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�W��j3�&�9��x�{D�x�׾�}������;���Y���^�Q��Z����^����.��ER�E	���k��������IL��~[��QD��o���3R��3qY���m�������#PX�B���?j���V9��s9}�xnJ�~9��uJ���&����c��S��T�J�����1����1�Ch�^��K�+>���9�i�ң<��ңk�ʒ�ʙ_m�_P���T%�e�*�e�U�Ӂ�$�Ӂ�[B�CRdOԧm��֠��d؏�&��L���ܐ;2�R�߷�_��R��.���.�Q�.������C���疎U��s���Ct��n�	��o�����N�I�^�U���q�9�����D��z���L�4~���v9����#�����$E�t��'���-Y��E����.&����i�E�<html><head/><body><p>PCSX2 egy ingyenes �s ny�lt forr�sk�d� PlayStation 2 (PS2) emul�tor. C�lja a PS2 hardver emul�l�sa MIPS CPU �rtelmezQk, �jraford�t�k �s egy virtu�lis g�p kombin�ci�j�val, ami a hardver�llapotot �s a PS2 rendszer mem�ri�j�t kezeli. Ez lehetQv� teszi, hogy PS2 j�t�kokkal j�tszhass PC-n, sz�mos hozz�adott funkci�val �s elQnnyel.</p></body></html>r<html><head/><body><p>PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.</p></body></html>AboutDialog�<html><head/><body><p>PlayStation 2 �s a PS2 a Sony Interactive Entertainment bejegyzett v�djegyei. Ez az alkalmaz�s nem �ll semmif�le kapcsolatban a Sony Interactive Entertainment-el.</p></body></html>�<html><head/><body><p>PlayStation 2 and PS2 are registered trademarks of Sony Interactive Entertainment. This application is not affiliated in any way with Sony Interactive Entertainment.</p></body></html>AboutDialog A PCSX2 N�vjegyeAbout PCSX2AboutDialog0F�jl nem tal�lhat�: "%1"File not found: %1AboutDialogGitHub rep�GitHub RepositoryAboutDialogLicencLicenseAboutDialogSCM Verzi�SCM VersionAboutDialogK�z�ss�gi f�rumSupport ForumsAboutDialogBHarmadik f�ltQl sz�rmaz� licencekThird-Party LicensesAboutDialog*Dokumentum Megnyit�sa
View DocumentAboutDialogKezdQlapWebsiteAboutDialog&Bejelentkez�s&LoginAchievementLoginDialog&<strong>A RetroAchievements bejelentkez�si azonos�t�ja m�r nem �rv�nyes.</strong> Az eredm�nyek nyomon k�vet�s�hez �jra meg kell adnod a hiteles�tQ adatokat. A jelszavad nem ker�l elment�sre a PCSX2-ben, helyette egy hozz�f�r�si azonos�t� ker�l gener�l�sra �s felhaszn�l�sra.�<strong>Your RetroAchievements login token is no longer valid.</strong> You must re-enter your credentials for achievements to be tracked. Your password will not be saved in PCSX2, an access token will be generated and used instead.AchievementLoginDialogBA tr�fe�k nyomon k�vet�se nincs jelenleg enged�lyezve. A bejelentkez�snek nincsen hat�sa, am�g a nyomon k�vet�s nincs enged�lyezve.

Szeretn�d most enged�lyezni?�Achievement tracking is not currently enabled. Your login will have no effect until after tracking is enabled.

Do you want to enable tracking now?AchievementLoginDialog*Tr�fe�k Enged�lyez�seEnable AchievementsAchievementLoginDialog4Hardcore M�d Enged�lyez�seEnable Hardcore ModeAchievementLoginDialog�A Hardcore m�d jelenleg nincs enged�lyezve. A hardcore m�d enged�lyez�se lehetQv� teszi az idQk �s pontsz�mok r�gz�t�s�t, valamint j�t�k-specifikus ranglist�kon val� r�szv�telt.

A hardcore m�d azonban letiltja az �ll�s ment�sek, a csal�sok, �s a lass�t�si funkci� haszn�lat�t is.

Szeretn�d enged�lyezni a hardcore m�dot?Hardcore mode is not currently enabled. Enabling hardcore mode allows you to set times, scores, and participate in game-specific leaderboards.

However, hardcore mode also prevents the usage of save states, cheats and slowdown functionality.

Do you want to enable hardcore mode?AchievementLoginDialog�A Hardcore m�d nem lesz enged�lyezve a rendszer �jraind�t�s�ig. Szeretn�d most �jraind�tani a rendszert?aHardcore mode will not be enabled until the system is reset. Do you want to reset the system now?AchievementLoginDialogBel�p�s...
Logging in...AchievementLoginDialog&Bejelentkez�si hibaLogin ErrorAchievementLoginDialog2Bejelentkez�s sikertelen.
Login failed.AchievementLoginDialog�Sikertelen bejelentkez�s.
Hiba: %1

K�rlek ellenQrizd a felhaszn�l�nevet �s a jelsz�t, majd pr�b�ld �jra.PLogin failed.
Error: %1

Please check your username and password, and try again.AchievementLoginDialogJelsz�:	Password:AchievementLoginDialog|K�rj�k, add meg a retroachievements.org felhaszn�l�nevedet �s jelsz�dat. A jelszavad nem ker�l elment�sre a PCSX2-ben, helyette egy hozz�f�r�si azonos�t� ker�l gener�l�sra �s felhaszn�l�sra.�Please enter user name and password for retroachievements.org below. Your password will not be saved in PCSX2, an access token will be generated and used instead.AchievementLoginDialogK�szen �ll...Ready...AchievementLoginDialog.Rendszer Vissza�ll�t�saReset SystemAchievementLoginDialog>RetroAchievements Bejelentkez�sRetroAchievements LoginAchievementLoginDialog>RetroAchievements Bejelentkez�sHeader textRetroAchievements LoginAchievementLoginDialogFelhaszn�l�n�v:
User Name:AchievementLoginDialog"Kih�v�s" m�d a tr�fe�khoz, ranglista k�vet�ssel. Kikapcsolja az �ll�sment�seket, a csal�sokat, �s a j�t�ksebess�g-manipul�ci�t.w"Challenge" mode for achievements, including leaderboard tracking. Disables save state, cheats, and slowdown functions.AchievementSettingsWidget%n m�sodperc
%n secondsAchievementSettingsWidget5 m�sodperc	5 secondsAchievementSettingsWidget�<html><head/><body><p align="justify">A PCSX2 a RetroAchievements adatb�zis�t haszn�lja a j�t�kokban val� halad�sod k�vet�s�hez. A tr�fe�k bekapcsol�s�hoz k�sz�tened kell a <a href="https://retroachievements.org/">retroachievements.org</a> oldalon egy fi�kot.</p><p align="justify">A megszerzett tr�fe�idat a <span style=" font-weight:600;">Sz�net men�</span> elQh�v�s�val megtekintheted j�t�k k�zben is, a <span style=" font-weight:600;">Tr�fe�k</span> men�pont kiv�laszt�s�val.</p></body></html>�<html><head/><body><p align="justify">PCSX2 uses RetroAchievements as an achievement database and for tracking progress. To use achievements, please sign up for an account at <a href="https://retroachievements.org/">retroachievements.org</a>.</p><p align="justify">To view the achievement list in-game, press the hotkey for <span style=" font-weight:600;">Open Pause Menu</span> and select <span style=" font-weight:600;">Achievements</span> from the menu.</p></body></html>AchievementSettingsWidgetFi�kAccountAchievementSettingsWidgetBejel�lveCheckedAchievementSettingsWidget�Felugr� �zeneteket jelen�t meg az olyan esem�nyekrQl, mint a tr�fe�k felold�sa �s a j�t�k befejez�se.RDisplays popup messages on events such as achievement unlocks and game completion.AchievementSettingsWidget�Felugr� �zeneteket jelen�t meg, amikor elindul, bek�ld�sre ker�l vagy elbukik egy ranglista-kih�v�s.VDisplays popup messages when starting, submitting, or failing a leaderboard challenge.AchievementSettingsWidget(Tr�fe�k Bekapcsol�saEnable AchievementsAchievementSettingsWidget0R�ad�s M�d Enged�lyez�seEnable Encore ModeAchievementSettingsWidget2Hardcore M�d Bekapcsol�saEnable Hardcore ModeAchievementSettingsWidgetLJ�t�kon Bel�li �tfed�sek Enged�lyez�seEnable In-Game OverlaysAchievementSettingsWidget2Hanghat�sok Enged�lyez�seEnable Sound EffectsAchievementSettingsWidget6N�zQi �zemm�d Enged�lyez�seEnable Spectator ModeAchievementSettingsWidget"J�t�k Inform�ci�k	Game InfoAchievementSettingsWidget�A hardcore m�d a rendszer �jraind�t�s�ig nem lesz bekapcsolva. Szeretn�d most �jraind�tani a rendszert?aHardcore mode will not be enabled until the system is reset. Do you want to reset the system now?AchievementSettingsWidget Bejelentkez�s...Login...AchievementSettingsWidgetKijelentkez�sLogoutAchievementSettingsWidget(Nincs Bejelentkezve.Not Logged In.AchievementSettingsWidget�rtes�t�sek
NotificationsAchievementSettingsWidget�Hanghat�sok lej�tsz�sa olyan esem�nyekhez, mint p�ld�ul az tr�fe�k felold�sa �s a ranglist�n val� szerepl�s.WPlays sound effects for events such as achievement unlocks and leaderboard submissions.AchievementSettingsWidget.Rendszer Vissza�ll�t�saReset SystemAchievementSettingsWidgetBe�ll�t�sokSettingsAchievementSettingsWidget@Tr�fea �rtes�t�sek Megjelen�t�seShow Achievement NotificationsAchievementSettingsWidgetFRanglista �rtes�t�sek Megjelen�t�seShow Leaderboard NotificationsAchievementSettingsWidget�Ikon megjelen�t�se a k�pernyQ jobb als� sark�ban, ha egy kih�v�s/el�rhetQ tr�fea akt�v.bShows icons in the lower-right corner of the screen when a challenge/primed achievement is active.AchievementSettingsWidgetBNem Hivatalos Tr�fe�k Kipr�b�l�saTest Unofficial AchievementsAchievementSettingsWidgetNincs Bejel�lve	UncheckedAchievementSettingsWidgetjFelhaszn�l�n�v: 
Bejelentkez�si azonos�t� l�trehozva:#Username:
Login token generated at:AchievementSettingsWidget�Felhaszn�l�n�v: %1
Bejelentkez�si azonos�t� l�trehozva ekkor: %2.)Username: %1
Login token generated on %2.AchievementSettingsWidget,Profil Megtekint�se...View Profile...AchievementSettingsWidget�Ha enged�lyezve van �s bejelentkezt�l, a PCSX2 ind�t�skor beolvassa a tr�fe�kat.HWhen enabled and logged in, PCSX2 will scan for achievements on startup.AchievementSettingsWidget(Ha be van jel�lve, a PCSX2 �gy fog tenni mintha nem lenne egy tr�fe�d sem, �s nem fogja megk�rni a szervert hogy b�rmelyiket megszerzettnek jel�lje.pWhen enabled, PCSX2 will assume all achievements are locked and not send any unlock notifications to the server.AchievementSettingsWidget�Ha enged�lyezve van, a PCSX2 list�zza a nem hivatalos gyqjtem�nyek tr�fe�it is. K�rj�k, vedd figyelembe, hogy ezeket az eredm�nyeket a RetroAchievements nem k�veti nyomon, �gy minden egyes alkalommal felold�dnak.�When enabled, PCSX2 will list achievements from unofficial sets. Please note that these achievements are not tracked by RetroAchievements, so they unlock every time.AchievementSettingsWidget�Ha be van jel�lve, mindegyik j�t�kmenet �gy fog viselkedni, mintha nem lenne feloldva semmilyen tr�fea.PWhen enabled, each session will behave as if no achievements have been unlocked.AchievementSettingsWidget (Hardcore M�d) (Hardcore Mode)Achievements" (Bek�ld�s Alatt)
 (Submitting)Achievements%n tr�fea%n achievementsAchievements%n pont	%n pointsAchievements*Tr�fe�k LecsatlakozvaAchievements DisconnectedAchievements.Tr�fe�k �jracsatlakozvaAchievements ReconnectedAchievements*Akt�v Kih�v�s Tr�fe�kActive Challenge AchievementsAchievementsAkt�v Kih�v�sokActive ChallengesAchievements�Minden folyamatban l�vQ felold�si k�relem sikeresen befejezQd�tt.+All pending unlock requests have completed.AchievementsMajdnem K�szAlmost ThereAchievements�A felold�si k�relem sikertelen. Tov�bbra is pr�b�lkozunk a k�r�s elk�ld�s�vel.WAn unlock request could not be completed. We will keep retrying to submit this request.Achievements2Hardcore M�d MegerQs�t�seConfirm Hardcore ModeAchievementsBek�ld�s D�tumaDate SubmittedAchievementsPRanglista adat let�lt�se, k�rlek v�rj...,Downloading leaderboard data, please wait...Achievements�V�grehajthat� f�j beolvas�sa a lemezrQl sikertelen. Tr�fe�k kikapcsolva.;Failed to read executable from disc. Achievements disabled.Achievements2Hardcore m�d kikapcsolva.Hardcore mode is now disabled.AchievementsFHardcore m�d jelenleg enged�lyezve.Hardcore mode is now enabled.AchievementsxA hardcore m�d enged�lyezve lesz a rendszer �jraind�t�sakor..Hardcore mode will be enabled on system reset.AchievementsDEredm�nylista let�lt�se sikertelenLeaderboard Download FailedAchievements<Ranglista k�s�rlet sikertelen.Leaderboard attempt failed.Achievements8Ranglista k�s�rlet elkezdve.Leaderboard attempt started.AchievementsBet�lt�s...
Loading...AchievementsZ�roltLockedAchievementsXA {} minden tr�fe�ja feloldva hardcore m�donMastered {}AchievementsN�vNameAchievementsNemNoAchievementsHelyezettRankAchievements Nemr�g FeloldottRecently UnlockedAchievementsPontsz�mScoreAchievements�Pontok: {0} pont (K�nny�tett m�don: {1} pont)
Olvasatlan �zenet: {2}7Score: {0} pts (softcore: {1} pts)
Unread messages: {2}Achievements*Szerver hiba {0}:
{1}Server error in {0}:
{1}Achievements Legjobb Mutat�sa	Show BestAchievements"K�zeliek mutat�saShow NearbyAchievements�Az eredm�nyek let�lt�se le van tiltva, mivel enged�lyezve van a hardcore m�d. Az eredm�nylista csak olvashat�.WSubmitting scores is disabled because hardcore mode is off. Leaderboards are read-only.AchievementsNEhhez a j�t�khoz nincs el�rhetQ tr�fea.This game has no achievements.AchievementsHEnnek a j�t�knak {} ranglist�ja van.This game has {} leaderboards.AchievementsIdQTimeAchievementsIsmeretlenUnknownAchievementsFeloldottUnlockedAchievementsFeloldva: {}Unlocked: {}AchievementsNem Hivatalos
UnofficialAchievementsNem T�mogatottUnsupportedAchievements
�rt�kValueAchievementsXXX pont
XXX pointsAchievementsIgenYesAchievementslAz �sszes tr�fe�t feloldottad, �s {} pontot szerezt�l!8You have unlocked all achievements and earned {} points!Achievements�Az {1} tr�fe�b�l {0} tr�fe�t oldott�l fel, ezzel {2} pontot szerezve a lehets�ges {3} pontb�l.NYou have unlocked {0} of {1} achievements, earning {2} of {3} possible points.AchievementsT%n tr�fe�b�l {} tr�fe�t oldott�l fel eddig'You have unlocked {} of %n achievementsAchievementsJA Te Pontsz�mod: {0} (A Legjobb: {1})Your Score: {0} (Best: {1})Achievements"A Te Pontod: {}{}Your Score: {}{}Achievements>A Te IdQd: {0} (A Legjobb: {1})Your Time: {0} (Best: {1})AchievementsA Te IdQd: {}{}Your Time: {}{}AchievementsDA Te �rt�ked: {0} (A Legjobb: {1})Your Value: {0} (Best: {1})Achievements$A Te �rt�ked: {}{}Your Value: {}{}Achievements@�s %n pontb�l {} pontot �rt�l eland earned {} of %n pointsAchievements>{0}
Ranglista Helyez�s: {1}/{2}${0}
Leaderboard Position: {1} of {2}Achievements{0} Nem teljes�thetQ am�g a Hardcore m�d akt�v. Szeretn�d kikapcsolni a Hardcore m�dot? {0} visszavon�sra ker�l, ha a Nem opci�t v�lasztod.�{0} cannot be performed while hardcore mode is active. Do you want to disable hardcore mode? {0} will be cancelled if you select No.Achievements{0}, {1}{0}, {1}Achievements{0}, {1}.	{0}, {1}.Achievements"{} (Hardcore M�d){} (Hardcore Mode)Achievements${} (Nem hivatalos){} (Unofficial)Achievements{} pont{} pointAchievements{} pont	{} pointsAchievements�Automatikusan bet�lti �s alkalmazza a kompatibilit�si jav�t�sokat az ismert probl�m�s j�t�kokhoz.QAutomatically loads and applies compatibility patches to known problematic games.AdvancedSettingsWidget�Automatikusan bet�lti �s alkalmazza a jav�t�sokat az ismert probl�m�s j�t�kokra a j�t�k ind�t�sakor.OAutomatically loads and applies fixes to known problematic games on game start.AdvancedSettingsWidget�Automatikusan menti az emul�tor �llapot�t le�ll�t�sn�l vagy kil�p�sn�l. K�vetkezQ alkalommal ugyanott folytathatod.�Automatically saves the emulator state when powering down or exiting. You can then resume directly from where you left off next time.AdvancedSettingsWidgetxMegv�ltoztatja hogyan tartja a PCSX2 a lebegQpontos �rt�keket az szabv�ny x86 tartom�nyban az Emotion Engine 0-�s vektor egys�g�ben (EE VU0). Az alap �rt�k megfelelQen kezeli a j�t�kok nagy r�sz�t; <b> Ennek a be�ll�t�snak a megv�ltoztat�sa, mikor egy j�t�knak nincs l�that� probl�m�ja, instabilit�shoz vezethet.</b>Changes how PCSX2 handles keeping floats in a standard x86 range in the Emotion Engine's Vector Unit 0 (EE VU0). The default value handles the vast majority of games; <b>modifying this setting when a game is not having a visible problem can cause instability.</b>AdvancedSettingsWidgetxMegv�ltoztatja hogyan tartja a PCSX2 a lebegQpontos �rt�keket az szabv�ny x86 tartom�nyban az Emotion Engine 1-es vektor egys�g�ben (EE VU1). Az alap �rt�k megfelelQen kezeli a j�t�kok nagy r�sz�t; <b> Ennek a be�ll�t�snak a megv�ltoztat�sa, mikor egy j�t�knak nincs l�that� probl�m�ja, instabilit�shoz vezethet.</b>Changes how PCSX2 handles keeping floats in a standard x86 range in the Emotion Engine's Vector Unit 1 (EE VU1). The default value handles the vast majority of games; <b>modifying this setting when a game is not having a visible problem can cause instability.</b>AdvancedSettingsWidgetMegv�ltoztatja hogyan tartja a PCSX2 a lebegQpontos �rt�keket az szabv�ny x86 tartom�nyban. Az alap �rt�k megfelelQen kezeli a j�t�kok nagy r�sz�t; <b> Ennek a be�ll�t�snak a megv�ltoztat�sa, mikor egy j�t�knak nincs l�that� probl�m�ja, instabilit�shoz vezethet.</b>�Changes how PCSX2 handles keeping floats in a standard x86 range. The default value handles the vast majority of games; <b>modifying this setting when a game is not having a visible problem can cause instability.</b>AdvancedSettingsWidget~Megv�ltoztatja hogyan kezeli a PCSX2 a kerek�t�st, mikor az Emotion Engine lebegQpontos egys�g�t emul�lja (EE FPU). Mivel a PS2 k�l�nf�le FPU-i nem felelnek meg a nemzetk�zi szabv�nyoknak, n�h�ny j�t�kn�l m�s m�dokra lehet sz�ks�g, hogy helyesen v�gezze el a sz�m�t�sokat. Az alap �rt�k megfelelQen kezeli a j�t�kok nagy r�sz�t; <b> Ennek a be�ll�t�snak a megv�ltoztat�sa, mikor egy j�t�knak nincs l�that� probl�m�ja, instabilit�shoz vezethet.</b>�Changes how PCSX2 handles rounding while emulating the Emotion Engine's Floating Point Unit (EE FPU). Because the various FPUs in the PS2 are non-compliant with international standards, some games may need different modes to do math correctly. The default value handles the vast majority of games; <b>modifying this setting when a game is not having a visible problem can cause instability.</b>AdvancedSettingsWidgetlMegv�ltoztatja hogyan kezeli a PCSX2 a kerek�t�st mikor az Emotion Engine 0-�s vektor egys�g�t emul�lja (EE VU0). Az alap �rt�k megfelelQen kezeli a j�t�kok nagy r�sz�t; <b> Ennek a be�ll�t�snak a megv�ltoztat�sa, mikor egy j�t�knak nincs l�that� probl�m�ja, instabilit�shoz �s/vagy �sszeoml�shoz vezethet.</b>Changes how PCSX2 handles rounding while emulating the Emotion Engine's Vector Unit 0 (EE VU0). The default value handles the vast majority of games; <b>modifying this setting when a game is not having a visible problem will cause stability issues and/or crashes.</b>AdvancedSettingsWidgetlMegv�ltoztatja hogyan kezeli a PCSX2 a kerek�t�st mikor az Emotion Engine 1-es vektor egys�g�t emul�lja (EE VU1). Az alap �rt�k megfelelQen kezeli a j�t�kok nagy r�sz�t; <b> Ennek a be�ll�t�snak a megv�ltoztat�sa, mikor egy j�t�knak nincs l�that� probl�m�ja, instabilit�shoz �s/vagy �sszeoml�shoz vezethet.</b>Changes how PCSX2 handles rounding while emulating the Emotion Engine's Vector Unit 1 (EE VU1). The default value handles the vast majority of games; <b>modifying this setting when a game is not having a visible problem will cause stability issues and/or crashes.</b>AdvancedSettingsWidgetBejel�lveCheckedAdvancedSettingsWidget>Lev�g�s/Nulla (Alap�rtelmezett)Chop/Zero (Default)AdvancedSettingsWidgetR�gz�t�si M�d
Clamping ModeAdvancedSettingsWidget<�ll�sment�s Biztons�gi M�solatCreate Save State BackupsAdvancedSettingsWidget<K�sz�t egy biztons�gi ment�st a j�t�k �ll�s ment�s�rQl ha l�tezik m�r egy ilyen f�jl a ment�s pillanat�ban. A biztons�gi ment�s a .backup kiterjeszt�st kapja.zCreates a backup copy of a save state if it already exists when the save is created. The backup copy has a .backup suffix.AdvancedSettingsWidget�Meghat�rozza, hogy a lebegQpontos oszt�s eredm�ny�t hogyan kerek�ti. N�h�ny j�t�k csak egy bizonyos be�ll�t�ssal mqk�dik megfelelQen; <b> Ennek a be�ll�t�snak a megv�ltoztat�sa, mikor egy j�t�knak nincs l�that� probl�m�ja, instabilit�shoz vezethet.</b>�Determines how the results of floating-point division are rounded. Some games need specific settings; <b>modifying this setting when a game is not having a visible problem can cause instability.</b>AdvancedSettingsWidgetxMeghat�rozza a j�t�k �ll�s ment�sek t�m�r�t�si algoritmus�t.@Determines the algorithm to be used when compressing savestates.AdvancedSettingsWidget�Meghat�rozza milyen szinten legyenek t�m�r�tve az �ll�sment�sek.<Determines the level to be used when compressing savestates.AdvancedSettingsWidget,Oszt�si Kerek�t�si M�dDivision Rounding ModeAdvancedSettingsWidgetV128MB RAM Enged�lyez�se (FejlesztQi Konzol)Enable 128MB RAM (Dev Console)AdvancedSettingsWidget>Pufferel�s bekapcsol�sa (lass�)Enable Cache (Slow)AdvancedSettingsWidgetNKompatibilit�si Jav�t�sok Enged�lyez�seEnable Compatibility PatchesAdvancedSettingsWidgetLGyors Mem�ria Hozz�f�r�s Enged�lyez�seEnable Fast Memory AccessAdvancedSettingsWidget8J�t�kjav�t�sok Enged�lyez�seEnable Game FixesAdvancedSettingsWidget4Azonnali VU1 Enged�lyez�seEnable Instant VU1AdvancedSettingsWidget2�jraford�t� Enged�lyez�seEnable RecompilerAdvancedSettingsWidgetRVU0 �jraford�t� Enged�lyez�se (Mikro M�d)"Enable VU0 Recompiler (Micro Mode)AdvancedSettingsWidget:VU1 �jraford�t� Enged�lyez�seEnable VU1 RecompilerAdvancedSettingsWidgetf�jraford�t� haszn�lata VU0 vektor egys�g k�djaihoz.Enables VU0 Recompiler.AdvancedSettingsWidgetf�jraford�t� haszn�lata VU1 vektor egys�g k�djaihoz.Enables VU1 Recompiler.AdvancedSettingsWidgetdBQv�ti a virtu�lis g�p mem�ri�j�t tov�bbi 96MB-al.<Exposes an additional 96MB of memory to the virtual machine.AdvancedSettingsWidget�Teljes�tm�ny n�veked�s �s magas kompatibilit�s, n�ha grafikai hib�kat okozhat.@Good speedup and high compatibility, may cause graphical errors.AdvancedSettingsWidget�Nagy teljes�tm�ny n�veked�s bizonyos j�t�kok eset�n, legt�bb esetben probl�m�k n�lk�l.GHuge speedup for some games, with almost no compatibility side effects.AdvancedSettingsWidget,INTC IdQz�t�s �tugr�saINTC Spin DetectionAdvancedSettingsWidget|Kiz�r�lag az �rtelmezQ m�dhoz el�rhetQ, diagnosztikai c�lokra.*Interpreter only, provided for diagnostic.AdvancedSettingsWidgetK�zepesMediumAdvancedSettingsWidget�Szer�ny teljes�tm�ny n�veked�s bizonyos j�t�kokn�l, ismert probl�m�k n�lk�l.<Moderate speedup for some games, with no known side effects.AdvancedSettingsWidget<Legk�zelebbi (Alap�rtelmezett)Nearest (Default)AdvancedSettingsWidget0Norm�l (Alap�rtelmezett)Normal (Default)AdvancedSettingsWidget2Sz�net TLB kiv�tel eset�nPause On TLB MissAdvancedSettingsWidget�A virtu�lis g�p sz�neteltet�se ha TLB kiv�tel t�rt�nik, a v�grehajt�s folytat�sa helyett. Fontos, hogy a virtu�lis g�p az adott blokk v�g�n fog meg�llni, nem az esem�nyt kiv�lt� utas�t�son. Az konzolkimenetben megtal�lhat� az �rv�nytelen utas�t�s c�me.Pauses the virtual machine when a TLB miss occurs, instead of ignoring it and continuing. Note that the VM will pause after the end of the block, not on the instruction which caused the exception. Refer to the console to see the address where the invalid access occurred.AdvancedSettingsWidget�Fut�s idejq (JIT) bin�ris ford�t�st v�gez 32-bites MIPS-I g�pi k�dr�l x86 k�dra.NPerforms just-in-time binary translation of 32-bit MIPS-I machine code to x86.AdvancedSettingsWidget�Val�s idejq (JIT) bin�ris ford�t�st v�gez 64-bites MIPS-IV g�pi k�dr�l x86 k�dra.OPerforms just-in-time binary translation of 64-bit MIPS-IV machine code to x86.AdvancedSettingsWidgetKerek�t�si M�d
Rounding ModeAdvancedSettingsWidgetBAzonnal futtatja a VU1-et. Szer�ny teljes�tm�ny n�veked�st hozhat a legt�bb j�t�kn�l. A legt�bb esetben biztons�gos, de n�h�ny j�t�kban grafikai hib�kat okozhat.�Runs VU1 instantly. Provides a modest speed improvement in most games. Safe for most games, but a few games may exhibit graphical errors.AdvancedSettingsWidget4�ll�s Ment�se Le�ll�t�skorSave State On ShutdownAdvancedSettingsWidget@�ll�sment�sek T�m�r�t�si SzintjeSavestate Compression LevelAdvancedSettingsWidget8�ll�sment�s T�m�r�t�si M�djaSavestate Compression MethodAdvancedSettingsWidgetNincs Bejel�lve	UncheckedAdvancedSettingsWidgetHGlob�lis Be�ll�t�sok Haszn�lata [%1]Use Global Setting [%1]AdvancedSettingsWidget�VisszamenQleges csatol�st haszn�l, hogy elker�lje a regiszterek ki�r�t�s�t minden mem�ria-hozz�f�r�skor.DUses backpatching to avoid register flushing on every memory access.AdvancedSettingsWidget"VU0 R�gz�t�si M�dVU0 Clamping ModeAdvancedSettingsWidget$VU0 Kerek�t�si M�dVU0 Rounding ModeAdvancedSettingsWidget"VU1 R�gz�t�si M�dVU1 Clamping ModeAdvancedSettingsWidget$VU1 Kerek�t�si M�dVU1 Rounding ModeAdvancedSettingsWidget8V�rakoz�si Hurok Felismer�seWait Loop DetectionAdvancedSettingsWidgetZstandard	ZstandardAdvancedSettingsWidget:mVU Felesleges Flag Kihagy�sa
mVU Flag HackAdvancedSettingsWidget hz hzAdvancedSystemSettingsWidget�Ezeknek a be�ll�t�soknak a m�dos�t�sa j�t�kok mqk�d�sk�ptelens�g�t okozhatja. Csak saj�t felelQss�gre m�dos�tsd, a PCSX2 csapata nem tud seg�ts�get ny�jtani, ha ezek a be�ll�t�sok meg lettek v�ltoztatva.�Changing these options may cause games to become non-functional. Modify at your own risk, the PCSX2 team will not provide support for configurations with these settings changed.AdvancedSystemSettingsWidgetLev�g�s/Nulla	Chop/ZeroAdvancedSystemSettingsWidget>Lev�g�s/Nulla (Alap�rtelmezett)Chop/Zero (Default)AdvancedSystemSettingsWidgetR�gz�t�si M�d:Clamping Mode:AdvancedSystemSettingsWidget"T�m�r�t�si Szint:Compression Level:AdvancedSystemSettingsWidget&T�m�r�t�si Elj�r�s:Compression Method:AdvancedSystemSettingsWidget<�ll�sment�s Biztons�gi M�solatCreate Save State BackupsAdvancedSystemSettingsWidgetDeflate64	Deflate64AdvancedSystemSettingsWidget.Oszt�si Kerek�t�si M�d:Division Rounding Mode:AdvancedSystemSettingsWidget.EmotionEngine (MIPS-IV)EmotionEngine (MIPS-IV)AdvancedSystemSettingsWidgetEnged�lyez�sEnableAdvancedSystemSettingsWidgetV128MB RAM Enged�lyez�se (FejlesztQi Konzol)Enable 128MB RAM (Dev Console)AdvancedSystemSettingsWidget>Pufferel�s bekapcsol�sa (lass�)Enable Cache (Slow)AdvancedSystemSettingsWidgetNKompatibilit�si Jav�t�sok Enged�lyez�seEnable Compatibility PatchesAdvancedSystemSettingsWidgetLGyors Mem�ria Hozz�f�r�s Enged�lyez�seEnable Fast Memory AccessAdvancedSystemSettingsWidget8J�t�kjav�t�sok Enged�lyez�seEnable Game FixesAdvancedSystemSettingsWidget4Azonnali VU1 Enged�lyez�seEnable Instant VU1AdvancedSystemSettingsWidget2�jraford�t� Enged�lyez�seEnable RecompilerAdvancedSystemSettingsWidgetRVU0 �jrafordit� Enged�lyez�se (Mikro M�d)"Enable VU0 Recompiler (Micro Mode)AdvancedSystemSettingsWidget:VU1 �jraford�t� Enged�lyez�seEnable VU1 RecompilerAdvancedSystemSettingsWidget
ExtraExtraAdvancedSystemSettingsWidget2Extra + ElQjel Megtart�saExtra + Preserve SignAdvancedSystemSettingsWidget8K�pfriss�t�si Ar�ny Vez�rl�sFrame Rate ControlAdvancedSystemSettingsWidgetTeljesFullAdvancedSystemSettingsWidget J�t�kbe�ll�t�sok
Game SettingsAdvancedSystemSettingsWidget
MagasHighAdvancedSystemSettingsWidget8I/O Processzor (IOP, MIPS-I)I/O Processor (IOP, MIPS-I)AdvancedSystemSettingsWidget,INTC IdQz�t�s �tugr�saINTC Spin DetectionAdvancedSystemSettingsWidget
LZMA2LZMA2AdvancedSystemSettingsWidget Alacsony (Gyors)
Low (Fast)AdvancedSystemSettingsWidget$K�zepes (Aj�nlott)Medium (Recommended)AdvancedSystemSettingsWidget<NTSC K�pfriss�t�si Gyakoris�g:NTSC Frame Rate:AdvancedSystemSettingsWidgetLegk�zelebbiNearestAdvancedSystemSettingsWidget<Legk�zelebbi (Alap�rtelmezett)Nearest (Default)AdvancedSystemSettingsWidgetNegat�vNegativeAdvancedSystemSettingsWidget
NincsNoneAdvancedSystemSettingsWidget
Nincs	ClampModeNoneAdvancedSystemSettingsWidget0Norm�l (Alap�rtelmezett)Normal (Default)AdvancedSystemSettingsWidget:PAL K�pfriss�t�si Gyakoris�g:PAL Frame Rate:AdvancedSystemSettingsWidget PINE Be�ll�t�sok
PINE SettingsAdvancedSystemSettingsWidget2Sz�net TLB kiv�tel eset�nPause On TLB MissAdvancedSystemSettingsWidgetPozit�vPositiveAdvancedSystemSettingsWidgetKerek�t�si M�d:Rounding Mode:AdvancedSystemSettingsWidget<�ll�s Ment�se Le�ll�t�s Eset�nSave State On ShutdownAdvancedSystemSettingsWidget.�ll�sment�s Be�ll�t�sokSavestate SettingsAdvancedSystemSettingsWidget
Port:Slot:AdvancedSystemSettingsWidgetT�m�r�tetlenUncompressedAdvancedSystemSettingsWidget$VU0 R�gz�t�si M�d:VU0 Clamping Mode:AdvancedSystemSettingsWidget&VU0 Kerek�t�si M�d:VU0 Rounding Mode:AdvancedSystemSettingsWidget$VU1 R�gz�t�si M�d:VU1 Clamping Mode:AdvancedSystemSettingsWidget&VU1 Kerek�t�si M�d:VU1 Rounding Mode:AdvancedSystemSettingsWidget(Vektor Egys�gek (VU)Vector Units (VU)AdvancedSystemSettingsWidgetDNagyon Magas (Lass�, Nem Aj�nlott)!Very High (Slow, Not Recommended)AdvancedSystemSettingsWidget8V�rakoz�si Hurok Felismer�seWait Loop DetectionAdvancedSystemSettingsWidgetZstandard	ZstandardAdvancedSystemSettingsWidget:mVU Felesleges Flag Kihagy�sa
mVU Flag HackAdvancedSystemSettingsWidget(Ellemz�s Be�ll�t�sokAnalysis OptionsAnalysisOptionsDialogElemz�sAnalyzeAnalysisOptionsDialog�Az itt elv�gzett m�dos�t�sok nem ker�lnek ment�sre. Szerkeszd ezeket a be�ll�t�sokat a glob�lis vagy a j�t�konk�nti be�ll�t�sok p�rbesz�dpaneleken, hogy a v�ltoztat�sok a j�vQbeni elemz�si fut�sok sor�n is �rv�nybe l�pjenek.�Changes made here won't be saved. Edit these settings from the global or per-game settings dialogs to have your changes take effect for future analysis runs.AnalysisOptionsDialogBez�r�sCloseAnalysisOptionsDialoghBez�rja a p�rbesz�dpanelt az elemz�s megkezd�se ut�n'Close dialog after analysis has startedAnalysisOptionsDialog1010AudioExpansionSettingsDialog2020AudioExpansionSettingsDialog3030AudioExpansionSettingsDialog�<html><head/><body><p><span style=" font-weight:700;">Hangkiterjeszt�si Be�ll�t�sok</span><br/>Ezek a be�ll�t�sok finomhangolj�k a FreeSurround-alap� csatornakiterjeszt�s mqk�d�s�t.</p></body></html>�<html><head/><body><p><span style=" font-weight:700;">Audio Expansion Settings</span><br/>These settings fine-tune the behavior of the FreeSurround-based channel expander.</p></body></html>AudioExpansionSettingsDialog<Hang Kiterjeszt�si Be�ll�t�sokAudio Expansion SettingsAudioExpansionSettingsDialogBlokk M�rete:Block Size:AudioExpansionSettingsDialog,K�p k�z�pre igaz�t�sa:
Center Image:AudioExpansionSettingsDialog(K�rk�r�s Csomagol�s:Circular Wrap:AudioExpansionSettingsDialogM�lys�g:Depth:AudioExpansionSettingsDialogF�kusz:Focus:AudioExpansionSettingsDialog*El�lsQ sz�tv�laszt�s:Front Separation:AudioExpansionSettingsDialog6Magas frekvenci�k kiv�g�sa:High Cutoff:AudioExpansionSettingsDialog<Alacsony frekvenci�k kiv�g�sa:Low Cutoff:AudioExpansionSettingsDialog(H�ts� sz�tv�laszt�s:Rear Separation:AudioExpansionSettingsDialogEltol�d�s:Shift:AudioExpansionSettingsDialog%%AudioSettingsWidget
%1 ms%1 msAudioSettingsWidget%1%%1%AudioSettingsWidget0 ms0 msAudioSettingsWidget100%100%AudioSettingsWidgetHang Feldolgoz�
Audio BackendAudioSettingsWidgetFeldolgoz�:Backend:AudioSettingsWidgetPuffer M�retBuffer SizeAudioSettingsWidgetPuffer M�ret:Buffer Size:AudioSettingsWidgetKonfigur�ci�
ConfigurationAudioSettingsWidgetVez�rlQkControlsAudioSettingsWidget�Szab�lyozza a gazdag�pen lej�tszott hang hangerQss�g�t gyors�t�skor.IControls the volume of the audio played on the host when fast forwarding.AudioSettingsWidgetnSzab�lyozza a gazdag�pen lej�tszott hang hangerQss�g�t.4Controls the volume of the audio played on the host.AudioSettingsWidgetAlap�rtelmezettDefaultAudioSettingsWidget<Be�ll�that�, hogy a t�mogatott j�t�kokn�l hogyan bQv�l a hang sztere�r�l t�rhat�s�ra. Ez mag�ban foglalja a Dolby Pro Logic/Pro Logic II-t t�mogat� j�t�kokat.�Determines how audio is expanded from stereo to surround for supported games. This includes games that support Dolby Pro Logic/Pro Logic II.AudioSettingsWidget�Meghat�rozza a puffer m�retet, amit hangny�jt�ssal megpr�b�l felt�ltve tartani. V�geredm�ny�ben ezzel v�laszthat� ki az �tlagos k�sleltet�s, mivel a hang ennek a puffernek a m�rete alapj�n lesz ny�jtva/�sszenyomva.�Determines the buffer size which the time stretcher will try to keep filled. It effectively selects the average latency, as audio will be stretched/shrunk to keep the buffer size within check.AudioSettingsWidgetJMeghat�rozza a k�sleltet�s a puffertQl az gazdag�p hang kimenet�ig. Ezt kevesebbre lehet �ll�tani mint a c�lg�p k�sleltet�s�t, hogy kisebb legyen a hang k�sleltet�s.�Determines the latency from the buffer to the host audio output. This can be set lower than the target latency to reduce audio delay.AudioSettingsWidget*Kikapcsolva (sztere�)Disabled (Stereo)AudioSettingsWidget IllesztQprogram:Driver:AudioSettingsWidget"Kiterjeszt�si M�dExpansion ModeAudioSettingsWidget2Kiterjeszt�si Be�ll�t�sokExpansion SettingsAudioSettingsWidgetKiterjeszt�s:
Expansion:AudioSettingsWidget&Gyors�t�s hangerejeFast Forward VolumeAudioSettingsWidget(Gyors�t�s hangereje:Fast Forward Volume:AudioSettingsWidget�Maxim�lis k�sleltet�s: %1 ms (%2 ms puffer + %3 ms kiterjeszt�s + %4 ms kimenet)CMaximum Latency: %1 ms (%2 ms buffer + %3 ms expand + %4 ms output)AudioSettingsWidgetvMaxim�lis k�sleltet�s: %1 ms (%2 ms puffer + %3 ms kimenet)4Maximum Latency: %1 ms (%2 ms buffer + %3 ms output)AudioSettingsWidget�Maxim�lis k�sleltet�s: %1 ms (%2 ms kiterjeszt�s, minim�lis kimeneti k�sleltet�s ismeretlen)EMaximum Latency: %1 ms (%2 ms expand, minimum output latency unknown)AudioSettingsWidget�Maxim�lis k�sleltet�s: %1 ms (minim�lis kimeneti k�sleltet�s ismeretlen)7Maximum Latency: %1 ms (minimum output latency unknown)AudioSettingsWidgetPMaximum k�sleltet�s: 0 k�pkocka (0.00ms)"Maximum latency: 0 frames (0.00ms)AudioSettingsWidgetMinim�lisMinimalAudioSettingsWidget(Minden hang n�m�t�saMute All SoundAudioSettingsWidgetN/AN/AAudioSettingsWidget Kimeneti Eszk�z:Output Device:AudioSettingsWidget(Kimeneti K�sleltet�sOutput LatencyAudioSettingsWidget*Kimeneti K�sleltet�s:Output Latency:AudioSettingsWidget Kimeneti hangerQ
Output VolumeAudioSettingsWidget"Kimeneti HangerQ:Output Volume:AudioSettingsWidgetvMegakad�lyozza, hogy az emul�tor b�rmif�le hangot adjon ki.7Prevents the emulator from producing any audible sound.AudioSettingsWidget@Gyors�t�s hangerQ vissza�ll�t�saReset Fast Forward VolumeAudioSettingsWidget,HangerQ Vissza�ll�t�saReset VolumeAudioSettingsWidgetvVissza�ll�tja az gyors�t�s hangerej�t az alap�rtelmezettre./Resets fast forward volume back to the default.AudioSettingsWidget�Vissza�ll�tja az gyors�t�s hangerej�t a glob�lis/�r�kl�tt be�ll�t�sokra.@Resets fast forward volume back to the global/inherited setting.AudioSettingsWidgetnVissza�ll�tja a kimeneti hangerQt az alap�rtelmezettre.)Resets output volume back to the default.AudioSettingsWidget�Vissza�ll�tja a kimeneti hangerQt a glob�lis/�r�kl�tt be�ll�t�sokra.:Resets output volume back to the global/inherited setting.AudioSettingsWidget0Hangny�jt�si be�ll�t�sokStretch SettingsAudioSettingsWidgetSzinkroniz�ci�SynchronizationAudioSettingsWidgetSzinkroniz�ci�:Synchronization:AudioSettingsWidget�A hang feldolgoz� hat�rozza meg, hogy az emul�tor �ltal k�sz�tett k�pkock�k hogyan ker�lnek a gazdag�phez. A Cubeb biztosija a legalacsonyabb k�sleltet�st, ha probl�m�ba �tk�z�l, pr�b�ld ki az SDL feldolgoz�t. A null letilt minden hang kimenetet.�The audio backend determines how frames produced by the emulator are submitted to the host. Cubeb provides the lowest latency, if you encounter issues, try the SDL backend. The null backend disables all host audio output.AudioSettingsWidget�Ezek a be�ll�t�sok finomhangolj�k a FreeSurround-alap� csatornakiterjeszt�s viselked�s�t.QThese settings fine-tune the behavior of the FreeSurround-based channel expander.AudioSettingsWidget�Ezek a be�ll�t�sok finomhangolj�k a SoundTouch hang idQny�jt� viselked�s�t, amikor a 100%-os sebess�gen k�v�l fut.pThese settings fine-tune the behavior of the SoundTouch audio time stretcher when running outside of 100% speed.AudioSettingsWidget,Hangny�jt�s (Aj�nlott)TimeStretch (Recommended)AudioSettingsWidgetNincs Bejel�lve	UncheckedAudioSettingsWidget,Ismeretlen eszk�z "%1"Unknown Device "%1"AudioSettingsWidget�Mikor a 100% alatti vagy feletti sebess�ggel fut az emul�tor, hozz��ll�tja a sebess�ghez a hang temp�j�t ahelyett, hogy k�pkock�kat dobna el. �gy sokkal jobb hang az eredm�ny gyors�t�s vagy lass�t�s k�zben.�When running outside of 100% speed, adjusts the tempo on audio instead of dropping frames. Produces much nicer fast-forward/slowdown audio.AudioSettingsWidget5.1 T�rhangz�s5.1 SurroundAudioStream7.1 T�rhangz�s7.1 SurroundAudioStream
CubebCubebAudioStreamAlap�rtelmezettDefaultAudioStream*Kikapcsolva (Sztere�)Disabled (Stereo)AudioStream(Null (Nincs Kimenet)Null (No Output)AudioStreamKvadrafonikusQuadraphonicAudioStream*Kvadr�f�nikus LFE-velQuadraphonic with LFEAudioStreamSDLSDLAudioStreamSztereo LFE-velStereo with LFEAudioStream1010AudioStretchSettingsDialog2020AudioStretchSettingsDialog3030AudioStretchSettingsDialog�<html><head/><body><p><span style=" font-weight:700;">Hangny�jt�s Be�ll�t�sai</span><br/>Ezek a be�ll�t�sok finomhangolj�k a SoundTouch hangny�jt�t, ha a j�t�k a 100%-os tartom�nyon k�v�l fut.</p></body></html>�<html><head/><body><p><span style=" font-weight:700;">Audio Stretch Settings</span><br/>These settings fine-tune the behavior of the SoundTouch audio time stretcher when running outside of 100% speed.</p></body></html>AudioStretchSettingsDialog4Audi� Ny�jt�si Be�ll�t�sokAudio Stretch SettingsAudioStretchSettingsDialog�tfed�s:Overlap:AudioStretchSettingsDialog,Keres�si Ablak M�rete:Seekwindow Size:AudioStretchSettingsDialog"Szekvencia hossz:Sequence Length:AudioStretchSettingsDialog<Anti-Aliasing SzqrQ Haszn�lataUse Anti-Aliasing FilterAudioStretchSettingsDialog2Haszn�lja a Gyorskeres�st
Use QuickseekAudioStretchSettingsDialog�<h1>FIGYELEM</h1><p style='font-size:12pt;'>A friss�t�s telep�t�se az <b>�ll�s ment�seket inkompatibiliss� teszi</b>, <i>a folytat�s elQtt mindenk�ppen mentsd el az eddigi j�t�kbeli halad�sodat a mem�riak�rty�ra</i>.</p><p>K�v�nod folytatni?</p>�<h1>WARNING</h1><p style='font-size:12pt;'>Installing this update will make your <b>save states incompatible</b>, <i>be sure to save any progress to your memory cards before proceeding</i>.</p><p>Do you wish to continue?</p>AutoUpdaterDialog(<h2>V�ltoz�sok:</h2><h2>Changes:</h2>AutoUpdaterDialog
<h2>�llapotment�sekkel kapcsolatos figyelmeztet�s</
h2><p>Ez a friss�t�s a jelenlegi �llapotment�seidet <b>haszn�lhatatlann�</b> fogja tenni. GyQzQdj meg r�la, hogy a j�t�k�ll�saidat mem�riak�rty�ra is lementetted mielQtt friss�ten�l, k�l�nben elveszhetnek.</p>�<h2>Save State Warning</h2><p>Installing this update will make your save states <b>incompatible</b>. Please ensure you have saved your games to a Memory Card before installing this update or you will lose progress.</p>AutoUpdaterDialog�<h2>Be�ll�t�sok Figyelmeztet�s</h2><p>A friss�t�s telep�t�se alaphelyzetbe �ll�tja a program be�ll�t�sait. K�rj�k, vedd figyelembe, hogy a friss�t�s ut�n �jra be kell konfigur�lnod a be�ll�t�saidat.</p>�<h2>Settings Warning</h2><p>Installing this update will reset your program configuration. Please note that you will have to reconfigure your settings after this update.</p>AutoUpdaterDialog*Automatikus Friss�t�sAutomatic UpdaterAutoUpdaterDialog$Jelenlegi Verzi�: Current Version: AutoUpdaterDialog2Jelenlegi Verzi�: %1 (%2)Current Version: %1 (%2)AutoUpdaterDialog"Let�lt�s M�rete: Download Size: AutoUpdaterDialog,Let�lt�si M�ret: %1 MBDownload Size: %1 MBAutoUpdaterDialog0Let�lt�s �s Telep�t�s...Download and Install...AutoUpdaterDialogLet�lt�s %1...Downloading %1...AutoUpdaterDialog�A friss�tQ exe f�jlj�nak elt�vol�t�sa sikertelen a friss�t�s ut�n.*Failed to remove updater exe after update.AutoUpdaterDialogBet�lt�s...
Loading...AutoUpdaterDialog�j Verzi�: 
New Version: AutoUpdaterDialog$�j Verzi�: %1 (%2)New Version: %1 (%2)AutoUpdaterDialog|Nincs jelenleg el�rhetQ friss�t�s. K�rj�k pr�b�ld �jra k�sQbb.;No updates are currently available. Please try again later.AutoUpdaterDialog$Eml�keztess K�sQbbRemind Me LaterAutoUpdaterDialog8�ll�sment�sek Figyelmeztet�sSavestate WarningAutoUpdaterDialog&Friss�t�s Kihagy�saSkip This UpdateAutoUpdaterDialog$Friss�t�s El�rhetQUpdate AvailableAutoUpdaterDialogFriss�t�si Hiba
Updater ErrorAutoUpdaterDialogBIOS K�nyvt�rBIOS DirectoryBIOSSettingsWidgetBIOS V�laszt�sBIOS SelectionBIOSSettingsWidgetTall�z�s...	Browse...BIOSSettingsWidgetBejel�lveCheckedBIOSSettingsWidgetGyors Bootol�s	Fast BootBIOSSettingsWidget$Gyors�tott Ind�t�sFast Forward BootBIOSSettingsWidgetF�jln�vFilenameBIOSSettingsWidget0BIOS Mappa Megnyit�sa...Open BIOS Folder...BIOSSettingsWidget&Tov�bbi LehetQs�gekOptions and PatchesBIOSSettingsWidgetnA PCSX2 ebben a mapp�ban fogja keresni a BIOS f�jlokat.4PCSX2 will search for BIOS images in this directory.BIOSSettingsWidgetBKihagyja a BIOS boot anim�ci�j�t.6Patches the BIOS to skip the console's boot animation.BIOSSettingsWidget Lista Friss�t�seRefresh ListBIOSSettingsWidget�Kikapcsolja az emul�ci�s sebess�g hat�rol�j�t am�g a j�t�k el nem indul, ezzel cs�kkentve az indul�si idQt.NRemoves emulation speed throttle until the game starts to reduce startup time.BIOSSettingsWidgetVissza�ll�t�sResetBIOSSettingsWidgetNincs Bejel�lve	UncheckedBIOSSettingsWidgetVerzi�VersionBIOSSettingsWidget00BreakpointDialog11BreakpointDialogC�mAddressBreakpointDialogM�dos�t�sChangeBreakpointDialogFelt�tel	ConditionBreakpointDialogTMegszak�t�si Pont L�trehoz�sa / M�dos�t�saCreate / Modify BreakpointBreakpointDialogEnged�lyez�sEnableBreakpointDialogV�grehajt�sExecuteBreakpointDialog�rv�nytelen c�mInvalid AddressBreakpointDialog(�rv�nytelen Kondici�Invalid ConditionBreakpointDialog"�rv�nytelen m�retInvalid SizeBreakpointDialog
Napl�LogBreakpointDialogMem�riaMemoryBreakpointDialogOlvas�sReadBreakpointDialog
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T�pusTypeBreakpointDialog�r�sWriteBreakpointDialog----BreakpointModelKONDIC��	CONDITIONBreakpointModelLetiltvaDisabledBreakpointModelEnged�lyezettEnabledBreakpointModelV�grehajt�sExecuteBreakpointModelTAL�LATOKHITSBreakpointModelUTAS�T�SINSTRUCTIONBreakpointModelOFFSETOFFSETBreakpointModelOlvas�sReadBreakpointModelM�RET / C�MKESIZE / LABELBreakpointModel
T�PUSTYPEBreakpointModel�r�sWriteBreakpointModel�r�s(C)Write(C)BreakpointModelXXBreakpointModelHangAudioCDVD�A j�t�klemez egy cser�lhetQ meghajt�n tal�lhat�, teljes�tm�ny probl�m�k, mint p�ld�ul szaggat�s �s lefagy�s t�rt�nhet.hGame disc location is on a removable drive, performance issues such as jittering and freezing may occur.CDVD
M�d 1Mode 1CDVD
M�d 2Mode 2CDVDCDVD ElQt�lt�sPrecaching CDVDCDVDNAz elQt�lt�s lemezekn�l nem t�mogatott.&Precaching is not supported for discs.CDVDjAz elQt�lt�s nem t�mogatott enn�l a f�jl form�tumn�l.1Precaching is not supported for this file format.CDVD@K�pf�jl bet�lt�se a RAM-ba {}...Precaching {}...CDVD�A sz�ks�ges mem�ria ({}GB) t�ll�pi a maxim�lisan megengedettet ({}GB).?Required memory ({}GB) is the above the maximum allowed ({}GB).CDVD:CDVD blokk ment�se ide: '{}'.Saving CDVD block dump to '{}'.CDVDIsmeretlenUnknownCDVD*LED Sz�n Kiv�laszt�saSelect LED ColorColorPickerButton�Biztos szeretn�d elt�vol�tani az �sszes hozz�rendelt kioszt�st ehhez a j�t�kvez�rlQh�z? Ez a mqvelet nem visszavonhat�.^Are you sure you want to clear all bindings for this controller? This action cannot be undone.ControllerBindingWidget2Automatikus Gomb Kioszt�sAutomatic BindingControllerBindingWidget2Automatikus Hozz�rendel�sAutomatic MappingControllerBindingWidgetGomb Kioszt�sBindingsControllerBindingWidget8Hozz�rendel�sek Elt�vol�t�saClear BindingsControllerBindingWidget*Kioszt�s elt�vol�t�sa
Clear MappingControllerBindingWidget(J�t�kvez�rlQ Port %1Controller Port %1ControllerBindingWidgetMakr�kMacrosControllerBindingWidget*Nincs el�rhetQ eszk�zNo devices availableControllerBindingWidgetAz eszk�zh�z nem j�tt l�tre automatikus kioszt�s '%1'. ElQfordulhat, hogy a j�t�kvez�rlQ/forr�s nem t�mogatja az automatikus gombkioszt�st.lNo generic bindings were generated for device '%1'. The controller/source may not support automatic mapping.ControllerBindingWidgetBe�ll�t�sokSettingsControllerBindingWidget8Virtu�lis J�t�kvez�rlQ T�pusVirtual Controller TypeControllerBindingWidgetAnal�gAnalog"ControllerBindingWidget_DualShock2K�rCircle"ControllerBindingWidget_DualShock2KeresztCross"ControllerBindingWidget_DualShock2
D-PadD-Pad"ControllerBindingWidget_DualShock2LeDown"ControllerBindingWidget_DualShock2MqveletgombokFace Buttons"ControllerBindingWidget_DualShock2L1L1"ControllerBindingWidget_DualShock2L2L2"ControllerBindingWidget_DualShock2L3L3"ControllerBindingWidget_DualShock2Nagy MotorLarge Motor"ControllerBindingWidget_DualShock2
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PushButtonControllerBindingWidget_Guitar
PirosRedControllerBindingWidget_GuitarSelectSelectControllerBindingWidget_Guitar
StartStartControllerBindingWidget_Guitar(Git�rh�r Penget�s Le
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Dial RightControllerBindingWidget_JogconLeDownControllerBindingWidget_JogconMqveletgombokFace ButtonsControllerBindingWidget_JogconL1L1ControllerBindingWidget_JogconL2L2ControllerBindingWidget_JogconNagy motorLarge MotorControllerBindingWidget_Jogcon
BalraLeftControllerBindingWidget_JogconR1R1ControllerBindingWidget_JogconR2R2ControllerBindingWidget_JogconJobbraRightControllerBindingWidget_JogconSelectSelectControllerBindingWidget_JogconKis motorSmall MotorControllerBindingWidget_JogconN�gyzetSquareControllerBindingWidget_Jogcon
StartStartControllerBindingWidget_JogconH�romsz�gTriangleControllerBindingWidget_JogconFelUpControllerBindingWidget_JogconAAControllerBindingWidget_NegconBBControllerBindingWidget_Negcon
D-PadD-PadControllerBindingWidget_NegconLeDownControllerBindingWidget_NegconMqveletgombokFace ButtonsControllerBindingWidget_NegconIIControllerBindingWidget_NegconIIIIControllerBindingWidget_NegconLLControllerBindingWidget_NegconNagy motorLarge MotorControllerBindingWidget_Negcon
BalraLeftControllerBindingWidget_NegconRRControllerBindingWidget_NegconJobbraRightControllerBindingWidget_NegconKis MotorSmall MotorControllerBindingWidget_Negcon
StartStartControllerBindingWidget_NegconTeker�s Balra
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PirosRedControllerBindingWidget_PopnSelectSelectControllerBindingWidget_Popn
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Yellow (Left)ControllerBindingWidget_PopnS�rga (Jobb)Yellow (Right)ControllerBindingWidget_PopnTall�z�s...	Browse...ControllerCustomSettingsWidgetTAlap�rtelmezett Be�ll�t�sok Vissza�ll�t�saRestore Default SettingsControllerCustomSettingsWidget"F�jl kiv�laszt�saSelect FileControllerCustomSettingsWidget@J�t�kvez�rlQ F�nys�v Be�ll�t�sokController LED SettingsControllerGlobalSettingsWidget*J�t�kvez�rlQ MultitapController MultitapControllerGlobalSettingsWidget(DInput Bemenetforr�s
DInput SourceControllerGlobalSettingsWidget �szlelt eszk�z�kDetected DevicesControllerGlobalSettingsWidgetHDualShock 4 / DualSense BQv�tett M�d%DualShock 4 / DualSense Enhanced ModeControllerGlobalSettingsWidget>DInput Bemenetforr�s Haszn�lataEnable DInput Input SourceControllerGlobalSettingsWidgetFIOKit IllesztQprogram Enged�lyez�seEnable IOKit DriverControllerGlobalSettingsWidgetBMFI IllesztQprogram Enged�lyez�seEnable MFI DriverControllerGlobalSettingsWidgetXEg�rmozgat�s Hozz�rendel�s�nek Enged�lyez�seEnable Mouse MappingControllerGlobalSettingsWidget8SDL Bemenetforr�s Haszn�lataEnable SDL Input SourceControllerGlobalSettingsWidget8SDL Nyers Bemenet Haszn�lataEnable SDL Raw InputControllerGlobalSettingsWidget>XInput Bemenetforr�s Haszn�lataEnable XInput Input SourceControllerGlobalSettingsWidget8Eg�r �s Mutat� Bemenetforr�sMouse/Pointer SourceControllerGlobalSettingsWidgetHMultitap a konzol elsQ csatlakoz�j�nMultitap on Console Port 1ControllerGlobalSettingsWidgetNMultitap a konzol m�sodik csatlakoz�j�nMultitap on Console Port 2ControllerGlobalSettingsWidget�A PCSX2 lehetQv� teszi, hogy az eg�rrel szimul�ld az anal�g kar mozgat�s�t.EPCSX2 allows you to use your mouse to simulate analog stick movement.ControllerGlobalSettingsWidget$Profil Be�ll�t�sokProfile SettingsControllerGlobalSettingsWidget"SDL Bemenetforr�sSDL Input SourceControllerGlobalSettingsWidgetBe�ll�t�sok...Settings...ControllerGlobalSettingsWidget�A DInput forr�s t�mogat�st ny�jt az XInputot nem t�mogat� r�gi j�t�kvez�rlQk sz�m�ra. Javasolt elQsz�r ezeket vez�rlQket SDL-el kipr�b�lni, de ha nem kompatibilisek vele, akkor a DirectInput haszn�lhat�.�The DInput source provides support for legacy controllers which do not support XInput. Accessing these controllers via SDL instead is recommended, but DirectInput can be used if they are not compatible with SDL.ControllerGlobalSettingsWidgethAz SDL bemeneti forr�s t�mogatja a legt�bb j�t�kvez�rlQt, �s kibQv�tett funkci�kat biztos�t a DualShock 4 / DualSense kontrollerek sz�m�ra Bluetooth m�dban (Rezg�s / LED Vez�rl�s).�The SDL input source supports most controllers, and provides advanced functionality for DualShock 4 / DualSense pads in Bluetooth mode (Vibration / LED Control).ControllerGlobalSettingsWidgetDAz XInput forr�s biztos�t t�mogat�st az Xbox 360 / Xbox One / Xbox Series j�t�kvez�rlQkh�z, �s az XInput protokollt t�mogat� harmadik f�ltQl sz�rmaz� vez�rlQkh�z.�The XInput source provides support for Xbox 360 / Xbox One / Xbox Series controllers, and third party controllers which implement the XInput protocol.ControllerGlobalSettingsWidgetdA multitap funkci� lehetQv� teszi ak�r 8 j�t�kvez�rlQ egyidejq csatlakoztat�s�t a konzolhoz. Mindegyik multitap 4 portot biztos�t. A multitap funkci�t nem minden j�t�k t�mogatja.�The multitap enables up to 8 controllers to be connected to the console. Each multitap provides 4 ports. Multitap is not supported by all games.ControllerGlobalSettingsWidgetPProfilonk�nti Gyorsbillentyqk Haszn�lataUse Per-Profile HotkeysControllerGlobalSettingsWidget�Ha ez az opci� enged�lyezve van, a gyorsbillentyqk be�ll�that�k ebben a bemeneti profilban, �s a glob�lis gyorsbillentyqk helyett ezek lesznek haszn�lva. Alap�rtelmez�s szerint a gyorsbillentyqk mindig k�z�sek az �sszes profil k�z�tt.�When this option is enabled, hotkeys can be set in this input profile, and will be used instead of the global hotkeys. By default, hotkeys are always shared between all profiles.ControllerGlobalSettingsWidget(XInput Bemenetforr�s
XInput SourceControllerGlobalSettingsWidget&F�nys�v be�ll�t�sokController LED SettingsControllerLEDSettingsDialog>DualSense F�nys�v Enged�lyez�seEnable DualSense Player LEDControllerLEDSettingsDialogSDL-0 LED	SDL-0 LEDControllerLEDSettingsDialogSDL-1 LED	SDL-1 LEDControllerLEDSettingsDialogSDL-2 LED	SDL-2 LEDControllerLEDSettingsDialogSDL-3 LED	SDL-3 LEDControllerLEDSettingsDialog%1%%1%ControllerMacroEditWidget100%100%ControllerMacroEditWidgetHozz�rendel�sek
Binds/ButtonsControllerMacroEditWidgetHoltt�r:	Deadzone:ControllerMacroEditWidget�A nyom�s�rz�keny gombok eset�ben ez a cs�szka szab�lyozza, hogy mekkora erQ lesz szimul�lva, amikor a makr� akt�v.yFor buttons which are pressure sensitive, this slider controls how much force will be simulated when the macro is active.ControllerMacroEditWidgetGyakoris�g	FrequencyControllerMacroEditWidgetFrekvencia: Frequency: ControllerMacroEditWidget6A makr� nem fog ism�tlQdni.Macro will not repeat.ControllerMacroEditWidgetxA makr� gombokat be fogja kapcsolni minden %1 k�pkock�nk�nt.*Macro will toggle buttons every %1 frames.ControllerMacroEditWidget\A makr� minden N k�pkockak�nt kapcsol�dni fog.!Macro will toggle every N frames.ControllerMacroEditWidgetNincs Be�ll�tvaNot ConfiguredControllerMacroEditWidget*Nyomd Le Kapcsol�shozPress To ToggleControllerMacroEditWidgetNyom�sPressureControllerMacroEditWidget�V�laszd ki azokat a gombokat, amelyeket ezzel a makr�val szeretn�l aktiv�lni. Az �sszes gomb egyidejqleg aktiv�l�dik.eSelect the buttons which you want to trigger with this macro. All buttons are activated concurrently.ControllerMacroEditWidget"V�laszd ki a makr� aktiv�l�s�hoz haszn�land� gombot(kat). Ez lehet egyetlen gomb vagy gombok kombin�ci�ja (akkord). T�bb gombhoz Shift-kattint�s.�Select the trigger to activate this macro. This can be a single button, or combination of buttons (chord). Shift-click for multiple triggers.ControllerMacroEditWidget*Frekvencia Be�ll�t�sa
Set FrequencyControllerMacroEditWidgetBe�ll�t�s...Set...ControllerMacroEditWidgetRavaszTriggerControllerMacroEditWidget4J�t�kvez�rlQ Port %1 Makr�Controller Port %1 MacrosControllerMacroWidgetMakr� %1 %2Macro %1
%2ControllerMacroWidget�<html><head/><body><p><span style=" font-weight:700;">J�t�kvez�rlQ Gombkioszt�si Be�ll�t�sok</span><br/>Ezekkel a be�ll�t�sokkal finom hangolhat� a viselked�s, mikor a fizikai j�t�kvez�rlQ gombjait osztjuk ki az emul�lt j�t�kvez�rlQre.</p></body></html>�<html><head/><body><p><span style=" font-weight:700;">Controller Mapping Settings</span><br/>These settings fine-tune the behavior when mapping physical controllers to the emulated controllers.</p></body></html>ControllerMappingSettingsDialog~<html><head/><body><p>N�h�ny harmadik f�ltQl sz�rmaz� j�t�kvez�rlQ hib�san inverznek jel�li az anal�g karj�t a pozit�v ir�nyba, de nem a negat�vba.</p><p>Ennek eredm�nyek�pp, az anal�g kar &quot;beragad&quot; m�g akkor is ha alaphelyzetben van. </p><p>Ennek a be�ll�t�snak az enged�lyez�se, jelzi a PCSX2-nek hogy ne vegye figyelembe a inverz jel�l�seket mikor hozz�rendeli Qket, �gy megfelelQen mqk�dhetnek ezek a j�t�kvez�rlQk.</p></body></html>�<html><head/><body><p>Some third party controllers incorrectly flag their analog sticks as inverted on the positive component, but not negative.</p><p>As a result, the analog stick will be &quot;stuck on&quot; even while resting at neutral position. </p><p>Enabling this setting will tell PCSX2 to ignore inversion flags when creating mappings, allowing such controllers to function normally.</p></body></html>ControllerMappingSettingsDialogLJ�t�kvez�rlQ Gombkioszt�si Be�ll�t�sokController Mapping SettingsControllerMappingSettingsDialog<Inverz Figyelmen K�v�l Hagy�saIgnore InversionControllerMappingSettingsDialog1010ControllerMouseSettingsDialog�<html><head/><body><p><span style=" font-weight:700;">Eg�r Hozz�rendel�s Be�ll�t�sa</span><br/>Ezek a be�ll�t�sok finomhangolj�k az eg�r viselked�s�t az emul�lt vez�rlQh�z val� hozz�rendel�skor.</p></body></html>�<html><head/><body><p><span style=" font-weight:700;">Mouse Mapping Settings</span><br/>These settings fine-tune the behavior when mapping a mouse to the emulated controller.</p></body></html>ControllerMouseSettingsDialogTehetetlens�gInertiaControllerMouseSettingsDialog:Eg�r Hozz�rendel�s Be�ll�t�saMouse Mapping SettingsControllerMouseSettingsDialogX Holtt�rX Dead ZoneControllerMouseSettingsDialogX Gyorsas�gX SpeedControllerMouseSettingsDialogY Holtt�rY Dead ZoneControllerMouseSettingsDialogY Gyorsas�gY SpeedControllerMouseSettingsDialogLA profil a(z) '%1' n�vvel m�r l�tezik.,A profile with the name '%1' already exists.ControllerSettingsWindow$Profil Alkalmaz�sa
Apply ProfileControllerSettingsWindow�Biztos hogy t�r�lni szeretn�d a '%1' nevq bemeneti profilt?

