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�����1����1���^���+>����9�	�ң��ң;�ʒ��ʙS��_P�;�T%��e��e��Ӂ�Ӂ�;��CRXYԧm�#֠��؏���L�d�ܐ9��Rݩ߷�$x��:��.���.�y�.������������疎U�s���CT^�n�	��o����N��^�����{�9������p��RQ����4~x�v�����������u�$]�t���'|#�-Y���E����.������i���<html><head/><body><p>PCSX2 yra nemokamas atvirojo kodo PlayStation 2 (PS2) emuliatorius. Jo tikslas yra mgd~ioti PS2 aparatin /rang, naudojant MIPS procesoriaus interpretatoris, perkompiliatoris ir virtualios maainos, valdan
ios aparatkros bksenas ir PS2 sistemos atmint/. Tai leid~ia ~aisti PS2 ~aidimus kompiuteryje su daugybe papildoms funkcijs ir privalums.</p></body></html>r<html><head/><body><p>PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.</p></body></html>AboutDialog~<html><head/><body><p>PlayStation 2 ir PS2 yra registruoti Sony Interactive Entertainment prekis ~enklai. `i programa niekaip nesusijusi su  Sony Interactive Entertainment .</p></body></html>�<html><head/><body><p>PlayStation 2 and PS2 are registered trademarks of Sony Interactive Entertainment. This application is not affiliated in any way with Sony Interactive Entertainment.</p></body></html>AboutDialogApie PCSX2About PCSX2AboutDialog&Nerastas failas: %1File not found: %1AboutDialogGitHub saugyklaGitHub RepositoryAboutDialogLicencijaLicenseAboutDialogSCM VersijaSCM VersionAboutDialog Pagalbos forumaiSupport ForumsAboutDialog2Tre
isjs aalis licencijosThird-Party LicensesAboutDialog(Per~ikrti dokument
View DocumentAboutDialogSvetainWebsiteAboutDialog&Prisijungti&LoginAchievementLoginDialog&<strong>Jkss "RetroAchievements" prisijungimas nebegalioja.</strong> Jums bktinai reikia prisijungti ia naujo, jeigu norite, kad jkss pasiekimai bkts toliau sekami. Jkss slapta~odis nebus iasaugotas PCSX2 programoje, vietoj to, bus sukurtas ir panaudotas prisijungimo raktas.�<strong>Your RetroAchievements login token is no longer valid.</strong> You must re-enter your credentials for achievements to be tracked. Your password will not be saved in PCSX2, an access token will be generated and used instead.AchievementLoginDialog4`iuo metu pasiekims stebjimas nra /jungtas. Jkss prisijungimas neturs jokios /takos, kol stebjimas nebus /jungtas. 
Ar norite /jungti stebjim dabar?�Achievement tracking is not currently enabled. Your login will have no effect until after tracking is enabled.

Do you want to enable tracking now?AchievementLoginDialog$.jungti pasiekimusEnable AchievementsAchievementLoginDialog,.jungti Sunksj/ re~imEnable Hardcore ModeAchievementLoginDialogDGrie~tasis re~imas aiuo metu ne/jungtas. .jungus sunks re~im, galite nustatyti laik, rezultatus ir dalyvauti konkre
is ~aidims pirmaujan
isjs sraauose.

Ta
iau sudtingas re~imas taip pat neleid~ia naudoti iasaugojimo bksens, kods ir sultinimo funkcijs.

Ar norite /jungti sunks re~im?Hardcore mode is not currently enabled. Enabling hardcore mode allows you to set times, scores, and participate in game-specific leaderboards.

However, hardcore mode also prevents the usage of save states, cheats and slowdown functionality.

Do you want to enable hardcore mode?AchievementLoginDialog�Sunkusis re~imas nebus /jungtas, kol sistema nebus ia naujo paleista. Ar norite ia naujo paleisti sistem dabar?aHardcore mode will not be enabled until the system is reset. Do you want to reset the system now?AchievementLoginDialog Prisijungiama...
Logging in...AchievementLoginDialog&Prisijungimo klaidaLogin ErrorAchievementLoginDialog*Nepavyko prisijungti.
Login failed.AchievementLoginDialog�Prisijungti nepavyko.
Klaida: %1

Patikrinkite savo vartotojo vard ir slapta~od/ ir bandykite dar kart.PLogin failed.
Error: %1

Please check your username and password, and try again.AchievementLoginDialogSlapta~odis:	Password:AchievementLoginDialogLPraaome /vesti retroachievements.org vartotojo vard ir slapta~od/. Jkss slapta~odis nebus iasaugotas PCSX2, vietoj to bus sugeneruotas ir naudojamas prieigos raktas.�Please enter user name and password for retroachievements.org below. Your password will not be saved in PCSX2, an access token will be generated and used instead.AchievementLoginDialogParuoata...Ready...AchievementLoginDialogAtkurti sistemReset SystemAchievementLoginDialog>RetroAchievements prisijungimasRetroAchievements LoginAchievementLoginDialog>RetroAchievements prisijungimasHeader textRetroAchievements LoginAchievementLoginDialog"Vartotojo vardas:
User Name:AchievementLoginDialog"Iaakkis" re~imas pasiekimams, /skaitant lyderis lentels stebjim. Iajungia iasaugotas bksenas, cheatus ir sultjimo funkcijas.w"Challenge" mode for achievements, including leaderboard tracking. Disables save state, cheats, and slowdown functions.AchievementSettingsWidget%n sekund%n sekunds%n sekund~is
%n secondsAchievementSettingsWidget5 sekunds	5 secondsAchievementSettingsWidget�<html><head/><body><p align="justify">PCSX2 naudoja "RetroAchievements" kaip pasiekims duomens baz ir pa~angai sekti. Nordami naudotis pasiekimais, u~siregistruokite <a href="https://retroachievements.org/">retroachievements.org</a>.</p><p align="justify">Nordami per~ikrti pasiekims sraa ~aidime, paspauskite spartsj/ klavia <span style=" font-weight:600;">Atidaryti pauzs meniu</span> ir pasirinkite <span style=" font-weight:600;">Pasiekimai</span> ia meniu.</p></body></html>�<html><head/><body><p align="justify">PCSX2 uses RetroAchievements as an achievement database and for tracking progress. To use achievements, please sign up for an account at <a href="https://retroachievements.org/">retroachievements.org</a>.</p><p align="justify">To view the achievement list in-game, press the hotkey for <span style=" font-weight:600;">Open Pause Menu</span> and select <span style=" font-weight:600;">Achievements</span> from the menu.</p></body></html>AchievementSettingsWidgetPaskyraAccountAchievementSettingsWidgetPa~ymtaCheckedAchievementSettingsWidget�Rodo iaaokan
ius praneaimus apie tokius /vykius, kaip pasiekims atrakinimas ir ~aidimo u~baigimas.RDisplays popup messages on events such as achievement unlocks and game completion.AchievementSettingsWidget�Rodo iaaokan
ius praneaimus, kai pradedama, pateikiama, arba nepavyksta /veikti lyderis lentels iaakkio.VDisplays popup messages when starting, submitting, or failing a leaderboard challenge.AchievementSettingsWidget$.jungti pasiekimusEnable AchievementsAchievementSettingsWidget*.jungti Encore re~imEnable Encore ModeAchievementSettingsWidget,.jungti sunksj/ re~imEnable Hardcore ModeAchievementSettingsWidget2.jungti ~aidimo perdangasEnable In-Game OverlaysAchievementSettingsWidget*.junkti garso efektusEnable Sound EffectsAchievementSettingsWidget,.jungti ~ikrovo re~imEnable Spectator ModeAchievementSettingsWidget}aidimo info	Game InfoAchievementSettingsWidget�Sunkusis re~imas nebus /jungtas, kol sistema nebus ia naujo paleista. Ar norite ia naujo paleisti sistem dabar?aHardcore mode will not be enabled until the system is reset. Do you want to reset the system now?AchievementSettingsWidgetPrisijungti...Login...AchievementSettingsWidgetAtsijungtiLogoutAchievementSettingsWidget&Nesate prisijungs.Not Logged In.AchievementSettingsWidgetPraneaimai
NotificationsAchievementSettingsWidget�Groja garso efektus, susijusius su tokiais /vykiais kaip pasiekims atrakinimais ir lyderis lentels pateikimais.WPlays sound effects for events such as achievement unlocks and leaderboard submissions.AchievementSettingsWidgetAtkurti sistemReset SystemAchievementSettingsWidgetNustatymaiSettingsAchievementSettingsWidget6Rodyti pasiekims praneaimusShow Achievement NotificationsAchievementSettingsWidget@Rodyti lyderis lentos praneaimusShow Leaderboard NotificationsAchievementSettingsWidget�Rodo ikonus ekrano apatiniame deainiajame kampe, kai yra aktyvus iaakkis//vykdytas pasiekimas.bShows icons in the lower-right corner of the screen when a challenge/primed achievement is active.AchievementSettingsWidgetBIabandyti neoficialius pasiekimusTest Unofficial AchievementsAchievementSettingsWidgetNepa~ymta	UncheckedAchievementSettingsWidgetzVartotojo vardas:
Prisijungimo simbolis, sugeneruotas adresu:#Username:
Login token generated at:AchievementSettingsWidgetpVartotojo vardas: %1
Prisijungimo kodas sugeneruotas %2.)Username: %1
Login token generated on %2.AchievementSettingsWidget*Per~ikrti profil/...View Profile...AchievementSettingsWidget�.jungus ir prisijungus, PCSX2 paleidimo metu nuskaitys pasiekimus.HWhen enabled and logged in, PCSX2 will scan for achievements on startup.AchievementSettingsWidget�Kai /jungta, PCSX2 manys, kad visi pasiekimai yra u~rakinti ir nesiss jokis atrakinimo praneaims serveriui.pWhen enabled, PCSX2 will assume all achievements are locked and not send any unlock notifications to the server.AchievementSettingsWidgetXKai ai funkcija /jungta, PCSX2 pateiks neoficialis pasiekims sraa. Atkreipkite dmes/, kad ais pasiekims "RetroAchievements" neseka, todl jie atrakinami kiekvien kart.�When enabled, PCSX2 will list achievements from unofficial sets. Please note that these achievements are not tracked by RetroAchievements, so they unlock every time.AchievementSettingsWidget�Kai /jungta, kiekviena sesija elgsis taip, tarsi jokie pasiekimai nebkts atrakinti.PWhen enabled, each session will behave as if no achievements have been unlocked.AchievementSettingsWidget& (Sunkusis re~imas) (Hardcore Mode)Achievements (Pateikiama)
 (Submitting)Achievements%n pasiekimas%n pasiekimai%n pasiekimai%n achievementsAchievements%n taakai%n points%n points	%n pointsAchievements&Pasiekimai atjungtiAchievements DisconnectedAchievements0Pasiekimai vl prijungtiAchievements ReconnectedAchievements4Aktyvks iaakkio pasiekimaiActive Challenge AchievementsAchievements Aktyvks iaakkiaiActive ChallengesAchievementsdVisos neiasprstos atrakinimo u~klausos /vykdytos.+All pending unlock requests have completed.AchievementsBeveik tenAlmost ThereAchievements�Atrakinimo u~klausos nepavyko /vykdyti. `i u~klaus bandysime pateikti dar kart.WAn unlock request could not be completed. We will keep retrying to submit this request.Achievements8Patvirtinkite sunksj/ re~imConfirm Hardcore ModeAchievementsPateikta dataDate SubmittedAchievementsjAtsisiun
iami lyderis lentels duomenys, palaukite...,Downloading leaderboard data, please wait...Achievements�Nepavyko nuskaityti vykdomosios programos ia disko. Pasiekimai iajungti.;Failed to read executable from disc. Achievements disabled.Achievements>Sunkusis re~imas yra iajungtas.Hardcore mode is now disabled.Achievements<Sunkusis re~imas yra /jungtas.Hardcore mode is now enabled.Achievements`Sunkusis re~imas bus /jungtas perkrovus sistem..Hardcore mode will be enabled on system reset.AchievementsHNepavyko Atsisissti Lyderis LentelsLeaderboard Download FailedAchievementsVBandymas sudaryti lyderis lentel nepavyko.Leaderboard attempt failed.AchievementsVPradtas bandymas sudaryti lyderis lentel.Leaderboard attempt started.AchievementsKraunasi...
Loading...AchievementsU~rakintaLockedAchievements.valdyti {}Mastered {}AchievementsPavadinimasNameAchievementsNeNoAchievements
VietaRankAchievements$Neseniai atrakintiRecently UnlockedAchievementsTaakaiScoreAchievements�Rezultatas: {0} taaks (silpns taaks: {1} taaks)
Neperskaityti praneaimai: {2}7Score: {0} pts (softcore: {1} pts)
Unread messages: {2}Achievements0Serverio klaida {0}:
{1}Server error in {0}:
{1}Achievements&Parodyti geriausius	Show BestAchievements Rodyti netolieseShow NearbyAchievements�Rezultats pateikimas yra iajungtas, nes sunkusis re~imas yra iajungtas. Lyderis lentels yra tik skaitomos.WSubmitting scores is disabled because hardcore mode is off. Leaderboards are read-only.Achievements<`is ~aidimas neturi pasiekims.This game has no achievements.AchievementsL`is ~aidimas turi {} lyderis lenteles.This game has {} leaderboards.AchievementsLaikasTimeAchievementsNe~inomaUnknownAchievementsAtrakintaUnlockedAchievementsAtrakinta: {}Unlocked: {}AchievementsNeoficialus
UnofficialAchievementsNepalaikomiUnsupportedAchievements
VertValueAchievementsXXX taakai
XXX pointsAchievementsTaipYesAchievementshJks atrakinote visus pasiekimus ir pelnte {} taaks!8You have unlocked all achievements and earned {} points!Achievements�Jks atrakinote {0} ia {1} pasiekims ir surinkote {2} ia {3} galims taaks.NYou have unlocked {0} of {1} achievements, earning {2} of {3} possible points.Achievements:Atrakinote {} ia %n pasiekims:Atrakinote {} ia %n pasiekims:Atrakinote {} ia %n pasiekims'You have unlocked {} of %n achievementsAchievementsLJkss rezultatas: {0} (geriausias: {1})Your Score: {0} (Best: {1})Achievements"Jkss taakai: {}{}Your Score: {}{}AchievementsDJkss laikas: {0} (geriausias: {1})Your Time: {0} (Best: {1})Achievements"Jkss laikas: {}{}Your Time: {}{}AchievementsBJkss vert: {0} (geriausias: {1})Your Value: {0} (Best: {1})Achievements Jkss vert: {}{}Your Value: {}{}Achievements.ir peln {} ia %n taaks4and earned {} of %n points4and earned {} of %n pointsand earned {} of %n pointsAchievementsR{0}
Lyderis lentels pozicija: {1} ia {2}${0}
Leaderboard Position: {1} of {2}Achievements�{0} negalima atlikti, kol veikia sunkusis re~imas. Ar norite iajungti sunksj/ re~im? {0} Bus ataauktas jei pasirinksite Ne.�{0} cannot be performed while hardcore mode is active. Do you want to disable hardcore mode? {0} will be cancelled if you select No.Achievements{0}, {1}{0}, {1}Achievements{0}, {1}.	{0}, {1}.Achievements*{} (Sunkusis re~imas){} (Hardcore Mode)Achievements {} (Neoficialus){} (Unofficial)Achievements{} taakas{} pointAchievements{} taakai	{} pointsAchievements�Automatiakai /kelia ir pritaiko suderinamumo pataisymus ~inomiems probleminiams ~aidimams.QAutomatically loads and applies compatibility patches to known problematic games.AdvancedSettingsWidget�Pradjus ~aidim, automatiakai /keliami ~inomi probleminiai ~aidimai ir taikomi pataisymai.OAutomatically loads and applies fixes to known problematic games on game start.AdvancedSettingsWidget
Automatically saves the emulator state when powering down or exiting. You can then resume directly from where you left off next time.�Automatically saves the emulator state when powering down or exiting. You can then resume directly from where you left off next time.AdvancedSettingsWidgetChanges how PCSX2 handles keeping floats in a standard x86 range in the Emotion Engine's Vector Unit 0 (EE VU0). The default value handles the vast majority of games; <b>modifying this setting when a game is not having a visible problem can cause instability.</b>Changes how PCSX2 handles keeping floats in a standard x86 range in the Emotion Engine's Vector Unit 0 (EE VU0). The default value handles the vast majority of games; <b>modifying this setting when a game is not having a visible problem can cause instability.</b>AdvancedSettingsWidgetChanges how PCSX2 handles keeping floats in a standard x86 range in the Emotion Engine's Vector Unit 1 (EE VU1). The default value handles the vast majority of games; <b>modifying this setting when a game is not having a visible problem can cause instability.</b>Changes how PCSX2 handles keeping floats in a standard x86 range in the Emotion Engine's Vector Unit 1 (EE VU1). The default value handles the vast majority of games; <b>modifying this setting when a game is not having a visible problem can cause instability.</b>AdvancedSettingsWidget�Changes how PCSX2 handles keeping floats in a standard x86 range. The default value handles the vast majority of games; <b>modifying this setting when a game is not having a visible problem can cause instability.</b>�Changes how PCSX2 handles keeping floats in a standard x86 range. The default value handles the vast majority of games; <b>modifying this setting when a game is not having a visible problem can cause instability.</b>AdvancedSettingsWidgetChanges how PCSX2 handles rounding while emulating the Emotion Engine's Floating Point Unit (EE FPU). Because the various FPUs in the PS2 are non-compliant with international standards, some games may need different modes to do math correctly. The default value handles the vast majority of games; <b>modifying this setting when a game is not having a visible problem can cause instability.</b>�Changes how PCSX2 handles rounding while emulating the Emotion Engine's Floating Point Unit (EE FPU). Because the various FPUs in the PS2 are non-compliant with international standards, some games may need different modes to do math correctly. The default value handles the vast majority of games; <b>modifying this setting when a game is not having a visible problem can cause instability.</b>AdvancedSettingsWidgetChanges how PCSX2 handles rounding while emulating the Emotion Engine's Vector Unit 0 (EE VU0). The default value handles the vast majority of games; <b>modifying this setting when a game is not having a visible problem will cause stability issues and/or crashes.</b>Changes how PCSX2 handles rounding while emulating the Emotion Engine's Vector Unit 0 (EE VU0). The default value handles the vast majority of games; <b>modifying this setting when a game is not having a visible problem will cause stability issues and/or crashes.</b>AdvancedSettingsWidgetChanges how PCSX2 handles rounding while emulating the Emotion Engine's Vector Unit 1 (EE VU1). The default value handles the vast majority of games; <b>modifying this setting when a game is not having a visible problem will cause stability issues and/or crashes.</b>Changes how PCSX2 handles rounding while emulating the Emotion Engine's Vector Unit 1 (EE VU1). The default value handles the vast majority of games; <b>modifying this setting when a game is not having a visible problem will cause stability issues and/or crashes.</b>AdvancedSettingsWidgetPa~ymtaCheckedAdvancedSettingsWidget8Pjovimas/Nulis (Numatytasis)Chop/Zero (Default)AdvancedSettingsWidget$Suspaudimo re~imas
Clamping ModeAdvancedSettingsWidget2Create Save State BackupsCreate Save State BackupsAdvancedSettingsWidget�Creates a backup copy of a save state if it already exists when the save is created. The backup copy has a .backup suffix.zCreates a backup copy of a save state if it already exists when the save is created. The backup copy has a .backup suffix.AdvancedSettingsWidget�Determines how the results of floating-point division are rounded. Some games need specific settings; <b>modifying this setting when a game is not having a visible problem can cause instability.</b>�Determines how the results of floating-point division are rounded. Some games need specific settings; <b>modifying this setting when a game is not having a visible problem can cause instability.</b>AdvancedSettingsWidget�Determines the algorithm to be used when compressing savestates.@Determines the algorithm to be used when compressing savestates.AdvancedSettingsWidgetxDetermines the level to be used when compressing savestates.<Determines the level to be used when compressing savestates.AdvancedSettingsWidget,Division Rounding ModeDivision Rounding ModeAdvancedSettingsWidgetL.jungti 128MB Atmint/ (Kkrjs Konsol)Enable 128MB RAM (Dev Console)AdvancedSettingsWidget6.jungti Podliavim (Ltas)Enable Cache (Slow)AdvancedSettingsWidget>.junkti suderinamumo pataisymusEnable Compatibility PatchesAdvancedSettingsWidgetJ.jungti greita prieiga prie atmintiesEnable Fast Memory AccessAdvancedSettingsWidget4.jungti ~aidims pataisymusEnable Game FixesAdvancedSettingsWidget$Enable Instant VU1Enable Instant VU1AdvancedSettingsWidget,.jungti rekompilatorisEnable RecompilerAdvancedSettingsWidgetT.jungti VU0 rekompilatoris (mikro re~imas)"Enable VU0 Recompiler (Micro Mode)AdvancedSettingsWidget4.jungti VU1 rekompilatorisEnable VU1 RecompilerAdvancedSettingsWidget6.jungia VU0 rekompilatoris.Enables VU0 Recompiler.AdvancedSettingsWidget6.jungia VU1 rekompilatoris.Enables VU1 Recompiler.AdvancedSettingsWidgettAtskleid~iami Papildomi 96MB Atminties Virtualiai Maainai.<Exposes an additional 96MB of memory to the virtual machine.AdvancedSettingsWidget�Geras spartinimas ir didelis suderinamumas, gali sukelti grafinis klaids.@Good speedup and high compatibility, may cause graphical errors.AdvancedSettingsWidget�Mil~iniakas kai kuris ~aidims pagreitinimas ir beveik jokio suderinamumo poveikio.GHuge speedup for some games, with almost no compatibility side effects.AdvancedSettingsWidget&INTC Spin DetectionINTC Spin DetectionAdvancedSettingsWidgetZTik interpreteratorius, skirtas diagnostikai.*Interpreter only, provided for diagnostic.AdvancedSettingsWidgetMediumMediumAdvancedSettingsWidget�Vidutinis pagreitjimas kai kuriuose ~aidimuose, be jokio ~inomo aalutinio poveikio.<Moderate speedup for some games, with no known side effects.AdvancedSettingsWidget4Artimiausias (Numatytasis)Nearest (Default)AdvancedSettingsWidget(Normalus (Numatytas)Normal (Default)AdvancedSettingsWidget0Pauz dl TLB praleidimoPause On TLB MissAdvancedSettingsWidgetPauses the virtual machine when a TLB miss occurs, instead of ignoring it and continuing. Note that the VM will pause after the end of the block, not on the instruction which caused the exception. Refer to the console to see the address where the invalid access occurred.Pauses the virtual machine when a TLB miss occurs, instead of ignoring it and continuing. Note that the VM will pause after the end of the block, not on the instruction which caused the exception. Refer to the console to see the address where the invalid access occurred.AdvancedSettingsWidget�Performs just-in-time binary translation of 32-bit MIPS-I machine code to x86.NPerforms just-in-time binary translation of 32-bit MIPS-I machine code to x86.AdvancedSettingsWidget�Performs just-in-time binary translation of 64-bit MIPS-IV machine code to x86.OPerforms just-in-time binary translation of 64-bit MIPS-IV machine code to x86.AdvancedSettingsWidget$Apvalinimo re~imas
Rounding ModeAdvancedSettingsWidgetRuns VU1 instantly. Provides a modest speed improvement in most games. Safe for most games, but a few games may exhibit graphical errors.�Runs VU1 instantly. Provides a modest speed improvement in most games. Safe for most games, but a few games may exhibit graphical errors.AdvancedSettingsWidget,Save State On ShutdownSave State On ShutdownAdvancedSettingsWidget6Savestate Compression LevelSavestate Compression LevelAdvancedSettingsWidget8Savestate Compression MethodSavestate Compression MethodAdvancedSettingsWidgetNepa~ymta	UncheckedAdvancedSettingsWidget:Naudoti bendra nustatym [%1]Use Global Setting [%1]AdvancedSettingsWidget�Uses backpatching to avoid register flushing on every memory access.DUses backpatching to avoid register flushing on every memory access.AdvancedSettingsWidget,VU0 Suspaudimo re~imasVU0 Clamping ModeAdvancedSettingsWidget,VU0 Apvalinimo re~imasVU0 Rounding ModeAdvancedSettingsWidget,VU1 Suspaudimo re~imasVU1 Clamping ModeAdvancedSettingsWidget,VU1 Apvalinimo re~imasVU1 Rounding ModeAdvancedSettingsWidget0Laukimo kilpos aptikimasWait Loop DetectionAdvancedSettingsWidgetZstandard	ZstandardAdvancedSettingsWidget&mVU vliavos hackas
mVU Flag HackAdvancedSettingsWidget hz hzAdvancedSystemSettingsWidget0Pakeitus aios nustatymks ~aidimai gali nebeveikti. Keiskite savo pa
is rizika, PCSX2 komanda nepalaikys konfigkracijs, kai aie parametrai buvo pakeisti.�Changing these options may cause games to become non-functional. Modify at your own risk, the PCSX2 team will not provide support for configurations with these settings changed.AdvancedSystemSettingsWidgetPjovimas/Nulis	Chop/ZeroAdvancedSystemSettingsWidget8Pjovimas/Nulis (Numatytasis)Chop/Zero (Default)AdvancedSystemSettingsWidget&Suspaudimo re~imas:Clamping Mode:AdvancedSystemSettingsWidget$Compression Level:Compression Level:AdvancedSystemSettingsWidget&Compression Method:Compression Method:AdvancedSystemSettingsWidget2Create Save State BackupsCreate Save State BackupsAdvancedSystemSettingsWidgetDeflate64	Deflate64AdvancedSystemSettingsWidget.Division Rounding Mode:Division Rounding Mode:AdvancedSystemSettingsWidget.EmotionEngine (MIPS-IV)EmotionEngine (MIPS-IV)AdvancedSystemSettingsWidget.jungtiEnableAdvancedSystemSettingsWidgetL.jungti 128MB Atmint/ (Kkrjs Konsol)Enable 128MB RAM (Dev Console)AdvancedSystemSettingsWidget6.jungti Podliavim (Ltas)Enable Cache (Slow)AdvancedSystemSettingsWidget>.junkti suderinamumo pataisymusEnable Compatibility PatchesAdvancedSystemSettingsWidgetJ.jungti greita prieiga prie atmintiesEnable Fast Memory AccessAdvancedSystemSettingsWidget4.jungti ~aidims pataisymusEnable Game FixesAdvancedSystemSettingsWidget$Enable Instant VU1Enable Instant VU1AdvancedSystemSettingsWidget,.jungti rekompilatorisEnable RecompilerAdvancedSystemSettingsWidgetT.jungti VU0 rekompilatoris (mikro re~imas)"Enable VU0 Recompiler (Micro Mode)AdvancedSystemSettingsWidget4.jungti VU1 rekompilatorisEnable VU1 RecompilerAdvancedSystemSettingsWidgetPapildomaExtraAdvancedSystemSettingsWidget*Extra + Preserve SignExtra + Preserve SignAdvancedSystemSettingsWidget,Kadrs grei
io valdymasFrame Rate ControlAdvancedSystemSettingsWidgetPilnasFullAdvancedSystemSettingsWidget$}aidims nustatymai
Game SettingsAdvancedSystemSettingsWidgetHighHighAdvancedSystemSettingsWidget:I/O procesorius (IOP, MIPS-I)I/O Processor (IOP, MIPS-I)AdvancedSystemSettingsWidget&INTC Spin DetectionINTC Spin DetectionAdvancedSystemSettingsWidget
LZMA2LZMA2AdvancedSystemSettingsWidgetLow (Fast)
Low (Fast)AdvancedSystemSettingsWidget(Medium (Recommended)Medium (Recommended)AdvancedSystemSettingsWidget&NTSC kadrs greitis:NTSC Frame Rate:AdvancedSystemSettingsWidgetAr
iausiasNearestAdvancedSystemSettingsWidget4Artimiausias (Numatytasis)Nearest (Default)AdvancedSystemSettingsWidgetNeigiamaNegativeAdvancedSystemSettingsWidget
JokioNoneAdvancedSystemSettingsWidget
Jokio	ClampModeNoneAdvancedSystemSettingsWidget(Normalus (Numatytas)Normal (Default)AdvancedSystemSettingsWidget$PAL kadrs greitis:PAL Frame Rate:AdvancedSystemSettingsWidgetPINE nustatymai
PINE SettingsAdvancedSystemSettingsWidget0Pauz dl TLB praleidimoPause On TLB MissAdvancedSystemSettingsWidgetTeigiamasPositiveAdvancedSystemSettingsWidget&Apvalinimo re~imas:Rounding Mode:AdvancedSystemSettingsWidget,Save State On ShutdownSave State On ShutdownAdvancedSystemSettingsWidget$Savestate SettingsSavestate SettingsAdvancedSystemSettingsWidgetSlotas:Slot:AdvancedSystemSettingsWidgetUncompressedUncompressedAdvancedSystemSettingsWidget.VU0 Suspaudimo re~imas:VU0 Clamping Mode:AdvancedSystemSettingsWidget.VU0 Apvalinimo re~imas:VU0 Rounding Mode:AdvancedSystemSettingsWidget.VU1 Suspaudimo re~imas:VU1 Clamping Mode:AdvancedSystemSettingsWidget.VU1 Apvalinimo re~imas:VU1 Rounding Mode:AdvancedSystemSettingsWidget2Vektoriniai vienetai (VU)Vector Units (VU)AdvancedSystemSettingsWidgetBVery High (Slow, Not Recommended)!Very High (Slow, Not Recommended)AdvancedSystemSettingsWidget0Laukimo kilpos aptikimasWait Loop DetectionAdvancedSystemSettingsWidgetZstandard	ZstandardAdvancedSystemSettingsWidget&mVU vliavos hackas
mVU Flag HackAdvancedSystemSettingsWidget Analysis OptionsAnalysis OptionsAnalysisOptionsDialogAnalyzeAnalyzeAnalysisOptionsDialog:Changes made here won't be saved. Edit these settings from the global or per-game settings dialogs to have your changes take effect for future analysis runs.�Changes made here won't be saved. Edit these settings from the global or per-game settings dialogs to have your changes take effect for future analysis runs.AnalysisOptionsDialog
CloseCloseAnalysisOptionsDialogNClose dialog after analysis has started'Close dialog after analysis has startedAnalysisOptionsDialog1010AudioExpansionSettingsDialog2020AudioExpansionSettingsDialog3030AudioExpansionSettingsDialogz<html><head/><body><p><span style=" font-weight:700;">Audio Expansion Settings</span><br/>These settings fine-tune the behavior of the FreeSurround-based channel expander.</p></body></html>�<html><head/><body><p><span style=" font-weight:700;">Audio Expansion Settings</span><br/>These settings fine-tune the behavior of the FreeSurround-based channel expander.</p></body></html>AudioExpansionSettingsDialog4Garso Priedlis ParametraiAudio Expansion SettingsAudioExpansionSettingsDialogBlock Size:Block Size:AudioExpansionSettingsDialogCenter Image:
Center Image:AudioExpansionSettingsDialogCircular Wrap:Circular Wrap:AudioExpansionSettingsDialogDepth:Depth:AudioExpansionSettingsDialogFocus:Focus:AudioExpansionSettingsDialog"Front Separation:Front Separation:AudioExpansionSettingsDialogHigh Cutoff:High Cutoff:AudioExpansionSettingsDialogLow Cutoff:Low Cutoff:AudioExpansionSettingsDialog Rear Separation:Rear Separation:AudioExpansionSettingsDialogShift:Shift:AudioExpansionSettingsDialog%%AudioSettingsWidget
%1 ms%1 msAudioSettingsWidget%1%%1%AudioSettingsWidget0 ms0 msAudioSettingsWidget100%100%AudioSettingsWidgetAudio Backend
Audio BackendAudioSettingsWidgetBackend:Backend:AudioSettingsWidgetBuffer SizeBuffer SizeAudioSettingsWidgetBuffer Size:Buffer Size:AudioSettingsWidgetParinktys
ConfigurationAudioSettingsWidgetValdymasControlsAudioSettingsWidget�Kontroliuoja emuliatoriaus leid~iamo garso garsum, kai /jungtas sugreitintas re~imas.IControls the volume of the audio played on the host when fast forwarding.AudioSettingsWidgetfKontroliuoja emuliatoriaus leid~iamo garso garsum.4Controls the volume of the audio played on the host.AudioSettingsWidgetNumatytasisDefaultAudioSettingsWidget6Nustato kaip garsas pakei
iamas ia stereo / erdvin/ gars palaikomuose ~aidimuose. Tai apima ~aidimus, kurie palaiko Dolby Pro Logic/Pro Logic II formatus.�Determines how audio is expanded from stereo to surround for supported games. This includes games that support Dolby Pro Logic/Pro Logic II.AudioSettingsWidget�Determines the buffer size which the time stretcher will try to keep filled. It effectively selects the average latency, as audio will be stretched/shrunk to keep the buffer size within check.�Determines the buffer size which the time stretcher will try to keep filled. It effectively selects the average latency, as audio will be stretched/shrunk to keep the buffer size within check.AudioSettingsWidget
Determines the latency from the buffer to the host audio output. This can be set lower than the target latency to reduce audio delay.�Determines the latency from the buffer to the host audio output. This can be set lower than the target latency to reduce audio delay.AudioSettingsWidget$Iajungtas (Stereo)Disabled (Stereo)AudioSettingsWidgetDriver:Driver:AudioSettingsWidget"Priedlio Re~imasExpansion ModeAudioSettingsWidget(Priedlis ParametraiExpansion SettingsAudioSettingsWidgetPapildymas:
Expansion:AudioSettingsWidget2Sugreitinto Re~imo GarsasFast Forward VolumeAudioSettingsWidget(Fast Forward Volume:Fast Forward Volume:AudioSettingsWidget�Maximum Latency: %1 ms (%2 ms buffer + %3 ms expand + %4 ms output)CMaximum Latency: %1 ms (%2 ms buffer + %3 ms expand + %4 ms output)AudioSettingsWidgethMaximum Latency: %1 ms (%2 ms buffer + %3 ms output)4Maximum Latency: %1 ms (%2 ms buffer + %3 ms output)AudioSettingsWidget�Maximum Latency: %1 ms (%2 ms expand, minimum output latency unknown)EMaximum Latency: %1 ms (%2 ms expand, minimum output latency unknown)AudioSettingsWidgetnMaximum Latency: %1 ms (minimum output latency unknown)7Maximum Latency: %1 ms (minimum output latency unknown)AudioSettingsWidgetDMaximum latency: 0 frames (0.00ms)"Maximum latency: 0 frames (0.00ms)AudioSettingsWidgetMinimalusMinimalAudioSettingsWidget,Nutildyti Visus GarsusMute All SoundAudioSettingsWidgetNraN/AAudioSettingsWidget(Iavesties /renginys:Output Device:AudioSettingsWidget&Iavesties vlavimasOutput LatencyAudioSettingsWidget(Iavesties vlavimas:Output Latency:AudioSettingsWidgetOutput Volume
Output VolumeAudioSettingsWidgetOutput Volume:Output Volume:AudioSettingsWidgetvU~kerta keli emuliatoriui skleisti bet kok/ girdim gars.7Prevents the emulator from producing any audible sound.AudioSettingsWidgetDAtstatyti Sugreitinto Re~imo GarsReset Fast Forward VolumeAudioSettingsWidgetAtstatyti GarsReset VolumeAudioSettingsWidgetlAtstato sugreitinojo garso garsum atgal / numatytj/./Resets fast forward volume back to the default.AudioSettingsWidget�Atstato sugreitintojo garso garsum atgal / globali/paveldt parinkt/.@Resets fast forward volume back to the global/inherited setting.AudioSettingsWidgetHAtstato iavesties gars / numatytj/)Resets output volume back to the default.AudioSettingsWidgettResets output volume back to the global/inherited setting.:Resets output volume back to the global/inherited setting.AudioSettingsWidget Stretch SettingsStretch SettingsAudioSettingsWidgetSinchronizacijaSynchronizationAudioSettingsWidget Sinchronizacija:Synchronization:AudioSettingsWidgetGarso vidinis programavimas nustato kaip emuliatoriaus sukurti kadrai pateikiami aeimininkui. Kubebas duoda ma~iausi delsos laik, bet jei susiduriate su problemomis, bandykite SDL vidin/ programavim. Nulinis vidinis programavimas iajungia vis vietin garso iavest/.�The audio backend determines how frames produced by the emulator are submitted to the host. Cubeb provides the lowest latency, if you encounter issues, try the SDL backend. The null backend disables all host audio output.AudioSettingsWidget�`ie parametrai tobuliau sureguliuoja Freesound kanals pltiklio elges/.QThese settings fine-tune the behavior of the FreeSurround-based channel expander.AudioSettingsWidget�These settings fine-tune the behavior of the SoundTouch audio time stretcher when running outside of 100% speed.pThese settings fine-tune the behavior of the SoundTouch audio time stretcher when running outside of 100% speed.AudioSettingsWidget8TimeStretch (rekomenduojama)TimeStretch (Recommended)AudioSettingsWidgetNepa~ymta	UncheckedAudioSettingsWidget0Ne~inomas /renginys "%1"Unknown Device "%1"AudioSettingsWidget�Kai veikia ne 100% grei
iu, reguliuoja garso ritm vietoj kadrs iametimo. Suteikia kur kas geresn/ garso pagreitinim/ltjim.�When running outside of 100% speed, adjusts the tempo on audio instead of dropping frames. Produces much nicer fast-forward/slowdown audio.AudioSettingsWidget5.1 Surround5.1 SurroundAudioStream7.1 Surround7.1 SurroundAudioStream
CubebCubebAudioStreamNumatytasisDefaultAudioStream$Iajungtas (Stereo)Disabled (Stereo)AudioStream4Nulinis (Jokios Iavesties)Null (No Output)AudioStreamKvadrafoninisQuadraphonicAudioStream(Kvadrafoninis su LFEQuadraphonic with LFEAudioStreamSDLSDLAudioStreamStereo su LFEStereo with LFEAudioStream1010AudioStretchSettingsDialog2020AudioStretchSettingsDialog3030AudioStretchSettingsDialog�<html><head/><body><p><span style=" font-weight:700;">Audio Stretch Settings</span><br/>These settings fine-tune the behavior of the SoundTouch audio time stretcher when running outside of 100% speed.</p></body></html>�<html><head/><body><p><span style=" font-weight:700;">Audio Stretch Settings</span><br/>These settings fine-tune the behavior of the SoundTouch audio time stretcher when running outside of 100% speed.</p></body></html>AudioStretchSettingsDialog,Audio Stretch SettingsAudio Stretch SettingsAudioStretchSettingsDialogOverlap:Overlap:AudioStretchSettingsDialog Seekwindow Size:Seekwindow Size:AudioStretchSettingsDialog Sequence Length:Sequence Length:AudioStretchSettingsDialog<Naudoti Kraats Lyginimo FiltrUse Anti-Aliasing FilterAudioStretchSettingsDialogUse Quickseek
Use QuickseekAudioStretchSettingsDialog<h1>.SPJIMAS</h1><p style='font-size:12pt;'>Suinstaliavus a/ atnaujinim pavers jkss  Save States'us" nenaudojamus.</b>, <i>iasaugokite vis ~aidims turim progres / savo atminties korteles priea instaliuojantis a/ atnaujinim</i>.</p><p>Ar norite tsti?</p>�<h1>WARNING</h1><p style='font-size:12pt;'>Installing this update will make your <b>save states incompatible</b>, <i>be sure to save any progress to your memory cards before proceeding</i>.</p><p>Do you wish to continue?</p>AutoUpdaterDialog(<h2>Pakeitimai:</h2><h2>Changes:</h2>AutoUpdaterDialog�<h2>Save State Warning</h2><p>Installing this update will make your save states <b>incompatible</b>. Please ensure you have saved your games to a Memory Card before installing this update or you will lose progress.</p>�<h2>Save State Warning</h2><p>Installing this update will make your save states <b>incompatible</b>. Please ensure you have saved your games to a Memory Card before installing this update or you will lose progress.</p>AutoUpdaterDialog�<h2>Nustatyms .spjimas</h2><p>Suinstaliavus a/ atnaujinim atstatys jkss emuliatoriaus parinktis. Atkreipkite dmes/ / tai, kad jums reiks perkonfigkruoti savo parinktis po aio atnaujinimo.</p>�<h2>Settings Warning</h2><p>Installing this update will reset your program configuration. Please note that you will have to reconfigure your settings after this update.</p>AutoUpdaterDialog.Automatiniai naujinimaiAutomatic UpdaterAutoUpdaterDialog&Dabartin versija: Current Version: AutoUpdaterDialog4Dabartin versija: %1 (%2)Current Version: %1 (%2)AutoUpdaterDialog(Atsisiuntimo dydis: Download Size: AutoUpdaterDialog2Atsisiuntimo dydis: %1 MBDownload Size: %1 MBAutoUpdaterDialog0Atsisissti ir /diegti...Download and Install...AutoUpdaterDialog&Atsisiun
iama %1...Downloading %1...AutoUpdaterDialogxNepavyko paaalinti atnaujinimo programos exe po atnaujinimo.*Failed to remove updater exe after update.AutoUpdaterDialogKraunasi...
Loading...AutoUpdaterDialog&Naujausia versija: 
New Version: AutoUpdaterDialog4Naujausia versija: %1 (%2)New Version: %1 (%2)AutoUpdaterDialog~`iuo metu nra jokis atnaujinims. Pabandykite dar kart vliau.;No updates are currently available. Please try again later.AutoUpdaterDialog&Priminti man vliauRemind Me LaterAutoUpdaterDialogB.spjimas apie iasaugojimo bksenSavestate WarningAutoUpdaterDialog,Praleisti a/ naujinimSkip This UpdateAutoUpdaterDialog(Galimas atnaujinimasUpdate AvailableAutoUpdaterDialog$Atnaujinimo klaida
Updater ErrorAutoUpdaterDialogBIOS adresynasBIOS DirectoryBIOSSettingsWidget"BIOS pasirinkimasBIOS SelectionBIOSSettingsWidgetNarayti...	Browse...BIOSSettingsWidgetPa~ymtaCheckedBIOSSettingsWidget$Greitas paleidimas	Fast BootBIOSSettingsWidget$Greitas paleidimasFast Forward BootBIOSSettingsWidget"Failo pavadinimasFilenameBIOSSettingsWidget6Atidarykite BIOS aplank...Open BIOS Folder...BIOSSettingsWidget0Nustatymai ir pataisymaiOptions and PatchesBIOSSettingsWidgetBPCSX2 ieakos BIOS aiame adresyne.4PCSX2 will search for BIOS images in this directory.BIOSSettingsWidgetxPataiso BIOS, kad bkts praleista konsols /krovos animacija.6Patches the BIOS to skip the console's boot animation.BIOSSettingsWidget"Atnaujinti sraaRefresh ListBIOSSettingsWidget�Paaalina emuliacijos grei
io ribotuv, kol prasideda ~aidimas, kad sutrumpts paleidimo laikas.NRemoves emulation speed throttle until the game starts to reduce startup time.BIOSSettingsWidget$Nustatyti ia naujoResetBIOSSettingsWidgetNepa~ymta	UncheckedBIOSSettingsWidgetVersijaVersionBIOSSettingsWidget00BreakpointDialog11BreakpointDialogAdresasAddressBreakpointDialogKeistiChangeBreakpointDialog
Bkkl	ConditionBreakpointDialog4Create / Modify BreakpointCreate / Modify BreakpointBreakpointDialog.jungtiEnableBreakpointDialogVykdytiExecuteBreakpointDialogInvalid AddressInvalid AddressBreakpointDialog"Invalid ConditionInvalid ConditionBreakpointDialogInvalid SizeInvalid SizeBreakpointDialog}urnalasLogBreakpointDialogAtmintisMemoryBreakpointDialogSkaitytiReadBreakpointDialog
DydisSizeBreakpointDialog
TipasTypeBreakpointDialogRaaytiWriteBreakpointDialog----BreakpointModelSLYGOS	CONDITIONBreakpointModelIajungtaDisabledBreakpointModel.jungtasEnabledBreakpointModelVykdytiExecuteBreakpointModelPATAIKYMAIHITSBreakpointModelINSTRUKCIJAINSTRUCTIONBreakpointModelPOSLINKISOFFSETBreakpointModelSkaitytiReadBreakpointModelDYDIS / ETIKETSIZE / LABELBreakpointModel
TIPASTYPEBreakpointModelRaaytiWriteBreakpointModelRaayti(C)Write(C)BreakpointModelXXBreakpointModelGarsasAudioCDVD�}aidimo disko vieta yra iaimamame diske, todl gali kilti naaumo problems, tokis kaip aokinjimas ir u~aalimas.hGame disc location is on a removable drive, performance issues such as jittering and freezing may occur.CDVDRe~imas 1Mode 1CDVDRe~imas 2Mode 2CDVDPrecaching CDVDPrecaching CDVDCDVDLPrecaching is not supported for discs.&Precaching is not supported for discs.CDVDbPrecaching is not supported for this file format.1Precaching is not supported for this file format.CDVD Precaching {}...Precaching {}...CDVD~Required memory ({}GB) is the above the maximum allowed ({}GB).?Required memory ({}GB) is the above the maximum allowed ({}GB).CDVD>Saving CDVD block dump to '{}'.Saving CDVD block dump to '{}'.CDVDNe~inomaUnknownCDVD,Pasirinkite LED spalvSelect LED ColorColorPickerButton�Ar tikrai norite iavalyti visus aio kontrolerio susiejimus? `io veiksmo anuliuoti negalima.^Are you sure you want to clear all bindings for this controller? This action cannot be undone.ControllerBindingWidget,Automatinis susiejimasAutomatic BindingControllerBindingWidget0Automatinis suplanavimasAutomatic MappingControllerBindingWidgetSusiejimaiBindingsControllerBindingWidget&Iavalyti susiejimusClear BindingsControllerBindingWidget&Iatrinti susiejimus
Clear MappingControllerBindingWidget,Kontrolerio jungtis %1Controller Port %1ControllerBindingWidgetMakrokomandosMacrosControllerBindingWidget2Nra pasiekiams /renginisNo devices availableControllerBindingWidget�.renginiui '%1' nebuvo sukurta bendrsjs susiejims. Kontroleris/aaltinis gali nepalaikyti automatinio suplanavimo.lNo generic bindings were generated for device '%1'. The controller/source may not support automatic mapping.ControllerBindingWidgetNustatymaiSettingsControllerBindingWidget6Virtualus kontrolerio tipasVirtual Controller TypeControllerBindingWidgetAnaloginisAnalog"ControllerBindingWidget_DualShock2ApskritimasCircle"ControllerBindingWidget_DualShock2Kry~iusCross"ControllerBindingWidget_DualShock2KryptisD-Pad"ControllerBindingWidget_DualShock2
}emynDown"ControllerBindingWidget_DualShock2Veido mygtukaiFace Buttons"ControllerBindingWidget_DualShock2L1L1"ControllerBindingWidget_DualShock2L2L2"ControllerBindingWidget_DualShock2L3L3"ControllerBindingWidget_DualShock2 Didelis variklisLarge Motor"ControllerBindingWidget_DualShock2
KairLeft"ControllerBindingWidget_DualShock2"Kairysis analogasLeft Analog"ControllerBindingWidget_DualShock2.Spaudimo modifikatoriusPressure Modifier"ControllerBindingWidget_DualShock2R1R1"ControllerBindingWidget_DualShock2R2R2"ControllerBindingWidget_DualShock2R3R3"ControllerBindingWidget_DualShock2DeainRight"ControllerBindingWidget_DualShock2$Deainysis analogasRight Analog"ControllerBindingWidget_DualShock2PasirinktiSelect"ControllerBindingWidget_DualShock2Ma~as variklisSmall Motor"ControllerBindingWidget_DualShock2KvadratasSquare"ControllerBindingWidget_DualShock2PradtiStart"ControllerBindingWidget_DualShock2TrikampisTriangle"ControllerBindingWidget_DualShock2AukatynUp"ControllerBindingWidget_DualShock2MlynaBlueControllerBindingWidget_Guitar}aliasGreenControllerBindingWidget_GuitarOran~inOrangeControllerBindingWidget_Guitar&Paspaudimo mygtukas
PushButtonControllerBindingWidget_GuitarRaudonaRedControllerBindingWidget_GuitarPasirinktiSelectControllerBindingWidget_GuitarPradtiStartControllerBindingWidget_GuitarStrum ~emyn
Strum DownControllerBindingWidget_GuitarStrum aukatynStrum UpControllerBindingWidget_GuitarPalenktiTiltControllerBindingWidget_GuitarWhammy Bar
Whammy BarControllerBindingWidget_GuitarGeltonaYellowControllerBindingWidget_GuitarApskritimasCircleControllerBindingWidget_JogconKry~elisCrossControllerBindingWidget_Jogcon
D-PadD-PadControllerBindingWidget_JogconDial Left	Dial LeftControllerBindingWidget_JogconDial Right
Dial RightControllerBindingWidget_Jogcon
}emynDownControllerBindingWidget_JogconFace ButtonsFace ButtonsControllerBindingWidget_JogconL1L1ControllerBindingWidget_JogconL2L2ControllerBindingWidget_JogconLarge MotorLarge MotorControllerBindingWidget_JogconKairnLeftControllerBindingWidget_JogconR1R1ControllerBindingWidget_JogconR2R2ControllerBindingWidget_JogconDeainnRightControllerBindingWidget_JogconSelectSelectControllerBindingWidget_JogconSmall MotorSmall MotorControllerBindingWidget_JogconKvadratasSquareControllerBindingWidget_Jogcon
StartStartControllerBindingWidget_JogconTrikampisTriangleControllerBindingWidget_JogconViraunUpControllerBindingWidget_JogconAAControllerBindingWidget_NegconBBControllerBindingWidget_Negcon
D-PadD-PadControllerBindingWidget_Negcon
}emynDownControllerBindingWidget_NegconFace ButtonsFace ButtonsControllerBindingWidget_NegconIIControllerBindingWidget_NegconIIIIControllerBindingWidget_NegconLLControllerBindingWidget_NegconLarge MotorLarge MotorControllerBindingWidget_NegconKairnLeftControllerBindingWidget_NegconRRControllerBindingWidget_NegconDeainnRightControllerBindingWidget_NegconSmall MotorSmall MotorControllerBindingWidget_Negcon
StartStartControllerBindingWidget_NegconTwist Left
Twist LeftControllerBindingWidget_NegconTwist RightTwist RightControllerBindingWidget_NegconViraunUpControllerBindingWidget_NegconMlynas (Kair)Blue (Left)ControllerBindingWidget_Popn Mlynas (Deain)Blue (Right)ControllerBindingWidget_Popn}alias (Kair)Green (Left)ControllerBindingWidget_Popn}alias (Deain)
Green (Right)ControllerBindingWidget_PopnRaudonaRedControllerBindingWidget_PopnPasirinktiSelectControllerBindingWidget_PopnPradtiStartControllerBindingWidget_PopnBaltas (Kair)White (Left)ControllerBindingWidget_PopnBaltas (Deain)
White (Right)ControllerBindingWidget_Popn Geltonas (Kair)
Yellow (Left)ControllerBindingWidget_Popn"Geltonas (Deain)Yellow (Right)ControllerBindingWidget_PopnNarayti...	Browse...ControllerCustomSettingsWidget@Atkurti numatytuosius nustatymusRestore Default SettingsControllerCustomSettingsWidget Pasirinkti failSelect FileControllerCustomSettingsWidget4Kontrolerio LED nustatymaiController LED SettingsControllerGlobalSettingsWidget&Controller MultitapController MultitapControllerGlobalSettingsWidgetDInput aaltinis
DInput SourceControllerGlobalSettingsWidget$Aptikti /renginiaiDetected DevicesControllerGlobalSettingsWidgetXDualShock 4 / DualSense Patobulintas re~imas%DualShock 4 / DualSense Enhanced ModeControllerGlobalSettingsWidget>.jungti DInput /vesties aaltin/Enable DInput Input SourceControllerGlobalSettingsWidget&Enable IOKit DriverEnable IOKit DriverControllerGlobalSettingsWidget"Enable MFI DriverEnable MFI DriverControllerGlobalSettingsWidget2.jungti pels suplanavimaEnable Mouse MappingControllerGlobalSettingsWidget8.junkti SDL /vesties aaltin/Enable SDL Input SourceControllerGlobalSettingsWidget:.jungti SDL neapdorot /vest/Enable SDL Raw InputControllerGlobalSettingsWidget>.junkti XInput /vesties aaltin/Enable XInput Input SourceControllerGlobalSettingsWidget.Pels/~ymeklio aaltinisMouse/Pointer SourceControllerGlobalSettingsWidget4Multitap on Console Port 1Multitap on Console Port 1ControllerGlobalSettingsWidget4Multitap on Console Port 2Multitap on Console Port 2ControllerGlobalSettingsWidget�PCSX2 leid~ia naudoti pel, kad imituots analogins lazdels judjim.EPCSX2 allows you to use your mouse to simulate analog stick movement.ControllerGlobalSettingsWidget&Profilio nustatymaiProfile SettingsControllerGlobalSettingsWidget*SDL /vesties aaltinisSDL Input SourceControllerGlobalSettingsWidgetNustatymai...Settings...ControllerGlobalSettingsWidgetlDInput aaltinis palaiko senus kontrolerius, kurie nepalaiko XInput. Prieiga prie ais kontrolis rekomenduojama per SDL, ta
iau galima naudoti DirectInput, jei jie nesuderinami su SDL.�The DInput source provides support for legacy controllers which do not support XInput. Accessing these controllers via SDL instead is recommended, but DirectInput can be used if they are not compatible with SDL.ControllerGlobalSettingsWidget@SDL /vesties aaltinis palaiko daugum kontroleris ir suteikia iaplstines funkcijas DualShock 4 / DualSense pultams Bluetooth re~imu (vibracija / LED valdymas).�The SDL input source supports most controllers, and provides advanced functionality for DualShock 4 / DualSense pads in Bluetooth mode (Vibration / LED Control).ControllerGlobalSettingsWidgetXInput aaltinis palaiko Xbox 360 / Xbox One / Xbox serijos pultelius ir tre
isjs aalis pultelius, kuriuose /diegtas XInput protokolas.�The XInput source provides support for Xbox 360 / Xbox One / Xbox Series controllers, and third party controllers which implement the XInput protocol.ControllerGlobalSettingsWidgetZ Multimap" funkcija leid~ia prie konsols prijungti iki 8 pultelis. Kiekvienas pultelis, naudojantis  multimap" funkcija duoda 4 lizdus.  Multimap" palaiko ne visi ~aidimai.�The multitap enables up to 8 controllers to be connected to the console. Each multitap provides 4 ports. Multitap is not supported by all games.ControllerGlobalSettingsWidget\Naudokite pagal profilio spar
iuosius klaviausUse Per-Profile HotkeysControllerGlobalSettingsWidget�Kai ai parinktis /jungta, spar
iuosius klaviaus galima nustatyti aiame /vesties profilyje ir jie bus naudojami vietoj visuotinis spar
isjs klavias. Pagal bendrus nustatymus spartieji klaviaai visada bendrinami visiems profiliams.�When this option is enabled, hotkeys can be set in this input profile, and will be used instead of the global hotkeys. By default, hotkeys are always shared between all profiles.ControllerGlobalSettingsWidgetXInput aaltinis
XInput SourceControllerGlobalSettingsWidget4Kontrolerio LED nustatymaiController LED SettingsControllerLEDSettingsDialog8Enable DualSense }aidjo LEDEnable DualSense Player LEDControllerLEDSettingsDialogSDL-0 LED	SDL-0 LEDControllerLEDSettingsDialogSDL-1 LED	SDL-1 LEDControllerLEDSettingsDialogSDL-2 LED	SDL-2 LEDControllerLEDSettingsDialogSDL-3 LED	SDL-3 LEDControllerLEDSettingsDialog%1%%1%ControllerMacroEditWidget100%100%ControllerMacroEditWidget&Susiejimai/mygtukai
Binds/ButtonsControllerMacroEditWidget$Neveiksnioji zona:	Deadzone:ControllerMacroEditWidget�Mygtukams, kurie yra jautrks spaudimui, ais slankiklis reguliuoja, kokia jga bus imituojama, kai makrokomandas bus aktyvios.yFor buttons which are pressure sensitive, this slider controls how much force will be simulated when the macro is active.ControllerMacroEditWidgetDa~nis	FrequencyControllerMacroEditWidgetDa~nis: Frequency: ControllerMacroEditWidget&Makro nepasikartos.Macro will not repeat.ControllerMacroEditWidgetTMacro will toggle buttons every %1 frames.*Macro will toggle buttons every %1 frames.ControllerMacroEditWidgetBMacro will toggle every N frames.!Macro will toggle every N frames.ControllerMacroEditWidget NesukonfigkruotaNot ConfiguredControllerMacroEditWidgetPress To TogglePress To ToggleControllerMacroEditWidgetSpaudimasPressureControllerMacroEditWidget�Pasirinkite mygtukus, kuriuos norite /jungti su aiuo makro. Visi mygtukai suaktyvinami vienu metu.eSelect the buttons which you want to trigger with this macro. All buttons are activated concurrently.ControllerMacroEditWidgetSelect the trigger to activate this macro. This can be a single button, or combination of buttons (chord). Shift-click for multiple triggers.�Select the trigger to activate this macro. This can be a single button, or combination of buttons (chord). Shift-click for multiple triggers.ControllerMacroEditWidgetNustatyti da~n/
Set FrequencyControllerMacroEditWidgetNustatyti...Set...ControllerMacroEditWidgetGaidukasTriggerControllerMacroEditWidget2Controller Port %1 MacrosController Port %1 MacrosControllerMacroWidgetMakro %1
%2Macro %1
%2ControllerMacroWidget�<html><head/><body><p><span style=" font-weight:700;">Controller Mapping Settings</span><br/>These settings fine-tune the behavior when mapping physical controllers to the emulated controllers.</p></body></html>�<html><head/><body><p><span style=" font-weight:700;">Controller Mapping Settings</span><br/>These settings fine-tune the behavior when mapping physical controllers to the emulated controllers.</p></body></html>ControllerMappingSettingsDialog4<html><head/><body><p>Some third party controllers incorrectly flag their analog sticks as inverted on the positive component, but not negative.</p><p>As a result, the analog stick will be &quot;stuck on&quot; even while resting at neutral position. </p><p>Enabling this setting will tell PCSX2 to ignore inversion flags when creating mappings, allowing such controllers to function normally.</p></body></html>�<html><head/><body><p>Some third party controllers incorrectly flag their analog sticks as inverted on the positive component, but not negative.</p><p>As a result, the analog stick will be &quot;stuck on&quot; even while resting at neutral position. </p><p>Enabling this setting will tell PCSX2 to ignore inversion flags when creating mappings, allowing such controllers to function normally.</p></body></html>ControllerMappingSettingsDialogDKontrolerio suplanavimo nustatymaiController Mapping SettingsControllerMappingSettingsDialog&Ignoruoti inversijIgnore InversionControllerMappingSettingsDialog1010ControllerMouseSettingsDialog�<html><head/><body><p><span style=" font-weight:700;">Mouse Mapping Settings</span><br/>These settings fine-tune the behavior when mapping a mouse to the emulated controller.</p></body></html>�<html><head/><body><p><span style=" font-weight:700;">Mouse Mapping Settings</span><br/>These settings fine-tune the behavior when mapping a mouse to the emulated controller.</p></body></html>ControllerMouseSettingsDialogInercijaInertiaControllerMouseSettingsDialog8Pels suplanavimo nustatymaiMouse Mapping SettingsControllerMouseSettingsDialogX Negyvoji ZonaX Dead ZoneControllerMouseSettingsDialogX greitisX SpeedControllerMouseSettingsDialogY Negyvoji ZonaY Dead ZoneControllerMouseSettingsDialogY greitisY SpeedControllerMouseSettingsDialogbProfilis, kurio pavadinimas '%1', jau egzistuoja.,A profile with the name '%1' already exists.ControllerSettingsWindowApply Profile
Apply ProfileControllerSettingsWindow�Ar tikrai norite iatrinti /vesties profil/ pavadinimu '%1'? 

