616 ]: Software only
[2024-12-30 21:37:46] [ BGR_565 ]: Software only
[2024-12-30 21:37:46] [ RGBA_4444 ]: Software only
[2024-12-30 21:37:46] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-12-30 21:37:46] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-12-30 21:37:46] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-12-30 21:37:46] [ BGRA_1010102 ]: Software only
[2024-12-30 21:37:46] [ RGBA_1010102 ]: Software only
[2024-12-30 21:37:46] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-12-30 21:37:46] [ RGBA_F16 ]: Software only
[2024-12-30 21:37:46] [ YVU_420 ]: Software only
[2024-12-30 21:37:46] [ YUV_420_BIPLANAR ]: Software only
[2024-12-30 21:37:46] [ YUVA_420_TRIPLANAR ]: Software only
[2024-12-30 21:37:46] [ P010 ]: Software only
[2024-12-30 21:37:46] [ videoAcceleratorsInfo ]:
[2024-12-30 21:37:46] [ Decoding ]: (null)
[2024-12-30 21:37:46] [ Encoding ]: (null)
[2024-12-30 21:37:46]
[2024-12-30 21:37:46] *** Report Section: Log Messages ***
[2024-12-30 21:37:46]
[2024-12-30 21:37:46] ===================[ GPU Report: End [0] ]==================
[2024-12-31 11:31:00] GPU process started: start count: 1
[2024-12-31 11:31:04] ==================[ GPU Report: Start [1] ]=================
[2024-12-31 11:31:04]
[2024-12-31 11:31:04] *** Report Section: Client Info ***
[2024-12-31 11:31:04]
[2024-12-31 11:31:04] [ client_info ]:
[2024-12-31 11:31:04] [ angle_commit_id ]: 5d4df51d1d7d
[2024-12-31 11:31:04] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=17060 -buildid=1733265492 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 <truncated>
[2024-12-31 11:31:04] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-12-31 11:31:04] [ operating_system ]: Windows NT 10.0.19045
[2024-12-31 11:31:04] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-12-31 11:31:04] [ version ]: Chrome/126.0.6478.183
[2024-12-31 11:31:04]
[2024-12-31 11:31:04] *** Report Section: GPU Info ***
[2024-12-31 11:31:04]
[2024-12-31 11:31:04] [ gpu_info ]:
[2024-12-31 11:31:04] [ ANGLEFeatures ]:
[2024-12-31 11:31:04] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[2] ]: cacheCompiledShader: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[25] ]: adjustClearColorPrecision: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[26] ]: allocateNonZeroMemory: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[27] ]: allowGenerateMipmapWithCompute: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[28] ]: allowHostImageCopyDespiteNonIdenticalLayout: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[29] ]: allowMultisampledRenderToTextureEmulation: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[30] ]: appendAliasedMemoryDecorations: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[31] ]: asyncCommandBufferReset: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[32] ]: asyncCommandQueue: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[33] ]: avoidOpSelectWithMismatchingRelaxedPrecision: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[34] ]: bottomLeftOriginPresentRegionRectangles: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[35] ]: bresenhamLineRasterization: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[36] ]: clDumpVkSpirv: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[37] ]: clampFragDepth: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[38] ]: clampPointSize: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[39] ]: combineAllShadersInPipelineLibrary: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[40] ]: compressVertexData: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[41] ]: deferFlushUntilEndRenderPass: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[42] ]: disableDepthStencilResolveThroughAttachment: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[43] ]: disableFlippingBlitWithCommand: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[44] ]: disablePipelineCacheLoadForTesting: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[45] ]: disableSeparateShaderObjects: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[46] ]: disallowMixedDepthStencilLoadOpNoneAndLoad: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[47] ]: doubleDepthBiasConstantFactor: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[48] ]: eglColorspaceAttributePassthrough: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[49] ]: emulateAdvancedBlendEquations: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[50] ]: emulateDithering: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[51] ]: emulateR32fImageAtomicExchange: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[52] ]: emulateTransformFeedback: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[53] ]: emulatedPrerotation180: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[54] ]: emulatedPrerotation270: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[55] ]: emulatedPrerotation90: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[56] ]: enableAdditionalBlendFactorsForDithering: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[57] ]: enableAsyncPipelineCacheCompression: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[58] ]: enableMergeClientAttribBuffer: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[59] ]: enableMultisampledRenderToTexture: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[60] ]: enableParallelCompileAndLink: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[61] ]: enablePipelineCacheDataCompression: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[62] ]: enablePortabilityEnumeration: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[63] ]: enablePreRotateSurfaces: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[64] ]: enablePrecisionQualifiers: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[65] ]: explicitlyCastMediumpFloatTo16Bit: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[66] ]: explicitlyEnablePerSampleShading: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[67] ]: exposeNonConformantExtensionsAndVersions: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[68] ]: forceContinuousRefreshOnSharedPresent: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[69] ]: forceD16TexFilter: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[70] ]: forceDisableFullScreenExclusive: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[71] ]: forceFallbackFormat: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[72] ]: forceFragmentShaderPrecisionHighpToMediump: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[73] ]: forceMaxUniformBufferSize16KB: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[74] ]: forceNearestFiltering: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[75] ]: forceNearestMipFiltering: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[76] ]: forceSampleUsageForAhbBackedImages: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[77] ]: forceSubmitImmutableTextureUpdates: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[78] ]: forceTextureLodOffset1: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[79] ]: forceTextureLodOffset2: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[80] ]: forceTextureLodOffset3: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[81] ]: forceTextureLodOffset4: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[82] ]: forceWaitForSubmissionToCompleteForQueryResult: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[83] ]: hasEffectivePipelineCacheSerialization: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[84] ]: limitSampleCountTo2: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[85] ]: logMemoryReportCallbacks: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[86] ]: logMemoryReportStats: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[87] ]: mapUnspecifiedColorSpaceToPassThrough: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[88] ]: mergeProgramPipelineCachesToGlobalCache: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[89] ]: mutableMipmapTextureUpload: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[90] ]: overrideSurfaceFormatRGB8ToRGBA8: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[91] ]: padBuffersToMaxVertexAttribStride: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[92] ]: perFrameWindowSizeQuery: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[93] ]: permanentlySwitchToFramebufferFetchMode: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[94] ]: persistentlyMappedBuffers: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[95] ]: preferAggregateBarrierCalls: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[96] ]: preferCPUForBufferSubData: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[97] ]: preferDeviceLocalMemoryHostVisible: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[98] ]: preferDrawClearOverVkCmdClearAttachments: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[99] ]: preferDriverUniformOverSpecConst: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[100] ]: preferHostCachedForNonStaticBufferUsage: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[101] ]: preferLinearFilterForYUV: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[102] ]: preferMSRTSSFlagByDefault: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[103] ]: preferMonolithicPipelinesOverLibraries: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[104] ]: preferSkippingInvalidateForEmulatedFormats: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[105] ]: preferSubmitAtFBOBoundary: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[106] ]: preferSubmitOnAnySamplesPassedQueryEnd: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[107] ]: provokingVertex: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[108] ]: retainSPIRVDebugInfo: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[109] ]: roundOutputAfterDithering: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[110] ]: slowAsyncCommandQueueForTesting: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[111] ]: slowDownMonolithicPipelineCreationForTesting: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[112] ]: supports16BitInputOutput: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[113] ]: supports16BitPushConstant: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[114] ]: supports16BitStorageBuffer: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[115] ]: supports16BitUniformAndStorageBuffer: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[116] ]: supports8BitPushConstant: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[117] ]: supports8BitStorageBuffer: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[118] ]: supports8BitUniformAndStorageBuffer: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[119] ]: supportsAndroidHardwareBuffer: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[120] ]: supportsAndroidNativeFenceSync: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[121] ]: supportsBindMemory2: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[122] ]: supportsBlendOperationAdvanced: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[123] ]: supportsColorWriteEnable: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[124] ]: supportsComputeTranscodeEtcToBc: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[125] ]: supportsCustomBorderColor: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[126] ]: supportsDepthClampZeroOne: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[127] ]: supportsDepthClipControl: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[128] ]: supportsDepthStencilIndependentResolveNone: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[129] ]: supportsDepthStencilResolve: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[130] ]: supportsExtendedDynamicState: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[131] ]: supportsExtendedDynamicState2: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[132] ]: supportsExternalFenceCapabilities: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[133] ]: supportsExternalFenceFd: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[134] ]: supportsExternalFormatResolve: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[135] ]: supportsExternalMemoryDmaBufAndModifiers: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[136] ]: supportsExternalMemoryFd: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[137] ]: supportsExternalMemoryFuchsia: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[138] ]: supportsExternalMemoryHost: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[139] ]: supportsExternalSemaphoreCapabilities: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[140] ]: supportsExternalSemaphoreFd: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[141] ]: supportsExternalSemaphoreFuchsia: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[142] ]: supportsFormatFeatureFlags2: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[143] ]: supportsFoveatedRendering: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[144] ]: supportsFragmentShaderPixelInterlock: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[145] ]: supportsFragmentShadingRate: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[146] ]: supportsFullScreenExclusive: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[147] ]: supportsGGPFrameToken: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[148] ]: supportsGeometryStreamsCapability: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[149] ]: supportsGetMemoryRequirements2: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[150] ]: supportsGraphicsPipelineLibrary: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[151] ]: supportsHostImageCopy: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[152] ]: supportsHostQueryReset: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[153] ]: supportsImage2dViewOf3d: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[154] ]: supportsImageCubeArray: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[155] ]: supportsImageFormatList: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[156] ]: supportsImagelessFramebuffer: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[157] ]: supportsIncrementalPresent: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[158] ]: supportsIndexTypeUint8: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[159] ]: supportsLegacyDithering: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[160] ]: supportsLockSurfaceExtension: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[161] ]: supportsLogicOpDynamicState: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[162] ]: supportsMemoryBudget: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[163] ]: supportsMixedReadWriteDepthStencilLayouts: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[164] ]: supportsMultiDrawIndirect: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[165] ]: supportsMultisampledRenderToSingleSampled: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[166] ]: supportsMultisampledRenderToSingleSampledGOOGLEX: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[167] ]: supportsMultiview: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[168] ]: supportsPipelineCreationFeedback: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[169] ]: supportsPipelineProtectedAccess: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[170] ]: supportsPipelineRobustness: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[171] ]: supportsPipelineStatisticsQuery: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[172] ]: supportsPortabilityEnumeration: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[173] ]: supportsPresentation: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[174] ]: supportsPrimitiveTopologyListRestart: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[175] ]: supportsPrimitivesGeneratedQuery: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[176] ]: supportsProtectedMemory: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[177] ]: supportsRasterizationOrderAttachmentAccess: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[178] ]: supportsRenderPassLoadStoreOpNone: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[179] ]: supportsRenderPassStoreOpNone: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[180] ]: supportsRenderpass2: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[181] ]: supportsSampler2dViewOf3d: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[182] ]: supportsSamplerMirrorClampToEdge: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[183] ]: supportsShaderFloat16: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[184] ]: supportsShaderFramebufferFetch: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[185] ]: supportsShaderFramebufferFetchNonCoherent: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[186] ]: supportsShaderNonSemanticInfo: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[187] ]: supportsShaderStencilExport: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[188] ]: supportsSharedPresentableImageExtension: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[189] ]: supportsSurfaceCapabilities2Extension: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[190] ]: supportsSurfaceMaintenance1: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[191] ]: supportsSurfaceProtectedCapabilitiesExtension: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[192] ]: supportsSurfaceProtectedSwapchains: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[193] ]: supportsSurfacelessQueryExtension: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[194] ]: supportsSwapchainMaintenance1: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[195] ]: supportsSynchronization2: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[196] ]: supportsTimelineSemaphore: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[197] ]: supportsTimestampSurfaceAttribute: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[198] ]: supportsTransformFeedbackExtension: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[199] ]: supportsVertexInputDynamicState: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[200] ]: supportsYUVSamplerConversion: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[201] ]: supportsYuvTarget: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[202] ]: swapbuffersOnFlushOrFinishWithSingleBuffer: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[203] ]: syncMonolithicPipelinesToBlobCache: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[204] ]: useCullModeDynamicState: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[205] ]: useDepthBiasEnableDynamicState: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[206] ]: useDepthCompareOpDynamicState: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[207] ]: useDepthTestEnableDynamicState: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[208] ]: useDepthWriteEnableDynamicState: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[209] ]: useFrontFaceDynamicState: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[210] ]: useMultipleDescriptorsForExternalFormats: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[211] ]: useNonZeroStencilWriteMaskStaticState: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[212] ]: usePrimitiveRestartEnableDynamicState: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[213] ]: useRasterizerDiscardEnableDynamicState: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[214] ]: useResetCommandBufferBitForSecondaryPools: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[215] ]: useStencilOpDynamicState: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[216] ]: useStencilTestEnableDynamicState: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[217] ]: useVertexInputBindingStrideDynamicState: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[218] ]: useVkEventForImageBarrier: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[219] ]: useVmaForImageSuballocation: enabled
[2024-12-31 11:31:04] [ ANGLEFeatures[220] ]: varyingsRequireMatchingPrecisionInSpirv: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[221] ]: waitIdleBeforeSwapchainRecreation: disabled
[2024-12-31 11:31:04] [ ANGLEFeatures[222] ]: warmUpPipelineCacheAtLink: enabled
[2024-12-31 11:31:04] [ basicInfo ]:
[2024-12-31 11:31:04] [ Initialization time ]: 653
[2024-12-31 11:31:04] [ In-process GPU ]: (null)
[2024-12-31 11:31:04] [ Passthrough Command Decoder ]: (null)
[2024-12-31 11:31:04] [ Sandboxed ]: (null)
[2024-12-31 11:31:04] [ GPU0 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,48460}, DRIVER_VENDOR=Google, DRIVER_VERSION=10.0.19041.4355
[2024-12-31 11:31:04] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,48562}, DRIVER_VERSION=10.0.19041.4355
[2024-12-31 11:31:04] [ Optimus ]: (null)
[2024-12-31 11:31:04] [ AMD switchable ]: (null)
[2024-12-31 11:31:04] [ Desktop compositing ]: Aero Glass
[2024-12-31 11:31:04] [ Direct composition ]: (null)
[2024-12-31 11:31:04] [ Supports overlays ]: (null)
[2024-12-31 11:31:04] [ YUY2 overlay support ]: NONE
[2024-12-31 11:31:04] [ NV12 overlay support ]: NONE
[2024-12-31 11:31:04] [ BGRA8 overlay support ]: NONE
[2024-12-31 11:31:04] [ RGB10A2 overlay support ]: NONE
[2024-12-31 11:31:04] [ Diagonal Monitor Size of \\.\DISPLAY6 ]: 84.5"
[2024-12-31 11:31:04] [ DirectML feature level ]: 2.0
[2024-12-31 11:31:04] [ Driver D3D12 feature level ]: D3D 12.1
[2024-12-31 11:31:04] [ Driver Vulkan API version ]: Not supported
[2024-12-31 11:31:04] [ GPU CUDA compute capability major version ]: (null)
[2024-12-31 11:31:04] [ Pixel shader version ]: 1.00
[2024-12-31 11:31:04] [ Vertex shader version ]: 1.00
[2024-12-31 11:31:04] [ Max. MSAA samples ]: 4
[2024-12-31 11:31:04] [ Machine model name ]: (null)
[2024-12-31 11:31:04] [ Machine model version ]: (null)
[2024-12-31 11:31:04] [ GL implementation parts ]: (gl=egl-angle,angle=swiftshader)
[2024-12-31 11:31:04] [ Display type ]: ANGLE_SWIFTSHADER
[2024-12-31 11:31:04] [ GL_VENDOR ]: Google Inc. (Google)
[2024-12-31 11:31:04] [ GL_RENDERER ]: ANGLE (Google, Vulkan 1.3.0 (SwiftShader Device (Subzero) (0x0000C0DE)), SwiftShader driver-5.0.0)
[2024-12-31 11:31:04] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-31 11:31:04] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_compressed_texture_etc GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_image GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_memory_object_flags GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_read_only_depth_stencil_feedback_loops GL_ANGLE_relaxed_vertex_attribute_type GL_ANGLE_request_extension GL_ANGLE_rgbx_internal_format GL_ANGLE_robust_client_memory GL_ANGLE_robust_fragment_shader_output GL_ANGLE_robust_resource_initialization GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_ANGLE_vulkan_image GL_APPLE_clip_distance GL_A
[2024-12-31 11:31:04] [ Disabled Extensions ]: (null)
[2024-12-31 11:31:04] [ Disabled WebGL Extensions ]: (null)
[2024-12-31 11:31:04] [ Window system binding vendor ]: Google Inc. (Google)
[2024-12-31 11:31:04] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-31 11:31:04] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_surface_orientation EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_EXT_image_gl_colorspace EGL_KHR_gl_colorspace EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_fence_sync EGL_KHR_wait_sync EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_KHR_swap_buffers_with_damage EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_resource_initialization EGL_ANGLE_create_context_extensions_enabled EGL_ANDROID_blob_cache EGL_ANDROID_recordable EGL_ANGLE_create_context_backwards_compatible EGL_KHR_no_config_context EGL_IMG_context_priority EGL_KHR_create_context_no_error EGL_KHR_reusable_sync EGL_EXT_buffer_age EGL_A
[2024-12-31 11:31:04] [ Direct rendering version ]: unknown
[2024-12-31 11:31:04] [ Reset notification strategy ]: 0x8252
[2024-12-31 11:31:04] [ GPU process crash count ]: (null)
[2024-12-31 11:31:04] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-12-31 11:31:04] [ basicInfoForHardwareGpu ]:
[2024-12-31 11:31:04] [ Initialization time ]: 174
[2024-12-31 11:31:04] [ In-process GPU ]: (null)
[2024-12-31 11:31:04] [ Passthrough Command Decoder ]: (null)
[2024-12-31 11:31:04] [ Sandboxed ]: (null)
[2024-12-31 11:31:04] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,45410}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6614 *ACTIVE*
[2024-12-31 11:31:04] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,48562}, DRIVER_VERSION=10.0.19041.4355
[2024-12-31 11:31:04] [ Optimus ]: (null)
[2024-12-31 11:31:04] [ AMD switchable ]: (null)
[2024-12-31 11:31:04] [ Desktop compositing ]: Aero Glass
[2024-12-31 11:31:04] [ Direct composition ]: (null)
[2024-12-31 11:31:04] [ Supports overlays ]: (null)
[2024-12-31 11:31:04] [ YUY2 overlay support ]: SOFTWARE
[2024-12-31 11:31:04] [ NV12 overlay support ]: SOFTWARE
[2024-12-31 11:31:04] [ BGRA8 overlay support ]: SOFTWARE
[2024-12-31 11:31:04] [ RGB10A2 overlay support ]: SOFTWARE
[2024-12-31 11:31:04] [ Diagonal Monitor Size of \\.\DISPLAY6 ]: 84.5"
[2024-12-31 11:31:04] [ DirectML feature level ]: Not supported
[2024-12-31 11:31:04] [ Driver D3D12 feature level ]: Not supported
[2024-12-31 11:31:04] [ Driver Vulkan API version ]: Not supported
[2024-12-31 11:31:04] [ GPU CUDA compute capability major version ]: (null)
[2024-12-31 11:31:04] [ Pixel shader version ]: 5.0
[2024-12-31 11:31:04] [ Vertex shader version ]: 5.0
[2024-12-31 11:31:04] [ Max. MSAA samples ]: 8
[2024-12-31 11:31:04] [ Machine model name ]: (null)
[2024-12-31 11:31:04] [ Machine model version ]: (null)
[2024-12-31 11:31:04] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2024-12-31 11:31:04] [ Display type ]: ANGLE_D3D11
[2024-12-31 11:31:04] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-12-31 11:31:04] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6614)
[2024-12-31 11:31:04] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-31 11:31:04] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-12-31 11:31:04] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2024-12-31 11:31:04] [ Disabled WebGL Extensions ]: (null)
[2024-12-31 11:31:04] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2024-12-31 11:31:04] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-31 11:31:04] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2024-12-31 11:31:04] [ Direct rendering version ]: unknown
[2024-12-31 11:31:04] [ Reset notification strategy ]: 0x8252
[2024-12-31 11:31:04] [ GPU process crash count ]: (null)
[2024-12-31 11:31:04] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-12-31 11:31:04] [ compositorInfo ]:
[2024-12-31 11:31:04] [ Tile Update Mode ]: One-copy
[2024-12-31 11:31:04] [ Partial Raster ]: Enabled
[2024-12-31 11:31:04] [ dawnInfo ]:
[2024-12-31 11:31:04] [ devicePerfInfo ]:
[2024-12-31 11:31:04] [ Total Physical Memory (Gb) ]: 15
[2024-12-31 11:31:04] [ Total Disk Space (Gb) ]: 1862
[2024-12-31 11:31:04] [ Hardware Concurrency ]: 12
[2024-12-31 11:31:04] [ System Commit Limit (Gb) ]: 20
[2024-12-31 11:31:04] [ D3D11 Feature Level ]: 12_1
[2024-12-31 11:31:04] [ Has Discrete GPU ]: yes
[2024-12-31 11:31:04] [ Software Rendering ]: No
[2024-12-31 11:31:04] [ displayInfo ]:
[2024-12-31 11:31:04] [ Info ]: Display[114536886] bounds=[0,0 1920x1080], workarea=[0,0 1920x1040], scale=2, rotation=0, panel_rotation=0 external detected
[2024-12-31 11:31:04] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2024-12-31 11:31:04] [ Buffer format (all) ]: BGRA_8888
[2024-12-31 11:31:04] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-12-31 11:31:04] [ SDR white level in nits ]: 203
[2024-12-31 11:31:04] [ HDR relative maximum luminance ]: 1
[2024-12-31 11:31:04] [ Bits per color component ]: 8
[2024-12-31 11:31:04] [ Bits per pixel ]: 24
[2024-12-31 11:31:04] [ Refresh Rate in Hz ]: 60
[2024-12-31 11:31:04] [ featureStatus ]:
[2024-12-31 11:31:04] [ featureStatus ]:
[2024-12-31 11:31:04] [ 2d_canvas ]: unavailable_software
[2024-12-31 11:31:04] [ canvas_oop_rasterization ]: disabled_off
[2024-12-31 11:31:04] [ direct_rendering_display_compositor ]: disabled_off_ok
[2024-12-31 11:31:04] [ gpu_compositing ]: disabled_software
[2024-12-31 11:31:04] [ multiple_raster_threads ]: enabled_on
[2024-12-31 11:31:04] [ opengl ]: disabled_off
[2024-12-31 11:31:04] [ rasterization ]: disabled_software
[2024-12-31 11:31:04] [ raw_draw ]: disabled_off_ok
[2024-12-31 11:31:04] [ skia_graphite ]: disabled_off
[2024-12-31 11:31:04] [ video_decode ]: disabled_software
[2024-12-31 11:31:04] [ video_encode ]: disabled_software
[2024-12-31 11:31:04] [ vulkan ]: disabled_off
[2024-12-31 11:31:04] [ webgl ]: unavailable_software
[2024-12-31 11:31:04] [ webgl2 ]: unavailable_software
[2024-12-31 11:31:04] [ webgpu ]: unavailable_software
[2024-12-31 11:31:04] [ webnn ]: disabled_off
[2024-12-31 11:31:04] [ problems ]:
[2024-12-31 11:31:04] [ problems[0] ]: WebGPU has been disabled via blocklist or the command line.
[2024-12-31 11:31:04] [ tag ]: disabledFeatures
[2024-12-31 11:31:04] [ affectedSettings ]: webgpu
[2024-12-31 11:31:04] [ problems[1] ]: WebGL2 has been disabled via blocklist or the command line.
[2024-12-31 11:31:04] [ tag ]: disabledFeatures
[2024-12-31 11:31:04] [ affectedSettings ]: webgl2
[2024-12-31 11:31:04] [ problems[2] ]: Accelerated rasterization has been disabled, either via blocklist, about:flags or the command line.
[2024-12-31 11:31:04] [ tag ]: disabledFeatures
[2024-12-31 11:31:04] [ affectedSettings ]: rasterization
[2024-12-31 11:31:04] [ problems[3] ]: Accelerated video encode has been disabled, either via blocklist, about:flags or the command line.
[2024-12-31 11:31:04] [ tag ]: disabledFeatures
[2024-12-31 11:31:04] [ affectedSettings ]: video_encode
[2024-12-31 11:31:04] [ problems[4] ]: Accelerated video decode has been disabled, either via blocklist, about:flags or the command line.
[2024-12-31 11:31:04] [ tag ]: disabledFeatures
[2024-12-31 11:31:04] [ affectedSettings ]: video_decode
[2024-12-31 11:31:04] [ problems[5] ]: WebGL has been disabled via blocklist or the command line.
[2024-12-31 11:31:04] [ tag ]: disabledFeatures
[2024-12-31 11:31:04] [ affectedSettings ]: webgl
[2024-12-31 11:31:04] [ problems[6] ]: Gpu compositing has been disabled, either via blocklist, about:flags or the command line. The browser will fall back to software compositing and hardware acceleration will be unavailable.
[2024-12-31 11:31:04] [ tag ]: disabledFeatures
[2024-12-31 11:31:04] [ affectedSettings ]: gpu_compositing
[2024-12-31 11:31:04] [ problems[7] ]: Accelerated 2D canvas is unavailable: either disabled via blocklist or the command line.
[2024-12-31 11:31:04] [ tag ]: disabledFeatures
[2024-12-31 11:31:04] [ affectedSettings ]: 2d_canvas
[2024-12-31 11:31:04] [ workarounds ]:
[2024-12-31 11:31:04] [ featureStatusForHardwareGpu ]:
[2024-12-31 11:31:04] [ featureStatus ]:
[2024-12-31 11:31:04] [ 2d_canvas ]: enabled
[2024-12-31 11:31:04] [ canvas_oop_rasterization ]: enabled_on
[2024-12-31 11:31:04] [ direct_rendering_display_compositor ]: disabled_off_ok
[2024-12-31 11:31:04] [ gpu_compositing ]: enabled
[2024-12-31 11:31:04] [ multiple_raster_threads ]: enabled_on
[2024-12-31 11:31:04] [ opengl ]: enabled_on
[2024-12-31 11:31:04] [ rasterization ]: enabled
[2024-12-31 11:31:04] [ raw_draw ]: disabled_off_ok
[2024-12-31 11:31:04] [ skia_graphite ]: disabled_off
[2024-12-31 11:31:04] [ video_decode ]: enabled
[2024-12-31 11:31:04] [ video_encode ]: enabled
[2024-12-31 11:31:04] [ vulkan ]: disabled_off
[2024-12-31 11:31:04] [ webgl ]: enabled
[2024-12-31 11:31:04] [ webgl2 ]: enabled
[2024-12-31 11:31:04] [ webgpu ]: enabled
[2024-12-31 11:31:04] [ webnn ]: disabled_off
[2024-12-31 11:31:04] [ problems ]:
[2024-12-31 11:31:04] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2024-12-31 11:31:04] [ tag ]: workarounds
[2024-12-31 11:31:04] [ affectedSettings ]: exit_on_context_lost
[2024-12-31 11:31:04] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-12-31 11:31:04] [ tag ]: workarounds
[2024-12-31 11:31:04] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-12-31 11:31:04] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2024-12-31 11:31:04] [ tag ]: workarounds
[2024-12-31 11:31:04] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2024-12-31 11:31:04] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2024-12-31 11:31:04] [ tag ]: workarounds
[2024-12-31 11:31:04] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2024-12-31 11:31:04] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2024-12-31 11:31:04] [ tag ]: workarounds
[2024-12-31 11:31:04] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2024-12-31 11:31:04] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2024-12-31 11:31:04] [ tag ]: workarounds
[2024-12-31 11:31:04] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2024-12-31 11:31:04] [ workarounds ]:
[2024-12-31 11:31:04] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2024-12-31 11:31:04] [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2024-12-31 11:31:04] [ workarounds[2] ]: exit_on_context_lost
[2024-12-31 11:31:04] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-12-31 11:31:04] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2024-12-31 11:31:04] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-12-31 11:31:04] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2024-12-31 11:31:04] [ gpuMemoryBufferInfo ]:
[2024-12-31 11:31:04] [ R_8 ]: Software only
[2024-12-31 11:31:04] [ R_16 ]: Software only
[2024-12-31 11:31:04] [ RG_88 ]: Software only
[2024-12-31 11:31:04] [ RG_1616 ]: Software only
[2024-12-31 11:31:04] [ BGR_565 ]: Software only
[2024-12-31 11:31:04] [ RGBA_4444 ]: Software only
[2024-12-31 11:31:04] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-12-31 11:31:04] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-12-31 11:31:04] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-12-31 11:31:04] [ BGRA_1010102 ]: Software only
[2024-12-31 11:31:04] [ RGBA_1010102 ]: Software only
[2024-12-31 11:31:04] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-12-31 11:31:04] [ RGBA_F16 ]: Software only
[2024-12-31 11:31:04] [ YVU_420 ]: Software only
[2024-12-31 11:31:04] [ YUV_420_BIPLANAR ]: Software only
[2024-12-31 11:31:04] [ YUVA_420_TRIPLANAR ]: Software only
[2024-12-31 11:31:04] [ P010 ]: Software only
[2024-12-31 11:31:04] [ videoAcceleratorsInfo ]:
[2024-12-31 11:31:04] [ Decoding ]: (null)
[2024-12-31 11:31:04] [ Encoding ]: (null)
[2024-12-31 11:31:04]
[2024-12-31 11:31:04] *** Report Section: Log Messages ***
[2024-12-31 11:31:04]
[2024-12-31 11:31:04] [2]GpuProcessHost: The info collection GPU process exited normally. Everything is okay.
[2024-12-31 11:31:04] [2][1231/113059.502:ERROR:angle_platform_impl.cc(44)] : Renderer11.cpp:2284 (virtual rx::Renderer11::testDeviceLost): The D3D11 device was removed, HRESULT: 0x887A0005
[2024-12-31 11:31:04] [2]GpuProcessHost: The GPU process crashed!
[2024-12-31 11:31:04] ===================[ GPU Report: End [1] ]==================
[2024-12-31 11:31:53] Disabling GPU acceleration: Disabled/RuntimeDetect
[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2024-12-31 15:10:24] ==================[ GPU Report: Start [0] ]=================
[2024-12-31 15:10:24]
[2024-12-31 15:10:24] *** Report Section: Client Info ***
[2024-12-31 15:10:24]
[2024-12-31 15:10:24] [ client_info ]:
[2024-12-31 15:10:24] [ angle_commit_id ]: 5d4df51d1d7d
[2024-12-31 15:10:24] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=16828 -buildid=1733265492 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 <truncated>
[2024-12-31 15:10:24] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-12-31 15:10:24] [ operating_system ]: Windows NT 10.0.22631
[2024-12-31 15:10:24] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-12-31 15:10:24] [ version ]: Chrome/126.0.6478.183
[2024-12-31 15:10:24]
[2024-12-31 15:10:24] *** Report Section: GPU Info ***
[2024-12-31 15:10:24]
[2024-12-31 15:10:24] [ gpu_info ]:
[2024-12-31 15:10:24] [ ANGLEFeatures ]:
[2024-12-31 15:10:24] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2024-12-31 15:10:24] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2024-12-31 15:10:24] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2024-12-31 15:10:24] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2024-12-31 15:10:24] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2024-12-31 15:10:24] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2024-12-31 15:10:24] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2024-12-31 15:10:24] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2024-12-31 15:10:24] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2024-12-31 15:10:24] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2024-12-31 15:10:24] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2024-12-31 15:10:24] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2024-12-31 15:10:24] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2024-12-31 15:10:24] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2024-12-31 15:10:24] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2024-12-31 15:10:24] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2024-12-31 15:10:24] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2024-12-31 15:10:24] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2024-12-31 15:10:24] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2024-12-31 15:10:24] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2024-12-31 15:10:24] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2024-12-31 15:10:24] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2024-12-31 15:10:24] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2024-12-31 15:10:24] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2024-12-31 15:10:24] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-12-31 15:10:24] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2024-12-31 15:10:24] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2024-12-31 15:10:24] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2024-12-31 15:10:24] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-12-31 15:10:24] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2024-12-31 15:10:24] [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2024-12-31 15:10:24] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2024-12-31 15:10:24] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2024-12-31 15:10:24] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2024-12-31 15:10:24] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2024-12-31 15:10:24] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2024-12-31 15:10:24] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2024-12-31 15:10:24] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2024-12-31 15:10:24] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2024-12-31 15:10:24] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2024-12-31 15:10:24] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2024-12-31 15:10:24] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2024-12-31 15:10:24] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2024-12-31 15:10:24] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2024-12-31 15:10:24] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2024-12-31 15:10:24] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2024-12-31 15:10:24] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2024-12-31 15:10:24] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2024-12-31 15:10:24] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2024-12-31 15:10:24] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2024-12-31 15:10:24] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2024-12-31 15:10:24] [ basicInfo ]:
[2024-12-31 15:10:24] [ Initialization time ]: 158
[2024-12-31 15:10:24] [ In-process GPU ]: (null)
[2024-12-31 15:10:24] [ Passthrough Command Decoder ]: (null)
[2024-12-31 15:10:24] [ Sandboxed ]: (null)
[2024-12-31 15:10:24] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,1210499}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6636 *ACTIVE*
[2024-12-31 15:10:24] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,110582}, DRIVER_VERSION=10.0.22621.4249
[2024-12-31 15:10:24] [ Optimus ]: (null)
[2024-12-31 15:10:24] [ AMD switchable ]: (null)
[2024-12-31 15:10:24] [ Desktop compositing ]: Aero Glass
[2024-12-31 15:10:24] [ Direct composition ]: (null)
[2024-12-31 15:10:24] [ Supports overlays ]: (null)
[2024-12-31 15:10:24] [ YUY2 overlay support ]: SOFTWARE
[2024-12-31 15:10:24] [ NV12 overlay support ]: SOFTWARE
[2024-12-31 15:10:24] [ BGRA8 overlay support ]: SOFTWARE
[2024-12-31 15:10:24] [ RGB10A2 overlay support ]: SOFTWARE
[2024-12-31 15:10:24] [ DirectML feature level ]: Not supported
[2024-12-31 15:10:24] [ Driver D3D12 feature level ]: Not supported
[2024-12-31 15:10:24] [ Driver Vulkan API version ]: Not supported
[2024-12-31 15:10:24] [ GPU CUDA compute capability major version ]: (null)
[2024-12-31 15:10:24] [ Pixel shader version ]: 5.0
[2024-12-31 15:10:24] [ Vertex shader version ]: 5.0
[2024-12-31 15:10:24] [ Max. MSAA samples ]: 8
[2024-12-31 15:10:24] [ Machine model name ]: (null)
[2024-12-31 15:10:24] [ Machine model version ]: (null)
[2024-12-31 15:10:24] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2024-12-31 15:10:24] [ Display type ]: ANGLE_D3D11
[2024-12-31 15:10:24] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-12-31 15:10:24] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6636)
[2024-12-31 15:10:24] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-31 15:10:24] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-12-31 15:10:24] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2024-12-31 15:10:24] [ Disabled WebGL Extensions ]: (null)
[2024-12-31 15:10:24] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2024-12-31 15:10:24] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-31 15:10:24] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2024-12-31 15:10:24] [ Direct rendering version ]: unknown
[2024-12-31 15:10:24] [ Reset notification strategy ]: 0x8252
[2024-12-31 15:10:24] [ GPU process crash count ]: (null)
[2024-12-31 15:10:24] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-12-31 15:10:24] [ compositorInfo ]:
[2024-12-31 15:10:24] [ Tile Update Mode ]: One-copy
[2024-12-31 15:10:24] [ Partial Raster ]: Enabled
[2024-12-31 15:10:24] [ dawnInfo ]:
[2024-12-31 15:10:24] [ devicePerfInfo ]:
[2024-12-31 15:10:24] [ displayInfo ]:
[2024-12-31 15:10:24] [ Info ]: Display[4251512250] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2024-12-31 15:10:24] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2024-12-31 15:10:24] [ Buffer format (all) ]: BGRA_8888
[2024-12-31 15:10:24] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-12-31 15:10:24] [ SDR white level in nits ]: 203
[2024-12-31 15:10:24] [ HDR relative maximum luminance ]: 1
[2024-12-31 15:10:24] [ Bits per color component ]: 8
[2024-12-31 15:10:24] [ Bits per pixel ]: 24
[2024-12-31 15:10:24] [ Refresh Rate in Hz ]: 60
[2024-12-31 15:10:24] [ featureStatus ]:
[2024-12-31 15:10:24] [ featureStatus ]:
[2024-12-31 15:10:24] [ 2d_canvas ]: enabled
[2024-12-31 15:10:24] [ canvas_oop_rasterization ]: enabled_on
[2024-12-31 15:10:24] [ direct_rendering_display_compositor ]: disabled_off_ok
[2024-12-31 15:10:24] [ gpu_compositing ]: enabled
[2024-12-31 15:10:24] [ multiple_raster_threads ]: enabled_on
[2024-12-31 15:10:24] [ opengl ]: enabled_on
[2024-12-31 15:10:24] [ rasterization ]: enabled
[2024-12-31 15:10:24] [ raw_draw ]: disabled_off_ok
[2024-12-31 15:10:24] [ skia_graphite ]: disabled_off
[2024-12-31 15:10:24] [ video_decode ]: enabled
[2024-12-31 15:10:24] [ video_encode ]: enabled
[2024-12-31 15:10:24] [ vulkan ]: disabled_off
[2024-12-31 15:10:24] [ webgl ]: enabled
[2024-12-31 15:10:24] [ webgl2 ]: enabled
[2024-12-31 15:10:24] [ webgpu ]: enabled
[2024-12-31 15:10:24] [ webnn ]: disabled_off
[2024-12-31 15:10:24] [ problems ]:
[2024-12-31 15:10:24] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2024-12-31 15:10:24] [ tag ]: workarounds
[2024-12-31 15:10:24] [ affectedSettings ]: exit_on_context_lost
[2024-12-31 15:10:24] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-12-31 15:10:24] [ tag ]: workarounds
[2024-12-31 15:10:24] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-12-31 15:10:24] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2024-12-31 15:10:24] [ tag ]: workarounds
[2024-12-31 15:10:24] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2024-12-31 15:10:24] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2024-12-31 15:10:24] [ tag ]: workarounds
[2024-12-31 15:10:24] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2024-12-31 15:10:24] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2024-12-31 15:10:24] [ tag ]: workarounds
[2024-12-31 15:10:24] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2024-12-31 15:10:24] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2024-12-31 15:10:24] [ tag ]: workarounds
[2024-12-31 15:10:24] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2024-12-31 15:10:24] [ workarounds ]:
[2024-12-31 15:10:24] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2024-12-31 15:10:24] [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2024-12-31 15:10:24] [ workarounds[2] ]: exit_on_context_lost
[2024-12-31 15:10:24] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2024-12-31 15:10:24] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2024-12-31 15:10:24] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-12-31 15:10:24] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2024-12-31 15:10:24] [ gpuMemoryBufferInfo ]:
[2024-12-31 15:10:24] [ R_8 ]: Software only
[2024-12-31 15:10:24] [ R_16 ]: Software only
[2024-12-31 15:10:24] [ RG_88 ]: Software only
[2024-12-31 15:10:24] [ RG_1616 ]: Software only
[2024-12-31 15:10:24] [ BGR_565 ]: Software only
[2024-12-31 15:10:24] [ RGBA_4444 ]: Software only
[2024-12-31 15:10:24] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-12-31 15:10:24] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-12-31 15:10:24] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-12-31 15:10:24] [ BGRA_1010102 ]: Software only
[2024-12-31 15:10:24] [ RGBA_1010102 ]: Software only
[2024-12-31 15:10:24] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-12-31 15:10:24] [ RGBA_F16 ]: Software only
[2024-12-31 15:10:24] [ YVU_420 ]: Software only
[2024-12-31 15:10:24] [ YUV_420_BIPLANAR ]: Software only
[2024-12-31 15:10:24] [ YUVA_420_TRIPLANAR ]: Software only
[2024-12-31 15:10:24] [ P010 ]: Software only
[2024-12-31 15:10:24] [ videoAcceleratorsInfo ]:
[2024-12-31 15:10:24] [ Decoding ]: (null)
[2024-12-31 15:10:24] [ Encoding ]: (null)
[2024-12-31 15:10:24]
[2024-12-31 15:10:24] *** Report Section: Log Messages ***
[2024-12-31 15:10:24]
[2024-12-31 15:10:24] ===================[ GPU Report: End [0] ]==================
[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2025-01-01 15:30:19] ==================[ GPU Report: Start [0] ]=================
[2025-01-01 15:30:19]
[2025-01-01 15:30:19] *** Report Section: Client Info ***
[2025-01-01 15:30:19]
[2025-01-01 15:30:19] [ client_info ]:
[2025-01-01 15:30:19] [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-01 15:30:19] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=18924 -buildid=1733265492 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 <truncated>
[2025-01-01 15:30:19] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-01 15:30:19] [ operating_system ]: Windows NT 10.0.26100
[2025-01-01 15:30:19] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-01 15:30:19] [ version ]: Chrome/126.0.6478.183
[2025-01-01 15:30:19]
[2025-01-01 15:30:19] *** Report Section: GPU Info ***
[2025-01-01 15:30:19]
[2025-01-01 15:30:19] [ gpu_info ]:
[2025-01-01 15:30:19] [ ANGLEFeatures ]:
[2025-01-01 15:30:19] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-01-01 15:30:19] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-01-01 15:30:19] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-01-01 15:30:19] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-01-01 15:30:19] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-01-01 15:30:19] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-01-01 15:30:19] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-01-01 15:30:19] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-01-01 15:30:19] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-01-01 15:30:19] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-01-01 15:30:19] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-01-01 15:30:19] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-01-01 15:30:19] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-01-01 15:30:19] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-01-01 15:30:19] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-01-01 15:30:19] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-01-01 15:30:19] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-01-01 15:30:19] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-01-01 15:30:19] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-01-01 15:30:19] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-01-01 15:30:19] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-01-01 15:30:19] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-01-01 15:30:19] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-01-01 15:30:19] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-01-01 15:30:19] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-01 15:30:19] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-01-01 15:30:19] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-01-01 15:30:19] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-01-01 15:30:19] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-01 15:30:19] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-01-01 15:30:19] [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-01-01 15:30:19] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-01-01 15:30:19] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-01-01 15:30:19] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-01-01 15:30:19] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-01-01 15:30:19] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-01-01 15:30:19] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-01-01 15:30:19] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-01-01 15:30:19] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-01-01 15:30:19] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-01-01 15:30:19] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-01-01 15:30:19] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-01-01 15:30:19] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-01-01 15:30:19] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-01-01 15:30:19] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-01-01 15:30:19] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-01-01 15:30:19] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-01-01 15:30:19] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-01-01 15:30:19] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-01-01 15:30:19] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-01-01 15:30:19] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-01-01 15:30:19] [ basicInfo ]:
[2025-01-01 15:30:19] [ Initialization time ]: 204
[2025-01-01 15:30:19] [ In-process GPU ]: (null)
[2025-01-01 15:30:19] [ Passthrough Command Decoder ]: (null)
[2025-01-01 15:30:19] [ Sandboxed ]: (null)
[2025-01-01 15:30:19] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,1337518}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6636 *ACTIVE*
[2025-01-01 15:30:19] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,140972}, DRIVER_VERSION=10.0.26100.1882
[2025-01-01 15:30:19] [ Optimus ]: (null)
[2025-01-01 15:30:19] [ AMD switchable ]: (null)
[2025-01-01 15:30:19] [ Desktop compositing ]: Aero Glass
[2025-01-01 15:30:19] [ Direct composition ]: (null)
[2025-01-01 15:30:19] [ Supports overlays ]: (null)
[2025-01-01 15:30:19] [ YUY2 overlay support ]: SOFTWARE
[2025-01-01 15:30:19] [ NV12 overlay support ]: SOFTWARE
[2025-01-01 15:30:19] [ BGRA8 overlay support ]: SOFTWARE
[2025-01-01 15:30:19] [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-01 15:30:19] [ DirectML feature level ]: Not supported
[2025-01-01 15:30:19] [ Driver D3D12 feature level ]: Not supported
[2025-01-01 15:30:19] [ Driver Vulkan API version ]: Not supported
[2025-01-01 15:30:19] [ GPU CUDA compute capability major version ]: (null)
[2025-01-01 15:30:19] [ Pixel shader version ]: 5.0
[2025-01-01 15:30:19] [ Vertex shader version ]: 5.0
[2025-01-01 15:30:19] [ Max. MSAA samples ]: 8
[2025-01-01 15:30:19] [ Machine model name ]: (null)
[2025-01-01 15:30:19] [ Machine model version ]: (null)
[2025-01-01 15:30:19] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-01-01 15:30:19] [ Display type ]: ANGLE_D3D11
[2025-01-01 15:30:19] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-01 15:30:19] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6636)
[2025-01-01 15:30:19] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-01 15:30:19] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-01-01 15:30:19] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-01-01 15:30:19] [ Disabled WebGL Extensions ]: (null)
[2025-01-01 15:30:19] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-01-01 15:30:19] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-01 15:30:19] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-01-01 15:30:19] [ Direct rendering version ]: unknown
[2025-01-01 15:30:19] [ Reset notification strategy ]: 0x8252
[2025-01-01 15:30:19] [ GPU process crash count ]: (null)
[2025-01-01 15:30:19] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-01-01 15:30:19] [ compositorInfo ]:
[2025-01-01 15:30:19] [ Tile Update Mode ]: One-copy
[2025-01-01 15:30:19] [ Partial Raster ]: Enabled
[2025-01-01 15:30:19] [ dawnInfo ]:
[2025-01-01 15:30:19] [ devicePerfInfo ]:
[2025-01-01 15:30:19] [ displayInfo ]:
[2025-01-01 15:30:19] [ Info ]: Display[2281993454] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-01-01 15:30:19] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-01 15:30:19] [ Buffer format (all) ]: BGRA_8888
[2025-01-01 15:30:19] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-01 15:30:19] [ SDR white level in nits ]: 203
[2025-01-01 15:30:19] [ HDR relative maximum luminance ]: 1
[2025-01-01 15:30:19] [ Bits per color component ]: 8
[2025-01-01 15:30:19] [ Bits per pixel ]: 24
[2025-01-01 15:30:19] [ Refresh Rate in Hz ]: 60
[2025-01-01 15:30:19] [ featureStatus ]:
[2025-01-01 15:30:19] [ featureStatus ]:
[2025-01-01 15:30:19] [ 2d_canvas ]: enabled
[2025-01-01 15:30:19] [ canvas_oop_rasterization ]: enabled_on
[2025-01-01 15:30:19] [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-01-01 15:30:19] [ gpu_compositing ]: enabled
[2025-01-01 15:30:19] [ multiple_raster_threads ]: enabled_on
[2025-01-01 15:30:19] [ opengl ]: enabled_on
[2025-01-01 15:30:19] [ rasterization ]: enabled
[2025-01-01 15:30:19] [ raw_draw ]: disabled_off_ok
[2025-01-01 15:30:19] [ skia_graphite ]: disabled_off
[2025-01-01 15:30:19] [ video_decode ]: enabled
[2025-01-01 15:30:19] [ video_encode ]: enabled
[2025-01-01 15:30:19] [ vulkan ]: disabled_off
[2025-01-01 15:30:19] [ webgl ]: enabled
[2025-01-01 15:30:19] [ webgl2 ]: enabled
[2025-01-01 15:30:19] [ webgpu ]: enabled
[2025-01-01 15:30:19] [ webnn ]: disabled_off
[2025-01-01 15:30:19] [ problems ]:
[2025-01-01 15:30:19] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-01-01 15:30:19] [ tag ]: workarounds
[2025-01-01 15:30:19] [ affectedSettings ]: exit_on_context_lost
[2025-01-01 15:30:19] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-01 15:30:19] [ tag ]: workarounds
[2025-01-01 15:30:19] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-01-01 15:30:19] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-01-01 15:30:19] [ tag ]: workarounds
[2025-01-01 15:30:19] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-01 15:30:19] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-01-01 15:30:19] [ tag ]: workarounds
[2025-01-01 15:30:19] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2025-01-01 15:30:19] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-01 15:30:19] [ tag ]: workarounds
[2025-01-01 15:30:19] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2025-01-01 15:30:19] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-01-01 15:30:19] [ tag ]: workarounds
[2025-01-01 15:30:19] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2025-01-01 15:30:19] [ workarounds ]:
[2025-01-01 15:30:19] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-01-01 15:30:19] [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-01-01 15:30:19] [ workarounds[2] ]: exit_on_context_lost
[2025-01-01 15:30:19] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-01-01 15:30:19] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-01 15:30:19] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-01 15:30:19] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-01 15:30:19] [ gpuMemoryBufferInfo ]:
[2025-01-01 15:30:19] [ R_8 ]: Software only
[2025-01-01 15:30:19] [ R_16 ]: Software only
[2025-01-01 15:30:19] [ RG_88 ]: Software only
[2025-01-01 15:30:19] [ RG_1616 ]: Software only
[2025-01-01 15:30:19] [ BGR_565 ]: Software only
[2025-01-01 15:30:19] [ RGBA_4444 ]: Software only
[2025-01-01 15:30:19] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-01-01 15:30:19] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-01-01 15:30:19] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-01-01 15:30:19] [ BGRA_1010102 ]: Software only
[2025-01-01 15:30:19] [ RGBA_1010102 ]: Software only
[2025-01-01 15:30:19] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-01-01 15:30:19] [ RGBA_F16 ]: Software only
[2025-01-01 15:30:19] [ YVU_420 ]: Software only
[2025-01-01 15:30:19] [ YUV_420_BIPLANAR ]: Software only
[2025-01-01 15:30:19] [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-01 15:30:19] [ P010 ]: Software only
[2025-01-01 15:30:19] [ videoAcceleratorsInfo ]:
[2025-01-01 15:30:19] [ Decoding ]: (null)
[2025-01-01 15:30:19] [ Encoding ]: (null)
[2025-01-01 15:30:19]
[2025-01-01 15:30:19] *** Report Section: Log Messages ***
[2025-01-01 15:30:19]
[2025-01-01 15:30:19] ===================[ GPU Report: End [0] ]==================
[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2025-01-10 15:55:21] ==================[ GPU Report: Start [0] ]=================
[2025-01-10 15:55:21]
[2025-01-10 15:55:21] *** Report Section: Client Info ***
[2025-01-10 15:55:21]
[2025-01-10 15:55:21] [ client_info ]:
[2025-01-10 15:55:21] [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-10 15:55:21] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=17116 -buildid=1733265492 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 <truncated>
[2025-01-10 15:55:21] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-10 15:55:21] [ operating_system ]: Windows NT 10.0.26100
[2025-01-10 15:55:21] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-10 15:55:21] [ version ]: Chrome/126.0.6478.183
[2025-01-10 15:55:21]
[2025-01-10 15:55:21] *** Report Section: GPU Info ***
[2025-01-10 15:55:21]
[2025-01-10 15:55:21] [ gpu_info ]:
[2025-01-10 15:55:21] [ ANGLEFeatures ]:
[2025-01-10 15:55:21] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-01-10 15:55:21] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-01-10 15:55:21] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-01-10 15:55:21] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-01-10 15:55:21] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-01-10 15:55:21] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-01-10 15:55:21] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-01-10 15:55:21] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-01-10 15:55:21] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-01-10 15:55:21] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-01-10 15:55:21] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-01-10 15:55:21] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-01-10 15:55:21] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-01-10 15:55:21] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-01-10 15:55:21] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-01-10 15:55:21] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-01-10 15:55:21] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-01-10 15:55:21] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-01-10 15:55:21] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-01-10 15:55:21] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-01-10 15:55:21] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-01-10 15:55:21] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-01-10 15:55:21] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-01-10 15:55:21] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-01-10 15:55:21] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-10 15:55:21] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-01-10 15:55:21] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-01-10 15:55:21] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-01-10 15:55:21] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-10 15:55:21] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-01-10 15:55:21] [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-01-10 15:55:21] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-01-10 15:55:21] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-01-10 15:55:21] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-01-10 15:55:21] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-01-10 15:55:21] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-01-10 15:55:21] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-01-10 15:55:21] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-01-10 15:55:21] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-01-10 15:55:21] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-01-10 15:55:21] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-01-10 15:55:21] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-01-10 15:55:21] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-01-10 15:55:21] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-01-10 15:55:21] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-01-10 15:55:21] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-01-10 15:55:21] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-01-10 15:55:21] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-01-10 15:55:21] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-01-10 15:55:21] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-01-10 15:55:21] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-01-10 15:55:21] [ basicInfo ]:
[2025-01-10 15:55:21] [ Initialization time ]: 198
[2025-01-10 15:55:21] [ In-process GPU ]: (null)
[2025-01-10 15:55:21] [ Passthrough Command Decoder ]: (null)
[2025-01-10 15:55:21] [ Sandboxed ]: (null)
[2025-01-10 15:55:21] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,46061}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6636 *ACTIVE*
[2025-01-10 15:55:21] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,49229}, DRIVER_VERSION=10.0.26100.1882
[2025-01-10 15:55:21] [ Optimus ]: (null)
[2025-01-10 15:55:21] [ AMD switchable ]: (null)
[2025-01-10 15:55:21] [ Desktop compositing ]: Aero Glass
[2025-01-10 15:55:21] [ Direct composition ]: (null)
[2025-01-10 15:55:21] [ Supports overlays ]: (null)
[2025-01-10 15:55:21] [ YUY2 overlay support ]: SOFTWARE
[2025-01-10 15:55:21] [ NV12 overlay support ]: SOFTWARE
[2025-01-10 15:55:21] [ BGRA8 overlay support ]: SOFTWARE
[2025-01-10 15:55:21] [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-10 15:55:21] [ DirectML feature level ]: Not supported
[2025-01-10 15:55:21] [ Driver D3D12 feature level ]: Not supported
[2025-01-10 15:55:21] [ Driver Vulkan API version ]: Not supported
[2025-01-10 15:55:21] [ GPU CUDA compute capability major version ]: (null)
[2025-01-10 15:55:21] [ Pixel shader version ]: 5.0
[2025-01-10 15:55:21] [ Vertex shader version ]: 5.0
[2025-01-10 15:55:21] [ Max. MSAA samples ]: 8
[2025-01-10 15:55:21] [ Machine model name ]: (null)
[2025-01-10 15:55:21] [ Machine model version ]: (null)
[2025-01-10 15:55:21] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-01-10 15:55:21] [ Display type ]: ANGLE_D3D11
[2025-01-10 15:55:21] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-10 15:55:21] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6636)
[2025-01-10 15:55:21] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-10 15:55:21] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-01-10 15:55:21] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-01-10 15:55:21] [ Disabled WebGL Extensions ]: (null)
[2025-01-10 15:55:21] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-01-10 15:55:21] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-10 15:55:21] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-01-10 15:55:21] [ Direct rendering version ]: unknown
[2025-01-10 15:55:21] [ Reset notification strategy ]: 0x8252
[2025-01-10 15:55:21] [ GPU process crash count ]: (null)
[2025-01-10 15:55:21] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-01-10 15:55:21] [ compositorInfo ]:
[2025-01-10 15:55:21] [ Tile Update Mode ]: One-copy
[2025-01-10 15:55:21] [ Partial Raster ]: Enabled
[2025-01-10 15:55:21] [ dawnInfo ]:
[2025-01-10 15:55:21] [ devicePerfInfo ]:
[2025-01-10 15:55:21] [ displayInfo ]:
[2025-01-10 15:55:21] [ Info ]: Display[3490936127] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-01-10 15:55:21] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-10 15:55:21] [ Buffer format (all) ]: BGRA_8888
[2025-01-10 15:55:21] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-10 15:55:21] [ SDR white level in nits ]: 203
[2025-01-10 15:55:21] [ HDR relative maximum luminance ]: 1
[2025-01-10 15:55:21] [ Bits per color component ]: 8
[2025-01-10 15:55:21] [ Bits per pixel ]: 24
[2025-01-10 15:55:21] [ Refresh Rate in Hz ]: 60
[2025-01-10 15:55:21] [ featureStatus ]:
[2025-01-10 15:55:21] [ featureStatus ]:
[2025-01-10 15:55:21] [ 2d_canvas ]: enabled
[2025-01-10 15:55:21] [ canvas_oop_rasterization ]: enabled_on
[2025-01-10 15:55:21] [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-01-10 15:55:21] [ gpu_compositing ]: enabled
[2025-01-10 15:55:21] [ multiple_raster_threads ]: enabled_on
[2025-01-10 15:55:21] [ opengl ]: enabled_on
[2025-01-10 15:55:21] [ rasterization ]: enabled
[2025-01-10 15:55:21] [ raw_draw ]: disabled_off_ok
[2025-01-10 15:55:21] [ skia_graphite ]: disabled_off
[2025-01-10 15:55:21] [ video_decode ]: enabled
[2025-01-10 15:55:21] [ video_encode ]: enabled
[2025-01-10 15:55:21] [ vulkan ]: disabled_off
[2025-01-10 15:55:21] [ webgl ]: enabled
[2025-01-10 15:55:21] [ webgl2 ]: enabled
[2025-01-10 15:55:21] [ webgpu ]: enabled
[2025-01-10 15:55:21] [ webnn ]: disabled_off
[2025-01-10 15:55:21] [ problems ]:
[2025-01-10 15:55:21] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-01-10 15:55:21] [ tag ]: workarounds
[2025-01-10 15:55:21] [ affectedSettings ]: exit_on_context_lost
[2025-01-10 15:55:21] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-10 15:55:21] [ tag ]: workarounds
[2025-01-10 15:55:21] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-01-10 15:55:21] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-01-10 15:55:21] [ tag ]: workarounds
[2025-01-10 15:55:21] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-10 15:55:21] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-01-10 15:55:21] [ tag ]: workarounds
[2025-01-10 15:55:21] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2025-01-10 15:55:21] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-10 15:55:21] [ tag ]: workarounds
[2025-01-10 15:55:21] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2025-01-10 15:55:21] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-01-10 15:55:21] [ tag ]: workarounds
[2025-01-10 15:55:21] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2025-01-10 15:55:21] [ workarounds ]:
[2025-01-10 15:55:21] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-01-10 15:55:21] [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-01-10 15:55:21] [ workarounds[2] ]: exit_on_context_lost
[2025-01-10 15:55:21] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-01-10 15:55:21] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-10 15:55:21] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-10 15:55:21] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-10 15:55:21] [ gpuMemoryBufferInfo ]:
[2025-01-10 15:55:21] [ R_8 ]: Software only
[2025-01-10 15:55:21] [ R_16 ]: Software only
[2025-01-10 15:55:21] [ RG_88 ]: Software only
[2025-01-10 15:55:21] [ RG_1616 ]: Software only
[2025-01-10 15:55:21] [ BGR_565 ]: Software only
[2025-01-10 15:55:21] [ RGBA_4444 ]: Software only
[2025-01-10 15:55:21] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-01-10 15:55:21] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-01-10 15:55:21] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-01-10 15:55:21] [ BGRA_1010102 ]: Software only
[2025-01-10 15:55:21] [ RGBA_1010102 ]: Software only
[2025-01-10 15:55:21] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-01-10 15:55:21] [ RGBA_F16 ]: Software only
[2025-01-10 15:55:21] [ YVU_420 ]: Software only
[2025-01-10 15:55:21] [ YUV_420_BIPLANAR ]: Software only
[2025-01-10 15:55:21] [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-10 15:55:21] [ P010 ]: Software only
[2025-01-10 15:55:21] [ videoAcceleratorsInfo ]:
[2025-01-10 15:55:21] [ Decoding ]: (null)
[2025-01-10 15:55:21] [ Encoding ]: (null)
[2025-01-10 15:55:21]
[2025-01-10 15:55:21] *** Report Section: Log Messages ***
[2025-01-10 15:55:21]
[2025-01-10 15:55:21] ===================[ GPU Report: End [0] ]==================
[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2025-01-11 22:30:38] ==================[ GPU Report: Start [0] ]=================
[2025-01-11 22:30:38]
[2025-01-11 22:30:38] *** Report Section: Client Info ***
[2025-01-11 22:30:38]
[2025-01-11 22:30:38] [ client_info ]:
[2025-01-11 22:30:38] [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-11 22:30:38] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=17584 -buildid=1733265492 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 <truncated>
[2025-01-11 22:30:38] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-11 22:30:38] [ operating_system ]: Windows NT 10.0.26100
[2025-01-11 22:30:38] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-11 22:30:38] [ version ]: Chrome/126.0.6478.183
[2025-01-11 22:30:38]
[2025-01-11 22:30:38] *** Report Section: GPU Info ***
[2025-01-11 22:30:38]
[2025-01-11 22:30:38] [ gpu_info ]:
[2025-01-11 22:30:38] [ ANGLEFeatures ]:
[2025-01-11 22:30:38] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-01-11 22:30:38] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-01-11 22:30:38] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-01-11 22:30:38] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-01-11 22:30:38] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-01-11 22:30:38] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-01-11 22:30:38] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-01-11 22:30:38] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-01-11 22:30:38] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-01-11 22:30:38] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-01-11 22:30:38] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-01-11 22:30:38] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-01-11 22:30:38] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-01-11 22:30:38] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-01-11 22:30:38] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-01-11 22:30:38] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-01-11 22:30:38] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-01-11 22:30:38] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-01-11 22:30:38] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-01-11 22:30:38] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-01-11 22:30:38] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-01-11 22:30:38] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-01-11 22:30:38] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-01-11 22:30:38] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-01-11 22:30:38] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-11 22:30:38] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-01-11 22:30:38] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-01-11 22:30:38] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-01-11 22:30:38] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-11 22:30:38] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-01-11 22:30:38] [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-01-11 22:30:38] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-01-11 22:30:38] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-01-11 22:30:38] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-01-11 22:30:38] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-01-11 22:30:38] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-01-11 22:30:38] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-01-11 22:30:38] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-01-11 22:30:38] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-01-11 22:30:38] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-01-11 22:30:38] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-01-11 22:30:38] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-01-11 22:30:38] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-01-11 22:30:38] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-01-11 22:30:38] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-01-11 22:30:38] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-01-11 22:30:38] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-01-11 22:30:38] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-01-11 22:30:38] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-01-11 22:30:38] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-01-11 22:30:38] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-01-11 22:30:38] [ basicInfo ]:
[2025-01-11 22:30:38] [ Initialization time ]: 190
[2025-01-11 22:30:38] [ In-process GPU ]: (null)
[2025-01-11 22:30:38] [ Passthrough Command Decoder ]: (null)
[2025-01-11 22:30:38] [ Sandboxed ]: (null)
[2025-01-11 22:30:38] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,44895}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6636 *ACTIVE*
[2025-01-11 22:30:38] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,49108}, DRIVER_VERSION=10.0.26100.1882
[2025-01-11 22:30:38] [ Optimus ]: (null)
[2025-01-11 22:30:38] [ AMD switchable ]: (null)
[2025-01-11 22:30:38] [ Desktop compositing ]: Aero Glass
[2025-01-11 22:30:38] [ Direct composition ]: (null)
[2025-01-11 22:30:38] [ Supports overlays ]: (null)
[2025-01-11 22:30:38] [ YUY2 overlay support ]: SOFTWARE
[2025-01-11 22:30:38] [ NV12 overlay support ]: SOFTWARE
[2025-01-11 22:30:38] [ BGRA8 overlay support ]: SOFTWARE
[2025-01-11 22:30:38] [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-11 22:30:38] [ DirectML feature level ]: Not supported
[2025-01-11 22:30:38] [ Driver D3D12 feature level ]: Not supported
[2025-01-11 22:30:38] [ Driver Vulkan API version ]: Not supported
[2025-01-11 22:30:38] [ GPU CUDA compute capability major version ]: (null)
[2025-01-11 22:30:38] [ Pixel shader version ]: 5.0
[2025-01-11 22:30:38] [ Vertex shader version ]: 5.0
[2025-01-11 22:30:38] [ Max. MSAA samples ]: 8
[2025-01-11 22:30:38] [ Machine model name ]: (null)
[2025-01-11 22:30:38] [ Machine model version ]: (null)
[2025-01-11 22:30:38] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-01-11 22:30:38] [ Display type ]: ANGLE_D3D11
[2025-01-11 22:30:38] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-11 22:30:38] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6636)
[2025-01-11 22:30:38] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-11 22:30:38] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-01-11 22:30:38] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-01-11 22:30:38] [ Disabled WebGL Extensions ]: (null)
[2025-01-11 22:30:38] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-01-11 22:30:38] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-11 22:30:38] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-01-11 22:30:38] [ Direct rendering version ]: unknown
[2025-01-11 22:30:38] [ Reset notification strategy ]: 0x8252
[2025-01-11 22:30:38] [ GPU process crash count ]: (null)
[2025-01-11 22:30:38] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-01-11 22:30:38] [ compositorInfo ]:
[2025-01-11 22:30:38] [ Tile Update Mode ]: One-copy
[2025-01-11 22:30:38] [ Partial Raster ]: Enabled
[2025-01-11 22:30:38] [ dawnInfo ]:
[2025-01-11 22:30:38] [ devicePerfInfo ]:
[2025-01-11 22:30:38] [ displayInfo ]:
[2025-01-11 22:30:38] [ Info ]: Display[3066176435] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-01-11 22:30:38] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-11 22:30:38] [ Buffer format (all) ]: BGRA_8888
[2025-01-11 22:30:38] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-11 22:30:38] [ SDR white level in nits ]: 203
[2025-01-11 22:30:38] [ HDR relative maximum luminance ]: 1
[2025-01-11 22:30:38] [ Bits per color component ]: 8
[2025-01-11 22:30:38] [ Bits per pixel ]: 24
[2025-01-11 22:30:38] [ Refresh Rate in Hz ]: 60
[2025-01-11 22:30:38] [ featureStatus ]:
[2025-01-11 22:30:38] [ featureStatus ]:
[2025-01-11 22:30:38] [ 2d_canvas ]: enabled
[2025-01-11 22:30:38] [ canvas_oop_rasterization ]: enabled_on
[2025-01-11 22:30:38] [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-01-11 22:30:38] [ gpu_compositing ]: enabled
[2025-01-11 22:30:38] [ multiple_raster_threads ]: enabled_on
[2025-01-11 22:30:38] [ opengl ]: enabled_on
[2025-01-11 22:30:38] [ rasterization ]: enabled
[2025-01-11 22:30:38] [ raw_draw ]: disabled_off_ok
[2025-01-11 22:30:38] [ skia_graphite ]: disabled_off
[2025-01-11 22:30:38] [ video_decode ]: enabled
[2025-01-11 22:30:38] [ video_encode ]: enabled
[2025-01-11 22:30:38] [ vulkan ]: disabled_off
[2025-01-11 22:30:38] [ webgl ]: enabled
[2025-01-11 22:30:38] [ webgl2 ]: enabled
[2025-01-11 22:30:38] [ webgpu ]: enabled
[2025-01-11 22:30:38] [ webnn ]: disabled_off
[2025-01-11 22:30:38] [ problems ]:
[2025-01-11 22:30:38] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-01-11 22:30:38] [ tag ]: workarounds
[2025-01-11 22:30:38] [ affectedSettings ]: exit_on_context_lost
[2025-01-11 22:30:38] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-11 22:30:38] [ tag ]: workarounds
[2025-01-11 22:30:38] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-01-11 22:30:38] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-01-11 22:30:38] [ tag ]: workarounds
[2025-01-11 22:30:38] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-11 22:30:38] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-01-11 22:30:38] [ tag ]: workarounds
[2025-01-11 22:30:38] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2025-01-11 22:30:38] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-11 22:30:38] [ tag ]: workarounds
[2025-01-11 22:30:38] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2025-01-11 22:30:38] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-01-11 22:30:38] [ tag ]: workarounds
[2025-01-11 22:30:38] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2025-01-11 22:30:38] [ workarounds ]:
[2025-01-11 22:30:38] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-01-11 22:30:38] [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-01-11 22:30:38] [ workarounds[2] ]: exit_on_context_lost
[2025-01-11 22:30:38] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-01-11 22:30:38] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-11 22:30:38] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-11 22:30:38] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-11 22:30:38] [ gpuMemoryBufferInfo ]:
[2025-01-11 22:30:38] [ R_8 ]: Software only
[2025-01-11 22:30:38] [ R_16 ]: Software only
[2025-01-11 22:30:38] [ RG_88 ]: Software only
[2025-01-11 22:30:38] [ RG_1616 ]: Software only
[2025-01-11 22:30:38] [ BGR_565 ]: Software only
[2025-01-11 22:30:38] [ RGBA_4444 ]: Software only
[2025-01-11 22:30:38] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-01-11 22:30:38] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-01-11 22:30:38] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-01-11 22:30:38] [ BGRA_1010102 ]: Software only
[2025-01-11 22:30:38] [ RGBA_1010102 ]: Software only
[2025-01-11 22:30:38] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-01-11 22:30:38] [ RGBA_F16 ]: Software only
[2025-01-11 22:30:38] [ YVU_420 ]: Software only
[2025-01-11 22:30:38] [ YUV_420_BIPLANAR ]: Software only
[2025-01-11 22:30:38] [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-11 22:30:38] [ P010 ]: Software only
[2025-01-11 22:30:38] [ videoAcceleratorsInfo ]:
[2025-01-11 22:30:38] [ Decoding ]: (null)
[2025-01-11 22:30:38] [ Encoding ]: (null)
[2025-01-11 22:30:38]
[2025-01-11 22:30:38] *** Report Section: Log Messages ***
[2025-01-11 22:30:38]
[2025-01-11 22:30:38] ===================[ GPU Report: End [0] ]==================
[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2025-01-16 04:31:09] ==================[ GPU Report: Start [0] ]=================
[2025-01-16 04:31:09]
[2025-01-16 04:31:09] *** Report Section: Client Info ***
[2025-01-16 04:31:09]
[2025-01-16 04:31:09] [ client_info ]:
[2025-01-16 04:31:09] [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-16 04:31:09] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=18224 -buildid=1733265492 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 <truncated>
[2025-01-16 04:31:09] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-16 04:31:09] [ operating_system ]: Windows NT 10.0.26100
[2025-01-16 04:31:09] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-16 04:31:09] [ version ]: Chrome/126.0.6478.183
[2025-01-16 04:31:09]
[2025-01-16 04:31:09] *** Report Section: GPU Info ***
[2025-01-16 04:31:09]
[2025-01-16 04:31:09] [ gpu_info ]:
[2025-01-16 04:31:09] [ ANGLEFeatures ]:
[2025-01-16 04:31:09] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-01-16 04:31:09] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-01-16 04:31:09] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-01-16 04:31:09] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-01-16 04:31:09] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-01-16 04:31:09] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-01-16 04:31:09] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-01-16 04:31:09] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-01-16 04:31:09] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-01-16 04:31:09] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-01-16 04:31:09] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-01-16 04:31:09] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-01-16 04:31:09] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-01-16 04:31:09] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-01-16 04:31:09] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-01-16 04:31:09] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-01-16 04:31:09] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-01-16 04:31:09] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-01-16 04:31:09] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-01-16 04:31:09] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-01-16 04:31:09] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-01-16 04:31:09] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-01-16 04:31:09] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-01-16 04:31:09] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-01-16 04:31:09] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-16 04:31:09] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-01-16 04:31:09] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-01-16 04:31:09] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-01-16 04:31:09] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-16 04:31:09] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-01-16 04:31:09] [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-01-16 04:31:09] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-01-16 04:31:09] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-01-16 04:31:09] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-01-16 04:31:09] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-01-16 04:31:09] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-01-16 04:31:09] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-01-16 04:31:09] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-01-16 04:31:09] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-01-16 04:31:09] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-01-16 04:31:09] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-01-16 04:31:09] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-01-16 04:31:09] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-01-16 04:31:09] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-01-16 04:31:09] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-01-16 04:31:09] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-01-16 04:31:09] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-01-16 04:31:09] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-01-16 04:31:09] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-01-16 04:31:09] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-01-16 04:31:09] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-01-16 04:31:09] [ basicInfo ]:
[2025-01-16 04:31:09] [ Initialization time ]: 219
[2025-01-16 04:31:09] [ In-process GPU ]: (null)
[2025-01-16 04:31:09] [ Passthrough Command Decoder ]: (null)
[2025-01-16 04:31:09] [ Sandboxed ]: (null)
[2025-01-16 04:31:09] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,43974}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6636 *ACTIVE*
[2025-01-16 04:31:09] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,47872}, DRIVER_VERSION=10.0.26100.1882
[2025-01-16 04:31:09] [ Optimus ]: (null)
[2025-01-16 04:31:09] [ AMD switchable ]: (null)
[2025-01-16 04:31:09] [ Desktop compositing ]: Aero Glass
[2025-01-16 04:31:09] [ Direct composition ]: (null)
[2025-01-16 04:31:09] [ Supports overlays ]: (null)
[2025-01-16 04:31:09] [ YUY2 overlay support ]: SOFTWARE
[2025-01-16 04:31:09] [ NV12 overlay support ]: SOFTWARE
[2025-01-16 04:31:09] [ BGRA8 overlay support ]: SOFTWARE
[2025-01-16 04:31:09] [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-16 04:31:09] [ DirectML feature level ]: Not supported
[2025-01-16 04:31:09] [ Driver D3D12 feature level ]: Not supported
[2025-01-16 04:31:09] [ Driver Vulkan API version ]: Not supported
[2025-01-16 04:31:09] [ GPU CUDA compute capability major version ]: (null)
[2025-01-16 04:31:09] [ Pixel shader version ]: 5.0
[2025-01-16 04:31:09] [ Vertex shader version ]: 5.0
[2025-01-16 04:31:09] [ Max. MSAA samples ]: 8
[2025-01-16 04:31:09] [ Machine model name ]: (null)
[2025-01-16 04:31:09] [ Machine model version ]: (null)
[2025-01-16 04:31:09] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-01-16 04:31:09] [ Display type ]: ANGLE_D3D11
[2025-01-16 04:31:09] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-16 04:31:09] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6636)
[2025-01-16 04:31:09] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-16 04:31:09] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-01-16 04:31:09] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-01-16 04:31:09] [ Disabled WebGL Extensions ]: (null)
[2025-01-16 04:31:09] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-01-16 04:31:09] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-16 04:31:09] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-01-16 04:31:09] [ Direct rendering version ]: unknown
[2025-01-16 04:31:09] [ Reset notification strategy ]: 0x8252
[2025-01-16 04:31:09] [ GPU process crash count ]: (null)
[2025-01-16 04:31:09] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-01-16 04:31:09] [ compositorInfo ]:
[2025-01-16 04:31:09] [ Tile Update Mode ]: One-copy
[2025-01-16 04:31:09] [ Partial Raster ]: Enabled
[2025-01-16 04:31:09] [ dawnInfo ]:
[2025-01-16 04:31:09] [ devicePerfInfo ]:
[2025-01-16 04:31:09] [ displayInfo ]:
[2025-01-16 04:31:09] [ Info ]: Display[2137310001] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-01-16 04:31:09] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-16 04:31:09] [ Buffer format (all) ]: BGRA_8888
[2025-01-16 04:31:09] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-16 04:31:09] [ SDR white level in nits ]: 203
[2025-01-16 04:31:09] [ HDR relative maximum luminance ]: 1
[2025-01-16 04:31:09] [ Bits per color component ]: 8
[2025-01-16 04:31:09] [ Bits per pixel ]: 24
[2025-01-16 04:31:09] [ Refresh Rate in Hz ]: 60
[2025-01-16 04:31:09] [ featureStatus ]:
[2025-01-16 04:31:09] [ featureStatus ]:
[2025-01-16 04:31:09] [ 2d_canvas ]: enabled
[2025-01-16 04:31:09] [ canvas_oop_rasterization ]: enabled_on
[2025-01-16 04:31:09] [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-01-16 04:31:09] [ gpu_compositing ]: enabled
[2025-01-16 04:31:09] [ multiple_raster_threads ]: enabled_on
[2025-01-16 04:31:09] [ opengl ]: enabled_on
[2025-01-16 04:31:09] [ rasterization ]: enabled
[2025-01-16 04:31:09] [ raw_draw ]: disabled_off_ok
[2025-01-16 04:31:09] [ skia_graphite ]: disabled_off
[2025-01-16 04:31:09] [ video_decode ]: enabled
[2025-01-16 04:31:09] [ video_encode ]: enabled
[2025-01-16 04:31:09] [ vulkan ]: disabled_off
[2025-01-16 04:31:09] [ webgl ]: enabled
[2025-01-16 04:31:09] [ webgl2 ]: enabled
[2025-01-16 04:31:09] [ webgpu ]: enabled
[2025-01-16 04:31:09] [ webnn ]: disabled_off
[2025-01-16 04:31:09] [ problems ]:
[2025-01-16 04:31:09] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-01-16 04:31:09] [ tag ]: workarounds
[2025-01-16 04:31:09] [ affectedSettings ]: exit_on_context_lost
[2025-01-16 04:31:09] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-16 04:31:09] [ tag ]: workarounds
[2025-01-16 04:31:09] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-01-16 04:31:09] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-01-16 04:31:09] [ tag ]: workarounds
[2025-01-16 04:31:09] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-16 04:31:09] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-01-16 04:31:09] [ tag ]: workarounds
[2025-01-16 04:31:09] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2025-01-16 04:31:09] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-16 04:31:09] [ tag ]: workarounds
[2025-01-16 04:31:09] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2025-01-16 04:31:09] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-01-16 04:31:09] [ tag ]: workarounds
[2025-01-16 04:31:09] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2025-01-16 04:31:09] [ workarounds ]:
[2025-01-16 04:31:09] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-01-16 04:31:09] [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-01-16 04:31:09] [ workarounds[2] ]: exit_on_context_lost
[2025-01-16 04:31:09] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-01-16 04:31:09] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-16 04:31:09] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-16 04:31:09] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-16 04:31:09] [ gpuMemoryBufferInfo ]:
[2025-01-16 04:31:09] [ R_8 ]: Software only
[2025-01-16 04:31:09] [ R_16 ]: Software only
[2025-01-16 04:31:09] [ RG_88 ]: Software only
[2025-01-16 04:31:09] [ RG_1616 ]: Software only
[2025-01-16 04:31:09] [ BGR_565 ]: Software only
[2025-01-16 04:31:09] [ RGBA_4444 ]: Software only
[2025-01-16 04:31:09] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-01-16 04:31:09] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-01-16 04:31:09] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-01-16 04:31:09] [ BGRA_1010102 ]: Software only
[2025-01-16 04:31:09] [ RGBA_1010102 ]: Software only
[2025-01-16 04:31:09] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-01-16 04:31:09] [ RGBA_F16 ]: Software only
[2025-01-16 04:31:09] [ YVU_420 ]: Software only
[2025-01-16 04:31:09] [ YUV_420_BIPLANAR ]: Software only
[2025-01-16 04:31:09] [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-16 04:31:09] [ P010 ]: Software only
[2025-01-16 04:31:09] [ videoAcceleratorsInfo ]:
[2025-01-16 04:31:09] [ Decoding ]: (null)
[2025-01-16 04:31:09] [ Encoding ]: (null)
[2025-01-16 04:31:09]
[2025-01-16 04:31:09] *** Report Section: Log Messages ***
[2025-01-16 04:31:09]
[2025-01-16 04:31:09] ===================[ GPU Report: End [0] ]==================
[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2025-01-19 16:32:30] ==================[ GPU Report: Start [0] ]=================
[2025-01-19 16:32:30]
[2025-01-19 16:32:30] *** Report Section: Client Info ***
[2025-01-19 16:32:30]
[2025-01-19 16:32:30] [ client_info ]:
[2025-01-19 16:32:30] [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-19 16:32:30] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=16200 -buildid=1733265492 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 <truncated>
[2025-01-19 16:32:30] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-19 16:32:30] [ operating_system ]: Windows NT 10.0.26100
[2025-01-19 16:32:30] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-19 16:32:30] [ version ]: Chrome/126.0.6478.183
[2025-01-19 16:32:30]
[2025-01-19 16:32:30] *** Report Section: GPU Info ***
[2025-01-19 16:32:30]
[2025-01-19 16:32:30] [ gpu_info ]:
[2025-01-19 16:32:30] [ ANGLEFeatures ]:
[2025-01-19 16:32:30] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-01-19 16:32:30] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-01-19 16:32:30] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-01-19 16:32:30] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-01-19 16:32:30] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-01-19 16:32:30] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-01-19 16:32:30] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-01-19 16:32:30] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-01-19 16:32:30] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-01-19 16:32:30] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-01-19 16:32:30] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-01-19 16:32:30] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-01-19 16:32:30] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-01-19 16:32:30] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-01-19 16:32:30] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-01-19 16:32:30] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-01-19 16:32:30] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-01-19 16:32:30] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-01-19 16:32:30] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-01-19 16:32:30] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-01-19 16:32:30] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-01-19 16:32:30] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-01-19 16:32:30] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-01-19 16:32:30] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-01-19 16:32:30] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-19 16:32:30] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-01-19 16:32:30] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-01-19 16:32:30] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-01-19 16:32:30] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-19 16:32:30] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-01-19 16:32:30] [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-01-19 16:32:30] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-01-19 16:32:30] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-01-19 16:32:30] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-01-19 16:32:30] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-01-19 16:32:30] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-01-19 16:32:30] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-01-19 16:32:30] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-01-19 16:32:30] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-01-19 16:32:30] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-01-19 16:32:30] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-01-19 16:32:30] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-01-19 16:32:30] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-01-19 16:32:30] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-01-19 16:32:30] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-01-19 16:32:30] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-01-19 16:32:30] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-01-19 16:32:30] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-01-19 16:32:30] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-01-19 16:32:30] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-01-19 16:32:30] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-01-19 16:32:30] [ basicInfo ]:
[2025-01-19 16:32:30] [ Initialization time ]: 187
[2025-01-19 16:32:30] [ In-process GPU ]: (null)
[2025-01-19 16:32:30] [ Passthrough Command Decoder ]: (null)
[2025-01-19 16:32:30] [ Sandboxed ]: (null)
[2025-01-19 16:32:30] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,45511}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6636 *ACTIVE*
[2025-01-19 16:32:30] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,48659}, DRIVER_VERSION=10.0.26100.1882
[2025-01-19 16:32:30] [ Optimus ]: (null)
[2025-01-19 16:32:30] [ AMD switchable ]: (null)
[2025-01-19 16:32:30] [ Desktop compositing ]: Aero Glass
[2025-01-19 16:32:30] [ Direct composition ]: (null)
[2025-01-19 16:32:30] [ Supports overlays ]: (null)
[2025-01-19 16:32:30] [ YUY2 overlay support ]: SOFTWARE
[2025-01-19 16:32:30] [ NV12 overlay support ]: SOFTWARE
[2025-01-19 16:32:30] [ BGRA8 overlay support ]: SOFTWARE
[2025-01-19 16:32:30] [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-19 16:32:30] [ DirectML feature level ]: Not supported
[2025-01-19 16:32:30] [ Driver D3D12 feature level ]: Not supported
[2025-01-19 16:32:30] [ Driver Vulkan API version ]: Not supported
[2025-01-19 16:32:30] [ GPU CUDA compute capability major version ]: (null)
[2025-01-19 16:32:30] [ Pixel shader version ]: 5.0
[2025-01-19 16:32:30] [ Vertex shader version ]: 5.0
[2025-01-19 16:32:30] [ Max. MSAA samples ]: 8
[2025-01-19 16:32:30] [ Machine model name ]: (null)
[2025-01-19 16:32:30] [ Machine model version ]: (null)
[2025-01-19 16:32:30] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-01-19 16:32:30] [ Display type ]: ANGLE_D3D11
[2025-01-19 16:32:30] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-19 16:32:30] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6636)
[2025-01-19 16:32:30] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-19 16:32:30] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-01-19 16:32:30] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-01-19 16:32:30] [ Disabled WebGL Extensions ]: (null)
[2025-01-19 16:32:30] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-01-19 16:32:30] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-19 16:32:30] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-01-19 16:32:30] [ Direct rendering version ]: unknown
[2025-01-19 16:32:30] [ Reset notification strategy ]: 0x8252
[2025-01-19 16:32:30] [ GPU process crash count ]: (null)
[2025-01-19 16:32:30] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-01-19 16:32:30] [ compositorInfo ]:
[2025-01-19 16:32:30] [ Tile Update Mode ]: One-copy
[2025-01-19 16:32:30] [ Partial Raster ]: Enabled
[2025-01-19 16:32:30] [ dawnInfo ]:
[2025-01-19 16:32:30] [ devicePerfInfo ]:
[2025-01-19 16:32:30] [ displayInfo ]:
[2025-01-19 16:32:30] [ Info ]: Display[288161808] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-01-19 16:32:30] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-19 16:32:30] [ Buffer format (all) ]: BGRA_8888
[2025-01-19 16:32:30] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-19 16:32:30] [ SDR white level in nits ]: 203
[2025-01-19 16:32:30] [ HDR relative maximum luminance ]: 1
[2025-01-19 16:32:30] [ Bits per color component ]: 8
[2025-01-19 16:32:30] [ Bits per pixel ]: 24
[2025-01-19 16:32:30] [ Refresh Rate in Hz ]: 60
[2025-01-19 16:32:30] [ featureStatus ]:
[2025-01-19 16:32:30] [ featureStatus ]:
[2025-01-19 16:32:30] [ 2d_canvas ]: enabled
[2025-01-19 16:32:30] [ canvas_oop_rasterization ]: enabled_on
[2025-01-19 16:32:30] [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-01-19 16:32:30] [ gpu_compositing ]: enabled
[2025-01-19 16:32:30] [ multiple_raster_threads ]: enabled_on
[2025-01-19 16:32:30] [ opengl ]: enabled_on
[2025-01-19 16:32:30] [ rasterization ]: enabled
[2025-01-19 16:32:30] [ raw_draw ]: disabled_off_ok
[2025-01-19 16:32:30] [ skia_graphite ]: disabled_off
[2025-01-19 16:32:30] [ video_decode ]: enabled
[2025-01-19 16:32:30] [ video_encode ]: enabled
[2025-01-19 16:32:30] [ vulkan ]: disabled_off
[2025-01-19 16:32:30] [ webgl ]: enabled
[2025-01-19 16:32:30] [ webgl2 ]: enabled
[2025-01-19 16:32:30] [ webgpu ]: enabled
[2025-01-19 16:32:30] [ webnn ]: disabled_off
[2025-01-19 16:32:30] [ problems ]:
[2025-01-19 16:32:30] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-01-19 16:32:30] [ tag ]: workarounds
[2025-01-19 16:32:30] [ affectedSettings ]: exit_on_context_lost
[2025-01-19 16:32:30] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-19 16:32:30] [ tag ]: workarounds
[2025-01-19 16:32:30] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-01-19 16:32:30] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-01-19 16:32:30] [ tag ]: workarounds
[2025-01-19 16:32:30] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-19 16:32:30] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-01-19 16:32:30] [ tag ]: workarounds
[2025-01-19 16:32:30] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2025-01-19 16:32:30] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-19 16:32:30] [ tag ]: workarounds
[2025-01-19 16:32:30] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2025-01-19 16:32:30] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-01-19 16:32:30] [ tag ]: workarounds
[2025-01-19 16:32:30] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2025-01-19 16:32:30] [ workarounds ]:
[2025-01-19 16:32:30] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-01-19 16:32:30] [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-01-19 16:32:30] [ workarounds[2] ]: exit_on_context_lost
[2025-01-19 16:32:30] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-01-19 16:32:30] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-19 16:32:30] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-19 16:32:30] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-19 16:32:30] [ gpuMemoryBufferInfo ]:
[2025-01-19 16:32:30] [ R_8 ]: Software only
[2025-01-19 16:32:30] [ R_16 ]: Software only
[2025-01-19 16:32:30] [ RG_88 ]: Software only
[2025-01-19 16:32:30] [ RG_1616 ]: Software only
[2025-01-19 16:32:30] [ BGR_565 ]: Software only
[2025-01-19 16:32:30] [ RGBA_4444 ]: Software only
[2025-01-19 16:32:30] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-01-19 16:32:30] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-01-19 16:32:30] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-01-19 16:32:30] [ BGRA_1010102 ]: Software only
[2025-01-19 16:32:30] [ RGBA_1010102 ]: Software only
[2025-01-19 16:32:30] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-01-19 16:32:30] [ RGBA_F16 ]: Software only
[2025-01-19 16:32:30] [ YVU_420 ]: Software only
[2025-01-19 16:32:30] [ YUV_420_BIPLANAR ]: Software only
[2025-01-19 16:32:30] [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-19 16:32:30] [ P010 ]: Software only
[2025-01-19 16:32:30] [ videoAcceleratorsInfo ]:
[2025-01-19 16:32:30] [ Decoding ]: (null)
[2025-01-19 16:32:30] [ Encoding ]: (null)
[2025-01-19 16:32:30]
[2025-01-19 16:32:30] *** Report Section: Log Messages ***
[2025-01-19 16:32:30]
[2025-01-19 16:32:30] ===================[ GPU Report: End [0] ]==================
[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2025-01-19 22:21:35] ==================[ GPU Report: Start [0] ]=================
[2025-01-19 22:21:35]
[2025-01-19 22:21:35] *** Report Section: Client Info ***
[2025-01-19 22:21:35]
[2025-01-19 22:21:35] [ client_info ]:
[2025-01-19 22:21:35] [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-19 22:21:35] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=12312 -buildid=1733265492 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 <truncated>
[2025-01-19 22:21:35] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-19 22:21:35] [ operating_system ]: Windows NT 10.0.26100
[2025-01-19 22:21:35] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-19 22:21:35] [ version ]: Chrome/126.0.6478.183
[2025-01-19 22:21:35]
[2025-01-19 22:21:35] *** Report Section: GPU Info ***
[2025-01-19 22:21:35]
[2025-01-19 22:21:35] [ gpu_info ]:
[2025-01-19 22:21:35] [ ANGLEFeatures ]:
[2025-01-19 22:21:35] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-01-19 22:21:35] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-01-19 22:21:35] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-01-19 22:21:35] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-01-19 22:21:35] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-01-19 22:21:35] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-01-19 22:21:35] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-01-19 22:21:35] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-01-19 22:21:35] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-01-19 22:21:35] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-01-19 22:21:35] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-01-19 22:21:35] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-01-19 22:21:35] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-01-19 22:21:35] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-01-19 22:21:35] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-01-19 22:21:35] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-01-19 22:21:35] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-01-19 22:21:35] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-01-19 22:21:35] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-01-19 22:21:35] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-01-19 22:21:35] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-01-19 22:21:35] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-01-19 22:21:35] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-01-19 22:21:35] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-01-19 22:21:35] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-19 22:21:35] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-01-19 22:21:35] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-01-19 22:21:35] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-01-19 22:21:35] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-19 22:21:35] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-01-19 22:21:35] [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-01-19 22:21:35] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-01-19 22:21:35] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-01-19 22:21:35] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-01-19 22:21:35] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-01-19 22:21:35] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-01-19 22:21:35] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-01-19 22:21:35] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-01-19 22:21:35] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-01-19 22:21:35] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-01-19 22:21:35] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-01-19 22:21:35] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-01-19 22:21:35] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-01-19 22:21:35] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-01-19 22:21:35] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-01-19 22:21:35] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-01-19 22:21:35] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-01-19 22:21:35] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-01-19 22:21:35] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-01-19 22:21:35] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-01-19 22:21:35] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-01-19 22:21:35] [ basicInfo ]:
[2025-01-19 22:21:35] [ Initialization time ]: 188
[2025-01-19 22:21:35] [ In-process GPU ]: (null)
[2025-01-19 22:21:35] [ Passthrough Command Decoder ]: (null)
[2025-01-19 22:21:35] [ Sandboxed ]: (null)
[2025-01-19 22:21:35] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,43619}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6636 *ACTIVE*
[2025-01-19 22:21:35] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,47836}, DRIVER_VERSION=10.0.26100.1882
[2025-01-19 22:21:35] [ Optimus ]: (null)
[2025-01-19 22:21:35] [ AMD switchable ]: (null)
[2025-01-19 22:21:35] [ Desktop compositing ]: Aero Glass
[2025-01-19 22:21:35] [ Direct composition ]: (null)
[2025-01-19 22:21:35] [ Supports overlays ]: (null)
[2025-01-19 22:21:35] [ YUY2 overlay support ]: SOFTWARE
[2025-01-19 22:21:35] [ NV12 overlay support ]: SOFTWARE
[2025-01-19 22:21:35] [ BGRA8 overlay support ]: SOFTWARE
[2025-01-19 22:21:35] [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-19 22:21:35] [ DirectML feature level ]: Not supported
[2025-01-19 22:21:35] [ Driver D3D12 feature level ]: Not supported
[2025-01-19 22:21:35] [ Driver Vulkan API version ]: Not supported
[2025-01-19 22:21:35] [ GPU CUDA compute capability major version ]: (null)
[2025-01-19 22:21:35] [ Pixel shader version ]: 5.0
[2025-01-19 22:21:35] [ Vertex shader version ]: 5.0
[2025-01-19 22:21:35] [ Max. MSAA samples ]: 8
[2025-01-19 22:21:35] [ Machine model name ]: (null)
[2025-01-19 22:21:35] [ Machine model version ]: (null)
[2025-01-19 22:21:35] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-01-19 22:21:35] [ Display type ]: ANGLE_D3D11
[2025-01-19 22:21:35] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-19 22:21:35] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6636)
[2025-01-19 22:21:35] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-19 22:21:35] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-01-19 22:21:35] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-01-19 22:21:35] [ Disabled WebGL Extensions ]: (null)
[2025-01-19 22:21:35] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-01-19 22:21:35] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-19 22:21:35] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-01-19 22:21:35] [ Direct rendering version ]: unknown
[2025-01-19 22:21:35] [ Reset notification strategy ]: 0x8252
[2025-01-19 22:21:35] [ GPU process crash count ]: (null)
[2025-01-19 22:21:35] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-01-19 22:21:35] [ compositorInfo ]:
[2025-01-19 22:21:35] [ Tile Update Mode ]: One-copy
[2025-01-19 22:21:35] [ Partial Raster ]: Enabled
[2025-01-19 22:21:35] [ dawnInfo ]:
[2025-01-19 22:21:35] [ devicePerfInfo ]:
[2025-01-19 22:21:35] [ displayInfo ]:
[2025-01-19 22:21:35] [ Info ]: Display[2167463955] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-01-19 22:21:35] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-19 22:21:35] [ Buffer format (all) ]: BGRA_8888
[2025-01-19 22:21:35] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-19 22:21:35] [ SDR white level in nits ]: 203
[2025-01-19 22:21:35] [ HDR relative maximum luminance ]: 1
[2025-01-19 22:21:35] [ Bits per color component ]: 8
[2025-01-19 22:21:35] [ Bits per pixel ]: 24
[2025-01-19 22:21:35] [ Refresh Rate in Hz ]: 60
[2025-01-19 22:21:35] [ featureStatus ]:
[2025-01-19 22:21:35] [ featureStatus ]:
[2025-01-19 22:21:35] [ 2d_canvas ]: enabled
[2025-01-19 22:21:35] [ canvas_oop_rasterization ]: enabled_on
[2025-01-19 22:21:35] [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-01-19 22:21:35] [ gpu_compositing ]: enabled
[2025-01-19 22:21:35] [ multiple_raster_threads ]: enabled_on
[2025-01-19 22:21:35] [ opengl ]: enabled_on
[2025-01-19 22:21:35] [ rasterization ]: enabled
[2025-01-19 22:21:35] [ raw_draw ]: disabled_off_ok
[2025-01-19 22:21:35] [ skia_graphite ]: disabled_off
[2025-01-19 22:21:35] [ video_decode ]: enabled
[2025-01-19 22:21:35] [ video_encode ]: enabled
[2025-01-19 22:21:35] [ vulkan ]: disabled_off
[2025-01-19 22:21:35] [ webgl ]: enabled
[2025-01-19 22:21:35] [ webgl2 ]: enabled
[2025-01-19 22:21:35] [ webgpu ]: enabled
[2025-01-19 22:21:35] [ webnn ]: disabled_off
[2025-01-19 22:21:35] [ problems ]:
[2025-01-19 22:21:35] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-01-19 22:21:35] [ tag ]: workarounds
[2025-01-19 22:21:35] [ affectedSettings ]: exit_on_context_lost
[2025-01-19 22:21:35] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-19 22:21:35] [ tag ]: workarounds
[2025-01-19 22:21:35] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-01-19 22:21:35] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-01-19 22:21:35] [ tag ]: workarounds
[2025-01-19 22:21:35] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-19 22:21:35] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-01-19 22:21:35] [ tag ]: workarounds
[2025-01-19 22:21:35] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2025-01-19 22:21:35] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-19 22:21:35] [ tag ]: workarounds
[2025-01-19 22:21:35] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2025-01-19 22:21:35] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-01-19 22:21:35] [ tag ]: workarounds
[2025-01-19 22:21:35] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2025-01-19 22:21:35] [ workarounds ]:
[2025-01-19 22:21:35] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-01-19 22:21:35] [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-01-19 22:21:35] [ workarounds[2] ]: exit_on_context_lost
[2025-01-19 22:21:35] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-01-19 22:21:35] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-19 22:21:35] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-19 22:21:35] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-19 22:21:35] [ gpuMemoryBufferInfo ]:
[2025-01-19 22:21:35] [ R_8 ]: Software only
[2025-01-19 22:21:35] [ R_16 ]: Software only
[2025-01-19 22:21:35] [ RG_88 ]: Software only
[2025-01-19 22:21:35] [ RG_1616 ]: Software only
[2025-01-19 22:21:35] [ BGR_565 ]: Software only
[2025-01-19 22:21:35] [ RGBA_4444 ]: Software only
[2025-01-19 22:21:35] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-01-19 22:21:35] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-01-19 22:21:35] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-01-19 22:21:35] [ BGRA_1010102 ]: Software only
[2025-01-19 22:21:35] [ RGBA_1010102 ]: Software only
[2025-01-19 22:21:35] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-01-19 22:21:35] [ RGBA_F16 ]: Software only
[2025-01-19 22:21:35] [ YVU_420 ]: Software only
[2025-01-19 22:21:35] [ YUV_420_BIPLANAR ]: Software only
[2025-01-19 22:21:35] [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-19 22:21:35] [ P010 ]: Software only
[2025-01-19 22:21:35] [ videoAcceleratorsInfo ]:
[2025-01-19 22:21:35] [ Decoding ]: (null)
[2025-01-19 22:21:35] [ Encoding ]: (null)
[2025-01-19 22:21:35]
[2025-01-19 22:21:35] *** Report Section: Log Messages ***
[2025-01-19 22:21:35]
[2025-01-19 22:21:35] ===================[ GPU Report: End [0] ]==================
[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2025-01-28 19:08:35] ==================[ GPU Report: Start [0] ]=================
[2025-01-28 19:08:35]
[2025-01-28 19:08:35] *** Report Section: Client Info ***
[2025-01-28 19:08:35]
[2025-01-28 19:08:35] [ client_info ]:
[2025-01-28 19:08:35] [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-28 19:08:35] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=7600 -buildid=1737514353 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 <truncated>
[2025-01-28 19:08:35] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-28 19:08:35] [ operating_system ]: Windows NT 10.0.26100
[2025-01-28 19:08:35] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-28 19:08:35] [ version ]: Chrome/126.0.6478.183
[2025-01-28 19:08:35]
[2025-01-28 19:08:35] *** Report Section: GPU Info ***
[2025-01-28 19:08:35]
[2025-01-28 19:08:35] [ gpu_info ]:
[2025-01-28 19:08:35] [ ANGLEFeatures ]:
[2025-01-28 19:08:35] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-01-28 19:08:35] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-01-28 19:08:35] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-01-28 19:08:35] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-01-28 19:08:35] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-01-28 19:08:35] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-01-28 19:08:35] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-01-28 19:08:35] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-01-28 19:08:35] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-01-28 19:08:35] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-01-28 19:08:35] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-01-28 19:08:35] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-01-28 19:08:35] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-01-28 19:08:35] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-01-28 19:08:35] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-01-28 19:08:35] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-01-28 19:08:35] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-01-28 19:08:35] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-01-28 19:08:35] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-01-28 19:08:35] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-01-28 19:08:35] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-01-28 19:08:35] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-01-28 19:08:35] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-01-28 19:08:35] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-01-28 19:08:35] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-28 19:08:35] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-01-28 19:08:35] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-01-28 19:08:35] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-01-28 19:08:35] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-28 19:08:35] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-01-28 19:08:35] [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-01-28 19:08:35] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-01-28 19:08:35] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-01-28 19:08:35] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-01-28 19:08:35] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-01-28 19:08:35] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-01-28 19:08:35] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-01-28 19:08:35] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-01-28 19:08:35] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-01-28 19:08:35] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-01-28 19:08:35] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-01-28 19:08:35] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-01-28 19:08:35] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-01-28 19:08:35] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-01-28 19:08:35] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-01-28 19:08:35] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-01-28 19:08:35] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-01-28 19:08:35] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-01-28 19:08:35] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-01-28 19:08:35] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-01-28 19:08:35] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-01-28 19:08:35] [ basicInfo ]:
[2025-01-28 19:08:35] [ Initialization time ]: 188
[2025-01-28 19:08:35] [ In-process GPU ]: (null)
[2025-01-28 19:08:35] [ Passthrough Command Decoder ]: (null)
[2025-01-28 19:08:35] [ Sandboxed ]: (null)
[2025-01-28 19:08:35] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,45319}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6636 *ACTIVE*
[2025-01-28 19:08:35] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,48499}, DRIVER_VERSION=10.0.26100.1882
[2025-01-28 19:08:35] [ Optimus ]: (null)
[2025-01-28 19:08:35] [ AMD switchable ]: (null)
[2025-01-28 19:08:35] [ Desktop compositing ]: Aero Glass
[2025-01-28 19:08:35] [ Direct composition ]: (null)
[2025-01-28 19:08:35] [ Supports overlays ]: (null)
[2025-01-28 19:08:35] [ YUY2 overlay support ]: SOFTWARE
[2025-01-28 19:08:35] [ NV12 overlay support ]: SOFTWARE
[2025-01-28 19:08:35] [ BGRA8 overlay support ]: SOFTWARE
[2025-01-28 19:08:35] [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-28 19:08:35] [ DirectML feature level ]: Not supported
[2025-01-28 19:08:35] [ Driver D3D12 feature level ]: Not supported
[2025-01-28 19:08:35] [ Driver Vulkan API version ]: Not supported
[2025-01-28 19:08:35] [ GPU CUDA compute capability major version ]: (null)
[2025-01-28 19:08:35] [ Pixel shader version ]: 5.0
[2025-01-28 19:08:35] [ Vertex shader version ]: 5.0
[2025-01-28 19:08:35] [ Max. MSAA samples ]: 8
[2025-01-28 19:08:35] [ Machine model name ]: (null)
[2025-01-28 19:08:35] [ Machine model version ]: (null)
[2025-01-28 19:08:35] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-01-28 19:08:35] [ Display type ]: ANGLE_D3D11
[2025-01-28 19:08:35] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-28 19:08:35] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6636)
[2025-01-28 19:08:35] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-28 19:08:35] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-01-28 19:08:35] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-01-28 19:08:35] [ Disabled WebGL Extensions ]: (null)
[2025-01-28 19:08:35] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-01-28 19:08:35] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-28 19:08:35] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-01-28 19:08:35] [ Direct rendering version ]: unknown
[2025-01-28 19:08:35] [ Reset notification strategy ]: 0x8252
[2025-01-28 19:08:35] [ GPU process crash count ]: (null)
[2025-01-28 19:08:35] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-01-28 19:08:35] [ compositorInfo ]:
[2025-01-28 19:08:35] [ Tile Update Mode ]: One-copy
[2025-01-28 19:08:35] [ Partial Raster ]: Enabled
[2025-01-28 19:08:35] [ dawnInfo ]:
[2025-01-28 19:08:35] [ devicePerfInfo ]:
[2025-01-28 19:08:35] [ displayInfo ]:
[2025-01-28 19:08:35] [ Info ]: Display[3121562896] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-01-28 19:08:35] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-28 19:08:35] [ Buffer format (all) ]: BGRA_8888
[2025-01-28 19:08:35] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-28 19:08:35] [ SDR white level in nits ]: 203
[2025-01-28 19:08:35] [ HDR relative maximum luminance ]: 1
[2025-01-28 19:08:35] [ Bits per color component ]: 8
[2025-01-28 19:08:35] [ Bits per pixel ]: 24
[2025-01-28 19:08:35] [ Refresh Rate in Hz ]: 60
[2025-01-28 19:08:35] [ featureStatus ]:
[2025-01-28 19:08:35] [ featureStatus ]:
[2025-01-28 19:08:35] [ 2d_canvas ]: enabled
[2025-01-28 19:08:35] [ canvas_oop_rasterization ]: enabled_on
[2025-01-28 19:08:35] [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-01-28 19:08:35] [ gpu_compositing ]: enabled
[2025-01-28 19:08:35] [ multiple_raster_threads ]: enabled_on
[2025-01-28 19:08:35] [ opengl ]: enabled_on
[2025-01-28 19:08:35] [ rasterization ]: enabled
[2025-01-28 19:08:35] [ raw_draw ]: disabled_off_ok
[2025-01-28 19:08:35] [ skia_graphite ]: disabled_off
[2025-01-28 19:08:35] [ video_decode ]: enabled
[2025-01-28 19:08:35] [ video_encode ]: enabled
[2025-01-28 19:08:35] [ vulkan ]: disabled_off
[2025-01-28 19:08:35] [ webgl ]: enabled
[2025-01-28 19:08:35] [ webgl2 ]: enabled
[2025-01-28 19:08:35] [ webgpu ]: enabled
[2025-01-28 19:08:35] [ webnn ]: disabled_off
[2025-01-28 19:08:35] [ problems ]:
[2025-01-28 19:08:35] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-01-28 19:08:35] [ tag ]: workarounds
[2025-01-28 19:08:35] [ affectedSettings ]: exit_on_context_lost
[2025-01-28 19:08:35] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-28 19:08:35] [ tag ]: workarounds
[2025-01-28 19:08:35] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-01-28 19:08:35] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-01-28 19:08:35] [ tag ]: workarounds
[2025-01-28 19:08:35] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-28 19:08:35] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-01-28 19:08:35] [ tag ]: workarounds
[2025-01-28 19:08:35] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2025-01-28 19:08:35] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-28 19:08:35] [ tag ]: workarounds
[2025-01-28 19:08:35] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2025-01-28 19:08:35] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-01-28 19:08:35] [ tag ]: workarounds
[2025-01-28 19:08:35] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2025-01-28 19:08:35] [ workarounds ]:
[2025-01-28 19:08:35] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-01-28 19:08:35] [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-01-28 19:08:35] [ workarounds[2] ]: exit_on_context_lost
[2025-01-28 19:08:35] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-01-28 19:08:35] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-28 19:08:35] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-28 19:08:35] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-28 19:08:35] [ gpuMemoryBufferInfo ]:
[2025-01-28 19:08:35] [ R_8 ]: Software only
[2025-01-28 19:08:35] [ R_16 ]: Software only
[2025-01-28 19:08:35] [ RG_88 ]: Software only
[2025-01-28 19:08:35] [ RG_1616 ]: Software only
[2025-01-28 19:08:35] [ BGR_565 ]: Software only
[2025-01-28 19:08:35] [ RGBA_4444 ]: Software only
[2025-01-28 19:08:35] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-01-28 19:08:35] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-01-28 19:08:35] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-01-28 19:08:35] [ BGRA_1010102 ]: Software only
[2025-01-28 19:08:35] [ RGBA_1010102 ]: Software only
[2025-01-28 19:08:35] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-01-28 19:08:35] [ RGBA_F16 ]: Software only
[2025-01-28 19:08:35] [ YVU_420 ]: Software only
[2025-01-28 19:08:35] [ YUV_420_BIPLANAR ]: Software only
[2025-01-28 19:08:35] [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-28 19:08:35] [ P010 ]: Software only
[2025-01-28 19:08:35] [ videoAcceleratorsInfo ]:
[2025-01-28 19:08:35] [ Decoding ]: (null)
[2025-01-28 19:08:35] [ Encoding ]: (null)
[2025-01-28 19:08:35]
[2025-01-28 19:08:35] *** Report Section: Log Messages ***
[2025-01-28 19:08:35]
[2025-01-28 19:08:35] ===================[ GPU Report: End [0] ]==================
[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2025-01-28 23:23:03] ==================[ GPU Report: Start [0] ]=================
[2025-01-28 23:23:03]
[2025-01-28 23:23:03] *** Report Section: Client Info ***
[2025-01-28 23:23:03]
[2025-01-28 23:23:03] [ client_info ]:
[2025-01-28 23:23:03] [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-28 23:23:03] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=18392 -buildid=1738026274 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-01-28 23:23:03] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-28 23:23:03] [ operating_system ]: Windows NT 10.0.26100
[2025-01-28 23:23:03] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-28 23:23:03] [ version ]: Chrome/126.0.6478.183
[2025-01-28 23:23:03]
[2025-01-28 23:23:03] *** Report Section: GPU Info ***
[2025-01-28 23:23:03]
[2025-01-28 23:23:03] [ gpu_info ]:
[2025-01-28 23:23:03] [ ANGLEFeatures ]:
[2025-01-28 23:23:03] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-01-28 23:23:03] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-01-28 23:23:03] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-01-28 23:23:03] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-01-28 23:23:03] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-01-28 23:23:03] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-01-28 23:23:03] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-01-28 23:23:03] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-01-28 23:23:03] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-01-28 23:23:03] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-01-28 23:23:03] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-01-28 23:23:03] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-01-28 23:23:03] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-01-28 23:23:03] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-01-28 23:23:03] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-01-28 23:23:03] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-01-28 23:23:03] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-01-28 23:23:03] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-01-28 23:23:03] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-01-28 23:23:03] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-01-28 23:23:03] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-01-28 23:23:03] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-01-28 23:23:03] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-01-28 23:23:03] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-01-28 23:23:03] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-28 23:23:03] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-01-28 23:23:03] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-01-28 23:23:03] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-01-28 23:23:03] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-28 23:23:03] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-01-28 23:23:03] [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-01-28 23:23:03] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-01-28 23:23:03] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-01-28 23:23:03] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-01-28 23:23:03] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-01-28 23:23:03] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-01-28 23:23:03] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-01-28 23:23:03] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-01-28 23:23:03] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-01-28 23:23:03] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-01-28 23:23:03] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-01-28 23:23:03] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-01-28 23:23:03] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-01-28 23:23:03] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-01-28 23:23:03] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-01-28 23:23:03] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-01-28 23:23:03] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-01-28 23:23:03] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-01-28 23:23:03] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-01-28 23:23:03] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-01-28 23:23:03] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-01-28 23:23:03] [ basicInfo ]:
[2025-01-28 23:23:03] [ Initialization time ]: 200
[2025-01-28 23:23:03] [ In-process GPU ]: (null)
[2025-01-28 23:23:03] [ Passthrough Command Decoder ]: (null)
[2025-01-28 23:23:03] [ Sandboxed ]: (null)
[2025-01-28 23:23:03] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,44173}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6636 *ACTIVE*
[2025-01-28 23:23:03] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,48040}, DRIVER_VERSION=10.0.26100.1882
[2025-01-28 23:23:03] [ Optimus ]: (null)
[2025-01-28 23:23:03] [ AMD switchable ]: (null)
[2025-01-28 23:23:03] [ Desktop compositing ]: Aero Glass
[2025-01-28 23:23:03] [ Direct composition ]: (null)
[2025-01-28 23:23:03] [ Supports overlays ]: (null)
[2025-01-28 23:23:03] [ YUY2 overlay support ]: SOFTWARE
[2025-01-28 23:23:03] [ NV12 overlay support ]: SOFTWARE
[2025-01-28 23:23:03] [ BGRA8 overlay support ]: SOFTWARE
[2025-01-28 23:23:03] [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-28 23:23:03] [ DirectML feature level ]: Not supported
[2025-01-28 23:23:03] [ Driver D3D12 feature level ]: Not supported
[2025-01-28 23:23:03] [ Driver Vulkan API version ]: Not supported
[2025-01-28 23:23:03] [ GPU CUDA compute capability major version ]: (null)
[2025-01-28 23:23:03] [ Pixel shader version ]: 5.0
[2025-01-28 23:23:03] [ Vertex shader version ]: 5.0
[2025-01-28 23:23:03] [ Max. MSAA samples ]: 8
[2025-01-28 23:23:03] [ Machine model name ]: (null)
[2025-01-28 23:23:03] [ Machine model version ]: (null)
[2025-01-28 23:23:03] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-01-28 23:23:03] [ Display type ]: ANGLE_D3D11
[2025-01-28 23:23:03] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-28 23:23:03] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6636)
[2025-01-28 23:23:03] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-28 23:23:03] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-01-28 23:23:03] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-01-28 23:23:03] [ Disabled WebGL Extensions ]: (null)
[2025-01-28 23:23:03] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-01-28 23:23:03] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-28 23:23:03] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-01-28 23:23:03] [ Direct rendering version ]: unknown
[2025-01-28 23:23:03] [ Reset notification strategy ]: 0x8252
[2025-01-28 23:23:03] [ GPU process crash count ]: (null)
[2025-01-28 23:23:03] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-01-28 23:23:03] [ compositorInfo ]:
[2025-01-28 23:23:03] [ Tile Update Mode ]: One-copy
[2025-01-28 23:23:03] [ Partial Raster ]: Enabled
[2025-01-28 23:23:03] [ dawnInfo ]:
[2025-01-28 23:23:03] [ devicePerfInfo ]:
[2025-01-28 23:23:03] [ displayInfo ]:
[2025-01-28 23:23:03] [ Info ]: Display[279673036] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-01-28 23:23:03] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-28 23:23:03] [ Buffer format (all) ]: BGRA_8888
[2025-01-28 23:23:03] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-28 23:23:03] [ SDR white level in nits ]: 203
[2025-01-28 23:23:03] [ HDR relative maximum luminance ]: 1
[2025-01-28 23:23:03] [ Bits per color component ]: 8
[2025-01-28 23:23:03] [ Bits per pixel ]: 24
[2025-01-28 23:23:03] [ Refresh Rate in Hz ]: 60
[2025-01-28 23:23:03] [ featureStatus ]:
[2025-01-28 23:23:03] [ featureStatus ]:
[2025-01-28 23:23:03] [ 2d_canvas ]: enabled
[2025-01-28 23:23:03] [ canvas_oop_rasterization ]: enabled_on
[2025-01-28 23:23:03] [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-01-28 23:23:03] [ gpu_compositing ]: enabled
[2025-01-28 23:23:03] [ multiple_raster_threads ]: enabled_on
[2025-01-28 23:23:03] [ opengl ]: enabled_on
[2025-01-28 23:23:03] [ rasterization ]: enabled
[2025-01-28 23:23:03] [ raw_draw ]: disabled_off_ok
[2025-01-28 23:23:03] [ skia_graphite ]: disabled_off
[2025-01-28 23:23:03] [ video_decode ]: enabled
[2025-01-28 23:23:03] [ video_encode ]: enabled
[2025-01-28 23:23:03] [ vulkan ]: disabled_off
[2025-01-28 23:23:03] [ webgl ]: enabled
[2025-01-28 23:23:03] [ webgl2 ]: enabled
[2025-01-28 23:23:03] [ webgpu ]: enabled
[2025-01-28 23:23:03] [ webnn ]: disabled_off
[2025-01-28 23:23:03] [ problems ]:
[2025-01-28 23:23:03] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-01-28 23:23:03] [ tag ]: workarounds
[2025-01-28 23:23:03] [ affectedSettings ]: exit_on_context_lost
[2025-01-28 23:23:03] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-28 23:23:03] [ tag ]: workarounds
[2025-01-28 23:23:03] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-01-28 23:23:03] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-01-28 23:23:03] [ tag ]: workarounds
[2025-01-28 23:23:03] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-28 23:23:03] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-01-28 23:23:03] [ tag ]: workarounds
[2025-01-28 23:23:03] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2025-01-28 23:23:03] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-28 23:23:03] [ tag ]: workarounds
[2025-01-28 23:23:03] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2025-01-28 23:23:03] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-01-28 23:23:03] [ tag ]: workarounds
[2025-01-28 23:23:03] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2025-01-28 23:23:03] [ workarounds ]:
[2025-01-28 23:23:03] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-01-28 23:23:03] [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-01-28 23:23:03] [ workarounds[2] ]: exit_on_context_lost
[2025-01-28 23:23:03] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-01-28 23:23:03] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-28 23:23:03] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-28 23:23:03] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-28 23:23:03] [ gpuMemoryBufferInfo ]:
[2025-01-28 23:23:03] [ R_8 ]: Software only
[2025-01-28 23:23:03] [ R_16 ]: Software only
[2025-01-28 23:23:03] [ RG_88 ]: Software only
[2025-01-28 23:23:03] [ RG_1616 ]: Software only
[2025-01-28 23:23:03] [ BGR_565 ]: Software only
[2025-01-28 23:23:03] [ RGBA_4444 ]: Software only
[2025-01-28 23:23:03] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-01-28 23:23:03] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-01-28 23:23:03] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-01-28 23:23:03] [ BGRA_1010102 ]: Software only
[2025-01-28 23:23:03] [ RGBA_1010102 ]: Software only
[2025-01-28 23:23:03] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-01-28 23:23:03] [ RGBA_F16 ]: Software only
[2025-01-28 23:23:03] [ YVU_420 ]: Software only
[2025-01-28 23:23:03] [ YUV_420_BIPLANAR ]: Software only
[2025-01-28 23:23:03] [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-28 23:23:03] [ P010 ]: Software only
[2025-01-28 23:23:03] [ videoAcceleratorsInfo ]:
[2025-01-28 23:23:03] [ Decoding ]: (null)
[2025-01-28 23:23:03] [ Encoding ]: (null)
[2025-01-28 23:23:03]
[2025-01-28 23:23:03] *** Report Section: Log Messages ***
[2025-01-28 23:23:03]
[2025-01-28 23:23:03] ===================[ GPU Report: End [0] ]==================
[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2025-02-16 05:03:38] ==================[ GPU Report: Start [0] ]=================
[2025-02-16 05:03:38]
[2025-02-16 05:03:38] *** Report Section: Client Info ***
[2025-02-16 05:03:38]
[2025-02-16 05:03:38] [ client_info ]:
[2025-02-16 05:03:38] [ angle_commit_id ]: 5d4df51d1d7d
[2025-02-16 05:03:38] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=15284 -buildid=1738026274 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-02-16 05:03:38] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-02-16 05:03:38] [ operating_system ]: Windows NT 10.0.26100
[2025-02-16 05:03:38] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-02-16 05:03:38] [ version ]: Chrome/126.0.6478.183
[2025-02-16 05:03:38]
[2025-02-16 05:03:38] *** Report Section: GPU Info ***
[2025-02-16 05:03:38]
[2025-02-16 05:03:38] [ gpu_info ]:
[2025-02-16 05:03:38] [ ANGLEFeatures ]:
[2025-02-16 05:03:38] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-02-16 05:03:38] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-02-16 05:03:38] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-02-16 05:03:38] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-02-16 05:03:38] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-02-16 05:03:38] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-02-16 05:03:38] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-02-16 05:03:38] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-02-16 05:03:38] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-02-16 05:03:38] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-02-16 05:03:38] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-02-16 05:03:38] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-02-16 05:03:38] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-02-16 05:03:38] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-02-16 05:03:38] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-02-16 05:03:38] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-02-16 05:03:38] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-02-16 05:03:38] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-02-16 05:03:38] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-02-16 05:03:38] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-02-16 05:03:38] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-02-16 05:03:38] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-02-16 05:03:38] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-02-16 05:03:38] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-02-16 05:03:38] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-02-16 05:03:38] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-02-16 05:03:38] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-02-16 05:03:38] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-02-16 05:03:38] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-02-16 05:03:38] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-02-16 05:03:38] [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-02-16 05:03:38] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-02-16 05:03:38] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-02-16 05:03:38] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-02-16 05:03:38] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-02-16 05:03:38] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-02-16 05:03:38] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-02-16 05:03:38] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-02-16 05:03:38] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-02-16 05:03:38] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-02-16 05:03:38] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-02-16 05:03:38] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-02-16 05:03:38] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-02-16 05:03:38] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-02-16 05:03:38] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-02-16 05:03:38] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-02-16 05:03:38] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-02-16 05:03:38] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-02-16 05:03:38] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-02-16 05:03:38] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-02-16 05:03:38] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-02-16 05:03:38] [ basicInfo ]:
[2025-02-16 05:03:38] [ Initialization time ]: 189
[2025-02-16 05:03:38] [ In-process GPU ]: (null)
[2025-02-16 05:03:38] [ Passthrough Command Decoder ]: (null)
[2025-02-16 05:03:38] [ Sandboxed ]: (null)
[2025-02-16 05:03:38] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,46092}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6636 *ACTIVE*
[2025-02-16 05:03:38] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,49253}, DRIVER_VERSION=10.0.26100.1882
[2025-02-16 05:03:38] [ Optimus ]: (null)
[2025-02-16 05:03:38] [ AMD switchable ]: (null)
[2025-02-16 05:03:38] [ Desktop compositing ]: Aero Glass
[2025-02-16 05:03:38] [ Direct composition ]: (null)
[2025-02-16 05:03:38] [ Supports overlays ]: (null)
[2025-02-16 05:03:38] [ YUY2 overlay support ]: SOFTWARE
[2025-02-16 05:03:38] [ NV12 overlay support ]: SOFTWARE
[2025-02-16 05:03:38] [ BGRA8 overlay support ]: SOFTWARE
[2025-02-16 05:03:38] [ RGB10A2 overlay support ]: SOFTWARE
[2025-02-16 05:03:38] [ DirectML feature level ]: Not supported
[2025-02-16 05:03:38] [ Driver D3D12 feature level ]: Not supported
[2025-02-16 05:03:38] [ Driver Vulkan API version ]: Not supported
[2025-02-16 05:03:38] [ GPU CUDA compute capability major version ]: (null)
[2025-02-16 05:03:38] [ Pixel shader version ]: 5.0
[2025-02-16 05:03:38] [ Vertex shader version ]: 5.0
[2025-02-16 05:03:38] [ Max. MSAA samples ]: 8
[2025-02-16 05:03:38] [ Machine model name ]: (null)
[2025-02-16 05:03:38] [ Machine model version ]: (null)
[2025-02-16 05:03:38] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-02-16 05:03:38] [ Display type ]: ANGLE_D3D11
[2025-02-16 05:03:38] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-02-16 05:03:38] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6636)
[2025-02-16 05:03:38] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-16 05:03:38] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-02-16 05:03:38] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-02-16 05:03:38] [ Disabled WebGL Extensions ]: (null)
[2025-02-16 05:03:38] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-02-16 05:03:38] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-16 05:03:38] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-02-16 05:03:38] [ Direct rendering version ]: unknown
[2025-02-16 05:03:38] [ Reset notification strategy ]: 0x8252
[2025-02-16 05:03:38] [ GPU process crash count ]: (null)
[2025-02-16 05:03:38] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-02-16 05:03:38] [ compositorInfo ]:
[2025-02-16 05:03:38] [ Tile Update Mode ]: One-copy
[2025-02-16 05:03:38] [ Partial Raster ]: Enabled
[2025-02-16 05:03:38] [ dawnInfo ]:
[2025-02-16 05:03:38] [ devicePerfInfo ]:
[2025-02-16 05:03:38] [ displayInfo ]:
[2025-02-16 05:03:38] [ Info ]: Display[1929955794] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-02-16 05:03:38] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-02-16 05:03:38] [ Buffer format (all) ]: BGRA_8888
[2025-02-16 05:03:38] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-02-16 05:03:38] [ SDR white level in nits ]: 203
[2025-02-16 05:03:38] [ HDR relative maximum luminance ]: 1
[2025-02-16 05:03:38] [ Bits per color component ]: 8
[2025-02-16 05:03:38] [ Bits per pixel ]: 24