Ez a mqvelet nem visszavonhat�.[Are you sure you want to delete the input profile named '%1'?

You cannot undo this action.ControllerSettingsWindow�Biztos vagy benne, hogy szeretn�d bet�lteni a'%1' nevq bemeneti profilt?

Minden jelenlegi glob�lis kioszt�s t�r�lve lesz,  �s a profil be�ll�t�sai lesznek bet�ltve.

Ez a mqvelet nem visszavonhat�.�Are you sure you want to load the input profile named '%1'?

All current global bindings will be removed, and the profile bindings loaded.

You cannot undo this action.ControllerSettingsWindow�Biztos, hogy szeretn�d vissza�ll�tani az alap�rtelmezett j�t�kvez�rlQ be�ll�t�st?

Minden megosztott kioszt�s �s be�ll�t�s elveszik, de a bemeneti profiljaid megmaradnak.

Ez a mqvelet nem visszavonhat�.�Are you sure you want to restore the default controller configuration?

All shared bindings and configuration will be lost, but your input profiles will remain.

You cannot undo this action.ControllerSettingsWindow.J�t�kvez�rlQ Port %1 %2Controller Port %1
%2ControllerSettingsWindow2J�t�kvez�rlQ Port %1%2 %3Controller Port %1%2
%3ControllerSettingsWindow6Beviteli Profil L�trehoz�saCreate Input ProfileControllerSettingsWindowrAz egy�ni bemeneti profilok a Megosztott bemeneti profil fel�l�r�s�ra szolg�lnak meghat�rozott j�t�kok eset�ben.
Ha egy�ni bemeneti profilt szeretn�l alkalmazni egy j�t�kra, menj a j�t�k tulajdons�gaihoz, majd v�ltoztasd meg az 'Bemeneti profil' elemet az �sszefoglal� lapon.

Add meg az �j bemeneti profil nev�t:�Custom input profiles are used to override the Shared input profile for specific games.
To apply a custom input profile to a game, go to its Game Properties, then change the 'Input Profile' on the Summary tab.

Enter the name for the new input profile:ControllerSettingsWindow.Beviteli Profil T�rl�seDelete Input ProfileControllerSettingsWindowProfil T�rl�seDelete ProfileControllerSettingsWindowSzeretn�d �tm�solni az �sszes kioszt�st a jelenleg kiv�lasztott profilb�l egy �j profilba? A nem v�laszt�sa eset�n egy �j �res profil k�sz�l.�Do you want to copy all bindings from the currently-selected profile to the new profile? Selecting No will create a completely empty profile.ControllerSettingsWindow�Szeretn�d �tm�solni a jelenlegi gyorsbillentyq kioszt�st a glob�lis be�ll�t�sokb�l egy �j bemeneti profilba?^Do you want to copy the current hotkey bindings from global settings to the new input profile?ControllerSettingsWindow(Profil Szerkeszt�se:Editing Profile:ControllerSettingsWindowHibaErrorControllerSettingsWindow0'%1' t�rl�se sikertelen.Failed to delete '%1'.ControllerSettingsWindow|Nem siker�lt elmenteni az �j profilt a k�vetkezQ helyre: '%1'.'Failed to save the new profile to '%1'.ControllerSettingsWindow(Glob�lis Be�ll�t�sokGlobal SettingsControllerSettingsWindowGyorsbillentyqHotkeysControllerSettingsWindow2Beviteli Profil Bet�lt�seLoad Input ProfileControllerSettingsWindow4Hozz�rendel�si Be�ll�t�sokMapping SettingsControllerSettingsWindow�j ProfilNew ProfileControllerSettingsWindow<PCSX2 J�t�kvez�rlQ Be�ll�t�sokPCSX2 Controller SettingsControllerSettingsWindowTAlap�rtelmezett be�ll�t�sok vissza�ll�t�saRestore DefaultsControllerSettingsWindowMegosztottSharedControllerSettingsWindownA beviteli profil az al�bbi n�vvel nem tal�lhat�: '%1'.-The input profile named '%1' cannot be found.ControllerSettingsWindowUSB Port %1 %2USB Port %1
%2ControllerSettingsWindowP<html><head/><body><p>Az al�bbi mezQben add meg a bor�t�k let�lt�s�re haszn�lt URL-c�meket, soronk�nt egy sablon URL-t megadva. A k�vetkezQ v�ltoz�k �llnak rendelkez�sre:</p><p><span style=" font-style:italic;">${title}:</span> A j�t�k c�me.<br/><span style=" font-style:italic;">${filetitle}:</span> A j�t�k f�jlnev�nek n�v �sszetevQje. <br/><span style=" font-style:italic;"">${serial}:</span> A j�t�k sorozatsz�ma. </p><p><span style=" font-weight:700;"">P�lda:</span> https://www.pelda-nem-egy-valodi-cim.com/covers/$${serial}.jpg</p></body></html><html><head/><body><p>In the box below, specify the URLs to download covers from, with one template URL per line. The following variables are available:</p><p><span style=" font-style:italic;">${title}:</span> Title of the game.<br/><span style=" font-style:italic;">${filetitle}:</span> Name component of the game's filename.<br/><span style=" font-style:italic;">${serial}:</span> Serial of the game.</p><p><span style=" font-weight:700;">Example:</span> https://www.example-not-a-real-domain.com/covers/${serial}.jpg</p></body></html>CoverDownloadDialogAlapb�l a let�lt�tt bor�t�k a j�t�k sorozat sz�m�val ker�lnek ment�sre, hogy ne okozzon probl�m�t a GameDB v�ltoztat�sokkal �s a t�bb r�gi�ban megjelent c�mek ne �rj�k fel�l egym�st. Ha ez nem sz�ks�ges jel�ld be a "Haszn�lja a C�met F�jln�vnek" opci�t lent.�By default, the downloaded covers will be saved with the game's serial to ensure covers do not break with GameDB changes and that titles with multiple regions do not conflict. If this is not desired, you can check the "Use Title File Names" box below.CoverDownloadDialogBez�r�sCloseCoverDownloadDialog"Bor�t�k Let�lt�seDownload CoversCoverDownloadDialog&Let�lt�s befejezve.Download complete.CoverDownloadDialog�PCSX2 automatikusan let�lthet bor�t�k�peket azokhoz a j�t�kokhoz, amelyeknek nincsen be�ll�tott bor�t�ja. Mi nem biztos�tunk bor�t�k�peket, a felhaszn�l�nak kell forr�st biztos�tania a bor�t�khoz.�PCSX2 can automatically download covers for games which do not currently have a cover set. We do not host any cover images, the user must provide their own source for images.CoverDownloadDialogInd�t�sStartCoverDownloadDialogLe�ll�t�sStopCoverDownloadDialogAlapb�l a let�lt�tt bor�t�k a j�t�k sorozat sz�m�val ker�lnek ment�sre, hogy ne okozzon probl�m�t a GameDB v�ltoztat�sokkal �s a t�bb r�gi�ban megjelent c�mek ne �rj�k fel�l egym�st. Ha ez nem sz�ks�ges jel�ld be a "Haszn�lja a C�met F�jln�vnek" opci�t lent.Use Title File NamesCoverDownloadDialog2V�rakoz�s az ind�t�sra...Waiting to start...CoverDownloadDialog*Jelenlegi h�v�si l�ncActive Call Stack	CpuWidgetHMegszak�t�si Pont Lista Helyi Men�jeBreakpoint List Context Menu	CpuWidget&Megszak�t�si PontokBreakpoints	CpuWidgetM�sol�sCopy	CpuWidgetC�m M�sol�saCopy Address	CpuWidgetSz�veg M�sol�sa	Copy Text	CpuWidget6Az �sszes m�sol�sa mint CSVCopy all as CSV	CpuWidgetT�rl�sDelete	CpuWidgetSzerkeszt�sEdit	CpuWidgetF�ggv�nyek	Functions	CpuWidgetGlob�lisGlobals	CpuWidget6Ugr�s ide a disassemblerbenGo to in Disassembly	CpuWidget>Ugr�s ide a mem�ria b�ng�szQbenGo to in Memory View	CpuWidget2Bet�lt�s a Be�ll�t�sokb�lLoad from Settings	CpuWidget
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Memory Search	CpuWidget�jNew	CpuWidgetParam�terek
Parameters	CpuWidget&Beilleszt�s CSV-bQlPaste from CSV	CpuWidgetRegiszterek	Registers	CpuWidget,Ment�s a Be�ll�t�sokbaSave to Settings	CpuWidgetMentett C�mekSaved Addresses	CpuWidget.Veremlista helyi men�jeStack List Context Menu	CpuWidget,Sz�llista helyi men�jeThread List Context Menu	CpuWidgetSz�lakThreads	CpuWidgetC�mAddressDEV9DnsHostDialog
M�gseCancelDEV9DnsHostDialogEnged�lyezveEnabledDEV9DnsHostDialogN�vNameDEV9DnsHostDialog`H�l�zati DNS Kiszolg�lok Import�l�sa/Export�l�saNetwork DNS Hosts Import/ExportDEV9DnsHostDialogOKOKDEV9DnsHostDialog.Kiszolg�l� Kiv�laszt�saSelect HostsDEV9DnsHostDialogKiv�lasztvaSelectedDEV9DnsHostDialogKiszolg�l� NeveUrlDEV9DnsHostDialog100100DEV9SettingsWidget120120DEV9SettingsWidget20002000DEV9SettingsWidget4040DEV9SettingsWidgetHozz�adAddDEV9SettingsWidgetH�l�zati c�mAddressDEV9SettingsWidgetAutomatikusAutoDEV9SettingsWidgetTall�z�sBrowseDEV9SettingsWidgetBM�solod a glob�lis be�ll�t�sokat?Copy global settings?DEV9SettingsWidget(Lemezk�p l�trehoz�saCreate ImageDEV9SettingsWidgetDNS Kiszolg�lok	DNS HostsDEV9SettingsWidgetDNS1 C�me:
DNS1 Address:DEV9SettingsWidgetDNS2 C�me:
DNS2 Address:DEV9SettingsWidgetT�rl�sDeleteDEV9SettingsWidgetjBiztosan t�rl�d a j�t�konk�nti DNS kiszolg�l� list�t?Delete per game host list?DEV9SettingsWidget448-Bites LBA Enged�lyez�seEnable 48-Bit LBADEV9SettingsWidgetEnged�lyezveEnabledDEV9SettingsWidgetEnged�lyezveHDDEnabledDEV9SettingsWidgetEnged�lyezve
InterceptDHCPEnabledDEV9SettingsWidgetEnged�lyezveInternalDNSTableEnabledDEV9SettingsWidgetEthernetEthernetDEV9SettingsWidget.Ethernet Eszk�z t�pusa:Ethernet Device Type:DEV9SettingsWidget Ethernet Eszk�z:Ethernet Device:DEV9SettingsWidgetExport�l�sExportDEV9SettingsWidget*Az Export�l�s SikeresExported SuccessfullyDEV9SettingsWidget8A f�jl megnyit�sa sikertelenFailed to open fileDEV9SettingsWidget�tj�r� C�m:Gateway Address:DEV9SettingsWidgetHDD (*.raw)HDD (*.raw)DEV9SettingsWidget(HDD Lemezk�p-k�sz�tQHDD CreatorDEV9SettingsWidgetHDD F�jl:	HDD File:DEV9SettingsWidget"HDD lemezk�p-f�jlHDD Image FileDEV9SettingsWidget HDD M�ret (GiB):HDD Size (GiB):DEV9SettingsWidget~A megadott HDD lemezk�p "%1" m�r l�tezik.

Szeretn�d Fel�l�rni?9HDD image "%1" already exists.

Do you want to overwrite?DEV9SettingsWidget.HDD lemezk�p elk�sz�tveHDD image createdDEV9SettingsWidget&Merevlemez Meghajt�Hard Disk DriveDEV9SettingsWidgetKiszolg�l� f�jl
Hosts FileDEV9SettingsWidgetImport�l�sImportDEV9SettingsWidget*Az Import�l�s SikeresImported SuccessfullyDEV9SettingsWidgetDHCP Lek�rdez�sIntercept DHCPDEV9SettingsWidget DHCP lek�rdez�s:Intercept DHCP:DEV9SettingsWidget
BelsQInternalDEV9SettingsWidgetBelsQ DNSInternal DNSDEV9SettingsWidget�A belsQ DNS kiv�laszthat� a DNS1/2 leg�rd�lQ men�bQl, vagy a 192.0.2.1 be�ll�t�s�val.XInternal DNS can be selected using the DNS1/2 dropdowns, or by setting them to 192.0.2.1DEV9SettingsWidgetManu�lisManualDEV9SettingsWidgetN�vNameDEV9SettingsWidget4Nincs kiszolg�l� a f�jlbanNo Hosts in fileDEV9SettingsWidgetFel�lb�r�l�sOverrideDEV9SettingsWidget$Fel�l�rod a f�jlt?Overwrite File?DEV9SettingsWidgetPCAP �thidaltPCAP BridgedDEV9SettingsWidgetPCAP �tv�ltott
PCAP SwitchedDEV9SettingsWidgetPS2 C�me:PS2 Address:DEV9SettingsWidget:J�t�konk�nti Kiszolg�l� ListaPer Game Host listDEV9SettingsWidgetJ�t�konk�ntPer gameDEV9SettingsWidgetFoglalatokSocketsDEV9SettingsWidget"Alh�l�zati Maszk:Subnet Mask:DEV9SettingsWidgetTAPTAPDEV9SettingsWidgetKiszolg�l� NeveUrlDEV9SettingsWidget&Glob�lis Haszn�lata
Use GlobalDEV9SettingsWidgetDGlob�lis be�ll�t�s haszn�lata [%1]Use Global Setting [%1]DEV9SettingsWidgetini (*.ini)ini (*.ini)DEV9SettingsWidgetZ<html><head/><body><p><br/></p></body></html>-<html><head/><body><p><br/></p></body></html>DebugAnalysisSettingsWidgetZ<i>Nincs szimb�lumforr�s az adatb�zisban.</i>%<i>No symbol sources in database.</i>DebugAnalysisSettingsWidget�<i>Ind�tsa el ezt a j�t�kot a szimb�lumforr�sok list�j�nak m�dos�t�s�hoz.</i>9<i>Start this game to modify the symbol sources list.</i>DebugAnalysisSettingsWidgetHozz�adAddDebugAnalysisSettingsWidget0Szimb�lumf�jl Hozz�ad�saAdd Symbol FileDebugAnalysisSettingsWidgetdAutomatikusan Kiv�lasztja a T�rlendQ Szimb�lumokat%Automatically Select Symbols To ClearDebugAnalysisSettingsWidget�Automatikusan t�rli a kor�bbi elemz�si mqveletek �ltal gener�lt szimb�lumokat.OAutomatically delete symbols that were generated by any previous analysis runs.DebugAnalysisSettingsWidgetBejel�lveCheckedDebugAnalysisSettingsWidgetV�laszd ki, hogy a f�ggv�nyolvas� hol keressen f�ggv�nyeket. Ez a be�ll�t�s hasznos lehet, ha az alkalmaz�s fut�s k�zben tov�bbi k�dot t�lt be.�Choose where the function scanner looks to find functions. This option can be useful if the application loads additional code at runtime.DebugAnalysisSettingsWidget6Megl�vQ Szimb�lumok T�rl�seClear Existing SymbolsDebugAnalysisSettingsWidget&Egy�ni C�mtartom�nyCustom Address RangeDebugAnalysisSettingsWidget(Egyedi C�mtartom�ny:Custom Address Range:DebugAnalysisSettingsWidget(Az import�l�s sor�n a C++ szimb�lumok sz�tv�laszt�sa, hogy a hibakeresQben megjelenQ f�ggv�ny- �s glob�lis v�ltoz�nevek jobban olvashat�ak legyenek.�Demangle C++ symbols during the import process so that the function and global variable names shown in the debugger are more readable.DebugAnalysisSettingsWidgetLN�vroncsol�s Visszafejt�se Param�terenDemangle ParametersDebugAnalysisSettingsWidgetLN�vroncsol�s Visszafejt�se Szimb�lumonDemangle SymbolsDebugAnalysisSettingsWidget
V�ge:End:DebugAnalysisSettingsWidget.Gener�ljon hash-okat az �sszes felismert f�ggv�nyhez, �s sz�rk�tse ki a hibakeresQben megjelen�tett szimb�lumokat a m�r nem egyezQ f�ggv�nyek eset�ben.�Generate hashes for all the detected functions, and gray out the symbols displayed in the debugger for functions that no longer match.DebugAnalysisSettingsWidgetVSz�rke Szimb�lumok a Fel�l�rt F�ggv�nyekhez*Gray Out Symbols For Overwritten FunctionsDebugAnalysisSettingsWidgetHash Funkci�kHash FunctionsDebugAnalysisSettingsWidgetJAlap�rtelmezett .sym F�jl Import�l�saImport Default .sym FileDebugAnalysisSettingsWidget$Import�l�s ELF-bQlImport From ELFDebugAnalysisSettingsWidget.Szimb�lumok Import�l�saImport SymbolsDebugAnalysisSettingsWidgetJImport�l�s F�jlb�l (.elf, .sym stb.):#Import from file (.elf, .sym, etc):DebugAnalysisSettingsWidgetjSzimb�lumok import�l�sa a j�t�k ELF indit� f�jlj�b�l.3Import symbol tables stored in the game's boot ELF.DebugAnalysisSettingsWidgetSzimb�lumok import�l�sa egy .sym f�jlb�l, amelynek neve megegyezik a bet�lt�tt ISO f�jl nev�vel a lemezen, ha l�tezik ilyen f�jl.hImport symbols from a .sym file with the same name as the loaded ISO file on disk if such a file exists.DebugAnalysisSettingsWidgetzBevonja a param�terlist�kat a sz�tv�lasztott f�ggv�nynevekbe.4Include parameter lists in demangled function names.DebugAnalysisSettingsWidgetElt�vol�tRemoveDebugAnalysisSettingsWidgetKeres�s ELF-benScan ELFDebugAnalysisSettingsWidget&F�ggv�nyek Keres�seScan For FunctionsDebugAnalysisSettingsWidget$Keres�s Mem�ri�banScan MemoryDebugAnalysisSettingsWidgetKeres�si M�d	Scan ModeDebugAnalysisSettingsWidgetKeres�si M�d:
Scan Mode:DebugAnalysisSettingsWidgetKihagy�sSkipDebugAnalysisSettingsWidgetEleje:Start:DebugAnalysisSettingsWidgetNincs Bejel�lve	UncheckedDebugAnalysisSettingsWidgetA megadott c�mtartom�nyban (Bejel�lve), vagy a bel�p�si pontot tartalmaz� ELF szegmensben (Nincs Bejel�lve) keress�k-e a f�ggv�nyeket.�Whether to look for functions from the address range specified (Checked), or from the ELF segment containing the entry point (Unchecked).DebugAnalysisSettingsWidgetMindigAlwaysDebugSettingsWidgetElemz�sAnalysisDebugSettingsWidget Program Elemz�seAnalyze ProgramDebugSettingsWidget:Program Automatikus Elemz�se:Automatically Analyze Program:DebugSettingsWidgetBIOSBIOSDebugSettingsWidgetTall�z�s...	Browse...DebugSettingsWidgetCDVDCDVDDebugSettingsWidgetCOP0COP0DebugSettingsWidgetCOP1 (FPU)
COP1 (FPU)DebugSettingsWidgetCOP2 (GPU)
COP2 (GPU)DebugSettingsWidget COP2 (VU0 Makr�)COP2 (VU0 Macro)DebugSettingsWidgetGyors�t�t�rCacheDebugSettingsWidgetBejel�lveCheckedDebugSettingsWidget�Kiv�lasztja, hogy az elemz�si passzusok mikor fussanak: Mindig (hogy idQt takar�tson meg a hibakeresQ megnyit�sakor), Ha a HibakeresQ Megvan Nyitva (hogy mem�ri�t takar�tson meg, ha soha nem nyitod meg a hibakeresQt), vagy Soha.�Choose when the analysis passes should be run: Always (to save time when opening the debugger), If Debugger Is Open (to save memory if you never open the debugger), or Never.DebugSettingsWidgetSz�ml�l�kCountersDebugSettingsWidgetDMA Vez�rl�sDMA ControlDebugSettingsWidgetDMA Regiszterek
DMA RegistersDebugSettingsWidget8LementendQ Rajzol�sok Sz�ma:Draw Dump Count:DebugSettingsWidget GS Adat Lement�sDraw DumpingDebugSettingsWidget&GS Adatok Lement�se
Dump GS DrawsDebugSettingsWidgetEEEEDebugSettingsWidgetEE BIOSEE BIOSDebugSettingsWidgetEE COP0EE COP0DebugSettingsWidgetEE COP1EE COP1DebugSettingsWidgetEE COP2EE COP2DebugSettingsWidgetEE Gyors�t�t�rEE CacheDebugSettingsWidgetEE Sz�ml�l�kEE CountersDebugSettingsWidgetEE DMA Vez�rlQEE DMA ControllerDebugSettingsWidget$EE DMA RegiszterekEE DMA RegistersDebugSettingsWidgetEE GIFEE GIFDebugSettingsWidgetEE GIF C�mk�kEE GIF TagsDebugSettingsWidgetEE IPUEE IPUDebugSettingsWidgetEE Ismert MMIO
EE Known MMIODebugSettingsWidgetEE MFIFOEE MFIFODebugSettingsWidgetEE MSKPATH3EE MSKPATH3DebugSettingsWidgetEE Mem�ria	EE MemoryDebugSettingsWidgetEE R5900EE R5900DebugSettingsWidgetEE SIFEE SIFDebugSettingsWidget$EE Ismeretlen MMIOEE Unknown MMIODebugSettingsWidgetEE VIFEE VIFDebugSettingsWidgetEE VIF K�dokEE VIF CodesDebugSettingsWidgetEnged�lyez�sEnableDebugSettingsWidgetJNyomonk�vet�si Napl�z�s Enged�lyez�seEnable Trace LoggingDebugSettingsWidgetGIFGIFDebugSettingsWidgetGIFC�mk�kGIFTagsDebugSettingsWidgetGSGSDebugSettingsWidgetPSzimb�lumok Gener�l�sa IRX Export�l�shoz Generate Symbols For IRX ExportsDebugSettingsWidgetTSzimb�lumok Gener�l�sa IRX Exportt�bl�khoz&Generate Symbols for IRX Export TablesDebugSettingsWidgetvA nyomk�vet�si napl�z�s glob�lis enged�lyez�se / letilt�sa.(Globally enable / disable trace logging.DebugSettingsWidgetHW Regs (MMIO)HW Regs (MMIO)DebugSettingsWidget@Hardveres Adat Ment�sek Mapp�ja:Hardware Dump Directory:DebugSettingsWidget�Az IRX modul bet�lt�s�nek/ki�r�t�s�nek megakaszt�sa �s szimb�lumok gener�l�sa az export�lt f�ggv�nyekhez menet k�zben.YHook IRX module loading/unloading and generate symbols for exported functions on the fly.DebugSettingsWidgetIOPIOPDebugSettingsWidgetIOP BIOSIOP BIOSDebugSettingsWidgetIOP CDVDIOP CDVDDebugSettingsWidgetIOP COP2IOP COP2DebugSettingsWidgetIOP Sz�ml�l�kIOP CountersDebugSettingsWidgetIOP DMA Vez�rlQIOP DMA ControllerDebugSettingsWidget&IOP DMA RegiszterekIOP DMA RegistersDebugSettingsWidgetIOP Ismert MMIOIOP Known MMIODebugSettingsWidgetIOP MDECIOP MDECDebugSettingsWidgetIOP Memk�rty�kIOP MemcardsDebugSettingsWidgetIOP PADIOP PADDebugSettingsWidgetIOP R3000A
IOP R3000ADebugSettingsWidget&IOP Ismeretlen MMIOIOP Unknown MMIODebugSettingsWidgetIPUIPUDebugSettingsWidget:Ha a HibakeresQ Megvan NyitvaIf Debugger Is OpenDebugSettingsWidgetJNapl�zza a CDVD hardvertev�kenys�g�t.Log CDVD hardware activity.DebugSettingsWidgetlNapl�zza a COP0 (MMU, CPU �llapot, stb.) utas�t�sokat.-Log COP0 (MMU, CPU status, etc) instructions.DebugSettingsWidget@COP1 (FPU) utas�t�sok napl�z�sa.Log COP1 (FPU) instructions.DebugSettingsWidget\COP2 (VU0 makr� �zemm�d) utas�t�sok napl�z�sa.'Log COP2 (VU0 Macro mode) instructions.DebugSettingsWidget�DMA �tviteli tev�kenys�g napl�z�sa. �ll�sok, buszmegoszt�s, stb.>Log DMA transfer activity. Stalls, bus right arbitration, etc.DebugSettingsWidgetfNapl�zza a DMA-val kapcsolatos MMIO-hozz�f�r�seket.Log DMA-related MMIO accesses.DebugSettingsWidgetXAz EE gyors�t�t�r tev�kenys�g�nek napl�z�sa.Log EE cache activity.DebugSettingsWidgetRNapl�zza a GIFtag elemz�si tev�kenys�get.Log GIFtag parsing activity.DebugSettingsWidget`Napl�zza az IOP GPU seg�dprocesszor utas�t�sait.&Log IOP GPU co-processor instructions.DebugSettingsWidget�Napl�zza az IPU tev�kenys�g�t; MMIO, dek�dol�si mqveletek, DMA �llapot stb.=Log IPU activity; MMIO, decoding operations, DMA status, etc.DebugSettingsWidgethFMV dek�der hardveregys�g tev�kenys�g�nek napl�z�sa.0Log Motion (FMV) Decoder hardware unit activity.DebugSettingsWidget:Napl�zza a PAD tev�kenys�get.Log PAD activity.DebugSettingsWidgetLPath3 maszkol�s feldolgoz�s napl�z�sa.Log Path3 Masking processing.DebugSettingsWidgetlR3000A magutas�t�sok napl�z�sa (a COP-ok kiv�tel�vel)..Log R3000A core instructions (excluding COPs).DebugSettingsWidget�R5900 magutas�t�sok napl�z�sa (a COP-ok kiv�tel�vel). A PCSX2 forr�sk�d m�dos�t�sa �s az �rtelmezQ enged�lyez�se sz�ks�ges.oLog R5900 core instructions (excluding COPs). Requires modifying the PCSX2 source and enabling the interpreter.DebugSettingsWidgetNSIF (EE <-> IOP) tev�kenys�g napl�z�sa.Log SIF (EE <-> IOP) activity.DebugSettingsWidgetTNapl�zza a SYSCALL �s DECI2 tev�kenys�get.Log SYSCALL and DECI2 activity.DebugSettingsWidgetPNapl�zza a SYSCALL �s IRX tev�kenys�get.Log SYSCALL and IRX activity.DebugSettingsWidgetTNapl�zza a Scratchpad MFIFO tev�kenys�g�t.Log Scratchpad MFIFO activity.DebugSettingsWidget~Napl� VIFk�d feldolgoz�s; parancs, c�mke st�lus, megszak�t�sok.7Log VIFcode processing; command, tag style, interrupts.DebugSettingsWidget�Napl�zza az �sszes EE sz�ml�l� esem�nyt �s n�h�ny sz�ml�l�regiszter-aktivit�st.>Log all EE counters events and some counter register activity.DebugSettingsWidget�Napl�zza az �sszes IOP sz�ml�l� esem�nyt �s n�h�ny sz�ml�l�regiszter-aktivit�st.?Log all IOP counters events and some counter register activity.DebugSettingsWidgetNNapl�zza az ismert MMIO-hozz�f�r�seket.Log known MMIO accesses.DebugSettingsWidget�Ismeretlen vagy felt�rk�pezetlen EE mem�ri�hoz val� mem�ria-hozz�f�r�s napl�z�sa.3Log memory access to unknown or unmapped EE memory.DebugSettingsWidget�Napl�zza a mem�riak�rtya tev�kenys�g�t. Olvas�s, �r�s, t�rl�s stb.5Log memory card activity. Reads, Writes, erases, etc.DebugSettingsWidget|Ismeretlen vagy nem megval�s�tott MMIO-hozz�f�r�sek napl�z�sa.+Log unknown or unimplemented MMIO accesses.DebugSettingsWidgetjNapl�zza a k�l�nb�zQ GIF �s GIFtag elemz�si adatokat.(Log various GIF and GIFtag parsing data.DebugSettingsWidgettNapl�zza a k�l�nb�zQ VIF �s VIFcode feldolgoz�si adatokat.,Log various VIF and VIFcode processing data.DebugSettingsWidgetMDECMDECDebugSettingsWidgetMSKPATH3MSKPATH3DebugSettingsWidgetMemk�rty�kMemcardsDebugSettingsWidgetMem�riaMemoryDebugSettingsWidgetSohaNeverDebugSettingsWidgetMegnyit�s...Open...DebugSettingsWidgetT�mbPadDebugSettingsWidgetR3000AR3000ADebugSettingsWidget
R5900R5900DebugSettingsWidgetSIFSIFDebugSettingsWidgetSPR / MFIFOSPR / MFIFODebugSettingsWidget&M�lys�ginf� Ment�se
Save DepthDebugSettingsWidget K�pkocka Ment�se
Save FrameDebugSettingsWidgetRT ment�seSave RTDebugSettingsWidgetText�ra Ment�seSave TextureDebugSettingsWidgetBSzoftveres Adat Ment�sek Mapp�ja:Software Dump Directory:DebugSettingsWidget.ElsQ K�prajzol�s Sz�ma:Start Draw Number:DebugSettingsWidget�Ezek a be�ll�t�sok szab�lyozz�k, hogy a virtu�lis g�pen fut� programon mikor �s milyen elemz�si l�p�sek legyenek v�grehajtva, hogy az �gy kapott inform�ci�k megjelen�thetQk legyenek a hibakeresQben.�These settings control what and when analysis passes should be performed on the program running in the virtual machine so that the resultant information can be shown in the debugger.DebugSettingsWidget(Nyomk�vet�s Napl�z�s
Trace LoggingDebugSettingsWidgetNincs Bejel�lve	UncheckedDebugSettingsWidgetIsmeretlen MMIOUnknown MMIODebugSettingsWidgetVIFVIFDebugSettingsWidgetVIFK�dokVIFCodesDebugSettingsWidgetMindig fel�l
Always On TopDebuggerWindowElemz�sAnalyzeDebuggerWindowF10F10DebuggerWindowF11F11DebuggerWindow PCSX2 HibakeresQPCSX2 DebuggerDebuggerWindowSz�netPauseDebuggerWindowFuttat�sRunDebuggerWindowShift+F11	Shift+F11DebuggerWindow2Ezen ablak fel�l mutat�saShow this window on topDebuggerWindowL�pj bele	Step IntoDebuggerWindowL�pj visszaStep OutDebuggerWindowL�pd �t	Step OverDebuggerWindow %1 HELYTELEN C�M%1 NOT VALID ADDRESSDisassemblyWidget.&Utas�t�s Text M�sol�sa&Copy Instruction TextDisassemblyWidget&Ugr�s C�mhez&Go to AddressDisassemblyWidget$&Ugr�s a Kurzorhoz&Jump to CursorDisassemblyWidget&F�ggv�ny Hozz�ad�saAdd FunctionDisassemblyWidget:�j utas�t�s(ok) �ssze�ll�t�saAsse&mble new Instruction(s)DisassemblyWidget"Hiba �ssze�ll�t�sAssemble ErrorDisassemblyWidget&Utas�t�s �sszerak�sAssemble InstructionDisassemblyWidget
Cannot Go ToDisassemblyWidgetC�m M�sol�saCopy AddressDisassemblyWidget*F�ggv�ny N�v M�sol�saCopy Function NameDisassemblyWidgetFUtas�t�s M�sol�sa (Hexadecim�lisan)Copy Instruction HexDisassemblyWidgetDisassemblyDisassemblyDisassemblyWidgetBranch K�vet�se
Follow BranchDisassemblyWidgetF�ggv�ny neve
Function nameDisassemblyWidget6A F�ggv�ny nem lehet semmi. Function name cannot be nothing.DisassemblyWidget6Ugr�s ide a disassemblerbenGo To In DisassemblyDisassemblyWidget*Mem�ria N�zetbe l�p�sGo to in Memory ViewDisassemblyWidget NOP Utas�t�s(ok)NOP Instruction(s)DisassemblyWidget`Nincs f�ggv�ny / szimb�lum jelenleg kiv�lasztva.+No function / symbol is currently selected.DisassemblyWidget*F�ggv�ny Elt�vol�t�saRemove FunctionDisassemblyWidget&F�ggv�ny �tnevez�seRename FunctionDisassemblyWidget0F�ggv�ny Hiba �tnevez�seRename Function ErrorDisassemblyWidget.F�ggv�ny Vissza�ll�t�saRestore FunctionDisassemblyWidget8F�ggv�ny Hiba Vissza�ll�t�saRestore Function ErrorDisassemblyWidget6Utas�t�s(ok) vissza�ll�t�saRestore Instruction(s)DisassemblyWidget&Futtat�s a Kurzorig
Run to CursorDisassemblyWidget*&Opcode megjelen�t�seShow &OpcodeDisassemblyWidget&Stub (NOP) F�ggv�nyStub (NOP) FunctionDisassemblyWidget.T�r�spont &Bekapcsol�saToggle &BreakpointDisassemblyWidget^Az �ssze�ll�t�s nem m�dos�that�, am�g a mag fut/Unable to change assembly while core is runningDisassemblyWidgetTNem siker�lt a kiv�lasztott c�met lek�tni. Unable to stub selected address.DisassemblyWidget<html><head/><body><p><span style=" font-weight:700;">Nem tal�lhat� j�t�k t�mogatott form�tumban.</span></p><p>K�rlek adj hozz� egy k�nyvt�rt j�t�kokkal a kezd�shez.</p><p>J�t�k k�pf�jlok a k�vetkezQ form�tumban ker�lnek keres�sre �s list�z�sra:</p></body></html>�<html><head/><body><p><span style=" font-weight:700;">No games in supported formats were found.</span></p><p>Please add a directory with games to begin.</p><p>Game dumps in the following formats will be scanned and listed:</p></body></html>EmptyGameListWidget8J�t�k K�nyvt�r Hozz�ad�sa...Add Game Directory...EmptyGameListWidget&�j j�t�kok keres�seScan For New GamesEmptyGameListWidget
%1x%2%1x%2	EmuThreadVLet�lt�s sikertelen HTTP st�tuszk�ddal: %1.)Download failed with HTTP status code %1.	EmuThread>Let�lt�s sikertelen: �res adat.Download failed: Data is empty.	EmuThread Let�lt�s... (%1)Downloading %1...	EmuThreadHibaError	EmuThreadFPS: %1FPS: %1	EmuThreadRNem siker�lt l�trehozni HTTPDownloader-t. Failed to create HTTPDownloader.	EmuThread.Nem siker�lt �rni '%1'.Failed to write '%1'.	EmuThreadvNincs bet�ltve j�t�k vagy nincs el�rhetQ RetroAchievements.2Game not loaded or no RetroAchievements available.	EmuThreadJ�t�k: %1 (%2)Game: %1 (%2)
	EmuThreadNincs K�pNo Image	EmuThread\Rich presence kikapcsolva vagy nem t�mogatott.&Rich presence inactive or unsupported.	EmuThreadJFoglalat: %1 | %2 | EE: %3% | GS: %4%!Slot: %1 | %2 | EE: %3% | GS: %4%	EmuThread^Foglalat: %1 | %2 | EE: %3% | VU: %4% | GS: %5%+Slot: %1 | %2 | EE: %3% | VU: %4% | GS: %5%	EmuThreadSebess�g: %1% Speed: %1% 	EmuThreadVPS: %1 VPS: %1 	EmuThread k�pkocka framesEmulationSettingsWidgetD%1% [%2 FPS (NTSC) / %3 FPS (PAL)]"%1% [%2 FPS (NTSC) / %3 FPS (PAL)]EmulationSettingsWidget100%100%EmulationSettingsWidget0100% (Norm�lis Sebess�g)100% (Normal Speed)EmulationSettingsWidget,130% (Magasabb �rajel)130% (Overclock)EmulationSettingsWidget,180% (Magasabb �rajel)180% (Overclock)EmulationSettingsWidget2 K�pkocka2 FramesEmulationSettingsWidget,300% (Magasabb �rajel)300% (Overclock)EmulationSettingsWidget050% (Cs�kkentett �rajel)50% (Underclock)EmulationSettingsWidget060% (Cs�kkentett �rajel)60% (Underclock)EmulationSettingsWidget075% (Cs�kkentett �rajel)75% (Underclock)EmulationSettingsWidget�Enged�lyezi a j�t�koknak �s homebrew szoftvereknek, hogy k�zvetlen hozz�f�rjenek a gazdasz�m�t�g�p f�jljaihoz/mapp�ihoz.RAllows games and homebrew to access files / folders directly on the host computer.EmulationSettingsWidget�Automatikusan bet�lti �s alkalmazza a csal�sokat a j�t�k indul�sakor.5Automatically loads and applies cheats on game start.EmulationSettingsWidgetBejel�lveCheckedEmulationSettingsWidgetEgy�niCustomEmulationSettingsWidgetEgy�ni Sebess�gCustom SpeedEmulationSettingsWidgetVEgy�ni [%1% / %2 FPS (NTSC) / %3 FPS (PAL)]+Custom [%1% / %2 FPS (NTSC) / %3 FPS (PAL)]EmulationSettingsWidgetKikapcsolvaDisabledEmulationSettingsWidgetEE Ciklus R�ta
EE Cycle RateEmulationSettingsWidgetEE Ciklus R�ta:EE Cycle Rate:EmulationSettingsWidget$EE Ciklus Kihagy�s
EE Cycle SkipEmulationSettingsWidget&EE Ciklus Kihagy�s:EE Cycle Skipping:EmulationSettingsWidget8CDVD ElQt�lt�s Enged�lyez�seEnable CDVD PrecachingEmulationSettingsWidget,Csal�sok Enged�lyez�se
Enable CheatsEmulationSettingsWidget0Gyors CDVD Enged�lyez�seEnable Fast CDVDEmulationSettingsWidget@Gazda F�jlrendszer Enged�lyez�seEnable Host FilesystemEmulationSettingsWidgetRT�bb Sz�lon Fut� VU1 Enged�lyez�se (MTVU)Enable Multithreaded VU1 (MTVU)EmulationSettingsWidget\Enged�lyezi a t�bb sz�lon fut� VU1-et (MITVU1) Enable Multithreaded VU1 (MTVU1)EmulationSettingsWidget:Sz�l Megjel�l�s Enged�lyez�seEnable Thread PinningEmulationSettingsWidget�Enged�lyezd ezt az opci�t hogy a PCSX2 hozz�igaz�tsa a friss�t�si r�t�j�t a jelenlegi monitorhoz vagy kijelzQh�z. A f�ggQleges szinkroniz�ci� automatikusan letilt�dik ha ez nem lehets�ges (pl. nem fut 100%-os sebess�ggel).�Enable this option to match PCSX2's refresh rate with your current monitor or screen. VSync is automatically disabled when it is not possible (eg. running at non-100% speed).EmulationSettingsWidget0Egy�ni Sebess�g Megad�saEnter Custom SpeedEmulationSettingsWidget<Gyors lemez hozz�f�r�s, kevesebb t�lt�si idQ. EllenQrizd a HDLoader kompatibilit�si list�j�t, hogy megtudd melyik j�t�koknak van probl�m�ja ezzel az opci�val.tFast disc access, less loading times. Check HDLoader compatibility lists for known games that have issues with this.EmulationSettingsWidget&Gyors�tott Sebess�gFast-Forward SpeedEmulationSettingsWidget(Gyors�tott Sebess�g:Fast-Forward Speed:EmulationSettingsWidgetPK�pkocka �temez�s / K�sleltet�s Vez�rl�sFrame Pacing / Latency ControlEmulationSettingsWidget,�ltal�ban n�veli a teljes�tm�nyt a 4 vagy t�bb magos processzorokn�l.
A legt�bb j�t�kn�l biztons�gos, de van n�h�ny ami nem kompatibilis �s lefagyhat.oGenerally a speedup on CPUs with 4 or more cores. Safe for most games, but a few are incompatible and may hang.EmulationSettingsWidget$A magasabb �rt�kek n�velhetik a j�t�kok belsQ k�pkocka sebess�g�t, de ezzel egy idQben n�veli a processzor ig�nyeket. Alacsonyabb �rt�kek cs�kkentik a processzor terhel�s�t, lehetQv� t�ve, hogy kisebb ig�nyq j�t�kok teljes sebess�ggel futhassanak gyeng�bb processzorokon is.�Higher values may increase internal framerate in games, but will increase CPU requirements substantially. Lower values will reduce the CPU load allowing lightweight games to run full speed on weaker CPUs.EmulationSettingsWidget�Bet�lti a k�pf�jlt a RAM-ba mielQtt elind�tja a virtu�lis g�pet. Cs�kkentheti a szaggat�sokat olyan rendszereken amiknek a merevlemeze lassan reag�l, de nagym�rt�kben megn�veli az ind�t�si idQt.�Loads the disc image into RAM before starting the virtual machine. Can reduce stutter on systems with hard drives that have long wake times, but significantly increases boot times.EmulationSettingsWidgetVK�nyszer�ti az Emotion Engine-t hogy kihagyjon ciklusokat. N�h�ny j�t�kn�l seg�thet, mint p�ld�ul a Shadow of The Colossus. De a legt�bb esetben cs�kkenti a teljes�tm�nyt.�Makes the emulated Emotion Engine skip cycles. Helps a small subset of games like SOTC. Most of the time it's harmful to performance.EmulationSettingsWidget8Maximum K�pkocka K�sleltet�sMaximum Frame LatencyEmulationSettingsWidget:Maximum K�pkocka K�sleltet�s:Maximum Frame Latency:EmulationSettingsWidget2Maximum �rajel Cs�kkent�sMaximum UnderclockEmulationSettingsWidget4Alacsony �rajel Cs�kkent�sMild UnderclockEmulationSettingsWidget4JelentQs �rajel Cs�kkent�sModerate UnderclockEmulationSettingsWidget"Norm�lis Sebess�gNormal SpeedEmulationSettingsWidget$Norm�lis Sebess�g:
Normal Speed:EmulationSettingsWidget6Optim�lis K�pkocka �temez�sOptimal Frame PacingEmulationSettingsWidgetNull�ra �ll�tja a f�ggQleges szinkroniz�ci� t�rol�j�t, ezzel a GS minden k�pkock�t befejez �s bemutat, mielQtt a bemenetet begyqjti �s a k�vetkezQ k�pkock�t elkezdi. Ez a be�ll�t�s cs�kkentheti a bemeneti k�sleltet�st, cser�be a magasabb CPU �s GPU haszn�lat�rt.�Sets the VSync queue size to 0, making every frame be completed and presented by the GS before input is polled and the next frame begins. Using this setting can reduce input lag at the cost of measurably higher CPU and GPU requirements.EmulationSettingsWidget�Be�ll�tja a gyors�tott sebess�get. Ez a sebess�get lesz haszn�lva, amikor a gyors�tott sebess�g gomb le van nyomva.eSets the fast-forward speed. This speed will be used when the fast-forward hotkey is pressed/toggled.EmulationSettingsWidgetKiv�laszthat� a maxim�lis k�pkocka sz�m, amik sorba �ll�that�k a GS-nek, mielQtt a CPU sz�l megv�rn�, hogy valamelyik befejezQdj�n mielQtt folytatn�. A magasabb �rt�kek seg�thetnek a szab�lytalan k�pkockaidQk kiegyenl�t�s�ben, de n�velik a bemeneti k�sleltet�st.�Sets the maximum number of frames that can be queued up to the GS, before the CPU thread will wait for one of them to complete before continuing. Higher values can assist with smoothing out irregular frame times, but add additional input lag.EmulationSettingsWidget�Be�ll�tja a priorit�s�t bizonyos sz�laknak egy bizonyos sorrendben, figyelmen k�v�l hagyva a rendszer �temezQt. Ez seg�thet a kis (P) �s nagy (E) magos processzorokn�l (pl. Intel 12-edik vagy �jabb gener�ci�s processzor, vagy AMD processzor)�Sets the priority for specific threads in a specific order ignoring the system scheduler. May help CPUs with big (P) and little (E) cores (e.g. Intel 12th or newer generation CPUs from Intel or other vendors such as AMD).EmulationSettingsWidget�Be�ll�tja a lass�tott sebess�get. Ez a sebess�get lesz haszn�lva, amikor a lass�tott sebess�g gomb le van nyomva.cSets the slow-motion speed. This speed will be used when the slow-motion hotkey is pressed/toggled.EmulationSettingsWidget6Kiv�laszthat� a c�l emul�ci�s sebess�ge. Nincs garant�lva, hogy ezt a sebess�get el is �ri, ez esetben az emul�tor olyan gyorsan fut, amennyire lehets�ges.�Sets the target emulation speed. It is not guaranteed that this speed will be reached, and if not, the emulator will run as fast as it can manage.EmulationSettingsWidget$Lass�tott Sebess�gSlow-Motion SpeedEmulationSettingsWidget&Lass�tott Sebess�g:Slow-Motion Speed:EmulationSettingsWidget"Sebess�g Vez�rl�s
Speed ControlEmulationSettingsWidget&Felgyors�tja annyira az emul�ci�t, hogy a virtu�lis g�p k�pfriss�t�se megegyezzen a gazdag�p�vel. Ez a lehetQ legsim�bb anim�ci�kat eredm�nyezi, de megn�veli az emul�ci� sebess�g�t kevesebb mint 1%-al.
Ez a funkci� nem l�p mqk�d�sbe, ha a konzol k�pfriss�t�se t�l messze van a gazdag�p k�pfrissit�s�tQl. A v�ltakoz� k�pfriss�t�sq kijelzQvel rendelkezQ felhaszn�l�knak aj�nlott ezt az opci�t kikapcsolni.~Speeds up emulation so that the guest refresh rate matches the host. This results in the smoothest animations possible, at the cost of potentially increasing the emulation speed by less than 1%. Sync to Host Refresh Rate will not take effect if the console's refresh rate is too far from the host's refresh rate. Users with variable refresh rate displays should disable this option.EmulationSettingsWidgetTSzinkroniz�l�s a Gazdag�p K�pfriss�t�s�hezSync to Host Refresh RateEmulationSettingsWidget&Rendszerbe�ll�t�sokSystem SettingsEmulationSettingsWidgetNincs Bejel�lve	UncheckedEmulationSettingsWidgetKorl�tlan	UnlimitedEmulationSettingsWidgetJGlob�lis be�ll�t�sok haszn�lata [%1%]Use Global Setting [%1%]EmulationSettingsWidgetHGlob�lis Be�ll�t�sok Haszn�lata [%1]Use Global Setting [%1]EmulationSettingsWidgetLGazdag�p VSync IdQz�t�s�nek Haszn�lataUse Host VSync TimingEmulationSettingsWidget0Felhaszn�l�i PreferenciaUser PreferenceEmulationSettingsWidgetBF�ggQleges Szinkroniz�ci� (Vsync)Vertical Sync (VSync)EmulationSettingsWidget�Mikor szinkroniz�l a gazdag�p k�pfrissit�s�vel, ez az opci� letiltja a PCSX2 belsQ k�pkocka idQz�t�s�t, �s a gazdag�p�t haszn�lja helyette. Ennek az eredm�nye egyenletesebb k�pkocka �temez�s lehet, <strong>megnQtt bemeneti k�sleltet�s�rt cser�be</strong>.�When synchronizing with the host refresh rate, this option disable's PCSX2's internal frame timing, and uses the host instead. Can result in smoother frame pacing, <strong>but at the cost of increased input latency</strong>.EmulationSettingsWidget^Sz�gletes z�r�jel bez�r�sa a megnyit�sa n�lk�l.$Closing bracket without opening one.ExpressionParserJZ�r�jel bez�r�sa a megnyit�sa n�lk�l.(Closing parenthesis without opening one.ExpressionParser Oszt�s null�val.Division by zero.ExpressionParser,�rv�nytelen kifejez�s.Invalid expression.ExpressionParser`�rv�nytelen mem�ria hozz�f�r�s (nem elQjelzett)."Invalid memory access (unaligned).ExpressionParserR�rv�nytelen mem�ria hozz�f�r�si m�ret %d.Invalid memory access size %d.ExpressionParser:�rv�nytelen memsize oper�tor.Invalid memsize operator.ExpressionParser,�rv�nytelen sz�m "%s".Invalid number "%s".ExpressionParser4�rv�nytelen oper�tor "%s".Invalid operator at "%s".ExpressionParser6�rv�nytelen szimb�lum "%s".Invalid symbol "%s".ExpressionParserB�rv�nytelen harmadlagos oper�tor.Invalid tertiary operator.ExpressionParserModul null�val.Modulo by zero.ExpressionParser,Nincs el�g argumentum.Not enough arguments.ExpressionParser*Z�r�jel nincs bez�rvaParenthesis not closed.ExpressionParserIdQt�ll�p�s.Token too long.ExpressionParser8Az URL megnyit�sa sikertelenFailed to open URLFileOperationsTNem siker�lt megnyitni a c�met,

A c�m: %1$Failed to open URL.