`io veiksmo ataaukti negalima.[Are you sure you want to delete the input profile named '%1'?

You cannot undo this action.ControllerSettingsWindowXAr tikrai norite /kelti /vesties profil/ pavadinimu '%1'?

Visi dabartiniai globalks susiejimai bus paaalinti, o profilio susiejimai /kelti.

`io veiksmo ataaukti negalima.�Are you sure you want to load the input profile named '%1'?

All current global bindings will be removed, and the profile bindings loaded.

You cannot undo this action.ControllerSettingsWindowxAr tikrai norite atkurti numatytj kontrolieriaus konfigkracij?

Visi bendri susiejimai ir konfigkracija bus prarasti, bet jkss /vesties profiliai ialiks.

`io veiksmo ataaukti negalima.�Are you sure you want to restore the default controller configuration?

All shared bindings and configuration will be lost, but your input profiles will remain.

You cannot undo this action.ControllerSettingsWindow2Kontrolerio jungtis %1
%2Controller Port %1
%2ControllerSettingsWindow6Kontrolerio jungtis %1%2
%3Controller Port %1%2
%3ControllerSettingsWindow,Kurti /vesties profil/Create Input ProfileControllerSettingsWindowXPasirinktiniai /vesties profiliai naudojami bendrajam /vesties profiliui pakeisti konkre
iuose ~aidimuose.
Nordami pritaikyti pasirinktin/ /vesties profil/ ~aidimui, eikite / jo ~aidimo ypatybes, tada skirtuke Santrauka pakeiskite '.vesties profilis'.

.veskite naujojo /vesties profilio pavadinim:�Custom input profiles are used to override the Shared input profile for specific games.
To apply a custom input profile to a game, go to its Game Properties, then change the 'Input Profile' on the Summary tab.

Enter the name for the new input profile:ControllerSettingsWindow2Iatrinti /vesties profil/Delete Input ProfileControllerSettingsWindow Iatrinti profil/Delete ProfileControllerSettingsWindow"Ar norite nukopijuoti visus susiejimus ia aiuo metu pasirinkto profilio / naujj/ profil/? Pasirinkus Ne, bus sukurtas visiakai tua
ias profilis.�Do you want to copy all bindings from the currently-selected profile to the new profile? Selecting No will create a completely empty profile.ControllerSettingsWindow�Do you want to copy the current hotkey bindings from global settings to the new input profile?^Do you want to copy the current hotkey bindings from global settings to the new input profile?ControllerSettingsWindow$Redaguoti Profil/:Editing Profile:ControllerSettingsWindowKlaidaErrorControllerSettingsWindow.Nepavyko iatrinti '%1'.Failed to delete '%1'.ControllerSettingsWindowRNepavyko iasaugoti naujo profilio / '%1'.'Failed to save the new profile to '%1'.ControllerSettingsWindow(Bendrieji nustatymaiGlobal SettingsControllerSettingsWindow$Spartieji klaviaaiHotkeysControllerSettingsWindow.Krauti /vesties profil/Load Input ProfileControllerSettingsWindow,Suplanavimo NustatymaiMapping SettingsControllerSettingsWindowNaujas profilisNew ProfileControllerSettingsWindow8PCSX2 kontroleriu nustatymaiPCSX2 Controller SettingsControllerSettingsWindow@Atkurti numatytuosius nustatymusRestore DefaultsControllerSettingsWindowBendriSharedControllerSettingsWindowd.vesties profilio, pavadinto '%1', negalima rasti.-The input profile named '%1' cannot be found.ControllerSettingsWindow"USB jungtis %1
%2USB Port %1
%2ControllerSettingsWindow�<html><head/><body><p>Toliau esan
iame lange nurodykite URL adresus, ia kuris norite atsisissti viraelius, kiekvienoje eilutje nurodykite po vien aablono URL adres. Galimi aie kintamieji:</p><p><span style=" font-style:italic;">${title}:</span> }aidimo pavadinimas.<br/><span style=" font-style:italic;">${filetitle}:</span> }aidimo failo u~vardinimo komponentas.<br/><span style=" font-style:italic;">${serial}:</span> }aidimo serijinis numeris.</p><p><span style=" font-weight:700;">Pavyzdys:</span> https://www.pavyzdys-ne-tikras-domenas.com/viraeliai/${serial}.jpg</p></body></html><html><head/><body><p>In the box below, specify the URLs to download covers from, with one template URL per line. The following variables are available:</p><p><span style=" font-style:italic;">${title}:</span> Title of the game.<br/><span style=" font-style:italic;">${filetitle}:</span> Name component of the game's filename.<br/><span style=" font-style:italic;">${serial}:</span> Serial of the game.</p><p><span style=" font-weight:700;">Example:</span> https://www.example-not-a-real-domain.com/covers/${serial}.jpg</p></body></html>CoverDownloadDialog�Pagal numatytuosius nustatymus, parsisissti viraeliai bus iasaugomi su ~aidimo'serijiniu numeriu, kad u~tikrintumme, jog viraeliai nedaro /takos  GameDB" poky
iams ir kad ~aidimai ia skirtings regions nekonfliktuots. Jei to nenorite, galite varnele pa~ymti "Naudoti Fails Pavadinimus, Sutampan
ius Su }aidimo Pavadinimu" ~ymimj/ laukel/ apa
ioje.�By default, the downloaded covers will be saved with the game's serial to ensure covers do not break with GameDB changes and that titles with multiple regions do not conflict. If this is not desired, you can check the "Use Title File Names" box below.CoverDownloadDialogU~darytiCloseCoverDownloadDialog(Atsisissti viraeliusDownload CoversCoverDownloadDialog(Atsiuntimas baigtas.Download complete.CoverDownloadDialog^PCSX2 gali automatiakai parsissti ~aidims viraelius, kurie aiuo metu neturi viraelis. Mes nehostiname jokis viraelio vaizds, vartotojas turi pats pateikti savo paties aaltin/.�PCSX2 can automatically download covers for games which do not currently have a cover set. We do not host any cover images, the user must provide their own source for images.CoverDownloadDialogPradtiStartCoverDownloadDialogSustabdytiStopCoverDownloadDialogzNaudoti Fails Pavadinimus, Sutampan
ius Su }aidimo PavadinimuUse Title File NamesCoverDownloadDialog0Laukiama kol prasids...Waiting to start...CoverDownloadDialog"Active Call StackActive Call Stack	CpuWidget8Breakpoint List Context MenuBreakpoint List Context Menu	CpuWidget$Pertraukimo taakaiBreakpoints	CpuWidgetKopijuotiCopy	CpuWidget Kopijuoti adresCopy Address	CpuWidget Kopijuoti tekst	Copy Text	CpuWidget0Kopijuoti visk kaip CSVCopy all as CSV	CpuWidgetIatrintiDelete	CpuWidgetRedaguotiEdit	CpuWidgetFunkcijos	Functions	CpuWidgetGlobalsGlobals	CpuWidget(Go to in DisassemblyGo to in Disassembly	CpuWidget.Eiti / atminties vaizdGo to in Memory View	CpuWidget&.kelti ia NustatymsLoad from Settings	CpuWidgetLocalsLocals	CpuWidgetAtmintisMemory	CpuWidget"Atminties paieaka
Memory Search	CpuWidgetNaujasNew	CpuWidgetParameters
Parameters	CpuWidget .klijuoti ia CSVPaste from CSV	CpuWidgetRegistrai	Registers	CpuWidget,Iasaugoti / NustatymusSave to Settings	CpuWidget"Iasaugoti adresaiSaved Addresses	CpuWidget.Stack List Context MenuStack List Context Menu	CpuWidget0Thread List Context MenuThread List Context Menu	CpuWidget
GijosThreads	CpuWidgetAdresasAddressDEV9DnsHostDialogAtaauktiCancelDEV9DnsHostDialog.jungtasEnabledDEV9DnsHostDialogPavadinimasNameDEV9DnsHostDialogPTinklo DNS aeimininks Importas/EksportasNetwork DNS Hosts Import/ExportDEV9DnsHostDialog
GeraiOKDEV9DnsHostDialog.Pasirinkite `eimininkusSelect HostsDEV9DnsHostDialogPasirinktaSelectedDEV9DnsHostDialogUrlUrlDEV9DnsHostDialog100100DEV9SettingsWidget120120DEV9SettingsWidget20002000DEV9SettingsWidget4040DEV9SettingsWidgetPridtiAddDEV9SettingsWidgetAdresasAddressDEV9SettingsWidgetAutoAutoDEV9SettingsWidgetNaraytiBrowseDEV9SettingsWidgetBKopijuoti bendruosius nustatymus?Copy global settings?DEV9SettingsWidget Sukurti atvaizdCreate ImageDEV9SettingsWidgetDNS `eimininkai	DNS HostsDEV9SettingsWidgetDNS1Adresas:
DNS1 Address:DEV9SettingsWidgetDNS2 Adresas:
DNS2 Address:DEV9SettingsWidgetIatrintiDeleteDEV9SettingsWidget4Delete per game host list?Delete per game host list?DEV9SettingsWidget"Enable 48-Bit LBAEnable 48-Bit LBADEV9SettingsWidget.jungtasEnabledDEV9SettingsWidget.jungtasHDDEnabledDEV9SettingsWidget.jungtas
InterceptDHCPEnabledDEV9SettingsWidget.jungtasInternalDNSTableEnabledDEV9SettingsWidgetEternetasEthernetDEV9SettingsWidget2Ethernet /renginio tipas:Ethernet Device Type:DEV9SettingsWidget&Ethernet /renginys:Ethernet Device:DEV9SettingsWidgetEksportuotiExportDEV9SettingsWidget*Skmingai eksportuotaExported SuccessfullyDEV9SettingsWidget0Nepavyko atidaryti failoFailed to open fileDEV9SettingsWidget Gateway Address:Gateway Address:DEV9SettingsWidgetHDD (*.raw)HDD (*.raw)DEV9SettingsWidgetHDD KurjasHDD CreatorDEV9SettingsWidgetHDD failas:	HDD File:DEV9SettingsWidget&HDD atvaizdo failasHDD Image FileDEV9SettingsWidget HDD dydis (GiB):HDD Size (GiB):DEV9SettingsWidgetpHDD atvaizdas "%1" jau egzistuoja.

Ar norite perraayti?9HDD image "%1" already exists.

Do you want to overwrite?DEV9SettingsWidget@Sukurtas kietojo disko atvaizdasHDD image createdDEV9SettingsWidgetKietasis diskasHard Disk DriveDEV9SettingsWidget"`eimininks failas
Hosts FileDEV9SettingsWidgetImportuotiImportDEV9SettingsWidget,Importavimas skmingasImported SuccessfullyDEV9SettingsWidgetIntercept DHCPIntercept DHCPDEV9SettingsWidgetIntercept DHCP:Intercept DHCP:DEV9SettingsWidgetVidinisInternalDEV9SettingsWidgetVidinis DNSInternal DNSDEV9SettingsWidget�Vidin/ DNS galima pasirinkti naudojantis DNS1/2 iaskleid~iamosiomis parinktimis arba nusta
ius / 192.0.2.1XInternal DNS can be selected using the DNS1/2 dropdowns, or by setting them to 192.0.2.1DEV9SettingsWidgetRankinisManualDEV9SettingsWidgetPavadinimasNameDEV9SettingsWidget No Hosts in fileNo Hosts in fileDEV9SettingsWidgetPerraaytiOverrideDEV9SettingsWidget Perraayti fail?Overwrite File?DEV9SettingsWidgetPCAP BridgedPCAP BridgedDEV9SettingsWidgetPCAP Switched
PCAP SwitchedDEV9SettingsWidgetPS2 Adresas:PS2 Address:DEV9SettingsWidget$Per Game Host listPer Game Host listDEV9SettingsWidgetPagal ~aidimaPer gameDEV9SettingsWidgetLizdaiSocketsDEV9SettingsWidget Potinklio Kauk:Subnet Mask:DEV9SettingsWidgetTAPTAPDEV9SettingsWidgetUrlUrlDEV9SettingsWidgetNaudoti bendrus
Use GlobalDEV9SettingsWidget:Naudoti bendra nustatym [%1]Use Global Setting [%1]DEV9SettingsWidgetini (*.ini)ini (*.ini)DEV9SettingsWidgetZ<html><head/><body><p><br/></p></body></html>-<html><head/><body><p><br/></p></body></html>DebugAnalysisSettingsWidgetJ<i>No symbol sources in database.</i>%<i>No symbol sources in database.</i>DebugAnalysisSettingsWidgetr<i>Start this game to modify the symbol sources list.</i>9<i>Start this game to modify the symbol sources list.</i>DebugAnalysisSettingsWidgetAddAddDebugAnalysisSettingsWidgetAdd Symbol FileAdd Symbol FileDebugAnalysisSettingsWidgetJAutomatically Select Symbols To Clear%Automatically Select Symbols To ClearDebugAnalysisSettingsWidget�Automatically delete symbols that were generated by any previous analysis runs.OAutomatically delete symbols that were generated by any previous analysis runs.DebugAnalysisSettingsWidgetCheckedCheckedDebugAnalysisSettingsWidgetChoose where the function scanner looks to find functions. This option can be useful if the application loads additional code at runtime.�Choose where the function scanner looks to find functions. This option can be useful if the application loads additional code at runtime.DebugAnalysisSettingsWidget,Clear Existing SymbolsClear Existing SymbolsDebugAnalysisSettingsWidget(Custom Address RangeCustom Address RangeDebugAnalysisSettingsWidget*Custom Address Range:Custom Address Range:DebugAnalysisSettingsWidgetDemangle C++ symbols during the import process so that the function and global variable names shown in the debugger are more readable.�Demangle C++ symbols during the import process so that the function and global variable names shown in the debugger are more readable.DebugAnalysisSettingsWidget&Demangle ParametersDemangle ParametersDebugAnalysisSettingsWidget Demangle SymbolsDemangle SymbolsDebugAnalysisSettingsWidgetEnd:End:DebugAnalysisSettingsWidgetGenerate hashes for all the detected functions, and gray out the symbols displayed in the debugger for functions that no longer match.�Generate hashes for all the detected functions, and gray out the symbols displayed in the debugger for functions that no longer match.DebugAnalysisSettingsWidgetTGray Out Symbols For Overwritten Functions*Gray Out Symbols For Overwritten FunctionsDebugAnalysisSettingsWidgetHash FunctionsHash FunctionsDebugAnalysisSettingsWidget0Import Default .sym FileImport Default .sym FileDebugAnalysisSettingsWidgetImport From ELFImport From ELFDebugAnalysisSettingsWidgetImport SymbolsImport SymbolsDebugAnalysisSettingsWidgetFImport from file (.elf, .sym, etc):#Import from file (.elf, .sym, etc):DebugAnalysisSettingsWidgetfImport symbol tables stored in the game's boot ELF.3Import symbol tables stored in the game's boot ELF.DebugAnalysisSettingsWidget�Import symbols from a .sym file with the same name as the loaded ISO file on disk if such a file exists.hImport symbols from a .sym file with the same name as the loaded ISO file on disk if such a file exists.DebugAnalysisSettingsWidgethInclude parameter lists in demangled function names.4Include parameter lists in demangled function names.DebugAnalysisSettingsWidgetRemoveRemoveDebugAnalysisSettingsWidgetScan ELFScan ELFDebugAnalysisSettingsWidget$Scan For FunctionsScan For FunctionsDebugAnalysisSettingsWidgetScan MemoryScan MemoryDebugAnalysisSettingsWidgetScan Mode	Scan ModeDebugAnalysisSettingsWidgetScan Mode:
Scan Mode:DebugAnalysisSettingsWidgetSkipSkipDebugAnalysisSettingsWidgetStart:Start:DebugAnalysisSettingsWidgetUnchecked	UncheckedDebugAnalysisSettingsWidgetWhether to look for functions from the address range specified (Checked), or from the ELF segment containing the entry point (Unchecked).�Whether to look for functions from the address range specified (Checked), or from the ELF segment containing the entry point (Unchecked).DebugAnalysisSettingsWidgetAlwaysAlwaysDebugSettingsWidgetAnalysisAnalysisDebugSettingsWidgetAnalyze ProgramAnalyze ProgramDebugSettingsWidget<Automatically Analyze Program:Automatically Analyze Program:DebugSettingsWidgetBIOSBIOSDebugSettingsWidgetNarayti...	Browse...DebugSettingsWidgetCDVDCDVDDebugSettingsWidgetCOP0COP0DebugSettingsWidgetCOP1 (FPU)
COP1 (FPU)DebugSettingsWidgetCOP2 (GPU)
COP2 (GPU)DebugSettingsWidget COP2 (VU0 Macro)COP2 (VU0 Macro)DebugSettingsWidget
CacheCacheDebugSettingsWidgetCheckedCheckedDebugSettingsWidget\Choose when the analysis passes should be run: Always (to save time when opening the debugger), If Debugger Is Open (to save memory if you never open the debugger), or Never.�Choose when the analysis passes should be run: Always (to save time when opening the debugger), If Debugger Is Open (to save memory if you never open the debugger), or Never.DebugSettingsWidgetCountersCountersDebugSettingsWidgetDMA ControlDMA ControlDebugSettingsWidgetDMA Registers
DMA RegistersDebugSettingsWidget Draw Dump Count:Draw Dump Count:DebugSettingsWidgetDraw DumpingDraw DumpingDebugSettingsWidget,Iamesti GS vaizdavimus
Dump GS DrawsDebugSettingsWidgetEEEEDebugSettingsWidgetEE BIOSEE BIOSDebugSettingsWidgetEE COP0EE COP0DebugSettingsWidgetEE COP1EE COP1DebugSettingsWidgetEE COP2EE COP2DebugSettingsWidgetEE CacheEE CacheDebugSettingsWidgetEE CountersEE CountersDebugSettingsWidget"EE DMA ControllerEE DMA ControllerDebugSettingsWidget EE DMA RegistersEE DMA RegistersDebugSettingsWidgetEE GIFEE GIFDebugSettingsWidgetEE GIF TagsEE GIF TagsDebugSettingsWidgetEE IPUEE IPUDebugSettingsWidgetEE Known MMIO
EE Known MMIODebugSettingsWidgetEE MFIFOEE MFIFODebugSettingsWidgetEE MSKPATH3EE MSKPATH3DebugSettingsWidgetEE Memory	EE MemoryDebugSettingsWidgetEE R5900EE R5900DebugSettingsWidgetEE SIFEE SIFDebugSettingsWidgetEE Unknown MMIOEE Unknown MMIODebugSettingsWidgetEE VIFEE VIFDebugSettingsWidgetEE VIF CodesEE VIF CodesDebugSettingsWidgetEnableEnableDebugSettingsWidget(Enable Trace LoggingEnable Trace LoggingDebugSettingsWidgetGIFGIFDebugSettingsWidgetGIFTagsGIFTagsDebugSettingsWidgetGSGSDebugSettingsWidget@Generate Symbols For IRX Exports Generate Symbols For IRX ExportsDebugSettingsWidgetLGenerate Symbols for IRX Export Tables&Generate Symbols for IRX Export TablesDebugSettingsWidgetPGlobally enable / disable trace logging.(Globally enable / disable trace logging.DebugSettingsWidgetHW Regs (MMIO)HW Regs (MMIO)DebugSettingsWidget0Hardware Dump Directory:Hardware Dump Directory:DebugSettingsWidget�Hook IRX module loading/unloading and generate symbols for exported functions on the fly.YHook IRX module loading/unloading and generate symbols for exported functions on the fly.DebugSettingsWidgetIOPIOPDebugSettingsWidgetIOP BIOSIOP BIOSDebugSettingsWidgetIOP CDVDIOP CDVDDebugSettingsWidgetIOP COP2IOP COP2DebugSettingsWidgetIOP CountersIOP CountersDebugSettingsWidget$IOP DMA ControllerIOP DMA ControllerDebugSettingsWidget"IOP DMA RegistersIOP DMA RegistersDebugSettingsWidgetIOP Known MMIOIOP Known MMIODebugSettingsWidgetIOP MDECIOP MDECDebugSettingsWidgetIOP MemcardsIOP MemcardsDebugSettingsWidgetIOP PADIOP PADDebugSettingsWidgetIOP R3000A
IOP R3000ADebugSettingsWidget IOP Unknown MMIOIOP Unknown MMIODebugSettingsWidgetIPUIPUDebugSettingsWidget&If Debugger Is OpenIf Debugger Is OpenDebugSettingsWidget6Log CDVD hardware activity.Log CDVD hardware activity.DebugSettingsWidgetZLog COP0 (MMU, CPU status, etc) instructions.-Log COP0 (MMU, CPU status, etc) instructions.DebugSettingsWidget8Log COP1 (FPU) instructions.Log COP1 (FPU) instructions.DebugSettingsWidgetNLog COP2 (VU0 Macro mode) instructions.'Log COP2 (VU0 Macro mode) instructions.DebugSettingsWidget|Log DMA transfer activity. Stalls, bus right arbitration, etc.>Log DMA transfer activity. Stalls, bus right arbitration, etc.DebugSettingsWidget<Log DMA-related MMIO accesses.Log DMA-related MMIO accesses.DebugSettingsWidget,Log EE cache activity.Log EE cache activity.DebugSettingsWidget8Log GIFtag parsing activity.Log GIFtag parsing activity.DebugSettingsWidgetLLog IOP GPU co-processor instructions.&Log IOP GPU co-processor instructions.DebugSettingsWidgetzLog IPU activity; MMIO, decoding operations, DMA status, etc.=Log IPU activity; MMIO, decoding operations, DMA status, etc.DebugSettingsWidget`Log Motion (FMV) Decoder hardware unit activity.0Log Motion (FMV) Decoder hardware unit activity.DebugSettingsWidget"Log PAD activity.Log PAD activity.DebugSettingsWidget:Log Path3 Masking processing.Log Path3 Masking processing.DebugSettingsWidget\Log R3000A core instructions (excluding COPs)..Log R3000A core instructions (excluding COPs).DebugSettingsWidget�Log R5900 core instructions (excluding COPs). Requires modifying the PCSX2 source and enabling the interpreter.oLog R5900 core instructions (excluding COPs). Requires modifying the PCSX2 source and enabling the interpreter.DebugSettingsWidget<Log SIF (EE <-> IOP) activity.Log SIF (EE <-> IOP) activity.DebugSettingsWidget>Log SYSCALL and DECI2 activity.Log SYSCALL and DECI2 activity.DebugSettingsWidget:Log SYSCALL and IRX activity.Log SYSCALL and IRX activity.DebugSettingsWidget<Log Scratchpad MFIFO activity.Log Scratchpad MFIFO activity.DebugSettingsWidgetnLog VIFcode processing; command, tag style, interrupts.7Log VIFcode processing; command, tag style, interrupts.DebugSettingsWidget|Log all EE counters events and some counter register activity.>Log all EE counters events and some counter register activity.DebugSettingsWidget~Log all IOP counters events and some counter register activity.?Log all IOP counters events and some counter register activity.DebugSettingsWidget0Log known MMIO accesses.Log known MMIO accesses.DebugSettingsWidgetfLog memory access to unknown or unmapped EE memory.3Log memory access to unknown or unmapped EE memory.DebugSettingsWidgetjLog memory card activity. Reads, Writes, erases, etc.5Log memory card activity. Reads, Writes, erases, etc.DebugSettingsWidgetVLog unknown or unimplemented MMIO accesses.+Log unknown or unimplemented MMIO accesses.DebugSettingsWidgetPLog various GIF and GIFtag parsing data.(Log various GIF and GIFtag parsing data.DebugSettingsWidgetXLog various VIF and VIFcode processing data.,Log various VIF and VIFcode processing data.DebugSettingsWidgetMDECMDECDebugSettingsWidgetMSKPATH3MSKPATH3DebugSettingsWidgetMemcardsMemcardsDebugSettingsWidgetMemoryMemoryDebugSettingsWidget
NeverNeverDebugSettingsWidgetAtidaryti...Open...DebugSettingsWidgetPadPadDebugSettingsWidgetR3000AR3000ADebugSettingsWidget
R5900R5900DebugSettingsWidgetSIFSIFDebugSettingsWidgetSPR / MFIFOSPR / MFIFODebugSettingsWidgetIasaugoti Gyl/
Save DepthDebugSettingsWidgetIasaugoti kadr
Save FrameDebugSettingsWidgetIasaugoti RTSave RTDebugSettingsWidget$Iasaugoti tekstkrSave TextureDebugSettingsWidget0Software Dump Directory:Software Dump Directory:DebugSettingsWidget$Start Draw Number:Start Draw Number:DebugSettingsWidgetlThese settings control what and when analysis passes should be performed on the program running in the virtual machine so that the resultant information can be shown in the debugger.�These settings control what and when analysis passes should be performed on the program running in the virtual machine so that the resultant information can be shown in the debugger.DebugSettingsWidgetTrace Logging
Trace LoggingDebugSettingsWidgetUnchecked	UncheckedDebugSettingsWidgetUnknown MMIOUnknown MMIODebugSettingsWidgetVIFVIFDebugSettingsWidgetVIFCodesVIFCodesDebugSettingsWidget$Visada ant viraaus
Always On TopDebuggerWindowAnalyzeAnalyzeDebuggerWindowF10F10DebuggerWindowF11F11DebuggerWindow PCSX2 DebuggerisPCSX2 DebuggerDebuggerWindow
PauzPauseDebuggerWindowVykdytiRunDebuggerWindowShift+F11	Shift+F11DebuggerWindow6Rodyti a/ lang ant viraausShow this window on topDebuggerWindow}ingsnis /	Step IntoDebuggerWindow}ingsnis iaStep OutDebuggerWindow}ingsnis per	Step OverDebuggerWindow*%1 NETINKAMAS ADRESAS%1 NOT VALID ADDRESSDisassemblyWidget,&Copy Instruction Text&Copy Instruction TextDisassemblyWidget&Eiti / Adresa&Go to AddressDisassemblyWidget.&Peraokti prie }ymeklio&Jump to CursorDisassemblyWidget Pridti funkcijAdd FunctionDisassemblyWidget8Asse&mble new Instruction(s)Asse&mble new Instruction(s)DisassemblyWidgetAssemble klaidaAssemble ErrorDisassemblyWidget(Assemble InstructionAssemble InstructionDisassemblyWidgetCannot Go ToCannot Go ToDisassemblyWidget Kopijuoti adresCopy AddressDisassemblyWidget$Copy Function NameCopy Function NameDisassemblyWidget6Nukopijuoti instrukcijs HexCopy Instruction HexDisassemblyWidgetIaardymasDisassemblyDisassemblyWidgetFollow Branch
Follow BranchDisassemblyWidgetFunkcijs vardai
Function nameDisassemblyWidgetRFunkcijos pavadinimas negali bkti niekas. Function name cannot be nothing.DisassemblyWidget(Go To In DisassemblyGo To In DisassemblyDisassemblyWidget.Eiti / atminties vaizdGo to in Memory ViewDisassemblyWidget$NOP Instruction(s)NOP Instruction(s)DisassemblyWidgetVNo function / symbol is currently selected.+No function / symbol is currently selected.DisassemblyWidget$Paaalinti funkcijRemove FunctionDisassemblyWidget(Pervadinimo funkcijaRename FunctionDisassemblyWidget8Pervadinimo funkcijos klaidaRename Function ErrorDisassemblyWidget Restore FunctionRestore FunctionDisassemblyWidget,Restore Function ErrorRestore Function ErrorDisassemblyWidget,Restore Instruction(s)Restore Instruction(s)DisassemblyWidget(Vykdyti iki ~ymeklio
Run to CursorDisassemblyWidgetShow &OpcodeShow &OpcodeDisassemblyWidget&Stub (NOP) FunctionStub (NOP) FunctionDisassemblyWidget$Toggle &BreakpointToggle &BreakpointDisassemblyWidget^Unable to change assembly while core is running/Unable to change assembly while core is runningDisassemblyWidget@Unable to stub selected address. Unable to stub selected address.DisassemblyWidget�<html><head/><body><p><span style=" font-weight:700;">Nerastas nei vienas ~aidimas ia palaikoms formats.</span></p><p>Praaome pridti katalog su ~aidimais, nordami pradti.</p><p>}aidims failai aiais formatais bus nuskenuoti ir rodomi:</p></body></html>�<html><head/><body><p><span style=" font-weight:700;">No games in supported formats were found.</span></p><p>Please add a directory with games to begin.</p><p>Game dumps in the following formats will be scanned and listed:</p></body></html>EmptyGameListWidget6Pridti ~aidims adresyn...Add Game Directory...EmptyGameListWidget*Ieakoti naujs ~aidimsScan For New GamesEmptyGameListWidget
%1x%2%1x%2	EmuThreadRDownload failed with HTTP status code %1.)Download failed with HTTP status code %1.	EmuThreadPAtsisissti nepavyko: Duomenys yra tuati.Download failed: Data is empty.	EmuThread&Atsisiun
iama %1...Downloading %1...	EmuThreadKlaidaError	EmuThreadFPS: %1FPS: %1	EmuThread@Failed to create HTTPDownloader. Failed to create HTTPDownloader.	EmuThread*Failed to write '%1'.Failed to write '%1'.	EmuThread^}aidimas ne/keltas arba nra RetroAchievements.2Game not loaded or no RetroAchievements available.	EmuThread$}aidimas: %1 (%2)
Game: %1 (%2)
	EmuThreadNra atvaizdoNo Image	EmuThreadXIasamus buvimas neaktyvus arba nepalaikomas.&Rich presence inactive or unsupported.	EmuThreadFSlotas: %1 | %2 | EE: %3% | GS: %4%!Slot: %1 | %2 | EE: %3% | GS: %4%	EmuThreadZSlotas: %1 | %2 | EE: %3% | VU: %4% | GS: %5%+Slot: %1 | %2 | EE: %3% | VU: %4% | GS: %5%	EmuThreadSpeed: %1% Speed: %1% 	EmuThreadVPS: %1 VPS: %1 	EmuThread kadrai framesEmulationSettingsWidgetD%1% [%2 FPS (NTSC) / %3 FPS (PAL)]"%1% [%2 FPS (NTSC) / %3 FPS (PAL)]EmulationSettingsWidget100%100%EmulationSettingsWidget.100% (normalus greitis)100% (Normal Speed)EmulationSettingsWidget 130% (Overclock)130% (Overclock)EmulationSettingsWidget 180% (Overclock)180% (Overclock)EmulationSettingsWidget2 Kadrai2 FramesEmulationSettingsWidget 300% (Overclock)300% (Overclock)EmulationSettingsWidget 50% (Underclock)50% (Underclock)EmulationSettingsWidget 60% (Underclock)60% (Underclock)EmulationSettingsWidget 75% (Underclock)75% (Underclock)EmulationSettingsWidget�Allows games and homebrew to access files / folders directly on the host computer.RAllows games and homebrew to access files / folders directly on the host computer.EmulationSettingsWidgetrAutomatiakai /kelia ir pritaiko cheatus pradjus ~aidim.5Automatically loads and applies cheats on game start.EmulationSettingsWidgetPa~ymtaCheckedEmulationSettingsWidgetSavarankiakasCustomEmulationSettingsWidget*Savarankiakas greitisCustom SpeedEmulationSettingsWidgetdSavarankiakas [%1% / %2 FPS (NTSC) / %3 FPS (PAL)]+Custom [%1% / %2 FPS (NTSC) / %3 FPS (PAL)]EmulationSettingsWidgetIajungtaDisabledEmulationSettingsWidget EE ciklo greitis
EE Cycle RateEmulationSettingsWidget"EE ciklo greitis:EE Cycle Rate:EmulationSettingsWidget(EE ciklo praleidimas
EE Cycle SkipEmulationSettingsWidget*EE ciklo praleidimas:EE Cycle Skipping:EmulationSettingsWidget,Enable CDVD PrecachingEnable CDVD PrecachingEmulationSettingsWidget.jungti cheatus
Enable CheatsEmulationSettingsWidget&.jungti greit CDVDEnable Fast CDVDEmulationSettingsWidgetZ.jungti pagrindinio kompiuterio fails sistemEnable Host FilesystemEmulationSettingsWidget>.junti Multithreaded VU1 (MTVU)Enable Multithreaded VU1 (MTVU)EmulationSettingsWidgetB.jungti multithreaded VU1 (MTVU1) Enable Multithreaded VU1 (MTVU1)EmulationSettingsWidget*Enable Thread PinningEnable Thread PinningEmulationSettingsWidgetv.junkite a/ nustatym, kad sutapatintumte PCSX2 vidin/ atnaujinimo da~n/ su savo monitoriaus. VSync automatiakai iajungiamas, kai ne/manoma jo naudoti (t.y., kai veikia ne 100% grei
iu).�Enable this option to match PCSX2's refresh rate with your current monitor or screen. VSync is automatically disabled when it is not possible (eg. running at non-100% speed).EmulationSettingsWidget4.vesti savarankiaka greitiEnter Custom SpeedEmulationSettingsWidgetGreita disko prieiga, trumpesnis krovimo laikas. Patikrinkite HDLoader suderinamumo sraaus dl ~inoms ~aidims, su kuriais kyla problems.tFast disc access, less loading times. Check HDLoader compatibility lists for known games that have issues with this.EmulationSettingsWidgetSpartinimasFast-Forward SpeedEmulationSettingsWidgetSpartinimas:Fast-Forward Speed:EmulationSettingsWidget@Kadrs Spartos / Delsimo valdymasFrame Pacing / Latency ControlEmulationSettingsWidget�.prastai pagreitina emuliatoriaus veikim, jei naudojamas procesorius su 4 ar daugiau branduolis. Daugliui ~aidims saugu naudoti, bet keletas ~aidims ~aidimai nepalaiko aio nustatymo ir gali  pakibti".oGenerally a speedup on CPUs with 4 or more cores. Safe for most games, but a few are incompatible and may hang.EmulationSettingsWidgetAukatesns verts gali padidinti kadrs da~n/ ~aidimuose, bet labai stipriai padidins reikalavimus procesoriui. Renkantis ma~esnes vertes suma~ins apkrov procesoriui leid~iant lengviems ir gerai optimizuotiems ~aidimams veikti visu grei
iu ant silpnesnis procesoris.�Higher values may increase internal framerate in games, but will increase CPU requirements substantially. Lower values will reduce the CPU load allowing lightweight games to run full speed on weaker CPUs.EmulationSettingsWidgethLoads the disc image into RAM before starting the virtual machine. Can reduce stutter on systems with hard drives that have long wake times, but significantly increases boot times.�Loads the disc image into RAM before starting the virtual machine. Can reduce stutter on systems with hard drives that have long wake times, but significantly increases boot times.EmulationSettingsWidget�Ver
ia emuliuot "Emotion Engine" praleisti ciklus. Padeda nedaug ~aidimams, tokiems kaip SOTC. Da~niausiai tai kenkia naaumui.�Makes the emulated Emotion Engine skip cycles. Helps a small subset of games like SOTC. Most of the time it's harmful to performance.EmulationSettingsWidget6Did~iausias kadro vlavimasMaximum Frame LatencyEmulationSettingsWidget8Did~iausias kadro vlavimas:Maximum Frame Latency:EmulationSettingsWidget$Maximum UnderclockMaximum UnderclockEmulationSettingsWidgetMild UnderclockMild UnderclockEmulationSettingsWidget&Moderate UnderclockModerate UnderclockEmulationSettingsWidget Normalus greitisNormal SpeedEmulationSettingsWidget"Normalus greitis:
Normal Speed:EmulationSettingsWidget(Optimal Frame PacingOptimal Frame PacingEmulationSettingsWidget�Sets the VSync queue size to 0, making every frame be completed and presented by the GS before input is polled and the next frame begins. Using this setting can reduce input lag at the cost of measurably higher CPU and GPU requirements.�Sets the VSync queue size to 0, making every frame be completed and presented by the GS before input is polled and the next frame begins. Using this setting can reduce input lag at the cost of measurably higher CPU and GPU requirements.EmulationSettingsWidget�Nustato spartumo greit/. `is greitis bus naudojamas, kai spartinimo klaviaas yra paspaud~iamas//jungiamas.eSets the fast-forward speed. This speed will be used when the fast-forward hotkey is pressed/toggled.EmulationSettingsWidget�Sets the maximum number of frames that can be queued up to the GS, before the CPU thread will wait for one of them to complete before continuing. Higher values can assist with smoothing out irregular frame times, but add additional input lag.�Sets the maximum number of frames that can be queued up to the GS, before the CPU thread will wait for one of them to complete before continuing. Higher values can assist with smoothing out irregular frame times, but add additional input lag.EmulationSettingsWidget�Sets the priority for specific threads in a specific order ignoring the system scheduler. May help CPUs with big (P) and little (E) cores (e.g. Intel 12th or newer generation CPUs from Intel or other vendors such as AMD).�Sets the priority for specific threads in a specific order ignoring the system scheduler. May help CPUs with big (P) and little (E) cores (e.g. Intel 12th or newer generation CPUs from Intel or other vendors such as AMD).EmulationSettingsWidget�Nustato sultinimo greit/. `is greitis bus naudojamas, kai bus paspaustas/perjungtas sultinto judesio spartusis klaviaas.cSets the slow-motion speed. This speed will be used when the slow-motion hotkey is pressed/toggled.EmulationSettingsWidgetdNustato emuliatoriaus greit/, kur/ bandys pasiekti pats emuliatorius. Negarantuojame, kad ais greitis bus pasiektas, ir jei nebus, emuliatorius veiks grei
iausiu /manomu grei
iu.�Sets the target emulation speed. It is not guaranteed that this speed will be reached, and if not, the emulator will run as fast as it can manage.EmulationSettingsWidget$Sultintas greitisSlow-Motion SpeedEmulationSettingsWidget&Sultintas greitis:Slow-Motion Speed:EmulationSettingsWidget Grei
io kontrol
Speed ControlEmulationSettingsWidget�Speeds up emulation so that the guest refresh rate matches the host. This results in the smoothest animations possible, at the cost of potentially increasing the emulation speed by less than 1%. Sync to Host Refresh Rate will not take effect if the console's refresh rate is too far from the host's refresh rate. Users with variable refresh rate displays should disable this option.~Speeds up emulation so that the guest refresh rate matches the host. This results in the smoothest animations possible, at the cost of potentially increasing the emulation speed by less than 1%. Sync to Host Refresh Rate will not take effect if the console's refresh rate is too far from the host's refresh rate. Users with variable refresh rate displays should disable this option.EmulationSettingsWidgetPSutapatinti Su Ekrano Atnaujinimo Da~niuSync to Host Refresh RateEmulationSettingsWidget&Sistemos nustatymaiSystem SettingsEmulationSettingsWidgetNepa~ymta	UncheckedEmulationSettingsWidgetNeribotos	UnlimitedEmulationSettingsWidget<Naudoti bendra nustatym [%1%]Use Global Setting [%1%]EmulationSettingsWidget:Naudoti bendra nustatym [%1]Use Global Setting [%1]EmulationSettingsWidget*Use Host VSync TimingUse Host VSync TimingEmulationSettingsWidget,Vartotojo pasirinkimaiUser PreferenceEmulationSettingsWidgetJVertikalusis Sinchronizavimas (VSync)Vertical Sync (VSync)EmulationSettingsWidget�When synchronizing with the host refresh rate, this option disable's PCSX2's internal frame timing, and uses the host instead. Can result in smoother frame pacing, <strong>but at the cost of increased input latency</strong>.�When synchronizing with the host refresh rate, this option disable's PCSX2's internal frame timing, and uses the host instead. Can result in smoother frame pacing, <strong>but at the cost of increased input latency</strong>.EmulationSettingsWidgetHClosing bracket without opening one.$Closing bracket without opening one.ExpressionParserPClosing parenthesis without opening one.(Closing parenthesis without opening one.ExpressionParser"Division by zero.Division by zero.ExpressionParser&Invalid expression.Invalid expression.ExpressionParserDInvalid memory access (unaligned)."Invalid memory access (unaligned).ExpressionParser<Invalid memory access size %d.Invalid memory access size %d.ExpressionParser2Invalid memsize operator.Invalid memsize operator.ExpressionParser(Invalid number "%s".Invalid number "%s".ExpressionParser2Invalid operator at "%s".Invalid operator at "%s".ExpressionParser(Invalid symbol "%s".Invalid symbol "%s".ExpressionParser4Invalid tertiary operator.Invalid tertiary operator.ExpressionParserModulo by zero.Modulo by zero.ExpressionParser*Not enough arguments.Not enough arguments.ExpressionParser.Parenthesis not closed.Parenthesis not closed.ExpressionParserToken too long.Token too long.ExpressionParser,Nepavyko atidaryti URLFailed to open URLFileOperations\Nepavyko atidaryti nuorodos.