[2025-02-16 05:03:38] [ Refresh Rate in Hz ]: 60
[2025-02-16 05:03:38] [ featureStatus ]:
[2025-02-16 05:03:38] [ featureStatus ]:
[2025-02-16 05:03:38] [ 2d_canvas ]: enabled
[2025-02-16 05:03:38] [ canvas_oop_rasterization ]: enabled_on
[2025-02-16 05:03:38] [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-02-16 05:03:38] [ gpu_compositing ]: enabled
[2025-02-16 05:03:38] [ multiple_raster_threads ]: enabled_on
[2025-02-16 05:03:38] [ opengl ]: enabled_on
[2025-02-16 05:03:38] [ rasterization ]: enabled
[2025-02-16 05:03:38] [ raw_draw ]: disabled_off_ok
[2025-02-16 05:03:38] [ skia_graphite ]: disabled_off
[2025-02-16 05:03:38] [ video_decode ]: enabled
[2025-02-16 05:03:38] [ video_encode ]: enabled
[2025-02-16 05:03:38] [ vulkan ]: disabled_off
[2025-02-16 05:03:38] [ webgl ]: enabled
[2025-02-16 05:03:38] [ webgl2 ]: enabled
[2025-02-16 05:03:38] [ webgpu ]: enabled
[2025-02-16 05:03:38] [ webnn ]: disabled_off
[2025-02-16 05:03:38] [ problems ]:
[2025-02-16 05:03:38] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-02-16 05:03:38] [ tag ]: workarounds
[2025-02-16 05:03:38] [ affectedSettings ]: exit_on_context_lost
[2025-02-16 05:03:38] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-02-16 05:03:38] [ tag ]: workarounds
[2025-02-16 05:03:38] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-02-16 05:03:38] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-02-16 05:03:38] [ tag ]: workarounds
[2025-02-16 05:03:38] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-02-16 05:03:38] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-02-16 05:03:38] [ tag ]: workarounds
[2025-02-16 05:03:38] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2025-02-16 05:03:38] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-02-16 05:03:38] [ tag ]: workarounds
[2025-02-16 05:03:38] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2025-02-16 05:03:38] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-02-16 05:03:38] [ tag ]: workarounds
[2025-02-16 05:03:38] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2025-02-16 05:03:38] [ workarounds ]:
[2025-02-16 05:03:38] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-02-16 05:03:38] [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-02-16 05:03:38] [ workarounds[2] ]: exit_on_context_lost
[2025-02-16 05:03:38] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-02-16 05:03:38] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-02-16 05:03:38] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-02-16 05:03:38] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-02-16 05:03:38] [ gpuMemoryBufferInfo ]:
[2025-02-16 05:03:38] [ R_8 ]: Software only
[2025-02-16 05:03:38] [ R_16 ]: Software only
[2025-02-16 05:03:38] [ RG_88 ]: Software only
[2025-02-16 05:03:38] [ RG_1616 ]: Software only
[2025-02-16 05:03:38] [ BGR_565 ]: Software only
[2025-02-16 05:03:38] [ RGBA_4444 ]: Software only
[2025-02-16 05:03:38] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-02-16 05:03:38] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-02-16 05:03:38] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-02-16 05:03:38] [ BGRA_1010102 ]: Software only
[2025-02-16 05:03:38] [ RGBA_1010102 ]: Software only
[2025-02-16 05:03:38] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-02-16 05:03:38] [ RGBA_F16 ]: Software only
[2025-02-16 05:03:38] [ YVU_420 ]: Software only
[2025-02-16 05:03:38] [ YUV_420_BIPLANAR ]: Software only
[2025-02-16 05:03:38] [ YUVA_420_TRIPLANAR ]: Software only
[2025-02-16 05:03:38] [ P010 ]: Software only
[2025-02-16 05:03:38] [ videoAcceleratorsInfo ]:
[2025-02-16 05:03:38] [ Decoding ]: (null)
[2025-02-16 05:03:38] [ Encoding ]: (null)
[2025-02-16 05:03:38]
[2025-02-16 05:03:38] *** Report Section: Log Messages ***
[2025-02-16 05:03:38]
[2025-02-16 05:03:38] ===================[ GPU Report: End [0] ]==================
[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2025-02-18 06:00:42] ==================[ GPU Report: Start [0] ]=================
[2025-02-18 06:00:42]
[2025-02-18 06:00:42] *** Report Section: Client Info ***
[2025-02-18 06:00:42]
[2025-02-18 06:00:42] [ client_info ]:
[2025-02-18 06:00:42] [ angle_commit_id ]: 5d4df51d1d7d
[2025-02-18 06:00:42] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=17592 -buildid=1738026274 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-02-18 06:00:42] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-02-18 06:00:42] [ operating_system ]: Windows NT 10.0.26100
[2025-02-18 06:00:42] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-02-18 06:00:42] [ version ]: Chrome/126.0.6478.183
[2025-02-18 06:00:42]
[2025-02-18 06:00:42] *** Report Section: GPU Info ***
[2025-02-18 06:00:42]
[2025-02-18 06:00:42] [ gpu_info ]:
[2025-02-18 06:00:42] [ ANGLEFeatures ]:
[2025-02-18 06:00:42] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-02-18 06:00:42] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-02-18 06:00:42] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-02-18 06:00:42] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-02-18 06:00:42] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-02-18 06:00:42] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-02-18 06:00:42] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-02-18 06:00:42] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-02-18 06:00:42] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-02-18 06:00:42] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-02-18 06:00:42] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-02-18 06:00:42] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-02-18 06:00:42] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-02-18 06:00:42] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-02-18 06:00:42] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-02-18 06:00:42] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-02-18 06:00:42] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-02-18 06:00:42] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-02-18 06:00:42] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-02-18 06:00:42] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-02-18 06:00:42] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-02-18 06:00:42] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-02-18 06:00:42] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-02-18 06:00:42] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-02-18 06:00:42] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-02-18 06:00:42] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-02-18 06:00:42] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-02-18 06:00:42] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-02-18 06:00:42] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-02-18 06:00:42] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-02-18 06:00:42] [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-02-18 06:00:42] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-02-18 06:00:42] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-02-18 06:00:42] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-02-18 06:00:42] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-02-18 06:00:42] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-02-18 06:00:42] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-02-18 06:00:42] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-02-18 06:00:42] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-02-18 06:00:42] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-02-18 06:00:42] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-02-18 06:00:42] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-02-18 06:00:42] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-02-18 06:00:42] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-02-18 06:00:42] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-02-18 06:00:42] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-02-18 06:00:42] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-02-18 06:00:42] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-02-18 06:00:42] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-02-18 06:00:42] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-02-18 06:00:42] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-02-18 06:00:42] [ basicInfo ]:
[2025-02-18 06:00:42] [ Initialization time ]: 200
[2025-02-18 06:00:42] [ In-process GPU ]: (null)
[2025-02-18 06:00:42] [ Passthrough Command Decoder ]: (null)
[2025-02-18 06:00:42] [ Sandboxed ]: (null)
[2025-02-18 06:00:42] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,43500}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6636 *ACTIVE*
[2025-02-18 06:00:42] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,49185}, DRIVER_VERSION=10.0.26100.1882
[2025-02-18 06:00:42] [ Optimus ]: (null)
[2025-02-18 06:00:42] [ AMD switchable ]: (null)
[2025-02-18 06:00:42] [ Desktop compositing ]: Aero Glass
[2025-02-18 06:00:42] [ Direct composition ]: (null)
[2025-02-18 06:00:42] [ Supports overlays ]: (null)
[2025-02-18 06:00:42] [ YUY2 overlay support ]: SOFTWARE
[2025-02-18 06:00:42] [ NV12 overlay support ]: SOFTWARE
[2025-02-18 06:00:42] [ BGRA8 overlay support ]: SOFTWARE
[2025-02-18 06:00:42] [ RGB10A2 overlay support ]: SOFTWARE
[2025-02-18 06:00:42] [ DirectML feature level ]: Not supported
[2025-02-18 06:00:42] [ Driver D3D12 feature level ]: Not supported
[2025-02-18 06:00:42] [ Driver Vulkan API version ]: Not supported
[2025-02-18 06:00:42] [ GPU CUDA compute capability major version ]: (null)
[2025-02-18 06:00:42] [ Pixel shader version ]: 5.0
[2025-02-18 06:00:42] [ Vertex shader version ]: 5.0
[2025-02-18 06:00:42] [ Max. MSAA samples ]: 8
[2025-02-18 06:00:42] [ Machine model name ]: (null)
[2025-02-18 06:00:42] [ Machine model version ]: (null)
[2025-02-18 06:00:42] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-02-18 06:00:42] [ Display type ]: ANGLE_D3D11
[2025-02-18 06:00:42] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-02-18 06:00:42] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6636)
[2025-02-18 06:00:42] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-18 06:00:42] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-02-18 06:00:42] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-02-18 06:00:42] [ Disabled WebGL Extensions ]: (null)
[2025-02-18 06:00:42] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-02-18 06:00:42] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-18 06:00:42] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-02-18 06:00:42] [ Direct rendering version ]: unknown
[2025-02-18 06:00:42] [ Reset notification strategy ]: 0x8252
[2025-02-18 06:00:42] [ GPU process crash count ]: (null)
[2025-02-18 06:00:42] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-02-18 06:00:42] [ compositorInfo ]:
[2025-02-18 06:00:42] [ Tile Update Mode ]: One-copy
[2025-02-18 06:00:42] [ Partial Raster ]: Enabled
[2025-02-18 06:00:42] [ dawnInfo ]:
[2025-02-18 06:00:42] [ devicePerfInfo ]:
[2025-02-18 06:00:42] [ displayInfo ]:
[2025-02-18 06:00:42] [ Info ]: Display[1035127183] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-02-18 06:00:42] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-02-18 06:00:42] [ Buffer format (all) ]: BGRA_8888
[2025-02-18 06:00:42] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-02-18 06:00:42] [ SDR white level in nits ]: 203
[2025-02-18 06:00:42] [ HDR relative maximum luminance ]: 1
[2025-02-18 06:00:42] [ Bits per color component ]: 8
[2025-02-18 06:00:42] [ Bits per pixel ]: 24
[2025-02-18 06:00:42] [ Refresh Rate in Hz ]: 60
[2025-02-18 06:00:42] [ featureStatus ]:
[2025-02-18 06:00:42] [ featureStatus ]:
[2025-02-18 06:00:42] [ 2d_canvas ]: enabled
[2025-02-18 06:00:42] [ canvas_oop_rasterization ]: enabled_on
[2025-02-18 06:00:42] [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-02-18 06:00:42] [ gpu_compositing ]: enabled
[2025-02-18 06:00:42] [ multiple_raster_threads ]: enabled_on
[2025-02-18 06:00:42] [ opengl ]: enabled_on
[2025-02-18 06:00:42] [ rasterization ]: enabled
[2025-02-18 06:00:42] [ raw_draw ]: disabled_off_ok
[2025-02-18 06:00:42] [ skia_graphite ]: disabled_off
[2025-02-18 06:00:42] [ video_decode ]: enabled
[2025-02-18 06:00:42] [ video_encode ]: enabled
[2025-02-18 06:00:42] [ vulkan ]: disabled_off
[2025-02-18 06:00:42] [ webgl ]: enabled
[2025-02-18 06:00:42] [ webgl2 ]: enabled
[2025-02-18 06:00:42] [ webgpu ]: enabled
[2025-02-18 06:00:42] [ webnn ]: disabled_off
[2025-02-18 06:00:42] [ problems ]:
[2025-02-18 06:00:42] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-02-18 06:00:42] [ tag ]: workarounds
[2025-02-18 06:00:42] [ affectedSettings ]: exit_on_context_lost
[2025-02-18 06:00:42] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-02-18 06:00:42] [ tag ]: workarounds
[2025-02-18 06:00:42] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-02-18 06:00:42] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-02-18 06:00:42] [ tag ]: workarounds
[2025-02-18 06:00:42] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-02-18 06:00:42] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-02-18 06:00:42] [ tag ]: workarounds
[2025-02-18 06:00:42] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2025-02-18 06:00:42] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-02-18 06:00:42] [ tag ]: workarounds
[2025-02-18 06:00:42] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2025-02-18 06:00:42] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-02-18 06:00:42] [ tag ]: workarounds
[2025-02-18 06:00:42] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2025-02-18 06:00:42] [ workarounds ]:
[2025-02-18 06:00:42] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-02-18 06:00:42] [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-02-18 06:00:42] [ workarounds[2] ]: exit_on_context_lost
[2025-02-18 06:00:42] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-02-18 06:00:42] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-02-18 06:00:42] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-02-18 06:00:42] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-02-18 06:00:42] [ gpuMemoryBufferInfo ]:
[2025-02-18 06:00:42] [ R_8 ]: Software only
[2025-02-18 06:00:42] [ R_16 ]: Software only
[2025-02-18 06:00:42] [ RG_88 ]: Software only
[2025-02-18 06:00:42] [ RG_1616 ]: Software only
[2025-02-18 06:00:42] [ BGR_565 ]: Software only
[2025-02-18 06:00:42] [ RGBA_4444 ]: Software only
[2025-02-18 06:00:42] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-02-18 06:00:42] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-02-18 06:00:42] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-02-18 06:00:42] [ BGRA_1010102 ]: Software only
[2025-02-18 06:00:42] [ RGBA_1010102 ]: Software only
[2025-02-18 06:00:42] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-02-18 06:00:42] [ RGBA_F16 ]: Software only
[2025-02-18 06:00:42] [ YVU_420 ]: Software only
[2025-02-18 06:00:42] [ YUV_420_BIPLANAR ]: Software only
[2025-02-18 06:00:42] [ YUVA_420_TRIPLANAR ]: Software only
[2025-02-18 06:00:42] [ P010 ]: Software only
[2025-02-18 06:00:42] [ videoAcceleratorsInfo ]:
[2025-02-18 06:00:42] [ Decoding ]: (null)
[2025-02-18 06:00:42] [ Encoding ]: (null)
[2025-02-18 06:00:42]
[2025-02-18 06:00:42] *** Report Section: Log Messages ***
[2025-02-18 06:00:42]
[2025-02-18 06:00:42] ===================[ GPU Report: End [0] ]==================
[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2025-03-05 04:32:08] ==================[ GPU Report: Start [0] ]=================
[2025-03-05 04:32:08]
[2025-03-05 04:32:08] *** Report Section: Client Info ***
[2025-03-05 04:32:08]
[2025-03-05 04:32:08] [ client_info ]:
[2025-03-05 04:32:08] [ angle_commit_id ]: 5d4df51d1d7d
[2025-03-05 04:32:08] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=18140 -buildid=1738026274 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-03-05 04:32:08] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-03-05 04:32:08] [ operating_system ]: Windows NT 10.0.26100
[2025-03-05 04:32:08] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-03-05 04:32:08] [ version ]: Chrome/126.0.6478.183
[2025-03-05 04:32:08]
[2025-03-05 04:32:08] *** Report Section: GPU Info ***
[2025-03-05 04:32:08]
[2025-03-05 04:32:08] [ gpu_info ]:
[2025-03-05 04:32:08] [ ANGLEFeatures ]:
[2025-03-05 04:32:08] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-03-05 04:32:08] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-03-05 04:32:08] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-03-05 04:32:08] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-03-05 04:32:08] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-03-05 04:32:08] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-03-05 04:32:08] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-03-05 04:32:08] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-03-05 04:32:08] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-03-05 04:32:08] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-03-05 04:32:08] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-03-05 04:32:08] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-03-05 04:32:08] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-03-05 04:32:08] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-03-05 04:32:08] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-03-05 04:32:08] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-03-05 04:32:08] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-03-05 04:32:08] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-03-05 04:32:08] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-03-05 04:32:08] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-03-05 04:32:08] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-03-05 04:32:08] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-03-05 04:32:08] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-03-05 04:32:08] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-03-05 04:32:08] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-03-05 04:32:08] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-03-05 04:32:08] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-03-05 04:32:08] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-03-05 04:32:08] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-03-05 04:32:08] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-03-05 04:32:08] [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-03-05 04:32:08] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-03-05 04:32:08] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-03-05 04:32:08] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-03-05 04:32:08] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-03-05 04:32:08] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-03-05 04:32:08] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-03-05 04:32:08] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-03-05 04:32:08] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-03-05 04:32:08] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-03-05 04:32:08] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-03-05 04:32:08] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-03-05 04:32:08] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-03-05 04:32:08] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-03-05 04:32:08] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-03-05 04:32:08] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-03-05 04:32:08] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-03-05 04:32:08] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-03-05 04:32:08] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-03-05 04:32:08] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-03-05 04:32:08] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-03-05 04:32:08] [ basicInfo ]:
[2025-03-05 04:32:08] [ Initialization time ]: 182
[2025-03-05 04:32:08] [ In-process GPU ]: (null)
[2025-03-05 04:32:08] [ Passthrough Command Decoder ]: (null)
[2025-03-05 04:32:08] [ Sandboxed ]: (null)
[2025-03-05 04:32:08] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,45446}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6636 *ACTIVE*
[2025-03-05 04:32:08] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,49322}, DRIVER_VERSION=10.0.26100.3323
[2025-03-05 04:32:08] [ Optimus ]: (null)
[2025-03-05 04:32:08] [ AMD switchable ]: (null)
[2025-03-05 04:32:08] [ Desktop compositing ]: Aero Glass
[2025-03-05 04:32:08] [ Direct composition ]: (null)
[2025-03-05 04:32:08] [ Supports overlays ]: (null)
[2025-03-05 04:32:08] [ YUY2 overlay support ]: SOFTWARE
[2025-03-05 04:32:08] [ NV12 overlay support ]: SOFTWARE
[2025-03-05 04:32:08] [ BGRA8 overlay support ]: SOFTWARE
[2025-03-05 04:32:08] [ RGB10A2 overlay support ]: SOFTWARE
[2025-03-05 04:32:08] [ DirectML feature level ]: Not supported
[2025-03-05 04:32:08] [ Driver D3D12 feature level ]: Not supported
[2025-03-05 04:32:08] [ Driver Vulkan API version ]: Not supported
[2025-03-05 04:32:08] [ GPU CUDA compute capability major version ]: (null)
[2025-03-05 04:32:08] [ Pixel shader version ]: 5.0
[2025-03-05 04:32:08] [ Vertex shader version ]: 5.0
[2025-03-05 04:32:08] [ Max. MSAA samples ]: 8
[2025-03-05 04:32:08] [ Machine model name ]: (null)
[2025-03-05 04:32:08] [ Machine model version ]: (null)
[2025-03-05 04:32:08] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-03-05 04:32:08] [ Display type ]: ANGLE_D3D11
[2025-03-05 04:32:08] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-03-05 04:32:08] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6636)
[2025-03-05 04:32:08] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-05 04:32:08] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-03-05 04:32:08] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-03-05 04:32:08] [ Disabled WebGL Extensions ]: (null)
[2025-03-05 04:32:08] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-03-05 04:32:08] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-05 04:32:08] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-03-05 04:32:08] [ Direct rendering version ]: unknown
[2025-03-05 04:32:08] [ Reset notification strategy ]: 0x8252
[2025-03-05 04:32:08] [ GPU process crash count ]: (null)
[2025-03-05 04:32:08] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-03-05 04:32:08] [ compositorInfo ]:
[2025-03-05 04:32:08] [ Tile Update Mode ]: One-copy
[2025-03-05 04:32:08] [ Partial Raster ]: Enabled
[2025-03-05 04:32:08] [ dawnInfo ]:
[2025-03-05 04:32:08] [ devicePerfInfo ]:
[2025-03-05 04:32:08] [ displayInfo ]:
[2025-03-05 04:32:08] [ Info ]: Display[2312063427] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-03-05 04:32:08] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-03-05 04:32:08] [ Buffer format (all) ]: BGRA_8888
[2025-03-05 04:32:08] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-03-05 04:32:08] [ SDR white level in nits ]: 203
[2025-03-05 04:32:08] [ HDR relative maximum luminance ]: 1
[2025-03-05 04:32:08] [ Bits per color component ]: 8
[2025-03-05 04:32:08] [ Bits per pixel ]: 24
[2025-03-05 04:32:08] [ Refresh Rate in Hz ]: 60
[2025-03-05 04:32:08] [ featureStatus ]:
[2025-03-05 04:32:08] [ featureStatus ]:
[2025-03-05 04:32:08] [ 2d_canvas ]: enabled
[2025-03-05 04:32:08] [ canvas_oop_rasterization ]: enabled_on
[2025-03-05 04:32:08] [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-03-05 04:32:08] [ gpu_compositing ]: enabled
[2025-03-05 04:32:08] [ multiple_raster_threads ]: enabled_on
[2025-03-05 04:32:08] [ opengl ]: enabled_on
[2025-03-05 04:32:08] [ rasterization ]: enabled
[2025-03-05 04:32:08] [ raw_draw ]: disabled_off_ok
[2025-03-05 04:32:08] [ skia_graphite ]: disabled_off
[2025-03-05 04:32:08] [ video_decode ]: enabled
[2025-03-05 04:32:08] [ video_encode ]: enabled
[2025-03-05 04:32:08] [ vulkan ]: disabled_off
[2025-03-05 04:32:08] [ webgl ]: enabled
[2025-03-05 04:32:08] [ webgl2 ]: enabled
[2025-03-05 04:32:08] [ webgpu ]: enabled
[2025-03-05 04:32:08] [ webnn ]: disabled_off
[2025-03-05 04:32:08] [ problems ]:
[2025-03-05 04:32:08] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-03-05 04:32:08] [ tag ]: workarounds
[2025-03-05 04:32:08] [ affectedSettings ]: exit_on_context_lost
[2025-03-05 04:32:08] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-03-05 04:32:08] [ tag ]: workarounds
[2025-03-05 04:32:08] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-03-05 04:32:08] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-03-05 04:32:08] [ tag ]: workarounds
[2025-03-05 04:32:08] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-03-05 04:32:08] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-03-05 04:32:08] [ tag ]: workarounds
[2025-03-05 04:32:08] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2025-03-05 04:32:08] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-03-05 04:32:08] [ tag ]: workarounds
[2025-03-05 04:32:08] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2025-03-05 04:32:08] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-03-05 04:32:08] [ tag ]: workarounds
[2025-03-05 04:32:08] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2025-03-05 04:32:08] [ workarounds ]:
[2025-03-05 04:32:08] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-03-05 04:32:08] [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-03-05 04:32:08] [ workarounds[2] ]: exit_on_context_lost
[2025-03-05 04:32:08] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-03-05 04:32:08] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-03-05 04:32:08] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-03-05 04:32:08] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-03-05 04:32:08] [ gpuMemoryBufferInfo ]:
[2025-03-05 04:32:08] [ R_8 ]: Software only
[2025-03-05 04:32:08] [ R_16 ]: Software only
[2025-03-05 04:32:08] [ RG_88 ]: Software only
[2025-03-05 04:32:08] [ RG_1616 ]: Software only
[2025-03-05 04:32:08] [ BGR_565 ]: Software only
[2025-03-05 04:32:08] [ RGBA_4444 ]: Software only
[2025-03-05 04:32:08] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-03-05 04:32:08] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-03-05 04:32:08] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-03-05 04:32:08] [ BGRA_1010102 ]: Software only
[2025-03-05 04:32:08] [ RGBA_1010102 ]: Software only
[2025-03-05 04:32:08] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-03-05 04:32:08] [ RGBA_F16 ]: Software only
[2025-03-05 04:32:08] [ YVU_420 ]: Software only
[2025-03-05 04:32:08] [ YUV_420_BIPLANAR ]: Software only
[2025-03-05 04:32:08] [ YUVA_420_TRIPLANAR ]: Software only
[2025-03-05 04:32:08] [ P010 ]: Software only
[2025-03-05 04:32:08] [ videoAcceleratorsInfo ]:
[2025-03-05 04:32:08] [ Decoding ]: (null)
[2025-03-05 04:32:08] [ Encoding ]: (null)
[2025-03-05 04:32:08]
[2025-03-05 04:32:08] *** Report Section: Log Messages ***
[2025-03-05 04:32:08]
[2025-03-05 04:32:08] ===================[ GPU Report: End [0] ]==================
[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2025-03-09 18:07:16] ==================[ GPU Report: Start [0] ]=================
[2025-03-09 18:07:16]
[2025-03-09 18:07:16] *** Report Section: Client Info ***
[2025-03-09 18:07:16]
[2025-03-09 18:07:16] [ client_info ]:
[2025-03-09 18:07:16] [ angle_commit_id ]: 5d4df51d1d7d
[2025-03-09 18:07:16] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=16528 -buildid=1738026274 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-03-09 18:07:16] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-03-09 18:07:16] [ operating_system ]: Windows NT 10.0.26100
[2025-03-09 18:07:16] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-03-09 18:07:16] [ version ]: Chrome/126.0.6478.183
[2025-03-09 18:07:16]
[2025-03-09 18:07:16] *** Report Section: GPU Info ***
[2025-03-09 18:07:16]
[2025-03-09 18:07:16] [ gpu_info ]:
[2025-03-09 18:07:16] [ ANGLEFeatures ]:
[2025-03-09 18:07:16] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-03-09 18:07:16] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-03-09 18:07:16] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-03-09 18:07:16] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-03-09 18:07:16] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-03-09 18:07:16] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-03-09 18:07:16] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-03-09 18:07:16] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-03-09 18:07:16] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-03-09 18:07:16] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-03-09 18:07:16] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-03-09 18:07:16] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-03-09 18:07:16] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-03-09 18:07:16] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-03-09 18:07:16] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-03-09 18:07:16] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-03-09 18:07:16] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-03-09 18:07:16] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-03-09 18:07:16] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-03-09 18:07:16] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-03-09 18:07:16] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-03-09 18:07:16] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-03-09 18:07:16] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-03-09 18:07:16] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-03-09 18:07:16] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-03-09 18:07:16] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-03-09 18:07:16] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-03-09 18:07:16] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-03-09 18:07:16] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-03-09 18:07:16] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-03-09 18:07:16] [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-03-09 18:07:16] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-03-09 18:07:16] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-03-09 18:07:16] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-03-09 18:07:16] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-03-09 18:07:16] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-03-09 18:07:16] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-03-09 18:07:16] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-03-09 18:07:16] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-03-09 18:07:16] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-03-09 18:07:16] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-03-09 18:07:16] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-03-09 18:07:16] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-03-09 18:07:16] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-03-09 18:07:16] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-03-09 18:07:16] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-03-09 18:07:16] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-03-09 18:07:16] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-03-09 18:07:16] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-03-09 18:07:16] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-03-09 18:07:16] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-03-09 18:07:16] [ basicInfo ]:
[2025-03-09 18:07:16] [ Initialization time ]: 266
[2025-03-09 18:07:16] [ In-process GPU ]: (null)
[2025-03-09 18:07:16] [ Passthrough Command Decoder ]: (null)
[2025-03-09 18:07:16] [ Sandboxed ]: (null)
[2025-03-09 18:07:16] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,45155}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6636 *ACTIVE*
[2025-03-09 18:07:16] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,50895}, DRIVER_VERSION=10.0.26100.3323
[2025-03-09 18:07:16] [ Optimus ]: (null)
[2025-03-09 18:07:16] [ AMD switchable ]: (null)
[2025-03-09 18:07:16] [ Desktop compositing ]: Aero Glass
[2025-03-09 18:07:16] [ Direct composition ]: (null)
[2025-03-09 18:07:16] [ Supports overlays ]: (null)
[2025-03-09 18:07:16] [ YUY2 overlay support ]: SOFTWARE
[2025-03-09 18:07:16] [ NV12 overlay support ]: SOFTWARE
[2025-03-09 18:07:16] [ BGRA8 overlay support ]: SOFTWARE
[2025-03-09 18:07:16] [ RGB10A2 overlay support ]: SOFTWARE
[2025-03-09 18:07:16] [ DirectML feature level ]: Not supported
[2025-03-09 18:07:16] [ Driver D3D12 feature level ]: Not supported
[2025-03-09 18:07:16] [ Driver Vulkan API version ]: Not supported
[2025-03-09 18:07:16] [ GPU CUDA compute capability major version ]: (null)
[2025-03-09 18:07:16] [ Pixel shader version ]: 5.0
[2025-03-09 18:07:16] [ Vertex shader version ]: 5.0
[2025-03-09 18:07:16] [ Max. MSAA samples ]: 8
[2025-03-09 18:07:16] [ Machine model name ]: (null)
[2025-03-09 18:07:16] [ Machine model version ]: (null)
[2025-03-09 18:07:16] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-03-09 18:07:16] [ Display type ]: ANGLE_D3D11
[2025-03-09 18:07:16] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-03-09 18:07:16] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6636)
[2025-03-09 18:07:16] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-09 18:07:16] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-03-09 18:07:16] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-03-09 18:07:16] [ Disabled WebGL Extensions ]: (null)
[2025-03-09 18:07:16] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-03-09 18:07:16] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-09 18:07:16] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-03-09 18:07:16] [ Direct rendering version ]: unknown
[2025-03-09 18:07:16] [ Reset notification strategy ]: 0x8252
[2025-03-09 18:07:16] [ GPU process crash count ]: (null)
[2025-03-09 18:07:16] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-03-09 18:07:16] [ compositorInfo ]:
[2025-03-09 18:07:16] [ Tile Update Mode ]: One-copy
[2025-03-09 18:07:16] [ Partial Raster ]: Enabled
[2025-03-09 18:07:16] [ dawnInfo ]:
[2025-03-09 18:07:16] [ devicePerfInfo ]:
[2025-03-09 18:07:16] [ displayInfo ]:
[2025-03-09 18:07:16] [ Info ]: Display[2031576037] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-03-09 18:07:16] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-03-09 18:07:16] [ Buffer format (all) ]: BGRA_8888
[2025-03-09 18:07:16] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-03-09 18:07:16] [ SDR white level in nits ]: 203
[2025-03-09 18:07:16] [ HDR relative maximum luminance ]: 1
[2025-03-09 18:07:16] [ Bits per color component ]: 8
[2025-03-09 18:07:16] [ Bits per pixel ]: 24
[2025-03-09 18:07:16] [ Refresh Rate in Hz ]: 60
[2025-03-09 18:07:16] [ featureStatus ]:
[2025-03-09 18:07:16] [ featureStatus ]:
[2025-03-09 18:07:16] [ 2d_canvas ]: enabled
[2025-03-09 18:07:16] [ canvas_oop_rasterization ]: enabled_on
[2025-03-09 18:07:16] [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-03-09 18:07:16] [ gpu_compositing ]: enabled
[2025-03-09 18:07:16] [ multiple_raster_threads ]: enabled_on
[2025-03-09 18:07:16] [ opengl ]: enabled_on
[2025-03-09 18:07:16] [ rasterization ]: enabled
[2025-03-09 18:07:16] [ raw_draw ]: disabled_off_ok
[2025-03-09 18:07:16] [ skia_graphite ]: disabled_off
[2025-03-09 18:07:16] [ video_decode ]: enabled
[2025-03-09 18:07:16] [ video_encode ]: enabled
[2025-03-09 18:07:16] [ vulkan ]: disabled_off
[2025-03-09 18:07:16] [ webgl ]: enabled
[2025-03-09 18:07:16] [ webgl2 ]: enabled
[2025-03-09 18:07:16] [ webgpu ]: enabled
[2025-03-09 18:07:16] [ webnn ]: disabled_off
[2025-03-09 18:07:16] [ problems ]:
[2025-03-09 18:07:16] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-03-09 18:07:16] [ tag ]: workarounds
[2025-03-09 18:07:16] [ affectedSettings ]: exit_on_context_lost
[2025-03-09 18:07:16] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-03-09 18:07:16] [ tag ]: workarounds
[2025-03-09 18:07:16] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-03-09 18:07:16] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-03-09 18:07:16] [ tag ]: workarounds
[2025-03-09 18:07:16] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-03-09 18:07:16] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-03-09 18:07:16] [ tag ]: workarounds
[2025-03-09 18:07:16] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2025-03-09 18:07:16] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-03-09 18:07:16] [ tag ]: workarounds
[2025-03-09 18:07:16] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2025-03-09 18:07:16] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-03-09 18:07:16] [ tag ]: workarounds
[2025-03-09 18:07:16] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2025-03-09 18:07:16] [ workarounds ]:
[2025-03-09 18:07:16] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-03-09 18:07:16] [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-03-09 18:07:16] [ workarounds[2] ]: exit_on_context_lost
[2025-03-09 18:07:16] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-03-09 18:07:16] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-03-09 18:07:16] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-03-09 18:07:16] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-03-09 18:07:16] [ gpuMemoryBufferInfo ]:
[2025-03-09 18:07:16] [ R_8 ]: Software only
[2025-03-09 18:07:16] [ R_16 ]: Software only
[2025-03-09 18:07:16] [ RG_88 ]: Software only
[2025-03-09 18:07:16] [ RG_1616 ]: Software only
[2025-03-09 18:07:16] [ BGR_565 ]: Software only
[2025-03-09 18:07:16] [ RGBA_4444 ]: Software only
[2025-03-09 18:07:16] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-03-09 18:07:16] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-03-09 18:07:16] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-03-09 18:07:16] [ BGRA_1010102 ]: Software only
[2025-03-09 18:07:16] [ RGBA_1010102 ]: Software only
[2025-03-09 18:07:16] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-03-09 18:07:16] [ RGBA_F16 ]: Software only
[2025-03-09 18:07:16] [ YVU_420 ]: Software only
[2025-03-09 18:07:16] [ YUV_420_BIPLANAR ]: Software only
[2025-03-09 18:07:16] [ YUVA_420_TRIPLANAR ]: Software only
[2025-03-09 18:07:16] [ P010 ]: Software only
[2025-03-09 18:07:16] [ videoAcceleratorsInfo ]:
[2025-03-09 18:07:16] [ Decoding ]: (null)
[2025-03-09 18:07:16] [ Encoding ]: (null)
[2025-03-09 18:07:16]
[2025-03-09 18:07:16] *** Report Section: Log Messages ***
[2025-03-09 18:07:16]
[2025-03-09 18:07:16] ===================[ GPU Report: End [0] ]==================
[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2025-03-09 19:14:48] ==================[ GPU Report: Start [0] ]=================
[2025-03-09 19:14:48]
[2025-03-09 19:14:48] *** Report Section: Client Info ***
[2025-03-09 19:14:48]
[2025-03-09 19:14:48] [ client_info ]:
[2025-03-09 19:14:48] [ angle_commit_id ]: 5d4df51d1d7d
[2025-03-09 19:14:48] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=13768 -buildid=1738026274 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-03-09 19:14:48] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-03-09 19:14:48] [ operating_system ]: Windows NT 10.0.26100
[2025-03-09 19:14:48] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-03-09 19:14:48] [ version ]: Chrome/126.0.6478.183
[2025-03-09 19:14:48]
[2025-03-09 19:14:48] *** Report Section: GPU Info ***
[2025-03-09 19:14:48]
[2025-03-09 19:14:48] [ gpu_info ]:
[2025-03-09 19:14:48] [ ANGLEFeatures ]:
[2025-03-09 19:14:48] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-03-09 19:14:48] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-03-09 19:14:48] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-03-09 19:14:48] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-03-09 19:14:48] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-03-09 19:14:48] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-03-09 19:14:48] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-03-09 19:14:48] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-03-09 19:14:48] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-03-09 19:14:48] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-03-09 19:14:48] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-03-09 19:14:48] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-03-09 19:14:48] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-03-09 19:14:48] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-03-09 19:14:48] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-03-09 19:14:48] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-03-09 19:14:48] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-03-09 19:14:48] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-03-09 19:14:48] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-03-09 19:14:48] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-03-09 19:14:48] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-03-09 19:14:48] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-03-09 19:14:48] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-03-09 19:14:48] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-03-09 19:14:48] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-03-09 19:14:48] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-03-09 19:14:48] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-03-09 19:14:48] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-03-09 19:14:48] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-03-09 19:14:48] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-03-09 19:14:48] [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-03-09 19:14:48] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-03-09 19:14:48] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-03-09 19:14:48] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-03-09 19:14:48] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-03-09 19:14:48] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-03-09 19:14:48] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-03-09 19:14:48] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-03-09 19:14:48] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-03-09 19:14:48] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-03-09 19:14:48] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-03-09 19:14:48] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-03-09 19:14:48] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-03-09 19:14:48] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-03-09 19:14:48] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-03-09 19:14:48] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-03-09 19:14:48] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-03-09 19:14:48] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-03-09 19:14:48] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-03-09 19:14:48] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-03-09 19:14:48] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-03-09 19:14:48] [ basicInfo ]:
[2025-03-09 19:14:48] [ Initialization time ]: 200
[2025-03-09 19:14:48] [ In-process GPU ]: (null)
[2025-03-09 19:14:48] [ Passthrough Command Decoder ]: (null)
[2025-03-09 19:14:48] [ Sandboxed ]: (null)
[2025-03-09 19:14:48] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,44432}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6636 *ACTIVE*
[2025-03-09 19:14:48] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,48366}, DRIVER_VERSION=10.0.26100.3323
[2025-03-09 19:14:48] [ Optimus ]: (null)
[2025-03-09 19:14:48] [ AMD switchable ]: (null)
[2025-03-09 19:14:48] [ Desktop compositing ]: Aero Glass
[2025-03-09 19:14:48] [ Direct composition ]: (null)
[2025-03-09 19:14:48] [ Supports overlays ]: (null)
[2025-03-09 19:14:48] [ YUY2 overlay support ]: SOFTWARE
[2025-03-09 19:14:48] [ NV12 overlay support ]: SOFTWARE
[2025-03-09 19:14:48] [ BGRA8 overlay support ]: SOFTWARE
[2025-03-09 19:14:48] [ RGB10A2 overlay support ]: SOFTWARE
[2025-03-09 19:14:48] [ DirectML feature level ]: Not supported
[2025-03-09 19:14:48] [ Driver D3D12 feature level ]: Not supported
[2025-03-09 19:14:48] [ Driver Vulkan API version ]: Not supported
[2025-03-09 19:14:48] [ GPU CUDA compute capability major version ]: (null)
[2025-03-09 19:14:48] [ Pixel shader version ]: 5.0
[2025-03-09 19:14:48] [ Vertex shader version ]: 5.0
[2025-03-09 19:14:48] [ Max. MSAA samples ]: 8
[2025-03-09 19:14:48] [ Machine model name ]: (null)
[2025-03-09 19:14:48] [ Machine model version ]: (null)
[2025-03-09 19:14:48] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-03-09 19:14:48] [ Display type ]: ANGLE_D3D11
[2025-03-09 19:14:48] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-03-09 19:14:48] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6636)
[2025-03-09 19:14:48] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-09 19:14:48] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-03-09 19:14:48] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-03-09 19:14:48] [ Disabled WebGL Extensions ]: (null)
[2025-03-09 19:14:48] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-03-09 19:14:48] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-09 19:14:48] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-03-09 19:14:48] [ Direct rendering version ]: unknown
[2025-03-09 19:14:48] [ Reset notification strategy ]: 0x8252
[2025-03-09 19:14:48] [ GPU process crash count ]: (null)
[2025-03-09 19:14:48] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-03-09 19:14:48] [ compositorInfo ]:
[2025-03-09 19:14:48] [ Tile Update Mode ]: One-copy
[2025-03-09 19:14:48] [ Partial Raster ]: Enabled
[2025-03-09 19:14:48] [ dawnInfo ]:
[2025-03-09 19:14:48] [ devicePerfInfo ]:
[2025-03-09 19:14:48] [ displayInfo ]:
[2025-03-09 19:14:48] [ Info ]: Display[1101365553] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-03-09 19:14:48] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-03-09 19:14:48] [ Buffer format (all) ]: BGRA_8888
[2025-03-09 19:14:48] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-03-09 19:14:48] [ SDR white level in nits ]: 203
[2025-03-09 19:14:48] [ HDR relative maximum luminance ]: 1
[2025-03-09 19:14:48] [ Bits per color component ]: 8
[2025-03-09 19:14:48] [ Bits per pixel ]: 24
[2025-03-09 19:14:48] [ Refresh Rate in Hz ]: 60
[2025-03-09 19:14:48] [ featureStatus ]:
[2025-03-09 19:14:48] [ featureStatus ]:
[2025-03-09 19:14:48] [ 2d_canvas ]: enabled
[2025-03-09 19:14:48] [ canvas_oop_rasterization ]: enabled_on
[2025-03-09 19:14:48] [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-03-09 19:14:48] [ gpu_compositing ]: enabled
[2025-03-09 19:14:48] [ multiple_raster_threads ]: enabled_on
[2025-03-09 19:14:48] [ opengl ]: enabled_on
[2025-03-09 19:14:48] [ rasterization ]: enabled
[2025-03-09 19:14:48] [ raw_draw ]: disabled_off_ok
[2025-03-09 19:14:48] [ skia_graphite ]: disabled_off
[2025-03-09 19:14:48] [ video_decode ]: enabled
[2025-03-09 19:14:48] [ video_encode ]: enabled
[2025-03-09 19:14:48] [ vulkan ]: disabled_off
[2025-03-09 19:14:48] [ webgl ]: enabled
[2025-03-09 19:14:48] [ webgl2 ]: enabled
[2025-03-09 19:14:48] [ webgpu ]: enabled
[2025-03-09 19:14:48] [ webnn ]: disabled_off
[2025-03-09 19:14:48] [ problems ]:
[2025-03-09 19:14:48] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-03-09 19:14:48] [ tag ]: workarounds
[2025-03-09 19:14:48] [ affectedSettings ]: exit_on_context_lost
[2025-03-09 19:14:48] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-03-09 19:14:48] [ tag ]: workarounds
[2025-03-09 19:14:48] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-03-09 19:14:48] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-03-09 19:14:48] [ tag ]: workarounds
[2025-03-09 19:14:48] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-03-09 19:14:48] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-03-09 19:14:48] [ tag ]: workarounds
[2025-03-09 19:14:48] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2025-03-09 19:14:48] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-03-09 19:14:48] [ tag ]: workarounds
[2025-03-09 19:14:48] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2025-03-09 19:14:48] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-03-09 19:14:48] [ tag ]: workarounds
[2025-03-09 19:14:48] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2025-03-09 19:14:48] [ workarounds ]:
[2025-03-09 19:14:48] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-03-09 19:14:48] [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-03-09 19:14:48] [ workarounds[2] ]: exit_on_context_lost
[2025-03-09 19:14:48] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-03-09 19:14:48] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-03-09 19:14:48] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-03-09 19:14:48] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-03-09 19:14:48] [ gpuMemoryBufferInfo ]:
[2025-03-09 19:14:48] [ R_8 ]: Software only
[2025-03-09 19:14:48] [ R_16 ]: Software only
[2025-03-09 19:14:48] [ RG_88 ]: Software only
[2025-03-09 19:14:48] [ RG_1616 ]: Software only
[2025-03-09 19:14:48] [ BGR_565 ]: Software only
[2025-03-09 19:14:48] [ RGBA_4444 ]: Software only
[2025-03-09 19:14:48] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-03-09 19:14:48] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-03-09 19:14:48] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-03-09 19:14:48] [ BGRA_1010102 ]: Software only
[2025-03-09 19:14:48] [ RGBA_1010102 ]: Software only
[2025-03-09 19:14:48] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-03-09 19:14:48] [ RGBA_F16 ]: Software only
[2025-03-09 19:14:48] [ YVU_420 ]: Software only
[2025-03-09 19:14:48] [ YUV_420_BIPLANAR ]: Software only
[2025-03-09 19:14:48] [ YUVA_420_TRIPLANAR ]: Software only
[2025-03-09 19:14:48] [ P010 ]: Software only
[2025-03-09 19:14:48] [ videoAcceleratorsInfo ]:
[2025-03-09 19:14:48] [ Decoding ]: (null)
[2025-03-09 19:14:48] [ Encoding ]: (null)
[2025-03-09 19:14:48]
[2025-03-09 19:14:48] *** Report Section: Log Messages ***
[2025-03-09 19:14:48]
[2025-03-09 19:14:48] ===================[ GPU Report: End [0] ]==================
[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2025-03-12 04:30:51] ==================[ GPU Report: Start [0] ]=================
[2025-03-12 04:30:51]
[2025-03-12 04:30:51] *** Report Section: Client Info ***
[2025-03-12 04:30:51]
[2025-03-12 04:30:51] [ client_info ]:
[2025-03-12 04:30:51] [ angle_commit_id ]: 5d4df51d1d7d
[2025-03-12 04:30:51] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=18236 -buildid=1741737356 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-03-12 04:30:51] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-03-12 04:30:51] [ operating_system ]: Windows NT 10.0.26100
[2025-03-12 04:30:51] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-03-12 04:30:51] [ version ]: Chrome/126.0.6478.183
[2025-03-12 04:30:51]
[2025-03-12 04:30:51] *** Report Section: GPU Info ***
[2025-03-12 04:30:51]
[2025-03-12 04:30:51] [ gpu_info ]:
[2025-03-12 04:30:51] [ ANGLEFeatures ]:
[2025-03-12 04:30:51] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-03-12 04:30:51] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-03-12 04:30:51] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-03-12 04:30:51] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-03-12 04:30:51] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-03-12 04:30:51] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-03-12 04:30:51] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-03-12 04:30:51] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-03-12 04:30:51] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-03-12 04:30:51] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-03-12 04:30:51] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-03-12 04:30:51] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-03-12 04:30:51] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-03-12 04:30:51] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-03-12 04:30:51] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-03-12 04:30:51] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-03-12 04:30:51] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-03-12 04:30:51] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-03-12 04:30:51] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-03-12 04:30:51] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-03-12 04:30:51] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-03-12 04:30:51] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-03-12 04:30:51] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-03-12 04:30:51] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-03-12 04:30:51] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-03-12 04:30:51] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-03-12 04:30:51] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-03-12 04:30:51] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-03-12 04:30:51] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-03-12 04:30:51] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-03-12 04:30:51] [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-03-12 04:30:51] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-03-12 04:30:51] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-03-12 04:30:51] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-03-12 04:30:51] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-03-12 04:30:51] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-03-12 04:30:51] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-03-12 04:30:51] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-03-12 04:30:51] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-03-12 04:30:51] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-03-12 04:30:51] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-03-12 04:30:51] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-03-12 04:30:51] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-03-12 04:30:51] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-03-12 04:30:51] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-03-12 04:30:51] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-03-12 04:30:51] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-03-12 04:30:51] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-03-12 04:30:51] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-03-12 04:30:51] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-03-12 04:30:51] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-03-12 04:30:51] [ basicInfo ]:
[2025-03-12 04:30:51] [ Initialization time ]: 354
[2025-03-12 04:30:51] [ In-process GPU ]: (null)
[2025-03-12 04:30:51] [ Passthrough Command Decoder ]: (null)
[2025-03-12 04:30:51] [ Sandboxed ]: (null)
[2025-03-12 04:30:51] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,44997}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.6636 *ACTIVE*
[2025-03-12 04:30:51] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,48950}, DRIVER_VERSION=10.0.26100.3323
[2025-03-12 04:30:51] [ Optimus ]: (null)
[2025-03-12 04:30:51] [ AMD switchable ]: (null)
[2025-03-12 04:30:51] [ Desktop compositing ]: Aero Glass
[2025-03-12 04:30:51] [ Direct composition ]: (null)
[2025-03-12 04:30:51] [ Supports overlays ]: (null)
[2025-03-12 04:30:51] [ YUY2 overlay support ]: SOFTWARE
[2025-03-12 04:30:51] [ NV12 overlay support ]: SOFTWARE
[2025-03-12 04:30:51] [ BGRA8 overlay support ]: SOFTWARE
[2025-03-12 04:30:51] [ RGB10A2 overlay support ]: SOFTWARE
[2025-03-12 04:30:51] [ DirectML feature level ]: Not supported
[2025-03-12 04:30:51] [ Driver D3D12 feature level ]: Not supported
[2025-03-12 04:30:51] [ Driver Vulkan API version ]: Not supported
[2025-03-12 04:30:51] [ GPU CUDA compute capability major version ]: (null)
[2025-03-12 04:30:51] [ Pixel shader version ]: 5.0
[2025-03-12 04:30:51] [ Vertex shader version ]: 5.0
[2025-03-12 04:30:51] [ Max. MSAA samples ]: 8
[2025-03-12 04:30:51] [ Machine model name ]: (null)
[2025-03-12 04:30:51] [ Machine model version ]: (null)
[2025-03-12 04:30:51] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-03-12 04:30:51] [ Display type ]: ANGLE_D3D11
[2025-03-12 04:30:51] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-03-12 04:30:51] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6636)
[2025-03-12 04:30:51] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-12 04:30:51] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-03-12 04:30:51] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-03-12 04:30:51] [ Disabled WebGL Extensions ]: (null)
[2025-03-12 04:30:51] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-03-12 04:30:51] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-12 04:30:51] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-03-12 04:30:51] [ Direct rendering version ]: unknown
[2025-03-12 04:30:51] [ Reset notification strategy ]: 0x8252
[2025-03-12 04:30:51] [ GPU process crash count ]: (null)
[2025-03-12 04:30:51] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-03-12 04:30:51] [ compositorInfo ]:
[2025-03-12 04:30:51] [ Tile Update Mode ]: One-copy
[2025-03-12 04:30:51] [ Partial Raster ]: Enabled
[2025-03-12 04:30:51] [ dawnInfo ]:
[2025-03-12 04:30:51] [ devicePerfInfo ]:
[2025-03-12 04:30:51] [ displayInfo ]:
[2025-03-12 04:30:51] [ Info ]: Display[3099494] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-03-12 04:30:51] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-03-12 04:30:51] [ Buffer format (all) ]: BGRA_8888
[2025-03-12 04:30:51] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-03-12 04:30:51] [ SDR white level in nits ]: 203
[2025-03-12 04:30:51] [ HDR relative maximum luminance ]: 1
[2025-03-12 04:30:51] [ Bits per color component ]: 8
[2025-03-12 04:30:51] [ Bits per pixel ]: 24
[2025-03-12 04:30:51] [ Refresh Rate in Hz ]: 60
[2025-03-12 04:30:51] [ featureStatus ]:
[2025-03-12 04:30:51] [ featureStatus ]:
[2025-03-12 04:30:51] [ 2d_canvas ]: enabled
[2025-03-12 04:30:51] [ canvas_oop_rasterization ]: enabled_on
[2025-03-12 04:30:51] [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-03-12 04:30:51] [ gpu_compositing ]: enabled
[2025-03-12 04:30:51] [ multiple_raster_threads ]: enabled_on
[2025-03-12 04:30:51] [ opengl ]: enabled_on
[2025-03-12 04:30:51] [ rasterization ]: enabled
[2025-03-12 04:30:51] [ raw_draw ]: disabled_off_ok
[2025-03-12 04:30:51] [ skia_graphite ]: disabled_off
[2025-03-12 04:30:51] [ video_decode ]: enabled
[2025-03-12 04:30:51] [ video_encode ]: enabled
[2025-03-12 04:30:51] [ vulkan ]: disabled_off
[2025-03-12 04:30:51] [ webgl ]: enabled
[2025-03-12 04:30:51] [ webgl2 ]: enabled
[2025-03-12 04:30:51] [ webgpu ]: enabled
[2025-03-12 04:30:51] [ webnn ]: disabled_off
[2025-03-12 04:30:51] [ problems ]:
[2025-03-12 04:30:51] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-03-12 04:30:51] [ tag ]: workarounds
[2025-03-12 04:30:51] [ affectedSettings ]: exit_on_context_lost
[2025-03-12 04:30:51] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-03-12 04:30:51] [ tag ]: workarounds
[2025-03-12 04:30:51] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-03-12 04:30:51] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-03-12 04:30:51] [ tag ]: workarounds
[2025-03-12 04:30:51] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-03-12 04:30:51] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-03-12 04:30:51] [ tag ]: workarounds
[2025-03-12 04:30:51] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2025-03-12 04:30:51] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-03-12 04:30:51] [ tag ]: workarounds
[2025-03-12 04:30:51] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2025-03-12 04:30:51] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-03-12 04:30:51] [ tag ]: workarounds
[2025-03-12 04:30:51] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2025-03-12 04:30:51] [ workarounds ]:
[2025-03-12 04:30:51] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-03-12 04:30:51] [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-03-12 04:30:51] [ workarounds[2] ]: exit_on_context_lost
[2025-03-12 04:30:51] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-03-12 04:30:51] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-03-12 04:30:51] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-03-12 04:30:51] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-03-12 04:30:51] [ gpuMemoryBufferInfo ]:
[2025-03-12 04:30:51] [ R_8 ]: Software only
[2025-03-12 04:30:51] [ R_16 ]: Software only
[2025-03-12 04:30:51] [ RG_88 ]: Software only
[2025-03-12 04:30:51] [ RG_1616 ]: Software only
[2025-03-12 04:30:51] [ BGR_565 ]: Software only
[2025-03-12 04:30:51] [ RGBA_4444 ]: Software only
[2025-03-12 04:30:51] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-03-12 04:30:51] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-03-12 04:30:51] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-03-12 04:30:51] [ BGRA_1010102 ]: Software only
[2025-03-12 04:30:51] [ RGBA_1010102 ]: Software only
[2025-03-12 04:30:51] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-03-12 04:30:51] [ RGBA_F16 ]: Software only
[2025-03-12 04:30:51] [ YVU_420 ]: Software only
[2025-03-12 04:30:51] [ YUV_420_BIPLANAR ]: Software only
[2025-03-12 04:30:51] [ YUVA_420_TRIPLANAR ]: Software only
[2025-03-12 04:30:51] [ P010 ]: Software only
[2025-03-12 04:30:51] [ videoAcceleratorsInfo ]:
[2025-03-12 04:30:51] [ Decoding ]: (null)
[2025-03-12 04:30:51] [ Encoding ]: (null)
[2025-03-12 04:30:51]
[2025-03-12 04:30:51] *** Report Section: Log Messages ***
[2025-03-12 04:30:51]
[2025-03-12 04:30:51] ===================[ GPU Report: End [0] ]==================
[2025-03-23 21:04:39] GPU process started: start count: 1
[2025-03-23 21:04:40] ==================[ GPU Report: Start [1] ]=================
[2025-03-23 21:04:40]
[2025-03-23 21:04:40] *** Report Section: Client Info ***
[2025-03-23 21:04:40]
[2025-03-23 21:04:40] [ client_info ]:
[2025-03-23 21:04:40] [ angle_commit_id ]: 5d4df51d1d7d
[2025-03-23 21:04:40] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=18236 -buildid=1741737356 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-03-23 21:04:40] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-03-23 21:04:40] [ operating_system ]: Windows NT 10.0.26100
[2025-03-23 21:04:40] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-03-23 21:04:40] [ version ]: Chrome/126.0.6478.183
[2025-03-23 21:04:40]
[2025-03-23 21:04:40] *** Report Section: GPU Info ***
[2025-03-23 21:04:40]
[2025-03-23 21:04:40] [ gpu_info ]:
[2025-03-23 21:04:40] [ ANGLEFeatures ]:
[2025-03-23 21:04:40] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-03-23 21:04:40] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-03-23 21:04:40] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-03-23 21:04:40] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-03-23 21:04:40] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-03-23 21:04:40] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-03-23 21:04:40] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-03-23 21:04:40] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-03-23 21:04:40] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-03-23 21:04:40] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-03-23 21:04:40] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-03-23 21:04:40] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-03-23 21:04:40] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-03-23 21:04:40] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-03-23 21:04:40] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-03-23 21:04:40] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-03-23 21:04:40] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-03-23 21:04:40] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-03-23 21:04:40] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-03-23 21:04:40] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-03-23 21:04:40] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-03-23 21:04:40] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-03-23 21:04:40] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-03-23 21:04:40] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-03-23 21:04:40] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-03-23 21:04:40] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-03-23 21:04:40] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-03-23 21:04:40] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-03-23 21:04:40] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-03-23 21:04:40] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-03-23 21:04:40] [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-03-23 21:04:40] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-03-23 21:04:40] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-03-23 21:04:40] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-03-23 21:04:40] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-03-23 21:04:40] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-03-23 21:04:40] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-03-23 21:04:40] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-03-23 21:04:40] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-03-23 21:04:40] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-03-23 21:04:40] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-03-23 21:04:40] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-03-23 21:04:40] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-03-23 21:04:40] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-03-23 21:04:40] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-03-23 21:04:40] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-03-23 21:04:40] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-03-23 21:04:40] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-03-23 21:04:40] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-03-23 21:04:40] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-03-23 21:04:40] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-03-23 21:04:40] [ basicInfo ]:
[2025-03-23 21:04:40] [ Initialization time ]: 474
[2025-03-23 21:04:40] [ In-process GPU ]: (null)
[2025-03-23 21:04:40] [ Passthrough Command Decoder ]: (null)
[2025-03-23 21:04:40] [ Sandboxed ]: (null)
[2025-03-23 21:04:40] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,654927002}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-03-23 21:04:40] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,48950}, DRIVER_VERSION=10.0.26100.3323
[2025-03-23 21:04:40] [ Optimus ]: (null)
[2025-03-23 21:04:40] [ AMD switchable ]: (null)
[2025-03-23 21:04:40] [ Desktop compositing ]: Aero Glass
[2025-03-23 21:04:40] [ Direct composition ]: (null)
[2025-03-23 21:04:40] [ Supports overlays ]: (null)
[2025-03-23 21:04:40] [ YUY2 overlay support ]: SOFTWARE
[2025-03-23 21:04:40] [ NV12 overlay support ]: SOFTWARE
[2025-03-23 21:04:40] [ BGRA8 overlay support ]: SOFTWARE
[2025-03-23 21:04:40] [ RGB10A2 overlay support ]: SOFTWARE
[2025-03-23 21:04:40] [ DirectML feature level ]: 5.0
[2025-03-23 21:04:40] [ Driver D3D12 feature level ]: D3D 12.1
[2025-03-23 21:04:40] [ Driver Vulkan API version ]: Not supported
[2025-03-23 21:04:40] [ GPU CUDA compute capability major version ]: (null)
[2025-03-23 21:04:40] [ Pixel shader version ]: 5.0
[2025-03-23 21:04:40] [ Vertex shader version ]: 5.0
[2025-03-23 21:04:40] [ Max. MSAA samples ]: 8
[2025-03-23 21:04:40] [ Machine model name ]: (null)
[2025-03-23 21:04:40] [ Machine model version ]: (null)
[2025-03-23 21:04:40] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-03-23 21:04:40] [ Display type ]: ANGLE_D3D11
[2025-03-23 21:04:40] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-03-23 21:04:40] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-03-23 21:04:40] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-23 21:04:40] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-03-23 21:04:40] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-03-23 21:04:40] [ Disabled WebGL Extensions ]: (null)
[2025-03-23 21:04:40] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-03-23 21:04:40] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-23 21:04:40] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-03-23 21:04:40] [ Direct rendering version ]: unknown
[2025-03-23 21:04:40] [ Reset notification strategy ]: 0x8252
[2025-03-23 21:04:40] [ GPU process crash count ]: (null)
[2025-03-23 21:04:40] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-03-23 21:04:40] [ compositorInfo ]:
[2025-03-23 21:04:40] [ Tile Update Mode ]: One-copy
[2025-03-23 21:04:40] [ Partial Raster ]: Enabled
[2025-03-23 21:04:40] [ dawnInfo ]:
[2025-03-23 21:04:40] [ devicePerfInfo ]:
[2025-03-23 21:04:40] [ Total Physical Memory (Gb) ]: 15
[2025-03-23 21:04:40] [ Total Disk Space (Gb) ]: 1862
[2025-03-23 21:04:40] [ Hardware Concurrency ]: 12
[2025-03-23 21:04:40] [ System Commit Limit (Gb) ]: 47
[2025-03-23 21:04:40] [ D3D11 Feature Level ]: 12_1
[2025-03-23 21:04:40] [ Has Discrete GPU ]: yes
[2025-03-23 21:04:40] [ Software Rendering ]: No
[2025-03-23 21:04:40] [ displayInfo ]:
[2025-03-23 21:04:40] [ Info ]: Display[88837823] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-03-23 21:04:40] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-03-23 21:04:40] [ Buffer format (all) ]: BGRA_8888
[2025-03-23 21:04:40] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-03-23 21:04:40] [ SDR white level in nits ]: 203
[2025-03-23 21:04:40] [ HDR relative maximum luminance ]: 1
[2025-03-23 21:04:40] [ Bits per color component ]: 8
[2025-03-23 21:04:40] [ Bits per pixel ]: 24
[2025-03-23 21:04:40] [ Refresh Rate in Hz ]: 60
[2025-03-23 21:04:40] [ featureStatus ]:
[2025-03-23 21:04:40] [ featureStatus ]:
[2025-03-23 21:04:40] [ 2d_canvas ]: enabled
[2025-03-23 21:04:40] [ canvas_oop_rasterization ]: enabled_on
[2025-03-23 21:04:40] [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-03-23 21:04:40] [ gpu_compositing ]: enabled
[2025-03-23 21:04:40] [ multiple_raster_threads ]: enabled_on
[2025-03-23 21:04:40] [ opengl ]: enabled_on
[2025-03-23 21:04:40] [ rasterization ]: enabled
[2025-03-23 21:04:40] [ raw_draw ]: disabled_off_ok
[2025-03-23 21:04:40] [ skia_graphite ]: disabled_off
[2025-03-23 21:04:40] [ video_decode ]: enabled
[2025-03-23 21:04:40] [ video_encode ]: enabled
[2025-03-23 21:04:40] [ vulkan ]: disabled_off
[2025-03-23 21:04:40] [ webgl ]: enabled
[2025-03-23 21:04:40] [ webgl2 ]: enabled
[2025-03-23 21:04:40] [ webgpu ]: enabled
[2025-03-23 21:04:40] [ webnn ]: disabled_off
[2025-03-23 21:04:40] [ problems ]:
[2025-03-23 21:04:40] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-03-23 21:04:40] [ tag ]: workarounds
[2025-03-23 21:04:40] [ affectedSettings ]: exit_on_context_lost
[2025-03-23 21:04:40] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-03-23 21:04:40] [ tag ]: workarounds
[2025-03-23 21:04:40] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-03-23 21:04:40] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-03-23 21:04:40] [ tag ]: workarounds
[2025-03-23 21:04:40] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-03-23 21:04:40] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-03-23 21:04:40] [ tag ]: workarounds
[2025-03-23 21:04:40] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2025-03-23 21:04:40] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-03-23 21:04:40] [ tag ]: workarounds
[2025-03-23 21:04:40] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2025-03-23 21:04:40] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-03-23 21:04:40] [ tag ]: workarounds
[2025-03-23 21:04:40] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2025-03-23 21:04:40] [ workarounds ]:
[2025-03-23 21:04:40] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-03-23 21:04:40] [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-03-23 21:04:40] [ workarounds[2] ]: exit_on_context_lost
[2025-03-23 21:04:40] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-03-23 21:04:40] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-03-23 21:04:40] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-03-23 21:04:40] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-03-23 21:04:40] [ gpuMemoryBufferInfo ]:
[2025-03-23 21:04:40] [ R_8 ]: Software only
[2025-03-23 21:04:40] [ R_16 ]: Software only
[2025-03-23 21:04:40] [ RG_88 ]: Software only
[2025-03-23 21:04:40] [ RG_1616 ]: Software only
[2025-03-23 21:04:40] [ BGR_565 ]: Software only
[2025-03-23 21:04:40] [ RGBA_4444 ]: Software only
[2025-03-23 21:04:40] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-03-23 21:04:40] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-03-23 21:04:40] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-03-23 21:04:40] [ BGRA_1010102 ]: Software only
[2025-03-23 21:04:40] [ RGBA_1010102 ]: Software only
[2025-03-23 21:04:40] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-03-23 21:04:40] [ RGBA_F16 ]: Software only
[2025-03-23 21:04:40] [ YVU_420 ]: Software only
[2025-03-23 21:04:40] [ YUV_420_BIPLANAR ]: Software only
[2025-03-23 21:04:40] [ YUVA_420_TRIPLANAR ]: Software only
[2025-03-23 21:04:40] [ P010 ]: Software only
[2025-03-23 21:04:40] [ videoAcceleratorsInfo ]:
[2025-03-23 21:04:40] [ Decoding ]: (null)
[2025-03-23 21:04:40] [ Encoding ]: (null)
[2025-03-23 21:04:40]
[2025-03-23 21:04:40] *** Report Section: Log Messages ***
[2025-03-23 21:04:40]
[2025-03-23 21:04:40] [2]GpuProcessHost: The info collection GPU process exited normally. Everything is okay.