The URL was: %1FileOperationsBNem siker�lt a f�jl megjelen�t�seFailed to show fileFileOperationsxNem siker�lt a f�jl megjelen�t�se a b�ng�szQben.

A f�jl: %17Failed to show file in file explorer.

The file was: %1FileOperations6Tartalmaz� Mappa Megny�t�saOpen Containing DirectoryFileOperations,Megjelen�t�s KeresQbenShow in FinderFileOperations*Megjelen�t�s Mapp�banShow in FolderFileOperationsTall�z�s...	Browse...FolderSettingsWidget8Gyors�t�t�r El�r�si �tvonalaCache DirectoryFolderSettingsWidget2Csal�sok El�r�si �tvonalaCheats DirectoryFolderSettingsWidget0Bor�tok El�r�si �tvonalaCovers DirectoryFolderSettingsWidgetMegnyit�s...Open...FolderSettingsWidgetVissza�ll�t�sResetFolderSettingsWidget*�ll�sment�sek Mapp�jaSave States DirectoryFolderSettingsWidget,K�pernyQk�pek K�nyvt�rSnapshots DirectoryFolderSettingsWidgetZK�pernyQk�pek �s GS adat ment�sek t�rol�s�ra.)Used for screenshots and saving GS dumps.FolderSettingsWidget�.pnach f�jlok t�rol�s�ra, amik a j�t�kok csal�sait tartalmazz�k.5Used for storing .pnach files containing game cheats.FolderSettingsWidget�Bor�t�k t�rol�s�ra a j�t�k n�gyzetr�cshoz/Nagy K�pernyQ fel�lethez.9Used for storing covers in the game grid/Big Picture UIs.FolderSettingsWidget8Az �ll�sment�sek t�rol�s�ra.Used for storing save states.FolderSettingsWidgetfAz �rny�kol�k, j�t�k list�k, �s tr�fe�k t�rol�s�ra.:Used for storing shaders, game list, and achievement data.FolderSettingsWidget$"Nehez�tett" m�d a tr�fe�k megszerz�s�re, k�l�n ranglist�n vezetve. Kikapcsolja az �ll�sment�seket, a csal�sokat, �s a j�t�ksebess�g-manipul�ci�t.w"Challenge" mode for achievements, including leaderboard tracking. Disables save state, cheats, and slowdown functions.FullscreenUI
%d ms%d msFullscreenUI%d%%%d%%FullscreenUI%dpx%dpxFullscreenUI--FullscreenUI0 (Letiltva)0 (Disabled)FullscreenUI80 K�pkocka (Direkt Szinkron)0 Frames (Hard Sync)FullscreenUI*1 (64 Max Sz�lless�g)1 (64 Max Width)FullscreenUI1 (Alap)
1 (Normal)FullscreenUI1 K�pkocka1 FrameFullscreenUI(1.25x Nat�v (~450px)1.25x Native (~450px)FullscreenUI&1.5x Nat�v (~540px)1.5x Native (~540px)FullscreenUI(1.75x Nat�v (~630px)1.75x Native (~630px)FullscreenUI.10 (640 Max Sz�lless�g)10 (640 Max Width)FullscreenUI@10% [6 FPS (NTSC) / 5 FPS (PAL)] 10% [6 FPS (NTSC) / 5 FPS (PAL)]FullscreenUI100% Sebess�g100% Speed (Default)FullscreenUIF100% [60 FPS (NTSC) / 50 FPS (PAL)]#100% [60 FPS (NTSC) / 50 FPS (PAL)]FullscreenUIL1000% [600 FPS (NTSC) / 500 FPS (PAL)]&1000% [600 FPS (NTSC) / 500 FPS (PAL)]FullscreenUI410x Nat�v (~3600px/6K UHD)10x Native (~3600px/6K UHD)FullscreenUIF110% [66 FPS (NTSC) / 55 FPS (PAL)]#110% [66 FPS (NTSC) / 55 FPS (PAL)]FullscreenUI&11x Nat�v (~3960px)11x Native (~3960px)FullscreenUIF120% [72 FPS (NTSC) / 60 FPS (PAL)]#120% [72 FPS (NTSC) / 60 FPS (PAL)]FullscreenUI412x Nat�v (~4320px/8K UHD)12x Native (~4320px/8K UHD)FullscreenUI130% Sebess�g
130% SpeedFullscreenUIF150% [90 FPS (NTSC) / 75 FPS (PAL)]#150% [90 FPS (NTSC) / 75 FPS (PAL)]FullscreenUI16x16xFullscreenUIH175% [105 FPS (NTSC) / 87 FPS (PAL)]$175% [105 FPS (NTSC) / 87 FPS (PAL)]FullscreenUI180% Sebess�g
180% SpeedFullscreenUI,2 (128 Max Sz�lless�g)2 (128 Max Width)FullscreenUI2 (Agressz�v)2 (Aggressive)FullscreenUI2 K�pkocka2 FramesFullscreenUI>2% [1 FPS (NTSC) / 1 FPS (PAL)]2% [1 FPS (NTSC) / 1 FPS (PAL)]FullscreenUI.2.5x Nat�v (~900px/HD+)2.5x Native (~900px/HD+)FullscreenUIJ200% [120 FPS (NTSC) / 100 FPS (PAL)]%200% [120 FPS (NTSC) / 100 FPS (PAL)]FullscreenUID25% [15 FPS (NTSC) / 12 FPS (PAL)]"25% [15 FPS (NTSC) / 12 FPS (PAL)]FullscreenUI2x2xFullscreenUI(2x Nat�v (~720px/HD)2x Native (~720px/HD)FullscreenUI,3 (192 Max Sz�lless�g)3 (192 Max Width)FullscreenUI3 K�pkocka3 FramesFullscreenUI(3.5x Nat�v (~1260px)3.5x Native (~1260px)FullscreenUI300% Sebess�g
300% SpeedFullscreenUIJ300% [180 FPS (NTSC) / 150 FPS (PAL)]%300% [180 FPS (NTSC) / 150 FPS (PAL)]FullscreenUI,3x Nat�v (~1080px/FHD)3x Native (~1080px/FHD)FullscreenUI,4 (256 Max Sz�lless�g)4 (256 Max Width)FullscreenUIJ400% [240 FPS (NTSC) / 200 FPS (PAL)]%400% [240 FPS (NTSC) / 200 FPS (PAL)]FullscreenUI4x4xFullscreenUI,4x Nat�v (~1440px/QHD)4x Native (~1440px/QHD)FullscreenUI4xRGSS4xRGSSFullscreenUI,5 (320 Max Sz�lless�g)5 (320 Max Width)FullscreenUI50% Sebess�g	50% SpeedFullscreenUID50% [30 FPS (NTSC) / 25 FPS (PAL)]"50% [30 FPS (NTSC) / 25 FPS (PAL)]FullscreenUIJ500% [300 FPS (NTSC) / 250 FPS (PAL)]%500% [300 FPS (NTSC) / 250 FPS (PAL)]FullscreenUI.5x Nat�v (~1800px/QHD+)5x Native (~1800px/QHD+)FullscreenUI,6 (384 Max Sz�lless�g)6 (384 Max Width)FullscreenUI60% Sebess�g	60% SpeedFullscreenUI26x Nat�v (~2160px/4K UHD)6x Native (~2160px/4K UHD)FullscreenUI,7 (448 Max Sz�lless�g)7 (448 Max Width)FullscreenUI75% Sebess�g	75% SpeedFullscreenUID75% [45 FPS (NTSC) / 37 FPS (PAL)]"75% [45 FPS (NTSC) / 37 FPS (PAL)]FullscreenUI$7x Nat�v (~2520px)7x Native (~2520px)FullscreenUI,8 (512 Max Sz�lless�g)8 (512 Max Width)FullscreenUI8x8xFullscreenUI28x Nat�v (~2880px/5K UHD)8x Native (~2880px/5K UHD)FullscreenUI,9 (576 Max Sz�lless�g)9 (576 Max Width)FullscreenUID90% [54 FPS (NTSC) / 45 FPS (PAL)]"90% [54 FPS (NTSC) / 45 FPS (PAL)]FullscreenUI$9x Nat�v (~3240px)9x Native (~3240px)FullscreenUI�Tal�lhat� egy gyorsment�s, ami %s-�n lett l�trehozva.

Szeretn�d bet�lteni ezt az �ll�st �s folytatni?YA resume save state created at %s was found.

Do you want to load this save and continue?FullscreenUIN�vjegyAboutFullscreenUI A PCSX2 N�vjegyeAbout PCSX2FullscreenUIFi�kAccountFullscreenUI"Prec�z (Aj�nlott)Accurate (Recommended)FullscreenUI$Tr�fea �rtes�t�sekAchievement NotificationsFullscreenUITr�fe�kAchievementsFullscreenUI$Tr�fea Be�ll�t�sokAchievements SettingsFullscreenUI�A csal�sok enged�lyez�se nem v�rt mqk�d�st eredm�nyezhet, �sszeoml�st, nem folytathat� j�t�kot, t�nkrement ment�seket`Activating cheats can cause unpredictable behavior, crashing, soft-locks, or broken saved games.FullscreenUI�A jav�t�sok enged�lyez�se nem v�rt mqk�d�st eredm�nyezhet, �sszeoml�st, nem folytathat� j�t�kot, t�nkrement ment�seket.fActivating game patches can cause unpredictable behavior, crashing, soft-locks, or broken saved games.FullscreenUI@�sszef�s�l�s (Als� MezQ ElQsz�r)Adaptive (Bottom Field First)FullscreenUI8Adapt�v (FelsQ MezQ ElQsz�r)Adaptive (Top Field First)FullscreenUI4KeresendQ Mappa Hozz�ad�saAdd Search DirectoryFullscreenUIZ�j mapp�t ad hozz� a j�t�k keres�si list�hoz.-Adds a new directory to the game search list.FullscreenUIKit�lti a k�pernyQ ter�letet, hogy a konzol �s a gazdag�p k�z�tti pixel ar�ny eg�sz sz�m legyen. �lesebb k�pet eredm�nyezhet 2D j�t�kokban.�Adds padding to the display area to ensure that the ratio between pixels on the host to pixels in the console is an integer number. May result in a sharper image in some 2D games.FullscreenUIBBe�ll�tja a f�nyerQt. 50 az alap.!Adjusts brightness. 50 is normal.FullscreenUIHBe�ll�tja a kontrasztot. 50 az alap.Adjusts contrast. 50 is normal.FullscreenUILBe�ll�tja a tel�tetts�get. 50 az alap.!Adjusts saturation. 50 is normal.FullscreenUIHMeghat�rozza a sprite koordin�t�kat.Adjusts sprite coordinates.FullscreenUINC�l text�ra eltol�s �rt�kek finom�t�sa.Adjusts target texture offsets.FullscreenUIfVertexek finomhangol�sa relat�van a felsk�l�z�shoz.'Adjusts vertices relative to upscaling.FullscreenUISzak�rtQAdvancedFullscreenUI(Szak�rtQ Be�ll�t�sokAdvanced SettingsFullscreenUIAgressz�v
AggressiveFullscreenUI Sprite Illeszt�sAlign SpriteFullscreenUI"Nat�vhoz Igaz�t�sAlign To NativeFullscreenUI�sszes IdQ: {}All Time: {}FullscreenUILExkluz�v Teljes K�pernyQ Enged�lyez�seAllow Exclusive FullscreenFullscreenUI�Enged�lyezi az SDL-nek, hogy nyers hozz�f�r�st kapjon a bemeneti eszk�z�kh�z.-Allow SDL to use raw access to input devices.FullscreenUI�Akkor is lementi a text�r�kat mikor egy FMV akt�v. Nem aj�nlott enged�lyezni.HAllows texture dumping when FMVs are active. You should not enable this.FullscreenUI�Enged�lyezi a text�ra gyors�t�t�rn�k, hogy �jra haszn�lja bemeneti text�rak�nt az elQzQ k�ppuffer belsQ r�sz�t.bAllows the texture cache to reuse as an input texture the inner portion of a previous framebuffer.FullscreenUIzEgy hiba t�rt�nt az �res j�t�k be�ll�t�sok t�rl�se k�zben:
{}8An error occurred while deleting empty game settings:
{}FullscreenUIlEgy hiba t�rt�nt a j�t�k be�ll�t�sok ment�se sor�n:
{}0An error occurred while saving game settings:
{}FullscreenUI Anizotr�p Szqr�sAnisotropic FilteringFullscreenUI2Elmos�dotts�g Cs�kkent�se	Anti-BlurFullscreenUI��rny�kol�t alkalmaz, ami imit�lja a megjelen�s�t t�bbf�le t�pus� telev�zi�s k�sz�l�knek.[Applies a shader which replicates the visual effects of different styles of television set.FullscreenUI�Biztos hogy szeretn�d vissza�ll�tani az alap�rtelmezett be�ll�t�sokat? Minden be�ll�t�s elv�sz.TAre you sure you want to restore the default settings? Any preferences will be lost.FullscreenUIK�par�nyAspect RatioFullscreenUI2Aszinkron Text�rabet�lt�sAsynchronous Texture LoadingFullscreenUIVMegpr�b�l a nat�v felbont�son �jrask�l�zni.-Attempt to do rescaling at native resolution.FullscreenUI�Megpr�b�lja a kiv�lasztott portot a kiv�lasztott j�t�kvez�rlQh�z kiosztani.9Attempts to map the selected port to a chosen controller.FullscreenUI�Megpr�b�lja cs�kkenteni a text�ra m�retet ha a j�t�k nem teszi ezt meg (pl. Snowblind j�t�kok)._Attempts to reduce the texture size when games do not set it themselves (e.g. Snowblind games).FullscreenUIHang feldolgoz�
Audio BackendFullscreenUIHang Vez�rl�s
Audio ControlFullscreenUI Hang Be�ll�t�sokAudio SettingsFullscreenUI*Auto �r�t�s (Hardver)Auto Flush (Hardware)FullscreenUI0Auto �r�t�s (szoftveres)Auto Flush (Software)FullscreenUIAutomatikus	AutomaticFullscreenUI:Automatikus (Alap�rtelmezett)Automatic (Default)FullscreenUI2Automatikus Hozz�rendel�sAutomatic MappingFullscreenUIxAutomatikus hozz�rendel�s sikertelen, nincs el�rhetQ eszk�z.3Automatic binding failed, no devices are available.FullscreenUITAutomatikus hozz�rendel�s sikeres a {}-hoz#Automatic mapping completed for {}.FullscreenUI\Automatikus hozz�rendel�s sikertelen a {}-hoz. Automatic mapping failed for {}.FullscreenUI�Automatikusan menti az emul�tor �llapot�t le�ll�t�sn�l vagy kil�p�sn�l. K�vetkezQ alkalommal ugyanott folytathatod.�Automatically saves the emulator state when powering down or exiting. You can then resume directly from where you left off next time.FullscreenUIxAutomatikusan teljes k�pernyQs m�dba v�lt j�t�k ind�t�s�n�l.AAutomatically switches to fullscreen mode when a game is started.FullscreenUI2Enged�lyezi a folyamatos �jraford�t�st bizonyos j�t�kokban. Ismerten hat�ssal van az al�bbi j�t�kokra:Scarface The World is Yours, Crash Tag Team Racing.�Avoids constant recompilation in some games. Known to affect the following games: Scarface The World is Yours, Crash Tag Team Racing.FullscreenUI"BIOS Konfigur�ci�BIOS ConfigurationFullscreenUIBIOS V�laszt�sBIOS SelectionFullscreenUI BIOS Be�ll�t�sok
BIOS SettingsFullscreenUIVisszaBackFullscreenUI,Vissza A Sz�net Men�beBack To Pause MenuFullscreenUI,Feldolgoz� Be�ll�t�sokBackend SettingsFullscreenUI&Egyszerq (Aj�nlott)Basic (Recommended)FullscreenUIViselked�s	BehaviourFullscreenUIZBiline�ris (K�nyszer�tett kiv�ve 2D spriteok)"Bilinear (Forced excluding sprite)FullscreenUI4Biline�ris (K�nyszer�tett)Bilinear (Forced)FullscreenUI Biline�ris (PS2)Bilinear (PS2)FullscreenUI"Biline�ris (�les)Bilinear (Sharp)FullscreenUI*Biline�ris (Sim�tott)Bilinear (Smooth)FullscreenUI Biline�ris SzqrQBilinear FilteringFullscreenUI,Biline�ris Felsk�l�z�sBilinear UpscaleFullscreenUI,Biline�ris Felsk�l�z�sBilinear UpscalingFullscreenUIV�sszeolvaszt�s (Als� MezQ ElQsz�r, F�l FPS)$Blend (Bottom Field First, Half FPS)FullscreenUIX�sszeolvaszt�s (FelsQ MezQ ElQsz�r, F�l FPS)!Blend (Top Field First, Half FPS)FullscreenUIH�sszeolvasztott Spriteok/H�romsz�gekBlended Sprites/TrianglesFullscreenUI$Kever�s Pontoss�gaBlending AccuracyFullscreenUI4Ugr�l� (Als� MezQ ElQsz�r)Bob (Bottom Field First)FullscreenUI6Ugr�l� (FelsQ MezQ ElQsz�r)Bob (Top Field First)FullscreenUILent: Bottom: FullscreenUIPuffer M�retBuffer SizeFullscreenUIGombokButtonsFullscreenUICAS �less�g
CAS SharpnessFullscreenUICDVD Olvas�sokCDVD Verbose ReadsFullscreenUI0CPU K�ppuffer �talak�t�sCPU Framebuffer ConversionFullscreenUI6CPU Sprite Lek�pez�s M�reteCPU Sprite Render LevelFullscreenUI6CPU Sprite Lek�pez�s M�reteCPU Sprite Render SizeFullscreenUICRCCRCFullscreenUICRC: {:08X}CRC: {:08X}FullscreenUI8Gyors�t�t�r El�r�si �tvonalaCache DirectoryFullscreenUI�Jav�that n�h�ny rosszul megjelenQ hat�st, ha a pixel elhelyezked�sre t�maszkodnak.BCan fix some broken effects which rely on pixel perfect precision.FullscreenUI�Kisim�thatja a text�r�kat, hogy biline�ris szqrQ alkalmaz�djon r�juk felsk�l�z�sn�l. Pl. Nap f�ny lencse hat�s.YCan smooth out textures due to be bilinear filtered when upscaling. E.g. Brave sun glare.FullscreenUI
M�gseCancelFullscreenUI�Nem lehet olyan j�t�kok r�szleteit megjelen�teni, amik nincsenek benne a j�t�k list�ban.FCannot show details for games which were not scanned in the game list.FullscreenUI&K�rtya Enged�lyezveCard EnabledFullscreenUIK�rtya Neve	Card NameFullscreenUILemez Cser�jeChange DiscFullscreenUILapoz�sChange PageFullscreenUI6J�t�k K�nyvt�r Kiv�laszt�saChange Search DirectoryFullscreenUI(Kijel�l�s M�dos�t�saChange SelectionFullscreenUI N�zet M�dos�t�saChange ViewFullscreenUIPAz alkalmaz�s be�ll�t�sainak m�dos�t�sa.%Changes settings for the application.FullscreenUI�Megv�ltoztatja a GS let�lt�sek szinkroniz�ci�j�nak viselked�s�t.2Changes synchronization behavior for GS downloads.FullscreenUI�Kiv�laszthat� a BIOS k�pf�jl ami a j�vQbeni ind�t�sokhoz haszn�l.5Changes the BIOS image used to start future sessions.FullscreenUI�Megv�ltoztatja h�ny SPU minta ker�l gener�l�sra a rendszer emul�ci�val ar�nyosan.DChanges when SPU samples are generated relative to system emulation.FullscreenUI�Ezeknek a be�ll�t�soknak a m�dos�t�sa j�t�kok mqk�d�sk�ptelens�g�t okozhatja. Csak saj�t felelQss�gre m�dos�tsd, a PCSX2 csapata nem tud seg�ts�get ny�jtani, ha ezek a be�ll�t�sok meg lettek v�ltoztatva.�Changing these options may cause games to become non-functional. Modify at your own risk, the PCSX2 team will not provide support for configurations with these settings changed.FullscreenUICsal�sk�dokCheat CodesFullscreenUICsal�sokCheatsFullscreenUI2Csal�sok El�r�si �tvonalaCheats DirectoryFullscreenUI>Lev�g�s/Nulla (Alap�rtelmezett)Chop/Zero (Default)FullscreenUIR�gz�t�si m�d
Clamping ModeFullscreenUI8Hozz�rendel�sek Elv�vol�t�saClear BindingsFullscreenUI0Be�ll�t�sok Elv�vol�t�saClear SettingsFullscreenUI�Minden az ehhez az USB j�t�kvez�rlQh�z tartoz� hozz�rendel�st elt�vol�t.,Clears all bindings for this USB controller.FullscreenUIXElt�vol�tja ennek a j�t�knak a be�ll�t�sait.&Clears all settings set for this game.FullscreenUIBez�r�sCloseFullscreenUIJ�t�k Bez�r�sa
Close GameFullscreenUIMen� Bez�r�sa
Close MenuFullscreenUI*Kompatibilit�si SzintCompatibility RatingFullscreenUI Kompatibilit�s: Compatibility: FullscreenUIfKil�p az alkalmaz�sb�l, �s visszat�rsz az asztalra.@Completely exits the application, returning you to your desktop.FullscreenUI T�m�r�t�si SzintCompression LevelFullscreenUI$T�m�r�t�si Elj�r�sCompression MethodFullscreenUIKonfigur�ci�
ConfigurationFullscreenUI(Bez�r�s MegerQs�t�seConfirm ShutdownFullscreenUI4Kontraszt Adapt�v �les�t�sContrast Adaptive SharpeningFullscreenUI(J�t�kvez�rlQ Port {}Controller Port {}FullscreenUI6J�t�kvez�rlQ Port {} Makr�kController Port {} MacrosFullscreenUI@J�t�kvez�rlQ Port {} Be�ll�t�saiController Port {} SettingsFullscreenUI,J�t�kvez�rlQ Port {}{}Controller Port {}{}FullscreenUI:J�t�kvez�rlQ Port {}{} Makr�kController Port {}{} MacrosFullscreenUIDJ�t�kvez�rlQ Port {}{} Be�ll�t�saiController Port {}{} SettingsFullscreenUI0J�t�kvez�rlQ Be�ll�t�sokController SettingsFullscreenUI$J�t�kvez�rlQ T�pusController TypeFullscreenUIfJ�t�kvez�rlQ be�ll�t�sok vissza�ll�tva alap�rt�kre.%Controller settings reset to default.FullscreenUI�Szab�lyozza a gazdag�pen lej�tszott hang hangerQss�g�t gyors�t�skor.IControls the volume of the audio played on the host when fast forwarding.FullscreenUInSzab�lyozza a gazdag�pen lej�tszott hang hangerQss�g�t.4Controls the volume of the audio played on the host.FullscreenUI�A 4-bites �s 8-bites k�ppuffert a CPU-n alak�tja �t a GPU helyett.BConvert 4-bit and 8-bit framebuffer on the CPU instead of the GPU.FullscreenUIxM�solja a jelenlegi glob�lis be�ll�t�sokat ehhez a j�t�khoz.0Copies the current global settings to this game.FullscreenUI(Be�ll�t�sok M�sol�sa
Copy SettingsFullscreenUI�Pontosabb de lassabb. Hat�sa van a k�vetkezQ j�t�kra: Fifa Street 2.GCorrect but slower. Known to affect the following games: Fifa Street 2.FullscreenUI8Nem tal�lhat� CD/DVD-ROM eszk�z. K�rj�k, gyQzQdj meg arr�l, hogy van-e csatlakoztatott meghajt� �s megfelelQ jogosults�gokkal rendelkezel-e a hozz�f�r�shez.xCould not find any CD/DVD-ROM devices. Please ensure you have a drive connected and sufficient permissions to access it.FullscreenUI$Bor�t� Be�ll�t�sokCover SettingsFullscreenUI0Bor�tok El�r�si �tvonalaCovers DirectoryFullscreenUIL�trehoz�sCreateFullscreenUI4Mem�ria K�rtya L�trehoz�saCreate Memory CardFullscreenUI"�j L�trehoz�sa...
Create New...FullscreenUI<�ll�sment�s Biztons�gi M�solatCreate Save State BackupsFullscreenUI@K�sz�t egy biztons�gi ment�st a j�t�k pillanat ment�s�rQl ha l�tezik m�r egy ilyen f�jl a ment�s pillanat�ban. A biztons�gi ment�s a .backup kiterjeszt�st kapjayCreates a backup copy of a save state if it already exists when the save is created. The backup copy has a .backup suffixFullscreenUIV�j mem�ria k�rtya mapp�t vagy f�jlt k�sz�t.)Creates a new memory card file or folder.FullscreenUILev�g�sCropFullscreenUINLev�gja a k�pet, megtartva a k�par�nyt./Crops the image, while respecting aspect ratio.FullscreenUIJelenlegi J�t�kCurrent GameFullscreenUI&DMA Lefoglal�s Hack
DMA Busy HackFullscreenUI&Adat Ment�si HelyekData Save LocationsFullscreenUIHoltt�rDeadzoneFullscreenUIAlap�rtelmezettDefaultFullscreenUINorm�l Ind�t�sDefault BootFullscreenUI*Alap�rtelmezett N�zetDefault ViewFullscreenUIDeflate64	Deflate64FullscreenUIDeinterlace
DeinterlacingFullscreenUI6VIF1 Megakad�s K�sleltet�seDelay VIF1 StallsFullscreenUIMent�s T�rl�seDelete SaveFullscreenUI�ll�s T�rl�seDelete StateFullscreenUIAsztali M�dDesktop ModeFullscreenUIR�szletekDetailsFullscreenUIhMeghat�rozza a CPU sprite lek�pezQ szqr�si szintj�t..Determines filter level for CPU sprite render.FullscreenUI�Meghat�rozza hogyan legyen a hang kiterjesztve sztere�r�l t�rhangz�s�ra, a t�mogatott j�t�kokn�l.MDetermines how audio is expanded from stereo to surround for supported games.FullscreenUI�Meghat�rozza a m�ret�t a k�pernyQn megjelenQ �zeneteknek �s a monitornak.<Determines how large the on-screen messages and monitor are.FullscreenUI�Meghat�rozza mekkora k�sleltet�s legyen ak�z�tt, hogy a gazdag�p feldolgoz�ja felvette a hangot, �s a hangsz�r�n lej�tsz�dik.tDetermines how much latency there is between the audio being picked up by the host API, and played through speakers.FullscreenUI�Meghat�rozza mekkora nyom�s erQss�g legyen szimul�lva ha a makr� akt�v.?Determines how much pressure is simulated when macro is active.FullscreenUI$Meghat�rozza hogy a hat�ron t�l�pQ lebegQpontos sz�m�t�sok hogyan legyenek kezelve. Vannak j�t�kok, amikben egy bizonyos be�ll�t�sra van sz�ks�ge.bDetermines how out-of-range floating point numbers are handled. Some games need specific settings.FullscreenUI
Meghat�rozza, hogy a lebegQpontos oszt�s eredm�ny�t hogyan kerek�ti. N�h�ny j�t�k csak egy bizonyos be�ll�t�ssal mqk�dik megfelelQen.dDetermines how the results of floating-point division is rounded. Some games need specific settings.FullscreenUI
Meghat�rozza hogy a lebegQpontos sz�m�t�sok hogyan legyenek kerek�tve. Vannak j�t�kok, amikben egy bizonyos be�ll�t�sra van sz�ks�ge.gDetermines how the results of floating-point operations are rounded. Some games need specific settings.FullscreenUI�Meghat�rozza mennyi hang legyen pufferelve, mielQtt megkapja azokat a gazdag�p feldolgoz�ja.LDetermines the amount of audio buffered before being pulled by the host API.FullscreenUI�Meghat�rozza, hogy a makr� milyen gyakoris�ggal kapcsolja be �s ki a gombokat (m�s n�ven automatikus tqz)._Determines the frequency at which the macro will toggle the buttons on and off (aka auto fire).FullscreenUI�Meghat�rozza az �les�tQ hat�st intenzit�s�t CAS �t�-feld�lgoz�sn�lFDetermines the intensity the sharpening effect in CAS post-processing.FullscreenUI�Meghat�rozza a pontoss�got ha a kiv�lasztott lek�pezQ �ltal nem t�mogatott kever�si m�dokat emul�l.cDetermines the level of accuracy when emulating blend modes not supported by the host graphics API.FullscreenUI�Meghat�rozza a sz�ks�ges nyom�s erQss�get a makr� aktiv�l�s�hoz.7Determines the pressure required to activate the macro.FullscreenUI|Meg�llap�tja, milyen felbont�sban mentse a k�pernyQment�seket.=Determines the resolution at which screenshots will be saved.FullscreenUIMeghat�rozza hogy megjelenjen-e egy ablak ami megerQs�ti a le�ll�t�s�t a virtu�lis g�pnek, mikor lenyom�sra ker�l a gyorsbillentyq.tDetermines whether a prompt will be displayed to confirm shutting down the emulator/game when the hotkey is pressed.FullscreenUI�Meghat�rozza, hogy a j�t�klista melyik mezQ szerint legyen rendezve.7Determines which field the game list will be sorted by.FullscreenUIEszk�z Alt�pusaDevice SubtypeFullscreenUIEszk�z T�pusaDevice TypeFullscreenUI"Diagon�lis FilterDiagonal FilterFullscreenUIDirect3D 11Direct3D 11FullscreenUIDirect3D 12Direct3D 12FullscreenUI8M�lys�g �talak�t�s Letilt�saDisable Depth ConversionFullscreenUI<K�ppuffer Lek�rdez�s Letilt�saDisable Framebuffer FetchFullscreenUI:Mailbox Prezent�ci� Letilt�saDisable Mailbox PresentationFullscreenUIFR�szleges �rv�nytelen�t�s Letilt�saDisable Partial InvalidationFullscreenUIbVisszaolvas�s Letilt�sa (GS Sz�l Szinkroniz�l�sa))Disable Readbacks (Synchronize GS Thread)FullscreenUI<Lek�pez�si Jav�t�sok Letilt�saDisable Render FixesFullscreenUI:Biztons�gi Funkci�k Letilt�saDisable Safe FeaturesFullscreenUI8Shader Gyors�t�t�r Letilt�saDisable Shader CacheFullscreenUI<Almapp�k Keres�s�nek Letilt�saDisable Subdirectory ScanningFullscreenUIXVertex �rny�kol�k Kiterjeszt�s�nek Letilt�saDisable Vertex Shader ExpandFullscreenUI�Kikapcsolja a m�lys�gbufferek t�mogat�s�t a text�ra-gyors�t�t�rban.:Disable the support of depth buffers in the texture cache.FullscreenUILetiltvaDisabledFullscreenUI6Letiltott (Alap�rtelmezett)Disabled (Default)FullscreenUITLetiltva (�tvitel Figyelmen K�v�l Hagy�sa)Disabled (Ignore Transfers)FullscreenUI�Letiltja a PCSX2 belsQ k�pkocka idQz�t�s�t, �s a gazdag�p�t haszn�lja ink�bb.DDisables PCSX2's internal frame timing, and uses host vsync instead.FullscreenUI�Letiltja az automatikus hardveres jav�t�sokat, enged�lyezve a k�zi be�ll�t�sukat.FDisables automatic hardware fixes, allowing you to set fixes manually.FullscreenUILemez �tvonal	Disc PathFullscreenUIKijelzQDisplayFullscreenUI�Megjelen�t tov�bbi, nagyon magas felsk�l�z�si szorz�kat a GPU k�pess�gei f�ggv�ny�ben.QDisplays additional, very high upscaling multipliers dependent on GPU capability.FullscreenUI�Felugr� �zeneteket jelen�t meg az olyan esem�nyekrQl, mint p�ld�ul a tr�fe�k felold�sa �s a ranglist�ra ker�l�s.ZDisplays popup messages on events such as achievement unlocks and leaderboard submissions.FullscreenUI�Felugr� �zeneteket jelen�t meg, amikor elindul, bek�ld�sre ker�l vagy elbukik egy ranglista-kih�v�s.VDisplays popup messages when starting, submitting, or failing a leaderboard challenge.FullscreenUI�Figyelmeztet�st jelen�t meg, ha olyan be�llit�sok vannak enged�lyezve amik probl�m�kat okozhatnak.BDisplays warnings when settings are enabled which may break games.FullscreenUIZajmodul�ci�	DitheringFullscreenUI,Oszt�si Kerek�t�si M�dDivision Rounding ModeFullscreenUI`A Dupla Kattint�s Bekapcsolja a Teljes K�pernyQtDouble-Click Toggles FullscreenFullscreenUI"Bor�t�k Let�lt�seDownload CoversFullscreenUIlBor�t�kat t�lt le a felhaszn�l� �ltal megadott c�mrQl.4Downloads covers from a user-specified URL template.FullscreenUI,FMV Text�r�k Lement�seDump FMV TexturesFullscreenUI&Mipmappok Lement�seDump MipmapsFullscreenUI$Text�r�k Lement�se
Dump TexturesFullscreenUI�Lementi a lecser�lhetQ text�r�kat a lemezre. Cs�kkenti a teljes�tm�nyt.<Dumps replaceable textures to disk. Will reduce performance.FullscreenUIEE Konzol
EE ConsoleFullscreenUIEE Ciklus R�ta
EE Cycle RateFullscreenUI$EE Ciklus Kihagy�sEE Cycle SkippingFullscreenUI EE IdQz�t�s HackEE Timing HackFullscreenUISz�l AA (AA1)
Edge AA (AA1)FullscreenUIK�rtya Kiad�sa
Eject CardFullscreenUIEmotion EngineEmotion EngineFullscreenUI$GIF FIFO Emul�l�saEmulate GIF FIFOFullscreenUI$VIF FIFO Emul�l�saEmulate VIF FIFOFullscreenUI(Emul�ci� Be�ll�t�sokEmulation SettingsFullscreenUI*Tr�fe�k Enged�lyez�seEnable AchievementsFullscreenUI8CDVD ElQt�lt�s Enged�lyez�seEnable CDVD PrecachingFullscreenUI,Csal�sok Enged�lyez�se
Enable CheatsFullscreenUI:Port 1 Multitap Enged�lyez�seEnable Console Port 1 MultitapFullscreenUI:Port 2 Multitap Enged�lyez�seEnable Console Port 2 MultitapFullscreenUI<Discord Jelenl�t Enged�lyez�seEnable Discord PresenceFullscreenUI8EE Gyors�t�t�r Enged�lyez�seEnable EE CacheFullscreenUI8EE �jraford�t� Enged�lyez�seEnable EE RecompilerFullscreenUI0Gyors CDVD Enged�lyez�seEnable Fast CDVDFullscreenUILGyors Mem�ria Hozz�f�r�s Enged�lyez�seEnable Fast Memory AccessFullscreenUI@Gazda F�jlrendszer Enged�lyez�seEnable Host FilesystemFullscreenUININTC IdQz�t�s �tugr�s�nak Enged�lyez�seEnable INTC Spin DetectionFullscreenUI:IOP �jraford�t� Enged�lyez�seEnable IOP RecompilerFullscreenUILJ�t�kon Bel�li �tfed�sek Enged�lyez�seEnable In-Game OverlaysFullscreenUI4Azonnali VU1 Enged�lyez�seEnable Instant VU1FullscreenUIRMTVU Enged�lyez�se (T�bb Sz�lon Fut� VU1) Enable MTVU (Multi-Threaded VU1)FullscreenUI|V�ltottsoros Megjelen�t�st Megsz�ntetQ Jav�t�sok Enged�lyez�seEnable No-Interlacing PatchesFullscreenUI8SDL Bemenetforr�s Haszn�lataEnable SDL Input SourceFullscreenUIDAlmapp�k Keres�s�nek Enged�lyez�seEnable Subdirectory ScanningFullscreenUI4VU Jel�l�k Optimaliz�ci�jaEnable VU Flag OptimizationFullscreenUIRVU0 �jrafordit� Enged�lyez�se (Mikro M�d)"Enable VU0 Recompiler (Micro Mode)FullscreenUI:VU1 �jraford�t� Enged�lyez�seEnable VU1 RecompilerFullscreenUIRV�rakoz�si Hurok Felismer�s Enged�lyez�seEnable Wait Loop DetectionFullscreenUIHSz�lesv�szn� Jav�t�sok Enged�lyez�seEnable Widescreen PatchesFullscreenUI>XInput Bemenetforr�s Haszn�lataEnable XInput Input SourceFullscreenUI�Enged�lyezi/Letiltja a J�t�kon LED-et DualSense j�t�kvez�rlQk�n.7Enable/Disable the Player LED on DualSense controllers.FullscreenUI<Enged�lyezve (Minden Primit�v)Enabled (All Primitives)FullscreenUI8Enged�lyezve (Csak Spriteok)Enabled (Sprites Only)FullscreenUI�Enged�lyezi az API-szintq �rv�nyes�t�s�t a grafikai parancsoknak.2Enables API-level validation of graphics commands.FullscreenUI\Enged�lyezi az FXAA �t�-feldolgoz� �rny�kol�t.$Enables FXAA post-processing shader.FullscreenUIjEnged�lyezi a FidelityFX kontraszt adapt�v �les�t�st.0Enables FidelityFX Contrast Adaptive Sharpening.FullscreenUI�Enged�lyezi a PCRTC eltol�s figyelembe v�tel�t, amik a kijelzQ poz�ci�j�t hat�rozz�k meg, ha a j�t�k utas�t�st ad r�.EEnables PCRTC Offsets which position the screen as the game requests.FullscreenUI�Enged�lyezi a hozz�f�r�s f�jlokhoz a gazdag�prQl: n�vt�r a virtu�lis g�pben.HEnables access to files from the host: namespace in the virtual machine.FullscreenUI�Enged�lyez tov�bbi h�rom j�t�kvez�rlQ foglalatot. Nem minden j�t�k t�mogatja.IEnables an additional three controller slots. Not supported in all games.FullscreenUIpEnged�lyezi a f�nyerQ/kontraszt/tel�tetts�g be�ll�t�s�t.2Enables brightness/contrast/saturation adjustment.FullscreenUIbEnged�lyezi a GS �lsim�t�s�nak emul�ci�j�t (AA1).7Enables emulation of the GS's edge anti-aliasing (AA1).FullscreenUIZEnged�lyezi hogy a GS emul�lja a mipmappokat.1Enables emulation of the GS's texture mipmapping.FullscreenUI,Enged�lyezi a be�p�tett hom�lyos k�p elleni jav�t�sokat. Kev�sb� lesz hq az eredeti PS2 megjelen�t�shez, de rengeteg j�t�kot kev�sb� elmos�dott� tesz.oEnables internal Anti-Blur hacks. Less accurate to PS2 rendering but will make a lot of games look less blurry.FullscreenUIdEnged�lyezi a csal�sok bet�lt�s�t pnach f�jlokb�l.(Enables loading cheats from pnach files.FullscreenUI�Enged�lyezi a v�ltottsoros megjelen�t�st megsz�ntetQ jav�t�sok bet�lt�s�t pnach f�jlokb�l.8Enables loading no-interlacing patches from pnach files.FullscreenUI�Enged�lyezi a sz�lesv�szn� jav�t�sok bet�lt�s�t pnach f�jlokb�l.4Enables loading widescreen patches from pnach files.FullscreenUIdEnged�lyezi az EE gyors�t�t�r szimul�l�s�t. Lass�.+Enables simulation of the EE's cache. Slow.FullscreenUI�Enged�lyezi hogy megjelenjen a j�t�kok t�lp�szt�z�si ter�lete, ami t�bbet mutat a k�pernyQbQl mint a biztons�gos ter�let.gEnables the option to show the overscan area on games which draw more than the safe area of the screen.FullscreenUIR�ad�s M�dEncore ModeFullscreenUI�rt�k Megad�saEnter ValueFullscreenUIT�rd be a k�sz�tendQ bemeneti profil nev�t.7Enter the name of the input profile you wish to create.FullscreenUIHibaErrorFullscreenUI:Text�ra Ter�let Meg�llap�t�saEstimate Texture RegionFullscreenUIKil�p�sExitFullscreenUI0Kil�p�s �s �ll�s Ment�seExit And Save StateFullscreenUIPCSX2 Bez�r�sa
Exit PCSX2FullscreenUI*Kil�p�s Ment�s N�lk�lExit Without SavingFullscreenUI�Kil�p a Nagy K�p m�db�l, �s visszat�r az asztali kezelQfel�letre.;Exits Big Picture mode, returning to the desktop interface.FullscreenUIKiterjeszt�s	ExpansionFullscreenUIDKiterjesztett Felsk�l�z�si Szorz�kExtended Upscaling MultipliersFullscreenUI
ExtraExtraFullscreenUI0Extra + ElQjel Megtart�sExtra + Preserve SignFullscreenUI,FMV K�par�ny Fel�l�r�sFMV Aspect Ratio OverrideFullscreenUI FPU Szorz�s HackFPU Multiply HackFullscreenUIFXAAFXAAFullscreenUIXNem siker�lt a sz�veget a v�g�lapra m�solni.!Failed to copy text to clipboard.FullscreenUIJNem siker�lt a mentett �ll�s t�rl�se.Failed to delete save state.FullscreenUI,{} t�rl�se sikertelen.Failed to delete {}.FullscreenUI8Sikertelen a '%1' bet�lt�se.Failed to load '{}'.FullscreenUIPBemeneti profil '{}' ment�se sikertelen."Failed to save input profile '{}'.FullscreenUItA CPU-ra ugrik vissza a spriteok/vonalak kiterjeszt�s�hez.2Falls back to the CPU for expanding sprites/lines.FullscreenUIGyors Ind�t�s	Fast BootFullscreenUI&Gyors�tott Sebess�gFast Forward SpeedFullscreenUI:Gyors�tott Sebess�g HangerejeFast Forward VolumeFullscreenUI|Gyors lemez hozz�f�r�s, r�videbb bet�lt�si idQk. Nem aj�nlott.6Fast disc access, less loading times. Not recommended.FullscreenUIF�jl Napl�z�sFile LoggingFullscreenUIF�jl N�v
File TitleFullscreenUIF�jl: {}File: {}FullscreenUISzqrQkFiltersFullscreenUI�Jav�tja a felsk�l�z�si probl�m�kat (f�ggQleges vonalak) bizonyos j�t�kokban.;Fixes issues with upscaling (vertical lines) in some games.FullscreenUI�Minden c�lt vissza�r�t a text�ra gyors�t�t�rb�l a helyi mem�ri�ba le�ll�t�sn�l.QFlushes all targets in the texture cache back to local memory when shutting down.FullscreenUI4Mappa Mem�ria K�rtya SzqrQFolder Memory Card FilterFullscreenUI(K�nyvt�r Be�ll�t�sokFolder SettingsFullscreenUIMapp�kFoldersFullscreenUIdA SOCOM 2 HUD �s Spy Hunter bet�lt�s elakad�s�hoz.,For SOCOM 2 HUD and Spy Hunter loading hang.FullscreenUI.A Tales of Destiny-hez.For Tales of Destiny.FullscreenUI�A Tri-Ace j�t�kokhoz: Star Ocean 3, Radiata Stories, Valkyrie Profile 2.EFor Tri-Ace Games: Star Ocean 3, Radiata Stories, Valkyrie Profile 2.FullscreenUI&32bit K�nyszer�t�seForce 32bitFullscreenUI0Biline�ris K�nyszer�t�seForce BilinearFullscreenUINBLIT BelsQ FPS Azonos�t�s K�nyszer�t�se!Force Blit Internal FPS DetectionFullscreenUI,K�nyszer�tett Letilt�sForce DisabledFullscreenUI4K�nyszer�tett Enged�lyez�s
Force EnabledFullscreenUIHEgyenlQ Sprite Poz�ci� K�nyszer�t�seForce Even Sprite PositionFullscreenUI4Legk�zelebbi K�nyszer�t�se
Force NearestFullscreenUI�K�nyszer�t egy primit�v �r�t�st, ha a k�ppuffer a bemeneti text�ra is egyben.DForce a primitive flush when a framebuffer is also an input texture.FullscreenUIvK�nyszer�ti az �sszes eddig hozz�adott j�t�k �jrakeres�s�t.8Forces a full rescan of all games previously identified.FullscreenUI�K�nyszer�ti a text�ra hat�r funkcionalit�st egy megadott �rt�kre.<Forces texture barrier functionality to the specified value.FullscreenUIHK�nyszer�ti a FIFO haszn�lat�t a Mailbox bemutat�ssal szemben, azaz kettQs pufferel�s a h�rmas pufferel�s helyett. �ltal�ban rosszabb k�pkocka eloszt�st eredm�nyez.�Forces the use of FIFO over Mailbox presentation, i.e. double buffering instead of triple buffering. Usually results in worse frame pacing.FullscreenUIpSzoros VU0 szinkront k�nyszer�t minden COP2 utas�t�sn�l.0Forces tight VU0 sync on every COP2 instruction.FullscreenUIPK�pkocka �temez�s / K�sleltet�s Vez�rl�sFrame Pacing/Latency ControlFullscreenUIGyakoris�g	FrequencyFullscreenUITeljesFullFullscreenUI2Teljes (Hash Gyors�t�t�r)Full (Hash Cache)FullscreenUITeljes (Lass�)Full (Slow)FullscreenUITeljes Ind�t�s	Full BootFullscreenUI2Teljes VU0 Szinkroniz�ci�Full VU0 SynchronizationFullscreenUI,GPU Paletta �talak�t�sGPU Palette ConversionFullscreenUI$GS Adat T�m�r�t�seGS Dump CompressionFullscreenUI<J�t�k CRC m�solva a v�g�lapra.Game CRC copied to clipboard.FullscreenUIJ�t�k K�pernyQGame DisplayFullscreenUIJ�t�kjav�t�sok
Game FixesFullscreenUI"J�t�k N�gyzetr�cs	Game GridFullscreenUIJ�t�k Lista	Game ListFullscreenUI.J�t�k Lista Be�llit�saiGame List SettingsFullscreenUIJ�t�k Jav�t�sokGame PatchesFullscreenUI&J�t�k Tulajdons�gaiGame PropertiesFullscreenUI2J�t�k Be�ll�t�sok Mapp�jaGame Settings DirectoryFullscreenUIXA j�t�k kompatibilit�sa m�solva a v�g�lapra.'Game compatibility copied to clipboard.FullscreenUI�A j�t�k jav�t�sok m�dos�t�sa nem aj�nlott, hacsak pontosan nem tudod melyik opci� mit csin�l, �s milyen hat�sa van.qGame fixes should not be modified unless you are aware of what each option does and the implications of doing so.FullscreenUI�Nincs j�t�k bet�ltve vagy nem el�rhetQ a RetroAchievements adatb�zisban.2Game not loaded or no RetroAchievements available.FullscreenUIXJ�t�k el�rhetQs�gi �tja m�solva a v�g�lapra.Game path copied to clipboard.FullscreenUIHA j�t�k r�gi�ja m�solva a v�g�lapra. Game region copied to clipboard.FullscreenUINJ�t�k sorozatsz�ma m�solva a v�g�lapra. Game serial copied to clipboard.FullscreenUI\J�t�k be�ll�t�sok elt�vol�tva a '{}' j�t�khoz.)Game settings have been cleared for '{}'.FullscreenUI�J�t�k be�ll�t�sok inicializ�lva a glob�lis be�ll�t�sok alapj�n a '{}' j�t�khoz.8Game settings initialized with global settings for '{}'.FullscreenUIBA j�t�k c�me m�solva a v�g�lapra.Game title copied to clipboard.FullscreenUIFA j�t�k t�pusa m�solva a v�g�lapra.Game type copied to clipboard.FullscreenUI J�t�k: {0} ({1})Game: {0} ({1})FullscreenUI��ltal�nos c�l� idQz�t�si hack. Ismerten hat�ssal van az al�bbi j�t�kokra: Digital Devil Saga, SSX. VGeneral-purpose timing hack. Known to affect following games: Digital Devil Saga, SSX.FullscreenUI,�ltal�ban n�veli a teljes�tm�nyt a 4 vagy t�bb magos processzorokn�l.
A legt�bb j�t�kn�l biztons�gos, de van n�h�ny ami nem kompatibilis �s lefagyhat.oGenerally a speedup on CPUs with 4 or more cores. Safe for most games, but a few are incompatible and may hang.FullscreenUIGitHub Rep�GitHub RepositoryFullscreenUI�J� a gyors�t�t�r emul�ci�s probl�m�kra. Ismerten hat�ssal van az al�bbi j�t�kokra: Fire Pro Wrestling Z.YGood for cache emulation problems. Known to affect following games: Fire Pro Wrestling Z.FullscreenUI�Teljes�tm�ny n�veked�s �s magas kompatibilit�s, n�ha grafikai hib�kat okozhat.@Good speedup and high compatibility, may cause graphical errors.FullscreenUIGrafikaGraphicsFullscreenUI(Grafikai Be�ll�t�sokGraphics SettingsFullscreenUIF�lHalfFullscreenUI"F�l Pixel Eltol�sHalf Pixel OffsetFullscreenUIHardcore m�d
Hardcore ModeFullscreenUI�A Hardcore m�d nem lesz enged�lyezve a rendszer �jraind�t�s�ig. Szeretn�d most �jraind�tani a rendszert?aHardcore mode will not be enabled until the system is reset. Do you want to reset the system now?FullscreenUI.Hardveres Let�lt�si M�dHardware Download ModeFullscreenUI&Hardveres Jav�t�sokHardware FixesFullscreenUIBKurzor Elrejt�se Teljes K�pernyQnHide Cursor In FullscreenFullscreenUI�Elrejti az eg�r mutat�t/kurzort mikor az emul�tor teljes k�pernyQs m�dba van.GHides the mouse pointer/cursor when the emulator is in fullscreen mode.FullscreenUI
MagasHighFullscreenUI4Gyorsbillentyq Be�ll�t�sokHotkey SettingsFullscreenUI�Nagy teljes�tm�ny n�veked�s bizonyos j�t�kok eset�n, legt�bb esetben probl�m�k n�lk�l.GHuge speedup for some games, with almost no compatibility side effects.FullscreenUII/O Processzor
I/O ProcessorFullscreenUIIOP KonzolIOP ConsoleFullscreenUI�Azonos�tja az �jonnan hozz�adott f�jlokat a j�t�k k�nyvt�rakb�l.7Identifies any new files added to the game directories.FullscreenUI�Ha nincs kiv�lasztva, akkor ez a k�rtya nem behelyezettnek sz�m�t.3If not set, this card will be considered unplugged.FullscreenUIfA mipmappokat is hozz�adja a lementett text�r�khoz.'Includes mipmaps when dumping textures.FullscreenUIrN�veli vagy cs�kkenti a virtu�lis k�p f�ggQleges m�ret�t.;Increases or decreases the virtual picture size vertically.FullscreenUI<K�pernyQk�m�lQ Megakad�lyoz�saInhibit ScreensaverFullscreenUIBemeneti Profil
Input ProfileFullscreenUI2Bemeneti Profilok Mapp�jaInput Profile DirectoryFullscreenUI"Bemeneti Forr�sok
Input SourcesFullscreenUI<Bemeneti profil '{}' bet�ltve.Input profile '{}' loaded.FullscreenUI8Bemeneti profil '{}' mentve.Input profile '{}' saved.FullscreenUIA C�lon Bel�l
Inside TargetFullscreenUI"Azonnali DMA HackInstant DMA HackFullscreenUI,Eg�sz Sz�m Felsk�l�z�sInteger UpscalingFullscreenUI&Fel�let Be�ll�t�sokInterface SettingsFullscreenUI(Lek�pez�si Felbont�sInternal ResolutionFullscreenUIRLek�pez�si Felbont�s (Ar�ny Nem Jav�tott)(Internal Resolution (Aspect Uncorrected)FullscreenUIJPEGJPEGFullscreenUI�A k�vetkezQ j�t�kokat befoly�solja: Bleach Blade Battlers, Growlanser II �s III, Wizardry.XKnown to affect following games: Bleach Blade Battlers, Growlanser II and III, Wizardry.FullscreenUI�A k�vetkezQ j�t�kokra van hat�ssal: Mana Khemia 1, Metal Saga, Pilot Down Behind Enemy LinesZKnown to affect following games: Mana Khemia 1, Metal Saga, Pilot Down Behind Enemy Lines.FullscreenUILZMA (xz)	LZMA (xz)FullscreenUI
LZMA2LZMA2FullscreenUI$Utolj�ra MegnyitvaLast PlayedFullscreenUI,Utolj�ra Megnyitva: {}Last Played: {}FullscreenUI(Ind�t�si Be�ll�t�sokLaunch OptionsFullscreenUIhInd�ts el egy j�t�kot f�jl/lemezk�p kiv�laszt�s�val.-Launch a game by selecting a file/disc image.FullscreenUI�J�t�k ind�t�sa f�jlb�l, lemezrQl, vagy a konzol elind�t�sa behelyezett lemez n�lk�l.QLaunch a game from a file, disc, or starts the console without any disc inserted.FullscreenUItJ�t�k ind�t�sa a j�t�k k�nyvt�raidban tal�lt k�pf�jlokb�l.=Launch a game from images scanned from your game directories.FullscreenUI*Ranglista �rtes�t�sekLeaderboard NotificationsFullscreenUIRanglist�kLeaderboardsFullscreenUI
Bal: Left: FullscreenUILicenszLicenseFullscreenUI"Lista Be�ll�t�sok
List SettingsFullscreenUI4Glob�lis �llapot Bet�lt�seLoad Global StateFullscreenUI Profil Bet�lt�seLoad ProfileFullscreenUI*Gyorsment�s Bet�lt�seLoad Resume StateFullscreenUI�ll�s Bet�lt�se
Load StateFullscreenUI$Text�r�k Bet�lt�se
Load TexturesFullscreenUI.�ll�s Ment�se/Bet�lt�seLoad/Save StateFullscreenUI�Egy k�l�n sz�lat haszn�l a cseretext�r�k bet�lt�s�hez, cs�kkentve ezzel a mikroszaggat�sokat mikor a csere enged�lyezve van.cLoads replacement textures on a worker thread, reducing microstutter when replacements are enabled.FullscreenUINBet�lti a cseretext�r�kat ha el�rhetQk.=Loads replacement textures where available and user-provided.FullscreenUI�Bet�lti a j�t�k k�pf�jlt a RAM-ba a virtu�lis g�p ind�t�sa elQtt.BLoads the disc image into RAM before starting the virtual machine.FullscreenUI"Napl� IdQb�lyegekLog TimestampsFullscreenUINapl�z�sLoggingFullscreenUIBejelentkez�sLoginFullscreenUILBejelentkez�si azonos�t� l�trehozva {}Login token generated on {}FullscreenUIKijelentkez�sLogoutFullscreenUIDNapl�za a j�t�kok lemez olvas�s�t.Logs disc reads from games.FullscreenUIJBejelentkezik a RetroAchievements-be.Logs in to RetroAchievements.FullscreenUILKijelentkezik a RetroAchievements-bQl.Logs out of RetroAchievements.FullscreenUILottes K�pcsQ
Lottes CRTFullscreenUI Alacsony (Gyors)
Low (Fast)FullscreenUI�Cs�kkenti a GS pontoss�g�t, hogy elker�lje a pixelek k�z�tti r�seket felsk�l�z�sn�l. Jav�tja a sz�veget a Wild Arms j�t�kokn�l.gLowers the GS precision to avoid gaps between pixels when upscaling. Fixes the text on Wild Arms games.FullscreenUIMakr� Gomb {}Macro Button {}FullscreenUIVK�nyszer�ti az Emotion Engine-t hogy kihagyjon ciklusokat. N�h�ny j�t�kn�l seg�thet, mint p�ld�ul a Shadow of The Colossus. De a legt�bb esetben cs�kkenti a teljes�tm�nyt.�Makes the emulated Emotion Engine skip cycles. Helps a small subset of games like SOTC. Most of the time it's harmful to performance.FullscreenUI8Manu�lis Hardveres Jav�t�sokManual Hardware FixesFullscreenUI,Maximum (Nagyon Lass�)Maximum (Very Slow)FullscreenUI8Maximum K�pkocka K�sleltet�sMaximum Frame LatencyFullscreenUI2Maximum �rajel Cs�kkent�sMaximum UnderclockFullscreenUIK�zepesMediumFullscreenUI$K�zepes (Aj�nlott)Medium (Recommended)FullscreenUI.Mem�ria K�rty�k Mapp�jaMemory Card DirectoryFullscreenUI4Mem�ria K�rtya Be�ll�t�sokMemory Card SettingsFullscreenUI Sprite Egyes�t�sMerge SpriteFullscreenUI*C�lok �sszeolvaszt�sa
Merge TargetsFullscreenUI
MetalMetalFullscreenUI4Alacsony �rajel Cs�kkent�sMild UnderclockFullscreenUI<Minim�lis Kimeneti K�sleltet�sMinimal Output LatencyFullscreenUIMinimumMinimumFullscreenUI(Mipmappok Haszn�lata
MipmappingFullscreenUI4JelentQs �rajel Cs�kkent�sModerate UnderclockFullscreenUI�Szer�ny teljes�tm�ny n�veked�s bizonyos j�t�kokn�l, ismert probl�m�k n�lk�l.<Moderate speedup for some games, with no known side effects.FullscreenUI�N�veli a lek�pez�si felbont�st a megadott szorz� sz�m szerint (felsk�l�z�s)EMultiplies the render resolution by the specified factor (upscaling).FullscreenUIMultitapMultitapFullscreenUI(Minden Hang N�m�t�saMute All SoundFullscreenUINat�v (PS2)Native (PS2)FullscreenUINat�v Sk�l�z�sNative ScalingFullscreenUINavig�l�sNavigateFullscreenUILegk�zelebbiNearestFullscreenUI~Sz�ks�ges n�h�ny j�t�khoz amik komplexen k�pezik le az FMV-ket.1Needed for some games with complex FMV rendering.FullscreenUINegat�vNegativeFullscreenUI�Az �j VU �jraford�t�, j�val sz�lesebb kompatibilit�ssal. Aj�nlott.INew Vector Unit recompiler with much improved compatibility. Recommended.FullscreenUI&Nincs Hozz�rendelve
No BindingFullscreenUI"Nincs DeinterlaceNo DeinterlacingFullscreenUI0Nincs Kiv�lasztott J�t�kNo Game SelectedFullscreenUINNincs el�rhetQ csal�s ehhez a j�t�khoz.&No cheats are available for this game.FullscreenUI>Nincs el�rhetQ bemeneti profil.No input profiles available.FullscreenUIPNincs el�rhetQ jav�t�s ehhez a j�t�khoz.'No patches are available for this game.FullscreenUIBNincs ment�s ebben a foglalatban.No save present in this slot.FullscreenUI8Nem tal�lhat� mentett �ll�s.No save states found.FullscreenUI
NincsNoneFullscreenUI.Nincs (Alap�rtelmezett)None (Default)FullscreenUI0Norm�l (Alap�rtelmezett)Normal (Default)FullscreenUI"Norm�lis (Vertex)Normal (Vertex)FullscreenUI"Norm�lis Sebess�gNormal SpeedFullscreenUI&Nincs Bejelentkezve
Not Logged InFullscreenUI@Alk�nyvt�rak Nincsenek Vizsg�lvaNot Scanning SubdirectoriesFullscreenUINincs Lek�pez�sNullFullscreenUI�A haszn�lt folyamat sz�lak sz�ma a fQ GS sz�lak mellet a k�palkot�shoz.MNumber of threads to use in addition to the main GS thread for rasterization.FullscreenUINxAGSSNxAGSSFullscreenUIOKOKFullscreenUIOPH Flag Hack
OPH Flag HackFullscreenUI&K�pernyQmen� M�rete	OSD ScaleFullscreenUILA tartom�ny ahol kihagyja a rajzol�st.Object range to skip drawing.FullscreenUIKiOffFullscreenUI(Ki (Alap�rtelmezett)
Off (Default)FullscreenUIKi (Nincs)
Off (None)FullscreenUIK�pernyQ Men�On-Screen DisplayFullscreenUI*Megnyit�s B�ng�szQbenOpen in File BrowserFullscreenUIOpenGLOpenGLFullscreenUIMqveletek
OperationsFullscreenUI6Optim�lis K�pkocka �temez�sOptimal Frame PacingFullscreenUIOpci�kOptionsFullscreenUI&Opci�k �s Jav�t�sokOptions and PatchesFullscreenUI(Kimeneti k�sleltet�sOutput LatencyFullscreenUI Kimeneti HangerQ
Output VolumeFullscreenUI:Text�ra Hat�rok Fel�lb�r�l�saOverride Texture BarriersFullscreenUI�Fel�l�rja az illesztQprogram heurisztik�j�t, hogy enged�lyezze az exkluz�v teljes k�pernyQt, vagy k�zvetlen v�lt�st/kiolvas�st.\Overrides the driver's heuristics for enabling exclusive fullscreen, or direct flip/scanout.FullscreenUI�PCSX2 egy ingyenes �s ny�lt forr�sk�d� PlayStation 2 (PS2) emul�tor. C�lja a PS2 hardver emul�l�sa MIPS CPU �rtelmezQk, �jraford�t�k �s egy virtu�lis g�p kombin�ci�j�val, ami a hardver�llapotot �s a PS2 rendszer mem�ri�j�t kezeli. Ez lehetQv� teszi, hogy PS2 j�t�kokkal j�tszhass PC-n, sz�mos hozz�adott funkci�val �s elQnnyel.JPCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.FullscreenUIPNGPNGFullscreenUIPS1PS1FullscreenUIPS2 (16MB)
PS2 (16MB)FullscreenUIPS2 (32MB)
PS2 (32MB)FullscreenUIPS2 (64MB)
PS2 (64MB)FullscreenUIPS2 (8MB)	PS2 (8MB)FullscreenUISz�lQk�nyvt�rParent DirectoryFullscreenUIR�szlegesPartialFullscreenUIJav�t�sokPatchesFullscreenUI"Jav�t�sok Mapp�jaPatches DirectoryFullscreenUIEl�r�si �tPathFullscreenUIVSz�net a J�t�kvez�rlQ Lecsatlakoz�sa Eset�n!Pause On Controller DisconnectionFullscreenUI>Sz�net F�kusz Elveszt�se Eset�nPause On Focus LossFullscreenUI Sz�net a Men�ben
Pause On MenuFullscreenUI"Sz�net Ind�t�sn�lPause On StartFullscreenUI�Sz�neteli az emul�tort mikor egy j�t�kvez�rlQvel aminek vannak kiosztott gombjai, megszakad a kapcsolat.DPauses the emulator when a controller with bindings is disconnected.FullscreenUIRSz�neteli az emul�ci�t j�t�k ind�t�s�n�l.+Pauses the emulator when a game is started.FullscreenUILesz�neteli az emul�tort ha kis m�retbe rakod az ablakot, vagy �tv�ltasz egy m�sik alkalmaz�sra, mikor visszav�ltasz, automatikusan folytatja.uPauses the emulator when you minimize the window or switch to another application, and unpauses when you switch back.FullscreenUI�Sz�neteli az emul�tort ha megnyitod a gyors men�t, �s folytatja mikor bez�rod.QPauses the emulator when you open the quick menu, and unpauses when you close it.FullscreenUI�Fut�s idejq (JIT) bin�ris ford�t�st v�gez 32-bites MIPS-I g�pi k�dr�l x86 k�dra.VPerforms just-in-time binary translation of 32-bit MIPS-I machine code to native code.FullscreenUI�Fut�s idejq (JIT) bin�ris ford�t�st v�gez 64-bites MIPS-IV g�pi k�dr�l x86 k�dra.WPerforms just-in-time binary translation of 64-bit MIPS-IV machine code to native code.FullscreenUI�Hozz�rendeli a sz�lakat a CPU maghoz, lehets�gesen n�velve a teljes�tm�nyt/k�pkocka idQt.[Pins emulation threads to CPU cores to potentially improve performance/frame time variance.FullscreenUIBPlayStation 2 �s a PS2 a Sony Interactive Entertainment bejegyzett v�djegyei. Ez az alkalmaz�s nem �ll semmif�le kapcsolatban a Sony Interactive Entertainment-el�PlayStation 2 and PS2 are registered trademarks of Sony Interactive Entertainment. This application is not affiliated in any way with Sony Interactive Entertainment.FullscreenUI�Hanghat�sok lej�tsz�sa olyan esem�nyekhez, mint p�ld�ul az tr�fe�k felold�sa �s a ranglist�n val� szerepl�s.WPlays sound effects for events such as achievement unlocks and leaderboard submissions.FullscreenUI4Port {} J�t�kvez�rlQ T�pusPort {} Controller TypeFullscreenUIPort {} Eszk�zPort {} DeviceFullscreenUI Port {} Alt�pusaPort {} SubtypeFullscreenUIPozit�vPositiveFullscreenUIUt�feldolgoz�sPost-ProcessingFullscreenUI0Cseretext�r�k ElQt�lt�sePrecache ReplacementsFullscreenUI0K�pkocka Adat ElQt�lt�sePreload Frame DataFullscreenUI&TLB ElQt�lt�se HackPreload TLB HackFullscreenUI�Minden cseretext�r�t bet�lt a mem�ri�ba. Nem sz�ks�ges aszinkron bet�lt�sn�l.UPreloads all replacement textures to memory. Not necessary with asynchronous loading.FullscreenUI4Lenyom�s az �tkapcsol�shozPress To ToggleFullscreenUINyom�sPressureFullscreenUIvMegakad�lyozza, hogy az emul�tor b�rmif�le hangot adjon ki.7Prevents the emulator from producing any audible sound.FullscreenUI�Megakad�lyozza a bet�lt�s�t �s a ment�s�t az �rny�kol�knak/csQvezet�k architekt�r�knak a lemezre.=Prevents the loading and saving of shaders/pipelines to disk.FullscreenUI�Megakad�lyozza a k�pernyQ k�m�lQt, �s a gazdag�pet az alv� �llapott�l mikor fut az emul�ci�.`Prevents the screen saver from activating and the host from sleeping while emulation is running.FullscreenUI�Megakad�lyozza a k�ppuffer lek�r�s�t ha t�mogatja a gazdag�p GPU-ja.CPrevents the usage of framebuffer fetch when supported by host GPU.FullscreenUI�LehetQv� teszi a rezg�st �s a led vez�rl�s�t bluetooth-on kereszt�l.:Provides vibration and LED control support over Bluetooth.FullscreenUIjNyomj meg egy j�t�kvez�rlQ gombot vagy tengelyt most.%Push a controller button or axis now.FullscreenUI�RAIntegration lesz haszn�latban a be�p�tett tr�fea megold�s helyett.PRAIntegration is being used instead of the built-in achievements implementation.FullscreenUI6C�lok Beolvas�sa Bez�r�sn�lRead Targets When ClosingFullscreenUI
R�gi�RegionFullscreenUIR�gi�: Region: FullscreenUI,Elt�vol�t�s a List�r�lRemove From ListFullscreenUI�Minden �tfedett text�r�t t�r�l a text�ra-gyors�t�t�rb�l, nem csak az �tfedett ter�leteket.eRemoves texture cache entries when there is any intersection, rather than only the intersected areas.FullscreenUIRKiadja a lejenlegi k�rty�t a foglalatb�l.'Removes the current card from the slot.FullscreenUILek�pezQRendererFullscreenUILek�pez�s	RenderingFullscreenUICser�k Mapp�jaReplacements DirectoryFullscreenUIzLecser�li a t�bb ut�feldolgoz� spriteokat egy nagy spriteval.FReplaces multiple post-processing sprites with a larger single sprite.FullscreenUI�Kicser�li ezeket a be�ll�t�sokat elQzQleg mentett bemeneti profillal.>Replaces these settings with a previously saved input profile.FullscreenUI2Minden J�t�k �jrakeres�seRescan All GamesFullscreenUI&J�t�k IdQ Null�z�saReset Play TimeFullscreenUI4Be�ll�t�sok Vissza�ll�t�saReset SettingsFullscreenUI*Rendszer �jraindit�saReset SystemFullscreenUI�Vissza�ll�t minden be�ll�t�st az alap�rt�kre (a gombkioszt�st is):Resets all configuration to defaults (including bindings).FullscreenUI�Be�ll�t�sok vissza�ll�t�sa alap�rt�kre (kiv�ve a j�t�kvez�rlQ be�ll�t�sok).AResets configuration to defaults (excluding controller settings).FullscreenUI J�t�k Folytat�saResume GameFullscreenUI Vissza a J�t�kbaReturn To GameFullscreenUIrVisszat�r�s asztali m�dba, vagy kil�p�s az alkalmaz�sb�l.0Return to desktop mode, or exit the application.FullscreenUI8Visszat�r�s az elQzQ men�be.Return to the previous menu.FullscreenUI�Megford�tja a j�t�klista sorrendj�t az alap�rtelmezettQl (�ltal�ban n�vekvQ sorrendrQl cs�kkenQre).UReverses the game list sort order from the default (usually ascending to descending).FullscreenUIXGazdag jelenl�t inakt�v vagy nem t�mogatott.&Rich presence inactive or unsupported.FullscreenUIJobb: Right: FullscreenUI"Kerek�tett SpriteRound SpriteFullscreenUIKerek�t�si M�d
Rounding ModeFullscreenUI�Lemarad�s. Hogy elker�lje a probl�m�kat a VU regiszterek �r�s�n�l vagy olvas�s�n�l.HRun behind. To avoid sync problems when reading or writing VU registers.FullscreenUIBAzonnal futtatja a VU1-et. Szer�ny teljes�tm�ny n�veked�st hozhat a legt�bb j�t�kn�l. A legt�bb esetben biztons�gos, de n�h�ny j�t�kban grafikai hib�kat okozhat.�Runs VU1 instantly. Provides a modest speed improvement in most games. Safe for most games, but a few games may exhibit graphical errors.FullscreenUI*SDL DualSense F�nys�vSDL DualSense Player LEDFullscreenUIPSDL DualShock 4 / DualSense BQv�tett M�d)SDL DualShock 4 / DualSense Enhanced ModeFullscreenUI"SDL Nyers Bemenet
SDL Raw InputFullscreenUIProfil Ment�seSave ProfileFullscreenUI*K�pernyQk�p K�sz�t�seSave ScreenshotFullscreenUI(Ment�si Foglalat {0}
Save Slot {0}FullscreenUI�ll�s Ment�se
Save StateFullscreenUI<�ll�s Ment�se Le�ll�t�s Eset�nSave State On ShutdownFullscreenUI*�ll�sment�sek Mapp�jaSave States DirectoryFullscreenUIMentve {}Saved {}FullscreenUI�ll�sment�s	SavestateFullscreenUISk�l�zottScaledFullscreenUI&�j J�t�kok Keres�seScan For New GamesFullscreenUIK�psor FilterScanline FilterFullscreenUI.Alk�nyvt�rak Vizsg�l�saScanning SubdirectoriesFullscreenUI0K�pernyQ Eltol�s �rt�kekScreen OffsetsFullscreenUI"K�pernyQfelbont�sScreen ResolutionFullscreenUI*K�pernyQk�p Form�tumaScreenshot FormatFullscreenUI.K�pernyQment�s MinQs�geScreenshot QualityFullscreenUI*K�pernyQment�s M�reteScreenshot SizeFullscreenUI"Mapp�k Vizsg�l�saSearch DirectoriesFullscreenUIKiv�laszt�sSelectFullscreenUI&Eszk�z Kiv�laszt�sa
Select DeviceFullscreenUI6Lemez Meghajt� Kiv�laszt�saSelect Disc DriveFullscreenUI4Lemez K�pf�jl Kiv�laszt�saSelect Disc ImageFullscreenUI6Lemez Meghajt� Kiv�laszt�saSelect Disc PathFullscreenUI$J�t�k Kiv�laszt�saSelect GameFullscreenUIH {} Makr� Hozz�rendel�s Kiv�laszt�saSelect Macro {} BindsFullscreenUI �ll�s V�laszt�saSelect StateFullscreenUI|Kiv�laszthat� a API amit az emul�lt GS a lek�pez�shez haszn�l./Selects the API used to render the emulated GS.FullscreenUI�Kiv�laszthat� az algoritmus, amivel a PS2 v�ltottsoros kimenete progressz�vv� lesz alak�tva.]Selects the algorithm used to convert the PS2's interlaced output to progressive for display.FullscreenUIlKiv�laszthat� a k�par�ny, amikor egy FMV j�tsz�dik le.GSelects the aspect ratio for display when a FMV is detected as playing.FullscreenUInKiv�laszthat� a k�par�ny, amivel a j�t�kot megjelen�ti.8Selects the aspect ratio to display the game content at.FullscreenUIxMeg�llap�tja a form�tumot, amibe menti a k�pernyQment�seket.:Selects the format which will be used to save screenshots.FullscreenUI�Meg�llap�tja, milyen minQs�gben lesznek t�m�r�tve a k�pernyQment�sek.<Selects the quality at which screenshots will be compressed.FullscreenUI�Kiv�laszthat� milyen t�pus� zajmodul�ci� alkalmaz�djon mikor a j�t�k ezt k�ri.@Selects the type of dithering applies when the game requests it.FullscreenUI�Kiv�laszthat� mikor legyen biline�ris szqr�s haszn�lva a text�r�k megjelen�t�s�n�l.HSelects where anisotropic filtering is utilized when rendering textures.FullscreenUI�Kiv�laszthat� mikor legyen biline�ris szqr�s haszn�lva a text�r�k megjelen�t�s�n�l.ESelects where bilinear filtering is utilized when rendering textures.FullscreenUI�Kiv�laszthat� mikor legyen triline�ris szqr�s haszn�lva a text�r�k megjelen�t�s�n�l.FSelects where trilinear filtering is utilized when rendering textures.FullscreenUISorozatsz�mSerialFullscreenUIFBemeneti Hozz�rendel�s Kiv�laszt�saSet Input BindingFullscreenUItBe�ll�tja a t�m�r�t�si algoritmust a lementett GS adathoz.,Sets the compression algorithm for GS dumps.FullscreenUInBe�ll�tja a t�m�r�t�si algoritmust az �ll�sment�sekhez.-Sets the compression algorithm for savestate.FullscreenUIfBe�ll�tja a t�m�r�t�si szintet az �ll�sment�sekhez.)Sets the compression level for savestate.FullscreenUIbBe�ll�that� az elQre elk�sz�tett k�pkock�k sz�ma..Sets the number of frames which can be queued.FullscreenUI|Be�ll�tja a sebess�get mikor gyors�t�s n�lk�l fut az emul�tor.4Sets the speed when running without fast forwarding.FullscreenUI~Be�ll�tja a sebess�get a gyors�tott sebess�g gomb lenyom�sakor.2Sets the speed when using the fast forward hotkey.FullscreenUI|Be�ll�tja a sebess�get a lass�tott sebess�g gomb lenyom�sakor.1Sets the speed when using the slow motion hotkey.FullscreenUIzKiv�laszthat� melyik megjelen�ssel ny�ljon meg a j�t�k lista.+Sets which view the game list will open to.FullscreenUI<Be�ll�t�s %s hozz�rendel�s %s.Setting %s binding %s.FullscreenUIBe�ll�t�sokSettingsFullscreenUI0Be�ll�t�sok �s MqveletekSettings and OperationsFullscreenUIZBe�ll�t�sok vissza�ll�t�sa alap�rtelmezettre.Settings reset to defaults.FullscreenUI �rnyalat NQvel�sShade BoostFullscreenUIF�nyerQShade Boost BrightnessFullscreenUIKontrasztShade Boost ContrastFullscreenUITel�tetts�gShade Boost SaturationFullscreenUIMegosztottSharedFullscreenUIHCsak �les�t�s (Lek�pez�si Felbont�s)"Sharpen Only (Internal Resolution)FullscreenUIR�les�t�s �s M�retez�s (KijelzQ Felbont�s)'Sharpen and Resize (Display Resolution)FullscreenUIDSzak�rtQ Be�ll�t�sok Megjelen�t�seShow Advanced SettingsFullscreenUI6CPU Haszn�lat Megjelen�t�seShow CPU UsageFullscreenUI>K�pkocka Sz�ml�l� Megjelen�t�seShow FPSFullscreenUI6K�pkocka IdQk Megjelen�t�seShow Frame TimesFullscreenUI6GPU Haszn�lat Megjelen�t�seShow GPU UsageFullscreenUI8GS Statisztika Megjelen�t�seShow GS StatisticsFullscreenUI@Hardver Inform�ci� Megjelen�t�seShow Hardware InfoFullscreenUINBemenet R�gz�t�si �llapot Megjelen�t�seShow Input Recording StatusFullscreenUI*Bemenet Megjelen�t�seShow InputsFullscreenUI,�zenetek Megjelen�t�se
Show MessagesFullscreenUI4T�lp�szt�z�s Megjelen�t�se
Show OverscanFullscreenUI>PCSX2 Verzi�j�nak Megjelen�t�seShow PCSX2 VersionFullscreenUI.Felbont�s Megjelen�t�seShow ResolutionFullscreenUI2Be�ll�t�sok Megjelen�t�se
Show SettingsFullscreenUI.Sebess�g Megjelen�t�se.
Show SpeedFullscreenUIBSt�tusz Indik�torok Megjelen�t�seShow Status IndicatorsFullscreenUIJVide� R�gz�t�si �llapot Megjelen�t�seShow Video Capture StatusFullscreenUI�Megjelen�ti vizu�lisan a t�rt�net�t a k�pkocka idQknek a k�pernyQ bal felsQ sark�ban.NShows a visual history of frame times in the upper-left corner of the display.FullscreenUI�Ikon megjelen�t�se a k�pernyQ jobb als� sark�ban, ha egy kih�v�s/el�rhetQ tr�fea akt�v.bShows icons in the lower-right corner of the screen when a challenge/primed achievement is active.FullscreenUI�Jelz�seket mutat, ha a gyors�t�s, sz�net, vagy b�rmilyen m�s rendellenes �llapot van �rv�nyben.UShows indicators when fast forwarding, pausing, and other abnormal states are active.FullscreenUIMegjelen�t k�pernyQmen� �zeneteket mikor olyan esem�nyek t�rt�nnek mint a j�t�k �ll�sok ment�se/bet�lt�se, k�pernyQk�p k�sz�lt, stb.zShows on-screen-display messages when events occur such as save states being created/loaded, screenshots being taken, etc.FullscreenUI�Ki�rja a relev�ns GS statisztik�kat (primit�vek, rajzol�si k�relmek sz�ma) a k�pernyQ jobb felsQ sark�ban.ZShows statistics about GS (primitives, draw calls) in the top-right corner of the display.FullscreenUI�Ki�rja a CPU sz�lank�nti kihaszn�lts�g�t a k�pernyQ jobb felsQ sark�ban.LShows the CPU usage based on threads in the top-right corner of the display.FullscreenUI�Megjelen�ti az aktu�lis PCSX2 verzi�j�t a kijelzQ jobb felsQ sark�ban.GShows the current PCSX2 version on the top-right corner of the display.FullscreenUI�Megjelen�ti az aktu�lis PCSX2 verzi�j�t a k�pernyQ jobb felsQ sark�ban.JShows the current configuration in the bottom-right corner of the display.FullscreenUI�Megjelen�ti a jelenleg a rendszerhez kapcsol�d� j�t�kvez�rlQk �llapot�t a k�pernyQ bal als� sark�ban.ZShows the current controller state of the system in the bottom-left corner of the display.FullscreenUI�Megjelen�ti a jelenlegi emul�ci�s sebess�g�t a kijelzQ jobb felsQ sark�ban sz�zal�k form�ban.gShows the current emulation speed of the system in the top-right corner of the display as a percentage.FullscreenUI�Megjelen�ti a jelenlegi rendszer hardver inform�ci�kat a k�pernyQmen�n.9Shows the current system hardware information on the OSD.FullscreenUIlMegjelen�ti az �ppen akt�v bemenet r�gz�t�s �llapot�t.2Shows the currently active input recording status.FullscreenUIhMegjelen�ti az �ppen akt�v vide� felv�tel �llapot�t.0Shows the currently active video capture status.FullscreenUIvMegjelen�ti az �ppen j�tszott j�t�kot a Discord profilodon.LShows the game you are currently playing as part of your profile on Discord.FullscreenUI~Megjelen�ti a j�t�k felbont�s�t a k�pernyQ jobb felsQ sark�ban.BShows the host's GPU usage in the top-right corner of the display.FullscreenUI�Ki�rja h�ny PS2 k�pkocka-megjelen�t�s (vagy vertik�lis szinkroniz�ci�) t�rt�nt egy m�sodpercben a k�p jobb felsQ sark�ban.xShows the number of video frames (or v-syncs) displayed per second by the system in the top-right corner of the display.FullscreenUI|Megjelen�ti a j�t�k felbont�s�t a kijelzQ jobb felsQ sark�ban.HShows the resolution of the game in the top-right corner of the display.FullscreenUI�VIF1 FIFO elQreolvas�st szimul�l. Ismerten hat�ssal van az al�bbi j�t�kokra: Test Drive Unlimited, Transformers.cSimulate VIF1 FIFO read ahead. Known to affect following games: Test Drive Unlimited, Transformers.FullscreenUI�Nagyobb mem�ria k�rty�t szimul�l, azzal hogy kiszqri csak a jelenlegi j�t�k ment�seit.KSimulates a larger memory card by filtering saves only to the current game.FullscreenUI
M�retSizeFullscreenUI M�ret: {:.2f} MBSize: {:.2f} MBFullscreenUI0Rajzol�si Hat�r Kihagy�s
Skip Draw EndFullscreenUI>Rajzol�s Kihagy�s�nak a KezdeteSkip Draw StartFullscreenUI$MPEG Kihagy�s HackSkip MPEG HackFullscreenUI8Duplik�lt K�pkock�k �tugr�sa Skip Presenting Duplicate FramesFullscreenUI\Nem jelen�ti meg azokat a k�pkock�kat amik nem v�ltoznak 25/30fps j�t�kokban. Jav�thatja a sebess�get, de n�velheti a bemeneti k�sleltet�s/rosszabb lehet a k�pkocka eloszt�s.Skips displaying frames that don't change in 25/30fps games. Can improve speed, but increase input lag/make frame pacing worse.FullscreenUI~Kihagyja a bevezetQk�pernyQt, �s fel�l�rja a r�gi� ellenQrz�st.3Skips the intro screen, and bypasses region checks.FullscreenUI�Kihagyja a vide�kat/FMV-ket a j�t�kokban, hogy megakad�lyozza a lefagy�st.9Skips videos/FMVs in games to avoid game hanging/freezes.FullscreenUIFoglalat {}Slot {}FullscreenUI$Lass�tott Sebess�gSlow Motion SpeedFullscreenUI�Kisim�tja a konzol felsk�l�zott kimeneti k�p�t amikor a kijelzQ m�ret�hez ny�jtja.?Smooths out the image when upscaling the console to the screen.FullscreenUI,K�pernyQk�pek K�nyvt�rSnapshots DirectoryFullscreenUISzoftveresSoftwareFullscreenUI2Szoftveres CLUT Lek�pez�sSoftware CLUT RenderFullscreenUI6Szoftveres Lek�pez�s Sz�laiSoftware Rendering ThreadsFullscreenUIRendez�sSort ByFullscreenUI$Ford�tott Rendez�s
Sort ReversedFullscreenUIHanghat�sok
Sound EffectsFullscreenUI>Speci�lis (Text�ra - Agressz�v)Special (Texture - Aggressive)FullscreenUI&Speci�lis (Text�ra)Special (Texture)FullscreenUIMegfigyelQ M�dSpectator ModeFullscreenUI"Sebbes�g Vez�rl�s
Speed ControlFullscreenUI�Felgyors�tja az emul�ci�t, hogy a virtu�lis g�p k�pfriss�t�se azonos legyen a gazdag�p�vel.DSpeeds up emulation so that the guest refresh rate matches the host.FullscreenUICsak SpriteokSprites OnlyFullscreenUI(Spriteok/H�romsz�gekSprites/TrianglesFullscreenUIBios Ind�t�sa
Start BIOSFullscreenUILemez Ind�t�sa
Start DiscFullscreenUIF�jl Ind�t�sa
Start FileFullscreenUI0Ind�t�s Teljes K�pernyQnStart FullscreenFullscreenUIJ�t�k ind�t�sa
Start GameFullscreenUI�Ind�ts el egy j�t�kot lemezrQl, a sz�m�t�g�ped DVD meghajt�j�t haszn�lva.0Start a game from a disc in your PC's DVD drive.FullscreenUIRKonzol ind�t�sa behelyezett lemez n�lk�l.,Start the console without any disc inserted.FullscreenUIrT�rolja a jelenlegi be�ll�t�sokat egy bemeneti profilban.0Stores the current settings to an input profile.FullscreenUI�sszegz�sSummaryFullscreenUIK�z�ss�gi f�rumSupport ForumsFullscreenUI8V�lt�s Hardveres Lek�pez�sreSwitch To Hardware RendererFullscreenUI:V�lt�s Szoftveres Lek�pez�sreSwitch To Software RendererFullscreenUI|Teljes k�pernyQs �s ablakos m�d k�z�tt v�lt dupla kattint�sra.LSwitches between full screen and windowed when the window is double-clicked.FullscreenUITSzinkroniz�l�s a Gazdag�p K�pfriss�t�s�hezSync to Host Refresh RateFullscreenUISzinkroniz�ci�SynchronizationFullscreenUI�Szinkroniz�lja az EE �s a GS sz�lakat minden k�pkock�n�l. Alacsonyabb k�sleltet�s, de n�veli a rendszer ig�nyeket.hSynchronize EE and GS threads after each frame. Lowest input latency, but increases system requirements.FullscreenUI�Szinkroniz�lja az emul�lt konzol k�pfriss�t�seit a kijelzQj�vel.2Synchronizes frame presentation with host refresh.FullscreenUIRendszer KonzolSystem ConsoleFullscreenUI&Rendszerbe�ll�t�sokSystem SettingsFullscreenUITV Szqr�k
TV ShadersFullscreenUIBNem Hivatalos Tr�fe�k Kipr�b�l�saTest Unofficial AchievementsFullscreenUIText�ra Ment�sTexture DumpingFullscreenUI6Text�ra a Lek�pez�si C�lbanTexture Inside RTFullscreenUI"Text�ra Eltol�s XTexture Offset XFullscreenUI"Text�ra Eltol�s YTexture Offset YFullscreenUI"Text�ra ElQt�lt�sTexture PreloadingFullscreenUI$Text�ra Lecser�l�sTexture ReplacementFullscreenUI*Cseretext�r�k Mapp�jaTexture Replacements DirectoryFullscreenUIrAz SDL bemeneti forr�s t�mogatja a legt�bb j�t�kvez�rlQt./The SDL input source supports most controllers.FullscreenUI�Az XInput forr�s biztos�t t�mogat�st az XBox 360/XBox One/XBox Series j�t�kvez�rlQkh�z.QThe XInput source provides support for XBox 360/XBox One/XBox Series controllers.FullscreenUI�A hang feldolgoz� hat�rozza meg, hogy az emul�tor �ltal k�sz�tett k�pkock�k hogyan ker�lnek a gazdag�phez.[The audio backend determines how frames produced by the emulator are submitted to the host.FullscreenUI~A kiv�lasztott bemeneti profil lesz haszn�lva ehhez a j�t�khoz.6The selected input profile will be used for this game.FullscreenUI�A kiv�laszott mem�ria k�rtya f�jl lesz haszn�lva ebben a foglalatban.:The selected memory card image will be used for this slot.FullscreenUI&Ez a Munkamenet: {}This Session: {}FullscreenUIFEnnek a j�t�knak nincsenek tr�fe�i.This game has no achievements.FullscreenUILEnnek a j�t�knak nincsenek ranglist�i.This game has no leaderboards.FullscreenUIhEz az opci� letiltja a j�t�k specifikus jav�t�sokat.0This option disables game-specific render fixes.FullscreenUIbEz az opci� kikapcsol sz�mos biztons�gi funkci�t.,This option disables multiple safe features.FullscreenUISz�l MegjelQl�sThread PinningFullscreenUIJ�t�kidQTime PlayedFullscreenUIJ�t�kidQ: {}Time Played: {}FullscreenUIFIdQt�ll�p�s %.0f m�sodperc m�lva...Timing out in %.0f seconds...FullscreenUIC�mTitleFullscreenUILTLB kiv�tel elker�l�s�hez a Goemonban.To avoid TLB miss on Goemon.FullscreenUI�EllenQrzi a lehets�ges lebegQpontos t�lcsordul�st (Superman Returns)9To check for possible float overflows (Superman Returns).FullscreenUI(K�pkocka Limit Ki/BeToggle Frame LimitFullscreenUI0V�lt�s Teljes K�pernyQreToggle FullscreenFullscreenUI8�tkapcsol�s %d k�pkock�nk�ntToggle every %d framesFullscreenUIzBekapcs�lja a makr�t a gomb lenyom�s�n�l, lenntart�s helyett.>Toggles the macro when the button is pressed, instead of held.FullscreenUIFent: Top: FullscreenUI$H�romsz�ges FilterTriangular FilterFullscreenUIRavaszTriggerFullscreenUI6Triline�ris (K�nyszer�tett)Trilinear (Forced)FullscreenUI"Triline�ris (PS2)Trilinear (PS2)FullscreenUI$Triline�ris Szqr�sTrilinear FilteringFullscreenUI
T�pusTypeFullscreenUIUSB Port {}USB Port {}FullscreenUIT�m�r�tetlenUncompressedFullscreenUIrN�veli vagy cs�kkenti az emul�lt Emotion Engine �rajel�t.:Underclocks or overclocks the emulated Emotion Engine CPU.FullscreenUIIsmeretlenUnknownFullscreenUI:Sk�l�zatlan (Alap�rtelmezett)Unscaled (Default)FullscreenUIHSk�l�zatlan Paletta Text�ra Rajzol�sUnscaled Palette Texture DrawsFullscreenUI"Nem Szinkroniz�lt"Unsynchronized (Non-Deterministic)FullscreenUI�Felt�lti a GS tartalm�t �j k�pkock�k lek�pez�sekor, hogy n�h�ny hat�st pontosabban tudjon megjelen�teni.PUploads GS data when rendering a new frame to reproduce some effects accurately.FullscreenUI�A teljes text�r�k felt�lti a GPU-nak, nem csak a haszn�latban l�vQ ter�let�t. N�velheti a teljes�tm�nyt n�h�ny j�t�kban.vUploads full textures to the GPU on use, rather than only the utilized regions. Can improve performance in some games.FullscreenUI,Felsk�l�z�si Jav�t�sokUpscaling FixesFullscreenUI<Hibakeres�si Eszk�z Haszn�lataUse Debug DeviceFullscreenUI>Glob�lis be�ll�t�sok haszn�lataUse Global SettingFullscreenUINGazda G�p VSync IdQz�t�s�nek Haszn�lataUse Host VSync TimingFullscreenUI.Vil�gos T�ma Haszn�lataUse Light ThemeFullscreenUILSzoftveres Lek�pezQ Haszn�lata FMV-hezUse Software Renderer For FMVsFullscreenUIjPrec�z idQz�t�st haszn�l a VU XGKiscks-hez (lassabb).,Use accurate timing for VU XGKicks (slower).FullscreenUI�Alternat�v m�dszer haszn�lata a belsQ FPS sz�m�t�s�hoz, amivel elker�lhetQ a hamis eredm�ny n�h�ny j�t�kn�l.WUse alternative method to calculate internal FPS to avoid false readings in some games.FullscreenUICsak saj�t felelQss�gre haszn�lj jav�t�sokat, a PCSX2 csapat nem tud t�mogat�s ny�jtani a jav�t�sokat enged�lyezQ felhaszn�l�knak.mUse patches at your own risk, the PCSX2 team will provide no support for users who have enabled game patches.FullscreenUI$Felhaszn�l�n�v: {}Username: {}FullscreenUI~Vil�gos sz�nq t�ma haszn�lata az alap�rtelmezett s�t�t helyett.>Uses a light coloured theme instead of the default dark theme.FullscreenUI�Backpatching haszn�lat�val elker�li a regiszterek ki�r�t�s�t minden mem�ria-hozz�f�r�s sor�n.DUses backpatching to avoid register flushing on every memory access.FullscreenUIzSzoftveres lek�pez�s haszn�lata CLUT pont/sprite text�r�khoz.;Uses software renderer to draw texture CLUT points/sprites.FullscreenUI�A szoftveres lek�pezQt haszn�lja a text�ra kit�m�r�t�ses spriteok megjelen�t�s�hez.BUses software renderer to draw texture decompression-like sprites.FullscreenUI"VU Hozz�ad�s HackVU Add HackFullscreenUIVU I Bit Hack
VU I Bit HackFullscreenUI(VU T�lcsordul�s HackVU Overflow HackFullscreenUIVU SzinkronVU SyncFullscreenUI$VU XGKick SzinkronVU XGKick SyncFullscreenUI"VU0 R�gz�t�si m�dVU0 Clamping ModeFullscreenUI$VU0 Kerek�t�si M�dVU0 Rounding ModeFullscreenUI"VU1 R�gz�t�si m�dVU1 Clamping ModeFullscreenUI$VU1 Kerek�t�si M�dVU1 Rounding ModeFullscreenUIVektor Egys�gekVector UnitsFullscreenUI$R�szletes Napl�z�sVerbose LoggingFullscreenUIVerzi�: %sVersion: %sFullscreenUI$F�ggQleges Ny�jt�sVertical StretchFullscreenUIBF�ggQleges Szinkroniz�ci� (Vsync)Vertical Sync (VSync)FullscreenUIDNagyon Magas (Lass�, Nem Aj�nlott)!Very High (Slow, Not Recommended)FullscreenUI,Vide� Ment�sek Mapp�jaVideo Dumping DirectoryFullscreenUIVulkanVulkanFullscreenUIHFIGYELEM: Mem�riak�rtya Haszn�latbanWARNING: Memory Card BusyFullscreenUI�FIGYELEM: A mem�ria k�rtya m�g mindig adatot �r. Ha most le�ll�t�d a j�t�kot az VISSZAVONHATATLANUL K�ROS�TJA A MEM�RIA K�RTY�T. ErQsen aj�nlott visszat�rni a j�t�khoz, �s hagyni, hogy befejezze az �r�st a mem�ria k�rty�ra.