Nuoroda buvo: %1$Failed to open URL.

The URL was: %1FileOperations.Nepavyko parodyti failoFailed to show fileFileOperations�Nepavyko parodyti failo  File Explorer" programoje.

Failas buvo: %17Failed to show file in file explorer.

The file was: %1FileOperations2Open Containing DirectoryOpen Containing DirectoryFileOperations.Rodyti fails naraykljeShow in FinderFileOperationsRodyti aplankeShow in FolderFileOperationsNarayti...	Browse...FolderSettingsWidgetCache adresynasCache DirectoryFolderSettingsWidget Cheatu adresynasCheats DirectoryFolderSettingsWidget$Viraelis adresynasCovers DirectoryFolderSettingsWidgetAtidaryti...Open...FolderSettingsWidget$Nustatyti ia naujoResetFolderSettingsWidget2Iasaugoti bksens adresynSave States DirectoryFolderSettingsWidget&Snapshots adresynasSnapshots DirectoryFolderSettingsWidgetRUsed for screenshots and saving GS dumps.)Used for screenshots and saving GS dumps.FolderSettingsWidgetbNaudojama .pnach failams, saugoti ~aidims cheats.5Used for storing .pnach files containing game cheats.FolderSettingsWidgetzNaudojamas viraeliams saugoti ~aidimo gride/Dideliame vaizde.9Used for storing covers in the game grid/Big Picture UIs.FolderSettingsWidget:Naudojamas iasaugoti bksenas.Used for storing save states.FolderSettingsWidgettUsed for storing shaders, game list, and achievement data.:Used for storing shaders, game list, and achievement data.FolderSettingsWidget"Iaakkis" re~imas pasiekimams, /skaitant lyderis lentels stebjim. Iajungia iasaugotas bksenas, cheatus ir sultjimo funkcijas.w"Challenge" mode for achievements, including leaderboard tracking. Disables save state, cheats, and slowdown functions.FullscreenUI
%d ms%d msFullscreenUI%d%%%d%%FullscreenUI%dpx%dpxFullscreenUI--FullscreenUI0 (Iajungta)0 (Disabled)FullscreenUI20 kadrs (kietasis sinch.)0 Frames (Hard Sync)FullscreenUI01 (64 maksimalus plotis)1 (64 Max Width)FullscreenUI1 (Normalus)
1 (Normal)FullscreenUI1 Kadras1 FrameFullscreenUI*1.25x Native (~450px)1.25x Native (~450px)FullscreenUI(1.5x Native (~540px)1.5x Native (~540px)FullscreenUI*1.75x Native (~630px)1.75x Native (~630px)FullscreenUI410 (640 maksimalus plotis)10 (640 Max Width)FullscreenUI@10% [6 FPS (NTSC) / 5 FPS (PAL)] 10% [6 FPS (NTSC) / 5 FPS (PAL)]FullscreenUI0100% Greitis (Numatytas)100% Speed (Default)FullscreenUIF100% [60 FPS (NTSC) / 50 FPS (PAL)]#100% [60 FPS (NTSC) / 50 FPS (PAL)]FullscreenUIL1000% [600 FPS (NTSC) / 500 FPS (PAL)]&1000% [600 FPS (NTSC) / 500 FPS (PAL)]FullscreenUI610x Native (~3600px/6K UHD)10x Native (~3600px/6K UHD)FullscreenUIF110% [66 FPS (NTSC) / 55 FPS (PAL)]#110% [66 FPS (NTSC) / 55 FPS (PAL)]FullscreenUI(11x Native (~3960px)11x Native (~3960px)FullscreenUIF120% [72 FPS (NTSC) / 60 FPS (PAL)]#120% [72 FPS (NTSC) / 60 FPS (PAL)]FullscreenUI612x Native (~4320px/8K UHD)12x Native (~4320px/8K UHD)FullscreenUI130% Greitis
130% SpeedFullscreenUIF150% [90 FPS (NTSC) / 75 FPS (PAL)]#150% [90 FPS (NTSC) / 75 FPS (PAL)]FullscreenUI16x16xFullscreenUIH175% [105 FPS (NTSC) / 87 FPS (PAL)]$175% [105 FPS (NTSC) / 87 FPS (PAL)]FullscreenUI180% Greitis
180% SpeedFullscreenUI22 (128 maksimalus plotis)2 (128 Max Width)FullscreenUI2 (agresyvus)2 (Aggressive)FullscreenUI2 Kadrai2 FramesFullscreenUI>2% [1 FPS (NTSC) / 1 FPS (PAL)]2% [1 FPS (NTSC) / 1 FPS (PAL)]FullscreenUI02.5x Native (~900px/HD+)2.5x Native (~900px/HD+)FullscreenUIJ200% [120 FPS (NTSC) / 100 FPS (PAL)]%200% [120 FPS (NTSC) / 100 FPS (PAL)]FullscreenUID25% [15 FPS (NTSC) / 12 FPS (PAL)]"25% [15 FPS (NTSC) / 12 FPS (PAL)]FullscreenUI2x2xFullscreenUI*2x Native (~720px/HD)2x Native (~720px/HD)FullscreenUI23 (192 maksimalus plotis)3 (192 Max Width)FullscreenUI3 Kadrai3 FramesFullscreenUI*3.5x Native (~1260px)3.5x Native (~1260px)FullscreenUI300% Greitis
300% SpeedFullscreenUIJ300% [180 FPS (NTSC) / 150 FPS (PAL)]%300% [180 FPS (NTSC) / 150 FPS (PAL)]FullscreenUI.3x Native (~1080px/FHD)3x Native (~1080px/FHD)FullscreenUI24 (256 maksimalus plotis)4 (256 Max Width)FullscreenUIJ400% [240 FPS (NTSC) / 200 FPS (PAL)]%400% [240 FPS (NTSC) / 200 FPS (PAL)]FullscreenUI4x4xFullscreenUI.4x Native (~1440px/QHD)4x Native (~1440px/QHD)FullscreenUI4xRGSS4xRGSSFullscreenUI25 (320 maksimalus plotis)5 (320 Max Width)FullscreenUI50% Greitis	50% SpeedFullscreenUID50% [30 FPS (NTSC) / 25 FPS (PAL)]"50% [30 FPS (NTSC) / 25 FPS (PAL)]FullscreenUIJ500% [300 FPS (NTSC) / 250 FPS (PAL)]%500% [300 FPS (NTSC) / 250 FPS (PAL)]FullscreenUI05x Native (~1800px/QHD+)5x Native (~1800px/QHD+)FullscreenUI26 (384 maksimalus plotis)6 (384 Max Width)FullscreenUI60% Greitis	60% SpeedFullscreenUI46x Native (~2160px/4K UHD)6x Native (~2160px/4K UHD)FullscreenUI27 (448 maksimalus plotis)7 (448 Max Width)FullscreenUI75% Greitis	75% SpeedFullscreenUID75% [45 FPS (NTSC) / 37 FPS (PAL)]"75% [45 FPS (NTSC) / 37 FPS (PAL)]FullscreenUI&7x Native (~2520px)7x Native (~2520px)FullscreenUI28 (512 maksimalus plotis)8 (512 Max Width)FullscreenUI8x8xFullscreenUI48x Native (~2880px/5K UHD)8x Native (~2880px/5K UHD)FullscreenUI29 (576 maksimalus plotis)9 (576 Max Width)FullscreenUID90% [54 FPS (NTSC) / 45 FPS (PAL)]"90% [54 FPS (NTSC) / 45 FPS (PAL)]FullscreenUI&9x Native (~3240px)9x Native (~3240px)FullscreenUI�A resume save state created at %s was found.

Do you want to load this save and continue?YA resume save state created at %s was found.