[2025-03-23 21:04:40] [2][0323/210434.937:ERROR:angle_platform_impl.cc(44)] : Renderer11.cpp:2284 (virtual rx::Renderer11::testDeviceLost): The D3D11 device was removed, HRESULT: 0x887A0005
[2025-03-23 21:04:40] [2]GpuProcessHost: The GPU process crashed!
[2025-03-23 21:04:40] ===================[ GPU Report: End [1] ]==================
[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2025-03-23 21:39:37] ==================[ GPU Report: Start [0] ]=================
[2025-03-23 21:39:37]
[2025-03-23 21:39:37] *** Report Section: Client Info ***
[2025-03-23 21:39:37]
[2025-03-23 21:39:37] [ client_info ]:
[2025-03-23 21:39:37] [ angle_commit_id ]: 5d4df51d1d7d
[2025-03-23 21:39:37] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=16320 -buildid=1741737356 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-03-23 21:39:37] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-03-23 21:39:37] [ operating_system ]: Windows NT 10.0.26100
[2025-03-23 21:39:37] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-03-23 21:39:37] [ version ]: Chrome/126.0.6478.183
[2025-03-23 21:39:37]
[2025-03-23 21:39:37] *** Report Section: GPU Info ***
[2025-03-23 21:39:37]
[2025-03-23 21:39:37] [ gpu_info ]:
[2025-03-23 21:39:37] [ ANGLEFeatures ]:
[2025-03-23 21:39:37] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-03-23 21:39:37] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-03-23 21:39:37] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-03-23 21:39:37] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-03-23 21:39:37] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-03-23 21:39:37] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-03-23 21:39:37] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-03-23 21:39:37] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-03-23 21:39:37] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-03-23 21:39:37] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-03-23 21:39:37] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-03-23 21:39:37] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-03-23 21:39:37] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-03-23 21:39:37] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-03-23 21:39:37] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-03-23 21:39:37] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-03-23 21:39:37] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-03-23 21:39:37] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-03-23 21:39:37] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-03-23 21:39:37] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-03-23 21:39:37] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-03-23 21:39:37] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-03-23 21:39:37] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-03-23 21:39:37] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-03-23 21:39:37] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-03-23 21:39:37] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-03-23 21:39:37] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-03-23 21:39:37] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-03-23 21:39:37] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-03-23 21:39:37] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-03-23 21:39:37] [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-03-23 21:39:37] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-03-23 21:39:37] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-03-23 21:39:37] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-03-23 21:39:37] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-03-23 21:39:37] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-03-23 21:39:37] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-03-23 21:39:37] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-03-23 21:39:37] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-03-23 21:39:37] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-03-23 21:39:37] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-03-23 21:39:37] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-03-23 21:39:37] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-03-23 21:39:37] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-03-23 21:39:37] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-03-23 21:39:37] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-03-23 21:39:37] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-03-23 21:39:37] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-03-23 21:39:37] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-03-23 21:39:37] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-03-23 21:39:37] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-03-23 21:39:37] [ basicInfo ]:
[2025-03-23 21:39:37] [ Initialization time ]: 544
[2025-03-23 21:39:37] [ In-process GPU ]: (null)
[2025-03-23 21:39:37] [ Passthrough Command Decoder ]: (null)
[2025-03-23 21:39:37] [ Sandboxed ]: (null)
[2025-03-23 21:39:37] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,42249}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-03-23 21:39:37] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,46974}, DRIVER_VERSION=10.0.26100.3323
[2025-03-23 21:39:37] [ Optimus ]: (null)
[2025-03-23 21:39:37] [ AMD switchable ]: (null)
[2025-03-23 21:39:37] [ Desktop compositing ]: Aero Glass
[2025-03-23 21:39:37] [ Direct composition ]: (null)
[2025-03-23 21:39:37] [ Supports overlays ]: (null)
[2025-03-23 21:39:37] [ YUY2 overlay support ]: SOFTWARE
[2025-03-23 21:39:37] [ NV12 overlay support ]: SOFTWARE
[2025-03-23 21:39:37] [ BGRA8 overlay support ]: SOFTWARE
[2025-03-23 21:39:37] [ RGB10A2 overlay support ]: SOFTWARE
[2025-03-23 21:39:37] [ DirectML feature level ]: Not supported
[2025-03-23 21:39:37] [ Driver D3D12 feature level ]: Not supported
[2025-03-23 21:39:37] [ Driver Vulkan API version ]: Not supported
[2025-03-23 21:39:37] [ GPU CUDA compute capability major version ]: (null)
[2025-03-23 21:39:37] [ Pixel shader version ]: 5.0
[2025-03-23 21:39:37] [ Vertex shader version ]: 5.0
[2025-03-23 21:39:37] [ Max. MSAA samples ]: 8
[2025-03-23 21:39:37] [ Machine model name ]: (null)
[2025-03-23 21:39:37] [ Machine model version ]: (null)
[2025-03-23 21:39:37] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-03-23 21:39:37] [ Display type ]: ANGLE_D3D11
[2025-03-23 21:39:37] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-03-23 21:39:37] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-03-23 21:39:37] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-23 21:39:37] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-03-23 21:39:37] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-03-23 21:39:37] [ Disabled WebGL Extensions ]: (null)
[2025-03-23 21:39:37] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-03-23 21:39:37] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-23 21:39:37] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-03-23 21:39:37] [ Direct rendering version ]: unknown
[2025-03-23 21:39:37] [ Reset notification strategy ]: 0x8252
[2025-03-23 21:39:37] [ GPU process crash count ]: (null)
[2025-03-23 21:39:37] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-03-23 21:39:37] [ compositorInfo ]:
[2025-03-23 21:39:37] [ Tile Update Mode ]: One-copy
[2025-03-23 21:39:37] [ Partial Raster ]: Enabled
[2025-03-23 21:39:37] [ dawnInfo ]:
[2025-03-23 21:39:37] [ devicePerfInfo ]:
[2025-03-23 21:39:37] [ displayInfo ]:
[2025-03-23 21:39:37] [ Info ]: Display[3685473335] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-03-23 21:39:37] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-03-23 21:39:37] [ Buffer format (all) ]: BGRA_8888
[2025-03-23 21:39:37] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-03-23 21:39:37] [ SDR white level in nits ]: 203
[2025-03-23 21:39:37] [ HDR relative maximum luminance ]: 1
[2025-03-23 21:39:37] [ Bits per color component ]: 8
[2025-03-23 21:39:37] [ Bits per pixel ]: 24
[2025-03-23 21:39:37] [ Refresh Rate in Hz ]: 60
[2025-03-23 21:39:37] [ featureStatus ]:
[2025-03-23 21:39:37] [ featureStatus ]:
[2025-03-23 21:39:37] [ 2d_canvas ]: enabled
[2025-03-23 21:39:37] [ canvas_oop_rasterization ]: enabled_on
[2025-03-23 21:39:37] [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-03-23 21:39:37] [ gpu_compositing ]: enabled
[2025-03-23 21:39:37] [ multiple_raster_threads ]: enabled_on
[2025-03-23 21:39:37] [ opengl ]: enabled_on
[2025-03-23 21:39:37] [ rasterization ]: enabled
[2025-03-23 21:39:37] [ raw_draw ]: disabled_off_ok
[2025-03-23 21:39:37] [ skia_graphite ]: disabled_off
[2025-03-23 21:39:37] [ video_decode ]: enabled
[2025-03-23 21:39:37] [ video_encode ]: enabled
[2025-03-23 21:39:37] [ vulkan ]: disabled_off
[2025-03-23 21:39:37] [ webgl ]: enabled
[2025-03-23 21:39:37] [ webgl2 ]: enabled
[2025-03-23 21:39:37] [ webgpu ]: enabled
[2025-03-23 21:39:37] [ webnn ]: disabled_off
[2025-03-23 21:39:37] [ problems ]:
[2025-03-23 21:39:37] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-03-23 21:39:37] [ tag ]: workarounds
[2025-03-23 21:39:37] [ affectedSettings ]: exit_on_context_lost
[2025-03-23 21:39:37] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-03-23 21:39:37] [ tag ]: workarounds
[2025-03-23 21:39:37] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-03-23 21:39:37] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-03-23 21:39:37] [ tag ]: workarounds
[2025-03-23 21:39:37] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-03-23 21:39:37] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-03-23 21:39:37] [ tag ]: workarounds
[2025-03-23 21:39:37] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2025-03-23 21:39:37] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-03-23 21:39:37] [ tag ]: workarounds
[2025-03-23 21:39:37] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2025-03-23 21:39:37] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-03-23 21:39:37] [ tag ]: workarounds
[2025-03-23 21:39:37] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2025-03-23 21:39:37] [ workarounds ]:
[2025-03-23 21:39:37] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-03-23 21:39:37] [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-03-23 21:39:37] [ workarounds[2] ]: exit_on_context_lost
[2025-03-23 21:39:37] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-03-23 21:39:37] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-03-23 21:39:37] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-03-23 21:39:37] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-03-23 21:39:37] [ gpuMemoryBufferInfo ]:
[2025-03-23 21:39:37] [ R_8 ]: Software only
[2025-03-23 21:39:37] [ R_16 ]: Software only
[2025-03-23 21:39:37] [ RG_88 ]: Software only
[2025-03-23 21:39:37] [ RG_1616 ]: Software only
[2025-03-23 21:39:37] [ BGR_565 ]: Software only
[2025-03-23 21:39:37] [ RGBA_4444 ]: Software only
[2025-03-23 21:39:37] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-03-23 21:39:37] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-03-23 21:39:37] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-03-23 21:39:37] [ BGRA_1010102 ]: Software only
[2025-03-23 21:39:37] [ RGBA_1010102 ]: Software only
[2025-03-23 21:39:37] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-03-23 21:39:37] [ RGBA_F16 ]: Software only
[2025-03-23 21:39:37] [ YVU_420 ]: Software only
[2025-03-23 21:39:37] [ YUV_420_BIPLANAR ]: Software only
[2025-03-23 21:39:37] [ YUVA_420_TRIPLANAR ]: Software only
[2025-03-23 21:39:37] [ P010 ]: Software only
[2025-03-23 21:39:37] [ videoAcceleratorsInfo ]:
[2025-03-23 21:39:37] [ Decoding ]: (null)
[2025-03-23 21:39:37] [ Encoding ]: (null)
[2025-03-23 21:39:37]
[2025-03-23 21:39:37] *** Report Section: Log Messages ***
[2025-03-23 21:39:37]
[2025-03-23 21:39:37] ===================[ GPU Report: End [0] ]==================
[1970-01-01 01:00:00] Client version: no bootstrapper found
[1970-01-01 01:00:00] GPU process started: start count: 0
[2025-03-28 04:32:51] ==================[ GPU Report: Start [0] ]=================
[2025-03-28 04:32:51]
[2025-03-28 04:32:51] *** Report Section: Client Info ***
[2025-03-28 04:32:51]
[2025-03-28 04:32:51] [ client_info ]:
[2025-03-28 04:32:51] [ angle_commit_id ]: 5d4df51d1d7d
[2025-03-28 04:32:51] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=16732 -buildid=1741737356 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-03-28 04:32:51] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-03-28 04:32:51] [ operating_system ]: Windows NT 10.0.26100
[2025-03-28 04:32:51] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-03-28 04:32:51] [ version ]: Chrome/126.0.6478.183
[2025-03-28 04:32:51]
[2025-03-28 04:32:51] *** Report Section: GPU Info ***
[2025-03-28 04:32:51]
[2025-03-28 04:32:51] [ gpu_info ]:
[2025-03-28 04:32:51] [ ANGLEFeatures ]:
[2025-03-28 04:32:51] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-03-28 04:32:51] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-03-28 04:32:51] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-03-28 04:32:51] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-03-28 04:32:51] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-03-28 04:32:51] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-03-28 04:32:51] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-03-28 04:32:51] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-03-28 04:32:51] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-03-28 04:32:51] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-03-28 04:32:51] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-03-28 04:32:51] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-03-28 04:32:51] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-03-28 04:32:51] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-03-28 04:32:51] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-03-28 04:32:51] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-03-28 04:32:51] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-03-28 04:32:51] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-03-28 04:32:51] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-03-28 04:32:51] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-03-28 04:32:51] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-03-28 04:32:51] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-03-28 04:32:51] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-03-28 04:32:51] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-03-28 04:32:51] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-03-28 04:32:51] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-03-28 04:32:51] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-03-28 04:32:51] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-03-28 04:32:51] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-03-28 04:32:51] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-03-28 04:32:51] [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-03-28 04:32:51] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-03-28 04:32:51] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-03-28 04:32:51] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-03-28 04:32:51] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-03-28 04:32:51] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-03-28 04:32:51] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-03-28 04:32:51] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-03-28 04:32:51] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-03-28 04:32:51] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-03-28 04:32:51] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-03-28 04:32:51] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-03-28 04:32:51] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-03-28 04:32:51] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-03-28 04:32:51] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-03-28 04:32:51] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-03-28 04:32:51] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-03-28 04:32:51] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-03-28 04:32:51] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-03-28 04:32:51] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-03-28 04:32:51] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-03-28 04:32:51] [ basicInfo ]:
[2025-03-28 04:32:51] [ Initialization time ]: 592
[2025-03-28 04:32:51] [ In-process GPU ]: (null)
[2025-03-28 04:32:51] [ Passthrough Command Decoder ]: (null)
[2025-03-28 04:32:51] [ Sandboxed ]: (null)
[2025-03-28 04:32:51] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,41617}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-03-28 04:32:51] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,48110}, DRIVER_VERSION=10.0.26100.3624
[2025-03-28 04:32:51] [ Optimus ]: (null)
[2025-03-28 04:32:51] [ AMD switchable ]: (null)
[2025-03-28 04:32:51] [ Desktop compositing ]: Aero Glass
[2025-03-28 04:32:51] [ Direct composition ]: (null)
[2025-03-28 04:32:51] [ Supports overlays ]: (null)
[2025-03-28 04:32:51] [ YUY2 overlay support ]: SOFTWARE
[2025-03-28 04:32:51] [ NV12 overlay support ]: SOFTWARE
[2025-03-28 04:32:51] [ BGRA8 overlay support ]: SOFTWARE
[2025-03-28 04:32:51] [ RGB10A2 overlay support ]: SOFTWARE
[2025-03-28 04:32:51] [ DirectML feature level ]: Not supported
[2025-03-28 04:32:51] [ Driver D3D12 feature level ]: Not supported
[2025-03-28 04:32:51] [ Driver Vulkan API version ]: Not supported
[2025-03-28 04:32:51] [ GPU CUDA compute capability major version ]: (null)
[2025-03-28 04:32:51] [ Pixel shader version ]: 5.0
[2025-03-28 04:32:51] [ Vertex shader version ]: 5.0
[2025-03-28 04:32:51] [ Max. MSAA samples ]: 8
[2025-03-28 04:32:51] [ Machine model name ]: (null)
[2025-03-28 04:32:51] [ Machine model version ]: (null)
[2025-03-28 04:32:51] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-03-28 04:32:51] [ Display type ]: ANGLE_D3D11
[2025-03-28 04:32:51] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-03-28 04:32:51] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-03-28 04:32:51] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-28 04:32:51] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-03-28 04:32:51] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-03-28 04:32:51] [ Disabled WebGL Extensions ]: (null)
[2025-03-28 04:32:51] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-03-28 04:32:51] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-28 04:32:51] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-03-28 04:32:51] [ Direct rendering version ]: unknown
[2025-03-28 04:32:51] [ Reset notification strategy ]: 0x8252
[2025-03-28 04:32:51] [ GPU process crash count ]: (null)
[2025-03-28 04:32:51] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-03-28 04:32:51] [ compositorInfo ]:
[2025-03-28 04:32:51] [ Tile Update Mode ]: One-copy
[2025-03-28 04:32:51] [ Partial Raster ]: Enabled
[2025-03-28 04:32:51] [ dawnInfo ]:
[2025-03-28 04:32:51] [ devicePerfInfo ]:
[2025-03-28 04:32:51] [ displayInfo ]:
[2025-03-28 04:32:51] [ Info ]: Display[2223934271] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-03-28 04:32:51] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-03-28 04:32:51] [ Buffer format (all) ]: BGRA_8888
[2025-03-28 04:32:51] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-03-28 04:32:51] [ SDR white level in nits ]: 203
[2025-03-28 04:32:51] [ HDR relative maximum luminance ]: 1
[2025-03-28 04:32:51] [ Bits per color component ]: 8
[2025-03-28 04:32:51] [ Bits per pixel ]: 24
[2025-03-28 04:32:51] [ Refresh Rate in Hz ]: 60
[2025-03-28 04:32:51] [ featureStatus ]:
[2025-03-28 04:32:51] [ featureStatus ]:
[2025-03-28 04:32:51] [ 2d_canvas ]: enabled
[2025-03-28 04:32:51] [ canvas_oop_rasterization ]: enabled_on
[2025-03-28 04:32:51] [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-03-28 04:32:51] [ gpu_compositing ]: enabled
[2025-03-28 04:32:51] [ multiple_raster_threads ]: enabled_on
[2025-03-28 04:32:51] [ opengl ]: enabled_on
[2025-03-28 04:32:51] [ rasterization ]: enabled
[2025-03-28 04:32:51] [ raw_draw ]: disabled_off_ok
[2025-03-28 04:32:51] [ skia_graphite ]: disabled_off
[2025-03-28 04:32:51] [ video_decode ]: enabled
[2025-03-28 04:32:51] [ video_encode ]: enabled
[2025-03-28 04:32:51] [ vulkan ]: disabled_off
[2025-03-28 04:32:51] [ webgl ]: enabled
[2025-03-28 04:32:51] [ webgl2 ]: enabled
[2025-03-28 04:32:51] [ webgpu ]: enabled
[2025-03-28 04:32:51] [ webnn ]: disabled_off
[2025-03-28 04:32:51] [ problems ]:
[2025-03-28 04:32:51] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-03-28 04:32:51] [ tag ]: workarounds
[2025-03-28 04:32:51] [ affectedSettings ]: exit_on_context_lost
[2025-03-28 04:32:51] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-03-28 04:32:51] [ tag ]: workarounds
[2025-03-28 04:32:51] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-03-28 04:32:51] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-03-28 04:32:51] [ tag ]: workarounds
[2025-03-28 04:32:51] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-03-28 04:32:51] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-03-28 04:32:51] [ tag ]: workarounds
[2025-03-28 04:32:51] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2025-03-28 04:32:51] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-03-28 04:32:51] [ tag ]: workarounds
[2025-03-28 04:32:51] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2025-03-28 04:32:51] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-03-28 04:32:51] [ tag ]: workarounds
[2025-03-28 04:32:51] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2025-03-28 04:32:51] [ workarounds ]:
[2025-03-28 04:32:51] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-03-28 04:32:51] [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-03-28 04:32:51] [ workarounds[2] ]: exit_on_context_lost
[2025-03-28 04:32:51] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-03-28 04:32:51] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-03-28 04:32:51] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-03-28 04:32:51] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-03-28 04:32:51] [ gpuMemoryBufferInfo ]:
[2025-03-28 04:32:51] [ R_8 ]: Software only
[2025-03-28 04:32:51] [ R_16 ]: Software only
[2025-03-28 04:32:51] [ RG_88 ]: Software only
[2025-03-28 04:32:51] [ RG_1616 ]: Software only
[2025-03-28 04:32:51] [ BGR_565 ]: Software only
[2025-03-28 04:32:51] [ RGBA_4444 ]: Software only
[2025-03-28 04:32:51] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-03-28 04:32:51] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-03-28 04:32:51] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-03-28 04:32:51] [ BGRA_1010102 ]: Software only
[2025-03-28 04:32:51] [ RGBA_1010102 ]: Software only
[2025-03-28 04:32:51] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-03-28 04:32:51] [ RGBA_F16 ]: Software only
[2025-03-28 04:32:51] [ YVU_420 ]: Software only
[2025-03-28 04:32:51] [ YUV_420_BIPLANAR ]: Software only
[2025-03-28 04:32:51] [ YUVA_420_TRIPLANAR ]: Software only
[2025-03-28 04:32:51] [ P010 ]: Software only
[2025-03-28 04:32:51] [ videoAcceleratorsInfo ]:
[2025-03-28 04:32:51] [ Decoding ]: (null)
[2025-03-28 04:32:51] [ Encoding ]: (null)
[2025-03-28 04:32:51]
[2025-03-28 04:32:51] *** Report Section: Log Messages ***
[2025-03-28 04:32:51]
[2025-03-28 04:32:51] ===================[ GPU Report: End [0] ]==================
[2025-04-09 04:30:55] Client version: no bootstrapper found
[2025-04-09 04:30:55] GPU process started: start count: 0
[2025-04-09 04:30:58] ==================[ GPU Report: Start [0] ]=================
[2025-04-09 04:30:58]
[2025-04-09 04:30:58] *** Report Section: Client Info ***
[2025-04-09 04:30:58]
[2025-04-09 04:30:58] [ client_info ]:
[2025-04-09 04:30:58] [ angle_commit_id ]: 5d4df51d1d7d
[2025-04-09 04:30:58] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=15000 -buildid=1743554648 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-04-09 04:30:58] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-04-09 04:30:58] [ operating_system ]: Windows NT 10.0.26100
[2025-04-09 04:30:58] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-04-09 04:30:58] [ version ]: Chrome/126.0.6478.183
[2025-04-09 04:30:58]
[2025-04-09 04:30:58] *** Report Section: GPU Info ***
[2025-04-09 04:30:58]
[2025-04-09 04:30:58] [ gpu_info ]:
[2025-04-09 04:30:58] [ ANGLEFeatures ]:
[2025-04-09 04:30:58] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-04-09 04:30:58] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-04-09 04:30:58] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-04-09 04:30:58] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-04-09 04:30:58] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-04-09 04:30:58] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-04-09 04:30:58] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-04-09 04:30:58] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-04-09 04:30:58] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-04-09 04:30:58] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-04-09 04:30:58] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-04-09 04:30:58] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-04-09 04:30:58] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-04-09 04:30:58] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-04-09 04:30:58] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-04-09 04:30:58] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-04-09 04:30:58] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-04-09 04:30:58] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-04-09 04:30:58] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-04-09 04:30:58] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-04-09 04:30:58] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-04-09 04:30:58] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-04-09 04:30:58] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-04-09 04:30:58] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-04-09 04:30:58] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-04-09 04:30:58] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-04-09 04:30:58] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-04-09 04:30:58] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-04-09 04:30:58] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-04-09 04:30:58] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-04-09 04:30:58] [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-04-09 04:30:58] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-04-09 04:30:58] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-04-09 04:30:58] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-04-09 04:30:58] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-04-09 04:30:58] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-04-09 04:30:58] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-04-09 04:30:58] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-04-09 04:30:58] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-04-09 04:30:58] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-04-09 04:30:58] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-04-09 04:30:58] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-04-09 04:30:58] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-04-09 04:30:58] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-04-09 04:30:58] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-04-09 04:30:58] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-04-09 04:30:58] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-04-09 04:30:58] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-04-09 04:30:58] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-04-09 04:30:58] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-04-09 04:30:58] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-04-09 04:30:58] [ basicInfo ]:
[2025-04-09 04:30:58] [ Initialization time ]: 194
[2025-04-09 04:30:58] [ In-process GPU ]: (null)
[2025-04-09 04:30:58] [ Passthrough Command Decoder ]: (null)
[2025-04-09 04:30:58] [ Sandboxed ]: (null)
[2025-04-09 04:30:58] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,41804}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-04-09 04:30:58] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,47696}, DRIVER_VERSION=10.0.26100.3624
[2025-04-09 04:30:58] [ Optimus ]: (null)
[2025-04-09 04:30:58] [ AMD switchable ]: (null)
[2025-04-09 04:30:58] [ Desktop compositing ]: Aero Glass
[2025-04-09 04:30:58] [ Direct composition ]: (null)
[2025-04-09 04:30:58] [ Supports overlays ]: (null)
[2025-04-09 04:30:58] [ YUY2 overlay support ]: SOFTWARE
[2025-04-09 04:30:58] [ NV12 overlay support ]: SOFTWARE
[2025-04-09 04:30:58] [ BGRA8 overlay support ]: SOFTWARE
[2025-04-09 04:30:58] [ RGB10A2 overlay support ]: SOFTWARE
[2025-04-09 04:30:58] [ DirectML feature level ]: Not supported
[2025-04-09 04:30:58] [ Driver D3D12 feature level ]: Not supported
[2025-04-09 04:30:58] [ Driver Vulkan API version ]: Not supported
[2025-04-09 04:30:58] [ GPU CUDA compute capability major version ]: (null)
[2025-04-09 04:30:58] [ Pixel shader version ]: 5.0
[2025-04-09 04:30:58] [ Vertex shader version ]: 5.0
[2025-04-09 04:30:58] [ Max. MSAA samples ]: 8
[2025-04-09 04:30:58] [ Machine model name ]: (null)
[2025-04-09 04:30:58] [ Machine model version ]: (null)
[2025-04-09 04:30:58] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-04-09 04:30:58] [ Display type ]: ANGLE_D3D11
[2025-04-09 04:30:58] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-04-09 04:30:58] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-04-09 04:30:58] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-04-09 04:30:58] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-04-09 04:30:58] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-04-09 04:30:58] [ Disabled WebGL Extensions ]: (null)
[2025-04-09 04:30:58] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-04-09 04:30:58] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-04-09 04:30:58] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-04-09 04:30:58] [ Direct rendering version ]: unknown
[2025-04-09 04:30:58] [ Reset notification strategy ]: 0x8252
[2025-04-09 04:30:58] [ GPU process crash count ]: (null)
[2025-04-09 04:30:58] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-04-09 04:30:58] [ compositorInfo ]:
[2025-04-09 04:30:58] [ Tile Update Mode ]: One-copy
[2025-04-09 04:30:58] [ Partial Raster ]: Enabled
[2025-04-09 04:30:58] [ dawnInfo ]:
[2025-04-09 04:30:58] [ devicePerfInfo ]:
[2025-04-09 04:30:58] [ displayInfo ]:
[2025-04-09 04:30:58] [ Info ]: Display[3327811222] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-04-09 04:30:58] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-04-09 04:30:58] [ Buffer format (all) ]: BGRA_8888
[2025-04-09 04:30:58] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-04-09 04:30:58] [ SDR white level in nits ]: 203
[2025-04-09 04:30:58] [ HDR relative maximum luminance ]: 1
[2025-04-09 04:30:58] [ Bits per color component ]: 8
[2025-04-09 04:30:58] [ Bits per pixel ]: 24
[2025-04-09 04:30:58] [ Refresh Rate in Hz ]: 60
[2025-04-09 04:30:58] [ featureStatus ]:
[2025-04-09 04:30:58] [ featureStatus ]:
[2025-04-09 04:30:58] [ 2d_canvas ]: enabled
[2025-04-09 04:30:58] [ canvas_oop_rasterization ]: enabled_on
[2025-04-09 04:30:58] [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-04-09 04:30:58] [ gpu_compositing ]: enabled
[2025-04-09 04:30:58] [ multiple_raster_threads ]: enabled_on
[2025-04-09 04:30:58] [ opengl ]: enabled_on
[2025-04-09 04:30:58] [ rasterization ]: enabled
[2025-04-09 04:30:58] [ raw_draw ]: disabled_off_ok
[2025-04-09 04:30:58] [ skia_graphite ]: disabled_off
[2025-04-09 04:30:58] [ video_decode ]: enabled
[2025-04-09 04:30:58] [ video_encode ]: enabled
[2025-04-09 04:30:58] [ vulkan ]: disabled_off
[2025-04-09 04:30:58] [ webgl ]: enabled
[2025-04-09 04:30:58] [ webgl2 ]: enabled
[2025-04-09 04:30:58] [ webgpu ]: enabled
[2025-04-09 04:30:58] [ webnn ]: disabled_off
[2025-04-09 04:30:58] [ problems ]:
[2025-04-09 04:30:58] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-04-09 04:30:58] [ tag ]: workarounds
[2025-04-09 04:30:58] [ affectedSettings ]: exit_on_context_lost
[2025-04-09 04:30:58] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-04-09 04:30:58] [ tag ]: workarounds
[2025-04-09 04:30:58] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-04-09 04:30:58] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-04-09 04:30:58] [ tag ]: workarounds
[2025-04-09 04:30:58] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-04-09 04:30:58] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-04-09 04:30:58] [ tag ]: workarounds
[2025-04-09 04:30:58] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2025-04-09 04:30:58] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-04-09 04:30:58] [ tag ]: workarounds
[2025-04-09 04:30:58] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2025-04-09 04:30:58] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-04-09 04:30:58] [ tag ]: workarounds
[2025-04-09 04:30:58] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2025-04-09 04:30:58] [ workarounds ]:
[2025-04-09 04:30:58] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-04-09 04:30:58] [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-04-09 04:30:58] [ workarounds[2] ]: exit_on_context_lost
[2025-04-09 04:30:58] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-04-09 04:30:58] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-04-09 04:30:58] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-04-09 04:30:58] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-04-09 04:30:58] [ gpuMemoryBufferInfo ]:
[2025-04-09 04:30:58] [ R_8 ]: Software only
[2025-04-09 04:30:58] [ R_16 ]: Software only
[2025-04-09 04:30:58] [ RG_88 ]: Software only
[2025-04-09 04:30:58] [ RG_1616 ]: Software only
[2025-04-09 04:30:58] [ BGR_565 ]: Software only
[2025-04-09 04:30:58] [ RGBA_4444 ]: Software only
[2025-04-09 04:30:58] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-04-09 04:30:58] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-04-09 04:30:58] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-04-09 04:30:58] [ BGRA_1010102 ]: Software only
[2025-04-09 04:30:58] [ RGBA_1010102 ]: Software only
[2025-04-09 04:30:58] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-04-09 04:30:58] [ RGBA_F16 ]: Software only
[2025-04-09 04:30:58] [ YVU_420 ]: Software only
[2025-04-09 04:30:58] [ YUV_420_BIPLANAR ]: Software only
[2025-04-09 04:30:58] [ YUVA_420_TRIPLANAR ]: Software only
[2025-04-09 04:30:58] [ P010 ]: Software only
[2025-04-09 04:30:58] [ videoAcceleratorsInfo ]:
[2025-04-09 04:30:58] [ Decoding ]: (null)
[2025-04-09 04:30:58] [ Encoding ]: (null)
[2025-04-09 04:30:58]
[2025-04-09 04:30:58] *** Report Section: Log Messages ***
[2025-04-09 04:30:58]
[2025-04-09 04:30:58] ===================[ GPU Report: End [0] ]==================
[2025-04-27 22:08:35] Client version: no bootstrapper found
[2025-04-27 22:08:35] GPU process started: start count: 0
[2025-04-27 22:08:38] ==================[ GPU Report: Start [0] ]=================
[2025-04-27 22:08:38]
[2025-04-27 22:08:38] *** Report Section: Client Info ***
[2025-04-27 22:08:38]
[2025-04-27 22:08:38] [ client_info ]:
[2025-04-27 22:08:38] [ angle_commit_id ]: 5d4df51d1d7d
[2025-04-27 22:08:38] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=16972 -buildid=1745269938 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-04-27 22:08:38] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-04-27 22:08:38] [ operating_system ]: Windows NT 10.0.26100
[2025-04-27 22:08:38] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-04-27 22:08:38] [ version ]: Chrome/126.0.6478.183
[2025-04-27 22:08:38]
[2025-04-27 22:08:38] *** Report Section: GPU Info ***
[2025-04-27 22:08:38]
[2025-04-27 22:08:38] [ gpu_info ]:
[2025-04-27 22:08:38] [ ANGLEFeatures ]:
[2025-04-27 22:08:38] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-04-27 22:08:38] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-04-27 22:08:38] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-04-27 22:08:38] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-04-27 22:08:38] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-04-27 22:08:38] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-04-27 22:08:38] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-04-27 22:08:38] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-04-27 22:08:38] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-04-27 22:08:38] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-04-27 22:08:38] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-04-27 22:08:38] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-04-27 22:08:38] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-04-27 22:08:38] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-04-27 22:08:38] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-04-27 22:08:38] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-04-27 22:08:38] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-04-27 22:08:38] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-04-27 22:08:38] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-04-27 22:08:38] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-04-27 22:08:38] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-04-27 22:08:38] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-04-27 22:08:38] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-04-27 22:08:38] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-04-27 22:08:38] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-04-27 22:08:38] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-04-27 22:08:38] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-04-27 22:08:38] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-04-27 22:08:38] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-04-27 22:08:38] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-04-27 22:08:38] [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-04-27 22:08:38] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-04-27 22:08:38] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-04-27 22:08:38] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-04-27 22:08:38] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-04-27 22:08:38] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-04-27 22:08:38] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-04-27 22:08:38] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-04-27 22:08:38] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-04-27 22:08:38] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-04-27 22:08:38] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-04-27 22:08:38] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-04-27 22:08:38] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-04-27 22:08:38] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-04-27 22:08:38] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-04-27 22:08:38] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-04-27 22:08:38] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-04-27 22:08:38] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-04-27 22:08:38] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-04-27 22:08:38] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-04-27 22:08:38] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-04-27 22:08:38] [ basicInfo ]:
[2025-04-27 22:08:38] [ Initialization time ]: 585
[2025-04-27 22:08:38] [ In-process GPU ]: (null)
[2025-04-27 22:08:38] [ Passthrough Command Decoder ]: (null)
[2025-04-27 22:08:38] [ Sandboxed ]: (null)
[2025-04-27 22:08:38] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,42110}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-04-27 22:08:38] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,47118}, DRIVER_VERSION=10.0.26100.3624
[2025-04-27 22:08:38] [ Optimus ]: (null)
[2025-04-27 22:08:38] [ AMD switchable ]: (null)
[2025-04-27 22:08:38] [ Desktop compositing ]: Aero Glass
[2025-04-27 22:08:38] [ Direct composition ]: (null)
[2025-04-27 22:08:38] [ Supports overlays ]: (null)
[2025-04-27 22:08:38] [ YUY2 overlay support ]: SOFTWARE
[2025-04-27 22:08:38] [ NV12 overlay support ]: SOFTWARE
[2025-04-27 22:08:38] [ BGRA8 overlay support ]: SOFTWARE
[2025-04-27 22:08:38] [ RGB10A2 overlay support ]: SOFTWARE
[2025-04-27 22:08:38] [ DirectML feature level ]: Not supported
[2025-04-27 22:08:38] [ Driver D3D12 feature level ]: Not supported
[2025-04-27 22:08:38] [ Driver Vulkan API version ]: Not supported
[2025-04-27 22:08:38] [ GPU CUDA compute capability major version ]: (null)
[2025-04-27 22:08:38] [ Pixel shader version ]: 5.0
[2025-04-27 22:08:38] [ Vertex shader version ]: 5.0
[2025-04-27 22:08:38] [ Max. MSAA samples ]: 8
[2025-04-27 22:08:38] [ Machine model name ]: (null)
[2025-04-27 22:08:38] [ Machine model version ]: (null)
[2025-04-27 22:08:38] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-04-27 22:08:38] [ Display type ]: ANGLE_D3D11
[2025-04-27 22:08:38] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-04-27 22:08:38] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-04-27 22:08:38] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-04-27 22:08:38] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-04-27 22:08:38] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-04-27 22:08:38] [ Disabled WebGL Extensions ]: (null)
[2025-04-27 22:08:38] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-04-27 22:08:38] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-04-27 22:08:38] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-04-27 22:08:38] [ Direct rendering version ]: unknown
[2025-04-27 22:08:38] [ Reset notification strategy ]: 0x8252
[2025-04-27 22:08:38] [ GPU process crash count ]: (null)
[2025-04-27 22:08:38] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-04-27 22:08:38] [ compositorInfo ]:
[2025-04-27 22:08:38] [ Tile Update Mode ]: One-copy
[2025-04-27 22:08:38] [ Partial Raster ]: Enabled
[2025-04-27 22:08:38] [ dawnInfo ]:
[2025-04-27 22:08:38] [ devicePerfInfo ]:
[2025-04-27 22:08:38] [ displayInfo ]:
[2025-04-27 22:08:38] [ Info ]: Display[196706511] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-04-27 22:08:38] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-04-27 22:08:38] [ Buffer format (all) ]: BGRA_8888
[2025-04-27 22:08:38] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-04-27 22:08:38] [ SDR white level in nits ]: 203
[2025-04-27 22:08:38] [ HDR relative maximum luminance ]: 1
[2025-04-27 22:08:38] [ Bits per color component ]: 8
[2025-04-27 22:08:38] [ Bits per pixel ]: 24
[2025-04-27 22:08:38] [ Refresh Rate in Hz ]: 60
[2025-04-27 22:08:38] [ featureStatus ]:
[2025-04-27 22:08:38] [ featureStatus ]:
[2025-04-27 22:08:38] [ 2d_canvas ]: enabled
[2025-04-27 22:08:38] [ canvas_oop_rasterization ]: enabled_on
[2025-04-27 22:08:38] [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-04-27 22:08:38] [ gpu_compositing ]: enabled
[2025-04-27 22:08:38] [ multiple_raster_threads ]: enabled_on
[2025-04-27 22:08:38] [ opengl ]: enabled_on
[2025-04-27 22:08:38] [ rasterization ]: enabled
[2025-04-27 22:08:38] [ raw_draw ]: disabled_off_ok
[2025-04-27 22:08:38] [ skia_graphite ]: disabled_off
[2025-04-27 22:08:38] [ video_decode ]: enabled
[2025-04-27 22:08:38] [ video_encode ]: enabled
[2025-04-27 22:08:38] [ vulkan ]: disabled_off
[2025-04-27 22:08:38] [ webgl ]: enabled
[2025-04-27 22:08:38] [ webgl2 ]: enabled
[2025-04-27 22:08:38] [ webgpu ]: enabled
[2025-04-27 22:08:38] [ webnn ]: disabled_off
[2025-04-27 22:08:38] [ problems ]:
[2025-04-27 22:08:38] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-04-27 22:08:38] [ tag ]: workarounds
[2025-04-27 22:08:38] [ affectedSettings ]: exit_on_context_lost
[2025-04-27 22:08:38] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-04-27 22:08:38] [ tag ]: workarounds
[2025-04-27 22:08:38] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-04-27 22:08:38] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-04-27 22:08:38] [ tag ]: workarounds
[2025-04-27 22:08:38] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-04-27 22:08:38] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-04-27 22:08:38] [ tag ]: workarounds
[2025-04-27 22:08:38] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2025-04-27 22:08:38] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-04-27 22:08:38] [ tag ]: workarounds
[2025-04-27 22:08:38] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2025-04-27 22:08:38] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-04-27 22:08:38] [ tag ]: workarounds
[2025-04-27 22:08:38] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2025-04-27 22:08:38] [ workarounds ]:
[2025-04-27 22:08:38] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-04-27 22:08:38] [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-04-27 22:08:38] [ workarounds[2] ]: exit_on_context_lost
[2025-04-27 22:08:38] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-04-27 22:08:38] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-04-27 22:08:38] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-04-27 22:08:38] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-04-27 22:08:38] [ gpuMemoryBufferInfo ]:
[2025-04-27 22:08:38] [ R_8 ]: Software only
[2025-04-27 22:08:38] [ R_16 ]: Software only
[2025-04-27 22:08:38] [ RG_88 ]: Software only
[2025-04-27 22:08:38] [ RG_1616 ]: Software only
[2025-04-27 22:08:38] [ BGR_565 ]: Software only
[2025-04-27 22:08:38] [ RGBA_4444 ]: Software only
[2025-04-27 22:08:38] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-04-27 22:08:38] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-04-27 22:08:38] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-04-27 22:08:38] [ BGRA_1010102 ]: Software only
[2025-04-27 22:08:38] [ RGBA_1010102 ]: Software only
[2025-04-27 22:08:38] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-04-27 22:08:38] [ RGBA_F16 ]: Software only
[2025-04-27 22:08:38] [ YVU_420 ]: Software only
[2025-04-27 22:08:38] [ YUV_420_BIPLANAR ]: Software only
[2025-04-27 22:08:38] [ YUVA_420_TRIPLANAR ]: Software only
[2025-04-27 22:08:38] [ P010 ]: Software only
[2025-04-27 22:08:38] [ videoAcceleratorsInfo ]:
[2025-04-27 22:08:38] [ Decoding ]: (null)
[2025-04-27 22:08:38] [ Encoding ]: (null)
[2025-04-27 22:08:38]
[2025-04-27 22:08:38] *** Report Section: Log Messages ***
[2025-04-27 22:08:38]
[2025-04-27 22:08:38] ===================[ GPU Report: End [0] ]==================
[2025-04-28 22:49:21] Client version: no bootstrapper found
[2025-04-28 22:49:21] GPU process started: start count: 0
[2025-04-28 22:49:24] ==================[ GPU Report: Start [0] ]=================
[2025-04-28 22:49:24]
[2025-04-28 22:49:24] *** Report Section: Client Info ***
[2025-04-28 22:49:24]
[2025-04-28 22:49:24] [ client_info ]:
[2025-04-28 22:49:24] [ angle_commit_id ]: 5d4df51d1d7d
[2025-04-28 22:49:24] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=13840 -buildid=1745269938 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-04-28 22:49:24] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-04-28 22:49:24] [ operating_system ]: Windows NT 10.0.26100
[2025-04-28 22:49:24] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-04-28 22:49:24] [ version ]: Chrome/126.0.6478.183
[2025-04-28 22:49:24]
[2025-04-28 22:49:24] *** Report Section: GPU Info ***
[2025-04-28 22:49:24]
[2025-04-28 22:49:24] [ gpu_info ]:
[2025-04-28 22:49:24] [ ANGLEFeatures ]:
[2025-04-28 22:49:24] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-04-28 22:49:24] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-04-28 22:49:24] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-04-28 22:49:24] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-04-28 22:49:24] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-04-28 22:49:24] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-04-28 22:49:24] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-04-28 22:49:24] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-04-28 22:49:24] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-04-28 22:49:24] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-04-28 22:49:24] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-04-28 22:49:24] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-04-28 22:49:24] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-04-28 22:49:24] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-04-28 22:49:24] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-04-28 22:49:24] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-04-28 22:49:24] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-04-28 22:49:24] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-04-28 22:49:24] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-04-28 22:49:24] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-04-28 22:49:24] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-04-28 22:49:24] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-04-28 22:49:24] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-04-28 22:49:24] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-04-28 22:49:24] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-04-28 22:49:24] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-04-28 22:49:24] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-04-28 22:49:24] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-04-28 22:49:24] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-04-28 22:49:24] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-04-28 22:49:24] [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-04-28 22:49:24] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-04-28 22:49:24] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-04-28 22:49:24] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-04-28 22:49:24] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-04-28 22:49:24] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-04-28 22:49:24] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-04-28 22:49:24] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-04-28 22:49:24] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-04-28 22:49:24] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-04-28 22:49:24] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-04-28 22:49:24] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-04-28 22:49:24] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-04-28 22:49:24] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-04-28 22:49:24] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-04-28 22:49:24] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-04-28 22:49:24] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-04-28 22:49:24] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-04-28 22:49:24] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-04-28 22:49:24] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-04-28 22:49:24] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-04-28 22:49:24] [ basicInfo ]:
[2025-04-28 22:49:24] [ Initialization time ]: 640
[2025-04-28 22:49:24] [ In-process GPU ]: (null)
[2025-04-28 22:49:24] [ Passthrough Command Decoder ]: (null)
[2025-04-28 22:49:24] [ Sandboxed ]: (null)
[2025-04-28 22:49:24] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,45866}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-04-28 22:49:24] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,50518}, DRIVER_VERSION=10.0.26100.3624
[2025-04-28 22:49:24] [ Optimus ]: (null)
[2025-04-28 22:49:24] [ AMD switchable ]: (null)
[2025-04-28 22:49:24] [ Desktop compositing ]: Aero Glass
[2025-04-28 22:49:24] [ Direct composition ]: (null)
[2025-04-28 22:49:24] [ Supports overlays ]: (null)
[2025-04-28 22:49:24] [ YUY2 overlay support ]: SOFTWARE
[2025-04-28 22:49:24] [ NV12 overlay support ]: SOFTWARE
[2025-04-28 22:49:24] [ BGRA8 overlay support ]: SOFTWARE
[2025-04-28 22:49:24] [ RGB10A2 overlay support ]: SOFTWARE
[2025-04-28 22:49:24] [ DirectML feature level ]: Not supported
[2025-04-28 22:49:24] [ Driver D3D12 feature level ]: Not supported
[2025-04-28 22:49:24] [ Driver Vulkan API version ]: Not supported
[2025-04-28 22:49:24] [ GPU CUDA compute capability major version ]: (null)
[2025-04-28 22:49:24] [ Pixel shader version ]: 5.0
[2025-04-28 22:49:24] [ Vertex shader version ]: 5.0
[2025-04-28 22:49:24] [ Max. MSAA samples ]: 8
[2025-04-28 22:49:24] [ Machine model name ]: (null)
[2025-04-28 22:49:24] [ Machine model version ]: (null)
[2025-04-28 22:49:24] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-04-28 22:49:24] [ Display type ]: ANGLE_D3D11
[2025-04-28 22:49:24] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-04-28 22:49:24] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-04-28 22:49:24] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-04-28 22:49:24] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-04-28 22:49:24] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-04-28 22:49:24] [ Disabled WebGL Extensions ]: (null)
[2025-04-28 22:49:24] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-04-28 22:49:24] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-04-28 22:49:24] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-04-28 22:49:24] [ Direct rendering version ]: unknown
[2025-04-28 22:49:24] [ Reset notification strategy ]: 0x8252
[2025-04-28 22:49:24] [ GPU process crash count ]: (null)
[2025-04-28 22:49:24] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-04-28 22:49:24] [ compositorInfo ]:
[2025-04-28 22:49:24] [ Tile Update Mode ]: One-copy
[2025-04-28 22:49:24] [ Partial Raster ]: Enabled
[2025-04-28 22:49:24] [ dawnInfo ]:
[2025-04-28 22:49:24] [ devicePerfInfo ]:
[2025-04-28 22:49:24] [ displayInfo ]:
[2025-04-28 22:49:24] [ Info ]: Display[3070301998] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-04-28 22:49:24] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-04-28 22:49:24] [ Buffer format (all) ]: BGRA_8888
[2025-04-28 22:49:24] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-04-28 22:49:24] [ SDR white level in nits ]: 203
[2025-04-28 22:49:24] [ HDR relative maximum luminance ]: 1
[2025-04-28 22:49:24] [ Bits per color component ]: 8
[2025-04-28 22:49:24] [ Bits per pixel ]: 24
[2025-04-28 22:49:24] [ Refresh Rate in Hz ]: 60
[2025-04-28 22:49:24] [ featureStatus ]:
[2025-04-28 22:49:24] [ featureStatus ]:
[2025-04-28 22:49:24] [ 2d_canvas ]: enabled
[2025-04-28 22:49:24] [ canvas_oop_rasterization ]: enabled_on
[2025-04-28 22:49:24] [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-04-28 22:49:24] [ gpu_compositing ]: enabled
[2025-04-28 22:49:24] [ multiple_raster_threads ]: enabled_on
[2025-04-28 22:49:24] [ opengl ]: enabled_on
[2025-04-28 22:49:24] [ rasterization ]: enabled
[2025-04-28 22:49:24] [ raw_draw ]: disabled_off_ok
[2025-04-28 22:49:24] [ skia_graphite ]: disabled_off
[2025-04-28 22:49:24] [ video_decode ]: enabled
[2025-04-28 22:49:24] [ video_encode ]: enabled
[2025-04-28 22:49:24] [ vulkan ]: disabled_off
[2025-04-28 22:49:24] [ webgl ]: enabled
[2025-04-28 22:49:24] [ webgl2 ]: enabled
[2025-04-28 22:49:24] [ webgpu ]: enabled
[2025-04-28 22:49:24] [ webnn ]: disabled_off
[2025-04-28 22:49:24] [ problems ]:
[2025-04-28 22:49:24] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-04-28 22:49:24] [ tag ]: workarounds
[2025-04-28 22:49:24] [ affectedSettings ]: exit_on_context_lost
[2025-04-28 22:49:24] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-04-28 22:49:24] [ tag ]: workarounds
[2025-04-28 22:49:24] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-04-28 22:49:24] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-04-28 22:49:24] [ tag ]: workarounds
[2025-04-28 22:49:24] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-04-28 22:49:24] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-04-28 22:49:24] [ tag ]: workarounds
[2025-04-28 22:49:24] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2025-04-28 22:49:24] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-04-28 22:49:24] [ tag ]: workarounds
[2025-04-28 22:49:24] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2025-04-28 22:49:24] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-04-28 22:49:24] [ tag ]: workarounds
[2025-04-28 22:49:24] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2025-04-28 22:49:24] [ workarounds ]:
[2025-04-28 22:49:24] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-04-28 22:49:24] [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-04-28 22:49:24] [ workarounds[2] ]: exit_on_context_lost
[2025-04-28 22:49:24] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-04-28 22:49:24] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-04-28 22:49:24] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-04-28 22:49:24] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-04-28 22:49:24] [ gpuMemoryBufferInfo ]:
[2025-04-28 22:49:24] [ R_8 ]: Software only
[2025-04-28 22:49:24] [ R_16 ]: Software only
[2025-04-28 22:49:24] [ RG_88 ]: Software only
[2025-04-28 22:49:24] [ RG_1616 ]: Software only
[2025-04-28 22:49:24] [ BGR_565 ]: Software only
[2025-04-28 22:49:24] [ RGBA_4444 ]: Software only
[2025-04-28 22:49:24] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-04-28 22:49:24] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-04-28 22:49:24] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-04-28 22:49:24] [ BGRA_1010102 ]: Software only
[2025-04-28 22:49:24] [ RGBA_1010102 ]: Software only
[2025-04-28 22:49:24] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-04-28 22:49:24] [ RGBA_F16 ]: Software only
[2025-04-28 22:49:24] [ YVU_420 ]: Software only
[2025-04-28 22:49:24] [ YUV_420_BIPLANAR ]: Software only
[2025-04-28 22:49:24] [ YUVA_420_TRIPLANAR ]: Software only
[2025-04-28 22:49:24] [ P010 ]: Software only
[2025-04-28 22:49:24] [ videoAcceleratorsInfo ]:
[2025-04-28 22:49:24] [ Decoding ]: (null)
[2025-04-28 22:49:24] [ Encoding ]: (null)
[2025-04-28 22:49:24]
[2025-04-28 22:49:24] *** Report Section: Log Messages ***
[2025-04-28 22:49:24]
[2025-04-28 22:49:24] ===================[ GPU Report: End [0] ]==================
[2025-05-14 13:58:21] Client version: no bootstrapper found
[2025-05-14 13:58:21] GPU process started: start count: 0
[2025-05-14 13:58:23] ==================[ GPU Report: Start [0] ]=================
[2025-05-14 13:58:23]
[2025-05-14 13:58:23] *** Report Section: Client Info ***
[2025-05-14 13:58:23]
[2025-05-14 13:58:23] [ client_info ]:
[2025-05-14 13:58:23] [ angle_commit_id ]: 5d4df51d1d7d
[2025-05-14 13:58:23] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=16080 -buildid=1745876290 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-05-14 13:58:23] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-05-14 13:58:23] [ operating_system ]: Windows NT 10.0.26100
[2025-05-14 13:58:23] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-05-14 13:58:23] [ version ]: Chrome/126.0.6478.183
[2025-05-14 13:58:23]
[2025-05-14 13:58:23] *** Report Section: GPU Info ***
[2025-05-14 13:58:23]
[2025-05-14 13:58:23] [ gpu_info ]:
[2025-05-14 13:58:23] [ ANGLEFeatures ]:
[2025-05-14 13:58:23] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-05-14 13:58:23] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-05-14 13:58:23] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-05-14 13:58:23] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-05-14 13:58:23] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-05-14 13:58:23] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-05-14 13:58:23] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-05-14 13:58:23] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-05-14 13:58:23] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-05-14 13:58:23] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-05-14 13:58:23] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-05-14 13:58:23] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-05-14 13:58:23] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-05-14 13:58:23] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-05-14 13:58:23] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-05-14 13:58:23] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-05-14 13:58:23] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-05-14 13:58:23] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-05-14 13:58:23] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-05-14 13:58:23] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-05-14 13:58:23] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-05-14 13:58:23] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-05-14 13:58:23] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-05-14 13:58:23] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-05-14 13:58:23] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-05-14 13:58:23] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-05-14 13:58:23] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-05-14 13:58:23] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-05-14 13:58:23] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-05-14 13:58:23] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-05-14 13:58:23] [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-05-14 13:58:23] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-05-14 13:58:23] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-05-14 13:58:23] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-05-14 13:58:23] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-05-14 13:58:23] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-05-14 13:58:23] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-05-14 13:58:23] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-05-14 13:58:23] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-05-14 13:58:23] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-05-14 13:58:23] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-05-14 13:58:23] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-05-14 13:58:23] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-05-14 13:58:23] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-05-14 13:58:23] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-05-14 13:58:23] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-05-14 13:58:23] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-05-14 13:58:23] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-05-14 13:58:23] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-05-14 13:58:23] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-05-14 13:58:23] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-05-14 13:58:23] [ basicInfo ]:
[2025-05-14 13:58:23] [ Initialization time ]: 243
[2025-05-14 13:58:23] [ In-process GPU ]: (null)
[2025-05-14 13:58:23] [ Passthrough Command Decoder ]: (null)
[2025-05-14 13:58:23] [ Sandboxed ]: (null)