Ennek ellen�re szeretn�d m�gis le�ll�tani �s VISSZAVONHATATLANUL T�NKRETENNI A MEM�RIA K�RTY�D?WARNING: Your memory card is still writing data. Shutting down now will IRREVERSIBLY DESTROY YOUR MEMORY CARD. It is strongly recommended to resume your game and let it finish writing to your memory card.

Do you wish to shutdown anyways and IRREVERSIBLY DESTROY YOUR MEMORY CARD?FullscreenUI^Figyelmeztet�s a Nem Biztons�gos Be�ll�t�sokr�lWarn About Unsafe SettingsFullscreenUIHull�m FilterWave FilterFullscreenUIV�sszef�s�l�s (Als� MezQ ElQsz�r, Fqr�szfog)$Weave (Bottom Field First, Sawtooth)FullscreenUIX�sszef�s�l�s (FelsQ MezQ ElQsz�r, Fqr�szfog)!Weave (Top Field First, Sawtooth)FullscreenUIWebPWebPFullscreenUIHonlapWebsiteFullscreenUI�Ha enged�lyezve van a GPU alak�tja �t a sz�nt�rk�p-text�r�kat, egy�b esetben a CPU. Ez egy kompromisszum a CPU �s a GPU k�z�tt.kWhen enabled GPU converts colormap-textures, otherwise the CPU will. It is a trade-off between GPU and CPU.FullscreenUI�Ha be van jel�lve �s be vagy jelentkezve, a PCSX2 �ssze fogja gyqjteni a j�t�khoz tartoz� tr�fe�kat a j�t�k indit�sakor.HWhen enabled and logged in, PCSX2 will scan for achievements on startup.FullscreenUIHa enged�lyezve van, a PCSX2 azt felt�telezi, hogy minden eredm�ny le van z�rva, �s nem k�ld �rtes�t�st a felold�sr�l a szervernek.pWhen enabled, PCSX2 will assume all achievements are locked and not send any unlock notifications to the server.FullscreenUIVHa enged�lyezve van, a PCSX2 list�zza a nem hivatalos gyqjtem�nyek tr�fe�it is. K�rj�k, vedd figyelembe, hogy ezeket az eredm�nyeket a RetroAchievements nem k�veti nyomon.yWhen enabled, PCSX2 will list achievements from unofficial sets. These achievements are not tracked by RetroAchievements.FullscreenUI�Ha be van jel�lve, mindegyik j�t�kmenet �gy fog viselkedni, mintha nem lenne feloldva semmilyen tr�fea.PWhen enabled, each session will behave as if no achievements have been unlocked.FullscreenUI�Ha enged�lyezve van, a legkisebb t�mogatott k�sleltet�s lesz haszn�lva.QWhen enabled, the minimum supported output latency will be used for the host API.FullscreenUItHibakeres�si �zeneteket �r a j�t�k EE k�dj�b�l a konzolba.=Writes debug messages from the game's EE code to the console.FullscreenUIvHibakeres�si �zeneteket �r a j�t�k IOP k�dj�b�l a konzolba.>Writes debug messages from the game's IOP code to the console.FullscreenUI`FejlesztQi napl� �zeneteket �r a napl� gyqjtQbe.%Writes dev log messages to log sinks.FullscreenUIJNapl� �zeneteket �r az emulog.txt-be."Writes log messages to emulog.txt.FullscreenUI�Napl� �zeneteket �r a rendszer konzolba (konzol ablak/hagyom�nyos kimenet)KWrites log messages to the system console (console window/standard output).FullscreenUIPD�tumb�lyegeket �r a napl� �zenetek el�.)Writes timestamps alongside log messages.FullscreenUIZstandard	ZstandardFullscreenUIZstandard (zst)Zstandard (zst)FullscreenUI{0}/{1}/{2}/{3}{0}/{1}/{2}/{3}FullscreenUI{:%H:%M}{:%H:%M}FullscreenUI{} (Jelenlegi){} (Current)FullscreenUI{} (Mappa){} (Folder)FullscreenUI"{} Gomb Kioszt�sa{} BindingsFullscreenUI{} K�pkocka	{} FramesFullscreenUI{} Be�ll�t�sai{} SettingsFullscreenUI{} t�r�lve.{} deleted.FullscreenUI{} nem l�tezik.{} does not exist.FullscreenUI:{} nem egy �rv�nyes lemezk�p.{} is not a valid disc image.FullscreenUIz%1 nem c�mk�zett jav�t�s k�d tal�lhat� de nincs enged�lyezve.0{} unlabelled patch codes found but not enabled.FullscreenUIl%1 nem c�mk�zett jav�t�s k�d automatikusan bet�ltQdik.6{} unlabelled patch codes will automatically activate.FullscreenUI�CAS nem el�rhetQ, a illesztQprogram nem t�mogatja a sz�ks�ges funkci�t.WCAS is not available, your graphics driver does not support the required functionality.GS�A be�ll�tott felsk�l�z�si szorz� {}x f�l�tte van a GPU-d �ltal t�mogatott szorz�nak {}x.RConfigured upscale multiplier {}x is above your GPU's supported multiplier of {}x.GSAutomatikusan gener�lt mipmappok letilt�sa egy vagy t�bb t�m�r�tett cseretext�r�hoz. K�rlek gener�lj mipmappot mikor t�m�r�ted a text�r�idat.�Disabling autogenerated mipmaps on one or more compressed replacement textures. Please generate mipmaps when compressing your textures.GS�Sikertelen ablak v�lt�s friss�t�s ut�n. A napl� tov�bbi inform�ci�t tartalmazhat.KFailed to change window after update. The log may contain more information.GS�Nem siker�lt l�trehozni a D3D eszk�zt: 0x{:08X}. Olyan GPU sz�ks�ges, ami t�mogatja a Direct3D 10.0-t.dFailed to create D3D device: 0x{:08X}. A GPU which supports Direct3D Feature Level 10.0 is required.GSBSikertelen a lek�pezQ eszk�z l�trehoz�sa. Ez lehet az miatt, hogy a GPU-d nem t�mogatja a kiv�lasztott lek�pezQt ({}), vagy friss�teni kell az illesztQprogramot.�Failed to create render device. This may be due to your GPU not supporting the chosen renderer ({}), or because your graphics drivers need to be updated.GSXSikertelen a k�pment�s lek�pez�se/let�lt�se.%Failed to render/download screenshot.GSrSikertelen �jranyit�s, elQzQ konfigur�ci� vissza�ll�t�sa..Failed to reopen, restoring old configuration.GSHK�pernyQk�p ment�se sikertelen '{}'."Failed to save screenshot to '{}'.GStA hash gyors�t�t�r felhaszn�lt {:.2f} Mb vramot, letilt�s.1Hash cache has used {:.2f} MB of VRAM, disabling.GS�A gazda GPU hib�ba �tk�z�tt azt�n helyre�llt. Ez t�nkretehette a lek�pez�st.WHost GPU device encountered an error and was recovered. This may have broken rendering.GS2GS adat mentve a '{}'-ba.Saved GS dump to '{}'.GS0K�pernyQk�p mentve '{}'.Saved screenshot to '{}'.GS2K�pernyQk�p ment�se '{}'.Saving screenshot to '{}'.GSF {0} GS adat {1} ment�se a '{2}'-baSaving {0} GS dump {1} to '{2}'GSGPU f�l�sleges sz�m�t�sok v�gz�se visszaolvas�sn�l enged�lyezve, de a kalibr�lt idQb�lyegek nem el�rhetQek. Ez nagyon lass� lehet.lSpin GPU During Readbacks is enabled, but calibrated timestamps are unavailable.  This might be really slow.GS�Sablon pufferek �s a text�ra hat�rok nem el�rhetQek, ez hib�s grafikai hat�sokat okozhat.bStencil buffers and texture barriers are both unavailable, this will break some graphical effects.GS>V�lt�s Hardveres Lek�pez�sre...!Switching to Hardware Renderer...GS@V�lt�s Szoftveres Lek�pez�sre...!Switching to Software Renderer...GSPA Direct3D lek�pezQ a 10.0-�s szolg�ltat�si szinten fut. Ez egy NEM T�MOGATOTT konfigur�ci�.
Ne k�rj t�mogat�st, k�rj�k friss�tsd a hardvered/illesztQprogramot elQsz�r.�The Direct3D renderer is running at feature level 10.0. This is an UNSUPPORTED configuration.
Do not request support, please upgrade your hardware/drivers first.GS�A Vulkan lek�pezQ lett automatikusan kiv�lasztva, azonban nem tal�lhat� kompatibilis eszk�z.
       Pr�b�ld meg friss�teni a videok�rtya illesztQprogramot, bele�rve az integr�lt k�rty��t is, hogy haszn�lhasd a Vulkan lek�pezQt.�The Vulkan renderer was automatically selected, but no compatible devices were found.
       You should update all graphics drivers in your system, including any integrated GPUs
       to use the Vulkan renderer.GS4A felsk�l�z�si szorz� {}x.Upscale multiplier set to {}x.GS�Az "OpenCL, OpenGL �s Vulkan kompatibilit�si csomag" telep�tve van a rendszereden.
Ez a Vulkan-illesztQprogram egyes GPU-kon �sszeomlasztja a PCSX2-t.
A Vulkan lek�pezQ haszn�lat�hoz el kell t�vol�tani ezt az alkalmaz�scsomagot.�Your system has the "OpenCL, OpenGL, and Vulkan Compatibility Pack" installed.
This Vulkan driver crashes PCSX2 on some GPUs.
To use the Vulkan renderer, you should remove this app package.GSt�bb k�pkockamulti-frameGSegy k�pkockasingle frameGS"LZMA t�m�r�t�sselwith LZMA compressionGS,Zstandard t�m�r�t�sselwith Zstandard compressionGS t�m�r�t�s n�lk�lwith no compressionGSNMegszakadt {} k�dol�si hiba miatt '{}'.)Aborted {} due to encoding error in '{}'.	GSCapture8FFmpeg bet�lt�se sikertelen.Failed to load FFmpeg	GSCapture6Kezdve a {} �s '{}' k�z�tt.Starting {} to '{}'.	GSCapture8Le�ll�tva {} �s '{}' k�z�tt.Stopped {} to '{}'.	GSCaptureJLehet, hogy egy vagy t�bb f�jl hi�nyzik, vagy nem a megfelelQ verzi�t haszn�lod. A PCSX2 ezen verzi�j�hoz a k�vetkezQkre van sz�ks�g:
  libavcodec: {}
  libavformat: {}
  libavutil: {}
  libswscale: {}
  libswresample: {}

Tov�bbi inform�ci�k�rt k�rj�k, olvasd el a hivatalos dokument�ci�nkat.�You may be missing one or more files, or are using the incorrect version. This build of PCSX2 requires:
  libavcodec: {}
  libavformat: {}
  libavutil: {}
  libswscale: {}
  libswresample: {}

Please see our official documentation for more information.	GSCapturehang r�gz�t�secapturing audio	GSCapture.hang �s vide� r�gz�t�secapturing audio and video	GSCapturevide� r�gz�t�secapturing video	GSCapture�Az OpenGL lek�pezQ nem t�mogatott. Csak az OpenGL {}.{}
 tal�lhat�>OpenGL renderer is not supported. Only OpenGL {}.{}
 was foundGSDeviceOGLhA GPU-d nem t�mogatja a sz�ks�ges Vulkan funkci�kat.7Your GPU does not support the required Vulkan features.
GSDeviceVKl%1 nem c�mk�zett jav�t�s k�d automatikusan bet�ltQdik.6%1 unlabelled patch codes will automatically activate.GameCheatSettingsWidgetA csal�sok enged�lyez�se nem v�rt mqk�d�st eredm�nyezhet, �sszeoml�st, nem folytathat� j�t�kot, t�nkrement ment�seket. Csak saj�t felelQss�gre haszn�lj csal�sokat, a PCSX2 csapat nem tud t�mogat�st ny�jtani azoknak a felhaszn�l�knak, akik csal�sokat haszn�lnak. �Activating cheats can cause unpredictable behavior, crashing, soft-locks, or broken saved games. Use cheats at your own risk, the PCSX2 team will provide no support for users who have enabled cheats.GameCheatSettingsWidgetMinden CRCAll CRCsGameCheatSettingsWidgetK�sz�tQAuthorGameCheatSettingsWidgetBejel�lveCheckedGameCheatSettingsWidgetLe�r�sDescriptionGameCheatSettingsWidget �sszes Let�lt�saDisable AllGameCheatSettingsWidget(�sszes Enged�lyez�se
Enable AllGameCheatSettingsWidget,Csal�sok Enged�lyez�se
Enable CheatsGameCheatSettingsWidgetN�vNameGameCheatSettingsWidget(Csal�sok �jrat�lt�se
Reload CheatsGameCheatSettingsWidgetKeres�s...	Search...GameCheatSettingsWidgetJCsal�sok Megjelen�t�se Minden CRC-hezShow Cheats For All CRCsGameCheatSettingsWidget.Bekapcsolja a jav�t�s f�jlok keres�s�t a j�t�k �sszes CRC-j�hez. Ezzel minden el�rhetQ jav�t�s a j�t�k sorozatsz�m�hoz k�l�nb�zQ CRC-kel is bet�ltQdik.�Toggles scanning patch files for all CRCs of the game. With this enabled available patches for the game serial with different CRCs will also be loaded.GameCheatSettingsWidget�Az adats�vok sz�ma nem egyezik az adatb�zisban megadott adats�vok sz�m�val.8Data track number does not match data track in database.GameDatabase@A {} hash nincs az adatb�zisban.Hash {} is not in database.GameDatabase�A manu�lis GS hardveres jav�t�sok be vannak kapcsolva, �gy a k�vetkezQ automatikus jav�t�sok nem alkalmaz�dnak:PManual GS hardware renderer fixes are enabled, automatic fixes were not applied:GameDatabase,Nincs adats�v megadva.No tracks provided.GameDatabase�Az adats�v {0}  {1} hash-al nem egyezik az adatb�zis adats�vj�val.7Track {0} with hash {1} does not match database track.
GameDatabasefAz adats�v {0}  {1} hash-al egy m�sik j�t�k� ({2}).7Track {0} with hash {1} is for a different game ({2}).
GameDatabasetAz adats�v {0}  {1} hash-al nem tal�lhat� az adatb�zisban.2Track {0} with hash {1} is not found in database.
GameDatabase�{0} A jelenlegi kever�si pontoss�g {1}.
Az aj�nlott kever�si pontoss�g ehhez a j�t�khoz {2}.
A j�t�k tulajdons�gai k�z�tt be�ll�thatod a kever�si pontoss�got, hogy jav�tsd a
grafikai minQs�get, de ez megn�veli a rendszerk�vetelm�nyeket.�{0} Current Blending Accuracy is {1}.
Recommended Blending Accuracy for this game is {2}.
You can adjust the blending level in Game Properties to improve
graphical quality, but this will increase system requirements.GameDatabase2Enged�lyezi a folyamatos �jraford�t�st bizonyos j�t�kokban. Ismerten hat�ssal van az al�bbi j�t�kokra:Scarface The World is Yours, Crash Tag Team Racing.�Avoids constant recompilation in some games. Known to affect the following games: Scarface The World is Yours, Crash Tag Team Racing.GameFixSettingsWidget�Pontosabb de lassabb. Hat�sa van a k�vetkezQ j�t�kra: Fifa Street 2.GCorrect but slower. Known to affect the following games: Fifa Street 2.GameFixSettingsWidget&DMA Lefoglal�s Hack
DMA Busy HackGameFixSettingsWidget6VIF1 Megakad�s K�sleltet�seDelay VIF1 StallsGameFixSettingsWidget EE IdQz�t�s HackEE Timing HackGameFixSettingsWidget$GIF FIFO Emul�l�saEmulate GIF FIFOGameFixSettingsWidget$VIF FIFO Emul�l�saEmulate VIF FIFOGameFixSettingsWidget FPU Szorz�s HackFPU Multiply HackGameFixSettingsWidgetdA SOCOM 2 HUD �s Spy Hunter bet�lt�s elakad�s�hoz.,For SOCOM 2 HUD and Spy Hunter loading hang.GameFixSettingsWidget.A Tales of Destiny-hez.For Tales of Destiny.GameFixSettingsWidget�A Tri-Ace j�t�kokhoz: Star Ocean 3, Radiata Stories, Valkyrie Profile 2.EFor Tri-Ace Games: Star Ocean 3, Radiata Stories, Valkyrie Profile 2.GameFixSettingsWidgetNBLIT BelsQ FPS Azonos�t�s K�nyszer�t�se!Force Blit Internal FPS DetectionGameFixSettingsWidgetpSzoros VU0 szinkront k�nyszer�t minden COP2 utas�t�sn�l.0Forces tight VU0 sync on every COP2 instruction.GameFixSettingsWidget2Teljes VU0 Szinkroniz�ci�Full VU0 SynchronizationGameFixSettingsWidgetJ�t�k Jav�t�sok
Game FixesGameFixSettingsWidget��ltal�nos c�l� idQz�t�si hack. Ismerten hat�ssal van az al�bbi j�t�kokra: Digital Devil Saga, SSX. VGeneral-purpose timing hack. Known to affect following games: Digital Devil Saga, SSX.GameFixSettingsWidget�J� a gyors�t�t�r emul�ci�s probl�m�kra. Ismerten hat�ssal van az al�bbi j�t�kokra: Fire Pro Wrestling Z.YGood for cache emulation problems. Known to affect following games: Fire Pro Wrestling Z.GameFixSettingsWidget"Azonnali DMA HackInstant DMA HackGameFixSettingsWidget�A k�vetkezQ j�t�kokat befoly�solja: Bleach Blade Battlers, Growlanser II �s III, Wizardry.XKnown to affect following games: Bleach Blade Battlers, Growlanser II and III, Wizardry.GameFixSettingsWidget�A k�vetkezQ j�t�kokra van hat�ssal: Mana Khemia 1, Metal Saga, Pilot Down Behind Enemy LinesZKnown to affect following games: Mana Khemia 1, Metal Saga, Pilot Down Behind Enemy Lines.GameFixSettingsWidget~Sz�ks�ges n�h�ny j�t�khoz amik komplexen k�pezik le az FMV-ket.1Needed for some games with complex FMV rendering.GameFixSettingsWidgetOPH Flag Hack
OPH Flag HackGameFixSettingsWidget&TLB ElQt�lt�se HackPreload TLB HackGameFixSettingsWidget�Lemarad�s. Hogy elker�lje a probl�m�kat a VU regiszterek �r�s�n�l vagy olvas�s�n�l.HRun behind. To avoid sync problems when reading or writing VU registers.GameFixSettingsWidget�VIF1 FIFO elQreolvas�st szimul�l. Ismerten hat�ssal van az al�bbi j�t�kokra: Test Drive Unlimited, Transformers.cSimulate VIF1 FIFO read ahead. Known to affect following games: Test Drive Unlimited, Transformers.GameFixSettingsWidget$MPEG �tugr�sa HackSkip MPEG HackGameFixSettingsWidget�Kihagyja a vide�kat/FMV-ket a j�t�kokban, hogy megakad�lyozza a lefagy�st.9Skips videos/FMVs in games to avoid game hanging/freezes.GameFixSettingsWidgetLTLB kiv�tel elker�l�s�hez a Goemonban.To avoid TLB miss on Goemon.GameFixSettingsWidget�EllenQrzi a lehets�ges lebegQpontos t�lcsordul�st (Superman Returns)9To check for possible float overflows (Superman Returns).GameFixSettingsWidgetNincs Bejel�lve	UncheckedGameFixSettingsWidgetLSzoftveres Lek�pezQ Haszn�lata FMV-hezUse Software Renderer For FMVsGameFixSettingsWidgetjPrec�z idQz�t�st haszn�l a VU XGKiscks-hez (lassabb).,Use accurate timing for VU XGKicks (slower).GameFixSettingsWidget�Alternat�v m�dszer haszn�lata a belsQ FPS sz�m�t�s�hoz, amivel elker�lhetQ a hamis eredm�ny n�h�ny j�t�kn�l.WUse alternative method to calculate internal FPS to avoid false readings in some games.GameFixSettingsWidget"VU Hozz�ad�s HackVU Add HackGameFixSettingsWidgetVU I Bit Hack
VU I Bit HackGameFixSettingsWidget(VU T�lcsordul�s HackVU Overflow HackGameFixSettingsWidgetVU SzinkronVU SyncGameFixSettingsWidget$VU XGKick SzinkronVU XGKick SyncGameFixSettingsWidget%n �ra%n hoursGameList%n perc
%n minutesGameListFBor�t� let�lt�se a {0} [{1}]-hoz..."Downloading cover for {0} [{1}]...GameListELFELFGameListJ�t�kmenetIn-GameGameList
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GameListModelHozz�ad...Add...GameListSettingsWidgetMappa...Directory...GameListSettingsWidgetK�pernyQDisplayGameListSettingsWidgetTKihagyott �tvonalak (nem lesz itt keresve)$Excluded Paths (will not be scanned)GameListSettingsWidgetF�jl...File...GameListSettingsWidget�Azokn�l a j�t�kokn�l amiknek van c�me a fejlesztQk anyanyelv�n, �s angolul is, az angol c�met r�szes�tse elQnyben.gFor games with both a title in the game's native language and one in English, prefer the English title.GameListSettingsWidgetJ�t�k Keres�s
Game ScanningGameListSettingsWidget&Mappa Megnyit�sa...Open Directory...GameListSettingsWidget@Angol C�mek ElQnyben R�szes�t�sePrefer English TitlesGameListSettingsWidgetT�rl�sRemoveGameListSettingsWidget2Minden J�t�k �jrakeres�seRescan All GamesGameListSettingsWidget&�j J�t�kok Keres�seScan For New GamesGameListSettingsWidget&Keres�s Almapp�kbanScan RecursivelyGameListSettingsWidget$Almapp�k Keres�se?Scan Recursively?GameListSettingsWidget^Keres�s a K�nyvt�rakban (j�t�kokat fog keresni).Search Directories (will be scanned for games)GameListSettingsWidget*Keres�s a K�nyvt�rbanSearch DirectoryGameListSettingsWidget$Mappa Kiv�laszt�saSelect DirectoryGameListSettingsWidget"F�jl Kiv�laszt�saSelect FileGameListSettingsWidget6J�t�k K�nyvt�r Kiv�laszt�saSelect Search DirectoryGameListSettingsWidgetNincs Bejel�lve	UncheckedGameListSettingsWidget�Szeretn�d a/az "%1" k�nyvt�r almapp�it is ellenQrizni?