Do you want to load this save and continue?FullscreenUIApieAboutFullscreenUIApie PCSX2About PCSX2FullscreenUIPaskyraAccountFullscreenUI0Tikslus (rekomenduojama)Accurate (Recommended)FullscreenUI4Praneaimai apie pasiekimusAchievement NotificationsFullscreenUIPasiekimaiAchievementsFullscreenUI(Pasiekims nustatymaiAchievements SettingsFullscreenUI�Suaktyvinus cheatus gali atsirasti nenuspjamas elgesys, trikd~iai, soft-lock'ai arba sugesti iasaugoti ~aidimai.`Activating cheats can cause unpredictable behavior, crashing, soft-locks, or broken saved games.FullscreenUI�Suaktyvinus ~aidimo pataisymus gali atsirasti nenuspjamas elgesys, trikd~iai, soft-lock'ai arba sugesti iasaugoti ~aidimai.fActivating game patches can cause unpredictable behavior, crashing, soft-locks, or broken saved games.FullscreenUI:Adaptive (Bottom Field First)Adaptive (Bottom Field First)FullscreenUI4Adaptive (Top Field First)Adaptive (Top Field First)FullscreenUI2Pridti paieakos adresynAdd Search DirectoryFullscreenUIZAdds a new directory to the game search list.-Adds a new directory to the game search list.FullscreenUIfAdds padding to the display area to ensure that the ratio between pixels on the host to pixels in the console is an integer number. May result in a sharper image in some 2D games.�Adds padding to the display area to ensure that the ratio between pixels on the host to pixels in the console is an integer number. May result in a sharper image in some 2D games.FullscreenUIHReguliuoja ryakum. 50 yra normalus.!Adjusts brightness. 50 is normal.FullscreenUILReguliuoja kontrast. 50 yra normalus.Adjusts contrast. 50 is normal.FullscreenUIHReguliuoja sodrum. 50 yra normalus.!Adjusts saturation. 50 is normal.FullscreenUI6Adjusts sprite coordinates.Adjusts sprite coordinates.FullscreenUIXSureguliuoja tikslins tekstkros poslinkius.Adjusts target texture offsets.FullscreenUINAdjusts vertices relative to upscaling.'Adjusts vertices relative to upscaling.FullscreenUIPapildomiAdvancedFullscreenUI.Iaplstiniai nustatymaiAdvanced SettingsFullscreenUIAggressive
AggressiveFullscreenUI"Sulygiuoti SpriteAlign SpriteFullscreenUIAlign To NativeAlign To NativeFullscreenUI Visas laikas: {}All Time: {}FullscreenUI4Allow Exclusive FullscreenAllow Exclusive FullscreenFullscreenUIZAllow SDL to use raw access to input devices.-Allow SDL to use raw access to input devices.FullscreenUI�Allows texture dumping when FMVs are active. You should not enable this.HAllows texture dumping when FMVs are active. You should not enable this.FullscreenUI�Allows the texture cache to reuse as an input texture the inner portion of a previous framebuffer.bAllows the texture cache to reuse as an input texture the inner portion of a previous framebuffer.FullscreenUIpAn error occurred while deleting empty game settings:
{}8An error occurred while deleting empty game settings:
{}FullscreenUI`An error occurred while saving game settings:
{}0An error occurred while saving game settings:
{}FullscreenUI2Anizotropinis filtravimasAnisotropic FilteringFullscreenUIPriea neryakum	Anti-BlurFullscreenUI�Applies a shader which replicates the visual effects of different styles of television set.[Applies a shader which replicates the visual effects of different styles of television set.FullscreenUI�Ar tikrai norite atkurti numatytuosius nustatymus? Bet kokios nuostatos bus prarastos.TAre you sure you want to restore the default settings? Any preferences will be lost.FullscreenUIVaizdo santykisAspect RatioFullscreenUI>Asinchroninis tekstkrs krovimasAsynchronous Texture LoadingFullscreenUIZAttempt to do rescaling at native resolution.-Attempt to do rescaling at native resolution.FullscreenUIrAttempts to map the selected port to a chosen controller.9Attempts to map the selected port to a chosen controller.FullscreenUI�Attempts to reduce the texture size when games do not set it themselves (e.g. Snowblind games)._Attempts to reduce the texture size when games do not set it themselves (e.g. Snowblind games).FullscreenUIAudio Backend
Audio BackendFullscreenUIAudio Control
Audio ControlFullscreenUI Garso nustatymaiAudio SettingsFullscreenUITAutomatinis praplovimas (aparatin /ranga)Auto Flush (Hardware)FullscreenUIVAutomatinis praplovimas (programin /ranga)Auto Flush (Software)FullscreenUIAutomatiakai	AutomaticFullscreenUI,Automatin (Numatytas)Automatic (Default)FullscreenUI,Automatinis susiejimasAutomatic MappingFullscreenUIfAutomatic binding failed, no devices are available.3Automatic binding failed, no devices are available.FullscreenUIXAutomatinis susiejimas u~baigtas skirtui {}.#Automatic mapping completed for {}.FullscreenUIVAutomatinis susiejimas nepavyko skirtui {}. Automatic mapping failed for {}.FullscreenUI*Automatiakai iasaugo emuliatoriaus bksen, kai iajungiama arba iaeinama ia sistemos. Kit kart galsite tsti darb nuo tos vietos, kurioje baigte.�Automatically saves the emulator state when powering down or exiting. You can then resume directly from where you left off next time.FullscreenUI�Automatiakai /jungiamas vaizdas per vis ekran, kai paleid~iamas ~aidimas.AAutomatically switches to fullscreen mode when a game is started.FullscreenUI
Avoids constant recompilation in some games. Known to affect the following games: Scarface The World is Yours, Crash Tag Team Racing.�Avoids constant recompilation in some games. Known to affect the following games: Scarface The World is Yours, Crash Tag Team Racing.FullscreenUI$BIOS konfiguracijaBIOS ConfigurationFullscreenUI"BIOS pasirinkimasBIOS SelectionFullscreenUIBIOS nustatymai
BIOS SettingsFullscreenUI
AtgalBackFullscreenUI*Gr/~ti / pauzs meniuBack To Pause MenuFullscreenUI Backend SettingsBackend SettingsFullscreenUI4Paprastas (rekomenduojama)Basic (Recommended)FullscreenUIElgesys	BehaviourFullscreenUIDBilinear (Forced excluding sprite)"Bilinear (Forced excluding sprite)FullscreenUI.Bilinear (priverstinis)Bilinear (Forced)FullscreenUIBilinear (PS2)Bilinear (PS2)FullscreenUI Bilinear (Sharp)Bilinear (Sharp)FullscreenUI"Bilinear (Smooth)Bilinear (Smooth)FullscreenUI(Bilinear filtravimasBilinear FilteringFullscreenUI Bilinear UpscaleBilinear UpscaleFullscreenUI$Bilinear UpscalingBilinear UpscalingFullscreenUIHBlend (Bottom Field First, Half FPS)$Blend (Bottom Field First, Half FPS)FullscreenUIBBlend (Top Field First, Half FPS)!Blend (Top Field First, Half FPS)FullscreenUI2Blended Sprites/TrianglesBlended Sprites/TrianglesFullscreenUI"Maiaymo tikslumasBlending AccuracyFullscreenUI0Bob (Bottom Field First)Bob (Bottom Field First)FullscreenUI*Bob (Top Field First)Bob (Top Field First)FullscreenUIApa
ia: Bottom: FullscreenUIBuffer SizeBuffer SizeFullscreenUIMygtukaiButtonsFullscreenUICAS ryakumas
CAS SharpnessFullscreenUI6Iasamesnis CDVD nuskaitymasCDVD Verbose ReadsFullscreenUI4CPU Framebuffer ConversionCPU Framebuffer ConversionFullscreenUI.CPU Sprite Render LevelCPU Sprite Render LevelFullscreenUI,CPU Sprite Render SizeCPU Sprite Render SizeFullscreenUICRCCRCFullscreenUICRC: {:08X}CRC: {:08X}FullscreenUICache adresynasCache DirectoryFullscreenUI�Gali iataisyti kai kuriuos neveikian
ius efektus, kurie priklauso nuo tobulo pikselis tikslumo.BCan fix some broken effects which rely on pixel perfect precision.FullscreenUI�Gali ialyginti tekstkras dl to, kai didinant mastel/ jos filtruojamos dvinariu bkdu. Pvz., "Brave" sauls atspind~iai.YCan smooth out textures due to be bilinear filtered when upscaling. E.g. Brave sun glare.FullscreenUIAtaauktiCancelFullscreenUI�Cannot show details for games which were not scanned in the game list.FCannot show details for games which were not scanned in the game list.FullscreenUIKortel /jungtaCard EnabledFullscreenUI(Kortels pavadinimas	Card NameFullscreenUIPakeisti diskChange DiscFullscreenUIKeisti puslap/Change PageFullscreenUI4Pakeiskite paieakos adresChange Search DirectoryFullscreenUI$Keisti pasirinkimChange SelectionFullscreenUIPakeisti vaizdChange ViewFullscreenUIJChanges settings for the application.%Changes settings for the application.FullscreenUIdChanges synchronization behavior for GS downloads.2Changes synchronization behavior for GS downloads.FullscreenUIzPakei
ia BIOS atvaizd, naudojam bksimoms sesijoms paleisti.5Changes the BIOS image used to start future sessions.FullscreenUI�Changes when SPU samples are generated relative to system emulation.DChanges when SPU samples are generated relative to system emulation.FullscreenUIbChanging these options may cause games to become non-functional. Modify at your own risk, the PCSX2 team will not provide support for configurations with these settings changed.�Changing these options may cause games to become non-functional. Modify at your own risk, the PCSX2 team will not provide support for configurations with these settings changed.FullscreenUICheat kodaiCheat CodesFullscreenUICheataiCheatsFullscreenUI Cheatu adresynasCheats DirectoryFullscreenUI<Pjovimas / Nulis (Numatytasis)Chop/Zero (Default)FullscreenUI$Suspaudimo re~imas
Clamping ModeFullscreenUI&Iavalyti susiejimusClear BindingsFullscreenUI&Iavalyti nustatymusClear SettingsFullscreenUIXClears all bindings for this USB controller.,Clears all bindings for this USB controller.FullscreenUIdIatrina visus aiam ~aidimui nustatytus nustatymus.&Clears all settings set for this game.FullscreenUIU~darytiCloseFullscreenUI U~daryti ~aidim
Close GameFullscreenUIU~daryti meniu
Close MenuFullscreenUI0Suderinamumo /vertinimasCompatibility RatingFullscreenUISuderinamumas: Compatibility: FullscreenUI�Completely exits the application, returning you to your desktop.@Completely exits the application, returning you to your desktop.FullscreenUI"Compression LevelCompression LevelFullscreenUI$Compression MethodCompression MethodFullscreenUIKonfiguracija
ConfigurationFullscreenUI.Patvirtinkite iajungimConfirm ShutdownFullscreenUIDKontrasto adaptyvusis paryakinimasContrast Adaptive SharpeningFullscreenUI,Kontrolerio jungtis {}Controller Port {}FullscreenUI<Kontrolerio jungties {} macrosController Port {} MacrosFullscreenUIDKontrolerio jungties {} nustatymaiController Port {} SettingsFullscreenUI0Kontrolerio jungtis {}{}Controller Port {}{}FullscreenUI@Kontrolerio jungties {}{} macrosController Port {}{} MacrosFullscreenUIHKontrolerio jungties {}{} nustatymaiController Port {}{} SettingsFullscreenUI,Kontrolerio nustatymaiController SettingsFullscreenUI"Kontrolerio tipasController TypeFullscreenUI�Kontrolerio nustatymai ia naujo nustatomi pagal numatytuosius nustatymus.%Controller settings reset to default.FullscreenUI�Controls the volume of the audio played on the host when fast forwarding.IControls the volume of the audio played on the host when fast forwarding.FullscreenUIhControls the volume of the audio played on the host.4Controls the volume of the audio played on the host.FullscreenUI�Convert 4-bit and 8-bit framebuffer on the CPU instead of the GPU.BConvert 4-bit and 8-bit framebuffer on the CPU instead of the GPU.FullscreenUInNukopijuoja esamus visuotinius nustatymus / a/ ~aidim.0Copies the current global settings to this game.FullscreenUI(Kopijuoti nustatymus
Copy SettingsFullscreenUI�Teisingai, bet l
iau. }inomas poveikis aiems ~aidimams: Fifa Street 2.GCorrect but slower. Known to affect the following games: Fifa Street 2.FullscreenUI�Nepavyko rasti jokis CD/DVD-ROM /renginis. .sitikinkite, kad yra prijungtas diskas ir turite pakankamas teises j/ pasiekti.xCould not find any CD/DVD-ROM devices. Please ensure you have a drive connected and sufficient permissions to access it.FullscreenUI&Viraelio nustatymaiCover SettingsFullscreenUI$Viraelis adresynasCovers DirectoryFullscreenUISukurtiCreateFullscreenUI2Sukurti atminties kortelCreate Memory CardFullscreenUI Sukurti nauj...
Create New...FullscreenUIZSukurti iasaugotos bksenos atsargines kopijasCreate Save State BackupsFullscreenUI�Creates a backup copy of a save state if it already exists when the save is created. The backup copy has a .backup suffixyCreates a backup copy of a save state if it already exists when the save is created. The backup copy has a .backup suffixFullscreenUIRCreates a new memory card file or folder.)Creates a new memory card file or folder.FullscreenUIApkarpytiCropFullscreenUI�Nukerpamas ~aidimo vaizdas laikantis nustatyto kraatinis santykio./Crops the image, while respecting aspect ratio.FullscreenUI&Dabartinis ~aidimasCurrent GameFullscreenUI$DMA u~imtas hackas
DMA Busy HackFullscreenUI4Duomens iasaugojimo vietosData Save LocationsFullscreenUI"Neveiksnioji zonaDeadzoneFullscreenUINumatytasisDefaultFullscreenUI,Numatytasis paleidimasDefault BootFullscreenUI&Numatytasis vaizdasDefault ViewFullscreenUIDeflate64	Deflate64FullscreenUI$Perjimo aalinimas
DeinterlacingFullscreenUI"Delay VIF1 StallsDelay VIF1 StallsFullscreenUITrinti saveDelete SaveFullscreenUIIatrinti bksenDelete StateFullscreenUI&Darbalaukio re~imasDesktop ModeFullscreenUIIasamiauDetailsFullscreenUI\Determines filter level for CPU sprite render..Determines filter level for CPU sprite render.FullscreenUI�Determines how audio is expanded from stereo to surround for supported games.MDetermines how audio is expanded from stereo to surround for supported games.FullscreenUIxDetermines how large the on-screen messages and monitor are.<Determines how large the on-screen messages and monitor are.FullscreenUI�Determines how much latency there is between the audio being picked up by the host API, and played through speakers.tDetermines how much latency there is between the audio being picked up by the host API, and played through speakers.FullscreenUI�Nustato, kokio dyd~io spaudimas imituojamas, kai makrokomanda yra aktyvi.?Determines how much pressure is simulated when macro is active.FullscreenUI�Determines how out-of-range floating point numbers are handled. Some games need specific settings.bDetermines how out-of-range floating point numbers are handled. Some games need specific settings.FullscreenUI�Determines how the results of floating-point division is rounded. Some games need specific settings.dDetermines how the results of floating-point division is rounded. Some games need specific settings.FullscreenUI�Determines how the results of floating-point operations are rounded. Some games need specific settings.gDetermines how the results of floating-point operations are rounded. Some games need specific settings.FullscreenUI�Determines the amount of audio buffered before being pulled by the host API.LDetermines the amount of audio buffered before being pulled by the host API.FullscreenUI�Determines the frequency at which the macro will toggle the buttons on and off (aka auto fire)._Determines the frequency at which the macro will toggle the buttons on and off (aka auto fire).FullscreenUIhNustato aatrinimo efekto intensyvum apdorojant CAS.FDetermines the intensity the sharpening effect in CAS post-processing.FullscreenUI�Determines the level of accuracy when emulating blend modes not supported by the host graphics API.cDetermines the level of accuracy when emulating blend modes not supported by the host graphics API.FullscreenUIfNustato spaudim, reikaling makrokomandai /jungti.7Determines the pressure required to activate the macro.FullscreenUI�Nustato rezoliucij, pagal kuri bus iasaugotos ekrano nuotraukos.=Determines the resolution at which screenshots will be saved.FullscreenUI�Determines whether a prompt will be displayed to confirm shutting down the emulator/game when the hotkey is pressed.tDetermines whether a prompt will be displayed to confirm shutting down the emulator/game when the hotkey is pressed.FullscreenUInDetermines which field the game list will be sorted by.7Determines which field the game list will be sorted by.FullscreenUI".renginio SubtypeDevice SubtypeFullscreenUI.renginio tipasDevice TypeFullscreenUI$.stri~inis filtrasDiagonal FilterFullscreenUIDirect3D 11Direct3D 11FullscreenUIDirect3D 12Direct3D 12FullscreenUI6Iajungti gylio konvertavimDisable Depth ConversionFullscreenUI2Disable Framebuffer FetchDisable Framebuffer FetchFullscreenUI8Disable Mailbox PresentationDisable Mailbox PresentationFullscreenUIJIajungti dalin/ galiojimo panaikinimDisable Partial InvalidationFullscreenUIRDisable Readbacks (Synchronize GS Thread))Disable Readbacks (Synchronize GS Thread)FullscreenUI<Iajungti vaizdavimo pataisymusDisable Render FixesFullscreenUI4Iajungti saugias funkcijasDisable Safe FeaturesFullscreenUI(Disable Shader CacheDisable Shader CacheFullscreenUI:Disable Subdirectory ScanningDisable Subdirectory ScanningFullscreenUI8Disable Vertex Shader ExpandDisable Vertex Shader ExpandFullscreenUItDisable the support of depth buffers in the texture cache.:Disable the support of depth buffers in the texture cache.FullscreenUIIajungtaDisabledFullscreenUI.Iajungtas (numatytasis)Disabled (Default)FullscreenUI6Disabled (Ignore Transfers)Disabled (Ignore Transfers)FullscreenUI�Disables PCSX2's internal frame timing, and uses host vsync instead.DDisables PCSX2's internal frame timing, and uses host vsync instead.FullscreenUI�Iajungiami automatiniai aparatins /rangos pataisymai, todl pataisymus galite nustatyti rankiniu bkdu.FDisables automatic hardware fixes, allowing you to set fixes manually.FullscreenUIDisko kelias	Disc PathFullscreenUIRodymasDisplayFullscreenUI�Displays additional, very high upscaling multipliers dependent on GPU capability.QDisplays additional, very high upscaling multipliers dependent on GPU capability.FullscreenUI�Rodo iaaokan
ius praneaimus apie /vykius, pvz., pasiekims atrakinim ir lyderis lentels pateikimus.ZDisplays popup messages on events such as achievement unlocks and leaderboard submissions.FullscreenUI�Displays popup messages when starting, submitting, or failing a leaderboard challenge.VDisplays popup messages when starting, submitting, or failing a leaderboard challenge.FullscreenUI�Rodyti /spjimus kai yra /jungti parametrai, su kuriais ~aidimas gali neveikti.BDisplays warnings when settings are enabled which may break games.FullscreenUIDitheriavimas	DitheringFullscreenUI,Division Rounding ModeDivision Rounding ModeFullscreenUIXDukart spusteljus perjungiama / vis ekranDouble-Click Toggles FullscreenFullscreenUI(Atsisissti viraeliusDownload CoversFullscreenUInAtsisissti viraelius ia naudotojo nurodyto URL aablono.4Downloads covers from a user-specified URL template.FullscreenUI*Iamesti FMV tekstkrasDump FMV TexturesFullscreenUIIamesti mipmapsDump MipmapsFullscreenUI"Iamesti tekstkras
Dump TexturesFullscreenUIpIastumia pakei
iamas tekstkras / disk. Suma~s naaumas.<Dumps replaceable textures to disk. Will reduce performance.FullscreenUIEE konsol
EE ConsoleFullscreenUI EE ciklo greitis
EE Cycle RateFullscreenUI(EE ciklo praleidimasEE Cycle SkippingFullscreenUI EE Timing hackasEE Timing HackFullscreenUIEdge AA (AA1)
Edge AA (AA1)FullscreenUI Iastumti kortel
Eject CardFullscreenUIEmotion EngineEmotion EngineFullscreenUI$Emuliuoti GIF FIFOEmulate GIF FIFOFullscreenUI$Emuliuoti VIF FIFOEmulate VIF FIFOFullscreenUI*Emuliavimo nustatymaiEmulation SettingsFullscreenUI$.jungti pasiekimusEnable AchievementsFullscreenUI,Enable CDVD PrecachingEnable CDVD PrecachingFullscreenUI.jungti cheatus
Enable CheatsFullscreenUI<Enable Console Port 1 MultitapEnable Console Port 1 MultitapFullscreenUI<Enable Console Port 2 MultitapEnable Console Port 2 MultitapFullscreenUI0.jungti Discord PresenceEnable Discord PresenceFullscreenUIEnable EE CacheEnable EE CacheFullscreenUI(Enable EE RecompilerEnable EE RecompilerFullscreenUI&.jungti greit CDVDEnable Fast CDVDFullscreenUIJ.jungti greita prieiga prie atmintiesEnable Fast Memory AccessFullscreenUIZ.jungti pagrindinio kompiuterio fails sistemEnable Host FilesystemFullscreenUI4Enable INTC Spin DetectionEnable INTC Spin DetectionFullscreenUI*Enable IOP RecompilerEnable IOP RecompilerFullscreenUI2.jungti ~aidimo perdangasEnable In-Game OverlaysFullscreenUI,.jungti akimirksni VU1Enable Instant VU1FullscreenUIB.jungti MTVU (Multi-Threaded VU1) Enable MTVU (Multi-Threaded VU1)FullscreenUI:Enable No-Interlacing PatchesEnable No-Interlacing PatchesFullscreenUI8.junkti SDL /vesties aaltin/Enable SDL Input SourceFullscreenUI8Enable Subdirectory ScanningEnable Subdirectory ScanningFullscreenUI6Enable VU Flag OptimizationEnable VU Flag OptimizationFullscreenUIT.jungti VU0 rekompilatoris (mikro re~imas)"Enable VU0 Recompiler (Micro Mode)FullscreenUI4.jungti VU1 rekompilatorisEnable VU1 RecompilerFullscreenUI4Enable Wait Loop DetectionEnable Wait Loop DetectionFullscreenUI:.jungti Widescreen pataisymusEnable Widescreen PatchesFullscreenUI>.junkti XInput /vesties aaltin/Enable XInput Input SourceFullscreenUI�.jungti/iajungti ~aidjo LED indikatoris DualSense kontroleriuose.7Enable/Disable the Player LED on DualSense controllers.FullscreenUI0Enabled (All Primitives)Enabled (All Primitives)FullscreenUI*.jungta (tik Sprites)Enabled (Sprites Only)FullscreenUIl.jungiamas API lygmens grafikos komands patvirtinimas.2Enables API-level validation of graphics commands.FullscreenUIT.jungia FXAA papildomo apdorojimo shaderi.$Enables FXAA post-processing shader.FullscreenUI`Enables FidelityFX Contrast Adaptive Sharpening.0Enables FidelityFX Contrast Adaptive Sharpening.FullscreenUI�.jungia PCRTC Kompensacijas, kurios sureguliuoja ~aidimo pozicij taip, kaip praao ~aidimas.EEnables PCRTC Offsets which position the screen as the game requests.FullscreenUI�Enables access to files from the host: namespace in the virtual machine.HEnables access to files from the host: namespace in the virtual machine.FullscreenUI�.jungia papildomus tris kontrolerio lizdus. Palaikoma ne visuose ~aidimuose.IEnables an additional three controller slots. Not supported in all games.FullscreenUIv.jungiamas aviesumo / kontrasto / saturacijos reguliavimas.2Enables brightness/contrast/saturation adjustment.FullscreenUInEnables emulation of the GS's edge anti-aliasing (AA1).7Enables emulation of the GS's edge anti-aliasing (AA1).FullscreenUIbEnables emulation of the GS's texture mipmapping.1Enables emulation of the GS's texture mipmapping.FullscreenUI�.jungia vidinius priea neryakum hackus. Ma~iau atitinka PS2 atvaizdavim, ta
iau daug ~aidims atrodys ma~iau neryakks.oEnables internal Anti-Blur hacks. Less accurate to PS2 rendering but will make a lot of games look less blurry.FullscreenUILLeid~ia /kelti cheatus ia pnach fails.(Enables loading cheats from pnach files.FullscreenUIpEnables loading no-interlacing patches from pnach files.8Enables loading no-interlacing patches from pnach files.FullscreenUIhLeid~ia krauti widescreen pataisymus ia pnach fails.4Enables loading widescreen patches from pnach files.FullscreenUIHLeid~ia imituoti EE talpykl. Ltas.+Enables simulation of the EE's cache. Slow.FullscreenUI�Enables the option to show the overscan area on games which draw more than the safe area of the screen.gEnables the option to show the overscan area on games which draw more than the safe area of the screen.FullscreenUIEncore Re~imasEncore ModeFullscreenUI .veskite ReikamEnter ValueFullscreenUIj.veskite norimo sukurti /vesties profilio pavadinim.7Enter the name of the input profile you wish to create.FullscreenUIKlaidaErrorFullscreenUI.Estimate Texture RegionEstimate Texture RegionFullscreenUIIaeitiExitFullscreenUI4Iaeiti ir iasaugoti bksenExit And Save StateFullscreenUIPalikti PCSX2
Exit PCSX2FullscreenUI&Iaeiti neiasaugojusExit Without SavingFullscreenUIvExits Big Picture mode, returning to the desktop interface.;Exits Big Picture mode, returning to the desktop interface.FullscreenUIExpansion	ExpansionFullscreenUI<Extended Upscaling MultipliersExtended Upscaling MultipliersFullscreenUIPapildomaExtraFullscreenUI*Extra + Preserve SignExtra + Preserve SignFullscreenUI2FMV Aspect Ratio OverrideFMV Aspect Ratio OverrideFullscreenUI(FPU dauginimo hackasFPU Multiply HackFullscreenUIFXAAFXAAFullscreenUIPNepavyko nukopijuoti teksto / iakarpin.!Failed to copy text to clipboard.FullscreenUIJNepavyko iatrinti iasaugotos bksenos.Failed to delete save state.FullscreenUI.Nepavyko panaikinti {}.Failed to delete {}.FullscreenUI.Nepavyko u~krauti '{}'.Failed to load '{}'.FullscreenUIDFailed to save input profile '{}'."Failed to save input profile '{}'.FullscreenUIdFalls back to the CPU for expanding sprites/lines.2Falls back to the CPU for expanding sprites/lines.FullscreenUI$Greitas paleidimas	Fast BootFullscreenUI$Spartinimo greitisFast Forward SpeedFullscreenUI&Fast Forward VolumeFast Forward VolumeFullscreenUI�Greita disko prieiga, trumpesnis krovimo laikas. Nerekomenduojama.6Fast disc access, less loading times. Not recommended.FullscreenUI&Fails registravimasFile LoggingFullscreenUI"Failo pavadinimas
File TitleFullscreenUIFailas: {}File: {}FullscreenUIFiltraiFiltersFullscreenUI�Iataiso kai kuriuose ~aidimuose didinimo (vertikalis linijs) problemas.;Fixes issues with upscaling (vertical lines) in some games.FullscreenUI�Flushes all targets in the texture cache back to local memory when shutting down.QFlushes all targets in the texture cache back to local memory when shutting down.FullscreenUIFAplankas Atminties kortels filtrasFolder Memory Card FilterFullscreenUI$Aplanko nustatymaiFolder SettingsFullscreenUIAplankaiFoldersFullscreenUIbDl SOCOM 2 HUD ir Spy Hunter pakrovimo pakibimo.,For SOCOM 2 HUD and Spy Hunter loading hang.FullscreenUI4Tales of Destiny ~aidimui.For Tales of Destiny.FullscreenUI�Skirta Tri-Ace ~aidimams: Star Ocean 3, Radiata Stories, Valkyrie Profile 2.EFor Tri-Ace Games: Star Ocean 3, Radiata Stories, Valkyrie Profile 2.FullscreenUIForce 32bitForce 32bitFullscreenUI*Priverstinis bilinearForce BilinearFullscreenUIBForce Blit Internal FPS Detection!Force Blit Internal FPS DetectionFullscreenUI$Priversti iajungtiForce DisabledFullscreenUI"Priversti /jungti
Force EnabledFullscreenUI4Force Even Sprite PositionForce Even Sprite PositionFullscreenUI*Priverstas ar
iausias
Force NearestFullscreenUI�Force a primitive flush when a framebuffer is also an input texture.DForce a primitive flush when a framebuffer is also an input texture.FullscreenUI�Priver
ia ia naujo nuskaityti visus anks
iau nustatytus ~aidimus.8Forces a full rescan of all games previously identified.FullscreenUIz.tvirtina tekstkros barjero funkcionalum / nurodyt reikam.<Forces texture barrier functionality to the specified value.FullscreenUIForces the use of FIFO over Mailbox presentation, i.e. double buffering instead of triple buffering. Usually results in worse frame pacing.�Forces the use of FIFO over Mailbox presentation, i.e. double buffering instead of triple buffering. Usually results in worse frame pacing.FullscreenUI�Priver
ia VU0 grie~tai sinchronizuoti kiekvien COP2 instrukcij.0Forces tight VU0 sync on every COP2 instruction.FullscreenUI:Kadrs tempo/vlavimo valdymasFrame Pacing/Latency ControlFullscreenUIDa~nis	FrequencyFullscreenUIPilnasFullFullscreenUI"Full (Hash Cache)Full (Hash Cache)FullscreenUIVisas (ltas)Full (Slow)FullscreenUI"Pilnas paleidimas	Full BootFullscreenUI:Visiakas VU0 sinchronizavimasFull VU0 SynchronizationFullscreenUI2GPU palets konvertavimasGPU Palette ConversionFullscreenUI&GS Dump CompressionGS Dump CompressionFullscreenUIJ}aidimo CRC nukopijuotas / iakarpin.Game CRC copied to clipboard.FullscreenUI}aidimo vaizdasGame DisplayFullscreenUI$}aidims pataisymai
Game FixesFullscreenUI}aidims gridas	Game GridFullscreenUI}aidims saraaas	Game ListFullscreenUI2}aidims sraao nustatymaiGame List SettingsFullscreenUI$}aidims pataisymaiGame PatchesFullscreenUI }aidimo ypatybsGame PropertiesFullscreenUI6}aidimo nustatyms adresynasGame Settings DirectoryFullscreenUI^}aidimo suderinamumas nukopijuotas / iakarpin.'Game compatibility copied to clipboard.FullscreenUI�}aidimo pataisymai neturts bkti kei
iami, jei ne~inote, k daro kiekviena parinktis ir kokios to pasekms.qGame fixes should not be modified unless you are aware of what each option does and the implications of doing so.FullscreenUI^}aidimas ne/keltas arba nra RetroAchievements.2Game not loaded or no RetroAchievements available.FullscreenUIP}aidimo kelias nukopijuotas / iakarpin.Game path copied to clipboard.FullscreenUIT}aidimo regionas nukopijuotas / iakarpin. Game region copied to clipboard.FullscreenUIV}aidimo serijinis nukopijuotas / iakarpin. Game serial copied to clipboard.FullscreenUIL}aidimo nustatymai buvo iavalyti '{}'.)Game settings have been cleared for '{}'.FullscreenUI~}aidimo nustatymai inicializuoti visuotiniais '{}' nustatymais.8Game settings initialized with global settings for '{}'.FullscreenUIZ}aidimo pavadinimas nukopijuotas / iakarpin.Game title copied to clipboard.FullscreenUIN}aidimo tipas nukopijuotas / iakarpin.Game type copied to clipboard.FullscreenUI&}aidimas: {0} ({1})Game: {0} ({1})FullscreenUI�Bendrosios paskirties timing hackas. }inoma, kad turi /takos aiems ~aidimams: Digital Devil Saga, SSX.VGeneral-purpose timing hack. Known to affect following games: Digital Devil Saga, SSX.FullscreenUI�Generally a speedup on CPUs with 4 or more cores. Safe for most games, but a few are incompatible and may hang.oGenerally a speedup on CPUs with 4 or more cores. Safe for most games, but a few are incompatible and may hang.FullscreenUIGitHub saugyklaGitHub RepositoryFullscreenUI�Good for cache emulation problems. Known to affect following games: Fire Pro Wrestling Z.YGood for cache emulation problems. Known to affect following games: Fire Pro Wrestling Z.FullscreenUI�Geras spartinimas ir didelis suderinamumas, gali sukelti grafinis klaids.@Good speedup and high compatibility, may cause graphical errors.FullscreenUIGrafikaGraphicsFullscreenUI&Grafikos nustatymaiGraphics SettingsFullscreenUIPusHalfFullscreenUI0Puss pikselio poslinkisHalf Pixel OffsetFullscreenUI Sunkusis re~imas
Hardcore ModeFullscreenUI�Sunkusis re~imas nebus /jungtas, kol sistema nebus ia naujo paleista. Ar norite ia naujo paleisti sistem dabar?aHardcore mode will not be enabled until the system is reset. Do you want to reset the system now?FullscreenUI,Hardware Download ModeHardware Download ModeFullscreenUI&Aparatkros taisymaiHardware FixesFullscreenUIBSlpti rodykle viso ekrano re~imeHide Cursor In FullscreenFullscreenUI�Paslepia pels ~ymekl/ / kursoris, kai emuliatorius veikia viso ekrano re~imu.GHides the mouse pointer/cursor when the emulator is in fullscreen mode.FullscreenUIAukatasHighFullscreenUI8Spar
iujs klavias nustatymaiHotkey SettingsFullscreenUI�Mil~iniakas kai kuris ~aidims pagreitinimas ir beveik jokio suderinamumo poveikio.GHuge speedup for some games, with almost no compatibility side effects.FullscreenUII/O procesorius
I/O ProcessorFullscreenUIIOP konsolIOP ConsoleFullscreenUI�Identifikuoja visus naujus failus, pridtus / ~aidimo direktorijas.7Identifies any new files added to the game directories.FullscreenUIfIf not set, this card will be considered unplugged.3If not set, this card will be considered unplugged.FullscreenUINIncludes mipmaps when dumping textures.'Includes mipmaps when dumping textures.FullscreenUItPadidina arba suma~ina virtualaus vaizdo dyd/ vertikaliai.;Increases or decreases the virtual picture size vertically.FullscreenUI4U~drausti ekrano u~sklandInhibit ScreensaverFullscreenUIInput Profile
Input ProfileFullscreenUI6.vesties profilio adresynasInput Profile DirectoryFullscreenUI$.vesties aaltiniai
Input SourcesFullscreenUI>.vesties profilis '{}' /keltas.Input profile '{}' loaded.FullscreenUID.vesties profilis '{}' iasaugotas.Input profile '{}' saved.FullscreenUIInside Target
Inside TargetFullscreenUI,Akimirksnis DMA hackasInstant DMA HackFullscreenUI"Integer UpscalingInteger UpscalingFullscreenUI*Interfeiso nustatymaiInterface SettingsFullscreenUIVidin raiakaInternal ResolutionFullscreenUIJVidin raiaka (Aspektas neiataisytas)(Internal Resolution (Aspect Uncorrected)FullscreenUIJPEGJPEGFullscreenUI�}inoma, kad turi /takos aiems ~aidimams: Bleach Blade Battlers, Growlanser II ir III, Wizardry.XKnown to affect following games: Bleach Blade Battlers, Growlanser II and III, Wizardry.FullscreenUI�Known to affect following games: Mana Khemia 1, Metal Saga, Pilot Down Behind Enemy Lines.ZKnown to affect following games: Mana Khemia 1, Metal Saga, Pilot Down Behind Enemy Lines.FullscreenUILZMA (xz)	LZMA (xz)FullscreenUI
LZMA2LZMA2FullscreenUI,Paskutin/ kart ~aistaLast PlayedFullscreenUI4Paskutin/ kart ~aista: {}Last Played: {}FullscreenUI,Paleidimo PasirinkimaiLaunch OptionsFullscreenUIjPaleiskite ~aidim pasirinkdami fail/disko atvaizd.-Launch a game by selecting a file/disc image.FullscreenUI�Launch a game from a file, disc, or starts the console without any disc inserted.QLaunch a game from a file, disc, or starts the console without any disc inserted.FullscreenUI�Paleiskite ~aidim ia vaizdinis, nuskaityts ia ~aidims direktorijos.=Launch a game from images scanned from your game directories.FullscreenUI:Praneaimai apie lyderis lentLeaderboard NotificationsFullscreenUILyderis lentaLeaderboardsFullscreenUIKair: Left: FullscreenUILicencijaLicenseFullscreenUI"Sraas nustatymai
List SettingsFullscreenUI,.kelti globali bksenLoad Global StateFullscreenUIKrauti profil/Load ProfileFullscreenUI,Pakrauti tsimo bksenLoad Resume StateFullscreenUIKrauti bksen
Load StateFullscreenUI Krauti tekstkras
Load TexturesFullscreenUILoad/Save StateLoad/Save StateFullscreenUI�Loads replacement textures on a worker thread, reducing microstutter when replacements are enabled.cLoads replacement textures on a worker thread, reducing microstutter when replacements are enabled.FullscreenUIzLoads replacement textures where available and user-provided.=Loads replacement textures where available and user-provided.FullscreenUI�Loads the disc image into RAM before starting the virtual machine.BLoads the disc image into RAM before starting the virtual machine.FullscreenUI&}urnalo laiko ~ymsLog TimestampsFullscreenUIRegistravimasLoggingFullscreenUIPrisijungtiLoginFullscreenUI6Login token generated on {}Login token generated on {}FullscreenUIAtsijungtiLogoutFullscreenUINRegistruoja disks skaitymus ia ~aidims.Logs disc reads from games.FullscreenUIFPrisijungia prie RetroAchievements.Logs in to RetroAchievements.FullscreenUI@Atsijungia ia RetroAchievements.Logs out of RetroAchievements.FullscreenUILottes CRT
Lottes CRTFullscreenUILow (Fast)
Low (Fast)FullscreenUI�Lowers the GS precision to avoid gaps between pixels when upscaling. Fixes the text on Wild Arms games.gLowers the GS precision to avoid gaps between pixels when upscaling. Fixes the text on Wild Arms games.FullscreenUI"Makro mygtukas {}Macro Button {}FullscreenUI
Makes the emulated Emotion Engine skip cycles. Helps a small subset of games like SOTC. Most of the time it's harmful to performance.�Makes the emulated Emotion Engine skip cycles. Helps a small subset of games like SOTC. Most of the time it's harmful to performance.FullscreenUI>Rankiniai aparatkros pataisymaiManual Hardware FixesFullscreenUI0Maksimalus (labai ltas)Maximum (Very Slow)FullscreenUI6Did~iausias kadro vlavimasMaximum Frame LatencyFullscreenUI$Maximum UnderclockMaximum UnderclockFullscreenUIVidutinisMediumFullscreenUI(Medium (Recommended)Medium (Recommended)FullscreenUI8Atminties kortelis adresynasMemory Card DirectoryFullscreenUI:Atminties kortels nustatymaiMemory Card SettingsFullscreenUISujungti spriteMerge SpriteFullscreenUI$Sujungti taikinius
Merge TargetsFullscreenUI
MetalMetalFullscreenUIMild UnderclockMild UnderclockFullscreenUI,Minimal Output LatencyMinimal Output LatencyFullscreenUIMa~iausiasMinimumFullscreenUIMipmapping
MipmappingFullscreenUI&Moderate UnderclockModerate UnderclockFullscreenUI�Vidutinis pagreitjimas kai kuriuose ~aidimuose, be jokio ~inomo aalutinio poveikio.<Moderate speedup for some games, with no known side effects.FullscreenUI�Multiplies the render resolution by the specified factor (upscaling).EMultiplies the render resolution by the specified factor (upscaling).FullscreenUIMultitapMultitapFullscreenUIMute All SoundMute All SoundFullscreenUIGimtasis (PS2)Native (PS2)FullscreenUINative ScalingNative ScalingFullscreenUINaviguotiNavigateFullscreenUIAr
iausiasNearestFullscreenUI�Reikalingas kai kuriems ~aidimams su sudtingu FMV atvaizdavimu.1Needed for some games with complex FMV rendering.FullscreenUINeigiamaNegativeFullscreenUI�New Vector Unit recompiler with much improved compatibility. Recommended.INew Vector Unit recompiler with much improved compatibility. Recommended.FullscreenUIJokis pririaims
No BindingFullscreenUI$Perjimo aalinimasNo DeinterlacingFullscreenUI,Nepasirinktas ~aidimasNo Game SelectedFullscreenUI@`iam ~aidimui nra jokis cheatu.&No cheats are available for this game.FullscreenUI..vesties profilis nra.No input profiles available.FullscreenUIF`iam ~aidimui nra jokis pataisyms.'No patches are available for this game.FullscreenUID`iame slot nra jokis iasaugojims.No save present in this slot.FullscreenUI2Iasaugoms bksens nerasta.No save states found.FullscreenUI
JokioNoneFullscreenUI$Nra (numatytasis)None (Default)FullscreenUI(Normalus (Numatytas)Normal (Default)FullscreenUI"Normalus (Vertex)Normal (Vertex)FullscreenUI Normalus greitisNormal SpeedFullscreenUI$Nesate prisijungs
Not Logged InFullscreenUI@Nra nuskaitomos subdirektorijosNot Scanning SubdirectoriesFullscreenUI
NiekoNullFullscreenUI�Number of threads to use in addition to the main GS thread for rasterization.MNumber of threads to use in addition to the main GS thread for rasterization.FullscreenUINxAGSSNxAGSSFullscreenUI
GeraiOKFullscreenUI&OPH vliavos hackas
OPH Flag HackFullscreenUIOSD skal	OSD ScaleFullscreenUI:Object range to skip drawing.Object range to skip drawing.FullscreenUIIajungtaOffFullscreenUI,Iajungta (numatytasis)
Off (Default)FullscreenUIIajungta (nra)
Off (None)FullscreenUIEkrano rodinysOn-Screen DisplayFullscreenUI4Atidaryti fails naraykljeOpen in File BrowserFullscreenUIOpenGLOpenGLFullscreenUIOperacija
OperationsFullscreenUI,Optimalus kadrs tempasOptimal Frame PacingFullscreenUINustatymaiOptionsFullscreenUI0Nustatymai ir pataisymaiOptions and PatchesFullscreenUIOutput LatencyOutput LatencyFullscreenUI$Iavesties garsumas
Output VolumeFullscreenUI2Override Texture BarriersOverride Texture BarriersFullscreenUI�Overrides the driver's heuristics for enabling exclusive fullscreen, or direct flip/scanout.\Overrides the driver's heuristics for enabling exclusive fullscreen, or direct flip/scanout.FullscreenUI�PCSX2 yra nemokamas atvirojo kodo PlayStation 2 (PS2) emuliatorius. Jo tikslas yra mgd~ioti PS2 aparatin /rang, naudojant MIPS procesoriaus interpretatoris, perkompiliatoris ir virtualios maainos, valdan
ios aparatkros bksenas ir PS2 sistemos atmint/. Tai leid~ia ~aisti PS2 ~aidimus kompiuteryje su daugybe papildoms funkcijs ir privalums.JPCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.FullscreenUIPNGPNGFullscreenUIPS1PS1FullscreenUIPS2 (16MB)
PS2 (16MB)FullscreenUIPS2 (32MB)
PS2 (32MB)FullscreenUIPS2 (64MB)
PS2 (64MB)FullscreenUIPS2 (8MB)	PS2 (8MB)FullscreenUI Parent DirectoryParent DirectoryFullscreenUIDalinisPartialFullscreenUIPataisymaiPatchesFullscreenUI&Pataisyms adresynasPatches DirectoryFullscreenUI
VietaPathFullscreenUIBPause On Controller Disconnection!Pause On Controller DisconnectionFullscreenUI*Pauz praradus dmes/Pause On Focus LossFullscreenUI Pauz, kai Meniu
Pause On MenuFullscreenUI(Pauz paleidimo metuPause On StartFullscreenUI�Pauses the emulator when a controller with bindings is disconnected.DPauses the emulator when a controller with bindings is disconnected.FullscreenUI`Sustabdo emuliatoris, kai paleid~iamas ~aidimas.+Pauses the emulator when a game is started.FullscreenUI�Sustabdo emuliatoris, kai suma~inate lang arba pereinate prie kitos programos, ir nutraukia, kai vl /jungiate.uPauses the emulator when you minimize the window or switch to another application, and unpauses when you switch back.FullscreenUI�Sustabdo emuliatoris, kai atidaromas greitas meniu ir atstabdo j/, kai greitas meniu iajungiamas.QPauses the emulator when you open the quick menu, and unpauses when you close it.FullscreenUI�Performs just-in-time binary translation of 32-bit MIPS-I machine code to native code.VPerforms just-in-time binary translation of 32-bit MIPS-I machine code to native code.FullscreenUI�Performs just-in-time binary translation of 64-bit MIPS-IV machine code to native code.WPerforms just-in-time binary translation of 64-bit MIPS-IV machine code to native code.FullscreenUI�Pins emulation threads to CPU cores to potentially improve performance/frame time variance.[Pins emulation threads to CPU cores to potentially improve performance/frame time variance.FullscreenUI.PlayStation 2 ir PS2 yra registruoti Sony Interactive Entertainment prekis ~enklai. `i programa niekaip nesusijusi su  Sony Interactive Entertainment .�PlayStation 2 and PS2 are registered trademarks of Sony Interactive Entertainment. This application is not affiliated in any way with Sony Interactive Entertainment.FullscreenUI�Groja garso efektus, susijusius su tokiais /vykiais kaip pasiekims atrakinimais ir lyderis lentels pateikimais.WPlays sound effects for events such as achievement unlocks and leaderboard submissions.FullscreenUI.Port {} Controller TypePort {} Controller TypeFullscreenUIPort {} DevicePort {} DeviceFullscreenUIPort {} SubtypePort {} SubtypeFullscreenUITeigiamasPositiveFullscreenUI,Papildomas apdorojimasPost-ProcessingFullscreenUI*Precache ReplacementsPrecache ReplacementsFullscreenUI<Iaanksto krauti kadro duomenisPreload Frame DataFullscreenUI,Iaankstinis TLB hackasPreload TLB HackFullscreenUI�Preloads all replacement textures to memory. Not necessary with asynchronous loading.UPreloads all replacement textures to memory. Not necessary with asynchronous loading.FullscreenUIPress To TogglePress To ToggleFullscreenUISpaudimasPressureFullscreenUInPrevents the emulator from producing any audible sound.7Prevents the emulator from producing any audible sound.FullscreenUIzPrevents the loading and saving of shaders/pipelines to disk.=Prevents the loading and saving of shaders/pipelines to disk.FullscreenUI�Neleid~ia /jungti ekrano u~sklandos ir u~migdyti kompiuterio, kai veikia emuliacija.`Prevents the screen saver from activating and the host from sleeping while emulation is running.FullscreenUI�Prevents the usage of framebuffer fetch when supported by host GPU.CPrevents the usage of framebuffer fetch when supported by host GPU.FullscreenUItProvides vibration and LED control support over Bluetooth.:Provides vibration and LED control support over Bluetooth.FullscreenUIJPush a controller button or axis now.%Push a controller button or axis now.FullscreenUI�RAIntegration yra naudojama vietoj integruotos pasiekims implementacijos.PRAIntegration is being used instead of the built-in achievements implementation.FullscreenUI2Read Targets When ClosingRead Targets When ClosingFullscreenUIRegionasRegionFullscreenUIRegionas: Region: FullscreenUI&Paaalinti ia sraaoRemove From ListFullscreenUI�Removes texture cache entries when there is any intersection, rather than only the intersected areas.eRemoves texture cache entries when there is any intersection, rather than only the intersected areas.FullscreenUINRemoves the current card from the slot.'Removes the current card from the slot.FullscreenUIAtvaizduotojasRendererFullscreenUIAtvaizdavimas	RenderingFullscreenUI&Pakeitims adresynasReplacements DirectoryFullscreenUI�Replaces multiple post-processing sprites with a larger single sprite.FReplaces multiple post-processing sprites with a larger single sprite.FullscreenUI|Replaces these settings with a previously saved input profile.>Replaces these settings with a previously saved input profile.FullscreenUIDNuskaityti visus ~aidimus ia naujoRescan All GamesFullscreenUI@Ia naujo nustatyti ~aidimo laikaReset Play TimeFullscreenUI(Atstatyti nustatymusReset SettingsFullscreenUIAtkurti sistemReset SystemFullscreenUI�Ia naujo nustatomos visos konfigkracijos numatytuosius nustatymus (/skaitant susiejimus).:Resets all configuration to defaults (including bindings).FullscreenUI�Atkuria numatytsias konfigkracijos nuostatas (iaskyrus kontrolerio nustatymus).AResets configuration to defaults (excluding controller settings).FullscreenUITsti ~aidimResume GameFullscreenUI Gr/~ti / ~aidimReturn To GameFullscreenUI`Return to desktop mode, or exit the application.0Return to desktop mode, or exit the application.FullscreenUI2Gr/~ti / ankstesn/ meniu.Return to the previous menu.FullscreenUI�Reverses the game list sort order from the default (usually ascending to descending).UReverses the game list sort order from the default (usually ascending to descending).FullscreenUIXIasamus buvimas neaktyvus arba nepalaikomas.&Rich presence inactive or unsupported.FullscreenUIDeain: Right: FullscreenUI Apvalinti SpriteRound SpriteFullscreenUI$Apvalinimo re~imas
Rounding ModeFullscreenUI�Run behind. To avoid sync problems when reading or writing VU registers.HRun behind. To avoid sync problems when reading or writing VU registers.FullscreenUIRuns VU1 instantly. Provides a modest speed improvement in most games. Safe for most games, but a few games may exhibit graphical errors.�Runs VU1 instantly. Provides a modest speed improvement in most games. Safe for most games, but a few games may exhibit graphical errors.FullscreenUI0SDL DualSense Player LEDSDL DualSense Player LEDFullscreenUI`SDL DualShock 4 / DualSense Patobulintas re~imas)SDL DualShock 4 / DualSense Enhanced ModeFullscreenUI.SDL neapdorotas /vestis
SDL Raw InputFullscreenUI"Iasaugoti profil/Save ProfileFullscreenUI.Iasaugoti Ekrano KopijSave ScreenshotFullscreenUI*Iasaugotas Slotas {0}
Save Slot {0}FullscreenUI Iasaugoti bksen
Save StateFullscreenUI<Iasaugoti bksen per iajungimSave State On ShutdownFullscreenUI4Iasaugots bksens adresynasSave States DirectoryFullscreenUIIasaugota {}Saved {}FullscreenUISavestate	SavestateFullscreenUIPagal mastel/ScaledFullscreenUI*Ieakoti naujs ~aidimsScan For New GamesFullscreenUI0Skenavimo linijs filtrasScanline FilterFullscreenUI6Nuskaitomos subdirektorijosScanning SubdirectoriesFullscreenUI"Ekrano poslinkiaiScreen OffsetsFullscreenUIEkrano raiakaScreen ResolutionFullscreenUI2Ekrano nuotrauks formatasScreenshot FormatFullscreenUI0Ekrano nuotraukos kokybScreenshot QualityFullscreenUI.Ekrano nuotraukos dydisScreenshot SizeFullscreenUI(Ieakoti direktorijasSearch DirectoriesFullscreenUIPasirinktiSelectFullscreenUI(Pasirinkite /rengin/
Select DeviceFullscreenUI4Pasirinkite disko /rengin/Select Disc DriveFullscreenUI4Pasirinkite disko atvaizdSelect Disc ImageFullscreenUI,Pasirinkti disko keliaSelect Disc PathFullscreenUI$Pasirinkti }aidimSelect GameFullscreenUI:Pasirinkti makro {} susiejimaSelect Macro {} BindsFullscreenUI"Pasirinkti BksenSelect StateFullscreenUI^Selects the API used to render the emulated GS./Selects the API used to render the emulated GS.FullscreenUI�Selects the algorithm used to convert the PS2's interlaced output to progressive for display.]Selects the algorithm used to convert the PS2's interlaced output to progressive for display.FullscreenUI�Selects the aspect ratio for display when a FMV is detected as playing.GSelects the aspect ratio for display when a FMV is detected as playing.FullscreenUI�Parenka kraatinis santyk/, kuriuo bus vaizduojamas ~aidims vaizdas.8Selects the aspect ratio to display the game content at.FullscreenUI�Pasirenka format, kuris bus naudojamas ekrano nuotraukoms iasaugoti.:Selects the format which will be used to save screenshots.FullscreenUIZPasirenka ekrano nuotrauks suspaudimo kokyb.<Selects the quality at which screenshots will be compressed.FullscreenUI�Selects the type of dithering applies when the game requests it.@Selects the type of dithering applies when the game requests it.FullscreenUI�Pasirenka, kur bus naudojamas anizotropinis filtravimas perteikiant tekstkras.HSelects where anisotropic filtering is utilized when rendering textures.FullscreenUI�Pasirenka, kur bus naudojamas bilinearinis filtravimas perteikiant tekstkras.ESelects where bilinear filtering is utilized when rendering textures.FullscreenUI�Pasirenka, kur bus naudojamas trilinear filtravimas atvaizduojant tekstkras.FSelects where trilinear filtering is utilized when rendering textures.FullscreenUI"Serijinis numerisSerialFullscreenUI"Set Input BindingSet Input BindingFullscreenUIXSets the compression algorithm for GS dumps.,Sets the compression algorithm for GS dumps.FullscreenUIZSets the compression algorithm for savestate.-Sets the compression algorithm for savestate.FullscreenUIRSets the compression level for savestate.)Sets the compression level for savestate.FullscreenUI\Sets the number of frames which can be queued..Sets the number of frames which can be queued.FullscreenUItNustato greit/, kai ~aidimas veikia be sugreitinto re~imo.4Sets the speed when running without fast forwarding.FullscreenUI�Nustato greit/, kai naudojamas klaviaas, skirtas /jungti sugreitint re~im.2Sets the speed when using the fast forward hotkey.FullscreenUI�Nustato greit/, kai naudojamas klaviaas, skirtas /jungti suletint re~im.1Sets the speed when using the slow motion hotkey.FullscreenUIrNustato, kuriame rodinyje bus atveriamas ~aidims sraaas.+Sets which view the game list will open to.FullscreenUI8Nustatymas %s susiejimas %s.Setting %s binding %s.FullscreenUINustatymaiSettingsFullscreenUI.Settings and OperationsSettings and OperationsFullscreenUIXAtstatyti nustatymus / numatytus nustatymus.Settings reset to defaults.FullscreenUI&Atspalvio didinimasShade BoostFullscreenUI6Atspalvio ryakumo didinimasShade Boost BrightnessFullscreenUI:Atspalvio kontrasto didinimasShade Boost ContrastFullscreenUI6Atspalvio sodrumo didinimasShade Boost SaturationFullscreenUISharedSharedFullscreenUIDSharpen Only (Internal Resolution)"Sharpen Only (Internal Resolution)FullscreenUINSharpen and Resize (Display Resolution)'Sharpen and Resize (Display Resolution)FullscreenUI<Rodyti iaplstinius nustatymusShow Advanced SettingsFullscreenUI(Rodyti CPU naudojimShow CPU UsageFullscreenUIRodyti FPSShow FPSFullscreenUI Show Frame TimesShow Frame TimesFullscreenUI(Rodyti GPU naudojimShow GPU UsageFullscreenUI*Rodyti GS statistikasShow GS StatisticsFullscreenUI$Show Hardware InfoShow Hardware InfoFullscreenUI6Show Input Recording StatusShow Input Recording StatusFullscreenUIRodyti /vestisShow InputsFullscreenUI"Rodyti praneaimus
Show MessagesFullscreenUIShow Overscan
Show OverscanFullscreenUI$Show PCSX2 VersionShow PCSX2 VersionFullscreenUIRodyti raiakaShow ResolutionFullscreenUI"Rodyti nustatymus
Show SettingsFullscreenUIRodyti greiti
Show SpeedFullscreenUI6Rodyti statuso indikatoriusShow Status IndicatorsFullscreenUI2Show Video Capture StatusShow Video Capture StatusFullscreenUI�Shows a visual history of frame times in the upper-left corner of the display.NShows a visual history of frame times in the upper-left corner of the display.FullscreenUI�Rodo ikonus ekrano apatiniame deainiajame kampe, kai yra aktyvus iaakkis//vykdytas pasiekimas.bShows icons in the lower-right corner of the screen when a challenge/primed achievement is active.FullscreenUI�Shows indicators when fast forwarding, pausing, and other abnormal states are active.UShows indicators when fast forwarding, pausing, and other abnormal states are active.FullscreenUI�Shows on-screen-display messages when events occur such as save states being created/loaded, screenshots being taken, etc.zShows on-screen-display messages when events occur such as save states being created/loaded, screenshots being taken, etc.FullscreenUI�Rodo statistika apie GS (primityvks, pieaimo skambu
iai) virautiniame deainiajame ekrano kampe.ZShows statistics about GS (primitives, draw calls) in the top-right corner of the display.FullscreenUI�Virautiniame deainiajame ekrano kampe rodomas CPU naudojimas pagal threadus.LShows the CPU usage based on threads in the top-right corner of the display.FullscreenUI�Shows the current PCSX2 version on the top-right corner of the display.GShows the current PCSX2 version on the top-right corner of the display.FullscreenUI�Shows the current configuration in the bottom-right corner of the display.JShows the current configuration in the bottom-right corner of the display.FullscreenUI�Shows the current controller state of the system in the bottom-left corner of the display.ZShows the current controller state of the system in the bottom-left corner of the display.FullscreenUI�Shows the current emulation speed of the system in the top-right corner of the display as a percentage.gShows the current emulation speed of the system in the top-right corner of the display as a percentage.FullscreenUIrShows the current system hardware information on the OSD.9Shows the current system hardware information on the OSD.FullscreenUIdShows the currently active input recording status.2Shows the currently active input recording status.FullscreenUI`Shows the currently active video capture status.0Shows the currently active video capture status.FullscreenUI�Rodo ~aidim, kur/ aiuo metu ~aid~iate kaip jkss  Discord  profilio dal/.LShows the game you are currently playing as part of your profile on Discord.FullscreenUI�Shows the host's GPU usage in the top-right corner of the display.BShows the host's GPU usage in the top-right corner of the display.FullscreenUI�Shows the number of video frames (or v-syncs) displayed per second by the system in the top-right corner of the display.xShows the number of video frames (or v-syncs) displayed per second by the system in the top-right corner of the display.FullscreenUItRodo ~aidimo raiak virautiniame deainiajame ekrano kampe.HShows the resolution of the game in the top-right corner of the display.FullscreenUI�Simulate VIF1 FIFO read ahead. Known to affect following games: Test Drive Unlimited, Transformers.cSimulate VIF1 FIFO read ahead. Known to affect following games: Test Drive Unlimited, Transformers.FullscreenUI�Imituoja didesn atminties kortel, filtruodamas iasaugojimus tik / dabartin/ ~aidim.KSimulates a larger memory card by filtering saves only to the current game.FullscreenUI
DydisSizeFullscreenUI Dydis: {:.2f} MBSize: {:.2f} MBFullscreenUI2Praleisti Pieaimo Pabaig
Skip Draw EndFullscreenUI2Praleisti pieaimo prad~iSkip Draw StartFullscreenUI*Praleisti MPEG hackasSkip MPEG HackFullscreenUI@Skip Presenting Duplicate Frames Skip Presenting Duplicate FramesFullscreenUI�Skips displaying frames that don't change in 25/30fps games. Can improve speed, but increase input lag/make frame pacing worse.Skips displaying frames that don't change in 25/30fps games. Can improve speed, but increase input lag/make frame pacing worse.FullscreenUI�Praleid~iamas prad~ios ekranas ir apeinami regiono patikrinimai.3Skips the intro screen, and bypasses region checks.FullscreenUIrSkips videos/FMVs in games to avoid game hanging/freezes.9Skips videos/FMVs in games to avoid game hanging/freezes.FullscreenUISlotas {}Slot {}FullscreenUI$Sultintas greitisSlow Motion SpeedFullscreenUIbIalygina vaizd didinant konsols mastel/ ekrane.?Smooths out the image when upscaling the console to the screen.FullscreenUI&Snapshots adresynasSnapshots DirectoryFullscreenUIProgramaSoftwareFullscreenUI(Software CLUT RenderSoftware CLUT RenderFullscreenUILProgramins /rangos atvaizdavimo gijosSoftware Rendering ThreadsFullscreenUIRkaiuoti pagalSort ByFullscreenUI(Rkaiuoti atvirka
iai
Sort ReversedFullscreenUIGarso efektai
Sound EffectsFullscreenUIDSpecialusis (tekstkra - agresyvus)Special (Texture - Aggressive)FullscreenUI,Specialusis (tekstkra)Special (Texture)FullscreenUI}ikrovo re~imasSpectator ModeFullscreenUI Grei
io kontrol
Speed ControlFullscreenUI�Speeds up emulation so that the guest refresh rate matches the host.DSpeeds up emulation so that the guest refresh rate matches the host.FullscreenUITik SpritesSprites OnlyFullscreenUI$Sprites/TrikampiaiSprites/TrianglesFullscreenUIPradti BIOS
Start BIOSFullscreenUIPradti disk
Start DiscFullscreenUIPradti fail
Start FileFullscreenUI.Pradti per vis ekranStart FullscreenFullscreenUIPradti ~aidim
Start GameFullscreenUI~Pradkite ~aidim ia disko, esan
io kompiuterio DVD /renginyje.0Start a game from a disc in your PC's DVD drive.FullscreenUIDPaleiskite konsol be /dto disko.,Start the console without any disc inserted.FullscreenUI`Stores the current settings to an input profile.0Stores the current settings to an input profile.FullscreenUISantraukaSummaryFullscreenUI Pagalbos forumaiSupport ForumsFullscreenUI6Switch To Hardware RendererSwitch To Hardware RendererFullscreenUIFPerjungti / programin/ atvaizdavimSwitch To Software RendererFullscreenUI�Perjungia tarp viso ekrano ir langinio, kai langas paspaud~iamas du kartus.LSwitches between full screen and windowed when the window is double-clicked.FullscreenUI2Sync to Host Refresh RateSync to Host Refresh RateFullscreenUISynchronizationSynchronizationFullscreenUI�Synchronize EE and GS threads after each frame. Lowest input latency, but increases system requirements.hSynchronize EE and GS threads after each frame. Lowest input latency, but increases system requirements.FullscreenUIdSynchronizes frame presentation with host refresh.2Synchronizes frame presentation with host refresh.FullscreenUI Sistemos konsolSystem ConsoleFullscreenUI&Sistemos nustatymaiSystem SettingsFullscreenUITV shaderiai
TV ShadersFullscreenUIBIabandyti neoficialius pasiekimusTest Unofficial AchievementsFullscreenUI$Tekstkrs iametimasTexture DumpingFullscreenUI&Tekstkros RT vidujeTexture Inside RTFullscreenUI*Tekstkros poslinkis XTexture Offset XFullscreenUI*Tekstkros poslinkis YTexture Offset YFullscreenUI:Iaankstinis tekstkrs /klimasTexture PreloadingFullscreenUI(Tekstkros pakeitimasTexture ReplacementFullscreenUI<Texture Replacements DirectoryTexture Replacements DirectoryFullscreenUI^The SDL input source supports most controllers./The SDL input source supports most controllers.FullscreenUI� XInput  aaltinis palaiko Xbox 360/Xbox One/Xbox serijos kontrolerius.QThe XInput source provides support for XBox 360/XBox One/XBox Series controllers.FullscreenUI�The audio backend determines how frames produced by the emulator are submitted to the host.[The audio backend determines how frames produced by the emulator are submitted to the host.FullscreenUIlThe selected input profile will be used for this game.6The selected input profile will be used for this game.FullscreenUI�Pasirinktas atminties kortels vaizdas bus naudojamas aiame lizde.:The selected memory card image will be used for this slot.FullscreenUI`i sesija: {}This Session: {}FullscreenUI<`is ~aidimas neturi pasiekims.This game has no achievements.FullscreenUIJ`is ~aidimas neturi lyderis lentelis.This game has no leaderboards.FullscreenUI`This option disables game-specific render fixes.0This option disables game-specific render fixes.FullscreenUIh`ia parinktimi iajungiamos kelios saugios funkcijos.,This option disables multiple safe features.FullscreenUIThread PinningThread PinningFullscreenUI}aista laikoTime PlayedFullscreenUI }aista laiko: {}Time Played: {}FullscreenUILPasibaigia per kelias %.0f sekundes...Timing out in %.0f seconds...FullscreenUIPavadinimasTitleFullscreenUI`Nordami iavengti TLB praleidima Goemon ~aidime.To avoid TLB miss on Goemon.FullscreenUIrTo check for possible float overflows (Superman Returns).9To check for possible float overflows (Superman Returns).FullscreenUI4Perjungti / kadrs ribojimToggle Frame LimitFullscreenUI<Perjungti / Viso Ekrano bksenToggle FullscreenFullscreenUI,Perjungti kas %d kadrsToggle every %d framesFullscreenUI|Toggles the macro when the button is pressed, instead of held.>Toggles the macro when the button is pressed, instead of held.FullscreenUIViraus: Top: FullscreenUI&Trikampinis filtrasTriangular FilterFullscreenUITriggerTriggerFullscreenUI0Trilinear (priverstinis)Trilinear (Forced)FullscreenUITrilinear (PS2)Trilinear (PS2)FullscreenUI*Trilinear filtravimasTrilinear FilteringFullscreenUI
TipasTypeFullscreenUIUSB jungtis {}USB Port {}FullscreenUINesuspaustasUncompressedFullscreenUItUnderclocks or overclocks the emulated Emotion Engine CPU.:Underclocks or overclocks the emulated Emotion Engine CPU.FullscreenUINe~inomaUnknownFullscreenUI2Nesuma~inta (numatytasis)Unscaled (Default)FullscreenUI<Unscaled Palette Texture DrawsUnscaled Palette Texture DrawsFullscreenUIDUnsynchronized (Non-Deterministic)"Unsynchronized (Non-Deterministic)FullscreenUI�Uploads GS data when rendering a new frame to reproduce some effects accurately.PUploads GS data when rendering a new frame to reproduce some effects accurately.FullscreenUI�Uploads full textures to the GPU on use, rather than only the utilized regions. Can improve performance in some games.vUploads full textures to the GPU on use, rather than only the utilized regions. Can improve performance in some games.FullscreenUI*Padidinimo pataisymaiUpscaling FixesFullscreenUI,Naudoti Debug /rengin/Use Debug DeviceFullscreenUI0Naudoti bendra nustatymUse Global SettingFullscreenUI*Use Host VSync TimingUse Host VSync TimingFullscreenUI(Naudoti aviesia temUse Light ThemeFullscreenUIVNaudokite programins /rangos renderer/ FMVUse Software Renderer For FMVsFullscreenUIXUse accurate timing for VU XGKicks (slower).,Use accurate timing for VU XGKicks (slower).FullscreenUI�Taikyti alternatyvs metod vidiniam FPS apskai
iuoti, kad kai kuriuose ~aidimuose bkts iavengta klaidings rodmens.WUse alternative method to calculate internal FPS to avoid false readings in some games.FullscreenUI�Pataisymus naudokite savo rizika, PCSX2 komanda neteiks jokios pagalbos naudotojams, /jungusiems ~aidimo pataisymus.mUse patches at your own risk, the PCSX2 team will provide no support for users who have enabled game patches.FullscreenUI(Vartotojo vardas: {}Username: {}FullscreenUIrNaudokite aviesi tem vietoj numatytosios tamsios temos.>Uses a light coloured theme instead of the default dark theme.FullscreenUI�Uses backpatching to avoid register flushing on every memory access.DUses backpatching to avoid register flushing on every memory access.FullscreenUIvUses software renderer to draw texture CLUT points/sprites.;Uses software renderer to draw texture CLUT points/sprites.FullscreenUI�Naudojamas programinis atvaizdavimas norint pieati tekstkros dekompresij primenan
ius sprites.BUses software renderer to draw texture decompression-like sprites.FullscreenUI"VU pridjimo hackVU Add HackFullscreenUIVU I Bit hackas
VU I Bit HackFullscreenUI(VU perpildymo hackasVU Overflow HackFullscreenUIVU SyncVU SyncFullscreenUIVU XGKick SyncVU XGKick SyncFullscreenUI,VU0 Suspaudimo re~imasVU0 Clamping ModeFullscreenUI,VU0 Apvalinimo re~imasVU0 Rounding ModeFullscreenUI,VU1 Suspaudimo re~imasVU1 Clamping ModeFullscreenUI,VU1 Apvalinimo re~imasVU1 Rounding ModeFullscreenUI(Vektoriniai vienetaiVector UnitsFullscreenUI4Iasamesni ~urnalo /raaymaiVerbose LoggingFullscreenUIVersion: %sVersion: %sFullscreenUI&Vertikalus tempimasVertical StretchFullscreenUI*Vertical Sync (VSync)Vertical Sync (VSync)FullscreenUIBVery High (Slow, Not Recommended)!Very High (Slow, Not Recommended)FullscreenUI8Vaizdo /raas saugojimo vietaVideo Dumping DirectoryFullscreenUIVulkanVulkanFullscreenUIN.SPJIMAS: atminties kortel yra u~imtaWARNING: Memory Card BusyFullscreenUIP.SPJIMAS: atminties kortel vis dar /raainja duomenis. Iajungimas dabar NEGR.}TAMAI SUGADINS JjSr ATMINTIES KORTEL. Rekomenduojama atnaujinti ~aidim ir leisti jam baigti raayti duomenis / atminties kortel.

Ar norite vis tiek iajungti ~aidim ir NEGR.}TAMAI SUGADINTI JjSr ATMINTIES KORTEL?WARNING: Your memory card is still writing data. Shutting down now will IRREVERSIBLY DESTROY YOUR MEMORY CARD. It is strongly recommended to resume your game and let it finish writing to your memory card.

Do you wish to shutdown anyways and IRREVERSIBLY DESTROY YOUR MEMORY CARD?FullscreenUI@.spti apie nesaugius nustatymusWarn About Unsafe SettingsFullscreenUIBangs filtrasWave FilterFullscreenUIHWeave (Bottom Field First, Sawtooth)$Weave (Bottom Field First, Sawtooth)FullscreenUIBWeave (Top Field First, Sawtooth)!Weave (Top Field First, Sawtooth)FullscreenUIWebPWebPFullscreenUISvetainWebsiteFullscreenUI�When enabled GPU converts colormap-textures, otherwise the CPU will. It is a trade-off between GPU and CPU.kWhen enabled GPU converts colormap-textures, otherwise the CPU will. It is a trade-off between GPU and CPU.FullscreenUI�.jungus ir prisijungus, PCSX2 paleidimo metu nuskaitys pasiekimus.HWhen enabled and logged in, PCSX2 will scan for achievements on startup.FullscreenUI�Kai /jungta, PCSX2 manys, kad visi pasiekimai yra u~rakinti ir nesiss jokis atrakinimo praneaims serveriui.pWhen enabled, PCSX2 will assume all achievements are locked and not send any unlock notifications to the server.FullscreenUI�Kai ai funkcija /jungta, PCSX2 pateiks pasiekims sraa ia neoficialis rinkinis. `is pasiekims RetroAchievements neseka.yWhen enabled, PCSX2 will list achievements from unofficial sets. These achievements are not tracked by RetroAchievements.FullscreenUI�Kai /jungta, kiekviena sesija elgsis taip, tarsi jokie pasiekimai nebkts atrakinti.PWhen enabled, each session will behave as if no achievements have been unlocked.FullscreenUI�When enabled, the minimum supported output latency will be used for the host API.QWhen enabled, the minimum supported output latency will be used for the host API.FullscreenUIzWrites debug messages from the game's EE code to the console.=Writes debug messages from the game's EE code to the console.FullscreenUI|Writes debug messages from the game's IOP code to the console.>Writes debug messages from the game's IOP code to the console.FullscreenUIJWrites dev log messages to log sinks.%Writes dev log messages to log sinks.FullscreenUIDWrites log messages to emulog.txt."Writes log messages to emulog.txt.FullscreenUI�Writes log messages to the system console (console window/standard output).KWrites log messages to the system console (console window/standard output).FullscreenUIRWrites timestamps alongside log messages.)Writes timestamps alongside log messages.FullscreenUIZstandard	ZstandardFullscreenUIZstandard (zst)Zstandard (zst)FullscreenUI{0}/{1}/{2}/{3}{0}/{1}/{2}/{3}FullscreenUI{:%H:%M}{:%H:%M}FullscreenUI{} (Dabartinis){} (Current)FullscreenUI{} (Aplankas){} (Folder)FullscreenUI{} Susiejimai{} BindingsFullscreenUI{} Kadrai	{} FramesFullscreenUI{} Nustatymai{} SettingsFullscreenUI{} iatrinta.{} deleted.FullscreenUI {} neegzistuoja.{} does not exist.FullscreenUIH{} nra galiojantis disko atvaizdas.{} is not a valid disc image.FullscreenUI`{} unlabelled patch codes found but not enabled.0{} unlabelled patch codes found but not enabled.FullscreenUIl{} unlabelled patch codes will automatically activate.6{} unlabelled patch codes will automatically activate.FullscreenUI�CAS is not available, your graphics driver does not support the required functionality.WCAS is not available, your graphics driver does not support the required functionality.GS�Configured upscale multiplier {}x is above your GPU's supported multiplier of {}x.RConfigured upscale multiplier {}x is above your GPU's supported multiplier of {}x.GSDisabling autogenerated mipmaps on one or more compressed replacement textures. Please generate mipmaps when compressing your textures.�Disabling autogenerated mipmaps on one or more compressed replacement textures. Please generate mipmaps when compressing your textures.GS�Failed to change window after update. The log may contain more information.KFailed to change window after update. The log may contain more information.GS�Failed to create D3D device: 0x{:08X}. A GPU which supports Direct3D Feature Level 10.0 is required.dFailed to create D3D device: 0x{:08X}. A GPU which supports Direct3D Feature Level 10.0 is required.GS2Failed to create render device. This may be due to your GPU not supporting the chosen renderer ({}), or because your graphics drivers need to be updated.�Failed to create render device. This may be due to your GPU not supporting the chosen renderer ({}), or because your graphics drivers need to be updated.GSJFailed to render/download screenshot.%Failed to render/download screenshot.GS\Failed to reopen, restoring old configuration..Failed to reopen, restoring old configuration.GSDFailed to save screenshot to '{}'."Failed to save screenshot to '{}'.GSbHash cache has used {:.2f} MB of VRAM, disabling.1Hash cache has used {:.2f} MB of VRAM, disabling.GS�Host GPU device encountered an error and was recovered. This may have broken rendering.WHost GPU device encountered an error and was recovered. This may have broken rendering.GS<Iasaugoti GS iametimus / '{}'.Saved GS dump to '{}'.GSDIasaugota ekrano nuotrauka / '{}'.Saved screenshot to '{}'.GS4Saving screenshot to '{}'.Saving screenshot to '{}'.GS>Saving {0} GS dump {1} to '{2}'Saving {0} GS dump {1} to '{2}'GS�Spin GPU During Readbacks is enabled, but calibrated timestamps are unavailable.  This might be really slow.lSpin GPU During Readbacks is enabled, but calibrated timestamps are unavailable.  This might be really slow.GS�Stencil buffers and texture barriers are both unavailable, this will break some graphical effects.bStencil buffers and texture barriers are both unavailable, this will break some graphical effects.GSBSwitching to Hardware Renderer...!Switching to Hardware Renderer...GSPPerjungiama / programin/ atvaizdavim...!Switching to Software Renderer...GSBThe Direct3D renderer is running at feature level 10.0. This is an UNSUPPORTED configuration.
Do not request support, please upgrade your hardware/drivers first.�The Direct3D renderer is running at feature level 10.0. This is an UNSUPPORTED configuration.
Do not request support, please upgrade your hardware/drivers first.GS�The Vulkan renderer was automatically selected, but no compatible devices were found.
       You should update all graphics drivers in your system, including any integrated GPUs
       to use the Vulkan renderer.�The Vulkan renderer was automatically selected, but no compatible devices were found.
       You should update all graphics drivers in your system, including any integrated GPUs
       to use the Vulkan renderer.GS<Upscale multiplier set to {}x.Upscale multiplier set to {}x.GSzYour system has the "OpenCL, OpenGL, and Vulkan Compatibility Pack" installed.
This Vulkan driver crashes PCSX2 on some GPUs.
To use the Vulkan renderer, you should remove this app package.�Your system has the "OpenCL, OpenGL, and Vulkan Compatibility Pack" installed.
This Vulkan driver crashes PCSX2 on some GPUs.
To use the Vulkan renderer, you should remove this app package.GSkelis kadrsmulti-frameGS$vienintelis kadrassingle frameGS*with LZMA compressionwith LZMA compressionGS4with Zstandard compressionwith Zstandard compressionGS&with no compressionwith no compressionGSRAborted {} due to encoding error in '{}'.)Aborted {} due to encoding error in '{}'.	GSCapture0Nepavyko u~krauti FFmpegFailed to load FFmpeg	GSCapture(Starting {} to '{}'.Starting {} to '{}'.	GSCapture&Stopped {} to '{}'.Stopped {} to '{}'.	GSCapture�You may be missing one or more files, or are using the incorrect version. This build of PCSX2 requires:
  libavcodec: {}
  libavformat: {}
  libavutil: {}
  libswscale: {}
  libswresample: {}

Please see our official documentation for more information.�You may be missing one or more files, or are using the incorrect version. This build of PCSX2 requires:
  libavcodec: {}
  libavformat: {}
  libavutil: {}
  libswscale: {}
  libswresample: {}