[2025-05-14 13:58:23] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,41991}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-05-14 13:58:23] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,46967}, DRIVER_VERSION=10.0.26100.3624
[2025-05-14 13:58:23] [ Optimus ]: (null)
[2025-05-14 13:58:23] [ AMD switchable ]: (null)
[2025-05-14 13:58:23] [ Desktop compositing ]: Aero Glass
[2025-05-14 13:58:23] [ Direct composition ]: (null)
[2025-05-14 13:58:23] [ Supports overlays ]: (null)
[2025-05-14 13:58:23] [ YUY2 overlay support ]: SOFTWARE
[2025-05-14 13:58:23] [ NV12 overlay support ]: SOFTWARE
[2025-05-14 13:58:23] [ BGRA8 overlay support ]: SOFTWARE
[2025-05-14 13:58:23] [ RGB10A2 overlay support ]: SOFTWARE
[2025-05-14 13:58:23] [ DirectML feature level ]: Not supported
[2025-05-14 13:58:23] [ Driver D3D12 feature level ]: Not supported
[2025-05-14 13:58:23] [ Driver Vulkan API version ]: Not supported
[2025-05-14 13:58:23] [ GPU CUDA compute capability major version ]: (null)
[2025-05-14 13:58:23] [ Pixel shader version ]: 5.0
[2025-05-14 13:58:23] [ Vertex shader version ]: 5.0
[2025-05-14 13:58:23] [ Max. MSAA samples ]: 8
[2025-05-14 13:58:23] [ Machine model name ]: (null)
[2025-05-14 13:58:23] [ Machine model version ]: (null)
[2025-05-14 13:58:23] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-05-14 13:58:23] [ Display type ]: ANGLE_D3D11
[2025-05-14 13:58:23] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-05-14 13:58:23] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-05-14 13:58:23] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-05-14 13:58:23] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-05-14 13:58:23] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-05-14 13:58:23] [ Disabled WebGL Extensions ]: (null)
[2025-05-14 13:58:23] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-05-14 13:58:23] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-05-14 13:58:23] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-05-14 13:58:23] [ Direct rendering version ]: unknown
[2025-05-14 13:58:23] [ Reset notification strategy ]: 0x8252
[2025-05-14 13:58:23] [ GPU process crash count ]: (null)
[2025-05-14 13:58:23] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-05-14 13:58:23] [ compositorInfo ]:
[2025-05-14 13:58:23] [ Tile Update Mode ]: One-copy
[2025-05-14 13:58:23] [ Partial Raster ]: Enabled
[2025-05-14 13:58:23] [ dawnInfo ]:
[2025-05-14 13:58:23] [ devicePerfInfo ]:
[2025-05-14 13:58:23] [ displayInfo ]:
[2025-05-14 13:58:23] [ Info ]: Display[3092290770] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-05-14 13:58:23] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-05-14 13:58:23] [ Buffer format (all) ]: BGRA_8888
[2025-05-14 13:58:23] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-05-14 13:58:23] [ SDR white level in nits ]: 203
[2025-05-14 13:58:23] [ HDR relative maximum luminance ]: 1
[2025-05-14 13:58:23] [ Bits per color component ]: 8
[2025-05-14 13:58:23] [ Bits per pixel ]: 24
[2025-05-14 13:58:23] [ Refresh Rate in Hz ]: 60
[2025-05-14 13:58:23] [ featureStatus ]:
[2025-05-14 13:58:23] [ featureStatus ]:
[2025-05-14 13:58:23] [ 2d_canvas ]: enabled
[2025-05-14 13:58:23] [ canvas_oop_rasterization ]: enabled_on
[2025-05-14 13:58:23] [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-05-14 13:58:23] [ gpu_compositing ]: enabled
[2025-05-14 13:58:23] [ multiple_raster_threads ]: enabled_on
[2025-05-14 13:58:23] [ opengl ]: enabled_on
[2025-05-14 13:58:23] [ rasterization ]: enabled
[2025-05-14 13:58:23] [ raw_draw ]: disabled_off_ok
[2025-05-14 13:58:23] [ skia_graphite ]: disabled_off
[2025-05-14 13:58:23] [ video_decode ]: enabled
[2025-05-14 13:58:23] [ video_encode ]: enabled
[2025-05-14 13:58:23] [ vulkan ]: disabled_off
[2025-05-14 13:58:23] [ webgl ]: enabled
[2025-05-14 13:58:23] [ webgl2 ]: enabled
[2025-05-14 13:58:23] [ webgpu ]: enabled
[2025-05-14 13:58:23] [ webnn ]: disabled_off
[2025-05-14 13:58:23] [ problems ]:
[2025-05-14 13:58:23] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-05-14 13:58:23] [ tag ]: workarounds
[2025-05-14 13:58:23] [ affectedSettings ]: exit_on_context_lost
[2025-05-14 13:58:23] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-05-14 13:58:23] [ tag ]: workarounds
[2025-05-14 13:58:23] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-05-14 13:58:23] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-05-14 13:58:23] [ tag ]: workarounds
[2025-05-14 13:58:23] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-05-14 13:58:23] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-05-14 13:58:23] [ tag ]: workarounds
[2025-05-14 13:58:23] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2025-05-14 13:58:23] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-05-14 13:58:23] [ tag ]: workarounds
[2025-05-14 13:58:23] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2025-05-14 13:58:23] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-05-14 13:58:23] [ tag ]: workarounds
[2025-05-14 13:58:23] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2025-05-14 13:58:23] [ workarounds ]:
[2025-05-14 13:58:23] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-05-14 13:58:23] [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-05-14 13:58:23] [ workarounds[2] ]: exit_on_context_lost
[2025-05-14 13:58:23] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-05-14 13:58:23] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-05-14 13:58:23] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-05-14 13:58:23] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-05-14 13:58:23] [ gpuMemoryBufferInfo ]:
[2025-05-14 13:58:23] [ R_8 ]: Software only
[2025-05-14 13:58:23] [ R_16 ]: Software only
[2025-05-14 13:58:23] [ RG_88 ]: Software only
[2025-05-14 13:58:23] [ RG_1616 ]: Software only
[2025-05-14 13:58:23] [ BGR_565 ]: Software only
[2025-05-14 13:58:23] [ RGBA_4444 ]: Software only
[2025-05-14 13:58:23] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-05-14 13:58:23] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-05-14 13:58:23] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-05-14 13:58:23] [ BGRA_1010102 ]: Software only
[2025-05-14 13:58:23] [ RGBA_1010102 ]: Software only
[2025-05-14 13:58:23] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-05-14 13:58:23] [ RGBA_F16 ]: Software only
[2025-05-14 13:58:23] [ YVU_420 ]: Software only
[2025-05-14 13:58:23] [ YUV_420_BIPLANAR ]: Software only
[2025-05-14 13:58:23] [ YUVA_420_TRIPLANAR ]: Software only
[2025-05-14 13:58:23] [ P010 ]: Software only
[2025-05-14 13:58:23] [ videoAcceleratorsInfo ]:
[2025-05-14 13:58:23] [ Decoding ]: (null)
[2025-05-14 13:58:23] [ Encoding ]: (null)
[2025-05-14 13:58:23]
[2025-05-14 13:58:23] *** Report Section: Log Messages ***
[2025-05-14 13:58:23]
[2025-05-14 13:58:23] ===================[ GPU Report: End [0] ]==================
[2025-05-29 21:22:56] Client version: no bootstrapper found
[2025-05-29 21:22:56] GPU process started: start count: 0
[2025-05-29 21:22:59] ==================[ GPU Report: Start [0] ]=================
[2025-05-29 21:22:59]
[2025-05-29 21:22:59] *** Report Section: Client Info ***
[2025-05-29 21:22:59]
[2025-05-29 21:22:59] [ client_info ]:
[2025-05-29 21:22:59] [ angle_commit_id ]: 5d4df51d1d7d
[2025-05-29 21:22:59] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=16300 -buildid=1747701111 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-05-29 21:22:59] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-05-29 21:22:59] [ operating_system ]: Windows NT 10.0.26100
[2025-05-29 21:22:59] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-05-29 21:22:59] [ version ]: Chrome/126.0.6478.183
[2025-05-29 21:22:59]
[2025-05-29 21:22:59] *** Report Section: GPU Info ***
[2025-05-29 21:22:59]
[2025-05-29 21:22:59] [ gpu_info ]:
[2025-05-29 21:22:59] [ ANGLEFeatures ]:
[2025-05-29 21:22:59] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-05-29 21:22:59] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-05-29 21:22:59] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-05-29 21:22:59] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-05-29 21:22:59] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-05-29 21:22:59] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-05-29 21:22:59] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-05-29 21:22:59] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-05-29 21:22:59] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-05-29 21:22:59] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-05-29 21:22:59] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-05-29 21:22:59] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-05-29 21:22:59] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-05-29 21:22:59] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-05-29 21:22:59] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-05-29 21:22:59] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-05-29 21:22:59] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-05-29 21:22:59] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-05-29 21:22:59] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-05-29 21:22:59] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-05-29 21:22:59] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-05-29 21:22:59] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-05-29 21:22:59] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-05-29 21:22:59] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-05-29 21:22:59] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-05-29 21:22:59] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-05-29 21:22:59] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-05-29 21:22:59] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-05-29 21:22:59] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-05-29 21:22:59] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-05-29 21:22:59] [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-05-29 21:22:59] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-05-29 21:22:59] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-05-29 21:22:59] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-05-29 21:22:59] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-05-29 21:22:59] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-05-29 21:22:59] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-05-29 21:22:59] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-05-29 21:22:59] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-05-29 21:22:59] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-05-29 21:22:59] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-05-29 21:22:59] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-05-29 21:22:59] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-05-29 21:22:59] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-05-29 21:22:59] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-05-29 21:22:59] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-05-29 21:22:59] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-05-29 21:22:59] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-05-29 21:22:59] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-05-29 21:22:59] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-05-29 21:22:59] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-05-29 21:22:59] [ basicInfo ]:
[2025-05-29 21:22:59] [ Initialization time ]: 724
[2025-05-29 21:22:59] [ In-process GPU ]: (null)
[2025-05-29 21:22:59] [ Passthrough Command Decoder ]: (null)
[2025-05-29 21:22:59] [ Sandboxed ]: (null)
[2025-05-29 21:22:59] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,41340}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-05-29 21:22:59] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,47191}, DRIVER_VERSION=10.0.26100.3624
[2025-05-29 21:22:59] [ Optimus ]: (null)
[2025-05-29 21:22:59] [ AMD switchable ]: (null)
[2025-05-29 21:22:59] [ Desktop compositing ]: Aero Glass
[2025-05-29 21:22:59] [ Direct composition ]: (null)
[2025-05-29 21:22:59] [ Supports overlays ]: (null)
[2025-05-29 21:22:59] [ YUY2 overlay support ]: SOFTWARE
[2025-05-29 21:22:59] [ NV12 overlay support ]: SOFTWARE
[2025-05-29 21:22:59] [ BGRA8 overlay support ]: SOFTWARE
[2025-05-29 21:22:59] [ RGB10A2 overlay support ]: SOFTWARE
[2025-05-29 21:22:59] [ DirectML feature level ]: Not supported
[2025-05-29 21:22:59] [ Driver D3D12 feature level ]: Not supported
[2025-05-29 21:22:59] [ Driver Vulkan API version ]: Not supported
[2025-05-29 21:22:59] [ GPU CUDA compute capability major version ]: (null)
[2025-05-29 21:22:59] [ Pixel shader version ]: 5.0
[2025-05-29 21:22:59] [ Vertex shader version ]: 5.0
[2025-05-29 21:22:59] [ Max. MSAA samples ]: 8
[2025-05-29 21:22:59] [ Machine model name ]: (null)
[2025-05-29 21:22:59] [ Machine model version ]: (null)
[2025-05-29 21:22:59] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-05-29 21:22:59] [ Display type ]: ANGLE_D3D11
[2025-05-29 21:22:59] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-05-29 21:22:59] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-05-29 21:22:59] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-05-29 21:22:59] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-05-29 21:22:59] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-05-29 21:22:59] [ Disabled WebGL Extensions ]: (null)
[2025-05-29 21:22:59] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-05-29 21:22:59] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-05-29 21:22:59] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-05-29 21:22:59] [ Direct rendering version ]: unknown
[2025-05-29 21:22:59] [ Reset notification strategy ]: 0x8252
[2025-05-29 21:22:59] [ GPU process crash count ]: (null)
[2025-05-29 21:22:59] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-05-29 21:22:59] [ compositorInfo ]:
[2025-05-29 21:22:59] [ Tile Update Mode ]: One-copy
[2025-05-29 21:22:59] [ Partial Raster ]: Enabled
[2025-05-29 21:22:59] [ dawnInfo ]:
[2025-05-29 21:22:59] [ devicePerfInfo ]:
[2025-05-29 21:22:59] [ displayInfo ]:
[2025-05-29 21:22:59] [ Info ]: Display[3809617484] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-05-29 21:22:59] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-05-29 21:22:59] [ Buffer format (all) ]: BGRA_8888
[2025-05-29 21:22:59] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-05-29 21:22:59] [ SDR white level in nits ]: 203
[2025-05-29 21:22:59] [ HDR relative maximum luminance ]: 1
[2025-05-29 21:22:59] [ Bits per color component ]: 8
[2025-05-29 21:22:59] [ Bits per pixel ]: 24
[2025-05-29 21:22:59] [ Refresh Rate in Hz ]: 60
[2025-05-29 21:22:59] [ featureStatus ]:
[2025-05-29 21:22:59] [ featureStatus ]:
[2025-05-29 21:22:59] [ 2d_canvas ]: enabled
[2025-05-29 21:22:59] [ canvas_oop_rasterization ]: enabled_on
[2025-05-29 21:22:59] [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-05-29 21:22:59] [ gpu_compositing ]: enabled
[2025-05-29 21:22:59] [ multiple_raster_threads ]: enabled_on
[2025-05-29 21:22:59] [ opengl ]: enabled_on
[2025-05-29 21:22:59] [ rasterization ]: enabled
[2025-05-29 21:22:59] [ raw_draw ]: disabled_off_ok
[2025-05-29 21:22:59] [ skia_graphite ]: disabled_off
[2025-05-29 21:22:59] [ video_decode ]: enabled
[2025-05-29 21:22:59] [ video_encode ]: enabled
[2025-05-29 21:22:59] [ vulkan ]: disabled_off
[2025-05-29 21:22:59] [ webgl ]: enabled
[2025-05-29 21:22:59] [ webgl2 ]: enabled
[2025-05-29 21:22:59] [ webgpu ]: enabled
[2025-05-29 21:22:59] [ webnn ]: disabled_off
[2025-05-29 21:22:59] [ problems ]:
[2025-05-29 21:22:59] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-05-29 21:22:59] [ tag ]: workarounds
[2025-05-29 21:22:59] [ affectedSettings ]: exit_on_context_lost
[2025-05-29 21:22:59] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-05-29 21:22:59] [ tag ]: workarounds
[2025-05-29 21:22:59] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-05-29 21:22:59] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-05-29 21:22:59] [ tag ]: workarounds
[2025-05-29 21:22:59] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-05-29 21:22:59] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-05-29 21:22:59] [ tag ]: workarounds
[2025-05-29 21:22:59] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2025-05-29 21:22:59] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-05-29 21:22:59] [ tag ]: workarounds
[2025-05-29 21:22:59] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2025-05-29 21:22:59] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-05-29 21:22:59] [ tag ]: workarounds
[2025-05-29 21:22:59] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2025-05-29 21:22:59] [ workarounds ]:
[2025-05-29 21:22:59] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-05-29 21:22:59] [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-05-29 21:22:59] [ workarounds[2] ]: exit_on_context_lost
[2025-05-29 21:22:59] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-05-29 21:22:59] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-05-29 21:22:59] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-05-29 21:22:59] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-05-29 21:22:59] [ gpuMemoryBufferInfo ]:
[2025-05-29 21:22:59] [ R_8 ]: Software only
[2025-05-29 21:22:59] [ R_16 ]: Software only
[2025-05-29 21:22:59] [ RG_88 ]: Software only
[2025-05-29 21:22:59] [ RG_1616 ]: Software only
[2025-05-29 21:22:59] [ BGR_565 ]: Software only
[2025-05-29 21:22:59] [ RGBA_4444 ]: Software only
[2025-05-29 21:22:59] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-05-29 21:22:59] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-05-29 21:22:59] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-05-29 21:22:59] [ BGRA_1010102 ]: Software only
[2025-05-29 21:22:59] [ RGBA_1010102 ]: Software only
[2025-05-29 21:22:59] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-05-29 21:22:59] [ RGBA_F16 ]: Software only
[2025-05-29 21:22:59] [ YVU_420 ]: Software only
[2025-05-29 21:22:59] [ YUV_420_BIPLANAR ]: Software only
[2025-05-29 21:22:59] [ YUVA_420_TRIPLANAR ]: Software only
[2025-05-29 21:22:59] [ P010 ]: Software only
[2025-05-29 21:22:59] [ videoAcceleratorsInfo ]:
[2025-05-29 21:22:59] [ Decoding ]: (null)
[2025-05-29 21:22:59] [ Encoding ]: (null)
[2025-05-29 21:22:59]
[2025-05-29 21:22:59] *** Report Section: Log Messages ***
[2025-05-29 21:22:59]
[2025-05-29 21:22:59] ===================[ GPU Report: End [0] ]==================
[2025-06-12 21:42:33] Client version: no bootstrapper found
[2025-06-12 21:42:33] GPU process started: start count: 0
[2025-06-12 21:42:35] ==================[ GPU Report: Start [0] ]=================
[2025-06-12 21:42:35]
[2025-06-12 21:42:35] *** Report Section: Client Info ***
[2025-06-12 21:42:35]
[2025-06-12 21:42:35] [ client_info ]:
[2025-06-12 21:42:35] [ angle_commit_id ]: 5d4df51d1d7d
[2025-06-12 21:42:35] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=15732 -buildid=1747701111 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-06-12 21:42:35] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-06-12 21:42:35] [ operating_system ]: Windows NT 10.0.26100
[2025-06-12 21:42:35] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-06-12 21:42:35] [ version ]: Chrome/126.0.6478.183
[2025-06-12 21:42:35]
[2025-06-12 21:42:35] *** Report Section: GPU Info ***
[2025-06-12 21:42:35]
[2025-06-12 21:42:35] [ gpu_info ]:
[2025-06-12 21:42:35] [ ANGLEFeatures ]:
[2025-06-12 21:42:35] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-06-12 21:42:35] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-06-12 21:42:35] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-06-12 21:42:35] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-06-12 21:42:35] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-06-12 21:42:35] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-06-12 21:42:35] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-06-12 21:42:35] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-06-12 21:42:35] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-06-12 21:42:35] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-06-12 21:42:35] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-06-12 21:42:35] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-06-12 21:42:35] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-06-12 21:42:35] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-06-12 21:42:35] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-06-12 21:42:35] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-06-12 21:42:35] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-06-12 21:42:35] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-06-12 21:42:35] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-06-12 21:42:35] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-06-12 21:42:35] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-06-12 21:42:35] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-06-12 21:42:35] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-06-12 21:42:35] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-06-12 21:42:35] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-06-12 21:42:35] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-06-12 21:42:35] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-06-12 21:42:35] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-06-12 21:42:35] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-06-12 21:42:35] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-06-12 21:42:35] [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-06-12 21:42:35] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-06-12 21:42:35] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-06-12 21:42:35] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-06-12 21:42:35] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-06-12 21:42:35] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-06-12 21:42:35] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-06-12 21:42:35] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-06-12 21:42:35] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-06-12 21:42:35] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-06-12 21:42:35] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-06-12 21:42:35] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-06-12 21:42:35] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-06-12 21:42:35] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-06-12 21:42:35] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-06-12 21:42:35] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-06-12 21:42:35] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-06-12 21:42:35] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-06-12 21:42:35] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-06-12 21:42:35] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-06-12 21:42:35] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-06-12 21:42:35] [ basicInfo ]:
[2025-06-12 21:42:35] [ Initialization time ]: 272
[2025-06-12 21:42:35] [ In-process GPU ]: (null)
[2025-06-12 21:42:35] [ Passthrough Command Decoder ]: (null)
[2025-06-12 21:42:35] [ Sandboxed ]: (null)
[2025-06-12 21:42:35] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,41905}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-06-12 21:42:35] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,46882}, DRIVER_VERSION=10.0.26100.3624
[2025-06-12 21:42:35] [ Optimus ]: (null)
[2025-06-12 21:42:35] [ AMD switchable ]: (null)
[2025-06-12 21:42:35] [ Desktop compositing ]: Aero Glass
[2025-06-12 21:42:35] [ Direct composition ]: (null)
[2025-06-12 21:42:35] [ Supports overlays ]: (null)
[2025-06-12 21:42:35] [ YUY2 overlay support ]: SOFTWARE
[2025-06-12 21:42:35] [ NV12 overlay support ]: SOFTWARE
[2025-06-12 21:42:35] [ BGRA8 overlay support ]: SOFTWARE
[2025-06-12 21:42:35] [ RGB10A2 overlay support ]: SOFTWARE
[2025-06-12 21:42:35] [ DirectML feature level ]: Not supported
[2025-06-12 21:42:35] [ Driver D3D12 feature level ]: Not supported
[2025-06-12 21:42:35] [ Driver Vulkan API version ]: Not supported
[2025-06-12 21:42:35] [ GPU CUDA compute capability major version ]: (null)
[2025-06-12 21:42:35] [ Pixel shader version ]: 5.0
[2025-06-12 21:42:35] [ Vertex shader version ]: 5.0
[2025-06-12 21:42:35] [ Max. MSAA samples ]: 8
[2025-06-12 21:42:35] [ Machine model name ]: (null)
[2025-06-12 21:42:35] [ Machine model version ]: (null)
[2025-06-12 21:42:35] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-06-12 21:42:35] [ Display type ]: ANGLE_D3D11
[2025-06-12 21:42:35] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-06-12 21:42:35] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-06-12 21:42:35] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-06-12 21:42:35] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-06-12 21:42:35] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-06-12 21:42:35] [ Disabled WebGL Extensions ]: (null)
[2025-06-12 21:42:35] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-06-12 21:42:35] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-06-12 21:42:35] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-06-12 21:42:35] [ Direct rendering version ]: unknown
[2025-06-12 21:42:35] [ Reset notification strategy ]: 0x8252
[2025-06-12 21:42:35] [ GPU process crash count ]: (null)
[2025-06-12 21:42:35] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-06-12 21:42:35] [ compositorInfo ]:
[2025-06-12 21:42:35] [ Tile Update Mode ]: One-copy
[2025-06-12 21:42:35] [ Partial Raster ]: Enabled
[2025-06-12 21:42:35] [ dawnInfo ]:
[2025-06-12 21:42:35] [ devicePerfInfo ]:
[2025-06-12 21:42:35] [ displayInfo ]:
[2025-06-12 21:42:35] [ Info ]: Display[1421657328] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-06-12 21:42:35] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-06-12 21:42:35] [ Buffer format (all) ]: BGRA_8888
[2025-06-12 21:42:35] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-06-12 21:42:35] [ SDR white level in nits ]: 203
[2025-06-12 21:42:35] [ HDR relative maximum luminance ]: 1
[2025-06-12 21:42:35] [ Bits per color component ]: 8
[2025-06-12 21:42:35] [ Bits per pixel ]: 24
[2025-06-12 21:42:35] [ Refresh Rate in Hz ]: 60
[2025-06-12 21:42:35] [ featureStatus ]:
[2025-06-12 21:42:35] [ featureStatus ]:
[2025-06-12 21:42:35] [ 2d_canvas ]: enabled
[2025-06-12 21:42:35] [ canvas_oop_rasterization ]: enabled_on
[2025-06-12 21:42:35] [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-06-12 21:42:35] [ gpu_compositing ]: enabled
[2025-06-12 21:42:35] [ multiple_raster_threads ]: enabled_on
[2025-06-12 21:42:35] [ opengl ]: enabled_on
[2025-06-12 21:42:35] [ rasterization ]: enabled
[2025-06-12 21:42:35] [ raw_draw ]: disabled_off_ok
[2025-06-12 21:42:35] [ skia_graphite ]: disabled_off
[2025-06-12 21:42:35] [ video_decode ]: enabled
[2025-06-12 21:42:35] [ video_encode ]: enabled
[2025-06-12 21:42:35] [ vulkan ]: disabled_off
[2025-06-12 21:42:35] [ webgl ]: enabled
[2025-06-12 21:42:35] [ webgl2 ]: enabled
[2025-06-12 21:42:35] [ webgpu ]: enabled
[2025-06-12 21:42:35] [ webnn ]: disabled_off
[2025-06-12 21:42:35] [ problems ]:
[2025-06-12 21:42:35] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-06-12 21:42:35] [ tag ]: workarounds
[2025-06-12 21:42:35] [ affectedSettings ]: exit_on_context_lost
[2025-06-12 21:42:35] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-06-12 21:42:35] [ tag ]: workarounds
[2025-06-12 21:42:35] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-06-12 21:42:35] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-06-12 21:42:35] [ tag ]: workarounds
[2025-06-12 21:42:35] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-06-12 21:42:35] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-06-12 21:42:35] [ tag ]: workarounds
[2025-06-12 21:42:35] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2025-06-12 21:42:35] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-06-12 21:42:35] [ tag ]: workarounds
[2025-06-12 21:42:35] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2025-06-12 21:42:35] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-06-12 21:42:35] [ tag ]: workarounds
[2025-06-12 21:42:35] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2025-06-12 21:42:35] [ workarounds ]:
[2025-06-12 21:42:35] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-06-12 21:42:35] [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-06-12 21:42:35] [ workarounds[2] ]: exit_on_context_lost
[2025-06-12 21:42:35] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-06-12 21:42:35] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-06-12 21:42:35] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-06-12 21:42:35] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-06-12 21:42:35] [ gpuMemoryBufferInfo ]:
[2025-06-12 21:42:35] [ R_8 ]: Software only
[2025-06-12 21:42:35] [ R_16 ]: Software only
[2025-06-12 21:42:35] [ RG_88 ]: Software only
[2025-06-12 21:42:35] [ RG_1616 ]: Software only
[2025-06-12 21:42:35] [ BGR_565 ]: Software only
[2025-06-12 21:42:35] [ RGBA_4444 ]: Software only
[2025-06-12 21:42:35] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-06-12 21:42:35] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-06-12 21:42:35] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-06-12 21:42:35] [ BGRA_1010102 ]: Software only
[2025-06-12 21:42:35] [ RGBA_1010102 ]: Software only
[2025-06-12 21:42:35] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-06-12 21:42:35] [ RGBA_F16 ]: Software only
[2025-06-12 21:42:35] [ YVU_420 ]: Software only
[2025-06-12 21:42:35] [ YUV_420_BIPLANAR ]: Software only
[2025-06-12 21:42:35] [ YUVA_420_TRIPLANAR ]: Software only
[2025-06-12 21:42:35] [ P010 ]: Software only
[2025-06-12 21:42:35] [ videoAcceleratorsInfo ]:
[2025-06-12 21:42:35] [ Decoding ]: (null)
[2025-06-12 21:42:35] [ Encoding ]: (null)
[2025-06-12 21:42:35]
[2025-06-12 21:42:35] *** Report Section: Log Messages ***
[2025-06-12 21:42:35]
[2025-06-12 21:42:35] ===================[ GPU Report: End [0] ]==================
[2025-06-13 22:42:48] Client version: no bootstrapper found
[2025-06-13 22:42:48] GPU process started: start count: 0
[2025-06-13 22:42:51] ==================[ GPU Report: Start [0] ]=================
[2025-06-13 22:42:51]
[2025-06-13 22:42:51] *** Report Section: Client Info ***
[2025-06-13 22:42:51]
[2025-06-13 22:42:51] [ client_info ]:
[2025-06-13 22:42:51] [ angle_commit_id ]: 5d4df51d1d7d
[2025-06-13 22:42:51] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=14160 -buildid=1747701111 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-06-13 22:42:51] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-06-13 22:42:51] [ operating_system ]: Windows NT 10.0.26100
[2025-06-13 22:42:51] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-06-13 22:42:51] [ version ]: Chrome/126.0.6478.183
[2025-06-13 22:42:51]
[2025-06-13 22:42:51] *** Report Section: GPU Info ***
[2025-06-13 22:42:51]
[2025-06-13 22:42:51] [ gpu_info ]:
[2025-06-13 22:42:51] [ ANGLEFeatures ]:
[2025-06-13 22:42:51] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-06-13 22:42:51] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-06-13 22:42:51] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-06-13 22:42:51] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-06-13 22:42:51] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-06-13 22:42:51] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-06-13 22:42:51] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-06-13 22:42:51] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-06-13 22:42:51] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-06-13 22:42:51] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-06-13 22:42:51] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-06-13 22:42:51] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-06-13 22:42:51] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-06-13 22:42:51] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-06-13 22:42:51] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-06-13 22:42:51] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-06-13 22:42:51] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-06-13 22:42:51] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-06-13 22:42:51] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-06-13 22:42:51] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-06-13 22:42:51] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-06-13 22:42:51] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-06-13 22:42:51] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-06-13 22:42:51] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-06-13 22:42:51] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-06-13 22:42:51] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-06-13 22:42:51] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-06-13 22:42:51] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-06-13 22:42:51] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-06-13 22:42:51] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-06-13 22:42:51] [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-06-13 22:42:51] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-06-13 22:42:51] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-06-13 22:42:51] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-06-13 22:42:51] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-06-13 22:42:51] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-06-13 22:42:51] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-06-13 22:42:51] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-06-13 22:42:51] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-06-13 22:42:51] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-06-13 22:42:51] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-06-13 22:42:51] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-06-13 22:42:51] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-06-13 22:42:51] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-06-13 22:42:51] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-06-13 22:42:51] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-06-13 22:42:51] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-06-13 22:42:51] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-06-13 22:42:51] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-06-13 22:42:51] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-06-13 22:42:51] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-06-13 22:42:51] [ basicInfo ]:
[2025-06-13 22:42:51] [ Initialization time ]: 290
[2025-06-13 22:42:51] [ In-process GPU ]: (null)
[2025-06-13 22:42:51] [ Passthrough Command Decoder ]: (null)
[2025-06-13 22:42:51] [ Sandboxed ]: (null)
[2025-06-13 22:42:51] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,41945}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-06-13 22:42:51] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,46583}, DRIVER_VERSION=10.0.26100.3624
[2025-06-13 22:42:51] [ Optimus ]: (null)
[2025-06-13 22:42:51] [ AMD switchable ]: (null)
[2025-06-13 22:42:51] [ Desktop compositing ]: Aero Glass
[2025-06-13 22:42:51] [ Direct composition ]: (null)
[2025-06-13 22:42:51] [ Supports overlays ]: (null)
[2025-06-13 22:42:51] [ YUY2 overlay support ]: SOFTWARE
[2025-06-13 22:42:51] [ NV12 overlay support ]: SOFTWARE
[2025-06-13 22:42:51] [ BGRA8 overlay support ]: SOFTWARE
[2025-06-13 22:42:51] [ RGB10A2 overlay support ]: SOFTWARE
[2025-06-13 22:42:51] [ DirectML feature level ]: Not supported
[2025-06-13 22:42:51] [ Driver D3D12 feature level ]: Not supported
[2025-06-13 22:42:51] [ Driver Vulkan API version ]: Not supported
[2025-06-13 22:42:51] [ GPU CUDA compute capability major version ]: (null)
[2025-06-13 22:42:51] [ Pixel shader version ]: 5.0
[2025-06-13 22:42:51] [ Vertex shader version ]: 5.0
[2025-06-13 22:42:51] [ Max. MSAA samples ]: 8
[2025-06-13 22:42:51] [ Machine model name ]: (null)
[2025-06-13 22:42:51] [ Machine model version ]: (null)
[2025-06-13 22:42:51] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-06-13 22:42:51] [ Display type ]: ANGLE_D3D11
[2025-06-13 22:42:51] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-06-13 22:42:51] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-06-13 22:42:51] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-06-13 22:42:51] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-06-13 22:42:51] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-06-13 22:42:51] [ Disabled WebGL Extensions ]: (null)
[2025-06-13 22:42:51] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-06-13 22:42:51] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-06-13 22:42:51] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-06-13 22:42:51] [ Direct rendering version ]: unknown
[2025-06-13 22:42:51] [ Reset notification strategy ]: 0x8252
[2025-06-13 22:42:51] [ GPU process crash count ]: (null)
[2025-06-13 22:42:51] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-06-13 22:42:51] [ compositorInfo ]:
[2025-06-13 22:42:51] [ Tile Update Mode ]: One-copy
[2025-06-13 22:42:51] [ Partial Raster ]: Enabled
[2025-06-13 22:42:51] [ dawnInfo ]:
[2025-06-13 22:42:51] [ devicePerfInfo ]:
[2025-06-13 22:42:51] [ displayInfo ]:
[2025-06-13 22:42:51] [ Info ]: Display[2192855178] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-06-13 22:42:51] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-06-13 22:42:51] [ Buffer format (all) ]: BGRA_8888
[2025-06-13 22:42:51] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-06-13 22:42:51] [ SDR white level in nits ]: 203
[2025-06-13 22:42:51] [ HDR relative maximum luminance ]: 1
[2025-06-13 22:42:51] [ Bits per color component ]: 8
[2025-06-13 22:42:51] [ Bits per pixel ]: 24
[2025-06-13 22:42:51] [ Refresh Rate in Hz ]: 60
[2025-06-13 22:42:51] [ featureStatus ]:
[2025-06-13 22:42:51] [ featureStatus ]:
[2025-06-13 22:42:51] [ 2d_canvas ]: enabled
[2025-06-13 22:42:51] [ canvas_oop_rasterization ]: enabled_on
[2025-06-13 22:42:51] [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-06-13 22:42:51] [ gpu_compositing ]: enabled
[2025-06-13 22:42:51] [ multiple_raster_threads ]: enabled_on
[2025-06-13 22:42:51] [ opengl ]: enabled_on
[2025-06-13 22:42:51] [ rasterization ]: enabled
[2025-06-13 22:42:51] [ raw_draw ]: disabled_off_ok
[2025-06-13 22:42:51] [ skia_graphite ]: disabled_off
[2025-06-13 22:42:51] [ video_decode ]: enabled
[2025-06-13 22:42:51] [ video_encode ]: enabled
[2025-06-13 22:42:51] [ vulkan ]: disabled_off
[2025-06-13 22:42:51] [ webgl ]: enabled
[2025-06-13 22:42:51] [ webgl2 ]: enabled
[2025-06-13 22:42:51] [ webgpu ]: enabled
[2025-06-13 22:42:51] [ webnn ]: disabled_off
[2025-06-13 22:42:51] [ problems ]:
[2025-06-13 22:42:51] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-06-13 22:42:51] [ tag ]: workarounds
[2025-06-13 22:42:51] [ affectedSettings ]: exit_on_context_lost
[2025-06-13 22:42:51] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-06-13 22:42:51] [ tag ]: workarounds
[2025-06-13 22:42:51] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-06-13 22:42:51] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-06-13 22:42:51] [ tag ]: workarounds
[2025-06-13 22:42:51] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-06-13 22:42:51] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-06-13 22:42:51] [ tag ]: workarounds
[2025-06-13 22:42:51] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2025-06-13 22:42:51] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-06-13 22:42:51] [ tag ]: workarounds
[2025-06-13 22:42:51] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2025-06-13 22:42:51] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-06-13 22:42:51] [ tag ]: workarounds
[2025-06-13 22:42:51] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2025-06-13 22:42:51] [ workarounds ]:
[2025-06-13 22:42:51] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-06-13 22:42:51] [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-06-13 22:42:51] [ workarounds[2] ]: exit_on_context_lost
[2025-06-13 22:42:51] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-06-13 22:42:51] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-06-13 22:42:51] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-06-13 22:42:51] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-06-13 22:42:51] [ gpuMemoryBufferInfo ]:
[2025-06-13 22:42:51] [ R_8 ]: Software only
[2025-06-13 22:42:51] [ R_16 ]: Software only
[2025-06-13 22:42:51] [ RG_88 ]: Software only
[2025-06-13 22:42:51] [ RG_1616 ]: Software only
[2025-06-13 22:42:51] [ BGR_565 ]: Software only
[2025-06-13 22:42:51] [ RGBA_4444 ]: Software only
[2025-06-13 22:42:51] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-06-13 22:42:51] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-06-13 22:42:51] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-06-13 22:42:51] [ BGRA_1010102 ]: Software only
[2025-06-13 22:42:51] [ RGBA_1010102 ]: Software only
[2025-06-13 22:42:51] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-06-13 22:42:51] [ RGBA_F16 ]: Software only
[2025-06-13 22:42:51] [ YVU_420 ]: Software only
[2025-06-13 22:42:51] [ YUV_420_BIPLANAR ]: Software only
[2025-06-13 22:42:51] [ YUVA_420_TRIPLANAR ]: Software only
[2025-06-13 22:42:51] [ P010 ]: Software only
[2025-06-13 22:42:51] [ videoAcceleratorsInfo ]:
[2025-06-13 22:42:51] [ Decoding ]: (null)
[2025-06-13 22:42:51] [ Encoding ]: (null)
[2025-06-13 22:42:51]
[2025-06-13 22:42:51] *** Report Section: Log Messages ***
[2025-06-13 22:42:51]
[2025-06-13 22:42:51] ===================[ GPU Report: End [0] ]==================
[2025-06-14 00:59:08] Client version: no bootstrapper found
[2025-06-14 00:59:08] GPU process started: start count: 0
[2025-06-14 00:59:10] ==================[ GPU Report: Start [0] ]=================
[2025-06-14 00:59:10]
[2025-06-14 00:59:10] *** Report Section: Client Info ***
[2025-06-14 00:59:10]
[2025-06-14 00:59:10] [ client_info ]:
[2025-06-14 00:59:10] [ angle_commit_id ]: 5d4df51d1d7d
[2025-06-14 00:59:10] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=14324 -buildid=1747701111 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-06-14 00:59:10] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-06-14 00:59:10] [ operating_system ]: Windows NT 10.0.26100
[2025-06-14 00:59:10] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-06-14 00:59:10] [ version ]: Chrome/126.0.6478.183
[2025-06-14 00:59:10]
[2025-06-14 00:59:10] *** Report Section: GPU Info ***
[2025-06-14 00:59:10]
[2025-06-14 00:59:10] [ gpu_info ]:
[2025-06-14 00:59:10] [ ANGLEFeatures ]:
[2025-06-14 00:59:10] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-06-14 00:59:10] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-06-14 00:59:10] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-06-14 00:59:10] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-06-14 00:59:10] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-06-14 00:59:10] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-06-14 00:59:10] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-06-14 00:59:10] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-06-14 00:59:10] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-06-14 00:59:10] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-06-14 00:59:10] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-06-14 00:59:10] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-06-14 00:59:10] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-06-14 00:59:10] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-06-14 00:59:10] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-06-14 00:59:10] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-06-14 00:59:10] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-06-14 00:59:10] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-06-14 00:59:10] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-06-14 00:59:10] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-06-14 00:59:10] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-06-14 00:59:10] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-06-14 00:59:10] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-06-14 00:59:10] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-06-14 00:59:10] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-06-14 00:59:10] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-06-14 00:59:10] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-06-14 00:59:10] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-06-14 00:59:10] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-06-14 00:59:10] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-06-14 00:59:10] [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-06-14 00:59:10] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-06-14 00:59:10] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-06-14 00:59:10] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-06-14 00:59:10] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-06-14 00:59:10] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-06-14 00:59:10] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-06-14 00:59:10] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-06-14 00:59:10] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-06-14 00:59:10] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-06-14 00:59:10] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-06-14 00:59:10] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-06-14 00:59:10] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-06-14 00:59:10] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-06-14 00:59:10] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-06-14 00:59:10] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-06-14 00:59:10] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-06-14 00:59:10] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-06-14 00:59:10] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-06-14 00:59:10] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-06-14 00:59:10] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-06-14 00:59:10] [ basicInfo ]:
[2025-06-14 00:59:10] [ Initialization time ]: 185
[2025-06-14 00:59:10] [ In-process GPU ]: (null)
[2025-06-14 00:59:10] [ Passthrough Command Decoder ]: (null)
[2025-06-14 00:59:10] [ Sandboxed ]: (null)
[2025-06-14 00:59:10] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,41969}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-06-14 00:59:10] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,46606}, DRIVER_VERSION=10.0.26100.3624
[2025-06-14 00:59:10] [ Optimus ]: (null)
[2025-06-14 00:59:10] [ AMD switchable ]: (null)
[2025-06-14 00:59:10] [ Desktop compositing ]: Aero Glass
[2025-06-14 00:59:10] [ Direct composition ]: (null)
[2025-06-14 00:59:10] [ Supports overlays ]: (null)
[2025-06-14 00:59:10] [ YUY2 overlay support ]: SOFTWARE
[2025-06-14 00:59:10] [ NV12 overlay support ]: SOFTWARE
[2025-06-14 00:59:10] [ BGRA8 overlay support ]: SOFTWARE
[2025-06-14 00:59:10] [ RGB10A2 overlay support ]: SOFTWARE
[2025-06-14 00:59:10] [ DirectML feature level ]: Not supported
[2025-06-14 00:59:10] [ Driver D3D12 feature level ]: Not supported
[2025-06-14 00:59:10] [ Driver Vulkan API version ]: Not supported
[2025-06-14 00:59:10] [ GPU CUDA compute capability major version ]: (null)
[2025-06-14 00:59:10] [ Pixel shader version ]: 5.0
[2025-06-14 00:59:10] [ Vertex shader version ]: 5.0
[2025-06-14 00:59:10] [ Max. MSAA samples ]: 8
[2025-06-14 00:59:10] [ Machine model name ]: (null)
[2025-06-14 00:59:10] [ Machine model version ]: (null)
[2025-06-14 00:59:10] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-06-14 00:59:10] [ Display type ]: ANGLE_D3D11
[2025-06-14 00:59:10] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-06-14 00:59:10] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-06-14 00:59:10] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-06-14 00:59:10] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-06-14 00:59:10] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-06-14 00:59:10] [ Disabled WebGL Extensions ]: (null)
[2025-06-14 00:59:10] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-06-14 00:59:10] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-06-14 00:59:10] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-06-14 00:59:10] [ Direct rendering version ]: unknown
[2025-06-14 00:59:10] [ Reset notification strategy ]: 0x8252
[2025-06-14 00:59:10] [ GPU process crash count ]: (null)
[2025-06-14 00:59:10] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-06-14 00:59:10] [ compositorInfo ]:
[2025-06-14 00:59:10] [ Tile Update Mode ]: One-copy
[2025-06-14 00:59:10] [ Partial Raster ]: Enabled
[2025-06-14 00:59:10] [ dawnInfo ]:
[2025-06-14 00:59:10] [ devicePerfInfo ]:
[2025-06-14 00:59:10] [ displayInfo ]:
[2025-06-14 00:59:10] [ Info ]: Display[2449445490] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-06-14 00:59:10] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-06-14 00:59:10] [ Buffer format (all) ]: BGRA_8888
[2025-06-14 00:59:10] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-06-14 00:59:10] [ SDR white level in nits ]: 203
[2025-06-14 00:59:10] [ HDR relative maximum luminance ]: 1
[2025-06-14 00:59:10] [ Bits per color component ]: 8
[2025-06-14 00:59:10] [ Bits per pixel ]: 24
[2025-06-14 00:59:10] [ Refresh Rate in Hz ]: 60
[2025-06-14 00:59:10] [ featureStatus ]:
[2025-06-14 00:59:10] [ featureStatus ]:
[2025-06-14 00:59:10] [ 2d_canvas ]: enabled
[2025-06-14 00:59:10] [ canvas_oop_rasterization ]: enabled_on
[2025-06-14 00:59:10] [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-06-14 00:59:10] [ gpu_compositing ]: enabled
[2025-06-14 00:59:10] [ multiple_raster_threads ]: enabled_on
[2025-06-14 00:59:10] [ opengl ]: enabled_on
[2025-06-14 00:59:10] [ rasterization ]: enabled
[2025-06-14 00:59:10] [ raw_draw ]: disabled_off_ok
[2025-06-14 00:59:10] [ skia_graphite ]: disabled_off
[2025-06-14 00:59:10] [ video_decode ]: enabled
[2025-06-14 00:59:10] [ video_encode ]: enabled
[2025-06-14 00:59:10] [ vulkan ]: disabled_off
[2025-06-14 00:59:10] [ webgl ]: enabled
[2025-06-14 00:59:10] [ webgl2 ]: enabled
[2025-06-14 00:59:10] [ webgpu ]: enabled
[2025-06-14 00:59:10] [ webnn ]: disabled_off
[2025-06-14 00:59:10] [ problems ]:
[2025-06-14 00:59:10] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-06-14 00:59:10] [ tag ]: workarounds
[2025-06-14 00:59:10] [ affectedSettings ]: exit_on_context_lost
[2025-06-14 00:59:10] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-06-14 00:59:10] [ tag ]: workarounds
[2025-06-14 00:59:10] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-06-14 00:59:10] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-06-14 00:59:10] [ tag ]: workarounds
[2025-06-14 00:59:10] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-06-14 00:59:10] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-06-14 00:59:10] [ tag ]: workarounds
[2025-06-14 00:59:10] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2025-06-14 00:59:10] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-06-14 00:59:10] [ tag ]: workarounds
[2025-06-14 00:59:10] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2025-06-14 00:59:10] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-06-14 00:59:10] [ tag ]: workarounds
[2025-06-14 00:59:10] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2025-06-14 00:59:10] [ workarounds ]:
[2025-06-14 00:59:10] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-06-14 00:59:10] [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-06-14 00:59:10] [ workarounds[2] ]: exit_on_context_lost
[2025-06-14 00:59:10] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-06-14 00:59:10] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-06-14 00:59:10] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-06-14 00:59:10] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-06-14 00:59:10] [ gpuMemoryBufferInfo ]:
[2025-06-14 00:59:10] [ R_8 ]: Software only
[2025-06-14 00:59:10] [ R_16 ]: Software only
[2025-06-14 00:59:10] [ RG_88 ]: Software only
[2025-06-14 00:59:10] [ RG_1616 ]: Software only
[2025-06-14 00:59:10] [ BGR_565 ]: Software only
[2025-06-14 00:59:10] [ RGBA_4444 ]: Software only
[2025-06-14 00:59:10] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-06-14 00:59:10] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-06-14 00:59:10] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-06-14 00:59:10] [ BGRA_1010102 ]: Software only
[2025-06-14 00:59:10] [ RGBA_1010102 ]: Software only
[2025-06-14 00:59:10] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-06-14 00:59:10] [ RGBA_F16 ]: Software only
[2025-06-14 00:59:10] [ YVU_420 ]: Software only
[2025-06-14 00:59:10] [ YUV_420_BIPLANAR ]: Software only
[2025-06-14 00:59:10] [ YUVA_420_TRIPLANAR ]: Software only
[2025-06-14 00:59:10] [ P010 ]: Software only
[2025-06-14 00:59:10] [ videoAcceleratorsInfo ]:
[2025-06-14 00:59:10] [ Decoding ]: (null)
[2025-06-14 00:59:10] [ Encoding ]: (null)
[2025-06-14 00:59:10]
[2025-06-14 00:59:10] *** Report Section: Log Messages ***
[2025-06-14 00:59:10]
[2025-06-14 00:59:10] ===================[ GPU Report: End [0] ]==================
[2025-06-20 17:05:40] Client version: no bootstrapper found
[2025-06-20 17:05:40] GPU process started: start count: 0
[2025-06-20 17:05:43] ==================[ GPU Report: Start [0] ]=================
[2025-06-20 17:05:43]
[2025-06-20 17:05:43] *** Report Section: Client Info ***
[2025-06-20 17:05:43]
[2025-06-20 17:05:43] [ client_info ]:
[2025-06-20 17:05:43] [ angle_commit_id ]: 5d4df51d1d7d
[2025-06-20 17:05:43] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=14176 -buildid=1747701111 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-06-20 17:05:43] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-06-20 17:05:43] [ operating_system ]: Windows NT 10.0.26100
[2025-06-20 17:05:43] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-06-20 17:05:43] [ version ]: Chrome/126.0.6478.183
[2025-06-20 17:05:43]
[2025-06-20 17:05:43] *** Report Section: GPU Info ***
[2025-06-20 17:05:43]
[2025-06-20 17:05:43] [ gpu_info ]:
[2025-06-20 17:05:43] [ ANGLEFeatures ]:
[2025-06-20 17:05:43] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-06-20 17:05:43] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-06-20 17:05:43] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-06-20 17:05:43] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-06-20 17:05:43] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-06-20 17:05:43] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-06-20 17:05:43] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-06-20 17:05:43] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-06-20 17:05:43] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-06-20 17:05:43] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-06-20 17:05:43] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-06-20 17:05:43] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-06-20 17:05:43] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-06-20 17:05:43] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-06-20 17:05:43] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-06-20 17:05:43] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-06-20 17:05:43] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-06-20 17:05:43] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-06-20 17:05:43] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-06-20 17:05:43] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-06-20 17:05:43] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-06-20 17:05:43] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-06-20 17:05:43] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-06-20 17:05:43] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-06-20 17:05:43] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-06-20 17:05:43] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-06-20 17:05:43] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-06-20 17:05:43] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-06-20 17:05:43] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-06-20 17:05:43] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-06-20 17:05:43] [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-06-20 17:05:43] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-06-20 17:05:43] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-06-20 17:05:43] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-06-20 17:05:43] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-06-20 17:05:43] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-06-20 17:05:43] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-06-20 17:05:43] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-06-20 17:05:43] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-06-20 17:05:43] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-06-20 17:05:43] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-06-20 17:05:43] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-06-20 17:05:43] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-06-20 17:05:43] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-06-20 17:05:43] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-06-20 17:05:43] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-06-20 17:05:43] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-06-20 17:05:43] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-06-20 17:05:43] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-06-20 17:05:43] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-06-20 17:05:43] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-06-20 17:05:43] [ basicInfo ]:
[2025-06-20 17:05:43] [ Initialization time ]: 191
[2025-06-20 17:05:43] [ In-process GPU ]: (null)
[2025-06-20 17:05:43] [ Passthrough Command Decoder ]: (null)
[2025-06-20 17:05:43] [ Sandboxed ]: (null)
[2025-06-20 17:05:43] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,42844}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-06-20 17:05:43] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,47494}, DRIVER_VERSION=10.0.26100.3624
[2025-06-20 17:05:43] [ Optimus ]: (null)
[2025-06-20 17:05:43] [ AMD switchable ]: (null)
[2025-06-20 17:05:43] [ Desktop compositing ]: Aero Glass
[2025-06-20 17:05:43] [ Direct composition ]: (null)
[2025-06-20 17:05:43] [ Supports overlays ]: (null)
[2025-06-20 17:05:43] [ YUY2 overlay support ]: SOFTWARE
[2025-06-20 17:05:43] [ NV12 overlay support ]: SOFTWARE
[2025-06-20 17:05:43] [ BGRA8 overlay support ]: SOFTWARE
[2025-06-20 17:05:43] [ RGB10A2 overlay support ]: SOFTWARE
[2025-06-20 17:05:43] [ DirectML feature level ]: Not supported
[2025-06-20 17:05:43] [ Driver D3D12 feature level ]: Not supported
[2025-06-20 17:05:43] [ Driver Vulkan API version ]: Not supported
[2025-06-20 17:05:43] [ GPU CUDA compute capability major version ]: (null)
[2025-06-20 17:05:43] [ Pixel shader version ]: 5.0
[2025-06-20 17:05:43] [ Vertex shader version ]: 5.0
[2025-06-20 17:05:43] [ Max. MSAA samples ]: 8
[2025-06-20 17:05:43] [ Machine model name ]: (null)
[2025-06-20 17:05:43] [ Machine model version ]: (null)
[2025-06-20 17:05:43] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-06-20 17:05:43] [ Display type ]: ANGLE_D3D11
[2025-06-20 17:05:43] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-06-20 17:05:43] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-06-20 17:05:43] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-06-20 17:05:43] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-06-20 17:05:43] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-06-20 17:05:43] [ Disabled WebGL Extensions ]: (null)
[2025-06-20 17:05:43] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-06-20 17:05:43] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-06-20 17:05:43] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-06-20 17:05:43] [ Direct rendering version ]: unknown
[2025-06-20 17:05:43] [ Reset notification strategy ]: 0x8252
[2025-06-20 17:05:43] [ GPU process crash count ]: (null)
[2025-06-20 17:05:43] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-06-20 17:05:43] [ compositorInfo ]:
[2025-06-20 17:05:43] [ Tile Update Mode ]: One-copy
[2025-06-20 17:05:43] [ Partial Raster ]: Enabled
[2025-06-20 17:05:43] [ dawnInfo ]:
[2025-06-20 17:05:43] [ devicePerfInfo ]:
[2025-06-20 17:05:43] [ displayInfo ]:
[2025-06-20 17:05:43] [ Info ]: Display[90595456] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-06-20 17:05:43] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-06-20 17:05:43] [ Buffer format (all) ]: BGRA_8888
[2025-06-20 17:05:43] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-06-20 17:05:43] [ SDR white level in nits ]: 203
[2025-06-20 17:05:43] [ HDR relative maximum luminance ]: 1
[2025-06-20 17:05:43] [ Bits per color component ]: 8
[2025-06-20 17:05:43] [ Bits per pixel ]: 24
[2025-06-20 17:05:43] [ Refresh Rate in Hz ]: 60
[2025-06-20 17:05:43] [ featureStatus ]:
[2025-06-20 17:05:43] [ featureStatus ]:
[2025-06-20 17:05:43] [ 2d_canvas ]: enabled
[2025-06-20 17:05:43] [ canvas_oop_rasterization ]: enabled_on
[2025-06-20 17:05:43] [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-06-20 17:05:43] [ gpu_compositing ]: enabled
[2025-06-20 17:05:43] [ multiple_raster_threads ]: enabled_on
[2025-06-20 17:05:43] [ opengl ]: enabled_on
[2025-06-20 17:05:43] [ rasterization ]: enabled
[2025-06-20 17:05:43] [ raw_draw ]: disabled_off_ok
[2025-06-20 17:05:43] [ skia_graphite ]: disabled_off
[2025-06-20 17:05:43] [ video_decode ]: enabled
[2025-06-20 17:05:43] [ video_encode ]: enabled
[2025-06-20 17:05:43] [ vulkan ]: disabled_off
[2025-06-20 17:05:43] [ webgl ]: enabled
[2025-06-20 17:05:43] [ webgl2 ]: enabled
[2025-06-20 17:05:43] [ webgpu ]: enabled
[2025-06-20 17:05:43] [ webnn ]: disabled_off
[2025-06-20 17:05:43] [ problems ]:
[2025-06-20 17:05:43] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-06-20 17:05:43] [ tag ]: workarounds
[2025-06-20 17:05:43] [ affectedSettings ]: exit_on_context_lost
[2025-06-20 17:05:43] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-06-20 17:05:43] [ tag ]: workarounds
[2025-06-20 17:05:43] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-06-20 17:05:43] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-06-20 17:05:43] [ tag ]: workarounds
[2025-06-20 17:05:43] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-06-20 17:05:43] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-06-20 17:05:43] [ tag ]: workarounds
[2025-06-20 17:05:43] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2025-06-20 17:05:43] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-06-20 17:05:43] [ tag ]: workarounds
[2025-06-20 17:05:43] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2025-06-20 17:05:43] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-06-20 17:05:43] [ tag ]: workarounds