Ez t�bb idQt vehet ig�nybe, de megtal�lja a f�jlokat az almapp�kban is.�Would you like to scan the directory "%1" recursively?

Scanning recursively takes more time, but will identify files in subdirectories.GameListSettingsWidgetMinden R�gi�All RegionsGameListWidgetMinden T�pus	All TypesGameListWidget"J�t�k N�gyzetr�cs	Game GridGameListWidgetJ�t�k Lista	Game ListGameListWidgetKeres�s...	Search...GameListWidgetC�mek Mutat�saShow TitlesGameListWidget<html><head/><body><p><span style=" font-weight:700;">K�sz�tQ: </span>Jav�t�s K�sz�tQje</p><p>Ide ker�l a le�r�s</p></body></html>�<html><head/><body><p><span style=" font-weight:700;">Author: </span>Patch Author</p><p>Description would go here</p></body></html>GamePatchDetailsWidgetD<strong>K�sz�tQ: </strong>%1<br>%2!<strong>Author: </strong>%1<br>%2GamePatchDetailsWidgetEnged�lyezveEnabledGamePatchDetailsWidget(Nincs le�r�s megadvaNo description provided.GamePatchDetailsWidgetJav�t�s NevePatch TitleGamePatchDetailsWidgetIsmeretlenUnknownGamePatchDetailsWidgetA jav�t�sok enged�lyez�se nem v�rt mqk�d�st eredm�nyezhet, �sszeoml�st, nem folytathat� j�t�kot, t�nkrement ment�seket. Csak saj�t felelQss�gre haszn�lj jav�t�sokat, a PCSX2 csapat nem tud t�mogat�st ny�jtani azoknak a felhaszn�l�knak, akik jav�t�sokat haszn�lnak.�Activating game patches can cause unpredictable behavior, crashing, soft-locks, or broken saved games. Use patches at your own risk, the PCSX2 team will provide no support for users who have enabled game patches.GamePatchSettingsWidgetMinden CRCAll CRCsGamePatchSettingsWidget�Minden a PCSX2-be �p�tett jav�t�s ehhez a j�t�khoz letilt�dik, mert nem c�mk�zett jav�t�sokat t�lt�tt�l be.fAny patches bundled with PCSX2 for this game will be disabled since you have unlabeled patches loaded.GamePatchSettingsWidgetBejel�lveCheckedGamePatchSettingsWidget*Jav�t�sok �jrat�lt�seReload PatchesGamePatchSettingsWidgetLJav�t�sok Megjelen�t�se Minden CRC-hezShow Patches For All CRCsGamePatchSettingsWidgetPNincs el�rhetQ jav�t�s ehhez a j�t�khoz.-There are no patches available for this game.GamePatchSettingsWidget.Bekapcsolja a jav�t�s f�jlok keres�s�t a j�t�k �sszes CRC-j�hez. Ezzel minden el�rhetQ jav�t�s a j�t�k sorozatsz�m�hoz k�l�nb�zQ CRC-kel is bet�ltQdik.�Toggles scanning patch files for all CRCs of the game. With this enabled available patches for the game serial with different CRCs will also be loaded.GamePatchSettingsWidget
 %0%1 %0%1GameSummaryWidget##GameSummaryWidget%0%1%0%1GameSummaryWidget%1%1GameSummaryWidget<nem sz�m�tott><not computed>GameSummaryWidgetTall�z�s...	Browse...GameSummaryWidgetCRC:CRC:GameSummaryWidgetTNem ellenQrihetQ a k�pf�jl ha a j�t�k fut.,Cannot verify image while a game is running.GameSummaryWidgetWiki Megnyit�sa
Check WikiGameSummaryWidgetElt�vol�t�sClearGameSummaryWidgetpT�r�ld ki a sort, hogy vissza�ll�tsd az eredeti c�met.../Clear the line to restore the original title...GameSummaryWidgetKompatibilit�s:Compatibility:GameSummaryWidgetLemez �tvonal:
Disc Path:GameSummaryWidget@ELF (PS2 V�grehajthat� �llom�ny)ELF (PS2 Executable)GameSummaryWidgetAngol C�m:English Title:GameSummaryWidgetHibaErrorGameSummaryWidget,A j�t�k nem egy CD/DVDGame is not a CD/DVD.GameSummaryWidget Bemeneti Profil:Input Profile:GameSummaryWidgetMD5MD5GameSummaryWidgetM�dModeGameSummaryWidget"NTSC-B (Braz�lia)NTSC-B (Brazil)GameSummaryWidgetNTSC-C (K�na)NTSC-C (China)GameSummaryWidget&NTSC-HK (Hong Kong)NTSC-HK (Hong Kong)GameSummaryWidgetNTSC-J (Jap�n)NTSC-J (Japan)GameSummaryWidgetNTSC-K (Korea)NTSC-K (Korea)GameSummaryWidgetNTSC-T (Tajvan)NTSC-T (Taiwan)GameSummaryWidgetNTSC-U (US)NTSC-U (US)GameSummaryWidget6Egy vagy t�bb s�v hi�nyzik.One or more tracks is missing.GameSummaryWidget
Egy�bOtherGameSummaryWidget$PAL-A (Ausztr�lia)PAL-A (Australia)GameSummaryWidget&PAL-AF (D�l-Afrika)PAL-AF (South Africa)GameSummaryWidget"PAL-AU (Ausztria)PAL-AU (Austria)GameSummaryWidget PAL-BE (Belgium)PAL-BE (Belgium)GameSummaryWidget2PAL-E (Eur�pa/Ausztr�lia)PAL-E (Europe/Australia)GameSummaryWidget*PAL-F (Franciaorsz�g)PAL-F (France)GameSummaryWidget&PAL-FI (Finnorsz�g)PAL-FI (Finland)GameSummaryWidget&PAL-G (N�metorsz�g)PAL-G (Germany)GameSummaryWidget(PAL-GR (G�r�gorsz�g)PAL-GR (Greece)GameSummaryWidget&PAL-I (Olaszorsz�g)
PAL-I (Italy)GameSummaryWidgetPAL-IN (India)PAL-IN (India)GameSummaryWidget2PAL-M (Eur�pa/Ausztr�lia)PAL-M (Europe/Australia)GameSummaryWidget$PAL-NL (Hollandia)PAL-NL (Netherlands)GameSummaryWidget"PAL-NO (Norv�gia)PAL-NO (Norway)GameSummaryWidget$PAL-P (Portug�lia)PAL-P (Portugal)GameSummaryWidget PAL-PL (Lengyel)PAL-PL (Poland)GameSummaryWidget&PAL-R (Oroszorsz�g)PAL-R (Russia)GameSummaryWidget*PAL-S (Spanyolorsz�g)
PAL-S (Spain)GameSummaryWidget(PAL-SC (Skandin�via)PAL-SC (Scandinavia)GameSummaryWidget&PAL-SW (Sv�dorsz�g)PAL-SW (Sweden)GameSummaryWidgetPAL-SWI (Sv�jc)PAL-SWI (Switzerland)GameSummaryWidget6PAL-UK (Egyes�lt-Kir�lys�g)PAL-UK (United Kingdom)GameSummaryWidgetPS1 LemezPS1 DiscGameSummaryWidgetPS2 LemezPS2 DiscGameSummaryWidgetEl�r�si �t:Path:GameSummaryWidgetR�gi�:Region:GameSummaryWidgetVissza�ll�tRestoreGameSummaryWidget4Keres�s a Redump.org-on...Search on Redump.org...GameSummaryWidgetSzektorokSectorsGameSummaryWidget6Lemez Meghajt� Kiv�laszt�saSelect Disc PathGameSummaryWidgetSorozatsz�m:Serial:GameSummaryWidgetMegosztottSharedGameSummaryWidget
M�retSizeGameSummaryWidgetRendez�si C�m:Sorting Title:GameSummaryWidgetKezd�sStartGameSummaryWidgetSt�tuszStatusGameSummaryWidgetC�m:Title:GameSummaryWidgetjAdats�v lista nem el�rhetQ mikor fut a virtu�lis g�p.8Track list unavailable while virtual machine is running.GameSummaryWidgetT�pus:Type:GameSummaryWidgetHAzonos�tva mint %1 [%2] (%3 Verzi�).!Verified as %1 [%2] (Version %3).GameSummaryWidget,Igazolva mint %1 [%2].Verified as %1 [%2].GameSummaryWidgetIgazolVerifyGameSummaryWidget&Ismeretlen f�ggv�nyunknown functionGlobalVariableTreeWidget kbit/s kbpsGraphicsSettingsWidget sz�l(ak) threadsGraphicsSettingsWidget%%GraphicsSettingsWidget%1x Nat�v
%1x NativeGraphicsSettingsWidget00GraphicsSettingsWidget0 (Letiltva)0 (Disabled)GraphicsSettingsWidget0px0pxGraphicsSettingsWidget*1 (64 Max Sz�lless�g)1 (64 Max Width)GraphicsSettingsWidget1 (Alap)
1 (Normal)GraphicsSettingsWidget(1.25x Nat�v (~450px)1.25x Native (~450px)GraphicsSettingsWidget&1.5x Nat�v (~540px)1.5x Native (~540px)GraphicsSettingsWidget(1.75x Nat�v (~630px)1.75x Native (~630px)GraphicsSettingsWidget.10 (640 Max Sz�lless�g)10 (640 Max Width)GraphicsSettingsWidget100%100%GraphicsSettingsWidget410x Nat�v (~3600px/6K UHD)10x Native (~3600px/6K UHD)GraphicsSettingsWidget&11x Nat�v (~3960px)11x Native (~3960px)GraphicsSettingsWidget412x Nat�v (~4320px/8K UHD)12x Native (~4320px/8K UHD)GraphicsSettingsWidget&13x Nat�v (~4680px)13x Native (~4680px)GraphicsSettingsWidget&14x Nat�v (~5040px)14x Native (~5040px)GraphicsSettingsWidget&15x Nat�v (~5400px)15x Native (~5400px)GraphicsSettingsWidget160 kbps160 kbpsGraphicsSettingsWidget16x16xGraphicsSettingsWidget&16x Nat�v (~5760px)16x Native (~5760px)GraphicsSettingsWidget&17x Nat�v (~6120px)17x Native (~6120px)GraphicsSettingsWidget618x Nat�v (~6480px/12K UHD)18x Native (~6480px/12K UHD)GraphicsSettingsWidget&19x Nat�v (~6840px)19x Native (~6840px)GraphicsSettingsWidget,2 (128 Max Sz�lless�g)2 (128 Max Width)GraphicsSettingsWidget2 (Agressz�v)2 (Aggressive)GraphicsSettingsWidget2 sz�l	2 threadsGraphicsSettingsWidget.2.5x Nat�v (~900px/HD+)2.5x Native (~900px/HD+)GraphicsSettingsWidget&20x Nat�v (~7200px)20x Native (~7200px)GraphicsSettingsWidget&21x Nat�v (~7560px)21x Native (~7560px)GraphicsSettingsWidget&22x Nat�v (~7920px)22x Native (~7920px)GraphicsSettingsWidget&23x Nat�v (~8280px)23x Native (~8280px)GraphicsSettingsWidget624x Nat�v (~8640px/16K UHD)24x Native (~8640px/16K UHD)GraphicsSettingsWidget&25x Nat�v (~9000px)25x Native (~9000px)GraphicsSettingsWidget2x2xGraphicsSettingsWidget(2x Nat�v (~720px/HD)2x Native (~720px/HD)GraphicsSettingsWidget,3 (192 Max Sz�lless�g)3 (192 Max Width)GraphicsSettingsWidget(3.5x Nat�v (~1260px)3.5x Native (~1260px)GraphicsSettingsWidget,3x Nat�v (~1080px/FHD)3x Native (~1080px/FHD)GraphicsSettingsWidget,4 (256 Max Sz�lless�g)4 (256 Max Width)GraphicsSettingsWidget4x4xGraphicsSettingsWidget,4x Nat�v (~1440px/QHD)4x Native (~1440px/QHD)GraphicsSettingsWidget�4xRGSS alul-mintav�telez�s (4x Forgatott N�gyzetr�cs Szuper-Mintav�telez�s)34xRGSS downsampling (4x Rotated Grid SuperSampling)GraphicsSettingsWidget,5 (320 Max Sz�lless�g)5 (320 Max Width)GraphicsSettingsWidget5050GraphicsSettingsWidget50%50%GraphicsSettingsWidget.5x Nat�v (~1800px/QHD+)5x Native (~1800px/QHD+)GraphicsSettingsWidget,6 (384 Max Sz�lless�g)6 (384 Max Width)GraphicsSettingsWidget6000 kbps	6000 kbpsGraphicsSettingsWidget26x Nat�v (~2160px/4K UHD)6x Native (~2160px/4K UHD)GraphicsSettingsWidget,7 (448 Max Sz�lless�g)7 (448 Max Width)GraphicsSettingsWidget$7x Nat�v (~2520px)7x Native (~2520px)GraphicsSettingsWidget,8 (512 Max Sz�lless�g)8 (512 Max Width)GraphicsSettingsWidget8x8xGraphicsSettingsWidget28x Nat�v (~2880px/5K UHD)8x Native (~2880px/5K UHD)GraphicsSettingsWidget,9 (576 Max Sz�lless�g)9 (576 Max Width)GraphicsSettingsWidget$9x Nat�v (~3240px)9x Native (~3240px)GraphicsSettingsWidgetPrec�zAccurateGraphicsSettingsWidget"Prec�z (Aj�nlott)Accurate (Recommended)GraphicsSettingsWidgetAdapter:Adapter:GraphicsSettingsWidget�Adapt�v (Als� MezQ ElQsz�r, Hasonl� a BillenQh�z + �sszef�s�l�s)5Adaptive (Bottom Field First, Similar to Bob + Weave)GraphicsSettingsWidget�Adapt�v (FelsQ MezQ ElQsz�r, Hasonl� a BillenQh�z + �sszef�s�l�s)2Adaptive (Top Field First, Similar to Bob + Weave)GraphicsSettingsWidgetKit�lti a k�pernyQ ter�letet, hogy a konzol �s a gazdag�p k�z�tti pixel ar�ny eg�sz sz�m legyen. �lesebb k�pet eredm�nyezhet 2D j�t�kokban.�Adds padding to the display area to ensure that the ratio between pixels on the host to pixels in the console is an integer number. May result in a sharper image in some 2D games.GraphicsSettingsWidgetBN�veli a f�nyerQt. Az 50 az alap.!Adjusts brightness. 50 is normal.GraphicsSettingsWidgetHN�veli a kontrasztot. Az 50 az alap.Adjusts contrast. 50 is normal.GraphicsSettingsWidgetLN�veli a tel�tetts�get. Az 50 az alap.!Adjusts saturation. 50 is normal.GraphicsSettingsWidgetSzak�rtQAdvancedGraphicsSettingsWidget(Szak�rtQ Be�ll�t�sokAdvanced OptionsGraphicsSettingsWidgetAgressz�v
AggressiveGraphicsSettingsWidget Sprite Illeszt�sAlign SpriteGraphicsSettingsWidget"Nat�vhoz Igaz�t�sAlign To NativeGraphicsSettingsWidgetLExkluz�v Teljes K�pernyQ Enged�lyez�seAllow Exclusive FullscreenGraphicsSettingsWidgetNExkluz�v Teljes K�pernyQ Enged�lyez�se:Allow Exclusive Fullscreen:GraphicsSettingsWidgetEnged�lyezettAllowedGraphicsSettingsWidget�Akkor is lementi a text�r�kat mikor egy FMV akt�v. Nem aj�nlott enged�lyezni.HAllows texture dumping when FMVs are active. You should not enable this.GraphicsSettingsWidget�Enged�lyezi a text�ra gyors�t�t�rn�k, hogy �jra haszn�lja bemeneti text�rak�nt az elQzQ k�ppuffer belsQ r�sz�t.bAllows the texture cache to reuse as an input texture the inner portion of a previous framebuffer.GraphicsSettingsWidget�LehetQv� teszi az argumentumok �tad�s�t a kiv�lasztott audiokodeknek.9Allows you to pass arguments to the selected audio codec.GraphicsSettingsWidget�LehetQv� teszi az argumentumok �tad�s�t a kiv�lasztott videokodeknek.9Allows you to pass arguments to the selected video codec.GraphicsSettingsWidget Anizotr�p Szqr�sAnisotropic FilteringGraphicsSettingsWidget"Anizotrop Szqr�s:Anisotropic Filtering:GraphicsSettingsWidget2Elmos�dotts�g Cs�kkent�se	Anti-BlurGraphicsSettingsWidget��rny�kol�t alkalmaz, ami imit�lja a megjelen�s�t t�bbf�le t�pus� telev�zi�s k�sz�l�knek.[Applies a shader which replicates the visual effects of different styles of television set.GraphicsSettingsWidget�Alkalmazza a FXAA �lsim�t�si algoritmust, hogy n�velje a j�t�kok megjelen�t�si minQs�g�t.PApplies the FXAA anti-aliasing algorithm to improve the visual quality of games.GraphicsSettingsWidgetfV�ltottsoross�got Megsz�ntetQ Jav�t�sok Alkalmaz�saApply No-Interlacing PatchesGraphicsSettingsWidgetDSz�lesv�szn� Jav�t�sok Alkalmaz�saApply Widescreen PatchesGraphicsSettingsWidgetK�par�nyAspect RatioGraphicsSettingsWidgetK�par�ny:
Aspect Ratio:GraphicsSettingsWidget2Aszinkron Text�rabet�lt�sAsynchronous Texture LoadingGraphicsSettingsWidget�Megpr�b�lja cs�kkenteni a text�ra m�retet ha a j�t�k nem teszi ezt meg (pl. Snowblind j�t�kok)._Attempts to reduce the texture size when games do not set it themselves (e.g. Snowblind games).GraphicsSettingsWidgetHang Bitr�ta
Audio BitrateGraphicsSettingsWidgetAudi�t�m�r�tQAudio CodecGraphicsSettingsWidgetAutomatikusAutoGraphicsSettingsWidget$Automatikus �r�t�s
Auto FlushGraphicsSettingsWidget&Automatikus �r�t�s:Auto Flush:GraphicsSettingsWidgettAutomatikus Szabv�ny (4:3 V�ltott Soros / 3:2 Progressz�v)0Auto Standard (4:3 Interlaced / 3:2 Progressive)GraphicsSettingsWidgetTAutomatikus Szabv�ny (4:3/3:2 Progressz�v)#Auto Standard (4:3/3:2 Progressive)GraphicsSettingsWidget:Automatikus (Alap�rtelmezett)Automatic (Default)GraphicsSettingsWidget*Automatikus Felbont�sAutomatic ResolutionGraphicsSettingsWidget�Automatikusan bet�lti �s alkalmazza a v�ltotsoross�g megsz�ntetQ jav�t�sokat. Probl�m�kat okozhat.WAutomatically loads and applies no-interlacing patches on game start. Can cause issues.GraphicsSettingsWidget�Automatikusan bet�lti �s alkalmazza a sz�lesv�szn� jav�t�sokat. Probl�m�kat okozhat.SAutomatically loads and applies widescreen patches on game start. Can cause issues.GraphicsSettingsWidget&Egyszerq (Aj�nlott)Basic (Recommended)GraphicsSettingsWidgetZBiline�ris (K�nyszer�tett kiv�ve 2D spriteok)"Bilinear (Forced excluding sprite)GraphicsSettingsWidget4Biline�ris (K�nyszer�tett)Bilinear (Forced)GraphicsSettingsWidget Biline�ris (PS2)Bilinear (PS2)GraphicsSettingsWidget"Biline�ris (�les)Bilinear (Sharp)GraphicsSettingsWidget*Biline�ris (Sim�tott)Bilinear (Smooth)GraphicsSettingsWidget>Biline�ris Piszkos Felsk�l�z�s:Bilinear Dirty Upscale:GraphicsSettingsWidget Biline�ris SzqrQBilinear FilteringGraphicsSettingsWidget"Biline�ris SzqrQ:Bilinear Filtering:GraphicsSettingsWidget,Biline�ris Felsk�l�z�sBilinear UpscaleGraphicsSettingsWidgetBitr�ta:Bitrate:GraphicsSettingsWidgetb�sszemos�s (Als� MezQ ElQsz�r, Egyes�t K�t MezQt)*Blend (Bottom Field First, Merge 2 Fields)GraphicsSettingsWidgetd�sszemos�s (FelsQ MezQ ElQsz�r, Egyes�t K�t MezQt)'Blend (Top Field First, Merge 2 Fields)GraphicsSettingsWidgetH�sszeolvasztott Spriteok/H�romsz�gekBlended Sprites/TrianglesGraphicsSettingsWidget$Kever�s Pontoss�gaBlending AccuracyGraphicsSettingsWidget&Kever�s Pontoss�ga:Blending Accuracy:GraphicsSettingsWidgetXBillenQ (Als� MezQ ElQsz�r, Teljes K�pkocka)%Bob (Bottom Field First, Full Frames)GraphicsSettingsWidgetZBillenQ (FelsQ MezQ ElQsz�r, Teljes K�pkocka)"Bob (Top Field First, Full Frames)GraphicsSettingsWidget:Keret N�lk�li Teljes K�pernyQBorderless FullscreenGraphicsSettingsWidgetLentBottomGraphicsSettingsWidget
Lent:Bottom:GraphicsSettingsWidgetF�nyerQ
BrightnessGraphicsSettingsWidgetF�nyerQBrightness:GraphicsSettingsWidgetTall�z�s...	Browse...GraphicsSettingsWidget@Alapb�l a text�ra gyors�t�t�r kezeli a r�szleges �rv�nytelen�t�st. Sajn�latos m�don ez nagyon sz�m�t�s ig�nyes a processzornak. Ez a funkci� lecser�li a r�szleges �rv�nytelen�t�st a text�ra teljes t�rl�s�re ezzel cs�kkentve a sz�m�t�s ig�nyt. Seg�t a Snowblind motorral k�sz�lt j�t�kokon.By default, the texture cache handles partial invalidations. Unfortunately it is very costly to compute CPU wise. This hack replaces the partial invalidation with a complete deletion of the texture to reduce the CPU load. It helps with the Snowblind engine games.GraphicsSettingsWidget6CPU Sprite Lek�pez�s M�reteCPU Sprite Render SizeGraphicsSettingsWidget8CPU Sprite Lek�pez�s M�rete:CPU Sprite Render Size:GraphicsSettingsWidget�Kisim�thatja a text�r�kat, hogy biline�ris szqrQ alkalmaz�djon r�juk felsk�l�z�sn�l. Pl. Nap f�ny lencse hat�s.YCan smooth out textures due to be bilinear filtered when upscaling. E.g. Brave sun glare.GraphicsSettingsWidgetHang R�gz�t�se
Capture AudioGraphicsSettingsWidget$Felv�tel Be�ll�t�s
Capture SetupGraphicsSettingsWidgetVide� R�gz�t�se
Capture VideoGraphicsSettingsWidget�Megv�ltoztatja melyik t�m�r�t�si algoritmus legyen haszn�lva a mentett GS adatokhoz.>Change the compression algorithm used when creating a GS dump.GraphicsSettingsWidget�Megv�ltoztatja a k�par�nyt amivel megjelen�ti a konzol kimenet�t a k�pernyQn. Az alap�rtelmezett az Automatikus Szabv�ny (4:3/3:2 Progressz�v), ami �gy �ll�tja be a k�par�nyt, ahogy a j�t�k megjelent volna egy korabeli TV-n.�Changes the aspect ratio used to display the console's output to the screen. The default is Auto Standard (4:3/3:2 Progressive) which automatically adjusts the aspect ratio to match how a game would be shown on a typical TV of the era.GraphicsSettingsWidget�Megv�ltoztatja, hogy h�ny pixel legyen lev�gva a k�pernyQ alj�r�l.DChanges the number of pixels cropped from the bottom of the display.GraphicsSettingsWidget�Megv�ltoztatja, hogy h�ny pixel legyen lev�gva a k�pernyQ bal oldal�r�l.GChanges the number of pixels cropped from the left side of the display.GraphicsSettingsWidget�Megv�ltoztatja, hogy h�ny pixel legyen lev�gva a k�pernyQ jobb oldal�r�l.HChanges the number of pixels cropped from the right side of the display.GraphicsSettingsWidget�Megv�ltoztatja, hogy h�ny pixel legyen lev�gva a k�pernyQ tetej�rQl.AChanges the number of pixels cropped from the top of the display.GraphicsSettingsWidget^Megv�ltoztatja a szqr�si algoritmust ami a fel�leteken l�vQ text�r�kra alkalmaz�dik.<br> Legk�zelebbi: Nem pr�b�lja �sszemosni a sz�neket.<br> Biline�ris (K�nyszer�tett): �sszemossa a sz�neket, hogy elt�ntesse az �lek hat�rokat a k�l�nf�le sz�nek k�z�tt, m�g akkor is, ha erre a j�t�k a PS2-Qt nem utas�tja.<br> Biline�ris (PS2): Minden olyan fel�letre szqr�st alkalmaz, amire a j�t�k a PS2-Qt utas�tja.<br> Biline�ris (K�nyszer�tett Kiv�ve Spriteok) Minden fel�letre szqrQt alkalmaz, akkor is, ha erre a j�t�k a PS2-Qt nem utas�tja, kiv�ve a spriteokat (2D).�Changes what filtering algorithm is used to map textures to surfaces.<br> Nearest: Makes no attempt to blend colors.<br> Bilinear (Forced): Will blend colors together to remove harsh edges between different colored pixels even if the game told the PS2 not to.<br> Bilinear (PS2): Will apply filtering to all surfaces that a game instructs the PS2 to filter.<br> Bilinear (Forced Excluding Sprites): Will apply filtering to all surfaces, even if the game told the PS2 not to, except sprites.GraphicsSettingsWidgetBejel�lveCheckedGraphicsSettingsWidgetpKiv�laszta a teljes k�pernyQ felbont�s�t �s frissit�s�t.0Chooses the fullscreen resolution and frequency.GraphicsSettingsWidgetKodek:Codec:GraphicsSettingsWidget�Teljesen kihagyja a fel�letek rajzol�s�t a bal oldalon megadott �rt�ktQl, a jobb oldalon megadott �rt�kig.wCompletely skips drawing surfaces from the surface in the left box up to the surface specified in the box on the right.GraphicsSettingsWidgetT�rol�:
Container:GraphicsSettingsWidgetKontrasztContrastGraphicsSettingsWidget4Kontraszt Adapt�v �les�t�sContrast Adaptive SharpeningGraphicsSettingsWidget6Kontraszt Adapt�v �les�t�s:Contrast Adaptive Sharpening:GraphicsSettingsWidgetKontraszt:	Contrast:GraphicsSettingsWidget2Szab�lyozza a GS keverQ egys�g�nek emul�ci�s pontoss�g�t.<br> Min�l magasabb a be�ll�t�s, ann�l pontosabban emul�l�dik a kever�s a shaderben, �s ann�l nagyobb lesz az erQforr�s ig�ny.<br> Vegyed figyelembe, hogy a Direct3D kever�si k�pess�gei elmaradnak az OpenGL/Vulkanhoz k�pest.Control the accuracy level of the GS blending unit emulation.<br> The higher the setting, the more blending is emulated in the shader accurately, and the higher the speed penalty will be.<br> Do note that Direct3D's blending is reduced in capability compared to OpenGL/Vulkan.GraphicsSettingsWidget�Vez�rli a felbont�st, amivel a j�t�kok lek�pez�sre ker�lnek. A nagy felbont�sok cs�kkenthetik a teljes�tm�nyt r�gebbi vagy als� kateg�ri�s vide� k�rty�kon.<br>A nem nat�v felbont�sok apr�bb grafikai hib�kat okozhatnak bizonyos j�t�kokban.<br>A vide�k (FMV) felbont�sa v�ltozatlan marad, mivel a vide� f�jlok elQre le vannak k�pezve.Control the resolution at which games are rendered. High resolutions can impact performance on older or lower-end GPUs.<br>Non-native resolution may cause minor graphical issues in some games.<br>FMV resolution will remain unchanged, as the video files are pre-rendered.GraphicsSettingsWidgethA 4-bites �s a 8-bites k�ppuffer �talak�t�s�t a processzor v�gzi a videok�rtya helyett. Seg�t a Harry Potter �s a Stuntman j�t�kokon. A funkci�nak nagy hat�sa van a teljes�tm�nyre.�Convert 4-bit and 8-bit framebuffer on the CPU instead of the GPU. Helps Harry Potter and Stuntman games. It has a big impact on performance.GraphicsSettingsWidget�Jav�tja a mintav�telez�s�t a 2D sprite text�r�knak felsk�l�z�sn�l. Jav�tja a cs�kokat a spriteokban olyan j�t�kokn�l mint az Ar tonelico felsk�l�z�sn�l. A F�l opci� a lapos spriteokhoz van, a Teljes minden spritehoz.�Corrects the sampling of 2D sprite textures when upscaling. Fixes lines in sprites of games like Ar tonelico when upscaling. Half option is for flat sprites, Full is for all sprites.GraphicsSettingsWidgetLev�g�s:Crop:GraphicsSettingsWidgetCtrl+SCtrl+SGraphicsSettingsWidget&Hibakeres�si Opci�kDebugging OptionsGraphicsSettingsWidgetAlap�rtelmezettDefaultGraphicsSettingsWidgetDeinterlace
DeinterlacingGraphicsSettingsWidget:V�ltottsoross�g Megsz�ntet�s:Deinterlacing:GraphicsSettingsWidget&�rz�keli, ha 25/30fps sebess�gq j�t�kokban t�tlen k�pkock�k jelennek meg, �s kihagyja ezek megjelen�t�s�t. A k�pkocka tov�bbra is lek�pez�sre ker�l, csak a GPU-nak t�bb ideje van a befejez�sre (ez NEM k�pkocka kihagy�s). Kiegyenl�theti a k�pkockaidQ-ingadoz�sokat, amikor a CPU/GPU maxim�lis kihaszn�lts�ga k�zel�ben van, de a k�pkock�k �tem�t egyenetlenebb� teszi, �s n�velheti a bemeneti k�sleltet�st.kDetects when idle frames are being presented in 25/30fps games, and skips presenting those frames. The frame is still rendered, it just means the GPU has more time to complete it (this is NOT frame skipping). Can smooth out frame time fluctuations when the CPU/GPU are near maximum utilization, but makes frame pacing more inconsistent and can increase input lag.GraphicsSettingsWidgetMeghat�rozza a milyen elj�r�ssal legyen megsz�ntetve a v�ltottsoros�g az emul�lt konzol v�ltottsoros k�pernyQj�n. Az automatikus be�ll�t�s a legt�bb j�t�kn�l megfelelQen megsz�nteti a v�ltottsoros�got, de ha remegQnek l�tod a k�pet, pr�b�ld meg az el�rhetQ opci�kat.�Determines the deinterlacing method to be used on the interlaced screen of the emulated console. Automatic should be able to correctly deinterlace most games, but if you see visibly shaky graphics, try one of the available options.GraphicsSettingsWidget�Meghat�rozza az �les�tQ hat�st intenzit�s�t CAS �t�-feld�lgoz�sn�lFDetermines the intensity the sharpening effect in CAS post-processing.GraphicsSettingsWidget&Meghat�rozza milyen felbont�sban ker�ljenek ment�sre a k�pernyQk�pek. A lek�pez�si felbont�sok t�bb r�szletet tartalmaznak a f�jl m�ret h�tr�ny�ra.�Determines the resolution at which screenshots will be saved. Internal resolutions preserve more detail at the cost of file size.GraphicsSettingsWidget"Diagon�lis FilterDiagonal FilterGraphicsSettingsWidgetDirect3D 11Direct3D 11GraphicsSettingsWidgetDirect3D 12Direct3D 12GraphicsSettingsWidget8M�lys�g �talak�t�s Letilt�saDisable Depth ConversionGraphicsSettingsWidget<K�ppuffer Lek�rdez�s Letilt�saDisable Framebuffer FetchGraphicsSettingsWidget:V�ltott-Sor Eltol�s Letilt�saDisable Interlace OffsetGraphicsSettingsWidget:Mailbox Prezent�ci� Letilt�saDisable Mailbox PresentationGraphicsSettingsWidgetTR�szleges Forr�s �rv�nytelen�t�s Letilt�sa#Disable Partial Source InvalidationGraphicsSettingsWidgetbVisszaolvas�s Letilt�sa (GS Sz�l Szinkroniz�l�sa))Disable Readbacks (Synchronize GS Thread)GraphicsSettingsWidget<Lek�pez�si Jav�t�sok Letilt�saDisable Render FixesGraphicsSettingsWidget:Biztons�gi Funkci�k Letilt�saDisable Safe FeaturesGraphicsSettingsWidget8Shader Gyors�t�t�r Letilt�saDisable Shader CacheGraphicsSettingsWidgetXVertex �rny�kol�k Kiterjeszt�s�nek Letilt�saDisable Vertex Shader ExpandGraphicsSettingsWidgetLetiltja a m�lys�g puffer t�mogat�s�t a text�ra gyors�t�t�rban. Nagy es�llyel hib�kat fog okozni ez�rt ez csak hibakeres�shez haszn�latos.�Disable the support of depth buffers in the texture cache. Will likely create various glitches and is only useful for debugging.GraphicsSettingsWidgetLetiltvaDisabledGraphicsSettingsWidget6Letiltott (Alap�rtelmezett)Disabled (Default)GraphicsSettingsWidgetTLetiltva (�tvitel Figyelmen K�v�l Hagy�sa)Disabled (Ignore Transfers)GraphicsSettingsWidget�Letiltja a v�ltottsoros eltol�st, ami bizonyos esetekben cs�kkentheti az elmos�dotts�got.IDisables interlacing offset which may reduce blurring in some situations.GraphicsSettingsWidget"Nem Enged�lyezett
DisallowedGraphicsSettingsWidgetK�pernyQDisplayGraphicsSettingsWidgethMegjelen�t egy grafik�t az �tlagos k�pkocka idQkkel.0Displays a graph showing the average frametimes.GraphicsSettingsWidget�Megjelen�t tov�bbi, nagyon magas felsk�l�z�si szorz�kat a GPU k�pess�gei f�ggv�ny�ben.QDisplays additional, very high upscaling multipliers dependent on GPU capability.GraphicsSettingsWidget�Megjelen�t k�l�nf�le be�ll�t�sokat, �s a jelenlegi �rt�keit ezeknek a be�ll�t�soknak, hibakeres�shez lehet hasznos.YDisplays various settings and the current values of those settings, useful for debugging.GraphicsSettingsWidget�Figyelmeztet�st jelen�t meg, ha olyan be�llit�sok vannak enged�lyezve amik probl�m�kat okozhatnak.BDisplays warnings when settings are enabled which may break games.GraphicsSettingsWidgetZajmodul�ci�	DitheringGraphicsSettingsWidgetZajmodul�ci�:
Dithering:GraphicsSettingsWidget�Hasztalan mqveleteket hajtat v�gre a processzorral visszaolvas�s�n�l, hogy megakad�lyozza, hogy energiak�m�lQ m�dba l�pjen. N�velheti a teljes�tm�nyt visszaolvas�sn�l, de nagym�rt�kben emeli az energiafogyaszt�st.�Does useless work on the CPU during readbacks to prevent it from going to into powersave modes. May improve performance during readbacks but with a significant increase in power usage.GraphicsSettingsWidget,FMV Text�r�k Lement�seDump FMV TexturesGraphicsSettingsWidget&Mipmappok Lement�seDump MipmapsGraphicsSettingsWidget$Text�r�k Lement�se
Dump TexturesGraphicsSettingsWidget�Lementi a lecser�lhetQ text�r�kat a lemezre. Cs�kkenti a teljes�tm�nyt.<Dumps replaceable textures to disk. Will reduce performance.GraphicsSettingsWidget<Hibakeres�si Eszk�z Haszn�lataEnable Debug DeviceGraphicsSettingsWidgetLTov�bbi Hang Param�terek Enged�lyez�seEnable Extra Audio ArgumentsGraphicsSettingsWidgetNTov�bbi Vide� Param�terek Enged�lyez�seEnable Extra Video ArgumentsGraphicsSettingsWidgetrV�ltott-soros Megjelen�t�st Tilt� Jav�t�sok Enged�lyez�seEnable No-Interlacing PatchesGraphicsSettingsWidgetHSz�lesv�szn� Jav�t�sok Enged�lyez�seEnable Widescreen PatchesGraphicsSettingsWidget<Enged�lyezve (Minden Primit�v)Enabled (All Primitives)GraphicsSettingsWidgetDEnged�lyezett (EllenQrizze a C�lt)Enabled (Check Inside Target)GraphicsSettingsWidgetBEnged�lyezett (T�k�letes Egyez�s)Enabled (Exact Match)GraphicsSettingsWidget8Enged�lyezve (Csak Spriteok)Enabled (Sprites Only)GraphicsSettingsWidget�Enged�lyezi az API-szintq �rv�nyes�t�s�t a grafikai parancsoknak.2Enables API-level validation of graphics commands.GraphicsSettingsWidgetjEnged�lyezi a FidelityFX kontraszt adapt�v �les�t�st.0Enables FidelityFX Contrast Adaptive Sharpening.GraphicsSettingsWidget�Enged�lyezi a PCRTC eltol�st, ami �thelyezi a k�pernyQt a j�t�k k�r�s�re. Hasznos olyan j�t�kokn�l mint p�ld�ul a WipEout Fusion ami ezt haszn�lja a r�zk�d� k�pernyQ hat�shoz, de elmos�dott� teheti a k�pet.�Enables PCRTC Offsets which position the screen as the game requests. Useful for some games such as WipEout Fusion for its screen shake effect, but can make the picture blurry.GraphicsSettingsWidgetEnged�lyezi a biline�ris ut�feldolgoz� szqrQt. Kisim�tja a k�pet ahogy megjelenik a kijelzQn. Jav�tja a pozicion�l�st a pixelek k�z�tt.�Enables bilinear post processing filter. Smooths the overall picture as it is displayed on the screen. Corrects positioning between pixels.GraphicsSettingsWidget,Enged�lyezi a be�p�tett hom�lyos k�p elleni jav�t�sokat. Kev�sb� lesz hq az eredeti PS2 megjelen�t�shez, de rengeteg j�t�kot kev�sb� elmos�dott� tesz.oEnables internal Anti-Blur hacks. Less accurate to PS2 rendering but will make a lot of games look less blurry.GraphicsSettingsWidget�Enged�lyezi a mipmappokat, ami bizonyos j�t�koknak sz�ks�ges, hogy megfelelQen jelenjenek meg.AEnables mipmapping, which some games require to render correctly.GraphicsSettingsWidgetEnged�lyezi a mipmappokat, ami bizonyos j�t�kokhoz sz�ks�ges a helyes megjelen�t�shez. A mipmappok folyamatosan cs�kkenQ felbont�s� verzi�i egy text�r�nak, amik a t�vols�gt�l f�ggQen v�ltoznak, hogy cs�kkents�g a sz�m�t�si ig�nyt �s megakad�lyozz�k a vizu�lis hib�kat.�Enables mipmapping, which some games require to render correctly. Mipmapping uses progressively lower resolution variants of textures at progressively further distances to reduce processing load and avoid visual artifacts.GraphicsSettingsWidget�Enged�lyezi a tel�tetts�g, kontraszt, f�nyerQ �rt�kek szab�lyoz�s�t. A f�nyerQ, tel�tetts�g, �s kontraszt alap �rt�ke az 50.~Enables saturation, contrast, and brightness to be adjusted. Values of brightness, saturation, and contrast are at default 50.GraphicsSettingsWidget�Enged�lyezi hogy megjelenjen a j�t�kok t�lp�szt�z�si ter�lete, ami t�bbet mutat a k�pernyQn mint a biztons�gos ter�let.gEnables the option to show the overscan area on games which draw more than the safe area of the screen.GraphicsSettingsWidget*Ez az opci� lehetQs�get ad a lek�pezQ �s a felsk�l�z�si jav�t�sok be�ll�t�sainak manu�lis megv�ltoztat�s�ra. Azonban HA ez az opci� ENGED�LYEZVE VAN, akkor LETILTOD AZ AUTOMATIKUS BE�LL�T�SOKAT, ha ezt az opci�t kikapcsolod, akkor ism�t aktiv�l�dnak az automatikus be�ll�t�sok.�Enabling this option gives you the ability to change the renderer and upscaling fixes to your games. However IF you have ENABLED this, you WILL DISABLE AUTOMATIC SETTINGS and you can re-enable automatic settings by unchecking this option.GraphicsSettingsWidget:Text�ra Ter�let Meg�llap�t�saEstimate Texture RegionGraphicsSettingsWidgetDKiterjesztett Felsk�l�z�si Szorz�kExtended Upscaling MultipliersGraphicsSettingsWidget&Tov�bbi Param�terekExtra ArgumentsGraphicsSettingsWidget0Tov�bbi Hang Param�terekExtra Audio ArgumentsGraphicsSettingsWidget&Tov�bbi Param�terekExtra Video ArgumentsGraphicsSettingsWidget,FMV K�par�ny Fel�l�r�sFMV Aspect Ratio OverrideGraphicsSettingsWidget.FMV K�par�ny Fel�l�r�s:FMV Aspect Ratio Override:GraphicsSettingsWidgetFXAAFXAAGraphicsSettingsWidgetFilterekFiltersGraphicsSettingsWidgetBAblakhoz Igaz�t�s/Teljes K�pernyQFit to Window / FullscreenGraphicsSettingsWidget�Jav�tja a probl�m�kat a felsk�l�z�ssal (f�ggQleges vonalak) a Namco j�t�kokban mint a Ace Combat, Tekken, Soul Calibur, stb.gFixes issues with upscaling (vertical lines) in Namco games like Ace Combat, Tekken, Soul Calibur, etc.GraphicsSettingsWidget�Minden c�lt vissza�r�ti a text�ra gyors�t�t�rb�l a helyi mem�ri�ba le�ll�t�sn�l. Megakad�lyozhatja az elveszett k�pr�szleteket �ll�s ment�sn�l vagy lek�pezQ v�lt�sn�l, de grafikai hib�kat is okozhat.�Flushes all targets in the texture cache back to local memory when shutting down. Can prevent lost visuals when saving state or switching renderers, but can also cause graphical corruption.GraphicsSettingsWidget&32bit K�nyszer�t�seForce 32bitGraphicsSettingsWidget0Biline�ris K�nyszer�t�seForce BilinearGraphicsSettingsWidget,K�nyszer�tett Letilt�sForce DisabledGraphicsSettingsWidget4K�nyszer�tett Enged�lyez�s
Force EnabledGraphicsSettingsWidgetHEgyenlQ Sprite Poz�ci� K�nyszer�t�seForce Even Sprite PositionGraphicsSettingsWidget4Legk�zelebbi K�nyszer�t�se
Force NearestGraphicsSettingsWidgetTK�nyszer�t egy primit�v �r�t�st ha a k�ppuffer bemeneti text�ra is. Jav�t n�h�ny speci�lis hat�st, mint p�ld�ul az �rny�k a Jak sorozatban, vagy a sug�rz�st a GTA:SA-ban.�Force a primitive flush when a framebuffer is also an input texture. Fixes some processing effects such as the shadows in the Jak series and radiosity in GTA:SA.GraphicsSettingsWidget�K�nyszer�ti a paletta text�ra rajzol�sokat, hogy nat�v felbont�sok jelenjenek meg.;Force palette texture draws to render at native resolution.GraphicsSettingsWidgetHK�nyszer�ti a FIFO haszn�lat�t a Mailbox bemutat�ssal szemben, azaz kettQs pufferel�s a h�rmas pufferel�s helyett. �ltal�ban rosszabb k�pkocka eloszt�st eredm�nyez.�Forces the use of FIFO over Mailbox presentation, i.e. double buffering instead of triple buffering. Usually results in worse frame pacing.GraphicsSettingsWidgetForm�tum:Format:GraphicsSettingsWidget(K�ppuffer �talak�t�sFramebuffer ConversionGraphicsSettingsWidgetTeljesFullGraphicsSettingsWidget2Teljes (Hash Gyors�t�t�r)Full (Hash Cache)GraphicsSettingsWidgetTeljes (Lass�)Full (Slow)GraphicsSettingsWidget(Teljes K�pernyQs M�dFullscreen ModeGraphicsSettingsWidget*Teljes K�pernyQs M�d:Fullscreen Mode:GraphicsSettingsWidget,GPU Paletta �talak�t�sGPU Palette ConversionGraphicsSettingsWidgetGPU C�l CLUTGPU Target CLUTGraphicsSettingsWidgetGPU C�l CLUT:GPU Target CLUT:GraphicsSettingsWidget GS Let�lt�si M�dGS Download ModeGraphicsSettingsWidget$GS Adat T�m�r�t�seGS Dump CompressionGraphicsSettingsWidget&GS Adat T�m�r�t�se:GS Dump Compression:GraphicsSettingsWidgetF�lHalfGraphicsSettingsWidget"F�l Pixel Eltol�sHalf Pixel OffsetGraphicsSettingsWidget$F�l Pixel Eltol�s:Half Pixel Offset:GraphicsSettingsWidget0Hardveres Let�lt�si M�d:Hardware Download Mode:GraphicsSettingsWidget&Hardveres Jav�t�sokHardware FixesGraphicsSettingsWidget
MagasHighGraphicsSettingsWidgetfA mipmappokat is hozz�adja a lementett text�r�khoz.'Includes mipmaps when dumping textures.GraphicsSettingsWidgetA C�lon Bel�l
Inside TargetGraphicsSettingsWidget*Eg�sz Sz�mos Sk�l�z�sInteger ScalingGraphicsSettingsWidget*Renderel�si Felbont�sInternal ResolutionGraphicsSettingsWidgetJLek�pez�si Felbont�s (Ar�ny Jav�tott)&Internal Resolution (Aspect Corrected)GraphicsSettingsWidgetTLek�pez�si Felbont�s (Nincs Ar�ny Jav�t�s)*Internal Resolution (No Aspect Correction)GraphicsSettingsWidget,Renderel�si Felbont�s:Internal Resolution:GraphicsSettingsWidgetJPEGJPEGGraphicsSettingsWidgetLZMA (xz)	LZMA (xz)GraphicsSettingsWidgetHagyd �resenLeave It BlankGraphicsSettingsWidgetBalLeftGraphicsSettingsWidget*Bal (Alap�rtelmezett)Left (Default)GraphicsSettingsWidgetBal:Left:GraphicsSettingsWidget$Text�r�k Bet�lt�se
Load TexturesGraphicsSettingsWidget�Egy k�l�n sz�lat haszn�l a cseretext�r�k bet�lt�s�hez, cs�kkentve ezzel a mikroszaggat�sokat mikor a csere enged�lyezve van.cLoads replacement textures on a worker thread, reducing microstutter when replacements are enabled.GraphicsSettingsWidgetNBet�lti a cseretext�r�kat ha el�rhetQk.=Loads replacement textures where available and user-provided.GraphicsSettingsWidgetLottes K�pcsQ
Lottes CRTGraphicsSettingsWidget�Cs�kkenti a GS pontoss�g�t, hogy elker�lje a pixelek k�z�tti r�seket felsk�l�z�sn�l. Jav�tja a sz�veget a Wild Arms j�t�kokn�l.gLowers the GS precision to avoid gaps between pixels when upscaling. Fixes the text on Wild Arms games.GraphicsSettingsWidgetJManu�lis Hardveres Lek�pezQ Jav�t�sokManual Hardware Renderer FixesGraphicsSettingsWidget,Maximum (Nagyon Lass�)Maximum (Very Slow)GraphicsSettingsWidgetK�zepesMediumGraphicsSettingsWidget Sprite Egyes�t�sMerge SpriteGraphicsSettingsWidget*C�lok �sszeolvaszt�sa
Merge TargetsGraphicsSettingsWidget
MetalMetalGraphicsSettingsWidget�Jav�that rossz helyen l�vQ k�d�t, f�nyhat�sokat, vagy �sszemos�s hat�sokat.6Might fix some misaligned fog, bloom, or blend effect.GraphicsSettingsWidgetMinimumMinimumGraphicsSettingsWidget(Mipmappok Haszn�lata
MipmappingGraphicsSettingsWidgetNat�v (10:7)
Native (10:7)GraphicsSettingsWidget:Nat�v (PS2) (Alap�rtelmezett)Native (PS2) (Default)GraphicsSettingsWidgetNat�v Sk�l�z�sNative ScalingGraphicsSettingsWidgetLegk�zelebbiNearestGraphicsSettingsWidgetDNincs V�ltottsoross�g Megsz�ntet�sNo DeinterlacingGraphicsSettingsWidget
NincsNoneGraphicsSettingsWidget.Nincs (Alap�rtelmezett)None (Default)GraphicsSettingsWidgetNorm�lisNormalGraphicsSettingsWidget"Norm�lis (Vertex)Normal (Vertex)GraphicsSettingsWidgetNincs Lek�pez�sNullGraphicsSettingsWidgetDLek�pez�si sz�lak sz�ma: 0 egy sz�lhoz, 2 vagy t�bb a t�bbsz�l�hoz (1 a hibakeres�shez) 2-4 sz�l az aj�nlott, enn�l t�bb nagy es�llyel lassabb lesz mint gyorsabb.�Number of rendering threads: 0 for single thread, 2 or more for multithread (1 is for debugging). 2 to 4 threads is recommended, any more than that is likely to be slower instead of faster.GraphicsSettingsWidget�NxAGSS alul-mintav�telez�s (Nx Automatikus N�gyzetr�cs Szuper-Mintav�telez�s)5NxAGSS downsampling (Nx Automatic Grid SuperSampling)GraphicsSettingsWidgetK�pernyQmen�OSDGraphicsSettingsWidget>K�pernyQmen� �zenetek Poz�ci�jaOSD Messages PositionGraphicsSettingsWidget@K�pernyQmen� �zenetek Poz�ci�ja:OSD Messages Position:GraphicsSettingsWidgetHK�pernyQmen� Teljes�tm�ny Poz�ci�ja:OSD Performance Position:GraphicsSettingsWidget&K�pernyQmen� M�rete	OSD ScaleGraphicsSettingsWidget(K�pernyQmen� M�rete:
OSD Scale:GraphicsSettingsWidgetFK�pernyQmen� Statisztik�k Poz�ci�jaOSD Statistics PositionGraphicsSettingsWidgetKiOffGraphicsSettingsWidget(Ki (Alap�rtelmezett)
Off (Default)GraphicsSettingsWidgetKi (Nincs)
Off (None)GraphicsSettingsWidget�Eltol�s az ST/UV text�ra koordin�t�khoz. Jav�that n�h�ny furcsa text�ra hib�t, �s jav�that rossz poz�ci�ban l�vQ ut�hat�sokat.yOffset for the ST/UV texture coordinates. Fixes some odd texture issues and might fix some post processing alignment too.GraphicsSettingsWidgetK�pernyQmen�On-Screen DisplayGraphicsSettingsWidgetMegnyit�s...Open...GraphicsSettingsWidgetOpenGLOpenGLGraphicsSettingsWidgetOpci�kOptionsGraphicsSettingsWidget<Text�ra Hat�rok Fel�lb�r�l�sa:Override Texture Barriers:GraphicsSettingsWidget�Fel�l�rja az illesztQprogram heurisztik�j�t az exkluz�v teljes k�pernyQ vagy a k�zvetlen lapoz�s/kiolvas�s enged�lyez�s�hez.<br>Az exkluz�v teljes k�pernyQ letilt�sa sim�bb feladatv�lt�st �s �tfed�seket tesz lehetQv�, de n�veli a bemeneti k�sleltet�st.�Overrides the driver's heuristics for enabling exclusive fullscreen, or direct flip/scanout.<br>Disallowing exclusive fullscreen may enable smoother task switching and overlays, but increase input latency.GraphicsSettingsWidget,Fel�l�rja a j�t�kba �gyazott vide�k (FMV) k�par�ny�t. Ha nincs enged�lyezve, a vide�k ugyanazt a k�par�nyt haszn�lj�k, ami a j�t�khoz be lett �ll�tva.�Overrides the full-motion video (FMV) aspect ratio. If disabled, the FMV Aspect Ratio will match the same value as the general Aspect Ratio setting.GraphicsSettingsWidget�A PCSX2 ebbe a mapp�ba menti �s innen t�lti be a cseretext�r�kat.BPCSX2 will dump and load texture replacements from this directory.GraphicsSettingsWidgetPNGPNGGraphicsSettingsWidget�A kiv�lasztott audiokodeknek �tadott param�terek.<br><b>A '=' kifejez�ssel kell elv�lasztani a kulcsot az �rt�ktQl, a ':' pedig k�t p�rt v�laszt el egym�st�l.</b><br>P�ld�ul: "compression_level = 4 : joint_stereo = 1"�Parameters passed to the selected audio codec.<br><b>You must use '=' to separate key from value and ':' to separate two pairs from each other.</b><br>For example: "compression_level = 4 : joint_stereo = 1"GraphicsSettingsWidget�A kiv�lasztott videokodeknek �tadott param�terek.<br><b>A '=' kifejez�ssel kell elv�lasztani a kulcsot az �rt�ktQl, a ':' pedig k�t p�rt v�laszt el egym�st�l.</b><br>P�ld�ul: "crf = 21 : preset = veryfast"�Parameters passed to the selected video codec.<br><b>You must use '=' to separate key from value and ':' to separate two pairs from each other.</b><br>For example: "crf = 21 : preset = veryfast"GraphicsSettingsWidgetR�szlegesPartialGraphicsSettingsWidgetUt�-Feldolgoz�sPost-ProcessingGraphicsSettingsWidget&Text�r�k ElQt�lt�sePrecache TexturesGraphicsSettingsWidget0K�pkocka Adat ElQt�lt�sePreload Frame DataGraphicsSettingsWidget�Minden cseretext�r�t bet�lt a mem�ri�ba. Nem sz�ks�ges aszinkron bet�lt�sn�l.UPreloads all replacement textures to memory. Not necessary with asynchronous loading.GraphicsSettingsWidgetMinQs�g:Quality:GraphicsSettingsWidget6C�lok Beolvas�sa Bez�r�sn�lRead Targets When ClosingGraphicsSettingsWidgetFelv�tel	RecordingGraphicsSettingsWidget8Cs�kkenti a sz�nek k�z�tti s�vokat, �s n�veli az �rz�kelt sz�nm�lys�get.<br> Ki: Letiltja a zajmodul�ci�t.<br> Sk�l�zott: Figyelembe veszi a felsk�l�z�st / Legnagyobb zajmodul�ci�s hat�s.<br> Sk�l�zatlan: Nat�v Zajmodul�ci� / Legkisebb zajmodul�ci�s hat�s, nem n�veli a n�gyzetek m�ret�t felsk�l�z�sn�l.<br> 32-bit K�nyszer�t�se: Minden rajzol�st 32-bitesk�nt kezel, hogy elker�lje a s�voz�st �s a zajmodul�ci�t.aReduces banding between colors and improves the perceived color depth.<br> Off: Disables any dithering.<br> Scaled: Upscaling-aware / Highest dithering effect.<br> Unscaled: Native Dithering / Lowest dithering effect does not increase size of squares when upscaling.<br> Force 32bit: Treat all draws as if they were 32bit to avoid banding and dithering.GraphicsSettingsWidget�Cs�kkenti a kis, meredek sz�gq fel�letekre alkalmazott nagym�retq text�r�k elmos�dotts�g�t a k�t legk�zelebbi Mipmapb�l t�rt�nQ sz�nmintav�telez�ssel. A Mipmappingnek 'enged�lyezett' �llapotban kell lennie.<br> Ki: Kikapcsolja a funkci�t.<br> Triline�ris (PS2): Triline�ris szqr�st alkalmaz minden olyan fel�letre, amelyre a j�t�k utas�tja a PS2-t.<br> Triline�ris (K�nyszer�tett): Triline�ris szqr�st alkalmaz minden fel�letre, m�g akkor is, ha a j�t�k azt mondja a PS2-nek, hogy ne tegye.�Reduces blurriness of large textures applied to small, steeply angled surfaces by sampling colors from the two nearest Mipmaps. Requires Mipmapping to be 'on'.<br> Off: Disables the feature.<br> Trilinear (PS2): Applies Trilinear filtering to all surfaces that a game instructs the PS2 to.<br> Trilinear (Forced): Applies Trilinear filtering to all surfaces, even if the game told the PS2 not to.GraphicsSettingsWidget|Cs�kkenti a text�ra aliasing hat�st sz�lsQs�ges l�t�sz�gekbQl.3Reduces texture aliasing at extreme viewing angles.GraphicsSettingsWidgetDNem T�mogatott Be�ll�t�sok T�rl�seRemove Unsupported SettingsGraphicsSettingsWidgetLek�pezQ:	Renderer:GraphicsSettingsWidgetRenderel�s	RenderingGraphicsSettingsWidget�A t�bb takar� sprite ut�lagos feldolgoz�s�t egyetlen nagy sprite-ra cser�li. Cs�kkenti a k�l�nb�zQ felsk�l�z�si sorokat.lReplaces post-processing multiple paving sprites by a single fat sprite. It reduces various upscaling lines.GraphicsSettingsWidgetVissza�ll�t�sResetGraphicsSettingsWidgetFelbont�s:Resolution:GraphicsSettingsWidgetJobbRightGraphicsSettingsWidget,Jobb (Alap�rtelmezett)Right (Default)GraphicsSettingsWidget
Jobb:Right:GraphicsSettingsWidget Sprite Kerek�t�sRound SpriteGraphicsSettingsWidget$Kerek�tett Sprite:
Round Sprite:GraphicsSettingsWidgetTel�tetts�g
SaturationGraphicsSettingsWidgetTel�tetts�g:Saturation:GraphicsSettingsWidgetSk�l�zottScaledGraphicsSettingsWidget^Sk�l�zza a k�pernyQmen� m�ret�t 50%-t�l 500%-ig5Scales the size of the onscreen OSD from 50% to 500%.GraphicsSettingsWidgetK�psor FilterScanline FilterGraphicsSettingsWidget0K�pernyQ Eltol�s �rt�kekScreen OffsetsGraphicsSettingsWidget$K�pernyQ Felbont�sScreen ResolutionGraphicsSettingsWidget0K�pernyQment�s Form�tumaScreenshot FormatGraphicsSettingsWidget.K�pernyQment�s MinQs�geScreenshot QualityGraphicsSettingsWidget*K�pernyQment�s M�reteScreenshot SizeGraphicsSettingsWidget.K�pernyQ Ment�s M�rete:Screenshot Size:GraphicsSettingsWidget"K�nyvt�r Keres�seSearch DirectoryGraphicsSettingsWidget�Kiv�laszthat� milyen form�tumban legyenek mentve a k�pernyQk�pek. A JPEG kisebb m�retq, de vesz�t a r�szletekbQl.iSelects the format which will be used to save screenshots. JPEG produces smaller files, but loses detail.GraphicsSettingsWidget.Kiv�laszthat� milyen minQs�gben legyenek a k�pernyQk�pek t�m�r�tve. A magasabb �rt�kek n�velik a JPEG r�szletess�g�t, �s cs�kkentik a PNG f�jl m�ret�t.�Selects the quality at which screenshots will be compressed. Higher values preserve more detail for JPEG, and reduce file size for PNG.GraphicsSettingsWidget�Kiv�laszthat� melyik hang k�dol� legyen haszn�lva a vide� r�gz�t�shez. <b>Ha bizonytalan vagy, hagyd alap�rt�ken.<b>]Selects which Audio Codec to be used for Video Capture. <b>If unsure, leave it on default.<b>GraphicsSettingsWidget�Kiv�laszthat� melyik vide� k�dol� legyen haszn�lva a vide� r�gz�t�shez. <b>Ha bizonytalan vagy, hagyd alap�rt�ken.<b>]Selects which Video Codec to be used for Video Capture. <b>If unsure, leave it on default.<b>GraphicsSettingsWidget�Kiv�laszthat� melyik vide� form�tum legyen haszn�lva vide� r�gz�t�shez. Ha a k�dol� esetleg nem t�mogatja ezt a form�tumot, akkor az elsQ el�rhetQ lesz haszn�lva helyette.<b>Ha bizonytalan vagy, hagyd alap�rt�ken.<b>�Selects which Video Format to be used for Video Capture. If by chance the codec does not support the format, the first format available will be used. <b>If unsure, leave it on default.<b>GraphicsSettingsWidgetTBe�ll�tja a haszn�lni k�v�nt hangbitr�t�t."Sets the audio bitrate to be used.GraphicsSettingsWidgetBe�ll�tja a haszn�land� vide� bitr�t�t. A nagyobb bitr�ta �ltal�ban jobb vide�minQs�get eredm�nyez, de a f�jl m�rete nagyobb lesz.�Sets the video bitrate to be used. Larger bitrate generally yields better video quality at the cost of larger resulting file size.GraphicsSettingsWidget �rnyalat NQvel�sShade BoostGraphicsSettingsWidgetHCsak �les�t�s (Lek�pez�si Felbont�s)"Sharpen Only (Internal Resolution)GraphicsSettingsWidgetR�les�t�s �s M�retez�s (KijelzQ Felbont�s)'Sharpen and Resize (Display Resolution)GraphicsSettingsWidget$�les�t�s/�lsim�t�sSharpening/Anti-AliasingGraphicsSettingsWidget�less�g	SharpnessGraphicsSettingsWidget�less�g:
Sharpness:GraphicsSettingsWidget6CPU Haszn�lat Megjelen�t�seShow CPU UsageGraphicsSettingsWidget>K�pkocka Sz�ml�l� Megjelen�t�seShow FPSGraphicsSettingsWidget6K�pkocka IdQk Megjelen�t�seShow Frame TimesGraphicsSettingsWidget6GPU Haszn�lat Megjelen�t�seShow GPU UsageGraphicsSettingsWidget@Hardver Inform�ci� Megjelen�t�seShow Hardware InfoGraphicsSettingsWidget2Indik�torok Megjelen�t�seShow IndicatorsGraphicsSettingsWidgetNBemenet R�gz�t�si �llapot Megjelen�t�seShow Input Recording StatusGraphicsSettingsWidget*Bemenet Megjelen�t�seShow InputsGraphicsSettingsWidgetFT�lp�szt�z�si Ter�let Megjelen�t�se
Show OverscanGraphicsSettingsWidget>PCSX2 Verzi�j�nak Megjelen�t�seShow PCSX2 VersionGraphicsSettingsWidget.Felbont�s Megjelen�t�seShow ResolutionGraphicsSettingsWidget2Be�ll�t�sok Megjelen�t�se
Show SettingsGraphicsSettingsWidgetBSebess�g Sz�zal�kok Megjelen�t�seShow Speed PercentagesGraphicsSettingsWidget2Statisztika Megjelen�t�seShow StatisticsGraphicsSettingsWidget"VPS Megjelen�t�seShow VPSGraphicsSettingsWidgetJVide� R�gz�t�si �llapot Megjelen�t�seShow Video Capture StatusGraphicsSettingsWidget�Ikonokat jelen�t meg a k�pernyQmen�n olyan emul�ci�s �llapotokhoz, mint a Sz�net, Turb�, Gyors�t�s, Lass�t�s.eShows OSD icon indicators for emulation states such as Pausing, Turbo, Fast-Forward, and Slow-Motion.GraphicsSettingsWidget�T�bbf�le teljes�tm�ny adatot jelen�t meg a k�pernyQn, amiket a felhaszn�l� kiv�lasztott.MShows a variety of on-screen performance data points as selected by the user.GraphicsSettingsWidget�Megjelen�ti a belsQ grafikai kihaszn�lts�g sz�ml�l�it, hasznos a hibakeres�shez.HShows counters for internal graphical utilization, useful for debugging.GraphicsSettingsWidgetVMegjelen�ti a gazdag�p CPU kihaszn�lts�g�t.Shows host's CPU utilization.GraphicsSettingsWidgetVMegjelen�ti a gazdag�p GPU kihaszn�lts�g�t.Shows host's GPU utilization.GraphicsSettingsWidgetMegjelen�t k�pernyQmen� �zeneteket mikor olyan esem�nyek t�rt�nnek mint a j�t�k �ll�sok ment�se/bet�lt�se, k�pernyQk�p k�sz�lt, stb.zShows on-screen-display messages when events occur such as save states being created/loaded, screenshots being taken, etc.GraphicsSettingsWidget�Megjelen�ti az aktu�lis PCSX2 verzi�j�t a kijelzQ jobb felsQ sark�ban.GShows the current PCSX2 version on the top-right corner of the display.GraphicsSettingsWidget�Megjelen�ti a jelenleg a rendszerhez kapcsol�d� j�t�kvez�rlQk �llapot�t a k�pernyQ bal als� sark�ban.ZShows the current controller state of the system in the bottom-left corner of the display.GraphicsSettingsWidget�Megjelen�ti a jelenlegi emul�ci�s sebess�g�t a kijelzQ jobb felsQ sark�ban sz�zal�k form�ban.gShows the current emulation speed of the system in the top-right corner of the display as a percentage.GraphicsSettingsWidget�Megjelen�ti a jelenlegi rendszer hardver inform�ci�kat a k�pernyQmen�n.9Shows the current system hardware information on the OSD.GraphicsSettingsWidgetnMegjelen�ti az �ppen akt�v bemeneti r�gz�t�s �llapot�t.2Shows the currently active input recording status.GraphicsSettingsWidgethMegjelen�ti az �ppen akt�v vide� felv�tel �llapot�t.0Shows the currently active video capture status.GraphicsSettingsWidget�Megjelen�ti a j�t�k belsQ k�pkocka sz�m�t a k�pernyQ jobb felsQ sark�ban.QShows the internal frame rate of the game in the top-right corner of the display.GraphicsSettingsWidget|Megjelen�ti a j�t�k felbont�s�t a kijelzQ jobb felsQ sark�ban.HShows the resolution of the game in the top-right corner of the display.GraphicsSettingsWidget�Megjelen�ti a f�ggQleges szinkroniz�ci� folyam�t a k�pernyQ jobb felsQ sark�ban.LShows the vsync rate of the emulator in the top-right corner of the display.GraphicsSettingsWidget2Rajzol�si Hat�r Kihagy�s:Skip Draw Range:GraphicsSettingsWidget8Duplik�lt K�pkock�k �tugr�sa Skip Presenting Duplicate FramesGraphicsSettingsWidget,Rajzol�s Kihagy�s V�geSkipdraw Range EndGraphicsSettingsWidget.Rajzol�s Kihagy�s ElejeSkipdraw Range StartGraphicsSettingsWidgetKihagyja a GS-sz�l �s a gazdag�p GPU szinkroniz�l�s�t a GS-let�lt�sekhez. Lass�bb rendszereken nagy sebess�gn�veked�st eredm�nyezhet, de sok hib�s grafikai hat�s �r�n. Ha a j�t�kok nem megfelelQen jelenek meg, �s ez az opci� be van kapcsolva, k�rj�k, elQsz�r kapcsold ki.�Skips synchronizing with the GS thread and host GPU for GS downloads. Can result in a large speed boost on slower systems, at the cost of many broken graphical effects. If games are broken and you have this option enabled, please disable it first.GraphicsSettingsWidgetSzoftverSoftwareGraphicsSettingsWidget2Szoftveres CLUT Lek�pez�sSoftware CLUT RenderGraphicsSettingsWidget4Szoftveres CLUT Lek�pez�s:Software CLUT Render:GraphicsSettingsWidget6Szoftveres Lek�pez�s Sz�laiSoftware Rendering ThreadsGraphicsSettingsWidget8Szoftveres Lek�pez�s Sz�lai:Software Rendering Threads:GraphicsSettingsWidget>Speci�lis (Text�ra - Agressz�v)Special (Texture - Aggressive)GraphicsSettingsWidget&Speci�lis (Text�ra)Special (Texture)GraphicsSettingsWidget@CPU Lefoglal�sa Visszaolvas�sn�lSpin CPU During ReadbacksGraphicsSettingsWidget@GPU Lefoglal�sa Visszaolvas�sn�lSpin GPU During ReadbacksGraphicsSettingsWidgetCsak SpriteokSprites OnlyGraphicsSettingsWidget(Spriteok/H�romsz�gekSprites/TrianglesGraphicsSettingsWidgetSzabv�ny (4:3)Standard (4:3)GraphicsSettingsWidget�Kiny�jtja (&lt; 100%) vagy �sszenyomja (&gt; 100%) a k�pernyQ f�ggQleges r�sz�t.TStretches (&lt; 100%) or squashes (&gt; 100%) the vertical component of the display.GraphicsSettingsWidget�Hasztalan mqveleteket hajtat v�gre a videok�rty�val visszaolvas�s�n�l, hogy megakad�lyozza, hogy energiak�m�lQ m�dba l�pjen. N�velheti a teljes�tm�nyt visszaolvas�sn�l, de nagym�rt�kben emeli az energiafogyaszt�st.�Submits useless work to the GPU during readbacks to prevent it from going into powersave modes. May improve performance during readbacks but with a significant increase in power usage.GraphicsSettingsWidgetTV �rny�kol�	TV ShaderGraphicsSettingsWidgetTV �rny�kol�:
TV Shader:GraphicsSettingsWidgetText�ra Szqr�sTexture FilteringGraphicsSettingsWidgetText�ra Szqr�s:Texture Filtering:GraphicsSettingsWidget6Text�ra a Lek�pez�si C�lbanTexture Inside RTGraphicsSettingsWidget8Text�ra a Lek�pez�si C�lban:Texture Inside RT:GraphicsSettingsWidget"Text�ra Eltol�s XTexture Offsets XGraphicsSettingsWidget"Text�ra Eltol�s YTexture Offsets YGraphicsSettingsWidget,Text�ra Eltol�s �rt�k:Texture Offsets:GraphicsSettingsWidget"Text�ra ElQt�lt�sTexture PreloadingGraphicsSettingsWidget$Text�ra ElQt�lt�s:Texture Preloading:GraphicsSettingsWidgetText�ra CsereTexture ReplacementGraphicsSettingsWidget�A maxim�lis c�lmem�ria-sz�less�g, amelyen a CPU Sprite Lek�pezQ aktiv�l�dhat.WThe maximum target memory width that will allow the CPU Sprite Renderer to activate on.GraphicsSettingsWidgethEz az opci� letiltja a j�t�k specifikus jav�t�sokat.0This option disables game-specific render fixes.GraphicsSettingsWidget&Ez az opci� t�bb biztons�gi funkci�t is letilt. Letiltja a prec�z nem sk�l�zott pont �s vonal lek�pez�st, ami seg�thet a Xenosaga j�t�kokban. Letiltja, hogy a prec�z GS mem�ria �r�t�st a CPU v�gezze el, �s hagyja, hogy a GPU kezelje, ami seg�thet a Kingdom Hearts j�t�koknak.�This option disables multiple safe features. Disables accurate Unscale Point and Line rendering which can help Xenosaga games. Disables accurate GS Memory Clearing to be done on the CPU, and let the GPU handle it, which can help Kingdom Hearts games.GraphicsSettingsWidgetFentTopGraphicsSettingsWidget
Fent:Top:GraphicsSettingsWidget$H�romsz�ges FilterTriangular FilterGraphicsSettingsWidget�Megpr�b�lja �rz�kelni ha egy j�t�k a saj�t sz�npalett�j�t rajzolja, �s ezut�n lek�pezi szoftveresen, nem pedig a GPU-val.tTries to detect when a game is drawing its own color palette and then renders it in software, instead of on the GPU.GraphicsSettingsWidget6Triline�ris (K�nyszer�tett)Trilinear (Forced)GraphicsSettingsWidget"Triline�ris (PS2)Trilinear (PS2)GraphicsSettingsWidget$Triline�ris Szqr�sTrilinear FilteringGraphicsSettingsWidget&Triline�ris Szqr�s:Trilinear Filtering:GraphicsSettingsWidget�Megpr�b�lja �rz�kelni ha egy j�t�k a saj�t sz�npalett�j�t rajzolja, �s lek�pezi a GPU-ba k�l�nleges elj�r�ssal.pTry to detect when a game is drawing its own color palette and then renders it on the GPU with special handling.GraphicsSettingsWidgetNincs Bejel�lve	UncheckedGraphicsSettingsWidgetT�m�r�tetlenUncompressedGraphicsSettingsWidget:Sk�l�zatlan (Alap�rtelmezett)Unscaled (Default)GraphicsSettingsWidgetHSk�l�zatlan Paletta Text�ra Rajzol�sUnscaled Palette Texture DrawsGraphicsSettingsWidget"Nem Szinkroniz�lt"Unsynchronized (Non-Deterministic)GraphicsSettingsWidget�Felt�lti a GS tartalm�t �j k�pkock�k lek�pez�sekor, hogy n�h�ny hat�st pontosabban tudjon megjelen�teni.PUploads GS data when rendering a new frame to reproduce some effects accurately.GraphicsSettingsWidgetdTeljes text�r�kat t�lt fel kis r�szletek helyett, elker�lve a felesleges felt�lt�seket mikor lehets�ges. A legt�bb j�t�kban n�veli a teljes�tm�nyt, de n�h�nyat lassabb� is tehet.�Uploads entire textures at once instead of small pieces, avoiding redundant uploads when possible. Improves performance in most games, but can make a small selection slower.GraphicsSettingsWidget,Felsk�l�z�si Jav�t�sokUpscaling FixesGraphicsSettingsWidget2BLIT Cserel�nc Haszn�lataUse Blit Swap ChainGraphicsSettingsWidget<Hibakeres�si Eszk�z Haszn�lataUse Debug DeviceGraphicsSettingsWidgetHGlob�lis be�ll�t�sok haszn�lata [%1]Use Global Setting [%1]GraphicsSettingsWidget�A Direct3D 11 lek�pezQ haszn�lata eset�n a lapoz�s helyett BLIT prezent�ci�s modellt haszn�l. Ez �ltal�ban lassabb teljes�tm�nyt eredm�nyez, de n�h�ny streaming alkalmaz�sn�l vagy egyes rendszerekn�l a k�pkockasebess�g felold�s�hoz sz�ks�ges lehet.�Uses a blit presentation model instead of flipping when using the Direct3D 11 renderer. This usually results in slower performance, but may be required for some streaming applications, or to uncap framerates on some systems.GraphicsSettingsWidget$F�ggQleges Ny�jt�sVertical StretchGraphicsSettingsWidget&F�ggQleges Ny�jt�s:Vertical Stretch:GraphicsSettingsWidgetVide� Bitr�ta
Video BitrateGraphicsSettingsWidgetVide�t�m�r�tQVideo CodecGraphicsSettingsWidget(Vide� Ment�s Mapp�jaVideo Dumping DirectoryGraphicsSettingsWidgetVide� Form�tumVideo FormatGraphicsSettingsWidgetVulkanVulkanGraphicsSettingsWidget^Figyelmeztet�s a Nem Biztons�gos Be�ll�t�sokr�lWarn About Unsafe SettingsGraphicsSettingsWidgetHull�m FilterWave FilterGraphicsSettingsWidgetV�sszef�s�l�s (Als� MezQ ElQsz�r, Fqr�szfog)$Weave (Bottom Field First, Sawtooth)GraphicsSettingsWidgetX�sszef�s�l�s (FelsQ MezQ ElQsz�r, Fqr�szfog)!Weave (Top Field First, Sawtooth)GraphicsSettingsWidgetWebPWebPGraphicsSettingsWidgettHa be van jel�lve, a videofelv�tel felbont�sa k�veti a fut� j�t�k belsQ felbont�s�t.<br><br><b> Legy�l �vatos ennek a be�ll�t�snak a haszn�lat�val, k�l�n�sen a felsk�l�z�s sor�n, mivel a nagyobb belsQ felbont�s (4x feletti) nagyon nagy m�retq videofelv�telt eredm�nyezhet, �s a rendszer leterhel�s�t okozhatja.</b>(When checked, the video capture resolution will follows the internal resolution of the running game.<br><br><b>Be careful when using this setting especially when you are upscaling, as higher internal resolution (above 4x) can results in very large video capture and can cause system overload.</b>GraphicsSettingsWidget�Ha enged�lyezve van a GPU alak�tja �t a sz�nt�rk�p-text�r�kat, egy�b esetben a CPU. Ez egy kompromisszum a CPU �s a GPU k�z�tt.kWhen enabled GPU converts colormap-textures, otherwise the CPU will. It is a trade-off between GPU and CPU.GraphicsSettingsWidget&Sz�lesv�szn� (16:9)Widescreen (16:9)GraphicsSettingsWidgetFAblak Felbont�s (K�par�ny Jav�tott)$Window Resolution (Aspect Corrected)GraphicsSettingsWidgetX:X:GraphicsSettingsWidgetY:Y:GraphicsSettingsWidget�Jelenleg enged�lyezve van a <strong>Sz�lesv�szn� Jav�t�sok</strong> vagy a <strong>V�ltottsoros�g Megsz�ntetQ Jav�t�sok</strong> ehhez a j�t�khoz.<br><br>Ezeket az opci�kat m�r nem t�mogatjuk, helyette <strong>ink�bb v�laszd ki a "Jav�t�sok" szekci�t, �s enged�lyezd a k�v�nt jav�t�sokat.</strong><br><br>Szeretn�d t�r�lni ezeket az opci�kat a j�t�k be�ll�t�saib�l?xYou currently have the <strong>Enable Widescreen Patches</strong> or <strong>Enable No-Interlacing Patches</strong> options enabled for this game.<br><br>We no longer support these options, instead <strong>you should select the "Patches" section, and explicitly enable the patches you want.</strong><br><br>Do you want to remove these options from your game configuration now?GraphicsSettingsWidgetZstandard (zst)Zstandard (zst)GraphicsSettingsWidgetr�gz�t�scaptureGraphicsSettingsWidgetpxpxGraphicsSettingsWidgetxxGraphicsSettingsWidgetAlap�rtelmezettDefault.GraphicsSettingsWidget::GraphicsSettingsWidget6Adapt�v (Als� MezQ ElQsz�r)Adaptive (Bottom Field First)Hotkeys8Adapt�v (FelsQ MezQ ElQsz�r)Adaptive (Top Field First)HotkeysK�par�ny '{}'.Aspect ratio set to '{}'.HotkeysAutomatikus	AutomaticHotkeysD�sszeolvaszt�s (Als� MezQ ElQsz�r)Blend (Bottom Field First)HotkeysF�sszeolvaszt�s (FelsQ MezQ ElQsz�r)Blend (Top Field First)Hotkeys4Ugr�l� (Als� MezQ ElQsz�r)Bob (Bottom Field First)Hotkeys6Ugr�l� (FelsQ MezQ ElQsz�r)Bob (Top Field First)HotkeysFMV-k K�par�nyaCycle Aspect RatioHotkeys>V�ltottsoross�g Megsz�ntetQ M�dCycle Deinterlace ModeHotkeys.C�lsebess�g Cs�kkent�seDecrease Target SpeedHotkeys>Felsk�l�z�si Szorz� Cs�kkent�seDecrease Upscale MultiplierHotkeys&HangerQ Cs�kkent�seDecrease VolumeHotkeysdV�ltottsoross�g megsz�ntetQ m�d a k�vetkezQ: '{}'.Deinterlace mode set to '{}'.Hotkeys"K�pkocka L�ptet�s
Frame AdvanceHotkeysGrafikaGraphicsHotkeysBHardveres mipmapping kikapcsolva.$Hardware mipmapping is now disabled.HotkeysBHardveres mipmapping bekapcsolva.#Hardware mipmapping is now enabled.Hotkeys(C�lsebess�g N�vel�seIncrease Target SpeedHotkeys8Felsk�l�z�si Szorz� NQvel�seIncrease Upscale MultiplierHotkeys HangerQ N�vel�seIncrease VolumeHotkeysT�ll�s Bet�lt�se a Kiv�lasztott Foglalatb�lLoad State From Selected SlotHotkeysB�ll�s Bet�lt�se az 1. Foglalatb�lLoad State From Slot 1HotkeysD�ll�s Bet�lt�se az 10. Foglalatb�lLoad State From Slot 10HotkeysB�ll�s Bet�lt�se az 2. Foglalatb�lLoad State From Slot 2HotkeysB�ll�s Bet�lt�se az 3. Foglalatb�lLoad State From Slot 3HotkeysB�ll�s Bet�lt�se az 4. Foglalatb�lLoad State From Slot 4HotkeysB�ll�s Bet�lt�se az 5. Foglalatb�lLoad State From Slot 5HotkeysB�ll�s Bet�lt�se az 6. Foglalatb�lLoad State From Slot 6HotkeysB�ll�s Bet�lt�se az 7. Foglalatb�lLoad State From Slot 7HotkeysB�ll�s Bet�lt�se az 8. Foglalatb�lLoad State From Slot 8HotkeysB�ll�s Bet�lt�se az 9. Foglalatb�lLoad State From Slot 9HotkeysXNem tal�lhat� �ll�s ment�s a {} foglalatban.No save state found in slot {}.HotkeysKiOffHotkeys.Tr�fea Lista Megnyit�saOpen Achievements ListHotkeys(Ranglista Megnyit�saOpen Leaderboards ListHotkeys,Sz�net Men� Megnyit�saOpen Pause MenuHotkeys0Text�ra Cser�k Bet�lt�seReload Texture ReplacementsHotkeys:Text�ra cser�k �jrat�lt�se...!Reloading texture replacements...Hotkeys4Virtu�lis G�p �jraind�t�saReset Virtual MachineHotkeys@T�bb K�pkock�nyi GS Adat Ment�seSave Multi Frame GS DumpHotkeys*K�pernyQk�p K�sz�t�seSave ScreenshotHotkeys>Egy K�pkock�nyi GS Adat Ment�seSave Single Frame GS DumpHotkeysN�ll�s Ment�se a Kiv�lasztott FoglalatbaSave State To Selected SlotHotkeys<�ll�s Ment�se az 1. FoglalatbaSave State To Slot 1Hotkeys>�ll�s Ment�se az 10. FoglalatbaSave State To Slot 10Hotkeys<�ll�s Ment�se az 2. FoglalatbaSave State To Slot 2Hotkeys<�ll�s Ment�se az 3. FoglalatbaSave State To Slot 3Hotkeys<�ll�s Ment�se az 4. FoglalatbaSave State To Slot 4Hotkeys<�ll�s Ment�se az 5. FoglalatbaSave State To Slot 5Hotkeys<�ll�s Ment�se az 6. FoglalatbaSave State To Slot 6Hotkeys<�ll�s Ment�se az 7. FoglalatbaSave State To Slot 7Hotkeys<�ll�s Ment�se az 8. FoglalatbaSave State To Slot 8Hotkeys<�ll�s Ment�se az 9. FoglalatbaSave State To Slot 9HotkeysZ�ll�s Ment�se �s Ugr�s a K�vetkezQ FoglalatraSave State and Select Next SlotHotkeys�ll�sment�sekSave StatesHotkeysL{0} Ment�si foglalat kiv�lasztva ({1})Save slot {0} selected ({1}).HotkeysJK�vetkezQ �ll�s Foglalat Kiv�laszt�saSelect Next Save SlotHotkeysZUgr�s a K�vetkezQ Foglalatra �s �ll�s Ment�seSelect Next Slot and Save StateHotkeysBElQzQ �ll�s Foglalat Kiv�laszt�saSelect Previous Save SlotHotkeys0Virtu�lis G�p Le�ll�t�saShut Down Virtual MachineHotkeysRendszerSystemHotkeys@C�lsebess�g {:.0f}%-ra �ll�t�sa.Target speed set to {:.0f}%.Hotkeys4Text�ra lement�s letiltva. Texture dumping is now disabled.Hotkeys<Text�ra lement�s enged�lyezve.Texture dumping is now enabled.HotkeysLText�ra cser�k nincsenek enged�lyezve.%Texture replacements are not enabled.HotkeysBText�ra cser�k jelenleg letiltva.&Texture replacements are now disabled.Hotkeys8Text�ra cser�k enged�lyezve.%Texture replacements are now enabled.Hotkeys(K�pkocka Limit Ki/BeToggle Frame LimitHotkeysTeljes K�pernyQToggle FullscreenHotkeys4Hardveres Mipmapping Ki/BeToggle Hardware MipmappingHotkeysJBemenet R�gz�t�s�nek Ki/Be Kapcsol�saToggle Input Recording ModeHotkeysN�m�t�s Ki/BeToggle MuteHotkeys2K�pernyQmen� Bekapcsol�saToggle On-Screen DisplayHotkeysSz�netToggle PauseHotkeysLass�t�s Ki/BeToggle Slow MotionHotkeys:Szoftveres Lek�pez�sre V�lt�sToggle Software RenderingHotkeys,Text�ra Lement�s Ki/BeToggle Texture DumpingHotkeys(Text�ra Cser�k Ki/BeToggle Texture ReplacementsHotkeys.Ki/Be Turb� / Gyors�t�sToggle Turbo / Fast ForwardHotkeys0Video Felv�tel K�sz�t�seToggle Video CaptureHotkeysHTurb� / Gyors�t�s (Lenyomva Tartott)Turbo / Fast Forward (Hold)HotkeysHangerQ: N�ma
Volume: MutedHotkeysHangerQ: {}%Volume: {}%Hotkeys@�sszef�s�l�s (Als� MezQ ElQsz�r)Weave (Bottom Field First)HotkeysB�sszef�s�l�s (FelsQ MezQ ElQsz�r)Weave (Top Field First)HotkeysMen� Bez�r�sa
Close Menu
ImGuiOverlays(K�pkocka: {}/{} ({})Frame: {}/{} ({})
ImGuiOverlays4Bemenet R�gz�t�s Akt�v: {}Input Recording Active: {}
ImGuiOverlaysBet�lt�sLoad
ImGuiOverlaysBNincs ment�s ebben a foglalatban.No save present in this slot.
ImGuiOverlaysMent�sSave
ImGuiOverlays(Ment�si Foglalat {0}
Save Slot {0}
ImGuiOverlays�A j�t�k �ll�s ment�s v�laszt� nem el�rhetQ �rv�nyes j�t�k sorozatsz�m n�lk�l.?Save state selector is unavailable without a valid game serial.
ImGuiOverlaysXMentve {0:%H:%M}-kor {0:%a} {0:%Y/%m/%d}-�n.*Saved at {0:%H:%M} on {0:%a} {0:%Y/%m/%d}.
ImGuiOverlays,K�vetkezQ Kiv�laszt�saSelect Next
ImGuiOverlays$ElQzQ Kiv�laszt�saSelect Previous
ImGuiOverlays*Visszavon�s Sz�ma: {}Undo Count: {}
ImGuiOverlays m�g nincs ment�sno save yet
ImGuiOverlays({} Bemenet R�gz�t�se{} Recording Input
ImGuiOverlays"{} Visszaj�tsz�sa{} Replaying
ImGuiOverlays%1%%1%InputBindingDialog100%100%InputBindingDialog0Hozz�rendel�s Hozz�ad�saAdd BindingInputBindingDialog*Hozz�rendel�s a %1 %2Bindings for %1 %2InputBindingDialog@Vez�rlQ0/GombK�r Hozz�rendel�sei%Bindings for Controller0/ButtonCircleInputBindingDialog8Hozz�rendel�sek Elv�vol�t�saClear BindingsInputBindingDialogBez�r�sCloseInputBindingDialogHoltt�r:	Deadzone:InputBindingDialog8Hozz�rendel�sek Szerkeszt�se
Edit BindingsInputBindingDialog2Nyomj Egy Gombot/TengelytPush Button/Axis... [%1]InputBindingDialog4Hozz�rendel�s Elt�vol�t�saRemove BindingInputBindingDialog�rz�kenys�g: Sensitivity:InputBindingDialog�

Bal klikk �j gomb hozz�rendel�s
Shift + bal klikk tov�bbi hozz�rendel�shezN

Left click to assign a new button
Shift + left click for additional bindingsInputBindingWidget8
Jobb gomb az elt�vol�t�shoz
Right click to clear bindingInputBindingWidget %n hozz�rendel�s%n bindingsInputBindingWidget@Nincs hozz�rendel�s regisztr�lvaNo bindings registeredInputBindingWidgetBNyomj Egy Gombot/Tengelyt... [%1]Push Button/Axis... [%1]InputBindingWidget�Gratul�lunk, olyan r�g�ta j�tszol, hogy a bemeneti r�gz�t�s el�rte a hat�rait! R�gz�t�s le�ll�t�sa...�Congratulations, you've been playing for far too long and thus have reached the limit of input recording! Stopping recording now...InputRecording4A bemeneti felv�tel le�lltInput recording stoppedInputRecording@Bemeneti felv�tel visszaj�tsz�saReplaying input recordingInputRecordingvAz �ll�s ment�s bet�lt�se sikertelen a bemeneti felv�telhez)Savestate load failed for input recordingInputRecording�Az �ll�s ment�s bet�lt�se sikertelen a bemeneti felv�telhez, nem t�mogatott verzi�??Savestate load failed for input recording, unsupported version?InputRecording6�j bemenet r�gz�t�s ind�tvaStarted new input recordingInputRecordingZA bemeneti felv�tel le�ll�t�sa nem lehets�gesUnable to stop input recordingInputRecording0R�gz�t�s M�d BekapcsolvaRecord Mode EnabledInputRecordingControls<Visszaj�tsz�s M�d Enged�lyezveReplay Mode EnabledInputRecordingControls%1%1InputRecordingViewer
%1 %2%1 %2InputRecordingViewer%1 [%2]%1 [%2]InputRecordingViewerK�rCircleInputRecordingViewerBez�r�sCloseInputRecordingViewerKeresztCrossInputRecordingViewerD-Pad Le
D-Pad DownInputRecordingViewerD-Pad Balra
D-Pad LeftInputRecordingViewerD-Pad JobbraD-Pad RightInputRecordingViewerD-Pad FelD-Pad UpInputRecordingViewerSzerkeszt�sEditInputRecordingViewerDNem siker�lt megnyitni a f�jlt: %1Failed to open file: %1InputRecordingViewerF�jlFileInputRecordingViewerBBemeneti Felv�tel F�jlok (*.p2m2)Input Recording Files (*.p2m2)InputRecordingViewer8Bemeneti Felv�tel MegtekintQInput Recording ViewerInputRecordingViewerL1L1InputRecordingViewerL2L2InputRecordingViewerL3L3InputRecordingViewerBal Anal�g KarLeft AnalogInputRecordingViewerMegnyit�sOpenInputRecordingViewer<Felv�tel Megnyit�sa SikertelenOpening Recording FailedInputRecordingViewerR1R1InputRecordingViewerR2R2InputRecordingViewerR3R3InputRecordingViewerJobb Anal�g KarRight AnalogInputRecordingViewerSelectSelectInputRecordingViewerN�gyzetSquareInputRecordingViewer
StartStartInputRecordingViewerH�romsz�gTriangleInputRecordingViewer
N�zetViewInputRecordingViewerHibaErrorInputVibrationBindingWidgetFNem tal�lhat� rezgQ motoros eszk�z./No devices with vibration motors were detected.InputVibrationBindingWidget@RezgQ motor be�ll�t�sa a %1-hoz.Select vibration motor for %1.InputVibrationBindingWidget%1 (%2)%1 (%2)InterfaceSettingsWidget�Enged�lyezi, hogy dupla eg�r kattint�ssal lehessen v�ltani a j�t�k ablak�t teljes k�pernyQre �s vissza.RAllows switching in and out of fullscreen mode by double-clicking the game window.InterfaceSettingsWidget(Automatikus Friss�tQAutomatic UpdaterInterfaceSettingsWidgetAutomatikusan ellenQrzi a frissit�seket a program indul�sakor. A frissit�seket k�sQbb is lehet telep�teni, vagy ki is lehet hagyni.tAutomatically checks for updates to the program on startup. Updates can be deferred until later or skipped entirely.InterfaceSettingsWidgetnAutomatikusan teljes k�pernyQre v�lt j�t�k ind�t�sakor.AAutomatically switches to fullscreen mode when a game is started.InterfaceSettingsWidgetFBaba Pasztell (R�zsasz�n) [Vil�gos]Baby Pastel (Pink) [Light]InterfaceSettingsWidgetViselked�s	BehaviourInterfaceSettingsWidget.Friss�t�sek Keres�se...Check for Updates...InterfaceSettingsWidgetBejel�lveCheckedInterfaceSettingsWidget$Klasszikus AblakokClassic WindowsInterfaceSettingsWidget0Cobalt Sky (K�k) [S�t�t]Cobalt Sky (Blue) [Dark]InterfaceSettingsWidget(Bez�r�s MegerQs�t�seConfirm ShutdownInterfaceSettingsWidget"Jelenlegi Verzi�:Current Version:InterfaceSettingsWidget<Saj�t.qss [A PCSX2 Mapp�j�ban]!Custom.qss [Drop in PCSX2 Folder]InterfaceSettingsWidget2S�t�t F�zi� (K�k) [S�t�t]Dark Fusion (Blue) [Dark]InterfaceSettingsWidget8S�t�t F�zi� (Sz�rke) [S�t�t]Dark Fusion (Gray) [Dark]InterfaceSettingsWidgetMeghat�rozza hogy megjelenjen-e egy ablak ami megerQs�ti a le�ll�t�s�t a virtu�lis g�pnek mikor lenyom�sra ker�l a gyorsbillentyq.vDetermines whether a prompt will be displayed to confirm shutting down the virtual machine when the hotkey is pressed.InterfaceSettingsWidget6Ablak �tm�retez�s Letilt�saDisable Window ResizingInterfaceSettingsWidget`A Dupla Kattint�s Bekapcsolja a Teljes K�pernyQtDouble-Click Toggles FullscreenInterfaceSettingsWidget:Emerald (Fekete/Z�ld) [S�t�t]Emerald (Black/Green) [Dark]InterfaceSettingsWidgetZAutomatikus Friss�t�s EllenQrz�s Bekapcsol�saEnable Automatic Update CheckInterfaceSettingsWidget<Discord Jelenl�t Enged�lyez�seEnable Discord PresenceInterfaceSettingsWidget*Fuzi� [Vil�gos/S�t�t]Fusion [Light/Dark]InterfaceSettingsWidgetJ�t�k K�pernyQGame DisplayInterfaceSettingsWidget@Sz�rke �llom�ny (Sz�rke) [S�t�t]Grey Matter (Gray) [Dark]InterfaceSettingsWidgetBKurzor Elrejt�se Teljes K�pernyQnHide Cursor In FullscreenInterfaceSettingsWidgetDFQ Ablak Elrejt�se Futtat�s K�zbenHide Main Window When RunningInterfaceSettingsWidget�Elrejti a fQ ablakot (a j�t�k list�val) mikor egy j�t�k fut, sz�ks�ges hozz� az enged�lyezett J�t�k K�l�n Ablakban opci�.tHides the main window (with the game list) when a game is running, requires Render To Separate Window to be enabled.InterfaceSettingsWidget�Elrejti az eg�rmutat�t/kurzort ha az emul�tor teljes k�pernyQn van.GHides the mouse pointer/cursor when the emulator is in fullscreen mode.InterfaceSettingsWidget<K�pernyQk�m�lQ Megakad�lyoz�saInhibit ScreensaverInterfaceSettingsWidgetNyelv:	Language:InterfaceSettingsWidget
Nat�vNativeInterfaceSettingsWidget6PCSX2 (Feh�r/K�k) [Vil�gos]PCSX2 (White/Blue) [Light]InterfaceSettingsWidgetVSz�net a J�t�kvez�rlQ Lecsatlakoz�sa Eset�n!Pause On Controller DisconnectionInterfaceSettingsWidget>Sz�net F�kusz Elveszt�se Eset�nPause On Focus LossInterfaceSettingsWidget"Sz�net Ind�t�sn�lPause On StartInterfaceSettingsWidget�Sz�neteli az emul�tort mikor egy j�t�kvez�rlQvel aminek vannak kiosztott gombjai, megszakad a kapcsolat.DPauses the emulator when a controller with bindings is disconnected.InterfaceSettingsWidgetRSz�neteli az emul�ci�t j�t�k ind�t�s�n�l.+Pauses the emulator when a game is started.InterfaceSettingsWidgetLesz�neteli az emul�tort ha kis m�retbe rakod az ablakot, vagy �tv�ltasz egy m�sik alkalmaz�sra, mikor visszav�ltasz, automatikusan folytatja.uPauses the emulator when you minimize the window or switch to another application, and unpauses when you switch back.InterfaceSettingsWidgetPPizza Time! (Barn�s/Kr�mfeh�r) [Vil�gos],Pizza Time! (Brown-ish/Creamy White) [Light]InterfaceSettingsWidgetPreferenci�kPreferencesInterfaceSettingsWidgetDLetiltja a fQ ablak �tm�retez�s�t.,Prevents the main window from being resized.InterfaceSettingsWidget�Megakad�lyozza a k�pernyQ k�m�lQt �s a gazdag�pet az alv� �llapott�l mikor fut az emul�ci�.`Prevents the screen saver from activating and the host from sleeping while emulation is running.InterfaceSettingsWidget(J�t�k K�l�n AblakbanRender To Separate WindowInterfaceSettingsWidget�K�l�n ablakban jelen�ti meg a j�t�kot a fQ ablak helyett. Ha nincs bejel�lve, a j�t�k a j�t�k lista hely�n jelenik meg.�Renders the game to a separate window, instead of the main window. If unchecked, the game will display over the top of the game list.InterfaceSettingsWidget6Ruby (Fekete/Piros) [S�t�t]Ruby (Black/Red) [Dark]InterfaceSettingsWidget:Sapphire (Fekete/K�k) [S�t�t]Sapphire (Black/Blue) [Dark]InterfaceSettingsWidgetFScarlet Devil (Piros/Lilla) [S�t�t]!Scarlet Devil (Red/Purple) [Dark]InterfaceSettingsWidgetvMegjelen�ti az �ppen j�tszott j�t�kot a Discord profilodon.LShows the game you are currently playing as part of your profile in Discord.InterfaceSettingsWidget0Ind�t�s Teljes K�pernyQnStart FullscreenInterfaceSettingsWidgetBRendszer Nyelve [Alap�rtelmezett]System Language [Default]InterfaceSettingsWidget
T�ma:Theme:InterfaceSettingsWidgetNincs Bejel�lve	UncheckedInterfaceSettingsWidget^�rintetlen Lag�na (Sz�rk�s Z�ld/-K�k) [Vil�gos]/Untouched Lagoon (Grayish Green/-Blue ) [Light]InterfaceSettingsWidget*Friss�t�s Csatorn�ja:Update Channel:InterfaceSettingsWidget@Violet Angel (K�k/Lilla) [S�t�t]!Violet Angel (Blue/Purple) [Dark]InterfaceSettingsWidget&T�r�l&Clear	LogWindow&Ment�s...&Save...	LogWindow&Be�ll�t�sok	&Settings	LogWindow.R�gz�t�s a &FQ AblakhozAttach To &Main Window	LogWindowBe&z�r�sCl&ose	LogWindowHibaError	LogWindowLNem siker�lt megnyitni a f�jlt �r�sra. Failed to open file for writing.	LogWindow(Napl� F�jlok (*.txt)Log Files (*.txt)	LogWindow>Napl�z�s a &HibakeresQ KonzolbaLog To &Debug Console	LogWindow Napl�z�s &F�jlbaLog To &File	LogWindow:Napl�z�s a &Rendszer KonzolbaLog To &System Console	LogWindowNapl� Ablak
Log Window	LogWindow*Napl� Ablak - %1 [%2]Log Window - %1 [%2]	LogWindow&Napl� �rva a %1-ba.Log was written to %1.
	LogWindow&Napl�f�jl V�laszt�sSelect Log File	LogWindow4&IdQb�lyegek Megjelen�t�seShow &Timestamps	LogWindow%1 N�vjegyeAbout %1MAC_APPLICATION_MENUElrejt�s %1Hide %1MAC_APPLICATION_MENUT�bbi Elrejt�seHide OthersMAC_APPLICATION_MENUBe�ll�t�sok...Preferences...MAC_APPLICATION_MENUKil�p�s: %1Quit %1MAC_APPLICATION_MENUSzolg�ltat�sokServicesMAC_APPLICATION_MENU(�sszes Megjelen�t�seShow AllMAC_APPLICATION_MENU %1 F�jlok (*.%2)%1 Files (*.%2)
MainWindow:A %1 mentett �ll�sai t�r�lve.%1 save states deleted.
MainWindow%1x Sk�la	%1x Scale
MainWindow(&A PCSX2 N�vjegye...&About PCSX2...
MainWindow
&Hang&Audio
MainWindow
&BIOS&BIOS
MainWindow&J�t�kvez�rlQk&Controllers
MainWindow&Hibakeres�s&Debug
MainWindow&&Discord Szerver...&Discord Server...
MainWindow&K�nyvt�rak&Folders
MainWindow&GitHub Rep�...&GitHub Repository...
MainWindow&Grafika	&Graphics
MainWindow&Seg�ts�g&Help
MainWindow &Gyorsbillentyqk&Hotkeys
MainWindow &Mem�ria K�rty�k
&Memory Cards
MainWindow&H�l�zat && HDD&Network && HDD
MainWindow&Sz�net&Pause
MainWindow<&Ut�feldolgoz�s Be�ll�t�sai...&Post-Processing Settings...
MainWindow6&Minden J�t�k �jra Keres�se&Rescan All Games
MainWindow&�jraind�t�s&Reset
MainWindow(&�j J�t�kok Keres�se&Scan For New Games
MainWindow&K�pernyQ K�p&Screenshot
MainWindow&Be�ll�t�sok	&Settings
MainWindow&St�tusz S�v&Status Bar
MainWindow&Rendszer&System
MainWindow&Eszk�zt�r&Toolbar
MainWindow&Eszk�z�k&Tools
MainWindow&N�zet&View
MainWindow&Ablak M�ret&Window Size
MainWindow�<p> Sajn�ljuk, egy olyan PCSX2 verzi�t pr�b�lsz friss�teni, amely nem hivatalos GitHub kiad�s. Az inkompatibilit�sok elker�l�se �rdek�ben az automatikus friss�t�s csak a hivatalos buildek eset�ben enged�lyezett.</p><p><p>Hivatalos buildet az al�bbi linkrQl t�ltheted le:</p><p><a href="https://pcsx2.net/downloads/">https://pcsx2.net/downloads/</a></p></p>H<p>Sorry, you are trying to update a PCSX2 version which is not an official GitHub release. To prevent incompatibilities, the auto-updater is only enabled on official builds.</p><p>To obtain an official build, please download from the link below:</p><p><a href="https://pcsx2.net/downloads/">https://pcsx2.net/downloads/</a></p>
MainWindow�Ehhez a j�t�khoz m�r tal�lhat� bor�t� k�p, szeretn�d lecser�lni?FA cover image for this game already exists, do you wish to replace it?
MainWindowEgy gyorsment�s tal�lhat� ehhez a j�t�khoz, a k�vetkezQ idQpontban mentve:

%1.

Szeretn�d bet�lteni ezt az �ll�st, vagy-e n�lk�l ind�tan�d?xA resume save state was found for this game, saved at:

%1.

Do you want to load this state, or start from a fresh boot?
MainWindowT&r�fe�k
A&chievements
MainWindow"A &Qt N�vjegye...About &Qt...
MainWindow8J�t�k K�nyvt�r Hozz�ad�sa...Add Game Directory...
MainWindow:KeresendQ Mappa Hozz�ad�sa...Add Search Directory...
MainWindowdMinden Bor�t� Form�tum (*.jpg *.jpeg *.png *.webp)1All Cover Image Types (*.jpg *.jpeg *.png *.webp)
MainWindowZMinden F�jlt�pus (*.bin *.iso *.cue *.mdf *.chd *.cso *.zso *.gz *.elf *.irx *.gs *. *. *.dump);;Egy-S�vos Nyers K�pf�jlok (*.bin *.iso);;Cue Adatlap (*.cue);;Media Le�r� F�jl (*.mdf);;MAME CHD K�pf�jlok (*.chd);;CSO K�pf�jlok (*.cso);;ZSO K�pf�jlok (*.zso);;GZ K�pf�jlok (*.gz);;Blokk Adatok (*.dump)	All File Types (*.bin *.iso *.cue *.mdf *.chd *.cso *.zso *.gz *.dump);;Single-Track Raw Images (*.bin *.iso);;Cue Sheets (*.cue);;Media Descriptor File (*.mdf);;MAME CHD Images (*.chd);;CSO Images (*.cso);;ZSO Images (*.zso);;GZ Images (*.gz);;Block Dumps (*.dump)
MainWindow&Minden F�jlt�pus (*.bin *.iso *.cue *.mdf *.chd *.cso *.zso *.gz *.elf *.irx *.gs *.gs.xz *.gs.zst *.dump);;Egy-S�vos Nyers K�pf�jlok (*.bin *.iso);;Cue Adatlap (*.cue);;Media Le�r� F�jl (*.mdf);;MAME CHD K�pf�jlok (*.chd);;CSO K�pf�jlok (*.cso);;ZSO K�pf�jlok (*.zso);;GZ K�pf�jlok (*.gz);;ELF V�grehajthat�k (*.elf);;IRX V�grehajthat�k (*.irx);;GS Adatok (*.gs *.gs.xz *.gs.zst);;Blokk Adatok (*.dump)All File Types (*.bin *.iso *.cue *.mdf *.chd *.cso *.zso *.gz *.elf *.irx *.gs *.gs.xz *.gs.zst *.dump);;Single-Track Raw Images (*.bin *.iso);;Cue Sheets (*.cue);;Media Descriptor File (*.mdf);;MAME CHD Images (*.chd);;CSO Images (*.cso);;ZSO Images (*.zso);;GZ Images (*.gz);;ELF Executables (*.elf);;IRX Executables (*.irx);;GS Dumps (*.gs *.gs.xz *.gs.zst);;Block Dumps (*.dump)
MainWindow�Biztos, hogy t�r�lni szeretn�d a %1 minden mentett �ll�s�t?

Ezek az �ll�s ment�sek nem lesznek helyre�ll�that�k.[Are you sure you want to delete all save states for %1?

The saves will not be recoverable.
MainWindow�Biztos hogy null�zni szeretn�d a j�t�kidej�t a '%1' j�t�knak?

Ez a mqvelet nem visszavonhat�.UAre you sure you want to reset the play time for '%1'?