Please see our official documentation for more information.	GSCapturecapturing audiocapturing audio	GSCapture2capturing audio and videocapturing audio and video	GSCapturecapturing videocapturing video	GSCapture|OpenGL renderer is not supported. Only OpenGL {}.{}
 was found>OpenGL renderer is not supported. Only OpenGL {}.{}
 was foundGSDeviceOGLnYour GPU does not support the required Vulkan features.7Your GPU does not support the required Vulkan features.
GSDeviceVKx%1 nepa~enklinti pataisyms kodai bus automatiakai aktyvuoti.6%1 unlabelled patch codes will automatically activate.GameCheatSettingsWidget�.jungus cheatus, gali atsirasti nenuspjamas elgesys, gedimai, soft-lock'ai arba sugesti iasaugoti ~aidimai. Naudokite cheatus savo rizika, PCSX2 komanda neteiks jokios pagalbos naudotojams, /jungusiems cheatus.�Activating cheats can cause unpredictable behavior, crashing, soft-locks, or broken saved games. Use cheats at your own risk, the PCSX2 team will provide no support for users who have enabled cheats.GameCheatSettingsWidgetVisi CRCsAll CRCsGameCheatSettingsWidgetAutoriusAuthorGameCheatSettingsWidgetPa~ymtaCheckedGameCheatSettingsWidgetApraaymasDescriptionGameCheatSettingsWidgetIajungti viskDisable AllGameCheatSettingsWidget.jungti visk
Enable AllGameCheatSettingsWidget.jungti cheatus
Enable CheatsGameCheatSettingsWidgetPavadinimasNameGameCheatSettingsWidget"Perkrauti cheatus
Reload CheatsGameCheatSettingsWidgetSearch...	Search...GameCheatSettingsWidget0Show Cheats For All CRCsShow Cheats For All CRCsGameCheatSettingsWidget.Toggles scanning patch files for all CRCs of the game. With this enabled available patches for the game serial with different CRCs will also be loaded.�Toggles scanning patch files for all CRCs of the game. With this enabled available patches for the game serial with different CRCs will also be loaded.GameCheatSettingsWidgetpData track number does not match data track in database.8Data track number does not match data track in database.GameDatabase6Hash {} is not in database.Hash {} is not in database.GameDatabase�Manual GS hardware renderer fixes are enabled, automatic fixes were not applied:PManual GS hardware renderer fixes are enabled, automatic fixes were not applied:GameDatabase&Nra jokis takelis.No tracks provided.GameDatabasenTrack {0} with hash {1} does not match database track.
7Track {0} with hash {1} does not match database track.
GameDatabasenTrack {0} with hash {1} is for a different game ({2}).
7Track {0} with hash {1} is for a different game ({2}).
GameDatabasedTrack {0} with hash {1} is not found in database.
2Track {0} with hash {1} is not found in database.
GameDatabase�{0} Current Blending Accuracy is {1}.
Recommended Blending Accuracy for this game is {2}.
You can adjust the blending level in Game Properties to improve
graphical quality, but this will increase system requirements.�{0} Current Blending Accuracy is {1}.
Recommended Blending Accuracy for this game is {2}.
You can adjust the blending level in Game Properties to improve
graphical quality, but this will increase system requirements.GameDatabase
Avoids constant recompilation in some games. Known to affect the following games: Scarface The World is Yours, Crash Tag Team Racing.�Avoids constant recompilation in some games. Known to affect the following games: Scarface The World is Yours, Crash Tag Team Racing.GameFixSettingsWidget�Correct but slower. Known to affect the following games: Fifa Street 2.GCorrect but slower. Known to affect the following games: Fifa Street 2.GameFixSettingsWidget$DMA u~imtas hackas
DMA Busy HackGameFixSettingsWidget"Delay VIF1 StallsDelay VIF1 StallsGameFixSettingsWidget EE Timing hackasEE Timing HackGameFixSettingsWidget$Emuliuoti GIF FIFOEmulate GIF FIFOGameFixSettingsWidget$Emuliuoti VIF FIFOEmulate VIF FIFOGameFixSettingsWidget(FPU dauginimo hackasFPU Multiply HackGameFixSettingsWidgetbDl SOCOM 2 HUD ir Spy Hunter pakrovimo pakibimo.,For SOCOM 2 HUD and Spy Hunter loading hang.GameFixSettingsWidget4Tales of Destiny ~aidimui.For Tales of Destiny.GameFixSettingsWidget�Skirta Tri-Ace ~aidimams: Star Ocean 3, Radiata Stories, Valkyrie Profile 2.EFor Tri-Ace Games: Star Ocean 3, Radiata Stories, Valkyrie Profile 2.GameFixSettingsWidgetHPriversti Blit Internal FPS aptikim!Force Blit Internal FPS DetectionGameFixSettingsWidget`Forces tight VU0 sync on every COP2 instruction.0Forces tight VU0 sync on every COP2 instruction.GameFixSettingsWidget:Visiakas VU0 sinchronizavimasFull VU0 SynchronizationGameFixSettingsWidget$}aidims pataisymai
Game FixesGameFixSettingsWidget�Bendrosios paskirties timing hackas. }inoma, kad turi /takos aiems ~aidimams: Digital Devil Saga, SSX.VGeneral-purpose timing hack. Known to affect following games: Digital Devil Saga, SSX.GameFixSettingsWidget�Good for cache emulation problems. Known to affect following games: Fire Pro Wrestling Z.YGood for cache emulation problems. Known to affect following games: Fire Pro Wrestling Z.GameFixSettingsWidget,Akimirksnis DMA hackasInstant DMA HackGameFixSettingsWidget�}inoma, kad turi /takos aiems ~aidimams: Bleach Blade Battlers, Growlanser II ir III, Wizardry.XKnown to affect following games: Bleach Blade Battlers, Growlanser II and III, Wizardry.GameFixSettingsWidget�Nustatyta, kad turi /takos aiems ~aidimams: Mana Khemia 1, Metal Saga, Pilot Down Behind Enemy Lines.ZKnown to affect following games: Mana Khemia 1, Metal Saga, Pilot Down Behind Enemy Lines.GameFixSettingsWidget�Reikalingas kai kuriems ~aidimams su sudtingu FMV atvaizdavimu.1Needed for some games with complex FMV rendering.GameFixSettingsWidget&OPH vliavos hackas
OPH Flag HackGameFixSettingsWidget,Iaankstinis TLB hackasPreload TLB HackGameFixSettingsWidget�Run behind. To avoid sync problems when reading or writing VU registers.HRun behind. To avoid sync problems when reading or writing VU registers.GameFixSettingsWidget�Simulate VIF1 FIFO read ahead. Known to affect following games: Test Drive Unlimited, Transformers.cSimulate VIF1 FIFO read ahead. Known to affect following games: Test Drive Unlimited, Transformers.GameFixSettingsWidget*Praleisti MPEG hackasSkip MPEG HackGameFixSettingsWidget�Praleid~ia ~aidimuose vaizdo /raaus/FMV, kad iavengtumte ~aidimo pakibimo/sustojimo.9Skips videos/FMVs in games to avoid game hanging/freezes.GameFixSettingsWidget`Nordami iavengti TLB praleidima Goemon ~aidime.To avoid TLB miss on Goemon.GameFixSettingsWidgetrTo check for possible float overflows (Superman Returns).9To check for possible float overflows (Superman Returns).GameFixSettingsWidgetNepa~ymta	UncheckedGameFixSettingsWidgetVNaudokite programins /rangos renderer/ FMVUse Software Renderer For FMVsGameFixSettingsWidgetXUse accurate timing for VU XGKicks (slower).,Use accurate timing for VU XGKicks (slower).GameFixSettingsWidget�Taikyti alternatyvs metod vidiniam FPS apskai
iuoti, kad kai kuriuose ~aidimuose bkts iavengta klaidings rodmens.WUse alternative method to calculate internal FPS to avoid false readings in some games.GameFixSettingsWidget"VU pridjimo hackVU Add HackGameFixSettingsWidgetVU I Bit hackas
VU I Bit HackGameFixSettingsWidget$VU perpildymo hackVU Overflow HackGameFixSettingsWidgetVU SyncVU SyncGameFixSettingsWidgetVU XGKick SyncVU XGKick SyncGameFixSettingsWidget%n valands%n hours%n hours%n hoursGameList%n minut%n minuts%n minu
is
%n minutesGameListHAtsisiun
iamas viraelis {0} [{1}]..."Downloading cover for {0} [{1}]...GameListELFELFGameListIn-GameIn-GameGameList
IntroIntroGameList
MeniuMenuGameListNiekadaNeverGameListNothingNothingGameList
OtherOtherGameListPS1 DiscPS1 DiscGameListPS2 DiscPS2 DiscGameListPerfectPerfectGameListPlayablePlayableGameListLScanning directory {} (recursively)...&Scanning directory {} (recursively)...GameList0Scanning directory {}...Scanning directory {}...GameList Skenuojama {}...Scanning {}...GameList`iandienTodayGameListUnknownUnknownGameList
Vakar	YesterdayGameList{}v {}m{}h {}mGameList{}v {}m {}s{}h {}m {}sGameList{}m {}s{}m {}sGameList{}s{}sGameListCRCCRC
GameListModel
KodasCode
GameListModelSuderinamumas
Compatibility
GameListModel"Failo pavadinimas
File Title
GameListModel,Paskutin/ kart ~aistaLast Played
GameListModelRegionasRegion
GameListModel
DydisSize
GameListModel}aista laikoTime Played
GameListModelPavadinimasTitle
GameListModel
TipasType
GameListModelPridti...Add...GameListSettingsWidgetAdresynas...Directory...GameListSettingsWidgetRodymasDisplayGameListSettingsWidgetHNe/traukti keliai (nebus skenuojami)$Excluded Paths (will not be scanned)GameListSettingsWidgetFailas...File...GameListSettingsWidget�}aidims, kuris pavadinimas gali bkti ir gimtja, ir angls kalba, atveju pirmenyb teikite angliakam pavadinimui.gFor games with both a title in the game's native language and one in English, prefer the English title.GameListSettingsWidget&}aidims nuskaitymas
Game ScanningGameListSettingsWidget*Atidaryti adresyna...Open Directory...GameListSettingsWidgetRPirmenyb teikti angliakiems pavadinimamsPrefer English TitlesGameListSettingsWidgetPaaalintiRemoveGameListSettingsWidgetDNuskaityti visus ~aidimus ia naujoRescan All GamesGameListSettingsWidget*Ieakoti naujs ~aidimsScan For New GamesGameListSettingsWidget2Skenuoti pasikartojan
iaiScan RecursivelyGameListSettingsWidget4Skenuoti pasikartojan
iai?Scan Recursively?GameListSettingsWidgetjIeakoti direktorijas (bus nuskaityti ieakant ~aidims).Search Directories (will be scanned for games)GameListSettingsWidget Ieakoti adresynoSearch DirectoryGameListSettingsWidget Rinktis adresynaSelect DirectoryGameListSettingsWidget Pasirinkti failSelect FileGameListSettingsWidget6Pasirinkite paieakos adresSelect Search DirectoryGameListSettingsWidgetNepa~ymta	UncheckedGameListSettingsWidgetZAr norite, kad direktorija "%1" bkts nuskaitytas pakartotinai?

Skenavimas pakartotinai u~ima daugiau laiko, ta
iau bus nustatyti papildomai subdirektorijose esantys failai.�Would you like to scan the directory "%1" recursively?

Scanning recursively takes more time, but will identify files in subdirectories.GameListSettingsWidgetVisi regionaiAll RegionsGameListWidgetVisi tipai	All TypesGameListWidget}aidims gridas	Game GridGameListWidget}aidims saraaas	Game ListGameListWidgetPaieaka...	Search...GameListWidget$Rodyti pavadinimusShow TitlesGameListWidget<html><head/><body><p><span style=" font-weight:700;">Autorius: </span>Pataisymo autorius</p><p>Apraaymas bkts 
ia</p></body></html>�<html><head/><body><p><span style=" font-weight:700;">Author: </span>Patch Author</p><p>Description would go here</p></body></html>GamePatchDetailsWidgetB<strong>Author: </strong>%1<br>%2!<strong>Author: </strong>%1<br>%2GamePatchDetailsWidget.jungtasEnabledGamePatchDetailsWidget,Apraaymas nepateiktas.No description provided.GamePatchDetailsWidget*Pataisymo pavadinimasPatch TitleGamePatchDetailsWidgetNe~inomaUnknownGamePatchDetailsWidget�Suaktyvinus ~aidimo pataisymus gali atsirasti nenuspjamas elgesys, trikd~iai, soft-lock'ai arba sugesti iasaugoti ~aidimai. Pataisymus naudokite savo rizika, PCSX2 komanda neteiks jokios pagalbos naudotojams, /jungusiems ~aidimo pataisymus.�Activating game patches can cause unpredictable behavior, crashing, soft-locks, or broken saved games. Use patches at your own risk, the PCSX2 team will provide no support for users who have enabled game patches.GamePatchSettingsWidgetVisi CRCsAll CRCsGamePatchSettingsWidget�Any patches bundled with PCSX2 for this game will be disabled since you have unlabeled patches loaded.fAny patches bundled with PCSX2 for this game will be disabled since you have unlabeled patches loaded.GamePatchSettingsWidgetPa~ymtaCheckedGamePatchSettingsWidget(Perkrauti pataisymusReload PatchesGamePatchSettingsWidget2Show Patches For All CRCsShow Patches For All CRCsGamePatchSettingsWidgetF`iam ~aidimui nra jokis pataisyms.-There are no patches available for this game.GamePatchSettingsWidget.Toggles scanning patch files for all CRCs of the game. With this enabled available patches for the game serial with different CRCs will also be loaded.�Toggles scanning patch files for all CRCs of the game. With this enabled available patches for the game serial with different CRCs will also be loaded.GamePatchSettingsWidget
 %0%1 %0%1GameSummaryWidget##GameSummaryWidget%0%1%0%1GameSummaryWidget%1%1GameSummaryWidget<not computed><not computed>GameSummaryWidgetNarayti...	Browse...GameSummaryWidgetCRC:CRC:GameSummaryWidgetlNegalima patvirtinti atvaizdo, kol ~aidimas paleistas.,Cannot verify image while a game is running.GameSummaryWidgetPatikrinti Wiki
Check WikiGameSummaryWidgetIavalytiClearGameSummaryWidget^Clear the line to restore the original title.../Clear the line to restore the original title...GameSummaryWidgetSuderinamumas:Compatibility:GameSummaryWidgetDisko kelias:
Disc Path:GameSummaryWidget(ELF (PS2 Executable)ELF (PS2 Executable)GameSummaryWidget,Angliakas pavadinimas:English Title:GameSummaryWidgetKlaidaErrorGameSummaryWidget*}aidimas nra CD/DVD.Game is not a CD/DVD.GameSummaryWidget$.vesties profilis:Input Profile:GameSummaryWidgetMD5MD5GameSummaryWidgetRe~imasModeGameSummaryWidget$NTSC-B (Brazilija)NTSC-B (Brazil)GameSummaryWidgetNTSC-C (Kinija)NTSC-C (China)GameSummaryWidget&NTSC-HK (Honkongas)NTSC-HK (Hong Kong)GameSummaryWidget"NTSC-J (Japonija)NTSC-J (Japan)GameSummaryWidgetNTSC-K (Korja)NTSC-K (Korea)GameSummaryWidget"NTSC-T (Taivanas)NTSC-T (Taiwan)GameSummaryWidgetNTSC-U (JAV)NTSC-U (US)GameSummaryWidget<One or more tracks is missing.One or more tracks is missing.GameSummaryWidgetKitaOtherGameSummaryWidget$PAL-A (Australija)PAL-A (Australia)GameSummaryWidget*PAL-AF (Piets Afrika)PAL-AF (South Africa)GameSummaryWidget"PAL-AU (Austrija)PAL-AU (Austria)GameSummaryWidget PAL-BE (Belgija)PAL-BE (Belgium)GameSummaryWidget2PAL-E (Europa/Australija)PAL-E (Europe/Australia)GameSummaryWidget$PAL-F (Pranckzija)PAL-F (France)GameSummaryWidget PAL-FI (Suomija)PAL-FI (Finland)GameSummaryWidget"PAL-G (Vokietija)PAL-G (Germany)GameSummaryWidget"PAL-GR (Graikija)PAL-GR (Greece)GameSummaryWidgetPAL-I (Italija)
PAL-I (Italy)GameSummaryWidgetPAL-IN (Indija)PAL-IN (India)GameSummaryWidget2PAL-M (Europa/Australija)PAL-M (Europe/Australia)GameSummaryWidget(PAL-NL (Nyderlandai)PAL-NL (Netherlands)GameSummaryWidget$PAL-NO (Norvegija)PAL-NO (Norway)GameSummaryWidget&PAL-P (Portugalija)PAL-P (Portugal)GameSummaryWidget PAL-PL (Lenkija)PAL-PL (Poland)GameSummaryWidgetPAL-R (Rusija)PAL-R (Russia)GameSummaryWidget PAL-S (Ispanija)
PAL-S (Spain)GameSummaryWidget*PAL-SC (Skandinavija)PAL-SC (Scandinavia)GameSummaryWidget PAL-SW (`vedija)PAL-SW (Sweden)GameSummaryWidget(PAL-SWI (`veicarija)PAL-SWI (Switzerland)GameSummaryWidget6PAL-UK (Jungtin Karalyst)PAL-UK (United Kingdom)GameSummaryWidgetPS1 DiskasPS1 DiscGameSummaryWidgetPS2 DiskasPS2 DiscGameSummaryWidgetVieta:Path:GameSummaryWidgetRegionas:Region:GameSummaryWidgetAtkurtiRestoreGameSummaryWidget*Ieakoti Redump.org...Search on Redump.org...GameSummaryWidgetSektoriaiSectorsGameSummaryWidget,Pasirinkti disko keliaSelect Disc PathGameSummaryWidget$Serijinis numeris:Serial:GameSummaryWidgetBendriSharedGameSummaryWidget
DydisSizeGameSummaryWidget,Rkaiavimo pavadinimas:Sorting Title:GameSummaryWidgetPradtiStartGameSummaryWidgetStatusasStatusGameSummaryWidgetPavadinimas:Title:GameSummaryWidgetxSekimo sraaas nepasiekiamas, kol veikia virtualioji maaina.8Track list unavailable while virtual machine is running.GameSummaryWidgetTipas:Type:GameSummaryWidgetLPatvirtinta kaip %1 [%2] (versija %3).!Verified as %1 [%2] (Version %3).GameSummaryWidget2Patvirtinta kaip %1 [%2].Verified as %1 [%2].GameSummaryWidgetPatikrintiVerifyGameSummaryWidget unknown functionunknown functionGlobalVariableTreeWidget
 kbps kbpsGraphicsSettingsWidget gijos threadsGraphicsSettingsWidget%%GraphicsSettingsWidget%1x Native
%1x NativeGraphicsSettingsWidget00GraphicsSettingsWidget0 (Iajungta)0 (Disabled)GraphicsSettingsWidget0px0pxGraphicsSettingsWidget01 (64 maksimalus plotis)1 (64 Max Width)GraphicsSettingsWidget1 (Normalus)
1 (Normal)GraphicsSettingsWidget*1.25x Native (~450px)1.25x Native (~450px)GraphicsSettingsWidget(1.5x Native (~540px)1.5x Native (~540px)GraphicsSettingsWidget*1.75x Native (~630px)1.75x Native (~630px)GraphicsSettingsWidget410 (640 maksimalus plotis)10 (640 Max Width)GraphicsSettingsWidget100%100%GraphicsSettingsWidget610x Native (~3600px/6K UHD)10x Native (~3600px/6K UHD)GraphicsSettingsWidget(11x Native (~3960px)11x Native (~3960px)GraphicsSettingsWidget612x Native (~4320px/8K UHD)12x Native (~4320px/8K UHD)GraphicsSettingsWidget(13x Native (~4680px)13x Native (~4680px)GraphicsSettingsWidget(14x Native (~5040px)14x Native (~5040px)GraphicsSettingsWidget(15x Native (~5400px)15x Native (~5400px)GraphicsSettingsWidget160 kbps160 kbpsGraphicsSettingsWidget16x16xGraphicsSettingsWidget(16x Native (~5760px)16x Native (~5760px)GraphicsSettingsWidget(17x Native (~6120px)17x Native (~6120px)GraphicsSettingsWidget818x Native (~6480px/12K UHD)18x Native (~6480px/12K UHD)GraphicsSettingsWidget(19x Native (~6840px)19x Native (~6840px)GraphicsSettingsWidget22 (128 maksimalus plotis)2 (128 Max Width)GraphicsSettingsWidget2 (agresyvus)2 (Aggressive)GraphicsSettingsWidget2 threads	2 threadsGraphicsSettingsWidget02.5x Native (~900px/HD+)2.5x Native (~900px/HD+)GraphicsSettingsWidget(20x Native (~7200px)20x Native (~7200px)GraphicsSettingsWidget(21x Native (~7560px)21x Native (~7560px)GraphicsSettingsWidget(22x Native (~7920px)22x Native (~7920px)GraphicsSettingsWidget(23x Native (~8280px)23x Native (~8280px)GraphicsSettingsWidget824x Native (~8640px/16K UHD)24x Native (~8640px/16K UHD)GraphicsSettingsWidget(25x Native (~9000px)25x Native (~9000px)GraphicsSettingsWidget2x2xGraphicsSettingsWidget*2x Native (~720px/HD)2x Native (~720px/HD)GraphicsSettingsWidget23 (192 maksimalus plotis)3 (192 Max Width)GraphicsSettingsWidget*3.5x Native (~1260px)3.5x Native (~1260px)GraphicsSettingsWidget.3x Native (~1080px/FHD)3x Native (~1080px/FHD)GraphicsSettingsWidget24 (256 maksimalus plotis)4 (256 Max Width)GraphicsSettingsWidget4x4xGraphicsSettingsWidget.4x Native (~1440px/QHD)4x Native (~1440px/QHD)GraphicsSettingsWidgetf4xRGSS downsampling (4x Rotated Grid SuperSampling)34xRGSS downsampling (4x Rotated Grid SuperSampling)GraphicsSettingsWidget25 (320 maksimalus plotis)5 (320 Max Width)GraphicsSettingsWidget5050GraphicsSettingsWidget50%50%GraphicsSettingsWidget05x Native (~1800px/QHD+)5x Native (~1800px/QHD+)GraphicsSettingsWidget26 (384 maksimalus plotis)6 (384 Max Width)GraphicsSettingsWidget6000 kbps	6000 kbpsGraphicsSettingsWidget46x Native (~2160px/4K UHD)6x Native (~2160px/4K UHD)GraphicsSettingsWidget27 (448 maksimalus plotis)7 (448 Max Width)GraphicsSettingsWidget&7x Native (~2520px)7x Native (~2520px)GraphicsSettingsWidget28 (512 maksimalus plotis)8 (512 Max Width)GraphicsSettingsWidget8x8xGraphicsSettingsWidget48x Native (~2880px/5K UHD)8x Native (~2880px/5K UHD)GraphicsSettingsWidget29 (576 maksimalus plotis)9 (576 Max Width)GraphicsSettingsWidget&9x Native (~3240px)9x Native (~3240px)GraphicsSettingsWidgetTikslusAccurateGraphicsSettingsWidget0Tikslus (rekomenduojama)Accurate (Recommended)GraphicsSettingsWidgetAdapteris:Adapter:GraphicsSettingsWidgetjAdaptive (Bottom Field First, Similar to Bob + Weave)5Adaptive (Bottom Field First, Similar to Bob + Weave)GraphicsSettingsWidgetdAdaptive (Top Field First, Similar to Bob + Weave)2Adaptive (Top Field First, Similar to Bob + Weave)GraphicsSettingsWidgetfAdds padding to the display area to ensure that the ratio between pixels on the host to pixels in the console is an integer number. May result in a sharper image in some 2D games.�Adds padding to the display area to ensure that the ratio between pixels on the host to pixels in the console is an integer number. May result in a sharper image in some 2D games.GraphicsSettingsWidgetHReguliuoja ryakum. 50 yra normalus.!Adjusts brightness. 50 is normal.GraphicsSettingsWidgetLReguliuoja kontrast. 50 yra normalus.Adjusts contrast. 50 is normal.GraphicsSettingsWidgetHReguliuoja sodrum. 50 yra normalus.!Adjusts saturation. 50 is normal.GraphicsSettingsWidgetPapildomiAdvancedGraphicsSettingsWidget(Papildomi nustatymaiAdvanced OptionsGraphicsSettingsWidgetAgresyvus
AggressiveGraphicsSettingsWidget"Sulygiuoti SpriteAlign SpriteGraphicsSettingsWidgetAlign To NativeAlign To NativeGraphicsSettingsWidget4Allow Exclusive FullscreenAllow Exclusive FullscreenGraphicsSettingsWidget6Allow Exclusive Fullscreen:Allow Exclusive Fullscreen:GraphicsSettingsWidgetLeid~iamaAllowedGraphicsSettingsWidget�Allows texture dumping when FMVs are active. You should not enable this.HAllows texture dumping when FMVs are active. You should not enable this.GraphicsSettingsWidget�Allows the texture cache to reuse as an input texture the inner portion of a previous framebuffer.bAllows the texture cache to reuse as an input texture the inner portion of a previous framebuffer.GraphicsSettingsWidgetrAllows you to pass arguments to the selected audio codec.9Allows you to pass arguments to the selected audio codec.GraphicsSettingsWidgetrAllows you to pass arguments to the selected video codec.9Allows you to pass arguments to the selected video codec.GraphicsSettingsWidget2Anizotropinis filtravimasAnisotropic FilteringGraphicsSettingsWidget4Anizotropinis filtravimas:Anisotropic Filtering:GraphicsSettingsWidgetPriea neryakum	Anti-BlurGraphicsSettingsWidget�Applies a shader which replicates the visual effects of different styles of television set.[Applies a shader which replicates the visual effects of different styles of television set.GraphicsSettingsWidget�Taikomas FXAA avelninimo algoritmas, kad bkts pagerinta ~aidims vaizdo kokyb.PApplies the FXAA anti-aliasing algorithm to improve the visual quality of games.GraphicsSettingsWidget8Apply No-Interlacing PatchesApply No-Interlacing PatchesGraphicsSettingsWidget0Apply Widescreen PatchesApply Widescreen PatchesGraphicsSettingsWidgetVaizdo santykisAspect RatioGraphicsSettingsWidget Vaizdo santykis:
Aspect Ratio:GraphicsSettingsWidget>Asinchroninis tekstkrs krovimasAsynchronous Texture LoadingGraphicsSettingsWidget�Attempts to reduce the texture size when games do not set it themselves (e.g. Snowblind games)._Attempts to reduce the texture size when games do not set it themselves (e.g. Snowblind games).GraphicsSettingsWidget$Audio bits srautas
Audio BitrateGraphicsSettingsWidget"Garso iakodavimasAudio CodecGraphicsSettingsWidgetAutoAutoGraphicsSettingsWidget.Automatinis praplovimas
Auto FlushGraphicsSettingsWidget0Automatinis praplovimas:Auto Flush:GraphicsSettingsWidgettAutomatinis standartas (4:3 perpintas / 3:2 progresyvinis)0Auto Standard (4:3 Interlaced / 3:2 Progressive)GraphicsSettingsWidget\Automatinis standartas (4:3/3:2 progresyvinis)#Auto Standard (4:3/3:2 Progressive)GraphicsSettingsWidget,Automatin (Numatytas)Automatic (Default)GraphicsSettingsWidget,Automatin rezoliucijaAutomatic ResolutionGraphicsSettingsWidget�Automatiakai /kelia ir pritaiko pataisymus be pynimo paleidus ~aidim. Gali sukelti problems.WAutomatically loads and applies no-interlacing patches on game start. Can cause issues.GraphicsSettingsWidget�Automatiakai /krauna ir pritaiko widescreen pataisymus paleidus ~aidim. Gali sukelti problems.SAutomatically loads and applies widescreen patches on game start. Can cause issues.GraphicsSettingsWidget4Paprastas (rekomenduojama)Basic (Recommended)GraphicsSettingsWidgetDBilinear (Forced excluding sprite)"Bilinear (Forced excluding sprite)GraphicsSettingsWidget.Bilinear (priverstinis)Bilinear (Forced)GraphicsSettingsWidgetBilinear (PS2)Bilinear (PS2)GraphicsSettingsWidget Bilinear (Sharp)Bilinear (Sharp)GraphicsSettingsWidget"Bilinear (Smooth)Bilinear (Smooth)GraphicsSettingsWidget.Bilinear Dirty Upscale:Bilinear Dirty Upscale:GraphicsSettingsWidget(Bilinear filtravimasBilinear FilteringGraphicsSettingsWidget*Bilinear filtravimas:Bilinear Filtering:GraphicsSettingsWidget Bilinear UpscaleBilinear UpscaleGraphicsSettingsWidgetBits sparta:Bitrate:GraphicsSettingsWidgetTBlend (Bottom Field First, Merge 2 Fields)*Blend (Bottom Field First, Merge 2 Fields)GraphicsSettingsWidgetNBlend (Top Field First, Merge 2 Fields)'Blend (Top Field First, Merge 2 Fields)GraphicsSettingsWidget2Blended Sprites/TrianglesBlended Sprites/TrianglesGraphicsSettingsWidget"Maiaymo tikslumasBlending AccuracyGraphicsSettingsWidget$Maiaymo tikslumas:Blending Accuracy:GraphicsSettingsWidgetJBob (Bottom Field First, Full Frames)%Bob (Bottom Field First, Full Frames)GraphicsSettingsWidgetDBob (Top Field First, Full Frames)"Bob (Top Field First, Full Frames)GraphicsSettingsWidget0Be siens per vis ekranBorderless FullscreenGraphicsSettingsWidgetApa
iaBottomGraphicsSettingsWidgetApa
ia:Bottom:GraphicsSettingsWidgetRyakumas
BrightnessGraphicsSettingsWidgetRyakumas:Brightness:GraphicsSettingsWidgetNarayti...	Browse...GraphicsSettingsWidget&Pagal numatytuosius nustatymus tekstkros talpykla tvarko dalinius panaikinimus. Deja, tai labai brangiai kainuoja procesoriui. `is pakeitimas pakei
ia dalin/ panaikinim visiaku tekstkros iatrynimu, kad suma~ts procesoriaus apkrova. Tai padeda Snowblind variklio ~aidimuose.By default, the texture cache handles partial invalidations. Unfortunately it is very costly to compute CPU wise. This hack replaces the partial invalidation with a complete deletion of the texture to reduce the CPU load. It helps with the Snowblind engine games.GraphicsSettingsWidget,CPU Sprite Render SizeCPU Sprite Render SizeGraphicsSettingsWidget.CPU Sprite Render Size:CPU Sprite Render Size:GraphicsSettingsWidget�Can smooth out textures due to be bilinear filtered when upscaling. E.g. Brave sun glare.YCan smooth out textures due to be bilinear filtered when upscaling. E.g. Brave sun glare.GraphicsSettingsWidget.raayti gars
Capture AudioGraphicsSettingsWidget$.raaymo nustatymai
Capture SetupGraphicsSettingsWidget.raayti video
Capture VideoGraphicsSettingsWidget|Change the compression algorithm used when creating a GS dump.>Change the compression algorithm used when creating a GS dump.GraphicsSettingsWidget�Changes the aspect ratio used to display the console's output to the screen. The default is Auto Standard (4:3/3:2 Progressive) which automatically adjusts the aspect ratio to match how a game would be shown on a typical TV of the era.�Changes the aspect ratio used to display the console's output to the screen. The default is Auto Standard (4:3/3:2 Progressive) which automatically adjusts the aspect ratio to match how a game would be shown on a typical TV of the era.GraphicsSettingsWidget�Changes the number of pixels cropped from the bottom of the display.DChanges the number of pixels cropped from the bottom of the display.GraphicsSettingsWidget�Changes the number of pixels cropped from the left side of the display.GChanges the number of pixels cropped from the left side of the display.GraphicsSettingsWidget�Changes the number of pixels cropped from the right side of the display.HChanges the number of pixels cropped from the right side of the display.GraphicsSettingsWidget�Changes the number of pixels cropped from the top of the display.AChanges the number of pixels cropped from the top of the display.GraphicsSettingsWidget�Changes what filtering algorithm is used to map textures to surfaces.<br> Nearest: Makes no attempt to blend colors.<br> Bilinear (Forced): Will blend colors together to remove harsh edges between different colored pixels even if the game told the PS2 not to.<br> Bilinear (PS2): Will apply filtering to all surfaces that a game instructs the PS2 to filter.<br> Bilinear (Forced Excluding Sprites): Will apply filtering to all surfaces, even if the game told the PS2 not to, except sprites.�Changes what filtering algorithm is used to map textures to surfaces.<br> Nearest: Makes no attempt to blend colors.<br> Bilinear (Forced): Will blend colors together to remove harsh edges between different colored pixels even if the game told the PS2 not to.<br> Bilinear (PS2): Will apply filtering to all surfaces that a game instructs the PS2 to filter.<br> Bilinear (Forced Excluding Sprites): Will apply filtering to all surfaces, even if the game told the PS2 not to, except sprites.GraphicsSettingsWidgetPa~ymtaCheckedGraphicsSettingsWidgetLPasirenka viso ekrano raiak ir da~n/.0Chooses the fullscreen resolution and frequency.GraphicsSettingsWidgetKodekas:Codec:GraphicsSettingsWidget�Completely skips drawing surfaces from the surface in the left box up to the surface specified in the box on the right.wCompletely skips drawing surfaces from the surface in the left box up to the surface specified in the box on the right.GraphicsSettingsWidgetFormatas:
Container:GraphicsSettingsWidgetKontrastasContrastGraphicsSettingsWidget8Contrast Adaptive SharpeningContrast Adaptive SharpeningGraphicsSettingsWidget:Contrast Adaptive Sharpening:Contrast Adaptive Sharpening:GraphicsSettingsWidgetKontrastas:	Contrast:GraphicsSettingsWidget(Control the accuracy level of the GS blending unit emulation.<br> The higher the setting, the more blending is emulated in the shader accurately, and the higher the speed penalty will be.<br> Do note that Direct3D's blending is reduced in capability compared to OpenGL/Vulkan.Control the accuracy level of the GS blending unit emulation.<br> The higher the setting, the more blending is emulated in the shader accurately, and the higher the speed penalty will be.<br> Do note that Direct3D's blending is reduced in capability compared to OpenGL/Vulkan.GraphicsSettingsWidgetControl the resolution at which games are rendered. High resolutions can impact performance on older or lower-end GPUs.<br>Non-native resolution may cause minor graphical issues in some games.<br>FMV resolution will remain unchanged, as the video files are pre-rendered.Control the resolution at which games are rendered. High resolutions can impact performance on older or lower-end GPUs.<br>Non-native resolution may cause minor graphical issues in some games.<br>FMV resolution will remain unchanged, as the video files are pre-rendered.GraphicsSettingsWidgetConvert 4-bit and 8-bit framebuffer on the CPU instead of the GPU. Helps Harry Potter and Stuntman games. It has a big impact on performance.�Convert 4-bit and 8-bit framebuffer on the CPU instead of the GPU. Helps Harry Potter and Stuntman games. It has a big impact on performance.GraphicsSettingsWidgetlCorrects the sampling of 2D sprite textures when upscaling. Fixes lines in sprites of games like Ar tonelico when upscaling. Half option is for flat sprites, Full is for all sprites.�Corrects the sampling of 2D sprite textures when upscaling. Fixes lines in sprites of games like Ar tonelico when upscaling. Half option is for flat sprites, Full is for all sprites.GraphicsSettingsWidgetApkarpyti:Crop:GraphicsSettingsWidgetCtrl+SCtrl+SGraphicsSettingsWidget"Debugging OptionsDebugging OptionsGraphicsSettingsWidgetNumatytasisDefaultGraphicsSettingsWidget$Perjimo aalinimas
DeinterlacingGraphicsSettingsWidget&Perjimo aalinimas:Deinterlacing:GraphicsSettingsWidget�Detects when idle frames are being presented in 25/30fps games, and skips presenting those frames. The frame is still rendered, it just means the GPU has more time to complete it (this is NOT frame skipping). Can smooth out frame time fluctuations when the CPU/GPU are near maximum utilization, but makes frame pacing more inconsistent and can increase input lag.kDetects when idle frames are being presented in 25/30fps games, and skips presenting those frames. The frame is still rendered, it just means the GPU has more time to complete it (this is NOT frame skipping). Can smooth out frame time fluctuations when the CPU/GPU are near maximum utilization, but makes frame pacing more inconsistent and can increase input lag.GraphicsSettingsWidget�Determines the deinterlacing method to be used on the interlaced screen of the emulated console. Automatic should be able to correctly deinterlace most games, but if you see visibly shaky graphics, try one of the available options.�Determines the deinterlacing method to be used on the interlaced screen of the emulated console. Automatic should be able to correctly deinterlace most games, but if you see visibly shaky graphics, try one of the available options.GraphicsSettingsWidgethNustato aatrinimo efekto intensyvum apdorojant CAS.FDetermines the intensity the sharpening effect in CAS post-processing.GraphicsSettingsWidgetDetermines the resolution at which screenshots will be saved. Internal resolutions preserve more detail at the cost of file size.�Determines the resolution at which screenshots will be saved. Internal resolutions preserve more detail at the cost of file size.GraphicsSettingsWidget$.stri~inis filtrasDiagonal FilterGraphicsSettingsWidgetDirect3D 11Direct3D 11GraphicsSettingsWidgetDirect3D 12Direct3D 12GraphicsSettingsWidget0Disable Depth ConversionDisable Depth ConversionGraphicsSettingsWidget2Disable Framebuffer FetchDisable Framebuffer FetchGraphicsSettingsWidget0Disable Interlace OffsetDisable Interlace OffsetGraphicsSettingsWidget8Disable Mailbox PresentationDisable Mailbox PresentationGraphicsSettingsWidgetFDisable Partial Source Invalidation#Disable Partial Source InvalidationGraphicsSettingsWidgetRDisable Readbacks (Synchronize GS Thread))Disable Readbacks (Synchronize GS Thread)GraphicsSettingsWidget<Iajungti vaizdavimo pataisymusDisable Render FixesGraphicsSettingsWidget4Iajungti saugias funkcijasDisable Safe FeaturesGraphicsSettingsWidget(Disable Shader CacheDisable Shader CacheGraphicsSettingsWidget8Disable Vertex Shader ExpandDisable Vertex Shader ExpandGraphicsSettingsWidgetDisable the support of depth buffers in the texture cache. Will likely create various glitches and is only useful for debugging.�Disable the support of depth buffers in the texture cache. Will likely create various glitches and is only useful for debugging.GraphicsSettingsWidgetIajungtaDisabledGraphicsSettingsWidget.Iajungtas (numatytasis)Disabled (Default)GraphicsSettingsWidget6Disabled (Ignore Transfers)Disabled (Ignore Transfers)GraphicsSettingsWidget�Disables interlacing offset which may reduce blurring in some situations.IDisables interlacing offset which may reduce blurring in some situations.GraphicsSettingsWidgetNeleid~iama
DisallowedGraphicsSettingsWidgetRodymasDisplayGraphicsSettingsWidget`Displays a graph showing the average frametimes.0Displays a graph showing the average frametimes.GraphicsSettingsWidget�Displays additional, very high upscaling multipliers dependent on GPU capability.QDisplays additional, very high upscaling multipliers dependent on GPU capability.GraphicsSettingsWidget�Displays various settings and the current values of those settings, useful for debugging.YDisplays various settings and the current values of those settings, useful for debugging.GraphicsSettingsWidget�Displays warnings when settings are enabled which may break games.BDisplays warnings when settings are enabled which may break games.GraphicsSettingsWidgetDitheriavimas	DitheringGraphicsSettingsWidgetDitheriavimas:
Dithering:GraphicsSettingsWidgetpDoes useless work on the CPU during readbacks to prevent it from going to into powersave modes. May improve performance during readbacks but with a significant increase in power usage.�Does useless work on the CPU during readbacks to prevent it from going to into powersave modes. May improve performance during readbacks but with a significant increase in power usage.GraphicsSettingsWidget*Iamesti FMV tekstkrasDump FMV TexturesGraphicsSettingsWidgetIamesti mipmapsDump MipmapsGraphicsSettingsWidget"Iamesti tekstkras
Dump TexturesGraphicsSettingsWidgetxDumps replaceable textures to disk. Will reduce performance.<Dumps replaceable textures to disk. Will reduce performance.GraphicsSettingsWidget,.jungti Debug /rengin/Enable Debug DeviceGraphicsSettingsWidget8Enable Extra Audio ArgumentsEnable Extra Audio ArgumentsGraphicsSettingsWidget8Enable Extra Video ArgumentsEnable Extra Video ArgumentsGraphicsSettingsWidget:Enable No-Interlacing PatchesEnable No-Interlacing PatchesGraphicsSettingsWidget:.jungti Widescreen pataisymusEnable Widescreen PatchesGraphicsSettingsWidget0Enabled (All Primitives)Enabled (All Primitives)GraphicsSettingsWidget:Enabled (Check Inside Target)Enabled (Check Inside Target)GraphicsSettingsWidget*Enabled (Exact Match)Enabled (Exact Match)GraphicsSettingsWidget*.jungta (tik Sprites)Enabled (Sprites Only)GraphicsSettingsWidgetl.jungiamas API lygmens grafikos komands patvirtinimas.2Enables API-level validation of graphics commands.GraphicsSettingsWidgetd.jungia FidelityFX kontrasto adaptacin/ aatrinim.0Enables FidelityFX Contrast Adaptive Sharpening.GraphicsSettingsWidget`Enables PCRTC Offsets which position the screen as the game requests. Useful for some games such as WipEout Fusion for its screen shake effect, but can make the picture blurry.�Enables PCRTC Offsets which position the screen as the game requests. Useful for some games such as WipEout Fusion for its screen shake effect, but can make the picture blurry.GraphicsSettingsWidgetEnables bilinear post processing filter. Smooths the overall picture as it is displayed on the screen. Corrects positioning between pixels.�Enables bilinear post processing filter. Smooths the overall picture as it is displayed on the screen. Corrects positioning between pixels.GraphicsSettingsWidget�.jungia vidinius priea neryakum hackus. Ma~iau atitinka PS2 atvaizdavim, ta
iau daug ~aidims atrodys ma~iau neryakks.oEnables internal Anti-Blur hacks. Less accurate to PS2 rendering but will make a lot of games look less blurry.GraphicsSettingsWidget�Enables mipmapping, which some games require to render correctly.AEnables mipmapping, which some games require to render correctly.GraphicsSettingsWidget�Enables mipmapping, which some games require to render correctly. Mipmapping uses progressively lower resolution variants of textures at progressively further distances to reduce processing load and avoid visual artifacts.�Enables mipmapping, which some games require to render correctly. Mipmapping uses progressively lower resolution variants of textures at progressively further distances to reduce processing load and avoid visual artifacts.GraphicsSettingsWidget�Enables saturation, contrast, and brightness to be adjusted. Values of brightness, saturation, and contrast are at default 50.~Enables saturation, contrast, and brightness to be adjusted. Values of brightness, saturation, and contrast are at default 50.GraphicsSettingsWidget�Enables the option to show the overscan area on games which draw more than the safe area of the screen.gEnables the option to show the overscan area on games which draw more than the safe area of the screen.GraphicsSettingsWidget�Enabling this option gives you the ability to change the renderer and upscaling fixes to your games. However IF you have ENABLED this, you WILL DISABLE AUTOMATIC SETTINGS and you can re-enable automatic settings by unchecking this option.�Enabling this option gives you the ability to change the renderer and upscaling fixes to your games. However IF you have ENABLED this, you WILL DISABLE AUTOMATIC SETTINGS and you can re-enable automatic settings by unchecking this option.GraphicsSettingsWidget.Estimate Texture RegionEstimate Texture RegionGraphicsSettingsWidget<Extended Upscaling MultipliersExtended Upscaling MultipliersGraphicsSettingsWidget(Papildomi ArgumentaiExtra ArgumentsGraphicsSettingsWidget*Extra Audio ArgumentsExtra Audio ArgumentsGraphicsSettingsWidget*Extra Video ArgumentsExtra Video ArgumentsGraphicsSettingsWidget2FMV Aspect Ratio OverrideFMV Aspect Ratio OverrideGraphicsSettingsWidget4FMV Aspect Ratio Override:FMV Aspect Ratio Override:GraphicsSettingsWidgetFXAAFXAAGraphicsSettingsWidgetFiltraiFiltersGraphicsSettingsWidgetFPritaikyti langui / per vis ekranFit to Window / FullscreenGraphicsSettingsWidget�Fixes issues with upscaling (vertical lines) in Namco games like Ace Combat, Tekken, Soul Calibur, etc.gFixes issues with upscaling (vertical lines) in Namco games like Ace Combat, Tekken, Soul Calibur, etc.GraphicsSettingsWidgetzFlushes all targets in the texture cache back to local memory when shutting down. Can prevent lost visuals when saving state or switching renderers, but can also cause graphical corruption.�Flushes all targets in the texture cache back to local memory when shutting down. Can prevent lost visuals when saving state or switching renderers, but can also cause graphical corruption.GraphicsSettingsWidgetForce 32bitForce 32bitGraphicsSettingsWidget*Priverstinis bilinearForce BilinearGraphicsSettingsWidget$Priversti iajungtiForce DisabledGraphicsSettingsWidget"Priversti /jungti
Force EnabledGraphicsSettingsWidget4Force Even Sprite PositionForce Even Sprite PositionGraphicsSettingsWidget*Priverstas ar
iausias
Force NearestGraphicsSettingsWidgetBForce a primitive flush when a framebuffer is also an input texture. Fixes some processing effects such as the shadows in the Jak series and radiosity in GTA:SA.�Force a primitive flush when a framebuffer is also an input texture. Fixes some processing effects such as the shadows in the Jak series and radiosity in GTA:SA.GraphicsSettingsWidgetvForce palette texture draws to render at native resolution.;Force palette texture draws to render at native resolution.GraphicsSettingsWidgetForces the use of FIFO over Mailbox presentation, i.e. double buffering instead of triple buffering. Usually results in worse frame pacing.�Forces the use of FIFO over Mailbox presentation, i.e. double buffering instead of triple buffering. Usually results in worse frame pacing.GraphicsSettingsWidgetFormatas:Format:GraphicsSettingsWidget,Framebuffer ConversionFramebuffer ConversionGraphicsSettingsWidgetPilnasFullGraphicsSettingsWidget"Full (Hash Cache)Full (Hash Cache)GraphicsSettingsWidgetVisas (ltas)Full (Slow)GraphicsSettingsWidget(Pilno ekrano re~imasFullscreen ModeGraphicsSettingsWidget*Pilno ekrano re~imas:Fullscreen Mode:GraphicsSettingsWidget,GPU Palette ConversionGPU Palette ConversionGraphicsSettingsWidget"GPU taikinys CLUTGPU Target CLUTGraphicsSettingsWidget$GPU taikinys CLUT:GPU Target CLUT:GraphicsSettingsWidget GS Download ModeGS Download ModeGraphicsSettingsWidget&GS Dump CompressionGS Dump CompressionGraphicsSettingsWidget(GS Dump Compression:GS Dump Compression:GraphicsSettingsWidgetPusHalfGraphicsSettingsWidget0Puss pikselio poslinkisHalf Pixel OffsetGraphicsSettingsWidget2Puss pikselio poslinkis:Half Pixel Offset:GraphicsSettingsWidget.Hardware Download Mode:Hardware Download Mode:GraphicsSettingsWidget&Aparatkros taisymaiHardware FixesGraphicsSettingsWidgetAukatasHighGraphicsSettingsWidgetNIncludes mipmaps when dumping textures.'Includes mipmaps when dumping textures.GraphicsSettingsWidgetInside Target
Inside TargetGraphicsSettingsWidgetInteger ScalingInteger ScalingGraphicsSettingsWidgetVidin raiakaInternal ResolutionGraphicsSettingsWidgetFVidin raiaka (Aspektas iataisytas)&Internal Resolution (Aspect Corrected)GraphicsSettingsWidgetHVidin raiaka (be Aspekto iataisymo)*Internal Resolution (No Aspect Correction)GraphicsSettingsWidgetVidin raiaka:Internal Resolution:GraphicsSettingsWidgetJPEGJPEGGraphicsSettingsWidgetLZMA (xz)	LZMA (xz)GraphicsSettingsWidgetPalikite tua
iLeave It BlankGraphicsSettingsWidget
KairLeftGraphicsSettingsWidgetLeft (Default)Left (Default)GraphicsSettingsWidgetKair:Left:GraphicsSettingsWidget Krauti tekstkras
Load TexturesGraphicsSettingsWidget�Loads replacement textures on a worker thread, reducing microstutter when replacements are enabled.cLoads replacement textures on a worker thread, reducing microstutter when replacements are enabled.GraphicsSettingsWidgetzLoads replacement textures where available and user-provided.=Loads replacement textures where available and user-provided.GraphicsSettingsWidgetLottes CRT
Lottes CRTGraphicsSettingsWidget�Lowers the GS precision to avoid gaps between pixels when upscaling. Fixes the text on Wild Arms games.gLowers the GS precision to avoid gaps between pixels when upscaling. Fixes the text on Wild Arms games.GraphicsSettingsWidget>Rankiniai aparatkros pataisymaiManual Hardware Renderer FixesGraphicsSettingsWidget0Maksimalus (labai ltas)Maximum (Very Slow)GraphicsSettingsWidgetVidutinisMediumGraphicsSettingsWidgetSujungti spriteMerge SpriteGraphicsSettingsWidget$Sujungti taikinius
Merge TargetsGraphicsSettingsWidget
MetalMetalGraphicsSettingsWidgetlMight fix some misaligned fog, bloom, or blend effect.6Might fix some misaligned fog, bloom, or blend effect.GraphicsSettingsWidgetMa~iausiasMinimumGraphicsSettingsWidgetMipmapping
MipmappingGraphicsSettingsWidgetNative (10:7)
Native (10:7)GraphicsSettingsWidget4Gimtasis (PS2) (Numatytas)Native (PS2) (Default)GraphicsSettingsWidgetNative ScalingNative ScalingGraphicsSettingsWidgetAr
iausiasNearestGraphicsSettingsWidget$Perjimo aalinimasNo DeinterlacingGraphicsSettingsWidget
JokioNoneGraphicsSettingsWidget$Nra (numatytasis)None (Default)GraphicsSettingsWidgetNormalusNormalGraphicsSettingsWidget"Normalus (Vertex)Normal (Vertex)GraphicsSettingsWidget
NiekoNullGraphicsSettingsWidgetzNumber of rendering threads: 0 for single thread, 2 or more for multithread (1 is for debugging). 2 to 4 threads is recommended, any more than that is likely to be slower instead of faster.�Number of rendering threads: 0 for single thread, 2 or more for multithread (1 is for debugging). 2 to 4 threads is recommended, any more than that is likely to be slower instead of faster.GraphicsSettingsWidgetjNxAGSS downsampling (Nx Automatic Grid SuperSampling)5NxAGSS downsampling (Nx Automatic Grid SuperSampling)GraphicsSettingsWidgetOSDOSDGraphicsSettingsWidget*OSD Messages PositionOSD Messages PositionGraphicsSettingsWidget,OSD Messages Position:OSD Messages Position:GraphicsSettingsWidget2OSD Performance Position:OSD Performance Position:GraphicsSettingsWidgetOSD skal	OSD ScaleGraphicsSettingsWidgetOSD skal:
OSD Scale:GraphicsSettingsWidget.OSD Statistics PositionOSD Statistics PositionGraphicsSettingsWidgetIajungtaOffGraphicsSettingsWidget,Iajungta (numatytasis)
Off (Default)GraphicsSettingsWidgetIajungta (nra)
Off (None)GraphicsSettingsWidget�Offset for the ST/UV texture coordinates. Fixes some odd texture issues and might fix some post processing alignment too.yOffset for the ST/UV texture coordinates. Fixes some odd texture issues and might fix some post processing alignment too.GraphicsSettingsWidgetEkrano rodinysOn-Screen DisplayGraphicsSettingsWidgetAtidaryti...Open...GraphicsSettingsWidgetOpenGLOpenGLGraphicsSettingsWidgetNustatymaiOptionsGraphicsSettingsWidget4Override Texture Barriers:Override Texture Barriers:GraphicsSettingsWidget�Overrides the driver's heuristics for enabling exclusive fullscreen, or direct flip/scanout.<br>Disallowing exclusive fullscreen may enable smoother task switching and overlays, but increase input latency.�Overrides the driver's heuristics for enabling exclusive fullscreen, or direct flip/scanout.<br>Disallowing exclusive fullscreen may enable smoother task switching and overlays, but increase input latency.GraphicsSettingsWidget(Overrides the full-motion video (FMV) aspect ratio. If disabled, the FMV Aspect Ratio will match the same value as the general Aspect Ratio setting.�Overrides the full-motion video (FMV) aspect ratio. If disabled, the FMV Aspect Ratio will match the same value as the general Aspect Ratio setting.GraphicsSettingsWidgetzPCSX2 iakels ir pakraus tekstkros pakeitimus ia aio adresyno.BPCSX2 will dump and load texture replacements from this directory.GraphicsSettingsWidgetPNGPNGGraphicsSettingsWidget�Parameters passed to the selected audio codec.<br><b>You must use '=' to separate key from value and ':' to separate two pairs from each other.</b><br>For example: "compression_level = 4 : joint_stereo = 1"�Parameters passed to the selected audio codec.<br><b>You must use '=' to separate key from value and ':' to separate two pairs from each other.</b><br>For example: "compression_level = 4 : joint_stereo = 1"GraphicsSettingsWidget�Parameters passed to the selected video codec.<br><b>You must use '=' to separate key from value and ':' to separate two pairs from each other.</b><br>For example: "crf = 21 : preset = veryfast"�Parameters passed to the selected video codec.<br><b>You must use '=' to separate key from value and ':' to separate two pairs from each other.</b><br>For example: "crf = 21 : preset = veryfast"GraphicsSettingsWidgetDalinisPartialGraphicsSettingsWidget,Papildomas apdorojimasPost-ProcessingGraphicsSettingsWidget"Precache TexturesPrecache TexturesGraphicsSettingsWidget<Iaanksto krauti kadro duomenisPreload Frame DataGraphicsSettingsWidget�Preloads all replacement textures to memory. Not necessary with asynchronous loading.UPreloads all replacement textures to memory. Not necessary with asynchronous loading.GraphicsSettingsWidgetKokyb:Quality:GraphicsSettingsWidget2Read Targets When ClosingRead Targets When ClosingGraphicsSettingsWidget.raaymas	RecordingGraphicsSettingsWidget�Reduces banding between colors and improves the perceived color depth.<br> Off: Disables any dithering.<br> Scaled: Upscaling-aware / Highest dithering effect.<br> Unscaled: Native Dithering / Lowest dithering effect does not increase size of squares when upscaling.<br> Force 32bit: Treat all draws as if they were 32bit to avoid banding and dithering.aReduces banding between colors and improves the perceived color depth.<br> Off: Disables any dithering.<br> Scaled: Upscaling-aware / Highest dithering effect.<br> Unscaled: Native Dithering / Lowest dithering effect does not increase size of squares when upscaling.<br> Force 32bit: Treat all draws as if they were 32bit to avoid banding and dithering.GraphicsSettingsWidgetReduces blurriness of large textures applied to small, steeply angled surfaces by sampling colors from the two nearest Mipmaps. Requires Mipmapping to be 'on'.<br> Off: Disables the feature.<br> Trilinear (PS2): Applies Trilinear filtering to all surfaces that a game instructs the PS2 to.<br> Trilinear (Forced): Applies Trilinear filtering to all surfaces, even if the game told the PS2 not to.�Reduces blurriness of large textures applied to small, steeply angled surfaces by sampling colors from the two nearest Mipmaps. Requires Mipmapping to be 'on'.<br> Off: Disables the feature.<br> Trilinear (PS2): Applies Trilinear filtering to all surfaces that a game instructs the PS2 to.<br> Trilinear (Forced): Applies Trilinear filtering to all surfaces, even if the game told the PS2 not to.GraphicsSettingsWidgetfReduces texture aliasing at extreme viewing angles.3Reduces texture aliasing at extreme viewing angles.GraphicsSettingsWidget6Remove Unsupported SettingsRemove Unsupported SettingsGraphicsSettingsWidgetAtvaizduotojas:	Renderer:GraphicsSettingsWidgetAtvaizdavimas	RenderingGraphicsSettingsWidget�Replaces post-processing multiple paving sprites by a single fat sprite. It reduces various upscaling lines.lReplaces post-processing multiple paving sprites by a single fat sprite. It reduces various upscaling lines.GraphicsSettingsWidget$Nustatyti ia naujoResetGraphicsSettingsWidgetRaiaka:Resolution:GraphicsSettingsWidgetDeainRightGraphicsSettingsWidgetRight (Default)Right (Default)GraphicsSettingsWidgetDeain:Right:GraphicsSettingsWidget Apvalinti SpriteRound SpriteGraphicsSettingsWidget"Apvalinti Sprite:
Round Sprite:GraphicsSettingsWidgetSodrumas
SaturationGraphicsSettingsWidgetSodrumas:Saturation:GraphicsSettingsWidgetPagal mastel/ScaledGraphicsSettingsWidgetjScales the size of the onscreen OSD from 50% to 500%.5Scales the size of the onscreen OSD from 50% to 500%.GraphicsSettingsWidget0Skenavimo linijs filtrasScanline FilterGraphicsSettingsWidget"Ekrano poslinkiaiScreen OffsetsGraphicsSettingsWidgetEkrano raiakaScreen ResolutionGraphicsSettingsWidget2Ekrano nuotrauks formatasScreenshot FormatGraphicsSettingsWidget0Ekrano nuotraukos kokybScreenshot QualityGraphicsSettingsWidget.Ekrano nuotraukos dydisScreenshot SizeGraphicsSettingsWidget0Ekrano nuotraukos dydis:Screenshot Size:GraphicsSettingsWidget Ieakoti adresynoSearch DirectoryGraphicsSettingsWidget�Selects the format which will be used to save screenshots. JPEG produces smaller files, but loses detail.iSelects the format which will be used to save screenshots. JPEG produces smaller files, but loses detail.GraphicsSettingsWidget�Nustato ekrano kopijs suspaudimo kokyb. Didesni iasaugo daugiau detalis JPEG formatui ir suma~ina PNG formato failo dyd/.�Selects the quality at which screenshots will be compressed. Higher values preserve more detail for JPEG, and reduce file size for PNG.GraphicsSettingsWidget�Selects which Audio Codec to be used for Video Capture. <b>If unsure, leave it on default.<b>]Selects which Audio Codec to be used for Video Capture. <b>If unsure, leave it on default.<b>GraphicsSettingsWidget�Selects which Video Codec to be used for Video Capture. <b>If unsure, leave it on default.<b>]Selects which Video Codec to be used for Video Capture. <b>If unsure, leave it on default.<b>GraphicsSettingsWidgetvSelects which Video Format to be used for Video Capture. If by chance the codec does not support the format, the first format available will be used. <b>If unsure, leave it on default.<b>�Selects which Video Format to be used for Video Capture. If by chance the codec does not support the format, the first format available will be used. <b>If unsure, leave it on default.<b>GraphicsSettingsWidgetHNustato naudojam audio bits sraut."Sets the audio bitrate to be used.GraphicsSettingsWidgetSets the video bitrate to be used. Larger bitrate generally yields better video quality at the cost of larger resulting file size.�Sets the video bitrate to be used. Larger bitrate generally yields better video quality at the cost of larger resulting file size.GraphicsSettingsWidget&Atspalvio didinimasShade BoostGraphicsSettingsWidgetDSharpen Only (Internal Resolution)"Sharpen Only (Internal Resolution)GraphicsSettingsWidgetNSharpen and Resize (Display Resolution)'Sharpen and Resize (Display Resolution)GraphicsSettingsWidget0Sharpening/Anti-AliasingSharpening/Anti-AliasingGraphicsSettingsWidgetRyakumas	SharpnessGraphicsSettingsWidgetRyakumas:
Sharpness:GraphicsSettingsWidget(Rodyti CPU naudojimShow CPU UsageGraphicsSettingsWidgetRodyti FPSShow FPSGraphicsSettingsWidget Show Frame TimesShow Frame TimesGraphicsSettingsWidget(Rodyti GPU naudojimShow GPU UsageGraphicsSettingsWidget$Show Hardware InfoShow Hardware InfoGraphicsSettingsWidget&Rodyti indikatoriusShow IndicatorsGraphicsSettingsWidget6Show Input Recording StatusShow Input Recording StatusGraphicsSettingsWidgetRodyti /vestisShow InputsGraphicsSettingsWidgetShow Overscan
Show OverscanGraphicsSettingsWidget$Show PCSX2 VersionShow PCSX2 VersionGraphicsSettingsWidgetRodyti raiakaShow ResolutionGraphicsSettingsWidget"Rodyti nustatymus
Show SettingsGraphicsSettingsWidget,Show Speed PercentagesShow Speed PercentagesGraphicsSettingsWidget"Rodyti statistikShow StatisticsGraphicsSettingsWidgetShow VPSShow VPSGraphicsSettingsWidget2Show Video Capture StatusShow Video Capture StatusGraphicsSettingsWidget�Shows OSD icon indicators for emulation states such as Pausing, Turbo, Fast-Forward, and Slow-Motion.eShows OSD icon indicators for emulation states such as Pausing, Turbo, Fast-Forward, and Slow-Motion.GraphicsSettingsWidget�Shows a variety of on-screen performance data points as selected by the user.MShows a variety of on-screen performance data points as selected by the user.GraphicsSettingsWidget�Shows counters for internal graphical utilization, useful for debugging.HShows counters for internal graphical utilization, useful for debugging.GraphicsSettingsWidget:Shows host's CPU utilization.Shows host's CPU utilization.GraphicsSettingsWidget:Shows host's GPU utilization.Shows host's GPU utilization.GraphicsSettingsWidget�Shows on-screen-display messages when events occur such as save states being created/loaded, screenshots being taken, etc.zShows on-screen-display messages when events occur such as save states being created/loaded, screenshots being taken, etc.GraphicsSettingsWidget�Shows the current PCSX2 version on the top-right corner of the display.GShows the current PCSX2 version on the top-right corner of the display.GraphicsSettingsWidget�Ekrano apatiniame kairiajame kampe rodoma dabartin sistemos valdiklio bksena.ZShows the current controller state of the system in the bottom-left corner of the display.GraphicsSettingsWidget�Shows the current emulation speed of the system in the top-right corner of the display as a percentage.gShows the current emulation speed of the system in the top-right corner of the display as a percentage.GraphicsSettingsWidgetrShows the current system hardware information on the OSD.9Shows the current system hardware information on the OSD.GraphicsSettingsWidgetdShows the currently active input recording status.2Shows the currently active input recording status.GraphicsSettingsWidget`Shows the currently active video capture status.0Shows the currently active video capture status.GraphicsSettingsWidget�Shows the internal frame rate of the game in the top-right corner of the display.QShows the internal frame rate of the game in the top-right corner of the display.GraphicsSettingsWidget�Shows the resolution of the game in the top-right corner of the display.HShows the resolution of the game in the top-right corner of the display.GraphicsSettingsWidget�Shows the vsync rate of the emulator in the top-right corner of the display.LShows the vsync rate of the emulator in the top-right corner of the display.GraphicsSettingsWidget*Praleisti Draw Range:Skip Draw Range:GraphicsSettingsWidget@Skip Presenting Duplicate Frames Skip Presenting Duplicate FramesGraphicsSettingsWidget>Praleisti pieaimo ribos pabaigSkipdraw Range EndGraphicsSettingsWidget>Praleisti pieaimo ribos prad~iSkipdraw Range StartGraphicsSettingsWidget�Skips synchronizing with the GS thread and host GPU for GS downloads. Can result in a large speed boost on slower systems, at the cost of many broken graphical effects. If games are broken and you have this option enabled, please disable it first.�Skips synchronizing with the GS thread and host GPU for GS downloads. Can result in a large speed boost on slower systems, at the cost of many broken graphical effects. If games are broken and you have this option enabled, please disable it first.GraphicsSettingsWidgetProgramaSoftwareGraphicsSettingsWidget(Software CLUT RenderSoftware CLUT RenderGraphicsSettingsWidget*Software CLUT Render:Software CLUT Render:GraphicsSettingsWidget4Software Rendering ThreadsSoftware Rendering ThreadsGraphicsSettingsWidget6Software Rendering Threads:Software Rendering Threads:GraphicsSettingsWidgetDSpecialusis (tekstkra - agresyvus)Special (Texture - Aggressive)GraphicsSettingsWidget,Specialusis (tekstkra)Special (Texture)GraphicsSettingsWidget2Spin CPU During ReadbacksSpin CPU During ReadbacksGraphicsSettingsWidget2Spin GPU During ReadbacksSpin GPU During ReadbacksGraphicsSettingsWidgetTik SpritesSprites OnlyGraphicsSettingsWidget$Sprites/TrikampiaiSprites/TrianglesGraphicsSettingsWidget$Standartinis (4:3)Standard (4:3)GraphicsSettingsWidget�Stretches (&lt; 100%) or squashes (&gt; 100%) the vertical component of the display.TStretches (&lt; 100%) or squashes (&gt; 100%) the vertical component of the display.GraphicsSettingsWidgetpSubmits useless work to the GPU during readbacks to prevent it from going into powersave modes. May improve performance during readbacks but with a significant increase in power usage.�Submits useless work to the GPU during readbacks to prevent it from going into powersave modes. May improve performance during readbacks but with a significant increase in power usage.GraphicsSettingsWidgetTV shaderis	TV ShaderGraphicsSettingsWidgetTV shaderis:
TV Shader:GraphicsSettingsWidget(Tekstkrs filtravimasTexture FilteringGraphicsSettingsWidget*Tekstkrs filtravimas:Texture Filtering:GraphicsSettingsWidget&Tekstkros RT vidujeTexture Inside RTGraphicsSettingsWidget(Tekstkros RT viduje:Texture Inside RT:GraphicsSettingsWidget,Tekstkros poslinkiai XTexture Offsets XGraphicsSettingsWidget,Tekstkros poslinkiai YTexture Offsets YGraphicsSettingsWidget*Tekstkros poslinkiai:Texture Offsets:GraphicsSettingsWidget:Iaankstinis tekstkrs /klimasTexture PreloadingGraphicsSettingsWidget<Iaankstinis tekstkrs /klimas:Texture Preloading:GraphicsSettingsWidget(Tekstkros pakeitimasTexture ReplacementGraphicsSettingsWidget�The maximum target memory width that will allow the CPU Sprite Renderer to activate on.WThe maximum target memory width that will allow the CPU Sprite Renderer to activate on.GraphicsSettingsWidget�`is nustatymas iajungia konkretaus ~aidimo vaizdavimo pataisymus.0This option disables game-specific render fixes.GraphicsSettingsWidget�This option disables multiple safe features. Disables accurate Unscale Point and Line rendering which can help Xenosaga games. Disables accurate GS Memory Clearing to be done on the CPU, and let the GPU handle it, which can help Kingdom Hearts games.�This option disables multiple safe features. Disables accurate Unscale Point and Line rendering which can help Xenosaga games. Disables accurate GS Memory Clearing to be done on the CPU, and let the GPU handle it, which can help Kingdom Hearts games.GraphicsSettingsWidgetVirausTopGraphicsSettingsWidgetViraus:Top:GraphicsSettingsWidget&Trikampinis filtrasTriangular FilterGraphicsSettingsWidget�Tries to detect when a game is drawing its own color palette and then renders it in software, instead of on the GPU.tTries to detect when a game is drawing its own color palette and then renders it in software, instead of on the GPU.GraphicsSettingsWidget0Trilinear (priverstinis)Trilinear (Forced)GraphicsSettingsWidgetTrilinear (PS2)Trilinear (PS2)GraphicsSettingsWidget*Trilinear filtravimasTrilinear FilteringGraphicsSettingsWidget,Trilinear filtravimas:Trilinear Filtering:GraphicsSettingsWidget�Try to detect when a game is drawing its own color palette and then renders it on the GPU with special handling.pTry to detect when a game is drawing its own color palette and then renders it on the GPU with special handling.GraphicsSettingsWidgetNepa~ymta	UncheckedGraphicsSettingsWidgetNesuspaustasUncompressedGraphicsSettingsWidget2Nesuma~inta (numatytasis)Unscaled (Default)GraphicsSettingsWidget<Unscaled Palette Texture DrawsUnscaled Palette Texture DrawsGraphicsSettingsWidgetDUnsynchronized (Non-Deterministic)"Unsynchronized (Non-Deterministic)GraphicsSettingsWidget�Uploads GS data when rendering a new frame to reproduce some effects accurately.PUploads GS data when rendering a new frame to reproduce some effects accurately.GraphicsSettingsWidgetf.kelia visas tekstkras ia karto, o ne ma~us fragmentus, ir, jei /manoma, vengia perteklinis /klims. Tai pagerina daugumos ~aidims naaum, bet gali sultinti nedidel/ pasirinkim.�Uploads entire textures at once instead of small pieces, avoiding redundant uploads when possible. Improves performance in most games, but can make a small selection slower.GraphicsSettingsWidget*Padidinimo pataisymaiUpscaling FixesGraphicsSettingsWidget&Use Blit Swap ChainUse Blit Swap ChainGraphicsSettingsWidget Use Debug DeviceUse Debug DeviceGraphicsSettingsWidget:Naudoti bendra nustatym [%1]Use Global Setting [%1]GraphicsSettingsWidget�Uses a blit presentation model instead of flipping when using the Direct3D 11 renderer. This usually results in slower performance, but may be required for some streaming applications, or to uncap framerates on some systems.�Uses a blit presentation model instead of flipping when using the Direct3D 11 renderer. This usually results in slower performance, but may be required for some streaming applications, or to uncap framerates on some systems.GraphicsSettingsWidget&Vertikalus tempimasVertical StretchGraphicsSettingsWidget(Vertikalus tempimas:Vertical Stretch:GraphicsSettingsWidget$Video bits srautas
Video BitrateGraphicsSettingsWidget$Vaizdo iakodavimasVideo CodecGraphicsSettingsWidget8Vaizdo /raas saugojimo vietaVideo Dumping DirectoryGraphicsSettingsWidgetVideo FormatVideo FormatGraphicsSettingsWidgetVulkanVulkanGraphicsSettingsWidget@.spti apie nesaugius nustatymusWarn About Unsafe SettingsGraphicsSettingsWidgetBangs filtrasWave FilterGraphicsSettingsWidgetHWeave (Bottom Field First, Sawtooth)$Weave (Bottom Field First, Sawtooth)GraphicsSettingsWidgetBWeave (Top Field First, Sawtooth)!Weave (Top Field First, Sawtooth)GraphicsSettingsWidgetWebPWebPGraphicsSettingsWidgetPWhen checked, the video capture resolution will follows the internal resolution of the running game.<br><br><b>Be careful when using this setting especially when you are upscaling, as higher internal resolution (above 4x) can results in very large video capture and can cause system overload.</b>(When checked, the video capture resolution will follows the internal resolution of the running game.<br><br><b>Be careful when using this setting especially when you are upscaling, as higher internal resolution (above 4x) can results in very large video capture and can cause system overload.</b>GraphicsSettingsWidget�When enabled GPU converts colormap-textures, otherwise the CPU will. It is a trade-off between GPU and CPU.kWhen enabled GPU converts colormap-textures, otherwise the CPU will. It is a trade-off between GPU and CPU.GraphicsSettingsWidget"Widescreen (16:9)Widescreen (16:9)GraphicsSettingsWidgetFLango raiaka (su pataisytu aspektu)$Window Resolution (Aspect Corrected)GraphicsSettingsWidgetX:X:GraphicsSettingsWidgetY:Y:GraphicsSettingsWidget�You currently have the <strong>Enable Widescreen Patches</strong> or <strong>Enable No-Interlacing Patches</strong> options enabled for this game.<br><br>We no longer support these options, instead <strong>you should select the "Patches" section, and explicitly enable the patches you want.</strong><br><br>Do you want to remove these options from your game configuration now?xYou currently have the <strong>Enable Widescreen Patches</strong> or <strong>Enable No-Interlacing Patches</strong> options enabled for this game.<br><br>We no longer support these options, instead <strong>you should select the "Patches" section, and explicitly enable the patches you want.</strong><br><br>Do you want to remove these options from your game configuration now?GraphicsSettingsWidgetZstandard (zst)Zstandard (zst)GraphicsSettingsWidgetcapturecaptureGraphicsSettingsWidgetpxpxGraphicsSettingsWidgetxxGraphicsSettingsWidgetNumatytasisDefault.GraphicsSettingsWidget::GraphicsSettingsWidget:Adaptive (Bottom Field First)Adaptive (Bottom Field First)Hotkeys4Adaptive (Top Field First)Adaptive (Top Field First)Hotkeys2Aspect ratio set to '{}'.Aspect ratio set to '{}'.HotkeysAutomatic	AutomaticHotkeys4Blend (Bottom Field First)Blend (Bottom Field First)Hotkeys.Blend (Top Field First)Blend (Top Field First)Hotkeys0Bob (Bottom Field First)Bob (Bottom Field First)Hotkeys*Bob (Top Field First)Bob (Top Field First)Hotkeys$Cycle Aspect RatioCycle Aspect RatioHotkeys,Cycle Deinterlace ModeCycle Deinterlace ModeHotkeys*Decrease Target SpeedDecrease Target SpeedHotkeys6Decrease Upscale MultiplierDecrease Upscale MultiplierHotkeysSuma~inti garsDecrease VolumeHotkeys:Deinterlace mode set to '{}'.Deinterlace mode set to '{}'.Hotkeys4Kadro greitjimas / priek/
Frame AdvanceHotkeysGrafikaGraphicsHotkeysHHardware mipmapping is now disabled.$Hardware mipmapping is now disabled.HotkeysFHardware mipmapping is now enabled.#Hardware mipmapping is now enabled.Hotkeys*Increase Target SpeedIncrease Target SpeedHotkeys6Increase Upscale MultiplierIncrease Upscale MultiplierHotkeysPadidinti garsIncrease VolumeHotkeysFPakrauti bksena ia pasirinkto SlotoLoad State From Selected SlotHotkeys0Krauti bksen ia Sloto 1Load State From Slot 1Hotkeys2Krauti bksen ia Sloto 10Load State From Slot 10Hotkeys0Krauti bksen ia Sloto 2Load State From Slot 2Hotkeys0Krauti bksen ia Sloto 3Load State From Slot 3Hotkeys0Krauti bksen ia Sloto 4Load State From Slot 4Hotkeys0Krauti bksen ia Sloto 5Load State From Slot 5Hotkeys0Krauti bksen ia Sloto 6Load State From Slot 6Hotkeys0Krauti bksen ia Sloto 7Load State From Slot 7Hotkeys0Krauti bksen ia Sloto 8Load State From Slot 8Hotkeys0Krauti bksen ia Sloto 9Load State From Slot 9Hotkeys>No save state found in slot {}.No save state found in slot {}.HotkeysOffOffHotkeys4Atidaryti pasiekims sraaOpen Achievements ListHotkeysBAtidaryti lyderis lentels sraaOpen Leaderboards ListHotkeys6Atidaryti pristabdymo meniuOpen Pause MenuHotkeysHIa naujo /kelti tekstkros pakeitimusReload Texture ReplacementsHotkeysBReloading texture replacements...!Reloading texture replacements...HotkeysJIa naujo nustatykite virtuali maainReset Virtual MachineHotkeysBIasaugoti kelis kadrs GS iametimSave Multi Frame GS DumpHotkeys.Iasaugoti Ekrano KopijSave ScreenshotHotkeysBIasaugoti vieno kadro GS iametimSave Single Frame GS DumpHotkeysBSaugoti bksena / pasirinkta SlotaSave State To Selected SlotHotkeys4Iasaugoti bksen / Slot 1Save State To Slot 1Hotkeys6Iasaugoti bksen / Slot 10Save State To Slot 10Hotkeys4Iasaugoti bksen / Slot 2Save State To Slot 2Hotkeys4Iasaugoti bksen / Slot 3Save State To Slot 3Hotkeys4Iasaugoti bksen / Slot 4Save State To Slot 4Hotkeys4Iasaugoti bksen / Slot 5Save State To Slot 5Hotkeys4Iasaugoti bksen / Slot 6Save State To Slot 6Hotkeys4Iasaugoti bksen / Slot 7Save State To Slot 7Hotkeys4Iasaugoti bksen / Slot 8Save State To Slot 8Hotkeys4Iasaugoti bksen / Slot 9Save State To Slot 9Hotkeys>Save State and Select Next SlotSave State and Select Next SlotHotkeys Iasaugoti bksenSave StatesHotkeys:Save slot {0} selected ({1}).Save slot {0} selected ({1}).Hotkeys>Pasirinkti kit saugojimo SlotaSelect Next Save SlotHotkeys>Select Next Slot and Save StateSelect Next Slot and Save StateHotkeys2Select Previous Save SlotSelect Previous Save SlotHotkeys2Shut Down Virtual MachineShut Down Virtual MachineHotkeysSistemaSystemHotkeys8Target speed set to {:.0f}%.Target speed set to {:.0f}%.Hotkeys:Tekstkrs iametimas iajungtas. Texture dumping is now disabled.HotkeysDTekstkrs iametimas dabar /jungtas.Texture dumping is now enabled.HotkeysDTekstkrs pakeitimai yra ne/jungti.%Texture replacements are not enabled.HotkeysFTekstkrs pakeitimai dabar iajungti.&Texture replacements are now disabled.HotkeysLTekstkrs pakeitimai dabar yra /jungti.%Texture replacements are now enabled.Hotkeys$Toggle Frame LimitToggle Frame LimitHotkeys<Perjungti / viso ekrano bksenToggle FullscreenHotkeys4Toggle Hardware MipmappingToggle Hardware MipmappingHotkeys6Toggle Input Recording ModeToggle Input Recording ModeHotkeys0.jungti / Iajungti garsToggle MuteHotkeys0Toggle On-Screen DisplayToggle On-Screen DisplayHotkeys,Pristabdyti arba tstiToggle PauseHotkeys$Toggle Slow MotionToggle Slow MotionHotkeysTPerjungti programins /rangos atvaizdavimToggle Software RenderingHotkeys,Toggle Texture DumpingToggle Texture DumpingHotkeys:Perjungti tekstkrs pakeitimusToggle Texture ReplacementsHotkeys6Toggle Turbo / Fast ForwardToggle Turbo / Fast ForwardHotkeys.Jungti vaizdo fiksavimaToggle Video CaptureHotkeys:Turbo / Pagreitinti (Laikyti)Turbo / Fast Forward (Hold)Hotkeys&Garsumas: nutildyta
Volume: MutedHotkeysGarsas: {}%Volume: {}%Hotkeys4Weave (Bottom Field First)Weave (Bottom Field First)Hotkeys.Weave (Top Field First)Weave (Top Field First)HotkeysClose Menu
Close Menu
ImGuiOverlays"Frame: {}/{} ({})Frame: {}/{} ({})
ImGuiOverlays4Input Recording Active: {}Input Recording Active: {}
ImGuiOverlaysKrautiLoad
ImGuiOverlays:No save present in this slot.No save present in this slot.
ImGuiOverlaysIasaugotiSave
ImGuiOverlays*Iasaugotas Slotas {0}
Save Slot {0}
ImGuiOverlays~Save state selector is unavailable without a valid game serial.?Save state selector is unavailable without a valid game serial.
ImGuiOverlaysTSaved at {0:%H:%M} on {0:%a} {0:%Y/%m/%d}.*Saved at {0:%H:%M} on {0:%a} {0:%Y/%m/%d}.
ImGuiOverlaysPasirinkti KitaSelect Next
ImGuiOverlays(Pasirinkti Ankstesn/Select Previous
ImGuiOverlaysUndo Count: {}Undo Count: {}
ImGuiOverlays$dar nra iasaugotano save yet
ImGuiOverlays${} Recording Input{} Recording Input
ImGuiOverlays{} Atkartojimas{} Replaying
ImGuiOverlays%1%%1%InputBindingDialog100%100%InputBindingDialog"Pridti susiejimAdd BindingInputBindingDialog&Susiejimai su %1 %2Bindings for %1 %2InputBindingDialogJBindings for Controller0/ButtonCircle%Bindings for Controller0/ButtonCircleInputBindingDialog&Iavalyti susiejimusClear BindingsInputBindingDialogU~darytiCloseInputBindingDialog$Neveiksnioji zona:	Deadzone:InputBindingDialog(Redaguoti susiejimus
Edit BindingsInputBindingDialog0Push Button/Axis... [%1]Push Button/Axis... [%1]InputBindingDialog&Paaalinti susiejimRemove BindingInputBindingDialogJautrumas:Sensitivity:InputBindingDialog�

Left click to assign a new button
Shift + left click for additional bindingsN

Left click to assign a new button
Shift + left click for additional bindingsInputBindingWidget:
Right click to clear binding
Right click to clear bindingInputBindingWidget%n susiejimas%n susiejimai%n susiejims%n bindingsInputBindingWidget,No bindings registeredNo bindings registeredInputBindingWidget0Push Button/Axis... [%1]Push Button/Axis... [%1]InputBindingWidgetCongratulations, you've been playing for far too long and thus have reached the limit of input recording! Stopping recording now...�Congratulations, you've been playing for far too long and thus have reached the limit of input recording! Stopping recording now...InputRecording.Input recording stoppedInput recording stoppedInputRecording2Replaying input recordingReplaying input recordingInputRecordingRSavestate load failed for input recording)Savestate load failed for input recordingInputRecording~Savestate load failed for input recording, unsupported version??Savestate load failed for input recording, unsupported version?InputRecording6Started new input recordingStarted new input recordingInputRecording<Unable to stop input recordingUnable to stop input recordingInputRecording&Record Mode EnabledRecord Mode EnabledInputRecordingControls&Replay Mode EnabledReplay Mode EnabledInputRecordingControls%1%1InputRecordingViewer
%1 %2%1 %2InputRecordingViewer%1 [%2]%1 [%2]InputRecordingViewerApskritimasCircleInputRecordingViewerU~darytiCloseInputRecordingViewerKry~iusCrossInputRecordingViewer Kryptis / Apa
ia
D-Pad DownInputRecordingViewerKryptis / Kair
D-Pad LeftInputRecordingViewer Kryptis / DeainD-Pad RightInputRecordingViewerKryptis / VirasD-Pad UpInputRecordingViewerRedaguotiEditInputRecordingViewer.Failed to open file: %1Failed to open file: %1InputRecordingViewerFailasFileInputRecordingViewer<Input Recording Files (*.p2m2)Input Recording Files (*.p2m2)InputRecordingViewer,Input Recording ViewerInput Recording ViewerInputRecordingViewerL1L1InputRecordingViewerL2L2InputRecordingViewerL3L3InputRecordingViewer"Kairysis analogasLeft AnalogInputRecordingViewerAtidarytiOpenInputRecordingViewer0Opening Recording FailedOpening Recording FailedInputRecordingViewerR1R1InputRecordingViewerR2R2InputRecordingViewerR3R3InputRecordingViewer$Deainysis analogasRight AnalogInputRecordingViewerPasirinktiSelectInputRecordingViewerKvadratasSquareInputRecordingViewerPradtiStartInputRecordingViewerTrikampisTriangleInputRecordingViewerPer~ikrtiViewInputRecordingViewerKlaidaErrorInputVibrationBindingWidgetZ.renginis su vibraciniais motorais neaptikta./No devices with vibration motors were detected.InputVibrationBindingWidgetBPasirinkite vibracin/ varikl/ %1.Select vibration motor for %1.InputVibrationBindingWidget%1 (%2)%1 (%2)InterfaceSettingsWidget�Leid~ia /jungti ir iajungti viso ekrano re~im dukart spusteljus ~aidimo lang.RAllows switching in and out of fullscreen mode by double-clicking the game window.InterfaceSettingsWidget.Automatiniai naujinimaiAutomatic UpdaterInterfaceSettingsWidgetAutomatiakai tikrina, ar paleid~iant program nra jos atnaujinims. Atnaujinimus galima atidti vlesniam laikui arba visiakai praleisti.tAutomatically checks for updates to the program on startup. Updates can be deferred until later or skipped entirely.InterfaceSettingsWidget�Automatically switches to fullscreen mode when a game is started.AAutomatically switches to fullscreen mode when a game is started.InterfaceSettingsWidget<Baby Pastel (Ro~in) [`viesus]Baby Pastel (Pink) [Light]InterfaceSettingsWidgetElgesys	BehaviourInterfaceSettingsWidget,Ieakoti atnaujinims...Check for Updates...InterfaceSettingsWidgetPa~ymtaCheckedInterfaceSettingsWidgetClassic WindowsClassic WindowsInterfaceSettingsWidget8Cobalt Sky (Mlyna) [Tamsus]Cobalt Sky (Blue) [Dark]InterfaceSettingsWidget.Patvirtinkite iajungimConfirm ShutdownInterfaceSettingsWidget$Dabartin versija:Current Version:InterfaceSettingsWidgetHCustom.qss [.dkite / PCSX2 aplank]!Custom.qss [Drop in PCSX2 Folder]InterfaceSettingsWidget:Dark Fusion (Mlyna) [Tamsus]Dark Fusion (Blue) [Dark]InterfaceSettingsWidget8Dark Fusion (Pilka) [Tamsus]Dark Fusion (Gray) [Dark]InterfaceSettingsWidget�Determines whether a prompt will be displayed to confirm shutting down the virtual machine when the hotkey is pressed.vDetermines whether a prompt will be displayed to confirm shutting down the virtual machine when the hotkey is pressed.InterfaceSettingsWidget.Disable Window ResizingDisable Window ResizingInterfaceSettingsWidgetXDukart spusteljus perjungiama / vis ekranDouble-Click Toggles FullscreenInterfaceSettingsWidget8Emerald (Black/Green) [Dark]Emerald (Black/Green) [Dark]InterfaceSettingsWidgetB.jungti automatinius atnaujinimusEnable Automatic Update CheckInterfaceSettingsWidget4.jungti "Discord Presence"Enable Discord PresenceInterfaceSettingsWidget.Fusion [`viesus/Tamsus]Fusion [Light/Dark]InterfaceSettingsWidget}aidimo vaizdasGame DisplayInterfaceSettingsWidget2Grey Matter (Gray) [Dark]Grey Matter (Gray) [Dark]InterfaceSettingsWidgetBSlpti rodykle viso ekrano re~imeHide Cursor In FullscreenInterfaceSettingsWidget:Hide Main Window When RunningHide Main Window When RunningInterfaceSettingsWidget�Hides the main window (with the game list) when a game is running, requires Render To Separate Window to be enabled.tHides the main window (with the game list) when a game is running, requires Render To Separate Window to be enabled.InterfaceSettingsWidget�Hides the mouse pointer/cursor when the emulator is in fullscreen mode.GHides the mouse pointer/cursor when the emulator is in fullscreen mode.InterfaceSettingsWidget&Inhibit ScreensaverInhibit ScreensaverInterfaceSettingsWidgetKalba:	Language:InterfaceSettingsWidgetGimtasisNativeInterfaceSettingsWidget<PCSX2 (Balta/Mlyna) [`viesus]PCSX2 (White/Blue) [Light]InterfaceSettingsWidgetBPause On Controller Disconnection!Pause On Controller DisconnectionInterfaceSettingsWidget*Pauz praradus dmes/Pause On Focus LossInterfaceSettingsWidget(Pauz paleidimo metuPause On StartInterfaceSettingsWidget�Pauses the emulator when a controller with bindings is disconnected.DPauses the emulator when a controller with bindings is disconnected.InterfaceSettingsWidget`Sustabdo emuliatoris, kai paleid~iamas ~aidimas.+Pauses the emulator when a game is started.InterfaceSettingsWidget�Sustabdo emuliatoris, kai suma~inate lang arba pereinate prie kitos programos, ir nutraukia, kai vl /jungiate.uPauses the emulator when you minimize the window or switch to another application, and unpauses when you switch back.InterfaceSettingsWidgetTPizza Time! (Ruda/kremin balta) [`viesus],Pizza Time! (Brown-ish/Creamy White) [Light]InterfaceSettingsWidgetParinktysPreferencesInterfaceSettingsWidgetXPrevents the main window from being resized.,Prevents the main window from being resized.InterfaceSettingsWidget�Prevents the screen saver from activating and the host from sleeping while emulation is running.`Prevents the screen saver from activating and the host from sleeping while emulation is running.InterfaceSettingsWidget2Render To Separate WindowRender To Separate WindowInterfaceSettingsWidget�}aidimas pateikiamas atskirame lange, o ne pagrindiniame lange. Jei nepa~ymtas, ~aidimas bus rodomas ~aidims sraao virauje.�Renders the game to a separate window, instead of the main window. If unchecked, the game will display over the top of the game list.InterfaceSettingsWidget:Ruby (Juoda/Raudona) [Tamsus]Ruby (Black/Red) [Dark]InterfaceSettingsWidget@Sapphire (Juoda/Mlyna) [Tamsus]Sapphire (Black/Blue) [Dark]InterfaceSettingsWidgetTScarlet Devil (Raudona/Violetin) [Tamsus]!Scarlet Devil (Red/Purple) [Dark]InterfaceSettingsWidget�Rodo ~aidim, kur/ aiuo metu ~aid~iate kaip jkss  Discord  profilio dal/.LShows the game you are currently playing as part of your profile in Discord.InterfaceSettingsWidget.Pradti per vis ekranStart FullscreenInterfaceSettingsWidget6Sistemos kalba [numatytoji]System Language [Default]InterfaceSettingsWidget
Tema:Theme:InterfaceSettingsWidgetNepa~ymta	UncheckedInterfaceSettingsWidgetfUntouched Lagoon (Pilkai ~alias/-Mlyna ) [`viesus]/Untouched Lagoon (Grayish Green/-Blue ) [Light]InterfaceSettingsWidget(Atnaujinimo kanalas:Update Channel:InterfaceSettingsWidgetPViolet Angel (Mlyna/Violetin) [Tamsus]!Violet Angel (Blue/Purple) [Dark]InterfaceSettingsWidget&Iavalyti&Clear	LogWindow&Iasaugoti...&Save...	LogWindow&Nustatymai	&Settings	LogWindow,Attach To &Main WindowAttach To &Main Window	LogWindow&U~vertiCl&ose	LogWindowKlaidaError	LogWindow@Failed to open file for writing. Failed to open file for writing.	LogWindow"Log Files (*.txt)Log Files (*.txt)	LogWindow*Log To &Debug ConsoleLog To &Debug Console	LogWindowLog To &FileLog To &File	LogWindow,Log To &System ConsoleLog To &System Console	LogWindow}urnalo Langas
Log Window	LogWindow(Log Window - %1 [%2]Log Window - %1 [%2]	LogWindow.Log was written to %1.
Log was written to %1.
	LogWindowSelect Log FileSelect Log File	LogWindow Show &TimestampsShow &Timestamps	LogWindowApie %1About %1MAC_APPLICATION_MENUPaslpti %1Hide %1MAC_APPLICATION_MENUSlpti kitusHide OthersMAC_APPLICATION_MENUParinktys...Preferences...MAC_APPLICATION_MENUBaigti %1Quit %1MAC_APPLICATION_MENUPaslaugosServicesMAC_APPLICATION_MENURodyti visusShow AllMAC_APPLICATION_MENU %1 failai (*.%2)%1 Files (*.%2)
MainWindow@%1 iasaugotos bksenos iatrintos.%1 save states deleted.
MainWindow%1x skal	%1x Scale
MainWindow&Apie PCSX2...&About PCSX2...
MainWindow&Garsas&Audio
MainWindow
&BIOS&BIOS
MainWindow&Kontroleriai&Controllers
MainWindowProfilavimas&Debug
MainWindow(&Discord Serveris...&Discord Server...
MainWindow&Aplankai&Folders
MainWindow&&GitHub saugykla...&GitHub Repository...
MainWindow&Grafika	&Graphics
MainWindow&Pagalba&Help
MainWindow&&Spartieji klaviaai&Hotkeys
MainWindow&&Atminties kortels
&Memory Cards
MainWindow&Tinklas && HDD&Network && HDD
MainWindow&Pauz&Pause
MainWindowDPapildomo apdorojimo nustatymai...&Post-Processing Settings...
MainWindowF&Nuskaityti visus ~aidimus ia naujo&Rescan All Games
MainWindow&Perkrauti&Reset
MainWindow,&Ieakoti naujs ~aidims&Scan For New Games
MainWindow&Ekrano kopija&Screenshot
MainWindow&Nustatymai	&Settings
MainWindow&Statuso juosta&Status Bar
MainWindow&Sistema&System
MainWindow&.rankis juosta&Toolbar
MainWindow.rankiai&Tools
MainWindow&Per~ikrti&View
MainWindow&Lango dydis&Window Size
MainWindow�<p>Atsipraaome, bandote atnaujinti PCSX2 versij, kuri nra oficiali GitHub versija. Kad bkts iavengta nesuderinamumo, automatinis atnaujinimas /jungtas tik oficialiose ialeidimuose.</p><p>Nordami gauti oficiali kompiliacij, atsisisskite j ia toliau pateiktos nuorodos:</p><p><a href="https://pcsx2.net/downloads/">https://pcsx2.net/downloads/</a></p>H<p>Sorry, you are trying to update a PCSX2 version which is not an official GitHub release. To prevent incompatibilities, the auto-updater is only enabled on official builds.</p><p>To obtain an official build, please download from the link below:</p><p><a href="https://pcsx2.net/downloads/">https://pcsx2.net/downloads/</a></p>
MainWindowx`io ~aidimo viraelio vaizdas jau yra, ar norite j/ pakeisti?FA cover image for this game already exists, do you wish to replace it?
MainWindow�Buvo rasta atnaujinta aio ~aidimo iasaugojimo bksena, iasaugota adresu: 
%1. 
Ar norite /kelti ai bksen, ar pradti ia naujo?xA resume save state was found for this game, saved at:

%1.