[2025-06-20 17:05:43] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2025-06-20 17:05:43] [ workarounds ]:
[2025-06-20 17:05:43] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-06-20 17:05:43] [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-06-20 17:05:43] [ workarounds[2] ]: exit_on_context_lost
[2025-06-20 17:05:43] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-06-20 17:05:43] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-06-20 17:05:43] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-06-20 17:05:43] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-06-20 17:05:43] [ gpuMemoryBufferInfo ]:
[2025-06-20 17:05:43] [ R_8 ]: Software only
[2025-06-20 17:05:43] [ R_16 ]: Software only
[2025-06-20 17:05:43] [ RG_88 ]: Software only
[2025-06-20 17:05:43] [ RG_1616 ]: Software only
[2025-06-20 17:05:43] [ BGR_565 ]: Software only
[2025-06-20 17:05:43] [ RGBA_4444 ]: Software only
[2025-06-20 17:05:43] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-06-20 17:05:43] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-06-20 17:05:43] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-06-20 17:05:43] [ BGRA_1010102 ]: Software only
[2025-06-20 17:05:43] [ RGBA_1010102 ]: Software only
[2025-06-20 17:05:43] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-06-20 17:05:43] [ RGBA_F16 ]: Software only
[2025-06-20 17:05:43] [ YVU_420 ]: Software only
[2025-06-20 17:05:43] [ YUV_420_BIPLANAR ]: Software only
[2025-06-20 17:05:43] [ YUVA_420_TRIPLANAR ]: Software only
[2025-06-20 17:05:43] [ P010 ]: Software only
[2025-06-20 17:05:43] [ videoAcceleratorsInfo ]:
[2025-06-20 17:05:43] [ Decoding ]: (null)
[2025-06-20 17:05:43] [ Encoding ]: (null)
[2025-06-20 17:05:43]
[2025-06-20 17:05:43] *** Report Section: Log Messages ***
[2025-06-20 17:05:43]
[2025-06-20 17:05:43] ===================[ GPU Report: End [0] ]==================
[2025-06-20 22:06:34] Client version: no bootstrapper found
[2025-06-20 22:06:34] GPU process started: start count: 0
[2025-06-20 22:06:36] ==================[ GPU Report: Start [0] ]=================
[2025-06-20 22:06:36]
[2025-06-20 22:06:36] *** Report Section: Client Info ***
[2025-06-20 22:06:36]
[2025-06-20 22:06:36] [ client_info ]:
[2025-06-20 22:06:36] [ angle_commit_id ]: 5d4df51d1d7d
[2025-06-20 22:06:36] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=14116 -buildid=1747701111 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-06-20 22:06:36] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-06-20 22:06:36] [ operating_system ]: Windows NT 10.0.26100
[2025-06-20 22:06:36] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-06-20 22:06:36] [ version ]: Chrome/126.0.6478.183
[2025-06-20 22:06:36]
[2025-06-20 22:06:36] *** Report Section: GPU Info ***
[2025-06-20 22:06:36]
[2025-06-20 22:06:36] [ gpu_info ]:
[2025-06-20 22:06:36] [ ANGLEFeatures ]:
[2025-06-20 22:06:36] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-06-20 22:06:36] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-06-20 22:06:36] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-06-20 22:06:36] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-06-20 22:06:36] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-06-20 22:06:36] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-06-20 22:06:36] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-06-20 22:06:36] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-06-20 22:06:36] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-06-20 22:06:36] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-06-20 22:06:36] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-06-20 22:06:36] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-06-20 22:06:36] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-06-20 22:06:36] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-06-20 22:06:36] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-06-20 22:06:36] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-06-20 22:06:36] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-06-20 22:06:36] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-06-20 22:06:36] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-06-20 22:06:36] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-06-20 22:06:36] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-06-20 22:06:36] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-06-20 22:06:36] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-06-20 22:06:36] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-06-20 22:06:36] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-06-20 22:06:36] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-06-20 22:06:36] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-06-20 22:06:36] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-06-20 22:06:36] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-06-20 22:06:36] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-06-20 22:06:36] [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-06-20 22:06:36] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-06-20 22:06:36] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-06-20 22:06:36] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-06-20 22:06:36] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-06-20 22:06:36] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-06-20 22:06:36] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-06-20 22:06:36] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-06-20 22:06:36] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-06-20 22:06:36] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-06-20 22:06:36] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-06-20 22:06:36] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-06-20 22:06:36] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-06-20 22:06:36] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-06-20 22:06:36] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-06-20 22:06:36] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-06-20 22:06:36] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-06-20 22:06:36] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-06-20 22:06:36] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-06-20 22:06:36] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-06-20 22:06:36] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-06-20 22:06:36] [ basicInfo ]:
[2025-06-20 22:06:36] [ Initialization time ]: 180
[2025-06-20 22:06:36] [ In-process GPU ]: (null)
[2025-06-20 22:06:36] [ Passthrough Command Decoder ]: (null)
[2025-06-20 22:06:36] [ Sandboxed ]: (null)
[2025-06-20 22:06:36] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,42351}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-06-20 22:06:36] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,46991}, DRIVER_VERSION=10.0.26100.3624
[2025-06-20 22:06:36] [ Optimus ]: (null)
[2025-06-20 22:06:36] [ AMD switchable ]: (null)
[2025-06-20 22:06:36] [ Desktop compositing ]: Aero Glass
[2025-06-20 22:06:36] [ Direct composition ]: (null)
[2025-06-20 22:06:36] [ Supports overlays ]: (null)
[2025-06-20 22:06:36] [ YUY2 overlay support ]: SOFTWARE
[2025-06-20 22:06:36] [ NV12 overlay support ]: SOFTWARE
[2025-06-20 22:06:36] [ BGRA8 overlay support ]: SOFTWARE
[2025-06-20 22:06:36] [ RGB10A2 overlay support ]: SOFTWARE
[2025-06-20 22:06:36] [ DirectML feature level ]: Not supported
[2025-06-20 22:06:36] [ Driver D3D12 feature level ]: Not supported
[2025-06-20 22:06:36] [ Driver Vulkan API version ]: Not supported
[2025-06-20 22:06:36] [ GPU CUDA compute capability major version ]: (null)
[2025-06-20 22:06:36] [ Pixel shader version ]: 5.0
[2025-06-20 22:06:36] [ Vertex shader version ]: 5.0
[2025-06-20 22:06:36] [ Max. MSAA samples ]: 8
[2025-06-20 22:06:36] [ Machine model name ]: (null)
[2025-06-20 22:06:36] [ Machine model version ]: (null)
[2025-06-20 22:06:36] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-06-20 22:06:36] [ Display type ]: ANGLE_D3D11
[2025-06-20 22:06:36] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-06-20 22:06:36] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-06-20 22:06:36] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-06-20 22:06:36] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-06-20 22:06:36] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-06-20 22:06:36] [ Disabled WebGL Extensions ]: (null)
[2025-06-20 22:06:36] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-06-20 22:06:36] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-06-20 22:06:36] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-06-20 22:06:36] [ Direct rendering version ]: unknown
[2025-06-20 22:06:36] [ Reset notification strategy ]: 0x8252
[2025-06-20 22:06:36] [ GPU process crash count ]: (null)
[2025-06-20 22:06:36] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-06-20 22:06:36] [ compositorInfo ]:
[2025-06-20 22:06:36] [ Tile Update Mode ]: One-copy
[2025-06-20 22:06:36] [ Partial Raster ]: Enabled
[2025-06-20 22:06:36] [ dawnInfo ]:
[2025-06-20 22:06:36] [ devicePerfInfo ]:
[2025-06-20 22:06:36] [ displayInfo ]:
[2025-06-20 22:06:36] [ Info ]: Display[1391478250] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-06-20 22:06:36] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-06-20 22:06:36] [ Buffer format (all) ]: BGRA_8888
[2025-06-20 22:06:36] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-06-20 22:06:36] [ SDR white level in nits ]: 203
[2025-06-20 22:06:36] [ HDR relative maximum luminance ]: 1
[2025-06-20 22:06:36] [ Bits per color component ]: 8
[2025-06-20 22:06:36] [ Bits per pixel ]: 24
[2025-06-20 22:06:36] [ Refresh Rate in Hz ]: 60
[2025-06-20 22:06:36] [ featureStatus ]:
[2025-06-20 22:06:36] [ featureStatus ]:
[2025-06-20 22:06:36] [ 2d_canvas ]: enabled
[2025-06-20 22:06:36] [ canvas_oop_rasterization ]: enabled_on
[2025-06-20 22:06:36] [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-06-20 22:06:36] [ gpu_compositing ]: enabled
[2025-06-20 22:06:36] [ multiple_raster_threads ]: enabled_on
[2025-06-20 22:06:36] [ opengl ]: enabled_on
[2025-06-20 22:06:36] [ rasterization ]: enabled
[2025-06-20 22:06:36] [ raw_draw ]: disabled_off_ok
[2025-06-20 22:06:36] [ skia_graphite ]: disabled_off
[2025-06-20 22:06:36] [ video_decode ]: enabled
[2025-06-20 22:06:36] [ video_encode ]: enabled
[2025-06-20 22:06:36] [ vulkan ]: disabled_off
[2025-06-20 22:06:36] [ webgl ]: enabled
[2025-06-20 22:06:36] [ webgl2 ]: enabled
[2025-06-20 22:06:36] [ webgpu ]: enabled
[2025-06-20 22:06:36] [ webnn ]: disabled_off
[2025-06-20 22:06:36] [ problems ]:
[2025-06-20 22:06:36] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-06-20 22:06:36] [ tag ]: workarounds
[2025-06-20 22:06:36] [ affectedSettings ]: exit_on_context_lost
[2025-06-20 22:06:36] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-06-20 22:06:36] [ tag ]: workarounds
[2025-06-20 22:06:36] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-06-20 22:06:36] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-06-20 22:06:36] [ tag ]: workarounds
[2025-06-20 22:06:36] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-06-20 22:06:36] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-06-20 22:06:36] [ tag ]: workarounds
[2025-06-20 22:06:36] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2025-06-20 22:06:36] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-06-20 22:06:36] [ tag ]: workarounds
[2025-06-20 22:06:36] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2025-06-20 22:06:36] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-06-20 22:06:36] [ tag ]: workarounds
[2025-06-20 22:06:36] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2025-06-20 22:06:36] [ workarounds ]:
[2025-06-20 22:06:36] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-06-20 22:06:36] [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-06-20 22:06:36] [ workarounds[2] ]: exit_on_context_lost
[2025-06-20 22:06:36] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-06-20 22:06:36] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-06-20 22:06:36] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-06-20 22:06:36] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-06-20 22:06:36] [ gpuMemoryBufferInfo ]:
[2025-06-20 22:06:36] [ R_8 ]: Software only
[2025-06-20 22:06:36] [ R_16 ]: Software only
[2025-06-20 22:06:36] [ RG_88 ]: Software only
[2025-06-20 22:06:36] [ RG_1616 ]: Software only
[2025-06-20 22:06:36] [ BGR_565 ]: Software only
[2025-06-20 22:06:36] [ RGBA_4444 ]: Software only
[2025-06-20 22:06:36] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-06-20 22:06:36] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-06-20 22:06:36] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-06-20 22:06:36] [ BGRA_1010102 ]: Software only
[2025-06-20 22:06:36] [ RGBA_1010102 ]: Software only
[2025-06-20 22:06:36] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-06-20 22:06:36] [ RGBA_F16 ]: Software only
[2025-06-20 22:06:36] [ YVU_420 ]: Software only
[2025-06-20 22:06:36] [ YUV_420_BIPLANAR ]: Software only
[2025-06-20 22:06:36] [ YUVA_420_TRIPLANAR ]: Software only
[2025-06-20 22:06:36] [ P010 ]: Software only
[2025-06-20 22:06:36] [ videoAcceleratorsInfo ]:
[2025-06-20 22:06:36] [ Decoding ]: (null)
[2025-06-20 22:06:36] [ Encoding ]: (null)
[2025-06-20 22:06:36]
[2025-06-20 22:06:36] *** Report Section: Log Messages ***
[2025-06-20 22:06:36]
[2025-06-20 22:06:36] ===================[ GPU Report: End [0] ]==================
[2025-06-27 15:47:46] Client version: no bootstrapper found
[2025-06-27 15:47:46] GPU process started: start count: 0
[2025-06-27 15:47:48] ==================[ GPU Report: Start [0] ]=================
[2025-06-27 15:47:48]
[2025-06-27 15:47:48] *** Report Section: Client Info ***
[2025-06-27 15:47:48]
[2025-06-27 15:47:48] [ client_info ]:
[2025-06-27 15:47:48] [ angle_commit_id ]: 5d4df51d1d7d
[2025-06-27 15:47:48] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=4680 -buildid=1747701111 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 <truncated>
[2025-06-27 15:47:48] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-06-27 15:47:48] [ operating_system ]: Windows NT 10.0.26100
[2025-06-27 15:47:48] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-06-27 15:47:48] [ version ]: Chrome/126.0.6478.183
[2025-06-27 15:47:48]
[2025-06-27 15:47:48] *** Report Section: GPU Info ***
[2025-06-27 15:47:48]
[2025-06-27 15:47:48] [ gpu_info ]:
[2025-06-27 15:47:48] [ ANGLEFeatures ]:
[2025-06-27 15:47:48] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-06-27 15:47:48] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-06-27 15:47:48] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-06-27 15:47:48] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-06-27 15:47:48] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-06-27 15:47:48] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-06-27 15:47:48] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-06-27 15:47:48] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-06-27 15:47:48] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-06-27 15:47:48] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-06-27 15:47:48] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-06-27 15:47:48] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-06-27 15:47:48] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-06-27 15:47:48] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-06-27 15:47:48] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-06-27 15:47:48] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-06-27 15:47:48] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-06-27 15:47:48] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-06-27 15:47:48] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-06-27 15:47:48] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-06-27 15:47:48] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-06-27 15:47:48] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-06-27 15:47:48] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-06-27 15:47:48] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-06-27 15:47:48] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-06-27 15:47:48] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-06-27 15:47:48] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-06-27 15:47:48] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-06-27 15:47:48] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-06-27 15:47:48] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-06-27 15:47:48] [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-06-27 15:47:48] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-06-27 15:47:48] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-06-27 15:47:48] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-06-27 15:47:48] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-06-27 15:47:48] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-06-27 15:47:48] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-06-27 15:47:48] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-06-27 15:47:48] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-06-27 15:47:48] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-06-27 15:47:48] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-06-27 15:47:48] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-06-27 15:47:48] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-06-27 15:47:48] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-06-27 15:47:48] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-06-27 15:47:48] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-06-27 15:47:48] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-06-27 15:47:48] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-06-27 15:47:48] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-06-27 15:47:48] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-06-27 15:47:48] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-06-27 15:47:48] [ basicInfo ]:
[2025-06-27 15:47:48] [ Initialization time ]: 292
[2025-06-27 15:47:48] [ In-process GPU ]: (null)
[2025-06-27 15:47:48] [ Passthrough Command Decoder ]: (null)
[2025-06-27 15:47:48] [ Sandboxed ]: (null)
[2025-06-27 15:47:48] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,40685}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-06-27 15:47:48] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,47040}, DRIVER_VERSION=10.0.26100.4484
[2025-06-27 15:47:48] [ Optimus ]: (null)
[2025-06-27 15:47:48] [ AMD switchable ]: (null)
[2025-06-27 15:47:48] [ Desktop compositing ]: Aero Glass
[2025-06-27 15:47:48] [ Direct composition ]: (null)
[2025-06-27 15:47:48] [ Supports overlays ]: (null)
[2025-06-27 15:47:48] [ YUY2 overlay support ]: SOFTWARE
[2025-06-27 15:47:48] [ NV12 overlay support ]: SOFTWARE
[2025-06-27 15:47:48] [ BGRA8 overlay support ]: SOFTWARE
[2025-06-27 15:47:48] [ RGB10A2 overlay support ]: SOFTWARE
[2025-06-27 15:47:48] [ DirectML feature level ]: Not supported
[2025-06-27 15:47:48] [ Driver D3D12 feature level ]: Not supported
[2025-06-27 15:47:48] [ Driver Vulkan API version ]: Not supported
[2025-06-27 15:47:48] [ GPU CUDA compute capability major version ]: (null)
[2025-06-27 15:47:48] [ Pixel shader version ]: 5.0
[2025-06-27 15:47:48] [ Vertex shader version ]: 5.0
[2025-06-27 15:47:48] [ Max. MSAA samples ]: 8
[2025-06-27 15:47:48] [ Machine model name ]: (null)
[2025-06-27 15:47:48] [ Machine model version ]: (null)
[2025-06-27 15:47:48] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-06-27 15:47:48] [ Display type ]: ANGLE_D3D11
[2025-06-27 15:47:48] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-06-27 15:47:48] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-06-27 15:47:48] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-06-27 15:47:48] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-06-27 15:47:48] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-06-27 15:47:48] [ Disabled WebGL Extensions ]: (null)
[2025-06-27 15:47:48] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-06-27 15:47:48] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-06-27 15:47:48] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-06-27 15:47:48] [ Direct rendering version ]: unknown
[2025-06-27 15:47:48] [ Reset notification strategy ]: 0x8252
[2025-06-27 15:47:48] [ GPU process crash count ]: (null)
[2025-06-27 15:47:48] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-06-27 15:47:48] [ compositorInfo ]:
[2025-06-27 15:47:48] [ Tile Update Mode ]: One-copy
[2025-06-27 15:47:48] [ Partial Raster ]: Enabled
[2025-06-27 15:47:48] [ dawnInfo ]:
[2025-06-27 15:47:48] [ devicePerfInfo ]:
[2025-06-27 15:47:48] [ displayInfo ]:
[2025-06-27 15:47:48] [ Info ]: Display[2133485795] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-06-27 15:47:48] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-06-27 15:47:48] [ Buffer format (all) ]: BGRA_8888
[2025-06-27 15:47:48] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-06-27 15:47:48] [ SDR white level in nits ]: 203
[2025-06-27 15:47:48] [ HDR relative maximum luminance ]: 1
[2025-06-27 15:47:48] [ Bits per color component ]: 8
[2025-06-27 15:47:48] [ Bits per pixel ]: 24
[2025-06-27 15:47:48] [ Refresh Rate in Hz ]: 60
[2025-06-27 15:47:48] [ featureStatus ]:
[2025-06-27 15:47:48] [ featureStatus ]:
[2025-06-27 15:47:48] [ 2d_canvas ]: enabled
[2025-06-27 15:47:48] [ canvas_oop_rasterization ]: enabled_on
[2025-06-27 15:47:48] [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-06-27 15:47:48] [ gpu_compositing ]: enabled
[2025-06-27 15:47:48] [ multiple_raster_threads ]: enabled_on
[2025-06-27 15:47:48] [ opengl ]: enabled_on
[2025-06-27 15:47:48] [ rasterization ]: enabled
[2025-06-27 15:47:48] [ raw_draw ]: disabled_off_ok
[2025-06-27 15:47:48] [ skia_graphite ]: disabled_off
[2025-06-27 15:47:48] [ video_decode ]: enabled
[2025-06-27 15:47:48] [ video_encode ]: enabled
[2025-06-27 15:47:48] [ vulkan ]: disabled_off
[2025-06-27 15:47:48] [ webgl ]: enabled
[2025-06-27 15:47:48] [ webgl2 ]: enabled
[2025-06-27 15:47:48] [ webgpu ]: enabled
[2025-06-27 15:47:48] [ webnn ]: disabled_off
[2025-06-27 15:47:48] [ problems ]:
[2025-06-27 15:47:48] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-06-27 15:47:48] [ tag ]: workarounds
[2025-06-27 15:47:48] [ affectedSettings ]: exit_on_context_lost
[2025-06-27 15:47:48] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-06-27 15:47:48] [ tag ]: workarounds
[2025-06-27 15:47:48] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-06-27 15:47:48] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-06-27 15:47:48] [ tag ]: workarounds
[2025-06-27 15:47:48] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-06-27 15:47:48] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-06-27 15:47:48] [ tag ]: workarounds
[2025-06-27 15:47:48] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2025-06-27 15:47:48] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-06-27 15:47:48] [ tag ]: workarounds
[2025-06-27 15:47:48] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2025-06-27 15:47:48] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-06-27 15:47:48] [ tag ]: workarounds
[2025-06-27 15:47:48] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2025-06-27 15:47:48] [ workarounds ]:
[2025-06-27 15:47:48] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-06-27 15:47:48] [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-06-27 15:47:48] [ workarounds[2] ]: exit_on_context_lost
[2025-06-27 15:47:48] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-06-27 15:47:48] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-06-27 15:47:48] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-06-27 15:47:48] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-06-27 15:47:48] [ gpuMemoryBufferInfo ]:
[2025-06-27 15:47:48] [ R_8 ]: Software only
[2025-06-27 15:47:48] [ R_16 ]: Software only
[2025-06-27 15:47:48] [ RG_88 ]: Software only
[2025-06-27 15:47:48] [ RG_1616 ]: Software only
[2025-06-27 15:47:48] [ BGR_565 ]: Software only
[2025-06-27 15:47:48] [ RGBA_4444 ]: Software only
[2025-06-27 15:47:48] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-06-27 15:47:48] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-06-27 15:47:48] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-06-27 15:47:48] [ BGRA_1010102 ]: Software only
[2025-06-27 15:47:48] [ RGBA_1010102 ]: Software only
[2025-06-27 15:47:48] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-06-27 15:47:48] [ RGBA_F16 ]: Software only
[2025-06-27 15:47:48] [ YVU_420 ]: Software only
[2025-06-27 15:47:48] [ YUV_420_BIPLANAR ]: Software only
[2025-06-27 15:47:48] [ YUVA_420_TRIPLANAR ]: Software only
[2025-06-27 15:47:48] [ P010 ]: Software only
[2025-06-27 15:47:48] [ videoAcceleratorsInfo ]:
[2025-06-27 15:47:48] [ Decoding ]: (null)
[2025-06-27 15:47:48] [ Encoding ]: (null)
[2025-06-27 15:47:48]
[2025-06-27 15:47:48] *** Report Section: Log Messages ***
[2025-06-27 15:47:48]
[2025-06-27 15:47:48] ===================[ GPU Report: End [0] ]==================
[2025-07-09 22:29:52] Client version: no bootstrapper found
[2025-07-09 22:29:52] GPU process started: start count: 0
[2025-07-09 22:29:55] ==================[ GPU Report: Start [0] ]=================
[2025-07-09 22:29:55]
[2025-07-09 22:29:55] *** Report Section: Client Info ***
[2025-07-09 22:29:55]
[2025-07-09 22:29:55] [ client_info ]:
[2025-07-09 22:29:55] [ angle_commit_id ]: 5d4df51d1d7d
[2025-07-09 22:29:55] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=14548 -buildid=1747701111 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-07-09 22:29:55] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-07-09 22:29:55] [ operating_system ]: Windows NT 10.0.26100
[2025-07-09 22:29:55] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-07-09 22:29:55] [ version ]: Chrome/126.0.6478.183
[2025-07-09 22:29:55]
[2025-07-09 22:29:55] *** Report Section: GPU Info ***
[2025-07-09 22:29:55]
[2025-07-09 22:29:55] [ gpu_info ]:
[2025-07-09 22:29:55] [ ANGLEFeatures ]:
[2025-07-09 22:29:55] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-07-09 22:29:55] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-07-09 22:29:55] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-07-09 22:29:55] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-07-09 22:29:55] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-07-09 22:29:55] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-07-09 22:29:55] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-07-09 22:29:55] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-07-09 22:29:55] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-07-09 22:29:55] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-07-09 22:29:55] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-07-09 22:29:55] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-07-09 22:29:55] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-07-09 22:29:55] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-07-09 22:29:55] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-07-09 22:29:55] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-07-09 22:29:55] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-07-09 22:29:55] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-07-09 22:29:55] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-07-09 22:29:55] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-07-09 22:29:55] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-07-09 22:29:55] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-07-09 22:29:55] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-07-09 22:29:55] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-07-09 22:29:55] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-07-09 22:29:55] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-07-09 22:29:55] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-07-09 22:29:55] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-07-09 22:29:55] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-07-09 22:29:55] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-07-09 22:29:55] [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-07-09 22:29:55] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-07-09 22:29:55] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-07-09 22:29:55] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-07-09 22:29:55] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-07-09 22:29:55] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-07-09 22:29:55] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-07-09 22:29:55] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-07-09 22:29:55] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-07-09 22:29:55] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-07-09 22:29:55] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-07-09 22:29:55] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-07-09 22:29:55] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-07-09 22:29:55] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-07-09 22:29:55] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-07-09 22:29:55] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-07-09 22:29:55] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-07-09 22:29:55] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-07-09 22:29:55] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-07-09 22:29:55] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-07-09 22:29:55] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-07-09 22:29:55] [ basicInfo ]:
[2025-07-09 22:29:55] [ Initialization time ]: 1474
[2025-07-09 22:29:55] [ In-process GPU ]: (null)
[2025-07-09 22:29:55] [ Passthrough Command Decoder ]: (null)
[2025-07-09 22:29:55] [ Sandboxed ]: (null)
[2025-07-09 22:29:55] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,42775}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-07-09 22:29:55] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,47638}, DRIVER_VERSION=10.0.26100.4484
[2025-07-09 22:29:55] [ Optimus ]: (null)
[2025-07-09 22:29:55] [ AMD switchable ]: (null)
[2025-07-09 22:29:55] [ Desktop compositing ]: Aero Glass
[2025-07-09 22:29:55] [ Direct composition ]: (null)
[2025-07-09 22:29:55] [ Supports overlays ]: (null)
[2025-07-09 22:29:55] [ YUY2 overlay support ]: SOFTWARE
[2025-07-09 22:29:55] [ NV12 overlay support ]: SOFTWARE
[2025-07-09 22:29:55] [ BGRA8 overlay support ]: SOFTWARE
[2025-07-09 22:29:55] [ RGB10A2 overlay support ]: SOFTWARE
[2025-07-09 22:29:55] [ DirectML feature level ]: Not supported
[2025-07-09 22:29:55] [ Driver D3D12 feature level ]: Not supported
[2025-07-09 22:29:55] [ Driver Vulkan API version ]: Not supported
[2025-07-09 22:29:55] [ GPU CUDA compute capability major version ]: (null)
[2025-07-09 22:29:55] [ Pixel shader version ]: 5.0
[2025-07-09 22:29:55] [ Vertex shader version ]: 5.0
[2025-07-09 22:29:55] [ Max. MSAA samples ]: 8
[2025-07-09 22:29:55] [ Machine model name ]: (null)
[2025-07-09 22:29:55] [ Machine model version ]: (null)
[2025-07-09 22:29:55] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-07-09 22:29:55] [ Display type ]: ANGLE_D3D11
[2025-07-09 22:29:55] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-07-09 22:29:55] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-07-09 22:29:55] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-07-09 22:29:55] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-07-09 22:29:55] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-07-09 22:29:55] [ Disabled WebGL Extensions ]: (null)
[2025-07-09 22:29:55] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-07-09 22:29:55] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-07-09 22:29:55] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-07-09 22:29:55] [ Direct rendering version ]: unknown
[2025-07-09 22:29:55] [ Reset notification strategy ]: 0x8252
[2025-07-09 22:29:55] [ GPU process crash count ]: (null)
[2025-07-09 22:29:55] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-07-09 22:29:55] [ compositorInfo ]:
[2025-07-09 22:29:55] [ Tile Update Mode ]: One-copy
[2025-07-09 22:29:55] [ Partial Raster ]: Enabled
[2025-07-09 22:29:55] [ dawnInfo ]:
[2025-07-09 22:29:55] [ devicePerfInfo ]:
[2025-07-09 22:29:55] [ displayInfo ]:
[2025-07-09 22:29:55] [ Info ]: Display[2968280841] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-07-09 22:29:55] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-07-09 22:29:55] [ Buffer format (all) ]: BGRA_8888
[2025-07-09 22:29:55] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-07-09 22:29:55] [ SDR white level in nits ]: 203
[2025-07-09 22:29:55] [ HDR relative maximum luminance ]: 1
[2025-07-09 22:29:55] [ Bits per color component ]: 8
[2025-07-09 22:29:55] [ Bits per pixel ]: 24
[2025-07-09 22:29:55] [ Refresh Rate in Hz ]: 60
[2025-07-09 22:29:55] [ featureStatus ]:
[2025-07-09 22:29:55] [ featureStatus ]:
[2025-07-09 22:29:55] [ 2d_canvas ]: enabled
[2025-07-09 22:29:55] [ canvas_oop_rasterization ]: enabled_on
[2025-07-09 22:29:55] [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-07-09 22:29:55] [ gpu_compositing ]: enabled
[2025-07-09 22:29:55] [ multiple_raster_threads ]: enabled_on
[2025-07-09 22:29:55] [ opengl ]: enabled_on
[2025-07-09 22:29:55] [ rasterization ]: enabled
[2025-07-09 22:29:55] [ raw_draw ]: disabled_off_ok
[2025-07-09 22:29:55] [ skia_graphite ]: disabled_off
[2025-07-09 22:29:55] [ video_decode ]: enabled
[2025-07-09 22:29:55] [ video_encode ]: enabled
[2025-07-09 22:29:55] [ vulkan ]: disabled_off
[2025-07-09 22:29:55] [ webgl ]: enabled
[2025-07-09 22:29:55] [ webgl2 ]: enabled
[2025-07-09 22:29:55] [ webgpu ]: enabled
[2025-07-09 22:29:55] [ webnn ]: disabled_off
[2025-07-09 22:29:55] [ problems ]:
[2025-07-09 22:29:55] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-07-09 22:29:55] [ tag ]: workarounds
[2025-07-09 22:29:55] [ affectedSettings ]: exit_on_context_lost
[2025-07-09 22:29:55] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-07-09 22:29:55] [ tag ]: workarounds
[2025-07-09 22:29:55] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-07-09 22:29:55] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-07-09 22:29:55] [ tag ]: workarounds
[2025-07-09 22:29:55] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-07-09 22:29:55] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-07-09 22:29:55] [ tag ]: workarounds
[2025-07-09 22:29:55] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2025-07-09 22:29:55] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-07-09 22:29:55] [ tag ]: workarounds
[2025-07-09 22:29:55] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2025-07-09 22:29:55] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-07-09 22:29:55] [ tag ]: workarounds
[2025-07-09 22:29:55] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2025-07-09 22:29:55] [ workarounds ]:
[2025-07-09 22:29:55] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-07-09 22:29:55] [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-07-09 22:29:55] [ workarounds[2] ]: exit_on_context_lost
[2025-07-09 22:29:55] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-07-09 22:29:55] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-07-09 22:29:55] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-07-09 22:29:55] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-07-09 22:29:55] [ gpuMemoryBufferInfo ]:
[2025-07-09 22:29:55] [ R_8 ]: Software only
[2025-07-09 22:29:55] [ R_16 ]: Software only
[2025-07-09 22:29:55] [ RG_88 ]: Software only
[2025-07-09 22:29:55] [ RG_1616 ]: Software only
[2025-07-09 22:29:55] [ BGR_565 ]: Software only
[2025-07-09 22:29:55] [ RGBA_4444 ]: Software only
[2025-07-09 22:29:55] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-07-09 22:29:55] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-07-09 22:29:55] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-07-09 22:29:55] [ BGRA_1010102 ]: Software only
[2025-07-09 22:29:55] [ RGBA_1010102 ]: Software only
[2025-07-09 22:29:55] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-07-09 22:29:55] [ RGBA_F16 ]: Software only
[2025-07-09 22:29:55] [ YVU_420 ]: Software only
[2025-07-09 22:29:55] [ YUV_420_BIPLANAR ]: Software only
[2025-07-09 22:29:55] [ YUVA_420_TRIPLANAR ]: Software only
[2025-07-09 22:29:55] [ P010 ]: Software only
[2025-07-09 22:29:55] [ videoAcceleratorsInfo ]:
[2025-07-09 22:29:55] [ Decoding ]: (null)
[2025-07-09 22:29:55] [ Encoding ]: (null)
[2025-07-09 22:29:55]
[2025-07-09 22:29:55] *** Report Section: Log Messages ***
[2025-07-09 22:29:55]
[2025-07-09 22:29:55] ===================[ GPU Report: End [0] ]==================
[2025-07-30 01:34:05] Client version: no bootstrapper found
[2025-07-30 01:34:05] GPU process started: start count: 0
[2025-07-30 01:34:08] ==================[ GPU Report: Start [0] ]=================
[2025-07-30 01:34:08]
[2025-07-30 01:34:08] *** Report Section: Client Info ***
[2025-07-30 01:34:08]
[2025-07-30 01:34:08] [ client_info ]:
[2025-07-30 01:34:08] [ angle_commit_id ]: 5d4df51d1d7d
[2025-07-30 01:34:08] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=6584 -buildid=1751405894 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 <truncated>
[2025-07-30 01:34:08] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-07-30 01:34:08] [ operating_system ]: Windows NT 10.0.26100
[2025-07-30 01:34:08] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-07-30 01:34:08] [ version ]: Chrome/126.0.6478.183
[2025-07-30 01:34:08]
[2025-07-30 01:34:08] *** Report Section: GPU Info ***
[2025-07-30 01:34:08]
[2025-07-30 01:34:08] [ gpu_info ]:
[2025-07-30 01:34:08] [ ANGLEFeatures ]:
[2025-07-30 01:34:08] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-07-30 01:34:08] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-07-30 01:34:08] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-07-30 01:34:08] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-07-30 01:34:08] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-07-30 01:34:08] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-07-30 01:34:08] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-07-30 01:34:08] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-07-30 01:34:08] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-07-30 01:34:08] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-07-30 01:34:08] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-07-30 01:34:08] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-07-30 01:34:08] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-07-30 01:34:08] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-07-30 01:34:08] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-07-30 01:34:08] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-07-30 01:34:08] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-07-30 01:34:08] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-07-30 01:34:08] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-07-30 01:34:08] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-07-30 01:34:08] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-07-30 01:34:08] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-07-30 01:34:08] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-07-30 01:34:08] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-07-30 01:34:08] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-07-30 01:34:08] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-07-30 01:34:08] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-07-30 01:34:08] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-07-30 01:34:08] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-07-30 01:34:08] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-07-30 01:34:08] [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-07-30 01:34:08] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-07-30 01:34:08] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-07-30 01:34:08] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-07-30 01:34:08] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-07-30 01:34:08] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-07-30 01:34:08] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-07-30 01:34:08] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-07-30 01:34:08] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-07-30 01:34:08] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-07-30 01:34:08] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-07-30 01:34:08] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-07-30 01:34:08] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-07-30 01:34:08] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-07-30 01:34:08] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-07-30 01:34:08] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-07-30 01:34:08] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-07-30 01:34:08] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-07-30 01:34:08] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-07-30 01:34:08] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-07-30 01:34:08] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-07-30 01:34:08] [ basicInfo ]:
[2025-07-30 01:34:08] [ Initialization time ]: 623
[2025-07-30 01:34:08] [ In-process GPU ]: (null)
[2025-07-30 01:34:08] [ Passthrough Command Decoder ]: (null)
[2025-07-30 01:34:08] [ Sandboxed ]: (null)
[2025-07-30 01:34:08] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,41570}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-07-30 01:34:08] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,46547}, DRIVER_VERSION=10.0.26100.4768
[2025-07-30 01:34:08] [ Optimus ]: (null)
[2025-07-30 01:34:08] [ AMD switchable ]: (null)
[2025-07-30 01:34:08] [ Desktop compositing ]: Aero Glass
[2025-07-30 01:34:08] [ Direct composition ]: (null)
[2025-07-30 01:34:08] [ Supports overlays ]: (null)
[2025-07-30 01:34:08] [ YUY2 overlay support ]: SOFTWARE
[2025-07-30 01:34:08] [ NV12 overlay support ]: SOFTWARE
[2025-07-30 01:34:08] [ BGRA8 overlay support ]: SOFTWARE
[2025-07-30 01:34:08] [ RGB10A2 overlay support ]: SOFTWARE
[2025-07-30 01:34:08] [ DirectML feature level ]: Not supported
[2025-07-30 01:34:08] [ Driver D3D12 feature level ]: Not supported
[2025-07-30 01:34:08] [ Driver Vulkan API version ]: Not supported
[2025-07-30 01:34:08] [ GPU CUDA compute capability major version ]: (null)
[2025-07-30 01:34:08] [ Pixel shader version ]: 5.0
[2025-07-30 01:34:08] [ Vertex shader version ]: 5.0
[2025-07-30 01:34:08] [ Max. MSAA samples ]: 8
[2025-07-30 01:34:08] [ Machine model name ]: (null)
[2025-07-30 01:34:08] [ Machine model version ]: (null)
[2025-07-30 01:34:08] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-07-30 01:34:08] [ Display type ]: ANGLE_D3D11
[2025-07-30 01:34:08] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-07-30 01:34:08] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-07-30 01:34:08] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-07-30 01:34:08] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-07-30 01:34:08] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-07-30 01:34:08] [ Disabled WebGL Extensions ]: (null)
[2025-07-30 01:34:08] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-07-30 01:34:08] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-07-30 01:34:08] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-07-30 01:34:08] [ Direct rendering version ]: unknown
[2025-07-30 01:34:08] [ Reset notification strategy ]: 0x8252
[2025-07-30 01:34:08] [ GPU process crash count ]: (null)
[2025-07-30 01:34:08] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-07-30 01:34:08] [ compositorInfo ]:
[2025-07-30 01:34:08] [ Tile Update Mode ]: One-copy
[2025-07-30 01:34:08] [ Partial Raster ]: Enabled
[2025-07-30 01:34:08] [ dawnInfo ]:
[2025-07-30 01:34:08] [ devicePerfInfo ]:
[2025-07-30 01:34:08] [ displayInfo ]:
[2025-07-30 01:34:08] [ Info ]: Display[2541228211] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-07-30 01:34:08] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-07-30 01:34:08] [ Buffer format (all) ]: BGRA_8888
[2025-07-30 01:34:08] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-07-30 01:34:08] [ SDR white level in nits ]: 203
[2025-07-30 01:34:08] [ HDR relative maximum luminance ]: 1
[2025-07-30 01:34:08] [ Bits per color component ]: 8
[2025-07-30 01:34:08] [ Bits per pixel ]: 24
[2025-07-30 01:34:08] [ Refresh Rate in Hz ]: 60
[2025-07-30 01:34:08] [ featureStatus ]:
[2025-07-30 01:34:08] [ featureStatus ]:
[2025-07-30 01:34:08] [ 2d_canvas ]: enabled
[2025-07-30 01:34:08] [ canvas_oop_rasterization ]: enabled_on
[2025-07-30 01:34:08] [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-07-30 01:34:08] [ gpu_compositing ]: enabled
[2025-07-30 01:34:08] [ multiple_raster_threads ]: enabled_on
[2025-07-30 01:34:08] [ opengl ]: enabled_on
[2025-07-30 01:34:08] [ rasterization ]: enabled
[2025-07-30 01:34:08] [ raw_draw ]: disabled_off_ok
[2025-07-30 01:34:08] [ skia_graphite ]: disabled_off
[2025-07-30 01:34:08] [ video_decode ]: enabled
[2025-07-30 01:34:08] [ video_encode ]: enabled
[2025-07-30 01:34:08] [ vulkan ]: disabled_off
[2025-07-30 01:34:08] [ webgl ]: enabled
[2025-07-30 01:34:08] [ webgl2 ]: enabled
[2025-07-30 01:34:08] [ webgpu ]: enabled
[2025-07-30 01:34:08] [ webnn ]: disabled_off
[2025-07-30 01:34:08] [ problems ]:
[2025-07-30 01:34:08] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-07-30 01:34:08] [ tag ]: workarounds
[2025-07-30 01:34:08] [ affectedSettings ]: exit_on_context_lost
[2025-07-30 01:34:08] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-07-30 01:34:08] [ tag ]: workarounds
[2025-07-30 01:34:08] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-07-30 01:34:08] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-07-30 01:34:08] [ tag ]: workarounds
[2025-07-30 01:34:08] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-07-30 01:34:08] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-07-30 01:34:08] [ tag ]: workarounds
[2025-07-30 01:34:08] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2025-07-30 01:34:08] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-07-30 01:34:08] [ tag ]: workarounds
[2025-07-30 01:34:08] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2025-07-30 01:34:08] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-07-30 01:34:08] [ tag ]: workarounds
[2025-07-30 01:34:08] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2025-07-30 01:34:08] [ workarounds ]:
[2025-07-30 01:34:08] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-07-30 01:34:08] [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-07-30 01:34:08] [ workarounds[2] ]: exit_on_context_lost
[2025-07-30 01:34:08] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-07-30 01:34:08] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-07-30 01:34:08] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-07-30 01:34:08] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-07-30 01:34:08] [ gpuMemoryBufferInfo ]:
[2025-07-30 01:34:08] [ R_8 ]: Software only
[2025-07-30 01:34:08] [ R_16 ]: Software only
[2025-07-30 01:34:08] [ RG_88 ]: Software only
[2025-07-30 01:34:08] [ RG_1616 ]: Software only
[2025-07-30 01:34:08] [ BGR_565 ]: Software only
[2025-07-30 01:34:08] [ RGBA_4444 ]: Software only
[2025-07-30 01:34:08] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-07-30 01:34:08] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-07-30 01:34:08] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-07-30 01:34:08] [ BGRA_1010102 ]: Software only
[2025-07-30 01:34:08] [ RGBA_1010102 ]: Software only
[2025-07-30 01:34:08] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-07-30 01:34:08] [ RGBA_F16 ]: Software only
[2025-07-30 01:34:08] [ YVU_420 ]: Software only
[2025-07-30 01:34:08] [ YUV_420_BIPLANAR ]: Software only
[2025-07-30 01:34:08] [ YUVA_420_TRIPLANAR ]: Software only
[2025-07-30 01:34:08] [ P010 ]: Software only
[2025-07-30 01:34:08] [ videoAcceleratorsInfo ]:
[2025-07-30 01:34:08] [ Decoding ]: (null)
[2025-07-30 01:34:08] [ Encoding ]: (null)
[2025-07-30 01:34:08]
[2025-07-30 01:34:08] *** Report Section: Log Messages ***
[2025-07-30 01:34:08]
[2025-07-30 01:34:08] ===================[ GPU Report: End [0] ]==================
[2025-08-13 16:18:07] Client version: no bootstrapper found
[2025-08-13 16:18:07] GPU process started: start count: 0
[2025-08-13 16:18:10] ==================[ GPU Report: Start [0] ]=================
[2025-08-13 16:18:10]
[2025-08-13 16:18:10] *** Report Section: Client Info ***
[2025-08-13 16:18:10]
[2025-08-13 16:18:10] [ client_info ]:
[2025-08-13 16:18:10] [ angle_commit_id ]: 5d4df51d1d7d
[2025-08-13 16:18:10] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=14728 -buildid=1751405894 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-08-13 16:18:10] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-08-13 16:18:10] [ operating_system ]: Windows NT 10.0.26100
[2025-08-13 16:18:10] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-08-13 16:18:10] [ version ]: Chrome/126.0.6478.183
[2025-08-13 16:18:10]
[2025-08-13 16:18:10] *** Report Section: GPU Info ***
[2025-08-13 16:18:10]
[2025-08-13 16:18:10] [ gpu_info ]:
[2025-08-13 16:18:10] [ ANGLEFeatures ]:
[2025-08-13 16:18:10] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-08-13 16:18:10] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-08-13 16:18:10] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-08-13 16:18:10] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-08-13 16:18:10] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-08-13 16:18:10] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-08-13 16:18:10] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-08-13 16:18:10] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-08-13 16:18:10] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-08-13 16:18:10] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-08-13 16:18:10] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-08-13 16:18:10] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-08-13 16:18:10] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-08-13 16:18:10] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-08-13 16:18:10] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-08-13 16:18:10] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-08-13 16:18:10] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-08-13 16:18:10] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-08-13 16:18:10] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-08-13 16:18:10] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-08-13 16:18:10] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-08-13 16:18:10] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-08-13 16:18:10] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-08-13 16:18:10] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-08-13 16:18:10] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-08-13 16:18:10] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-08-13 16:18:10] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-08-13 16:18:10] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-08-13 16:18:10] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-08-13 16:18:10] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-08-13 16:18:10] [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-08-13 16:18:10] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-08-13 16:18:10] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-08-13 16:18:10] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-08-13 16:18:10] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-08-13 16:18:10] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-08-13 16:18:10] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-08-13 16:18:10] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-08-13 16:18:10] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-08-13 16:18:10] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-08-13 16:18:10] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-08-13 16:18:10] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-08-13 16:18:10] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-08-13 16:18:10] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-08-13 16:18:10] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-08-13 16:18:10] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-08-13 16:18:10] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-08-13 16:18:10] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-08-13 16:18:10] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-08-13 16:18:10] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-08-13 16:18:10] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-08-13 16:18:10] [ basicInfo ]:
[2025-08-13 16:18:10] [ Initialization time ]: 301
[2025-08-13 16:18:10] [ In-process GPU ]: (null)
[2025-08-13 16:18:10] [ Passthrough Command Decoder ]: (null)
[2025-08-13 16:18:10] [ Sandboxed ]: (null)
[2025-08-13 16:18:10] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,42059}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-08-13 16:18:10] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,47066}, DRIVER_VERSION=10.0.26100.4768
[2025-08-13 16:18:10] [ Optimus ]: (null)
[2025-08-13 16:18:10] [ AMD switchable ]: (null)
[2025-08-13 16:18:10] [ Desktop compositing ]: Aero Glass
[2025-08-13 16:18:10] [ Direct composition ]: (null)
[2025-08-13 16:18:10] [ Supports overlays ]: (null)
[2025-08-13 16:18:10] [ YUY2 overlay support ]: SOFTWARE
[2025-08-13 16:18:10] [ NV12 overlay support ]: SOFTWARE
[2025-08-13 16:18:10] [ BGRA8 overlay support ]: SOFTWARE
[2025-08-13 16:18:10] [ RGB10A2 overlay support ]: SOFTWARE
[2025-08-13 16:18:10] [ DirectML feature level ]: Not supported
[2025-08-13 16:18:10] [ Driver D3D12 feature level ]: Not supported
[2025-08-13 16:18:10] [ Driver Vulkan API version ]: Not supported
[2025-08-13 16:18:10] [ GPU CUDA compute capability major version ]: (null)
[2025-08-13 16:18:10] [ Pixel shader version ]: 5.0
[2025-08-13 16:18:10] [ Vertex shader version ]: 5.0
[2025-08-13 16:18:10] [ Max. MSAA samples ]: 8
[2025-08-13 16:18:10] [ Machine model name ]: (null)
[2025-08-13 16:18:10] [ Machine model version ]: (null)
[2025-08-13 16:18:10] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-08-13 16:18:10] [ Display type ]: ANGLE_D3D11
[2025-08-13 16:18:10] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-08-13 16:18:10] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-08-13 16:18:10] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-08-13 16:18:10] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-08-13 16:18:10] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-08-13 16:18:10] [ Disabled WebGL Extensions ]: (null)
[2025-08-13 16:18:10] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-08-13 16:18:10] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-08-13 16:18:10] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-08-13 16:18:10] [ Direct rendering version ]: unknown
[2025-08-13 16:18:10] [ Reset notification strategy ]: 0x8252
[2025-08-13 16:18:10] [ GPU process crash count ]: (null)
[2025-08-13 16:18:10] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-08-13 16:18:10] [ compositorInfo ]:
[2025-08-13 16:18:10] [ Tile Update Mode ]: One-copy
[2025-08-13 16:18:10] [ Partial Raster ]: Enabled
[2025-08-13 16:18:10] [ dawnInfo ]:
[2025-08-13 16:18:10] [ devicePerfInfo ]:
[2025-08-13 16:18:10] [ displayInfo ]:
[2025-08-13 16:18:10] [ Info ]: Display[3074721997] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-08-13 16:18:10] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-08-13 16:18:10] [ Buffer format (all) ]: BGRA_8888
[2025-08-13 16:18:10] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-08-13 16:18:10] [ SDR white level in nits ]: 203
[2025-08-13 16:18:10] [ HDR relative maximum luminance ]: 1
[2025-08-13 16:18:10] [ Bits per color component ]: 8
[2025-08-13 16:18:10] [ Bits per pixel ]: 24
[2025-08-13 16:18:10] [ Refresh Rate in Hz ]: 60
[2025-08-13 16:18:10] [ featureStatus ]:
[2025-08-13 16:18:10] [ featureStatus ]:
[2025-08-13 16:18:10] [ 2d_canvas ]: enabled
[2025-08-13 16:18:10] [ canvas_oop_rasterization ]: enabled_on
[2025-08-13 16:18:10] [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-08-13 16:18:10] [ gpu_compositing ]: enabled
[2025-08-13 16:18:10] [ multiple_raster_threads ]: enabled_on
[2025-08-13 16:18:10] [ opengl ]: enabled_on
[2025-08-13 16:18:10] [ rasterization ]: enabled
[2025-08-13 16:18:10] [ raw_draw ]: disabled_off_ok
[2025-08-13 16:18:10] [ skia_graphite ]: disabled_off
[2025-08-13 16:18:10] [ video_decode ]: enabled
[2025-08-13 16:18:10] [ video_encode ]: enabled
[2025-08-13 16:18:10] [ vulkan ]: disabled_off
[2025-08-13 16:18:10] [ webgl ]: enabled
[2025-08-13 16:18:10] [ webgl2 ]: enabled
[2025-08-13 16:18:10] [ webgpu ]: enabled
[2025-08-13 16:18:10] [ webnn ]: disabled_off
[2025-08-13 16:18:10] [ problems ]:
[2025-08-13 16:18:10] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-08-13 16:18:10] [ tag ]: workarounds
[2025-08-13 16:18:10] [ affectedSettings ]: exit_on_context_lost
[2025-08-13 16:18:10] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-08-13 16:18:10] [ tag ]: workarounds
[2025-08-13 16:18:10] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-08-13 16:18:10] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-08-13 16:18:10] [ tag ]: workarounds
[2025-08-13 16:18:10] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-08-13 16:18:10] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-08-13 16:18:10] [ tag ]: workarounds
[2025-08-13 16:18:10] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2025-08-13 16:18:10] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-08-13 16:18:10] [ tag ]: workarounds
[2025-08-13 16:18:10] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2025-08-13 16:18:10] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-08-13 16:18:10] [ tag ]: workarounds
[2025-08-13 16:18:10] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2025-08-13 16:18:10] [ workarounds ]:
[2025-08-13 16:18:10] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-08-13 16:18:10] [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-08-13 16:18:10] [ workarounds[2] ]: exit_on_context_lost
[2025-08-13 16:18:10] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-08-13 16:18:10] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-08-13 16:18:10] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-08-13 16:18:10] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-08-13 16:18:10] [ gpuMemoryBufferInfo ]:
[2025-08-13 16:18:10] [ R_8 ]: Software only
[2025-08-13 16:18:10] [ R_16 ]: Software only
[2025-08-13 16:18:10] [ RG_88 ]: Software only
[2025-08-13 16:18:10] [ RG_1616 ]: Software only
[2025-08-13 16:18:10] [ BGR_565 ]: Software only
[2025-08-13 16:18:10] [ RGBA_4444 ]: Software only
[2025-08-13 16:18:10] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-08-13 16:18:10] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-08-13 16:18:10] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-08-13 16:18:10] [ BGRA_1010102 ]: Software only
[2025-08-13 16:18:10] [ RGBA_1010102 ]: Software only
[2025-08-13 16:18:10] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-08-13 16:18:10] [ RGBA_F16 ]: Software only
[2025-08-13 16:18:10] [ YVU_420 ]: Software only
[2025-08-13 16:18:10] [ YUV_420_BIPLANAR ]: Software only
[2025-08-13 16:18:10] [ YUVA_420_TRIPLANAR ]: Software only
[2025-08-13 16:18:10] [ P010 ]: Software only
[2025-08-13 16:18:10] [ videoAcceleratorsInfo ]:
[2025-08-13 16:18:10] [ Decoding ]: (null)
[2025-08-13 16:18:10] [ Encoding ]: (null)
[2025-08-13 16:18:10]
[2025-08-13 16:18:10] *** Report Section: Log Messages ***
[2025-08-13 16:18:10]
[2025-08-13 16:18:10] ===================[ GPU Report: End [0] ]==================
[2025-08-30 11:26:34] Client version: no bootstrapper found
[2025-08-30 11:26:34] GPU process started: start count: 0
[2025-08-30 11:26:37] ==================[ GPU Report: Start [0] ]=================
[2025-08-30 11:26:37]
[2025-08-30 11:26:37] *** Report Section: Client Info ***
[2025-08-30 11:26:37]
[2025-08-30 11:26:37] [ client_info ]:
[2025-08-30 11:26:37] [ angle_commit_id ]: 5d4df51d1d7d
[2025-08-30 11:26:37] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=15944 -buildid=1751405894 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-08-30 11:26:37] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-08-30 11:26:37] [ operating_system ]: Windows NT 10.0.26100
[2025-08-30 11:26:37] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-08-30 11:26:37] [ version ]: Chrome/126.0.6478.183
[2025-08-30 11:26:37]
[2025-08-30 11:26:37] *** Report Section: GPU Info ***
[2025-08-30 11:26:37]
[2025-08-30 11:26:37] [ gpu_info ]:
[2025-08-30 11:26:37] [ ANGLEFeatures ]:
[2025-08-30 11:26:37] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-08-30 11:26:37] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-08-30 11:26:37] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-08-30 11:26:37] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-08-30 11:26:37] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-08-30 11:26:37] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-08-30 11:26:37] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-08-30 11:26:37] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-08-30 11:26:37] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-08-30 11:26:37] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-08-30 11:26:37] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-08-30 11:26:37] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-08-30 11:26:37] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-08-30 11:26:37] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-08-30 11:26:37] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-08-30 11:26:37] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-08-30 11:26:37] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-08-30 11:26:37] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-08-30 11:26:37] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-08-30 11:26:37] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-08-30 11:26:37] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-08-30 11:26:37] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-08-30 11:26:37] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-08-30 11:26:37] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-08-30 11:26:37] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-08-30 11:26:37] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-08-30 11:26:37] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-08-30 11:26:37] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-08-30 11:26:37] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-08-30 11:26:37] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-08-30 11:26:37] [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-08-30 11:26:37] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-08-30 11:26:37] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-08-30 11:26:37] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-08-30 11:26:37] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-08-30 11:26:37] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-08-30 11:26:37] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-08-30 11:26:37] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-08-30 11:26:37] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-08-30 11:26:37] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-08-30 11:26:37] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-08-30 11:26:37] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-08-30 11:26:37] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-08-30 11:26:37] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-08-30 11:26:37] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-08-30 11:26:37] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-08-30 11:26:37] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-08-30 11:26:37] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-08-30 11:26:37] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-08-30 11:26:37] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-08-30 11:26:37] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-08-30 11:26:37] [ basicInfo ]:
[2025-08-30 11:26:37] [ Initialization time ]: 284
[2025-08-30 11:26:37] [ In-process GPU ]: (null)
[2025-08-30 11:26:37] [ Passthrough Command Decoder ]: (null)
[2025-08-30 11:26:37] [ Sandboxed ]: (null)
[2025-08-30 11:26:37] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,42268}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-08-30 11:26:37] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,47256}, DRIVER_VERSION=10.0.26100.5074
[2025-08-30 11:26:37] [ Optimus ]: (null)
[2025-08-30 11:26:37] [ AMD switchable ]: (null)
[2025-08-30 11:26:37] [ Desktop compositing ]: Aero Glass
[2025-08-30 11:26:37] [ Direct composition ]: (null)
[2025-08-30 11:26:37] [ Supports overlays ]: (null)
[2025-08-30 11:26:37] [ YUY2 overlay support ]: SOFTWARE
[2025-08-30 11:26:37] [ NV12 overlay support ]: SOFTWARE
[2025-08-30 11:26:37] [ BGRA8 overlay support ]: SOFTWARE
[2025-08-30 11:26:37] [ RGB10A2 overlay support ]: SOFTWARE
[2025-08-30 11:26:37] [ DirectML feature level ]: Not supported
[2025-08-30 11:26:37] [ Driver D3D12 feature level ]: Not supported
[2025-08-30 11:26:37] [ Driver Vulkan API version ]: Not supported
[2025-08-30 11:26:37] [ GPU CUDA compute capability major version ]: (null)
[2025-08-30 11:26:37] [ Pixel shader version ]: 5.0
[2025-08-30 11:26:37] [ Vertex shader version ]: 5.0
[2025-08-30 11:26:37] [ Max. MSAA samples ]: 8
[2025-08-30 11:26:37] [ Machine model name ]: (null)
[2025-08-30 11:26:37] [ Machine model version ]: (null)
[2025-08-30 11:26:37] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-08-30 11:26:37] [ Display type ]: ANGLE_D3D11
[2025-08-30 11:26:37] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-08-30 11:26:37] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-08-30 11:26:37] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-08-30 11:26:37] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-08-30 11:26:37] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-08-30 11:26:37] [ Disabled WebGL Extensions ]: (null)
[2025-08-30 11:26:37] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-08-30 11:26:37] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-08-30 11:26:37] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-08-30 11:26:37] [ Direct rendering version ]: unknown
[2025-08-30 11:26:37] [ Reset notification strategy ]: 0x8252
[2025-08-30 11:26:37] [ GPU process crash count ]: (null)
[2025-08-30 11:26:37] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-08-30 11:26:37] [ compositorInfo ]:
[2025-08-30 11:26:37] [ Tile Update Mode ]: One-copy
[2025-08-30 11:26:37] [ Partial Raster ]: Enabled
[2025-08-30 11:26:37] [ dawnInfo ]:
[2025-08-30 11:26:37] [ devicePerfInfo ]:
[2025-08-30 11:26:37] [ displayInfo ]:
[2025-08-30 11:26:37] [ Info ]: Display[3281280218] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-08-30 11:26:37] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-08-30 11:26:37] [ Buffer format (all) ]: BGRA_8888
[2025-08-30 11:26:37] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-08-30 11:26:37] [ SDR white level in nits ]: 203
[2025-08-30 11:26:37] [ HDR relative maximum luminance ]: 1
[2025-08-30 11:26:37] [ Bits per color component ]: 8
[2025-08-30 11:26:37] [ Bits per pixel ]: 24
[2025-08-30 11:26:37] [ Refresh Rate in Hz ]: 60
[2025-08-30 11:26:37] [ featureStatus ]:
[2025-08-30 11:26:37] [ featureStatus ]:
[2025-08-30 11:26:37] [ 2d_canvas ]: enabled
[2025-08-30 11:26:37] [ canvas_oop_rasterization ]: enabled_on
[2025-08-30 11:26:37] [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-08-30 11:26:37] [ gpu_compositing ]: enabled
[2025-08-30 11:26:37] [ multiple_raster_threads ]: enabled_on
[2025-08-30 11:26:37] [ opengl ]: enabled_on
[2025-08-30 11:26:37] [ rasterization ]: enabled
[2025-08-30 11:26:37] [ raw_draw ]: disabled_off_ok
[2025-08-30 11:26:37] [ skia_graphite ]: disabled_off
[2025-08-30 11:26:37] [ video_decode ]: enabled
[2025-08-30 11:26:37] [ video_encode ]: enabled
[2025-08-30 11:26:37] [ vulkan ]: disabled_off
[2025-08-30 11:26:37] [ webgl ]: enabled
[2025-08-30 11:26:37] [ webgl2 ]: enabled
[2025-08-30 11:26:37] [ webgpu ]: enabled
[2025-08-30 11:26:37] [ webnn ]: disabled_off
[2025-08-30 11:26:37] [ problems ]:
[2025-08-30 11:26:37] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-08-30 11:26:37] [ tag ]: workarounds
[2025-08-30 11:26:37] [ affectedSettings ]: exit_on_context_lost
[2025-08-30 11:26:37] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-08-30 11:26:37] [ tag ]: workarounds
[2025-08-30 11:26:37] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-08-30 11:26:37] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-08-30 11:26:37] [ tag ]: workarounds
[2025-08-30 11:26:37] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-08-30 11:26:37] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-08-30 11:26:37] [ tag ]: workarounds
[2025-08-30 11:26:37] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2025-08-30 11:26:37] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-08-30 11:26:37] [ tag ]: workarounds
[2025-08-30 11:26:37] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2025-08-30 11:26:37] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-08-30 11:26:37] [ tag ]: workarounds
[2025-08-30 11:26:37] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2025-08-30 11:26:37] [ workarounds ]:
[2025-08-30 11:26:37] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-08-30 11:26:37] [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-08-30 11:26:37] [ workarounds[2] ]: exit_on_context_lost
[2025-08-30 11:26:37] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-08-30 11:26:37] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-08-30 11:26:37] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-08-30 11:26:37] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-08-30 11:26:37] [ gpuMemoryBufferInfo ]:
[2025-08-30 11:26:37] [ R_8 ]: Software only
[2025-08-30 11:26:37] [ R_16 ]: Software only
[2025-08-30 11:26:37] [ RG_88 ]: Software only
[2025-08-30 11:26:37] [ RG_1616 ]: Software only
[2025-08-30 11:26:37] [ BGR_565 ]: Software only
[2025-08-30 11:26:37] [ RGBA_4444 ]: Software only
[2025-08-30 11:26:37] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-08-30 11:26:37] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-08-30 11:26:37] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-08-30 11:26:37] [ BGRA_1010102 ]: Software only
[2025-08-30 11:26:37] [ RGBA_1010102 ]: Software only
[2025-08-30 11:26:37] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-08-30 11:26:37] [ RGBA_F16 ]: Software only
[2025-08-30 11:26:37] [ YVU_420 ]: Software only
[2025-08-30 11:26:37] [ YUV_420_BIPLANAR ]: Software only
[2025-08-30 11:26:37] [ YUVA_420_TRIPLANAR ]: Software only
[2025-08-30 11:26:37] [ P010 ]: Software only
[2025-08-30 11:26:37] [ videoAcceleratorsInfo ]:
[2025-08-30 11:26:37] [ Decoding ]: (null)
[2025-08-30 11:26:37] [ Encoding ]: (null)
[2025-08-30 11:26:37]
[2025-08-30 11:26:37] *** Report Section: Log Messages ***
[2025-08-30 11:26:37]
[2025-08-30 11:26:37] ===================[ GPU Report: End [0] ]==================
[2025-09-01 17:44:06] Client version: no bootstrapper found
[2025-09-01 17:44:06] GPU process started: start count: 0
[2025-09-01 17:44:08] ==================[ GPU Report: Start [0] ]=================
[2025-09-01 17:44:08]
[2025-09-01 17:44:08] *** Report Section: Client Info ***
[2025-09-01 17:44:08]
[2025-09-01 17:44:08] [ client_info ]:
[2025-09-01 17:44:08] [ angle_commit_id ]: 5d4df51d1d7d
[2025-09-01 17:44:08] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=14984 -buildid=1751405894 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-09-01 17:44:08] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-09-01 17:44:08] [ operating_system ]: Windows NT 10.0.26100
[2025-09-01 17:44:08] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-09-01 17:44:08] [ version ]: Chrome/126.0.6478.183
[2025-09-01 17:44:08]
[2025-09-01 17:44:08] *** Report Section: GPU Info ***
[2025-09-01 17:44:08]
[2025-09-01 17:44:08] [ gpu_info ]:
[2025-09-01 17:44:08] [ ANGLEFeatures ]:
[2025-09-01 17:44:08] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-09-01 17:44:08] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-09-01 17:44:08] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-09-01 17:44:08] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-09-01 17:44:08] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-09-01 17:44:08] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-09-01 17:44:08] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-09-01 17:44:08] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-09-01 17:44:08] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-09-01 17:44:08] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-09-01 17:44:08] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-09-01 17:44:08] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-09-01 17:44:08] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-09-01 17:44:08] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-09-01 17:44:08] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-09-01 17:44:08] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-09-01 17:44:08] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-09-01 17:44:08] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-09-01 17:44:08] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-09-01 17:44:08] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-09-01 17:44:08] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-09-01 17:44:08] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-09-01 17:44:08] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-09-01 17:44:08] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-09-01 17:44:08] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-09-01 17:44:08] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-09-01 17:44:08] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-09-01 17:44:08] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-09-01 17:44:08] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-09-01 17:44:08] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-09-01 17:44:08] [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-09-01 17:44:08] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-09-01 17:44:08] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-09-01 17:44:08] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-09-01 17:44:08] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-09-01 17:44:08] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-09-01 17:44:08] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-09-01 17:44:08] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-09-01 17:44:08] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-09-01 17:44:08] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-09-01 17:44:08] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-09-01 17:44:08] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-09-01 17:44:08] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-09-01 17:44:08] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-09-01 17:44:08] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-09-01 17:44:08] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-09-01 17:44:08] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-09-01 17:44:08] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-09-01 17:44:08] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-09-01 17:44:08] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-09-01 17:44:08] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-09-01 17:44:08] [ basicInfo ]:
[2025-09-01 17:44:08] [ Initialization time ]: 190
[2025-09-01 17:44:08] [ In-process GPU ]: (null)
[2025-09-01 17:44:08] [ Passthrough Command Decoder ]: (null)
[2025-09-01 17:44:08] [ Sandboxed ]: (null)
[2025-09-01 17:44:08] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,43195}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-09-01 17:44:08] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,47864}, DRIVER_VERSION=10.0.26100.5074
[2025-09-01 17:44:08] [ Optimus ]: (null)
[2025-09-01 17:44:08] [ AMD switchable ]: (null)
[2025-09-01 17:44:08] [ Desktop compositing ]: Aero Glass
[2025-09-01 17:44:08] [ Direct composition ]: (null)
[2025-09-01 17:44:08] [ Supports overlays ]: (null)
[2025-09-01 17:44:08] [ YUY2 overlay support ]: SOFTWARE
[2025-09-01 17:44:08] [ NV12 overlay support ]: SOFTWARE
[2025-09-01 17:44:08] [ BGRA8 overlay support ]: SOFTWARE
[2025-09-01 17:44:08] [ RGB10A2 overlay support ]: SOFTWARE
[2025-09-01 17:44:08] [ DirectML feature level ]: Not supported
[2025-09-01 17:44:08] [ Driver D3D12 feature level ]: Not supported
[2025-09-01 17:44:08] [ Driver Vulkan API version ]: Not supported
[2025-09-01 17:44:08] [ GPU CUDA compute capability major version ]: (null)
[2025-09-01 17:44:08] [ Pixel shader version ]: 5.0
[2025-09-01 17:44:08] [ Vertex shader version ]: 5.0
[2025-09-01 17:44:08] [ Max. MSAA samples ]: 8
[2025-09-01 17:44:08] [ Machine model name ]: (null)
[2025-09-01 17:44:08] [ Machine model version ]: (null)
[2025-09-01 17:44:08] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-09-01 17:44:08] [ Display type ]: ANGLE_D3D11
[2025-09-01 17:44:08] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-09-01 17:44:08] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-09-01 17:44:08] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-09-01 17:44:08] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-09-01 17:44:08] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-09-01 17:44:08] [ Disabled WebGL Extensions ]: (null)
[2025-09-01 17:44:08] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-09-01 17:44:08] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-09-01 17:44:08] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-09-01 17:44:08] [ Direct rendering version ]: unknown
[2025-09-01 17:44:08] [ Reset notification strategy ]: 0x8252
[2025-09-01 17:44:08] [ GPU process crash count ]: (null)
[2025-09-01 17:44:08] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-09-01 17:44:08] [ compositorInfo ]:
[2025-09-01 17:44:08] [ Tile Update Mode ]: One-copy
[2025-09-01 17:44:08] [ Partial Raster ]: Enabled
[2025-09-01 17:44:08] [ dawnInfo ]:
[2025-09-01 17:44:08] [ devicePerfInfo ]:
[2025-09-01 17:44:08] [ displayInfo ]:
[2025-09-01 17:44:08] [ Info ]: Display[1136949656] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-09-01 17:44:08] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-09-01 17:44:08] [ Buffer format (all) ]: BGRA_8888
[2025-09-01 17:44:08] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-09-01 17:44:08] [ SDR white level in nits ]: 203
[2025-09-01 17:44:08] [ HDR relative maximum luminance ]: 1
[2025-09-01 17:44:08] [ Bits per color component ]: 8
[2025-09-01 17:44:08] [ Bits per pixel ]: 24
[2025-09-01 17:44:08] [ Refresh Rate in Hz ]: 60
[2025-09-01 17:44:08] [ featureStatus ]:
[2025-09-01 17:44:08] [ featureStatus ]:
[2025-09-01 17:44:08] [ 2d_canvas ]: enabled
[2025-09-01 17:44:08] [ canvas_oop_rasterization ]: enabled_on
[2025-09-01 17:44:08] [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-09-01 17:44:08] [ gpu_compositing ]: enabled
[2025-09-01 17:44:08] [ multiple_raster_threads ]: enabled_on
[2025-09-01 17:44:08] [ opengl ]: enabled_on
[2025-09-01 17:44:08] [ rasterization ]: enabled
[2025-09-01 17:44:08] [ raw_draw ]: disabled_off_ok
[2025-09-01 17:44:08] [ skia_graphite ]: disabled_off
[2025-09-01 17:44:08] [ video_decode ]: enabled
[2025-09-01 17:44:08] [ video_encode ]: enabled
[2025-09-01 17:44:08] [ vulkan ]: disabled_off
[2025-09-01 17:44:08] [ webgl ]: enabled
[2025-09-01 17:44:08] [ webgl2 ]: enabled
[2025-09-01 17:44:08] [ webgpu ]: enabled
[2025-09-01 17:44:08] [ webnn ]: disabled_off
[2025-09-01 17:44:08] [ problems ]:
[2025-09-01 17:44:08] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-09-01 17:44:08] [ tag ]: workarounds
[2025-09-01 17:44:08] [ affectedSettings ]: exit_on_context_lost
[2025-09-01 17:44:08] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-09-01 17:44:08] [ tag ]: workarounds
[2025-09-01 17:44:08] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-09-01 17:44:08] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-09-01 17:44:08] [ tag ]: workarounds
[2025-09-01 17:44:08] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-09-01 17:44:08] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-09-01 17:44:08] [ tag ]: workarounds
[2025-09-01 17:44:08] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2025-09-01 17:44:08] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-09-01 17:44:08] [ tag ]: workarounds
[2025-09-01 17:44:08] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2025-09-01 17:44:08] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-09-01 17:44:08] [ tag ]: workarounds
[2025-09-01 17:44:08] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2025-09-01 17:44:08] [ workarounds ]:
[2025-09-01 17:44:08] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-09-01 17:44:08] [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-09-01 17:44:08] [ workarounds[2] ]: exit_on_context_lost
[2025-09-01 17:44:08] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-09-01 17:44:08] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-09-01 17:44:08] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-09-01 17:44:08] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-09-01 17:44:08] [ gpuMemoryBufferInfo ]:
[2025-09-01 17:44:08] [ R_8 ]: Software only
[2025-09-01 17:44:08] [ R_16 ]: Software only
[2025-09-01 17:44:08] [ RG_88 ]: Software only
[2025-09-01 17:44:08] [ RG_1616 ]: Software only
[2025-09-01 17:44:08] [ BGR_565 ]: Software only
[2025-09-01 17:44:08] [ RGBA_4444 ]: Software only
[2025-09-01 17:44:08] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-09-01 17:44:08] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-09-01 17:44:08] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-09-01 17:44:08] [ BGRA_1010102 ]: Software only
[2025-09-01 17:44:08] [ RGBA_1010102 ]: Software only
[2025-09-01 17:44:08] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-09-01 17:44:08] [ RGBA_F16 ]: Software only
[2025-09-01 17:44:08] [ YVU_420 ]: Software only
[2025-09-01 17:44:08] [ YUV_420_BIPLANAR ]: Software only
[2025-09-01 17:44:08] [ YUVA_420_TRIPLANAR ]: Software only
[2025-09-01 17:44:08] [ P010 ]: Software only
[2025-09-01 17:44:08] [ videoAcceleratorsInfo ]:
[2025-09-01 17:44:08] [ Decoding ]: (null)
[2025-09-01 17:44:08] [ Encoding ]: (null)
[2025-09-01 17:44:08]
[2025-09-01 17:44:08] *** Report Section: Log Messages ***
[2025-09-01 17:44:08]
[2025-09-01 17:44:08] ===================[ GPU Report: End [0] ]==================
[2025-09-10 13:06:03] Client version: no bootstrapper found
[2025-09-10 13:06:03] GPU process started: start count: 0
[2025-09-10 13:06:06] ==================[ GPU Report: Start [0] ]=================
[2025-09-10 13:06:06]
[2025-09-10 13:06:06] *** Report Section: Client Info ***
[2025-09-10 13:06:06]
[2025-09-10 13:06:06] [ client_info ]:
[2025-09-10 13:06:06] [ angle_commit_id ]: 5d4df51d1d7d
[2025-09-10 13:06:06] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=14732 -buildid=1751405894 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-09-10 13:06:06] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-09-10 13:06:06] [ operating_system ]: Windows NT 10.0.26100
[2025-09-10 13:06:06] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-09-10 13:06:06] [ version ]: Chrome/126.0.6478.183
[2025-09-10 13:06:06]
[2025-09-10 13:06:06] *** Report Section: GPU Info ***
[2025-09-10 13:06:06]
[2025-09-10 13:06:06] [ gpu_info ]:
[2025-09-10 13:06:06] [ ANGLEFeatures ]:
[2025-09-10 13:06:06] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-09-10 13:06:06] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-09-10 13:06:06] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-09-10 13:06:06] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-09-10 13:06:06] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-09-10 13:06:06] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-09-10 13:06:06] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-09-10 13:06:06] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-09-10 13:06:06] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-09-10 13:06:06] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-09-10 13:06:06] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-09-10 13:06:06] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-09-10 13:06:06] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-09-10 13:06:06] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-09-10 13:06:06] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-09-10 13:06:06] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-09-10 13:06:06] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-09-10 13:06:06] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-09-10 13:06:06] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-09-10 13:06:06] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-09-10 13:06:06] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-09-10 13:06:06] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-09-10 13:06:06] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-09-10 13:06:06] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-09-10 13:06:06] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-09-10 13:06:06] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-09-10 13:06:06] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-09-10 13:06:06] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-09-10 13:06:06] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-09-10 13:06:06] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-09-10 13:06:06] [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-09-10 13:06:06] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-09-10 13:06:06] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-09-10 13:06:06] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-09-10 13:06:06] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-09-10 13:06:06] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-09-10 13:06:06] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-09-10 13:06:06] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-09-10 13:06:06] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-09-10 13:06:06] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-09-10 13:06:06] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-09-10 13:06:06] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-09-10 13:06:06] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-09-10 13:06:06] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-09-10 13:06:06] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-09-10 13:06:06] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-09-10 13:06:06] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-09-10 13:06:06] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-09-10 13:06:06] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-09-10 13:06:06] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-09-10 13:06:06] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-09-10 13:06:06] [ basicInfo ]:
[2025-09-10 13:06:06] [ Initialization time ]: 310
[2025-09-10 13:06:06] [ In-process GPU ]: (null)
[2025-09-10 13:06:06] [ Passthrough Command Decoder ]: (null)
[2025-09-10 13:06:06] [ Sandboxed ]: (null)
[2025-09-10 13:06:06] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,41065}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-09-10 13:06:06] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,47407}, DRIVER_VERSION=10.0.26100.5074
[2025-09-10 13:06:06] [ Optimus ]: (null)
[2025-09-10 13:06:06] [ AMD switchable ]: (null)
[2025-09-10 13:06:06] [ Desktop compositing ]: Aero Glass
[2025-09-10 13:06:06] [ Direct composition ]: (null)
[2025-09-10 13:06:06] [ Supports overlays ]: (null)
[2025-09-10 13:06:06] [ YUY2 overlay support ]: SOFTWARE
[2025-09-10 13:06:06] [ NV12 overlay support ]: SOFTWARE
[2025-09-10 13:06:06] [ BGRA8 overlay support ]: SOFTWARE
[2025-09-10 13:06:06] [ RGB10A2 overlay support ]: SOFTWARE
[2025-09-10 13:06:06] [ DirectML feature level ]: Not supported
[2025-09-10 13:06:06] [ Driver D3D12 feature level ]: Not supported
[2025-09-10 13:06:06] [ Driver Vulkan API version ]: Not supported
[2025-09-10 13:06:06] [ GPU CUDA compute capability major version ]: (null)
[2025-09-10 13:06:06] [ Pixel shader version ]: 5.0
[2025-09-10 13:06:06] [ Vertex shader version ]: 5.0
[2025-09-10 13:06:06] [ Max. MSAA samples ]: 8
[2025-09-10 13:06:06] [ Machine model name ]: (null)
[2025-09-10 13:06:06] [ Machine model version ]: (null)
[2025-09-10 13:06:06] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-09-10 13:06:06] [ Display type ]: ANGLE_D3D11
[2025-09-10 13:06:06] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-09-10 13:06:06] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-09-10 13:06:06] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-09-10 13:06:06] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-09-10 13:06:06] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-09-10 13:06:06] [ Disabled WebGL Extensions ]: (null)
[2025-09-10 13:06:06] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-09-10 13:06:06] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-09-10 13:06:06] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-09-10 13:06:06] [ Direct rendering version ]: unknown
[2025-09-10 13:06:06] [ Reset notification strategy ]: 0x8252
[2025-09-10 13:06:06] [ GPU process crash count ]: (null)
[2025-09-10 13:06:06] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-09-10 13:06:06] [ compositorInfo ]:
[2025-09-10 13:06:06] [ Tile Update Mode ]: One-copy
[2025-09-10 13:06:06] [ Partial Raster ]: Enabled
[2025-09-10 13:06:06] [ dawnInfo ]:
[2025-09-10 13:06:06] [ devicePerfInfo ]:
[2025-09-10 13:06:06] [ displayInfo ]:
[2025-09-10 13:06:06] [ Info ]: Display[3017848571] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-09-10 13:06:06] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-09-10 13:06:06] [ Buffer format (all) ]: BGRA_8888
[2025-09-10 13:06:06] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-09-10 13:06:06] [ SDR white level in nits ]: 203
[2025-09-10 13:06:06] [ HDR relative maximum luminance ]: 1
[2025-09-10 13:06:06] [ Bits per color component ]: 8
[2025-09-10 13:06:06] [ Bits per pixel ]: 24
[2025-09-10 13:06:06] [ Refresh Rate in Hz ]: 60
[2025-09-10 13:06:06] [ featureStatus ]:
[2025-09-10 13:06:06] [ featureStatus ]:
[2025-09-10 13:06:06] [ 2d_canvas ]: enabled
[2025-09-10 13:06:06] [ canvas_oop_rasterization ]: enabled_on
[2025-09-10 13:06:06] [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-09-10 13:06:06] [ gpu_compositing ]: enabled
[2025-09-10 13:06:06] [ multiple_raster_threads ]: enabled_on
[2025-09-10 13:06:06] [ opengl ]: enabled_on
[2025-09-10 13:06:06] [ rasterization ]: enabled
[2025-09-10 13:06:06] [ raw_draw ]: disabled_off_ok
[2025-09-10 13:06:06] [ skia_graphite ]: disabled_off
[2025-09-10 13:06:06] [ video_decode ]: enabled
[2025-09-10 13:06:06] [ video_encode ]: enabled
[2025-09-10 13:06:06] [ vulkan ]: disabled_off
[2025-09-10 13:06:06] [ webgl ]: enabled
[2025-09-10 13:06:06] [ webgl2 ]: enabled
[2025-09-10 13:06:06] [ webgpu ]: enabled
[2025-09-10 13:06:06] [ webnn ]: disabled_off
[2025-09-10 13:06:06] [ problems ]:
[2025-09-10 13:06:06] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-09-10 13:06:06] [ tag ]: workarounds
[2025-09-10 13:06:06] [ affectedSettings ]: exit_on_context_lost
[2025-09-10 13:06:06] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-09-10 13:06:06] [ tag ]: workarounds
[2025-09-10 13:06:06] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-09-10 13:06:06] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-09-10 13:06:06] [ tag ]: workarounds
[2025-09-10 13:06:06] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-09-10 13:06:06] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-09-10 13:06:06] [ tag ]: workarounds
[2025-09-10 13:06:06] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2025-09-10 13:06:06] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-09-10 13:06:06] [ tag ]: workarounds
[2025-09-10 13:06:06] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2025-09-10 13:06:06] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-09-10 13:06:06] [ tag ]: workarounds
[2025-09-10 13:06:06] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2025-09-10 13:06:06] [ workarounds ]:
[2025-09-10 13:06:06] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-09-10 13:06:06] [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-09-10 13:06:06] [ workarounds[2] ]: exit_on_context_lost
[2025-09-10 13:06:06] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-09-10 13:06:06] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-09-10 13:06:06] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-09-10 13:06:06] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-09-10 13:06:06] [ gpuMemoryBufferInfo ]:
[2025-09-10 13:06:06] [ R_8 ]: Software only
[2025-09-10 13:06:06] [ R_16 ]: Software only
[2025-09-10 13:06:06] [ RG_88 ]: Software only
[2025-09-10 13:06:06] [ RG_1616 ]: Software only
[2025-09-10 13:06:06] [ BGR_565 ]: Software only
[2025-09-10 13:06:06] [ RGBA_4444 ]: Software only
[2025-09-10 13:06:06] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-09-10 13:06:06] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-09-10 13:06:06] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-09-10 13:06:06] [ BGRA_1010102 ]: Software only
[2025-09-10 13:06:06] [ RGBA_1010102 ]: Software only
[2025-09-10 13:06:06] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-09-10 13:06:06] [ RGBA_F16 ]: Software only
[2025-09-10 13:06:06] [ YVU_420 ]: Software only
[2025-09-10 13:06:06] [ YUV_420_BIPLANAR ]: Software only
[2025-09-10 13:06:06] [ YUVA_420_TRIPLANAR ]: Software only
[2025-09-10 13:06:06] [ P010 ]: Software only
[2025-09-10 13:06:06] [ videoAcceleratorsInfo ]:
[2025-09-10 13:06:06] [ Decoding ]: (null)
[2025-09-10 13:06:06] [ Encoding ]: (null)
[2025-09-10 13:06:06]
[2025-09-10 13:06:06] *** Report Section: Log Messages ***
[2025-09-10 13:06:06]
[2025-09-10 13:06:06] ===================[ GPU Report: End [0] ]==================
[2025-10-01 10:17:11] Client version: no bootstrapper found
[2025-10-01 10:17:11] GPU process started: start count: 0
[2025-10-01 10:17:14] ==================[ GPU Report: Start [0] ]=================
[2025-10-01 10:17:14]
[2025-10-01 10:17:14] *** Report Section: Client Info ***
[2025-10-01 10:17:14]
[2025-10-01 10:17:14] [ client_info ]:
[2025-10-01 10:17:14] [ angle_commit_id ]: 5d4df51d1d7d
[2025-10-01 10:17:14] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=16008 -buildid=1757650573 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-10-01 10:17:14] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-10-01 10:17:14] [ operating_system ]: Windows NT 10.0.26100
[2025-10-01 10:17:14] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-10-01 10:17:14] [ version ]: Chrome/126.0.6478.183
[2025-10-01 10:17:14]
[2025-10-01 10:17:14] *** Report Section: GPU Info ***
[2025-10-01 10:17:14]
[2025-10-01 10:17:14] [ gpu_info ]:
[2025-10-01 10:17:14] [ ANGLEFeatures ]:
[2025-10-01 10:17:14] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-10-01 10:17:14] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-10-01 10:17:14] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-10-01 10:17:14] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-10-01 10:17:14] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-10-01 10:17:14] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-10-01 10:17:14] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-10-01 10:17:14] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-10-01 10:17:14] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-10-01 10:17:14] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-10-01 10:17:14] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-10-01 10:17:14] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-10-01 10:17:14] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-10-01 10:17:14] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-10-01 10:17:14] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-10-01 10:17:14] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-10-01 10:17:14] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-10-01 10:17:14] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-10-01 10:17:14] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-10-01 10:17:14] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-10-01 10:17:14] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-10-01 10:17:14] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-10-01 10:17:14] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-10-01 10:17:14] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-10-01 10:17:14] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-10-01 10:17:14] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-10-01 10:17:14] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-10-01 10:17:14] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-10-01 10:17:14] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-10-01 10:17:14] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-10-01 10:17:14] [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-10-01 10:17:14] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-10-01 10:17:14] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-10-01 10:17:14] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-10-01 10:17:14] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-10-01 10:17:14] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-10-01 10:17:14] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-10-01 10:17:14] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-10-01 10:17:14] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-10-01 10:17:14] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-10-01 10:17:14] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-10-01 10:17:14] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-10-01 10:17:14] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-10-01 10:17:14] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-10-01 10:17:14] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-10-01 10:17:14] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-10-01 10:17:14] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-10-01 10:17:14] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-10-01 10:17:14] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-10-01 10:17:14] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-10-01 10:17:14] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-10-01 10:17:14] [ basicInfo ]:
[2025-10-01 10:17:14] [ Initialization time ]: 570
[2025-10-01 10:17:14] [ In-process GPU ]: (null)
[2025-10-01 10:17:14] [ Passthrough Command Decoder ]: (null)
[2025-10-01 10:17:14] [ Sandboxed ]: (null)
[2025-10-01 10:17:14] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,40892}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-10-01 10:17:14] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,48908}, DRIVER_VERSION=10.0.26100.6725
[2025-10-01 10:17:14] [ Optimus ]: (null)
[2025-10-01 10:17:14] [ AMD switchable ]: (null)
[2025-10-01 10:17:14] [ Desktop compositing ]: Aero Glass
[2025-10-01 10:17:14] [ Direct composition ]: (null)
[2025-10-01 10:17:14] [ Supports overlays ]: (null)
[2025-10-01 10:17:14] [ YUY2 overlay support ]: SOFTWARE
[2025-10-01 10:17:14] [ NV12 overlay support ]: SOFTWARE
[2025-10-01 10:17:14] [ BGRA8 overlay support ]: SOFTWARE
[2025-10-01 10:17:14] [ RGB10A2 overlay support ]: SOFTWARE
[2025-10-01 10:17:14] [ DirectML feature level ]: Not supported
[2025-10-01 10:17:14] [ Driver D3D12 feature level ]: Not supported
[2025-10-01 10:17:14] [ Driver Vulkan API version ]: Not supported
[2025-10-01 10:17:14] [ GPU CUDA compute capability major version ]: (null)
[2025-10-01 10:17:14] [ Pixel shader version ]: 5.0
[2025-10-01 10:17:14] [ Vertex shader version ]: 5.0
[2025-10-01 10:17:14] [ Max. MSAA samples ]: 8
[2025-10-01 10:17:14] [ Machine model name ]: (null)
[2025-10-01 10:17:14] [ Machine model version ]: (null)
[2025-10-01 10:17:14] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-10-01 10:17:14] [ Display type ]: ANGLE_D3D11
[2025-10-01 10:17:14] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-10-01 10:17:14] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-10-01 10:17:14] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-10-01 10:17:14] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-10-01 10:17:14] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-10-01 10:17:14] [ Disabled WebGL Extensions ]: (null)
[2025-10-01 10:17:14] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-10-01 10:17:14] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-10-01 10:17:14] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-10-01 10:17:14] [ Direct rendering version ]: unknown
[2025-10-01 10:17:14] [ Reset notification strategy ]: 0x8252
[2025-10-01 10:17:14] [ GPU process crash count ]: (null)
[2025-10-01 10:17:14] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-10-01 10:17:14] [ compositorInfo ]:
[2025-10-01 10:17:14] [ Tile Update Mode ]: One-copy
[2025-10-01 10:17:14] [ Partial Raster ]: Enabled
[2025-10-01 10:17:14] [ dawnInfo ]:
[2025-10-01 10:17:14] [ devicePerfInfo ]:
[2025-10-01 10:17:14] [ displayInfo ]:
[2025-10-01 10:17:14] [ Info ]: Display[1063079096] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-10-01 10:17:14] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-10-01 10:17:14] [ Buffer format (all) ]: BGRA_8888
[2025-10-01 10:17:14] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-10-01 10:17:14] [ SDR white level in nits ]: 203
[2025-10-01 10:17:14] [ HDR relative maximum luminance ]: 1
[2025-10-01 10:17:14] [ Bits per color component ]: 8
[2025-10-01 10:17:14] [ Bits per pixel ]: 24
[2025-10-01 10:17:14] [ Refresh Rate in Hz ]: 60
[2025-10-01 10:17:14] [ featureStatus ]:
[2025-10-01 10:17:14] [ featureStatus ]:
[2025-10-01 10:17:14] [ 2d_canvas ]: enabled
[2025-10-01 10:17:14] [ canvas_oop_rasterization ]: enabled_on
[2025-10-01 10:17:14] [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-10-01 10:17:14] [ gpu_compositing ]: enabled
[2025-10-01 10:17:14] [ multiple_raster_threads ]: enabled_on
[2025-10-01 10:17:14] [ opengl ]: enabled_on
[2025-10-01 10:17:14] [ rasterization ]: enabled
[2025-10-01 10:17:14] [ raw_draw ]: disabled_off_ok
[2025-10-01 10:17:14] [ skia_graphite ]: disabled_off
[2025-10-01 10:17:14] [ video_decode ]: enabled
[2025-10-01 10:17:14] [ video_encode ]: enabled
[2025-10-01 10:17:14] [ vulkan ]: disabled_off
[2025-10-01 10:17:14] [ webgl ]: enabled
[2025-10-01 10:17:14] [ webgl2 ]: enabled
[2025-10-01 10:17:14] [ webgpu ]: enabled
[2025-10-01 10:17:14] [ webnn ]: disabled_off
[2025-10-01 10:17:14] [ problems ]:
[2025-10-01 10:17:14] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-10-01 10:17:14] [ tag ]: workarounds
[2025-10-01 10:17:14] [ affectedSettings ]: exit_on_context_lost
[2025-10-01 10:17:14] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-10-01 10:17:14] [ tag ]: workarounds
[2025-10-01 10:17:14] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-10-01 10:17:14] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-10-01 10:17:14] [ tag ]: workarounds
[2025-10-01 10:17:14] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-10-01 10:17:14] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-10-01 10:17:14] [ tag ]: workarounds
[2025-10-01 10:17:14] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2025-10-01 10:17:14] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-10-01 10:17:14] [ tag ]: workarounds
[2025-10-01 10:17:14] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2025-10-01 10:17:14] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-10-01 10:17:14] [ tag ]: workarounds
[2025-10-01 10:17:14] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2025-10-01 10:17:14] [ workarounds ]:
[2025-10-01 10:17:14] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-10-01 10:17:14] [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-10-01 10:17:14] [ workarounds[2] ]: exit_on_context_lost
[2025-10-01 10:17:14] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-10-01 10:17:14] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-10-01 10:17:14] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-10-01 10:17:14] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-10-01 10:17:14] [ gpuMemoryBufferInfo ]:
[2025-10-01 10:17:14] [ R_8 ]: Software only
[2025-10-01 10:17:14] [ R_16 ]: Software only
[2025-10-01 10:17:14] [ RG_88 ]: Software only
[2025-10-01 10:17:14] [ RG_1616 ]: Software only
[2025-10-01 10:17:14] [ BGR_565 ]: Software only
[2025-10-01 10:17:14] [ RGBA_4444 ]: Software only
[2025-10-01 10:17:14] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-10-01 10:17:14] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-10-01 10:17:14] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-10-01 10:17:14] [ BGRA_1010102 ]: Software only
[2025-10-01 10:17:14] [ RGBA_1010102 ]: Software only
[2025-10-01 10:17:14] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-10-01 10:17:14] [ RGBA_F16 ]: Software only
[2025-10-01 10:17:14] [ YVU_420 ]: Software only
[2025-10-01 10:17:14] [ YUV_420_BIPLANAR ]: Software only
[2025-10-01 10:17:14] [ YUVA_420_TRIPLANAR ]: Software only
[2025-10-01 10:17:14] [ P010 ]: Software only
[2025-10-01 10:17:14] [ videoAcceleratorsInfo ]:
[2025-10-01 10:17:14] [ Decoding ]: (null)
[2025-10-01 10:17:14] [ Encoding ]: (null)
[2025-10-01 10:17:14]
[2025-10-01 10:17:14] *** Report Section: Log Messages ***
[2025-10-01 10:17:14]
[2025-10-01 10:17:14] ===================[ GPU Report: End [0] ]==================
[2025-10-15 14:00:02] Client version: no bootstrapper found
[2025-10-15 14:00:02] GPU process started: start count: 0
[2025-10-15 14:00:04] ==================[ GPU Report: Start [0] ]=================
[2025-10-15 14:00:04]
[2025-10-15 14:00:04] *** Report Section: Client Info ***
[2025-10-15 14:00:04]
[2025-10-15 14:00:04] [ client_info ]:
[2025-10-15 14:00:04] [ angle_commit_id ]: 5d4df51d1d7d
[2025-10-15 14:00:04] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=14096 -buildid=1757650573 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-10-15 14:00:04] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-10-15 14:00:04] [ operating_system ]: Windows NT 10.0.26100
[2025-10-15 14:00:04] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-10-15 14:00:04] [ version ]: Chrome/126.0.6478.183
[2025-10-15 14:00:04]
[2025-10-15 14:00:04] *** Report Section: GPU Info ***
[2025-10-15 14:00:04]
[2025-10-15 14:00:04] [ gpu_info ]:
[2025-10-15 14:00:04] [ ANGLEFeatures ]:
[2025-10-15 14:00:04] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-10-15 14:00:04] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-10-15 14:00:04] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-10-15 14:00:04] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-10-15 14:00:04] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-10-15 14:00:04] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-10-15 14:00:04] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-10-15 14:00:04] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-10-15 14:00:04] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-10-15 14:00:04] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-10-15 14:00:04] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-10-15 14:00:04] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-10-15 14:00:04] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-10-15 14:00:04] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-10-15 14:00:04] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-10-15 14:00:04] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-10-15 14:00:04] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-10-15 14:00:04] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-10-15 14:00:04] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-10-15 14:00:04] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-10-15 14:00:04] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-10-15 14:00:04] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-10-15 14:00:04] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-10-15 14:00:04] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-10-15 14:00:04] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-10-15 14:00:04] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-10-15 14:00:04] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-10-15 14:00:04] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-10-15 14:00:04] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-10-15 14:00:04] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-10-15 14:00:04] [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-10-15 14:00:04] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-10-15 14:00:04] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-10-15 14:00:04] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-10-15 14:00:04] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-10-15 14:00:04] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-10-15 14:00:04] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-10-15 14:00:04] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-10-15 14:00:04] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-10-15 14:00:04] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-10-15 14:00:04] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-10-15 14:00:04] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-10-15 14:00:04] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-10-15 14:00:04] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-10-15 14:00:04] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-10-15 14:00:04] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-10-15 14:00:04] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-10-15 14:00:04] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-10-15 14:00:04] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-10-15 14:00:04] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-10-15 14:00:04] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-10-15 14:00:04] [ basicInfo ]:
[2025-10-15 14:00:04] [ Initialization time ]: 321
[2025-10-15 14:00:04] [ In-process GPU ]: (null)
[2025-10-15 14:00:04] [ Passthrough Command Decoder ]: (null)
[2025-10-15 14:00:04] [ Sandboxed ]: (null)
[2025-10-15 14:00:04] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,41483}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-10-15 14:00:04] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,46463}, DRIVER_VERSION=10.0.26100.6725
[2025-10-15 14:00:04] [ Optimus ]: (null)
[2025-10-15 14:00:04] [ AMD switchable ]: (null)
[2025-10-15 14:00:04] [ Desktop compositing ]: Aero Glass
[2025-10-15 14:00:04] [ Direct composition ]: (null)
[2025-10-15 14:00:04] [ Supports overlays ]: (null)
[2025-10-15 14:00:04] [ YUY2 overlay support ]: SOFTWARE
[2025-10-15 14:00:04] [ NV12 overlay support ]: SOFTWARE
[2025-10-15 14:00:04] [ BGRA8 overlay support ]: SOFTWARE
[2025-10-15 14:00:04] [ RGB10A2 overlay support ]: SOFTWARE
[2025-10-15 14:00:04] [ DirectML feature level ]: Not supported
[2025-10-15 14:00:04] [ Driver D3D12 feature level ]: Not supported
[2025-10-15 14:00:04] [ Driver Vulkan API version ]: Not supported
[2025-10-15 14:00:04] [ GPU CUDA compute capability major version ]: (null)
[2025-10-15 14:00:04] [ Pixel shader version ]: 5.0
[2025-10-15 14:00:04] [ Vertex shader version ]: 5.0
[2025-10-15 14:00:04] [ Max. MSAA samples ]: 8
[2025-10-15 14:00:04] [ Machine model name ]: (null)
[2025-10-15 14:00:04] [ Machine model version ]: (null)
[2025-10-15 14:00:04] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-10-15 14:00:04] [ Display type ]: ANGLE_D3D11
[2025-10-15 14:00:04] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-10-15 14:00:04] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-10-15 14:00:04] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-10-15 14:00:04] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-10-15 14:00:04] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-10-15 14:00:04] [ Disabled WebGL Extensions ]: (null)
[2025-10-15 14:00:04] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-10-15 14:00:04] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-10-15 14:00:04] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-10-15 14:00:04] [ Direct rendering version ]: unknown
[2025-10-15 14:00:04] [ Reset notification strategy ]: 0x8252
[2025-10-15 14:00:04] [ GPU process crash count ]: (null)
[2025-10-15 14:00:04] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-10-15 14:00:04] [ compositorInfo ]:
[2025-10-15 14:00:04] [ Tile Update Mode ]: One-copy
[2025-10-15 14:00:04] [ Partial Raster ]: Enabled
[2025-10-15 14:00:04] [ dawnInfo ]:
[2025-10-15 14:00:04] [ devicePerfInfo ]:
[2025-10-15 14:00:04] [ displayInfo ]:
[2025-10-15 14:00:04] [ Info ]: Display[2121628789] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-10-15 14:00:04] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-10-15 14:00:04] [ Buffer format (all) ]: BGRA_8888
[2025-10-15 14:00:04] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-10-15 14:00:04] [ SDR white level in nits ]: 203
[2025-10-15 14:00:04] [ HDR relative maximum luminance ]: 1
[2025-10-15 14:00:04] [ Bits per color component ]: 8
[2025-10-15 14:00:04] [ Bits per pixel ]: 24
[2025-10-15 14:00:04] [ Refresh Rate in Hz ]: 60
[2025-10-15 14:00:04] [ featureStatus ]:
[2025-10-15 14:00:04] [ featureStatus ]:
[2025-10-15 14:00:04] [ 2d_canvas ]: enabled
[2025-10-15 14:00:04] [ canvas_oop_rasterization ]: enabled_on
[2025-10-15 14:00:04] [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-10-15 14:00:04] [ gpu_compositing ]: enabled
[2025-10-15 14:00:04] [ multiple_raster_threads ]: enabled_on
[2025-10-15 14:00:04] [ opengl ]: enabled_on
[2025-10-15 14:00:04] [ rasterization ]: enabled
[2025-10-15 14:00:04] [ raw_draw ]: disabled_off_ok
[2025-10-15 14:00:04] [ skia_graphite ]: disabled_off
[2025-10-15 14:00:04] [ video_decode ]: enabled
[2025-10-15 14:00:04] [ video_encode ]: enabled
[2025-10-15 14:00:04] [ vulkan ]: disabled_off
[2025-10-15 14:00:04] [ webgl ]: enabled
[2025-10-15 14:00:04] [ webgl2 ]: enabled
[2025-10-15 14:00:04] [ webgpu ]: enabled
[2025-10-15 14:00:04] [ webnn ]: disabled_off
[2025-10-15 14:00:04] [ problems ]:
[2025-10-15 14:00:04] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-10-15 14:00:04] [ tag ]: workarounds
[2025-10-15 14:00:04] [ affectedSettings ]: exit_on_context_lost
[2025-10-15 14:00:04] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-10-15 14:00:04] [ tag ]: workarounds
[2025-10-15 14:00:04] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-10-15 14:00:04] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-10-15 14:00:04] [ tag ]: workarounds
[2025-10-15 14:00:04] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-10-15 14:00:04] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-10-15 14:00:04] [ tag ]: workarounds
[2025-10-15 14:00:04] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2025-10-15 14:00:04] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-10-15 14:00:04] [ tag ]: workarounds
[2025-10-15 14:00:04] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2025-10-15 14:00:04] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-10-15 14:00:04] [ tag ]: workarounds
[2025-10-15 14:00:04] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2025-10-15 14:00:04] [ workarounds ]:
[2025-10-15 14:00:04] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-10-15 14:00:04] [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-10-15 14:00:04] [ workarounds[2] ]: exit_on_context_lost
[2025-10-15 14:00:04] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-10-15 14:00:04] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-10-15 14:00:04] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-10-15 14:00:04] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-10-15 14:00:04] [ gpuMemoryBufferInfo ]:
[2025-10-15 14:00:04] [ R_8 ]: Software only
[2025-10-15 14:00:04] [ R_16 ]: Software only
[2025-10-15 14:00:04] [ RG_88 ]: Software only
[2025-10-15 14:00:04] [ RG_1616 ]: Software only
[2025-10-15 14:00:04] [ BGR_565 ]: Software only
[2025-10-15 14:00:04] [ RGBA_4444 ]: Software only
[2025-10-15 14:00:04] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-10-15 14:00:04] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-10-15 14:00:04] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-10-15 14:00:04] [ BGRA_1010102 ]: Software only
[2025-10-15 14:00:04] [ RGBA_1010102 ]: Software only
[2025-10-15 14:00:04] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-10-15 14:00:04] [ RGBA_F16 ]: Software only
[2025-10-15 14:00:04] [ YVU_420 ]: Software only
[2025-10-15 14:00:04] [ YUV_420_BIPLANAR ]: Software only
[2025-10-15 14:00:04] [ YUVA_420_TRIPLANAR ]: Software only
[2025-10-15 14:00:04] [ P010 ]: Software only
[2025-10-15 14:00:04] [ videoAcceleratorsInfo ]:
[2025-10-15 14:00:04] [ Decoding ]: (null)
[2025-10-15 14:00:04] [ Encoding ]: (null)
[2025-10-15 14:00:04]
[2025-10-15 14:00:04] *** Report Section: Log Messages ***
[2025-10-15 14:00:04]
[2025-10-15 14:00:04] ===================[ GPU Report: End [0] ]==================
[2025-10-17 03:31:00] Client version: no bootstrapper found
[2025-10-17 03:31:00] GPU process started: start count: 0
[2025-10-17 03:31:03] ==================[ GPU Report: Start [0] ]=================
[2025-10-17 03:31:03]
[2025-10-17 03:31:03] *** Report Section: Client Info ***
[2025-10-17 03:31:03]
[2025-10-17 03:31:03] [ client_info ]:
[2025-10-17 03:31:03] [ angle_commit_id ]: 5d4df51d1d7d
[2025-10-17 03:31:03] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=17400 -buildid=1759461205 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-10-17 03:31:03] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-10-17 03:31:03] [ operating_system ]: Windows NT 10.0.26200
[2025-10-17 03:31:03] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-10-17 03:31:03] [ version ]: Chrome/126.0.6478.183
[2025-10-17 03:31:03]
[2025-10-17 03:31:03] *** Report Section: GPU Info ***
[2025-10-17 03:31:03]
[2025-10-17 03:31:03] [ gpu_info ]:
[2025-10-17 03:31:03] [ ANGLEFeatures ]:
[2025-10-17 03:31:03] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-10-17 03:31:03] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-10-17 03:31:03] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-10-17 03:31:03] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-10-17 03:31:03] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-10-17 03:31:03] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-10-17 03:31:03] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-10-17 03:31:03] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-10-17 03:31:03] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-10-17 03:31:03] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-10-17 03:31:03] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-10-17 03:31:03] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-10-17 03:31:03] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-10-17 03:31:03] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-10-17 03:31:03] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-10-17 03:31:03] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-10-17 03:31:03] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-10-17 03:31:03] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-10-17 03:31:03] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-10-17 03:31:03] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-10-17 03:31:03] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-10-17 03:31:03] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-10-17 03:31:03] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-10-17 03:31:03] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-10-17 03:31:03] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-10-17 03:31:03] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-10-17 03:31:03] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-10-17 03:31:03] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-10-17 03:31:03] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-10-17 03:31:03] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-10-17 03:31:03] [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-10-17 03:31:03] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-10-17 03:31:03] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-10-17 03:31:03] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-10-17 03:31:03] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-10-17 03:31:03] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-10-17 03:31:03] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-10-17 03:31:03] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-10-17 03:31:03] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-10-17 03:31:03] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-10-17 03:31:03] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-10-17 03:31:03] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-10-17 03:31:03] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-10-17 03:31:03] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-10-17 03:31:03] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-10-17 03:31:03] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-10-17 03:31:03] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-10-17 03:31:03] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-10-17 03:31:03] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-10-17 03:31:03] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-10-17 03:31:03] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-10-17 03:31:03] [ basicInfo ]:
[2025-10-17 03:31:03] [ Initialization time ]: 717
[2025-10-17 03:31:03] [ In-process GPU ]: (null)
[2025-10-17 03:31:03] [ Passthrough Command Decoder ]: (null)
[2025-10-17 03:31:03] [ Sandboxed ]: (null)
[2025-10-17 03:31:03] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,42471}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-10-17 03:31:03] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,47128}, DRIVER_VERSION=10.0.26100.6725
[2025-10-17 03:31:03] [ Optimus ]: (null)
[2025-10-17 03:31:03] [ AMD switchable ]: (null)
[2025-10-17 03:31:03] [ Desktop compositing ]: Aero Glass
[2025-10-17 03:31:03] [ Direct composition ]: (null)
[2025-10-17 03:31:03] [ Supports overlays ]: (null)
[2025-10-17 03:31:03] [ YUY2 overlay support ]: SOFTWARE
[2025-10-17 03:31:03] [ NV12 overlay support ]: SOFTWARE
[2025-10-17 03:31:03] [ BGRA8 overlay support ]: SOFTWARE
[2025-10-17 03:31:03] [ RGB10A2 overlay support ]: SOFTWARE
[2025-10-17 03:31:03] [ DirectML feature level ]: Not supported
[2025-10-17 03:31:03] [ Driver D3D12 feature level ]: Not supported
[2025-10-17 03:31:03] [ Driver Vulkan API version ]: Not supported
[2025-10-17 03:31:03] [ GPU CUDA compute capability major version ]: (null)
[2025-10-17 03:31:03] [ Pixel shader version ]: 5.0
[2025-10-17 03:31:03] [ Vertex shader version ]: 5.0
[2025-10-17 03:31:03] [ Max. MSAA samples ]: 8
[2025-10-17 03:31:03] [ Machine model name ]: (null)
[2025-10-17 03:31:03] [ Machine model version ]: (null)
[2025-10-17 03:31:03] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-10-17 03:31:03] [ Display type ]: ANGLE_D3D11
[2025-10-17 03:31:03] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-10-17 03:31:03] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-10-17 03:31:03] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-10-17 03:31:03] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-10-17 03:31:03] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-10-17 03:31:03] [ Disabled WebGL Extensions ]: (null)
[2025-10-17 03:31:03] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-10-17 03:31:03] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-10-17 03:31:03] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-10-17 03:31:03] [ Direct rendering version ]: unknown
[2025-10-17 03:31:03] [ Reset notification strategy ]: 0x8252
[2025-10-17 03:31:03] [ GPU process crash count ]: (null)
[2025-10-17 03:31:03] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-10-17 03:31:03] [ compositorInfo ]:
[2025-10-17 03:31:03] [ Tile Update Mode ]: One-copy
[2025-10-17 03:31:03] [ Partial Raster ]: Enabled
[2025-10-17 03:31:03] [ dawnInfo ]:
[2025-10-17 03:31:03] [ devicePerfInfo ]:
[2025-10-17 03:31:03] [ displayInfo ]:
[2025-10-17 03:31:03] [ Info ]: Display[1267077012] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-10-17 03:31:03] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-10-17 03:31:03] [ Buffer format (all) ]: BGRA_8888
[2025-10-17 03:31:03] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-10-17 03:31:03] [ SDR white level in nits ]: 203
[2025-10-17 03:31:03] [ HDR relative maximum luminance ]: 1
[2025-10-17 03:31:03] [ Bits per color component ]: 8
[2025-10-17 03:31:03] [ Bits per pixel ]: 24
[2025-10-17 03:31:03] [ Refresh Rate in Hz ]: 60
[2025-10-17 03:31:03] [ featureStatus ]:
[2025-10-17 03:31:03] [ featureStatus ]:
[2025-10-17 03:31:03] [ 2d_canvas ]: enabled
[2025-10-17 03:31:03] [ canvas_oop_rasterization ]: enabled_on
[2025-10-17 03:31:03] [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-10-17 03:31:03] [ gpu_compositing ]: enabled
[2025-10-17 03:31:03] [ multiple_raster_threads ]: enabled_on