This action cannot be undone.
MainWindowdBiztos, hogy le akarod �ll�tani a virtu�lis g�pet?7Are you sure you want to shut down the virtual machine?
MainWindownAutomatikus friss�t�s nem t�mogatott ezen a platformon.<Automatic updating is not supported on the current platform.
MainWindowNagy K�pBig Picture
MainWindow,Ind�t�s �s Hibakeres�sBoot and Debug
MainWindowlNem lehet j�t�kr�l GS adatra v�ltani le�ll�t�s n�lk�l.?Cannot change from game to GS dump without shutting down first.
MainWindownNem lehet �ll�st bet�lteni, ha nem fut a virtu�lis g�p..Cannot load a save state without a running VM.
MainWindowLemez Cser�jeChange Disc
MainWindow Lemez Cser�je...Change Disc...
MainWindow>A szak�rtQi be�ll�t�sok m�dos�t�s�nak nem v�rt hat�sai lehetnek a j�t�kokra, mint grafikai hib�k, elakad�s, vagy ak�r t�nkremenQ ment�s f�jok. Nem aj�nljuk ezeknek a be�ll�t�soknak a m�dos�t�s�t, ha csak nem tudod mit csin�lsz, �s mik a k�vetkezm�nyei egy-egy be�ll�t�s m�dos�t�s�nak.

A PCSX2 csapat nem ad t�mogat�st abban az esetben ha ezek a be�ll�t�sok meg lettek v�ltoztatva.

Biztos hogy folytatni szeretn�d?�Changing advanced settings can have unpredictable effects on games, including graphical glitches, lock-ups, and even corrupted save files. We do not recommend changing advanced settings unless you know what you are doing, and the implications of changing each setting.

The PCSX2 team will not provide any support for configurations that modify these settings, you are on your own.

Are you sure you want to continue?
MainWindow�A t�ma v�lt�sa bez�rja a hibakeresQ ablakot.
Minden nem mentett adat elveszik. Szeretn�d folytatni?jChanging the theme will close the debugger window. Any unsaved data will be lost. Do you want to continue?
MainWindow*Wiki Oldal Megnyit�saCheck Wiki Page
MainWindow0Friss�t�sek &Keres�se...Check for &Updates...
MainWindow0Lemez Csere MegerQs�t�seConfirm Disc Change
MainWindow>F�jl L�trehoz�s�nak J�v�hagy�saConfirm File Creation
MainWindow.�jraind�t�s J�v�hagy�sa
Confirm Reset
MainWindow(Bez�r�s MegerQs�t�seConfirm Shutdown
MainWindow$J�t�kvez�rlQ Napl�Controller Logs
MainWindowJ�t�kvez�rlQkControllers
MainWindowM�sol�s Hiba
Copy Error
MainWindowNem tal�lhat� CD/DVD-ROM egys�g. K�rlek Bizonyosod meg r�la, hogy a meghajt� csatlakoztatva van, �s a megfelelQ hozz�f�r�s biztos�tott.xCould not find any CD/DVD-ROM devices. Please ensure you have a drive connected and sufficient permissions to access it.
MainWindow.Ez A Bor�t� M�r L�tezikCover Already Exists
MainWindow(Bor�t�k Let�lt�se...Cover Downloader...
MainWindowCtrl++Ctrl++
MainWindowCtrl+-Ctrl+-
MainWindowNorm�l Ind�t�sDefault Boot
MainWindow"T�rl�s �s Ind�t�sDelete And Boot
MainWindow.Mentett �ll�sok T�rl�seDelete Save States
MainWindow2�ll�s Ment�sek T�rl�se...Delete Save States...
MainWindow"Ne mutassa t�bbetDo not show again
MainWindow�Szeretn�l lemezt cser�lni vagy �j k�pf�jlt t�ltesz be (a rendszer �jraind�t�s�val)?CDo you want to swap discs or boot the new image (via system reset)?
MainWindow F�jlok Let�lt�seDownloading Files
MainWindowK&il�p�sE&xit
MainWindow0Csal�sok Szerkeszt�se...Edit Cheats...
MainWindow2Jav�t�sok Szerkeszt�se...Edit Patches...
MainWindow�resEmpty
MainWindowEmul�ci�	Emulation
MainWindow8F�jl &Napl�z�s Enged�lyez�seEnable &File Logging
MainWindow0CDVD Napl� Enged�lyez�seEnable CDVD Read Logging
MainWindow>Hibajav�t� Konzol Enged�lyez�seEnable Debug Console
MainWindow@EE Konzol Napl�z�s Enged�lyez�seEnable EE Console Logging
MainWindowBIOP Konzol Napl�z�s Enged�lyez�seEnable IOP Console Logging
MainWindowBNapl� D�tumb�lyegek Enged�lyez�seEnable Log Timestamps
MainWindow2Napl� Ablak Enged�lyez�seEnable Log Window
MainWindow:Rendszer Konzol Enged�lyez�seEnable System Console
MainWindow@R�szletes Napl�z�s Enged�lyez�seEnable Verbose Logging
MainWindowHibaError
MainWindow&Kihagy�s a List�r�lExclude From List
MainWindow2Kil�p�s a Nagy K�p M�db�lExit Big Picture
MainWindowHSikertelen a '%1' m�sol�sa a '%2'-baFailed to copy '%1' to '%2'
MainWindow<Sikertelen a '%1' l�trehoz�sa.Failed to create '%1'.
MainWindowFNem siker�lt a f�jlt l�trehozni: {}Failed to create file: {}
MainWindowFNem siker�lt az �ll�s t�rl�se '%1'.&Failed to delete save state file '%1'.
MainWindowdSikertelen az ablakinform�ci� lek�r�se a widgetbQl%Failed to get window info from widget
MainWindow<F�jl megnyit�sa sikertelen: {}Failed to open file: {}
MainWindow0Sikertelen a t�rl�s '%1'Failed to remove '%1'
MainWindowNSikertelen a l�tezQ bor�t� t�rl�se '%1'$Failed to remove existing cover '%1'
MainWindowGyors Ind�t�s	Fast Boot
MainWindowFriss Ind�t�s
Fresh Boot
MainWindow(Eszk�z Megnyit�sa...From Device...
MainWindow$F�jl Megnyit�sa...From File...
MainWindow"J�t�k List�b�l...From Game List...
MainWindowTeljes Ind�t�s	Full Boot
MainWindowTeljes-k�pernyQ
Fullscreen
MainWindowTeljes K�pernyQ
In Toolbar
Fullscreen
MainWindow$&J�t�k N�gyzetr�cs
Game &Grid
MainWindowJ�t�k &Lista
Game &List
MainWindow$J�t�k &Be�ll�t�sokGame &Properties
MainWindowJ�t�k Lista	Game List
MainWindow&J�t�k Tulajdons�gaiGame Properties
MainWindowrA j�t�k tulajdons�gok nem el�rhetQk a jelenlegi j�t�khoz.4Game properties is unavailable for the current game.
MainWindow Glob�lis �llapotGlobal State
MainWindow<Felv�tel Lej�tsz�sa SikertelenInput Playback Failed
MainWindow Bemenet Felv�telInput Recording
MainWindow8Bemenet Felv�tele SikertelenInput Recording Failed
MainWindowBBemeneti Felv�tel F�jlok (*.p2m2)Input Recording Files (*.p2m2)
MainWindowFelv�teli Napl�Input Recording Logs
MainWindowKezelQfel�let	Interface
MainWindow(Lek�pez�si Felbont�sInternal Resolution
MainWindow&Bet�lt�s F�jlb�l...Load From File...
MainWindow*Gyorsment�s Bet�lt�seLoad Resume State
MainWindow4%1 Foglalat Bet�lt�se (%2)Load Slot %1 (%2)
MainWindow�ll�s Bet�lt�se
Load State
MainWindow�ll�s Bet�lt�se
In Toolbar
Load State
MainWindow4�ll�s Bet�lt�se SikertelenLoad State Failed
MainWindow.�ll�s F�jl Bet�lt�se...Load State File...
MainWindow&Eszk�zt�r R�gz�t�seLock Toolbar
MainWindow,Hi�nyz� Betqt�pus F�jlMissing Font File
MainWindow�jNew
MainWindow6Adat K�nyvt�r Megnyit�sa...Open Data Directory...
MainWindow>Hibajav�t� Eszk�zt�r Megnyit�sa
Open Debugger
MainWindowPMem�ria K�rty�k Mapp�j�nak Megnyit�sa...Open Memory Card Directory...
MainWindow
PCSX2PCSX2
MainWindowSz�netPause
MainWindowSz�netelvePaused
MainWindowLej�tsz�sPlay
MainWindow Tulajdons�gok...
Properties...
MainWindow&Felv�tel MegtekintQRecording Viewer
MainWindowJBor�t�k &Friss�t�se (N�gyzetr�cs M�d)Refresh &Covers (Grid View)
MainWindow<Csal�sok/Jav�t�sok �jrat�lt�seReload Cheats/Patches
MainWindowLemez Kiad�saRemove Disc
MainWindow�jraind�t�sReset
MainWindow�jraind�t�s
In ToolbarReset
MainWindow&J�t�k IdQ Null�z�saReset Play Time
MainWindow"Felbont�s Sk�l�jaResolution Scale
MainWindowFolytat�s (%2)Resume (%2)
MainWindowB&e�ll�t�sok	S&ettings
MainWindow$CDVD Blokk Ment�seSave CDVD Block Dump
MainWindow>Egy K�pkock�nyi GS Adat Ment�seSave Single Frame GS Dump
MainWindow6Ment�s a %1 Foglalatba (%2)Save Slot %1 (%2)
MainWindow�ll�s Ment�se
Save State
MainWindow�ll�s Ment�se
In Toolbar
Save State
MainWindow.Gyorsment�s L�trehoz�saSave State For Resume
MainWindowF�ll�s Ment�sek (*.p2s *.p2s.backup) Save States (*.p2s *.p2s.backup)
MainWindow,�ll�s Ment�sek (*.p2s)Save States (*.p2s)
MainWindow Ment�s F�jlba...Save To File...
MainWindowK�pernyQk�p
Screenshot
MainWindow(V�lassz Bor�t� K�petSelect Cover Image
MainWindow4Lemez K�pf�jl Kiv�laszt�saSelect Disc Image
MainWindow>Mentett �ll�s F�jl Kiv�laszt�saSelect Save State File
MainWindow8Lemez meghajt� kiv�laszt�sa:Select disc drive:
MainWindowNV�laszd ki a blokk adat ment�si hely�t:#Select location to save block dump:
MainWindow4Bor�t� K�p Kiv�laszt�sa...Set Cover Image...
MainWindowBe�ll�t�sokSettings
MainWindowBe�ll�t�sok
In ToolbarSettings
MainWindowDSzak�rtQ Be�ll�t�sok Megjelen�t�seShow Advanced Settings
MainWindowJC�mek Megjelen�t�se (N�gyzetr�cs M�d)Show Titles (Grid View)
MainWindowLe&�ll�t�s
Shut &Down
MainWindowLe�ll�t�s	Shut Down
MainWindow0Le�ll�t�s &Ment�s N�lk�lShut Down &Without Saving
MainWindowBios &Ind�t�saStart &BIOS
MainWindow$Lemez &Ind�t�sa...Start &Disc...
MainWindow"F�jl &Ind�t�sa...Start &File...
MainWindowBios Ind�t�sa
Start BIOS
MainWindow*Nagy K�p M�d Ind�t�saStart Big Picture Mode
MainWindowLemez Ind�t�sa
Start Disc
MainWindowLemez Ind�t�sa
In Toolbar
Start Disc
MainWindowF�jl Ind�t�sa
Start File
MainWindowF�jl Ind�t�sa
In Toolbar
Start File
MainWindowLe�ll�t�sStop
MainWindow.Nagy K�p M�d Le�ll�t�saStop Big Picture Mode
MainWindow&T�mogat�s &F�rum...Support &Forums...
MainWindowLemez Csere	Swap Disc
MainWindow Lek�pezQ V�lt�saSwitch Renderer
MainWindowJ�t�k K�&pernyQSystem &Display
MainWindow�A '%1' betqt�pusf�jl sz�ks�ges ahhoz, hogy a k�pernyQn megjelenQ kijelzQ �s a Nagy k�p �zemm�d az te nyelveden jelen�tse meg az �zeneteket.<br><br>Le szeretn�d t�lteni ezt a f�jlt most? Ezeknek a f�jloknak a m�rete �ltal�ban kevesebb, mint 10 megab�jt.<br><br><strong>Ha nem t�lt�d le ezt a f�jlt, a k�pernyQn megjelenQ �zenetek nem lesznek olvashat�k.</strong>9The font file '%1' is required for the On-Screen Display and Big Picture Mode to show messages in your language.<br><br>Do you want to download this file now? These files are usually less than 10 megabytes in size.<br><br><strong>If you do not download this file, on-screen messages will not be readable.</strong>
MainWindow�Az �j ELF nem bet�lthetQ a virtu�lis g�p �jraind�t�sa n�lk�l. Szeretn�d most �jraind�tani a virtu�lis g�pet?qThe new ELF cannot be loaded without resetting the virtual machine. Do you want to reset the virtual machine now?
MainWindowzA pnach file '%1' jelenleg nem l�tezik. Szeretn�d l�trehozni?GThe pnach file '%1' does not currently exist. Do you want to create it?
MainWindowT�ma V�lt�sTheme Change
MainWindow>Ez az �ll�s ment�s nem l�tezik.This save state does not exist.
MainWindowBSzoftveres Lek�pez�s Bekapcsol�saToggle Software Rendering
MainWindowEszk�zt�rToolbar
MainWindow6�ll�s Bet�lt�s Visszavon�saUndo Load State
MainWindowFriss�tQ Hiba
Updater Error
MainWindow"R�szletes �llapotVerbose Status
MainWindowVide� Felv�tel
Video Capture
MainWindowHFIGYELEM: Mem�riak�rtya Haszn�latbanWARNING: Memory Card Busy
MainWindow�FIGYELEM: A mem�ria k�rtya m�g mindig adatot �r. Ha most le�ll�t�d a j�t�kot az <b>VISSZAVONHATATLANUL K�ROS�TJA A MEM�RIA K�RTY�T.</b> ErQsen aj�nlott visszat�rni a j�t�khoz, �s hagyni, hogy befejezze az �r�st a mem�ria k�rty�ra.<br><br>Ennek ellen�re szeretn�d m�gis le�ll�tani �s <b>VISSZAVONHATATLANUL T�NKRETENNI A MEM�RIA K�RTY�D?</b>,WARNING: Your memory card is still writing data. Shutting down now <b>WILL IRREVERSIBLY DESTROY YOUR MEMORY CARD.</b> It is strongly recommended to resume your game and let it finish writing to your memory card.<br><br>Do you wish to shutdown anyways and <b>IRREVERSIBLY DESTROY YOUR MEMORY CARD?</b>
MainWindownM�sik f�jlt kell v�lasztanod a jelenlegi bor�t� k�phez.<You must select a different file to the current cover image.
MainWindowbKi kell v�lasztanod egy lemezt a lemez v�lt�shoz.'You must select a disc to change discs.
MainWindow6&Nagy�t�s (N�gyzetr�cs M�d)Zoom &In (Grid View)
MainWindow<&Kicsiny�t�s (N�gyzetr�cs M�d)Zoom &Out (Grid View)
MainWindowRMem�ria k�rtya l�trehoz�sa sikertelen:
{}$Could not create the memory card:
{}
MemoryCardfSikertelen a mem�ria k�rtya l�trehoz�sa. A hiba: {}/Failed to create memory card. The error was:
{}
MemoryCard�Mem�ria K�rty�k kiad�s�nak k�nyszer�t�se. �jra behelyez�s 1 m�sodperc m�lva.9Force ejecting all Memory Cards. Reinserting in 1 second.
MemoryCardTA Mem�ria K�rtya '{}' mentett a t�rhelyre.&Memory Card '{}' was saved to storage.
MemoryCardJMem�ria K�rtya L�trehoz�sa SikertelenMemory Card Creation Failed
MemoryCardDMem�ria K�rtya Olvas�sa SikertelenMemory Card Read Failed
MemoryCard@Mem�ria K�rty�k �jra behelyezve.Memory Cards reinserted.
MemoryCard�Nem lehet hozz�f�rni a mem�ria k�rty�hoz:

{}

Lehets�ges hogy a PCSX2 egy m�r fut� p�ld�nya haszn�lja ezt a k�rty�t vagy �r�sv�dett mapp�ban tal�lhat�.
Z�rd be a t�bbi PCSX2 p�ld�nyt, vagy ind�tsd �jra a sz�m�t�g�pet.�Unable to access memory card:

{}

Another instance of PCSX2 may be using this memory card or the memory card is stored in a write-protected folder.
Close any other instances of PCSX2, or restart your computer.

MemoryCard16 MB F�jl
16 MB FileMemoryCardConvertDialog�2x nagyobb mint a hagyom�nyos Mem�ria K�rtya. Lehetnek kompatibilit�si probl�m�i.J2x larger than a standard Memory Card. May have some compatibility issues.MemoryCardConvertDialog32 MB F�jl
32 MB FileMemoryCardConvertDialog�4x nagyobb mint a hagyom�nyos Mem�ria K�rtya. Val�sz�nq, hogy lesznek kompatibilit�si probl�m�i.K4x larger than a standard Memory Card. Likely to have compatibility issues.MemoryCardConvertDialog64 MB F�jl
64 MB FileMemoryCardConvertDialog8 MB F�jl	8 MB FileMemoryCardConvertDialog�8x nagyobb mint a hagyom�nyos Mem�ria K�rtya. Val�sz�nq, hogy lesznek kompatibilit�si probl�m�i.K8x larger than a standard Memory Card. Likely to have compatibility issues.MemoryCardConvertDialog�<center><strong>Megjegyz�s::</strong> A Mem�ria K�rtya konvert�l�sa egy <strong>M�SOLATOT</strong>  k�sz�t a m�r l�tezQ Mem�ria K�rty�db�l. Ez <strong>NEM t�rli, m�dos�tja, vagy cser�li le</strong> a m�r l�tezQ Mem�ria K�rty�dat.</center>�<center><strong>Note:</strong> Converting a Memory Card creates a <strong>COPY</strong> of your existing Memory Card. It does <strong>NOT delete, modify, or replace</strong> your existing Memory Card.</center>MemoryCardConvertDialog�A hagyom�nyos, 8 MB-os Mem�ria K�rtya. A legink�bb kompatibilis, de a legkisebb kapacit�s�.EA standard, 8 MB Memory Card. Most compatible, but smallest capacity.MemoryCardConvertDialogDNem Konvert�lhat� a Mem�ria K�rtyaCannot Convert Memory CardMemoryCardConvertDialog"Sikeres Konverzi�Conversion CompleteMemoryCardConvertDialog Konverzi� T�pusaConversion TypeMemoryCardConvertDialog6Mem�ria K�rtya Konvert�l�saConvert Memory CardMemoryCardConvertDialogLMem�ria K�rtya Konvert�l�sa SikertelenConvert Memory Card FailedMemoryCardConvertDialog
MappaFolderMemoryCardConvertDialog@�rv�nytelen Mem�ria K�rtya T�pusInvalid MemoryCardTypeMemoryCardConvertDialogNA Mem�ria K�rtya "%1" konvert�lva: "%2""Memory Card "%1" converted to "%2"MemoryCardConvertDialogFolyamatProgressMemoryCardConvertDialog�Hiba t�rt�net a mem�ria k�rtya mapp�hoz t�rt�nQ hozz�f�r�s k�zben. Hiba �zenet: %0NThere was an error when accessing the memory card directory. Error message: %0MemoryCardConvertDialog"Egy mapp�t haszn�lt a f�jlrendszeren, egy f�jl helyett. V�gtelen kapacit�s, mik�zben megtartja ugyanaz a kompatibilit�st mint egy 8 MB-os k�rtya.�Uses a folder on your PC filesystem, instead of a file. Infinite capacity, while keeping the same compatibility as an 8 MB Memory Card.MemoryCardConvertDialog A Mem�ria K�rtya mapp�ban t�l sok adat van ahhoz, hogy Mem�ria K�rtya f�jll� lehessen konvert�lni. A legnagyobb t�mogatott Mem�ria K�rtya kapacit�s 60 MB. Hogy �tkonvert�ld a Mem�ria K�rtya mapp�dat, t�r�ln�d kell annyi j�t�kmapp�t, am�g a m�rete 64 MB vagy kevesebb lesz.�Your folder Memory Card has too much data inside it to be converted to a file Memory Card. The largest supported file Memory Card has a capacity of 64 MB. To convert your folder Memory Card, you must remove game folders until its size is 64 MB or less.MemoryCardConvertDialog128 KB (PS1)128 KB (PS1)MemoryCardCreateDialog
16 MB16 MBMemoryCardCreateDialog
32 MB32 MBMemoryCardCreateDialog
64 MB64 MBMemoryCardCreateDialog:8 MB (Legink�bb Kompatibilis)8 MB [Most Compatible]MemoryCardCreateDialog<html><head/><body><p><span style=" font-weight:700;">Mem�ria K�rtya K�sz�t�se</span><br />�rd be a Mem�ria K�rtya nev�t, ezut�n pedig v�lassz m�retet. 8MB-os k�rtya k�sz�t�s�t aj�nljuk, vagy mappa Mem�ria K�rty�t a legjobb kompatibilit�shoz.</p></body></html>
<html><head/><body><p><span style=" font-weight:700;">Create Memory Card</span><br />Enter the name of the Memory Card you wish to create, and choose a size. We recommend either using 8MB Memory Cards, or folder Memory Cards for best compatibility.</p></body></html>MemoryCardCreateDialog�Tipikus m�ret a harmadik f�ltQl sz�rmaz� Mem�ria K�rty�kn�l, ami a legt�bb j�t�kkal mqk�dik.NA typical size for third-party Memory Cards which should work with most games.MemoryCardCreateDialog4Mem�ria K�rtya L�trehoz�saCreate Memory CardMemoryCardCreateDialog�Nem siker�lt a Mem�ria K�rtya l�trehoz�sa, mert ezzel a n�vvel '%1'  m�r l�tezik k�rtya.YFailed to create the Memory Card, because another card with the name '%1' already exists.MemoryCardCreateDialog�Nem siker�lt a Mem�ria K�rtya l�trehoz�sa, mert a n�v: '%1' �rv�nytelen karaktereket tartalmaz.`Failed to create the Memory Card, because the name '%1' contains one or more invalid characters.MemoryCardCreateDialog�Mem�ria K�rtya �tnevez�se sikertelen. A napl� f�jlban tov�bbi inform�ci� tal�lhat�.GFailed to create the Memory Card, the log may contain more information.MemoryCardCreateDialog Mappa [Aj�nlott]Folder [Recommended]MemoryCardCreateDialog�Alacsony kompatibilit�s figyelmeztet�s: igen, sz�p nagy, de lehet, hogy p�r j�t�kkal nem mqk�dik.PLow compatibility warning: yes, it's very big, but may not work with many games.MemoryCardCreateDialog>Mem�ria K�rtya '%1' l�trehozva.Memory Card '%1' created.MemoryCardCreateDialog(Mem�ria K�rtya Neve:Memory Card Name:MemoryCardCreateDialog�Az NTFS t�m�r�t�s be�p�tett, gyors, �s teljesen megb�zhat�. T�m�r�ti a mem�riak�rty�kat (haszn�lata aj�nlott).tNTFS compression is built-in, fast, and completely reliable. Typically compresses Memory Cards (highly recommended).MemoryCardCreateDialog�A gazdag�p f�jlrendszer�ben t�rolja a Mem�ria K�rtya tartalm�t egy f�jl helyett.DStore Memory Card contents in the host filesystem instead of a file.MemoryCardCreateDialog�Ez az alap, Sony �ltal haszn�lt PS1 k�rtyam�ret, minden j�t�k �s BIOS verzi� t�mogatja._This is the standard Sony-provisioned size PS1 Memory Card, and only compatible with PS1 games.MemoryCardCreateDialog�Ez az alap, Sony �ltal haszn�lt k�rtyam�ret, minden j�t�k �s BIOS verzi� t�mogatja.\This is the standard Sony-provisioned size, and is supported by all games and BIOS versions.MemoryCardCreateDialog2NTFS T�m�r�t�s Haszn�lataUse NTFS CompressionMemoryCardCreateDialogNemNoMemoryCardListWidgetIgenYesMemoryCardListWidgetd(Csak mappa t�pus� / K�rtya m�ret: Automatikus) Csak az elind�tott j�t�k ment�seit t�lti be, a t�bbit figyelmen k�v�l hagyja. Ezzel elker�lhetQ, hogy kifogyjon a ment�si t�rhely.�(Folder type only / Card size: Auto) Loads only the relevant booted game saves, ignoring others. Avoids running out of space for saves.MemoryCardSettingsWidget
Biztos, hogy t�r�lni szeretn�d a '%1' Mem�ria K�rty�t?

Ez a mqvelet nem visszavonhat�, �s minden ment�st elvesz�tesz ezen a k�rty�n.Are you sure you wish to delete the Memory Card '%1'?

This action cannot be reversed, and you will lose any saves on the card.MemoryCardSettingsWidget~Automatikusan kezelje a ment�seket a futtatott j�t�kt�l f�ggQen0Automatically manage saves based on running gameMemoryCardSettingsWidgetxMind a k�t foglalatban sz�ks�ges k�rty�nak lenni a cser�hez.-Both slots must have a card selected to swap.MemoryCardSettingsWidgetTall�z�s...	Browse...MemoryCardSettingsWidgetBejel�lveCheckedMemoryCardSettingsWidgetKonvert�lConvertMemoryCardSettingsWidgetHozz�adCreateMemoryCardSettingsWidget
T�r�lDeleteMemoryCardSettingsWidget,Mem�ria K�rtya T�rl�seDelete Memory CardMemoryCardSettingsWidget,Mem�ria K�rtya Kiad�saEject Memory CardMemoryCardSettingsWidgetHibaErrorMemoryCardSettingsWidget�Mem�ria K�rtya t�rl�se sikertelen. A napl� f�jlban tov�bbi inform�ci� tal�lhat�.DFailed to delete the Memory Card. The log may have more information.MemoryCardSettingsWidget�Mem�ria K�rtya �tnevez�se sikertelen. A napl� f�jlban tov�bbi inform�ci� tal�lhat�.CFailed to rename Memory Card. The log may contain more information.MemoryCardSettingsWidgetK�nyvt�r:Folder:MemoryCardSettingsWidgetForm�zott	FormattedMemoryCardSettingsWidget$Utolj�ra M�dos�tva
Last ModifiedMemoryCardSettingsWidget2Mem�ria K�rtya FoglalatokMemory Card SlotsMemoryCardSettingsWidgetMem�ria K�rty�kMemory CardsMemoryCardSettingsWidgetN�vNameMemoryCardSettingsWidget�j K�rtya Neve
New Card NameMemoryCardSettingsWidgetrAz �j n�v �rv�nytelen, m�r l�tezik egy ilyen nevq k�rtya.:New name is invalid, a card with this name already exists.MemoryCardSettingsWidget^Az �j n�v �rv�nytelen, .ps2-vel kell v�gzQdnie.*New name is invalid, it must end with .ps2MemoryCardSettingsWidgetMegnyit�s...Open...MemoryCardSettingsWidgetPS1 (128KB)PS1 (128KB)MemoryCardSettingsWidgetPS2 (16MB)
PS2 (16MB)MemoryCardSettingsWidgetPS2 (32MB)
PS2 (32MB)MemoryCardSettingsWidgetPS2 (64MB)
PS2 (64MB)MemoryCardSettingsWidgetPS2 (8MB)	PS2 (8MB)MemoryCardSettingsWidgetPS (Mappa)PS2 (Folder)MemoryCardSettingsWidgetFriss�t�sRefreshMemoryCardSettingsWidget�tnevezRenameMemoryCardSettingsWidget2Mem�ria K�rtya �tnevez�seRename Memory CardMemoryCardSettingsWidgetVissza�ll�t�sResetMemoryCardSettingsWidgetBe�ll�t�sokSettingsMemoryCardSettingsWidgetFoglalat %1Slot %1MemoryCardSettingsWidget,Mem�ria K�rtya Cser�jeSwap Memory CardsMemoryCardSettingsWidget�Ez a Mem�ria K�rtya nem ismerhetQ fel, vagy nem elfogadott form�tum.BThis Memory Card cannot be recognized or is not a valid file type.MemoryCardSettingsWidget
T�pusTypeMemoryCardSettingsWidgetIsmeretlenUnknownMemoryCardSettingsWidget.%1 Foglalatba Illeszt�sUse for Slot %1MemoryCardSettingsWidget%1 [%2]%1 [%2]MemoryCardSlotWidget$%1 [Nem tal�lhat�]%1 [Missing]MemoryCardSlotWidget$%0 tal�lt eredm�ny%0 results foundMemorySearchWidget1 b�jt (8 bit)1 Byte (8 bits)MemorySearchWidget2 b�jt (16 bit)2 Bytes (16 bits)MemorySearchWidget4 b�jt (32 bit)4 Bytes (32 bits)MemorySearchWidget8 b�jt (64 bit)8 Bytes (64 bits)MemorySearchWidgetFHozz�ad�s a Mentett Mem�riac�mekhezAdd to Saved Memory AddressesMemorySearchWidgetB�jt t�mb
Array of byteMemorySearchWidgetM�dosultChangedMemorySearchWidgetM�dos�tva
Changed ByMemorySearchWidget�sszehasonl�t�s
ComparisonMemorySearchWidgetC�m M�sol�saCopy AddressMemorySearchWidgetHibakeresQDebuggerMemorySearchWidgetCs�kkentett	DecreasedMemorySearchWidgetCs�kkentveDecreased ByMemorySearchWidget
DuplaDoubleMemorySearchWidgetV�geEndMemorySearchWidgetEgyenlQkEqualsMemorySearchWidgetSzqrQ Keres�s
Filter SearchMemorySearchWidgetLebegQFloatMemorySearchWidget6Ugr�s ide a DisassemblerbenGo to in DisassemblyMemorySearchWidgetNagyobb MintGreater ThanMemorySearchWidget(Nagyobb Vagy EgyenlQGreater Than Or EqualMemorySearchWidgetHexHexMemorySearchWidgetN�velve	IncreasedMemorySearchWidgetN�velveIncreased ByMemorySearchWidget$�rv�nytelen v�gc�mInvalid end addressMemorySearchWidget6�rv�nytelen keres�si �rt�k.Invalid search valueMemorySearchWidget(�rv�nytelen kezdQc�mInvalid start addressMemorySearchWidgetKisebb Mint	Less ThanMemorySearchWidget&Kisebb Vagy EgyenlQLess Than Or EqualMemorySearchWidgetNem V�ltozottNot ChangedMemorySearchWidgetNem EgyenlQk
Not EqualsMemorySearchWidget*Eredm�ny Elt�vol�t�sa
Remove ResultMemorySearchWidgetKeres�sSearchMemorySearchWidgetRKeres�si Eredm�nyek List�ja Kontextusmen� Search Results List Context MenuMemorySearchWidgetKeres�s...Searching...MemorySearchWidget
ElejeStartMemorySearchWidgetlA kezdQc�m nem lehet egyenlQ vagy nagyobb a v�gc�mn�l.?Start address can't be equal to or greater than the end addressMemorySearchWidgetKarakterl�ncStringMemorySearchWidget�Ez a keres�si �sszehasonl�t�s csak szqrQkeres�sekkel haszn�lhat�.=This search comparison can only be used with filter searches.MemorySearchWidget
T�pusTypeMemorySearchWidget
�rt�kValueMemorySearchWidget`Az �rt�k nagyobb mint amennyit a t�pus megenged.Value is larger than typeMemorySearchWidgetFHozz�ad�s a Mentett Mem�riac�mekhezAdd to Saved Memory AddressesMemoryViewWidget(Nem Lehet Ide UgraniCannot Go ToMemoryViewWidgetC�m M�sol�saCopy AddressMemoryViewWidgetByte M�sol�sa	Copy ByteMemoryViewWidget"Karakter M�sol�saCopy CharacterMemoryViewWidget"Szegmens M�sol�saCopy SegmentMemoryViewWidget>Ugr�s ide a Mem�ria B�ng�szQbenGo To In Memory ViewMemoryViewWidgetUgr�s a c�mhez
Go to addressMemoryViewWidget6Ugr�s ide a DisassemblerbenGo to in DisassemblyMemoryViewWidgetMem�riaMemoryMemoryViewWidgetBeilleszt�sPasteMemoryViewWidget.Megjelen�t�s 1 b�jtk�ntShow as 1 byteMemoryViewWidget.Megjelen�t�s 2 b�jtk�ntShow as 2 bytesMemoryViewWidget.Megjelen�t�s 4 b�jtk�ntShow as 4 bytesMemoryViewWidget.Megjelen�t�s 8 b�jtk�ntShow as 8 bytesMemoryViewWidget>Megjelen�t�s Little Endian-k�ntShow as Little EndianMemoryViewWidgetLEzen a c�men m�r l�tezik egy f�ggv�ny.*A function already exists at that address.NewFunctionDialog<Nem Lehet F�ggv�nyt L�trehozniCannot Create FunctionNewFunctionDialogLNem lehet szimb�lumforr�st l�trehozni.Cannot create symbol source.NewFunctionDialogBNem lehet szimb�lumot l�trehozni.Cannot create symbol.NewFunctionDialog>Nem tal�ltunk l�tezQ f�ggv�nyt.No existing function found.NewFunctionDialog4Nincs k�vetkezQ szimb�lum.No next symbol found.NewFunctionDialog(A m�ret �rv�nytelen.Size is invalid.NewFunctionDialog8A m�ret nem a 4 t�bbsz�r�se.Size is not a multiple of 4.NewFunctionDialogLNem Lehet Glob�lis V�ltoz�t L�trehozniCannot Create Global VariableNewGlobalVariableDialogLNem lehet szimb�lumforr�st l�trehozni.Cannot create symbol source.NewGlobalVariableDialogBNem lehet szimb�lumot l�trehozni.Cannot create symbol.NewGlobalVariableDialog�<html><head/><body><p align="center"><span style=" color:#ff0000;"">Figyelem! Az �ll�s ment�sbQl indul� bemeneti felv�tel a �ll�s ment�sek verzi�kezel�se miatt nem fog mqk�dni a k�sQbbi verzi�kban.</span></p></body></html>�<html><head/><body><p align="center"><span style=" color:#ff0000;">Be Warned! Making an input recording that starts from a save-state will fail to work on future versions due to save-state versioning.</span></p></body></html>NewInputRecordingDlgB�ng�sz�sBrowseNewInputRecordingDlg,Add Meg a SzerzQ Nev�tEnter Author NameNewInputRecordingDlgBBemeneti Felv�tel F�jlok (*.p2m2)Input Recording Files (*.p2m2)NewInputRecordingDlg(�j Bemeneti Felv�telNew Input RecordingNewInputRecordingDlgBekapcsol�sPower OnNewInputRecordingDlg�ll�s Ment�se
Save StateNewInputRecordingDlg2F�jl �tvonal Kiv�laszt�saSelect File PathNewInputRecordingDlg>Felv�tel T�pus�nak Kiv�laszt�saSelect Recording TypeNewInputRecordingDlg(V�lassz Ki Egy F�jlt
Select a FileNewInputRecordingDlgFNem Lehet Helyi V�ltoz�t L�trehozniCannot Create Local VariableNewLocalVariableDialogLNem lehet szimb�lumforr�st l�trehozni.Cannot create symbol source.NewLocalVariableDialogBNem lehet szimb�lumot l�trehozni.Cannot create symbol.NewLocalVariableDialog�Nem tudja meghat�rozni a kiv�lasztott f�ggv�ny veremkeret�nek m�ret�t.7Cannot determine stack frame size of selected function.NewLocalVariableDialog*�rv�nytelen f�ggv�ny.Invalid function.NewLocalVariableDialogLNem Lehet Param�terv�ltoz�t L�trehozni Cannot Create Parameter VariableNewParameterVariableDialogLNem lehet szimb�lumforr�st l�trehozni.Cannot create symbol source.NewParameterVariableDialogBNem lehet szimb�lumot l�trehozni.Cannot create symbol.NewParameterVariableDialog�Nem tudja meghat�rozni a kiv�lasztott f�ggv�ny veremkeret�nek m�ret�t.7Cannot determine stack frame size of selected function.NewParameterVariableDialog*�rv�nytelen f�ggv�ny.Invalid function.NewParameterVariableDialog0�rv�nytelen t�rol�t�pus.Invalid storage type.NewParameterVariableDialogC�mAddressNewSymbolDialog&A c�m nem igazodik.Address is not aligned.NewSymbolDialog�rv�nytelen c�mAddress is not valid.NewSymbolDialogEgy�niCustomNewSymbolDialogDial�gusDialogNewSymbolDialogNe m�dos�tsa
Do not modifyNewSymbolDialog$Megl�vQ F�ggv�nyekExisting FunctionsNewSymbolDialog4Megl�vQ f�ggv�ny kit�lt�seFill existing functionNewSymbolDialogHMegl�vQ f�ggv�ny kit�lt�se (%1 b�jt)!Fill existing function (%1 bytes)NewSymbolDialogTMegl�vQ f�ggv�ny kit�lt�se (nincs tal�lat)#Fill existing function (none found)NewSymbolDialogHely kit�lt�se
Fill spaceNewSymbolDialog0Hely kit�lt�se (%1 b�jt)Fill space (%1 bytes)NewSymbolDialog\T�ltse ki a helyet (nincs k�vetkezQ szimb�lum)Fill space (no next symbol)NewSymbolDialogF�ggv�nyFunctionNewSymbolDialogGlob�lisGlobalNewSymbolDialogN�vNameNewSymbolDialogA n�v �res.Name is empty.NewSymbolDialogRegiszterRegisterNewSymbolDialogHZsugor�t�s az �tfed�sek elker�l�s�reShrink to avoid overlapsNewSymbolDialog
M�retSizeNewSymbolDialog
HalomStackNewSymbolDialog(Halmazmutat�-eltol�sStack Pointer OffsetNewSymbolDialog
T�pusTypeNewSymbolDialog%.0f%%%.0f%%PadA GombA ButtonPadAnal�g Holts�vAnalog DeadzonePad$Anal�g �rz�kenys�gAnalog SensitivityPadAnal�g Kapcsol�
Analog TogglePadhAnal�g LED kikapcsolva a {0} porton / {1} foglalaton/Analog light is now off for port {0} / slot {1}PadhAnal�g LED bekapcsolva a {0} porton / {1} foglalaton.Analog light is now on for port {0} / slot {1}Pad:Nyom�s�rz�kenys�g Alkalmaz�saApply PressurePadB GombB ButtonPadK�k (Bal)Blue (Left)PadK�k (Jobb)Blue (Right)PadK�k Bund	Blue FretPad&Gomb/Ravasz Holts�vButton/Trigger DeadzonePadK�rCirclePadJ�t�kvez�rlQ port {0}, foglalat {1}-ben egy {2} van csatlakoztatva, de az �ll�s ment�sben {3} van.
{3} kiad�sa �s cser�je a(z) {2}-velxController port {0}, slot {1} has a {2} connected, but the save state has a {3}.
Ejecting {3} and replacing it with {2}.PadKeresztCrossPadD-Pad Le
D-Pad DownPadD-Pad Balra
D-Pad LeftPadD-Pad JobbraD-Pad RightPadD-Pad FelD-Pad UpPadT�rcsa (Balra)Dial (Left)PadT�rcsa (Jobbra)Dial (Right)PadT�rcsa Holt�r
Dial DeadzonePad$T�rcsa �rz�kenys�gDial SensitivityPadDualShock 2DualShock 2PadZ�ld (Bal)Green (Left)PadZ�ld (Jobb)
Green (Right)PadZ�ld Bund
Green FretPad
Git�rGuitarPadI GombI ButtonPadII Gomb	II ButtonPad�N�veli vagy cs�kkenti az intenzit�s�t a nagy frekvenci�j� vibr�ci�nak amit a j�t�k k�ld.RIncreases or decreases the intensity of high frequency vibration sent by the game.Pad�N�veli vagy cs�kkenti az intenzit�s�t a kis frekvenci�j� vibr�ci�nak amit a j�t�k k�ld.QIncreases or decreases the intensity of low frequency vibration sent by the game.Pad&Bal Kar Invert�l�saInvert Left StickPad&Bal/Jobb Invert�l�sInvert Left/RightPad8Bal/Jobb + Fel/Le Invert�l�sInvert Left/Right + Up/DownPad(Jobb Kar Invert�l�saInvert Right StickPad"Fel/Le Invert�l�sInvert Up/DownPadJMegford�tja a bal anal�g kar ir�ny�t./Inverts the direction of the left analog stick.PadLMegford�tja a jobb anal�g kar ir�ny�t.0Inverts the direction of the right analog stick.PadJogconJogconPadL (Bal Ravasz)L (Left Bumper)PadL1 (Bal Ravasz)L1 (Left Bumper)PadL2 (Bal Ravasz)L2 (Left Trigger)Pad0L3 (Bal Anal�g Kar Gomb)L3 (Left Stick Button)PadDNagy (Alacsony Frekvenci�j�) motorLarge (Low Frequency) MotorPad.Nagy Motor Rezg�s Sk�laLarge Motor Vibration ScalePadBal Kar LeLeft Stick DownPadBal Kar BalraLeft Stick LeftPadBal Kar JobbraLeft Stick RightPadBal Kar Fel
Left Stick UpPad
MotorMotorPadNegconNegconPad"Nincs Csatlakozva
Not ConnectedPadNem InverzNot InvertedPadNarancs BundOrange FretPadPop'n MusicPop'n MusicPadNyom�s M�rt�kePressure Modifier AmountPadR (Jobb Ravasz)R (Right Bumper)Pad R1 (Jobb Ravasz)R1 (Right Bumper)Pad R2 (Jobb Ravasz)R2 (Right Trigger)Pad2R3 (Jobb Anal�g Kar Gomb)R3 (Right Stick Button)Pad
PirosRedPadPiros BundRed FretPadJobb Kar LeRight Stick DownPadJobb Kar BalraRight Stick LeftPadJobb Kar JobbraRight Stick RightPadJobb Kar FelRight Stick UpPadSelectSelectPad"Be�ll�tja az anal�g kar sk�l�z�si faktor�t. 130% �s 140% k�z�tti �rt�k aj�nlott modernebb j�t�kvez�rlQkh�z, pl. DualShock 4, Xbox One kontroller.�Sets the analog stick axis scaling factor. A value between 130% and 140% is recommended when using recent controllers, e.g. DualShock 4, Xbox One Controller.Pad�Be�ll�tja az anal�g kar holtter�t, eg�sz pontosan azt a ter�letet ahol az anal�g kar mozg�sa m�g figyelmen k�v�l lesz hagyva.^Sets the analog stick deadzone, i.e. the fraction of the stick movement which will be ignored.Pad�Be�ll�tja az ravasz holtter�t, eg�sz pontosan azt a ter�letet ahol a ravasz mozg�sa m�g figyelmen k�v�l lesz hagyva.jSets the deadzone for activating buttons/triggers, i.e. the fraction of the trigger which will be ignored.Pad�A t�rcsa holtter�nek be�ll�t�sa. Az ezen �rt�k alatti bemenetek nem ker�lnek tov�bb�t�sra a PS2-re.LSets the dial deadzone. Inputs below this value will not be sent to the PS2.PadRA t�rcsa sk�l�z�si faktor�nak be�ll�t�sa.Sets the dial scaling factor.PadvBe�ll�tja a nyom�st, amikor a m�dos�t�gombot nyomva tartod.3Sets the pressure when the modifier button is held.Pad�Be�ll�tja a teker�s holtter�t. Az ezen �rt�k alatti bemenetek nem ker�lnek tov�bb�t�sra a PS2-re.MSets the twist deadzone. Inputs below this value will not be sent to the PS2.PadTA teker�s sk�l�z�si faktor�nak be�ll�t�sa.Sets the twist scaling factor.PadnA billentyqs�v tengely sk�l�z�si faktor�nak be�ll�t�sa.(Sets the whammy bar axis scaling factor.Pad�Be�ll�tja a billentyqs�v holtter�t. Az ezen �rt�k alatti bemenetek nem ker�lnek tov�bb�t�sra a PS2-re.RSets the whammy bar deadzone. Inputs below this value will not be sent to the PS2.Pad:Kis (Nagy Frekvenci�j�) MotorSmall (High Frequency) MotorPad,Kis Motor Rezg�s Sk�laSmall Motor Vibration ScalePadN�gyzetSquarePad
StartStartPad(Git�rh�r Penget�s Le
Strum DownPad*Git�rh�r Penget�s FelStrum UpPadFelfel� D�nt�sTilt UpPadH�romsz�gTrianglePadTeker (Balra)Twist (Left)PadTeker (Jobbra)
Twist (Right)PadTeker�s Holt�rTwist DeadzonePad&Teker�s �rz�kenys�gTwist SensitivityPadBillentyqs�v
Whammy BarPad(Billentyqs�v Holtt�rWhammy Bar DeadzonePad0Billentyqs�v �rz�kenys�gWhammy Bar SensitivityPadFeh�r (Bal)White (Left)PadFeh�r (Jobb)
White (Right)PadS�rga (Bal)
Yellow (Left)PadS�rga (Jobb)Yellow (Right)PadS�rga BundYellow FretPad0%n GameDB jav�t�s akt�v.%n GameDB patches are active.Patch%n csal�s akt�v%n cheat patches are active.Patch.%n j�t�k jav�t�s akt�v.%n game patches are active.Patch�Sikertelen a {} megnyit�sa. Be�p�tett j�t�kjav�t�sok nem �llnak rendelkez�sre.;Failed to open {}. Built-in game patches are not available.Patch�Nincsenek csal�sok vagy jav�t�sok (sz�lesv�szon, kompatibilit�s vagy m�s) tal�lva / enged�lyezveONo cheats or patches (widescreen, compatibility or others) are found / enabled.Patch Letiltva (Zajos)Disabled (Noisy)Pcsx2Config,Hangny�jt�s (Aj�nlott)TimeStretch (Recommended)Pcsx2Config�A PCSX2 a kamer�dat haszn�lja, hogy emul�lja az EyeToy kamer�t a virtu�lis PS2-h�z csatlakoztatva.PPCSX2 uses your camera to emulate an EyeToy camera plugged into the virtual PS2.PermissionsDialogCamera�A PCSX2 a mikrofonodat haszn�lja, hogy emul�lja a PS2-h�z csatlakoztatott virtu�lis USB mikrofont.TPCSX2 uses your microphone to emulate a USB microphone plugged into the virtual PS2.PermissionsDialogMicrophone.�rv�nytelen t�mb index.Invalid array subscript.QCoreApplication.Nincs megadva t�pusn�v.No type name provided.QCoreApplication2'%1' t�pus nem tal�lhat�.Type '%1' not found.QCoreApplication
M�gseCancelQObject@HDD F�jl L�trehoz�sa
%1 / %2 MiBCreating HDD file 
 %1 / %2 MiBQObjectFHDD k�pf�jl l�trehoz�sa sikertelen.Failed to create HDD imageQObject(HDD Lemezk�p K�sz�tQHDD CreatorQObjectHibaErrorQtAsyncProgressThreadInform�ci�InformationQtAsyncProgressThreadK�rd�sQuestionQtAsyncProgressThreadzEgy hiba t�rt�nt az �res j�t�k be�ll�t�sok t�rl�se k�zben:
{}8An error occurred while deleting empty game settings:
{}QtHostlEgy hiba t�rt�nt a j�t�k be�ll�t�sok ment�se sor�n:
{}0An error occurred while saving game settings:
{}QtHost
M�gseCancelQtHost>J�t�kvez�rlQ {} csatlakoztatva.Controller {} connected.QtHost8J�t�kvez�rlQ {} lev�lasztva.Controller {} disconnected.QtHostHibaErrorQtHost�RA: Bejelentkezett %1-k�nt (%2 pont, softcore: %3 pont). %4 olvasatlan �zenet.CRA: Logged in as %1 (%2 pts, softcore: %3 pts). %4 unread messages.QtHosttA rendszer sz�netel mert a {} j�t�kvez�rlQ lecsatlakozott.5System paused because controller {} was disconnected.QtHost
M�gseCancelQtModalProgressCallbackHibaErrorQtModalProgressCallbackInform�ci�InformationQtModalProgressCallback
PCSX2PCSX2QtModalProgressCallbackK�rd�sQuestionQtModalProgressCallback%1 m�dos�t�sa	Change %1RegisterWidget0Als� F�l Megv�ltoztat�saChange Bottom HalfRegisterWidget0Szegmens Megv�ltoztat�saChange SegmentRegisterWidget2FelsQ F�l Megv�ltoztat�saChange Top HalfRegisterWidget*�rt�k Megv�ltoztat�saChange ValueRegisterWidget"Als� F�l M�sol�saCopy Bottom HalfRegisterWidget"Szegmens M�sol�saCopy SegmentRegisterWidget$FelsQ F�l M�sol�sa
Copy Top HalfRegisterWidget�rt�k M�sol�sa
Copy ValueRegisterWidget6Ugr�s Ide a DisassemblerbenGo to in DisassemblyRegisterWidget8Ugr�s Ide a Mem�ria N�zetbenGo to in Memory ViewRegisterWidgetP�rv�nytelen lebegQpontos regiszter�rt�k.&Invalid floating-point register value.RegisterWidgetR�rv�nytelen hexadecim�lis regiszter�rt�k.#Invalid hexadecimal register value.RegisterWidget4�rv�nytelen regiszter�rt�kInvalid register valueRegisterWidget$�rv�nytelen c�lc�mInvalid target addressRegisterWidgetRegiszter N�zet
Register ViewRegisterWidget,Megtekint�s lebegQk�nt
View as floatRegisterWidget(Megtekint�s hexak�ntView as hexRegisterWidget,Ez az �ll�s ment�s r�gi verzi�j� �s m�r nem kompatibilis a PCSX2 jelenlegi verzi�j�val.

Ha van b�rmilyen nem mentett j�t�kod ezen az �ll�s ment�sen, let�ltheted a (PCSX2 {}) vele kompatibilis verzi�j�t a pcsx2.net oldar�l, ezut�n pedig elmentheted a j�t�kot a mem�ria k�rty�ra.This save state is outdated and is no longer compatible with the current version of PCSX2.

If you have any unsaved progress on this save state, you can download the compatible version (PCSX2 {}) from pcsx2.net, load the save state, and save your progress to the memory card.	SaveStateLE�R�SDESCRIPTIONSavedAddressesModel
C�MKELABELSavedAddressesModelMEM�RIAC�MMEMORY ADDRESSSavedAddressesModel$Mappa MegerQs�t�seConfirm FolderSettingWidgetBinder"Alap�rtelmezett: 	Default: SettingWidgetBinderHibaErrorSettingWidgetBinder>El�r�si �tvonal nem lehet �res.Folder path cannot be empty.SettingWidgetBinderVissza�ll�t�sResetSettingWidgetBinder:Mappa kiv�laszt�sa %1 sz�m�raSelect folder for %1SettingWidgetBinder�A kiv�lasztott mappa nem l�tezik:

%1

Szeretn�d ezt a mapp�t l�trehozni?YThe chosen directory does not currently exist:

%1

Do you want to create this directory?SettingWidgetBinderHGlob�lis be�ll�t�sok haszn�lata [%1]Use Global Setting [%1]SettingsDialogTGlob�lis Be�ll�t�sok Haszn�lata [Letiltva]Use Global Setting [Disabled]SettingsDialog\Glob�lis Be�ll�t�sok Haszn�lata [Enged�lyezve]Use Global Setting [Enabled]SettingsDialog(<strong>Tr�fe�k Be�ll�t�sai</strong><hr>Ezek a be�ll�t�sok vez�rlik RetroAchievements be�p�t�s�t PCSX2-be, amivel tr�fe�kat gyqjthetsz a j�t�kokban.�<strong>Achievements Settings</strong><hr>These options control the RetroAchievements implementation in PCSX2, allowing you to earn achievements in your games.SettingsWindow�<strong>Szak�rtQ Be�ll�t�sok</strong><hr>Ezek szak�rtQi be�ll�t�sok, amik meghat�rozz�k a szimul�lt konzol konfigur�ci�j�t.<br><br>H�zd az egeret egy be�ll�t�s f�l� tov�bbi inform�ci�k�rt, �s a Shift+Eg�rg�rgQt hogy tekerd ezt a panelt.�<strong>Advanced Settings</strong><hr>These are advanced options to determine the configuration of the simulated console.<br><br>Mouse over an option for additional information, and Shift+Wheel to scroll this panel.SettingsWindow�<strong>Hang Be�ll�t�sok</strong><hr>Ezek a be�ll�t�sok vez�rlik a konzol hang kimenet�t.<br><br>H�zd az egeret egy be�ll�t�s f�l� tov�bbi inform�ci�k�rt, �s a Shift+Eg�rg�rgQt hogy tekerd ezt a panelt.�<strong>Audio Settings</strong><hr>These options control the audio output of the console.<br><br>Mouse over an option for additional information, and Shift+Wheel to scroll this panel.SettingsWindowp<strong>BIOS Be�ll�t�sok</strong><hr>Itt tal�lhat�k a BIOS be�ll�t�sai.<br><br>H�zd az egeret egy be�ll�t�s f�l� tov�bbi inform�ci�k�rt, �s a Shift+Eg�rg�rgQt hogy tekerd ezt a panelt.�<strong>BIOS Settings</strong><hr>Configure your BIOS here.<br><br>Mouse over an option for additional information, and Shift+Wheel to scroll this panel.SettingsWindow$<strong>Csal�sok</strong><hr>Ebben a szekci�ban kiv�laszthatod melyik csal�sokat szeretn�d enged�lyezni. Nem enged�lyezheted/tilthatod le egyenk�nt a csal�sokat r�gi form�tum� pnach f�jlokn�l, ezek automatikusan aktiv�l�dnak ha a fQ csal�s enged�lyez�s opci� be van jel�lve.�<strong>Cheats</strong><hr>This section allows you to select which cheats you wish to enable. You cannot enable/disable cheats without labels for old-format pnach files, those will automatically activate if the main cheat enable option is checked.SettingsWindow<strong>Hibakeres�si Be�ll�t�sok</strong><hr>Ezek a be�ll�t�sok az alkalmaz�s belsQ mqk�d�s�nek napl�z�s�ra haszn�lhat�k. <strong>Nem aj�nlott m�dos�tani, ha csak nem tudod mit csin�lsz</strong>, komoly teljes�tm�ny cs�kken�st okoz, �s rengeteg lemezter�letet foglal.<strong>Debug Settings</strong><hr>These are options which can be used to log internal information about the application. <strong>Do not modify unless you know what you are doing</strong>, it will cause significant slowdown, and can waste large amounts of disk space.SettingsWindow�<strong>Emul�ci� Be�llit�sai</strong><hr>Ezek a be�ll�t�sok hat�rozz�k meg a k�pkocka �temez�s konfigur�ci�j�t, �s a j�t�kok be�ll�t�sait.<br><br>H�zd az egeret egy be�ll�t�s f�l� tov�bbi inform�ci�k�rt, �s a Shift+Eg�rg�rgQt hogy tekerd ezt a panelt.�<strong>Emulation Settings</strong><hr>These options determine the configuration of frame pacing and game settings.<br><br>Mouse over an option for additional information, and Shift+Wheel to scroll this panel.SettingsWindow<strong>K�nyvt�r Be�ll�t�sok</strong><hr>Ezek a be�ll�t�sok hat�rozz�k meg, hogy a PCSX2 hova menti a menet k�zben keletkezett f�jlokat.c<strong>Folder Settings</strong><hr>These options control where PCSX2 will save runtime data files.SettingsWindow
<strong>J�t�k Jav�t�sok Be�ll�t�sa</strong><hr>A J�t�k Jav�t�sok megold�st k�n�lnak a nem megfelelQ emul�ci�ra n�h�ny c�mn�l.<br>Viszont probl�m�kat is okozhatnak, ha nincsenek megfelelQen haszn�lva.<br>A legjobb letiltva hagyni Qket, hacsak nem m�s az aj�nl�s.�<strong>Game Fixes Settings</strong><hr>Game Fixes can work around incorrect emulation in some titles.<br>However, they can also cause problems in games if used incorrectly.<br>It is best to leave them all disabled unless advised otherwise.SettingsWindow�<strong>J�t�k Lista Be�ll�t�sa</strong><hr>A fent tal�lhat� lista azt mutatja melyik mapp�kban keres a PCSX2, hogy felt�ltse a j�t�k list�t. Itt a mapp�k m�dos�thatok, t�r�lhetQk, �s v�lhat�k almappa keres�s m�dba is.�<strong>Game List Settings</strong><hr>The list above shows the directories which will be searched by PCSX2 to populate the game list. Search directories can be added, removed, and switched to recursive/non-recursive.SettingsWindow�<strong>Grafikai Be�ll�t�sok</strong><hr>Ezek a be�ll�t�sok hat�rozz�k meg a grafikai kimenet konfigur�ci�j�t.<br><br>H�zd az egeret egy be�ll�t�s f�l� tov�bbi inform�ci�k�rt, �s a Shift+Eg�rg�rgQt hogy tekerd ezt a panelt.�<strong>Graphics Settings</strong><hr>These options determine the configuration of the graphical output.<br><br>Mouse over an option for additional information, and Shift+Wheel to scroll this panel.SettingsWindow�<strong>KezelQfel�let Be�ll�t�sok</strong><hr>Ezek a be�ll�t�sok vez�rlik a szoftver kin�zet�t �s mqk�d�s�t.<br><br>H�zd az egeret egy be�ll�t�s f�l� tov�bbi inform�ci�k�rt, �s a Shift+Eg�rg�rgQt hogy tekerd ezt a panelt.�<strong>Interface Settings</strong><hr>These options control how the software looks and behaves.<br><br>Mouse over an option for additional information, and Shift+Wheel to scroll this panel.SettingsWindow�<strong>Mem�ria K�rtya Be�ll�t�sai</strong><hr>Itt k�sz�theted �s �ll�thatod be a Mem�ria K�rty�id.<br><br>H�zd az egeret egy be�ll�t�s f�l� tov�bbi inform�ci�k�rt, �s a Shift+Eg�rg�rgQt hogy tekerd ezt a panelt.�<strong>Memory Card Settings</strong><hr>Create and configure Memory Cards here.<br><br>Mouse over an option for additional information, and Shift+Wheel to scroll this panel.SettingsWindow�<strong>H�lozat �s Merevlemez Be�ll�t�sai</strong><hr>Ezek a be�ll�t�sok vez�rlik a konzol h�l�zati kapcsolat�t �s a belsQ merevlemez�t.<br><br>H�zd az egeret egy be�ll�t�s f�l� tov�bbi inform�ci�k�rt, �s a Shift+Eg�rg�rgQt hogy tekerd ezt a panelt.�<strong>Network & HDD Settings</strong><hr>These options control the network connectivity and internal HDD storage of the console.<br><br>Mouse over an option for additional information, and Shift+Wheel to scroll this panel.SettingsWindowf<strong>Jav�t�sok</strong><hr>Ez a szakasz lehetQs�get ad r�, hogy opcion�lis jav�t�sokat alkalmazz a j�t�kra, amik teljes�tm�ny, vizu�lis, vagy j�t�kmeneti javul�sokat hozhatnak.�<strong>Patches</strong><hr>This section allows you to select optional patches to apply to the game, which may provide performance, visual, or gameplay improvements.SettingsWindow,<strong>�sszegz�s</strong><hr>Ez az oldal r�szleteket mutat a kiv�lasztott j�t�kr�l. A bemeneti profil megv�ltoztat�s�val be�ll�that� a j�t�kvez�rlQ gombkioszt�sa ehhez a j�t�khoz b�rmelyik profilra az alap�rtelmezett (Megosztott) be�ll�t�s helyett. A lej�tsz�si lista �s k�pf�jl ellenQrz�s haszn�lhat� a k�pf�jl �sszehasonl�t�s�ra egy ismert j� k�pf�jllal. Ha ez nem egyezik, a j�t�k �llom�ny hib�s lehet.�<strong>Summary</strong><hr>This page shows details about the selected game. Changing the Input Profile will set the controller binding scheme for this game to whichever profile is chosen, instead of the default (Shared) configuration. The track list and dump verification can be used to determine if your disc image matches a known good dump. If it does not match, the game may be broken.SettingsWindowTr�fe�kAchievementsSettingsWindowSzak�rtQAdvancedSettingsWindow�Biztos vagy benne hogy szeretn�d vissza�ll�tani az alap�rtelmezett be�ll�t�sokat? Minden l�tezQ be�ll�t�s elveszik.]Are you sure you want to restore the default settings? Any existing preferences will be lost.SettingsWindowHangAudioSettingsWindowBIOSBIOSSettingsWindowCsal�sokCheatsSettingsWindow0Be�ll�t�sok Elt�vol�t�saClear SettingsSettingsWindowBez�r�sCloseSettingsWindowRAlap�rt�kek Vissza�ll�t�s�nak J�v�hagy�saConfirm Restore DefaultsSettingsWindow@Glob�lis Be�ll�t�sok Alkalmaz�saCopy Global SettingsSettingsWindowHibakeres�sDebugSettingsWindowEmul�ci�	EmulationSettingsWindowK�nyvt�rakFoldersSettingsWindowJ�t�k Jav�t�sok
Game FixesSettingsWindowJ�t�k Lista	Game ListSettingsWindowGrafikaGraphicsSettingsWindowKezelQfel�let	InterfaceSettingsWindowMem�ria K�rty�kMemory CardsSettingsWindow*H�l�zat �s Merevlemez
Network & HDDSettingsWindow"PCSX2 Be�ll�t�saiPCSX2 SettingsSettingsWindowJav�t�sokPatchesSettingsWindow<Per-j�t�k be�ll�t�sok t�r�lve.Per-game configuration cleared.SettingsWindowpPer-j�t�k be�ll�t�sok m�solva a glob�lis be�ll�t�sokb�l.3Per-game configuration copied from global settings.SettingsWindow�RAIntergration van haszn�latban, a be�p�tett RetroAchievements t�mogat�s letiltva.LRAIntegration is being used, built-in RetroAchievements support is disabled.SettingsWindowAj�nlott �rt�kRecommended ValueSettingsWindowDFel�let Be�ll�t�sok Vissza�ll�t�saReset UI SettingsSettingsWindow4Alap�rt�kek Vissza�ll�t�saRestore DefaultsSettingsWindow�sszegz�sSummarySettingsWindow�Az �sszegz�s nem el�rhetQ az olyan f�jlokhoz, amik nem tal�lhat�k a j�t�k list�ban.:Summary is unavailable for files not present in game list.SettingsWindow�Ennek a j�t�knak a be�ll�t�sai t�rlQdnek.