Do you want to load this state, or start from a fresh boot?
MainWindowP&asiekimai
A&chievements
MainWindowApie &Qt...About &Qt...
MainWindow6Pridti ~aidims adresyn...Add Game Directory...
MainWindow8Pridti paieakos adresyn...Add Search Directory...
MainWindowlVisi viraelio vaizds tipai (*.jpg *.jpeg *.png *.webp)1All Cover Image Types (*.jpg *.jpeg *.png *.webp)
MainWindowPVisi fails tipai (*.bin *.iso *.cue *.mdf *.chd *.cso *.zso *.gz *.dump);;Vieno takelio neapdoroti vaizdai (*.bin *.iso);;Cue lapai (*. cue);;Laikmenos apraaymo failas (*.mdf);;MAME CHD atvaizdai (*.chd);;CSO atvaizdai (*.cso);;ZSO atvaizdai (*.zso);;GZ atvaizdai (*.gz);;Bloks iametimai (*.dump)	All File Types (*.bin *.iso *.cue *.mdf *.chd *.cso *.zso *.gz *.dump);;Single-Track Raw Images (*.bin *.iso);;Cue Sheets (*.cue);;Media Descriptor File (*.mdf);;MAME CHD Images (*.chd);;CSO Images (*.cso);;ZSO Images (*.zso);;GZ Images (*.gz);;Block Dumps (*.dump)
MainWindowXViss fails tipai (*.bin *.iso *.cue *.mdf *.chd *.cso *.zso *.gz *.elf *.irx *.gs *.gs.xz *.gs.zst *.dump);;Vieno takelio neapdoroti vaizdai (*.bin *.iso);;Glosties lapai (*.cue);;Medijos apraaymo failai (*.mdf);;MAME CHD atvaizdai (*.chd);;CSO vaizdai (*.cso);;ZSO atvaizdai (*.zso);;GZ atvaizdai (*.gz);;ELF vykdomieji failai (*.elf);;IRX vykdomieji failai (*.irx);;GS atkarps (*.gs *.gs.xz *.gs.zst);;Bloko iametimai (*.dump)All File Types (*.bin *.iso *.cue *.mdf *.chd *.cso *.zso *.gz *.elf *.irx *.gs *.gs.xz *.gs.zst *.dump);;Single-Track Raw Images (*.bin *.iso);;Cue Sheets (*.cue);;Media Descriptor File (*.mdf);;MAME CHD Images (*.chd);;CSO Images (*.cso);;ZSO Images (*.zso);;GZ Images (*.gz);;ELF Executables (*.elf);;IRX Executables (*.irx);;GS Dumps (*.gs *.gs.xz *.gs.zst);;Block Dumps (*.dump)
MainWindow�Ar tikrai norite iatrinti visas %1 iasaugotas bksenas? 

Iasaugots bksens nebus galima atkurti.[Are you sure you want to delete all save states for %1?

The saves will not be recoverable.
MainWindow�Ar tikrai norite ia naujo nustatyti ~aidimo laik '%1'?
`io veiksmo negalima ataaukti.UAre you sure you want to reset the play time for '%1'?

This action cannot be undone.
MainWindowVAr tikrai norite iajungti virtuali maain?7Are you sure you want to shut down the virtual machine?
MainWindow|Automatinis atnaujinimas dabartinje platformoje nepalaikomas.<Automatic updating is not supported on the current platform.
MainWindowDidelis vaizdasBig Picture
MainWindow4Paleidimas ir ProfilavimasBoot and Debug
MainWindowxNegalima pereiti ia ~aidimo / GS dump, priea tai neiajungus.?Cannot change from game to GS dump without shutting down first.
MainWindow�Negalima /kelti iasaugotos bksenos be veikian
ios virtualios maainos..Cannot load a save state without a running VM.
MainWindowPakeisti diskChange Disc
MainWindow"Pakeisti disk...Change Disc...
MainWindow�Iaplstinis nustatyms keitimas gali turti nenuspjam poveik/ ~aidimams, /skaitant grafikos trikd~ius, blokavim ir net sugadintus iasaugotus failus. Nerekomenduojame keisti iaplstinis nustatyms, jei ne~inote, k darote, ir kiekvieno nustatymo keitimo pasekmis.

PCSX2 komanda neteiks jokios paramos konfigkracijoms, kuriomis kei
iami aie nustatymai.

Ar tikrai norite tsti?�Changing advanced settings can have unpredictable effects on games, including graphical glitches, lock-ups, and even corrupted save files. We do not recommend changing advanced settings unless you know what you are doing, and the implications of changing each setting.

The PCSX2 team will not provide any support for configurations that modify these settings, you are on your own.

Are you sure you want to continue?
MainWindow�Changing the theme will close the debugger window. Any unsaved data will be lost. Do you want to continue?jChanging the theme will close the debugger window. Any unsaved data will be lost. Do you want to continue?
MainWindow.Patikrinti Wiki puslapiCheck Wiki Page
MainWindow.Ieakoti &atnaujinims...Check for &Updates...
MainWindow2Patvirtinti disko keitimConfirm Disc Change
MainWindow8Patvirtinkite failo sukkrimConfirm File Creation
MainWindow*Patvirtinti atstatym
Confirm Reset
MainWindow.Patvirtinkite iajungimConfirm Shutdown
MainWindow(Kontrolerio ~urnalaiController Logs
MainWindowKontroleriaiControllers
MainWindow"Kopijavimo klaida
Copy Error
MainWindow�Nepavyko rasti jokis CD/DVD-ROM /renginis. .sitikinkite, kad yra prijungtas diskas ir turite pakankamas teises j/ pasiekti.xCould not find any CD/DVD-ROM devices. Please ensure you have a drive connected and sufficient permissions to access it.
MainWindow.Viraelis jau egzistuojaCover Already Exists
MainWindow2Viraelis atsisiuntjas...Cover Downloader...
MainWindowCtrl++Ctrl++
MainWindowCtrl+-Ctrl+-
MainWindow,Numatytasis paleidimasDefault Boot
MainWindow(Iatrinti ir paleistiDelete And Boot
MainWindow6Iatrinti Iasaugotas bksenasDelete Save States
MainWindow<Iatrinti Iasaugotas bksenas...Delete Save States...
MainWindow Daugiau nerodytiDo not show again
MainWindow�Ar norite pakeisti diskus, ar paleisti nauj atvaizd (ia naujo nustatant sistem)?CDo you want to swap discs or boot the new image (via system reset)?
MainWindow(Atsisiun
iami failaiDownloading Files
MainWindowIaeitiE&xit
MainWindow&Redaguoti cheats...Edit Cheats...
MainWindow.Redaguoti pataisymus...Edit Patches...
MainWindowTua
iaEmpty
MainWindowEmuliacija	Emulation
MainWindow2.jungti fails ~urnalavimEnable &File Logging
MainWindowF.jungti CDVD nuskaitymo ~urnalavimEnable CDVD Read Logging
MainWindow0.jungti Derinimo konsolEnable Debug Console
MainWindowF.jungti EE konsols ~urnalo /raaymEnable EE Console Logging
MainWindowH.jungti IOP konsols ~urnalo /raaymEnable IOP Console Logging
MainWindow6.jungti ~urnalo laiko ~ymasEnable Log Timestamps
MainWindow*.jungti }urnalo langEnable Log Window
MainWindow0.jungti sistemos konsolEnable System Console
MainWindowB.jungti iasamesn/ ~urnalo /raaymEnable Verbose Logging
MainWindowKlaidaError
MainWindow$Iaskirti ia sraaoExclude From List
MainWindow0Iaeiti ia didelio vaizdoExit Big Picture
MainWindow@Nepavyko nukopijuoti '%1' / '%2'Failed to copy '%1' to '%2'
MainWindow,Nepavyko sukurti '%1'.Failed to create '%1'.
MainWindow2Failed to create file: {}Failed to create file: {}
MainWindow`Nepavyko iatrinti iasaugotos bksenos failo '%1'.&Failed to delete save state file '%1'.
MainWindow\Nepavyko gauti lango informacijos ia valdiklio%Failed to get window info from widget
MainWindow.Failed to open file: {}Failed to open file: {}
MainWindow0Nepavyko panaikinti '%1'Failed to remove '%1'
MainWindowNNepavyko panaikinti esamo viraelio '%1'$Failed to remove existing cover '%1'
MainWindow$Greitas paleidimas	Fast Boot
MainWindow"`varus paleidimas
Fresh Boot
MainWindowIa /renginio...From Device...
MainWindowIa failo...From File...
MainWindow(Ia ~aidims sraao...From Game List...
MainWindow"Pilnas paleidimas	Full Boot
MainWindowPer vis ekran
Fullscreen
MainWindowPer vis ekran
In Toolbar
Fullscreen
MainWindow}aidims gridas
Game &Grid
MainWindow }aidims &sraaas
Game &List
MainWindow }aidimo ypatybsGame &Properties
MainWindow}aidims saraaas	Game List
MainWindow }aidimo ypatybsGame Properties
MainWindowl}aidimo ypatybs nra prieinamos dabartiniame ~aidime.4Game properties is unavailable for the current game.
MainWindowBendra bksenaGlobal State
MainWindow*Input Playback FailedInput Playback Failed
MainWindow".vesties /raaymasInput Recording
MainWindow,Input Recording FailedInput Recording Failed
MainWindow@.vesties /raaymo failai (*.p2m2)Input Recording Files (*.p2m2)
MainWindow2.vesties /raaymo ~urnalaiInput Recording Logs
MainWindowInterfeisas	Interface
MainWindowVidin raiakaInternal Resolution
MainWindow(Pakrauti ia failo...Load From File...
MainWindow,Pakrauti tsimo bksenLoad Resume State
MainWindow2Iasaugotas Slotas %1 (%2)Load Slot %1 (%2)
MainWindowKrauti bksen
Load State
MainWindowKrauti bksen
In Toolbar
Load State
MainWindow0Pakrauti bksen nepavykoLoad State Failed
MainWindow2Pakrauti bksenos fail...Load State File...
MainWindow0U~rakinti /rankis juostLock Toolbar
MainWindow0Trkkstamas arifto failasMissing Font File
MainWindowNaujasNew
MainWindow:Atidaryti duomens adresyna...Open Data Directory...
MainWindow&Atidaryti derintuv
Open Debugger
MainWindowPAtidaryti atminties kortels adresyn...Open Memory Card Directory...
MainWindow
PCSX2PCSX2
MainWindow
PauzPause
MainWindowPristabdytaPaused
MainWindow
GrotiPlay
MainWindowSavybs...
Properties...
MainWindow.raas per~ikraRecording Viewer
MainWindowJAtnaujinti &viraeliai (Grido rodinys)Refresh &Covers (Grid View)
MainWindow8Perkrauti Cheatus/PataisymusReload Cheats/Patches
MainWindowPaaalinti diskRemove Disc
MainWindowPerkrautiReset
MainWindowPerkrauti
In ToolbarReset
MainWindow@Ia naujo nustatyti grojimo laikReset Play Time
MainWindow$Rezoliucijos skalResolution Scale
MainWindowTsti (%2)Resume (%2)
MainWindowNustatymai	S&ettings
MainWindow@Iasaugoti CDVD blokelio iametimSave CDVD Block Dump
MainWindowJIasaugoti vienetin/ kadr GS iametimeSave Single Frame GS Dump
MainWindow2Iasaugotas Slotas %1 (%2)Save Slot %1 (%2)
MainWindow Iasaugoti bksen
Save State
MainWindow Iasaugoti bksen
In Toolbar
Save State
MainWindowDIasaugoti bksen vlesniam tsimuiSave State For Resume
MainWindowLIasaugoti bksenas (*.p2s *.p2s.backup) Save States (*.p2s *.p2s.backup)
MainWindow2Iasaugoti bksenas (*.p2s)Save States (*.p2s)
MainWindow(Iasaugoti / fail...Save To File...
MainWindowEkrano kopija
Screenshot
MainWindow6Pasirinkite viraelio vaizdSelect Cover Image
MainWindow4Pasirinkite disko atvaizdSelect Disc Image
MainWindowHPasirinkite iasaugotos bksenos failSelect Save State File
MainWindow6Pasirinkite disko /rengin/:Select disc drive:
MainWindowxPasirinkite vieta, / kuri norite /raayti blokelio iametim:#Select location to save block dump:
MainWindow8Nustatyti viraelio vaizd...Set Cover Image...
MainWindowNustatymaiSettings
MainWindowNustatymai
In ToolbarSettings
MainWindow<Rodyti iaplstinius nustatymusShow Advanced Settings
MainWindowDRodyti Pavadinimus (Grido rodinys)Show Titles (Grid View)
MainWindowIasijungti
Shut &Down
MainWindowIasijungti	Shut Down
MainWindow.Iajungti be iasaugojimoShut Down &Without Saving
MainWindowPradti &BIOSStart &BIOS
MainWindow Pradti disk...Start &Disc...
MainWindow Pradti fail...Start &File...
MainWindowPradti BIOS
Start BIOS
MainWindow8.junti didelio vaizdo re~imStart Big Picture Mode
MainWindowPradti disk
Start Disc
MainWindowPradti disk
In Toolbar
Start Disc
MainWindowPradti fail
Start File
MainWindowPradti fail
In Toolbar
Start File
MainWindowSustabdytiStop
MainWindow<Iajungti didelio vaizdo re~imStop Big Picture Mode
MainWindow&Pagalbos forumai...Support &Forums...
MainWindowKeisti disk	Swap Disc
MainWindow.Perjungti atvaizduotojaSwitch Renderer
MainWindow"Sistemos &rodymasSystem &Display
MainWindow``rifto failas '%1' reikalingas, kad vaizdas ekrane ir didelio vaizdo re~imas rodyts praneaimus jkss kalba.<br><br>Ar norite atsisissti a/ fail dabar? `ie failai paprastai bkna ma~esni nei 10 megabaits dyd~io.<br><br><strong>Jei neatsisissite aio failo, praneaims ekrane nebus galima nuskaityti.</strong>9The font file '%1' is required for the On-Screen Display and Big Picture Mode to show messages in your language.<br><br>Do you want to download this file now? These files are usually less than 10 megabytes in size.<br><br><strong>If you do not download this file, on-screen messages will not be readable.</strong>
MainWindow�Naujojo ELF negalima /kelti nenusta
ius virtualios maainos ia naujo. Ar norite ia naujo nustatyti virtuali maain dabar?qThe new ELF cannot be loaded without resetting the virtual machine. Do you want to reset the virtual machine now?
MainWindow~Pnach failas '%1' aiuo metu neegzistuoja. Ar norite j/ sukurti?GThe pnach file '%1' does not currently exist. Do you want to create it?
MainWindowTheme ChangeTheme Change
MainWindow<`ios iasaugojimo bksenos nra.This save state does not exist.
MainWindowXPerjungti / programins /rangos atvaizdavimToggle Software Rendering
MainWindow.rankis juostaToolbar
MainWindow0Atsisakyti krauti bksenUndo Load State
MainWindow$Atnaujinimo klaida
Updater Error
MainWindow Verbose statusasVerbose Status
MainWindowVaizdo /raaymas
Video Capture
MainWindowN.SPJIMAS: atminties kortel yra u~imtaWARNING: Memory Card Busy
MainWindowv.SPJIMAS: atminties kortel vis dar /raainja duomenis. Iajungimas dabar <b>NEGR.}TAMAI SUGADINS JjSr ATMINTIES KORTEL</b> Rekomenduojama atnaujinti ~aidim ir leisti jam baigti raayti duomenis / atminties kortel.<br><br>Ar norite vis tiek iajungti ~aidim ir <b>NEGR.}TAMAI SUGADINTI JjSr ATMINTIES KORTEL?</b>,WARNING: Your memory card is still writing data. Shutting down now <b>WILL IRREVERSIBLY DESTROY YOUR MEMORY CARD.</b> It is strongly recommended to resume your game and let it finish writing to your memory card.<br><br>Do you wish to shutdown anyways and <b>IRREVERSIBLY DESTROY YOUR MEMORY CARD?</b>
MainWindow�Turite pasirinkti kit fail nei dabartinis viraelio paveiksllis.<You must select a different file to the current cover image.
MainWindow^Norint pakeisti disk, reikia pasirinkti disk.'You must select a disc to change discs.
MainWindow8Priartinimas (Grido rodinys)Zoom &In (Grid View)
MainWindow6Suma~inimas (Grido rodinys)Zoom &Out (Grid View)
MainWindowHCould not create the memory card:
{}$Could not create the memory card:
{}
MemoryCard^Failed to create memory card. The error was:
{}/Failed to create memory card. The error was:
{}
MemoryCardrForce ejecting all Memory Cards. Reinserting in 1 second.9Force ejecting all Memory Cards. Reinserting in 1 second.
MemoryCard^Atminties kortel '{}' buvo /raayta / saugykl.&Memory Card '{}' was saved to storage.
MemoryCard6Memory Card Creation FailedMemory Card Creation Failed
MemoryCardNAtminties kortels nuskaitymas nepavykoMemory Card Read Failed
MemoryCard<Atminties kortels vl /dtos.Memory Cards reinserted.
MemoryCard�Unable to access memory card:

{}

Another instance of PCSX2 may be using this memory card or the memory card is stored in a write-protected folder.
Close any other instances of PCSX2, or restart your computer.
�Unable to access memory card:

{}

Another instance of PCSX2 may be using this memory card or the memory card is stored in a write-protected folder.
Close any other instances of PCSX2, or restart your computer.

MemoryCard16 MB Failas
16 MB FileMemoryCardConvertDialog�2 kartus didesn nei standartin atminties kortel. Gali kilti tam tikrs suderinamumo problems.J2x larger than a standard Memory Card. May have some compatibility issues.MemoryCardConvertDialog32 MB Failas
32 MB FileMemoryCardConvertDialog�4 kartus didesn nei standartin atminties kortel. Tiktina, kad kils suderinamumo problems.K4x larger than a standard Memory Card. Likely to have compatibility issues.MemoryCardConvertDialog64 MB Failas
64 MB FileMemoryCardConvertDialog8 MB Failas	8 MB FileMemoryCardConvertDialog�8 kartus didesn nei standartin atminties kortel. Tiktina, kad kils suderinamumo problems.K8x larger than a standard Memory Card. Likely to have compatibility issues.MemoryCardConvertDialog�<center><strong>Note:</strong> Converting a Memory Card creates a <strong>COPY</strong> of your existing Memory Card. It does <strong>NOT delete, modify, or replace</strong> your existing Memory Card.</center>�<center><strong>Note:</strong> Converting a Memory Card creates a <strong>COPY</strong> of your existing Memory Card. It does <strong>NOT delete, modify, or replace</strong> your existing Memory Card.</center>MemoryCardConvertDialog�Standartin 8 MB atminties kortel. Labiausiai suderinama, bet ma~iausios talpos.EA standard, 8 MB Memory Card. Most compatible, but smallest capacity.MemoryCardConvertDialogNNegalima konvertuoti atminties kortelsCannot Convert Memory CardMemoryCardConvertDialog"Konversija baigtaConversion CompleteMemoryCardConvertDialog"Konversijos tipasConversion TypeMemoryCardConvertDialog:Konvertuoti atminties kortelConvert Memory CardMemoryCardConvertDialogLKonvertuoti atminties kortel nepavykoConvert Memory Card FailedMemoryCardConvertDialogAplankasFolderMemoryCardConvertDialogFNetinkamas atminties kortels tipasInvalid MemoryCardTypeMemoryCardConvertDialogDMemory Card "%1" converted to "%2""Memory Card "%1" converted to "%2"MemoryCardConvertDialogProgresasProgressMemoryCardConvertDialog�There was an error when accessing the memory card directory. Error message: %0NThere was an error when accessing the memory card directory. Error message: %0MemoryCardConvertDialogNaudojamas ne failas, o aplankas kompiuterio fails sistemoje. Begalin talpa, bet toks pat suderinamumas kaip 8 MB atminties kortels.�Uses a folder on your PC filesystem, instead of a file. Infinite capacity, while keeping the same compatibility as an 8 MB Memory Card.MemoryCardConvertDialog\Jkss atminties kortels aplanke yra per daug duomens, kad juos bkts galima konvertuoti / atminties kortels fail. Did~iausios palaikomos failo atminties kortels talpa yra 64 MB. Nordami konvertuoti atminties kortels aplank, turite paaalinti ~aidims aplankus, kol js dydis taps 64 MB arba ma~esnis.�Your folder Memory Card has too much data inside it to be converted to a file Memory Card. The largest supported file Memory Card has a capacity of 64 MB. To convert your folder Memory Card, you must remove game folders until its size is 64 MB or less.MemoryCardConvertDialog128 KB (PS1)128 KB (PS1)MemoryCardCreateDialog
16 MB16 MBMemoryCardCreateDialog
32 MB32 MBMemoryCardCreateDialog
64 MB64 MBMemoryCardCreateDialog88 MB [Labiausiai suderinama]8 MB [Most Compatible]MemoryCardCreateDialog<html><head/><body><p><span style=" font-weight:700;">Create Memory Card</span><br />Enter the name of the Memory Card you wish to create, and choose a size. We recommend either using 8MB Memory Cards, or folder Memory Cards for best compatibility.</p></body></html>
<html><head/><body><p><span style=" font-weight:700;">Create Memory Card</span><br />Enter the name of the Memory Card you wish to create, and choose a size. We recommend either using 8MB Memory Cards, or folder Memory Cards for best compatibility.</p></body></html>MemoryCardCreateDialog�Tipiakas tre
isjs aalis atminties kortelis dydis, kuris turts veikti su dauguma ~aidims.NA typical size for third-party Memory Cards which should work with most games.MemoryCardCreateDialog2Sukurti atminties kortelCreate Memory CardMemoryCardCreateDialog�Failed to create the Memory Card, because another card with the name '%1' already exists.YFailed to create the Memory Card, because another card with the name '%1' already exists.MemoryCardCreateDialog�Failed to create the Memory Card, because the name '%1' contains one or more invalid characters.`Failed to create the Memory Card, because the name '%1' contains one or more invalid characters.MemoryCardCreateDialog�Failed to create the Memory Card, the log may contain more information.GFailed to create the Memory Card, the log may contain more information.MemoryCardCreateDialog2Aplankas [rekomenduojama]Folder [Recommended]MemoryCardCreateDialog�Low compatibility warning: yes, it's very big, but may not work with many games.PLow compatibility warning: yes, it's very big, but may not work with many games.MemoryCardCreateDialog>Atminties kortel '%1' sukurta.Memory Card '%1' created.MemoryCardCreateDialog>Atminties kortels pavadinimas:Memory Card Name:MemoryCardCreateDialogNTFS suspaudimas yra integruotas, greitas ir visiakai patikimas. Paprastai suspaud~ia atminties korteles (labai rekomenduojama).tNTFS compression is built-in, fast, and completely reliable. Typically compresses Memory Cards (highly recommended).MemoryCardCreateDialog�Store Memory Card contents in the host filesystem instead of a file.DStore Memory Card contents in the host filesystem instead of a file.MemoryCardCreateDialog�Tai standartin Sony teikiama PS1 dyd~io atminties kortel ir suderinta tik su PS1 ~aidimais._This is the standard Sony-provisioned size PS1 Memory Card, and only compatible with PS1 games.MemoryCardCreateDialog�This is the standard Sony-provisioned size, and is supported by all games and BIOS versions.\This is the standard Sony-provisioned size, and is supported by all games and BIOS versions.MemoryCardCreateDialog.Naudoti NTFS suspaudimUse NTFS CompressionMemoryCardCreateDialogNeNoMemoryCardListWidgetTaipYesMemoryCardListWidget(Folder type only / Card size: Auto) Loads only the relevant booted game saves, ignoring others. Avoids running out of space for saves.�(Folder type only / Card size: Auto) Loads only the relevant booted game saves, ignoring others. Avoids running out of space for saves.MemoryCardSettingsWidget�Are you sure you wish to delete the Memory Card '%1'?

This action cannot be reversed, and you will lose any saves on the card.Are you sure you wish to delete the Memory Card '%1'?

This action cannot be reversed, and you will lose any saves on the card.MemoryCardSettingsWidgetvAutomatiakai tvarkykite iasaugojimus pagal paleist ~aidim0Automatically manage saves based on running gameMemoryCardSettingsWidget�Abu slotai turi turti pasirinkt kortel, kad j bkts galima sukeisti.-Both slots must have a card selected to swap.MemoryCardSettingsWidgetNarayti...	Browse...MemoryCardSettingsWidgetPa~ymtaCheckedMemoryCardSettingsWidgetKonvertuotiConvertMemoryCardSettingsWidgetSukurtiCreateMemoryCardSettingsWidgetIatrintiDeleteMemoryCardSettingsWidget4Iatrinti atminties kortelDelete Memory CardMemoryCardSettingsWidget0Iaimti atminties kortelEject Memory CardMemoryCardSettingsWidgetKlaidaErrorMemoryCardSettingsWidget�Failed to delete the Memory Card. The log may have more information.DFailed to delete the Memory Card. The log may have more information.MemoryCardSettingsWidget�Failed to rename Memory Card. The log may contain more information.CFailed to rename Memory Card. The log may contain more information.MemoryCardSettingsWidgetAplankas:Folder:MemoryCardSettingsWidgetSuformatuotas	FormattedMemoryCardSettingsWidget0Paskutin/ kart pakeista
Last ModifiedMemoryCardSettingsWidget2Atminties kortelis SlotaiMemory Card SlotsMemoryCardSettingsWidget$Atminties kortelsMemory CardsMemoryCardSettingsWidgetPavadinimasNameMemoryCardSettingsWidget6Naujos kortels pavadinimas
New Card NameMemoryCardSettingsWidgettNew name is invalid, a card with this name already exists.:New name is invalid, a card with this name already exists.MemoryCardSettingsWidgetTNew name is invalid, it must end with .ps2*New name is invalid, it must end with .ps2MemoryCardSettingsWidgetAtidaryti...Open...MemoryCardSettingsWidgetPS1 (128KB)PS1 (128KB)MemoryCardSettingsWidgetPS2 (16MB)
PS2 (16MB)MemoryCardSettingsWidgetPS2 (32MB)
PS2 (32MB)MemoryCardSettingsWidgetPS2 (64MB)
PS2 (64MB)MemoryCardSettingsWidgetPS2 (8MB)	PS2 (8MB)MemoryCardSettingsWidgetPS2 (Aplankas)PS2 (Folder)MemoryCardSettingsWidgetAtnaujintiRefreshMemoryCardSettingsWidgetPervadintiRenameMemoryCardSettingsWidget8Pervardyti atminties kortelRename Memory CardMemoryCardSettingsWidget$Nustatyti ia naujoResetMemoryCardSettingsWidgetNustatymaiSettingsMemoryCardSettingsWidgetSlotas %1Slot %1MemoryCardSettingsWidget2Keisti atminties kortelesSwap Memory CardsMemoryCardSettingsWidget�This Memory Card cannot be recognized or is not a valid file type.BThis Memory Card cannot be recognized or is not a valid file type.MemoryCardSettingsWidget
TipasTypeMemoryCardSettingsWidgetNe~inomaUnknownMemoryCardSettingsWidget"Naudoti Slotui %1Use for Slot %1MemoryCardSettingsWidget%1 [%2]%1 [%2]MemoryCardSlotWidget%1 [Trkksta]%1 [Missing]MemoryCardSlotWidget$%0 rasta rezultats%0 results foundMemorySearchWidget$1 baitas (8 bitai)1 Byte (8 bits)MemorySearchWidget&2 baitai (16 bitai)2 Bytes (16 bits)MemorySearchWidget&4 baitai (32 bitai)4 Bytes (32 bits)MemorySearchWidget&8 baitai (64 bitai)8 Bytes (64 bits)MemorySearchWidget:Add to Saved Memory AddressesAdd to Saved Memory AddressesMemorySearchWidgetArray of byte
Array of byteMemorySearchWidgetPakeistaChangedMemorySearchWidget"Pakeitimus padar
Changed ByMemorySearchWidgetPalyginimas
ComparisonMemorySearchWidget Kopijuoti adresCopy AddressMemorySearchWidget&Profilavimo /rankisDebuggerMemorySearchWidgetSuma~intas	DecreasedMemorySearchWidgetSuma~intaDecreased ByMemorySearchWidgetDvigubasDoubleMemorySearchWidgetBaigtiEndMemorySearchWidget
LygusEqualsMemorySearchWidget$Filtravimo paieaka
Filter SearchMemorySearchWidgetSlankusFloatMemorySearchWidget(Go to in DisassemblyGo to in DisassemblyMemorySearchWidgetDidesnis neiGreater ThanMemorySearchWidget*Daugiau nei arba LyguGreater Than Or EqualMemorySearchWidgetHexHexMemorySearchWidgetPadidintas	IncreasedMemorySearchWidgetPadidintaIncreased ByMemorySearchWidget&Invalid end addressInvalid end addressMemorySearchWidget(Invalid search valueInvalid search valueMemorySearchWidget8Neteisingas prad~ios adresasInvalid start addressMemorySearchWidgetMa~iau nei	Less ThanMemorySearchWidget(Ma~iau nei arba LyguLess Than Or EqualMemorySearchWidgetNepakeistaNot ChangedMemorySearchWidgetNelygus
Not EqualsMemorySearchWidgetRemove Result
Remove ResultMemorySearchWidgetPaieakaSearchMemorySearchWidget@Search Results List Context Menu Search Results List Context MenuMemorySearchWidgetIeakoma...Searching...MemorySearchWidgetPradtiStartMemorySearchWidget~Start address can't be equal to or greater than the end address?Start address can't be equal to or greater than the end addressMemorySearchWidgetEilutStringMemorySearchWidgetzThis search comparison can only be used with filter searches.=This search comparison can only be used with filter searches.MemorySearchWidget
TipasTypeMemorySearchWidget
VertValueMemorySearchWidget2Value is larger than typeValue is larger than typeMemorySearchWidget:Add to Saved Memory AddressesAdd to Saved Memory AddressesMemoryViewWidgetCannot Go ToCannot Go ToMemoryViewWidget Kopijuoti adresCopy AddressMemoryViewWidgetKopijuoti bait	Copy ByteMemoryViewWidget"Kopijuoti simbol/Copy CharacterMemoryViewWidget$Kopijuoti segmentCopy SegmentMemoryViewWidget(Go To In Memory ViewGo To In Memory ViewMemoryViewWidgetEiti / adresa
Go to addressMemoryViewWidget(Go to in DisassemblyGo to in DisassemblyMemoryViewWidgetAtmintisMemoryMemoryViewWidget.klijuotiPasteMemoryViewWidget&Rodyti kaip 1 baitShow as 1 byteMemoryViewWidget(Rodyti kaip 2 baitusShow as 2 bytesMemoryViewWidget(Rodyti kaip 4 baitusShow as 4 bytesMemoryViewWidget(Rodyti kaip 8 baitusShow as 8 bytesMemoryViewWidget*Show as Little EndianShow as Little EndianMemoryViewWidgetTA function already exists at that address.*A function already exists at that address.NewFunctionDialog,Cannot Create FunctionCannot Create FunctionNewFunctionDialog8Cannot create symbol source.Cannot create symbol source.NewFunctionDialog*Cannot create symbol.Cannot create symbol.NewFunctionDialog6No existing function found.No existing function found.NewFunctionDialog*No next symbol found.No next symbol found.NewFunctionDialog Size is invalid.Size is invalid.NewFunctionDialog8Size is not a multiple of 4.Size is not a multiple of 4.NewFunctionDialog:Cannot Create Global VariableCannot Create Global VariableNewGlobalVariableDialog8Cannot create symbol source.Cannot create symbol source.NewGlobalVariableDialog*Cannot create symbol.Cannot create symbol.NewGlobalVariableDialog�<html><head/><body><p align="center"><span style=" color:#ff0000;">Be Warned! Making an input recording that starts from a save-state will fail to work on future versions due to save-state versioning.</span></p></body></html>�<html><head/><body><p align="center"><span style=" color:#ff0000;">Be Warned! Making an input recording that starts from a save-state will fail to work on future versions due to save-state versioning.</span></p></body></html>NewInputRecordingDlgNaraytiBrowseNewInputRecordingDlg0.veskite autoriaus vardEnter Author NameNewInputRecordingDlg<Input Recording Files (*.p2m2)Input Recording Files (*.p2m2)NewInputRecordingDlg&New Input RecordingNew Input RecordingNewInputRecordingDlg.jungtiPower OnNewInputRecordingDlg Iasaugoti bksen
Save StateNewInputRecordingDlg.Pasirinkite failo keliSelect File PathNewInputRecordingDlg*Select Recording TypeSelect Recording TypeNewInputRecordingDlg"Pasirinkite fail
Select a FileNewInputRecordingDlg8Cannot Create Local VariableCannot Create Local VariableNewLocalVariableDialog8Cannot create symbol source.Cannot create symbol source.NewLocalVariableDialog*Cannot create symbol.Cannot create symbol.NewLocalVariableDialognCannot determine stack frame size of selected function.7Cannot determine stack frame size of selected function.NewLocalVariableDialog"Invalid function.Invalid function.NewLocalVariableDialog@Cannot Create Parameter Variable Cannot Create Parameter VariableNewParameterVariableDialog8Cannot create symbol source.Cannot create symbol source.NewParameterVariableDialog*Cannot create symbol.Cannot create symbol.NewParameterVariableDialognCannot determine stack frame size of selected function.7Cannot determine stack frame size of selected function.NewParameterVariableDialog"Invalid function.Invalid function.NewParameterVariableDialog*Invalid storage type.Invalid storage type.NewParameterVariableDialogAddressAddressNewSymbolDialog.Address is not aligned.Address is not aligned.NewSymbolDialog*Address is not valid.Address is not valid.NewSymbolDialogCustomCustomNewSymbolDialogDialogDialogNewSymbolDialogDo not modify
Do not modifyNewSymbolDialog$Existing FunctionsExisting FunctionsNewSymbolDialog,Fill existing functionFill existing functionNewSymbolDialogBFill existing function (%1 bytes)!Fill existing function (%1 bytes)NewSymbolDialogFFill existing function (none found)#Fill existing function (none found)NewSymbolDialogFill space
Fill spaceNewSymbolDialog*Fill space (%1 bytes)Fill space (%1 bytes)NewSymbolDialog6Fill space (no next symbol)Fill space (no next symbol)NewSymbolDialogFunctionFunctionNewSymbolDialogGlobalGlobalNewSymbolDialogNameNameNewSymbolDialogName is empty.Name is empty.NewSymbolDialogRegisterRegisterNewSymbolDialog0Shrink to avoid overlapsShrink to avoid overlapsNewSymbolDialogSizeSizeNewSymbolDialog
StackStackNewSymbolDialog(Stack Pointer OffsetStack Pointer OffsetNewSymbolDialogTypeTypeNewSymbolDialog%.0f%%%.0f%%PadA ButtonA ButtonPad,Analogin mirties zonaAnalog DeadzonePad"Analogo jautrumasAnalog SensitivityPad,Analoginis perjungimas
Analog TogglePad~Analogin lemput prievadui {0} / lizdui {1} dabar yra iajungta/Analog light is now off for port {0} / slot {1}PadrAnalogin lemput dabar veikia prievadui {0} / lizdui {1}.Analog light is now on for port {0} / slot {1}Pad Taikyti spaudimApply PressurePadB ButtonB ButtonPadMlynas (Kair)Blue (Left)Pad Mlynas (Deain)Blue (Right)PadBlue Fret	Blue FretPad.Button/Trigger DeadzoneButton/Trigger DeadzonePadApskritimasCirclePad�Controller port {0}, slot {1} has a {2} connected, but the save state has a {3}.
Ejecting {3} and replacing it with {2}.xController port {0}, slot {1} has a {2} connected, but the save state has a {3}.
Ejecting {3} and replacing it with {2}.PadKry~iusCrossPad Kryptis / Apa
ia
D-Pad DownPadKryptis / Kair
D-Pad LeftPad Kryptis / DeainD-Pad RightPadKryptis / VirasD-Pad UpPadDial (Left)Dial (Left)PadDial (Right)Dial (Right)PadDial Deadzone
Dial DeadzonePad Dial SensitivityDial SensitivityPadDualShock 2DualShock 2Pad}alias (Kair)Green (Left)Pad}alias (Kair)
Green (Right)PadGreen Fret
Green FretPadGitaraGuitarPadI ButtonI ButtonPadII Button	II ButtonPad�Increases or decreases the intensity of high frequency vibration sent by the game.RIncreases or decreases the intensity of high frequency vibration sent by the game.Pad�Increases or decreases the intensity of low frequency vibration sent by the game.QIncreases or decreases the intensity of low frequency vibration sent by the game.Pad2Apversti kairij lazdelInvert Left StickPad.Apversti / kair/deainInvert Left/RightPadJApversti kair/deain + aukatyn/~emynInvert Left/Right + Up/DownPad.Apversti deain lazdelInvert Right StickPad,Apversti aukatyn/~emynInvert Up/DownPadVPakei
ia kairs analogins lazdels krypt/./Inverts the direction of the left analog stick.PadXPakei
ia deains analogins lazdels krypt/.0Inverts the direction of the right analog stick.PadJogconJogconPadL (Left Bumper)L (Left Bumper)Pad,L1 (kairysis bamperis)L1 (Left Bumper)Pad,L2 (kairysis trigeris)L2 (Left Trigger)Pad>L3 (kairysis lazdels mygtukas)L3 (Left Stick Button)Pad<Didelis (~emo da~nio) variklisLarge (Low Frequency) MotorPadBDidelio variklio vibracijos skalLarge Motor Vibration ScalePad,Kair lazdel / apa
iLeft Stick DownPad*Kair lazdel / kairLeft Stick LeftPad,Kair lazdel / deainLeft Stick RightPad*Kair lazdel / viras
Left Stick UpPadVariklisMotorPadNegconNegconPadNeprijungta
Not ConnectedPadNe apverstasNot InvertedPadOrange FretOrange FretPadPop'n MuzikaPop'n MusicPad0Pressure Modifier AmountPressure Modifier AmountPad R (Right Bumper)R (Right Bumper)Pad.R1 (deainysis bamperis)R1 (Right Bumper)Pad.R2 (deainysis trigeris)R2 (Right Trigger)Pad@R3 (deainysis lazdels mygtukas)R3 (Right Stick Button)PadRaudonaRedPadRed FretRed FretPad.Deain lazdel / apa
iRight Stick DownPad,Deain lazdel / kairRight Stick LeftPad.Deain lazdel / deainRight Stick RightPad,Deain lazdel / virasRight Stick UpPadPasirinktiSelectPad:Sets the analog stick axis scaling factor. A value between 130% and 140% is recommended when using recent controllers, e.g. DualShock 4, Xbox One Controller.�Sets the analog stick axis scaling factor. A value between 130% and 140% is recommended when using recent controllers, e.g. DualShock 4, Xbox One Controller.Pad�Nustato analogin lazdels negyvj zon, t. y. lazdels judesio dal/, kuri bus nepaisoma.^Sets the analog stick deadzone, i.e. the fraction of the stick movement which will be ignored.Pad�Sets the deadzone for activating buttons/triggers, i.e. the fraction of the trigger which will be ignored.jSets the deadzone for activating buttons/triggers, i.e. the fraction of the trigger which will be ignored.Pad�Sets the dial deadzone. Inputs below this value will not be sent to the PS2.LSets the dial deadzone. Inputs below this value will not be sent to the PS2.Pad:Sets the dial scaling factor.Sets the dial scaling factor.PadpNustato spaudim, kai laikomas modifikatoriaus mygtukas.3Sets the pressure when the modifier button is held.Pad�Sets the twist deadzone. Inputs below this value will not be sent to the PS2.MSets the twist deadzone. Inputs below this value will not be sent to the PS2.Pad<Sets the twist scaling factor.Sets the twist scaling factor.PadPSets the whammy bar axis scaling factor.(Sets the whammy bar axis scaling factor.Pad�Sets the whammy bar deadzone. Inputs below this value will not be sent to the PS2.RSets the whammy bar deadzone. Inputs below this value will not be sent to the PS2.Pad<Ma~as (aukato da~nio) variklisSmall (High Frequency) MotorPad<Ma~o variklio vibracijos skalSmall Motor Vibration ScalePadKvadratasSquarePadPradtiStartPadStrum ~emyn
Strum DownPadStrum aukatynStrum UpPad"Pakreipti aukatynTilt UpPadTrikampisTrianglePadTwist (Left)Twist (Left)PadTwist (Right)
Twist (Right)PadTwist DeadzoneTwist DeadzonePad"Twist SensitivityTwist SensitivityPadWhammy Bar
Whammy BarPad&Whammy Bar DeadzoneWhammy Bar DeadzonePad,Whammy Bar SensitivityWhammy Bar SensitivityPadBaltas (Kair)White (Left)PadBaltas (Deain)
White (Right)Pad Geltonas (Kair)
Yellow (Left)Pad"Geltonas (Deain)Yellow (Right)PadYellow FretYellow FretPad:%n GameDB patches are active.:%n GameDB patches are active.:%n GameDB patches are active.%n GameDB patches are active.Patch8%n cheat patches are active.8%n cheat patches are active.8%n cheat patches are active.%n cheat patches are active.Patch6%n game patches are active.6%n game patches are active.6%n game patches are active.%n game patches are active.PatchvFailed to open {}. Built-in game patches are not available.;Failed to open {}. Built-in game patches are not available.Patch�Jokis cheatu ar pataisyms (widescreen, suderinamumo ar kt.) nerasta / ne/jungta.ONo cheats or patches (widescreen, compatibility or others) are found / enabled.Patch Disabled (Noisy)Disabled (Noisy)Pcsx2Config2TimeStretch (Recommended)TimeStretch (Recommended)Pcsx2Config�PCSX2 uses your camera to emulate an EyeToy camera plugged into the virtual PS2.PPCSX2 uses your camera to emulate an EyeToy camera plugged into the virtual PS2.PermissionsDialogCamera�PCSX2 uses your microphone to emulate a USB microphone plugged into the virtual PS2.TPCSX2 uses your microphone to emulate a USB microphone plugged into the virtual PS2.PermissionsDialogMicrophone0Invalid array subscript.Invalid array subscript.QCoreApplication,No type name provided.No type name provided.QCoreApplication(Type '%1' not found.Type '%1' not found.QCoreApplicationAtaauktiCancelQObject>HDD failo kkrimas 
 %1 / %2 MiBCreating HDD file 
 %1 / %2 MiBQObject:Nepavyko sukurti HDD atvaizdoFailed to create HDD imageQObjectHDD KurjasHDD CreatorQObjectKlaidaErrorQtAsyncProgressThreadInformacijaInformationQtAsyncProgressThreadKlausimasQuestionQtAsyncProgressThreadpAn error occurred while deleting empty game settings:
{}8An error occurred while deleting empty game settings:
{}QtHost`An error occurred while saving game settings:
{}0An error occurred while saving game settings:
{}QtHostAtaauktiCancelQtHost0Controller {} connected.Controller {} connected.QtHost6Controller {} disconnected.Controller {} disconnected.QtHostKlaidaErrorQtHost�RA: Logged in as %1 (%2 pts, softcore: %3 pts). %4 unread messages.CRA: Logged in as %1 (%2 pts, softcore: %3 pts). %4 unread messages.QtHostjSystem paused because controller {} was disconnected.5System paused because controller {} was disconnected.QtHostAtaauktiCancelQtModalProgressCallbackKlaidaErrorQtModalProgressCallbackInformacijaInformationQtModalProgressCallback
PCSX2PCSX2QtModalProgressCallbackKlausimasQuestionQtModalProgressCallbackKeisti %1	Change %1RegisterWidget$Change Bottom HalfChange Bottom HalfRegisterWidget"Pakeisti segmentChange SegmentRegisterWidgetChange Top HalfChange Top HalfRegisterWidgetPakeisti vertChange ValueRegisterWidget Copy Bottom HalfCopy Bottom HalfRegisterWidget$Kopijuoti segmentCopy SegmentRegisterWidgetCopy Top Half
Copy Top HalfRegisterWidgetKopijuoti vert
Copy ValueRegisterWidget(Go to in DisassemblyGo to in DisassemblyRegisterWidget(Go to in Memory ViewGo to in Memory ViewRegisterWidgetLInvalid floating-point register value.&Invalid floating-point register value.RegisterWidgetPNeteisinga aeaioliktain registro vert.#Invalid hexadecimal register value.RegisterWidget,Invalid register valueInvalid register valueRegisterWidget,Invalid target addressInvalid target addressRegisterWidgetRegister View
Register ViewRegisterWidgetView as float
View as floatRegisterWidget&Per~ikrti kaip hexView as hexRegisterWidget&This save state is outdated and is no longer compatible with the current version of PCSX2.

If you have any unsaved progress on this save state, you can download the compatible version (PCSX2 {}) from pcsx2.net, load the save state, and save your progress to the memory card.This save state is outdated and is no longer compatible with the current version of PCSX2.