[2025-10-17 03:31:03] [ opengl ]: enabled_on
[2025-10-17 03:31:03] [ rasterization ]: enabled
[2025-10-17 03:31:03] [ raw_draw ]: disabled_off_ok
[2025-10-17 03:31:03] [ skia_graphite ]: disabled_off
[2025-10-17 03:31:03] [ video_decode ]: enabled
[2025-10-17 03:31:03] [ video_encode ]: enabled
[2025-10-17 03:31:03] [ vulkan ]: disabled_off
[2025-10-17 03:31:03] [ webgl ]: enabled
[2025-10-17 03:31:03] [ webgl2 ]: enabled
[2025-10-17 03:31:03] [ webgpu ]: enabled
[2025-10-17 03:31:03] [ webnn ]: disabled_off
[2025-10-17 03:31:03] [ problems ]:
[2025-10-17 03:31:03] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-10-17 03:31:03] [ tag ]: workarounds
[2025-10-17 03:31:03] [ affectedSettings ]: exit_on_context_lost
[2025-10-17 03:31:03] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-10-17 03:31:03] [ tag ]: workarounds
[2025-10-17 03:31:03] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-10-17 03:31:03] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-10-17 03:31:03] [ tag ]: workarounds
[2025-10-17 03:31:03] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-10-17 03:31:03] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-10-17 03:31:03] [ tag ]: workarounds
[2025-10-17 03:31:03] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2025-10-17 03:31:03] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-10-17 03:31:03] [ tag ]: workarounds
[2025-10-17 03:31:03] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2025-10-17 03:31:03] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-10-17 03:31:03] [ tag ]: workarounds
[2025-10-17 03:31:03] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2025-10-17 03:31:03] [ workarounds ]:
[2025-10-17 03:31:03] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-10-17 03:31:03] [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-10-17 03:31:03] [ workarounds[2] ]: exit_on_context_lost
[2025-10-17 03:31:03] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-10-17 03:31:03] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-10-17 03:31:03] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-10-17 03:31:03] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-10-17 03:31:03] [ gpuMemoryBufferInfo ]:
[2025-10-17 03:31:03] [ R_8 ]: Software only
[2025-10-17 03:31:03] [ R_16 ]: Software only
[2025-10-17 03:31:03] [ RG_88 ]: Software only
[2025-10-17 03:31:03] [ RG_1616 ]: Software only
[2025-10-17 03:31:03] [ BGR_565 ]: Software only
[2025-10-17 03:31:03] [ RGBA_4444 ]: Software only
[2025-10-17 03:31:03] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-10-17 03:31:03] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-10-17 03:31:03] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-10-17 03:31:03] [ BGRA_1010102 ]: Software only
[2025-10-17 03:31:03] [ RGBA_1010102 ]: Software only
[2025-10-17 03:31:03] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-10-17 03:31:03] [ RGBA_F16 ]: Software only
[2025-10-17 03:31:03] [ YVU_420 ]: Software only
[2025-10-17 03:31:03] [ YUV_420_BIPLANAR ]: Software only
[2025-10-17 03:31:03] [ YUVA_420_TRIPLANAR ]: Software only
[2025-10-17 03:31:03] [ P010 ]: Software only
[2025-10-17 03:31:03] [ videoAcceleratorsInfo ]:
[2025-10-17 03:31:03] [ Decoding ]: (null)
[2025-10-17 03:31:03] [ Encoding ]: (null)
[2025-10-17 03:31:03]
[2025-10-17 03:31:03] *** Report Section: Log Messages ***
[2025-10-17 03:31:03]
[2025-10-17 03:31:03] ===================[ GPU Report: End [0] ]==================
[2025-10-31 19:44:13] Client version: no bootstrapper found
[2025-10-31 19:44:13] GPU process started: start count: 0
[2025-10-31 19:44:15] ==================[ GPU Report: Start [0] ]=================
[2025-10-31 19:44:15]
[2025-10-31 19:44:15] *** Report Section: Client Info ***
[2025-10-31 19:44:15]
[2025-10-31 19:44:15] [ client_info ]:
[2025-10-31 19:44:15] [ angle_commit_id ]: 5d4df51d1d7d
[2025-10-31 19:44:15] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=15372 -buildid=1759461205 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-10-31 19:44:15] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-10-31 19:44:15] [ operating_system ]: Windows NT 10.0.26200
[2025-10-31 19:44:15] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-10-31 19:44:15] [ version ]: Chrome/126.0.6478.183
[2025-10-31 19:44:15]
[2025-10-31 19:44:15] *** Report Section: GPU Info ***
[2025-10-31 19:44:15]
[2025-10-31 19:44:15] [ gpu_info ]:
[2025-10-31 19:44:15] [ ANGLEFeatures ]:
[2025-10-31 19:44:15] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-10-31 19:44:15] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-10-31 19:44:15] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-10-31 19:44:15] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-10-31 19:44:15] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-10-31 19:44:15] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-10-31 19:44:15] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-10-31 19:44:15] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-10-31 19:44:15] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-10-31 19:44:15] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-10-31 19:44:15] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-10-31 19:44:15] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-10-31 19:44:15] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-10-31 19:44:15] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-10-31 19:44:15] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-10-31 19:44:15] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-10-31 19:44:15] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-10-31 19:44:15] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-10-31 19:44:15] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-10-31 19:44:15] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-10-31 19:44:15] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-10-31 19:44:15] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-10-31 19:44:15] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-10-31 19:44:15] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-10-31 19:44:15] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-10-31 19:44:15] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-10-31 19:44:15] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-10-31 19:44:15] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-10-31 19:44:15] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-10-31 19:44:15] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-10-31 19:44:15] [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-10-31 19:44:15] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-10-31 19:44:15] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-10-31 19:44:15] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-10-31 19:44:15] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-10-31 19:44:15] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-10-31 19:44:15] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-10-31 19:44:15] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-10-31 19:44:15] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-10-31 19:44:15] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-10-31 19:44:15] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-10-31 19:44:15] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-10-31 19:44:15] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-10-31 19:44:15] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-10-31 19:44:15] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-10-31 19:44:15] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-10-31 19:44:15] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-10-31 19:44:15] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-10-31 19:44:15] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-10-31 19:44:15] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-10-31 19:44:15] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-10-31 19:44:15] [ basicInfo ]:
[2025-10-31 19:44:15] [ Initialization time ]: 195
[2025-10-31 19:44:15] [ In-process GPU ]: (null)
[2025-10-31 19:44:15] [ Passthrough Command Decoder ]: (null)
[2025-10-31 19:44:15] [ Sandboxed ]: (null)
[2025-10-31 19:44:15] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,41830}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-10-31 19:44:15] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,46808}, DRIVER_VERSION=10.0.26100.7019
[2025-10-31 19:44:15] [ Optimus ]: (null)
[2025-10-31 19:44:15] [ AMD switchable ]: (null)
[2025-10-31 19:44:15] [ Desktop compositing ]: Aero Glass
[2025-10-31 19:44:15] [ Direct composition ]: (null)
[2025-10-31 19:44:15] [ Supports overlays ]: (null)
[2025-10-31 19:44:15] [ YUY2 overlay support ]: SOFTWARE
[2025-10-31 19:44:15] [ NV12 overlay support ]: SOFTWARE
[2025-10-31 19:44:15] [ BGRA8 overlay support ]: SOFTWARE
[2025-10-31 19:44:15] [ RGB10A2 overlay support ]: SOFTWARE
[2025-10-31 19:44:15] [ DirectML feature level ]: Not supported
[2025-10-31 19:44:15] [ Driver D3D12 feature level ]: Not supported
[2025-10-31 19:44:15] [ Driver Vulkan API version ]: Not supported
[2025-10-31 19:44:15] [ GPU CUDA compute capability major version ]: (null)
[2025-10-31 19:44:15] [ Pixel shader version ]: 5.0
[2025-10-31 19:44:15] [ Vertex shader version ]: 5.0
[2025-10-31 19:44:15] [ Max. MSAA samples ]: 8
[2025-10-31 19:44:15] [ Machine model name ]: (null)
[2025-10-31 19:44:15] [ Machine model version ]: (null)
[2025-10-31 19:44:15] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-10-31 19:44:15] [ Display type ]: ANGLE_D3D11
[2025-10-31 19:44:15] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-10-31 19:44:15] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-10-31 19:44:15] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-10-31 19:44:15] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-10-31 19:44:15] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-10-31 19:44:15] [ Disabled WebGL Extensions ]: (null)
[2025-10-31 19:44:15] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-10-31 19:44:15] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-10-31 19:44:15] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-10-31 19:44:15] [ Direct rendering version ]: unknown
[2025-10-31 19:44:15] [ Reset notification strategy ]: 0x8252
[2025-10-31 19:44:15] [ GPU process crash count ]: (null)
[2025-10-31 19:44:15] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-10-31 19:44:15] [ compositorInfo ]:
[2025-10-31 19:44:15] [ Tile Update Mode ]: One-copy
[2025-10-31 19:44:15] [ Partial Raster ]: Enabled
[2025-10-31 19:44:15] [ dawnInfo ]:
[2025-10-31 19:44:15] [ devicePerfInfo ]:
[2025-10-31 19:44:15] [ displayInfo ]:
[2025-10-31 19:44:15] [ Info ]: Display[3633342834] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-10-31 19:44:15] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-10-31 19:44:15] [ Buffer format (all) ]: BGRA_8888
[2025-10-31 19:44:15] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-10-31 19:44:15] [ SDR white level in nits ]: 203
[2025-10-31 19:44:15] [ HDR relative maximum luminance ]: 1
[2025-10-31 19:44:15] [ Bits per color component ]: 8
[2025-10-31 19:44:15] [ Bits per pixel ]: 24
[2025-10-31 19:44:15] [ Refresh Rate in Hz ]: 60
[2025-10-31 19:44:15] [ featureStatus ]:
[2025-10-31 19:44:15] [ featureStatus ]:
[2025-10-31 19:44:15] [ 2d_canvas ]: enabled
[2025-10-31 19:44:15] [ canvas_oop_rasterization ]: enabled_on
[2025-10-31 19:44:15] [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-10-31 19:44:15] [ gpu_compositing ]: enabled
[2025-10-31 19:44:15] [ multiple_raster_threads ]: enabled_on
[2025-10-31 19:44:15] [ opengl ]: enabled_on
[2025-10-31 19:44:15] [ rasterization ]: enabled
[2025-10-31 19:44:15] [ raw_draw ]: disabled_off_ok
[2025-10-31 19:44:15] [ skia_graphite ]: disabled_off
[2025-10-31 19:44:15] [ video_decode ]: enabled
[2025-10-31 19:44:15] [ video_encode ]: enabled
[2025-10-31 19:44:15] [ vulkan ]: disabled_off
[2025-10-31 19:44:15] [ webgl ]: enabled
[2025-10-31 19:44:15] [ webgl2 ]: enabled
[2025-10-31 19:44:15] [ webgpu ]: enabled
[2025-10-31 19:44:15] [ webnn ]: disabled_off
[2025-10-31 19:44:15] [ problems ]:
[2025-10-31 19:44:15] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-10-31 19:44:15] [ tag ]: workarounds
[2025-10-31 19:44:15] [ affectedSettings ]: exit_on_context_lost
[2025-10-31 19:44:15] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-10-31 19:44:15] [ tag ]: workarounds
[2025-10-31 19:44:15] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-10-31 19:44:15] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-10-31 19:44:15] [ tag ]: workarounds
[2025-10-31 19:44:15] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-10-31 19:44:15] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-10-31 19:44:15] [ tag ]: workarounds
[2025-10-31 19:44:15] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2025-10-31 19:44:15] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-10-31 19:44:15] [ tag ]: workarounds
[2025-10-31 19:44:15] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2025-10-31 19:44:15] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-10-31 19:44:15] [ tag ]: workarounds
[2025-10-31 19:44:15] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2025-10-31 19:44:15] [ workarounds ]:
[2025-10-31 19:44:15] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-10-31 19:44:15] [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-10-31 19:44:15] [ workarounds[2] ]: exit_on_context_lost
[2025-10-31 19:44:15] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-10-31 19:44:15] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-10-31 19:44:15] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-10-31 19:44:15] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-10-31 19:44:15] [ gpuMemoryBufferInfo ]:
[2025-10-31 19:44:15] [ R_8 ]: Software only
[2025-10-31 19:44:15] [ R_16 ]: Software only
[2025-10-31 19:44:15] [ RG_88 ]: Software only
[2025-10-31 19:44:15] [ RG_1616 ]: Software only
[2025-10-31 19:44:15] [ BGR_565 ]: Software only
[2025-10-31 19:44:15] [ RGBA_4444 ]: Software only
[2025-10-31 19:44:15] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-10-31 19:44:15] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-10-31 19:44:15] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-10-31 19:44:15] [ BGRA_1010102 ]: Software only
[2025-10-31 19:44:15] [ RGBA_1010102 ]: Software only
[2025-10-31 19:44:15] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-10-31 19:44:15] [ RGBA_F16 ]: Software only
[2025-10-31 19:44:15] [ YVU_420 ]: Software only
[2025-10-31 19:44:15] [ YUV_420_BIPLANAR ]: Software only
[2025-10-31 19:44:15] [ YUVA_420_TRIPLANAR ]: Software only
[2025-10-31 19:44:15] [ P010 ]: Software only
[2025-10-31 19:44:15] [ videoAcceleratorsInfo ]:
[2025-10-31 19:44:15] [ Decoding ]: (null)
[2025-10-31 19:44:15] [ Encoding ]: (null)
[2025-10-31 19:44:15]
[2025-10-31 19:44:15] *** Report Section: Log Messages ***
[2025-10-31 19:44:15]
[2025-10-31 19:44:15] ===================[ GPU Report: End [0] ]==================
[2025-11-02 18:21:45] Client version: no bootstrapper found
[2025-11-02 18:21:45] GPU process started: start count: 0
[2025-11-02 18:21:48] ==================[ GPU Report: Start [0] ]=================
[2025-11-02 18:21:48]
[2025-11-02 18:21:48] *** Report Section: Client Info ***
[2025-11-02 18:21:48]
[2025-11-02 18:21:48] [ client_info ]:
[2025-11-02 18:21:48] [ angle_commit_id ]: 5d4df51d1d7d
[2025-11-02 18:21:48] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=13468 -buildid=1759461205 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-11-02 18:21:48] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-11-02 18:21:48] [ operating_system ]: Windows NT 10.0.26200
[2025-11-02 18:21:48] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-11-02 18:21:48] [ version ]: Chrome/126.0.6478.183
[2025-11-02 18:21:48]
[2025-11-02 18:21:48] *** Report Section: GPU Info ***
[2025-11-02 18:21:48]
[2025-11-02 18:21:48] [ gpu_info ]:
[2025-11-02 18:21:48] [ ANGLEFeatures ]:
[2025-11-02 18:21:48] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-11-02 18:21:48] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-11-02 18:21:48] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-11-02 18:21:48] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-11-02 18:21:48] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-11-02 18:21:48] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-11-02 18:21:48] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-11-02 18:21:48] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-11-02 18:21:48] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-11-02 18:21:48] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-11-02 18:21:48] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-11-02 18:21:48] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-11-02 18:21:48] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-11-02 18:21:48] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-11-02 18:21:48] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-11-02 18:21:48] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-11-02 18:21:48] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-11-02 18:21:48] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-11-02 18:21:48] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-11-02 18:21:48] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-11-02 18:21:48] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-11-02 18:21:48] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-11-02 18:21:48] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-11-02 18:21:48] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-11-02 18:21:48] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-11-02 18:21:48] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-11-02 18:21:48] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-11-02 18:21:48] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-11-02 18:21:48] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-11-02 18:21:48] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-11-02 18:21:48] [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-11-02 18:21:48] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-11-02 18:21:48] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-11-02 18:21:48] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-11-02 18:21:48] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-11-02 18:21:48] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-11-02 18:21:48] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-11-02 18:21:48] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-11-02 18:21:48] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-11-02 18:21:48] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-11-02 18:21:48] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-11-02 18:21:48] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-11-02 18:21:48] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-11-02 18:21:48] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-11-02 18:21:48] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-11-02 18:21:48] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-11-02 18:21:48] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-11-02 18:21:48] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-11-02 18:21:48] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-11-02 18:21:48] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-11-02 18:21:48] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-11-02 18:21:48] [ basicInfo ]:
[2025-11-02 18:21:48] [ Initialization time ]: 275
[2025-11-02 18:21:48] [ In-process GPU ]: (null)
[2025-11-02 18:21:48] [ Passthrough Command Decoder ]: (null)
[2025-11-02 18:21:48] [ Sandboxed ]: (null)
[2025-11-02 18:21:48] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,44421}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-11-02 18:21:48] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,48356}, DRIVER_VERSION=10.0.26100.7019
[2025-11-02 18:21:48] [ Optimus ]: (null)
[2025-11-02 18:21:48] [ AMD switchable ]: (null)
[2025-11-02 18:21:48] [ Desktop compositing ]: Aero Glass
[2025-11-02 18:21:48] [ Direct composition ]: (null)
[2025-11-02 18:21:48] [ Supports overlays ]: (null)
[2025-11-02 18:21:48] [ YUY2 overlay support ]: SOFTWARE
[2025-11-02 18:21:48] [ NV12 overlay support ]: SOFTWARE
[2025-11-02 18:21:48] [ BGRA8 overlay support ]: SOFTWARE
[2025-11-02 18:21:48] [ RGB10A2 overlay support ]: SOFTWARE
[2025-11-02 18:21:48] [ DirectML feature level ]: Not supported
[2025-11-02 18:21:48] [ Driver D3D12 feature level ]: Not supported
[2025-11-02 18:21:48] [ Driver Vulkan API version ]: Not supported
[2025-11-02 18:21:48] [ GPU CUDA compute capability major version ]: (null)
[2025-11-02 18:21:48] [ Pixel shader version ]: 5.0
[2025-11-02 18:21:48] [ Vertex shader version ]: 5.0
[2025-11-02 18:21:48] [ Max. MSAA samples ]: 8
[2025-11-02 18:21:48] [ Machine model name ]: (null)
[2025-11-02 18:21:48] [ Machine model version ]: (null)
[2025-11-02 18:21:48] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-11-02 18:21:48] [ Display type ]: ANGLE_D3D11
[2025-11-02 18:21:48] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-11-02 18:21:48] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-11-02 18:21:48] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-11-02 18:21:48] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-11-02 18:21:48] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-11-02 18:21:48] [ Disabled WebGL Extensions ]: (null)
[2025-11-02 18:21:48] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-11-02 18:21:48] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-11-02 18:21:48] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-11-02 18:21:48] [ Direct rendering version ]: unknown
[2025-11-02 18:21:48] [ Reset notification strategy ]: 0x8252
[2025-11-02 18:21:48] [ GPU process crash count ]: (null)
[2025-11-02 18:21:48] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-11-02 18:21:48] [ compositorInfo ]:
[2025-11-02 18:21:48] [ Tile Update Mode ]: One-copy
[2025-11-02 18:21:48] [ Partial Raster ]: Enabled
[2025-11-02 18:21:48] [ dawnInfo ]:
[2025-11-02 18:21:48] [ devicePerfInfo ]:
[2025-11-02 18:21:48] [ displayInfo ]:
[2025-11-02 18:21:48] [ Info ]: Display[1728449715] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-11-02 18:21:48] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-11-02 18:21:48] [ Buffer format (all) ]: BGRA_8888
[2025-11-02 18:21:48] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-11-02 18:21:48] [ SDR white level in nits ]: 203
[2025-11-02 18:21:48] [ HDR relative maximum luminance ]: 1
[2025-11-02 18:21:48] [ Bits per color component ]: 8
[2025-11-02 18:21:48] [ Bits per pixel ]: 24
[2025-11-02 18:21:48] [ Refresh Rate in Hz ]: 60
[2025-11-02 18:21:48] [ featureStatus ]:
[2025-11-02 18:21:48] [ featureStatus ]:
[2025-11-02 18:21:48] [ 2d_canvas ]: enabled
[2025-11-02 18:21:48] [ canvas_oop_rasterization ]: enabled_on
[2025-11-02 18:21:48] [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-11-02 18:21:48] [ gpu_compositing ]: enabled
[2025-11-02 18:21:48] [ multiple_raster_threads ]: enabled_on
[2025-11-02 18:21:48] [ opengl ]: enabled_on
[2025-11-02 18:21:48] [ rasterization ]: enabled
[2025-11-02 18:21:48] [ raw_draw ]: disabled_off_ok
[2025-11-02 18:21:48] [ skia_graphite ]: disabled_off
[2025-11-02 18:21:48] [ video_decode ]: enabled
[2025-11-02 18:21:48] [ video_encode ]: enabled
[2025-11-02 18:21:48] [ vulkan ]: disabled_off
[2025-11-02 18:21:48] [ webgl ]: enabled
[2025-11-02 18:21:48] [ webgl2 ]: enabled
[2025-11-02 18:21:48] [ webgpu ]: enabled
[2025-11-02 18:21:48] [ webnn ]: disabled_off
[2025-11-02 18:21:48] [ problems ]:
[2025-11-02 18:21:48] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-11-02 18:21:48] [ tag ]: workarounds
[2025-11-02 18:21:48] [ affectedSettings ]: exit_on_context_lost
[2025-11-02 18:21:48] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-11-02 18:21:48] [ tag ]: workarounds
[2025-11-02 18:21:48] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-11-02 18:21:48] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-11-02 18:21:48] [ tag ]: workarounds
[2025-11-02 18:21:48] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-11-02 18:21:48] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-11-02 18:21:48] [ tag ]: workarounds
[2025-11-02 18:21:48] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2025-11-02 18:21:48] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-11-02 18:21:48] [ tag ]: workarounds
[2025-11-02 18:21:48] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2025-11-02 18:21:48] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-11-02 18:21:48] [ tag ]: workarounds
[2025-11-02 18:21:48] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2025-11-02 18:21:48] [ workarounds ]:
[2025-11-02 18:21:48] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-11-02 18:21:48] [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-11-02 18:21:48] [ workarounds[2] ]: exit_on_context_lost
[2025-11-02 18:21:48] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-11-02 18:21:48] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-11-02 18:21:48] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-11-02 18:21:48] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-11-02 18:21:48] [ gpuMemoryBufferInfo ]:
[2025-11-02 18:21:48] [ R_8 ]: Software only
[2025-11-02 18:21:48] [ R_16 ]: Software only
[2025-11-02 18:21:48] [ RG_88 ]: Software only
[2025-11-02 18:21:48] [ RG_1616 ]: Software only
[2025-11-02 18:21:48] [ BGR_565 ]: Software only
[2025-11-02 18:21:48] [ RGBA_4444 ]: Software only
[2025-11-02 18:21:48] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-11-02 18:21:48] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-11-02 18:21:48] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-11-02 18:21:48] [ BGRA_1010102 ]: Software only
[2025-11-02 18:21:48] [ RGBA_1010102 ]: Software only
[2025-11-02 18:21:48] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-11-02 18:21:48] [ RGBA_F16 ]: Software only
[2025-11-02 18:21:48] [ YVU_420 ]: Software only
[2025-11-02 18:21:48] [ YUV_420_BIPLANAR ]: Software only
[2025-11-02 18:21:48] [ YUVA_420_TRIPLANAR ]: Software only
[2025-11-02 18:21:48] [ P010 ]: Software only
[2025-11-02 18:21:48] [ videoAcceleratorsInfo ]:
[2025-11-02 18:21:48] [ Decoding ]: (null)
[2025-11-02 18:21:48] [ Encoding ]: (null)
[2025-11-02 18:21:48]
[2025-11-02 18:21:48] *** Report Section: Log Messages ***
[2025-11-02 18:21:48]
[2025-11-02 18:21:48] ===================[ GPU Report: End [0] ]==================
[2025-11-13 19:21:59] Client version: no bootstrapper found
[2025-11-13 19:21:59] GPU process started: start count: 0
[2025-11-13 19:22:02] ==================[ GPU Report: Start [0] ]=================
[2025-11-13 19:22:02]
[2025-11-13 19:22:02] *** Report Section: Client Info ***
[2025-11-13 19:22:02]
[2025-11-13 19:22:02] [ client_info ]:
[2025-11-13 19:22:02] [ angle_commit_id ]: 5d4df51d1d7d
[2025-11-13 19:22:02] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=15216 -buildid=1759461205 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-11-13 19:22:02] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-11-13 19:22:02] [ operating_system ]: Windows NT 10.0.26200
[2025-11-13 19:22:02] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-11-13 19:22:02] [ version ]: Chrome/126.0.6478.183
[2025-11-13 19:22:02]
[2025-11-13 19:22:02] *** Report Section: GPU Info ***
[2025-11-13 19:22:02]
[2025-11-13 19:22:02] [ gpu_info ]:
[2025-11-13 19:22:02] [ ANGLEFeatures ]:
[2025-11-13 19:22:02] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-11-13 19:22:02] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-11-13 19:22:02] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-11-13 19:22:02] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-11-13 19:22:02] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-11-13 19:22:02] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-11-13 19:22:02] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-11-13 19:22:02] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-11-13 19:22:02] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-11-13 19:22:02] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-11-13 19:22:02] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-11-13 19:22:02] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-11-13 19:22:02] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-11-13 19:22:02] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-11-13 19:22:02] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-11-13 19:22:02] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-11-13 19:22:02] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-11-13 19:22:02] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-11-13 19:22:02] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-11-13 19:22:02] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-11-13 19:22:02] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-11-13 19:22:02] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-11-13 19:22:02] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-11-13 19:22:02] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-11-13 19:22:02] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-11-13 19:22:02] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-11-13 19:22:02] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-11-13 19:22:02] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-11-13 19:22:02] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-11-13 19:22:02] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-11-13 19:22:02] [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-11-13 19:22:02] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-11-13 19:22:02] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-11-13 19:22:02] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-11-13 19:22:02] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-11-13 19:22:02] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-11-13 19:22:02] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-11-13 19:22:02] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-11-13 19:22:02] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-11-13 19:22:02] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-11-13 19:22:02] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-11-13 19:22:02] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-11-13 19:22:02] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-11-13 19:22:02] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-11-13 19:22:02] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-11-13 19:22:02] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-11-13 19:22:02] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-11-13 19:22:02] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-11-13 19:22:02] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-11-13 19:22:02] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-11-13 19:22:02] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-11-13 19:22:02] [ basicInfo ]:
[2025-11-13 19:22:02] [ Initialization time ]: 217
[2025-11-13 19:22:02] [ In-process GPU ]: (null)
[2025-11-13 19:22:02] [ Passthrough Command Decoder ]: (null)
[2025-11-13 19:22:02] [ Sandboxed ]: (null)
[2025-11-13 19:22:02] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,41214}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-11-13 19:22:02] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,46189}, DRIVER_VERSION=10.0.26100.7019
[2025-11-13 19:22:02] [ Optimus ]: (null)
[2025-11-13 19:22:02] [ AMD switchable ]: (null)
[2025-11-13 19:22:02] [ Desktop compositing ]: Aero Glass
[2025-11-13 19:22:02] [ Direct composition ]: (null)
[2025-11-13 19:22:02] [ Supports overlays ]: (null)
[2025-11-13 19:22:02] [ YUY2 overlay support ]: SOFTWARE
[2025-11-13 19:22:02] [ NV12 overlay support ]: SOFTWARE
[2025-11-13 19:22:02] [ BGRA8 overlay support ]: SOFTWARE
[2025-11-13 19:22:02] [ RGB10A2 overlay support ]: SOFTWARE
[2025-11-13 19:22:02] [ DirectML feature level ]: Not supported
[2025-11-13 19:22:02] [ Driver D3D12 feature level ]: Not supported
[2025-11-13 19:22:02] [ Driver Vulkan API version ]: Not supported
[2025-11-13 19:22:02] [ GPU CUDA compute capability major version ]: (null)
[2025-11-13 19:22:02] [ Pixel shader version ]: 5.0
[2025-11-13 19:22:02] [ Vertex shader version ]: 5.0
[2025-11-13 19:22:02] [ Max. MSAA samples ]: 8
[2025-11-13 19:22:02] [ Machine model name ]: (null)
[2025-11-13 19:22:02] [ Machine model version ]: (null)
[2025-11-13 19:22:02] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-11-13 19:22:02] [ Display type ]: ANGLE_D3D11
[2025-11-13 19:22:02] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-11-13 19:22:02] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-11-13 19:22:02] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-11-13 19:22:02] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-11-13 19:22:02] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-11-13 19:22:02] [ Disabled WebGL Extensions ]: (null)
[2025-11-13 19:22:02] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-11-13 19:22:02] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-11-13 19:22:02] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-11-13 19:22:02] [ Direct rendering version ]: unknown
[2025-11-13 19:22:02] [ Reset notification strategy ]: 0x8252
[2025-11-13 19:22:02] [ GPU process crash count ]: (null)
[2025-11-13 19:22:02] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-11-13 19:22:02] [ compositorInfo ]:
[2025-11-13 19:22:02] [ Tile Update Mode ]: One-copy
[2025-11-13 19:22:02] [ Partial Raster ]: Enabled
[2025-11-13 19:22:02] [ dawnInfo ]:
[2025-11-13 19:22:02] [ devicePerfInfo ]:
[2025-11-13 19:22:02] [ displayInfo ]:
[2025-11-13 19:22:02] [ Info ]: Display[2588618413] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-11-13 19:22:02] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-11-13 19:22:02] [ Buffer format (all) ]: BGRA_8888
[2025-11-13 19:22:02] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-11-13 19:22:02] [ SDR white level in nits ]: 203
[2025-11-13 19:22:02] [ HDR relative maximum luminance ]: 1
[2025-11-13 19:22:02] [ Bits per color component ]: 8
[2025-11-13 19:22:02] [ Bits per pixel ]: 24
[2025-11-13 19:22:02] [ Refresh Rate in Hz ]: 60
[2025-11-13 19:22:02] [ featureStatus ]:
[2025-11-13 19:22:02] [ featureStatus ]:
[2025-11-13 19:22:02] [ 2d_canvas ]: enabled
[2025-11-13 19:22:02] [ canvas_oop_rasterization ]: enabled_on
[2025-11-13 19:22:02] [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-11-13 19:22:02] [ gpu_compositing ]: enabled
[2025-11-13 19:22:02] [ multiple_raster_threads ]: enabled_on
[2025-11-13 19:22:02] [ opengl ]: enabled_on
[2025-11-13 19:22:02] [ rasterization ]: enabled
[2025-11-13 19:22:02] [ raw_draw ]: disabled_off_ok
[2025-11-13 19:22:02] [ skia_graphite ]: disabled_off
[2025-11-13 19:22:02] [ video_decode ]: enabled
[2025-11-13 19:22:02] [ video_encode ]: enabled
[2025-11-13 19:22:02] [ vulkan ]: disabled_off
[2025-11-13 19:22:02] [ webgl ]: enabled
[2025-11-13 19:22:02] [ webgl2 ]: enabled
[2025-11-13 19:22:02] [ webgpu ]: enabled
[2025-11-13 19:22:02] [ webnn ]: disabled_off
[2025-11-13 19:22:02] [ problems ]:
[2025-11-13 19:22:02] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-11-13 19:22:02] [ tag ]: workarounds
[2025-11-13 19:22:02] [ affectedSettings ]: exit_on_context_lost
[2025-11-13 19:22:02] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-11-13 19:22:02] [ tag ]: workarounds
[2025-11-13 19:22:02] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-11-13 19:22:02] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-11-13 19:22:02] [ tag ]: workarounds
[2025-11-13 19:22:02] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-11-13 19:22:02] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-11-13 19:22:02] [ tag ]: workarounds
[2025-11-13 19:22:02] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2025-11-13 19:22:02] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-11-13 19:22:02] [ tag ]: workarounds
[2025-11-13 19:22:02] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2025-11-13 19:22:02] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-11-13 19:22:02] [ tag ]: workarounds
[2025-11-13 19:22:02] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2025-11-13 19:22:02] [ workarounds ]:
[2025-11-13 19:22:02] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-11-13 19:22:02] [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-11-13 19:22:02] [ workarounds[2] ]: exit_on_context_lost
[2025-11-13 19:22:02] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-11-13 19:22:02] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-11-13 19:22:02] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-11-13 19:22:02] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-11-13 19:22:02] [ gpuMemoryBufferInfo ]:
[2025-11-13 19:22:02] [ R_8 ]: Software only
[2025-11-13 19:22:02] [ R_16 ]: Software only
[2025-11-13 19:22:02] [ RG_88 ]: Software only
[2025-11-13 19:22:02] [ RG_1616 ]: Software only
[2025-11-13 19:22:02] [ BGR_565 ]: Software only
[2025-11-13 19:22:02] [ RGBA_4444 ]: Software only
[2025-11-13 19:22:02] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-11-13 19:22:02] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-11-13 19:22:02] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-11-13 19:22:02] [ BGRA_1010102 ]: Software only
[2025-11-13 19:22:02] [ RGBA_1010102 ]: Software only
[2025-11-13 19:22:02] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-11-13 19:22:02] [ RGBA_F16 ]: Software only
[2025-11-13 19:22:02] [ YVU_420 ]: Software only
[2025-11-13 19:22:02] [ YUV_420_BIPLANAR ]: Software only
[2025-11-13 19:22:02] [ YUVA_420_TRIPLANAR ]: Software only
[2025-11-13 19:22:02] [ P010 ]: Software only
[2025-11-13 19:22:02] [ videoAcceleratorsInfo ]:
[2025-11-13 19:22:02] [ Decoding ]: (null)
[2025-11-13 19:22:02] [ Encoding ]: (null)
[2025-11-13 19:22:02]
[2025-11-13 19:22:02] *** Report Section: Log Messages ***
[2025-11-13 19:22:02]
[2025-11-13 19:22:02] ===================[ GPU Report: End [0] ]==================
[2025-11-14 20:14:31] Client version: no bootstrapper found
[2025-11-14 20:14:31] GPU process started: start count: 0
[2025-11-14 20:14:34] ==================[ GPU Report: Start [0] ]=================
[2025-11-14 20:14:34]
[2025-11-14 20:14:34] *** Report Section: Client Info ***
[2025-11-14 20:14:34]
[2025-11-14 20:14:34] [ client_info ]:
[2025-11-14 20:14:34] [ angle_commit_id ]: 5d4df51d1d7d
[2025-11-14 20:14:34] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=23652 -buildid=1759461205 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-11-14 20:14:34] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-11-14 20:14:34] [ operating_system ]: Windows NT 10.0.26200
[2025-11-14 20:14:34] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-11-14 20:14:34] [ version ]: Chrome/126.0.6478.183
[2025-11-14 20:14:34]
[2025-11-14 20:14:34] *** Report Section: GPU Info ***
[2025-11-14 20:14:34]
[2025-11-14 20:14:34] [ gpu_info ]:
[2025-11-14 20:14:34] [ ANGLEFeatures ]:
[2025-11-14 20:14:34] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-11-14 20:14:34] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-11-14 20:14:34] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-11-14 20:14:34] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-11-14 20:14:34] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-11-14 20:14:34] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-11-14 20:14:34] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-11-14 20:14:34] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-11-14 20:14:34] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-11-14 20:14:34] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-11-14 20:14:34] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-11-14 20:14:34] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-11-14 20:14:34] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-11-14 20:14:34] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-11-14 20:14:34] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-11-14 20:14:34] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-11-14 20:14:34] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-11-14 20:14:34] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-11-14 20:14:34] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-11-14 20:14:34] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-11-14 20:14:34] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-11-14 20:14:34] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-11-14 20:14:34] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-11-14 20:14:34] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-11-14 20:14:34] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-11-14 20:14:34] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-11-14 20:14:34] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-11-14 20:14:34] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-11-14 20:14:34] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-11-14 20:14:34] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-11-14 20:14:34] [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-11-14 20:14:34] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-11-14 20:14:34] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-11-14 20:14:34] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-11-14 20:14:34] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-11-14 20:14:34] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-11-14 20:14:34] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-11-14 20:14:34] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-11-14 20:14:34] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-11-14 20:14:34] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-11-14 20:14:34] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-11-14 20:14:34] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-11-14 20:14:34] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-11-14 20:14:34] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-11-14 20:14:34] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-11-14 20:14:34] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-11-14 20:14:34] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-11-14 20:14:34] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-11-14 20:14:34] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-11-14 20:14:34] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-11-14 20:14:34] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-11-14 20:14:34] [ basicInfo ]:
[2025-11-14 20:14:34] [ Initialization time ]: 190
[2025-11-14 20:14:34] [ In-process GPU ]: (null)
[2025-11-14 20:14:34] [ Passthrough Command Decoder ]: (null)
[2025-11-14 20:14:34] [ Sandboxed ]: (null)
[2025-11-14 20:14:34] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,41214}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-11-14 20:14:34] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,46189}, DRIVER_VERSION=10.0.26100.7019
[2025-11-14 20:14:34] [ Optimus ]: (null)
[2025-11-14 20:14:34] [ AMD switchable ]: (null)
[2025-11-14 20:14:34] [ Desktop compositing ]: Aero Glass
[2025-11-14 20:14:34] [ Direct composition ]: (null)
[2025-11-14 20:14:34] [ Supports overlays ]: (null)
[2025-11-14 20:14:34] [ YUY2 overlay support ]: SOFTWARE
[2025-11-14 20:14:34] [ NV12 overlay support ]: SOFTWARE
[2025-11-14 20:14:34] [ BGRA8 overlay support ]: SOFTWARE
[2025-11-14 20:14:34] [ RGB10A2 overlay support ]: SOFTWARE
[2025-11-14 20:14:34] [ DirectML feature level ]: Not supported
[2025-11-14 20:14:34] [ Driver D3D12 feature level ]: Not supported
[2025-11-14 20:14:34] [ Driver Vulkan API version ]: Not supported
[2025-11-14 20:14:34] [ GPU CUDA compute capability major version ]: (null)
[2025-11-14 20:14:34] [ Pixel shader version ]: 5.0
[2025-11-14 20:14:34] [ Vertex shader version ]: 5.0
[2025-11-14 20:14:34] [ Max. MSAA samples ]: 8
[2025-11-14 20:14:34] [ Machine model name ]: (null)
[2025-11-14 20:14:34] [ Machine model version ]: (null)
[2025-11-14 20:14:34] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-11-14 20:14:34] [ Display type ]: ANGLE_D3D11
[2025-11-14 20:14:34] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-11-14 20:14:34] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-11-14 20:14:34] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-11-14 20:14:34] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-11-14 20:14:34] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-11-14 20:14:34] [ Disabled WebGL Extensions ]: (null)
[2025-11-14 20:14:34] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-11-14 20:14:34] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-11-14 20:14:34] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-11-14 20:14:34] [ Direct rendering version ]: unknown
[2025-11-14 20:14:34] [ Reset notification strategy ]: 0x8252
[2025-11-14 20:14:34] [ GPU process crash count ]: (null)
[2025-11-14 20:14:34] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-11-14 20:14:34] [ compositorInfo ]:
[2025-11-14 20:14:34] [ Tile Update Mode ]: One-copy
[2025-11-14 20:14:34] [ Partial Raster ]: Enabled
[2025-11-14 20:14:34] [ dawnInfo ]:
[2025-11-14 20:14:34] [ devicePerfInfo ]:
[2025-11-14 20:14:34] [ displayInfo ]:
[2025-11-14 20:14:34] [ Info ]: Display[2588618413] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-11-14 20:14:34] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-11-14 20:14:34] [ Buffer format (all) ]: BGRA_8888
[2025-11-14 20:14:34] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-11-14 20:14:34] [ SDR white level in nits ]: 203
[2025-11-14 20:14:34] [ HDR relative maximum luminance ]: 1
[2025-11-14 20:14:34] [ Bits per color component ]: 8
[2025-11-14 20:14:34] [ Bits per pixel ]: 24
[2025-11-14 20:14:34] [ Refresh Rate in Hz ]: 60
[2025-11-14 20:14:34] [ featureStatus ]:
[2025-11-14 20:14:34] [ featureStatus ]:
[2025-11-14 20:14:34] [ 2d_canvas ]: enabled
[2025-11-14 20:14:34] [ canvas_oop_rasterization ]: enabled_on
[2025-11-14 20:14:34] [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-11-14 20:14:34] [ gpu_compositing ]: enabled
[2025-11-14 20:14:34] [ multiple_raster_threads ]: enabled_on
[2025-11-14 20:14:34] [ opengl ]: enabled_on
[2025-11-14 20:14:34] [ rasterization ]: enabled
[2025-11-14 20:14:34] [ raw_draw ]: disabled_off_ok
[2025-11-14 20:14:34] [ skia_graphite ]: disabled_off
[2025-11-14 20:14:34] [ video_decode ]: enabled
[2025-11-14 20:14:34] [ video_encode ]: enabled
[2025-11-14 20:14:34] [ vulkan ]: disabled_off
[2025-11-14 20:14:34] [ webgl ]: enabled
[2025-11-14 20:14:34] [ webgl2 ]: enabled
[2025-11-14 20:14:34] [ webgpu ]: enabled
[2025-11-14 20:14:34] [ webnn ]: disabled_off
[2025-11-14 20:14:34] [ problems ]:
[2025-11-14 20:14:34] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-11-14 20:14:34] [ tag ]: workarounds
[2025-11-14 20:14:34] [ affectedSettings ]: exit_on_context_lost
[2025-11-14 20:14:34] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-11-14 20:14:34] [ tag ]: workarounds
[2025-11-14 20:14:34] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-11-14 20:14:34] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-11-14 20:14:34] [ tag ]: workarounds
[2025-11-14 20:14:34] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-11-14 20:14:34] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-11-14 20:14:34] [ tag ]: workarounds
[2025-11-14 20:14:34] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2025-11-14 20:14:34] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-11-14 20:14:34] [ tag ]: workarounds
[2025-11-14 20:14:34] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2025-11-14 20:14:34] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-11-14 20:14:34] [ tag ]: workarounds
[2025-11-14 20:14:34] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2025-11-14 20:14:34] [ workarounds ]:
[2025-11-14 20:14:34] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-11-14 20:14:34] [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-11-14 20:14:34] [ workarounds[2] ]: exit_on_context_lost
[2025-11-14 20:14:34] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-11-14 20:14:34] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-11-14 20:14:34] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-11-14 20:14:34] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-11-14 20:14:34] [ gpuMemoryBufferInfo ]:
[2025-11-14 20:14:34] [ R_8 ]: Software only
[2025-11-14 20:14:34] [ R_16 ]: Software only
[2025-11-14 20:14:34] [ RG_88 ]: Software only
[2025-11-14 20:14:34] [ RG_1616 ]: Software only
[2025-11-14 20:14:34] [ BGR_565 ]: Software only
[2025-11-14 20:14:34] [ RGBA_4444 ]: Software only
[2025-11-14 20:14:34] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-11-14 20:14:34] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-11-14 20:14:34] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-11-14 20:14:34] [ BGRA_1010102 ]: Software only
[2025-11-14 20:14:34] [ RGBA_1010102 ]: Software only
[2025-11-14 20:14:34] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-11-14 20:14:34] [ RGBA_F16 ]: Software only
[2025-11-14 20:14:34] [ YVU_420 ]: Software only
[2025-11-14 20:14:34] [ YUV_420_BIPLANAR ]: Software only
[2025-11-14 20:14:34] [ YUVA_420_TRIPLANAR ]: Software only
[2025-11-14 20:14:34] [ P010 ]: Software only
[2025-11-14 20:14:34] [ videoAcceleratorsInfo ]:
[2025-11-14 20:14:34] [ Decoding ]: (null)
[2025-11-14 20:14:34] [ Encoding ]: (null)
[2025-11-14 20:14:34]
[2025-11-14 20:14:34] *** Report Section: Log Messages ***
[2025-11-14 20:14:34]
[2025-11-14 20:14:34] ===================[ GPU Report: End [0] ]==================
[2025-11-16 18:39:59] Client version: no bootstrapper found
[2025-11-16 18:39:59] GPU process started: start count: 0
[2025-11-16 18:40:01] ==================[ GPU Report: Start [0] ]=================
[2025-11-16 18:40:01]
[2025-11-16 18:40:01] *** Report Section: Client Info ***
[2025-11-16 18:40:01]
[2025-11-16 18:40:01] [ client_info ]:
[2025-11-16 18:40:01] [ angle_commit_id ]: 5d4df51d1d7d
[2025-11-16 18:40:01] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=no_NO -cachedir="C:\Users\ServerPC\AppData\Local\Steam\htmlcache" -steampid=15760 -buildid=1759461205 -steamid=0 -logdir="C:\Program Files (x86)\Steam\logs" -uimode= <truncated>
[2025-11-16 18:40:01] [ graphics_backend ]: Skia/126 be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-11-16 18:40:01] [ operating_system ]: Windows NT 10.0.26200
[2025-11-16 18:40:01] [ revision_identifier ]: 2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-11-16 18:40:01] [ version ]: Chrome/126.0.6478.183
[2025-11-16 18:40:01]
[2025-11-16 18:40:01] *** Report Section: GPU Info ***
[2025-11-16 18:40:01]
[2025-11-16 18:40:01] [ gpu_info ]:
[2025-11-16 18:40:01] [ ANGLEFeatures ]:
[2025-11-16 18:40:01] [ ANGLEFeatures[0] ]: allowCompressedFormats: enabled
[2025-11-16 18:40:01] [ ANGLEFeatures[1] ]: alwaysRunLinkSubJobsThreaded: disabled
[2025-11-16 18:40:01] [ ANGLEFeatures[2] ]: cacheCompiledShader: disabled
[2025-11-16 18:40:01] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe: enabled
[2025-11-16 18:40:01] [ ANGLEFeatures[4] ]: disableAnisotropicFiltering: disabled
[2025-11-16 18:40:01] [ ANGLEFeatures[5] ]: disableDrawBuffersIndexed: disabled
[2025-11-16 18:40:01] [ ANGLEFeatures[6] ]: disableProgramBinary: disabled
[2025-11-16 18:40:01] [ ANGLEFeatures[7] ]: disableProgramCaching: disabled
[2025-11-16 18:40:01] [ ANGLEFeatures[8] ]: disableProgramCachingForTransformFeedback: disabled
[2025-11-16 18:40:01] [ ANGLEFeatures[9] ]: dumpShaderSource: disabled
[2025-11-16 18:40:01] [ ANGLEFeatures[10] ]: dumpTranslatedShaders: disabled
[2025-11-16 18:40:01] [ ANGLEFeatures[11] ]: emulatePixelLocalStorage: enabled
[2025-11-16 18:40:01] [ ANGLEFeatures[12] ]: enableCaptureLimits: disabled
[2025-11-16 18:40:01] [ ANGLEFeatures[13] ]: enableProgramBinaryForCapture: disabled
[2025-11-16 18:40:01] [ ANGLEFeatures[14] ]: enableShaderSubstitution: disabled
[2025-11-16 18:40:01] [ ANGLEFeatures[15] ]: enableTranslatedShaderSubstitution: disabled
[2025-11-16 18:40:01] [ ANGLEFeatures[16] ]: forceDepthAttachmentInitOnClear: disabled
[2025-11-16 18:40:01] [ ANGLEFeatures[17] ]: forceGlErrorChecking: disabled
[2025-11-16 18:40:01] [ ANGLEFeatures[18] ]: forceInitShaderVariables: disabled
[2025-11-16 18:40:01] [ ANGLEFeatures[19] ]: forceMinimumMaxVertexAttributes: disabled
[2025-11-16 18:40:01] [ ANGLEFeatures[20] ]: forceRobustResourceInit: disabled
[2025-11-16 18:40:01] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe: enabled
[2025-11-16 18:40:01] [ ANGLEFeatures[22] ]: loseContextOnOutOfMemory: enabled
[2025-11-16 18:40:01] [ ANGLEFeatures[23] ]: singleThreadedTextureDecompression: disabled
[2025-11-16 18:40:01] [ ANGLEFeatures[24] ]: uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-11-16 18:40:01] [ ANGLEFeatures[25] ]: addMockTextureNoRenderTarget: disabled
[2025-11-16 18:40:01] [ ANGLEFeatures[26] ]: allowClearForRobustResourceInit: enabled
[2025-11-16 18:40:01] [ ANGLEFeatures[27] ]: allowES3OnFL100: disabled
[2025-11-16 18:40:01] [ ANGLEFeatures[28] ]: allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-11-16 18:40:01] [ ANGLEFeatures[29] ]: borderColorSrgb: disabled
[2025-11-16 18:40:01] [ ANGLEFeatures[30] ]: callClearTwice: disabled
[2025-11-16 18:40:01] [ ANGLEFeatures[31] ]: depthStencilBlitExtraCopy: disabled
[2025-11-16 18:40:01] [ ANGLEFeatures[32] ]: disableB5G6R5Support: disabled
[2025-11-16 18:40:01] [ ANGLEFeatures[33] ]: disableRasterizerOrderViews: disabled
[2025-11-16 18:40:01] [ ANGLEFeatures[34] ]: emulateIsnanFloat: disabled
[2025-11-16 18:40:01] [ ANGLEFeatures[35] ]: emulateTinyStencilTextures: disabled
[2025-11-16 18:40:01] [ ANGLEFeatures[36] ]: enableTimestampQueries: disabled
[2025-11-16 18:40:01] [ ANGLEFeatures[37] ]: expandIntegerPowExpressions: enabled
[2025-11-16 18:40:01] [ ANGLEFeatures[38] ]: flushAfterEndingTransformFeedback: enabled
[2025-11-16 18:40:01] [ ANGLEFeatures[39] ]: forceAtomicValueResolution: enabled
[2025-11-16 18:40:01] [ ANGLEFeatures[40] ]: getDimensionsIgnoresBaseLevel: enabled
[2025-11-16 18:40:01] [ ANGLEFeatures[41] ]: mrtPerfWorkaround: enabled
[2025-11-16 18:40:01] [ ANGLEFeatures[42] ]: preAddTexelFetchOffsets: disabled
[2025-11-16 18:40:01] [ ANGLEFeatures[43] ]: rewriteUnaryMinusOperator: disabled
[2025-11-16 18:40:01] [ ANGLEFeatures[44] ]: selectViewInGeometryShader: disabled
[2025-11-16 18:40:01] [ ANGLEFeatures[45] ]: setDataFasterThanImageUpload: enabled
[2025-11-16 18:40:01] [ ANGLEFeatures[46] ]: skipVSConstantRegisterZero: enabled
[2025-11-16 18:40:01] [ ANGLEFeatures[47] ]: supportsNonConstantLoopIndexing: enabled
[2025-11-16 18:40:01] [ ANGLEFeatures[48] ]: useInstancedPointSpriteEmulation: disabled
[2025-11-16 18:40:01] [ ANGLEFeatures[49] ]: useSystemMemoryForConstantBuffers: disabled
[2025-11-16 18:40:01] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround: disabled
[2025-11-16 18:40:01] [ basicInfo ]:
[2025-11-16 18:40:01] [ Initialization time ]: 188
[2025-11-16 18:40:01] [ In-process GPU ]: (null)
[2025-11-16 18:40:01] [ Passthrough Command Decoder ]: (null)
[2025-11-16 18:40:01] [ Sandboxed ]: (null)
[2025-11-16 18:40:01] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x1b06, SUBSYS=0x85f11043, REV=161, LUID={0,42017}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-11-16 18:40:01] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c, LUID={0,47042}, DRIVER_VERSION=10.0.26100.7019
[2025-11-16 18:40:01] [ Optimus ]: (null)
[2025-11-16 18:40:01] [ AMD switchable ]: (null)
[2025-11-16 18:40:01] [ Desktop compositing ]: Aero Glass
[2025-11-16 18:40:01] [ Direct composition ]: (null)
[2025-11-16 18:40:01] [ Supports overlays ]: (null)
[2025-11-16 18:40:01] [ YUY2 overlay support ]: SOFTWARE
[2025-11-16 18:40:01] [ NV12 overlay support ]: SOFTWARE
[2025-11-16 18:40:01] [ BGRA8 overlay support ]: SOFTWARE
[2025-11-16 18:40:01] [ RGB10A2 overlay support ]: SOFTWARE
[2025-11-16 18:40:01] [ DirectML feature level ]: Not supported
[2025-11-16 18:40:01] [ Driver D3D12 feature level ]: Not supported
[2025-11-16 18:40:01] [ Driver Vulkan API version ]: Not supported
[2025-11-16 18:40:01] [ GPU CUDA compute capability major version ]: (null)
[2025-11-16 18:40:01] [ Pixel shader version ]: 5.0
[2025-11-16 18:40:01] [ Vertex shader version ]: 5.0
[2025-11-16 18:40:01] [ Max. MSAA samples ]: 8
[2025-11-16 18:40:01] [ Machine model name ]: (null)
[2025-11-16 18:40:01] [ Machine model version ]: (null)
[2025-11-16 18:40:01] [ GL implementation parts ]: (gl=egl-angle,angle=d3d11)
[2025-11-16 18:40:01] [ Display type ]: ANGLE_D3D11
[2025-11-16 18:40:01] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-11-16 18:40:01] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-11-16 18:40:01] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-11-16 18:40:01] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-11-16 18:40:01] [ Disabled Extensions ]: GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
[2025-11-16 18:40:01] [ Disabled WebGL Extensions ]: (null)
[2025-11-16 18:40:01] [ Window system binding vendor ]: Google Inc. (NVIDIA)
[2025-11-16 18:40:01] [ Window system binding version ]: 1.5 (ANGLE 2.1.23105 git hash: 5d4df51d1d7d)
[2025-11-16 18:40:01] [ Window system binding extensions ]: EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_re
[2025-11-16 18:40:01] [ Direct rendering version ]: unknown
[2025-11-16 18:40:01] [ Reset notification strategy ]: 0x8252
[2025-11-16 18:40:01] [ GPU process crash count ]: (null)
[2025-11-16 18:40:01] [ gfx::BufferFormats supported for allocation and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-11-16 18:40:01] [ compositorInfo ]:
[2025-11-16 18:40:01] [ Tile Update Mode ]: One-copy
[2025-11-16 18:40:01] [ Partial Raster ]: Enabled
[2025-11-16 18:40:01] [ dawnInfo ]:
[2025-11-16 18:40:01] [ devicePerfInfo ]:
[2025-11-16 18:40:01] [ displayInfo ]:
[2025-11-16 18:40:01] [ Info ]: Display[3395861230] bounds=[0,0 1920x1080], workarea=[0,0 1920x1032], scale=2, rotation=0, panel_rotation=0 external detected
[2025-11-16 18:40:01] [ Color space (all) ]: {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
[2025-11-16 18:40:01] [ Buffer format (all) ]: BGRA_8888
[2025-11-16 18:40:01] [ Color volume ]: {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-11-16 18:40:01] [ SDR white level in nits ]: 203
[2025-11-16 18:40:01] [ HDR relative maximum luminance ]: 1
[2025-11-16 18:40:01] [ Bits per color component ]: 8
[2025-11-16 18:40:01] [ Bits per pixel ]: 24
[2025-11-16 18:40:01] [ Refresh Rate in Hz ]: 60
[2025-11-16 18:40:01] [ featureStatus ]:
[2025-11-16 18:40:01] [ featureStatus ]:
[2025-11-16 18:40:01] [ 2d_canvas ]: enabled
[2025-11-16 18:40:01] [ canvas_oop_rasterization ]: enabled_on
[2025-11-16 18:40:01] [ direct_rendering_display_compositor ]: disabled_off_ok
[2025-11-16 18:40:01] [ gpu_compositing ]: enabled
[2025-11-16 18:40:01] [ multiple_raster_threads ]: enabled_on
[2025-11-16 18:40:01] [ opengl ]: enabled_on
[2025-11-16 18:40:01] [ rasterization ]: enabled
[2025-11-16 18:40:01] [ raw_draw ]: disabled_off_ok
[2025-11-16 18:40:01] [ skia_graphite ]: disabled_off
[2025-11-16 18:40:01] [ video_decode ]: enabled
[2025-11-16 18:40:01] [ video_encode ]: enabled
[2025-11-16 18:40:01] [ vulkan ]: disabled_off
[2025-11-16 18:40:01] [ webgl ]: enabled
[2025-11-16 18:40:01] [ webgl2 ]: enabled
[2025-11-16 18:40:01] [ webgpu ]: enabled
[2025-11-16 18:40:01] [ webnn ]: disabled_off
[2025-11-16 18:40:01] [ problems ]:
[2025-11-16 18:40:01] [ problems[0] ]: Some drivers are unable to reset the D3D device in the GPU process sandbox
[2025-11-16 18:40:01] [ tag ]: workarounds
[2025-11-16 18:40:01] [ affectedSettings ]: exit_on_context_lost
[2025-11-16 18:40:01] [ problems[1] ]: Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-11-16 18:40:01] [ tag ]: workarounds
[2025-11-16 18:40:01] [ affectedSettings ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-11-16 18:40:01] [ problems[2] ]: Disable KHR_blend_equation_advanced until cc shaders are updated
[2025-11-16 18:40:01] [ tag ]: workarounds
[2025-11-16 18:40:01] [ affectedSettings ]: disable(GL_KHR_blend_equation_advanced) disable(GL_KHR_blend_equation_advanced_coherent)
[2025-11-16 18:40:01] [ problems[3] ]: Expose WebGL's disjoint_timer_query extensions on platforms with site isolation
[2025-11-16 18:40:01] [ tag ]: workarounds
[2025-11-16 18:40:01] [ affectedSettings ]: enable_webgl_timer_query_extensions
[2025-11-16 18:40:01] [ problems[4] ]: Disable GL_MESA_framebuffer_flip_y for desktop GL
[2025-11-16 18:40:01] [ tag ]: workarounds
[2025-11-16 18:40:01] [ affectedSettings ]: disable(GL_MESA_framebuffer_flip_y)
[2025-11-16 18:40:01] [ problems[5] ]: Disable VP9 k-SVC video decoding on non-Intel GPUs
[2025-11-16 18:40:01] [ tag ]: workarounds
[2025-11-16 18:40:01] [ affectedSettings ]: disable_d3d11_vp9_ksvc_decoding
[2025-11-16 18:40:01] [ workarounds ]:
[2025-11-16 18:40:01] [ workarounds[0] ]: disable_d3d11_vp9_ksvc_decoding
[2025-11-16 18:40:01] [ workarounds[1] ]: enable_webgl_timer_query_extensions
[2025-11-16 18:40:01] [ workarounds[2] ]: exit_on_context_lost
[2025-11-16 18:40:01] [ workarounds[3] ]: unpack_overlapping_rows_separately_unpack_buffer
[2025-11-16 18:40:01] [ workarounds[4] ]: disabled_extension_GL_KHR_blend_equation_advanced
[2025-11-16 18:40:01] [ workarounds[5] ]: disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-11-16 18:40:01] [ workarounds[6] ]: disabled_extension_GL_MESA_framebuffer_flip_y
[2025-11-16 18:40:01] [ gpuMemoryBufferInfo ]:
[2025-11-16 18:40:01] [ R_8 ]: Software only
[2025-11-16 18:40:01] [ R_16 ]: Software only
[2025-11-16 18:40:01] [ RG_88 ]: Software only
[2025-11-16 18:40:01] [ RG_1616 ]: Software only
[2025-11-16 18:40:01] [ BGR_565 ]: Software only
[2025-11-16 18:40:01] [ RGBA_4444 ]: Software only
[2025-11-16 18:40:01] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-11-16 18:40:01] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-11-16 18:40:01] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-11-16 18:40:01] [ BGRA_1010102 ]: Software only
[2025-11-16 18:40:01] [ RGBA_1010102 ]: Software only
[2025-11-16 18:40:01] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-11-16 18:40:01] [ RGBA_F16 ]: Software only
[2025-11-16 18:40:01] [ YVU_420 ]: Software only
[2025-11-16 18:40:01] [ YUV_420_BIPLANAR ]: Software only
[2025-11-16 18:40:01] [ YUVA_420_TRIPLANAR ]: Software only
[2025-11-16 18:40:01] [ P010 ]: Software only
[2025-11-16 18:40:01] [ videoAcceleratorsInfo ]:
[2025-11-16 18:40:01] [ Decoding ]: (null)
[2025-11-16 18:40:01] [ Encoding ]: (null)
[2025-11-16 18:40:01]
[2025-11-16 18:40:01] *** Report Section: Log Messages ***
[2025-11-16 18:40:01]
[2025-11-16 18:40:01] ===================[ GPU Report: End [0] ]==================