Minden jelenlegi be�ll�t�s elveszik.

Szeretn�d folytatni?tThe configuration for this game will be cleared.

Any current setting values will be lost.

Do you want to continue?SettingsWindow
Ennek a j�t�knak a be�ll�t�sai lecser�lQdnek a glob�lis be�ll�t�sokra.

Minden jelenlegi be�ll�t�s fel�l�r�dik.

Szeretn�d folytatni?�The configuration for this game will be replaced by the current global settings.

Any current setting values will be overwritten.

Do you want to continue?SettingsWindow&Vissza&BackSetupWizardDialog&M�gse&CancelSetupWizardDialog&Befejez�s&FinishSetupWizardDialog&K�vetkezQ&NextSetupWizardDialog�<html><head/><body><h1 style=" margin-top:18px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:xx-large; font-weight:700;">Be�ll�t�s K�sz!</span></h1><p>Most m�r k�szen �llsz a j�t�kok futtat�s�ra.</p><p>Tov�bbi opci�k el�rhetQek a be�ll�t�sok men�ben. Ezenk�v�l haszn�lhatod a Nagy K�p Fel�letet, hogy tudj csak j�t�kvez�rlQvel navig�lni.</p><p>Rem�lj�k �r�m�det leled a PCSX2 haszn�lat�ban.</p></body></html>�<html><head/><body><h1 style=" margin-top:18px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:xx-large; font-weight:700;">Setup Complete!</span></h1><p>You are now ready to run games.</p><p>Further options are available under the settings menu. You can also use the Big Picture UI for navigation entirely with a gamepad.</p><p>We hope you enjoy using PCSX2.</p></body></html>SetupWizardDialog�<html><head/><body><h1 style=" margin-top:18px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:xx-large; font-weight:700;">�dv�z�l a PCSX2!</span></h1><p>Ez a var�zsl� v�gigvezet a konfigur�ci�s be�ll�t�sokon amik sz�ks�gesek az alkalmaz�s haszn�lat�hoz. Ha ez az elsQ alkalom, hogy telep�ted a PCSX2-Qt, aj�nlott megtekinteni a telep�t�si seg�dletet <a href="https://pcsx2.net/docs/">itt</a>.</p><p>Alapb�l a PCSX2 a  <a href="https://pcsx2.net/">pcsx2.net</a> szerverhez kapcsol�dik, hogy friss�t�seket keressen, �s ha el�rhetQ �s j�v�hagyott, let�lti a friss�t�si csomagokat a  <a href="https://github.com/">github.com</a>-r�l. Ha nem szeretn�d, hogy a PCSX2 kapcsol�djon a h�l�zathoz indul�sn�l, vedd ki a jel�l�st az Automatikus Friss�t�s opci�b�l most. Az Automatikus Friss�t�s k�sQbb b�rmikor megv�ltoztathat� a kezelQfel�let be�ll�t�sain�l.</p><p>K�rlek v�lassz nyelvet �s t�m�t a kezd�shez.</p></body></html>�<html><head/><body><h1 style=" margin-top:18px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:xx-large; font-weight:700;">Welcome to PCSX2!</span></h1><p>This wizard will help guide you through the configuration steps required to use the application. It is recommended if this is your first time installing PCSX2 that you view the setup guide <a href="https://pcsx2.net/docs/">here</a>.</p><p>By default, PCSX2 will connect to the server at <a href="https://pcsx2.net/">pcsx2.net</a> to check for updates, and if available and confirmed, download update packages from <a href="https://github.com/">github.com</a>. If you do not wish for PCSX2 to make any network connections on startup, you should uncheck the Automatic Updates option now. The Automatic Update setting can be changed later at any time in Interface Settings.</p><p>Please choose a language and theme to begin.</p></body></html>SetupWizardDialog�<html><head/><body><p>Alapb�l a PCSX2 a billentyqzetet rendeli hozz� a virtu�lis PS2 j�t�kvez�rlQh�z.</p><p><span style=" font-weight:704;">Ha egy j�t�kvez�rlQt szeretn�l haszn�lni, elQsz�r azt hozz� kell rendelned. </span>Ezen a k�pernyQn, automatikusan kioszthatod a gombjait b�rmilyen j�t�kvez�rlQnek ami jelenleg csatlakoztatva van. Ha nincs csatlakoztatva a j�t�kvez�rlQd, dugd be most.</p><p>Hogy r�szletesebben megv�ltoztasd a gombok kioszt�s�t, vagy j�t�kvez�rlQ eloszt� (multi-tap) haszn�lat�hoz, nyisd meg a Be�ll�t�sok men�t �s v�laszd a J�t�kvez�rlQk opci�t ha befejezted a Be�ll�t�si Var�zsl�t.</p><p>�tmutat� a j�t�kvez�rlQk haszn�lat�hoz<a href="https://pcsx2.net/docs/post/controllers/"><span style="">itt tal�lhat�</span></a>.</p></body></html>�<html><head/><body><p>By default, PCSX2 will map your keyboard to the virtual PS2 controller.</p><p><span style=" font-weight:704;">To use an external controller, you must map it first. </span>On this screen, you can automatically map any controller which is currently connected. If your controller is not currently connected, you can plug it in now.</p><p>To change controller bindings in more detail, or use multi-tap, open the Settings menu and choose Controllers once you have completed the Setup Wizard.</p><p>Guides for configuring controllers can be found <a href="https://pcsx2.net/docs/post/controllers/"><span style="">here</span></a>.</p></body></html>SetupWizardDialog�<html><head/><body><p>A PCSX2-nek sz�ks�ges egy PS2 BIOS f�jl a mqk�d�shez.</p><p>
Jogi okok miatt, a BIOS-t<strong> egy a tulajdonodban l�vQ PS2 egys�grQl kell beszerezned</strong> (k�lcs�nk�r�s nem sz�m�t).</p><p>
Ha ez megvan, ez a BIOS f�jl a bios mapp�ba helyezendQ az adat k�nyvt�rban ahogy ez alatt l�that�, vagy utas�thatod a PCSX2-Qt hogy egy m�sik �tvonalon keresse.</p><p>A BIOS f�jl kiolvas�s�hoz �tmutat� tal�lhat� <a href="https://pcsx2.net/docs/setup/bios/">itt</a>.</p></body></html>�<html><head/><body><p>PCSX2 requires a PS2 BIOS in order to run.</p><p>For legal reasons, you must obtain a BIOS <strong>from an actual PS2 unit that you own</strong> (borrowing doesn't count).</p><p>Once dumped, this BIOS image should be placed in the bios folder within the data directory shown below, or you can instruct PCSX2 to scan an alternative directory.</p><p>A guide for dumping your BIOS can be found <a href="https://pcsx2.net/docs/setup/bios/">here</a>.</p></body></html>SetupWizardDialog�<html><head/><body><p>A PCSX2 automatikusan �tn�zi �s azonos�tja a j�t�kokat a lent megadott mapp�kb�l, �s ezekkel felt�lti a j�t�k list�t.<br>Ezeket a j�t�kokat a saj�t lemezeidrQl kellene lementened. Le�r�s a lemezek lement�s�rQl <a href="https://pcsx2.net/docs/setup/dumping">itt tal�lhat�</a>.</p><p>A t�mogatott lemezk�pf�jl form�tumok::</p><p><ul><li>.bin/.iso (ISO K�pf�jl)</li><li>.mdf (M�dia Le�r� F�jl)</li><li>.chd (T�m�r�tett Adathalmazok)</li><li>.cso (T�m�r�tett ISO)</li><li>.zso (T�m�r�tett ISO)</li><li>.gz (Gzip T�m�r�tett ISO)</li></ul></p></p></body></html>:<html><head/><body><p>PCSX2 will automatically scan and identify games from the selected directories below, and populate the game list.<br>These games should be dumped from discs you own. Guides for dumping discs can be found <a href="https://pcsx2.net/docs/setup/dumping">here</a>.</p><p>Supported formats for dumps include:</p><p><ul><li>.bin/.iso (ISO Disc Images)</li><li>.mdf (Media Descriptor File)</li><li>.chd (Compressed Hunks of Data)</li><li>.cso (Compressed ISO)</li><li>.zso (Compressed ISO)</li><li>.gz (Gzip Compressed ISO)</li></ul></p></p></body></html>SetupWizardDialogPNincs BIOS f�jl kiv�lasztva. A PCSX2 <strong>nem</strong> tud futtatni j�t�kokat BIOS f�jl n�lk�l.<br><br>Biztos hogy szeretn�d folytatni BIOS f�jl kiv�laszt�sa n�lk�l?�A BIOS image has not been selected. PCSX2 <strong>will not</strong> be able to run games without a BIOS image.<br><br>Are you sure you wish to continue without selecting a BIOS image?SetupWizardDialogHozz�ad...Add...SetupWizardDialogBiztos hogy megszak�tod a PCSX2 be�ll�t�s�t?

A be�ll�t�sok ment�sre ker�lnek, �s a var�zsl� ism�t elindul a PCSX2 k�vetkezQ ind�t�s�n�l.�Are you sure you want to cancel PCSX2 setup?

Any changes have been saved, and the wizard will run again next time you start PCSX2.SetupWizardDialog2Automatikus Hozz�rendel�sAutomatic BindingSetupWizardDialog(Automatikus Kioszt�sAutomatic MappingSetupWizardDialogBIOS K�nyvt�r:BIOS Directory:SetupWizardDialogBIOS K�pf�jl
BIOS ImageSetupWizardDialogTall�z�s...	Browse...SetupWizardDialog*Kil�p�s a Var�zsl�b�lCancel SetupSetupWizardDialogBefejez�sCompleteSetupWizardDialog.J�tkvez�rkQ Kiosztva A:Controller Mapped To:SetupWizardDialog&J�t�kvez�rlQ Port 1Controller Port 1SetupWizardDialog&J�t�kvez�rlQ Port 2Controller Port 2SetupWizardDialog.J�t�kvez�rlQ Be�ll�t�saController SetupSetupWizardDialog&J�t�kvez�rlQ T�pus:Controller Type:SetupWizardDialog<Alap�rtelmezett (Billentyqzet)Default (Keyboard)SetupWizardDialog.Alap�rtelmezett (Nincs)Default (None)SetupWizardDialogDAutomatikus Friss�t�s Bekapcsol�saEnable Automatic UpdatesSetupWizardDialogF�jln�vFilenameSetupWizardDialog J�t�k K�nyvt�rakGame DirectoriesSetupWizardDialog
NyelvLanguageSetupWizardDialogNyelv:	Language:SetupWizardDialog*Nincs el�rhetQ eszk�zNo devices availableSetupWizardDialog<Nincs j�t�k k�nyvt�r kiv�lasztva.�gy minden j�t�k k�pf�jlt manu�lisan kell megnyitnod ha j�tszani akarsz, a PCSX2 list�ja �res lesz.

Biztos folytatni akarod?�No game directories have been selected. You will have to manually open any game dumps you want to play, PCSX2's list will be empty.

Are you sure you want to continue?SetupWizardDialogAz eszk�zh�z nem j�tt l�tre automatikus kioszt�s '%1'. ElQfordulhat, hogy a j�t�kvez�rlQ/forr�s nem t�mogatja az automatikus gombkioszt�st.lNo generic bindings were generated for device '%1'. The controller/source may not support automatic mapping.SetupWizardDialog0BIOS Mappa Megnyit�sa...Open BIOS Folder...SetupWizardDialog&Mappa Megnyit�sa...Open Directory...SetupWizardDialog2PCSX2 Be�ll�t�si Var�zsl�PCSX2 Setup WizardSetupWizardDialog Lista Friss�t�seRefresh ListSetupWizardDialogElt�vol�t�sRemoveSetupWizardDialogVissza�ll�t�sResetSetupWizardDialog&Keres�s Almapp�kbanScan RecursivelySetupWizardDialog(Keres�s Almapp�kban?Scan Recursively?SetupWizardDialogTKeres�s a K�nyvt�rakban (J�t�kok Keres�se).Search Directories (will be scanned for games)SetupWizardDialog*Keres�s a K�nyvt�rbanSearch DirectorySetupWizardDialog6J�t�k K�nyvt�r Kiv�laszt�saSelect Search DirectorySetupWizardDialog
T�ma:Theme:SetupWizardDialogVerzi�VersionSetupWizardDialogFigyelmeztet�sWarningSetupWizardDialog�Szeretn�d a/az "%1" k�nyvt�r almapp�it is ellenQrizni?

Ez t�bb idQt vehet ig�nybe, de megtal�lja a f�jlokat az almapp�kban is.�Would you like to scan the directory "%1" recursively?

Scanning recursively takes more time, but will identify files in subdirectories.SetupWizardDialogBEL�P�SENTRY
StackModelUTAS�T�SINSTRUCTION
StackModel
C�MKELABEL
StackModelPCPC
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SzqrQFilterSymbolTreeWidget
FormaFormSymbolTreeWidget6Ugr�s Ide a DisassemblerbenGo to in DisassemblySymbolTreeWidget8Ugr�s Ide a Mem�ria N�zetbenGo to in Memory ViewSymbolTreeWidget6Csoportos�t�s Modul SzerintGroup by ModuleSymbolTreeWidget6Csoportos�t�s Szakaszonk�ntGroup by SectionSymbolTreeWidgetDCsoportos�t�s Forr�sf�jlok SzerintGroup by Source FileSymbolTreeWidgetN�v:Name:SymbolTreeWidgetFriss�t�sRefreshSymbolTreeWidget(Szimb�lum �tnevez�se
Rename SymbolSymbolTreeWidget0Gyermekek Vissza�ll�t�saReset childrenSymbolTreeWidget4M�ret Oszlop Megjelen�t�seShow Size ColumnSymbolTreeWidgetHRendez�s aszerint, ha a t�pus ismertSort by if type is knownSymbolTreeWidgetLEnnek a csom�pontnak nem lehet t�pusa.That node cannot have a type.SymbolTreeWidgetT�pus:Type:SymbolTreeWidget
ROSSZBADThreadModelK�SLELTETETTDELAYThreadModelCSENDESDORMANTThreadModelBEL�P�SENTRYThreadModelESEM�NYJELZP	EVENTFLAGThreadModelFIXPOOLFIXPOOLThreadModelIDIDThreadModel�RV�NYTELENINVALIDThreadModelMBOXMBOXThreadModel
NINCSNONEThreadModelPCPCThreadModelPRIORIT�SPRIORITYThreadModelK�SZREADYThreadModel
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VPOOLVPOOLThreadModelV�RAKOZ�WAITThreadModel.V�RAKOZ� FELF�GGESZTETTWAIT SUSPENDThreadModelV�RAKOZ�S T�PUS	WAIT TYPEThreadModel �BRESZT�SI K�R�SWAKEUP REQUESTThreadModel%.0f%%%.0f%%USB%.0fpx%.0fpxUSB%.2f%%%.2f%%USB%d%dUSB%d%%%d%%USB%dms%dmsUSB%dpx%dpxUSB�- 4095 az eredeti Gametrak-vez�rlQk eset�ben
- 1790 a szabv�nyos gamepadokhozE- 4095 for original Gametrak controllers
- 1790 for standard gamepadsUSBAAUSBA 1A 1USBA 2A 2USBA GombA ButtonUSBA# 1A# 1USBA# 2A# 2USBGyors. XAccel XUSBGyors. YAccel YUSBGyors. ZAccel ZUSBBejelent�sAnnounceUSBSz�nt alkalmaz a kiv�lasztott c�lkereszt k�pekre, t�bb j�t�kos eset�ben is haszn�lhat�. HTML/CSS form�tumban adhat� meg (pl. #aabbcc).{Applies a color to the chosen crosshair images, can be used for multiple players. Specify in HTML/CSS format (e.g. #aabbcc)USB�A teljes�tm�nyg�rbe szqrQ alkalmaz�sa a korm�nyzott tengely �rt�keire. Tomp�tja a kis bemeneteket.IApplies power curve filter to steering axis values. Dampens small inputs.USB8Szorz�t alkalmaz a lemezekre#Apply a multiplier to the turntableUSBHangeszk�zAudio DeviceUSB Hang K�sleltet�s
Audio LatencyUSB"Tengelyek �tad�saAxes PassthroughUSBBBUSBB 1B 1USBB 2B 2USBB GombB ButtonUSBK�kBlueUSBF�kBrakeUSBBuzz Vez�rlQBuzz ControllerUSBCCUSBC 1C 1USBC 2C 2USBC GombC ButtonUSBC# 1C# 1USBC# 2C# 2USB"Kalibr�ci�s L�v�sCalibration ShotUSBKamera Gomb
Camera ButtonUSBK�z�p XCenter XUSBK�z�p YCenter YUSBK�rCircleUSBKeresztCrossUSB Crossfader BalraCrossfader LeftUSB"Crossfader JobbraCrossfader RightUSBKurzor Sz�neCursor ColorUSBKurzor �tvonalCursor PathUSBKurzor M�retCursor ScaleUSBD 1D 1USBD 2D 2USBD GombD ButtonUSBD# 1D# 1USBD# 2D# 2USBD-Pad Le
D-Pad DownUSBD-Pad Balra
D-Pad LeftUSBD-Pad JobbraD-Pad RightUSBD-Pad FelD-Pad UpUSB&DJ Hero Lemezj�tsz�DJ Hero TurntableUSB>Alap�rtelmezett Beviteli Eszk�zDefault Input DeviceUSB>Alap�rtelmezett Kimeneti Eszk�zDefault Output DeviceUSBDriving Force
Driving ForceUSB"Driving Force ProDriving Force ProUSB8Driving Force Pro (rev11.02)Driving Force Pro (rev11.02)USBE 1E 1USBE 2E 2USBHat�sgomb BalraEffects Knob LeftUSB Hat�sgomb JobbraEffects Knob RightUSBF 1F 1USBF 2F 2USBF# 1F# 1USBF# 2F# 2USB`Nem siker�lt megnyitni a(z) '{}'-t nyomtat�shoz.!Failed to open '{}' for printing.USBL�b Ped�l
Foot PedalUSB"ErQvisszacsatol�sForce FeedbackUSB�K�nyszer�ti az al�bbi k�pernyQparam�terek haszn�lat�t az automatikus param�terek helyett, ha rendelkez�sre �llnak.\Forces the use of the screen parameters below, instead of automatic parameters if available.USBG 1G 1USBG 2G 2USBG# 1G# 1USBG# 2G# 2USBGT ForceGT ForceUSBGametrak Eszk�zGametrak DeviceUSBZ�ldGreenUSBGunCon 2GunCon 2USB2HID Billentyqzet (Konami)HID Keyboard (Konami)USBHID Eg�r	HID MouseUSB
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Bal XLeft XUSB
Bal YLeft YUSB
Bal ZLeft ZUSB@Z tengely korl�toz�sa [100-4095]Limit Z axis [100-4095]USBLogitechLogitechUSB(Logitech USB HeadsetLogitech USB HeadsetUSBAlacsonyLowUSB4K�zi K�pernyQ-Konfigur�ci�Manual Screen ConfigurationUSB"Adatt�rol� Eszk�zMass Storage DeviceUSBK�zepesMediumUSBMen� Le	Menu DownUSBMen� FelMenu UpUSBMikrofon
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NincsNoneUSB"Nincs Csatlakozva
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Output DeviceUSB(Kimeneti K�sleltet�sOutput LatencyUSBL�tadja a feldolgozatlan bemeneti tengelyt a j�t�knak. Enged�lyezd, ha kompatibilis Densha De Go! vez�rlQt haszn�lsz. Tiltsd le, ha b�rmilyen m�s joystickot haszn�lsz.�Passes through the unprocessed input axis to the game. Enable if you are using a compatible Densha De Go! controller. Disable if you are using any other joystick.USB1. J�t�kos K�k
Player 1 BlueUSB"1. J�t�kos Eszk�zPlayer 1 DeviceUSB1. J�t�kos Z�ldPlayer 1 GreenUSB$1. J�t�kos NarancsPlayer 1 OrangeUSB 1. J�t�kos PirosPlayer 1 RedUSB 1. J�t�kos S�rgaPlayer 1 YellowUSB2. J�t�kos K�k
Player 2 BlueUSB"2. J�t�kos Eszk�zPlayer 2 DeviceUSB2. J�t�kos Z�ldPlayer 2 GreenUSB$2. J�t�kos NarancsPlayer 2 OrangeUSB 2. J�t�kos PirosPlayer 2 RedUSB 2. J�t�kos S�rgaPlayer 2 YellowUSB3. J�t�kos K�k
Player 3 BlueUSB3. J�t�kos Z�ldPlayer 3 GreenUSB$3. J�t�kos NarancsPlayer 3 OrangeUSB 3. J�t�kos PirosPlayer 3 RedUSB 3. J�t�kos S�rgaPlayer 3 YellowUSB4. J�t�kos K�k
Player 4 BlueUSB4. J�t�kos Z�ldPlayer 4 GreenUSB$4. J�t�kos NarancsPlayer 4 OrangeUSB 4. J�t�kos PirosPlayer 4 RedUSB 4. J�t�kos S�rgaPlayer 4 YellowUSBMutat�PointerUSBErQPowerUSBNyomtat�PrinterUSB8A nyomtat� menti a '{}'-t...Printer saving to '{}'...USBRRUSBR1R1USBR2R2USBR3R3USBRealPlay Eszk�zRealPlay DeviceUSBRealPlay Golf
RealPlay GolfUSBRealPlay Pool
RealPlay PoolUSBRealPlay RacingRealPlay RacingUSBRealPlay G�mbRealPlay SphereUSB
PirosRedUSBRelat�v Le
Relative DownUSBRelat�v Bal
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Right DoorUSBJobb Lemez K�kRight Turntable BlueUSBVJobb Lemez az �ramutat� J�r�s�val MegegyezQRight Turntable ClockwiseUSBXJobb Lemez az �ramutat� J�r�s�val Ellent�tes Right Turntable CounterclockwiseUSBJobb Lemez Z�ldRight Turntable GreenUSB Jobb Lemez PirosRight Turntable Red USBJobb XRight XUSBJobb YRight YUSBJobb ZRight ZUSB&Rock Band Dob SzettRock Band Drum KitUSBRyojMhen	RyojōhenUSBVA fent be�ll�tott c�lkeresztk�p m�retez�se.%Scales the crosshair image set above.USBtA poz�ci� m�retez�se a k�pcsQ g�rb�let�nek szimul�l�s�hoz..Scales the position to simulate CRT curvature.USB"K�pernyQ Magass�g
Screen HeightUSB$K�pernyQ Sz�less�gScreen WidthUSBSega SeamicSega SeamicUSBSelectSelectUSBZK�p r�gz�t�shez haszn�lt eszk�z kiv�laszt�sa.*Selects the device to capture images from.USB\Hang kimenetk�nt haszn�lt eszk�z kiv�laszt�sa.&Selects the device to output audio to.USB\Hang r�gz�t�shez haszn�lt eszk�z kiv�laszt�sa.&Selects the device to read audio from.USBPBemenet kiv�laszt�sa az elsQ j�t�kosnak.'Selects the input for the first player.USBTBemenet kiv�laszt�sa a m�sodik j�t�kosnak.(Selects the input for the second player.USB�Be�ll�tja a c�lkereszt k�p�t, amelyet ez a f�nypuska haszn�lni fog. A c�lkeresztk�p be�ll�t�sa letiltja a rendszer kurzor�t.oSets the crosshair image that this lightgun will use. Setting a crosshair image will disable the system cursor.USBTBe�ll�tja a szimul�lt k�pernyQ magass�g�t.(Sets the height of the simulated screen.USB�A szimul�lt k�pernyQ v�zszintes k�z�psQ poz�ci�j�nak be�ll�t�sa.<Sets the horizontal center position of the simulated screen.USB�Be�ll�tja a k�p el�r�si �tvonal�t, amely a virtu�lis h�tt�rt�rol� eszk�zt fogja biztos�tani.GSets the path to image which will back the virtual mass storage device.USB�A szimul�lt k�pernyQ v�zszintes k�z�psQ poz�ci�j�nak be�ll�t�sa.:Sets the vertical center position of the simulated screen.USBVBe�ll�tja a szimul�lt k�pernyQ sz�less�g�t.'Sets the width of the simulated screen.USB$V�lt�s Lefel� / L1Shift Down / L1USB&V�lt�s Felfel� / R1
Shift Up / R1USBShinkansen
ShinkansenUSB.K�pernyQn K�v�lre L�v�sShoot OffscreenUSBSingstarSingstarUSB�Kisim�tja a korm�nyz�s v�ltoz�sait a megadott sz�zal�kos �rt�kre k�r�nk�nt. Billentyqzet haszn�lat�n�l sz�ks�ges.aSmooths out changes in steering to the specified percentage per poll. Needed for using keyboards.USBSony EyeToySony EyeToyUSB>Sony MSAC-US1 (PictureParadise)Sony MSAC-US1 (PictureParadise)USB�Megadja a gazda bemeneti eszk�zh�z viszony�tott k�sleltet�si idQt./Specifies the latency to the host input device.USB�Megadja a gazda kimeneti eszk�zh�z viszony�tott k�sleltet�si idQt.0Specifies the latency to the host output device.USBN�gyzetSquareUSB
StartStartUSB.Korm�nyz�s Csillap�t�saSteering DampingUSB&Korm�nyz�si Holtt�rSteering DeadzoneUSB Korm�nyz�s Balra
Steering LeftUSB"Korm�nyz�s JobbraSteering RightUSB*Korm�nyz�s Kisim�t�saSteering SmoothingUSB�Korm�nyz�si tengely holtt�r a vez�rlQk vagy nem �nk�zpontos�t� korm�nyokhoz.=Steering axis deadzone for pads or non self centering wheels.USBKar Le
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Stick LeftUSBKar JobbStick RightUSBKar FelStick UpUSBG�zThrottleUSBVonatvez�rlQTrain ControllerUSB$Trance RezgQ (Rez)Trance Vibrator (Rez)USBH�romsz�gTriangleUSB&Triangle / EuphoriaTriangle / EuphoriaUSBRavaszTriggerUSBLemez Szorz�Turntable MultiplierUSBT�pus 2Type 2USBvUSB-Mic: Nem siker�lt elind�tani a j�t�kos {} hangfolyam�t.0USB-Mic: Failed to start player {} audio stream.USB|USB-Mic: Sem az 1-es, sem a 2-es j�t�kos nincs csatlakoztatva.-USB-Mic: Neither player 1 nor 2 is connected.USBVide�eszk�zVideo DeviceUSB$Webkamera (EyeToy)Webcam (EyeToy)USBG�rgQ Eszk�zWheel DeviceUSBG�rgQ Le
Wheel DownUSBG�rgQ FelWheel UpUSBnMegold�s a idQk�z�nk�nti erQvisszacsatol�s elveszt�sre.$Workaround for Intermittent FFB LossUSB�Egyes korm�nyok firmware-ben tal�lhat� hiba megker�l�se, amely r�vid megszak�t�sokat okoz az erQ visszacsatol�sban. Hagyd kikapcsolva, hacsak nincs r� sz�ks�ged, mivel sok korm�nyn�l negat�v mell�khat�sai vannak.�Works around bugs in some wheels' firmware that result in brief interruptions in force. Leave this disabled unless you need it, as it has negative side effects on many wheels.USBXXUSB*X Sk�la (�rz�kenys�g)X Scale (Sensitivity)USBYYUSB*Y Sk�la (�rz�kenys�g)Y Scale (Sensitivity)USB
S�rgaYellowUSBZZUSB`usb-msd: Nem siker�lt megnyitni a k�p f�jlt '{}''usb-msd: Could not open image file '{}'USBTengelyekAxesUSBBindingWidgetGombokButtonsUSBBindingWidgetK�kBlueUSBBindingWidget_BuzzZ�ldGreenUSBBindingWidget_BuzzNarancsOrangeUSBBindingWidget_Buzz1. j�t�kosPlayer 1USBBindingWidget_Buzz2. j�t�kosPlayer 2USBBindingWidget_Buzz3. j�t�kosPlayer 3USBBindingWidget_Buzz4. j�t�kosPlayer 4USBBindingWidget_BuzzNyom�gomb
PushButtonUSBBindingWidget_Buzz
PirosRedUSBBindingWidget_Buzz
S�rgaYellowUSBBindingWidget_BuzzAAUSBBindingWidget_DenshaConBBUSBBindingWidget_DenshaConF�kkarBrake LeverUSBBindingWidget_DenshaConCCUSBBindingWidget_DenshaConDDUSBBindingWidget_DenshaCon
D-PadD-PadUSBBindingWidget_DenshaConLeDownUSBBindingWidget_DenshaConMqveletgombokFace ButtonsUSBBindingWidget_DenshaConTippekHintsUSBBindingWidget_DenshaConBalLeftUSBBindingWidget_DenshaConTeljes�tm�nykarPower LeverUSBBindingWidget_DenshaConJobbRightUSBBindingWidget_DenshaConSelectSelectUSBBindingWidget_DenshaCon
StartStartUSBBindingWidget_DenshaConA Densha Controller Type 2 egy k�tkezes vonatvez�rlQ D-Paddal �s hat gombbal. A teljes�tm�nytengely a semleges �ll�sb�l indul, �s �t progressz�ven magasabb teljes�tm�nyfokozattal rendelkezik. A f�k tengely kiengedve indul, �s nyolc fokozatosan n�vekvQ fokozattal, valamint egy v�szf�kkel rendelkezik. Ez a vez�rlQ sz�mos j�t�kkal kompatibilis, �s �ltal�ban j�l illeszkedik az egy vagy k�t fizikai tengellyel rendelkezQ hardverekhez, amelyek hasonl� fokozatokkal rendelkeznek, mint p�ld�ul a modern "Zuiki One Handle MasCon".�The Densha Controller Type 2 is a two-handle train master controller with a D-Pad and six buttons. The power axis starts from neutral and has five progressively higher notches of power. The brake axis starts released, and has eight progressively increasing notches plus an Emergency Brake. This controller is compatible with several games and generally maps well to hardware with one or two physical axes with a similar range of notches, such as the modern "Zuiki One Handle MasCon".USBBindingWidget_DenshaConFelUpUSBBindingWidget_DenshaConGyors�t�AcceleratorUSBBindingWidget_DrivingForceF�kBrakeUSBBindingWidget_DrivingForceK�rCircleUSBBindingWidget_DrivingForceKeresztCrossUSBBindingWidget_DrivingForce
D-PadD-PadUSBBindingWidget_DrivingForceLeDownUSBBindingWidget_DrivingForceMqveletgombokFace ButtonsUSBBindingWidget_DrivingForce"ErQvisszacsatol�sForce FeedbackUSBBindingWidget_DrivingForceTippekHintsUSBBindingWidget_DrivingForceL1L1USBBindingWidget_DrivingForceL2L2USBBindingWidget_DrivingForceBalLeftUSBBindingWidget_DrivingForceR1R1USBBindingWidget_DrivingForceR2R2USBBindingWidget_DrivingForceJobbRightUSBBindingWidget_DrivingForceSelectSelectUSBBindingWidget_DrivingForceN�gyzetSquareUSBBindingWidget_DrivingForce
StartStartUSBBindingWidget_DrivingForce Korm�nyz�s Balra
Steering LeftUSBBindingWidget_DrivingForce"Korm�nyz�s JobbraSteering RightUSBBindingWidget_DrivingForce4A legt�bb modern 900 fokos ker�k korm�nyz�s�nak hozz�rendel�s�hez, ford�tsd el a kereket egy fordulatot a k�v�nt ir�nyba, majd ism�t vissza a k�z�ppontba.�To bind steering for most modern 900 degree wheels, turn the wheel one rotation in the desired direction, then back again to center.USBBindingWidget_DrivingForceH�romsz�gTriangleUSBBindingWidget_DrivingForceFelUpUSBBindingWidget_DrivingForceAAUSBBindingWidget_GTForceGyors�t�AcceleratorUSBBindingWidget_GTForceBBUSBBindingWidget_GTForceF�kBrakeUSBBindingWidget_GTForce"ErQvisszacsatol�sForce FeedbackUSBBindingWidget_GTForceTippekHintsUSBBindingWidget_GTForceBal Lap�tLeft PaddleUSBBindingWidget_GTForceJobb Lap�tRight PaddleUSBBindingWidget_GTForce Korm�nyz�s Balra
Steering LeftUSBBindingWidget_GTForce"Korm�nyz�s JobbraSteering RightUSBBindingWidget_GTForce4A legt�bb modern 900 fokos ker�k korm�nyz�s�nak hozz�rendel�s�hez, ford�tsd el a kereket egy fordulatot a k�v�nt ir�nyba, majd ism�t vissza a k�z�ppontba.�To bind steering for most modern 900 degree wheels, turn the wheel one rotation in the desired direction, then back again to center.USBBindingWidget_GTForceXXUSBBindingWidget_GTForceYYUSBBindingWidget_GTForce(H�tul=0 / El�l=0x3ffBack=0 / Front=0x3ffUSBBindingWidget_GametrakL�b Ped�l
Foot PedalUSBBindingWidget_GametrakBal k�z	Left HandUSBBindingWidget_Gametrak$Bal=0 / Jobb=0x3ffLeft=0 / Right=0x3ffUSBBindingWidget_GametrakNyom�gomb
PushButtonUSBBindingWidget_GametrakJobb K�z
Right HandUSBBindingWidget_Gametrak&Fent=0 / Lent=0xfffTop=0 / Bottom=0xfffUSBBindingWidget_GametrakX TengelyX AxisUSBBindingWidget_GametrakY TengelyY AxisUSBBindingWidget_GametrakZ TengelyZ AxisUSBBindingWidget_Gametrakn<p>Alap�rtelmez�s szerint a GunCon2 az eg�rmutat�t haszn�lja. Az eg�r haszn�lat�hoz <strong>nem</strong>kell a ravaszt �s a gombokat lesz�m�tva semmilyen hozz�rendel�st konfigur�lnod.</p>;

<p>Ha eg�r helyett egy vez�rlQt vagy egy olyan f�nypisztolyt szeretn�l haszn�lni, amely az eg�r helyett egy vez�rlQt szimul�l, akkor a Relat�v c�lz�shoz kell k�tni. EllenkezQ esetben a Relative Aiminget <strong>k�t�s n�lk�l kell hagyni</strong>.</p>}<p>By default, GunCon2 will use the mouse pointer. To use the mouse, you <strong>do not</strong> need to configure any bindings apart from the trigger and buttons.</p>

<p>If you want to use a controller, or lightgun which simulates a controller instead of a mouse, then you should bind it to Relative Aiming. Otherwise, Relative Aiming should be <strong>left unbound</strong>.</p>USBBindingWidget_GunCon2AAUSBBindingWidget_GunCon2BBUSBBindingWidget_GunCon2GombokButtonsUSBBindingWidget_GunCon2CCUSBBindingWidget_GunCon2"Kalibr�ci�s L�v�sCalibration ShotUSBBindingWidget_GunCon2�N�h�ny j�t�kban a be�ll�t�si k�pernyQn val� tov�bbjut�shoz kalibr�ci�s l�v�sre van sz�ks�g.DCalibration shot is required to pass the setup screen in some games.USBBindingWidget_GunCon2
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StartStartUSBBindingWidget_GunCon2RavaszTriggerUSBBindingWidget_GunCon2FelUpUSBBindingWidget_GunCon2Gyors. XAccel XUSBBindingWidget_RealPlayGyors. YAccel YUSBBindingWidget_RealPlayGyors. ZAccel ZUSBBindingWidget_RealPlayK�kBlueUSBBindingWidget_RealPlayD-Pad Le
D-Pad DownUSBBindingWidget_RealPlayD-Pad Balra
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PushButtonUSBBindingWidget_RealPlay
PirosRedUSBBindingWidget_RealPlay
S�rgaYellowUSBBindingWidget_RealPlayBejelent�sAnnounceUSBBindingWidget_RyojouhenConF�kkarBrake LeverUSBBindingWidget_RyojouhenConKameraCameraUSBBindingWidget_RyojouhenCon
D-PadD-PadUSBBindingWidget_RyojouhenConAjt� GombokDoor ButtonsUSBBindingWidget_RyojouhenConLeDownUSBBindingWidget_RyojouhenConMqveletgombokFace ButtonsUSBBindingWidget_RyojouhenConTippekHintsUSBBindingWidget_RyojouhenConK�rtHornUSBBindingWidget_RyojouhenConBalLeftUSBBindingWidget_RyojouhenConTeljes�tm�nykarPower LeverUSBBindingWidget_RyojouhenConNyom�gomb
PushButtonUSBBindingWidget_RyojouhenConJobbRightUSBBindingWidget_RyojouhenConSelectSelectUSBBindingWidget_RyojouhenCon
StartStartUSBBindingWidget_RyojouhenCon�A RyojMhen Controller egy k�tkezes vonatvez�rlQ D-paddal �s h�t gombbal. A teljes�tm�nytengely a semlegesrQl indul, �s n�gy progressz�v, magasabb teljes�tm�nyfokozattal rendelkezik. A f�ktengely anal�g, h�rom r�gi�val, amelyek a f�knyom�s felenged�s�t, a f�kek aktu�lis nyom�son tart�s�t vagy a f�knyom�s n�vel�s�t biztos�tj�k. Ha ezt a tengelyt a v�gsQkig kitoljuk, akkor a v�szf�k mqk�d�sbe l�p. Ez a vez�rlQ a Densha De GO! RyojMhen, �s a legjobban k�t tengellyel rendelkezQ hardverrel haszn�lhat�, amelyek k�z�l az egyikkel k�nnyen n�velhetQ vagy cs�kkenthetQ a f�knyom�s.LThe Ryojōhen Controller is a two-handle train master controller with a D-Pad and seven buttons. The power axis starts from neutral and has four progressively higher notches of power. The brake axis is analogue with three regions representing to release brake pressure, hold brakes at the current pressure, or increase brake pressure. Extending this axis to the extreme triggers the Emergency Brake. This controller is designed for use with Densha De GO! Ryojōhen, and is best used with hardware with two axes, one of which can be easily feathered to increase or decrease brake pressure.USBBindingWidget_RyojouhenConFelUpUSBBindingWidget_RyojouhenConAAUSBBindingWidget_ShinkansenConBBUSBBindingWidget_ShinkansenConF�kkarBrake LeverUSBBindingWidget_ShinkansenConCCUSBBindingWidget_ShinkansenConDDUSBBindingWidget_ShinkansenCon
D-PadD-PadUSBBindingWidget_ShinkansenConLeDownUSBBindingWidget_ShinkansenConMqveletgombokFace ButtonsUSBBindingWidget_ShinkansenConTippekHintsUSBBindingWidget_ShinkansenConBalLeftUSBBindingWidget_ShinkansenConTeljes�tm�nykarPower LeverUSBBindingWidget_ShinkansenConJobbRightUSBBindingWidget_ShinkansenConSelectSelectUSBBindingWidget_ShinkansenCon
StartStartUSBBindingWidget_ShinkansenCon�A Shinkansen Controller egy k�tkezes vonatvez�rlQ, D-paddal �s hat gombbal. A teljes�tm�nytengely a semlegesrQl indul, �s tizenh�rom progressz�ven magasabb teljes�tm�nyfokozattal rendelkezik. A f�k tengely elengedve indul, �s h�t fokozatosan n�vekvQ fokozattal, valamint egy v�szf�kkel rendelkezik. Ez a vez�rlQ a Densha De GO! San'yM Shinkansen-hen, �s a legjobban olyan hardverrel haszn�lhat�, amely egy tengelyen 14 vagy t�bb fokozat� be�ll�t�ssal rendelkezik.�The Shinkansen Controller is a two-handle train master controller with a D-Pad and six buttons. The power axis starts from neutral and has thirteen progressively higher notches of power. The brake axis starts released, and has seven progressively increasing notches plus an Emergency Brake. This controller is designed for use with Densha De GO! San'yō Shinkansen-hen, and is best used with hardware with 14 or more notch settings on an axis.USBBindingWidget_ShinkansenConFelUpUSBBindingWidget_ShinkansenCon
MotorMotorUSBBindingWidget_TranceVibrator�Biztos szeretn�d elt�vol�tani az �sszes hozz�rendelt kioszt�st ehhez a j�t�kvez�rlQh�z? Ez a mqvelet nem visszavonhat�.ZAre you sure you want to clear all bindings for this device? This action cannot be undone.USBDeviceWidget2Automatikus Hozz�rendel�sAutomatic BindingUSBDeviceWidget2Automatikus Hozz�rendel�sAutomatic MappingUSBDeviceWidgetGomb Kioszt�sBindingsUSBDeviceWidget8Hozz�rendel�sek Elt�vol�t�saClear BindingsUSBDeviceWidget*Kioszt�s Elt�vol�t�sa
Clear MappingUSBDeviceWidgetEszk�z T�pusaDevice TypeUSBDeviceWidget*Nincs el�rhetQ eszk�zNo devices availableUSBDeviceWidgetAz eszk�zh�z nem j�tt l�tre automatikus kioszt�s '%1'. ElQfordulhat, hogy a j�t�kvez�rlQ/forr�s nem t�mogatja az automatikus gombkioszt�st.lNo generic bindings were generated for device '%1'. The controller/source may not support automatic mapping.USBDeviceWidgetBe�ll�t�sokSettingsUSBDeviceWidgetUSB Port %1USB Port %1USBDeviceWidget�128MB RAM enged�lyezve. N�h�ny j�t�k kompatibilit�s�t befoly�solhatja.D128MB RAM is enabled. Compatibility with some games may be affected.	VMManager�A Kever�s Pontoss�g az egyszerq be�ll�t�s alatt van, ez n�h�ny j�t�kban pontatlan effekteket okozhat.GBlending Accuracy is below Basic, this may break effects in some games.	VMManager,Ind�t�s �s Hibakeres�sBoot and Debug	VMManager:CDVD elQt�lt�s sikertelen: {}CDVD precaching failed: {}	VMManager6CDVD elQt�lt�s megszak�tva.CDVD precaching was cancelled.	VMManager\Csal�sok letiltva a tr�fea hardcore m�d miatt.<Cheats have been disabled due to achievements hardcore mode.	VMManager�Kompatibilit�si jav�t�sok nincsenek enged�lyezve. Ez hat�ssal lehet a j�t�kok kompatibilit�s�ra.UCompatibility Patches are not enabled. Compatibility with some games may be affected.	VMManager�Ciklus r�ta/kihagy�s nem az alapbe�ll�t�son van, ez �sszeoml�st vagy lass� j�t�kot eredm�nyezhet.MCycle rate/skip is not at default, this may crash or make games run too slow.	VMManagerHLemez lecser�lve a k�vetkezQre '{}'.Disc changed to '{}'.	VMManagerLemez kiadva.
Disc removed.	VMManager�EE gyors�t�t�r enged�lyezve, ez jelentQsen cs�kkenti a teljes�tm�nyt.@EE Cache is enabled, this will significantly reduce performance.	VMManager�EE FPU r�gz�t�si m�d nincs alap�rtelmezetten, ez probl�m�kat okozhat.CEE FPU Clamp Mode is not set to default, this may break some games.	VMManager�EE FPU kerek�t�si m�d nincs alap�rtelmezetten, ez probl�m�kat okozhat.CEE FPU Round Mode is not set to default, this may break some games.	VMManager�EE �jraford�t� nincs enged�lyezve, ez jelentQsen cs�kkenti a teljes�tm�nyt.IEE Recompiler is not enabled, this will significantly reduce performance.	VMManager�Emotion Engine V�rakoz�si Hurok Felismer�se opci� nincs enged�lyezve, ez cs�kkentheti a teljes�tm�nyt.CEE Wait Loop Detection is not enabled, this may reduce performance.	VMManagerHibaError	VMManager�Becs�lt text�ra ter�let enged�lyezve, egy cs�kkentheti a teljes�tm�nyt.@Estimate texture region is enabled, this may reduce performance.	VMManagerhSikertelen a r�gi �ll�sment�s biztons�gi ment�se {}.$Failed to back up old save state {}.	VMManagerLNem siker�lt a mentett �ll�s bet�lt�seFailed to load save state	VMManager�Nem siker�lt az �ll�st bet�lteni a(z) {} foglalatb�l (A mem�ria k�rtya elfoglalt)*Failed to load state (Memory card is busy)	VMManager�Nem siker�lt az �ll�st bet�lteni a {} foglalatb�l (A mem�ria k�rtya elfoglalt)7Failed to load state from slot {} (Memory card is busy)	VMManager�Sikertelen az �j k�pf�jl megnyit�sa '{}'. ElQzQ k�pf�jl vissza�ll�t�sa.
A hiba: {}IFailed to open new disc image '{}'. Reverting to old image.
Error was: {}	VMManager\Nem siker�lt az �ll�s ment�se a {} foglalatba.%Failed to save save state to slot {}.	VMManager@Sikertelen az �ll�s ment�se: {}.Failed to save save state: {}.	VMManagervNem siker�lt az �ll�st menteni (A mem�ria k�rtya elfoglalt)*Failed to save state (Memory card is busy)	VMManager�Nem siker�lt az �ll�st menteni a(z) {} foglalatba (A mem�ria k�rtya elfoglalt)5Failed to save state to slot {} (Memory card is busy)	VMManager�Sikertelen a r�gi k�pf�jlra visszav�lt�s. Lemez kiad�sa.
A hiba: {}EFailed to switch back to old disc image. Removing disc.
Error was: {}	VMManager�A gyors CDVD enged�lyezve van, n�h�ny j�t�k nem kompatibilis vele.+Fast CDVD is enabled, this may break games.	VMManager~Gyors Mem�ria nincs enged�lyezve, ez cs�kkenti a teljes�tm�nyt.5Fastmem is not enabled, this will reduce performance.	VMManager"K�pkocka L�ptet�sFrame advancing	VMManagervAz NTSC k�pfriss�t�s nincs alap�rt�ken. Ez hib�kat okozhat.>Frame rate for NTSC is not default. This may break some games.	VMManagerrA PAL k�pfriss�t�s nincs alap�rt�ken. Ez hib�kat okozhat.=Frame rate for PAL is not default. This may break some games.	VMManager�GPU Paletta �talak�t�s enged�lyezve, egy cs�kkentheti a teljes�tm�nyt.?GPU Palette Conversion is enabled, this may reduce performance.	VMManager�J�t�k jav�t�sok nincsenek enged�lyezve. Ez hat�ssal lehet a j�t�kok kompatibilit�s�ra.JGame Fixes are not enabled. Compatibility with some games may be affected.	VMManager�Hardveres Let�lt�si M�d nincs Prec�zre �ll�tva, ez lek�pez�si probl�m�kat okozhat.VHardware Download Mode is not set to Accurate, this may break rendering in some games.	VMManager�INTC IdQz�t�s �tugr�sa nincs enged�lyezve, ez cs�kkentheti a teljes�tm�nyt.@INTC Spin Detection is not enabled, this may reduce performance.	VMManager�IOP �jraford�t� nincs enged�lyezve, ez jelentQsen cs�kkenti a teljes�tm�nyt.JIOP Recompiler is not enabled, this will significantly reduce performance.	VMManagernAzonnali VU1 letiltva, ez cs�kkentheti a teljes�tm�nyt.5Instant VU1 is disabled, this may reduce performance.	VMManager�ll�s bet�lt�se
Loading state	VMManagerF�ll�s bet�lt�se a {} foglalatb�l...Loading state from slot {}...	VMManagerbMipmapping letiltva. Ez grafikai hib�kat okozhat.?Mipmapping is disabled. This may break rendering in some games.	VMManagerNem fut j�t�kNo Game Running	VMManager�A PCSX2-nek sz�ks�ges egy PS2 BIOS f�jl a mqk�d�shez.

Jogi okok miatt, a BIOS-t egy a tulajdonodban l�vQ PS2 egys�grQl *kell* beszerezned (k�lcs�nk�r�s nem sz�m�t).

Ha ez megvan, ez a BIOS f�jl a bios mapp�ba helyezendQ az adat k�nyvt�rban (Eszk�z�k -> Adat k�nyvt�r megnyit�sa).

K�rlek tekintsd meg a GYIK-okat �s az �tmutat�kat tov�bbi seg�ts�g�rt.VPCSX2 requires a PS2 BIOS in order to run.

For legal reasons, you *must* obtain a BIOS from an actual PS2 unit that you own (borrowing doesn't count).

Once dumped, this BIOS image should be placed in the bios folder within the data directory (Tools Menu -> Open Data Directory).

Please consult the FAQs and Guides for further instructions.	VMManagerPS2 BIOS ({})
PS2 BIOS ({})	VMManager�A lek�pezQ nem Automatikusra van �ll�tva. Ez teljes�tm�ny probl�m�kat �s grafikai hib�kat okozhat.[Renderer is not set to Automatic. This may cause performance problems and graphical issues.	VMManager �ll�s folytat�saResuming state	VMManager@�ll�s ment�se a {} foglalatba...Saving state to slot {}...	VMManager:�ll�s mentve a {} foglalatba.State saved to slot {}.	VMManager|Text�ra ElQt�lt�s nem teljes, ez cs�kkentheti a teljes�tm�nyt.<Texture Preloading is not Full, this may reduce performance.	VMManager�Text�ra ment�s enged�lyezve, folyamatosan menteni fogja a text�r�kat a lemezre.HTexture dumping is enabled, this will continually dump textures to disk.	VMManager�A text�ra szqr�s nem Biline�ris (PS2)-re van �ll�tva. Ez grafikai hib�kat okozhat bizonyos j�t�kokn�l.XTexture filtering is not set to Bilinear (PS2). This will break rendering in some games.	VMManager<Nincs ment�s a {} foglalatban."There is no save state in slot {}.	VMManager�A triline�ris szqrQ nem automatikuson van. Ez grafikai hib�kat okozhat bizonyos j�t�kokn�l.TTrilinear filtering is not set to automatic. This may break rendering in some games.	VMManager Ismeretlen j�t�kUnknown Game	VMManager�A felsk�l�z�si szorz� a nat�v alatt van, ez probl�m�kat okozhat a lek�pez�sben.>Upscale multiplier is below native, this will break rendering.	VMManager�VU r�gz�t�si m�d nincs alap�rtelmezetten, ez probl�m�kat okozhat.?VU Clamp Mode is not set to default, this may break some games.	VMManager�VU0 �jraford�t� nincs enged�lyezve, ez jelentQsen cs�kkenti a teljes�tm�nyt.JVU0 Recompiler is not enabled, this will significantly reduce performance.	VMManager�VU0 kerek�t�si m�d nincs alap�rtelmezetten, ez probl�m�kat okozhat.@VU0 Round Mode is not set to default, this may break some games.	VMManager�VU1 �jraford�t� nincs enged�lyezve, ez jelentQsen cs�kkenti a teljes�tm�nyt.JVU1 Recompiler is not enabled, this will significantly reduce performance.	VMManager�VU1 kerek�t�si m�d nincs alap�rtelmezetten, ez probl�m�kat okozhat.@VU1 Round Mode is not set to default, this may break some games.	VMManager�Az mVU Felesleges Flag Kihagy�sa opci� nem enged�lyezett, ez cs�kkentheti a teljes�tm�nyt.:mVU Flag Hack is not enabled, this may reduce performance.	VMManager

Anon7 - 2021