If you have any unsaved progress on this save state, you can download the compatible version (PCSX2 {}) from pcsx2.net, load the save state, and save your progress to the memory card.	SaveStateAPRA`YMASDESCRIPTIONSavedAddressesModelETIKETLABELSavedAddressesModel"ATMINTIES ADRESASMEMORY ADDRESSSavedAddressesModel&Patvirtinti aplankConfirm FolderSettingWidgetBinderNumatytasis: 	Default: SettingWidgetBinderKlaidaErrorSettingWidgetBinderFAplanko kelias negali bkti tua
ias.Folder path cannot be empty.SettingWidgetBinder$Nustatyti ia naujoResetSettingWidgetBinder,Pasirinkite aplank %1Select folder for %1SettingWidgetBinder�Pasirinktas adresynas aiuo metu neegzistuoja:

%1

Ar norite sukurti a/ adresyn?YThe chosen directory does not currently exist:

%1

Do you want to create this directory?SettingWidgetBinder:Naudoti bendra nustatym [%1]Use Global Setting [%1]SettingsDialogLNaudoti visuotin/ nustatym [Iajungt]Use Global Setting [Disabled]SettingsDialogJNaudoti visuotin/ nustatym [.jungt]Use Global Setting [Enabled]SettingsDialog><strong>Achievements Settings</strong><hr>These options control the RetroAchievements implementation in PCSX2, allowing you to earn achievements in your games.�<strong>Achievements Settings</strong><hr>These options control the RetroAchievements implementation in PCSX2, allowing you to earn achievements in your games.SettingsWindow�<strong>Advanced Settings</strong><hr>These are advanced options to determine the configuration of the simulated console.<br><br>Mouse over an option for additional information, and Shift+Wheel to scroll this panel.�<strong>Advanced Settings</strong><hr>These are advanced options to determine the configuration of the simulated console.<br><br>Mouse over an option for additional information, and Shift+Wheel to scroll this panel.SettingsWindown<strong>Audio Settings</strong><hr>These options control the audio output of the console.<br><br>Mouse over an option for additional information, and Shift+Wheel to scroll this panel.�<strong>Audio Settings</strong><hr>These options control the audio output of the console.<br><br>Mouse over an option for additional information, and Shift+Wheel to scroll this panel.SettingsWindow2<strong>BIOS Settings</strong><hr>Configure your BIOS here.<br><br>Mouse over an option for additional information, and Shift+Wheel to scroll this panel.�<strong>BIOS Settings</strong><hr>Configure your BIOS here.<br><br>Mouse over an option for additional information, and Shift+Wheel to scroll this panel.SettingsWindow�<strong>Cheatai</strong><hr>`is skyrius leid~ia pasirinkti, kuriuos cheatus norite /jungti. Negalite /jungti / iajungti cheats be etike
is senojo formato pnach failams, jie bus /jungti automatiakai, jei pagrindin cheats /jungimo parinktis bus pa~ymta.�<strong>Cheats</strong><hr>This section allows you to select which cheats you wish to enable. You cannot enable/disable cheats without labels for old-format pnach files, those will automatically activate if the main cheat enable option is checked.SettingsWindow<strong>Debug Settings</strong><hr>These are options which can be used to log internal information about the application. <strong>Do not modify unless you know what you are doing</strong>, it will cause significant slowdown, and can waste large amounts of disk space.<strong>Debug Settings</strong><hr>These are options which can be used to log internal information about the application. <strong>Do not modify unless you know what you are doing</strong>, it will cause significant slowdown, and can waste large amounts of disk space.SettingsWindow�<strong>Emulation Settings</strong><hr>These options determine the configuration of frame pacing and game settings.<br><br>Mouse over an option for additional information, and Shift+Wheel to scroll this panel.�<strong>Emulation Settings</strong><hr>These options determine the configuration of frame pacing and game settings.<br><br>Mouse over an option for additional information, and Shift+Wheel to scroll this panel.SettingsWindow�<strong>Folder Settings</strong><hr>These options control where PCSX2 will save runtime data files.c<strong>Folder Settings</strong><hr>These options control where PCSX2 will save runtime data files.SettingsWindow�<strong>Game Fixes Settings</strong><hr>Game Fixes can work around incorrect emulation in some titles.<br>However, they can also cause problems in games if used incorrectly.<br>It is best to leave them all disabled unless advised otherwise.�<strong>Game Fixes Settings</strong><hr>Game Fixes can work around incorrect emulation in some titles.<br>However, they can also cause problems in games if used incorrectly.<br>It is best to leave them all disabled unless advised otherwise.SettingsWindow�<strong>}aidims sraao nustatymai</strong><hr>Pirmiau pateiktame sraae nurodyti direktorijai, kuris PCSX2 ieakos, kad u~pildyts ~aidims sraa. Paieakos direktorijas galima pridti, paaalinti ir perjungti / rekursyvi/nerekursyvi paieak.�<strong>Game List Settings</strong><hr>The list above shows the directories which will be searched by PCSX2 to populate the game list. Search directories can be added, removed, and switched to recursive/non-recursive.SettingsWindow�<strong>Graphics Settings</strong><hr>These options determine the configuration of the graphical output.<br><br>Mouse over an option for additional information, and Shift+Wheel to scroll this panel.�<strong>Graphics Settings</strong><hr>These options determine the configuration of the graphical output.<br><br>Mouse over an option for additional information, and Shift+Wheel to scroll this panel.SettingsWindow|<strong>Interface Settings</strong><hr>These options control how the software looks and behaves.<br><br>Mouse over an option for additional information, and Shift+Wheel to scroll this panel.�<strong>Interface Settings</strong><hr>These options control how the software looks and behaves.<br><br>Mouse over an option for additional information, and Shift+Wheel to scroll this panel.SettingsWindow\<strong>Memory Card Settings</strong><hr>Create and configure Memory Cards here.<br><br>Mouse over an option for additional information, and Shift+Wheel to scroll this panel.�<strong>Memory Card Settings</strong><hr>Create and configure Memory Cards here.<br><br>Mouse over an option for additional information, and Shift+Wheel to scroll this panel.SettingsWindow�<strong>Network & HDD Settings</strong><hr>These options control the network connectivity and internal HDD storage of the console.<br><br>Mouse over an option for additional information, and Shift+Wheel to scroll this panel.�<strong>Network & HDD Settings</strong><hr>These options control the network connectivity and internal HDD storage of the console.<br><br>Mouse over an option for additional information, and Shift+Wheel to scroll this panel.SettingsWindowJ<strong>Patches</strong><hr>This section allows you to select optional patches to apply to the game, which may provide performance, visual, or gameplay improvements.�<strong>Patches</strong><hr>This section allows you to select optional patches to apply to the game, which may provide performance, visual, or gameplay improvements.SettingsWindow
<strong>Summary</strong><hr>This page shows details about the selected game. Changing the Input Profile will set the controller binding scheme for this game to whichever profile is chosen, instead of the default (Shared) configuration. The track list and dump verification can be used to determine if your disc image matches a known good dump. If it does not match, the game may be broken.�<strong>Summary</strong><hr>This page shows details about the selected game. Changing the Input Profile will set the controller binding scheme for this game to whichever profile is chosen, instead of the default (Shared) configuration. The track list and dump verification can be used to determine if your disc image matches a known good dump. If it does not match, the game may be broken.SettingsWindowPasiekimaiAchievementsSettingsWindowPapildomiAdvancedSettingsWindow�Ar tikrai norite atkurti numatytuosius nustatymus? Visos esamos nuostatos bus prarastos.]Are you sure you want to restore the default settings? Any existing preferences will be lost.SettingsWindowGarsasAudioSettingsWindowBIOSBIOSSettingsWindowCheataiCheatsSettingsWindow&Iavalyti nustatymusClear SettingsSettingsWindowU~darytiCloseSettingsWindowRPatvirtinti numatytsjs nustatyms atkkrimConfirm Restore DefaultsSettingsWindow@Kopijuoti bendruosius nustatymusCopy Global SettingsSettingsWindowDerinimasDebugSettingsWindowEmuliacija	EmulationSettingsWindowAplankaiFoldersSettingsWindow$}aidims pataisymai
Game FixesSettingsWindow}aidims saraaas	Game ListSettingsWindowGrafikaGraphicsSettingsWindowInterfeisas	InterfaceSettingsWindow$Atminties kortelsMemory CardsSettingsWindowTinklas ir HDD
Network & HDDSettingsWindow PCSX2 nustatymaiPCSX2 SettingsSettingsWindowPataisymaiPatchesSettingsWindow>Per-game configuration cleared.Per-game configuration cleared.SettingsWindowfPer-game configuration copied from global settings.3Per-game configuration copied from global settings.SettingsWindow�RAIntegration is being used, built-in RetroAchievements support is disabled.LRAIntegration is being used, built-in RetroAchievements support is disabled.SettingsWindow(Rekomenduojama VertRecommended ValueSettingsWindow.Atstatyti UI NustatymusReset UI SettingsSettingsWindow@Atkurti numatytuosius nustatymusRestore DefaultsSettingsWindowSantraukaSummarySettingsWindowtSummary is unavailable for files not present in game list.:Summary is unavailable for files not present in game list.SettingsWindow�The configuration for this game will be cleared.

Any current setting values will be lost.

Do you want to continue?tThe configuration for this game will be cleared.

Any current setting values will be lost.

Do you want to continue?SettingsWindow6The configuration for this game will be replaced by the current global settings.

Any current setting values will be overwritten.

Do you want to continue?�The configuration for this game will be replaced by the current global settings.

Any current setting values will be overwritten.

Do you want to continue?SettingsWindow&Atgal&BackSetupWizardDialog&Ataaukti&CancelSetupWizardDialogBaigta&FinishSetupWizardDialog&Kitas&NextSetupWizardDialog|<html><head/><body><h1 style=" margin-top:18px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:xx-large; font-weight:700;">Setup Complete!</span></h1><p>You are now ready to run games.</p><p>Further options are available under the settings menu. You can also use the Big Picture UI for navigation entirely with a gamepad.</p><p>We hope you enjoy using PCSX2.</p></body></html>�<html><head/><body><h1 style=" margin-top:18px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:xx-large; font-weight:700;">Setup Complete!</span></h1><p>You are now ready to run games.</p><p>Further options are available under the settings menu. You can also use the Big Picture UI for navigation entirely with a gamepad.</p><p>We hope you enjoy using PCSX2.</p></body></html>SetupWizardDialog�<html><head/><body><h1 style=" margin-top:18px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:xx-large; font-weight:700;">Sveiki atvyk / PCSX2!</span></h1><p>`is vedlys pads jums atlikti konfigkravimo veiksmus, reikalingus programai naudoti. Jei PCSX2 diegiate pirm kart, rekomenduojama per~ikrti srankos vadov <a href="https://pcsx2.net/docs/">
ia</a>.</p><p>Pagal numatytuosius nustatymus PCSX2 prisijungs prie serverio adresu <a href="https://pcsx2.net/">, kad patikrints, ar yra atnaujinims, ir, jei jie yra ir tai patvirtinta, atsisiss atnaujinims paketus ia <a href="https://github.com/"></a>github.com</a>. Jei nenorite, kad PCSX2 paleidimo metu u~megzts tinklo ryaius, dabar turtumte panaikinti parinkties automatinis atnaujinims ~ymjim. Vliau automatinio atnaujinimo nustatym galima bet kada pakeisti ssajos nustatymuose.</p><p>Prad~iai pasirinkite kalb ir tem.</p></body></html>�<html><head/><body><h1 style=" margin-top:18px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:xx-large; font-weight:700;">Welcome to PCSX2!</span></h1><p>This wizard will help guide you through the configuration steps required to use the application. It is recommended if this is your first time installing PCSX2 that you view the setup guide <a href="https://pcsx2.net/docs/">here</a>.</p><p>By default, PCSX2 will connect to the server at <a href="https://pcsx2.net/">pcsx2.net</a> to check for updates, and if available and confirmed, download update packages from <a href="https://github.com/">github.com</a>. If you do not wish for PCSX2 to make any network connections on startup, you should uncheck the Automatic Updates option now. The Automatic Update setting can be changed later at any time in Interface Settings.</p><p>Please choose a language and theme to begin.</p></body></html>SetupWizardDialog.<html><head/><body><p>By default, PCSX2 will map your keyboard to the virtual PS2 controller.</p><p><span style=" font-weight:704;">To use an external controller, you must map it first. </span>On this screen, you can automatically map any controller which is currently connected. If your controller is not currently connected, you can plug it in now.</p><p>To change controller bindings in more detail, or use multi-tap, open the Settings menu and choose Controllers once you have completed the Setup Wizard.</p><p>Guides for configuring controllers can be found <a href="https://pcsx2.net/docs/post/controllers/"><span style="">here</span></a>.</p></body></html>�<html><head/><body><p>By default, PCSX2 will map your keyboard to the virtual PS2 controller.</p><p><span style=" font-weight:704;">To use an external controller, you must map it first. </span>On this screen, you can automatically map any controller which is currently connected. If your controller is not currently connected, you can plug it in now.</p><p>To change controller bindings in more detail, or use multi-tap, open the Settings menu and choose Controllers once you have completed the Setup Wizard.</p><p>Guides for configuring controllers can be found <a href="https://pcsx2.net/docs/post/controllers/"><span style="">here</span></a>.</p></body></html>SetupWizardDialog�<html><head/><body><p>PCSX2 requires a PS2 BIOS in order to run.</p><p>For legal reasons, you must obtain a BIOS <strong>from an actual PS2 unit that you own</strong> (borrowing doesn't count).</p><p>Once dumped, this BIOS image should be placed in the bios folder within the data directory shown below, or you can instruct PCSX2 to scan an alternative directory.</p><p>A guide for dumping your BIOS can be found <a href="https://pcsx2.net/docs/setup/bios/">here</a>.</p></body></html>�<html><head/><body><p>PCSX2 requires a PS2 BIOS in order to run.</p><p>For legal reasons, you must obtain a BIOS <strong>from an actual PS2 unit that you own</strong> (borrowing doesn't count).</p><p>Once dumped, this BIOS image should be placed in the bios folder within the data directory shown below, or you can instruct PCSX2 to scan an alternative directory.</p><p>A guide for dumping your BIOS can be found <a href="https://pcsx2.net/docs/setup/bios/">here</a>.</p></body></html>SetupWizardDialogt<html><head/><body><p>PCSX2 will automatically scan and identify games from the selected directories below, and populate the game list.<br>These games should be dumped from discs you own. Guides for dumping discs can be found <a href="https://pcsx2.net/docs/setup/dumping">here</a>.</p><p>Supported formats for dumps include:</p><p><ul><li>.bin/.iso (ISO Disc Images)</li><li>.mdf (Media Descriptor File)</li><li>.chd (Compressed Hunks of Data)</li><li>.cso (Compressed ISO)</li><li>.zso (Compressed ISO)</li><li>.gz (Gzip Compressed ISO)</li></ul></p></p></body></html>:<html><head/><body><p>PCSX2 will automatically scan and identify games from the selected directories below, and populate the game list.<br>These games should be dumped from discs you own. Guides for dumping discs can be found <a href="https://pcsx2.net/docs/setup/dumping">here</a>.</p><p>Supported formats for dumps include:</p><p><ul><li>.bin/.iso (ISO Disc Images)</li><li>.mdf (Media Descriptor File)</li><li>.chd (Compressed Hunks of Data)</li><li>.cso (Compressed ISO)</li><li>.zso (Compressed ISO)</li><li>.gz (Gzip Compressed ISO)</li></ul></p></p></body></html>SetupWizardDialog:BIOS atvaizdas nebuvo pasirinktas. PCSX2 <strong>negals</strong> paleisti ~aidims be BIOS atvaizdo.<br><br>Ar tikrai norite tsti nepasirink BIOS atvaizdo?�A BIOS image has not been selected. PCSX2 <strong>will not</strong> be able to run games without a BIOS image.<br><br>Are you sure you wish to continue without selecting a BIOS image?SetupWizardDialogPridti...Add...SetupWizardDialogAr tikrai norite ataaukti PCSX2 /diegim?

Visi pakeitimai buvo iasaugoti, ir vedlys bus paleistas ia naujo, kai paleisite PCSX2.�Are you sure you want to cancel PCSX2 setup?

Any changes have been saved, and the wizard will run again next time you start PCSX2.SetupWizardDialog,Automatinis susiejimasAutomatic BindingSetupWizardDialog0Automatinis suplanavimasAutomatic MappingSetupWizardDialogBIOS adresynas:BIOS Directory:SetupWizardDialogBIOS vaizdas
BIOS ImageSetupWizardDialogNarayti...	Browse...SetupWizardDialog Ataaukti /raaymaCancel SetupSetupWizardDialogU~baigtaCompleteSetupWizardDialog*Controller Mapped To:Controller Mapped To:SetupWizardDialog*Kontrolerio Jungtis 1Controller Port 1SetupWizardDialog*Kontrolerio Jungtis 2Controller Port 2SetupWizardDialog,Kontrolerio nustatymaiController SetupSetupWizardDialog$Kontrolerio tipas:Controller Type:SetupWizardDialog.Numatytoji (klaviatkra)Default (Keyboard)SetupWizardDialog$Numatytasis (nra)Default (None)SetupWizardDialogB.jungti automatinius atnaujinimusEnable Automatic UpdatesSetupWizardDialog"Failo pavadinimasFilenameSetupWizardDialog(}aidims direktorijosGame DirectoriesSetupWizardDialog
KalbaLanguageSetupWizardDialogKalba:	Language:SetupWizardDialog2Nra pasiekiams /renginisNo devices availableSetupWizardDialogtNebuvo pasirinkti jokie ~aidims adresynai. Tursite rankiniu bkdu atidaryti bet kokius ~aidims iametimus, kuriuos norite ~aisti, nes PCSX2's sraaas bus tua
ias.

Ar tikrai norite tsti?�No game directories have been selected. You will have to manually open any game dumps you want to play, PCSX2's list will be empty.

Are you sure you want to continue?SetupWizardDialog�.renginiui '%1' nebuvo sukurta bendrsjs susiejims. Kontroleris/aaltinis gali nepalaikyti automatinio suplanavimo.lNo generic bindings were generated for device '%1'. The controller/source may not support automatic mapping.SetupWizardDialog6Atidarykite BIOS aplank...Open BIOS Folder...SetupWizardDialog*Atidaryti adresyna...Open Directory...SetupWizardDialog,PCSX2 nustatymo vedlysPCSX2 Setup WizardSetupWizardDialog"Atnaujinti sraaRefresh ListSetupWizardDialogPaaalintiRemoveSetupWizardDialog$Nustatyti ia naujoResetSetupWizardDialog0Pakartotinis nuskaitymasScan RecursivelySetupWizardDialog4Skenuoti pasikartojan
iai?Scan Recursively?SetupWizardDialogjIeakoti direktorijas (bus nuskaityti ieakant ~aidims).Search Directories (will be scanned for games)SetupWizardDialog Ieakoti adresynoSearch DirectorySetupWizardDialog6Pasirinkite paieakos adresSelect Search DirectorySetupWizardDialog
Tema:Theme:SetupWizardDialogVersijaVersionSetupWizardDialog.spjimasWarningSetupWizardDialogLAr norite, kad adresynas "%1" bkts nuskaitytas pakartotinai?

Skenavimas pakartotinai u~ima daugiau laiko, ta
iau bus nustatyti papildomai kataloguose esantys failai.�Would you like to scan the directory "%1" recursively?

Scanning recursively takes more time, but will identify files in subdirectories.SetupWizardDialog.VESTISENTRY
StackModelINSTRUKCIJAINSTRUCTION
StackModelETIKETLABEL
StackModelPCPC
StackModel
DYDISSIZE
StackModelSTACK POINTER
STACK POINTER
StackModel
AliveAliveSymbolTreeModelDeadDeadSymbolTreeModelLivenessLivenessSymbolTreeModelLocationLocationSymbolTreeModelNameNameSymbolTreeModelSizeSizeSymbolTreeModelTypeTypeSymbolTreeModel
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Type:Type:SymbolTreeWidgetBLOGASBADThreadModelDELSIMASDELAYThreadModel
MIEGADORMANTThreadModel.VESTISENTRYThreadModel RENGINIO VLIAVA	EVENTFLAGThreadModelFIXPOOLFIXPOOLThreadModelIDIDThreadModelNETINKAINVALIDThreadModelMBOXMBOXThreadModelJOKSNONEThreadModelPCPCThreadModelPRIORITETASPRIORITYThreadModelPASIRUO`TAREADYThreadModelPALEISTIRUNThreadModelSEMAFORAS	SEMAPHOREThreadModelMIEGOTISLEEPThreadModelBjSENASTATEThreadModelSUSTABDYTISUSPENDThreadModel
VPOOLVPOOLThreadModelLAUKTIWAITThreadModel(PALAUKITE SUSTABDYMOWAIT SUSPENDThreadModelLAUKIMO TIPAS	WAIT TYPEThreadModel$PRA`YMAS PABUDINTIWAKEUP REQUESTThreadModel%.0f%%%.0f%%USB%.0fpx%.0fpxUSB%.2f%%%.2f%%USB%d%dUSB%d%%%d%%USB%dms%dmsUSB%dpx%dpxUSB�- 4095 for original Gametrak controllers
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Player 1 BlueUSB&}aidjo 1 /renginysPlayer 1 DeviceUSB"}aidjas 1 }aliasPlayer 1 GreenUSB(}aidjas 1 Oran~inisPlayer 1 OrangeUSB&}aidjas 1 RaudonasPlayer 1 RedUSB&}aidjas 1 GeltonasPlayer 1 YellowUSB$}aidjas 2 Mlynas
Player 2 BlueUSB&}aidjo 2 /renginysPlayer 2 DeviceUSB"}aidjas 2 }aliasPlayer 2 GreenUSB(}aidjas 2 Oran~inisPlayer 2 OrangeUSB&}aidjas 2 RaudonasPlayer 2 RedUSB&}aidjas 2 GeltonasPlayer 2 YellowUSB$}aidjas 3 Mlynas
Player 3 BlueUSB"}aidjas 3 }aliasPlayer 3 GreenUSB(}aidjas 3 Oran~inisPlayer 3 OrangeUSB&}aidjas 3 RaudonasPlayer 3 RedUSB&}aidjas 3 GeltonasPlayer 3 YellowUSB$}aidjas 4 Mlynas
Player 4 BlueUSB"}aidjas 4 }aliasPlayer 4 GreenUSB(}aidjas 4 Oran~inisPlayer 4 OrangeUSB&}aidjas 4 RaudonasPlayer 4 RedUSB&}aidjas 4 GeltonasPlayer 4 YellowUSBRodiklisPointerUSB
PowerPowerUSBSpausdintuvasPrinterUSB2Printer saving to '{}'...Printer saving to '{}'...USBRRUSBR1R1USBR2R2USBR3R3USBRealPlay DeviceRealPlay DeviceUSBRealPlay Golf
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Relative LeftUSBRelative RightRelative RightUSBRelative UpRelative UpUSB$Deainysis mygtukasRight ButtonUSBRight Door
Right DoorUSB(Right Turntable BlueRight Turntable BlueUSB2Right Turntable ClockwiseRight Turntable ClockwiseUSB@Right Turntable Counterclockwise Right Turntable CounterclockwiseUSB*Right Turntable GreenRight Turntable GreenUSB(Right Turntable Red Right Turntable Red USBRight XRight XUSBRight YRight YUSBRight ZRight ZUSB$Rock Band Drum KitRock Band Drum KitUSBRyojMhen	RyojōhenUSBJScales the crosshair image set above.%Scales the crosshair image set above.USB\Scales the position to simulate CRT curvature..Scales the position to simulate CRT curvature.USBEkrano aukatis
Screen HeightUSBEkrano PlotisScreen WidthUSBSega SeamicSega SeamicUSBPasirinktiSelectUSBTSelects the device to capture images from.*Selects the device to capture images from.USBLSelects the device to output audio to.&Selects the device to output audio to.USBLSelects the device to read audio from.&Selects the device to read audio from.USBNSelects the input for the first player.'Selects the input for the first player.USBPSelects the input for the second player.(Selects the input for the second player.USB�Sets the crosshair image that this lightgun will use. Setting a crosshair image will disable the system cursor.oSets the crosshair image that this lightgun will use. Setting a crosshair image will disable the system cursor.USBPSets the height of the simulated screen.(Sets the height of the simulated screen.USBxSets the horizontal center position of the simulated screen.<Sets the horizontal center position of the simulated screen.USB�Sets the path to image which will back the virtual mass storage device.GSets the path to image which will back the virtual mass storage device.USBtSets the vertical center position of the simulated screen.:Sets the vertical center position of the simulated screen.USBNSets the width of the simulated screen.'Sets the width of the simulated screen.USB Shift ~emyn / L1Shift Down / L1USB$Shift aukatyn / R1
Shift Up / R1USBShinkansen
ShinkansenUSBShoot OffscreenShoot OffscreenUSBSingstarSingstarUSB�Smooths out changes in steering to the specified percentage per poll. Needed for using keyboards.aSmooths out changes in steering to the specified percentage per poll. Needed for using keyboards.USBSony EyeToySony EyeToyUSB>Sony MSAC-US1 (PictureParadise)Sony MSAC-US1 (PictureParadise)USB^Specifies the latency to the host input device./Specifies the latency to the host input device.USB`Specifies the latency to the host output device.0Specifies the latency to the host output device.USBKvadratasSquareUSBPradtiStartUSB Steering DampingSteering DampingUSB"Steering DeadzoneSteering DeadzoneUSB$Vairavimas / Kair
Steering LeftUSB&Vairavimas / DeaineSteering RightUSB$Steering SmoothingSteering SmoothingUSBzSteering axis deadzone for pads or non self centering wheels.=Steering axis deadzone for pads or non self centering wheels.USBLazda ~emyn
Stick DownUSBLazda / kair
Stick LeftUSBLazda / deainStick RightUSBLazdel aukatynStick UpUSBPavaraThrottleUSB Train ControllerTrain ControllerUSB*Trance Vibrator (Rez)Trance Vibrator (Rez)USBTrikampisTriangleUSB&Triangle / EuphoriaTriangle / EuphoriaUSBGaidukasTriggerUSB(Turntable MultiplierTurntable MultiplierUSBType 2Type 2USB`USB-Mic: Failed to start player {} audio stream.0USB-Mic: Failed to start player {} audio stream.USBZUSB-Mic: Neither player 1 nor 2 is connected.-USB-Mic: Neither player 1 nor 2 is connected.USBVideo DeviceVideo DeviceUSBKamera (EyeToy)Webcam (EyeToy)USBVairo .renginysWheel DeviceUSBVairas ~emyn
Wheel DownUSBVairas aukatynWheel UpUSBHWorkaround for Intermittent FFB Loss$Workaround for Intermittent FFB LossUSB^Works around bugs in some wheels' firmware that result in brief interruptions in force. Leave this disabled unless you need it, as it has negative side effects on many wheels.�Works around bugs in some wheels' firmware that result in brief interruptions in force. Leave this disabled unless you need it, as it has negative side effects on many wheels.USBXXUSB*X Scale (Sensitivity)X Scale (Sensitivity)USBYYUSB*Y Scale (Sensitivity)Y Scale (Sensitivity)USBGeltonaYellowUSBZZUSBNusb-msd: Could not open image file '{}''usb-msd: Could not open image file '{}'USBAaysAxesUSBBindingWidgetMygtukaiButtonsUSBBindingWidgetBlueBlueUSBBindingWidget_Buzz
GreenGreenUSBBindingWidget_BuzzOrangeOrangeUSBBindingWidget_BuzzPlayer 1Player 1USBBindingWidget_BuzzPlayer 2Player 2USBBindingWidget_BuzzPlayer 3Player 3USBBindingWidget_BuzzPlayer 4Player 4USBBindingWidget_BuzzPushButton
PushButtonUSBBindingWidget_BuzzRedRedUSBBindingWidget_BuzzYellowYellowUSBBindingWidget_BuzzAAUSBBindingWidget_DenshaConBBUSBBindingWidget_DenshaConBrake LeverBrake LeverUSBBindingWidget_DenshaConCCUSBBindingWidget_DenshaConDDUSBBindingWidget_DenshaCon
D-PadD-PadUSBBindingWidget_DenshaConDownDownUSBBindingWidget_DenshaConFace ButtonsFace ButtonsUSBBindingWidget_DenshaCon
HintsHintsUSBBindingWidget_DenshaConLeftLeftUSBBindingWidget_DenshaConPower LeverPower LeverUSBBindingWidget_DenshaCon
RightRightUSBBindingWidget_DenshaConSelectSelectUSBBindingWidget_DenshaCon
StartStartUSBBindingWidget_DenshaCon�The Densha Controller Type 2 is a two-handle train master controller with a D-Pad and six buttons. The power axis starts from neutral and has five progressively higher notches of power. The brake axis starts released, and has eight progressively increasing notches plus an Emergency Brake. This controller is compatible with several games and generally maps well to hardware with one or two physical axes with a similar range of notches, such as the modern "Zuiki One Handle MasCon".�The Densha Controller Type 2 is a two-handle train master controller with a D-Pad and six buttons. The power axis starts from neutral and has five progressively higher notches of power. The brake axis starts released, and has eight progressively increasing notches plus an Emergency Brake. This controller is compatible with several games and generally maps well to hardware with one or two physical axes with a similar range of notches, such as the modern "Zuiki One Handle MasCon".USBBindingWidget_DenshaConUpUpUSBBindingWidget_DenshaConGreitintuvasAcceleratorUSBBindingWidget_DrivingForceStabd~iaiBrakeUSBBindingWidget_DrivingForceApskritimasCircleUSBBindingWidget_DrivingForceKry~iusCrossUSBBindingWidget_DrivingForceKryptisD-PadUSBBindingWidget_DrivingForce
}emynDownUSBBindingWidget_DrivingForceVeido mygtukaiFace ButtonsUSBBindingWidget_DrivingForce6Priverstinis jgos veikimasForce FeedbackUSBBindingWidget_DrivingForceU~uominosHintsUSBBindingWidget_DrivingForceL1L1USBBindingWidget_DrivingForceL2L2USBBindingWidget_DrivingForce
KairLeftUSBBindingWidget_DrivingForceR1R1USBBindingWidget_DrivingForceR2R2USBBindingWidget_DrivingForceDeainRightUSBBindingWidget_DrivingForcePasirinktiSelectUSBBindingWidget_DrivingForceKvadratasSquareUSBBindingWidget_DrivingForcePradtiStartUSBBindingWidget_DrivingForce$Vairavimas / kair
Steering LeftUSBBindingWidget_DrivingForce&Vairavimas / deaineSteering RightUSBBindingWidget_DrivingForceTo bind steering for most modern 900 degree wheels, turn the wheel one rotation in the desired direction, then back again to center.�To bind steering for most modern 900 degree wheels, turn the wheel one rotation in the desired direction, then back again to center.USBBindingWidget_DrivingForceTrikampisTriangleUSBBindingWidget_DrivingForceAukatynUpUSBBindingWidget_DrivingForceAAUSBBindingWidget_GTForceGreitintuvasAcceleratorUSBBindingWidget_GTForceBBUSBBindingWidget_GTForceStabd~iaiBrakeUSBBindingWidget_GTForce6Priverstinis jgos veikimasForce FeedbackUSBBindingWidget_GTForceU~uominosHintsUSBBindingWidget_GTForce$Kairysis ValdiklisLeft PaddleUSBBindingWidget_GTForce&Deainysis ValdiklisRight PaddleUSBBindingWidget_GTForce&Vairavimas / Deaine
Steering LeftUSBBindingWidget_GTForce&Vairavimas / DeaineSteering RightUSBBindingWidget_GTForceTo bind steering for most modern 900 degree wheels, turn the wheel one rotation in the desired direction, then back again to center.�To bind steering for most modern 900 degree wheels, turn the wheel one rotation in the desired direction, then back again to center.USBBindingWidget_GTForceXXUSBBindingWidget_GTForceYYUSBBindingWidget_GTForce(Back=0 / Front=0x3ffBack=0 / Front=0x3ffUSBBindingWidget_GametrakFoot Pedal
Foot PedalUSBBindingWidget_GametrakLeft Hand	Left HandUSBBindingWidget_Gametrak(Left=0 / Right=0x3ffLeft=0 / Right=0x3ffUSBBindingWidget_GametrakPushButton
PushButtonUSBBindingWidget_GametrakRight Hand
Right HandUSBBindingWidget_Gametrak(Top=0 / Bottom=0xfffTop=0 / Bottom=0xfffUSBBindingWidget_GametrakX AxisX AxisUSBBindingWidget_GametrakY AxisY AxisUSBBindingWidget_GametrakZ AxisZ AxisUSBBindingWidget_Gametrak�<p>By default, GunCon2 will use the mouse pointer. To use the mouse, you <strong>do not</strong> need to configure any bindings apart from the trigger and buttons.</p>

<p>If you want to use a controller, or lightgun which simulates a controller instead of a mouse, then you should bind it to Relative Aiming. Otherwise, Relative Aiming should be <strong>left unbound</strong>.</p>}<p>By default, GunCon2 will use the mouse pointer. To use the mouse, you <strong>do not</strong> need to configure any bindings apart from the trigger and buttons.</p>

<p>If you want to use a controller, or lightgun which simulates a controller instead of a mouse, then you should bind it to Relative Aiming. Otherwise, Relative Aiming should be <strong>left unbound</strong>.</p>USBBindingWidget_GunCon2AAUSBBindingWidget_GunCon2BBUSBBindingWidget_GunCon2MygtukaiButtonsUSBBindingWidget_GunCon2CCUSBBindingWidget_GunCon2 Calibration ShotCalibration ShotUSBBindingWidget_GunCon2�Calibration shot is required to pass the setup screen in some games.DCalibration shot is required to pass the setup screen in some games.USBBindingWidget_GunCon2KryptisD-PadUSBBindingWidget_GunCon2
}emynDownUSBBindingWidget_GunCon2
KairLeftUSBBindingWidget_GunCon2&Rodykls nustatymas
Pointer SetupUSBBindingWidget_GunCon2Relative AimingRelative AimingUSBBindingWidget_GunCon2DeainRightUSBBindingWidget_GunCon2PasirinktiSelectUSBBindingWidget_GunCon2Shoot OffscreenShoot OffscreenUSBBindingWidget_GunCon2PradtiStartUSBBindingWidget_GunCon2GaidukasTriggerUSBBindingWidget_GunCon2AukatynUpUSBBindingWidget_GunCon2Accel XAccel XUSBBindingWidget_RealPlayAccel YAccel YUSBBindingWidget_RealPlayAccel ZAccel ZUSBBindingWidget_RealPlayMlynaBlueUSBBindingWidget_RealPlayD-Pad Down
D-Pad DownUSBBindingWidget_RealPlayD-Pad Left
D-Pad LeftUSBBindingWidget_RealPlayD-Pad RightD-Pad RightUSBBindingWidget_RealPlayD-Pad UpD-Pad UpUSBBindingWidget_RealPlay}aliasGreenUSBBindingWidget_RealPlayPushButton
PushButtonUSBBindingWidget_RealPlayRaudonaRedUSBBindingWidget_RealPlayYellowYellowUSBBindingWidget_RealPlayAnnounceAnnounceUSBBindingWidget_RyojouhenConBrake LeverBrake LeverUSBBindingWidget_RyojouhenConCameraCameraUSBBindingWidget_RyojouhenCon
D-PadD-PadUSBBindingWidget_RyojouhenConDoor ButtonsDoor ButtonsUSBBindingWidget_RyojouhenConDownDownUSBBindingWidget_RyojouhenConFace ButtonsFace ButtonsUSBBindingWidget_RyojouhenCon
HintsHintsUSBBindingWidget_RyojouhenConHornHornUSBBindingWidget_RyojouhenConLeftLeftUSBBindingWidget_RyojouhenConPower LeverPower LeverUSBBindingWidget_RyojouhenConPushButton
PushButtonUSBBindingWidget_RyojouhenCon
RightRightUSBBindingWidget_RyojouhenConSelectSelectUSBBindingWidget_RyojouhenCon
StartStartUSBBindingWidget_RyojouhenCon�The RyojMhen Controller is a two-handle train master controller with a D-Pad and seven buttons. The power axis starts from neutral and has four progressively higher notches of power. The brake axis is analogue with three regions representing to release brake pressure, hold brakes at the current pressure, or increase brake pressure. Extending this axis to the extreme triggers the Emergency Brake. This controller is designed for use with Densha De GO! RyojMhen, and is best used with hardware with two axes, one of which can be easily feathered to increase or decrease brake pressure.LThe Ryojōhen Controller is a two-handle train master controller with a D-Pad and seven buttons. The power axis starts from neutral and has four progressively higher notches of power. The brake axis is analogue with three regions representing to release brake pressure, hold brakes at the current pressure, or increase brake pressure. Extending this axis to the extreme triggers the Emergency Brake. This controller is designed for use with Densha De GO! Ryojōhen, and is best used with hardware with two axes, one of which can be easily feathered to increase or decrease brake pressure.USBBindingWidget_RyojouhenConUpUpUSBBindingWidget_RyojouhenConAAUSBBindingWidget_ShinkansenConBBUSBBindingWidget_ShinkansenConBrake LeverBrake LeverUSBBindingWidget_ShinkansenConCCUSBBindingWidget_ShinkansenConDDUSBBindingWidget_ShinkansenCon
D-PadD-PadUSBBindingWidget_ShinkansenConDownDownUSBBindingWidget_ShinkansenConFace ButtonsFace ButtonsUSBBindingWidget_ShinkansenCon
HintsHintsUSBBindingWidget_ShinkansenConLeftLeftUSBBindingWidget_ShinkansenConPower LeverPower LeverUSBBindingWidget_ShinkansenCon
RightRightUSBBindingWidget_ShinkansenConSelectSelectUSBBindingWidget_ShinkansenCon
StartStartUSBBindingWidget_ShinkansenContThe Shinkansen Controller is a two-handle train master controller with a D-Pad and six buttons. The power axis starts from neutral and has thirteen progressively higher notches of power. The brake axis starts released, and has seven progressively increasing notches plus an Emergency Brake. This controller is designed for use with Densha De GO! San'yM Shinkansen-hen, and is best used with hardware with 14 or more notch settings on an axis.�The Shinkansen Controller is a two-handle train master controller with a D-Pad and six buttons. The power axis starts from neutral and has thirteen progressively higher notches of power. The brake axis starts released, and has seven progressively increasing notches plus an Emergency Brake. This controller is designed for use with Densha De GO! San'yō Shinkansen-hen, and is best used with hardware with 14 or more notch settings on an axis.USBBindingWidget_ShinkansenConUpUpUSBBindingWidget_ShinkansenConVariklisMotorUSBBindingWidget_TranceVibrator�Ar tikrai norite iavalyti visus aio kontrolerio susiejimus? `io veiksmo anuliuoti negalima.ZAre you sure you want to clear all bindings for this device? This action cannot be undone.USBDeviceWidget,Automatinis susiejimasAutomatic BindingUSBDeviceWidget0Automatinis suplanavimasAutomatic MappingUSBDeviceWidgetSusiejimaiBindingsUSBDeviceWidget&Iavalyti susiejimusClear BindingsUSBDeviceWidget*Iatrinti suplanavimus
Clear MappingUSBDeviceWidget.renginio tipasDevice TypeUSBDeviceWidget2Nra pasiekiams /renginisNo devices availableUSBDeviceWidget�.renginiui '%1' nebuvo sukurta bendrsjs susiejims. Kontroleris/aaltinis gali nepalaikyti automatinio suplanavimo.lNo generic bindings were generated for device '%1'. The controller/source may not support automatic mapping.USBDeviceWidgetNustatymaiSettingsUSBDeviceWidgetUSB jungtis %1USB Port %1USBDeviceWidget�128MB RAM is enabled. Compatibility with some games may be affected.D128MB RAM is enabled. Compatibility with some games may be affected.	VMManager�Blending Accuracy is below Basic, this may break effects in some games.GBlending Accuracy is below Basic, this may break effects in some games.	VMManager4Paleidimas ir ProfilavimasBoot and Debug	VMManager4CDVD precaching failed: {}CDVD precaching failed: {}	VMManager<CDVD precaching was cancelled.CDVD precaching was cancelled.	VMManagerhCheatai buvo iajungti dl pasiekims sunkiojo re~imo.<Cheats have been disabled due to achievements hardcore mode.	VMManager�Suderinamumo pataisymai ne/jungti. Gali bkti paveiktas suderinamumas su kai kuriais ~aidimais.UCompatibility Patches are not enabled. Compatibility with some games may be affected.	VMManager�Ciklo greitis/praleidimas yra ne pagal numatytuosius nustatymus, dl to ~aidimai gali sutrikti arba veikti per ltai.MCycle rate/skip is not at default, this may crash or make games run too slow.	VMManager0Diskas pakeistas / '{}'.Disc changed to '{}'.	VMManager$Diskas paaalintas.
Disc removed.	VMManager�EE spartinan
ioji atmintin yra /jungta, tai gerokai suma~ins naaum.@EE Cache is enabled, this will significantly reduce performance.	VMManager�EE FPU prispaudimo re~imas nenustatytas pagal numatytuosius nustatymus, dl to gali sutrikti kai kurie ~aidimai.CEE FPU Clamp Mode is not set to default, this may break some games.	VMManager�EE FPU apvalinimo re~imas nenustatytas pagal numatytuosius nustatymus, tai gali sugadinti kai kuriuos ~aidimus.CEE FPU Round Mode is not set to default, this may break some games.	VMManager|EE rekompilatorius nra /jungtas, tai gerokai suma~ins naaum.IEE Recompiler is not enabled, this will significantly reduce performance.	VMManager�EE laukimo kilpos aptikimas ne/jungtas, tai gali suma~inti naaum.CEE Wait Loop Detection is not enabled, this may reduce performance.	VMManagerKlaidaError	VMManager�Numatomas tekstkros regionas yra /jungtas, tai gali suma~inti naaum.@Estimate texture region is enabled, this may reduce performance.	VMManager�Nepavyko sukurti atsargins kopijos senos iasaugotos bksenos {}.$Failed to back up old save state {}.	VMManagerHNepavyko u~krauti iasaugotos bksenosFailed to load save state	VMManagerTFailed to load state (Memory card is busy)*Failed to load state (Memory card is busy)	VMManagernFailed to load state from slot {} (Memory card is busy)7Failed to load state from slot {} (Memory card is busy)	VMManager�Nepavyko atidaryti naujo disko atvaizdo '{}'. Gr/~tama prie senojo atvaizdo.
Klaida buvo: {}IFailed to open new disc image '{}'. Reverting to old image.
Error was: {}	VMManagerdNepavyko iasaugoti iasaugojimo bksenos / slota {}.%Failed to save save state to slot {}.	VMManagerVNepavyko iasaugoti iasaugojimo bksenos: {}.Failed to save save state: {}.	VMManagerTFailed to save state (Memory card is busy)*Failed to save state (Memory card is busy)	VMManagerjFailed to save state to slot {} (Memory card is busy)5Failed to save state to slot {} (Memory card is busy)	VMManager�Nepavyko gr/~ti prie senojo disko atvaizdo. Iaimamas diskas.
Klaida buvo: {}EFailed to switch back to old disc image. Removing disc.
Error was: {}	VMManagerj.jungtas greitasis CDVD, tai gali sugadinti ~aidimus.+Fast CDVD is enabled, this may break games.	VMManagerjFastmem is not enabled, this will reduce performance.5Fastmem is not enabled, this will reduce performance.	VMManager4Kadro greitjimas / priek/Frame advancing	VMManager�NTSC kadrs greitis nra numatytasis. Tai gali sugadinti kai kuriuos ~aidimus.>Frame rate for NTSC is not default. This may break some games.	VMManager�PAL kadrs da~nis nra numatytasis. Tai gali sugadinti kai kuriuos ~aidimus.=Frame rate for PAL is not default. This may break some games.	VMManager|GPU palets konvertavimas yra /jungtas, gali suma~ti naaumas.?GPU Palette Conversion is enabled, this may reduce performance.	VMManager�}aidimo pataisymai ne/jungti. Gali bkti paveiktas suderinamumas su kai kuriais ~aidimais.JGame Fixes are not enabled. Compatibility with some games may be affected.	VMManager�Technins /rangos atsisiuntimo re~imas nenustatytas / tiksls, todl kai kuriuose ~aidimuose gali sutrikti vaizdo perteikimas.VHardware Download Mode is not set to Accurate, this may break rendering in some games.	VMManager|INTC sukimosi aptikimas ne/jungtas, tai gali suma~inti naaum.@INTC Spin Detection is not enabled, this may reduce performance.	VMManager~IOP rekompilatorius nra /jungtas, tai gerokai suma~ins naaum.JIOP Recompiler is not enabled, this will significantly reduce performance.	VMManagerxAkimirksnis VU1 yra iajungtas, dl to gali suma~ti naaumas.5Instant VU1 is disabled, this may reduce performance.	VMManagerBksena kraunama
Loading state	VMManager<Kraunama bksena ia sloto {}...Loading state from slot {}...	VMManager~Mipmapping is disabled. This may break rendering in some games.?Mipmapping is disabled. This may break rendering in some games.	VMManagerNo Game RunningNo Game Running	VMManager�Kad PCSX2 veikts, reikalingi PS2 BIOS.

Dl teisinis prie~as
is jks *privalote* gauti BIOS ia tikro jums priklausan
io PS2 /renginio (skolinimasis nesiskaito).

Gavus a/ BIOS, jis turi bkti /dtas / duomens katalogo bios aplank (/rankis meniu  > atidaryti duomens adresyne).

Daugiau instrukcijs rasite DUK ir vadovuose.VPCSX2 requires a PS2 BIOS in order to run.

For legal reasons, you *must* obtain a BIOS from an actual PS2 unit that you own (borrowing doesn't count).

Once dumped, this BIOS image should be placed in the bios folder within the data directory (Tools Menu -> Open Data Directory).

Please consult the FAQs and Guides for further instructions.	VMManagerPS2 BIOS ({})
PS2 BIOS ({})	VMManager�Renderer is not set to Automatic. This may cause performance problems and graphical issues.[Renderer is not set to Automatic. This may cause performance problems and graphical issues.	VMManagerBksena tsiamaResuming state	VMManager:Bkkls /raaymas / slota {}...Saving state to slot {}...	VMManager2Bkkl /raayta / slota {}.State saved to slot {}.	VMManager�Tekstkrs iaankstinis /klimas nra pilnas, dl to gali suma~ti naaumas.<Texture Preloading is not Full, this may reduce performance.	VMManager�Texture dumping is enabled, this will continually dump textures to disk.HTexture dumping is enabled, this will continually dump textures to disk.	VMManager�Tekstkros filtravimas nenustatytas / Bilinear (PS2). Dl to kai kuriuose ~aidimuose sutrinka atvaizdavimas.XTexture filtering is not set to Bilinear (PS2). This will break rendering in some games.	VMManagerBSlote {} nra iasaugotos bksenos."There is no save state in slot {}.	VMManager�Trilinijinis filtravimas nenustatytas kaip automatinis. Tai gali sutrikdyti vaizdavim kai kuriuose ~aidimuose.TTrilinear filtering is not set to automatic. This may break rendering in some games.	VMManager$Ne~inomas ~aidimasUnknown Game	VMManager�Padidinto mastelio daugiklis yra ma~esnis u~ vietin/, dl to sutriks vaizdavimas.>Upscale multiplier is below native, this will break rendering.	VMManager�VU prispaudimo re~imas nenustatytas pagal numatytuosius nustatymus, dl to gali sutrikti kai kurie ~aidimai.?VU Clamp Mode is not set to default, this may break some games.	VMManager~VU0 rekompilatorius nra /jungtas, tai gerokai suma~ins naaum.JVU0 Recompiler is not enabled, this will significantly reduce performance.	VMManager�VU0 apvalinimo re~imas nenustatytas pagal numatytuosius nustatymus, dl to gali sutrikti kai kurie ~aidimai.@VU0 Round Mode is not set to default, this may break some games.	VMManager~VU1 rekompilatorius nra /jungtas, tai gerokai suma~ins naaum.JVU1 Recompiler is not enabled, this will significantly reduce performance.	VMManager�VU1 apvalinimo re~imas nenustatytas pagal numatytuosius nustatymus, dl to gali sutrikti kai kurie ~aidimai.@VU1 Round Mode is not set to default, this may break some games.	VMManagertmVU vliavos hackas ne/jungtas, tai gali suma~inti naaum.:mVU Flag Hack is not enabled, this may reduce performance.	VMManager��)��,


Anon7 - 2021